added some cards

I think I added abilitycontroller before, I just forgot to add a card
that can use it (Gerrard's Verdict)
This commit is contained in:
Anthony Calosa
2016-08-20 16:04:17 +08:00
parent cbc41214d8
commit ecb4f64f91
2 changed files with 132 additions and 22 deletions
+109 -22
View File
@@ -36198,15 +36198,6 @@ mana={4}{B}
type=Enchantment
[/card]
[card]
name=Exquisite Firecraft
target=creature,player
auto=damage:4
auto=aslongas(*[instant;sorcery]|mygraveyard) nofizzle >1
text=Exquisite Firecraft deals 4 damage to target creature or player. -- Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, Exquisite Firecraft can't be countered by spells or abilities.
mana={1}{R}{R}
type=Sorcery
[/card]
[card]
name=Exsanguinate
auto=life:-X opponent
auto=life:X controller
@@ -36416,6 +36407,13 @@ text=Colorless Eldrazi spells you cast cost {2} less to cast. -- {7}, {T}: Searc
type=Legendary Land
[/card]
[card]
name=Eye of Yawgmoth
auto={3}{T}{S(creature|mybattlefield)}:reveal:storedmanacost optionone name(pick a card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(Put in exile) target(<1>*|reveal) moveto(myexile) and!( moveto(exile) all(*|reveal) )! optiontwoend revealend
text={3}, {T}, Sacrifice a creature: Reveal a number of cards from the top of your library equal to the sacrificed creature's power. Put one into your hand and exile the rest.
mana={3}
type=Artifact
[/card]
[card]
name=Eye Spy
target=player
auto=reveal:1 optionone name(Put On Top) target(*|reveal) moveto(ownerlibrary) optiononeend optiontwo name(put in graveyard) target(<1>*|reveal) moveto(ownergraveyard) optiontwoend revealend
@@ -43306,6 +43304,14 @@ power=4
toughness=2
[/card]
[card]
name=Gerrard's Verdict
target=player
auto=ability$! reject notatarget(<2>*|myhand) and!( if cantargetcard(land|*) then life:3 all(abilitycontroller) )! !$ targetedplayer
text=Target player discards two cards. You gain 3 life for each land card discarded this way.
mana={W}{B}
type=Sorcery
[/card]
[card]
name=Gerrard's Wisdom
auto=life:twicetype:*:myhand
text=You gain 2 life for each card in your hand.
@@ -48861,6 +48867,15 @@ power=1
toughness=1
[/card]
[card]
name=Guided Passage
auto=ability$! notatarget(creature|opponentlibrary) moveto(ownerhand) !$ opponent
auto=ability$! notatarget(land|opponentlibrary) moveto(ownerhand) !$ opponent
auto=ability$! notatarget(*[-land;-creature]|opponentlibrary) moveto(ownerhand) !$ opponent
text=Reveal the cards in your library. An opponent chooses from among them a creature card, a land card, and a noncreature, nonland card. You put the chosen cards into your hand. Then shuffle your library.
mana={U}{R}{G}
type=Sorcery
[/card]
[card]
name=Guided Strike
target=creature
auto=1/0
@@ -59296,6 +59311,17 @@ power=3
toughness=2
[/card]
[card]
name=Keldon Firebombers
auto=ability$! notatarget(<type:land:mybattlefieldminus3minusend>land) sacrifice !$ controller
auto=ability$! notatarget(<type:land:mybattlefieldminus3minusend>land) sacrifice !$ opponent
text=When Keldon Firebombers enters the battlefield, each player sacrifices all lands he or she controls except for three.
mana={3}{R}{R}
type=Creature
subtype=Human Soldier
power=3
toughness=3
[/card]
[card]
name=Keldon Halberdier
abilities=first strike
text=First strike -- Suspend 4 - {R} (Rather than cast this card from your hand, you may pay {R} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)
@@ -68483,7 +68509,7 @@ toughness=2
[card]
name=Mausoleum Wanderer
abilities=flying
auto=@moveto(spirit|mybattlefield):1/1 ueot
auto=@movedto(spirit|mybattlefield):1/1 ueot
auto={s}:target(instant,sorcery|opponentstack) transforms((,newability[pay[[{value:storedpower}]] name(pay {value} mana) donothing?fizzle])) forever
text=Flying -- Whenever another Spirit enters the battlefield under your control, Mausoleum Wanderer gets +1/+1 until end of turn. -- Sacrifice Mausoleum Wanderer: Counter target instant or sorcery spell unless its controller pays {X}, where X is Mausoleum Wanderer's power.
mana={U}
@@ -85030,6 +85056,46 @@ mana={1}{R}{R}
type=Instant
[/card]
[card]
name=Pure Reflection
auto=@movedto(creature[manacost=0]|mystack):destroy all(reflection|battlefield) && token(Reflection,Reflection Creature,0/0,white) controller
auto=@movedto(creature[manacost=1]|mystack):destroy all(reflection|battlefield) && token(Reflection,Reflection Creature,1/1,white) controller
auto=@movedto(creature[manacost=2]|mystack):destroy all(reflection|battlefield) && token(Reflection,Reflection Creature,2/2,white) controller
auto=@movedto(creature[manacost=3]|mystack):destroy all(reflection|battlefield) && token(Reflection,Reflection Creature,3/3,white) controller
auto=@movedto(creature[manacost=4]|mystack):destroy all(reflection|battlefield) && token(Reflection,Reflection Creature,4/4,white) controller
auto=@movedto(creature[manacost=5]|mystack):destroy all(reflection|battlefield) && token(Reflection,Reflection Creature,5/5,white) controller
auto=@movedto(creature[manacost=6]|mystack):destroy all(reflection|battlefield) && token(Reflection,Reflection Creature,6/6,white) controller
auto=@movedto(creature[manacost=7]|mystack):destroy all(reflection|battlefield) && token(Reflection,Reflection Creature,7/7,white) controller
auto=@movedto(creature[manacost=8]|mystack):destroy all(reflection|battlefield) && token(Reflection,Reflection Creature,8/8,white) controller
auto=@movedto(creature[manacost=9]|mystack):destroy all(reflection|battlefield) && token(Reflection,Reflection Creature,9/9,white) controller
auto=@movedto(creature[manacost=10]|mystack):destroy all(reflection|battlefield) && token(Reflection,Reflection Creature,10/10,white) controller
auto=@movedto(creature[manacost=11]|mystack):destroy all(reflection|battlefield) && token(Reflection,Reflection Creature,11/11,white) controller
auto=@movedto(creature[manacost=12]|mystack):destroy all(reflection|battlefield) && token(Reflection,Reflection Creature,12/12,white) controller
auto=@movedto(creature[manacost=13]|mystack):destroy all(reflection|battlefield) && token(Reflection,Reflection Creature,13/13,white) controller
auto=@movedto(creature[manacost=14]|mystack):destroy all(reflection|battlefield) && token(Reflection,Reflection Creature,14/14,white) controller
auto=@movedto(creature[manacost=15]|mystack):destroy all(reflection|battlefield) && token(Reflection,Reflection Creature,15/15,white) controller
auto=@movedto(creature[manacost=16]|mystack):destroy all(reflection|battlefield) && token(Reflection,Reflection Creature,16/16,white) controller
auto=@movedto(creature[manacost=0]|opponentstack):destroy all(reflection|battlefield) && token(Reflection,Reflection Creature,0/0,white) opponent
auto=@movedto(creature[manacost=1]|opponentstack):destroy all(reflection|battlefield) && token(Reflection,Reflection Creature,1/1,white) opponent
auto=@movedto(creature[manacost=2]|opponentstack):destroy all(reflection|battlefield) && token(Reflection,Reflection Creature,2/2,white) opponent
auto=@movedto(creature[manacost=3]|opponentstack):destroy all(reflection|battlefield) && token(Reflection,Reflection Creature,3/3,white) opponent
auto=@movedto(creature[manacost=4]|opponentstack):destroy all(reflection|battlefield) && token(Reflection,Reflection Creature,4/4,white) opponent
auto=@movedto(creature[manacost=5]|opponentstack):destroy all(reflection|battlefield) && token(Reflection,Reflection Creature,5/5,white) opponent
auto=@movedto(creature[manacost=6]|opponentstack):destroy all(reflection|battlefield) && token(Reflection,Reflection Creature,6/6,white) opponent
auto=@movedto(creature[manacost=7]|opponentstack):destroy all(reflection|battlefield) && token(Reflection,Reflection Creature,7/7,white) opponent
auto=@movedto(creature[manacost=8]|opponentstack):destroy all(reflection|battlefield) && token(Reflection,Reflection Creature,8/8,white) opponent
auto=@movedto(creature[manacost=9]|opponentstack):destroy all(reflection|battlefield) && token(Reflection,Reflection Creature,9/9,white) opponent
auto=@movedto(creature[manacost=10]|opponentstack):destroy all(reflection|battlefield) && token(Reflection,Reflection Creature,10/10,white) opponent
auto=@movedto(creature[manacost=11]|opponentstack):destroy all(reflection|battlefield) && token(Reflection,Reflection Creature,11/11,white) opponent
auto=@movedto(creature[manacost=12]|opponentstack):destroy all(reflection|battlefield) && token(Reflection,Reflection Creature,12/12,white) opponent
auto=@movedto(creature[manacost=13]|opponentstack):destroy all(reflection|battlefield) && token(Reflection,Reflection Creature,13/13,white) opponent
auto=@movedto(creature[manacost=14]|opponentstack):destroy all(reflection|battlefield) && token(Reflection,Reflection Creature,14/14,white) opponent
auto=@movedto(creature[manacost=15]|opponentstack):destroy all(reflection|battlefield) && token(Reflection,Reflection Creature,15/15,white) opponent
auto=@movedto(creature[manacost=16]|opponentstack):destroy all(reflection|battlefield) && token(Reflection,Reflection Creature,16/16,white) opponent
text=Whenever a player casts a creature spell, destroy all Reflections. Then that player puts an X/X white Reflection creature token onto the battlefield, where X is the converted mana cost of that spell.
mana={2}{W}
type=Enchantment
[/card]
[card]
name=Purelace
alias=1358
text=Target spell or permanent becomes white. (Mana symbols on that permanent remain unchanged.)
@@ -89432,6 +89498,14 @@ power=2
toughness=2
[/card]
[card]
name=Rethink
target=*|stack
auto=transforms((,newability[pay[[{value:manacost}]] name(pay {value} mana) donothing?fizzle])) forever
text=Counter target spell unless its controller pays {X}, where X is its converted mana cost.
mana={2}{U}
type=Instant
[/card]
[card]
name=Retraced Image
target=*|myhand
auto=aslongas(*[share!name!]|battlefield) moveTo(mybattlefield)
@@ -93268,6 +93342,16 @@ power=1
toughness=1
[/card]
[card]
name=Samite Pilgrim
auto={T}:prevent:pbasiclandtypes target(creature,player)
text=Domain — {T}: Prevent the next X damage that would be dealt to target creature this turn, where X is the number of basic land types among lands you control.
mana={1}{W}
type=Creature
subtype=Human Cleric
power=1
toughness=1
[/card]
[card]
name=Samurai Enforcers
auto=bushido(2/2)
text=Bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.)
@@ -102695,6 +102779,14 @@ power=4
toughness=3
[/card]
[card]
name=Snag
auto=preventAllCombatDamage from(creature[-blocked]) ueot
text=You may discard a Forest card rather than pay Snag's mana cost. -- Prevent all combat damage that would be dealt by unblocked creatures this turn.
other={discard(forest|myhand)} name(Discard Forest to Cast)
mana={3}{G}
type=Instant
[/card]
[card]
name=Snake Basket
auto={X}{S}:thisforeach(X) token(Snake,Creature Snake,1/1,green) asSorcery
text={X}, Sacrifice Snake Basket: Put X 1/1 green Snake creature tokens onto the battlefield. Activate this ability only any time you could cast a sorcery.
@@ -106186,6 +106278,13 @@ type=Enchantment
subtype=Aura
[/card]
[card]
name=Spreading Plague
auto=@movedto(creature|battlefield):name(destroy) all(trigger[to]) transforms((,newability[bury all(other creature[share!color!])])) oneshot
text=Whenever a creature enters the battlefield, destroy all other creatures that share a color with it. They can't be regenerated.
mana={4}{B}
type=Enchantment
[/card]
[card]
name=Spreading Seas
target=land
auto=draw:1 controller
@@ -110060,18 +110159,6 @@ mana={3}{W}
type=Instant
[/card]
[card]
name=Surrak Dragonclaw
abilities=flash,nofizzle
auto=lord(*|mystack) nofizzle
auto=lord(other creature|mybattlefield) trample
text=Flash -- Surrak Dragonclaw can't be countered. -- Creature spells you control can't be countered. -- Other creatures you control have trample.
mana={2}{G}{U}{R}
type=Legendary Creature
subtype=Human Warrior
power=6
toughness=6
[/card]
[card]
name=Surrak, the Hunt Caller
auto=@each my combatbegins restriction{compare(powertotalinplay)~morethan~7}:haste target(creature|mybattlefield) ueot
text=Formidable — At the beginning of combat on your turn, if creatures you control have total power 8 or greater, target creature you control gains haste until end of turn.