Removed modifications that should not have been part of my previous commit and were causing compilation problems.
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@@ -965,17 +965,9 @@ void ActionStack::Update(float dt)
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}
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}
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}
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}
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void ActionStack::cancelInterruptOffer(InterruptDecision cancelMode, bool log, Player* cancelMe)
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void ActionStack::cancelInterruptOffer(InterruptDecision cancelMode, bool log)
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{
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{
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int playerId;
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int playerId = (observer->isInterrupting == observer->players[1]) ? 1 : 0;
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if(cancelMe != NULL) {
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if(observer->players[1] == cancelMe)
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playerId = 1;
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else
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playerId = 0;
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} else {
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playerId = (observer->isInterrupting == observer->players[1]) ? 1 : 0;
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}
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interruptDecision[playerId] = cancelMode;
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interruptDecision[playerId] = cancelMode;
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askIfWishesToInterrupt = NULL;
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askIfWishesToInterrupt = NULL;
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observer->isInterrupting = NULL;
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observer->isInterrupting = NULL;
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