Fixed issue #1054 (opened by @ranger7271), fixed/added primitives with "scry" ability, improved scry ability for both Human and AI player, added a new ability to replace the scry ability with some actions (e.g. Eligeth, Crossroads Augur).
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@@ -117,6 +117,7 @@ public:
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int lastFlipResult;
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int dieSide;
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int lastRollResult;
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int scryedCards;
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int stillInUse();
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int didattacked;
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