add some cards
also added countb() - countedbamount..
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@@ -771,6 +771,10 @@ private:
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{
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intValue = target->CountedObjects;
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}
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else if (s == "countedbamount")
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{
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intValue = target->CountedObjectsB;
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}
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else if (s == "kicked")
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{
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intValue = target->kicked;
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@@ -4744,6 +4748,16 @@ public:
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int resolve();
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AACountObject * clone() const;
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};
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//counts a targetchooser for use later by other effects
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class AACountObjectB : public ActivatedAbility
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{
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public:
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string value;
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AACountObjectB(GameObserver* observer, int id, MTGCardInstance * card, MTGCardInstance * source, ManaCost * _cost = NULL, string value ="");
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int resolve();
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AACountObjectB * clone() const;
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};
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/* Can prevent a card from untapping next untap */
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class AAFrozen: public ActivatedAbility
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{
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@@ -116,6 +116,7 @@ public:
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int fresh;
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int MaxLevelUp;
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int CountedObjects;
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int CountedObjectsB;
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int kicked;
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int dredge;
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int zpos;
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