Fixes to primitives
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@@ -84,7 +84,7 @@ void GuiHandOpponent::Render()
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{
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(*it)->x = x;
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(*it)->y = 2;
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(*it)->zoom = 0.3f;
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(*it)->zoom = 0.35f;
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(*it)->Render(quad.get());
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if(cards.size() > 12)
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x += 240/cards.size();
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