Added new primitives from LTR set, fixed a possible crash on "transforms" deletion from emblems and "ability$", fix source card for token creation inside ability$!!$ keyword.
This commit is contained in:
@@ -1,7 +1,7 @@
|
||||
grade=borderline
|
||||
#Bordeline Primitives Pack for Wagic the Homebrew.
|
||||
#Please keep these card alphabetized, and try to have the "name=" line at the top of each card
|
||||
#I sorted this programmatically - Thanks to Vitty85 30-06-2023
|
||||
#I sorted this programmatically - Thanks to Vitty85 03-07-2023
|
||||
[card]
|
||||
name=+2 Mace
|
||||
auto={3}:equip
|
||||
@@ -3185,6 +3185,19 @@ power=3
|
||||
toughness=6
|
||||
[/card]
|
||||
[card]
|
||||
name=Aragorn, the Uniter
|
||||
auto=@movedTo(white|mystack):name(Create soldier) token(Human Soldier,Creature Human Soldier,1/1,white)
|
||||
auto=@movedTo(blue|mystack):name(Scry 2) _SCRY2_
|
||||
auto=@movedTo(red|mystack):name(Damage opponent) damage:3 opponent
|
||||
auto=@movedTo(green|mystack):name(Creature gains 4/4) target(creature|battlefield) 4/4 ueot
|
||||
text=Whenever you cast a white spell, create a 1/1 white Human Soldier creature token. -- Whenever you cast a blue spell, scry 2. -- Whenever you cast a red spell, Aragorn, the Uniter deals 3 damage to target opponent. -- Whenever you cast a green spell, target creature gets +4/+4 until end of turn.
|
||||
mana={R}{G}{W}{U}
|
||||
type=Legendary Creature
|
||||
subtype=Human Noble
|
||||
power=5
|
||||
toughness=5
|
||||
[/card]
|
||||
[card]
|
||||
name=Arahbo, Roar of the World
|
||||
auto=@each my combatbegins:target(other cat|myBattlefield) 3/3 ueot
|
||||
auto=@combat(attacking) source(other cat|mybattlefield):all(trigger[to]) pay[[{1}{G}{W}]] trample && dynamicability<!mytgt powerpumpboth!>
|
||||
@@ -8434,6 +8447,17 @@ power=3
|
||||
toughness=3
|
||||
[/card]
|
||||
[card]
|
||||
name=Bitter Downfall
|
||||
otherrestriction=type(creature[damaged]|battlefield)~morethan~0
|
||||
restriction=type(creature[-damaged]|battlefield)~morethan~0
|
||||
other={B} name(Destroy damaged creature)
|
||||
auto=if paid(alternative) then name(Destroy creature) name(Destroy creature) target(creature[damaged]|battlefield) destroy and!( damage:2 targetcontroller )!
|
||||
auto=ifnot paid(alternative) then name(Destroy creature) name(Destroy creature) target(creature[-damaged]|battlefield) destroy and!( damage:2 targetcontroller )!
|
||||
text=This spell costs {3} less to cast if it targets a creature that was dealt damage this turn. -- Destroy target creature. Its controller loses 2 life.
|
||||
mana={3}{B}
|
||||
type=Instant
|
||||
[/card]
|
||||
[card]
|
||||
name=Bitter Reunion
|
||||
auto=may reject notatarget(*|myhand) and!( draw:2 controller )!
|
||||
auto={1}{S}:all(creature|myBattlefield) haste ueot
|
||||
@@ -28762,6 +28786,18 @@ power=5
|
||||
toughness=5
|
||||
[/card]
|
||||
[card]
|
||||
name=Eowyn, Fearless Knight
|
||||
abilities=haste
|
||||
auto=name(Exile creature) target(creature[power=power:highest:creature:opponentbattlefield]|opponentbattlefield) moveto(opponentexile) and!( becomes(eoex) ueot )!
|
||||
auto=all(creature[legendary]|mybattlefield) transforms((,newability[aslongas(creature[eoex&black]|opponentexile) protection from black],newability[aslongas(creature[eoex&white]|opponentexile) protection from white],newability[aslongas(creature[eoex&green]|opponentexile) protection from green],newability[aslongas(creature[eoex&blue]|opponentexile) protection from blue],newability[aslongas(creature[eoex&red]|opponentexile) protection from red])) ueot
|
||||
text=Haste -- When Eowyn, Fearless Knight enters the battlefield, exile target creature an opponent controls with greater power. Legendary creatures you control gain protection from each of that creature's colors until end of turn.
|
||||
mana={2}{R}{W}
|
||||
type=Legendary Creature
|
||||
subtype=Human Knight
|
||||
power=3
|
||||
toughness=4
|
||||
[/card]
|
||||
[card]
|
||||
name=Ephara's Dispersal
|
||||
other={U} name(Target attacking creature)
|
||||
restriction=type(creature|battlefield)~morethan~0
|
||||
@@ -33414,6 +33450,21 @@ mana={2}{R}
|
||||
type=Instant
|
||||
[/card]
|
||||
[card]
|
||||
name=Flame of Anor
|
||||
auto=if type(wizard|mybattlefield)~equalto~0 then choice name(You draw 2 cards) name(You draw 2 cards) draw:2 controller
|
||||
auto=if type(wizard|mybattlefield)~equalto~0 then choice name(Opponent draws 2 cards) name(Opponent draws 2 cards) draw:2 opponent
|
||||
auto=if type(wizard|mybattlefield)~equalto~0 then if type(artifact|battlefield)~morethan~0 then choice name(Destroy artifact) name(Destroy artifact) name(Destroy artifact) target(artifact|battlefield) destroy
|
||||
auto=if type(wizard|mybattlefield)~equalto~0 then if type(creature|battlefield)~morethan~0 then choice name(Deal 5 damage) name(Deal 5 damage) name(Deal 5 damage) target(creature|battlefield) damage:5
|
||||
auto=if type(wizard|mybattlefield)~morethan~0 then if type(artifact|battlefield)~morethan~0 then choice name(You draw and destroy artifact) name(You draw and destroy artifact) name(You draw and destroy artifact) target(artifact|battlefield) destroy and!( draw:2 controller )!
|
||||
auto=if type(wizard|mybattlefield)~morethan~0 then if type(artifact|battlefield)~morethan~0 then choice name(Opponent draws and destroy artifact) name(Opponent draws and destroy artifact) name(Opponent draws and destroy artifact) target(artifact|battlefield) destroy and!( draw:2 opponent )!
|
||||
auto=if type(wizard|mybattlefield)~morethan~0 then if type(creature|battlefield)~morethan~0 then choice name(You draw and damage creature) name(You draw and damage creature) name(You draw and damage creature) target(creature|battlefield) damage:5 && draw:2 controller
|
||||
auto=if type(wizard|mybattlefield)~morethan~0 then if type(creature|battlefield)~morethan~0 then choice name(Opponent draws and damage creature) name(Opponent draws and damage creature) name(Opponent draws and damage creature) target(creature|battlefield) destroy && draw:2 opponent
|
||||
auto=if type(wizard|mybattlefield)~morethan~0 then if type(artifact|battlefield)~morethan~0 then if type(creature|battlefield)~morethan~0 then choice name(Destroy artifact and damage creature) name(Destroy artifact and damage creature) name(Destroy artifact and damage creature) name(Destroy artifact and damage creature) target(artifact|battlefield) destroy and!( ability$!name(Damage creature) name(Damage creature) target(creature|battlefield) damage:5!$ controller )!
|
||||
text=Choose one. If you control a Wizard as you cast this spell, you may choose two instead. -- Target player draws two cards. -- Destroy target artifact. -- Flame of Anor deals 5 damage to target creature.
|
||||
mana={1}{U}{R}
|
||||
type=Instant
|
||||
[/card]
|
||||
[card]
|
||||
name=Flame-Blessed Bolt
|
||||
target=creature,planeswalker
|
||||
auto=exiledeath ueot
|
||||
@@ -35721,6 +35772,15 @@ power=4
|
||||
toughness=5
|
||||
[/card]
|
||||
[card]
|
||||
name=Gandalf's Sanction
|
||||
target=creature
|
||||
autostack=emblem transforms((,newability[@damaged(creature|mybattlefield) from(Gandalf's Sanction|myzones) once:name(Damage controller) name(Damage controller) damage:excessdamage controller],newability[@damaged(creature|opponentbattlefield) from(Gandalf's Sanction|myzones) once:name(Damage controller) name(Damage controller) damage:excessdamage opponent])) ueot
|
||||
auto=damage:pginstantsorcery
|
||||
text=Gandalf's Sanction deals X damage to target creature, where X is the number of instant and sorcery spells in your graveyard. Excess damage is dealt to that creature's controller instead.
|
||||
mana={1}{U}{R}
|
||||
type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
name=Gandalf, Friend of the Shire
|
||||
abilities=flash
|
||||
auto=lord(sorcery|mycastingzone) asflash
|
||||
@@ -38039,6 +38099,16 @@ power=2
|
||||
toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Glorfindel, Dauntless Rescuer
|
||||
auto=@scryed(*|mybattlefield,mystack):name(Choose one) transforms((,newability[1/1],newability[choice name(Must be blocked by one) becomes(^^oneblocker) ueot],newability[choice name(Must be blocked) transforms((_MUST_BE_BLOCKD_)) ueot])) ueot
|
||||
text=Whenever you scry, choose one and Glorfindel, Dauntless Rescuer gets +1/+1 until end of turn. -- Glorfindel must be blocked this turn if able. -- Glorfindel can't be blocked by more than one creature each combat this turn.
|
||||
mana={2}{G}
|
||||
type=Legendary Creature
|
||||
subtype=Elf Noble
|
||||
power=3
|
||||
toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
name=Glorifier of Dusk
|
||||
auto={L:2}:flying ueot
|
||||
auto={L:2}:vigilance ueot
|
||||
@@ -39458,6 +39528,16 @@ power=3
|
||||
toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
name=Gorbag of Minas Morgul
|
||||
auto=@combatdamaged(player) from(*[orc;goblin]|mybattlefield):may name(Sacrifice creature) all(trigger[from]) sacrifice and!( ability$!name(Choose one) choice name(Draw card) draw:1 controller _ choice name(Create treasure) token(Treasure)!$ controller )!
|
||||
text=Whenever a Goblin or Orc you control deals combat damage to a player, you may sacrifice it. When you do, choose one- -- Draw a card. -- Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
|
||||
mana={1}{B}
|
||||
type=Legendary Creature
|
||||
subtype=Orc Soldier
|
||||
power=2
|
||||
toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
name=Goreclaw, Terror of Qal Sisma
|
||||
auto=lord(creature[power>=4]|mycastingzone) altercost(colorless,-2)
|
||||
auto=_ATTACKING_all(creature[power>=4]|myBattlefield) 1/1 ueot
|
||||
@@ -39598,6 +39678,17 @@ mana={W}{W}
|
||||
type=Enchantment
|
||||
[/card]
|
||||
[card]
|
||||
name=Gothmog, Morgul Lieutenant
|
||||
auto=_AMASSORC1_
|
||||
auto=lord(creature[token]|myBattlefield) deathtouch
|
||||
text=When Gothmog, Morgul Lieutenant enters the battlefield, amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) -- Creature tokens you control have deathtouch.
|
||||
mana={3}{B}
|
||||
type=Legendary Creature
|
||||
subtype=Human Soldier
|
||||
power=3
|
||||
toughness=3
|
||||
[/card]
|
||||
[card]
|
||||
name=Gouged Zealot
|
||||
abilities=reach
|
||||
auto=@combat(attacking) source(this) restriction{delirium}:name(Deals 1 damage) damage:1 all(creature|opponentbattlefield)
|
||||
@@ -42515,6 +42606,17 @@ color=blue
|
||||
type=Legendary Enchantment
|
||||
[/card]
|
||||
[card]
|
||||
name=Haunt of the Dead Marshes
|
||||
auto=name(Scry 1) _SCRY1_
|
||||
autograveyard=aslongas(creature[legendary]|mybattlefield) {2}{B}:name(Return to battlefield) name(Return to battlefield) moveto(mybattlefield) and!( tap(noevent) )!
|
||||
text=When Haunt of the Dead Marshes enters the battlefield, scry 1. -- {2}{B}: Return Haunt of the Dead Marshes from your graveyard to the battlefield tapped. Activate only if you control a legendary creature.
|
||||
mana={B}
|
||||
type=Creature
|
||||
subtype=Nightmare Elf
|
||||
power=1
|
||||
toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Haunted Library
|
||||
auto=@movedto(creature|graveyard) from(opponentbattlefield):may name(Pay and create spirit) pay({1}) name(Pay and create spirit) _SPIRITTOKEN_
|
||||
text=Whenever a creature an opponent controls dies, you may pay {1}. If you do, create a 1/1 white Spirit creature token with flying.
|
||||
@@ -44655,6 +44757,14 @@ type=Artifact
|
||||
subtype=Equipment
|
||||
[/card]
|
||||
[card]
|
||||
name=Horn of the Mark
|
||||
aicode=activate transforms((,newability[if type(creature[zpos<=5]|mylibrary)~morethan~0 then target(creature[zpos<=5]|mylibrary) moveto(myhand) and!( all(*[zpos<=5]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )!],newability[if type(creature[zpos<=5]|mylibrary)~equalto~0 then all(*[zpos<=5]|mylibrary) moveto(myreveal) and!( bottomoflibrary )!])) oneshot
|
||||
auto=@each blockers restriction{type(creature[attacking]|mybattlefield)~morethan~1}:name(Look 5 cards) name(Look 5 cards) reveal:5 optionone name(Get Creature) target(<upto:1>creature|reveal) moveto(myhand) optiononeend optiontwo name(Put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend
|
||||
text=Whenever two or more creatures you control attack a player, look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
|
||||
mana={2}
|
||||
type=Legendary Artifact
|
||||
[/card]
|
||||
[card]
|
||||
name=Hornbash Mentor
|
||||
auto=name(Put trample counter) target(creature[-human]|myBattlefield) transforms((,newability[counter(0/0.1.Trample)],newability[this(counter{0/0.1.Trample}>=1) trample])) forever
|
||||
auto={2}{G}{T}:counter(1/1) all(creature[trample]|myBattlefield)
|
||||
@@ -54514,6 +54624,30 @@ mana={1}{W}{B}
|
||||
type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
name=Legolas, Counter of Kills
|
||||
abilities=reach
|
||||
auto=@scryed(*|mybattlefield,mystack) turnlimited:if cantargetcard(*[tapped]|*) then untap
|
||||
auto=@movedTo(creature|graveyard) from(opponentbattlefield):name(Put 1/1 counter) counter(1/1)
|
||||
text=Reach -- Whenever you scry, if Legolas, Counter of Kills is tapped, you may untap it. Do this only once each turn. -- Whenever a creature an opponent controls dies, put a +1/+1 counter on Legolas.
|
||||
mana={2}{G}{U}
|
||||
type=Legendary Creature
|
||||
subtype=Elf Archer
|
||||
power=2
|
||||
toughness=3
|
||||
[/card]
|
||||
[card]
|
||||
name=Legolas, Master Archer
|
||||
abilities=reach
|
||||
auto=@targeted(this) from(*|mystack,mycastingzone):name(Put 1/1 counter) counter(1/1)
|
||||
auto=@targeted(creature|opponentbattlefield) from(*|mystack,mycastingzone):may name(Deal damage) damage:power target(creature|battlefield)
|
||||
text=Reach -- Whenever you cast a spell that targets Legolas, Master Archer, put a +1/+1 counter on Legolas. -- Whenever you cast a spell that targets a creature you don't control, Legolas deals damage equal to its power to up to one target creature.
|
||||
mana={1}{G}{G}
|
||||
type=Legendary Creature
|
||||
subtype=Elf Archer
|
||||
power=1
|
||||
toughness=4
|
||||
[/card]
|
||||
[card]
|
||||
name=Leinore, Autumn Sovereign
|
||||
auto=@each my combatbegins:name(Put 1/1 counter) transforms((,newability[choice name(Put 1/1 counter) target(creature|mybattlefield) counter(1/1) && if coven then name(Draw a card) draw:1 controller],newability[if coven then choice name(Don't put counter) name(Don't put counter) draw:1 controller],newability[ifnot coven then choice name(Don't put counter) name(Don't put counter) donothing])) oneshot
|
||||
text=Coven - At the beginning of combat on your turn, put a +1/+1 counter on up to one target creature you control. Then if you control three or more creatures with different powers, draw a card.
|
||||
@@ -56353,6 +56487,17 @@ power=1
|
||||
toughness=3
|
||||
[/card]
|
||||
[card]
|
||||
name=Lotho, Corrupt Shirriff
|
||||
auto=@movedto(*|mystack) restriction{thisturn(*|mystack)~equalto~1}:name(Lose life and create treasure) token(Treasure) and!( life:-1 controller )!
|
||||
auto=@movedto(*|opponentStack) restriction{thisturn(*|opponentStack)~equalto~1}:name(Lose life and create treasure) token(Treasure) and!( life:-1 controller )!
|
||||
text=Whenever a player casts their second spell each turn, you lose 1 life and create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
|
||||
mana={W}{B}
|
||||
type=Legendary Creature
|
||||
subtype=Halfling Rogue
|
||||
power=2
|
||||
toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Lotleth Giant
|
||||
auto=damage:1 target(opponent) type:creature:card:mygraveyard
|
||||
text=Undergrowth - When Lotleth Giant enters the battlefield, it deals 1 damage to target opponent for each creature card in your graveyard.
|
||||
@@ -58033,6 +58178,14 @@ power=2
|
||||
toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
name=March from the Black Gate
|
||||
auto=_AMASSORC1_
|
||||
auto=@combat(attacking) source(army|mybattlefield):name(Amass orcs 1) _AMASSORC1_
|
||||
text=When March from the Black Gate enters the battlefield and whenever an Army you control attacks, amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
|
||||
mana={1}{B}
|
||||
type=Enchantment
|
||||
[/card]
|
||||
[card]
|
||||
name=March from the Tomb
|
||||
auto=all(ally[manacost<=8]|mygraveyard) moveTo(mybattlefield)
|
||||
text=Return any number of target Ally creature cards with total mana value 8 or less from your graveyard to the battlefield.
|
||||
@@ -59134,6 +59287,17 @@ power=3
|
||||
toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
name=Meneldor, Swift Savior
|
||||
abilities=flying
|
||||
auto=@combatdamaged(player) from(this):may name(Exile a creature) target(creature|mybattlefield) moveto(myexile) and!( moveto(mybattlefield) )!
|
||||
text=Flying -- Whenever Meneldor, Swift Savior deals combat damage to a player, exile up to one target creature you own, then return it to the battlefield under your control.
|
||||
mana={3}{U}
|
||||
type=Legendary Creature
|
||||
subtype=Bird Soldier
|
||||
power=3
|
||||
toughness=3
|
||||
[/card]
|
||||
[card]
|
||||
name=Mental Journey
|
||||
aicode=activate target(land[basic]|mylibrary) moveto(myhand)
|
||||
autohand={1}{U}{cycle}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend
|
||||
@@ -66191,6 +66355,17 @@ power=7
|
||||
toughness=7
|
||||
[/card]
|
||||
[card]
|
||||
name=Old Man Willow
|
||||
anyzone=type:land:myBattlefield/type:land:myBattlefield cdaactive
|
||||
auto=_ATTACKING_may name(Sacrifice another creature or token) target(other *[creature;token]|mybattlefield) sacrifice and!( name(Opponent's creature gains -2/-2) target(creature|opponentbattlefield) -2/-2 ueot )!
|
||||
text=Old Man Willow's power and toughness are each equal to the number of lands you control. -- Whenever Old Man Willow attacks, you may sacrifice another creature or a token. When you do, target creature an opponent controls gets -2/-2 until end of turn.
|
||||
mana={2}{B}{G}
|
||||
type=Legendary Creature
|
||||
subtype=Treefolk
|
||||
power=*
|
||||
toughness=*
|
||||
[/card]
|
||||
[card]
|
||||
name=Old Rutstein
|
||||
auto=name(Mill a card) all(*[zpos=1]|mylibrary) moveto(mygraveyard) and!( transforms((,newability[if cantargetcard(land|*) then token(Treasure)],newability[if cantargetcard(creature|*) then _INSECTTOKEN_],newability[if cantargetcard(*[-land;-creature]|*) then token(Blood)])) oneshot )!
|
||||
auto=@each my upkeep:name(Mill a card) all(*[zpos=1]|mylibrary) moveto(mygraveyard) and!( transforms((,newability[if cantargetcard(land|*) then token(Treasure)],newability[if cantargetcard(creature|*) then _INSECTTOKEN_],newability[if cantargetcard(*[-land;-creature]|*) then token(Blood)])) oneshot )!
|
||||
@@ -77331,6 +77506,44 @@ mana={5}
|
||||
type=Artifact
|
||||
[/card]
|
||||
[card]
|
||||
name=Ringsight
|
||||
autostack=name(The ring tempts you) ability$!name(The ring tempts you) _RINGTEMPTS_!$ controller
|
||||
auto=if type(creature[legendary&green]|mybattlefield)~morethan~0 then if type(creature[legendary&white]|mybattlefield)~morethan~0 then if type(creature[legendary&red]|mybattlefield)~morethan~0 then if type(creature[legendary&blue]|mybattlefield)~morethan~0 then if type(creature[legendary&black]|mybattlefield)~morethan~0 then name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) target(*[green;white;red;blue;black]|mylibrary) moveto(myhand) and!( shuffle )!
|
||||
auto=if type(creature[legendary&green]|mybattlefield)~morethan~0 then if type(creature[legendary&white]|mybattlefield)~morethan~0 then if type(creature[legendary&red]|mybattlefield)~morethan~0 then if type(creature[legendary&blue]|mybattlefield)~morethan~0 then if type(creature[legendary&black]|mybattlefield)~equalto~0 then name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) target(*[white;green;red;blue]|mylibrary) moveto(myhand) and!( shuffle )!
|
||||
auto=if type(creature[legendary&black]|mybattlefield)~morethan~0 then if type(creature[legendary&white]|mybattlefield)~morethan~0 then if type(creature[legendary&red]|mybattlefield)~morethan~0 then if type(creature[legendary&blue]|mybattlefield)~morethan~0 then if type(creature[legendary&green]|mybattlefield)~equalto~0 then name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) target(*[white;red;blue;black]|mylibrary) moveto(myhand) and!( shuffle )!
|
||||
auto=if type(creature[legendary&red]|mybattlefield)~morethan~0 then if type(creature[legendary&white]|mybattlefield)~morethan~0 then if type(creature[legendary&green]|mybattlefield)~morethan~0 then if type(creature[legendary&black]|mybattlefield)~morethan~0 then if type(creature[legendary&blue]|mybattlefield)~equalto~0 then name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) target(*[white;green;red;black]|mylibrary) moveto(myhand) and!( shuffle )!
|
||||
auto=if type(creature[legendary&white]|mybattlefield)~morethan~0 then if type(creature[legendary&blue]|mybattlefield)~morethan~0 then if type(creature[legendary&green]|mybattlefield)~morethan~0 then if type(creature[legendary&black]|mybattlefield)~morethan~0 then if type(creature[legendary&red]|mybattlefield)~equalto~0 then name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) target(*[white;green;red;black]|mylibrary) moveto(myhand) and!( shuffle )!
|
||||
auto=if type(creature[legendary&blue]|mybattlefield)~morethan~0 then if type(creature[legendary&red]|mybattlefield)~morethan~0 then if type(creature[legendary&green]|mybattlefield)~morethan~0 then if type(creature[legendary&black]|mybattlefield)~morethan~0 then if type(creature[legendary&white]|mybattlefield)~equalto~0 then name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) target(*[red;blue;black;green]|mylibrary) moveto(myhand) and!( shuffle )!
|
||||
auto=if type(creature[legendary&white]|mybattlefield)~morethan~0 then if type(creature[legendary&red]|mybattlefield)~morethan~0 then if type(creature[legendary&blue]|mybattlefield)~morethan~0 then if type(creature[legendary&green]|mybattlefield)~equalto~0 then if type(creature[legendary&black]|mybattlefield)~equalto~0 then name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) target(*[white;red;blue]|mylibrary) moveto(myhand) and!( shuffle )!
|
||||
auto=if type(creature[legendary&white]|mybattlefield)~morethan~0 then if type(creature[legendary&red]|mybattlefield)~morethan~0 then if type(creature[legendary&black]|mybattlefield)~morethan~0 then if type(creature[legendary&green]|mybattlefield)~equalto~0 then if type(creature[legendary&blue]|mybattlefield)~equalto~0 then name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) target(*[white;red;black]|mylibrary) moveto(myhand) and!( shuffle )!
|
||||
auto=if type(creature[legendary&white]|mybattlefield)~morethan~0 then if type(creature[legendary&red]|mybattlefield)~morethan~0 then if type(creature[legendary&green]|mybattlefield)~morethan~0 then if type(creature[legendary&blue]|mybattlefield)~equalto~0 then if type(creature[legendary&black]|mybattlefield)~equalto~0 then name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) target(*[white;red;green]|mylibrary) moveto(myhand) and!( shuffle )!
|
||||
auto=if type(creature[legendary&white]|mybattlefield)~morethan~0 then if type(creature[legendary&black]|mybattlefield)~morethan~0 then if type(creature[legendary&blue]|mybattlefield)~morethan~0 then if type(creature[legendary&green]|mybattlefield)~equalto~0 then if type(creature[legendary&red]|mybattlefield)~equalto~0 then name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) target(*[white;blue;black]|mylibrary) moveto(myhand) and!( shuffle )!
|
||||
auto=if type(creature[legendary&white]|mybattlefield)~morethan~0 then if type(creature[legendary&green]|mybattlefield)~morethan~0 then if type(creature[legendary&blue]|mybattlefield)~morethan~0 then if type(creature[legendary&red]|mybattlefield)~equalto~0 then if type(creature[legendary&black]|mybattlefield)~equalto~0 then name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) target(*[white;green;blue]|mylibrary) moveto(myhand) and!( shuffle )!
|
||||
auto=if type(creature[legendary&white]|mybattlefield)~morethan~0 then if type(creature[legendary&green]|mybattlefield)~morethan~0 then if type(creature[legendary&black]|mybattlefield)~morethan~0 then if type(creature[legendary&red]|mybattlefield)~equalto~0 then if type(creature[legendary&blue]|mybattlefield)~equalto~0 then name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) target(*[white;green;black]|mylibrary) moveto(myhand) and!( shuffle )!
|
||||
auto=if type(creature[legendary&green]|mybattlefield)~morethan~0 then if type(creature[legendary&red]|mybattlefield)~morethan~0 then if type(creature[legendary&blue]|mybattlefield)~morethan~0 then if type(creature[legendary&white]|mybattlefield)~equalto~0 then if type(creature[legendary&black]|mybattlefield)~equalto~0 then name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) target(*[green;red;blue]|mylibrary) moveto(myhand) and!( shuffle )!
|
||||
auto=if type(creature[legendary&green]|mybattlefield)~morethan~0 then if type(creature[legendary&red]|mybattlefield)~morethan~0 then if type(creature[legendary&black]|mybattlefield)~morethan~0 then if type(creature[legendary&white]|mybattlefield)~equalto~0 then if type(creature[legendary&blue]|mybattlefield)~equalto~0 then name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) target(*[green;red;black]|mylibrary) moveto(myhand) and!( shuffle )!
|
||||
auto=if type(creature[legendary&green]|mybattlefield)~morethan~0 then if type(creature[legendary&black]|mybattlefield)~morethan~0 then if type(creature[legendary&blue]|mybattlefield)~morethan~0 then if type(creature[legendary&white]|mybattlefield)~equalto~0 then if type(creature[legendary&red]|mybattlefield)~equalto~0 then name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) target(*[green;black;blue]|mylibrary) moveto(myhand) and!( shuffle )!
|
||||
auto=if type(creature[legendary&red]|mybattlefield)~morethan~0 then if type(creature[legendary&black]|mybattlefield)~morethan~0 then if type(creature[legendary&blue]|mybattlefield)~morethan~0 then if type(creature[legendary&white]|mybattlefield)~equalto~0 then if type(creature[legendary&green]|mybattlefield)~equalto~0 then name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) target(*[red;black;blue]|mylibrary) moveto(myhand) and!( shuffle )!
|
||||
auto=if type(creature[legendary&white]|mybattlefield)~morethan~0 then if type(creature[legendary&blue]|mybattlefield)~morethan~0 then if type(creature[legendary&red]|mybattlefield)~equalto~0 then if type(creature[legendary&green]|mybattlefield)~equalto~0 then if type(creature[legendary&black]|mybattlefield)~equalto~0 then name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) target(*[white;blue]|mylibrary) moveto(myhand) and!( shuffle )!
|
||||
auto=if type(creature[legendary&white]|mybattlefield)~morethan~0 then if type(creature[legendary&black]|mybattlefield)~morethan~0 then if type(creature[legendary&red]|mybattlefield)~equalto~0 then if type(creature[legendary&green]|mybattlefield)~equalto~0 then if type(creature[legendary&blue]|mybattlefield)~equalto~0 then name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) target(*[white;black]|mylibrary) moveto(myhand) and!( shuffle )!
|
||||
auto=if type(creature[legendary&white]|mybattlefield)~morethan~0 then if type(creature[legendary&green]|mybattlefield)~morethan~0 then if type(creature[legendary&blue]|mybattlefield)~equalto~0 then if type(creature[legendary&red]|mybattlefield)~equalto~0 then if type(creature[legendary&black]|mybattlefield)~equalto~0 then name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) target(*[white;green]|mylibrary) moveto(myhand) and!( shuffle )!
|
||||
auto=if type(creature[legendary&white]|mybattlefield)~morethan~0 then if type(creature[legendary&red]|mybattlefield)~morethan~0 then if type(creature[legendary&green]|mybattlefield)~equalto~0 then if type(creature[legendary&blue]|mybattlefield)~equalto~0 then if type(creature[legendary&black]|mybattlefield)~equalto~0 then name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) target(*[white;red]|mylibrary) moveto(myhand) and!( shuffle )!
|
||||
auto=if type(creature[legendary&blue]|mybattlefield)~morethan~0 then if type(creature[legendary&green]|mybattlefield)~morethan~0 then if type(creature[legendary&white]|mybattlefield)~equalto~0 then if type(creature[legendary&red]|mybattlefield)~equalto~0 then if type(creature[legendary&black]|mybattlefield)~equalto~0 then name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) target(*[blue;green]|mylibrary) moveto(myhand) and!( shuffle )!
|
||||
auto=if type(creature[legendary&blue]|mybattlefield)~morethan~0 then if type(creature[legendary&black]|mybattlefield)~morethan~0 then if type(creature[legendary&green]|mybattlefield)~equalto~0 then if type(creature[legendary&red]|mybattlefield)~equalto~0 then if type(creature[legendary&white]|mybattlefield)~equalto~0 then name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) target(*[blue;black]|mylibrary) moveto(myhand) and!( shuffle )!
|
||||
auto=if type(creature[legendary&blue]|mybattlefield)~morethan~0 then if type(creature[legendary&red]|mybattlefield)~morethan~0 then if type(creature[legendary&green]|mybattlefield)~equalto~0 then if type(creature[legendary&white]|mybattlefield)~equalto~0 then if type(creature[legendary&black]|mybattlefield)~equalto~0 then name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) target(*[blue;red]|mylibrary) moveto(myhand) and!( shuffle )!
|
||||
auto=if type(creature[legendary&black]|mybattlefield)~morethan~0 then if type(creature[legendary&green]|mybattlefield)~morethan~0 then if type(creature[legendary&blue]|mybattlefield)~equalto~0 then if type(creature[legendary&white]|mybattlefield)~equalto~0 then if type(creature[legendary&red]|mybattlefield)~equalto~0 then name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) target(*[black;green]|mylibrary) moveto(myhand) and!( shuffle )!
|
||||
auto=if type(creature[legendary&black]|mybattlefield)~morethan~0 then if type(creature[legendary&red]|mybattlefield)~morethan~0 then if type(creature[legendary&blue]|mybattlefield)~equalto~0 then if type(creature[legendary&white]|mybattlefield)~equalto~0 then if type(creature[legendary&green]|mybattlefield)~equalto~0 then name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) target(*[black;red]|mylibrary) moveto(myhand) and!( shuffle )!
|
||||
auto=if type(creature[legendary&green]|mybattlefield)~morethan~0 then if type(creature[legendary&red]|mybattlefield)~morethan~0 then if type(creature[legendary&blue]|mybattlefield)~equalto~0 then if type(creature[legendary&white]|mybattlefield)~equalto~0 then if type(creature[legendary&black]|mybattlefield)~equalto~0 then name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) target(*[green;red]|mylibrary) moveto(myhand) and!( shuffle )!
|
||||
auto=if type(creature[legendary&green]|mybattlefield)~morethan~0 then if type(creature[legendary&white]|mybattlefield)~equalto~0 then if type(creature[legendary&red]|mybattlefield)~equalto~0 then if type(creature[legendary&blue]|mybattlefield)~equalto~0 then if type(creature[legendary&black]|mybattlefield)~equalto~0 then name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) target(*[green]|mylibrary) moveto(myhand) and!( shuffle )!
|
||||
auto=if type(creature[legendary&black]|mybattlefield)~morethan~0 then if type(creature[legendary&white]|mybattlefield)~equalto~0 then if type(creature[legendary&red]|mybattlefield)~equalto~0 then if type(creature[legendary&blue]|mybattlefield)~equalto~0 then if type(creature[legendary&green]|mybattlefield)~equalto~0 then name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) target(*[black]|mylibrary) moveto(myhand) and!( shuffle )!
|
||||
auto=if type(creature[legendary&red]|mybattlefield)~morethan~0 then if type(creature[legendary&white]|mybattlefield)~equalto~0 then if type(creature[legendary&green]|mybattlefield)~equalto~0 then if type(creature[legendary&black]|mybattlefield)~equalto~0 then if type(creature[legendary&blue]|mybattlefield)~equalto~0 then name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) target(*[red]|mylibrary) moveto(myhand) and!( shuffle )!
|
||||
auto=if type(creature[legendary&white]|mybattlefield)~morethan~0 then if type(creature[legendary&blue]|mybattlefield)~equalto~0 then if type(creature[legendary&green]|mybattlefield)~equalto~0 then if type(creature[legendary&black]|mybattlefield)~equalto~0 then if type(creature[legendary&red]|mybattlefield)~equalto~0 then name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) target(*[white]|mylibrary) moveto(myhand) and!( shuffle )!
|
||||
auto=if type(creature[legendary&blue]|mybattlefield)~morethan~0 then if type(creature[legendary&red]|mybattlefield)~equalto~0 then if type(creature[legendary&green]|mybattlefield)~equalto~0 then if type(creature[legendary&black]|mybattlefield)~equalto~0 then if type(creature[legendary&white]|mybattlefield)~equalto~0 then name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) target(*[blue]|mylibrary) moveto(myhand) and!( shuffle )!
|
||||
text=The Ring tempts you. Search your library for a card that shares a color with a legendary creature you control, reveal it, put it into your hand, then shuffle.
|
||||
mana={1}{U}{B}
|
||||
type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
name=Rionya, Fire Dancer
|
||||
auto=@each my combatbegins restriction{thisturn(*[instant;sorcery]|mystack)~equalto~0}:name(Copy creature) target(other creature|mybattlefield) clone with(unearth,haste)
|
||||
auto=@each my combatbegins restriction{thisturn(*[instant;sorcery]|mystack)~equalto~1}:name(Copy creature) target(other creature|mybattlefield) transforms((,newability[clone with(unearth^haste)],newability[clone with(unearth^haste)])) oneshot
|
||||
@@ -80090,6 +80303,17 @@ power=3
|
||||
toughness=4
|
||||
[/card]
|
||||
[card]
|
||||
name=Samwise Gamgee
|
||||
auto=@movedTo(other creature[-token]|myBattlefield):name(Create food) token(Food)
|
||||
auto={S(food|mybattlefield)}{S(food|mybattlefield)}{S(food|mybattlefield)}:name(Reutn historic card) target(*[artifact;legendary;saga]|mygraveyard) moveto(myhand)
|
||||
text=Whenever another nontoken creature enters the battlefield under your control, create a Food token. (It's an artifact with "{2}, Sacrifice this artifact: You gain 3 life.") -- Sacrifice three Foods: Return target historic card from your graveyard to your hand. (Artifacts, legendaries, and Sagas are historic.)
|
||||
mana={G}{W}
|
||||
type=Legendary Creature
|
||||
subtype=Halfling Peasant
|
||||
power=2
|
||||
toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
name=Samwise the Stouthearted
|
||||
abilities=flash
|
||||
auto=may name(Return a permanent) target(*[-instant&-sorcery&fresh]|mygraveyard) moveto(myhand) and!( ability$!name(The ring tempts you) _RINGTEMPTS_!$ controller )!
|
||||
@@ -80732,6 +80956,17 @@ power=0
|
||||
toughness=3
|
||||
[/card]
|
||||
[card]
|
||||
name=Saruman of Many Colors
|
||||
auto=@targeted(this) from(*|opponentzones):choice name(This spell costs a discard) name(This spell costs a discard) target(*|opponentzones) transforms((,newability[choice name(Counter spell) target(*|mystack) fizzle],newability[if type(enchantment|myhand)~morethan~0 then choice name(Discard an enchantment) name(Discard an enchantment) target(enchantment|myhand) reject],newability[if type(*[instant;sorcery]|myhand)~morethan~0 then choice name(Discard an instant or sorcery) name(Discard an instant or sorcery) target(*[instant;sorcery]|myhand) reject])) oneshot
|
||||
auto=@movedto(*|mystack) restriction{thisturn(*|mystack)~equalto~1,type(*|opponentlibrary)~morethan~0}:name(Opponent mills 2 cards) deplete:2 opponent && ability$!name(Exile and cast copy) name(Exile and cast copy) target(*[enchantment;instant;sorcery]|opponentgraveyard) moveto(opponentexile) and!( activate castcard(copied) )!!$ controller
|
||||
text=Ward-Discard an enchantment, instant, or sorcery card. -- Whenever you cast your second spell each turn, each opponent mills two cards. When one or more cards are milled this way, exile target enchantment, instant, or sorcery card with equal or lesser mana value than that spell from an opponent's graveyard. Copy the exiled card. You may cast the copy without paying its mana cost.
|
||||
mana={3}{W}{U}{B}
|
||||
type=Legendary Creature
|
||||
subtype=Avatar Wizard
|
||||
power=5
|
||||
toughness=4
|
||||
[/card]
|
||||
[card]
|
||||
name=Saruman the White
|
||||
auto=_WARD_(2)
|
||||
auto=@movedto(*|mystack) restriction{thisturn(*|mystack)~equalto~1,type(army|mybattlefield)~morethan~0}:name(Put 1/1 counters) name(Put 1/1 counters) target(army|myBattlefield) transforms((Orc,newability[counter(1/1.2)])) forever
|
||||
@@ -80861,6 +81096,19 @@ power=9
|
||||
toughness=9
|
||||
[/card]
|
||||
[card]
|
||||
name=Sauron, the Dark Lord
|
||||
auto=@targeted(this) from(*|opponentzones):choice name(This spell costs a sacrifice) name(This spell costs a sacrifice) target(*|opponentzones) transforms((,newability[choice name(Counter spell) target(*|mystack) fizzle],newability[if type(artifact[legendary]|myBattlefield)~morethan~0 then choice name(Sacrifice a legendary artifact) name(Sacrifice a legendary artifact) target(artifact[legendary]|mybattlefield) sacrifice],newability[if type(creature[legendary]|myBattlefield)~morethan~0 then choice name(Sacrifice a legendary creature) name(Sacrifice a legendary creature) target(creature[legendary]|mybattlefield) sacrifice])) oneshot
|
||||
auto=@movedTo(*|opponentstack):name(Amass orcs 1) ability$!name(Amass orcs 1) _AMASSORC1_!$ controller
|
||||
auto=@combatdamaged(player) from(army|mybattlefield):name(The ring tempts you) ability$!name(The ring tempts you) _RINGTEMPTS_!$ controller
|
||||
auto=@ringtemptedof(player):may name(Discard and draw) discard:type:*:myhand controller && draw:4 controller
|
||||
text=Ward-Sacrifice a legendary artifact or legendary creature. -- Whenever an opponent casts a spell, amass Orcs 1. -- Whenever an Army you control deals combat damage to a player, the Ring tempts you. -- Whenever the Ring tempts you, you may discard your hand. If you do, draw four cards.
|
||||
mana={3}{U}{B}{R}
|
||||
type=Legendary Creature
|
||||
subtype=Avatar Horror
|
||||
power=7
|
||||
toughness=6
|
||||
[/card]
|
||||
[card]
|
||||
name=Sauron, the Necromancer
|
||||
abilities=menace
|
||||
auto=_ATTACKING_name(Exile creature) target(creature|mygraveyard) moveto(myexile) and!( clone with(battleready) and!( transforms((removecreaturesubtypes,removemc,setpower=3,settoughness=3,black,newability[becomes(Wraith) forever],newability[menace],newability[@next endofturn restriction{type(Sauron^ the Necromancer[ringbearer]|mybattlefield)~equalto~0}:name(Sacrifice) sacrifice])) forever )! )!
|
||||
@@ -81845,6 +82093,21 @@ power=2
|
||||
toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
name=Scroll of Isildur
|
||||
auto=counter(0/0,1,Lore)
|
||||
auto=@each my firstmain:counter(0/0,1,Lore)
|
||||
auto=if type(artifact|battlefield)~morethan~0 then choice name(Gain control of artifact) name(Gain control of artifact) target(artifact|battlefield) steal and!( ability$!name(The ring tempts you) _RINGTEMPTS_!$ controller )!
|
||||
auto=if type(artifact|battlefield)~morethan~0 then choice name(Don't gain control) name(Don't gain control) ability$!name(The ring tempts you) _RINGTEMPTS_!$ controller
|
||||
auto=if type(artifact|battlefield)~equalto~0 then name(The ring tempts you) ability$!name(The ring tempts you) _RINGTEMPTS_!$ controller
|
||||
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) may name(Tap 2 creatures) name(Tap 2 creatures) target(<upto:2>creature|battlefield) transforms((,newability[tap],newability[counter(0/0.1.Stun)])) oneshot
|
||||
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) name(Draw cards) name(Draw cards) draw:type:creature[tapped]:opponentbattlefield controller
|
||||
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this)
|
||||
text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I - Gain control of up to one target artifact for as long as you control Scroll of Isildur. The Ring tempts you. -- II - Tap up to two target creatures. Put a stun counter on each of them. -- III - Draw a card for each tapped creature target opponent controls.
|
||||
mana={2}{U}
|
||||
type=Enchantment
|
||||
subtype=Saga
|
||||
[/card]
|
||||
[card]
|
||||
name=Scrollshift
|
||||
target=artifact,creature,enchantment|myBattlefield
|
||||
auto=(blink)
|
||||
@@ -83461,6 +83724,13 @@ power=1
|
||||
toughness=4
|
||||
[/card]
|
||||
[card]
|
||||
name=Shadow Summoning
|
||||
auto=name(Create 2 spirits) token(Spirit,Creature Spirit,white,1/1,flying)*2 and!( tap(noevent) )!
|
||||
text=Create two tapped 1/1 white Spirit creature tokens with flying.
|
||||
mana={W}{B}
|
||||
type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
name=Shadow of the Enemy
|
||||
auto=choice name(Exile opponent graveyard) token(ShadowEmblem,Emblem,0/0,shroud,indestructible,notrigger) and!( transforms((,newability[all(*|opponentgraveyard) moveto(opponentexile) and!( if cantargetcard(*[-land]|*) then counter(0/0.1.ShadowExiled) notrg )!],newability[{0}:name(Cast from opponent exile) target(*[counter{0/0.1.ShadowExiled}]|opponentexile) moveto(myexile) and!( transforms((,newability[counter(0/0.1.ShadowExiled) notrg],newability[canplayfromexile],newability[anytypeofmana],newability[phaseaction[endofturn once checkex] moveTo(ownerexile)],newability[phaseaction[untap once checkex] counter(0/0.1.ShadowExiled) notrg])) ueot )!])) forever )!
|
||||
auto=choice name(Exile your graveyard) all(*|mygraveyard) moveto(myexile) and!( if cantargetcard(*[-land]|*) then transforms((,newability[canplayfromexile forever],newability[anytypeofmana forever])) forever )!
|
||||
@@ -83507,6 +83777,17 @@ power=2
|
||||
toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
name=Shadowfax, Lord of Horses
|
||||
auto=lord(horse|myBattlefield) haste
|
||||
auto=_ATTACKING_may name(Put creature in play) target(creature[power<=pminus1minusend]|myhand) readytofight
|
||||
text=Horses you control have haste. (They can attack and {T} as soon as they come under your control.) -- Whenever Shadowfax, Lord of Horses attacks, you may put a creature card with lesser power from your hand onto the battlefield tapped and attacking.
|
||||
mana={3}{R}{W}
|
||||
type=Legendary Creature
|
||||
subtype=Horse
|
||||
power=4
|
||||
toughness=4
|
||||
[/card]
|
||||
[card]
|
||||
name=Shadowgrange Archfiend
|
||||
abilities=madness
|
||||
autoexile=restriction{discarded} pay({2}{B}) name(pay {2}{B} to cast) activate name(pay {2}{B} to cast) castcard(alternative)?name(put in graveyard) moveto(ownergraveyard)
|
||||
@@ -83599,6 +83880,16 @@ power=3
|
||||
toughness=3
|
||||
[/card]
|
||||
[card]
|
||||
name=Shagrat, Loot Bearer
|
||||
auto=@combat(attacking) source(this):may name(Attach equipment) target(equipment|myBattlefield) transforms((,newability[rehook all(Shagrat^ Loot Bearer[attacking]|myBattlefield)],newability[all(Shagrat^ Loot Bearer[attacking]|myBattlefield) transforms((,newability[if type(army|mybattlefield)~morethan~0 then name(Put 1/1 counters) name(Put 1/1 counters) notatarget(army|mybattlefield) counter(1/1.gear) else name(Create Orc Army) token(Orc Army) and!( name(Put 1/1 counters) notatarget(army|mybattlefield) counter(1/1.gear) )!])) oneshot])) oneshot
|
||||
text=Whenever Shagrat, Loot Bearer attacks, attach up to one target Equipment to it. Then amass Orcs X, where X is the number of Equipment attached to Shagrat. (Control of the Equipment doesn't change. To amass Orcs X, put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
|
||||
mana={2}{B}{R}
|
||||
type=Legendary Creature
|
||||
subtype=Orc Soldier
|
||||
power=4
|
||||
toughness=4
|
||||
[/card]
|
||||
[card]
|
||||
name=Shaile, Dean of Radiance
|
||||
abilities=flying,vigilance
|
||||
other={2}{B}{B} name(Embrose, Dean of Shadow)
|
||||
@@ -91005,6 +91296,15 @@ mana={U}
|
||||
type=Instant
|
||||
[/card]
|
||||
[card]
|
||||
name=Stew the Coneys
|
||||
target=creature|mybattlefield
|
||||
auto=name(Deal damage) transforms((,newability[name(Deal damage) name(Deal damage) damage:power target(creature|opponentbattlefield)])) oneshot
|
||||
auto=token(Food)
|
||||
text=Target creature you control deals damage equal to its power to target creature you don't control. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
|
||||
mana={2}{G}
|
||||
type=Instant
|
||||
[/card]
|
||||
[card]
|
||||
name=Steward of Solidarity
|
||||
auto=@exerted(this):token(Warrior,creature Warrior,1/1,white,vigilance)
|
||||
auto={T}:exert
|
||||
@@ -91914,6 +92214,16 @@ power=1
|
||||
toughness=3
|
||||
[/card]
|
||||
[card]
|
||||
name=Strider, Ranger of the North
|
||||
auto=@movedTo(land|myBattlefield):name(Creature gains 1/1) target(creature|battlefield) transforms((,newability[1/1],newability[this(cantargetcard(*[power>=4]) first strike])) ueot
|
||||
text=Landfall - Whenever a land enters the battlefield under your control, target creature gets +1/+1 until end of turn. Then if that creature has power 4 or greater, it gains first strike until end of turn.
|
||||
mana={2}{R}{G}
|
||||
type=Legendary Creature
|
||||
subtype=Human Ranger
|
||||
power=4
|
||||
toughness=4
|
||||
[/card]
|
||||
[card]
|
||||
name=Strike It Rich
|
||||
auto=token(Treasure)
|
||||
flashback={2}{R}
|
||||
@@ -92873,6 +93183,14 @@ power=6
|
||||
toughness=5
|
||||
[/card]
|
||||
[card]
|
||||
name=Surrounded by Orcs
|
||||
auto=if type(army|mybattlefield)~morethan~0 then name(Put 1/1 counters) name(Put 1/1 counters) notatarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.3)],newability[choice name(Opponent mills cards) deplete:power opponent],newability[choice name(You mill cards) deplete:power controller])) forever
|
||||
auto=if type(army|mybattlefield)~equalto~0 then name(Create Orc Army) name(Create Orc Army) token(Orc Army) and!( transforms((,newability[counter(1/1.3)],newability[choice name(Opponent mills cards) deplete:power opponent],newability[choice name(You mill cards) deplete:power controller])) forever )!
|
||||
text=Amass Orcs 3, then target player mills X cards, where X is the amassed Army's power. (To amass Orcs 3, put three +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
|
||||
mana={3}{U}
|
||||
type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
name=Surtland Elementalist
|
||||
other={7}{U}{U} name(Cast wihtout giant)
|
||||
otherrestriction=type(giant|myhand)~equalto~0
|
||||
@@ -95826,6 +96144,19 @@ type=Land
|
||||
subtype=Sphere
|
||||
[/card]
|
||||
[card]
|
||||
name=The Balrog, Durin's Bane
|
||||
abilities=haste
|
||||
anyzone=@sacrificed(*|battlefield):name(Cost 1 less) transforms((,newability[changecost(colorless:-1)])) ueot
|
||||
auto=cantbeblockedby(creature[-legendary])
|
||||
auto=_DIES_name(Destroy artifact or creature) target(*[creature;artifact]|opponentbattlefield) destroy
|
||||
text=This spell costs {1} less to cast for each permanent sacrificed this turn. -- Haste -- The Balrog, Durin's Bane can't be blocked except by legendary creatures. -- When The Balrog dies, destroy target artifact or creature an opponent controls.
|
||||
mana={5}{B}{R}
|
||||
type=Legendary Creature
|
||||
subtype=Avatar Demon
|
||||
power=7
|
||||
toughness=5
|
||||
[/card]
|
||||
[card]
|
||||
name=The Balrog, Flame of Udun
|
||||
abilities=trample
|
||||
auto=@movedto(creature[legendary]|graveyard) from(battlefield):name(Put on bottom) bottomoflibrary
|
||||
@@ -96521,6 +96852,19 @@ type=Land
|
||||
subtype=Sphere
|
||||
[/card]
|
||||
[card]
|
||||
name=The Mouth of Sauron
|
||||
auto=if type(army|mybattlefield)~morethan~0 then choice name(Opponent mills 3 cards) name(Opponent mills 3 cards) deplete:3 opponent && ability$!name(Put 1/1 counters) name(Put 1/1 counters) notatarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.type:*:opponentgraveyard)])) forever!$ controller
|
||||
auto=if type(army|mybattlefield)~equalto~0 then choice name(Opponent mills 3 cards) name(Opponent mills 3 cards) deplete:3 opponent && token(Orc Army) and!( name(Put 1/1 counters) counter(1/1.type:*:opponentgraveyard) notatarget(army|myBattlefield) )!
|
||||
auto=if type(army|mybattlefield)~morethan~0 then choice name(You mill 3 cards) name(You mill 3 cards) deplete:3 controller && ability$!name(Put 1/1 counters) name(Put 1/1 counters) notatarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.type:*:mygraveyard)])) forever!$ controller
|
||||
auto=if type(army|mybattlefield)~equalto~0 then choice name(You mill 3 cards) name(You mill 3 cards) deplete:3 controller && token(Orc Army) and!( name(Put 1/1 counters) counter(1/1.type:*:mygraveyard) notatarget(army|myBattlefield) )!
|
||||
text=When The Mouth of Sauron enters the battlefield, target player mills three cards. Then amass Orcs X, where X is the number of instant and sorcery cards in that player's graveyard. (Put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
|
||||
mana={3}{U}{B}
|
||||
type=Legendary Creature
|
||||
subtype=Human Advisor
|
||||
power=3
|
||||
toughness=4
|
||||
[/card]
|
||||
[card]
|
||||
name=The Mycosynth Gardens
|
||||
auto={T}:add{C}
|
||||
auto={1}{T}:add{W}
|
||||
@@ -99705,6 +100049,15 @@ type=Enchantment
|
||||
subtype=Aura
|
||||
[/card]
|
||||
[card]
|
||||
name=Treason of Isengard
|
||||
auto=if type(*[instant;sorcery]|mygraveyard)~morethan~0 then choice name(Return instant or sorcery) name(Return instant or sorcery) target(*[instant;sorcery]|mygraveyard) moveto(mylibrary) and!( ability$!name(Amass orcs 2) _AMASSORC2_!$ controller )!
|
||||
auto=if type(*[instant;sorcery]|mygraveyard)~morethan~0 then choice name(Don't return any spell) name(Don't return any spell) ability$!name(Amass orcs 2) _AMASSORC2_!$ controller
|
||||
auto=if type(*[instant;sorcery]|mygraveyard)~equalto~0 then name(Amass orcs 2) ability$!name(Amass orcs 2) _AMASSORC2_!$ controller
|
||||
text=Put up to one target instant or sorcery card from your graveyard on top of your library. -- Amass Orcs 2. (To amass Orcs 2, put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
|
||||
mana={2}{U}
|
||||
type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
name=Treasure
|
||||
auto={T}{S}:add{W}
|
||||
auto={T}{S}:add{U}
|
||||
|
||||
@@ -8133,7 +8133,7 @@ int ATransformer::destroy()
|
||||
for (unsigned int i = 0;i < newAbilities[_target].size(); i++)
|
||||
{
|
||||
// The mutated cards probably cause a double free error and a crash in Wagic, so for now they have been exluded...
|
||||
if(newAbilities[_target].at(i) && !_target->mutation && _target->currentZone != _target->owner->game->library && source->currentZone != NULL && source->name != "")
|
||||
if(newAbilities[_target].at(i) && !_target->mutation && _target->currentZone != _target->owner->game->library && !(_target->name == "" && (UYNT || UENT)))
|
||||
{
|
||||
newAbilities[_target].at(i)->forceDestroy = 1;
|
||||
newAbilities[_target].at(i)->removeFromGame();
|
||||
|
||||
@@ -3491,13 +3491,18 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG
|
||||
}
|
||||
replace(splitToken[1].begin(), splitToken[1].end(), '^', ','); // To allow the usage of ^ instead of , char (e.g. using token keyword inside transforms)
|
||||
int tokenId = atoi(splitToken[1].c_str());
|
||||
MTGCardInstance * creator = NULL;
|
||||
if(card && card->name.empty() && card->storedSourceCard) // Fix for token creation inside ability$!!$ keyword.
|
||||
creator = card->storedSourceCard;
|
||||
else
|
||||
creator = card;
|
||||
if (tokenId)
|
||||
{
|
||||
MTGCard * safetycard = MTGCollection()->getCardById(tokenId);
|
||||
if (!safetycard) //Error, card not foudn in DB
|
||||
return NEW ATokenCreator(observer, id, card, target, NULL, "ID NOT FOUND", "ERROR ID",0, 0, "","", NULL,0);
|
||||
return NEW ATokenCreator(observer, id, creator, target, NULL, "ID NOT FOUND", "ERROR ID", 0, 0, "", "", NULL, 0);
|
||||
|
||||
ATokenCreator * tok = NEW ATokenCreator(observer, id, card,target, NULL, tokenId, starfound, multiplier, who);
|
||||
ATokenCreator * tok = NEW ATokenCreator(observer, id, creator, target, NULL, tokenId, starfound, multiplier, who);
|
||||
tok->oneShot = 1;
|
||||
//andability
|
||||
if(storedAndAbility.size())
|
||||
@@ -3523,7 +3528,7 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG
|
||||
MTGCard * safetycard = MTGCollection()->getCardByName(cardName);
|
||||
if (safetycard) //lets try constructing it then,we didnt find it by name
|
||||
{
|
||||
ATokenCreator * tok = NEW ATokenCreator(observer, id, card, target, NULL, cardName, starfound, multiplier, who);
|
||||
ATokenCreator * tok = NEW ATokenCreator(observer, id, creator, target, NULL, cardName, starfound, multiplier, who);
|
||||
tok->oneShot = 1;
|
||||
if(!sabilities.empty())
|
||||
tok->sabilities = sabilities;
|
||||
@@ -3571,7 +3576,7 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG
|
||||
parsePowerToughness(spt, &power, &toughness);
|
||||
|
||||
ATokenCreator * tok = NEW ATokenCreator(
|
||||
observer, id, card,target, NULL, sname, stypes, power + value, toughness + value,
|
||||
observer, id, creator, target, NULL, sname, stypes, power + value, toughness + value,
|
||||
sabilities, starfound, multiplier, who, aLivingWeapon, spt, cID);
|
||||
tok->oneShot = 1;
|
||||
if(aLivingWeapon)
|
||||
@@ -3600,15 +3605,21 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG
|
||||
myMultiplierfound = myMultiplierfound.substr(0,myMultiplierEnd);
|
||||
multiplier = NEW WParsedInt(myMultiplierfound, spell, card);
|
||||
}
|
||||
|
||||
|
||||
MTGCardInstance * creator = NULL;
|
||||
if(card && card->name.empty() && card->storedSourceCard) // Fix for token creation inside ability$!!$ keyword.
|
||||
creator = card->storedSourceCard;
|
||||
else
|
||||
creator = card;
|
||||
|
||||
int mytokenId = atoi(makeToken[1].c_str());
|
||||
if (mytokenId)
|
||||
{
|
||||
MTGCard * mysafetycard = MTGCollection()->getCardById(mytokenId);
|
||||
if (!mysafetycard) //Error, card not foudn in DB
|
||||
return NEW ATokenCreator(observer, id, card, target, NULL, "ID NOT FOUND", "ERROR ID",0, 0, "","", NULL,0);
|
||||
return NEW ATokenCreator(observer, id, creator, target, NULL, "ID NOT FOUND", "ERROR ID", 0, 0, "", "", NULL, 0);
|
||||
|
||||
ATokenCreator * mtok = NEW ATokenCreator(observer, id, card,target, NULL, mytokenId, myMultiplierfound, multiplier, who);
|
||||
ATokenCreator * mtok = NEW ATokenCreator(observer, id, creator, target, NULL, mytokenId, myMultiplierfound, multiplier, who);
|
||||
mtok->oneShot = 1;
|
||||
//andability
|
||||
if(storedAndAbility.size())
|
||||
@@ -3629,7 +3640,7 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG
|
||||
MTGCard * mysafetycard = MTGCollection()->getCardByName(cardName);
|
||||
if (mysafetycard) //lets try constructing it then,we didnt find it by name
|
||||
{
|
||||
ATokenCreator * mtok = NEW ATokenCreator(observer, id, card, target, NULL, cardName, myMultiplierfound, multiplier, who);
|
||||
ATokenCreator * mtok = NEW ATokenCreator(observer, id, creator, target, NULL, cardName, myMultiplierfound, multiplier, who);
|
||||
mtok->oneShot = 1;
|
||||
//andability
|
||||
if(storedAndAbility.size())
|
||||
@@ -3675,7 +3686,7 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG
|
||||
parsePowerToughness(spt, &power, &toughness);
|
||||
|
||||
ATokenCreator * mtok = NEW ATokenCreator(
|
||||
observer, id, card,target, NULL, sname, stypes, power + value, toughness + value,
|
||||
observer, id, creator, target, NULL, sname, stypes, power + value, toughness + value,
|
||||
sabilities, myMultiplierfound, multiplier, who, aLivingWeapon, spt, cID);
|
||||
mtok->oneShot = 1;
|
||||
if(aLivingWeapon)
|
||||
|
||||
Reference in New Issue
Block a user