Fixed/added primitives, added keyword to alter devotion count, added keyword to target cards with flashback cost, added "duplicatecounters(single)" keyword to add a counter of a specific kind already present on a permanent or a player.

This commit is contained in:
Vittorio Alfieri
2021-01-07 18:56:47 +01:00
parent 4c00dfb3b6
commit eaaa4d783b
13 changed files with 249 additions and 105 deletions

View File

@@ -606,6 +606,7 @@ void Rules::initGame(GameObserver *g, bool currentPlayerSet)
p->numOfCommandCast = initState.playerData[i].player->numOfCommandCast;
p->monarch = initState.playerData[i].player->monarch;
p->surveilOffset = initState.playerData[i].player->surveilOffset;
p->devotionOffset = initState.playerData[i].player->devotionOffset;
if (initState.playerData[i].player->mAvatarName.size())
{
p->mAvatarName = initState.playerData[i].player->mAvatarName;