Fixed/added primitives, added keyword to alter devotion count, added keyword to target cards with flashback cost, added "duplicatecounters(single)" keyword to add a counter of a specific kind already present on a permanent or a player.
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@@ -427,7 +427,7 @@ private:
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{
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if (color)
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{
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intValue += zone->countTotalManaSymbols(tc, color);
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intValue += card->controller()->devotionOffset + zone->countTotalManaSymbols(tc, color); // Increase total devotion with an offset (e.g. Altar of the Pantheon)
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}
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else
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{
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@@ -576,6 +576,10 @@ private:
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{
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intValue = (s == "psurveiloffset")?card->controller()->surveilOffset:card->controller()->opponent()->surveilOffset;
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}
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else if (s == "pdevotionoffset" || s == "odevotionoffset")
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{
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intValue = (s == "pdevotionoffset")?card->controller()->devotionOffset:card->controller()->opponent()->devotionOffset;
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}
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else if (s == "praidcount" || s == "oraidcount")
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{
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intValue = (s == "praidcount")?card->controller()->raidcount:card->controller()->opponent()->raidcount;
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@@ -1115,7 +1119,7 @@ public:
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counthybrid += zone->countDevotion(dtc, color1, color2);
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}
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SAFE_DELETE(dtc);
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return counthybrid;
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return card->controller()->devotionOffset + counthybrid; // Increase total devotion with an offset (e.g. Altar of the Pantheon)
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}
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int countCardNameinZone(string name, MTGGameZone * zone)
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@@ -2356,7 +2360,7 @@ public:
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class AADuplicateCounters: public ActivatedAbility
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{
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public:
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bool allcounters;
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bool allcounters, single;
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AADuplicateCounters(GameObserver* observer, int id, MTGCardInstance * source, Targetable * target, ManaCost * cost = NULL);
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int resolve();
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const string getMenuText();
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@@ -5046,6 +5050,19 @@ public:
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AAAlterSurveilOffset * clone() const;
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~AAAlterSurveilOffset();
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};
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//Devotion Offset
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class AAAlterDevotionOffset: public ActivatedAbilityTP
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{
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public:
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int devotionOffset;
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AAAlterDevotionOffset(GameObserver* observer, int _id, MTGCardInstance * _source, Targetable * _target, int devotionOffset, ManaCost * _cost = NULL,
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int who = TargetChooser::UNSET);
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int resolve();
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const string getMenuText();
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AAAlterDevotionOffset * clone() const;
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~AAAlterDevotionOffset();
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};
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/* Standard Damager, can choose a NEW target each time the price is paid */
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class TADamager: public TargetAbility
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{
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