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@@ -1,7 +1,7 @@
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grade=borderline
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#Bordeline Primitives Pack for Wagic the Homebrew.
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#Please keep these card alphabetized, and try to have the "name=" line at the top of each card
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#I sorted this programmatically - Thanks to Vitty85 30-05-2023
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#I sorted this programmatically - Thanks to Vitty85 31-05-2023
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[card]
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name=+2 Mace
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auto={3}:equip
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@@ -29471,6 +29471,19 @@ power=1
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toughness=1
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[/card]
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[card]
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name=Farid, Enterprising Salvager
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auto=@movedto(artifact[-token]|graveyard) from(battlefield):name(Create Scrap) token(Srcap,Artifact Scrap,0/0)
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auto={1}{R}{S(artifact|myBattlefield)}:name(Put 1/1 counter) counter(1/1)
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auto={1}{R}{S(artifact|myBattlefield)}:name(Goad creature) _GOAD_ target(creature|battlefield)
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auto={1}{R}{S(artifact|myBattlefield)}:name(Discard and draw) target(*|myhand) reject and!( draw:1 controller )!
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text=Whenever a nontoken artifact you control is put into a graveyard from the battlefield, create a colorless artifact token named Scrap. -- {1}{R}, Sacrifice an artifact: Choose one -- Put a +1/+1 counter on Farid. It gains menace until end of turn. -- Goad target creature. -- Discard a card, then draw a card.
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mana={2}{R}
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type=Legendary Creature
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subtype=Human Soldier
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power=3
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toughness=3
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[/card]
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[card]
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name=Farideh's Fireball
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target=creature,planeswalker
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auto=damage:5
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@@ -35069,6 +35082,24 @@ mana={2}{B}
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type=Sorcery
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[/card]
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[card]
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name=Gix's Command
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auto=if type(creature|battlefield)~morethan~0 then choice name(Put counters and destroy) name(Put counters and destroy) target(creature|battlefield) transforms((,newability[lifelink],newability[counter(1/1.2)],newability[destroy all(creature[power<=2]|battlefield)])) oneshot
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auto=if type(creature|mybattlefield)~morethan~0 then if type(creature|mygraveyard)~morethan~0 then choice name(You put counters and return creatures) name(You put counters and return creatures) name(You put counters and return creatures) target(creature|mybattlefield) transforms((,newability[lifelink],newability[counter(1/1.2)],newability[ability$!name(Return creatures) target(<upto:2>creature|mygraveyard) moveto(myhand)!$ controller])) oneshot
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auto=if type(creature|opponentbattlefield)~morethan~0 then if type(creature|mygraveyard)~morethan~0 then choice name(Opponent put counters and return creatures) name(Opponent put counters and return creatures) name(Opponent put counters and return creatures) target(creature|opponentbattlefield) transforms((,newability[lifelink],newability[counter(1/1.2)],newability[ability$!name(Return creatures) target(<upto:2>creature|mygraveyard) moveto(myhand)!$ opponent])) oneshot
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auto=if type(creature|battlefield)~equalto~0 then if type(creature|mygraveyard)~morethan~0 then choice name(Put counters and return creatures) name(Put counters and return creatures) name(Put counters and return creatures) target(<upto:2>creature|mygraveyard) moveto(myhand)
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auto=if type(creature|mybattlefield)~morethan~0 then choice name(You put counters and opponent sacrifices) name(You put counters and opponent sacrifices) name(You put counters and opponent sacrifices) target(creature|mybattlefield) transforms((,newability[lifelink],newability[counter(1/1.2)],newability[ability$!name(Sacrifice creature) notatarget(creature[power=power:highest:creature:mybattlefield]|mybattlefield) sacrifice!$ opponent])) oneshot
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auto=if type(creature|opponentbattlefield)~morethan~0 then choice name(Opponent put counters and opponent sacrifices) name(Opponent put counters and opponent sacrifices) name(Opponent put counters and opponent sacrifices) target(creature|opponentbattlefield) transforms((,newability[lifelink],newability[counter(1/1.2)],newability[ability$!name(Sacrifice creature) notatarget(creature[power=power:highest:creature:mybattlefield]|mybattlefield) sacrifice!$ controller])) oneshot
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auto=if type(creature|battlefield)~equalto~0 then choice name(Put counters and opponent sacrifices) name(Put counters and opponent sacrifices) name(Put counters and opponent sacrifices) ability$!name(Sacrifice creature) notatarget(creature[power=power:highest:creature:mybattlefield]|mybattlefield) sacrifice!$ opponent
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auto=if type(creature|mygraveyard)~morethan~0 then choice name(Destroy creatures and return creatures) name(Destroy creatures and return creatures) target(<upto:2>creature|mygraveyard) moveto(myhand) and!( all(creature[power<=2]|battlefield) destroy )!
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auto=if type(creature|mygraveyard)~equalto~0 then choice name(Destroy creatures and return creatures) name(Destroy creatures and return creatures) all(creature[power<=2]|battlefield) destroy
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auto=choice name(Destroy creatures and opponent sacrifices) all(creature[power<=2]|battlefield) destroy && ability$!name(Sacrifice creature) notatarget(creature[power=power:highest:creature:mybattlefield]|mybattlefield) sacrifice!$ opponent
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auto=if type(creature|mygraveyard)~morethan~0 then choice name(Return creatures and opponent sacrifices) name(Return creatures and opponent sacrifices) target(<upto:2>creature|mygraveyard) moveto(myhand) && ability$!name(Sacrifice creature) notatarget(creature[power=power:highest:creature:mybattlefield]|mybattlefield) sacrifice!$ opponent
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auto=if type(creature|mygraveyard)~equalto~0 then choice name(Return creatures and opponent sacrifices) name(Return creatures and opponent sacrifices) ability$!name(Sacrifice creature) notatarget(creature[power=power:highest:creature:mybattlefield]|mybattlefield) sacrifice!$ opponent
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text=Choose two -- Put two +1/+1 counters on up to one creature. It gains lifelink until end of turn. -- Destroy each creature with power 2 or less. -- Return up to two creature cards from your graveyard to your hand. -- Each opponent sacrifices a creature with the highest power among creatures they control.
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mana={3}{B}{B}
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type=Sorcery
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[/card]
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[card]
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name=Gix, Yawgmoth Praetor
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auto=@combatdamagefoeof(player) from(creature|mybattlefield):may name(Pay life and draw) pay({L:1}) draw:1 controller
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auto={4}{B}{B}{B}{D(*|myhand)}:name(Discard 1 card) target(*[zpos<=1]|opponentlibrary) moveto(myexile) and!( transforms((,newability[if cantargetcard(*[land]|*) then if compare(controllerturn)~morethan~0 then if can play land then choice name(Put exiled land in play) name(Put exiled land in play) name(Put exiled land in play) name(Put exiled land in play) activate castcard(restricted putinplay) and!( if cantargetcard(*[land]|exile) then moveto(ownerexile) )!],newability[if cantargetcard(*[land]|*) then choice name(Don't play exiled land) name(Don't play exiled land) moveto(ownerexile)],newability[if cantargetcard(*[-land]|*) then choice name(Cast exiled card) name(Cast exiled card) activate castcard(restricted) and!( if cantargetcard(*|exile) then moveto(ownerexile) )!],newability[if cantargetcard(*[-land]|*) then choice name(Don't cast exiled card) name(Don't cast exiled card) moveto(ownerexile)])) oneshot )!
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@@ -41872,6 +41903,14 @@ power=3
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toughness=3
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[/card]
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[card]
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name=Hostile Negotiations
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auto=life:-3 controller
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auto=all(*[zpos<=5]|mylibrary) moveto(myexile) and!( all(*[zpos=6]|mylibrary) moveto(myexile) and!( ability$!name(Return 3 exile card to opponent hand) name(Return 3 exile card to opponent hand) target(<3>*[fresh]|opponentexile) moveto(opponenthand)!$ opponent )! )!
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text=Exile the top three cards of your library in a face-down pile, then exile the top three cards of your library in another face-down pile. Look at the cards in each pile, then turn a pile of your choice face up. An opponent chooses one of those piles. Put all cards in the chosen pile into your hand and the rest into your graveyard. You lose 3 life.
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mana={3}{B}
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type=Instant
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[/card]
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[card]
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name=Hound Tamer
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abilities=trample,daybound
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backside=Untamed Pup
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@@ -47974,6 +48013,29 @@ mana={W}{W}{B}{B}
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type=Sorcery
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[/card]
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[card]
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name=Kayla's Command
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auto=choice name(Create construct and put 1/1 counter) token(Construct,Artifact Creature Construct,2/2) and!( name(Put 1/1 counter) target(creature|mybattlefield) transforms((,newability[counter(1/1)],newability[double strike])) ueot )!
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auto=choice name(Create construct and search plains) token(Construct,Artifact Creature Construct,2/2) and!( name(Search plains) target(plains|mylibrary) moveto(myhand) and!( shuffle )! )!
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auto=choice name(Create construct and gain life) token(Construct,Artifact Creature Construct,2/2) and!( name(Scry 2 and life) scry:2 scrycore dontshow delayed life:2 controller scrycoreend scryend )!
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auto=if type(creature|mybattlefield)~morethan~0 then choice name(Put 1/1 counter and search plains) name(Put 1/1 counter and search plains) target(creature|mybattlefield) transforms((,newability[counter(1/1)],newability[double strike],newability[name(Search plains) target(plains|mylibrary) moveto(myhand) and!( shuffle )!])) ueot
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auto=if type(creature|mybattlefield)~morethan~0 then choice name(Put 1/1 counter and gain life) name(Put 1/1 counter and gain life) target(creature|mybattlefield) transforms((,newability[counter(1/1)],newability[double strike],newability[name(Scry 2 and life) scry:2 scrycore dontshow delayed life:2 controller scrycoreend scryend])) ueot
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auto=if type(creature|mybattlefield)~equalto~0 then choice name(Put 1/1 counter and search plains) name(Put 1/1 counter and search plains) target(plains|mylibrary) moveto(myhand) and!( shuffle )!
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auto=if type(creature|mybattlefield)~equalto~0 then choice name(Put 1/1 counter and gain life) name(Put 1/1 counter and gain life) scry:2 scrycore dontshow delayed life:2 controller scrycoreend scryend
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auto=if type(plains|mylibrary)~morethan~0 then choice name(Search plains and gain life) name(Search plains and gain life) target(plains|mylibrary) moveto(myhand) and!( name(Scry 2 and life) scry:2 scrycore dontshow delayed life:2 controller scrycoreend scryend )!
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auto=if type(plains|mylibrary)~equalto~0 then choice name(Search plains and gain life) name(Search plains and gain life) scry:2 scrycore dontshow delayed life:2 controller scrycoreend scryend
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text=Choose two -- Create a 2/2 colorless Construct artifact creature token. -- Put a +1/+1 counter on a creature you control. It gains double strike until end of turn. -- Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle. -- You gain 2 life and scry 2.
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mana={1}{W}{W}
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type=Sorcery
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[/card]
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[card]
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name=Kayla's Music Box
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auto={W}{T}:name(Exile top card) all(*[zpos=1]|mylibrary) moveto(myexile) and!( becomes(boxexiled) forever )!
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auto={T}:name(Can play exiled cards) all(boxexiled|myexile) transforms((,newability[canplayfromexile ueot])) ueot
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text={W}, {T}: Look at the top card of your library, then exile it face down. (You may look at it any time.) -- {T}: Until end of turn, you may play cards you own exiled with Kayla's Music Box.
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mana={2}
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type=Legendary Artifact
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[/card]
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[card]
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name=Kayla's Reconstruction
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aicode=activate transforms((,newability[if type(creature[manacost<=3&zpos<=7]|mylibrary)~equalto~0 then if type(artifact[manacost<=3&zpos<=7]|mylibrary)~equalto~0 then all(*[zpos<=7]|mylibrary) moveto(myreveal) and!( bottomoflibrary )!],newability[if type(creature[manacost<=3&zpos<=7]|mylibrary)~morethan~0 then target(<upto:fullpaid>creature[manacost<=3&zpos<=7]|mylibrary) moveto(mybattlefield) and!( transforms((,newability[all(*[zpos<=7]|mylibrary) moveto(myreveal) and!( bottomoflibrary )!],newability[if type(artifact[manacost<=3&zpos<=7]|mylibrary)~morethan~0 then target(<upto:fullpaid>artifact[manacost<=3&zpos<=7]|mylibrary) moveto(mybattlefield) and!( transforms((,newability[all(*[zpos<=7]|mylibrary) moveto(myreveal) and!( bottomoflibrary )!])) oneshot )! ])) oneshot
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auto=name(Look top 7 cards) reveal:7 optionone name(Choose artifacts or creatures) target(<upto:fullpaid>*[manacost<=3]|reveal) moveto(mylibrary) and!( if cantargetcard(*[artifact;creature]|*) then becomes(tobecast) ueot )! optiononeend optiontwo name(Put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(mybattlefield) afterrevealedend revealend
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@@ -56589,6 +56651,212 @@ power=2
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toughness=2
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[/card]
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[card]
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name=Mishra's Command
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auto=if compare(fullpaid)~equalto~1 then if type(creature|battlefield)~morethan~0 then choice name(Opponent discards and damage creature) name(Opponent discards and damage creature) name(Opponent discards and damage creature) target(creature|battlefield) damage:fullpaid && ability$!name(Discard cards) notatarget(<1>*|myhand) reject!$ opponent
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auto=if compare(fullpaid)~equalto~1 then if type(creature|battlefield)~equalto~0 then choice name(Opponent discards and damage creature) name(Opponent discards and damage creature) name(Opponent discards and damage creature) ability$!name(Discard cards) notatarget(<1>*|myhand) reject!$ opponent
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auto=if compare(fullpaid)~equalto~1 then if type(creature|battlefield)~morethan~0 then choice name(You discard and damage creature) name(You discard and damage creature) name(You discard and damage creature) target(creature|battlefield) damage:fullpaid && ability$!name(Discard cards) notatarget(<1>*|myhand) reject!$ controller
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auto=if compare(fullpaid)~equalto~1 then if type(creature|battlefield)~equalto~0 then choice name(You discard and damage creature) name(You discard and damage creature) name(You discard and damage creature) ability$!name(Discard cards) notatarget(<1>*|myhand) reject!$ controller
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auto=if compare(fullpaid)~equalto~1 then if type(planeswalker|battlefield)~morethan~0 then choice name(Opponent discards and damage planeswalker) name(Opponent discards and damage planeswalker) name(Opponent discards and damage planeswalker) target(planeswalker|battlefield) damage:fullpaid && ability$!name(Discard cards) notatarget(<1>*|myhand) reject!$ opponent
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auto=if compare(fullpaid)~equalto~1 then if type(planeswalker|battlefield)~morethan~0 then choice name(Opponent discards and damage planeswalker) name(Opponent discards and damage planeswalker) name(Opponent discards and damage planeswalker) target(planeswalker|battlefield) damage:fullpaid && ability$!name(Discard cards) notatarget(<1>*|myhand) reject!$ opponent
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auto=if compare(fullpaid)~equalto~1 then if type(planeswalker|battlefield)~equalto~0 then choice name(You discard and damage planeswalker) name(You discard and damage planeswalker) name(You discard and damage planeswalker) ability$!name(Discard cards) notatarget(<1>*|myhand) reject!$ controller
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auto=if compare(fullpaid)~equalto~1 then if type(planeswalker|battlefield)~equalto~0 then choice name(You discard and damage planeswalker) name(You discard and damage planeswalker) name(You discard and damage planeswalker) ability$!name(Discard cards) notatarget(<1>*|myhand) reject!$ controller
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auto=if compare(fullpaid)~equalto~1 then if type(creature|mybattlefield)~morethan~0 then choice name(Opponent discards and your creature gains) name(Opponent discards and your creature gains) name(Opponent discards and your creature gains) name(Opponent discards and creature gains) target(creature|mybattlefield) transforms((,newability[haste],newability[1/0],newability[ability$!name(Discard cards) notatarget(<1>*|myhand) reject!$ opponent])) ueot
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auto=if compare(fullpaid)~equalto~1 then if type(creature|opponentbattlefield)~morethan~0 then choice name(Opponent discards and your creature gains) name(Opponent discards and opponent creature gains) name(Opponent discards and opponent creature gains) name(Opponent discards and creature gains) target(creature|opponentbattlefield) transforms((,newability[haste],newability[2/0],newability[ability$!name(Discard cards) notatarget(<1>*|myhand) reject!$ controller])) ueot
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auto=if compare(fullpaid)~equalto~1 then if type(creature|battlefield)~equalto~0 then choice name(Opponent discards and creature gains) name(Opponent discards and creature gains) name(Opponent discards and creature gains) ability$!name(Discard cards) notatarget(<1>*|myhand) reject!$ opponent
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auto=if compare(fullpaid)~equalto~1 then if type(creature|mybattlefield)~morethan~0 then choice name(You discard and your creature gains) name(You discard and your creature gains) name(You discard and your creature gains) name(You discard and your creature gains) target(creature|mybattlefield) transforms((,newability[haste],newability[1/0],newability[ability$!name(Discard cards) notatarget(<1>*|myhand) reject!$ opponent])) ueot
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auto=if compare(fullpaid)~equalto~1 then if type(creature|opponentbattlefield)~morethan~0 then choice name(You discard and your creature gains) name(You discard and opponent creature gains) name(You discard and opponent creature gains) name(You discard and opponent creature gains) target(creature|opponentbattlefield) transforms((,newability[haste],newability[1/0],newability[ability$!name(Discard cards) notatarget(<1>*|myhand) reject!$ controller])) ueot
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auto=if compare(fullpaid)~equalto~1 then if type(creature|battlefield)~equalto~0 then choice name(You discard and your creature gains) name(You discard and creature gains) name(You discard and creature gains) ability$!name(Discard cards) notatarget(<1>*|myhand) reject!$ controller
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auto=if compare(fullpaid)~equalto~1 then if type(creature|battlefield)~morethan~0 then if type(planeswalker|battlefield)~morethan~0 then choice name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) target(<2>*[creature;planeswalker]|battlefield) damage:fullpaid
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auto=if compare(fullpaid)~equalto~1 then if type(creature|battlefield)~morethan~0 then if type(planeswalker|battlefield)~equalto~0 then choice name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) target(creature|battlefield) damage:fullpaid
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auto=if compare(fullpaid)~equalto~1 then if type(creature|battlefield)~equalto~0 then if type(planeswalker|battlefield)~morethan~0 then choice name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) target(planeswalker|battlefield) damage:fullpaid
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auto=if compare(fullpaid)~equalto~1 then if type(creature|battlefield)~morethan~0 then choice name(Damage creature and creature gains) name(Damage creature and creature gains) name(Damage creature and creature gains) target(creature|battlefield) damage:fullpaid && ability$!name(Creature gains X/0) target(creature|battlefield) transforms((,newability[1/0],newability[haste])) ueot!$ controller
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auto=if compare(fullpaid)~equalto~1 then if type(planeswalker|battlefield)~morethan~0 then if type(creature|battlefield)~morethan~0 then choice name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) target(planeswalker|battlefield) damage:fullpaid && ability$!name(Creature gains X/0) target(creature|battlefield) transforms((,newability[1/0],newability[haste])) ueot!$ controller
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auto=if compare(fullpaid)~equalto~1 then if type(planeswalker|battlefield)~morethan~0 then if type(creature|battlefield)~equalto~0 then choice name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) target(planeswalker|battlefield) damage:fullpaid
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auto=if compare(fullpaid)~equalto~2 then if type(creature|battlefield)~morethan~0 then choice name(Opponent discards and damage creature) name(Opponent discards and damage creature) name(Opponent discards and damage creature) target(creature|battlefield) damage:fullpaid && ability$!name(Discard cards) notatarget(<2>*|myhand) reject!$ opponent
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auto=if compare(fullpaid)~equalto~2 then if type(creature|battlefield)~equalto~0 then choice name(Opponent discards and damage creature) name(Opponent discards and damage creature) name(Opponent discards and damage creature) ability$!name(Discard cards) notatarget(<2>*|myhand) reject!$ opponent
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auto=if compare(fullpaid)~equalto~2 then if type(creature|battlefield)~morethan~0 then choice name(You discard and damage creature) name(You discard and damage creature) name(You discard and damage creature) target(creature|battlefield) damage:fullpaid && ability$!name(Discard cards) notatarget(<2>*|myhand) reject!$ controller
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auto=if compare(fullpaid)~equalto~2 then if type(creature|battlefield)~equalto~0 then choice name(You discard and damage creature) name(You discard and damage creature) name(You discard and damage creature) ability$!name(Discard cards) notatarget(<2>*|myhand) reject!$ controller
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auto=if compare(fullpaid)~equalto~2 then if type(planeswalker|battlefield)~morethan~0 then choice name(Opponent discards and damage planeswalker) name(Opponent discards and damage planeswalker) name(Opponent discards and damage planeswalker) target(planeswalker|battlefield) damage:fullpaid && ability$!name(Discard cards) notatarget(<2>*|myhand) reject!$ opponent
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auto=if compare(fullpaid)~equalto~2 then if type(planeswalker|battlefield)~morethan~0 then choice name(Opponent discards and damage planeswalker) name(Opponent discards and damage planeswalker) name(Opponent discards and damage planeswalker) target(planeswalker|battlefield) damage:fullpaid && ability$!name(Discard cards) notatarget(<2>*|myhand) reject!$ opponent
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auto=if compare(fullpaid)~equalto~2 then if type(planeswalker|battlefield)~equalto~0 then choice name(You discard and damage planeswalker) name(You discard and damage planeswalker) name(You discard and damage planeswalker) ability$!name(Discard cards) notatarget(<2>*|myhand) reject!$ controller
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auto=if compare(fullpaid)~equalto~2 then if type(planeswalker|battlefield)~equalto~0 then choice name(You discard and damage planeswalker) name(You discard and damage planeswalker) name(You discard and damage planeswalker) ability$!name(Discard cards) notatarget(<2>*|myhand) reject!$ controller
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auto=if compare(fullpaid)~equalto~2 then if type(creature|mybattlefield)~morethan~0 then choice name(Opponent discards and your creature gains) name(Opponent discards and your creature gains) name(Opponent discards and your creature gains) name(Opponent discards and creature gains) target(creature|mybattlefield) transforms((,newability[haste],newability[2/0],newability[ability$!name(Discard cards) notatarget(<2>*|myhand) reject!$ opponent])) ueot
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auto=if compare(fullpaid)~equalto~2 then if type(creature|opponentbattlefield)~morethan~0 then choice name(Opponent discards and your creature gains) name(Opponent discards and opponent creature gains) name(Opponent discards and opponent creature gains) name(Opponent discards and creature gains) target(creature|opponentbattlefield) transforms((,newability[haste],newability[2/0],newability[ability$!name(Discard cards) notatarget(<2>*|myhand) reject!$ controller])) ueot
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auto=if compare(fullpaid)~equalto~2 then if type(creature|battlefield)~equalto~0 then choice name(Opponent discards and creature gains) name(Opponent discards and creature gains) name(Opponent discards and creature gains) ability$!name(Discard cards) notatarget(<2>*|myhand) reject!$ opponent
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auto=if compare(fullpaid)~equalto~2 then if type(creature|mybattlefield)~morethan~0 then choice name(You discard and your creature gains) name(You discard and your creature gains) name(You discard and your creature gains) name(You discard and your creature gains) target(creature|mybattlefield) transforms((,newability[haste],newability[2/0],newability[ability$!name(Discard cards) notatarget(<2>*|myhand) reject!$ opponent])) ueot
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auto=if compare(fullpaid)~equalto~2 then if type(creature|opponentbattlefield)~morethan~0 then choice name(You discard and your creature gains) name(You discard and opponent creature gains) name(You discard and opponent creature gains) name(You discard and opponent creature gains) target(creature|opponentbattlefield) transforms((,newability[haste],newability[2/0],newability[ability$!name(Discard cards) notatarget(<2>*|myhand) reject!$ controller])) ueot
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auto=if compare(fullpaid)~equalto~2 then if type(creature|battlefield)~equalto~0 then choice name(You discard and your creature gains) name(You discard and creature gains) name(You discard and creature gains) ability$!name(Discard cards) notatarget(<2>*|myhand) reject!$ controller
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auto=if compare(fullpaid)~equalto~2 then if type(creature|battlefield)~morethan~0 then if type(planeswalker|battlefield)~morethan~0 then choice name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) target(<2>*[creature;planeswalker]|battlefield) damage:fullpaid
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auto=if compare(fullpaid)~equalto~2 then if type(creature|battlefield)~morethan~0 then if type(planeswalker|battlefield)~equalto~0 then choice name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) target(creature|battlefield) damage:fullpaid
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auto=if compare(fullpaid)~equalto~2 then if type(creature|battlefield)~equalto~0 then if type(planeswalker|battlefield)~morethan~0 then choice name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) target(planeswalker|battlefield) damage:fullpaid
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auto=if compare(fullpaid)~equalto~2 then if type(creature|battlefield)~morethan~0 then choice name(Damage creature and creature gains) name(Damage creature and creature gains) name(Damage creature and creature gains) target(creature|battlefield) damage:fullpaid && ability$!name(Creature gains X/0) target(creature|battlefield) transforms((,newability[2/0],newability[haste])) ueot!$ controller
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auto=if compare(fullpaid)~equalto~2 then if type(planeswalker|battlefield)~morethan~0 then if type(creature|battlefield)~morethan~0 then choice name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) target(planeswalker|battlefield) damage:fullpaid && ability$!name(Creature gains X/0) target(creature|battlefield) transforms((,newability[2/0],newability[haste])) ueot!$ controller
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auto=if compare(fullpaid)~equalto~2 then if type(planeswalker|battlefield)~morethan~0 then if type(creature|battlefield)~equalto~0 then choice name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) target(planeswalker|battlefield) damage:fullpaid
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auto=if compare(fullpaid)~equalto~3 then if type(creature|battlefield)~morethan~0 then choice name(Opponent discards and damage creature) name(Opponent discards and damage creature) name(Opponent discards and damage creature) target(creature|battlefield) damage:fullpaid && ability$!name(Discard cards) notatarget(<3>*|myhand) reject!$ opponent
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auto=if compare(fullpaid)~equalto~3 then if type(creature|battlefield)~equalto~0 then choice name(Opponent discards and damage creature) name(Opponent discards and damage creature) name(Opponent discards and damage creature) ability$!name(Discard cards) notatarget(<3>*|myhand) reject!$ opponent
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auto=if compare(fullpaid)~equalto~3 then if type(creature|battlefield)~morethan~0 then choice name(You discard and damage creature) name(You discard and damage creature) name(You discard and damage creature) target(creature|battlefield) damage:fullpaid && ability$!name(Discard cards) notatarget(<3>*|myhand) reject!$ controller
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auto=if compare(fullpaid)~equalto~3 then if type(creature|battlefield)~equalto~0 then choice name(You discard and damage creature) name(You discard and damage creature) name(You discard and damage creature) ability$!name(Discard cards) notatarget(<3>*|myhand) reject!$ controller
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auto=if compare(fullpaid)~equalto~3 then if type(planeswalker|battlefield)~morethan~0 then choice name(Opponent discards and damage planeswalker) name(Opponent discards and damage planeswalker) name(Opponent discards and damage planeswalker) target(planeswalker|battlefield) damage:fullpaid && ability$!name(Discard cards) notatarget(<3>*|myhand) reject!$ opponent
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auto=if compare(fullpaid)~equalto~3 then if type(planeswalker|battlefield)~morethan~0 then choice name(Opponent discards and damage planeswalker) name(Opponent discards and damage planeswalker) name(Opponent discards and damage planeswalker) target(planeswalker|battlefield) damage:fullpaid && ability$!name(Discard cards) notatarget(<3>*|myhand) reject!$ opponent
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auto=if compare(fullpaid)~equalto~3 then if type(planeswalker|battlefield)~equalto~0 then choice name(You discard and damage planeswalker) name(You discard and damage planeswalker) name(You discard and damage planeswalker) ability$!name(Discard cards) notatarget(<3>*|myhand) reject!$ controller
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auto=if compare(fullpaid)~equalto~3 then if type(planeswalker|battlefield)~equalto~0 then choice name(You discard and damage planeswalker) name(You discard and damage planeswalker) name(You discard and damage planeswalker) ability$!name(Discard cards) notatarget(<3>*|myhand) reject!$ controller
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auto=if compare(fullpaid)~equalto~3 then if type(creature|mybattlefield)~morethan~0 then choice name(Opponent discards and your creature gains) name(Opponent discards and your creature gains) name(Opponent discards and your creature gains) name(Opponent discards and creature gains) target(creature|mybattlefield) transforms((,newability[haste],newability[3/0],newability[ability$!name(Discard cards) notatarget(<3>*|myhand) reject!$ opponent])) ueot
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auto=if compare(fullpaid)~equalto~3 then if type(creature|opponentbattlefield)~morethan~0 then choice name(Opponent discards and your creature gains) name(Opponent discards and opponent creature gains) name(Opponent discards and opponent creature gains) name(Opponent discards and creature gains) target(creature|opponentbattlefield) transforms((,newability[haste],newability[3/0],newability[ability$!name(Discard cards) notatarget(<3>*|myhand) reject!$ controller])) ueot
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auto=if compare(fullpaid)~equalto~3 then if type(creature|battlefield)~equalto~0 then choice name(Opponent discards and creature gains) name(Opponent discards and creature gains) name(Opponent discards and creature gains) ability$!name(Discard cards) notatarget(<3>*|myhand) reject!$ opponent
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auto=if compare(fullpaid)~equalto~3 then if type(creature|mybattlefield)~morethan~0 then choice name(You discard and your creature gains) name(You discard and your creature gains) name(You discard and your creature gains) name(You discard and your creature gains) target(creature|mybattlefield) transforms((,newability[haste],newability[3/0],newability[ability$!name(Discard cards) notatarget(<3>*|myhand) reject!$ opponent])) ueot
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auto=if compare(fullpaid)~equalto~3 then if type(creature|opponentbattlefield)~morethan~0 then choice name(You discard and your creature gains) name(You discard and opponent creature gains) name(You discard and opponent creature gains) name(You discard and opponent creature gains) target(creature|opponentbattlefield) transforms((,newability[haste],newability[3/0],newability[ability$!name(Discard cards) notatarget(<3>*|myhand) reject!$ controller])) ueot
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auto=if compare(fullpaid)~equalto~3 then if type(creature|battlefield)~equalto~0 then choice name(You discard and your creature gains) name(You discard and creature gains) name(You discard and creature gains) ability$!name(Discard cards) notatarget(<3>*|myhand) reject!$ controller
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auto=if compare(fullpaid)~equalto~3 then if type(creature|battlefield)~morethan~0 then if type(planeswalker|battlefield)~morethan~0 then choice name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) target(<2>*[creature;planeswalker]|battlefield) damage:fullpaid
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auto=if compare(fullpaid)~equalto~3 then if type(creature|battlefield)~morethan~0 then if type(planeswalker|battlefield)~equalto~0 then choice name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) target(creature|battlefield) damage:fullpaid
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auto=if compare(fullpaid)~equalto~3 then if type(creature|battlefield)~equalto~0 then if type(planeswalker|battlefield)~morethan~0 then choice name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) target(planeswalker|battlefield) damage:fullpaid
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auto=if compare(fullpaid)~equalto~3 then if type(creature|battlefield)~morethan~0 then choice name(Damage creature and creature gains) name(Damage creature and creature gains) name(Damage creature and creature gains) target(creature|battlefield) damage:fullpaid && ability$!name(Creature gains X/0) target(creature|battlefield) transforms((,newability[3/0],newability[haste])) ueot!$ controller
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auto=if compare(fullpaid)~equalto~3 then if type(planeswalker|battlefield)~morethan~0 then if type(creature|battlefield)~morethan~0 then choice name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) target(planeswalker|battlefield) damage:fullpaid && ability$!name(Creature gains X/0) target(creature|battlefield) transforms((,newability[3/0],newability[haste])) ueot!$ controller
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auto=if compare(fullpaid)~equalto~3 then if type(planeswalker|battlefield)~morethan~0 then if type(creature|battlefield)~equalto~0 then choice name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) target(planeswalker|battlefield) damage:fullpaid
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auto=if compare(fullpaid)~equalto~4 then if type(creature|battlefield)~morethan~0 then choice name(Opponent discards and damage creature) name(Opponent discards and damage creature) name(Opponent discards and damage creature) target(creature|battlefield) damage:fullpaid && ability$!name(Discard cards) notatarget(<4>*|myhand) reject!$ opponent
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auto=if compare(fullpaid)~equalto~4 then if type(creature|battlefield)~equalto~0 then choice name(Opponent discards and damage creature) name(Opponent discards and damage creature) name(Opponent discards and damage creature) ability$!name(Discard cards) notatarget(<4>*|myhand) reject!$ opponent
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auto=if compare(fullpaid)~equalto~4 then if type(creature|battlefield)~morethan~0 then choice name(You discard and damage creature) name(You discard and damage creature) name(You discard and damage creature) target(creature|battlefield) damage:fullpaid && ability$!name(Discard cards) notatarget(<4>*|myhand) reject!$ controller
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auto=if compare(fullpaid)~equalto~4 then if type(creature|battlefield)~equalto~0 then choice name(You discard and damage creature) name(You discard and damage creature) name(You discard and damage creature) ability$!name(Discard cards) notatarget(<4>*|myhand) reject!$ controller
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auto=if compare(fullpaid)~equalto~4 then if type(planeswalker|battlefield)~morethan~0 then choice name(Opponent discards and damage planeswalker) name(Opponent discards and damage planeswalker) name(Opponent discards and damage planeswalker) target(planeswalker|battlefield) damage:fullpaid && ability$!name(Discard cards) notatarget(<4>*|myhand) reject!$ opponent
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auto=if compare(fullpaid)~equalto~4 then if type(planeswalker|battlefield)~morethan~0 then choice name(Opponent discards and damage planeswalker) name(Opponent discards and damage planeswalker) name(Opponent discards and damage planeswalker) target(planeswalker|battlefield) damage:fullpaid && ability$!name(Discard cards) notatarget(<4>*|myhand) reject!$ opponent
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auto=if compare(fullpaid)~equalto~4 then if type(planeswalker|battlefield)~equalto~0 then choice name(You discard and damage planeswalker) name(You discard and damage planeswalker) name(You discard and damage planeswalker) ability$!name(Discard cards) notatarget(<4>*|myhand) reject!$ controller
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auto=if compare(fullpaid)~equalto~4 then if type(planeswalker|battlefield)~equalto~0 then choice name(You discard and damage planeswalker) name(You discard and damage planeswalker) name(You discard and damage planeswalker) ability$!name(Discard cards) notatarget(<4>*|myhand) reject!$ controller
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auto=if compare(fullpaid)~equalto~4 then if type(creature|mybattlefield)~morethan~0 then choice name(Opponent discards and your creature gains) name(Opponent discards and your creature gains) name(Opponent discards and your creature gains) name(Opponent discards and creature gains) target(creature|mybattlefield) transforms((,newability[haste],newability[2/0],newability[ability$!name(Discard cards) notatarget(<4>*|myhand) reject!$ opponent])) ueot
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auto=if compare(fullpaid)~equalto~4 then if type(creature|opponentbattlefield)~morethan~0 then choice name(Opponent discards and your creature gains) name(Opponent discards and opponent creature gains) name(Opponent discards and opponent creature gains) name(Opponent discards and creature gains) target(creature|opponentbattlefield) transforms((,newability[haste],newability[4/0],newability[ability$!name(Discard cards) notatarget(<4>*|myhand) reject!$ controller])) ueot
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auto=if compare(fullpaid)~equalto~4 then if type(creature|battlefield)~equalto~0 then choice name(Opponent discards and creature gains) name(Opponent discards and creature gains) name(Opponent discards and creature gains) ability$!name(Discard cards) notatarget(<4>*|myhand) reject!$ opponent
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auto=if compare(fullpaid)~equalto~4 then if type(creature|mybattlefield)~morethan~0 then choice name(You discard and your creature gains) name(You discard and your creature gains) name(You discard and your creature gains) name(You discard and your creature gains) target(creature|mybattlefield) transforms((,newability[haste],newability[4/0],newability[ability$!name(Discard cards) notatarget(<4>*|myhand) reject!$ opponent])) ueot
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auto=if compare(fullpaid)~equalto~4 then if type(creature|opponentbattlefield)~morethan~0 then choice name(You discard and your creature gains) name(You discard and opponent creature gains) name(You discard and opponent creature gains) name(You discard and opponent creature gains) target(creature|opponentbattlefield) transforms((,newability[haste],newability[4/0],newability[ability$!name(Discard cards) notatarget(<4>*|myhand) reject!$ controller])) ueot
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auto=if compare(fullpaid)~equalto~4 then if type(creature|battlefield)~equalto~0 then choice name(You discard and your creature gains) name(You discard and creature gains) name(You discard and creature gains) ability$!name(Discard cards) notatarget(<4>*|myhand) reject!$ controller
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auto=if compare(fullpaid)~equalto~4 then if type(creature|battlefield)~morethan~0 then if type(planeswalker|battlefield)~morethan~0 then choice name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) target(<2>*[creature;planeswalker]|battlefield) damage:fullpaid
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auto=if compare(fullpaid)~equalto~4 then if type(creature|battlefield)~morethan~0 then if type(planeswalker|battlefield)~equalto~0 then choice name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) target(creature|battlefield) damage:fullpaid
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auto=if compare(fullpaid)~equalto~4 then if type(creature|battlefield)~equalto~0 then if type(planeswalker|battlefield)~morethan~0 then choice name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) target(planeswalker|battlefield) damage:fullpaid
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auto=if compare(fullpaid)~equalto~4 then if type(creature|battlefield)~morethan~0 then choice name(Damage creature and creature gains) name(Damage creature and creature gains) name(Damage creature and creature gains) target(creature|battlefield) damage:fullpaid && ability$!name(Creature gains X/0) target(creature|battlefield) transforms((,newability[4/0],newability[haste])) ueot!$ controller
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auto=if compare(fullpaid)~equalto~4 then if type(planeswalker|battlefield)~morethan~0 then if type(creature|battlefield)~morethan~0 then choice name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) target(planeswalker|battlefield) damage:fullpaid && ability$!name(Creature gains X/0) target(creature|battlefield) transforms((,newability[4/0],newability[haste])) ueot!$ controller
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auto=if compare(fullpaid)~equalto~4 then if type(planeswalker|battlefield)~morethan~0 then if type(creature|battlefield)~equalto~0 then choice name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) target(planeswalker|battlefield) damage:fullpaid
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auto=if compare(fullpaid)~equalto~5 then if type(creature|battlefield)~morethan~0 then choice name(Opponent discards and damage creature) name(Opponent discards and damage creature) name(Opponent discards and damage creature) target(creature|battlefield) damage:fullpaid && ability$!name(Discard cards) notatarget(<5>*|myhand) reject!$ opponent
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auto=if compare(fullpaid)~equalto~5 then if type(creature|battlefield)~equalto~0 then choice name(Opponent discards and damage creature) name(Opponent discards and damage creature) name(Opponent discards and damage creature) ability$!name(Discard cards) notatarget(<5>*|myhand) reject!$ opponent
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auto=if compare(fullpaid)~equalto~5 then if type(creature|battlefield)~morethan~0 then choice name(You discard and damage creature) name(You discard and damage creature) name(You discard and damage creature) target(creature|battlefield) damage:fullpaid && ability$!name(Discard cards) notatarget(<5>*|myhand) reject!$ controller
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auto=if compare(fullpaid)~equalto~5 then if type(creature|battlefield)~equalto~0 then choice name(You discard and damage creature) name(You discard and damage creature) name(You discard and damage creature) ability$!name(Discard cards) notatarget(<5>*|myhand) reject!$ controller
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auto=if compare(fullpaid)~equalto~5 then if type(planeswalker|battlefield)~morethan~0 then choice name(Opponent discards and damage planeswalker) name(Opponent discards and damage planeswalker) name(Opponent discards and damage planeswalker) target(planeswalker|battlefield) damage:fullpaid && ability$!name(Discard cards) notatarget(<5>*|myhand) reject!$ opponent
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auto=if compare(fullpaid)~equalto~5 then if type(planeswalker|battlefield)~morethan~0 then choice name(Opponent discards and damage planeswalker) name(Opponent discards and damage planeswalker) name(Opponent discards and damage planeswalker) target(planeswalker|battlefield) damage:fullpaid && ability$!name(Discard cards) notatarget(<5>*|myhand) reject!$ opponent
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auto=if compare(fullpaid)~equalto~5 then if type(planeswalker|battlefield)~equalto~0 then choice name(You discard and damage planeswalker) name(You discard and damage planeswalker) name(You discard and damage planeswalker) ability$!name(Discard cards) notatarget(<5>*|myhand) reject!$ controller
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auto=if compare(fullpaid)~equalto~5 then if type(planeswalker|battlefield)~equalto~0 then choice name(You discard and damage planeswalker) name(You discard and damage planeswalker) name(You discard and damage planeswalker) ability$!name(Discard cards) notatarget(<5>*|myhand) reject!$ controller
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auto=if compare(fullpaid)~equalto~5 then if type(creature|mybattlefield)~morethan~0 then choice name(Opponent discards and your creature gains) name(Opponent discards and your creature gains) name(Opponent discards and your creature gains) name(Opponent discards and creature gains) target(creature|mybattlefield) transforms((,newability[haste],newability[5/0],newability[ability$!name(Discard cards) notatarget(<5>*|myhand) reject!$ opponent])) ueot
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auto=if compare(fullpaid)~equalto~5 then if type(creature|opponentbattlefield)~morethan~0 then choice name(Opponent discards and your creature gains) name(Opponent discards and opponent creature gains) name(Opponent discards and opponent creature gains) name(Opponent discards and creature gains) target(creature|opponentbattlefield) transforms((,newability[haste],newability[5/0],newability[ability$!name(Discard cards) notatarget(<5>*|myhand) reject!$ controller])) ueot
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auto=if compare(fullpaid)~equalto~5 then if type(creature|battlefield)~equalto~0 then choice name(Opponent discards and creature gains) name(Opponent discards and creature gains) name(Opponent discards and creature gains) ability$!name(Discard cards) notatarget(<5>*|myhand) reject!$ opponent
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auto=if compare(fullpaid)~equalto~5 then if type(creature|mybattlefield)~morethan~0 then choice name(You discard and your creature gains) name(You discard and your creature gains) name(You discard and your creature gains) name(You discard and your creature gains) target(creature|mybattlefield) transforms((,newability[haste],newability[5/0],newability[ability$!name(Discard cards) notatarget(<5>*|myhand) reject!$ opponent])) ueot
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auto=if compare(fullpaid)~equalto~5 then if type(creature|opponentbattlefield)~morethan~0 then choice name(You discard and your creature gains) name(You discard and opponent creature gains) name(You discard and opponent creature gains) name(You discard and opponent creature gains) target(creature|opponentbattlefield) transforms((,newability[haste],newability[5/0],newability[ability$!name(Discard cards) notatarget(<5>*|myhand) reject!$ controller])) ueot
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auto=if compare(fullpaid)~equalto~5 then if type(creature|battlefield)~equalto~0 then choice name(You discard and your creature gains) name(You discard and creature gains) name(You discard and creature gains) ability$!name(Discard cards) notatarget(<5>*|myhand) reject!$ controller
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auto=if compare(fullpaid)~equalto~5 then if type(creature|battlefield)~morethan~0 then if type(planeswalker|battlefield)~morethan~0 then choice name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) target(<2>*[creature;planeswalker]|battlefield) damage:fullpaid
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auto=if compare(fullpaid)~equalto~5 then if type(creature|battlefield)~morethan~0 then if type(planeswalker|battlefield)~equalto~0 then choice name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) target(creature|battlefield) damage:fullpaid
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auto=if compare(fullpaid)~equalto~5 then if type(creature|battlefield)~equalto~0 then if type(planeswalker|battlefield)~morethan~0 then choice name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) target(planeswalker|battlefield) damage:fullpaid
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auto=if compare(fullpaid)~equalto~5 then if type(creature|battlefield)~morethan~0 then choice name(Damage creature and creature gains) name(Damage creature and creature gains) name(Damage creature and creature gains) target(creature|battlefield) damage:fullpaid && ability$!name(Creature gains X/0) target(creature|battlefield) transforms((,newability[5/0],newability[haste])) ueot!$ controller
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auto=if compare(fullpaid)~equalto~5 then if type(planeswalker|battlefield)~morethan~0 then if type(creature|battlefield)~morethan~0 then choice name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) target(planeswalker|battlefield) damage:fullpaid && ability$!name(Creature gains X/0) target(creature|battlefield) transforms((,newability[5/0],newability[haste])) ueot!$ controller
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auto=if compare(fullpaid)~equalto~5 then if type(planeswalker|battlefield)~morethan~0 then if type(creature|battlefield)~equalto~0 then choice name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) target(planeswalker|battlefield) damage:fullpaid
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auto=if compare(fullpaid)~equalto~6 then if type(creature|battlefield)~morethan~0 then choice name(Opponent discards and damage creature) name(Opponent discards and damage creature) name(Opponent discards and damage creature) target(creature|battlefield) damage:fullpaid && ability$!name(Discard cards) notatarget(<6>*|myhand) reject!$ opponent
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auto=if compare(fullpaid)~equalto~6 then if type(creature|battlefield)~equalto~0 then choice name(Opponent discards and damage creature) name(Opponent discards and damage creature) name(Opponent discards and damage creature) ability$!name(Discard cards) notatarget(<6>*|myhand) reject!$ opponent
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auto=if compare(fullpaid)~equalto~6 then if type(creature|battlefield)~morethan~0 then choice name(You discard and damage creature) name(You discard and damage creature) name(You discard and damage creature) target(creature|battlefield) damage:fullpaid && ability$!name(Discard cards) notatarget(<6>*|myhand) reject!$ controller )!
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auto=if compare(fullpaid)~equalto~6 then if type(creature|battlefield)~equalto~0 then choice name(You discard and damage creature) name(You discard and damage creature) name(You discard and damage creature) ability$!name(Discard cards) notatarget(<6>*|myhand) reject!$ controller
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auto=if compare(fullpaid)~equalto~6 then if type(planeswalker|battlefield)~morethan~0 then choice name(Opponent discards and damage planeswalker) name(Opponent discards and damage planeswalker) name(Opponent discards and damage planeswalker) target(planeswalker|battlefield) damage:fullpaid && ability$!name(Discard cards) notatarget(<6>*|myhand) reject!$ opponent
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auto=if compare(fullpaid)~equalto~6 then if type(planeswalker|battlefield)~morethan~0 then choice name(Opponent discards and damage planeswalker) name(Opponent discards and damage planeswalker) name(Opponent discards and damage planeswalker) target(planeswalker|battlefield) damage:fullpaid && ability$!name(Discard cards) notatarget(<6>*|myhand) reject!$ opponent
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auto=if compare(fullpaid)~equalto~6 then if type(planeswalker|battlefield)~equalto~0 then choice name(You discard and damage planeswalker) name(You discard and damage planeswalker) name(You discard and damage planeswalker) ability$!name(Discard cards) notatarget(<6>*|myhand) reject!$ controller
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auto=if compare(fullpaid)~equalto~6 then if type(planeswalker|battlefield)~equalto~0 then choice name(You discard and damage planeswalker) name(You discard and damage planeswalker) name(You discard and damage planeswalker) ability$!name(Discard cards) notatarget(<6>*|myhand) reject!$ controller
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auto=if compare(fullpaid)~equalto~6 then if type(creature|mybattlefield)~morethan~0 then choice name(Opponent discards and your creature gains) name(Opponent discards and your creature gains) name(Opponent discards and your creature gains) name(Opponent discards and creature gains) target(creature|mybattlefield) transforms((,newability[haste],newability[6/0],newability[ability$!name(Discard cards) notatarget(<6>*|myhand) reject!$ opponent])) ueot
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auto=if compare(fullpaid)~equalto~6 then if type(creature|opponentbattlefield)~morethan~0 then choice name(Opponent discards and your creature gains) name(Opponent discards and opponent creature gains) name(Opponent discards and opponent creature gains) name(Opponent discards and creature gains) target(creature|opponentbattlefield) transforms((,newability[haste],newability[6/0],newability[ability$!name(Discard cards) notatarget(<6>*|myhand) reject!$ controller])) ueot
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auto=if compare(fullpaid)~equalto~6 then if type(creature|battlefield)~equalto~0 then choice name(Opponent discards and creature gains) name(Opponent discards and creature gains) name(Opponent discards and creature gains) ability$!name(Discard cards) notatarget(<6>*|myhand) reject!$ opponent
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auto=if compare(fullpaid)~equalto~6 then if type(creature|mybattlefield)~morethan~0 then choice name(You discard and your creature gains) name(You discard and your creature gains) name(You discard and your creature gains) name(You discard and your creature gains) target(creature|mybattlefield) transforms((,newability[haste],newability[6/0],newability[ability$!name(Discard cards) notatarget(<6>*|myhand) reject!$ opponent])) ueot
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auto=if compare(fullpaid)~equalto~6 then if type(creature|opponentbattlefield)~morethan~0 then choice name(You discard and your creature gains) name(You discard and opponent creature gains) name(You discard and opponent creature gains) name(You discard and opponent creature gains) target(creature|opponentbattlefield) transforms((,newability[haste],newability[6/0],newability[ability$!name(Discard cards) notatarget(<6>*|myhand) reject!$ controller])) ueot
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auto=if compare(fullpaid)~equalto~6 then if type(creature|battlefield)~equalto~0 then choice name(You discard and your creature gains) name(You discard and creature gains) name(You discard and creature gains) ability$!name(Discard cards) notatarget(<6>*|myhand) reject!$ controller
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auto=if compare(fullpaid)~equalto~6 then if type(creature|battlefield)~morethan~0 then if type(planeswalker|battlefield)~morethan~0 then choice name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) target(<2>*[creature;planeswalker]|battlefield) damage:fullpaid
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auto=if compare(fullpaid)~equalto~6 then if type(creature|battlefield)~morethan~0 then if type(planeswalker|battlefield)~equalto~0 then choice name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) target(creature|battlefield) damage:fullpaid
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auto=if compare(fullpaid)~equalto~6 then if type(creature|battlefield)~equalto~0 then if type(planeswalker|battlefield)~morethan~0 then choice name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) target(planeswalker|battlefield) damage:fullpaid
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auto=if compare(fullpaid)~equalto~6 then if type(creature|battlefield)~morethan~0 then choice name(Damage creature and creature gains) name(Damage creature and creature gains) name(Damage creature and creature gains) target(creature|battlefield) damage:fullpaid && ability$!name(Creature gains X/0) target(creature|battlefield) transforms((,newability[6/0],newability[haste])) ueot!$ controller
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auto=if compare(fullpaid)~equalto~6 then if type(planeswalker|battlefield)~morethan~0 then if type(creature|battlefield)~morethan~0 then choice name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) target(planeswalker|battlefield) damage:fullpaid && ability$!name(Creature gains X/0) target(creature|battlefield) transforms((,newability[6/0],newability[haste])) ueot!$ controller
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auto=if compare(fullpaid)~equalto~6 then if type(planeswalker|battlefield)~morethan~0 then if type(creature|battlefield)~equalto~0 then choice name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) target(planeswalker|battlefield) damage:fullpaid
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auto=if compare(fullpaid)~equalto~7 then if type(creature|battlefield)~morethan~0 then choice name(Opponent discards and damage creature) name(Opponent discards and damage creature) name(Opponent discards and damage creature) target(creature|battlefield) damage:fullpaid && ability$!name(Discard cards) notatarget(<7>*|myhand) reject!$ opponent
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auto=if compare(fullpaid)~equalto~7 then if type(creature|battlefield)~equalto~0 then choice name(Opponent discards and damage creature) name(Opponent discards and damage creature) name(Opponent discards and damage creature) ability$!name(Discard cards) notatarget(<7>*|myhand) reject!$ opponent
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auto=if compare(fullpaid)~equalto~7 then if type(creature|battlefield)~morethan~0 then choice name(You discard and damage creature) name(You discard and damage creature) name(You discard and damage creature) target(creature|battlefield) damage:fullpaid && ability$!name(Discard cards) notatarget(<7>*|myhand) reject!$ controller )!
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auto=if compare(fullpaid)~equalto~7 then if type(creature|battlefield)~equalto~0 then choice name(You discard and damage creature) name(You discard and damage creature) name(You discard and damage creature) ability$!name(Discard cards) notatarget(<7>*|myhand) reject!$ controller
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auto=if compare(fullpaid)~equalto~7 then if type(planeswalker|battlefield)~morethan~0 then choice name(Opponent discards and damage planeswalker) name(Opponent discards and damage planeswalker) name(Opponent discards and damage planeswalker) target(planeswalker|battlefield) damage:fullpaid && ability$!name(Discard cards) notatarget(<7>*|myhand) reject!$ opponent
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auto=if compare(fullpaid)~equalto~7 then if type(planeswalker|battlefield)~morethan~0 then choice name(Opponent discards and damage planeswalker) name(Opponent discards and damage planeswalker) name(Opponent discards and damage planeswalker) target(planeswalker|battlefield) damage:fullpaid && ability$!name(Discard cards) notatarget(<7>*|myhand) reject!$ opponent
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auto=if compare(fullpaid)~equalto~7 then if type(planeswalker|battlefield)~equalto~0 then choice name(You discard and damage planeswalker) name(You discard and damage planeswalker) name(You discard and damage planeswalker) ability$!name(Discard cards) notatarget(<7>*|myhand) reject!$ controller
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auto=if compare(fullpaid)~equalto~7 then if type(planeswalker|battlefield)~equalto~0 then choice name(You discard and damage planeswalker) name(You discard and damage planeswalker) name(You discard and damage planeswalker) ability$!name(Discard cards) notatarget(<7>*|myhand) reject!$ controller
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auto=if compare(fullpaid)~equalto~7 then if type(creature|mybattlefield)~morethan~0 then choice name(Opponent discards and your creature gains) name(Opponent discards and your creature gains) name(Opponent discards and your creature gains) name(Opponent discards and creature gains) target(creature|mybattlefield) transforms((,newability[haste],newability[7/0],newability[ability$!name(Discard cards) notatarget(<7>*|myhand) reject!$ opponent])) ueot
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auto=if compare(fullpaid)~equalto~7 then if type(creature|opponentbattlefield)~morethan~0 then choice name(Opponent discards and your creature gains) name(Opponent discards and opponent creature gains) name(Opponent discards and opponent creature gains) name(Opponent discards and creature gains) target(creature|opponentbattlefield) transforms((,newability[haste],newability[7/0],newability[ability$!name(Discard cards) notatarget(<7>*|myhand) reject!$ controller])) ueot
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auto=if compare(fullpaid)~equalto~7 then if type(creature|battlefield)~equalto~0 then choice name(Opponent discards and creature gains) name(Opponent discards and creature gains) name(Opponent discards and creature gains) ability$!name(Discard cards) notatarget(<7>*|myhand) reject!$ opponent
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auto=if compare(fullpaid)~equalto~7 then if type(creature|mybattlefield)~morethan~0 then choice name(You discard and your creature gains) name(You discard and your creature gains) name(You discard and your creature gains) name(You discard and your creature gains) target(creature|mybattlefield) transforms((,newability[haste],newability[7/0],newability[ability$!name(Discard cards) notatarget(<7>*|myhand) reject!$ opponent])) ueot
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auto=if compare(fullpaid)~equalto~7 then if type(creature|opponentbattlefield)~morethan~0 then choice name(You discard and your creature gains) name(You discard and opponent creature gains) name(You discard and opponent creature gains) name(You discard and opponent creature gains) target(creature|opponentbattlefield) transforms((,newability[haste],newability[7/0],newability[ability$!name(Discard cards) notatarget(<7>*|myhand) reject!$ controller])) ueot
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auto=if compare(fullpaid)~equalto~7 then if type(creature|battlefield)~equalto~0 then choice name(You discard and your creature gains) name(You discard and creature gains) name(You discard and creature gains) ability$!name(Discard cards) notatarget(<7>*|myhand) reject!$ controller
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auto=if compare(fullpaid)~equalto~7 then if type(creature|battlefield)~morethan~0 then if type(planeswalker|battlefield)~morethan~0 then choice name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) target(<2>*[creature;planeswalker]|battlefield) damage:fullpaid
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auto=if compare(fullpaid)~equalto~7 then if type(creature|battlefield)~morethan~0 then if type(planeswalker|battlefield)~equalto~0 then choice name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) target(creature|battlefield) damage:fullpaid
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auto=if compare(fullpaid)~equalto~7 then if type(creature|battlefield)~equalto~0 then if type(planeswalker|battlefield)~morethan~0 then choice name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) target(planeswalker|battlefield) damage:fullpaid
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auto=if compare(fullpaid)~equalto~7 then if type(creature|battlefield)~morethan~0 then choice name(Damage creature and creature gains) name(Damage creature and creature gains) name(Damage creature and creature gains) target(creature|battlefield) damage:fullpaid && ability$!name(Creature gains X/0) target(creature|battlefield) transforms((,newability[7/0],newability[haste])) ueot!$ controller
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auto=if compare(fullpaid)~equalto~7 then if type(planeswalker|battlefield)~morethan~0 then if type(creature|battlefield)~morethan~0 then choice name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) target(planeswalker|battlefield) damage:fullpaid && ability$!name(Creature gains X/0) target(creature|battlefield) transforms((,newability[7/0],newability[haste])) ueot!$ controller
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auto=if compare(fullpaid)~equalto~7 then if type(planeswalker|battlefield)~morethan~0 then if type(creature|battlefield)~equalto~0 then choice name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) target(planeswalker|battlefield) damage:fullpaid
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auto=if compare(fullpaid)~equalto~8 then if type(creature|battlefield)~morethan~0 then choice name(Opponent discards and damage creature) name(Opponent discards and damage creature) name(Opponent discards and damage creature) target(creature|battlefield) damage:fullpaid && ability$!name(Discard cards) notatarget(<8>*|myhand) reject!$ opponent
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auto=if compare(fullpaid)~equalto~8 then if type(creature|battlefield)~equalto~0 then choice name(Opponent discards and damage creature) name(Opponent discards and damage creature) name(Opponent discards and damage creature) ability$!name(Discard cards) notatarget(<8>*|myhand) reject!$ opponent
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auto=if compare(fullpaid)~equalto~8 then if type(creature|battlefield)~morethan~0 then choice name(You discard and damage creature) name(You discard and damage creature) name(You discard and damage creature) target(creature|battlefield) damage:fullpaid && ability$!name(Discard cards) notatarget(<8>*|myhand) reject!$ controller )!
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auto=if compare(fullpaid)~equalto~8 then if type(creature|battlefield)~equalto~0 then choice name(You discard and damage creature) name(You discard and damage creature) name(You discard and damage creature) ability$!name(Discard cards) notatarget(<8>*|myhand) reject!$ controller
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auto=if compare(fullpaid)~equalto~8 then if type(planeswalker|battlefield)~morethan~0 then choice name(Opponent discards and damage planeswalker) name(Opponent discards and damage planeswalker) name(Opponent discards and damage planeswalker) target(planeswalker|battlefield) damage:fullpaid && ability$!name(Discard cards) notatarget(<8>*|myhand) reject!$ opponent
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auto=if compare(fullpaid)~equalto~8 then if type(planeswalker|battlefield)~morethan~0 then choice name(Opponent discards and damage planeswalker) name(Opponent discards and damage planeswalker) name(Opponent discards and damage planeswalker) target(planeswalker|battlefield) damage:fullpaid && ability$!name(Discard cards) notatarget(<8>*|myhand) reject!$ opponent
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auto=if compare(fullpaid)~equalto~8 then if type(planeswalker|battlefield)~equalto~0 then choice name(You discard and damage planeswalker) name(You discard and damage planeswalker) name(You discard and damage planeswalker) ability$!name(Discard cards) notatarget(<8>*|myhand) reject!$ controller
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auto=if compare(fullpaid)~equalto~8 then if type(planeswalker|battlefield)~equalto~0 then choice name(You discard and damage planeswalker) name(You discard and damage planeswalker) name(You discard and damage planeswalker) ability$!name(Discard cards) notatarget(<8>*|myhand) reject!$ controller
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auto=if compare(fullpaid)~equalto~8 then if type(creature|mybattlefield)~morethan~0 then choice name(Opponent discards and your creature gains) name(Opponent discards and your creature gains) name(Opponent discards and your creature gains) name(Opponent discards and creature gains) target(creature|mybattlefield) transforms((,newability[haste],newability[8/0],newability[ability$!name(Discard cards) notatarget(<8>*|myhand) reject!$ opponent])) ueot
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auto=if compare(fullpaid)~equalto~8 then if type(creature|opponentbattlefield)~morethan~0 then choice name(Opponent discards and your creature gains) name(Opponent discards and opponent creature gains) name(Opponent discards and opponent creature gains) name(Opponent discards and creature gains) target(creature|opponentbattlefield) transforms((,newability[haste],newability[8/0],newability[ability$!name(Discard cards) notatarget(<8>*|myhand) reject!$ controller])) ueot
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auto=if compare(fullpaid)~equalto~8 then if type(creature|battlefield)~equalto~0 then choice name(Opponent discards and creature gains) name(Opponent discards and creature gains) name(Opponent discards and creature gains) ability$!name(Discard cards) notatarget(<8>*|myhand) reject!$ opponent
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auto=if compare(fullpaid)~equalto~8 then if type(creature|mybattlefield)~morethan~0 then choice name(You discard and your creature gains) name(You discard and your creature gains) name(You discard and your creature gains) name(You discard and your creature gains) target(creature|mybattlefield) transforms((,newability[haste],newability[8/0],newability[ability$!name(Discard cards) notatarget(<8>*|myhand) reject!$ opponent])) ueot
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auto=if compare(fullpaid)~equalto~8 then if type(creature|opponentbattlefield)~morethan~0 then choice name(You discard and your creature gains) name(You discard and opponent creature gains) name(You discard and opponent creature gains) name(You discard and opponent creature gains) target(creature|opponentbattlefield) transforms((,newability[haste],newability[8/0],newability[ability$!name(Discard cards) notatarget(<8>*|myhand) reject!$ controller])) ueot
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auto=if compare(fullpaid)~equalto~8 then if type(creature|battlefield)~equalto~0 then choice name(You discard and your creature gains) name(You discard and creature gains) name(You discard and creature gains) ability$!name(Discard cards) notatarget(<8>*|myhand) reject!$ controller
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auto=if compare(fullpaid)~equalto~8 then if type(creature|battlefield)~morethan~0 then if type(planeswalker|battlefield)~morethan~0 then choice name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) target(<2>*[creature;planeswalker]|battlefield) damage:fullpaid
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auto=if compare(fullpaid)~equalto~8 then if type(creature|battlefield)~morethan~0 then if type(planeswalker|battlefield)~equalto~0 then choice name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) target(creature|battlefield) damage:fullpaid
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auto=if compare(fullpaid)~equalto~8 then if type(creature|battlefield)~equalto~0 then if type(planeswalker|battlefield)~morethan~0 then choice name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) target(planeswalker|battlefield) damage:fullpaid
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auto=if compare(fullpaid)~equalto~8 then if type(creature|battlefield)~morethan~0 then choice name(Damage creature and creature gains) name(Damage creature and creature gains) name(Damage creature and creature gains) target(creature|battlefield) damage:fullpaid && ability$!name(Creature gains X/0) target(creature|battlefield) transforms((,newability[8/0],newability[haste])) ueot!$ controller
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auto=if compare(fullpaid)~equalto~8 then if type(planeswalker|battlefield)~morethan~0 then if type(creature|battlefield)~morethan~0 then choice name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) target(planeswalker|battlefield) damage:fullpaid && ability$!name(Creature gains X/0) target(creature|battlefield) transforms((,newability[8/0],newability[haste])) ueot!$ controller
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auto=if compare(fullpaid)~equalto~8 then if type(planeswalker|battlefield)~morethan~0 then if type(creature|battlefield)~equalto~0 then choice name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) target(planeswalker|battlefield) damage:fullpaid
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auto=if compare(fullpaid)~equalto~9 then if type(creature|battlefield)~morethan~0 then choice name(Opponent discards and damage creature) name(Opponent discards and damage creature) name(Opponent discards and damage creature) target(creature|battlefield) damage:fullpaid && ability$!name(Discard cards) notatarget(<9>*|myhand) reject!$ opponent
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auto=if compare(fullpaid)~equalto~9 then if type(creature|battlefield)~equalto~0 then choice name(Opponent discards and damage creature) name(Opponent discards and damage creature) name(Opponent discards and damage creature) ability$!name(Discard cards) notatarget(<9>*|myhand) reject!$ opponent
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auto=if compare(fullpaid)~equalto~9 then if type(creature|battlefield)~morethan~0 then choice name(You discard and damage creature) name(You discard and damage creature) name(You discard and damage creature) target(creature|battlefield) damage:fullpaid && ability$!name(Discard cards) notatarget(<9>*|myhand) reject!$ controller )!
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auto=if compare(fullpaid)~equalto~9 then if type(creature|battlefield)~equalto~0 then choice name(You discard and damage creature) name(You discard and damage creature) name(You discard and damage creature) ability$!name(Discard cards) notatarget(<9>*|myhand) reject!$ controller
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auto=if compare(fullpaid)~equalto~9 then if type(planeswalker|battlefield)~morethan~0 then choice name(Opponent discards and damage planeswalker) name(Opponent discards and damage planeswalker) name(Opponent discards and damage planeswalker) target(planeswalker|battlefield) damage:fullpaid && ability$!name(Discard cards) notatarget(<9>*|myhand) reject!$ opponent
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auto=if compare(fullpaid)~equalto~9 then if type(planeswalker|battlefield)~morethan~0 then choice name(Opponent discards and damage planeswalker) name(Opponent discards and damage planeswalker) name(Opponent discards and damage planeswalker) target(planeswalker|battlefield) damage:fullpaid && ability$!name(Discard cards) notatarget(<9>*|myhand) reject!$ opponent
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auto=if compare(fullpaid)~equalto~9 then if type(planeswalker|battlefield)~equalto~0 then choice name(You discard and damage planeswalker) name(You discard and damage planeswalker) name(You discard and damage planeswalker) ability$!name(Discard cards) notatarget(<9>*|myhand) reject!$ controller
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auto=if compare(fullpaid)~equalto~9 then if type(planeswalker|battlefield)~equalto~0 then choice name(You discard and damage planeswalker) name(You discard and damage planeswalker) name(You discard and damage planeswalker) ability$!name(Discard cards) notatarget(<9>*|myhand) reject!$ controller
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auto=if compare(fullpaid)~equalto~9 then if type(creature|mybattlefield)~morethan~0 then choice name(Opponent discards and your creature gains) name(Opponent discards and your creature gains) name(Opponent discards and your creature gains) name(Opponent discards and creature gains) target(creature|mybattlefield) transforms((,newability[haste],newability[9/0],newability[ability$!name(Discard cards) notatarget(<9>*|myhand) reject!$ opponent])) ueot
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auto=if compare(fullpaid)~equalto~9 then if type(creature|opponentbattlefield)~morethan~0 then choice name(Opponent discards and your creature gains) name(Opponent discards and opponent creature gains) name(Opponent discards and opponent creature gains) name(Opponent discards and creature gains) target(creature|opponentbattlefield) transforms((,newability[haste],newability[9/0],newability[ability$!name(Discard cards) notatarget(<9>*|myhand) reject!$ controller])) ueot
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auto=if compare(fullpaid)~equalto~9 then if type(creature|battlefield)~equalto~0 then choice name(Opponent discards and creature gains) name(Opponent discards and creature gains) name(Opponent discards and creature gains) ability$!name(Discard cards) notatarget(<9>*|myhand) reject!$ opponent
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auto=if compare(fullpaid)~equalto~9 then if type(creature|mybattlefield)~morethan~0 then choice name(You discard and your creature gains) name(You discard and your creature gains) name(You discard and your creature gains) name(You discard and your creature gains) target(creature|mybattlefield) transforms((,newability[haste],newability[9/0],newability[ability$!name(Discard cards) notatarget(<9>*|myhand) reject!$ opponent])) ueot
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auto=if compare(fullpaid)~equalto~9 then if type(creature|opponentbattlefield)~morethan~0 then choice name(You discard and your creature gains) name(You discard and opponent creature gains) name(You discard and opponent creature gains) name(You discard and opponent creature gains) target(creature|opponentbattlefield) transforms((,newability[haste],newability[9/0],newability[ability$!name(Discard cards) notatarget(<9>*|myhand) reject!$ controller])) ueot
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auto=if compare(fullpaid)~equalto~9 then if type(creature|battlefield)~equalto~0 then choice name(You discard and your creature gains) name(You discard and creature gains) name(You discard and creature gains) ability$!name(Discard cards) notatarget(<9>*|myhand) reject!$ controller
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auto=if compare(fullpaid)~equalto~9 then if type(creature|battlefield)~morethan~0 then if type(planeswalker|battlefield)~morethan~0 then choice name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) target(<2>*[creature;planeswalker]|battlefield) damage:fullpaid
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auto=if compare(fullpaid)~equalto~9 then if type(creature|battlefield)~morethan~0 then if type(planeswalker|battlefield)~equalto~0 then choice name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) target(creature|battlefield) damage:fullpaid
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auto=if compare(fullpaid)~equalto~9 then if type(creature|battlefield)~equalto~0 then if type(planeswalker|battlefield)~morethan~0 then choice name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) target(planeswalker|battlefield) damage:fullpaid
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auto=if compare(fullpaid)~equalto~9 then if type(creature|battlefield)~morethan~0 then choice name(Damage creature and creature gains) name(Damage creature and creature gains) name(Damage creature and creature gains) target(creature|battlefield) damage:fullpaid && ability$!name(Creature gains X/0) target(creature|battlefield) transforms((,newability[9/0],newability[haste])) ueot!$ controller
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auto=if compare(fullpaid)~equalto~9 then if type(planeswalker|battlefield)~morethan~0 then if type(creature|battlefield)~morethan~0 then choice name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) target(planeswalker|battlefield) damage:fullpaid && ability$!name(Creature gains X/0) target(creature|battlefield) transforms((,newability[9/0],newability[haste])) ueot!$ controller
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auto=if compare(fullpaid)~equalto~9 then if type(planeswalker|battlefield)~morethan~0 then if type(creature|battlefield)~equalto~0 then choice name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) target(planeswalker|battlefield) damage:fullpaid
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auto=if compare(fullpaid)~morethan~9 then if type(creature|battlefield)~morethan~0 then choice name(Opponent discards and damage creature) name(Opponent discards and damage creature) name(Opponent discards and damage creature) target(creature|battlefield) damage:fullpaid && ability$!name(Discard cards) notatarget(<10>*|myhand) reject!$ opponent
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auto=if compare(fullpaid)~morethan~9 then if type(creature|battlefield)~equalto~0 then choice name(Opponent discards and damage creature) name(Opponent discards and damage creature) name(Opponent discards and damage creature) ability$!name(Discard cards) notatarget(<10>*|myhand) reject!$ opponent
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auto=if compare(fullpaid)~morethan~9 then if type(creature|battlefield)~morethan~0 then choice name(You discard and damage creature) name(You discard and damage creature) name(You discard and damage creature) target(creature|battlefield) damage:fullpaid && ability$!name(Discard cards) notatarget(<10>*|myhand) reject!$ controller )!
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auto=if compare(fullpaid)~morethan~9 then if type(creature|battlefield)~equalto~0 then choice name(You discard and damage creature) name(You discard and damage creature) name(You discard and damage creature) ability$!name(Discard cards) notatarget(<10>*|myhand) reject!$ controller
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auto=if compare(fullpaid)~morethan~9 then if type(planeswalker|battlefield)~morethan~0 then choice name(Opponent discards and damage planeswalker) name(Opponent discards and damage planeswalker) name(Opponent discards and damage planeswalker) target(planeswalker|battlefield) damage:fullpaid && ability$!name(Discard cards) notatarget(<10>*|myhand) reject!$ opponent
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auto=if compare(fullpaid)~morethan~9 then if type(planeswalker|battlefield)~morethan~0 then choice name(Opponent discards and damage planeswalker) name(Opponent discards and damage planeswalker) name(Opponent discards and damage planeswalker) target(planeswalker|battlefield) damage:fullpaid && ability$!name(Discard cards) notatarget(<10>*|myhand) reject!$ opponent
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auto=if compare(fullpaid)~morethan~9 then if type(planeswalker|battlefield)~equalto~0 then choice name(You discard and damage planeswalker) name(You discard and damage planeswalker) name(You discard and damage planeswalker) ability$!name(Discard cards) notatarget(<10>*|myhand) reject!$ controller
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auto=if compare(fullpaid)~morethan~9 then if type(planeswalker|battlefield)~equalto~0 then choice name(You discard and damage planeswalker) name(You discard and damage planeswalker) name(You discard and damage planeswalker) ability$!name(Discard cards) notatarget(<10>*|myhand) reject!$ controller
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auto=if compare(fullpaid)~morethan~9 then if type(creature|mybattlefield)~morethan~0 then choice name(Opponent discards and your creature gains) name(Opponent discards and your creature gains) name(Opponent discards and your creature gains) name(Opponent discards and creature gains) target(creature|mybattlefield) transforms((,newability[haste],newability[10/0],newability[ability$!name(Discard cards) notatarget(<10>*|myhand) reject!$ opponent])) ueot
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auto=if compare(fullpaid)~morethan~9 then if type(creature|opponentbattlefield)~morethan~0 then choice name(Opponent discards and your creature gains) name(Opponent discards and opponent creature gains) name(Opponent discards and opponent creature gains) name(Opponent discards and creature gains) target(creature|opponentbattlefield) transforms((,newability[haste],newability[10/0],newability[ability$!name(Discard cards) notatarget(<10>*|myhand) reject!$ controller])) ueot
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auto=if compare(fullpaid)~morethan~9 then if type(creature|battlefield)~equalto~0 then choice name(Opponent discards and creature gains) name(Opponent discards and creature gains) name(Opponent discards and creature gains) ability$!name(Discard cards) notatarget(<10>*|myhand) reject!$ opponent
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auto=if compare(fullpaid)~morethan~9 then if type(creature|mybattlefield)~morethan~0 then choice name(You discard and your creature gains) name(You discard and your creature gains) name(You discard and your creature gains) name(You discard and your creature gains) target(creature|mybattlefield) transforms((,newability[haste],newability[10/0],newability[ability$!name(Discard cards) notatarget(<10>*|myhand) reject!$ opponent])) ueot
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auto=if compare(fullpaid)~morethan~9 then if type(creature|opponentbattlefield)~morethan~0 then choice name(You discard and your creature gains) name(You discard and opponent creature gains) name(You discard and opponent creature gains) name(You discard and opponent creature gains) target(creature|opponentbattlefield) transforms((,newability[haste],newability[10/0],newability[ability$!name(Discard cards) notatarget(<10>*|myhand) reject!$ controller])) ueot
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auto=if compare(fullpaid)~morethan~9 then if type(creature|battlefield)~equalto~0 then choice name(You discard and your creature gains) name(You discard and creature gains) name(You discard and creature gains) ability$!name(Discard cards) notatarget(<10>*|myhand) reject!$ controller
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auto=if compare(fullpaid)~morethan~9 then if type(creature|battlefield)~morethan~0 then if type(planeswalker|battlefield)~morethan~0 then choice name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) target(<2>*[creature;planeswalker]|battlefield) damage:fullpaid
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auto=if compare(fullpaid)~morethan~9 then if type(creature|battlefield)~morethan~0 then if type(planeswalker|battlefield)~equalto~0 then choice name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) target(creature|battlefield) damage:fullpaid
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auto=if compare(fullpaid)~morethan~9 then if type(creature|battlefield)~equalto~0 then if type(planeswalker|battlefield)~morethan~0 then choice name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) target(planeswalker|battlefield) damage:fullpaid
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auto=if compare(fullpaid)~morethan~9 then if type(creature|battlefield)~morethan~0 then choice name(Damage creature and creature gains) name(Damage creature and creature gains) name(Damage creature and creature gains) target(creature|battlefield) damage:fullpaid && ability$!name(Creature gains X/0) target(creature|battlefield) transforms((,newability[10/0],newability[haste])) ueot!$ controller
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auto=if compare(fullpaid)~morethan~9 then if type(planeswalker|battlefield)~morethan~0 then if type(creature|battlefield)~morethan~0 then choice name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) target(planeswalker|battlefield) damage:fullpaid && ability$!name(Creature gains X/0) target(creature|battlefield) transforms((,newability[10/0],newability[haste])) ueot!$ controller
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auto=if compare(fullpaid)~morethan~9 then if type(planeswalker|battlefield)~morethan~0 then if type(creature|battlefield)~equalto~0 then choice name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) target(planeswalker|battlefield) damage:fullpaid
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text=Choose two -- Choose target player. They may discard up to X cards. Then they draw a card for each card discarded this way. -- This spell deals X damage to target creature. -- This spell deals X damage to target planeswalker. -- Target creature gets +X/+0 and gains haste until end of turn.
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mana={X}{R}
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type=Sorcery
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[/card]
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[card]
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name=Mishra's Domination
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target=creature
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auto=teach(creature|myBattlefield) 2/2
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@@ -56651,7 +56919,7 @@ type=Land
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[/card]
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[card]
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name=Mishra, Claimed by Gix
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auto=@combat(attacking) source(this) restriction{type(Phyrexian Dragon Engine[attacking]|mybattlefield)~morethan~0}:name(Meld Mishra) moveto(mysideboard) and!( name(Meld Mishra) target(Phyrexian Dragon Engine[attacking]|mybattlefield) moveto(mysideboard) and!( token(Mishra, Lost to Phyrexia) and!( transforms((,newability[ninjutsu])) ueot )! )! )!
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auto=@combat(attacking) source(this) restriction{type(Phyrexian Dragon Engine[attacking]|mybattlefield)~morethan~0}:name(Meld Mishra) name(Meld Mishra) target(Phyrexian Dragon Engine[attacking]|mybattlefield) meld(Mishra, Lost to Phyrexia) and!( transforms((,newability[ninjutsu])) ueot )!
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auto=@each my blockers:name(Opponent loses life) lifeleech:-type:creature[attacking]:mybattlefield opponent
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text=Whenever you attack, each opponent loses X life and you gain X life, where X is the number of attacking creatures. If Mishra, Claimed by Gix and a creature named Phyrexian Dragon Engine are attacking, and you both own and control them, exile them, then meld them into Mishra, Lost to Phyrexia. It enters the battlefield tapped and attacking.
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mana={2}{B}{R}
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@@ -62976,6 +63244,18 @@ mana={U}
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type=Instant
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[/card]
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[card]
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name=Over the Top
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auto=all(*[-instant&-sorcery&zpos<=type:*:mybattlefield]|mylibrary) moveto(mybattlefield)
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auto=all(instant[zpos<=type:*:mybattlefield]|mylibrary) moveto(mygraveyard)
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auto=all(sorcery[zpos<=type:*:mybattlefield]|mylibrary) moveto(mygraveyard)
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auto=all(*[-instant&-sorcery&zpos<=type:*:opponentbattlefield]|opponentlibrary) moveto(opponentbattlefield)
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auto=all(instant[zpos<=type:*:opponentbattlefield]|opponentlibrary) moveto(opponentgraveyard)
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auto=all(sorcery[zpos<=type:*:opponentbattlefield]|opponentlibrary) moveto(opponentgraveyard)
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text=Each player reveals a number of cards from the top of their library equal to the number of nonland permanents they control, puts all permanent cards they revealed this way onto the battlefield, and puts the rest into their graveyard.
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mana={5}{R}{R}
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type=Sorcery
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[/card]
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[card]
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name=Overabundance
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auto=@tappedformana(land|opponentBattlefield):damage:1 opponent
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auto=@tappedformana(land|myBattlefield):damage:1 controller
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@@ -91832,6 +92112,25 @@ mana={3}
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type=Instant
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[/card]
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[card]
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name=Titania's Command
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auto=if type(land|mylibrary)~morethan~0 then choice name(Exile opponent graveyard and search lands) name(Exile opponent graveyard and search lands) target(<upto:2>land|mylibrary) moveto(mybattlefield) and!( tap(noevent) )! && ability$!name(Exile graveyard) all(*|opponentgraveyard) moveto(ownerexile) and!( life:1 controller )!!$ controller
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auto=if type(land|mylibrary)~equalto~0 then choice name(Exile opponent graveyard and search lands) name(Exile opponent graveyard and search lands) all(*|opponentgraveyard) moveto(ownerexile) and!( life:1 controller )!
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auto=if type(land|mylibrary)~morethan~0 then choice name(Exile your graveyard and search lands) name(Exile your graveyard and search lands) target(<upto:2>land|mylibrary) moveto(mybattlefield) and!( tap(noevent) )! && ability$!name(Exile graveyard) all(*|mygraveyard) moveto(ownerexile) and!( life:1 controller )!!$ controller
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auto=if type(land|mylibrary)~equalto~0 then choice name(Exile your graveyard and search lands) name(Exile your graveyard and search lands) all(*|mygraveyard) moveto(ownerexile) and!( life:1 controller )!
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auto=choice name(Exile opponent graveyard and create bears) ability$!name(Exile graveyard) all(*|opponentgraveyard) moveto(ownerexile) and!( life:1 controller )!!$ controller && ability$!name(Create bears) token(Bear,Creature Bear,2/2,green)*2!$ controller
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auto=choice name(Exile your graveyard and create bears) ability$!name(Exile graveyard) all(*|mygraveyard) moveto(ownerexile) and!( life:1 controller )!!$ controller && ability$!name(Create bears) token(Bear,Creature Bear,2/2,green)*2!$ controller
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auto=choice name(Exile opponent graveyard and put counters) ability$!name(Exile graveyard) all(*|opponentgraveyard) moveto(ownerexile) and!( life:1 controller )!!$ controller && ability$!name(Put counters) all(creature|mybattlefield) counter(1/1,2)!$ controller
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auto=choice name(Exile your graveyard and put counters) ability$!name(Exile graveyard) all(*|mygraveyard) moveto(ownerexile) and!( life:1 controller )!!$ controller && ability$!name(Put counters) all(creature|mybattlefield) counter(1/1,2)!$ controller
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auto=if type(land|mylibrary)~morethan~0 then choice name(Search lands and create bears) name(Search lands and create bears) target(<upto:2>land|mylibrary) moveto(mybattlefield) and!( tap(noevent) )! && ability$!name(Create bears) token(Bear,Creature Bear,2/2,green)*2!$ controller
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auto=if type(land|mylibrary)~equalto~0 then choice name(Search lands and create bears) name(Search lands and create bears) token(Bear,Creature Bear,2/2,green)*2
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auto=if type(land|mylibrary)~morethan~0 then choice name(Search lands and put counters) target(<upto:2>land|mylibrary) moveto(mybattlefield) and!( tap(noevent) )! && ability$!name(Put counters) all(creature|mybattlefield) counter(1/1,2)!$ controller
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auto=if type(land|mylibrary)~equalto~0 then choice name(Search lands and put counters) tall(creature|mybattlefield) counter(1/1,2)
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auto=choice name(Ccreate bears and put counters) ability$!name(Create bears) token(Bear,Creature Bear,2/2,green)*2!$ controller && ability$!name(Put counters) all(creature|mybattlefield) counter(1/1,2)!$ controller
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text=Choose two -- Exile target player's graveyard. You gain 1 life for each card exiled this way. -- Search your library for up to two land cards, put them onto the battlefield tapped, then shuffle. -- Create two 2/2 green Bear creature tokens. -- Put two +1/+1 counters on each creature you control.
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mana={4}{G}{G}
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type=Sorcery
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[/card]
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[card]
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name=Titania's Song
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auto=lord(artifact[-creature]) transforms((creature,noactivatedability,newability[manacost/manacost]))
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auto=_DIES_all(artifact[-creature]|myBattlefield) transforms((creature,noactivatedability,newability[manacost/manacost])) ueot
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@@ -95441,6 +95740,18 @@ mana={0}
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type=Artifact
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[/card]
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[card]
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name=Urza's Command
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auto=choice name(Creatures get -2/0 and create powerstone) token(Powerstone) and!( tap(noevent) )! && ability$!name(Creatures get -2/0) all(creature|opponentbattlefield) transforms((,newability[-2/0])) ueot!$ controller
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auto=choice name(Creatures get -2/0 and create construct) token(Construct) and!( tap(noevent) )! && ability$!name(Creatures get -2/0) all(creature|opponentbattlefield) transforms((,newability[-2/0])) ueot!$ controller
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auto=choice name(Creatures get -2/0 and scry) scry:1 scrycore dontshow delayed transforms((,newability[draw:1 controller],newability[all(creature|opponentbattlefield) transforms((,newability[-2/0])) ueot])) oneshot scrycoreend scryend
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auto=choice name(Create powerstone and create construct) token(Construct) and!( transforms((,newability[tap(noevent)],newability[token(Powerstone) and!( tap(noevent) )!])) forever )!
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auto=choice name(Create powerstone and scry) token(Powerstone) and!( transforms((,newability[tap(noevent)],newability[name(Scry 1 and draw) scry:1 scrycore delayed draw:1 controller scrycoreend scryend])) oneshot )!
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auto=choice name(Create construct and scry) token(Construct) and!( transforms((,newability[tap(noevent)],newability[name(Scry 1 and draw) scry:1 scrycore delayed draw:1 controller scrycoreend scryend])) forever )!
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text=Choose two -- Creatures you don't control get -2/-0 until end of turn. -- Create a tapped Powerstone token. -- Create a tapped 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control." -- Scry 1, then draw a card.
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mana={2}{U}{U}
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type=Instant
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[/card]
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[card]
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name=Urza's Miter
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auto=@movedTo(artifact|mygraveyard) from(mybattlefield):may pay({3}) draw:1
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text=Whenever an artifact you control is put into a graveyard from the battlefield, if it wasn't sacrificed, you may pay {3}. If you do, draw a card.
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@@ -95546,7 +95857,8 @@ toughness=4
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[/card]
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[card]
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name=Urza, Lord Protector
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auto=lord(Artifact,instant,sorcery|mycastingzone) altercost(colorless,-1)
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auto=lord(artifact,instant,sorcery|mycastingzone) altercost(colorless,-1)
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auto={7}:name(Meld Urza) name(Meld Urza) target(The Mightstone and Weakstone|mybattlefield) meld(Urza, Planeswalker)
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text=Artifact, instant, and sorcery spells you cast cost {1} less to cast. -- {7}: If you both own and control Urza, Lord Protector and an artifact named The Mightstone and Weakstone, exile them, then meld them into Urza, Planeswalker. Activate only as a sorcery.
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mana={1}{W}{U}
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type=Legendary Creature
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@@ -101229,6 +101541,18 @@ power=5
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toughness=5
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[/card]
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[card]
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name=Wreck Hunter
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abilities=flash
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auto=choice name(Target opponent) foreach(*[-land&fresh]|opponentgraveyard) token(Powerstone) and!( tap(noevent) )!
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auto=choice name(Target yourself) foreach(*[-land&fresh]|mygraveyard) token(Powerstone) and!( tap(noevent) )!
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text=Flash -- When Wreck Hunter enters the battlefield, choose target player. You create a tapped Powerstone token for each nonland card in that player's graveyard that was put there from the battlefield this turn. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")
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mana={B}{B}
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type=Creature
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subtype=Human Artificer
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power=2
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toughness=2
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[/card]
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[card]
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name=Wrecking Beast
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abilities=trample
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auto=choice counter(1/1)
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