Bug fixes and abilities simplification
Phlage, Titan of Fire's Fury Scent of Cinder Radagast The Brown for the AI Flood of Recollection Samwise the Stouthearted Blood Aspirant Anax, Hardened in the Forge Kairi, the Swirling Sky Mind Rake Hungering Hydra Spearpoint Oread Rampaging Geoderm Keeper of the Accord Electropotence Orochi Merge-Keeper
This commit is contained in:
@@ -2601,7 +2601,7 @@ toughness=2
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[card]
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name=Alesha's Vanguard
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other={2}{B} name(Dash)
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auto=if paid(alternative) then transforms((,newability[haste],newability[phaseaction[endofturn sourceinplay] moveto(ownerhand) all(this)])) forever
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auto=if paid(alternative) then transforms((,haste,newability[phaseaction[endofturn sourceinplay] moveto(ownerhand) all(this)])) forever
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text=Dash {2}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
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mana={3}{B}
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type=Creature
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@@ -3047,7 +3047,7 @@ toughness=3
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[card]
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name=Ambuscade Shaman
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other={3}{B} name(Dash)
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auto=if paid(alternative) then transforms((,newability[haste],newability[phaseaction[endofturn sourceinplay] moveto(ownerhand) all(this)])) forever
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auto=if paid(alternative) then transforms((,haste,newability[phaseaction[endofturn sourceinplay] moveto(ownerhand) all(this)])) forever
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auto=2/2 ueot
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auto=@movedto(other creature|mybattlefield):all(trigger) 2/2 ueot
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text=Whenever Ambuscade Shaman or another creature enters the battlefield under your control, that creature gets +2/+2 until end of turn. -- Dash {3}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
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@@ -3346,7 +3346,7 @@ type=Sorcery
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[card]
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name=Anathemancer
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auto=name(choose target player) target(player) damage:type:land[-basic]:targetedpersonsbattlefield
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autograveyard={5}{B}{R}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery
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autograveyard={5}{B}{R}:name(Unearth) moveto(mybattlefield) and!( transforms((,haste,newability[unearth],newability[exiledeath])) forever )! asSorcery
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text=When Anathemancer enters the battlefield, it deals damage to target player equal to the number of nonbasic lands that player controls. -- Unearth {5}{B}{R} ({5}{B}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
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mana={1}{B}{R}
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type=Creature
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@@ -9777,7 +9777,7 @@ toughness=2
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[/card]
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[card]
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name=Battleflight Eagle
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auto=target(creature|battlefield) transforms((,newability[2/2],newability[flying])) ueot
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auto=target(creature|battlefield) transforms((,newability[2/2],flying)) ueot
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abilities=flying
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text=Flying -- When Battleflight Eagle enters the battlefield, target creature gets +2/+2 and gains flying until end of turn.
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mana={4}{W}
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@@ -13348,7 +13348,7 @@ type=Instant
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name=Boiling Earth
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other={6}{R} name(Awaken)
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auto=damage:1 all(creature|opponentbattlefield)
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auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.4)],newability[haste])) forever
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auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.4)],haste)) forever
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text=Boiling Earth deals 1 damage to each creature your opponents control. -- Awaken 4-{6}{R} (If you cast this spell for {6}{R}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
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mana={1}{R}
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type=Sorcery
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@@ -14234,7 +14234,7 @@ type=Instant
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name=Brackwater Elemental
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auto=_ATTACKING_treason ueot
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auto=@combat(blocking) source(this):treason ueot
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autograveyard={2}{U}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery
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autograveyard={2}{U}:name(Unearth) moveto(mybattlefield) and!( transforms((,haste,newability[unearth],newability[exiledeath])) forever )! asSorcery
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text=When Brackwater Elemental attacks or blocks, sacrifice it at the beginning of the next end step. -- Unearth {2}{U} ({2}{U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
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mana={2}{U}
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type=Creature
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@@ -17670,7 +17670,7 @@ subtype=Aura
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name=Cauldron Dance
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restriction=during battle
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target=creature|mygraveyard
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auto=moveto(mybattlefield) && transforms((,newability[haste],newability[phaseaction[endofturn sourceinplay] moveto(ownerhand) all(this)])) ueot
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auto=moveto(mybattlefield) && transforms((,haste,newability[phaseaction[endofturn sourceinplay] moveto(ownerhand) all(this)])) ueot
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auto=may name(put in play) notatarget(creature|myhand) transforms((,newability[moveto(mybattlefield)],newability[phaseaction[endofturn] sacrifice all(this)],newability[haste all(this)])) ueot
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mana={4}{B}{R}
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type=Instant
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@@ -21017,7 +21017,7 @@ name=Clutch of Currents
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target=creature|battlefield
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auto=moveto(ownerhand)
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other={4}{U} name(Awaken)
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auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.3)],newability[haste])) forever
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auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.3)],haste)) forever
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text=Return target creature to its owner's hand. -- Awaken 3-{4}{U} (If you cast this spell for {4}{U}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
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mana={U}
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type=Sorcery
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@@ -21115,7 +21115,7 @@ type=Sorcery
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name=Coastal Discovery
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auto=draw:2 controller
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other={5}{U} name(Awaken)
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auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.4)],newability[haste])) forever
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auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.4)],haste)) forever
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text=Draw two cards. -- Awaken 4-{5}{U} (If you cast this spell for {5}{U}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
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mana={3}{U}
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type=Sorcery
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@@ -22675,7 +22675,7 @@ type=Instant
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name=Corpse Connoisseur
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aicode=activate target(creature|mylibrary) moveto(mygraveyard)
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auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(creature|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(mygraveyard)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend
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autograveyard={4}{B}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery
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autograveyard={4}{B}:name(Unearth) moveto(mybattlefield) and!( transforms((,haste,newability[unearth],newability[exiledeath])) forever )! asSorcery
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text=When Corpse Connoisseur enters the battlefield, you may search your library for a creature card and put that card into your graveyard. If you do, shuffle your library. -- Unearth {3}{B} ({3}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
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mana={4}{B}
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type=Creature
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@@ -25207,7 +25207,7 @@ type=Instant
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[card]
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name=Cyclone Sire
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abilities=flying,haste
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auto=_DIES_may target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.3)],newability[haste])) forever
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auto=_DIES_may target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.3)],haste)) forever
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text=Flying -- When Cyclone Sire dies, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land.
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mana={4}{U}
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type=Creature
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@@ -25350,7 +25350,7 @@ toughness=0
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[card]
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name=Dack's Duplicate
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auto=transforms((,newability[lord(this) dethrone],newability[lord(this) haste])) forever
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auto=may copy NotATarget(creature)
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auto=may copy notATarget(creature)
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text=You may have Dack's Duplicate enter the battlefield as a copy of any creature on the battlefield except it gains haste and dethrone. (Whenever it attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)
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mana={2}{U}{R}
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type=Creature
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@@ -31551,7 +31551,7 @@ type=Enchantment
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name=Dralnu's Pet
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abilities=hasotherkicker
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other={3}{B}{U}{U}{D(other creature|myhand)} name(Pay Kicker)
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auto=if paid(alternative) then counter(1/1,storedmanacost) && transforms((,newability[flying])) forever
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auto=if paid(alternative) then counter(1/1,storedmanacost) && transforms((,flying)) forever
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text=Kicker - {2}{B}, Discard a creature card. (You may pay {2}{B} and discard a creature card in addition to any other costs as you cast this spell.) -- If Dralnu's Pet was kicked, it enters the battlefield with flying and with X +1/+1 counters on it, where X is the discarded card's mana value.
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mana={1}{U}{U}
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type=Creature
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@@ -31772,8 +31772,8 @@ type=Sorcery
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[/card]
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[card]
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name=Dreadbringer Lampads
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auto=name(intimidate) target(creature) transforms((,newability[intimidate])) ueot
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auto=_CONSTELLATION_name(intimidate) target(creature) transforms((,newability[intimidate])) ueot
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auto=name(intimidate) target(creature) transforms((,intimidate)) ueot
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auto=_CONSTELLATION_name(intimidate) target(creature) transforms((,intimidate)) ueot
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text=Constellation -- Whenever Dreadbringer Lampads or another enchantment enters the battlefield under your control, target creature gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
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mana={4}{B}
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type=Enchantment Creature
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@@ -32034,7 +32034,7 @@ type=Sorcery
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[/card]
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[card]
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name=Dregscape Zombie
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autograveyard={B}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery
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autograveyard={B}:name(Unearth) moveto(mybattlefield) and!( transforms((,haste,newability[unearth],newability[exiledeath])) forever )! asSorcery
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text=Unearth {B} ({B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
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mana={1}{B}
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type=Creature
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@@ -33676,7 +33676,7 @@ name=Earthen Arms
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target=*|battlefield
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auto=counter(1/1,2)
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other={6}{G} name(Awaken)
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auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.4)],newability[haste])) forever
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auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.4)],haste)) forever
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text=Put two +1/+1 counters on target permanent. -- Awaken 4-{6}{G} (If you cast this spell for {6}{G}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
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mana={1}{G}
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type=Sorcery
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@@ -34412,7 +34412,7 @@ type=Artifact
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[card]
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name=Eldrazi Obligator
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abilities=haste
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autostack=if casted(this) then pay({1}{C}) activate target(creature|battlefield) moveto(mybattlefield) and!( transforms((,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[untap],newability[haste])) forever )!
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autostack=if casted(this) then pay({1}{C}) activate target(creature|battlefield) moveto(mybattlefield) and!( transforms((,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[untap],haste)) forever )!
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text=Devoid (This card has no color.) -- When you cast Eldrazi Obligator, you may pay {1}{C}. If you do, gain control of target creature until end of turn, untap that creature, and it gains haste until end of turn. ({C} represents colorless mana.) -- Haste
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mana={2}{R}
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abilities=devoid
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@@ -35426,7 +35426,7 @@ subtype=Aura
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name=Embodiment of Fury
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abilities=trample
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auto=lord(creature[land]|mybattlefield) trample
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auto=_LANDFALL_target(land|mybattlefield) transforms((Elemental Creature,setpower=3,settoughness=3,newability[haste])) ueot
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auto=_LANDFALL_target(land|mybattlefield) transforms((Elemental Creature,setpower=3,settoughness=3,haste)) ueot
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text=Trample -- Land creatures you control have trample. -- Landfall -- Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.
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mana={3}{R}
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type=Creature
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@@ -35438,7 +35438,7 @@ toughness=3
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name=Embodiment of Insight
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abilities=vigilance
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auto=lord(creature[land]|mybattlefield) vigilance
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auto=_LANDFALL_target(land|mybattlefield) transforms((Elemental Creature,setpower=3,settoughness=3,newability[haste])) ueot
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auto=_LANDFALL_target(land|mybattlefield) transforms((Elemental Creature,setpower=3,settoughness=3,haste)) ueot
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text=Vigilance -- Land creatures you control have vigilance. -- Landfall -- Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.
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mana={4}{G}
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type=Creature
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@@ -35801,7 +35801,7 @@ name=Encircling Fissure
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target=opponent
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auto=preventallcombatdamage from(creature|targetedpersonsbattlefield)
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other={4}{W} name(Awaken)
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auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.2)],newability[haste])) forever
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auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.2)],haste)) forever
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text=Prevent all combat damage that would be dealt this turn by creatures target opponent controls. -- Awaken 2-{4}{W} (If you cast this spell for {4}{W}, also put two +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
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mana={2}{W}
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type=Instant
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@@ -36150,8 +36150,8 @@ type=Artifact
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[/card]
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[card]
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name=Engineered Might
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auto=aslongas(creature|battlefield) choice name(5/5 & trample) target(creature) transforms((,newability[5/5],newability[trample])) ueot
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auto=choice name(2/2 & vigilance) all(creature|mybattlefield) transforms((,newability[2/2],newability[vigilance])) ueot
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auto=aslongas(creature|battlefield) choice name(5/5 & trample) target(creature) transforms((,newability[5/5],trample)) ueot
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auto=choice name(2/2 & vigilance) all(creature|mybattlefield) transforms((,newability[2/2],vigilance)) ueot
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text=Choose one -- --Target creature gets +5/+5 and gains trample until end of turn. --Creatures you control get +2/+2 and gain vigilance until end of turn.
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mana={3}{G}{W}
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type=Sorcery
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@@ -37326,7 +37326,7 @@ toughness=3
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[/card]
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[card]
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name=Etherium Abomination
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autograveyard={1}{U}{B}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery
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autograveyard={1}{U}{B}:name(Unearth) moveto(mybattlefield) and!( transforms((,haste,newability[unearth],newability[exiledeath])) forever )! asSorcery
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text=Unearth {1}{U}{B} ({1}{U}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
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mana={3}{U}{B}
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type=Artifact Creature
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@@ -37519,7 +37519,7 @@ type=Land
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name=Everglove Courier
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abilities=doesnotuntap
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auto=@each my untap sourcetap:may untap
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auto={2}{g}{t}:target(elf) grant transforms((,newability[2/2],newability[trample])) grantend
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auto={2}{g}{t}:target(elf) grant transforms((,newability[2/2],trample)) grantend
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text=You may choose not to untap Everglove Courier during your untap step. -- {2}{G}, {T}: Target Elf creature gets +2/+2 and has trample for as long as Everglove Courier remains tapped.
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mana={2}{G}
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type=Creature
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@@ -38058,7 +38058,7 @@ type=Sorcery
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[card]
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name=Extractor Demon
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abilities=flying
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autograveyard={2}{B}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery
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autograveyard={2}{B}:name(Unearth) moveto(mybattlefield) and!( transforms((,haste,newability[unearth],newability[exiledeath])) forever )! asSorcery
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auto=@movedTo(other creature|nonbattlezone) from(battlefield):may deplete:2 target(player)
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text=Flying -- Whenever another creature leaves the battlefield, you may have target player put the top two cards of their library into their graveyard. -- Unearth {2}{B} ({2}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
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mana={4}{B}{B}
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@@ -39262,7 +39262,7 @@ type=Instant
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name=Fatestitcher
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auto={T}:Tap target(other *)
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auto={T}:Untap target(other *)
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autograveyard={U}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery
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autograveyard={U}:name(Unearth) moveto(mybattlefield) and!( transforms((,haste,newability[unearth],newability[exiledeath])) forever )! asSorcery
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text={T}: You may tap or untap another target permanent. -- Unearth {U} ({U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
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mana={3}{U}
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type=Creature
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@@ -39621,7 +39621,7 @@ toughness=3
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[/card]
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[card]
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name=Felhide Spiritbinder
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auto=@untapped(this) restriction{type(creature)~morethan~1}:pay({1}{R}) target(other creature) clone and!( transforms((Enchantment,newability[haste],newability[@each my endofturn:moveto(exile)])) oneshot )!
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auto=@untapped(this) restriction{type(creature)~morethan~1}:pay({1}{R}) target(other creature) clone and!( transforms((Enchantment,haste,newability[@each my endofturn:moveto(exile)])) oneshot )!
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text=Inspired -- Whenever Felhide Spiritbinder becomes untapped, you may pay {1}{R}. If you do, create a token that's a copy of another target creature except it's an enchantment in addition to its other types. It gains haste. Exile it at the beginning of the next end step.
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mana={3}{R}
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type=Creature
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@@ -40776,7 +40776,7 @@ toughness=1
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[card]
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name=Fire-Field Ogre
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abilities=first strike
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autograveyard={U}{B}{R}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery
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autograveyard={U}{B}{R}:name(Unearth) moveto(mybattlefield) and!( transforms((,haste,newability[unearth],newability[exiledeath])) forever )! asSorcery
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text=First strike -- Unearth {U}{B}{R} ({U}{B}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
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mana={1}{U}{B}{R}
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type=Creature
|
||||
@@ -40836,7 +40836,7 @@ toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Firehoof Calvary
|
||||
auto={3}{R}:transforms((,newability[2/0],newability[trample])) ueot
|
||||
auto={3}{R}:transforms((,newability[2/0],trample)) ueot
|
||||
text={3}{R}: Firehoof Cavalry gets +2/+0 and gains trample until end of turn.
|
||||
mana={W}
|
||||
type=Creature
|
||||
@@ -41373,7 +41373,7 @@ subtype=Aura
|
||||
name=Flamestick Courier
|
||||
abilities=doesnotuntap
|
||||
auto=@each my untap sourcetap:may untap
|
||||
auto={2}{r}{t}:target(goblin) grant transforms((,newability[2/2],newability[haste])) grantend
|
||||
auto={2}{r}{t}:target(goblin) grant transforms((,newability[2/2],haste)) grantend
|
||||
text=You may choose not to untap Flamestick Courier during your untap step. -- {2}{R}, {T}: Target Goblin creature gets +2/+2 and has haste for as long as Flamestick Courier remains tapped.
|
||||
mana={2}{R}
|
||||
type=Creature
|
||||
@@ -43483,8 +43483,8 @@ toughness=2
|
||||
[card]
|
||||
name=Frenzied Fugue
|
||||
target=*[artifact;battle;creature;enchantment;land;planeswalker]
|
||||
auto=transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield) oneshot],newability[untap],newability[haste])) ueot
|
||||
auto=@each my upkeep:transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],newability[haste])) ueot
|
||||
auto=transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield) oneshot],newability[untap],haste)) ueot
|
||||
auto=@each my upkeep:transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],haste)) ueot
|
||||
text=Enchant permanent -- When Frenzied Fugue enters the battlefield or at the beginning of your upkeep, gain control of enchanted permanent until end of turn. Untap that permanent. It gains haste until end of turn.
|
||||
mana={3}{R}
|
||||
type=Enchantment
|
||||
@@ -44175,7 +44175,7 @@ toughness=1
|
||||
[card]
|
||||
name=Fury Charm
|
||||
auto=may destroy target(artifact)
|
||||
auto=may name(1/1 & trample) target(creature) transforms((,newability[1/1],newability[trample])) ueot
|
||||
auto=may name(1/1 & trample) target(creature) transforms((,newability[1/1],trample)) ueot
|
||||
auto=may counter(0/0,-2,Time) target(*)
|
||||
text=Choose one - Destroy target artifact; or target creature gets +1/+1 and gains trample until end of turn; or remove two time counters from target permanent or suspended card.
|
||||
mana={1}{R}
|
||||
@@ -47895,7 +47895,7 @@ toughness=2
|
||||
name=Goblin Heelcutter
|
||||
auto=_ATTACKING_cantblock target(creature) ueot
|
||||
other={2}{R} name(Dash)
|
||||
auto=if paid(alternative) then transforms((,newability[haste],newability[phaseaction[endofturn sourceinplay] moveto(ownerhand) all(this)])) forever
|
||||
auto=if paid(alternative) then transforms((,haste,newability[phaseaction[endofturn sourceinplay] moveto(ownerhand) all(this)])) forever
|
||||
text=Dash {2}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) -- Whenever Goblin Heelcutter attacks, target creature can't block this turn.
|
||||
mana={3}{R}
|
||||
type=Creature
|
||||
@@ -50716,7 +50716,7 @@ type=Land
|
||||
[card]
|
||||
name=Grixis Slavedriver
|
||||
auto=@movedTo(this|nonbattlezone) from(battlefield):_ZOMBIETOKEN_
|
||||
autograveyard={3}{B}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery
|
||||
autograveyard={3}{B}:name(Unearth) moveto(mybattlefield) and!( transforms((,haste,newability[unearth],newability[exiledeath])) forever )! asSorcery
|
||||
text=When Grixis Slavedriver leaves the battlefield, put a 2/2 black Zombie creature token onto the battlefield. -- Unearth {3}{B} ({3}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
|
||||
mana={5}{B}
|
||||
type=Creature
|
||||
@@ -51285,7 +51285,7 @@ toughness=5
|
||||
[card]
|
||||
name=Guardian of the Ages
|
||||
abilities=defender
|
||||
auto=@combat(attacking) source(creature|opponentbattlefield):transforms((,newability[-defender],newability[trample])) forever dontremove
|
||||
auto=@combat(attacking) source(creature|opponentbattlefield):transforms((,newability[-defender],trample)) forever dontremove
|
||||
text=Defender. -- Whenever a creature attacks you or a planeswalker you control, if Guardian of the Ages has defender, it loses defender and gains trample.
|
||||
mana={7}
|
||||
type=Artifact Creature
|
||||
@@ -51564,7 +51564,7 @@ toughness=1
|
||||
[card]
|
||||
name=Gustcloak Savior
|
||||
abilities=flying
|
||||
auto=@combat(blocked,turnlimited) source(creature|myBattlefield):may name(untap it and remove it from combat) all(trigger[to]) untap && all(trigger[to]) removefromcombat
|
||||
auto=@combat(blocked) source(creature|myBattlefield):may name(untap it and remove it from combat) all(trigger[to]) untap && all(trigger[to]) removefromcombat
|
||||
text=Flying -- Whenever a creature you control becomes blocked, you may untap that creature and remove it from combat.
|
||||
mana={4}{W}
|
||||
type=Creature
|
||||
@@ -53841,7 +53841,7 @@ toughness=5
|
||||
[/card]
|
||||
[card]
|
||||
name=Hellkite Hatchling
|
||||
auto=may notATarget(<anyamount>other creature|mybattlefield) sacrifice && counter(1/1) all(this) && all(this) transforms((,newability[flying],newability[trample])) forever
|
||||
auto=may notATarget(<anyamount>other creature|mybattlefield) sacrifice && counter(1/1) all(this) && all(this) transforms((,flying,trample)) forever
|
||||
text=Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.) -- Hellkite Hatchling has flying and trample if it devoured a creature.
|
||||
mana={2}{R}{G}
|
||||
type=Creature
|
||||
@@ -53919,7 +53919,7 @@ toughness=1
|
||||
[card]
|
||||
name=Hell's Thunder
|
||||
abilities=flying,haste,treason
|
||||
autograveyard={4}{R}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery
|
||||
autograveyard={4}{R}:name(Unearth) moveto(mybattlefield) and!( transforms((,haste,newability[unearth],newability[exiledeath])) forever )! asSorcery
|
||||
text=Flying, haste -- At the beginning of the end step, sacrifice Hell's Thunder. -- Unearth {4}{R} ({4}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
|
||||
mana={1}{R}{R}
|
||||
type=Creature
|
||||
@@ -53930,7 +53930,7 @@ toughness=4
|
||||
[card]
|
||||
name=Hellspark Elemental
|
||||
abilities=trample,haste,treason
|
||||
autograveyard={1}{R}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery
|
||||
autograveyard={1}{R}:name(Unearth) moveto(mybattlefield) and!( transforms((,haste,newability[unearth],newability[exiledeath])) forever )! asSorcery
|
||||
text=Trample, haste -- At the beginning of the end step, sacrifice Hellspark Elemental. -- Unearth {1}{R} ({1}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
|
||||
mana={1}{R}
|
||||
type=Creature
|
||||
@@ -55321,7 +55321,7 @@ toughness=1
|
||||
[card]
|
||||
name=Honored Hierarch
|
||||
auto=_RENOWN_(1)
|
||||
auto=this(cantargetcard(*[renown]) transforms((,newability[{t}:add{g}],newability[{t}:add{r}],newability[{t}:add{u}],newability[{t}:add{b}],newability[{t}:add{w}],newability[vigilance]))
|
||||
auto=this(cantargetcard(*[renown]) transforms((,newability[{t}:add{g}],newability[{t}:add{r}],newability[{t}:add{u}],newability[{t}:add{b}],newability[{t}:add{w}],vigilance)))
|
||||
text=Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) -- As long as Honored Hierarch is renowned, it has vigilance and "{T}: Add one mana of any color."
|
||||
mana={G}
|
||||
type=Creature
|
||||
@@ -57579,7 +57579,7 @@ subtype=Aura
|
||||
[/card]
|
||||
[card]
|
||||
name=Impromptu Raid
|
||||
auto={2}{rg}:reveal:1 optionone target(creature|reveal)moveTo(mybattlefield) and!( transforms((,newability[haste],newability[treason])) forever)! optiononeend optiontwo name(Put in grave) target(<1>*|reveal) moveto(mygraveyard) optiontwoend revealend
|
||||
auto={2}{rg}:reveal:1 optionone target(creature|reveal)moveTo(mybattlefield) and!( transforms((,haste,newability[treason])) forever)! optiononeend optiontwo name(Put in grave) target(<1>*|reveal) moveto(mygraveyard) optiontwoend revealend
|
||||
text={2}{(r/g)}: Reveal the top card of your library. If it isn't a creature card, put it into your graveyard. Otherwise, put that card onto the battlefield. That creature has haste. Sacrifice it at the beginning of the next end step.
|
||||
mana={3}{RG}
|
||||
type=Enchantment
|
||||
@@ -59433,7 +59433,7 @@ toughness=8
|
||||
[card]
|
||||
name=Isochron Scepter
|
||||
auto=may imprint notatarget(instant[manacost<=2]|myhand)
|
||||
auto={2}{t}:activate castcard(copied noevent named!:imprintedcard:!)
|
||||
auto={2}{T}:activate castcard(copied noevent named!:imprintedcard:!)
|
||||
text=Imprint -- When Isochron Scepter enters the battlefield, you may exile an instant card with mana value 2 or less from your hand. -- {2}, {T}: You may copy the exiled card. If you do, you may cast the copy without paying its mana cost.
|
||||
mana={2}
|
||||
type=Artifact
|
||||
@@ -61944,7 +61944,7 @@ toughness=1
|
||||
name=Kathari Bomber
|
||||
abilities=flying
|
||||
auto=@combatdamaged(player) from(this):_GOBLINTOKEN_*2 && moveTo(ownergraveyard) all(this)
|
||||
autograveyard={3}{B}{R}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery
|
||||
autograveyard={3}{B}{R}:name(Unearth) moveto(mybattlefield) and!( transforms((,haste,newability[unearth],newability[exiledeath])) forever )! asSorcery
|
||||
text=Flying -- When Kathari Bomber deals combat damage to a player, put two 1/1 red Goblin creature tokens onto the battlefield and sacrifice Kathari Bomber. -- Unearth {3}{B}{R} ({3}{B}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
|
||||
mana={1}{B}{R}
|
||||
type=Creature
|
||||
@@ -61967,7 +61967,7 @@ toughness=1
|
||||
[card]
|
||||
name=Kathari Screecher
|
||||
abilities=flying
|
||||
autograveyard={2}{U}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery
|
||||
autograveyard={2}{U}:name(Unearth) moveto(mybattlefield) and!( transforms((,haste,newability[unearth],newability[exiledeath])) forever )! asSorcery
|
||||
text=Flying -- Unearth {2}{U} ({2}{U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
|
||||
mana={2}{U}
|
||||
type=Creature
|
||||
@@ -62201,7 +62201,7 @@ toughness=3
|
||||
[card]
|
||||
name=Kederekt Leviathan
|
||||
auto=moveTo(ownerhand) all(other *[-land])
|
||||
autograveyard={6}{U}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery
|
||||
autograveyard={6}{U}:name(Unearth) moveto(mybattlefield) and!( transforms((,haste,newability[unearth],newability[exiledeath])) forever )! asSorcery
|
||||
text=When Kederekt Leviathan enters the battlefield, return all other nonland permanents to their owners' hands. -- Unearth {6}{U} ({6}{U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
|
||||
mana={6}{U}{U}
|
||||
type=Creature
|
||||
@@ -63127,7 +63127,7 @@ toughness=1
|
||||
[card]
|
||||
name=Kird Chieftain
|
||||
auto=aslongas(forest|myBattlefield) 1/1
|
||||
auto={4}{G}:name(2/2 and Trample) target(creature) transforms((,newability[2/2],newability[trample])) ueot
|
||||
auto={4}{G}:name(2/2 and Trample) target(creature) transforms((,newability[2/2],trample)) ueot
|
||||
text=Kird Chieftain gets +1/+1 as long as you control a Forest. -- {4}{G}: Target creature gets +2/+2 and gains trample until end of turn. (If it would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)
|
||||
mana={3}{R}
|
||||
type=Creature
|
||||
@@ -63337,7 +63337,7 @@ toughness=3
|
||||
[/card]
|
||||
[card]
|
||||
name=Kithkin Zephyrnaut
|
||||
auto=@each my upkeep:name(Kinship) reveal:1 optionone if type(*[creature;share!types!]|reveal)~morethan~0 then transforms((,newability[2/2],newability[flying],newability[vigilance])) ueot optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend
|
||||
auto=@each my upkeep:name(Kinship) reveal:1 optionone if type(*[creature;share!types!]|reveal)~morethan~0 then transforms((,newability[2/2],flying,vigilance)) ueot optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend
|
||||
text=Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Kithkin Zephyrnaut, you may reveal it. If you do, Kithkin Zephyrnaut gets +2/+2 and gains flying and vigilance until end of turn.
|
||||
mana={2}{W}
|
||||
type=Creature
|
||||
@@ -63921,7 +63921,7 @@ name=Kolaghan Forerunners
|
||||
abilities=trample
|
||||
anyzone=type:creature:mybattlefield/3 cdaactive
|
||||
other={R}{2} name(Dash)
|
||||
auto=if paid(alternative) then transforms((,newability[haste],newability[phaseaction[endofturn sourceinplay] moveto(ownerhand) all(this)])) forever
|
||||
auto=if paid(alternative) then transforms((,haste,newability[phaseaction[endofturn sourceinplay] moveto(ownerhand) all(this)])) forever
|
||||
text=Trample -- Kolaghan Forerunners's power is equal to the number of creatures you control. -- Dash {2}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
|
||||
mana={2}{R}
|
||||
type=Creature
|
||||
@@ -63941,7 +63941,7 @@ type=Artifact
|
||||
[card]
|
||||
name=Kolaghan Skirmisher
|
||||
other={2}{B} name(Dash)
|
||||
auto=if paid(alternative) then transforms((,newability[haste],newability[phaseaction[endofturn sourceinplay] moveto(ownerhand) all(this)])) forever
|
||||
auto=if paid(alternative) then transforms((,haste,newability[phaseaction[endofturn sourceinplay] moveto(ownerhand) all(this)])) forever
|
||||
text=Dash {2}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
|
||||
mana={1}{B}
|
||||
type=Creature
|
||||
@@ -63968,7 +63968,7 @@ name=Kolaghan, the Storm's Fury
|
||||
abilities=flying
|
||||
auto=@combat(attacking) source(dragon|mybattlefield):all(creature|mybattlefield) 1/0 ueot
|
||||
other={3}{R}{B} name(Dash)
|
||||
auto=if paid(alternative) then transforms((,newability[haste],newability[phaseaction[endofturn sourceinplay] moveto(ownerhand) all(this)])) forever
|
||||
auto=if paid(alternative) then transforms((,haste,newability[phaseaction[endofturn sourceinplay] moveto(ownerhand) all(this)])) forever
|
||||
text=Flying. -- Whenever a Dragon you control attacks, creatures you control get +1/+0 until end of turn. -- Dash {3}{B}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
|
||||
mana={3}{B}{R}
|
||||
type=Legendary Creature
|
||||
@@ -67118,7 +67118,7 @@ type=Instant
|
||||
[card]
|
||||
name=Lightning Berserker
|
||||
other={R} name(Dash)
|
||||
auto=if paid(alternative) then transforms((,newability[haste],newability[phaseaction[endofturn sourceinplay] moveto(ownerhand) all(this)])) forever
|
||||
auto=if paid(alternative) then transforms((,haste,newability[phaseaction[endofturn sourceinplay] moveto(ownerhand) all(this)])) forever
|
||||
auto={R}:1/0 ueot
|
||||
text={R}: Lightning Berserker gets +1/+0 until end of turn. -- Dash {R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
|
||||
mana={R}
|
||||
@@ -70778,7 +70778,7 @@ toughness=2
|
||||
name=Manor Gargoyle
|
||||
abilities=defender
|
||||
auto=while(restriction{hasdefender}) indestructible
|
||||
auto={1}:name(loses defender) transforms((,newability[-defender],newability[flying])) ueot
|
||||
auto={1}:name(loses defender) transforms((,newability[-defender],flying)) ueot
|
||||
text=Defender -- Manor Gargoyle is indestructible as long as it has defender. -- {1}: Until end of turn, Manor Gargoyle loses defender and gains flying.
|
||||
mana={5}
|
||||
type=Artifact Creature
|
||||
@@ -71128,7 +71128,7 @@ subtype=Aura
|
||||
[card]
|
||||
name=Mardu Scout
|
||||
other={1}{R} name(Dash)
|
||||
auto=if paid(alternative) then transforms((,newability[haste],newability[phaseaction[endofturn sourceinplay] moveto(ownerhand) all(this)])) forever
|
||||
auto=if paid(alternative) then transforms((,haste,newability[phaseaction[endofturn sourceinplay] moveto(ownerhand) all(this)])) forever
|
||||
text=Dash {1}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
|
||||
mana={R}{R}
|
||||
type=Creature
|
||||
@@ -71140,7 +71140,7 @@ toughness=1
|
||||
name=Mardu Shadowspear
|
||||
auto=_ATTACKING_life:-1 opponent
|
||||
other={1}{B} name(Dash)
|
||||
auto=if paid(alternative) then transforms((,newability[haste],newability[phaseaction[endofturn sourceinplay] moveto(ownerhand) all(this)])) forever
|
||||
auto=if paid(alternative) then transforms((,haste,newability[phaseaction[endofturn sourceinplay] moveto(ownerhand) all(this)])) forever
|
||||
text=Whenever Mardu Shadowspear attacks, each opponent loses 1 life. -- Dash {1}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
|
||||
mana={B}
|
||||
type=Creature
|
||||
@@ -71163,7 +71163,7 @@ toughness=1
|
||||
name=Mardu Strike Leader
|
||||
auto=_ATTACKING_token(Warrior,Creature Warrior,2/1,black) controller
|
||||
other={3}{B} name(Dash)
|
||||
auto=if paid(alternative) then transforms((,newability[haste],newability[phaseaction[endofturn sourceinplay] moveto(ownerhand) all(this)])) forever
|
||||
auto=if paid(alternative) then transforms((,haste,newability[phaseaction[endofturn sourceinplay] moveto(ownerhand) all(this)])) forever
|
||||
text=Whenever Mardu Strike Leader attacks, put a 2/1 black Warrior creature token onto the battlefield. -- Dash {3}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
|
||||
mana={2}{B}
|
||||
type=Creature
|
||||
@@ -74380,7 +74380,7 @@ toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Miner's Bane
|
||||
auto={2}{R}:name(1/0 and Trample) transforms((,newability[1/0],newability[trample])) ueot
|
||||
auto={2}{R}:name(1/0 and Trample) transforms((,newability[1/0],trample)) ueot
|
||||
text={2}{R}: Miner's Bane gets +1/+0 and gains trample until end of turn. (If it would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)
|
||||
mana={4}{R}{R}
|
||||
type=Creature
|
||||
@@ -74603,7 +74603,7 @@ name=Mire's Malice
|
||||
other={5}{B} name(Awaken)
|
||||
target=opponent
|
||||
auto=ability$!name(discard 2) notatarget(<2>*|myhand) reject!$ targetedplayer
|
||||
auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.3)],newability[haste])) forever
|
||||
auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.3)],haste)) forever
|
||||
text=Target opponent discards two cards. -- Awaken 3-{5}{B} (If you cast this spell for {5}{B}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
|
||||
mana={3}{B}
|
||||
type=Sorcery
|
||||
@@ -75603,7 +75603,7 @@ toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
name=Mogis's Marauder
|
||||
auto=name(intimidate & haste) target(<upto:type:manaB>creature|battlefield) transforms((,newability[intimidate],newability[haste])) ueot
|
||||
auto=name(intimidate & haste) target(<upto:type:manaB>creature|battlefield) transforms((,intimidate,haste)) ueot
|
||||
text=When Mogis's Marauder enters the battlefield, up to X target creatures each gain intimidate and haste until end of turn, where X is your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)
|
||||
mana={2}{B}
|
||||
type=Creature
|
||||
@@ -80956,7 +80956,7 @@ toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Noyan Dar, Roil Shaper
|
||||
auto=@movedto(*[instant;sorcery]|mystack):may target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.3)],newability[haste])) forever
|
||||
auto=@movedto(*[instant;sorcery]|mystack):may target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.3)],haste)) forever
|
||||
text=Whenever you cast an instant or sorcery spell, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land.
|
||||
mana={3}{W}{U}
|
||||
type=Legendary Creature
|
||||
@@ -82270,7 +82270,7 @@ toughness=3
|
||||
name=Ondu Rising
|
||||
auto=emblem transforms((,newability[@combat(attacking) source(creature|mybattlefield):all(trigger[to]) lifelink ueot])) ueot
|
||||
other={4}{W} name(Awaken)
|
||||
auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.4)],newability[haste])) forever
|
||||
auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.4)],haste)) forever
|
||||
text=Whenever a creature attacks this turn, it gains lifelink until end of turn. -- Awaken 4-{4}{W} (If you cast this spell for {4}{W}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
|
||||
mana={1}{W}
|
||||
type=Sorcery
|
||||
@@ -83629,7 +83629,7 @@ type=Enchantment
|
||||
[/card]
|
||||
[card]
|
||||
name=Overeager Apprentice
|
||||
auto={S}{D(*|myhand)}:Add{B}{B}{B}
|
||||
auto={S}{D(*|myhand)}:Add{B}{B}{B} restriction{type(*|myhand)~morethan~0}
|
||||
text=Discard a card, Sacrifice Overeager Apprentice: Add {B}{B}{B}.
|
||||
mana={2}{B}
|
||||
type=Creature
|
||||
@@ -84637,7 +84637,7 @@ name=Part the Waterveil
|
||||
auto=turns:+1 controller
|
||||
auto=moveTo(exile)
|
||||
other={6}{U}{U}{U} name(Awaken)
|
||||
auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.6)],newability[haste])) forever
|
||||
auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.6)],haste)) forever
|
||||
text=Take an extra turn after this one. Exile Part the Waterveil. -- Awaken 6-{6}{U}{U}{U} (If you cast this spell for {6}{U}{U}{U}, also put six +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
|
||||
mana={4}{U}{U}
|
||||
type=Sorcery
|
||||
@@ -85044,7 +85044,7 @@ toughness=2
|
||||
name=Pearlspear Courier
|
||||
abilities=doesnotuntap
|
||||
auto=@each my untap sourcetap:may untap
|
||||
auto={2}{w}{t}:target(Soldier) grant transforms((,newability[2/2],newability[vigilance])) grantend
|
||||
auto={2}{w}{t}:target(Soldier) grant transforms((,newability[2/2],vigilance)) grantend
|
||||
text=You may choose not to untap Pearlspear Courier during your untap step. -- {2}{W}, {T}: Target Soldier creature gets +2/+2 and has vigilance for as long as Pearlspear Courier remains tapped.
|
||||
mana={2}{W}
|
||||
type=Creature
|
||||
@@ -87095,7 +87095,7 @@ toughness=4
|
||||
name=Pitiless Horde
|
||||
other={2}{B}{B} name(Dash)
|
||||
auto=@each my upkeep:life:-2 controller
|
||||
auto=if paid(alternative) then transforms((,newability[haste],newability[phaseaction[endofturn sourceinplay] moveto(ownerhand) all(this)])) forever
|
||||
auto=if paid(alternative) then transforms((,haste,newability[phaseaction[endofturn sourceinplay] moveto(ownerhand) all(this)])) forever
|
||||
text=At the beginning of your upkeep, you lose 2 life. -- Dash {2}{B}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
|
||||
mana={2}{B}
|
||||
type=Creature
|
||||
@@ -87352,7 +87352,7 @@ toughness=1
|
||||
name=Planar Outburst
|
||||
auto=destroy all(creature[-land]|battlefield)
|
||||
other={5}{W}{W}{W} name(Awaken)
|
||||
auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.4)],newability[haste])) forever
|
||||
auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.4)],haste)) forever
|
||||
text=Destroy all nonland creatures. -- Awaken 4-{5}{W}{W}{W} (If you cast this spell for {5}{W}{W}{W}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
|
||||
mana={3}{W}{W}
|
||||
type=Sorcery
|
||||
@@ -88521,7 +88521,7 @@ type=Instant
|
||||
[card]
|
||||
name=Primal Clay
|
||||
auto=choice name(enter as 3/3) transforms((,setpower=3,settoughness=3)) forever
|
||||
auto=choice name(enter as 2/2 fly) transforms((,newability[flying],setpower=2,settoughness=2)) forever
|
||||
auto=choice name(enter as 2/2 fly) transforms((,flying,setpower=2,settoughness=2)) forever
|
||||
auto=choice name(enter as a wall) transforms((Wall,newability[defender],setpower=1,settoughness=6)) forever
|
||||
text=As Primal Clay enters the battlefield, it becomes your choice of a 3/3 artifact creature, a 2/2 artifact creature with flying, or a 1/6 Shapeshifter Wall artifact creature with defender.
|
||||
mana={4}
|
||||
@@ -90669,7 +90669,7 @@ name=Quietus Spike
|
||||
text=Equipped creature has deathtouch. -- Whenever equipped creature deals combat damage to a player, that player loses half their life, rounded up. -- Equip {3}
|
||||
mana={3}
|
||||
auto={3}:equip
|
||||
auto=teach(creature) transforms((,newability[deathtouch],newability[@combatdamagefoeof(player) from(this):life:-halfdownopponentlifetotal opponent],newability[@combatdamageof(player) from(this):life:-halfdownlifetotal controller]))
|
||||
auto=teach(creature) transforms((,deathtouch,newability[@combatdamagefoeof(player) from(this):life:-halfdownopponentlifetotal opponent],newability[@combatdamageof(player) from(this):life:-halfdownlifetotal controller]))
|
||||
type=Artifact
|
||||
subtype=Equipment
|
||||
[/card]
|
||||
@@ -92459,7 +92459,7 @@ toughness=3
|
||||
[card]
|
||||
name=Ray of Command
|
||||
target=creature|opponentBattlefield
|
||||
auto=moveto(mybattlefield) and!( transforms((,newability[phaseactionmulti[endofturn once sourceinplay] moveTo(previousbattlefield) && tap],newability[untap],newability[haste])) ueot )!
|
||||
auto=moveto(mybattlefield) and!( transforms((,newability[phaseactionmulti[endofturn once sourceinplay] moveTo(previousbattlefield) && tap],newability[untap],haste)) ueot )!
|
||||
text=Untap target creature an opponent controls and gain control of it until end of turn. That creature gains haste until end of turn. When you lose control of the creature, tap it.
|
||||
mana={3}{U}
|
||||
type=Instant
|
||||
@@ -93084,7 +93084,7 @@ toughness=3
|
||||
name=Reckless Imp
|
||||
abilities=flying,cantblock
|
||||
other={1}{B} name(Dash)
|
||||
auto=if paid(alternative) then transforms((,newability[haste],newability[phaseaction[endofturn sourceinplay] moveto(ownerhand) all(this)])) forever
|
||||
auto=if paid(alternative) then transforms((,haste,newability[phaseaction[endofturn sourceinplay] moveto(ownerhand) all(this)])) forever
|
||||
text=Flying -- Reckless Imp can't block. -- Dash {1}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
|
||||
mana={2}{B}
|
||||
type=Creature
|
||||
@@ -94647,7 +94647,7 @@ type=Enchantment
|
||||
[/card]
|
||||
[card]
|
||||
name=Retreat to Hagra
|
||||
auto=_LANDFALL_name(Choose one) transforms((,newability[choice name(Creature gains 1/0 and deachtouch) target(creature) transforms((,newability[1/0],newability[deathtouch])) ueot],newability[choice life:-1 opponent && life:1 controller])) oneshot
|
||||
auto=_LANDFALL_name(Choose one) transforms((,newability[choice name(Creature gains 1/0 and deachtouch) target(creature) transforms((,newability[1/0],deathtouch)) ueot],newability[choice life:-1 opponent && life:1 controller])) oneshot
|
||||
text=Landfall -- Whenever a land enters the battlefield under your control, choose one -- -- Target creature gets +1/+0 and gains deathtouch until end of turn. -- Each opponent loses 1 life and you gain 1 life.
|
||||
mana={2}{B}
|
||||
type=Enchantment
|
||||
@@ -95896,7 +95896,7 @@ type=Sorcery
|
||||
name=Rising Miasma
|
||||
auto=all(creature|battlefield) -2/-2 ueot
|
||||
other={5}{B}{B} name(Awaken)
|
||||
auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.3)],newability[haste])) forever
|
||||
auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.3)],haste)) forever
|
||||
text=All creatures get -2/-2 until end of turn. -- Awaken 3-{5}{B}{B} (If you cast this spell for {5}{B}{B}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
|
||||
mana={3}{B}
|
||||
type=Sorcery
|
||||
@@ -96469,7 +96469,7 @@ name=Roil Spout
|
||||
target=creature|battlefield
|
||||
auto=moveto(ownerlibrary)
|
||||
other={4}{W}{U} name(Awaken)
|
||||
auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.4)],newability[haste])) forever
|
||||
auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.4)],haste)) forever
|
||||
text=Put target creature on top of its owner's library. -- Awaken 4-{4}{W}{U} (If you cast this spell for {4}{W}{U}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
|
||||
mana={1}{W}{U}
|
||||
type=Sorcery
|
||||
@@ -97030,7 +97030,7 @@ toughness=8
|
||||
[card]
|
||||
name=Rotting Rats
|
||||
auto=transforms((,newability[ability$!name(discard) notatarget(*|myhand) reject!$ controller],newability[ability$!name(discard) notatarget(*|myhand) reject!$ opponent])) ueot
|
||||
autograveyard={1}{B}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery
|
||||
autograveyard={1}{B}:name(Unearth) moveto(mybattlefield) and!( transforms((,haste,newability[unearth],newability[exiledeath])) forever )! asSorcery
|
||||
text=When Rotting Rats enters the battlefield, each player discards a card. -- Unearth {1}{B} ({1}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
|
||||
mana={1}{B}
|
||||
type=Creature
|
||||
@@ -97318,7 +97318,7 @@ name=Ruinous Path
|
||||
target=creature,planeswalker
|
||||
auto=destroy
|
||||
other={5}{B}{B} name(Awaken)
|
||||
auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.4)],newability[haste])) forever
|
||||
auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.4)],haste)) forever
|
||||
text=Destroy target creature or planeswalker. -- Awaken 4-{5}{B}{B} (If you cast this spell for {5}{B}{B}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
|
||||
mana={1}{B}{B}
|
||||
type=Sorcery
|
||||
@@ -97659,7 +97659,7 @@ target=creature|battlefield
|
||||
auto=tap
|
||||
auto=frozen
|
||||
other={4}{U} name(Awaken)
|
||||
auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.3)],newability[haste])) forever
|
||||
auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.3)],haste)) forever
|
||||
text=Tap target creature. It doesn't untap during its controller's next untap step. -- Awaken 3-{4}{U} (If you cast this spell for {4}{U}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
|
||||
mana={U}
|
||||
type=Sorcery
|
||||
@@ -99936,7 +99936,7 @@ name=Scatter to the Winds
|
||||
target=*|stack
|
||||
auto=fizzle
|
||||
other={4}{U}{U} name(Awaken)
|
||||
auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.3)],newability[haste])) forever
|
||||
auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.3)],haste)) forever
|
||||
text=Counter target spell. -- Awaken 3-{4}{U}{U} (If you cast this spell for {4}{U}{U}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
|
||||
mana={1}{U}{U}
|
||||
type=Instant
|
||||
@@ -100332,7 +100332,7 @@ type=Instant
|
||||
[card]
|
||||
name=Scourge Devil
|
||||
auto=1/0 all(creature|myBattlefield)
|
||||
autograveyard={2}{R}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery
|
||||
autograveyard={2}{R}:name(Unearth) moveto(mybattlefield) and!( transforms((,haste,newability[unearth],newability[exiledeath])) forever )! asSorcery
|
||||
text=When Scourge Devil enters the battlefield, creatures you control get +1/+0 until end of turn. -- Unearth {2}{R} ({2}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
|
||||
mana={4}{R}
|
||||
type=Creature
|
||||
@@ -100665,7 +100665,7 @@ toughness=2
|
||||
[card]
|
||||
name=Screamreach Brawler
|
||||
other={1}{R} name(Dash)
|
||||
auto=if paid(alternative) then transforms((,newability[haste],newability[phaseaction[endofturn sourceinplay] moveto(ownerhand) all(this)])) forever
|
||||
auto=if paid(alternative) then transforms((,haste,newability[phaseaction[endofturn sourceinplay] moveto(ownerhand) all(this)])) forever
|
||||
text=Dash {1}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
|
||||
mana={2}{R}
|
||||
type=Creature
|
||||
@@ -101651,7 +101651,7 @@ name=Sedraxis Specter
|
||||
abilities=flying
|
||||
auto=@combatdamagefoeof(player) from(this):ability$!name(discard) target(*|myhand) reject!$ opponent
|
||||
auto=@combatdamageof(player) from(this):ability$!name(discard) target(*|myhand) reject!$ controller
|
||||
autograveyard={1}{B}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery
|
||||
autograveyard={1}{B}:name(Unearth) moveto(mybattlefield) and!( transforms((,haste,newability[unearth],newability[exiledeath])) forever )! asSorcery
|
||||
text=Flying -- Whenever Sedraxis Specter deals combat damage to a player, that player discards a card. -- Unearth {1}{B} ({1}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
|
||||
mana={U}{B}{R}
|
||||
type=Creature
|
||||
@@ -101661,7 +101661,7 @@ toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
name=Sedris, the Traitor King
|
||||
auto=lord(creature|mygraveyard) {2}{B}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery
|
||||
auto=lord(creature|mygraveyard) {2}{B}:name(Unearth) moveto(mybattlefield) and!( transforms((,haste,newability[unearth],newability[exiledeath])) forever )! asSorcery
|
||||
text=Each creature card in your graveyard has unearth {2}{B}. ({2}{B}: Return the card to the battlefield. The creature gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
|
||||
mana={3}{U}{B}{R}
|
||||
type=Legendary Creature
|
||||
@@ -102066,7 +102066,7 @@ toughness=3
|
||||
[/card]
|
||||
[card]
|
||||
name=Selesnya Charm
|
||||
auto=choice name(2/2 & trample) target(creature) transforms((,newability[2/2],newability[trample])) ueot
|
||||
auto=choice name(2/2 & trample) target(creature) transforms((,newability[2/2],trample)) ueot
|
||||
auto=choice moveTo(exile) target(creature[power>=5])
|
||||
auto=choice _KNIGHTTOKEN_
|
||||
text=Choose one -- Target creature gets +2/+2 and gains trample until end of turn; or exile target creature with power 5 or greater; or put a 2/2 white Knight creature token with vigilance onto the battlefield.
|
||||
@@ -103445,7 +103445,7 @@ toughness=1
|
||||
[card]
|
||||
name=Shambling Remains
|
||||
abilities=cantblock
|
||||
autograveyard={B}{R}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery
|
||||
autograveyard={B}{R}:name(Unearth) moveto(mybattlefield) and!( transforms((,haste,newability[unearth],newability[exiledeath])) forever )! asSorcery
|
||||
text=Shambling Remains can't block. -- Unearth {B}{R} ({B}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
|
||||
mana={1}{B}{R}
|
||||
type=Creature
|
||||
@@ -103747,7 +103747,7 @@ name=Sheer Drop
|
||||
target=creature[tapped]|battlefield
|
||||
auto=destroy
|
||||
other={5}{W} name(Awaken)
|
||||
auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.3)],newability[haste])) forever
|
||||
auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.3)],haste)) forever
|
||||
text=Destroy target tapped creature. -- Awaken 3-{5}{W} (If you cast this spell for {5}{W}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
|
||||
mana={2}{W}
|
||||
type=Sorcery
|
||||
@@ -109739,8 +109739,8 @@ toughness=6
|
||||
[card]
|
||||
name=Soul of Theros
|
||||
abilities=vigilance
|
||||
auto={4}{W}{W}:all(creature|myBattlefield) transforms((,newability[2/2],newability[first strike],newability[lifelink])) ueot
|
||||
autograveyard={4}{W}{W}{E}:all(creature|myBattlefield) transforms((,newability[2/2],newability[first strike],newability[lifelink])) ueot
|
||||
auto={4}{W}{W}:all(creature|myBattlefield) transforms((,newability[2/2],first strike,newability[lifelink])) ueot
|
||||
autograveyard={4}{W}{W}{E}:all(creature|myBattlefield) transforms((,newability[2/2],first strike,newability[lifelink])) ueot
|
||||
text=Vigilance. -- {4}{W}{W}: Creatures you control get +2/+2 and gain first strike and lifelink until end of turn. -- {4}{W}{W}: Exile Soul of Theros from your graveyard: Creatures you control get +2/+2 and gain first strike and lifelink until end of turn.
|
||||
mana={4}{W}{W}
|
||||
type=Creature
|
||||
@@ -110409,7 +110409,7 @@ abilities=first strike
|
||||
auto=bestow bstw
|
||||
auto=bestow teach(creature) +2/+2
|
||||
auto=bestow teach(creature) first strike
|
||||
bestow={6}{r}
|
||||
bestow={5}{R}
|
||||
text=Bestow {5}{R} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- First strike -- Enchanted creature gets +2/+2 and has first strike.
|
||||
mana={2}{R}
|
||||
type=Enchantment Creature
|
||||
@@ -111487,7 +111487,7 @@ subtype=Aura
|
||||
[card]
|
||||
name=Spirit Bonds
|
||||
auto=@movedto(creature[-token]|mybattlefield):pay({W}) _SPIRITTOKEN_
|
||||
auto={1}{S(creature[spirit]|mybattlefield)}:name(indestructible) target(creature[-Spirit]) transforms((,newability[indestructible])) ueot
|
||||
auto={1}{S(creature[spirit]|mybattlefield)}:name(indestructible) target(creature[-Spirit]) transforms((,indestructible)) ueot
|
||||
text=Whenever a nontoken creature enters the battlefield under your control, you may pay {W}. If you do, put a 1/1 white Spirit creature token with flying onto the battlefield. -- {1}{W}, sacrifice a Spirit: Target non-Spirit creature gains indestructible until end of turn. (Effects that say "destroy" don't destroy it. A creature with indestructible can't be destroyed by damage.)
|
||||
mana={1}{W}
|
||||
type=Enchantment
|
||||
@@ -112191,7 +112191,7 @@ type=Instant
|
||||
name=Sprinting Warbrute
|
||||
abilities=mustattack
|
||||
other={3}{R} name(Dash)
|
||||
auto=if paid(alternative) then transforms((,newability[haste],newability[phaseaction[endofturn sourceinplay] moveto(ownerhand) all(this)])) forever
|
||||
auto=if paid(alternative) then transforms((,haste,newability[phaseaction[endofturn sourceinplay] moveto(ownerhand) all(this)])) forever
|
||||
text=Sprinting Warbrute attacks each combat if able. -- Dash {3}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
|
||||
mana={4}{R}
|
||||
type=Creature
|
||||
@@ -113344,7 +113344,7 @@ type=Enchantment
|
||||
[card]
|
||||
name=Steppe Glider
|
||||
abilities=flying,vigilance
|
||||
auto={w}{1}:target(creature[counter{1/1.1}]) transforms((,newability[flying],newability[vigilance])) ueot
|
||||
auto={w}{1}:target(creature[counter{1/1.1}]) transforms((,flying,vigilance)) ueot
|
||||
text=Flying, vigilance -- {1}{W}: Target creature with a +1/+1 counter on it gains flying and vigilance until end of turn.
|
||||
mana={4}{W}
|
||||
type=Creature
|
||||
@@ -116591,7 +116591,7 @@ toughness=3
|
||||
[card]
|
||||
name=Swift Warkite
|
||||
abilities=flying
|
||||
auto=moveTo(myBattlefield) target(creature[manacost<=3]|myhand,mygraveyard) and!( transforms((,newability[haste],newability[phaseaction[endofturn sourceinplay] moveto(ownerhand) all(this)])) forever)!
|
||||
auto=moveTo(myBattlefield) target(creature[manacost<=3]|myhand,mygraveyard) and!( transforms((,haste,newability[phaseaction[endofturn sourceinplay] moveto(ownerhand) all(this)])) forever)!
|
||||
text=Flying -- When Swift Warkite enters the battlefield, you may put a creature card with mana value 3 or less from your hand or graveyard onto the battlefield. That creature gains haste. Return it to your hand at the beginning of the next end step.
|
||||
mana={4}{B}{R}
|
||||
type=Creature
|
||||
@@ -116833,7 +116833,7 @@ toughness=2
|
||||
[card]
|
||||
name=Sydri, Galvanic Genius
|
||||
auto={U}:name(animate noncreature artifact) target(artifact[-creature]) dynamicability<!mytgt manacostpumpboth!> transforms((creature,setpower=0,settoughness=0)) ueot
|
||||
auto={W}{B}:name(deathtouch & lifelink) target(artifact[creature]) transforms((,newability[deathtouch],newability[lifelink])) ueot
|
||||
auto={W}{B}:name(deathtouch & lifelink) target(artifact[creature]) transforms((,deathtouch,newability[lifelink])) ueot
|
||||
text={U}: Target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value until end of turn. -- {W}{B}: Target artifact creature gains deathtouch and lifelink until end of turn.
|
||||
mana={W}{U}{B}
|
||||
type=Legendary Creature
|
||||
@@ -118156,7 +118156,7 @@ toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Tattermunge Witch
|
||||
auto={R}{G}:name(1/0 & trample) all(creature[blocked]) transforms((,newability[1/0],newability[trample])) ueot
|
||||
auto={R}{G}:name(1/0 & trample) all(creature[blocked]) transforms((,newability[1/0],trample)) ueot
|
||||
text={R}{G}: Each blocked creature gets +1/+0 and gains trample until end of turn.
|
||||
mana={1}{RG}
|
||||
type=Creature
|
||||
@@ -125701,7 +125701,7 @@ toughness=1
|
||||
[card]
|
||||
name=Undead Leotau
|
||||
auto={R}:1/-1
|
||||
autograveyard={2}{B}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery
|
||||
autograveyard={2}{B}:name(Unearth) moveto(mybattlefield) and!( transforms((,haste,newability[unearth],newability[exiledeath])) forever )! asSorcery
|
||||
text={R}: Undead Leotau gets +1/-1 until end of turn. -- Unearth {2}{B} ({2}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
|
||||
mana={5}{B}
|
||||
type=Creature
|
||||
@@ -127091,7 +127091,7 @@ type=Sorcery
|
||||
[card]
|
||||
name=Valorous Stance
|
||||
target=creature
|
||||
auto=choice name(indestructible) transforms((,newability[indestructible])) ueot
|
||||
auto=choice name(indestructible) transforms((,indestructible)) ueot
|
||||
auto=if cantargetcard(creature[toughness>=4]|battlefield) then choice name(Destroy) destroy
|
||||
text=Choose one -- Target creature gains indestructible until end of turn. - Destroy target creature with toughness 4 or greater.
|
||||
mana={1}{W}
|
||||
@@ -127551,7 +127551,7 @@ type=Instant
|
||||
[card]
|
||||
name=Vaultbreaker
|
||||
other={2}{R} name(Dash)
|
||||
auto=if paid(alternative) then transforms((,newability[haste],newability[phaseaction[endofturn sourceinplay] moveto(ownerhand) all(this)])) forever
|
||||
auto=if paid(alternative) then transforms((,haste,newability[phaseaction[endofturn sourceinplay] moveto(ownerhand) all(this)])) forever
|
||||
auto=_ATTACKING_may name(discard and draw) reject notatarget(*|myhand) && transforms((,newability[draw:1 controller])) forever
|
||||
text=Whenever Vaultbreaker attacks, you may discard a card. If you do, draw a card. -- Dash {2}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
|
||||
mana={3}{R}
|
||||
@@ -129500,7 +129500,7 @@ toughness=1
|
||||
[card]
|
||||
name=Virulent Swipe
|
||||
target=creature
|
||||
auto=transforms((,newability[2/0],newability[deathtouch])) ueot
|
||||
auto=transforms((,newability[2/0],deathtouch)) ueot
|
||||
auto=_REBOUND_
|
||||
text=Target creature gets +2/+0 and gains deathtouch until end of turn. -- Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
|
||||
mana={B}
|
||||
@@ -129521,7 +129521,7 @@ toughness=5
|
||||
name=Viscera Dragger
|
||||
abilities=cycling
|
||||
autohand=__CYCLING__({2})
|
||||
autograveyard={1}{B}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery
|
||||
autograveyard={1}{B}:name(Unearth) moveto(mybattlefield) and!( transforms((,haste,newability[unearth],newability[exiledeath])) forever )! asSorcery
|
||||
text=Cycling {2} ({2}, Discard this card: Draw a card.) -- Unearth {1}{B} ({1}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
|
||||
mana={3}{B}
|
||||
type=Creature
|
||||
@@ -129653,7 +129653,7 @@ toughness=1
|
||||
[card]
|
||||
name=Vitality Charm
|
||||
auto=choice _INSECTTOKEN_
|
||||
auto=aslongas(creature|battlefield) choice name(1/1 & trample) target(creature) transforms((,newability[1/1],newability[trample])) ueot
|
||||
auto=aslongas(creature|battlefield) choice name(1/1 & trample) target(creature) transforms((,newability[1/1],trample)) ueot
|
||||
auto=aslongas(beast|battlefield) choice regenerate target(beast)
|
||||
text=Choose one - Put a 1/1 green Insect creature token onto the battlefield; or target creature gets +1/+1 and gains trample until end of turn; or regenerate target Beast.
|
||||
mana={G}
|
||||
@@ -129705,7 +129705,7 @@ toughness=2
|
||||
[card]
|
||||
name=Vithian Stinger
|
||||
auto={T}:damage:1 target(anytarget)
|
||||
autograveyard={1}{R}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery
|
||||
autograveyard={1}{R}:name(Unearth) moveto(mybattlefield) and!( transforms((,haste,newability[unearth],newability[exiledeath])) forever )! asSorcery
|
||||
text={T}: Vithian Stinger deals 1 damage to any target. -- Unearth {1}{R} ({1}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
|
||||
mana={2}{R}
|
||||
type=Creature
|
||||
@@ -130035,21 +130035,6 @@ auto=if compare(pbasiclandtypes)~equalto~2 then ability$!target(<2>*|myhand) rej
|
||||
auto=if compare(pbasiclandtypes)~equalto~3 then ability$!target(<3>*|myhand) reject!$ targetedplayer
|
||||
auto=if compare(pbasiclandtypes)~equalto~4 then ability$!target(<4>*|myhand) reject!$ targetedplayer
|
||||
auto=if compare(pbasiclandtypes)~equalto~5 then ability$!target(<5>*|myhand) reject!$ targetedplayer
|
||||
auto=if compare(pbasiclandtypes)~equalto~6 then ability$!target(<6>*|myhand) reject!$ targetedplayer
|
||||
auto=if compare(pbasiclandtypes)~equalto~7 then ability$!target(<7>*|myhand) reject!$ targetedplayer
|
||||
auto=if compare(pbasiclandtypes)~equalto~8 then ability$!target(<8>*|myhand) reject!$ targetedplayer
|
||||
auto=if compare(pbasiclandtypes)~equalto~9 then ability$!target(<9>*|myhand) reject!$ targetedplayer
|
||||
auto=if compare(pbasiclandtypes)~equalto~10 then ability$!target(<10>*|myhand) reject!$ targetedplayer
|
||||
auto=if compare(pbasiclandtypes)~equalto~11 then ability$!target(<11>*|myhand) reject!$ targetedplayer
|
||||
auto=if compare(pbasiclandtypes)~equalto~12 then ability$!target(<12>*|myhand) reject!$ targetedplayer
|
||||
auto=if compare(pbasiclandtypes)~equalto~13 then ability$!target(<13>*|myhand) reject!$ targetedplayer
|
||||
auto=if compare(pbasiclandtypes)~equalto~14 then ability$!target(<14>*|myhand) reject!$ targetedplayer
|
||||
auto=if compare(pbasiclandtypes)~equalto~15 then ability$!target(<15>*|myhand) reject!$ targetedplayer
|
||||
auto=if compare(pbasiclandtypes)~equalto~16 then ability$!target(<16>*|myhand) reject!$ targetedplayer
|
||||
auto=if compare(pbasiclandtypes)~equalto~17 then ability$!target(<17>*|myhand) reject!$ targetedplayer
|
||||
auto=if compare(pbasiclandtypes)~equalto~18 then ability$!target(<18>*|myhand) reject!$ targetedplayer
|
||||
auto=if compare(pbasiclandtypes)~equalto~19 then ability$!target(<19>*|myhand) reject!$ targetedplayer
|
||||
auto=if compare(pbasiclandtypes)~morethan~19 then ability$!target(<20>*|myhand) reject!$ targetedplayer
|
||||
text=Domain - Target player discards a card for each basic land type among lands you control.
|
||||
mana={4}{B}
|
||||
type=Sorcery
|
||||
@@ -131394,7 +131379,7 @@ toughness=3
|
||||
[card]
|
||||
name=Wall of Resurgence
|
||||
abilities=defender
|
||||
auto=may target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.3)],newability[haste])) forever
|
||||
auto=may target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.3)],haste)) forever
|
||||
text=Defender -- When Wall of Resurgence enters the battlefield, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land.
|
||||
mana={2}{W}
|
||||
type=Creature
|
||||
@@ -133068,7 +133053,7 @@ type=Instant
|
||||
[card]
|
||||
name=Welkin Guide
|
||||
abilities=flying
|
||||
auto=choice target(creature) transforms((,newability[2/2],newability[flying])) ueot
|
||||
auto=choice target(creature) transforms((,newability[2/2],flying)) ueot
|
||||
text=Flying -- When Welkin Guide enters the battlefield, target creature gets +2/+2 and gains flying until end of turn.
|
||||
mana={4}{W}
|
||||
type=Creature
|
||||
@@ -136322,7 +136307,7 @@ toughness=2
|
||||
[card]
|
||||
name=Xathrid Slyblade
|
||||
abilities=opponentshroud
|
||||
auto={3}{B}:name(Lose Hexproof to gain First Strike and Deathtouch) transforms((,newability[-opponentshroud],newability[first strike],newability[deathtouch])) ueot
|
||||
auto={3}{B}:name(Lose Hexproof to gain First Strike and Deathtouch) transforms((,newability[-opponentshroud],first strike,deathtouch)) ueot
|
||||
text=Hexproof. -- {3}{B}: Until end of turn, Xathrid Slyblade loses hexproof and gains first strike and deathtouch.
|
||||
mana={2}{B}
|
||||
type=Creature
|
||||
@@ -136333,7 +136318,7 @@ toughness=1
|
||||
[card]
|
||||
name=Xenagos, God of Revels
|
||||
abilities=indestructible
|
||||
auto=@each my combatbegins:name(haste and +x/+x) target(other creature|mybattlefield) transforms((,newability[haste],newability[power/power])) ueot
|
||||
auto=@each my combatbegins:name(haste and +x/+x) target(other creature|mybattlefield) transforms((,haste,newability[power/power])) ueot
|
||||
auto=this(variable{gruul}<7) transforms((removetypes,newability[becomes(Legendary Enchantment God)]))
|
||||
auto=this(variable{gruul}>6) transforms((Legendary Enchantment Creature))
|
||||
text=Indestructible -- As long as your devotion to red and green is less than seven, Xenagos isn't a creature. -- At the beginning of combat on your turn, another target creature you control gains haste and gets +X/+X until end of turn, where X is that creature's power.
|
||||
@@ -136936,7 +136921,7 @@ toughness=4
|
||||
[card]
|
||||
name=Zealous Conscripts
|
||||
abilities=haste
|
||||
auto=name(gain control) target(*) moveto(mybattlefield) and!(transforms((,newability[untap],newability[haste],newability[phaseaction[endofturn sourceinplay once] moveTo(ownerbattlefield)])) oneshot)!
|
||||
auto=name(gain control) target(*) moveto(mybattlefield) and!(transforms((,newability[untap],haste,newability[phaseaction[endofturn sourceinplay once] moveTo(ownerbattlefield)])) oneshot)!
|
||||
text=Haste -- When Zealous Conscripts enters the battlefield, gain control of target permanent until end of turn. Untap that permanent. It gains haste until end of turn.
|
||||
mana={4}{R}
|
||||
type=Creature
|
||||
@@ -137647,7 +137632,7 @@ toughness=1
|
||||
name=Zurgo Bellstriker
|
||||
auto=cantbeblockerof(creature[power>=2])
|
||||
other={1}{R} name(Dash)
|
||||
auto=if paid(alternative) then transforms((,newability[haste],newability[phaseaction[endofturn sourceinplay] moveto(ownerhand) all(this)])) forever
|
||||
auto=if paid(alternative) then transforms((,haste,newability[phaseaction[endofturn sourceinplay] moveto(ownerhand) all(this)])) forever
|
||||
text=Zurgo Bellstriker can't block creatures with power 2 or greater. -- Dash {1}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
|
||||
mana={R}
|
||||
type=Legendary Creature
|
||||
|
||||
Reference in New Issue
Block a user