Bug fixes and abilities simplification
Phlage, Titan of Fire's Fury Scent of Cinder Radagast The Brown for the AI Flood of Recollection Samwise the Stouthearted Blood Aspirant Anax, Hardened in the Forge Kairi, the Swirling Sky Mind Rake Hungering Hydra Spearpoint Oread Rampaging Geoderm Keeper of the Accord Electropotence Orochi Merge-Keeper
This commit is contained in:
@@ -125,9 +125,6 @@
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# Scavenge
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#AUTO_DEFINE _SCAVENGE_($power) name(scavenge) counter(1/1.$power) target(creature) asSorcery
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# Monstrosity, not implemented
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#AUTO_DEFINE _MONSTROSITY_($cost,$c) name(Monstrosity) this(cantargetcard(*[-monstrous]) {$cost}:becomes(monstrous) forever && counter(1/1.$c)
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# Investigate token, Shadows over Innistrad SOI
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#AUTO_DEFINE _INVESTIGATE_ token(Clue)
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@@ -189,13 +186,17 @@
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#AUTO_DEFINE _LOOT_ draw:1 && transforms((,newability[target(*|myhand) reject])) forever
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# Unearth
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#AUTO_DEFINE _UNEARTH_ name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery
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#AUTO_DEFINE _UNEARTH_ name(Unearth) moveto(mybattlefield) and!( transforms((,haste,newability[unearth],newability[exiledeath])) forever )! asSorcery
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# Exile the top card of your library. you may play it this turn.
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#AUTO_DEFINE __PLAY_TOP_FROM_EXILE__ moveto(exile) and!( transforms((,canplayfromexile)) ueot )! all(*[zpos=1]|mylibrary)
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# Ward
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#AUTO_DEFINE _WARD_($cost) @targeted(this) from(*|opponentzones):choice name(This spell costs $cost more) name(This spell costs $cost more) target(*|opponentzones) transforms((,newability[pay[[{$cost}]] name(pay $cost mana) donothing?fizzle])) oneshot
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#AUTO_DEFINE _WARD1_ @targeted(this) from(*|opponentzones):choice name(This spell costs 1 more) name(This spell costs 1 more) target(*|opponentzones) transforms((,newability[pay[[{1}]] name(pay 1 mana) donothing?fizzle])) oneshot
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#AUTO_DEFINE _WARD2_ @targeted(this) from(*|opponentzones):choice name(This spell costs 2 more) name(This spell costs 2 more) target(*|opponentzones) transforms((,newability[pay[[{2}]] name(pay 2 mana) donothing?fizzle])) oneshot
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#AUTO_DEFINE _WARD3_ @targeted(this) from(*|opponentzones):choice name(This spell costs 3 more) name(This spell costs 3 more) target(*|opponentzones) transforms((,newability[pay[[{3}]] name(pay 3 mana) donothing?fizzle])) oneshot
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#AUTO_DEFINE _WARD4_ @targeted(this) from(*|opponentzones):choice name(This spell costs 4 more) name(This spell costs 4 more) target(*|opponentzones) transforms((,newability[pay[[{4}]] name(pay 4 mana) donothing?fizzle])) oneshot
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#AUTO_DEFINE _WARD8_ @targeted(this) from(*|opponentzones):choice name(This spell costs 8 more) name(This spell costs 8 more) target(*|opponentzones) transforms((,newability[pay[[{8}]] name(pay 8 mana) donothing?fizzle])) oneshot
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# Renown
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#AUTO_DEFINE _RENOWN_($c) this(cantargetcard(*[-renown]) transforms((,newability[@combatdamaged(player) from(this):counter(1/1.$c) && becomes(renown) forever]))
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Load Diff
@@ -2601,7 +2601,7 @@ toughness=2
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[card]
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name=Alesha's Vanguard
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other={2}{B} name(Dash)
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auto=if paid(alternative) then transforms((,newability[haste],newability[phaseaction[endofturn sourceinplay] moveto(ownerhand) all(this)])) forever
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auto=if paid(alternative) then transforms((,haste,newability[phaseaction[endofturn sourceinplay] moveto(ownerhand) all(this)])) forever
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text=Dash {2}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
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mana={3}{B}
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type=Creature
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@@ -3047,7 +3047,7 @@ toughness=3
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[card]
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name=Ambuscade Shaman
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other={3}{B} name(Dash)
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auto=if paid(alternative) then transforms((,newability[haste],newability[phaseaction[endofturn sourceinplay] moveto(ownerhand) all(this)])) forever
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auto=if paid(alternative) then transforms((,haste,newability[phaseaction[endofturn sourceinplay] moveto(ownerhand) all(this)])) forever
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auto=2/2 ueot
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auto=@movedto(other creature|mybattlefield):all(trigger) 2/2 ueot
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text=Whenever Ambuscade Shaman or another creature enters the battlefield under your control, that creature gets +2/+2 until end of turn. -- Dash {3}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
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@@ -3346,7 +3346,7 @@ type=Sorcery
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[card]
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name=Anathemancer
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auto=name(choose target player) target(player) damage:type:land[-basic]:targetedpersonsbattlefield
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autograveyard={5}{B}{R}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery
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autograveyard={5}{B}{R}:name(Unearth) moveto(mybattlefield) and!( transforms((,haste,newability[unearth],newability[exiledeath])) forever )! asSorcery
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text=When Anathemancer enters the battlefield, it deals damage to target player equal to the number of nonbasic lands that player controls. -- Unearth {5}{B}{R} ({5}{B}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
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mana={1}{B}{R}
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type=Creature
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@@ -9777,7 +9777,7 @@ toughness=2
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[/card]
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[card]
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name=Battleflight Eagle
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auto=target(creature|battlefield) transforms((,newability[2/2],newability[flying])) ueot
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auto=target(creature|battlefield) transforms((,newability[2/2],flying)) ueot
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abilities=flying
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text=Flying -- When Battleflight Eagle enters the battlefield, target creature gets +2/+2 and gains flying until end of turn.
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mana={4}{W}
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@@ -13348,7 +13348,7 @@ type=Instant
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name=Boiling Earth
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other={6}{R} name(Awaken)
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auto=damage:1 all(creature|opponentbattlefield)
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auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.4)],newability[haste])) forever
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auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.4)],haste)) forever
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text=Boiling Earth deals 1 damage to each creature your opponents control. -- Awaken 4-{6}{R} (If you cast this spell for {6}{R}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
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mana={1}{R}
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type=Sorcery
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@@ -14234,7 +14234,7 @@ type=Instant
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name=Brackwater Elemental
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auto=_ATTACKING_treason ueot
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auto=@combat(blocking) source(this):treason ueot
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autograveyard={2}{U}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery
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autograveyard={2}{U}:name(Unearth) moveto(mybattlefield) and!( transforms((,haste,newability[unearth],newability[exiledeath])) forever )! asSorcery
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text=When Brackwater Elemental attacks or blocks, sacrifice it at the beginning of the next end step. -- Unearth {2}{U} ({2}{U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
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mana={2}{U}
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type=Creature
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@@ -17670,7 +17670,7 @@ subtype=Aura
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name=Cauldron Dance
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restriction=during battle
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target=creature|mygraveyard
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auto=moveto(mybattlefield) && transforms((,newability[haste],newability[phaseaction[endofturn sourceinplay] moveto(ownerhand) all(this)])) ueot
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auto=moveto(mybattlefield) && transforms((,haste,newability[phaseaction[endofturn sourceinplay] moveto(ownerhand) all(this)])) ueot
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auto=may name(put in play) notatarget(creature|myhand) transforms((,newability[moveto(mybattlefield)],newability[phaseaction[endofturn] sacrifice all(this)],newability[haste all(this)])) ueot
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mana={4}{B}{R}
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type=Instant
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@@ -21017,7 +21017,7 @@ name=Clutch of Currents
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target=creature|battlefield
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auto=moveto(ownerhand)
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other={4}{U} name(Awaken)
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auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.3)],newability[haste])) forever
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auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.3)],haste)) forever
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text=Return target creature to its owner's hand. -- Awaken 3-{4}{U} (If you cast this spell for {4}{U}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
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mana={U}
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type=Sorcery
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@@ -21115,7 +21115,7 @@ type=Sorcery
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name=Coastal Discovery
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auto=draw:2 controller
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other={5}{U} name(Awaken)
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auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.4)],newability[haste])) forever
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auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.4)],haste)) forever
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text=Draw two cards. -- Awaken 4-{5}{U} (If you cast this spell for {5}{U}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
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mana={3}{U}
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type=Sorcery
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@@ -22675,7 +22675,7 @@ type=Instant
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name=Corpse Connoisseur
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aicode=activate target(creature|mylibrary) moveto(mygraveyard)
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auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(creature|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(mygraveyard)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend
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autograveyard={4}{B}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery
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autograveyard={4}{B}:name(Unearth) moveto(mybattlefield) and!( transforms((,haste,newability[unearth],newability[exiledeath])) forever )! asSorcery
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text=When Corpse Connoisseur enters the battlefield, you may search your library for a creature card and put that card into your graveyard. If you do, shuffle your library. -- Unearth {3}{B} ({3}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
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mana={4}{B}
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type=Creature
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@@ -25207,7 +25207,7 @@ type=Instant
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[card]
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name=Cyclone Sire
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abilities=flying,haste
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auto=_DIES_may target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.3)],newability[haste])) forever
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auto=_DIES_may target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.3)],haste)) forever
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text=Flying -- When Cyclone Sire dies, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land.
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mana={4}{U}
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type=Creature
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@@ -25350,7 +25350,7 @@ toughness=0
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[card]
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name=Dack's Duplicate
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auto=transforms((,newability[lord(this) dethrone],newability[lord(this) haste])) forever
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auto=may copy NotATarget(creature)
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auto=may copy notATarget(creature)
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text=You may have Dack's Duplicate enter the battlefield as a copy of any creature on the battlefield except it gains haste and dethrone. (Whenever it attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)
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mana={2}{U}{R}
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type=Creature
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@@ -31551,7 +31551,7 @@ type=Enchantment
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name=Dralnu's Pet
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abilities=hasotherkicker
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other={3}{B}{U}{U}{D(other creature|myhand)} name(Pay Kicker)
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auto=if paid(alternative) then counter(1/1,storedmanacost) && transforms((,newability[flying])) forever
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auto=if paid(alternative) then counter(1/1,storedmanacost) && transforms((,flying)) forever
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text=Kicker - {2}{B}, Discard a creature card. (You may pay {2}{B} and discard a creature card in addition to any other costs as you cast this spell.) -- If Dralnu's Pet was kicked, it enters the battlefield with flying and with X +1/+1 counters on it, where X is the discarded card's mana value.
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mana={1}{U}{U}
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type=Creature
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@@ -31772,8 +31772,8 @@ type=Sorcery
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[/card]
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[card]
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name=Dreadbringer Lampads
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auto=name(intimidate) target(creature) transforms((,newability[intimidate])) ueot
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auto=_CONSTELLATION_name(intimidate) target(creature) transforms((,newability[intimidate])) ueot
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auto=name(intimidate) target(creature) transforms((,intimidate)) ueot
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auto=_CONSTELLATION_name(intimidate) target(creature) transforms((,intimidate)) ueot
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text=Constellation -- Whenever Dreadbringer Lampads or another enchantment enters the battlefield under your control, target creature gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
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mana={4}{B}
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type=Enchantment Creature
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@@ -32034,7 +32034,7 @@ type=Sorcery
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[/card]
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[card]
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name=Dregscape Zombie
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autograveyard={B}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery
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autograveyard={B}:name(Unearth) moveto(mybattlefield) and!( transforms((,haste,newability[unearth],newability[exiledeath])) forever )! asSorcery
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text=Unearth {B} ({B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
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mana={1}{B}
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type=Creature
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@@ -33676,7 +33676,7 @@ name=Earthen Arms
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target=*|battlefield
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auto=counter(1/1,2)
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other={6}{G} name(Awaken)
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auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.4)],newability[haste])) forever
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auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.4)],haste)) forever
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text=Put two +1/+1 counters on target permanent. -- Awaken 4-{6}{G} (If you cast this spell for {6}{G}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
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mana={1}{G}
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type=Sorcery
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@@ -34412,7 +34412,7 @@ type=Artifact
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[card]
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name=Eldrazi Obligator
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abilities=haste
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autostack=if casted(this) then pay({1}{C}) activate target(creature|battlefield) moveto(mybattlefield) and!( transforms((,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[untap],newability[haste])) forever )!
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autostack=if casted(this) then pay({1}{C}) activate target(creature|battlefield) moveto(mybattlefield) and!( transforms((,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[untap],haste)) forever )!
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text=Devoid (This card has no color.) -- When you cast Eldrazi Obligator, you may pay {1}{C}. If you do, gain control of target creature until end of turn, untap that creature, and it gains haste until end of turn. ({C} represents colorless mana.) -- Haste
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mana={2}{R}
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abilities=devoid
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@@ -35426,7 +35426,7 @@ subtype=Aura
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name=Embodiment of Fury
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abilities=trample
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auto=lord(creature[land]|mybattlefield) trample
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auto=_LANDFALL_target(land|mybattlefield) transforms((Elemental Creature,setpower=3,settoughness=3,newability[haste])) ueot
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auto=_LANDFALL_target(land|mybattlefield) transforms((Elemental Creature,setpower=3,settoughness=3,haste)) ueot
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text=Trample -- Land creatures you control have trample. -- Landfall -- Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.
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mana={3}{R}
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type=Creature
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@@ -35438,7 +35438,7 @@ toughness=3
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name=Embodiment of Insight
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abilities=vigilance
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auto=lord(creature[land]|mybattlefield) vigilance
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auto=_LANDFALL_target(land|mybattlefield) transforms((Elemental Creature,setpower=3,settoughness=3,newability[haste])) ueot
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auto=_LANDFALL_target(land|mybattlefield) transforms((Elemental Creature,setpower=3,settoughness=3,haste)) ueot
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text=Vigilance -- Land creatures you control have vigilance. -- Landfall -- Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.
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mana={4}{G}
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type=Creature
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@@ -35801,7 +35801,7 @@ name=Encircling Fissure
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target=opponent
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auto=preventallcombatdamage from(creature|targetedpersonsbattlefield)
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other={4}{W} name(Awaken)
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auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.2)],newability[haste])) forever
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auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.2)],haste)) forever
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text=Prevent all combat damage that would be dealt this turn by creatures target opponent controls. -- Awaken 2-{4}{W} (If you cast this spell for {4}{W}, also put two +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
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mana={2}{W}
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type=Instant
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@@ -36150,8 +36150,8 @@ type=Artifact
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[/card]
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[card]
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name=Engineered Might
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auto=aslongas(creature|battlefield) choice name(5/5 & trample) target(creature) transforms((,newability[5/5],newability[trample])) ueot
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auto=choice name(2/2 & vigilance) all(creature|mybattlefield) transforms((,newability[2/2],newability[vigilance])) ueot
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auto=aslongas(creature|battlefield) choice name(5/5 & trample) target(creature) transforms((,newability[5/5],trample)) ueot
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auto=choice name(2/2 & vigilance) all(creature|mybattlefield) transforms((,newability[2/2],vigilance)) ueot
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text=Choose one -- --Target creature gets +5/+5 and gains trample until end of turn. --Creatures you control get +2/+2 and gain vigilance until end of turn.
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mana={3}{G}{W}
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type=Sorcery
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@@ -37326,7 +37326,7 @@ toughness=3
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[/card]
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[card]
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name=Etherium Abomination
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autograveyard={1}{U}{B}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery
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autograveyard={1}{U}{B}:name(Unearth) moveto(mybattlefield) and!( transforms((,haste,newability[unearth],newability[exiledeath])) forever )! asSorcery
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text=Unearth {1}{U}{B} ({1}{U}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
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mana={3}{U}{B}
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type=Artifact Creature
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@@ -37519,7 +37519,7 @@ type=Land
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name=Everglove Courier
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abilities=doesnotuntap
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auto=@each my untap sourcetap:may untap
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auto={2}{g}{t}:target(elf) grant transforms((,newability[2/2],newability[trample])) grantend
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auto={2}{g}{t}:target(elf) grant transforms((,newability[2/2],trample)) grantend
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text=You may choose not to untap Everglove Courier during your untap step. -- {2}{G}, {T}: Target Elf creature gets +2/+2 and has trample for as long as Everglove Courier remains tapped.
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mana={2}{G}
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type=Creature
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@@ -38058,7 +38058,7 @@ type=Sorcery
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[card]
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name=Extractor Demon
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abilities=flying
|
||||
autograveyard={2}{B}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery
|
||||
autograveyard={2}{B}:name(Unearth) moveto(mybattlefield) and!( transforms((,haste,newability[unearth],newability[exiledeath])) forever )! asSorcery
|
||||
auto=@movedTo(other creature|nonbattlezone) from(battlefield):may deplete:2 target(player)
|
||||
text=Flying -- Whenever another creature leaves the battlefield, you may have target player put the top two cards of their library into their graveyard. -- Unearth {2}{B} ({2}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
|
||||
mana={4}{B}{B}
|
||||
@@ -39262,7 +39262,7 @@ type=Instant
|
||||
name=Fatestitcher
|
||||
auto={T}:Tap target(other *)
|
||||
auto={T}:Untap target(other *)
|
||||
autograveyard={U}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery
|
||||
autograveyard={U}:name(Unearth) moveto(mybattlefield) and!( transforms((,haste,newability[unearth],newability[exiledeath])) forever )! asSorcery
|
||||
text={T}: You may tap or untap another target permanent. -- Unearth {U} ({U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
|
||||
mana={3}{U}
|
||||
type=Creature
|
||||
@@ -39621,7 +39621,7 @@ toughness=3
|
||||
[/card]
|
||||
[card]
|
||||
name=Felhide Spiritbinder
|
||||
auto=@untapped(this) restriction{type(creature)~morethan~1}:pay({1}{R}) target(other creature) clone and!( transforms((Enchantment,newability[haste],newability[@each my endofturn:moveto(exile)])) oneshot )!
|
||||
auto=@untapped(this) restriction{type(creature)~morethan~1}:pay({1}{R}) target(other creature) clone and!( transforms((Enchantment,haste,newability[@each my endofturn:moveto(exile)])) oneshot )!
|
||||
text=Inspired -- Whenever Felhide Spiritbinder becomes untapped, you may pay {1}{R}. If you do, create a token that's a copy of another target creature except it's an enchantment in addition to its other types. It gains haste. Exile it at the beginning of the next end step.
|
||||
mana={3}{R}
|
||||
type=Creature
|
||||
@@ -40776,7 +40776,7 @@ toughness=1
|
||||
[card]
|
||||
name=Fire-Field Ogre
|
||||
abilities=first strike
|
||||
autograveyard={U}{B}{R}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery
|
||||
autograveyard={U}{B}{R}:name(Unearth) moveto(mybattlefield) and!( transforms((,haste,newability[unearth],newability[exiledeath])) forever )! asSorcery
|
||||
text=First strike -- Unearth {U}{B}{R} ({U}{B}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
|
||||
mana={1}{U}{B}{R}
|
||||
type=Creature
|
||||
@@ -40836,7 +40836,7 @@ toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Firehoof Calvary
|
||||
auto={3}{R}:transforms((,newability[2/0],newability[trample])) ueot
|
||||
auto={3}{R}:transforms((,newability[2/0],trample)) ueot
|
||||
text={3}{R}: Firehoof Cavalry gets +2/+0 and gains trample until end of turn.
|
||||
mana={W}
|
||||
type=Creature
|
||||
@@ -41373,7 +41373,7 @@ subtype=Aura
|
||||
name=Flamestick Courier
|
||||
abilities=doesnotuntap
|
||||
auto=@each my untap sourcetap:may untap
|
||||
auto={2}{r}{t}:target(goblin) grant transforms((,newability[2/2],newability[haste])) grantend
|
||||
auto={2}{r}{t}:target(goblin) grant transforms((,newability[2/2],haste)) grantend
|
||||
text=You may choose not to untap Flamestick Courier during your untap step. -- {2}{R}, {T}: Target Goblin creature gets +2/+2 and has haste for as long as Flamestick Courier remains tapped.
|
||||
mana={2}{R}
|
||||
type=Creature
|
||||
@@ -43483,8 +43483,8 @@ toughness=2
|
||||
[card]
|
||||
name=Frenzied Fugue
|
||||
target=*[artifact;battle;creature;enchantment;land;planeswalker]
|
||||
auto=transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield) oneshot],newability[untap],newability[haste])) ueot
|
||||
auto=@each my upkeep:transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],newability[haste])) ueot
|
||||
auto=transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield) oneshot],newability[untap],haste)) ueot
|
||||
auto=@each my upkeep:transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],haste)) ueot
|
||||
text=Enchant permanent -- When Frenzied Fugue enters the battlefield or at the beginning of your upkeep, gain control of enchanted permanent until end of turn. Untap that permanent. It gains haste until end of turn.
|
||||
mana={3}{R}
|
||||
type=Enchantment
|
||||
@@ -44175,7 +44175,7 @@ toughness=1
|
||||
[card]
|
||||
name=Fury Charm
|
||||
auto=may destroy target(artifact)
|
||||
auto=may name(1/1 & trample) target(creature) transforms((,newability[1/1],newability[trample])) ueot
|
||||
auto=may name(1/1 & trample) target(creature) transforms((,newability[1/1],trample)) ueot
|
||||
auto=may counter(0/0,-2,Time) target(*)
|
||||
text=Choose one - Destroy target artifact; or target creature gets +1/+1 and gains trample until end of turn; or remove two time counters from target permanent or suspended card.
|
||||
mana={1}{R}
|
||||
@@ -47895,7 +47895,7 @@ toughness=2
|
||||
name=Goblin Heelcutter
|
||||
auto=_ATTACKING_cantblock target(creature) ueot
|
||||
other={2}{R} name(Dash)
|
||||
auto=if paid(alternative) then transforms((,newability[haste],newability[phaseaction[endofturn sourceinplay] moveto(ownerhand) all(this)])) forever
|
||||
auto=if paid(alternative) then transforms((,haste,newability[phaseaction[endofturn sourceinplay] moveto(ownerhand) all(this)])) forever
|
||||
text=Dash {2}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) -- Whenever Goblin Heelcutter attacks, target creature can't block this turn.
|
||||
mana={3}{R}
|
||||
type=Creature
|
||||
@@ -50716,7 +50716,7 @@ type=Land
|
||||
[card]
|
||||
name=Grixis Slavedriver
|
||||
auto=@movedTo(this|nonbattlezone) from(battlefield):_ZOMBIETOKEN_
|
||||
autograveyard={3}{B}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery
|
||||
autograveyard={3}{B}:name(Unearth) moveto(mybattlefield) and!( transforms((,haste,newability[unearth],newability[exiledeath])) forever )! asSorcery
|
||||
text=When Grixis Slavedriver leaves the battlefield, put a 2/2 black Zombie creature token onto the battlefield. -- Unearth {3}{B} ({3}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
|
||||
mana={5}{B}
|
||||
type=Creature
|
||||
@@ -51285,7 +51285,7 @@ toughness=5
|
||||
[card]
|
||||
name=Guardian of the Ages
|
||||
abilities=defender
|
||||
auto=@combat(attacking) source(creature|opponentbattlefield):transforms((,newability[-defender],newability[trample])) forever dontremove
|
||||
auto=@combat(attacking) source(creature|opponentbattlefield):transforms((,newability[-defender],trample)) forever dontremove
|
||||
text=Defender. -- Whenever a creature attacks you or a planeswalker you control, if Guardian of the Ages has defender, it loses defender and gains trample.
|
||||
mana={7}
|
||||
type=Artifact Creature
|
||||
@@ -51564,7 +51564,7 @@ toughness=1
|
||||
[card]
|
||||
name=Gustcloak Savior
|
||||
abilities=flying
|
||||
auto=@combat(blocked,turnlimited) source(creature|myBattlefield):may name(untap it and remove it from combat) all(trigger[to]) untap && all(trigger[to]) removefromcombat
|
||||
auto=@combat(blocked) source(creature|myBattlefield):may name(untap it and remove it from combat) all(trigger[to]) untap && all(trigger[to]) removefromcombat
|
||||
text=Flying -- Whenever a creature you control becomes blocked, you may untap that creature and remove it from combat.
|
||||
mana={4}{W}
|
||||
type=Creature
|
||||
@@ -53841,7 +53841,7 @@ toughness=5
|
||||
[/card]
|
||||
[card]
|
||||
name=Hellkite Hatchling
|
||||
auto=may notATarget(<anyamount>other creature|mybattlefield) sacrifice && counter(1/1) all(this) && all(this) transforms((,newability[flying],newability[trample])) forever
|
||||
auto=may notATarget(<anyamount>other creature|mybattlefield) sacrifice && counter(1/1) all(this) && all(this) transforms((,flying,trample)) forever
|
||||
text=Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.) -- Hellkite Hatchling has flying and trample if it devoured a creature.
|
||||
mana={2}{R}{G}
|
||||
type=Creature
|
||||
@@ -53919,7 +53919,7 @@ toughness=1
|
||||
[card]
|
||||
name=Hell's Thunder
|
||||
abilities=flying,haste,treason
|
||||
autograveyard={4}{R}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery
|
||||
autograveyard={4}{R}:name(Unearth) moveto(mybattlefield) and!( transforms((,haste,newability[unearth],newability[exiledeath])) forever )! asSorcery
|
||||
text=Flying, haste -- At the beginning of the end step, sacrifice Hell's Thunder. -- Unearth {4}{R} ({4}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
|
||||
mana={1}{R}{R}
|
||||
type=Creature
|
||||
@@ -53930,7 +53930,7 @@ toughness=4
|
||||
[card]
|
||||
name=Hellspark Elemental
|
||||
abilities=trample,haste,treason
|
||||
autograveyard={1}{R}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery
|
||||
autograveyard={1}{R}:name(Unearth) moveto(mybattlefield) and!( transforms((,haste,newability[unearth],newability[exiledeath])) forever )! asSorcery
|
||||
text=Trample, haste -- At the beginning of the end step, sacrifice Hellspark Elemental. -- Unearth {1}{R} ({1}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
|
||||
mana={1}{R}
|
||||
type=Creature
|
||||
@@ -55321,7 +55321,7 @@ toughness=1
|
||||
[card]
|
||||
name=Honored Hierarch
|
||||
auto=_RENOWN_(1)
|
||||
auto=this(cantargetcard(*[renown]) transforms((,newability[{t}:add{g}],newability[{t}:add{r}],newability[{t}:add{u}],newability[{t}:add{b}],newability[{t}:add{w}],newability[vigilance]))
|
||||
auto=this(cantargetcard(*[renown]) transforms((,newability[{t}:add{g}],newability[{t}:add{r}],newability[{t}:add{u}],newability[{t}:add{b}],newability[{t}:add{w}],vigilance)))
|
||||
text=Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) -- As long as Honored Hierarch is renowned, it has vigilance and "{T}: Add one mana of any color."
|
||||
mana={G}
|
||||
type=Creature
|
||||
@@ -57579,7 +57579,7 @@ subtype=Aura
|
||||
[/card]
|
||||
[card]
|
||||
name=Impromptu Raid
|
||||
auto={2}{rg}:reveal:1 optionone target(creature|reveal)moveTo(mybattlefield) and!( transforms((,newability[haste],newability[treason])) forever)! optiononeend optiontwo name(Put in grave) target(<1>*|reveal) moveto(mygraveyard) optiontwoend revealend
|
||||
auto={2}{rg}:reveal:1 optionone target(creature|reveal)moveTo(mybattlefield) and!( transforms((,haste,newability[treason])) forever)! optiononeend optiontwo name(Put in grave) target(<1>*|reveal) moveto(mygraveyard) optiontwoend revealend
|
||||
text={2}{(r/g)}: Reveal the top card of your library. If it isn't a creature card, put it into your graveyard. Otherwise, put that card onto the battlefield. That creature has haste. Sacrifice it at the beginning of the next end step.
|
||||
mana={3}{RG}
|
||||
type=Enchantment
|
||||
@@ -59433,7 +59433,7 @@ toughness=8
|
||||
[card]
|
||||
name=Isochron Scepter
|
||||
auto=may imprint notatarget(instant[manacost<=2]|myhand)
|
||||
auto={2}{t}:activate castcard(copied noevent named!:imprintedcard:!)
|
||||
auto={2}{T}:activate castcard(copied noevent named!:imprintedcard:!)
|
||||
text=Imprint -- When Isochron Scepter enters the battlefield, you may exile an instant card with mana value 2 or less from your hand. -- {2}, {T}: You may copy the exiled card. If you do, you may cast the copy without paying its mana cost.
|
||||
mana={2}
|
||||
type=Artifact
|
||||
@@ -61944,7 +61944,7 @@ toughness=1
|
||||
name=Kathari Bomber
|
||||
abilities=flying
|
||||
auto=@combatdamaged(player) from(this):_GOBLINTOKEN_*2 && moveTo(ownergraveyard) all(this)
|
||||
autograveyard={3}{B}{R}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery
|
||||
autograveyard={3}{B}{R}:name(Unearth) moveto(mybattlefield) and!( transforms((,haste,newability[unearth],newability[exiledeath])) forever )! asSorcery
|
||||
text=Flying -- When Kathari Bomber deals combat damage to a player, put two 1/1 red Goblin creature tokens onto the battlefield and sacrifice Kathari Bomber. -- Unearth {3}{B}{R} ({3}{B}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
|
||||
mana={1}{B}{R}
|
||||
type=Creature
|
||||
@@ -61967,7 +61967,7 @@ toughness=1
|
||||
[card]
|
||||
name=Kathari Screecher
|
||||
abilities=flying
|
||||
autograveyard={2}{U}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery
|
||||
autograveyard={2}{U}:name(Unearth) moveto(mybattlefield) and!( transforms((,haste,newability[unearth],newability[exiledeath])) forever )! asSorcery
|
||||
text=Flying -- Unearth {2}{U} ({2}{U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
|
||||
mana={2}{U}
|
||||
type=Creature
|
||||
@@ -62201,7 +62201,7 @@ toughness=3
|
||||
[card]
|
||||
name=Kederekt Leviathan
|
||||
auto=moveTo(ownerhand) all(other *[-land])
|
||||
autograveyard={6}{U}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery
|
||||
autograveyard={6}{U}:name(Unearth) moveto(mybattlefield) and!( transforms((,haste,newability[unearth],newability[exiledeath])) forever )! asSorcery
|
||||
text=When Kederekt Leviathan enters the battlefield, return all other nonland permanents to their owners' hands. -- Unearth {6}{U} ({6}{U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
|
||||
mana={6}{U}{U}
|
||||
type=Creature
|
||||
@@ -63127,7 +63127,7 @@ toughness=1
|
||||
[card]
|
||||
name=Kird Chieftain
|
||||
auto=aslongas(forest|myBattlefield) 1/1
|
||||
auto={4}{G}:name(2/2 and Trample) target(creature) transforms((,newability[2/2],newability[trample])) ueot
|
||||
auto={4}{G}:name(2/2 and Trample) target(creature) transforms((,newability[2/2],trample)) ueot
|
||||
text=Kird Chieftain gets +1/+1 as long as you control a Forest. -- {4}{G}: Target creature gets +2/+2 and gains trample until end of turn. (If it would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)
|
||||
mana={3}{R}
|
||||
type=Creature
|
||||
@@ -63337,7 +63337,7 @@ toughness=3
|
||||
[/card]
|
||||
[card]
|
||||
name=Kithkin Zephyrnaut
|
||||
auto=@each my upkeep:name(Kinship) reveal:1 optionone if type(*[creature;share!types!]|reveal)~morethan~0 then transforms((,newability[2/2],newability[flying],newability[vigilance])) ueot optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend
|
||||
auto=@each my upkeep:name(Kinship) reveal:1 optionone if type(*[creature;share!types!]|reveal)~morethan~0 then transforms((,newability[2/2],flying,vigilance)) ueot optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend
|
||||
text=Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Kithkin Zephyrnaut, you may reveal it. If you do, Kithkin Zephyrnaut gets +2/+2 and gains flying and vigilance until end of turn.
|
||||
mana={2}{W}
|
||||
type=Creature
|
||||
@@ -63921,7 +63921,7 @@ name=Kolaghan Forerunners
|
||||
abilities=trample
|
||||
anyzone=type:creature:mybattlefield/3 cdaactive
|
||||
other={R}{2} name(Dash)
|
||||
auto=if paid(alternative) then transforms((,newability[haste],newability[phaseaction[endofturn sourceinplay] moveto(ownerhand) all(this)])) forever
|
||||
auto=if paid(alternative) then transforms((,haste,newability[phaseaction[endofturn sourceinplay] moveto(ownerhand) all(this)])) forever
|
||||
text=Trample -- Kolaghan Forerunners's power is equal to the number of creatures you control. -- Dash {2}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
|
||||
mana={2}{R}
|
||||
type=Creature
|
||||
@@ -63941,7 +63941,7 @@ type=Artifact
|
||||
[card]
|
||||
name=Kolaghan Skirmisher
|
||||
other={2}{B} name(Dash)
|
||||
auto=if paid(alternative) then transforms((,newability[haste],newability[phaseaction[endofturn sourceinplay] moveto(ownerhand) all(this)])) forever
|
||||
auto=if paid(alternative) then transforms((,haste,newability[phaseaction[endofturn sourceinplay] moveto(ownerhand) all(this)])) forever
|
||||
text=Dash {2}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
|
||||
mana={1}{B}
|
||||
type=Creature
|
||||
@@ -63968,7 +63968,7 @@ name=Kolaghan, the Storm's Fury
|
||||
abilities=flying
|
||||
auto=@combat(attacking) source(dragon|mybattlefield):all(creature|mybattlefield) 1/0 ueot
|
||||
other={3}{R}{B} name(Dash)
|
||||
auto=if paid(alternative) then transforms((,newability[haste],newability[phaseaction[endofturn sourceinplay] moveto(ownerhand) all(this)])) forever
|
||||
auto=if paid(alternative) then transforms((,haste,newability[phaseaction[endofturn sourceinplay] moveto(ownerhand) all(this)])) forever
|
||||
text=Flying. -- Whenever a Dragon you control attacks, creatures you control get +1/+0 until end of turn. -- Dash {3}{B}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
|
||||
mana={3}{B}{R}
|
||||
type=Legendary Creature
|
||||
@@ -67118,7 +67118,7 @@ type=Instant
|
||||
[card]
|
||||
name=Lightning Berserker
|
||||
other={R} name(Dash)
|
||||
auto=if paid(alternative) then transforms((,newability[haste],newability[phaseaction[endofturn sourceinplay] moveto(ownerhand) all(this)])) forever
|
||||
auto=if paid(alternative) then transforms((,haste,newability[phaseaction[endofturn sourceinplay] moveto(ownerhand) all(this)])) forever
|
||||
auto={R}:1/0 ueot
|
||||
text={R}: Lightning Berserker gets +1/+0 until end of turn. -- Dash {R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
|
||||
mana={R}
|
||||
@@ -70778,7 +70778,7 @@ toughness=2
|
||||
name=Manor Gargoyle
|
||||
abilities=defender
|
||||
auto=while(restriction{hasdefender}) indestructible
|
||||
auto={1}:name(loses defender) transforms((,newability[-defender],newability[flying])) ueot
|
||||
auto={1}:name(loses defender) transforms((,newability[-defender],flying)) ueot
|
||||
text=Defender -- Manor Gargoyle is indestructible as long as it has defender. -- {1}: Until end of turn, Manor Gargoyle loses defender and gains flying.
|
||||
mana={5}
|
||||
type=Artifact Creature
|
||||
@@ -71128,7 +71128,7 @@ subtype=Aura
|
||||
[card]
|
||||
name=Mardu Scout
|
||||
other={1}{R} name(Dash)
|
||||
auto=if paid(alternative) then transforms((,newability[haste],newability[phaseaction[endofturn sourceinplay] moveto(ownerhand) all(this)])) forever
|
||||
auto=if paid(alternative) then transforms((,haste,newability[phaseaction[endofturn sourceinplay] moveto(ownerhand) all(this)])) forever
|
||||
text=Dash {1}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
|
||||
mana={R}{R}
|
||||
type=Creature
|
||||
@@ -71140,7 +71140,7 @@ toughness=1
|
||||
name=Mardu Shadowspear
|
||||
auto=_ATTACKING_life:-1 opponent
|
||||
other={1}{B} name(Dash)
|
||||
auto=if paid(alternative) then transforms((,newability[haste],newability[phaseaction[endofturn sourceinplay] moveto(ownerhand) all(this)])) forever
|
||||
auto=if paid(alternative) then transforms((,haste,newability[phaseaction[endofturn sourceinplay] moveto(ownerhand) all(this)])) forever
|
||||
text=Whenever Mardu Shadowspear attacks, each opponent loses 1 life. -- Dash {1}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
|
||||
mana={B}
|
||||
type=Creature
|
||||
@@ -71163,7 +71163,7 @@ toughness=1
|
||||
name=Mardu Strike Leader
|
||||
auto=_ATTACKING_token(Warrior,Creature Warrior,2/1,black) controller
|
||||
other={3}{B} name(Dash)
|
||||
auto=if paid(alternative) then transforms((,newability[haste],newability[phaseaction[endofturn sourceinplay] moveto(ownerhand) all(this)])) forever
|
||||
auto=if paid(alternative) then transforms((,haste,newability[phaseaction[endofturn sourceinplay] moveto(ownerhand) all(this)])) forever
|
||||
text=Whenever Mardu Strike Leader attacks, put a 2/1 black Warrior creature token onto the battlefield. -- Dash {3}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
|
||||
mana={2}{B}
|
||||
type=Creature
|
||||
@@ -74380,7 +74380,7 @@ toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Miner's Bane
|
||||
auto={2}{R}:name(1/0 and Trample) transforms((,newability[1/0],newability[trample])) ueot
|
||||
auto={2}{R}:name(1/0 and Trample) transforms((,newability[1/0],trample)) ueot
|
||||
text={2}{R}: Miner's Bane gets +1/+0 and gains trample until end of turn. (If it would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)
|
||||
mana={4}{R}{R}
|
||||
type=Creature
|
||||
@@ -74603,7 +74603,7 @@ name=Mire's Malice
|
||||
other={5}{B} name(Awaken)
|
||||
target=opponent
|
||||
auto=ability$!name(discard 2) notatarget(<2>*|myhand) reject!$ targetedplayer
|
||||
auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.3)],newability[haste])) forever
|
||||
auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.3)],haste)) forever
|
||||
text=Target opponent discards two cards. -- Awaken 3-{5}{B} (If you cast this spell for {5}{B}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
|
||||
mana={3}{B}
|
||||
type=Sorcery
|
||||
@@ -75603,7 +75603,7 @@ toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
name=Mogis's Marauder
|
||||
auto=name(intimidate & haste) target(<upto:type:manaB>creature|battlefield) transforms((,newability[intimidate],newability[haste])) ueot
|
||||
auto=name(intimidate & haste) target(<upto:type:manaB>creature|battlefield) transforms((,intimidate,haste)) ueot
|
||||
text=When Mogis's Marauder enters the battlefield, up to X target creatures each gain intimidate and haste until end of turn, where X is your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)
|
||||
mana={2}{B}
|
||||
type=Creature
|
||||
@@ -80956,7 +80956,7 @@ toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Noyan Dar, Roil Shaper
|
||||
auto=@movedto(*[instant;sorcery]|mystack):may target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.3)],newability[haste])) forever
|
||||
auto=@movedto(*[instant;sorcery]|mystack):may target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.3)],haste)) forever
|
||||
text=Whenever you cast an instant or sorcery spell, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land.
|
||||
mana={3}{W}{U}
|
||||
type=Legendary Creature
|
||||
@@ -82270,7 +82270,7 @@ toughness=3
|
||||
name=Ondu Rising
|
||||
auto=emblem transforms((,newability[@combat(attacking) source(creature|mybattlefield):all(trigger[to]) lifelink ueot])) ueot
|
||||
other={4}{W} name(Awaken)
|
||||
auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.4)],newability[haste])) forever
|
||||
auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.4)],haste)) forever
|
||||
text=Whenever a creature attacks this turn, it gains lifelink until end of turn. -- Awaken 4-{4}{W} (If you cast this spell for {4}{W}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
|
||||
mana={1}{W}
|
||||
type=Sorcery
|
||||
@@ -83629,7 +83629,7 @@ type=Enchantment
|
||||
[/card]
|
||||
[card]
|
||||
name=Overeager Apprentice
|
||||
auto={S}{D(*|myhand)}:Add{B}{B}{B}
|
||||
auto={S}{D(*|myhand)}:Add{B}{B}{B} restriction{type(*|myhand)~morethan~0}
|
||||
text=Discard a card, Sacrifice Overeager Apprentice: Add {B}{B}{B}.
|
||||
mana={2}{B}
|
||||
type=Creature
|
||||
@@ -84637,7 +84637,7 @@ name=Part the Waterveil
|
||||
auto=turns:+1 controller
|
||||
auto=moveTo(exile)
|
||||
other={6}{U}{U}{U} name(Awaken)
|
||||
auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.6)],newability[haste])) forever
|
||||
auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.6)],haste)) forever
|
||||
text=Take an extra turn after this one. Exile Part the Waterveil. -- Awaken 6-{6}{U}{U}{U} (If you cast this spell for {6}{U}{U}{U}, also put six +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
|
||||
mana={4}{U}{U}
|
||||
type=Sorcery
|
||||
@@ -85044,7 +85044,7 @@ toughness=2
|
||||
name=Pearlspear Courier
|
||||
abilities=doesnotuntap
|
||||
auto=@each my untap sourcetap:may untap
|
||||
auto={2}{w}{t}:target(Soldier) grant transforms((,newability[2/2],newability[vigilance])) grantend
|
||||
auto={2}{w}{t}:target(Soldier) grant transforms((,newability[2/2],vigilance)) grantend
|
||||
text=You may choose not to untap Pearlspear Courier during your untap step. -- {2}{W}, {T}: Target Soldier creature gets +2/+2 and has vigilance for as long as Pearlspear Courier remains tapped.
|
||||
mana={2}{W}
|
||||
type=Creature
|
||||
@@ -87095,7 +87095,7 @@ toughness=4
|
||||
name=Pitiless Horde
|
||||
other={2}{B}{B} name(Dash)
|
||||
auto=@each my upkeep:life:-2 controller
|
||||
auto=if paid(alternative) then transforms((,newability[haste],newability[phaseaction[endofturn sourceinplay] moveto(ownerhand) all(this)])) forever
|
||||
auto=if paid(alternative) then transforms((,haste,newability[phaseaction[endofturn sourceinplay] moveto(ownerhand) all(this)])) forever
|
||||
text=At the beginning of your upkeep, you lose 2 life. -- Dash {2}{B}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
|
||||
mana={2}{B}
|
||||
type=Creature
|
||||
@@ -87352,7 +87352,7 @@ toughness=1
|
||||
name=Planar Outburst
|
||||
auto=destroy all(creature[-land]|battlefield)
|
||||
other={5}{W}{W}{W} name(Awaken)
|
||||
auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.4)],newability[haste])) forever
|
||||
auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.4)],haste)) forever
|
||||
text=Destroy all nonland creatures. -- Awaken 4-{5}{W}{W}{W} (If you cast this spell for {5}{W}{W}{W}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
|
||||
mana={3}{W}{W}
|
||||
type=Sorcery
|
||||
@@ -88521,7 +88521,7 @@ type=Instant
|
||||
[card]
|
||||
name=Primal Clay
|
||||
auto=choice name(enter as 3/3) transforms((,setpower=3,settoughness=3)) forever
|
||||
auto=choice name(enter as 2/2 fly) transforms((,newability[flying],setpower=2,settoughness=2)) forever
|
||||
auto=choice name(enter as 2/2 fly) transforms((,flying,setpower=2,settoughness=2)) forever
|
||||
auto=choice name(enter as a wall) transforms((Wall,newability[defender],setpower=1,settoughness=6)) forever
|
||||
text=As Primal Clay enters the battlefield, it becomes your choice of a 3/3 artifact creature, a 2/2 artifact creature with flying, or a 1/6 Shapeshifter Wall artifact creature with defender.
|
||||
mana={4}
|
||||
@@ -90669,7 +90669,7 @@ name=Quietus Spike
|
||||
text=Equipped creature has deathtouch. -- Whenever equipped creature deals combat damage to a player, that player loses half their life, rounded up. -- Equip {3}
|
||||
mana={3}
|
||||
auto={3}:equip
|
||||
auto=teach(creature) transforms((,newability[deathtouch],newability[@combatdamagefoeof(player) from(this):life:-halfdownopponentlifetotal opponent],newability[@combatdamageof(player) from(this):life:-halfdownlifetotal controller]))
|
||||
auto=teach(creature) transforms((,deathtouch,newability[@combatdamagefoeof(player) from(this):life:-halfdownopponentlifetotal opponent],newability[@combatdamageof(player) from(this):life:-halfdownlifetotal controller]))
|
||||
type=Artifact
|
||||
subtype=Equipment
|
||||
[/card]
|
||||
@@ -92459,7 +92459,7 @@ toughness=3
|
||||
[card]
|
||||
name=Ray of Command
|
||||
target=creature|opponentBattlefield
|
||||
auto=moveto(mybattlefield) and!( transforms((,newability[phaseactionmulti[endofturn once sourceinplay] moveTo(previousbattlefield) && tap],newability[untap],newability[haste])) ueot )!
|
||||
auto=moveto(mybattlefield) and!( transforms((,newability[phaseactionmulti[endofturn once sourceinplay] moveTo(previousbattlefield) && tap],newability[untap],haste)) ueot )!
|
||||
text=Untap target creature an opponent controls and gain control of it until end of turn. That creature gains haste until end of turn. When you lose control of the creature, tap it.
|
||||
mana={3}{U}
|
||||
type=Instant
|
||||
@@ -93084,7 +93084,7 @@ toughness=3
|
||||
name=Reckless Imp
|
||||
abilities=flying,cantblock
|
||||
other={1}{B} name(Dash)
|
||||
auto=if paid(alternative) then transforms((,newability[haste],newability[phaseaction[endofturn sourceinplay] moveto(ownerhand) all(this)])) forever
|
||||
auto=if paid(alternative) then transforms((,haste,newability[phaseaction[endofturn sourceinplay] moveto(ownerhand) all(this)])) forever
|
||||
text=Flying -- Reckless Imp can't block. -- Dash {1}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
|
||||
mana={2}{B}
|
||||
type=Creature
|
||||
@@ -94647,7 +94647,7 @@ type=Enchantment
|
||||
[/card]
|
||||
[card]
|
||||
name=Retreat to Hagra
|
||||
auto=_LANDFALL_name(Choose one) transforms((,newability[choice name(Creature gains 1/0 and deachtouch) target(creature) transforms((,newability[1/0],newability[deathtouch])) ueot],newability[choice life:-1 opponent && life:1 controller])) oneshot
|
||||
auto=_LANDFALL_name(Choose one) transforms((,newability[choice name(Creature gains 1/0 and deachtouch) target(creature) transforms((,newability[1/0],deathtouch)) ueot],newability[choice life:-1 opponent && life:1 controller])) oneshot
|
||||
text=Landfall -- Whenever a land enters the battlefield under your control, choose one -- -- Target creature gets +1/+0 and gains deathtouch until end of turn. -- Each opponent loses 1 life and you gain 1 life.
|
||||
mana={2}{B}
|
||||
type=Enchantment
|
||||
@@ -95896,7 +95896,7 @@ type=Sorcery
|
||||
name=Rising Miasma
|
||||
auto=all(creature|battlefield) -2/-2 ueot
|
||||
other={5}{B}{B} name(Awaken)
|
||||
auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.3)],newability[haste])) forever
|
||||
auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.3)],haste)) forever
|
||||
text=All creatures get -2/-2 until end of turn. -- Awaken 3-{5}{B}{B} (If you cast this spell for {5}{B}{B}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
|
||||
mana={3}{B}
|
||||
type=Sorcery
|
||||
@@ -96469,7 +96469,7 @@ name=Roil Spout
|
||||
target=creature|battlefield
|
||||
auto=moveto(ownerlibrary)
|
||||
other={4}{W}{U} name(Awaken)
|
||||
auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.4)],newability[haste])) forever
|
||||
auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.4)],haste)) forever
|
||||
text=Put target creature on top of its owner's library. -- Awaken 4-{4}{W}{U} (If you cast this spell for {4}{W}{U}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
|
||||
mana={1}{W}{U}
|
||||
type=Sorcery
|
||||
@@ -97030,7 +97030,7 @@ toughness=8
|
||||
[card]
|
||||
name=Rotting Rats
|
||||
auto=transforms((,newability[ability$!name(discard) notatarget(*|myhand) reject!$ controller],newability[ability$!name(discard) notatarget(*|myhand) reject!$ opponent])) ueot
|
||||
autograveyard={1}{B}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery
|
||||
autograveyard={1}{B}:name(Unearth) moveto(mybattlefield) and!( transforms((,haste,newability[unearth],newability[exiledeath])) forever )! asSorcery
|
||||
text=When Rotting Rats enters the battlefield, each player discards a card. -- Unearth {1}{B} ({1}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
|
||||
mana={1}{B}
|
||||
type=Creature
|
||||
@@ -97318,7 +97318,7 @@ name=Ruinous Path
|
||||
target=creature,planeswalker
|
||||
auto=destroy
|
||||
other={5}{B}{B} name(Awaken)
|
||||
auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.4)],newability[haste])) forever
|
||||
auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.4)],haste)) forever
|
||||
text=Destroy target creature or planeswalker. -- Awaken 4-{5}{B}{B} (If you cast this spell for {5}{B}{B}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
|
||||
mana={1}{B}{B}
|
||||
type=Sorcery
|
||||
@@ -97659,7 +97659,7 @@ target=creature|battlefield
|
||||
auto=tap
|
||||
auto=frozen
|
||||
other={4}{U} name(Awaken)
|
||||
auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.3)],newability[haste])) forever
|
||||
auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.3)],haste)) forever
|
||||
text=Tap target creature. It doesn't untap during its controller's next untap step. -- Awaken 3-{4}{U} (If you cast this spell for {4}{U}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
|
||||
mana={U}
|
||||
type=Sorcery
|
||||
@@ -99936,7 +99936,7 @@ name=Scatter to the Winds
|
||||
target=*|stack
|
||||
auto=fizzle
|
||||
other={4}{U}{U} name(Awaken)
|
||||
auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.3)],newability[haste])) forever
|
||||
auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.3)],haste)) forever
|
||||
text=Counter target spell. -- Awaken 3-{4}{U}{U} (If you cast this spell for {4}{U}{U}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
|
||||
mana={1}{U}{U}
|
||||
type=Instant
|
||||
@@ -100332,7 +100332,7 @@ type=Instant
|
||||
[card]
|
||||
name=Scourge Devil
|
||||
auto=1/0 all(creature|myBattlefield)
|
||||
autograveyard={2}{R}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery
|
||||
autograveyard={2}{R}:name(Unearth) moveto(mybattlefield) and!( transforms((,haste,newability[unearth],newability[exiledeath])) forever )! asSorcery
|
||||
text=When Scourge Devil enters the battlefield, creatures you control get +1/+0 until end of turn. -- Unearth {2}{R} ({2}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
|
||||
mana={4}{R}
|
||||
type=Creature
|
||||
@@ -100665,7 +100665,7 @@ toughness=2
|
||||
[card]
|
||||
name=Screamreach Brawler
|
||||
other={1}{R} name(Dash)
|
||||
auto=if paid(alternative) then transforms((,newability[haste],newability[phaseaction[endofturn sourceinplay] moveto(ownerhand) all(this)])) forever
|
||||
auto=if paid(alternative) then transforms((,haste,newability[phaseaction[endofturn sourceinplay] moveto(ownerhand) all(this)])) forever
|
||||
text=Dash {1}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
|
||||
mana={2}{R}
|
||||
type=Creature
|
||||
@@ -101651,7 +101651,7 @@ name=Sedraxis Specter
|
||||
abilities=flying
|
||||
auto=@combatdamagefoeof(player) from(this):ability$!name(discard) target(*|myhand) reject!$ opponent
|
||||
auto=@combatdamageof(player) from(this):ability$!name(discard) target(*|myhand) reject!$ controller
|
||||
autograveyard={1}{B}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery
|
||||
autograveyard={1}{B}:name(Unearth) moveto(mybattlefield) and!( transforms((,haste,newability[unearth],newability[exiledeath])) forever )! asSorcery
|
||||
text=Flying -- Whenever Sedraxis Specter deals combat damage to a player, that player discards a card. -- Unearth {1}{B} ({1}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
|
||||
mana={U}{B}{R}
|
||||
type=Creature
|
||||
@@ -101661,7 +101661,7 @@ toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
name=Sedris, the Traitor King
|
||||
auto=lord(creature|mygraveyard) {2}{B}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery
|
||||
auto=lord(creature|mygraveyard) {2}{B}:name(Unearth) moveto(mybattlefield) and!( transforms((,haste,newability[unearth],newability[exiledeath])) forever )! asSorcery
|
||||
text=Each creature card in your graveyard has unearth {2}{B}. ({2}{B}: Return the card to the battlefield. The creature gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
|
||||
mana={3}{U}{B}{R}
|
||||
type=Legendary Creature
|
||||
@@ -102066,7 +102066,7 @@ toughness=3
|
||||
[/card]
|
||||
[card]
|
||||
name=Selesnya Charm
|
||||
auto=choice name(2/2 & trample) target(creature) transforms((,newability[2/2],newability[trample])) ueot
|
||||
auto=choice name(2/2 & trample) target(creature) transforms((,newability[2/2],trample)) ueot
|
||||
auto=choice moveTo(exile) target(creature[power>=5])
|
||||
auto=choice _KNIGHTTOKEN_
|
||||
text=Choose one -- Target creature gets +2/+2 and gains trample until end of turn; or exile target creature with power 5 or greater; or put a 2/2 white Knight creature token with vigilance onto the battlefield.
|
||||
@@ -103445,7 +103445,7 @@ toughness=1
|
||||
[card]
|
||||
name=Shambling Remains
|
||||
abilities=cantblock
|
||||
autograveyard={B}{R}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery
|
||||
autograveyard={B}{R}:name(Unearth) moveto(mybattlefield) and!( transforms((,haste,newability[unearth],newability[exiledeath])) forever )! asSorcery
|
||||
text=Shambling Remains can't block. -- Unearth {B}{R} ({B}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
|
||||
mana={1}{B}{R}
|
||||
type=Creature
|
||||
@@ -103747,7 +103747,7 @@ name=Sheer Drop
|
||||
target=creature[tapped]|battlefield
|
||||
auto=destroy
|
||||
other={5}{W} name(Awaken)
|
||||
auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.3)],newability[haste])) forever
|
||||
auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.3)],haste)) forever
|
||||
text=Destroy target tapped creature. -- Awaken 3-{5}{W} (If you cast this spell for {5}{W}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
|
||||
mana={2}{W}
|
||||
type=Sorcery
|
||||
@@ -109739,8 +109739,8 @@ toughness=6
|
||||
[card]
|
||||
name=Soul of Theros
|
||||
abilities=vigilance
|
||||
auto={4}{W}{W}:all(creature|myBattlefield) transforms((,newability[2/2],newability[first strike],newability[lifelink])) ueot
|
||||
autograveyard={4}{W}{W}{E}:all(creature|myBattlefield) transforms((,newability[2/2],newability[first strike],newability[lifelink])) ueot
|
||||
auto={4}{W}{W}:all(creature|myBattlefield) transforms((,newability[2/2],first strike,newability[lifelink])) ueot
|
||||
autograveyard={4}{W}{W}{E}:all(creature|myBattlefield) transforms((,newability[2/2],first strike,newability[lifelink])) ueot
|
||||
text=Vigilance. -- {4}{W}{W}: Creatures you control get +2/+2 and gain first strike and lifelink until end of turn. -- {4}{W}{W}: Exile Soul of Theros from your graveyard: Creatures you control get +2/+2 and gain first strike and lifelink until end of turn.
|
||||
mana={4}{W}{W}
|
||||
type=Creature
|
||||
@@ -110409,7 +110409,7 @@ abilities=first strike
|
||||
auto=bestow bstw
|
||||
auto=bestow teach(creature) +2/+2
|
||||
auto=bestow teach(creature) first strike
|
||||
bestow={6}{r}
|
||||
bestow={5}{R}
|
||||
text=Bestow {5}{R} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- First strike -- Enchanted creature gets +2/+2 and has first strike.
|
||||
mana={2}{R}
|
||||
type=Enchantment Creature
|
||||
@@ -111487,7 +111487,7 @@ subtype=Aura
|
||||
[card]
|
||||
name=Spirit Bonds
|
||||
auto=@movedto(creature[-token]|mybattlefield):pay({W}) _SPIRITTOKEN_
|
||||
auto={1}{S(creature[spirit]|mybattlefield)}:name(indestructible) target(creature[-Spirit]) transforms((,newability[indestructible])) ueot
|
||||
auto={1}{S(creature[spirit]|mybattlefield)}:name(indestructible) target(creature[-Spirit]) transforms((,indestructible)) ueot
|
||||
text=Whenever a nontoken creature enters the battlefield under your control, you may pay {W}. If you do, put a 1/1 white Spirit creature token with flying onto the battlefield. -- {1}{W}, sacrifice a Spirit: Target non-Spirit creature gains indestructible until end of turn. (Effects that say "destroy" don't destroy it. A creature with indestructible can't be destroyed by damage.)
|
||||
mana={1}{W}
|
||||
type=Enchantment
|
||||
@@ -112191,7 +112191,7 @@ type=Instant
|
||||
name=Sprinting Warbrute
|
||||
abilities=mustattack
|
||||
other={3}{R} name(Dash)
|
||||
auto=if paid(alternative) then transforms((,newability[haste],newability[phaseaction[endofturn sourceinplay] moveto(ownerhand) all(this)])) forever
|
||||
auto=if paid(alternative) then transforms((,haste,newability[phaseaction[endofturn sourceinplay] moveto(ownerhand) all(this)])) forever
|
||||
text=Sprinting Warbrute attacks each combat if able. -- Dash {3}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
|
||||
mana={4}{R}
|
||||
type=Creature
|
||||
@@ -113344,7 +113344,7 @@ type=Enchantment
|
||||
[card]
|
||||
name=Steppe Glider
|
||||
abilities=flying,vigilance
|
||||
auto={w}{1}:target(creature[counter{1/1.1}]) transforms((,newability[flying],newability[vigilance])) ueot
|
||||
auto={w}{1}:target(creature[counter{1/1.1}]) transforms((,flying,vigilance)) ueot
|
||||
text=Flying, vigilance -- {1}{W}: Target creature with a +1/+1 counter on it gains flying and vigilance until end of turn.
|
||||
mana={4}{W}
|
||||
type=Creature
|
||||
@@ -116591,7 +116591,7 @@ toughness=3
|
||||
[card]
|
||||
name=Swift Warkite
|
||||
abilities=flying
|
||||
auto=moveTo(myBattlefield) target(creature[manacost<=3]|myhand,mygraveyard) and!( transforms((,newability[haste],newability[phaseaction[endofturn sourceinplay] moveto(ownerhand) all(this)])) forever)!
|
||||
auto=moveTo(myBattlefield) target(creature[manacost<=3]|myhand,mygraveyard) and!( transforms((,haste,newability[phaseaction[endofturn sourceinplay] moveto(ownerhand) all(this)])) forever)!
|
||||
text=Flying -- When Swift Warkite enters the battlefield, you may put a creature card with mana value 3 or less from your hand or graveyard onto the battlefield. That creature gains haste. Return it to your hand at the beginning of the next end step.
|
||||
mana={4}{B}{R}
|
||||
type=Creature
|
||||
@@ -116833,7 +116833,7 @@ toughness=2
|
||||
[card]
|
||||
name=Sydri, Galvanic Genius
|
||||
auto={U}:name(animate noncreature artifact) target(artifact[-creature]) dynamicability<!mytgt manacostpumpboth!> transforms((creature,setpower=0,settoughness=0)) ueot
|
||||
auto={W}{B}:name(deathtouch & lifelink) target(artifact[creature]) transforms((,newability[deathtouch],newability[lifelink])) ueot
|
||||
auto={W}{B}:name(deathtouch & lifelink) target(artifact[creature]) transforms((,deathtouch,newability[lifelink])) ueot
|
||||
text={U}: Target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value until end of turn. -- {W}{B}: Target artifact creature gains deathtouch and lifelink until end of turn.
|
||||
mana={W}{U}{B}
|
||||
type=Legendary Creature
|
||||
@@ -118156,7 +118156,7 @@ toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Tattermunge Witch
|
||||
auto={R}{G}:name(1/0 & trample) all(creature[blocked]) transforms((,newability[1/0],newability[trample])) ueot
|
||||
auto={R}{G}:name(1/0 & trample) all(creature[blocked]) transforms((,newability[1/0],trample)) ueot
|
||||
text={R}{G}: Each blocked creature gets +1/+0 and gains trample until end of turn.
|
||||
mana={1}{RG}
|
||||
type=Creature
|
||||
@@ -125701,7 +125701,7 @@ toughness=1
|
||||
[card]
|
||||
name=Undead Leotau
|
||||
auto={R}:1/-1
|
||||
autograveyard={2}{B}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery
|
||||
autograveyard={2}{B}:name(Unearth) moveto(mybattlefield) and!( transforms((,haste,newability[unearth],newability[exiledeath])) forever )! asSorcery
|
||||
text={R}: Undead Leotau gets +1/-1 until end of turn. -- Unearth {2}{B} ({2}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
|
||||
mana={5}{B}
|
||||
type=Creature
|
||||
@@ -127091,7 +127091,7 @@ type=Sorcery
|
||||
[card]
|
||||
name=Valorous Stance
|
||||
target=creature
|
||||
auto=choice name(indestructible) transforms((,newability[indestructible])) ueot
|
||||
auto=choice name(indestructible) transforms((,indestructible)) ueot
|
||||
auto=if cantargetcard(creature[toughness>=4]|battlefield) then choice name(Destroy) destroy
|
||||
text=Choose one -- Target creature gains indestructible until end of turn. - Destroy target creature with toughness 4 or greater.
|
||||
mana={1}{W}
|
||||
@@ -127551,7 +127551,7 @@ type=Instant
|
||||
[card]
|
||||
name=Vaultbreaker
|
||||
other={2}{R} name(Dash)
|
||||
auto=if paid(alternative) then transforms((,newability[haste],newability[phaseaction[endofturn sourceinplay] moveto(ownerhand) all(this)])) forever
|
||||
auto=if paid(alternative) then transforms((,haste,newability[phaseaction[endofturn sourceinplay] moveto(ownerhand) all(this)])) forever
|
||||
auto=_ATTACKING_may name(discard and draw) reject notatarget(*|myhand) && transforms((,newability[draw:1 controller])) forever
|
||||
text=Whenever Vaultbreaker attacks, you may discard a card. If you do, draw a card. -- Dash {2}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
|
||||
mana={3}{R}
|
||||
@@ -129500,7 +129500,7 @@ toughness=1
|
||||
[card]
|
||||
name=Virulent Swipe
|
||||
target=creature
|
||||
auto=transforms((,newability[2/0],newability[deathtouch])) ueot
|
||||
auto=transforms((,newability[2/0],deathtouch)) ueot
|
||||
auto=_REBOUND_
|
||||
text=Target creature gets +2/+0 and gains deathtouch until end of turn. -- Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
|
||||
mana={B}
|
||||
@@ -129521,7 +129521,7 @@ toughness=5
|
||||
name=Viscera Dragger
|
||||
abilities=cycling
|
||||
autohand=__CYCLING__({2})
|
||||
autograveyard={1}{B}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery
|
||||
autograveyard={1}{B}:name(Unearth) moveto(mybattlefield) and!( transforms((,haste,newability[unearth],newability[exiledeath])) forever )! asSorcery
|
||||
text=Cycling {2} ({2}, Discard this card: Draw a card.) -- Unearth {1}{B} ({1}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
|
||||
mana={3}{B}
|
||||
type=Creature
|
||||
@@ -129653,7 +129653,7 @@ toughness=1
|
||||
[card]
|
||||
name=Vitality Charm
|
||||
auto=choice _INSECTTOKEN_
|
||||
auto=aslongas(creature|battlefield) choice name(1/1 & trample) target(creature) transforms((,newability[1/1],newability[trample])) ueot
|
||||
auto=aslongas(creature|battlefield) choice name(1/1 & trample) target(creature) transforms((,newability[1/1],trample)) ueot
|
||||
auto=aslongas(beast|battlefield) choice regenerate target(beast)
|
||||
text=Choose one - Put a 1/1 green Insect creature token onto the battlefield; or target creature gets +1/+1 and gains trample until end of turn; or regenerate target Beast.
|
||||
mana={G}
|
||||
@@ -129705,7 +129705,7 @@ toughness=2
|
||||
[card]
|
||||
name=Vithian Stinger
|
||||
auto={T}:damage:1 target(anytarget)
|
||||
autograveyard={1}{R}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery
|
||||
autograveyard={1}{R}:name(Unearth) moveto(mybattlefield) and!( transforms((,haste,newability[unearth],newability[exiledeath])) forever )! asSorcery
|
||||
text={T}: Vithian Stinger deals 1 damage to any target. -- Unearth {1}{R} ({1}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
|
||||
mana={2}{R}
|
||||
type=Creature
|
||||
@@ -130035,21 +130035,6 @@ auto=if compare(pbasiclandtypes)~equalto~2 then ability$!target(<2>*|myhand) rej
|
||||
auto=if compare(pbasiclandtypes)~equalto~3 then ability$!target(<3>*|myhand) reject!$ targetedplayer
|
||||
auto=if compare(pbasiclandtypes)~equalto~4 then ability$!target(<4>*|myhand) reject!$ targetedplayer
|
||||
auto=if compare(pbasiclandtypes)~equalto~5 then ability$!target(<5>*|myhand) reject!$ targetedplayer
|
||||
auto=if compare(pbasiclandtypes)~equalto~6 then ability$!target(<6>*|myhand) reject!$ targetedplayer
|
||||
auto=if compare(pbasiclandtypes)~equalto~7 then ability$!target(<7>*|myhand) reject!$ targetedplayer
|
||||
auto=if compare(pbasiclandtypes)~equalto~8 then ability$!target(<8>*|myhand) reject!$ targetedplayer
|
||||
auto=if compare(pbasiclandtypes)~equalto~9 then ability$!target(<9>*|myhand) reject!$ targetedplayer
|
||||
auto=if compare(pbasiclandtypes)~equalto~10 then ability$!target(<10>*|myhand) reject!$ targetedplayer
|
||||
auto=if compare(pbasiclandtypes)~equalto~11 then ability$!target(<11>*|myhand) reject!$ targetedplayer
|
||||
auto=if compare(pbasiclandtypes)~equalto~12 then ability$!target(<12>*|myhand) reject!$ targetedplayer
|
||||
auto=if compare(pbasiclandtypes)~equalto~13 then ability$!target(<13>*|myhand) reject!$ targetedplayer
|
||||
auto=if compare(pbasiclandtypes)~equalto~14 then ability$!target(<14>*|myhand) reject!$ targetedplayer
|
||||
auto=if compare(pbasiclandtypes)~equalto~15 then ability$!target(<15>*|myhand) reject!$ targetedplayer
|
||||
auto=if compare(pbasiclandtypes)~equalto~16 then ability$!target(<16>*|myhand) reject!$ targetedplayer
|
||||
auto=if compare(pbasiclandtypes)~equalto~17 then ability$!target(<17>*|myhand) reject!$ targetedplayer
|
||||
auto=if compare(pbasiclandtypes)~equalto~18 then ability$!target(<18>*|myhand) reject!$ targetedplayer
|
||||
auto=if compare(pbasiclandtypes)~equalto~19 then ability$!target(<19>*|myhand) reject!$ targetedplayer
|
||||
auto=if compare(pbasiclandtypes)~morethan~19 then ability$!target(<20>*|myhand) reject!$ targetedplayer
|
||||
text=Domain - Target player discards a card for each basic land type among lands you control.
|
||||
mana={4}{B}
|
||||
type=Sorcery
|
||||
@@ -131394,7 +131379,7 @@ toughness=3
|
||||
[card]
|
||||
name=Wall of Resurgence
|
||||
abilities=defender
|
||||
auto=may target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.3)],newability[haste])) forever
|
||||
auto=may target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.3)],haste)) forever
|
||||
text=Defender -- When Wall of Resurgence enters the battlefield, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land.
|
||||
mana={2}{W}
|
||||
type=Creature
|
||||
@@ -133068,7 +133053,7 @@ type=Instant
|
||||
[card]
|
||||
name=Welkin Guide
|
||||
abilities=flying
|
||||
auto=choice target(creature) transforms((,newability[2/2],newability[flying])) ueot
|
||||
auto=choice target(creature) transforms((,newability[2/2],flying)) ueot
|
||||
text=Flying -- When Welkin Guide enters the battlefield, target creature gets +2/+2 and gains flying until end of turn.
|
||||
mana={4}{W}
|
||||
type=Creature
|
||||
@@ -136322,7 +136307,7 @@ toughness=2
|
||||
[card]
|
||||
name=Xathrid Slyblade
|
||||
abilities=opponentshroud
|
||||
auto={3}{B}:name(Lose Hexproof to gain First Strike and Deathtouch) transforms((,newability[-opponentshroud],newability[first strike],newability[deathtouch])) ueot
|
||||
auto={3}{B}:name(Lose Hexproof to gain First Strike and Deathtouch) transforms((,newability[-opponentshroud],first strike,deathtouch)) ueot
|
||||
text=Hexproof. -- {3}{B}: Until end of turn, Xathrid Slyblade loses hexproof and gains first strike and deathtouch.
|
||||
mana={2}{B}
|
||||
type=Creature
|
||||
@@ -136333,7 +136318,7 @@ toughness=1
|
||||
[card]
|
||||
name=Xenagos, God of Revels
|
||||
abilities=indestructible
|
||||
auto=@each my combatbegins:name(haste and +x/+x) target(other creature|mybattlefield) transforms((,newability[haste],newability[power/power])) ueot
|
||||
auto=@each my combatbegins:name(haste and +x/+x) target(other creature|mybattlefield) transforms((,haste,newability[power/power])) ueot
|
||||
auto=this(variable{gruul}<7) transforms((removetypes,newability[becomes(Legendary Enchantment God)]))
|
||||
auto=this(variable{gruul}>6) transforms((Legendary Enchantment Creature))
|
||||
text=Indestructible -- As long as your devotion to red and green is less than seven, Xenagos isn't a creature. -- At the beginning of combat on your turn, another target creature you control gains haste and gets +X/+X until end of turn, where X is that creature's power.
|
||||
@@ -136936,7 +136921,7 @@ toughness=4
|
||||
[card]
|
||||
name=Zealous Conscripts
|
||||
abilities=haste
|
||||
auto=name(gain control) target(*) moveto(mybattlefield) and!(transforms((,newability[untap],newability[haste],newability[phaseaction[endofturn sourceinplay once] moveTo(ownerbattlefield)])) oneshot)!
|
||||
auto=name(gain control) target(*) moveto(mybattlefield) and!(transforms((,newability[untap],haste,newability[phaseaction[endofturn sourceinplay once] moveTo(ownerbattlefield)])) oneshot)!
|
||||
text=Haste -- When Zealous Conscripts enters the battlefield, gain control of target permanent until end of turn. Untap that permanent. It gains haste until end of turn.
|
||||
mana={4}{R}
|
||||
type=Creature
|
||||
@@ -137647,7 +137632,7 @@ toughness=1
|
||||
name=Zurgo Bellstriker
|
||||
auto=cantbeblockerof(creature[power>=2])
|
||||
other={1}{R} name(Dash)
|
||||
auto=if paid(alternative) then transforms((,newability[haste],newability[phaseaction[endofturn sourceinplay] moveto(ownerhand) all(this)])) forever
|
||||
auto=if paid(alternative) then transforms((,haste,newability[phaseaction[endofturn sourceinplay] moveto(ownerhand) all(this)])) forever
|
||||
text=Zurgo Bellstriker can't block creatures with power 2 or greater. -- Dash {1}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
|
||||
mana={R}
|
||||
type=Legendary Creature
|
||||
|
||||
@@ -96,7 +96,7 @@ subtype=Ajani
|
||||
name=Ajani Steadfast
|
||||
auto=counter(0/0,4,loyalty)
|
||||
auto={C(0/0,1,Loyalty)}:name(+1: Put a loyalty counter) donothing restriction{compare(cantargetcre)~lessthan~1}
|
||||
auto={C(0/0,1,Loyalty)}:name(+1: Target creature gets +1/1 and abilities) target(creature) transforms((,newability[1/1],newability[vigilance],newability[first strike],newability[lifelink])) ueot restriction{compare(cantargetcre)~morethan~0}
|
||||
auto={C(0/0,1,Loyalty)}:name(+1: Target creature gets +1/1 and abilities) target(creature) transforms((,newability[1/1],vigilance,first strike,newability[lifelink])) ueot restriction{compare(cantargetcre)~morethan~0}
|
||||
auto={C(0/0,-2,Loyalty)}:name(-2: Put a +1/1 counter and loyalty counters) all(creature|mybattlefield) counter(1/1) && all(other planeswalker|myBattlefield) counter(0/0,1,Loyalty)
|
||||
auto={C(0/0,-7,Loyalty)}:name(-7: Emblem: Forcefield) emblem transforms((,newability[forcefield controller])) forever dontremove
|
||||
text=+1: Until end of turn, up to one target creature gets +1/+1 and gains first strike, vigilance, and lifelink. -- -2: Put a +1/+1 counter on each creature you control and a loyalty counter on each other planeswalker you control. -- -7: You get an emblem with "If a source would deal damage to you or a planeswalker you control, prevent all but 1 of that damage."
|
||||
@@ -226,7 +226,7 @@ subtype=Angrath
|
||||
name=Archangel Elspeth
|
||||
auto=counter(0/0,4,loyalty)
|
||||
auto={C(0/0,+1,Loyalty)}:create(soldier:creature soldier:1/1:white:lifelink)
|
||||
auto={C(0/0,-2,Loyalty)}:target(creature) counter(1/1,2) && transforms((Angel,newability[flying])) forever
|
||||
auto={C(0/0,-2,Loyalty)}:target(creature) counter(1/1,2) && transforms((Angel,flying)) forever
|
||||
auto={C(0/0,-6,Loyalty)}:moveTo(mybattlefield) all(*[-land;-instant;-sorcery;manacost<=3]|myGraveyard)
|
||||
text=[+1]: Create a 1/1 white Soldier creature token with lifelink. -- [-2]: Put two +1/+1 counters on target creature. It becomes an Angel in addition to its other types and gains flying. -- [-6]: Return all nonland permanent cards with mana value 3 or less from your graveyard to the battlefield.
|
||||
mana={2}{W}{W}
|
||||
@@ -281,7 +281,7 @@ backside=Arlinn, the Pack's Hope
|
||||
auto=if type(*[day;night]|battlefield)~equalto~0 then if type(*[nonight]|battlefield)~equalto~0 then name(It becomes night) name(It becomes night) name(It becomes night) activate castcard(noevent named!:Night:!)
|
||||
auto=if compare(hascntloyalty)~equalto~0 then counter(0/0,4,loyalty)
|
||||
auto={C(0/0,2,Loyalty)}:name(+2: Add red and green mana) add{R}{G}
|
||||
auto={C(0/0,0,Loyalty)}:name(0: Becomes werewolf) transforms((Creature Werewolf,setpower=5,settoughness=5,newability[trample],newability[indestructible],newability[haste])) ueot
|
||||
auto={C(0/0,0,Loyalty)}:name(0: Becomes werewolf) transforms((Creature Werewolf,setpower=5,settoughness=5,trample,indestructible,haste)) ueot
|
||||
text=Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) -- +2: Add {R}{G}. -- 0: Until end of turn, Arlinn, the Moon's Fury becomes a 5/5 Werewolf creature with trample, indestructible, and haste. // Arlinn, the Pack's Hope
|
||||
color=red,green
|
||||
type=Legendary Planeswalker
|
||||
@@ -376,9 +376,9 @@ subtype=B.O.B.
|
||||
[card]
|
||||
name=Basri, Devoted Paladin
|
||||
auto=counter(0/0,4,loyalty)
|
||||
auto={C(0/0,1,Loyalty)}:name(+1: Creature gets 1/1 counter and vigilance) target(creature|battlefield) transforms((,newability[counter(1/1)],newability[vigilance])) ueot
|
||||
auto={C(0/0,1,Loyalty)}:name(+1: Creature gets 1/1 counter and vigilance) target(creature|battlefield) transforms((,newability[counter(1/1)],vigilance)) ueot
|
||||
auto={C(0/0,-1,Loyalty)}:name(-1: Whenever a creature attack put 1/1 counter) emblem transforms((,newability[@combat(attacking) source(creature|battlefield):name(Gets 1/1 counter) all(trigger[to]) counter(1/1)])) ueot
|
||||
auto={C(0/0,-6,Loyalty)}:name(-6: All creatures gets +2/+2 and flying) all(creature|mybattlefield) transforms((,newability[2/2],newability[flying])) ueot
|
||||
auto={C(0/0,-6,Loyalty)}:name(-6: All creatures gets +2/+2 and flying) all(creature|mybattlefield) transforms((,newability[2/2],flying)) ueot
|
||||
text=+1: Put a +1/+1 counter on up to one target creature. It gains vigilance until end of turn. -- −1: Whenever a creature attacks this turn, put a +1/+1 counter on it. -- −6: Creatures you control get +2/+2 and gain flying until end of turn.
|
||||
mana={4}{W}{W}
|
||||
type=Legendary Planeswalker
|
||||
@@ -809,10 +809,10 @@ subtype=Davriel
|
||||
name=Dihada, Binder of Wills
|
||||
abilities=canbecommander
|
||||
auto=counter(0/0,5,loyalty)
|
||||
auto={C(0/0,+2,Loyalty)}:target(legendary[creature]) transforms((,newability[vigilance],newability[lifelink],newability[indestructible])) uynt
|
||||
auto={C(0/0,+2,Loyalty)}:target(legendary[creature]) transforms((,vigilance,newability[lifelink],indestructible)) uynt
|
||||
auto={C(0/0,+2,Loyalty)}:name(No target) donothing
|
||||
auto={C(0/0,-3,Loyalty)}:name(Reveal the top four) reveal:4 optionone name(Select any number of legendary) target(<anyamount>*[legendary]|reveal) moveto(myhand) optiononeend optiontwo name(Put into your graveyard) all(<4>*|reveal) moveto(mygraveyard) and!(token(Treasure))! optiontwoend revealend
|
||||
auto={C(0/0,-11,Loyalty)}:moveto(myBattlefield) all(*[-land]) && all(*[-land]) transforms((,newability[untap],newability[haste])) ueot
|
||||
auto={C(0/0,-11,Loyalty)}:moveto(myBattlefield) all(*[-land]) && all(*[-land]) transforms((,newability[untap],haste)) ueot
|
||||
text=[+2]: Up to one target legendary creature gains vigilance, lifelink, and indestructible until your next turn. -- [-3]: Reveal the top four cards of your library. Put any number of legendary cards from among them into your hand and the rest into your graveyard. Create a Treasure token for each card put into your graveyard this way. -- [-11]: Gain control of all nonland permanents until end of turn. Untap them. They gain haste until end of turn. -- Dihada, Binder of Wills can be your commander.
|
||||
mana={1}{R}{W}{B}
|
||||
type=Legendary Planeswalker
|
||||
@@ -1090,7 +1090,7 @@ name=Garruk, the Veil-Cursed
|
||||
backside=Garruk Relentless
|
||||
auto={C(0/0,1,Loyalty)}:name(+1: Create a 1/1 Wolf) token(Wolf,Creature Wolf,1/1,black,deathtouch)
|
||||
auto={C(0/0,-1,Loyalty)}{S(creature|myBattlefield)}:name(-1: Search creature) target(creature|mylibrary) moveto(myhand) and!( shuffle )!
|
||||
auto={C(0/0,-3,Loyalty)}:name(-3: Creatures gets +X/+X and trample) all(creature|mybattlefield) transforms((,newability[trample],newability[type:creature:mygraveyard/type:creature:mygraveyard])) ueot
|
||||
auto={C(0/0,-3,Loyalty)}:name(-3: Creatures gets +X/+X and trample) all(creature|mybattlefield) transforms((,trample,newability[type:creature:mygraveyard/type:creature:mygraveyard])) ueot
|
||||
text=+1: Put a 1/1 black Wolf creature token with deathtouch onto the battlefield. -- -1: Sacrifice a creature. If you do, search your library for a creature card, reveal it, put it into your hand, then shuffle. -- -3: Creatures you control gain trample and get +X/+X until end of turn, where X is the number of creature cards in your graveyard. // Garruk Relentless
|
||||
type=Legendary Planeswalker
|
||||
subtype=Garruk
|
||||
@@ -1138,7 +1138,7 @@ auto={C(0/0,-1,Loyalty)}:name(-1: Draft Wary Okapi) conjure cards(Wary Okapi) zo
|
||||
auto={C(0/0,-1,Loyalty)}:name(-1: Draft Scurrid Colony) conjure cards(Scurrid Colony) zone(mybattlefield)
|
||||
auto={C(0/0,-1,Loyalty)}:name(-1: Draft Barkhide Troll) conjure cards(Barkhide Troll) zone(mybattlefield)
|
||||
auto={C(0/0,-1,Loyalty)}:name(-1: Draft Underdark Basilisk) conjure cards(Underdark Basilisk) zone(mybattlefield)
|
||||
auto={C(0/0,-5,Loyalty)}:name(-3: Your creatures get 3/3) all(creature|myBattlefield) transforms((,newability[3/3],newability[trample])) ueot
|
||||
auto={C(0/0,-5,Loyalty)}:name(-3: Your creatures get 3/3) all(creature|myBattlefield) transforms((,newability[3/3],trample)) ueot
|
||||
text=+1: Choose a creature card in your hand. it perpetually gets +1/+1 and perpetually gains "This spell costs {1} less to cast." -- −1: Draft a card from Garruk, Wrath of the Wild's spellbook and put it onto the battlefield. -- −5: Until end of turn, creatures you control get +3/+3 and gain trample.
|
||||
mana={2}{G}{G}
|
||||
type=Legendary Planeswalker
|
||||
@@ -1182,11 +1182,11 @@ subtype=Gideon
|
||||
[card]
|
||||
name=Gideon Blackblade
|
||||
auto=counter(0/0,4,loyalty)
|
||||
auto=this(variable{controllerturn}>0) transforms((Human Soldier Creature,setpower=4,settoughness=4,newability[indestructible],newability[preventAllDamage to(this)]))
|
||||
auto=this(variable{controllerturn}>0) transforms((Human Soldier Creature,setpower=4,settoughness=4,indestructible,newability[preventAllDamage to(this)]))
|
||||
auto={C(0/0,1,Loyalty)}:name(+1: Don't target any creature) donothing
|
||||
auto={C(0/0,1,Loyalty)}:name(+1: Other creature gains vigilance) target(other creature|myBattlefield) transforms((,newability[vigilance])) ueot
|
||||
auto={C(0/0,1,Loyalty)}:name(+1: Other creature gains vigilance) target(other creature|myBattlefield) transforms((,vigilance)) ueot
|
||||
auto={C(0/0,1,Loyalty)}:name(+1: Other creature gains lifelink) target(other creature|myBattlefield) transforms((,newability[lifelink])) ueot
|
||||
auto={C(0/0,1,Loyalty)}:name(+1: Other creature gains indestructible) target(other creature|myBattlefield) transforms((,newability[indestructible])) ueot
|
||||
auto={C(0/0,1,Loyalty)}:name(+1: Other creature gains indestructible) target(other creature|myBattlefield) transforms((,indestructible)) ueot
|
||||
auto={C(0/0,-6,Loyalty)}:name(-6: Exile target nonland permanent) target(*[-land]|battlefield) moveTo(exile)
|
||||
text=As long as it's your turn, Gideon Blackblade is a 4/4 Human Soldier creature with indestructible that's still a planeswalker. -- Prevent all damage that would be dealt to Gideon Blackblade during your turn. -- +1: Up to one other target creature you control gains your choice of vigilance, lifelink, or indestructible until end of turn. -- -6: Exile target nonland permanent.
|
||||
mana={1}{W}{W}
|
||||
@@ -1253,8 +1253,8 @@ name=Gideon, Battle-Forged
|
||||
backside=Kytheon, Hero of Akros
|
||||
auto=counter(0/0,3,loyalty)
|
||||
auto={C(0/0,2,Loyalty)}:name(+2: Target creature attacks Gideon) target(creature|opponentbattlefield) mustattack uynt
|
||||
auto={C(0/0,1,Loyalty)}:name(+1: Target creature is indestructible and untap it) target(creature) transforms((,newability[untap],newability[indestructible])) uynt
|
||||
auto={C(0/0,0,Loyalty)}:name(+0: Transforms Gideon into a 4/4 Human Indestructible) transforms((Human Soldier Creature,setpower=4,settoughness=4,newability[indestructible],newability[preventAllDamage to(this)])) ueot
|
||||
auto={C(0/0,1,Loyalty)}:name(+1: Target creature is indestructible and untap it) target(creature) transforms((,newability[untap],indestructible)) uynt
|
||||
auto={C(0/0,0,Loyalty)}:name(+0: Transforms Gideon into a 4/4 Human Indestructible) transforms((Human Soldier Creature,setpower=4,settoughness=4,indestructible,newability[preventAllDamage to(this)])) ueot
|
||||
text=+2: Up to one target creature an opponent controls attacks Gideon, Battle-Forged during its controller's next turn if able. -- +1: Until your next turn, target creature gains indestructible. Untap that creature. -- 0: Until end of turn, Gideon, Battle-Forged becomes a 4/4 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn. // Kytheon, Hero of Akros
|
||||
type=Legendary Planeswalker
|
||||
subtype=Gideon
|
||||
@@ -1819,8 +1819,8 @@ subtype=Kaya
|
||||
[card]
|
||||
name=Kaya, Geist Hunter
|
||||
auto=counter(0/0,3,Loyalty)
|
||||
auto={C(0/0,1,Loyalty)}:name(+1: Creatures gain deathtouch) all(creature|mybattlefield) transforms((,newability[deathtouch])) ueot
|
||||
auto={C(0/0,1,Loyalty)}:name(+1: Creatures gain deathtouch and put counter) target(creature[token]|mybattlefield) counter(1/1) && all(creature|mybattlefield) transforms((,newability[deathtouch])) ueot
|
||||
auto={C(0/0,1,Loyalty)}:name(+1: Creatures gain deathtouch) all(creature|mybattlefield) transforms((,deathtouch)) ueot
|
||||
auto={C(0/0,1,Loyalty)}:name(+1: Creatures gain deathtouch and put counter) target(creature[token]|mybattlefield) counter(1/1) && all(creature|mybattlefield) transforms((,deathtouch)) ueot
|
||||
auto={C(0/0,-2,Loyalty)}:name(-2: Double the tokens) transforms((,newability[@tokencreated(*|myBattlefield):name(Double the token) all(trigger) clone options(notrigger)])) ueot
|
||||
auto={C(0/0,-6,Loyalty)}:name(-6: Exile cards) all(*|graveyard) moveto(exile) and!( _SPIRITTOKEN_ )!
|
||||
text=+1: Creatures you control gain deathtouch until end of turn. Put a +1/+1 counter on up to one target creature token you control. -- -2: Until end of turn, if one or more tokens would be created under your control, twice that many of those tokens are created instead. -- -6: Exile all cards from all graveyards, then create a 1/1 white Spirit creature token with flying for each card exiled this way.
|
||||
@@ -1847,7 +1847,7 @@ auto=counter(0/0,6,loyalty)
|
||||
abilities=opponentshroud
|
||||
auto={C(0/0,+2,Loyalty)}:name(+2: Gain life) lifeleech:-3 opponent
|
||||
auto={C(0/0,0,Loyalty)}:name(+0: Draw 2 cards) draw:2 controller && ability$!may name(Scry 1) _SCRY1_!$ opponent
|
||||
auto={C(0/0,-3,Loyalty)}:name(-3: Exile enchantment or creature) target(*[creature;enchantment]|battlefield) moveto(exile) and!( if cantargetcard(*[-aura]|*) then clone and!( transforms((Spirit Creature,setpower=1,settoughness=1,newability[becomes(^^white) forever],newability[flying])) forever )! )!
|
||||
auto={C(0/0,-3,Loyalty)}:name(-3: Exile enchantment or creature) target(*[creature;enchantment]|battlefield) moveto(exile) and!( if cantargetcard(*[-aura]|*) then clone and!( transforms((Spirit Creature,setpower=1,settoughness=1,newability[becomes(^^white) forever],flying)) forever )! )!
|
||||
text=Hexproof -- [+2]: Each opponent loses 3 life and you gain 3 life. -- [0]: You draw two cards. Then each opponent may scry 1. -- [-3]: Exile target creature or enchantment. If it wasn't an Aura, create a token that's a copy of it, except it's a 1/1 white Spirit creature with flying in addition to its other types.
|
||||
mana={3}{W}{W}{B}{B}
|
||||
type=Legendary Planeswalker
|
||||
@@ -2163,7 +2163,7 @@ backside=Mila, Crafty Companion
|
||||
auto=counter(0/0,5,loyalty)
|
||||
auto={C(0/0,1,Loyalty)}:name(+1: Don't discard any card) donothing
|
||||
auto={C(0/0,1,Loyalty)}:name(+1: Discard and draw) target(*|myhand) transforms((,newability[reject],newability[if cantargetcard(*[creature]|*) then draw:2 else draw:1])) oneshot
|
||||
auto={C(0/0,-2,Loyalty)}:name(-2: Return creature from graveyard) target(creature|mygraveyard) moveto(mybattlefield) and!( transforms((,newability[unearth],newability[haste])) forever )!
|
||||
auto={C(0/0,-2,Loyalty)}:name(-2: Return creature from graveyard) target(creature|mygraveyard) moveto(mybattlefield) and!( transforms((,newability[unearth],haste)) forever )!
|
||||
auto={C(0/0,-7,Loyalty)}:name(-7: Get emblem powerstrike) emblem transforms((,newability[@movedTo(creature|mybattlefield):name(Damage any target) all(trigger[to]) transforms((,newability[name(Damage any target) damage:power target(anytarget)])) oneshot])) forever dontremove
|
||||
text=+1: You may discard a card. If you do, draw a card. If a creature card was discarded this way, draw two cards instead. -- −2: Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of your next upkeep. -- −7: You get an emblem with "Whenever a creature enters the battlefield under your control, it deals damage equal to its power to any target." // {1}{W}{W} Mila, Crafty Companion
|
||||
mana={4}{R}{R}
|
||||
@@ -2263,11 +2263,11 @@ subtype=Nahiri
|
||||
[card]
|
||||
name=Nahiri, the Harbinger
|
||||
auto=counter(0/0,4,loyalty)
|
||||
aicode=activate target(*[artifact;creature]|myLibrary) moveto(myBattlefield) and!( transforms((,newability[haste],newability[phaseaction[endofturn once sourceinplay] moveTo(ownerhand)])) ueot )!
|
||||
aicode=activate target(*[artifact;creature]|myLibrary) moveto(myBattlefield) and!( transforms((,haste,newability[phaseaction[endofturn once sourceinplay] moveTo(ownerhand)])) ueot )!
|
||||
auto={C(0/0,2,Loyalty)}:name(+2: Don't discard any card) donothing
|
||||
auto={C(0/0,2,Loyalty)}:name(+2: Discard and draw a card) target(*|myHand) reject and!( draw:1 controller )!
|
||||
auto={C(0/0,-2,Loyalty)}:name(-2: Exile target enchantment, tapped Artifact or Creature) ability$!name(Choose one) choice name(Exile target enchantment) moveTo(exile) target(enchantment) _ choice name(Exile target tapped creature) moveTo(exile) target(creature[tapped]) _ choice name(Exile target tapped artifact) moveTo(exile) target(artifact[tapped])!$ controller
|
||||
auto={C(0/0,-8,Loyalty)}:name(-8: Search a creature or artifact) reveal:plibrarycount optionone name(choose a creature or artifact) target(*[artifact;creature]|reveal) moveTo(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(*|reveal) moveTo(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!( shuffle )! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(myBattlefield) and!( transforms((,newability[haste],newability[phaseaction[endofturn once sourceinplay] moveTo(ownerhand)])) ueot )! afterrevealedend revealend
|
||||
auto={C(0/0,-8,Loyalty)}:name(-8: Search a creature or artifact) reveal:plibrarycount optionone name(choose a creature or artifact) target(*[artifact;creature]|reveal) moveTo(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(*|reveal) moveTo(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!( shuffle )! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(myBattlefield) and!( transforms((,haste,newability[phaseaction[endofturn once sourceinplay] moveTo(ownerhand)])) ueot )! afterrevealedend revealend
|
||||
text=+2: You may discard a card. If you do, draw a card. -- -2: Exile target enchantment, tapped artifact, or tapped creature. -- -8: Search your library for an artifact or creature card, put it onto the battlefield, then shuffle. It gains haste. Return it to your hand at the beginning of the next end step.
|
||||
mana={2}{R}{W}
|
||||
type=Legendary Planeswalker
|
||||
@@ -2493,7 +2493,7 @@ name=Nissa of Shadowed Boughs
|
||||
auto=counter(0/0,4,Loyalty)
|
||||
auto=_LANDFALL_counter(0/0,1,Loyalty) all(this)
|
||||
auto={C(0/0,1,Loyalty)}:name(+1: Untap a land) target(land|myBattlefield) untap
|
||||
auto={C(0/0,1,Loyalty)}:name(+1: Untap a land and becomes creature) target(land|myBattlefield) transforms((Creature Elemental,setpower=3,settoughness=3,newability[untap],newability[haste],newability[menace])) ueot
|
||||
auto={C(0/0,1,Loyalty)}:name(+1: Untap a land and becomes creature) target(land|myBattlefield) transforms((Creature Elemental,setpower=3,settoughness=3,newability[untap],haste,menace)) ueot
|
||||
auto={C(0/0,-5,Loyalty)}:name(-5: May put a creature from hand or graveyard) target(creature[manacost<=type:land:myBattlefield]|myGraveyard,myHand) moveTo(myBattlefield) and!(counter(1/1,2))!
|
||||
text=Landfall - Whenever a land enters the battlefield under your control, put a loyalty counter on Nissa of Shadowed Boughs. -- +1: Untap target land you control. You may have it become a 3/3 Elemental creature with haste and menace until end of turn. It's still a land. -- -5: You may put a creature card with mana value less than or equal to the number of lands you control onto the battlefield from your hand or graveyard with two +1/+1 counters on it.
|
||||
mana={2}{B}{G}
|
||||
@@ -2520,7 +2520,7 @@ auto={C(0/0,2,Loyalty)}:name(+2: Scry 2) _SCRY2_
|
||||
auto={C(0/0,0,Loyalty)}: restriction{type(land[zpos=1]|mylibrary)~morethan~0} name(+0: Look top card) reveal:1 optionone name(Put on battlefield) target(<upto:1>land|reveal) moveto(mybattlefield) optiononeend optiontwo name(Put back) target(*|reveal) moveto(mylibrary) optiontwoend revealend
|
||||
auto={C(0/0,0,Loyalty)}: restriction{type(creature[zpos=1]|mylibrary)~morethan~0} name(+0: Look top card) reveal:1 optionone name(Put on battlefield) target(<upto:1>creature[manacost<=hascntloyalty]|reveal) moveto(mybattlefield) optiononeend optiontwo name(Put back) target(*|reveal) moveto(mylibrary) optiontwoend revealend
|
||||
auto={C(0/0,0,Loyalty)}: restriction{type(*[-creature;-land;zpos=1]|mylibrary)~morethan~0} name(+0: Look top card) reveal:1 optionone name(Put back) target(*|reveal) moveto(mylibrary) optiononeend optiontwo name(Put back) all(*|reveal) moveto(mylibrary) optiontwoend revealend
|
||||
auto={C(0/0,-6,Loyalty)}:name(-6: Two lands become creatures 5/5 with flying) target(<upto:2>land|mybattlefield) transforms((Creature Elemental,setpower=5,settoughness=5,newability[haste],newability[flying],newability[untap])) ueot
|
||||
auto={C(0/0,-6,Loyalty)}:name(-6: Two lands become creatures 5/5 with flying) target(<upto:2>land|mybattlefield) transforms((Creature Elemental,setpower=5,settoughness=5,haste,flying,newability[untap])) ueot
|
||||
text=+2: Scry 2. -- 0: Look at the top card of your library. If it's a land card or a creature card with mana value less than or equal to the number of loyalty counters on Nissa, Steward of Elements, you may put that card onto the battlefield. -- -6: Untap up to two target lands you control. They become 5/5 Elemental creatures with flying and haste until end of turn. They're still lands.
|
||||
mana={X}{G}{U}
|
||||
type=Legendary Planeswalker
|
||||
@@ -2542,7 +2542,7 @@ color=green
|
||||
[card]
|
||||
name=Nissa, Vital Force
|
||||
auto=counter(0/0,5,loyalty)
|
||||
auto={C(0/0,1,Loyalty)}:name(+1: Untap target land and becomes 5/5) target(land) transforms((Elemental Creature,setpower=5,settoughness=5,newability[haste],newability[untap])) uynt
|
||||
auto={C(0/0,1,Loyalty)}:name(+1: Untap target land and becomes 5/5) target(land) transforms((Elemental Creature,setpower=5,settoughness=5,haste,newability[untap])) uynt
|
||||
auto={C(0/0,-3,Loyalty)}:name(-3: Return target permanent from your graveyard) target(*[-instant;-sorcery]|myGraveyard) moveto(myHand)
|
||||
auto={C(0/0,-6,Loyalty)}:name(-6: Emblem: "Whenever a land enters, may draw a card") emblem transforms((,newability[@movedTo(land|mybattlefield):may draw:1 controller])) forever dontremove
|
||||
text=+1: Untap target land you control. Until your next turn, it becomes a 5/5 Elemental creature with haste. It's still a land. -- -3: Return target permanent card from your graveyard to your hand. -- -6: You get an emblem with "Whenever a land enters the battlefield under your control, you may draw a card."
|
||||
@@ -2565,7 +2565,7 @@ subtype=Nissa
|
||||
name=Nissa, Who Shakes the World
|
||||
auto=counter(0/0,5,loyalty)
|
||||
auto=lord(forest|mybattlefield) transforms((,newability[producecolor:green]))
|
||||
auto={C(0/0,1,Loyalty)}:name(+1: Put three +1/+1 counters on a target land) target(*[land;-creature]|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.3)],newability[vigilance],newability[haste],newability[untap])) forever
|
||||
auto={C(0/0,1,Loyalty)}:name(+1: Put three +1/+1 counters on a target land) target(*[land;-creature]|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.3)],vigilance,haste,newability[untap])) forever
|
||||
auto={C(0/0,-8,Loyalty)}:name(-8: Search forests and get Emblem: "Indescrutible lands") reveal:plibrarycount optionone name(choose card) target(<anyamount>land[forest]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(mybattlefield) and!( emblem transforms((,newability[lord(land|myBattlefield) indestructible])) forever dontremove ) forever oneshot)! afterrevealedend revealend
|
||||
text=Whenever you tap a Forest for mana, add an additional {G}. -- +1: Put three +1/+1 counters on up to one target noncreature land you control. Untap it. It becomes a 0/0 Elemental creature with vigilance and haste that's still a land. -- -8: You get an emblem with "Lands you control have indestructible." Search your library for any number of Forest cards, put them onto the battlefield tapped, then shuffle.
|
||||
mana={3}{G}{G}
|
||||
@@ -2741,7 +2741,7 @@ subtype=Rowan
|
||||
name=Saheeli, Filigree Master
|
||||
auto=counter(0/0,3,loyalty)
|
||||
auto={C(0/0,1,Loyalty)}:name(+1: Scry 1) scry:1 scrycore delayed transforms((,newability[if type(artifact|mybattlefield)~morethan~0 then choice name(Don't tap artifact) name(Don't tap artifact) donothing],newability[if type(artifact|mybattlefield)~morethan~0 then choice name(Tap artifact) name(Tap artifact) target(artifact|mybattlefield) tap && draw:1 controller])) oneshot scrycoreend scryend
|
||||
auto={C(0/0,-2,Loyalty)}:name(-2: Create thopters) token(Thopter,Artifact Creature Thopter,1/1,flying)*2 and!( transforms((,newability[haste])) ueot )!
|
||||
auto={C(0/0,-2,Loyalty)}:name(-2: Create thopters) token(Thopter,Artifact Creature Thopter,1/1,flying)*2 and!( transforms((,haste)) ueot )!
|
||||
auto={C(0/0,-4,Loyalty)}:name(-4: Emblem for artifact creatures) emblem transforms((,newability[lord(creature[artifact]|mybattlefield) 1/1],newability[lord(artifact|mycastingzone) changecost(colorless:-1) forcedalive])) forever dontremove
|
||||
text=[+1]: Scry 1. You may tap an untapped artifact you control. If you do, draw a card. -- [−2]: Create two 1/1 colorless Thopter artifact creature tokens with flying. They gain haste until end of turn. -- [−4]: You get an emblem with "Artifact creatures you control get +1/+1" and "Artifact spells you cast cost {1} less to cast."
|
||||
mana={2}{U}{R}
|
||||
@@ -2786,7 +2786,7 @@ subtype=Saheeli
|
||||
name=Samut, the Tested
|
||||
auto=counter(0/0,4,loyalty)
|
||||
auto={C(0/0,1,Loyalty)}:name(+1: Don't target any creature) donothing
|
||||
auto={C(0/0,1,Loyalty)}:name(+1: Target creature gains double strike) target(creature) transforms((,newability[double strike])) ueot
|
||||
auto={C(0/0,1,Loyalty)}:name(+1: Target creature gains double strike) target(creature) transforms((,double strike)) ueot
|
||||
auto={C(0/0,-2,Loyalty)}:name(-2: Divided 2 damage) thisforeach(variable{2}) ability$!name(Deal 1 damage) name(Deal 1 damage) target(anytarget) damage:1!$ controller ueot
|
||||
auto={C(0/0,-7,Loyalty)}:name(-7: Search two creature or planeswalker) moveto(mybattlefield) target(<upto:2>*[creature;planeswalker]|mylibrary)
|
||||
text=+1: Up to one target creature gains double strike until end of turn. -- -2: Samut, the Tested deals 2 damage divided as you choose among one or two target creatures and/or players. -- -7: Search your library for up to two creature and/or planeswalker cards, put them onto the battlefield, then shuffle.
|
||||
@@ -2799,7 +2799,7 @@ name=Samut, Tyrant Smasher
|
||||
auto=counter(0/0,5,loyalty)
|
||||
auto=lord(other creature|myBattlefield) haste
|
||||
aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
||||
auto={C(0/0,-1,Loyalty)}:name(-1: Creature gains +2/+1, haste and scry 1) target(creature) transforms((,newability[2/1],newability[haste])) ueot && _SCRY1_
|
||||
auto={C(0/0,-1,Loyalty)}:name(-1: Creature gains +2/+1, haste and scry 1) target(creature) transforms((,newability[2/1],haste)) ueot && _SCRY1_
|
||||
text=Creatures you control have haste. -- -1: Target creature gets +2/+1 and gains haste until end of turn. Scry 1.
|
||||
mana={2}{RG}{RG}
|
||||
type=Legendary Planeswalker
|
||||
@@ -2936,7 +2936,7 @@ subtype=Sorin
|
||||
[card]
|
||||
name=Sorin, Imperious Bloodlord
|
||||
auto=counter(0/0,4,loyalty)
|
||||
auto={C(0/0,1,Loyalty)}:name(+1: Deathtouch and Lifelink) target(creature|myBattlefield) transforms((,newability[deathtouch],newability[lifelink],newability[if cantargetcard(*[vampire]|*) then counter(1/1)])) ueot
|
||||
auto={C(0/0,1,Loyalty)}:name(+1: Deathtouch and Lifelink) target(creature|myBattlefield) transforms((,deathtouch,newability[lifelink],newability[if cantargetcard(*[vampire]|*) then counter(1/1)])) ueot
|
||||
auto={C(0/0,1,Loyalty)}{S(vampire|myBattlefield)}:name(+1: Sacrifice and deals 3 damage) damage:3 target(anytarget)
|
||||
auto={C(0/0,-3,Loyalty)}:name(-3: Put a Vampire from your hand onto the battlefield) moveto(myBattlefield) target(creature[vampire]|myHand)
|
||||
text=+1: Target creature you control gains deathtouch and lifelink until end of turn. If it's a Vampire, put a +1/+1 counter on it. -- +1: You may sacrifice a Vampire. When you do, Sorin, Imperious Bloodlord deals 3 damage to any target and you gain 3 life. -- -3: You may put a Vampire creature card from your hand onto the battlefield.
|
||||
@@ -3118,7 +3118,7 @@ subtype=Tasha
|
||||
name=Teferi Akosa of Zhalfir
|
||||
auto=counter(0/0,4,loyalty)
|
||||
auto={C(0/0,1,Loyalty)}:name(+1: Draw and discard) draw:2 controller && transforms((,newability[if type(creature|myhand)~morethan~0 then choice name(Discard a creature) name(Discard a creature) target(creature|myhand) reject],newability[choice name(Discard 2 cards) target(<2>*[-creature]|myhand) reject])) oneshot
|
||||
auto={C(0/0,-2,Loyalty)}:name(-2: Emblem for knights) emblem transforms((,newability[lord(knight|mybattlefield) transforms((,newability[1/0],newability[@targeted(this) from(*|opponentzones):choice name(This spell costs 1 more) name(This spell costs 1 more) target(*|opponentzones) transforms((,newability[pay[[{1}]] name(pay 1 mana) donothing?fizzle])) oneshot]))])) forever dontremove
|
||||
auto={C(0/0,-2,Loyalty)}:name(-2: Emblem for knights) emblem transforms((,newability[lord(knight|mybattlefield) transforms((,newability[1/0],newability[_WARD1_]))])) forever dontremove
|
||||
auto={C(0/0,-3,Loyalty)}:name(-3: Tap 0 creatures and return permanent) target(*[-land&manacost<=0]|opponentbattlefield) moveto(ownerlibrary) and!( transforms((,newability[shuffle])) oneshot )!
|
||||
auto={C(0/0,-3,Loyalty)}{T(creature[-tapped]|mybattlefield)}:name(-3: Tap 1 creature and return permanent) target(*[-land&manacost<=1]|opponentbattlefield) moveto(ownerlibrary) and!( transforms((,newability[shuffle])) oneshot )!
|
||||
auto={C(0/0,-3,Loyalty)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}:name(-3: Tap 2 creatures and return permanent) target(*[-land&manacost<=2]|opponentbattlefield) moveto(ownerlibrary) and!( transforms((,newability[shuffle])) oneshot )!
|
||||
@@ -3442,7 +3442,7 @@ abilities=flash
|
||||
auto=transforms((,newability[canloyaltyasinst])) ueot
|
||||
auto=counter(0/0,3,loyalty)
|
||||
auto={C(0/0,+1,Loyalty)}:name(+1: Don't put any counter) donothing
|
||||
auto={C(0/0,+1,Loyalty)}:name(+1: Put +1/+1 counter) target(creature|battlefield) transforms((,newability[counter(1/1)],newability[first strike])) ueot
|
||||
auto={C(0/0,+1,Loyalty)}:name(+1: Put +1/+1 counter) target(creature|battlefield) transforms((,newability[counter(1/1)],first strike)) ueot
|
||||
auto={C(0/0,-1,Loyalty)}:name(-1: Create Samurai) token(Samurai,Creature Samurai,2/2,white,vigilance)
|
||||
auto={C(0/0,-2,Loyalty)}:name(-2: Exile creature) target(creature[tapped]|battlefield) moveto(exile) and!( life:2 controller )!
|
||||
text=Flash -- As long as The Wandering Emperor entered the battlefield this turn, you may activate her loyalty abilities any time you could cast an instant. -- [+1]: Put a +1/+1 counter on up to one target creature. It gains first strike until end of turn. -- [-1]: Create a 2/2 white Samurai creature token with vigilance. -- [-2]: Exile target tapped creature. You gain 2 life.
|
||||
@@ -3477,7 +3477,7 @@ name=Tibalt, the Fiend-Blooded
|
||||
auto=counter(0/0,2,Loyalty)
|
||||
auto={C(0/0,1,Loyalty)}:name(+1: Draw and discard) draw:1 controller && discard:1 controller
|
||||
auto={C(0/0,-4,Loyalty)}:name(-4: Deal damage to player) target(player) damage:type:*:targetedpersonshand
|
||||
auto={C(0/0,-6,Loyalty)}:name(-6: Gain control of creatures) all(creature|battlefield) moveTo(mybattlefield) and!( transforms((,newability[untap],newability[haste],newability[phaseaction[endofturn once sourceinplay] moveTo(ownerbattlefield)])) ueot )!
|
||||
auto={C(0/0,-6,Loyalty)}:name(-6: Gain control of creatures) all(creature|battlefield) moveTo(mybattlefield) and!( transforms((,newability[untap],haste,newability[phaseaction[endofturn once sourceinplay] moveTo(ownerbattlefield)])) ueot )!
|
||||
text=+1: Draw a card, then discard a card at random. -- -4: Tibalt, the Fiend-Blooded deals damage equal to the number of cards in target player's hand to that player. -- -6: Gain control of all creatures until end of turn. Untap them. They gain haste until end of turn.
|
||||
mana={R}{R}
|
||||
type=Legendary Planeswalker
|
||||
@@ -3544,9 +3544,9 @@ subtype=Tyvar
|
||||
name=Tyvar Kell
|
||||
auto=counter(0/0,3,Loyalty)
|
||||
auto=lord(elf|mybattlefield) transforms((,newability[{T}:add{B}]))
|
||||
auto={C(0/0,1,Loyalty)}:name(+1: Put +1/+1 counter) target(elf|mybattlefield) transforms((,newability[counter(1/1)],newability[deathtouch],newability[untap])) ueot
|
||||
auto={C(0/0,1,Loyalty)}:name(+1: Put +1/+1 counter) target(elf|mybattlefield) transforms((,newability[counter(1/1)],deathtouch,newability[untap])) ueot
|
||||
auto={C(0/0,0,Loyalty)}:name(0: Create 1/1 Elf) token(Elf Warrior,Creature Elf Warrior,1/1,green)
|
||||
auto={C(0/0,-6,Loyalty)}:name(-6: Emblem cast elf) emblem transforms((,newability[@movedTo(elf|mybattlefield) from(mystack):all(trigger[to]) transforms((,newability[haste],newability[draw:2 controller])) ueot])) forever dontremove
|
||||
auto={C(0/0,-6,Loyalty)}:name(-6: Emblem cast elf) emblem transforms((,newability[@movedTo(elf|mybattlefield) from(mystack):all(trigger[to]) transforms((,haste,newability[draw:2 controller])) ueot])) forever dontremove
|
||||
text=Elves you control have "{T}: Add {B}." -- +1: Put a +1/+1 counter on up to one target Elf. Untap it. It gains deathtouch until end of turn. -- 0: Create a 1/1 green Elf Warrior creature token. -- -6: You get an emblem with "Whenever you cast an Elf spell, it gains haste until end of turn and you draw two cards."
|
||||
mana={2}{G}{G}
|
||||
type=Legendary Planeswalker
|
||||
@@ -3598,7 +3598,7 @@ auto={C(0/0,2,Loyalty)}:name(+2: Artifacts and spells cost 2 less) token(Urza Em
|
||||
auto={C(0/0,1,Loyalty)}:name(+1: Draw and discard) draw:2 controller && transforms((,newability[target(*|myhand) reject])) forever
|
||||
auto={C(0/0,0,Loyalty)}:name(+0: Create 2 soldiers) token(Soldier,Artifact Creature Soldier,1/1)*2
|
||||
auto={C(0/0,-3,Loyalty)}:name(-3: Exile nonland permanent) target(*[-land]|battlefield) moveto(ownerexile)
|
||||
auto={C(0/0,-10,Loyalty)}:name(-10: destroy all nonland permanents) all(*[artifact;planeswalker]|mybattlefield) transforms((,newability[indestructible],newability[all(*[-land]|opponentbattlefield) destroy],newability[all(*[-land&-artifact&-planeswalker]|mybattlefield) destroy])) ueot
|
||||
auto={C(0/0,-10,Loyalty)}:name(-10: destroy all nonland permanents) all(*[artifact;planeswalker]|mybattlefield) transforms((,indestructible,newability[all(*[-land]|opponentbattlefield) destroy],newability[all(*[-land&-artifact&-planeswalker]|mybattlefield) destroy])) ueot
|
||||
text=You may activate the loyalty abilities of Urza, Planeswalker twice each turn rather than only once. -- [+2]: Artifact, instant, and sorcery spells you cast this turn cost {2} less to cast. You gain 2 life. -- [+1]: Draw two cards, then discard a card. -- [0]: Create two 1/1 colorless Soldier artifact creature tokens. -- [−3]: Exile target nonland permanent. -- [−10]: Artifacts and planeswalkers you control gain indestructible until end of turn. Destroy all nonland permanents.
|
||||
color=blue,white
|
||||
type=Legendary Planeswalker
|
||||
@@ -3772,7 +3772,7 @@ auto=counter(0/0,5,loyalty)
|
||||
auto={C(0/0,+1,Loyalty)}:name(+1: Phase out) target(<upto:2>other planeswalker|myBattlefield) transforms((,newability[phaseaction[endofturn once sourceinplay] phaseout])) forever
|
||||
auto={C(0/0,+1,Loyalty)}:name(+1: Don't phase out) donothing
|
||||
auto={C(0/0,-2,Loyalty)}:name(-2: Return nonland permanent) target(*[-land]|opponentbattlefield) moveto(ownerhand)
|
||||
auto={C(0/0,-7,Loyalty)}:name(-7: Artifact becomes construct) target(artifact|myBattlefield) transforms((Creature Artifact Construct,setpower=9,settoughness=9,newability[vigilance],newability[indestructible],newability[unblockable])) forever
|
||||
auto={C(0/0,-7,Loyalty)}:name(-7: Artifact becomes construct) target(artifact|myBattlefield) transforms((Creature Artifact Construct,setpower=9,settoughness=9,vigilance,indestructible,newability[unblockable])) forever
|
||||
text=[+1]: Up to two other target planeswalkers you control phase out at the beginning of the next end step. (Treat them and anything attached to them as though they don't exist until your next turn.) -- [-2]: For each opponent, return up to one target nonland permanent that player controls to its owner's hand. -- [-7]: Target artifact you control becomes a 9/9 Construct artifact creature and gains vigilance, indestructible, and "This creature can't be blocked."
|
||||
mana={3}{U}{U}
|
||||
type=Legendary Planeswalker
|
||||
@@ -3811,7 +3811,7 @@ name=Wrenn and Realmbreaker
|
||||
auto=counter(0/0,4,loyalty)
|
||||
auto=lord(land|mybattlefield) transforms((,newability[{T}:add{W}],newability[{T}:add{U}],newability[{T}:add{B}],newability[{T}:add{R}],newability[{T}:add{G}]))
|
||||
auto=@counteradded(0/0,1,WrennDepleted) from(*|mygraveyard) turnlimited:name(Return permanent) transforms((,newability[if type(*[-instant;-sorcery;counter{0/0.1.WrennDepleted}]|mygraveyard)~morethan~0 then choice name(Return permanent) name(Return permanent) target(*[-instant;-sorcery;counter{0/0.1.WrennDepleted}]|mygraveyard) moveto(myhand) and!( all(*[counter{0/0.1.WrennDepleted}]|mygraveyard) removeallcounters(0/0.1.WrennDepleted) )!],newability[if type(*[-instant;-sorcery;counter{0/0.1.WrennDepleted}]|mygraveyard)~morethan~0 then choice name(Don't Return any permanent) name(Don't Return any permanent) all(*[counter{0/0.1.WrennDepleted}]|mygraveyard) removeallcounters(0/0.1.WrennDepleted)])) oneshot
|
||||
auto={C(0/0,1,Loyalty)}:name(+1: Transform land) target(land|mybattlefield) transforms((Elemental Creature,setpower=3,settoughness=3,newability[haste],newability[vigilance],newability[opponentshroud])) uynt
|
||||
auto={C(0/0,1,Loyalty)}:name(+1: Transform land) target(land|mybattlefield) transforms((Elemental Creature,setpower=3,settoughness=3,haste,vigilance,opponentshroud)) uynt
|
||||
auto={C(0/0,1,Loyalty)}:name(+1: Don't transform any land) donothing
|
||||
auto={C(0/0,-2,Loyalty)}:name(-2: Mill and return) all(*[zpos<=2]|mylibrary) moveto(mygraveyard) and!( transforms((,newability[counter(0/0.1.WrennDepleted) notrg])) ueot )! && all(*[zpos=3]|mylibrary) moveto(mygraveyard) and!( transforms((,newability[counter(0/0.1.WrennDepleted)])) ueot )!
|
||||
auto={C(0/0,-7,Loyalty)}:name(-7: Emblem play from graveyard) emblem transforms((,newability[lord(*[-instant;-sorcery]|mygraveyard) canplayfromgraveyard])) forever dontremove
|
||||
@@ -3859,7 +3859,7 @@ subtype=Xenagos
|
||||
[card]
|
||||
name=Zariel, Archduke of Avernus
|
||||
auto=counter(0/0,4,Loyalty)
|
||||
auto={C(0/0,1,Loyalty)}:name(+1: Creatures get 1/0 and haste) all(creature|myBattlefield) transforms((,newability[1/0],newability[haste])) ueot
|
||||
auto={C(0/0,1,Loyalty)}:name(+1: Creatures get 1/0 and haste) all(creature|myBattlefield) transforms((,newability[1/0],haste)) ueot
|
||||
auto={C(0/0,0,Loyalty)}:name(+0: Create devil) token(Devil,Creature Devil,1/1,red) and!( transforms((,newability[@movedTo(this|graveyard) from(battlefield):name(Deal 1 damage) damage:1 target(anytarget)])) forever )!
|
||||
auto={C(0/0,-6,Loyalty)}:name(-6: Get emblem on combat phase) emblem transforms((,newability[@combat(attacking) source(creature|myBattlefield) turnlimited:name(Gain new combat phase) nextphasealter(add^combatphases^controller^after<combatends>)],newability[@combat(attacking) source(creature|myBattlefield) turnlimited:name(Untap all creatures after combat ends) all(creature[attacking]|myBattlefield) transforms((,newability[phaseaction[my combatends once sourceinplay] untap])) ueot])) forever dontremove
|
||||
text=+1: Creatures you control get +1/+0 and gain haste until end of turn. -- 0: Create a 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target." -- -6: You get an emblem with "At the end of the first combat phase on your turn, untap target creature you control. After this phase, there is an additional combat phase."
|
||||
|
||||
Reference in New Issue
Block a user