Mouse support in graveyards an library browsing during battle

This commit is contained in:
Xawotihs
2010-10-13 22:28:19 +00:00
parent 4a0331cbb9
commit e8ecd74361
8 changed files with 125 additions and 48 deletions

View File

@@ -34,6 +34,7 @@ class PlayGuiObject: public JGuiObject, public JGuiListener, public Pos{
PlayGuiObject(float desiredHeight, float x, float y, bool hasFocus);
PlayGuiObject(float desiredHeight, const Pos& ref, bool hasFocus);
virtual void ButtonPressed(int controllerId, int controlId){};
virtual bool getTopLeft(int& top, int& left) {top = actY; left = actX; return true;};
virtual ~PlayGuiObject(){};
vector<Effect*> effects;
};