Mouse support in graveyards an library browsing during battle
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@@ -44,6 +44,7 @@ struct GuiGameZone : public GuiStatic{
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int showCards;
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virtual void Render();
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virtual bool CheckUserInput(JButton key);
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virtual bool CheckUserInput(int x, int y);
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virtual void Update(float dt);
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GuiGameZone(float x, float y, bool hasFocus, MTGGameZone * zone, GuiAvatars* parent);
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~GuiGameZone();
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