Missed a part of my psp side change for the ClearScreen change. Now the BeginScene call is consistent with the pc side, and calls clear.

This commit is contained in:
wrenczes@gmail.com
2011-04-24 11:55:04 +00:00
parent 6fbc019ecc
commit e82362d50a

View File

@@ -323,6 +323,10 @@ void JRenderer::BeginScene()
//if (mMode3D)
sceGuClear(GU_DEPTH_BUFFER_BIT|GU_COLOR_BUFFER_BIT);
}
else
{
sceGuClear(GU_COLOR_BUFFER_BIT);
}
sceGuTexMode(TEXTURE_FORMAT, 0, 0, mSwizzle);
mCurrentTextureFormat = TEXTURE_FORMAT;