more work on cascade, I think I figured out what was causing a weird crash.

This commit is contained in:
zethfoxster
2016-07-14 20:28:19 -04:00
parent 01fd8fa406
commit e81346f881
6 changed files with 45 additions and 9 deletions

View File

@@ -92,6 +92,7 @@ public:
bool isPhased;
bool isCascaded;
int phasedTurn;
bool handEffects;
bool graveEffects;
bool exileEffects;
bool suspended;