fix PSP build
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@@ -258,7 +258,7 @@ void GuiMana::RenderStatic()
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return;
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return;
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float x0 = x - 20 * totalColors;
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float x0 = x - 20 * totalColors;
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x0 = max(40, x0);
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x0 = max(40.f, x0);
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float xEnd = x0 + 20 * totalColors;
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float xEnd = x0 + 20 * totalColors;
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r->FillRoundRect(x0, y - 5, static_cast<float> (20 * totalColors + 5), 20, 2, ARGB(128,0,0,0));
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r->FillRoundRect(x0, y - 5, static_cast<float> (20 * totalColors + 5), 20, 2, ARGB(128,0,0,0));
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