Modifications to make the game more generic.

Included in a new modrules.xml tags.
 <cardgui>
   <background> Stores information concerning the colors </ background>
   <renderbig> Stores information to draw the card </ renderbig>
  <rendertinycrop> Stores information to draw the card </ rendertinycrop>
 </ cardgui>

 Change the variables array for vectors
This commit is contained in:
rodrigodemoura@gmail.com
2011-10-13 12:25:58 +00:00
parent dee49728aa
commit e6b199f599
30 changed files with 919 additions and 556 deletions
+4 -1
View File
@@ -52,7 +52,10 @@ int AIMomirPlayer::momir()
if (efficiency >= chance)
{
int8_t _cost[] = { Constants::MTG_COLOR_ARTIFACT, converted };
std::vector<int8_t> _cost;
_cost.push_back(Constants::MTG_COLOR_ARTIFACT);
_cost.push_back(converted);
ManaCost * cost = NEW ManaCost(_cost);
MTGAbility * ability = getMomirAbility();
MTGCardInstance * card = game->hand->cards[0];