Modifications to make the game more generic.
Included in a new modrules.xml tags. <cardgui> <background> Stores information concerning the colors </ background> <renderbig> Stores information to draw the card </ renderbig> <rendertinycrop> Stores information to draw the card </ rendertinycrop> </ cardgui> Change the variables array for vectors
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@@ -249,7 +249,7 @@ class Constants
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};
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static char MTGColorChars[];
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static const char* MTGColorStrings[];
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static vector <const char*> MTGColorStrings;
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static int _r[], _g[], _b[];
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static map<string,int> MTGBasicAbilitiesMap;
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@@ -259,7 +259,7 @@ class Constants
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static int GetBasicAbilityIndex(string mtgAbility);
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static int GetColorStringIndex(string mtgColor);
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static int NB_Colors;
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};
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#endif
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