lastController defined when creating copies of itself

This commit is contained in:
Anthony Calosa
2016-06-30 14:06:21 +08:00
parent 76bb777f4d
commit e6aafbc8a6
4 changed files with 2 additions and 4 deletions

View File

@@ -1208,7 +1208,7 @@ AACascade::AACascade(GameObserver* observer, int _id, MTGCardInstance * _source,
void AACascade::toCastCard(MTGCardInstance * thisCard)
{
MTGAbility *ac = NEW AACastCard(game, game->mLayers->actionLayer()->getMaxId(), thisCard, thisCard,false,false,true,"","",false,false);
MayAbility *ma1 = NEW MayAbility(game, game->mLayers->actionLayer()->getMaxId(), ac->clone(), thisCard->clone(),true);
MayAbility *ma1 = NEW MayAbility(game, game->mLayers->actionLayer()->getMaxId(), ac->clone(), thisCard,true);
MTGAbility *ga1 = NEW GenericAddToGame(game, game->mLayers->actionLayer()->getMaxId(), thisCard,NULL,ma1->clone());
SAFE_DELETE(ac);
SAFE_DELETE(ma1);