Complete Overhaul of the cantcast abilities, changes in first comment.

This commit is contained in:
omegablast2002@yahoo.com
2010-09-04 15:16:57 +00:00
parent 972e7d7207
commit e65b3f223f
10 changed files with 347 additions and 89 deletions

View File

@@ -36,68 +36,13 @@ int cardsinhand = game->players[0]->game->hand->nb_cards;
#ifdef WIN32
cost->Dump();
#endif
//cantcast restrictions---------
int cantcreaturecasters = 0;
MTGGameZone * z = card->controller()->game->inPlay;
int nbcards = z->nb_cards;
for (int j = 0; j < nbcards; ++j){
MTGCardInstance * c = z->cards[j];
if (c->has(Constants::CANTCASTCREATURE)){
player->cantcastcreature = 1;
cantcreaturecasters++;
}
}
int cantcasters = 0;
for (int j = 0; j < nbcards; ++j){
MTGCardInstance * c = z->cards[j];
if (c->has(Constants::CANTCAST)){
player->cantcastspell = 1;
cantcasters++;
}
}
int cantinsocasters = 0;
for (int j = 0; j < nbcards; ++j){
MTGCardInstance * c = z->cards[j];
if (c->has(Constants::CANTCASTINSTANTSORCERY)){
player->cantcastinso = 1;
cantinsocasters++;
}
}
//restrict both players-------
for (int j = 0; j < nbcards; ++j){
MTGCardInstance * c = z->cards[j];
if (c->has(Constants::BOTHCANTCAST)){
player->cantcastspell = 1;
player->opponent()->cantcastspell = 1;
}
}
for (int j = 0; j < nbcards; ++j){
MTGCardInstance * c = z->cards[j];
if (c->has(Constants::BOTHNOCREATURE)){
player->cantcastcreature = 1;
player->opponent()->cantcastcreature = 1;
}
}
for (int j = 0; j < nbcards; ++j){
MTGCardInstance * c = z->cards[j];
if (c->has(Constants::BOTHONESPELL)){
player->onlyonecast = 1;
player->opponent()->onlyonecast = 1;
}
}
if(player->castedspellsthisturn > 0 && player->onlyonecast > 0){return 0;}
if(player->castrestrictedspell > 0){return 0;}
if(player->castrestrictedspell > 0 && !card->hasType("land")){ return 0;}
if(player->onlyonecast > 0 && player->castcount >= 1){return 0;}
if(player->nospellinstant > 0){return 0;}
if(player->onlyoneinstant > 0){ if(player->castcount >= 1){return 0;}}
if(player->nocreatureinstant > 0 && card->hasType("creature")){return 0;}
if(player->castrestrictedcreature > 0 && card->hasType("creature")){return 0;}
if(cantcasters > 0 && !card->hasType("land")){ return 0;}
if(cantinsocasters > 0 && card->hasType("sorcery")){ return 0;}
if(cantinsocasters > 0 && card->hasType("instant")){ return 0;}
if(cantcreaturecasters > 0 && card->hasType("creature")){ return 0;}//---this ends the cant cast restriction.
//cost of card.
if(alternative && playerMana->canAfford(alternative)){
return 1;
@@ -167,9 +112,11 @@ int MTGPutInPlayRule::reactToClick(MTGCardInstance * card){
spell = game->mLayers->stackLayer()->addSpell(copy,game->targetChooser, spellCost,payResult,0);
game->targetChooser = NULL;
player->castedspellsthisturn += 1;
if(player->onlyonecast > 0 || player->onlyoneinstant > 0){player->castcount += 1;}
}else{
spell = game->mLayers->stackLayer()->addSpell(copy,NULL, spellCost, payResult,0);
player->castedspellsthisturn += 1;
if(player->onlyonecast > 0 || player->onlyoneinstant > 0){player->castcount += 1;}
}
if(card->has(Constants::STORM)){
int storm = player->castedspellsthisturn;
@@ -625,6 +572,296 @@ HUDDisplay::~HUDDisplay(){
a->isClone = 1;
return a;
}
//putting cards with restricting effects inplay
MTGCantCasterstart::MTGCantCasterstart(int _id):MTGAbility(_id,NULL){};
int MTGCantCasterstart::receiveEvent(WEvent * event){
if (event->type == WEvent::CHANGE_ZONE){
WEventZoneChange * e = (WEventZoneChange *) event;
MTGCardInstance * card = e->card->previous;
if(card){
if (card->basicAbilities[Constants::BOTHCANTCAST] || card->basicAbilities[Constants::BOTHNOCREATURE] || card->basicAbilities[Constants::CANTCAST] || card->basicAbilities[Constants::CANTCASTCREATURE] || card->basicAbilities[Constants::CANTCASTTWO] || card->basicAbilities[Constants::ONLYONEBOTH]){
int ok = 0;
for (int i = 0; i < 2 ; i++){
Player * p = game->players[i];
if (e->from == p->game->graveyard || e->from == p->game->hand || e->from == p->game->library || e->from == p->game->exile){ ok = 1;
}
for (int i = 0; i < 2 ; i++){
Player * p = game->players[i];
if (e->to == p->game->inPlay){//this will trigger a check if opponent or player cast the card.
MTGGameZone * z = card->controller()->game->inPlay;
MTGGameZone * y = card->controller()->opponent()->game->inPlay;
int nbcards = z->nb_cards;
int onbcards = y->nb_cards;
//check my battlefield and opponents
for (int j = 0; j < nbcards; ++j){
MTGCardInstance * c = z->cards[j];
if (c->has(Constants::BOTHCANTCAST)){
card->controller()->castrestrictedspell = 1;
card->controller()->opponent()->castrestrictedspell = 1;
}
} //any on other side?
for (int j = 0; j < onbcards; ++j){
MTGCardInstance * c = y->cards[j];
if (c->has(Constants::BOTHCANTCAST)){
card->controller()->castrestrictedspell = 1;
card->controller()->opponent()->castrestrictedspell = 1;
}
}
//maybe one of us is still restricted, lets check...
for (int j = 0; j < nbcards; ++j){
MTGCardInstance * c = z->cards[j];
if (c->has(Constants::CANTCAST)){
card->controller()->castrestrictedspell = 1;
}
} //any on other side?
for (int j = 0; j < onbcards; ++j){
MTGCardInstance * c = y->cards[j];
if (c->has(Constants::CANTCAST)){
card->controller()->opponent()->castrestrictedspell = 1;
}
}
//---how about if we cant cast creatures---
for (int j = 0; j < nbcards; ++j){
MTGCardInstance * c = z->cards[j];
if (c->has(Constants::BOTHNOCREATURE)){
card->controller()->castrestrictedcreature += 1;
card->controller()->opponent()->castrestrictedcreature += 1;
}
}
//maybe opponent has one....
for (int j = 0; j < onbcards; ++j){
MTGCardInstance * c = y->cards[j];
if (c->has(Constants::BOTHNOCREATURE)){
card->controller()->castrestrictedcreature = 1;
card->controller()->opponent()->castrestrictedcreature = 1;
}
}
//---
for (int j = 0; j < nbcards; ++j){
MTGCardInstance * c = z->cards[j];
if (c->has(Constants::CANTCASTCREATURE)){
card->controller()->castrestrictedcreature = 1;
}
}
//maybe opponent has one....
for (int j = 0; j < onbcards; ++j){
MTGCardInstance * c = y->cards[j];
if (c->has(Constants::CANTCASTCREATURE)){
card->controller()->opponent()->castrestrictedcreature = 1;
}
}
//---what if i can only cast 1?
for (int j = 0; j < nbcards; ++j){
card->controller()->life += 100;
MTGCardInstance * c = z->cards[j];
if (c->has(Constants::ONLYONEBOTH)){
card->controller()->onlyonecast = 1;
card->controller()->opponent()->onlyonecast = 1;
}
}
//maybe opponent has one....
for (int j = 0; j < onbcards; ++j){
MTGCardInstance * c = y->cards[j];
if (c->has(Constants::ONLYONEBOTH)){
card->controller()->onlyonecast = 1;
card->controller()->opponent()->onlyonecast = 1;
}
}
//---
for (int j = 0; j < nbcards; ++j){
MTGCardInstance * c = z->cards[j];
if (c->has(Constants::CANTCASTTWO)){
card->controller()->onlyonecast = 1;
}
}
//maybe opponent has one....
for (int j = 0; j < onbcards; ++j){
MTGCardInstance * c = y->cards[j];
if (c->has(Constants::CANTCASTTWO)){
card->controller()->opponent()->onlyonecast = 1;
}
}
//-----if a card with both*restrict* was found then the players are still restricted, if one player is still restricted he stays restricted.
return 1;
}
return 1;
}
return 1;
}
return 1;
}
return 1;
}
return 1;
}
return 1;
}
ostream& MTGCantCasterstart::toString(ostream& out) const
{
out << "MTGCantCasterstart ::: (";
return MTGAbility::toString(out) << ")";
}
int MTGCantCasterstart::testDestroy(){return 0;}
MTGCantCasterstart * MTGCantCasterstart::clone() const{
MTGCantCasterstart * a = NEW MTGCantCasterstart(*this);
a->isClone = 1;
return a;
}
//check if cast resristrictions are lifted when a card leaves play
MTGCantCastercheck::MTGCantCastercheck(int _id):MTGAbility(_id,NULL){};
int MTGCantCastercheck::receiveEvent(WEvent * event){
if (event->type == WEvent::CHANGE_ZONE){
WEventZoneChange * e = (WEventZoneChange *) event;
MTGCardInstance * card = e->card->previous;
if (card && (card->basicAbilities[Constants::BOTHCANTCAST] || card->basicAbilities[Constants::BOTHNOCREATURE] || card->basicAbilities[Constants::CANTCAST] || card->basicAbilities[Constants::CANTCASTCREATURE] || card->basicAbilities[Constants::CANTCASTTWO] || card->basicAbilities[Constants::ONLYONEBOTH])){
int ok = 0;
for (int i = 0; i < 2 ; i++){
Player * p = game->players[i];
if (e->from == p->game->inPlay) ok = 1;
}
if (!ok) return 0;
for (int i = 0; i < 2 ; i++){
Player * p = game->players[i];
if (e->to == p->game->graveyard || e->to == p->game->hand || e->to == p->game->library || e->to == p->game->exile){//if it goes ANYWHERE but inplay.
//check happens----------
//reset restrictions
p->onlyonecast = 0;
p->opponent()->onlyonecast = 0;
p->castrestrictedspell = 0;//0 means no restrictions apply.
p->castrestrictedcreature = 0;
p->opponent()->castrestrictedspell = 0;
p->opponent()->castrestrictedcreature = 0;
/*--------------------------------------------------------------*/
MTGGameZone * z = card->controller()->game->inPlay;
MTGGameZone * y = card->controller()->opponent()->game->inPlay;
int nbcards = z->nb_cards;
int onbcards = y->nb_cards;
//check my battlefield and opponents
for (int j = 0; j < nbcards; ++j){
MTGCardInstance * c = z->cards[j];
if (c->has(Constants::BOTHCANTCAST)){
p->castrestrictedspell = 1;
p->opponent()->castrestrictedspell = 1;
}
} //any on other side?
for (int j = 0; j < onbcards; ++j){
MTGCardInstance * c = y->cards[j];
if (c->has(Constants::BOTHCANTCAST)){
p->castrestrictedspell = 1;
p->opponent()->castrestrictedspell = 1;
}
}
//maybe one of us is still restricted, lets check...
for (int j = 0; j < nbcards; ++j){
MTGCardInstance * c = z->cards[j];
if (c->has(Constants::CANTCAST)){
p->castrestrictedspell = 1;
}
} //any on other side?
for (int j = 0; j < onbcards; ++j){
MTGCardInstance * c = y->cards[j];
if (c->has(Constants::CANTCAST)){
p->opponent()->castrestrictedspell = 1;
}
}
//---how about if we cant cast creatures---
for (int j = 0; j < nbcards; ++j){
MTGCardInstance * c = z->cards[j];
if (c->has(Constants::BOTHNOCREATURE)){
p->castrestrictedcreature = 1;
p->opponent()->castrestrictedcreature = 1;
}
}
//maybe opponent has one....
for (int j = 0; j < onbcards; ++j){
MTGCardInstance * c = y->cards[j];
if (c->has(Constants::BOTHNOCREATURE)){
p->castrestrictedcreature = 1;
p->opponent()->castrestrictedcreature = 1;
}
}
//---
for (int j = 0; j < nbcards; ++j){
MTGCardInstance * c = z->cards[j];
if (c->has(Constants::CANTCASTCREATURE)){
p->castrestrictedcreature = 1;
}
}
//maybe opponent has one....
for (int j = 0; j < onbcards; ++j){
MTGCardInstance * c = y->cards[j];
if (c->has(Constants::CANTCASTCREATURE)){
p->opponent()->castrestrictedcreature = 1;
}
}
//---what if i can only cast 1?
for (int j = 0; j < nbcards; ++j){
MTGCardInstance * c = z->cards[j];
if (c->has(Constants::ONLYONEBOTH)){
p->onlyonecast = 1;
p->opponent()->onlyonecast = 1;
}
}
//maybe opponent has one....
for (int j = 0; j < onbcards; ++j){
MTGCardInstance * c = y->cards[j];
if (c->has(Constants::ONLYONEBOTH)){
p->onlyonecast = 1;
p->opponent()->onlyonecast = 1;
}
}
//---
for (int j = 0; j < nbcards; ++j){
MTGCardInstance * c = z->cards[j];
if (c->has(Constants::CANTCASTTWO)){
p->onlyonecast = 1;
}
}
//maybe opponent has one....
for (int j = 0; j < onbcards; ++j){
MTGCardInstance * c = y->cards[j];
if (c->has(Constants::CANTCASTTWO)){
p->opponent()->onlyonecast = 1;
}
}
//-----if a card with both*restrict* was found then the players are still restricted, if one player is still restricted he stays restricted.
return 1;
}
}
}
}
return 0;
}
ostream& MTGCantCastercheck::toString(ostream& out) const
{
out << "MTGCantCastercheck ::: (";
return MTGAbility::toString(out) << ")";
}
int MTGCantCastercheck::testDestroy(){return 0;}
MTGCantCastercheck * MTGCantCastercheck::clone() const{
MTGCantCastercheck * a = NEW MTGCantCastercheck(*this);
a->isClone = 1;
return a;
}
//the end of this very complex code line.
//unearth rule----------------------------------
//if the card leaves play, exile it instead.
MTGUnearthRule::MTGUnearthRule(int _id):MTGAbility(_id,NULL){};