Jeck - Resolved issue 44 and issue 45.

* Options can now use specialized loading functions. OptionEnum should work now.
 * Options are now stored in memory as a map<integer,GameOption>.
This commit is contained in:
wagic.jeck
2009-09-23 00:24:43 +00:00
parent 433897bf38
commit e577f3e378
10 changed files with 650 additions and 244 deletions

View File

@@ -48,7 +48,7 @@ void GameStateOptions::Start()
optionsTabs->Add(optionsList);
optionsList = NEW OptionsList("Profiles");
OptionNewProfile * key = NEW OptionNewProfile("","New Profile");
OptionNewProfile * key = NEW OptionNewProfile("New Profile");
key->bShowValue = false;
optionsList->Add(key);
OptionProfile * pickProf = NEW OptionProfile(mParent);