Jeck - Resolved issue 44 and issue 45.
* Options can now use specialized loading functions. OptionEnum should work now. * Options are now stored in memory as a map<integer,GameOption>.
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@@ -48,7 +48,7 @@ void GameStateOptions::Start()
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optionsTabs->Add(optionsList);
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optionsList = NEW OptionsList("Profiles");
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OptionNewProfile * key = NEW OptionNewProfile("","New Profile");
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OptionNewProfile * key = NEW OptionNewProfile("New Profile");
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key->bShowValue = false;
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optionsList->Add(key);
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OptionProfile * pickProf = NEW OptionProfile(mParent);
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