No code change just reformatting of header files.
finishing up my reformatting of the source from November/December following the guidelines that were posted. some extra things I added: * Any empty virtual declarations were kept to one line. * Enums were split up into separate lines to promote uniformity across all headers. ( each header file had a different style for enums)
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@@ -19,51 +19,54 @@ enum SIMPLE_KEYS{
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KPD_INPUT = 255,
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};
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struct SimpleKey{
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SimpleKey( string _ds, int _id);
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string displayValue;
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unsigned char id;
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unsigned char adjacency[4];
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struct SimpleKey
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{
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SimpleKey(string _ds, int _id);
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string displayValue;
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unsigned char id;
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unsigned char adjacency[4];
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};
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class SimplePad{
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public:
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friend class GameSettings;
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class SimplePad
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{
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public:
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friend class GameSettings;
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string buffer;
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string title;
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unsigned int cursorPos();
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bool isActive() {return bActive;};
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void Render();
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void Update(float dt);
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void pressKey(unsigned char id);
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string buffer;
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string title;
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unsigned int cursorPos();
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bool isActive()
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{
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return bActive;
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}
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;
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void Render();
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void Update(float dt);
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void pressKey(unsigned char id);
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SimplePad();
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~SimplePad();
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float mX, mY;
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SimplePad();
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~SimplePad();
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private:
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void linkKeys(int from, int to, int dir);
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SimpleKey * Add(string display, unsigned char id);
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void MoveSelection(unsigned char dir);
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void Start(string value, string * _dest = NULL);
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string Finish();
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float mX, mY;
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private:
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void linkKeys(int from, int to, int dir);
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SimpleKey * Add(string display, unsigned char id);
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void MoveSelection(unsigned char dir);
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void Start(string value, string * _dest=NULL);
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string Finish();
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bool bActive;
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bool bCapslock;
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bool bShowCancel, bShowNumpad;
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bool bCanceled;
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int nbitems;
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unsigned int cursor;
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int selected;
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int priorKey; //The prior key from those places.
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SimpleKey * keys[KPD_MAX];
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string * dest;
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string original; //For cancelling.
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bool bActive;
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bool bCapslock;
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bool bShowCancel, bShowNumpad;
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bool bCanceled;
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int nbitems;
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unsigned int cursor;
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int selected;
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int priorKey; //The prior key from those places.
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SimpleKey * keys[KPD_MAX];
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string * dest;
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string original; //For cancelling.
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};
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#endif
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