No code change just reformatting of header files.

finishing up my reformatting of the source from November/December following the guidelines that were posted.
some extra things I added:
   * Any empty virtual declarations were kept to one line.  
   * Enums were split up into separate lines to promote uniformity across all headers. ( each header file had a different style for enums)
This commit is contained in:
techdragon.nguyen@gmail.com
2011-01-21 18:01:14 +00:00
parent 6d3d4c1792
commit e53c16f700
101 changed files with 6128 additions and 4684 deletions

View File

@@ -17,34 +17,32 @@ class CardPrimitive;
using namespace std;
class MTGCard {
protected:
friend class MTGSetInfo;
int mtgid;
char rarity;
char image_name[MTGCARD_NAME_SIZE];
int init();
class MTGCard
{
protected:
friend class MTGSetInfo;
int mtgid;
char rarity;
char image_name[MTGCARD_NAME_SIZE];
int init();
public:
int setId;
CardPrimitive * data;
MTGCard();
MTGCard(int set_id);
MTGCard(MTGCard * source);
public:
int setId;
CardPrimitive * data;
void setMTGId(int id);
void setRarity(char _rarity);
//void setImageName( char * value);
void setPrimitive(CardPrimitive * cp);
MTGCard();
MTGCard(int set_id);
MTGCard(MTGCard * source);
int getMTGId() const;
int getId() const;
char getRarity() const;
char * getImageName();
void setMTGId(int id);
void setRarity(char _rarity);
//void setImageName( char * value);
void setPrimitive(CardPrimitive * cp);
int getMTGId() const;
int getId() const;
char getRarity() const;
char * getImageName();
};
#endif