No code change just reformatting of header files.
finishing up my reformatting of the source from November/December following the guidelines that were posted. some extra things I added: * Any empty virtual declarations were kept to one line. * Enums were split up into separate lines to promote uniformity across all headers. ( each header file had a different style for enums)
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@@ -11,30 +11,30 @@ class WSrcCards;
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class GameStateAwards: public GameState, public JGuiListener
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{
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private:
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WGuiList * listview;
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WGuiMenu * detailview;
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WSrcCards * setSrc;
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SimpleMenu * menu;
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bool showMenu;
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bool showAlt;
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bool saveMe;
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int mState;
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int mDetailItem;
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private:
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WGuiList * listview;
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WGuiMenu * detailview;
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WSrcCards * setSrc;
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SimpleMenu * menu;
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bool showMenu;
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bool showAlt;
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bool saveMe;
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int mState;
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int mDetailItem;
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public:
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GameStateAwards(GameApp* parent);
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bool enterSet(int setid);
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bool enterStats(int option);
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virtual ~GameStateAwards();
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public:
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GameStateAwards(GameApp* parent);
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bool enterSet(int setid);
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bool enterStats(int option);
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virtual ~GameStateAwards();
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virtual void Start();
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virtual void End();
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virtual void Create();
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virtual void Destroy();
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virtual void Update(float dt);
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virtual void Render();
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virtual void ButtonPressed(int controllerId, int controlId);
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virtual void Start();
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virtual void End();
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virtual void Create();
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virtual void Destroy();
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virtual void Update(float dt);
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virtual void Render();
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virtual void ButtonPressed(int controllerId, int controlId);
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};
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#endif
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