No code change just reformatting of header files.

finishing up my reformatting of the source from November/December following the guidelines that were posted.
some extra things I added:
   * Any empty virtual declarations were kept to one line.  
   * Enums were split up into separate lines to promote uniformity across all headers. ( each header file had a different style for enums)
This commit is contained in:
techdragon.nguyen@gmail.com
2011-01-21 18:01:14 +00:00
parent 6d3d4c1792
commit e53c16f700
101 changed files with 6128 additions and 4684 deletions
+8 -9
View File
@@ -6,17 +6,16 @@
struct CardGui;
class CardEffect : public Effect
class CardEffect: public Effect
{
public:
CardEffect(CardGui* target);
~CardEffect();
private:
CardGui* target;
public:
CardEffect(CardGui* target);
~CardEffect();
private:
CardGui* target;
public:
virtual void Render();
public:
virtual void Render();
};
#endif // _CARDEFFECT_H_