@@ -274,28 +274,44 @@ void Damage::Render()
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mFont->SetScale(DEFAULT_MAIN_FONT_SCALE);
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char buffer[200];
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sprintf(buffer, _("Deals %i damage to").c_str(), damage);
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mFont->DrawString(buffer, x + 20, y, JGETEXT_LEFT);
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//mFont->DrawString(buffer, x + 20, y, JGETEXT_LEFT);
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mFont->DrawString(buffer, x + 32, y + GetVerticalTextOffset(), JGETEXT_LEFT);
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JRenderer * renderer = JRenderer::GetInstance();
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JQuadPtr quad = WResourceManager::Instance()->RetrieveCard(source, CACHE_THUMB);
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if (quad.get())
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{
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float scale = 30 / quad->mHeight;
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renderer->RenderQuad(quad.get(), x, y, 0, scale, scale);
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//float scale = 30 / quad->mHeight;
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//renderer->RenderQuad(quad.get(), x, y, 0, scale, scale);
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quad->SetColor(ARGB(255,255,255,255));
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float scale = mHeight / quad->mHeight;
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renderer->RenderQuad(quad.get(), x + (quad->mWidth * scale / 2), y + (quad->mHeight * scale / 2), 0, scale, scale);
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}
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else
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{
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mFont->DrawString(_(source->getName()).c_str(), x, y - 15);
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//mFont->DrawString(_(source->getName()).c_str(), x, y - 15);
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mFont->DrawString(_(source->getName()).c_str(), x, y + GetVerticalTextOffset() - 15);
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}
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quad = target->getIcon();
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if (quad.get())
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||||
{
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||||
float scale = 30 / quad->mHeight;
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renderer->RenderQuad(quad.get(), x + 150, y, 0, scale, scale);
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//float scale = 30 / quad->mHeight;
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//renderer->RenderQuad(quad.get(), x + 150, y, 0, scale, scale);
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float backupX = quad->mHotSpotX;
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float backupY = quad->mHotSpotY;
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quad->SetColor(ARGB(255,255,255,255));
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quad->SetHotSpot(quad->mWidth / 2, quad->mHeight / 2);
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float scale = mHeight / quad->mHeight;
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renderer->RenderQuad(quad.get(), x + 130, y - 0.5f + ((mHeight - quad->mHeight) / 2) + quad->mHotSpotY, 0, scale, scale);
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quad->SetHotSpot(backupX, backupY);
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}
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else
|
||||
{
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||||
//if (target->type_as_damageable == Damageable::DAMAGEABLE_MTGCARDINSTANCE)
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//mFont->DrawString(_(((MTGCardInstance *) target)->getName()).c_str(), x + 120, y);
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if (target->type_as_damageable == Damageable::DAMAGEABLE_MTGCARDINSTANCE)
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mFont->DrawString(_(((MTGCardInstance *) target)->getName()).c_str(), x + 120, y);
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mFont->DrawString(_(((MTGCardInstance *) target)->getName()).c_str(), x + 35, y+15 + GetVerticalTextOffset());
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else if(target->type_as_damageable == Damageable::DAMAGEABLE_PLAYER)
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mFont->DrawString(_(((Player *) target)->getDisplayName()).c_str(), x + 35, y+15 + GetVerticalTextOffset());
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}
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||||
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||||
}
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||||
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||||
@@ -639,18 +639,18 @@ void GameObserver::gameStateBasedEffects()
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||||
}
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||||
}
|
||||
|
||||
///while checking all these zones, lets also strip devoid cards of thier colors
|
||||
for (int w = 0; w < zone->nb_cards; w++)
|
||||
{
|
||||
MTGCardInstance * card = zone->cards[w];
|
||||
for (int i = Constants::MTG_COLOR_GREEN; i <= Constants::MTG_COLOR_WHITE; ++i)
|
||||
{
|
||||
if (card->has(Constants::DEVOID))
|
||||
{
|
||||
card->removeColor(i);
|
||||
}
|
||||
}
|
||||
}
|
||||
///while checking all these zones, lets also strip devoid cards of thier colors
|
||||
for (int w = 0; w < zone->nb_cards; w++)
|
||||
{
|
||||
MTGCardInstance * card = zone->cards[w];
|
||||
for (int i = Constants::MTG_COLOR_GREEN; i <= Constants::MTG_COLOR_WHITE; ++i)
|
||||
{
|
||||
if (card->has(Constants::DEVOID))
|
||||
{
|
||||
card->removeColor(i);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}//check for losers if its GAMEOVER clear the stack to allow gamestateeffects to continue
|
||||
|
||||
Reference in New Issue
Block a user