added a return( effect ) to blink...

This commit is contained in:
omegablast2002@yahoo.com
2011-02-02 21:22:10 +00:00
parent f42227933c
commit e47eb86304
3 changed files with 48 additions and 7 deletions

View File

@@ -4014,7 +4014,8 @@ public:
bool blinkhand;
MTGCardInstance * Blinked;
bool resolved;
ABlink(int _id, MTGCardInstance * card, MTGCardInstance * _target,bool blinkueot=false,bool blinkForSource = false,bool blinkhand = false);
MTGAbility * stored;
ABlink(int _id, MTGCardInstance * card, MTGCardInstance * _target,bool blinkueot=false,bool blinkForSource = false,bool blinkhand = false,MTGAbility * stored = NULL);
void Update(float dt);
void resolveBlink();
int resolve();
@@ -4031,7 +4032,8 @@ public:
bool blinkForSource;
bool blinkhand;
ABlink * ability;
ABlinkGeneric(int _id, MTGCardInstance * card, MTGCardInstance * _target,bool blinkueot=false,bool blinkForSource = false,bool blinkhand = false);
MTGAbility * stored;
ABlinkGeneric(int _id, MTGCardInstance * card, MTGCardInstance * _target,bool blinkueot=false,bool blinkForSource = false,bool blinkhand = false,MTGAbility * stored = NULL);
int resolve();
const char * getMenuText();
ABlinkGeneric * clone() const;