Fixed a bug on sound tracks for PSP/PSVita devices, removed a test on vampired trigger due to a fake error on test suite.
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@@ -148,7 +148,9 @@ void GameStateAwards::Start()
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setSrc = NULL;
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showMenu = false;
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#if !defined (PSP)
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GameApp::playMusic("Track4.mp3"); // Added music for trophies.
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#endif
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}
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void GameStateAwards::Create()
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