From e29f95cb6c8f63ef2ed17d712371b338af0481a5 Mon Sep 17 00:00:00 2001 From: "punkeduard@gmail.com" Date: Sat, 14 Jul 2012 16:24:36 +0000 Subject: [PATCH] Added Avacyn Restored, Wagic 13 and Plancechase 2 primitives, each in separate text files, TODO merge into mtg, test more extensive and fix bugs. --- projects/mtg/bin/Res/sets/primitives/AVR.txt | 1406 ++++++++++++++++++ projects/mtg/bin/Res/sets/primitives/M13.txt | 907 +++++++++++ projects/mtg/bin/Res/sets/primitives/PC2.txt | 141 ++ 3 files changed, 2454 insertions(+) create mode 100644 projects/mtg/bin/Res/sets/primitives/AVR.txt create mode 100644 projects/mtg/bin/Res/sets/primitives/M13.txt create mode 100644 projects/mtg/bin/Res/sets/primitives/PC2.txt diff --git a/projects/mtg/bin/Res/sets/primitives/AVR.txt b/projects/mtg/bin/Res/sets/primitives/AVR.txt new file mode 100644 index 000000000..9724606c6 --- /dev/null +++ b/projects/mtg/bin/Res/sets/primitives/AVR.txt @@ -0,0 +1,1406 @@ +[card] +name=Abundant Growth +target=land|myBattlefield +auto=draw:1 controller +auto=teach(land) {T}:activatechooseacolor add{chosencolor} activatechooseend +text=Enchant land -- When Abundant Growth enters the battlefield, draw a card. -- Enchanted land has "{T}: Add one mana of any colour to your mana pool." +mana={G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Alchemist's Apprentice +auto={S}:draw:1 +text=Sacrifice Alchemist's Apprentice: Draw a card. +mana={1}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Alchemist's Refuge +auto={T}:Add{1} +auto={U}{G}{T}:all(*[-land]|myhand) flash forcedalive ueot +text={U}{G}, {T}: Until end of turn, you may cast nonland cards as though they had flash. +type=Land +[/card] +[card] +name=Amass the Components +auto=draw:3 +auto=bottomoflibrary target(*|myhand) +text=Draw three cards, then put a cards from your hand on the bottom of your library. +mana={3}{U} +type=Sorcery +[/card] +[card] +name=Angel of Glory's Rise +abilities=flying +auto=all(zombie) moveto(exile) +auto=all(human|mygraveyard) moveTo(mybattlefield) +text=Flying -- When Angel of Glory's Rise enters the battlefield, exile all Zombies, then return all Human creature cards from your graveyard to the battlefield. +mana={5}{W}{W} +type=Creature +subtype=Angel +power=4 +toughness=6 +[/card] +[card] +name=Angel's Tomb +auto=@movedTo(creature|myBattlefield):may becomes(Artifact Creature,3/3,flying) ueot +text=Whenever a creature enters the battlefield under your control, you may have Angel's Tomb become a 3/3 white Angel artifact creature with flying until end of turn. +mana={3} +type=Artifact +[/card] +[card] +name=Angelic Armaments +auto={4}:equip +auto=2/2 +auto=flying +auto=transforms((Angel,white)) +text=Equipped creature gets +2+2, has flying and is a white Angel in addition to its other colors and types. -- Equip {4} +mana={3} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Appetite for Brains +target=opponent +auto=target(*[manacost>=4]|targetedpersonshand) moveTo(exile) +text=Target opponent reveals his or her hand. You choose a card from it with converted mana cost 4 or greater and exile that card. +mana={B} +type=Sorcery +[/card] +[card] +name=Arcane Melee +auto=lord(instant|hand) altercost(colorless,-2) +auto=lord(sorcery|hand) altercost(colorless,-2) +text=Instant and sorcery spells cost {2} less to cast. +mana={4}{U} +type=Enchantment +[/card] +[card] +name=Archwing Dragon +abilities=flying,haste +auto=@end of turn:moveTo(ownerhand) +text=Flying, haste -- At the beginning of the end step, return Archwing Dragon to its owner's hand. +mana={2}{R}{R} +type=Creature +subtype=Dragon +power=4 +toughness=4 +[/card] +[card] +name=Avacyn, Angel of Hope +abilities=flying,vigilance +auto=lord(*|mybattlefield) indestructible +text=Flying, vigilance -- Avacyn, Angel of Hope and other permanents you control are indestructible. +mana={5}{W}{W}{W} +type=Legendary Creature +subtype=Angel +power=8 +toughness=8 +[/card] +[card] +name=Banners Raised +auto=all(creature|mybattlefield) 1/0 +text=Creatures you control get +1/+0 until end of turn. +mana={R} +type=Instant +[/card] +[card] +name=Battle Hymn +auto=foreach(creature|mybattlefield) Add{R} +text=Add {R} to your mana pool for each creature you control. +mana={1}{R} +type=Instant +[/card] +[card] +name=Bladed Bracers +auto={2}:equip +auto=1/1 +auto=teach(human) vigilance +auto=teach(angel) vigilance +text=Equipped creature gets +1/+1. -- As long as equipped creature is a Human or Angel, it has vigilance. -- Equip {2} +mana={1} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Blood Artist +auto=@movedTo(creature|graveyard) from(battlefield):target(player) life:-1 && life:1 controller +text=Whenever Blood Artist or another creature dies, target player loses 1 life and you gain 1 life. +mana={1}{B} +type=Creature +subtype=Vampire +power=0 +toughness=1 +[/card] +[card] +name=Bloodflow Connoisseur +auto={S(creature|myBattlefield)}:counter(1/1,1) +text=Sacrifice a creature: Put a +1/+1 counter on Bloodflow Connoisseur. +mana={2}{B} +type=Creature +subtype=Zombie +power=1 +toughness=1 +[/card] +[card] +name=Desolate Lighthouse +auto={T}:Add{1} +auto={T}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever +text={T}: Add {1} to your mana pool. -- {1}{U}{R}, {T}: Draw a card, then discard a card. +type=Land +[/card] +[card] +name=Bower Passage +auto=lord(creature|mybattlefield) cantbeblockedby(creature[flying]) +text=Creatures you control can't be blocked by creatures with flying. +mana={1}{G} +type=Enchantment +[/card] +[card] +name=Builder's Blessing +auto=lord(creature[-tapped]|myBattlefield) 0/2 +text=Untapped creatures you control get +0/+2. +mana={3}{W} +type=Enchantment +[/card] +[card] +name=Butcher Ghoul +abilities=undying +text=Undying +mana={1}{B} +type=Creature +subtype=Zombie +power=1 +toughness=1 +[/card] +[card] +name=Call to Serve +target=creature[-black] +auto=1/2 +auto=flying +auto=transforms((Angel)) +text=Enchant nonblack creature -- Enchanted creature gets +1/+2, has flying, and is an Angel in addition to its other types. +mana={1}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Captain of the Mists +auto=@movedTo(other creature|mybattlefield):untap +auto={1}{U}{T}:tap target(*) +auto={1}{U}{T}:untap target(*) +text=Whenever another Human enters the battlefield under your control, untap Captain of the Mists. -- {1}{U}, {T}: You may tap or untap target permanent. +mana={2}{U} +type=Creature +subtype=Human Wizard +power=2 +toughness=3 +[/card] +[card] +name=Cathars' Crusade +auto=@movedTo(creature|mybattlefield):counter(1/1,1) all(creature|mybattlefield) +text=Whenever a creature enters the battlefield under your control, put a +1/+1 counter on each creature you control. +mana={3}{W}{W} +type=Enchantment +[/card] +[card] +name=Cathedral Sanctifier +auto=life:3 +text=When Cathedral Sanctifier enters the battlefield, you gain 3 life. +mana={W} +type=Creature +subtype=Human Cleric +power=1 +toughness=1 +[/card] +[card] +name=Cloudshift +target=creature|mybattlefield +auto=(blink) +text=Exile target creature you control, then return it to the battlefield under your control. +mana={W} +type=Instant +[/card] +[card] +name=Commander's Authority +target=creature +auto=teach(creature) transforms((,newability[@each my upkeep:token(99887766)])) forever +text=Enchant Creature -- Enchanted creature has "At the beginning of your upkeep, put a 1/1 white Human creature token onto the battlefield." +mana={4}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Human +type=Creature +subtype=Human +power=1 +toughness=1 +color=white +[/card] +[card] +name=Conjurers's Closet +auto=@each my endofturn:may (blink) target(creature|mybattlefield) +text=At the beginning of your end step, you may exile target creature you control, then return it to the battlefield under your control. +mana={5} +type=Artifact +[/card] +[card] +name=Corpse Traders +auto={2}{B}{S(creature|mybattlefield)}:reject target(*|opponenthand) asSorcery +text={2}{B}, Sacrifice a creature: Target player reveals his or her hand. You choose a card from it. That player discards that card. Activate this ability only any time you could cast a sorcery. +mana={3}{B} +type=Creature +subtype=Human Rogue +power=3 +toughness=3 +[/card] +[card] +name=Craterhoof Behemoth +abilities=haste +auto=all(creature|mybattlefield) type:creature:mybattlefield/type:creature:mybattlefield ueot +auto=all(creature|mybattlefield) trample ueot +text=Haste -- When Craterhoof Behemoth enters the battlefield, creatures you control gain trample and get +X/+X until end of turn, where X is the number of creatures you control. +mana={5}{G}{G}{G} +type=Creature +subtype=Beast +power=5 +toughness=5 +[/card] +[card] +name=Crippling Chill +target=creature +auto=tap +auto=frozen +auto=draw:1 controller +text=Tap target creature. It doesn't untap during its controller's next untap step. -- Draw a card. +mana={2}{U} +type=Instant +[/card] +[card] +name=Cursebreak +target=enchantment +auto=destroy +auto=life:2 controller +text=Destroy target enchantment. You gain 2 life. +mana={1}{W} +type=Instant +[/card] +[card] +name=Dangerous Wager +auto=all(*|myhand) moveTo(mygraveyard) +auto=draw:2 controller +text=Discard your hand, then draw two cards. +mana={1}{R} +type=Instant +[/card] +[card] +name=Defang +target=creature +auto=teach(creature) preventalldamage from(this) +text=Enchant creature -- Prevent all damage that would be dealt by enchanted creature. +mana={1}{W} +type=Enchantment +subtype=Aura +[/card] +###DOES NOT WORK +[card] +name=Defy Death +target=creature|mygraveyard +auto=transforms((,newability[moveTo(mybattlefield)],newability[if cantargetcard(angel) then counter(1/1)])) +text=Return target creature card from your graveyard to the battlefield. If it's an Angel, put two +1/+1 counters on it. +mana={3}{W}{W} +type=Sorcery +[/card] +[card] +name=Demonic Rising +auto=@each my endofturn restriction{type(creature|mybattlefield)~equalto~1}:token(Demon,Creature Demon,5/5,black,flying) +text=At the beginning of your end step, if you control exactly one creature, put a 5/5 black Demon creature token with flying onto the battlefield. +mana={3}{B}{B} +type=Enchantment +[/card] +[card] +name=Demonic Taskmaster +abilities=flying +auto=@each my upkeep:sacrifice notatarget(other creature|mybattlefield) +text=When Emancipation Angel enters the battlefield, return a permanent you control to its owner's hand. +mana={2}{B} +type=Creature +subtype=Demon +power=4 +toughness=3 +[/card] +[card] +name=Demonlord of Ashmouth +abilities=flying,undying +auto=aslongas(other creature|mybattlefield) sacrifice notatarget(creature|mybattlefield) oneshot +auto=sacrifice notatarget(this|myBattlefield) +text=Flying -- When Demonlord of Ashmouth enters the battlefield, exile it unless you sacrifice another creature. -- Undying +mana={2}{B}{B} +type=Creature +subtype=Demon +power=5 +toughness=4 +[/card] +[card] +name=Devout Chaplain +auto={T}{T(human|myBattlefield)}{T(human|myBattlefield)}:moveTo(exile) target(artifact,enchantent) +text={T}, Tap two untapped humans you control: Exile target artifact or enchantment. +mana={2}{W} +type=Creature +subtype=Human Cleric +power=2 +toughness=2 +[/card] +[card] +name=Dreadwaters +target=player +auto=foreach(land|mybattlefield) deplete:1 +text=Target player puts the top X cards of his or her library into his or her graveyard, where X is the number of lands you control. +mana={3}{U} +type=Sorcery +[/card] +[card] +name=Driver of the Dead +auto=@movedTo(this|graveyard) from(battlefield):target(creature[manacost<=2]|mygraveyard) moveTo(mybattlefield) +text=When Driver of the Dead dies, return target creature with converted mana cost 2 or less from your graveyard to the battlefield. +mana={3}{B} +type=Creature +subtype=Vampire +power=3 +toughness=2 +[/card] +[card] +name=Druids' Repository +auto=@combat(attacking) source(creature|mybattlefield):counter(0/0,1,Charge) +auto={C(0/0,-1,Charge)}:chooseacolor Add{chosencolor} chooseend +text=Whenever a creature you control attacks, put a charge counter on Druids' Repository. -- Remove a charge counter from Druids' Repository : Add one mana of any color to your mana pool. +mana={1}{G}{G} +type=Enchantment +[/card] +[card] +name=Eaten by Spiders +target=creature[flying] +auto=transforms((,newability[destroy],newability[destroy all(children)])) ueot +text=Destroy target creature with flying and all Equipment attached to that creature. +mana={2}{G} +type=Instant +[/card] +[card] +name=Emancipation Angel +abilities=flying +auto=moveTo(ownerhand) target(*|mybattlefield) +text=When Emancipation Angel enters the battlefield, return a permanent you control to its owner's hand. +mana={1}{W}{W} +type=Creature +subtype=Angel +power=3 +toughness=3 +[/card] +[card] +name=Essence Harvest +target=player +auto=life:-power:highest:*:mybattlefield +auto=life:power:highest:*:mybattlefield controller +text=Target player loses X life and you gain X life, where X is the highest power amongst creatures you control. +mana={2}{B} +type=Sorcery +[/card] +[card] +name=Evernight Shade +abilities=undying +auto={B}:1/1 +text={B}: Evernight Shade gets +1/+1 until end of turn. -- Undying +mana={3}{B} +type=Creature +subtype=Shade +power=1 +toughness=1 +[/card] +[card] +name=Exquisite Blood +auto=@lifeloss(opponent):life:thatmuch controller +text=Whenever an opponent loses life, you gain that much life. +mana={4}{B} +type=Enchantment +[/card] +[card] +name=Falkenrath Exterminator +auto=@combatdamaged(opponent) from(this):counter(1/1,1) +auto={2}{R}:thisforeach(counter{1/1.1}) damage:1 target(creature) +text=Whenever Falkenrath Exterminator deals combat damage to a player, put a +1/+1 counter on it. -- {2}{R}: Falkenrath Exterminator deals damage to target creature equal to the number of +1/+1 counters on it. +mana={2}{R} +type=Creature +subtype=Vampire Archer +power=1 +toughness=1 +[/card] +[card] +name=Farbog Explorer +abilities=swampwalk +text=Swampwalk +mana={2}{W} +type=Creature +subtype=Human Scout +power=2 +toughness=3 +[/card] +[card] +name=Favourable Winds +auto=lord(creature[flying]|mybattlefield) 171 +text=Creatures you control with flying gets +1/+1. +mana={1}{U} +type=Enchantment +[/card] +[card] +name=Fervent Cathar +abilities=haste +auto=target(creature|mybattlefield) cantblock ueot +text=Haste -- When Fervent Cathar enters the battlefield, target creature can't block this turn. +mana={2}{R} +type=Creature +subtype=Human Knight +power=2 +toughness=1 +[/card] +[card] +name=Fettergeist +abilities=flying +auto=foreach(other creature|mybattlefield) upcost[{1}] sacrifice +text=Flying -- At the beginning of your upkeep, sacrifice Fettergeist unless you pay {1} for each other creature you control. +mana={2}{U} +type=Creature +subtype=Spirit +power=3 +toughness=4 +[/card] +[card] +name=Gallows at Willow Hill +auto={3}{T}{T(human|myBattlefield)}{T(human|myBattlefield)}{T(human|myBattlefield)}:target(creature) destroy && token(Spirit,Creature Spirit,1/1,white,flying) targetcontroller +text={3}, {T}, Tap three untapped Humans you control: Destroy target creature. Its controller puts a 1/1 white Spirit creature token with flying onto the battlefield. +mana={3} +type=Artifact +[/card] +[card] +name=Geist Snatch +target=creature|stack +auto=fizzle +auto=token(Spirit,Creature Spirit,1/1,blue,flying) controller +text=Counter target creature spell. Put a 1/1 blue Spirit creature token with flying onto the battlefield. +mana={2}{U}{U} +type=Instant +[/card] +[card] +name=Ghostform +target=creature +auto=unblockable +text=Up to two target creatures are unblockable this turn. +mana={2}{U} +type=Sorcery +[/card] +[card] +name=Ghostly Flicker +target=*[-enchantment,-planeswalker] +auto=(blink) +text=Exile target creature you control, then return it to the battlefield under your control. +mana={2}{U} +type=Instant +[/card] +[card] +name=Ghostly Touch +target=creature +auto=@combat(attacking) source(mytgt):transforms((,newability[choice tap target(*)],newability[choice untap target(*)])) ueot +text=Enchant creature -- Enchanted creature had "Whenever this creature attacks, you may tap or untap target permanent. +mana={1}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Ghoulflesh +target=creature +auto=-1/-1 +auto=transforms((Zombie)) +text=Enchant creature. -- Enchanted creature gets -1/-1 and is a black Zombie in addition to its other colors and types. +mana={B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Goldnight Commander +abilities=flying +auto=@movedTo(other creature|mybattlefield):all(creature|mybattlefield) 1/1 ueot +text=Whenever another creature enters the battlefield under your control, creatures you control get +1/+1 until end of turn. +mana={3}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] +[card] +name=Goldnight Redeemer +abilities=flying +auto=foreach(other creature|mybattlefield) life:2 controller +text=Flying -- When Goldnight Redeemer enters the battlefield, you gain 2 life for each other creature you control. +mana={4}{W}{W} +type=Creature +subtype=Angel +power=4 +toughness=4 +[/card] +[card] +name=Grave Exchange +target=creature|mygraveyard +auto=moveTo(myhand) +auto=target(player) ability$!name(sacrifice) notatarget(creature|mybattlefield) sacrifice!$ targetedplayer +text=Return target creature card from your graveyard to your hand. Target player sacrifices a creature. +mana={4}{B}{B} +type=Sorcery +[/card] +[card] +name=Griselbrand +abilities=flying,lifelink +auto={L}{L}{L}{L}{L}{L}{L}:draw:7 controller +text=Flying, lifelink -- Pay 7 life: Draw seven cards. +mana={4}{B}{B}{B}{B} +type=Creature +subtype=Demon +power=7 +toughness=7 +[/card] +[card] +name=Grounded +target=creature +auto=-flying +text=Enchant creature -- Enchanted creature loses flying. +mana={1}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Gryff Vanguard +abilities=flying +auto=draw:1 +text=Flying -- When Gryff Vanguard enters the battlefield, draw a card. +mana={4}{U} +type=Creature +subtype=Human Knight +power=3 +toughness=2 +[/card] +[card] +name=Guise of Fire +target=creature +auto=1/-1 +auto=mustattack +text=Enchant creature -- Enchanted creature gets +1/-1 and attacks each turn if able. +mana={R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Harvester of Souls +abilities=deathtouch +auto=@movedTo(creature[-token]|graveyard) from(battlefield):may draw:1 controller +text=Whenever a creature you control dies, each other player sacrifices a creature. +mana={4}{B}{B} +type=Creature +subtype=Demon +power=5 +toughness=5 +[/card] +[card] +name=Haunted Guardian +abilities=defender,first strike +text=Defender, first strike +mana={2} +type=Artifact Creature +subtype=Construct +power=2 +toughness=1 +[/card] +[card] +name=Havengul Skaab +auto=@combat(attacking) source(this):moveTo(ownerhand) target(other creature|mybattlefield) +text=Whenever Havengul Skaab attacks, return another creature you control to its owner's hand. +mana={5}{U} +type=Creature +subtype=Zombie Horror +power=4 +toughness=5 +[/card] +[card] +name=Havengul Vampire +auto=@combatdamaged(opponent) from(this):counter(1/1,1) +auto=@movedTo(other creature|graveyard) from(battlefield):counter(1/1,1) +text=Whenever Havengul Vampire deals combat damage to a player, put +1/+1 counter on it. -- Whenever another creature dies, put a +1/+1 counter on Havengul Vampire. +mana={3}{R} +type=Creature +subtype=Vampire +power=2 +toughness=2 +[/card] +[card] +name=Heirs of Stromkirk +abilities=intimidate +auto=@combatdamaged(opponent) from(this):counter(1/1,1) +text=Intimidate -- Whenever Heirs of Stromkirk deals combat damage to a player, put a +1/+1 counter on it. +mana={2}{R}{R} +type=Creature +subtype=Vampire +power=2 +toughness=2 +[/card] +[card] +name=Herald of War +abilities=flying +auto=@combat(attacking) source(this):counter(1/1,1) +auto=thisforeach(counter{1/1,1}) lord(angel|myhand) altercost(colorless, -1) +auto=thisforeach(counter{1/1,1}) lord(human|myhand) altercost(colorless, -1) +text=Flying -- When Herald of War attacks, put a +1/+1 counter on it. -- Angel spells and Human spells you cast cost {1} less for each +1/+1 counter on Herald of War. +mana={3}{W}{W} +type=Creature +subtype=Angel +power=3 +toughness=3 +[/card] +[card] +name=Holy Justicar +auto={2}{W}{T}:name(tap creature) target(creature) transforms((,newability[tap],newability[if cantargetcard(creature[zombie]) then moveTo(exile)])) forever +text={2}{W}, {T}: Tap target creature. If that creature is a Zombie, exile it. +mana={3}{W} +type=Creature +subtype=Human Cleric +power=2 +toughness=1 +[/card] +[card] +name=Homicidal Seclusion +auto=lord(creature|mybattlefield) transforms((,newability[aslongas(other creature|myBattlefield) 3/1 <1])) +auto=lord(creature|mybattlefield) transforms((,newability[aslongas(other creature|myBattlefield) lifelink <1])) +text=As long as you control exactly one creature, that creature gets +3/+1 and has lifelink. +mana={4}{B} +type=Enchantment +[/card] +[card] +name=Hound of Griselbrand +abilities=double strike,undying +text=Double strike --Undying +mana={2}{R}{R} +type=Creature +subtype=Elemental Hound +power=2 +toughness=2 +[/card] +[card] +name=Howlgeist +abilities=undying,strong +text=Creatures with power less than Howlgeist's power can't block it. -- Undying +mana={5}{G} +type=Creature +subtype=Spirit Wolf +power=4 +toughness=2 +[/card] +[card] +name=Human Frailty +target=creature[human] +auto=foreach(*|mygraveyard) life:2 +text=Destroy target Human creature. +mana={B} +type=Instant +[/card] +[card] +name=Hunted Ghoul +auto=lord(human) cantbeblockedby(hunted ghoul) +text=Hunted Ghoul can't block Humans. +mana={B} +type=Creature +subtype=Zombie +power=1 +toughness=2 +[/card] +[card] +name=Into the Void +target=creature +auto=moveTo(ownerhand) +text=Return up to two target creatures to their owners' hands. +mana={3}{U} +type=Sorcery +[/card] +[card] +name=Kessig Malcontents +auto=damage:type:human:mybattlefield target(player) +text=When Kessig Malcontents enters the battlefield, it deals damage to target player equal to the number of Humans you control. +mana={2}{R} +type=Creature +subtype=Human Warrior +power=3 +toughness=1 +[/card] +[card] +name=Kruin Striker +auto=@movedTo(other creature|mybattlefield):1/0 ueot && trample ueot +text=Whenever another creature enters the battlefield under your control, Kruin Striker gets +1/+0 and gains trample until end of turn. +mana={1}{R} +type=Creature +subtype=Human Warrior +power=2 +toughness=1 +[/card] +[card] +name=Latch Seeker +abilities=unblockable +text=Latch Seeker is unblockable. +mana={1}{U}{U} +type=Creature +subtype=Spirit +power=3 +toughness=1 +[/card] +[card] +name=Leap of Faith +target=creature +auto=flying +auto=teach(creature) preventalldamage to(this) +text=Target creature gains flying until end of turn. Prevent all damage that would be dealt to that creature this turn. +mana={2}{W} +type=Instant +[/card] +[card] +name=Lightning Prowess +target=creature +auto=haste +auto=transforms((,newability[{T}:name(creature) damage:1 target(creature)])) forever +auto=transforms((,newability[{T}:name(player) damage:1 target(player)])) forever +text=Enchant creature -- Enchanted creature has haste and {T}: This creature deals 1 damage to target creature or player." +mana={2}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Maalfeld Twins +auto=@movedTo(this|graveyard) from(battlefield):token(Zombie,Creature Zombie,2/2,black)*2 +text=When Maalfeld Twins dies, put two 2/2 black Zombie creature tokens onto the battlefield. +mana={5}{B} +type=Creature +subtype=Zombie +power=4 +toughness=4 +[/card] +[card] +name=Mad Prophet +abilities=haste +auto={T}{discard(*|myhand)}:draw:1 +text=Haste -- {T}, Discard a card: Draw a card. +mana={3}{R} +type=Creature +subtype=Human +power=2 +toughness=2 +[/card] +[card] +name=Malicious Intent +target=creature +auto=transforms((,newability[{T}:cantblock target(creature)])) forever +text=Enchant creature -- Enchanted creature has "{T}: Target creature can't block this turn." +mana={1}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Mass Appeal +auto=foreach(human|mybattlefield) draw:1 +text=Draw a card for each Human you control. +mana={2}{U} +type=Sorcery +[/card] +[card] +name=Mental Agony +target=player +auto=ability$!name(discard 2 cards) target(<2>*|myhand) reject!$ targetedplayer +auto=life:-2 +text=Target player discards two cards and loses life 2. +mana={3}{B} +type=Sorcery +[/card] +[card] +name=Midnight Duelist +auto=protection from(vampire) +text=Protection from Vampires +mana={W} +type=Creature +subtype=Human Soldier +power=1 +toughness=2 +[/card] +[card] +name=Mist Raven +abilities=flying +auto=moveTo(ownerhand) target(creature) +text=Flying -- When Mist Raven enters the battlefield, return target creature to its owner's hand. +mana={2}{U}{U} +type=Creature +subtype=Bird +power=2 +toughness=2 +[/card] +[card] +name=Moonlight Geist +abilities=flying +auto={3}{W}:fog from(this) ueot && fog to(this) ueot +text=Flying -- {3}{W}: Prevent all combat damage that would be dealt to and by Moonlight Geist this turn. +mana={2}{W} +type=Creature +subtype=Spirit +power=2 +toughness=1 +[/card] +[card] +name=Moonsilver Spear +auto={4}:equip +auto=first strike +auto=@combat(attacking) source(mytgt):token(Angel,Creature Angel,4/4,white,flying) +text=Equipped creature has first strike. -- Whenever equipped creature attacks, put a 4/4 white Angel token with flying onto the battlefield. -- Equip {4} +mana={4} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Moorland Inquisitor +auto={2}{W}:first strike +text={2}{W}:Arbiter of the Moors gains first strike until end of turn. +mana={1}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] +[card] +name=Narstad Scrapper +auto={2}:1/0 +text={2}: Narstad Scrapper gets +1/+0 until end of turn. +mana={5} +type=Artifact Creature +subtype=Construct +power=3 +toughness=3 +[/card] +[card] +name=Natural Bite +target=artifact,enchantment +auto=life:3 controller +text=Destroy target artifact or enchantment. You gain 3 life. +mana={2}{G} +type=Instant +[/card] +[card] +name=Necrobite +target=creature +auto=deathtouch +auto=regenerate +text=Target creature gains deathtouch until end of turn. Regenerate it. +mana={2}{B} +type=Instant +[/card] +[card] +name=Nephalia Smuggler +auto={3}{U}{T}:(blink) target(other creature|mybattlefield) +text={3}{U},{T}: Exile another target creature you control, then return that card to the battlefield under your control. +mana={U} +type=Creature +subtype=Human Rogue +power=1 +toughness=1 +[/card] +[card] +name=Nettle Boar +text= +mana={3}{G} +type=Creature +subtype=Boar +power=4 +toughness=3 +[/card] +[card] +name=Otherworld Atlas +auto={T}:counter(0/0,1,Charge) +auto=thisforeach(counter{0/0.1.Charge}) draw:1 controller && thisforeach(counter{0/0.1.Charge}) draw:1 opponent +text={T}: Put a charge counter on Otherworld Atlas. -- {T}: Each player draws a card for each charge counter on Otherworld Atlas. +mana={4} +type=Artifact +[/card] +[card] +name=Pillar of Flame +target=creature,player +auto=exiledeath +auto=damage:2 +text=Pillar of Flame deals 2 damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead. +mana={R} +type=Sorcery +[/card] +[card] +name=Predator's Gambit +target=creature +auto=3/1 +auto=aslongas(creature|myBattlefield) lifelink <2 +text=As long as you control exactly one creature, that creature gets +3/+1 and has lifelink. +mana={B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Polluted Dead +auto=@movedTo(this|graveyard) from(battlefield):destroy target(land) +text=When Polluted Dead dies, destroy target land. +mana={4}{B} +type=Creature +subtype=Zombie +power=3 +toughness=3 +[/card] +[card] +name=Protector of Midvast +auto=chooseacolor target(creature|mybattlefield) transforms((,newability[protection(*[chosencolor])])) ueot chooseend +text=When Protector of Midvast enters the battlefield, target creature you control gains protection from the color of your choice until end of turn. +mana={3}{W} +type=Creature +subtype=Human Wizard +power=1 +toughness=2 +[/card] +[card] +name=Raging Poltergeist +text= +mana={4}{R} +type=Creature +subtype=Spirit +power=6 +toughness=1 +[/card] +[card] +name=Renegade Demon +text= +mana={3}{B}{B} +type=Creature +subtype=Demon +power=5 +toughness=3 +[/card] +[card] +name=Restoration Angel +abilities=flash,flying +auto=(blink) target(creature[-angel]|mybattlefield) +text=Flash -- Flying -- When Restoration Angel enters the battlefield, you may exile target non-Angel creature you control, then return that creature to the battlefield under your control. +mana={3}{W} +type=Creature +subtype=Angel +power=3 +toughness=4 +[/card] +[card] +name=Righteous Blow +target=creature[attacking;blocking]) +auto=damage:2 +text=Righteous Blow deals 2 damage to target attacking or blocking creature. +mana={W} +type=Instant +[/card] +[card] +name=Riot Ringleader +auto=@combat(attacking) source(this):all(creature[human]|mybattlefield) 1/0 ueot +text=Whenever Riot Ringleader attacks, Human creatures you control get +1/+0 until end of turn. +mana={2}{R} +type=Creature +subtype=Human Warrior +power=2 +toughness=2 +[/card] +[card] +name=Rotcrown Ghoul +auto=@movedTo(this|graveyard) from(battlefield):target(player) deplete:5 +text=When Rotcrown Ghoul dies, target player puts the top five cards of his or her library into his or her graveyard. +mana={4}{U} +type=Creature +subtype=Zombie +power=3 +toughness=3 +[/card] +[card] +name=Rush of Blood +target=creature +auto=dynamicability +text=Target creature gets +X/+0 until end of turn, where X is its power. +mana={2}{R} +type=Instant +[/card] +[card] +name=Scalding Devil +auto={2}{R}:damage:1 target(player) +text={2}{R}: Scalding deals 1 damage to target player. +mana={1}{R} +type=Creature +subtype=Devil +power=1 +toughness=1 +[/card] +[card] +name=Scorching Devil +auto={2}{R}:damage:1 target(creature,player) +text={2}{R}:Scorching Devil deals 1 damage to target creature or player. +mana={1}{R} +type=Creature +subtype=Devil +power=1 +toughness=1 +[/card] +[card] +name=Scrapskin Drake +abilities=flying,cloud +text=Flying -- Scrapskin Drake can block only creatures with flying. +mana={2}{U} +type=Creature +subtype=Zombie Drake +power=2 +toughness=3 +[/card] +[card] +name=Scroll of Avacyn +auto={T}:counter(0/0,1,Charge) +auto={1}{S}:draw:1 controller && aslongas(angel|mybattlefield) life:5 controller +text={1}, Sacrifice Scroll of Avacyn: Draw a card. If you control an Angel, you gain 5 life. +mana={1} +type=Artifact +[/card] +[card] +name=Searchlight Geist +abilities=flying +auto={3}{B}:deathtouch +text=Flying -- {3}{B}: Searchlight Geist gains deathtouch until end of turn. +mana={2}{B} +type=Creature +subtype=Spirit +power=2 +toughness=1 +[/card] +[card] +name=Seraph of Dawn +abilities=flying,lifelink +text=Flying, lifelink +mana={2}{W}{W} +type=Creature +subtype=Angel +power=2 +toughness=4 +[/card] +[card] +name=Seraph Sanctuary +auto={T}:Add{1} +auto=life:1 +auto=@movedTo(angel|mybattlefield):life:1 +text=When Seraph Sanctuary enters the battlefield, you gain 1 life. -- Whenever an Angel enters the battlefield under your control, you gain 1 life. -- {T}: Add {1} to your mana pool. +type=Land +[/card] +[card] +name=Sheltering Word +target=creature +auto=hexproof +auto=dynamicability +text=Target creature you control gains hexproof until end of turn. You gain life equal to that creature's toughness. +mana={1}{G} +type=Instant +[/card] +[card] +name=Skinned Drake +abilities=flying,cloud +text=Flying -- Skinned Drake can block only creatures with flying. +mana={2}{U} +type=Creature +subtype=Zombie Drake +power=2 +toughness=3 +[/card] +[card] +name=Snare the Skies +target=creature +auto=1/1 +auto=reach +text=Target creature gets +1/+1 and gains reach until end of turn. +mana={G} +type=Instant +[/card] +[card] +name=Soulcage Fiend +auto=@movedTo(this|graveyard) from(battlefield):life:-3 controller && life:-3 opponent +text=When Soulcage Ghoul dies, each player loses 3 life. +mana={1}{B}{B} +type=Creature +subtype=Demon +power=3 +toughness=2 +[/card] +[card] +name=Soul of the Harvest +abilities=trample +auto=@movedTo(other creature[-token|mybattlefield):may draw:1 controller +text=Trample -- Whenever another nontoken creature enters the battlefield under your control, you may draw a card. +mana={4}{G}{G} +type=Creature +subtype=Elemental +power=6 +toughness=6 +[/card] +[card] +name=Spectral Prison +target=creature +auto=doesnotuntap +auto=@targeted(mytgt) from(*|stack):all(trigger[to]) sacrifice +text=Enchant creature -- Enchanted creature doesn't untap during its controller's untap step. -- Whenever enchanted creature becomes the target of a spell, sacrifice Spectral Prison. +mana={1}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Spirit Away +target=creature +auto=flying +auto=2/2 +alias=1194 +text=Enchant creature -- You control enchanted creature. -- Enchanted creature gets +2/+2 and has flying. +mana={5}{U}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Tamiyo, the Moon Sage +auto=counter(0/0,4,loyalty) +auto={C(0/0,1,Loyalty)}:tap && frozen target(*) +auto={C(0/0,-2,Loyalty)}:target(player) draw:type:creature:targetedpersonsbattlefield controller +auto={C(0/0,-5,Loyalty)}:emblem lord(*|mybattlefield) transforms((,nomaxhand,newability[@damaged(opponent) from(this):draw:1 controller])) dontremove +text=+1: Untap target Mountain. It becomes a 4/4 red Elemental creature until end of turn. It's still a land. -- -2: Add {R} to your mana pool for each Mountain you control. -- -5: You get an emblem with "Mountains you control have ‘{T}: This land deals 1 damage to target creature or player.'" +mana={3}{U}{U} +type=Planeswalker +subtype=Tamiyo +[/card] +[card] +name=Thatcher Revolt +auto=token(0011223344)*3 +text=Put three 1/1 red Human creature tokens with haste onto the battlefield. Sacrifice those tokens at the beginnig of the next end step. +mana={2}{R} +type=Sorcery +[/card] +[card] +name=Human +abilities=haste +auto=@end of turn:sacrifice +id=0011223344 +text=Sacrifice this at the beginnig of the next end step. +type=Creature +subtype=Human +power=1 +toughness=1 +color=red +[/card] +[card] +name=Thraben Stalwart +abilities=vigilance +text=Vigilance +mana={1}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=1 +[/card] +[card] +name=Tibalt, the Fiend-Blooded +auto=counter(0/0,2,Loyalty) +auto={counter(0/0,1,Loyalty)}:draw:1 && discard:1 +auto={counter(0/0,-4,Loyalty)}:target(player) foreach(*|targetedplayerhand) damage:1 +auto={counter(0/0,-6,Loyalty)}:all(creature|opponentbattlefield) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],haste)) ueot +text=+1: Draw a card, then discard a card at random. -- -4: Tibalt, the Fiend-Blooded deals damage equal to the number of cards in target player's hand to that player. -- -6: Gain control of all creatures until end of turn. Untap them. They gain haste until end of turn. +mana={R}{R} +type=Planeswalker +subtype=Tibalt +[/card] +[card] +name=Timberland Guide +auto=counter(1/1,1) target(creature) +text=When Timberland Guide enters the battlefield, put a +1/+1 counter on target creature. +mana={1}{G} +type=Creature +subtype=Human Scout +power=1 +toughness=1 +[/card] +[card] +name=Tormentor's Trident +auto={3}:equip +auto=3/0 +auto=mustattack +text=Equipped creature gets +3/+0 and attacks each turn if able. -- Equip {3} +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Treacherous Pit-Dweller +abilities=undying +autograveyard=@movedTo(mybattlefield) from(this|graveyard):all(trigger[to]) all(this) moveTo(opponentbattlefield) +text=When Treacherous Pit-Dweller enters the battlefield from a graveyard, target opponent gains control of it. +mana={B}{B} +type=Creature +subtype=Demon +power=4 +toughness=3 +[/card] +[card] +name=Ulvenwald Tracker +auto={1}{G}{T}:target=creature|mybattlefield transforms((,newability[target(creature) dynamicability])) ueot +text={1}{G}, {T}: Target creature you control fights another target creature. +mana={G} +type=Creature +subtype=Human Shaman +power=1 +toughness=1 +[/card] +[card] +name=Uncanny Speed +target=creature +auto=3/0 +auto=haste +text=Target creature gets +3/+0 and gains haste until end of turn. +mana={1}{R} +type=Instant +[/card] +[card] +name=Undead Executioner +auto=@movedTo(this|graveyard) from(battlefield):target(creature) -2/-2 ueot +text=When Undead Executioner dies, you may have target creature get -2/-2 until end of turn. +mana={3}{B} +type=Creature +subtype=Zombie +power=2 +toughness=2 +[/card] +[card] +name=Vessel of Endless Rest +auto={T}:Add{G} +# put {G} first so that the AI can produce it. +auto={T}:Add{W} +auto={T}:Add{U} +auto={T}:Add{B} +auto={T}:Add{R} +auto=bottomoflibrary target(*|graveyard) +text=When Vessel of Endless Rest enters the battlefield, put target card in a graveyard on the bottom of its owner's library. -- {T}: Add one mana of any color to your mana pool.} +mana={3} +type=Artifact +[/card] +[card] +name=Vigilante Justice +auto=@movedTo(human|mybattlefield):damage:1 target(creature,player) +text=Whenever a Human enters the battlefield under your control, Vigilante Justice deals 1 damage to target creature or player. +mana={3}{R} +type=Enchantment +[/card] +[card] +name=Voice of the Provinces +abilities=flying +auto=token(Human,Creature Human,1/1,white) +text=Flying -- When Voice of the Provinces enters the battlefield, put a 1/1 white Human creature token onto the battlefield. +mana={4}{W}{W} +type=Creature +subtype=Angel +power=3 +toughness=3 +[/card] +[card] +name=Vorstclaw +text= +mana={4}{G}{G} +type=Creature +subtype=Elemental Horror +power=7 +toughness=7 +[/card] +[card] +name=Wandering Wolf +abilities=strong +text=Creatures with power less than Wandering Wolf's power can't block it. +mana={1}{G} +type=Creature +subtype=Wolf +power=2 +toughness=1 +[/card] +[card] +name=Wild Defiance +auto=@targeted(creature) from(instant):all(trigger[to]) 3/3 ueot +auto=@targeted(creature) from(sorcery):all(trigger[to]) 3/3 ueot +text=Whenever a creature you control becomes the target of an instant or sorcery spell, it gets +3/+3 until end of turn. +mana={2}{G} +type=Enchantment +[/card] +[card] +name=Wildwood Geist +auto=phaseaction[my untap] 2/2 ueot +text=Wildwood Geist gets +2/+2 as long as it's your turn. +mana={4}{G} +type=Creature +subtype=Spirit +power=3 +toughness=3 +[/card] +[card] +name=Wind of Death +target=creature +auto=-X/-X +text=Target creature gets -X/-X until end of turn. +mana={X}{B} +type=Instant +[/card] +[card] +name=Wolfir Avenger +abilities=flash +auto={1}{G}:regenerate +text=Flash -- {1}{G}: Regenerate Wolfir Avenger. +mana={1}{G}{G} +type=Creature +subtype=Wolf Warrior +power=3 +toughness=3 +[/card] +[card] +name=Yew Spirit +auto={2}{G}{G}:dynamicability && dynamicability +text={2}{G}{G}: Yew Spirit gets +X/+X until end of turn, where X is its power. +mana={2}{G}{G} +type=Creature +subtype=Treefolk Spirit +power=3 +toughness=3 +[/card] +[card] +name=Zealous Conscripts +abilities=haste +auto=target(*|opponentbattlefield) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],haste)) ueot once +text=Haste -- When Zealous Conscripts enters the battlefield, untap target permanent and gain control of it until end of turn. It gains haste until end of turn. +mana={4}{R} +type=Creature +subtype=Human Warrior +power=3 +toughness=3 +[/card] +[card] +name=Zealous Strike +target=creature +auto=2/2 +auto=first strike +text=Target creature gets +2/+2 and gains first strike until end of turn. +mana={1}{W} +type=Sorcery +[/card] + + diff --git a/projects/mtg/bin/Res/sets/primitives/M13.txt b/projects/mtg/bin/Res/sets/primitives/M13.txt new file mode 100644 index 000000000..81b31d741 --- /dev/null +++ b/projects/mtg/bin/Res/sets/primitives/M13.txt @@ -0,0 +1,907 @@ +[card] +name=Ajani's Sunstriker +abilities=lifelink +mana={W}{W} +type=Creature +subtype=Cat Cleric +power=2 +toughness=2 +[/card] +[card] +name=Archaeomancer +auto=may moveTo(myhand) target(instant,sorcery|mygraveyard) +text=When Anarchist enters the battlefield, you may return target instant or sorcery card from your graveyard to your hand. +mana={2}{U}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=2 +[/card] +[card] +name=Arctic Aven +abilities=flying +auto=aslongas(plains|myBattlefield) 1/1 +auto={W}:lifelink ueot +text=Arctic Aven gets +1/+1 as long as you control a Plains. -- {W}: Arctic Aven gains lifelink +until end of turn. +mana={2}{U} +type=Creature +subtype=Bird Wizard +power=2 +toughness=1 +[/card] +[card] +name=Arms Dealer +auto={R}{S(goblin|mybattlefield)}:damage:4 target(creature) +text={1}{R}: Sacrifice a Goblin: Arms Dealer deals 4 damage to target creature. +mana={2}{R} +type=Creature +subtype=Goblin Rogue +power=1 +toughness=1 +[/card] +[card] +name=Attended Knight +abilities=first strike +auto=token(Soldier,Creature Soldier,1/1,white) +text=First strike -- When Attended Knight enters the battlefield, put a 1/1 white Soldier +creature token onto the battlefield. +mana={2}{W} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] +name=Battleflight Eagle +abilities=flying +auto=target(creature) 2/2 ueot && flying ueot +text=Flying. -- When Battlefield Eagle enters the battlefield, target creature gets +2/+2 and +gains flying until end of turn. +mana={4}{W} +type=Creature +subtype=Bird +power=2 +toughness=2 +[/card] +[card] +name=Bloodhunter Bat +abilities=flying +auto= life:-2 opponent +auto=life:2 controller +text=Flying -- When Bloodhunter Bat enters the battlefield, target player loses 2 life and you gain 2 life. +mana={3}{B} +type=Creature +subtype=Bat +power=3 +toughness=3 +[/card] +[card] +name=Blood Reckoning +auto=@combat(attacking) source(creature|opponentBattlefield):life:-1 targetcontroller +text=Whenever a creature attacks you or a planeswalker you control, that creature's controller loses 1 life. +mana={3}{B} +type=Enchantment +[/card] +[card] +name=Bond Beetle +auto=counter(1/1,1) target(creature) +text=When Bond Beetle enters the battlefield, put a +1/+1 counter on target creature. +mana={G} +type=Creature +subtype=Insect +power=0 +toughness=1 +[/card] +[card] +name=Boundless Realms +auto=foreach(land|myBattlefield):moveTo(myBattlefield) and!(tap)! target(basic land| +myLibrary) && shuffle +text=Search your library for X basic land cards, where X is the number of lands you control, and put them onto the battlefield tapped. Then shuffle your library. +mana={6}{G} +type=Sorcery +[/card] +[card] +name=Captain's Call +auto=token(Soldier,Creature Soldier,1/1,white)*3 +text=Put three 1/1 white Soldier creature tokens onto the battlefield. +mana={3}{W} +type=Sorcery +[/card] +[card] +name=Cathedral of War +auto=tap +auto={T}:Add {1} +abilities=exalted +text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end +of turn.) +type=Land +[/card] +[card] +name=Chandra's Fury +target=player +auto=damage:4 +auto=damage:1 all(creature|opponentBattlefield) +text=Chandra's Fury deals 4 damage to target player and 1 damage to each creature that player +controls. +mana={4}{R} +type=Instant +[/card] +[card] +name=Chronomaton +auto={1}{T}:counter(1/1,1) +text={1}{T}: Put a +1/+1 counter on Chronomaton. +mana={1} +type=Artifact Creature +subtype=Golem +power=1 +toughness=1 +[/card] +[card] +name=Cleaver Riot +auto=lord(creature|myBattlefield) double strike ueot +text=Creatures you control gain double strike until end of turn. +mana={4}{R} +type=Sorcery +[/card] +[card] +name=Cower in Fear +auto=lord(creature|opponentBattlefield) -1/-1 ueot +text=Creatures your opponents control get -1/-1 until end of turn. +mana={1}{B}{B} +type=Instant +[/card] +[card] +name=Craterize +target=land +auto=destroy +text=Destroy target land. +mana={3}{R} +type=Sorcery +[/card] +[card] +name=Crimson Muckwader +auto=aslongas(swamp|mybattlefield) 1/1 +auto={2}{B}: Regenerate +text=Crimson Muckwader gets +1/+1 as long as you control a Swamp. -- {2}{B}: Regenerate Crimson +Muckwader. +mana={1}{R} +type=Creature +subtype=Lizard +power=2 +toughness=1 +[/card] +[card] +name=Crippling Blight +target=creature +auto=-1/-1 +auto=can'tblock +text=Enchant creature -- Enchanted creature gets -1/-1 and can't block. +mana={B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Crusader of Odric +auto=foreach(creature|mybattlefield) 1/1 +text=Crusader of Odric's power and toughness are each equal the number of creatures you control. +mana={2}{W} +type=Creature +subtype=Human Soldier +power=* +toughness=* +[/card] +[card] +name=Downpour +target=creature +auto=tap +text=Tap up to three target creatures. +mana={1}{U} +type=Instant +[/card] +[card] +name=Dragon Hatchling +abilities=flying +auto={R}:1/0 ueot +text=Flying -- {R}: Dragon Whelp gets +1/+0 until end of turn. +mana={1}{R} +type=Creature +subtype=Dragon +power=0 +toughness=2 +[/card] +[card] +name=Duskmantle Prowler +abilities=haste,exalted +text=Haste. -- Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) +mana={3}{B} +type=Creature +subtype=Vampire Rogue +power=2 +toughness=2 +[/card] +[card] +name=Duty-Bound Dead +abilities=exalted +auto={3}{B}:regenerate +text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) -- {3}{B}: Regenerate Duty-Bound Dead. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) +mana={B} +type=Creature +subtype=Skeleton +power=0 +toughness=2 +[/card] +[card] +name=Elderscale Wurm +auto=aslongas(lifeset: <6):may lifeset:7 controller +auto=aslongas(lifeset: >7) cantlifelose +abilities=trample +text=Trample. -- When Elderscale Wurm enters the battlefield, if your life total is less than 7, your life total becomes 7. -- As long as you have 7 or more life, damage that would reduce your life total to less than 7 reduces it to 7 instead. +mana={4}{G}{G}{G} +type=Creature +subtype=Wurm +power=7 +toughness=7 +[/card] +[card] +name=Encrust +target=artifact,creature +auto=doesnotuntap +auto=noactivatedability +text=Enchant artifact or creature. -- Enchanted permanent doesn't untap during its controller's untap step and it's activated abilities can't be activated. +mana={1}{U}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Faerie Invaders +abilities=flash,flying +text=Flash. -- Flying. +mana={4}{U} +type=Creature +subtype=Faerie Rogue +power=3 +toughness=3 +[/card] +[card] +name=Faith's Reward +auto=moveTo(myBattlefield) all(*[fresh]|mygraveyard) +text=Return to the battlefield all permanent cards in your graveyard that were put there from the battlefield this turn. +mana={3}{W} +type=Instant +[/card] +[card] +name=Firewing Phoenix +abilities=flying +autograveyard={1}{R}{R}{R}:moveTo(myhand) +text=Flying -- {1}{R}{R}{R}: Return Firewing Phoenix from your graveyard to your hand. +mana={3}{R} +type=Creature +subtype=Phoenix +power=4 +toughness=2 +[/card] +[card] +name=Flames of the Firebrand +target=creature,player +auto=damage:1 +auto=damage:1 target(creature,player) +auto=token(-11111112) +text=Flames of the Firebrand deals 3 damage divided as you choose among one, two or three target creatures and/or players. +mana={2}{R} +type=Sorcery +[/card] +[card] +name=Flinthoof Boar +auto=aslongas(mountain|mybattlefield) 1/1 +auto={R}:haste ueot +text=Flinthoof Boar gets +1/+1 as long as you control a Mountain. -- {R}: Flinthoof Boar gains haste until end of turn. +mana={1}{G} +type=Creature +subtype=Boar +power=2 +toughness=2 +[/card] +[card] +name=Fungal Sprouting +auto=token(Saproling,Creature Saproling,1/1,green):power:highest:*:mybattlefield +text=Put X 1/1 Saproling creature token onto the battlefield, where X is the greatest power among creatures you control. +mana={3}{G} +type=Sorcery +[/card] +[card] +name=Gem of Becoming +auto={3}{T}{S}:moveTo(myhand) target(<3>island,mountain,swamp|myLibrary) && shuffle +text=text=Sacrifice Gem of Becoming: Search your library for an Island card, a Swamp card, and a Mountain card. Reveal those cards and put them into your hand. Then shuffle your library. +mana={3} +type=Artifact +[/card] +[card] +name=Goblin Battle Jester +auto=@movedTo(*[red]|mystack):cantblock target(creature) +text=Whenever you cast a red spell, target creature can't block this turn. +mana={3}{R} +type=Creature +subtype=Goblin +power=2 +toughness=2 +[/card] +[card] +name=Griffin Protector +abilities=flying +auto=@movedTo(creature|mybattlefield):1/1 ueot +text=Whenever a creature enters the battlefield under your control, Griffin Protector gets +1/+1 until end of turn. +mana={3}{W} +type=Creature +subtype=Griffin +power=2 +toughness=3 +[/card] +[card] +name=Guardian Lions +abilities=vigilance +text=Vigilance (Attacking doesn't cause this creature to tap.) +mana={4}{W} +type=Creature +subtype=Cat +power=1 +toughness=6 +[/card] +[card] +name=Harbor Bandit +auto=aslongas(island|myBattlefield) 1/1 +auto={1}{U}:unblockable ueot +text=Harbor Bandit gets +1/+1 as long as you control an Island. -- {1}{U}: Harbor Bandit is unblockable this turn. +mana={2}{B} +type=Creature +subtype=Human Rogue +power=2 +toughness=2 +[/card] +[card] +name=Healer of the Pride +auto=@movedTo(other creature|mybattlefield):may life:2 controller +text=Whenever another creature enters the battlefield under your control, you may gain 2 life. +mana={3}{W} +type=Creature +subtype=Cat Cleric +power=2 +toughness=3 +[/card] +[card] +name=Hellion Crucible +auto={S(creature|myBattlefield)}:counter(0/0,1,Pressure) +auto={1}{C(0/0,-2,Pressure)}:token(Hellion,artifact creature Hellion, 4/4, red,haste) +text={1}{T}: Add to {1}your mana pool. -- {1},{T}: Put a pressure counter on Hellion Crucible. -- {1},{T}, Remove two pressure counters from Hellion Crucible and sacrifice it: Put a 4/4 red Hellion creature token with haste onto the battlefield. +type=Land +[/card] +[card] +name=Hydrosurge +target=creature +auto=-5/0 +text=Target creature gets -5/-0 until end of turn. +mana={U} +type=Instant +[/card] +[card] +name=Jace's Phantasm +abilities=flying +auto=aslongas(*|opponentgraveyard) 4/4 >9 +text=Jace's Phantasm gets +4/+4 as long as an opponent has ten or more cards in his or her graveyard. +mana={U} +type=Creature +subtype=Illusion +power=1 +toughness=1 +[/card] +[card] +name=Liliana's Shade +auto=moveTo(myhand) target(swamp|mylibrary) +auto={B}:1/1 +text=When Liliana’s Shade enters the battlefield, you may search your library for a Swamp card, reveal it, put it into your hand, then shuffle your library. -- {B}: Liliana's Shade gets +1/+1 until end of turn. +mana={2}{B}{B} +type=Creature +subtype=Shade +power=1 +toughness=1 +[/card] +[card] +name=Knight of Glory +abilities=protection from black,exalted +text=Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.) -- Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) +mana={W}{W} +type=Creature +subtype=Human Knight +power=2 +toughness=1 +[/card] +[card] +name=Knight of Infamy +abilities=protection from white,exalted +text=Protection from White (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.) -- Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) +mana={B}{B} +type=Creature +subtype=Human Knight +power=2 +toughness=1 +[/card] +[card] +name=Krenko's Command +auto=token(Goblin,Creature Goblin,1/1,red)*2 +text=Put two 1/1 red goblin creature tokens onto the battlefield. +mana={1}{R} +type=Sorcery +[/card] +[card] +name=Krenko, Mob Boss +auto={T}:foreach(creature[Goblin]|mybattlefield)tokentoken(Goblin,Creature Goblin,1/1,red) +text={T}:Put X 1/1 red Goblin creatures onto the battlefield, where X is the number of Goblins you control. +mana={2}{R}{R} +type=Legendary Creature +subtype=Goblin Warrior +power=3 +toughness=3 +[/card] +[card] +name=Magmaquake +auto=damage:X all(creature[-flying]) +text=Magmaquake deals X damage to each creature without flying and to each planeswalker. +mana={X}{R}{R} +type=Instant +[/card] +[card] +name=Mark of the Vampire +target=creature +auto=2/2 +auto=teach(creature) spiritlink +text=Enchant creature -- Enchanted creature gets +2/+2 and has lifelink. +mana={B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Master of the Pearl Trident +auto=lord(other merfolk) 1/1 +auto=lord(other merfolk) islandwalk +text=Other Merfolk creatures get +1/+1 and have islandwalk. +mana={U}{U} +type=Creature +subtype=Merfolk +power=2 +toughness=2 +[/card] +[card] +name=Mind Sculpt +auto=deplete:7 target(player) +text=Target player puts the top seven cards of his or her library into his or her graveyard. +mana={1}{U} +type=Sorcery +[/card] +[card] +name=Mwonvuli Beast Tracker +auto=moveTo(library) target(creature[deathtouch],creature[opponentshroud],creature[reach],creature[trample]|mylibrary) oneshot +text=When Mwonvuli Beast Tracker enters the battlefield, search your library for a creature card with deathtouch, hexproof, reach or trample. Reveal it. Shuffle your library and put that card on top of it. +mana={1}{G}{G} +type=Creature +subtype=Human Scout +power=2 +toughness=1 +[/card] +[card] +name=Murder +target=creature +auto=destroy +text=Destroy target creature. +mana={1}{B}{B} +type=Instant +[/card] +[card] +name=Nefarox, Overlord of Grix +abilities=flying,exalted +auto=@combat(attacking) source(this):ability$!name(sacrifice) notatarget(creature|mybattlefield) sacrifice!$ opponent +text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) -- Whenever Nefarox, Overlord of Grix attacks alone, defending player sacrifices a creature. +mana={4}{B}{B} +type=Legendary Creature +subtype=Demon +power=5 +toughness=5 +[/card] +[card] +name=Primal Huntbeast +abilities=opponentshroud +text= +mana={3}{G} +type=Creature +subtype=Beast +power=3 +toughness=3 +[/card] +[card] +name=Prized Elephant +auto=aslongas(forest|mybattlefield) 1/1 +auto={G}:trample ueot +text=Prized Elephant gets +1/+1 as long as you control a Forest. -- {G}: Prized Elephant gains trample until end of turn. +mana={3}{W} +type=Creature +subtype=Elephant +power=3 +toughness=3 +[/card] +[card] +name=Public Execution +auto=destroy target(creature|opponentbattlefield) +auto=lord(creature|opponentBattlefield) -2/-0 ueot +text=Destroy target creature an opponent controls. -- Each other creature that player controls gets -2/-0 until end of turn. +mana={5}{B} +type=Instant +[/card] +[card] +name=Ranger's Path +auto={2}{T}{S}:moveTo(myBattlefield) and!(tap)! target(forest,forest|myLibrary) && shuffle +text=Search your library for two Forest cards and put them onto the battlefield tapped. Then shuffle your library. +mana={3}{G} +type=Sorcery +[/card] +[card] +name=Reckless Brute +abilities=haste +abilities=mustattack +text=Reckless Brute attacks each turn if able. +mana={2}{R} +type=Creature +subtype=Ogre Warrior +power=3 +toughness=1 +[/card] +[card] +name=Ring of Evos Isle +auto={1}:equip +auto={2}:opponentshroud ueot +auto=@each my upkeep:this(creature[blue]|mybattlefield)counter(1/1,1) +text={2}: Equipped creature gains hexproof until end of turn. -- At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's blue. -- Equip {1} +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Ring of Kalonia +auto={1}:equip +auto=trample +auto=@each my upkeep:this(creature[green]|mybattlefield)counter(1/1,1) +text=Equipped creature has trample. -- At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's green. -- Equip {1} +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Ring of Thune +auto={1}:equip +auto=vigilance +auto=@each my upkeep:this(creature[white]|mybattlefield)counter(1/1,1) +text=Equipped creature has vigilance. -- At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's white. -- Equip {1} +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Ring of Valkas +auto={1}:equip +auto=haste +auto=this(creature[red]|mybattlefield) transforms((,newability[@each upkeep:counter(1/1,1))])) +text=Equipped creature has haste. -- At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's red. -- Equip {1} +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Ring of Xathrid +auto={1}:equip +auto={2}:regenerate +auto=@each my upkeep:this(creature[black]|mybattlefield)counter(1/1,1) +text={2}: Regenerate equipped creature. -- At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's black. -- Equip {1} +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Roaring Primadox +auto=@each my upkeep:moveTo(ownerhand) target(creature|myBattlefield) +text=At the beginning of your upkeep, return a creature you control to its owner's hand. +mana={3}{G} +type=Creature +subtype=Beast +power=4 +toughness=4 +[/card] +[card] +name=Rummaging Goblin +auto={T}:{discard(*|myhand)}:draw:1 controller +text={T}: Discard a card: Draw a card. +mana={2}{R} +type=Creature +subtype=Goblin Rogue +power=1 +toughness=1 +[/card] +[card] +name=Sands of Delirium +auto={X}{T}:deplete:X target(player) +text={X}, {T}: Target player puts the top X cards from his or her library into his or her graveyard. +mana={3} +type=Artifact +[/card] +[card] +name=Searing Spear +target=creature,player +auto=damage:3 +text=Searing Spear deals 3 damage to target creature or player. +mana={1}{R} +type=Instant +[/card] +[card] +name=Sentinel Spider +abilities=vigilance,reach +text=Vigilance, reach +mana={3}{G}{G} +type=Creature +subtype=Spider +power=4 +toughness=4 +[/card] +[card] +name=Serpent's Gift +target=creature +auto=deathtouch ueot +text=Target creature gains deathtouch until end of turn. +mana={2}{G} +type=Instant +[/card] +[card] +name=Servant of Nefarox +abilities=exalted +text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) +mana={2}{B} +type=Creature +subtype=Human Cleric +power=3 +toughness=1 +[/card] +[card] +name=Show of Valor +target=creature +auto=2/4 ueot +text=Target creature gets +2/+4 until end of turn. +mana={1}{W} +type=Instant +[/card] +[card] +name=Slumbering Dragon +abilities=flying,cantattack,cantblock +auto=@combat(attacking) source(creature|opponentBattlefield): (counter{1/1.1}) counter(1/1,1) +auto=this(counter{1/1.5}) -cantattack +auto=this(counter{1/1.5}) -cantblock +text=Flying. -- Slumbering Dragon can't attack or block unless it has five or more +1/+1 counters on it. +Whenever a creature attacks you or a planeswalker you control, put a +1/+1 counter on Slumbering Dragon. +mana={R} +type=Creature +subtype=Dragon +power=3 +toughness=3 +[/card] +[card] +name=Smelt +target=artifact +auto=destroy +text=Destroy target artifact. +mana={R} +type=Instant +[/card] +[card] +name=Spiked Baloth +abilities=trample +text= +mana={3}{G} +type=Creature +subtype=Beast +power=4 +toughness=2 +[/card] +[card] +name=Staff of Nin +auto=@each my upkeep:draw:1 +auto={T}:damage:1 target(creature,player) +text=At the beginning of your upkeep, draw a card. -- {T}: Rod of Nin deals 1 damage to target creature or player. +mana={6} +type=Artifact +[/card] +[card] +name=Sublime Archangel +auto= lord(creature|myBattlefield) exalted +abilities=flying,exalted +text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) -- Other creatures you control have exalted. +mana={2}{W}{W} +type=Creature +subtype=Angel +power=4 +toughness=3 +[/card] +[card] +name=Talrand, Sky Summoner +auto=@movedTo(instant,sorcery|mystack):token(Creature Drake,2/2,flying,blue) +text=Whenever you cast an instant or sorcery spell, put a 2/2 blue Drake creature token with flying onto the battlefield. +mana={2}{U}{U} +type=Legendary Creature +subtype=Merfolk Wizard +power=2 +toughness=2 +[/card] +[card] +name=Talrand's Invocation +auto=token(Drake,Creature Drake,2/2,flying,blue)*2 +text=Put two 2/2 blue Drake creatures with flying onto the battlefield. +mana={2}{U}{U} +type=Sorcery +[/card] +[card] +name=Thragtusk +auto=life:5 controller +auto=@movedTo(this|nonbattlezone) from(battlefield):token(Beast,Creature Token Beast,3/3,green) +text=When Thragtusk enters the battlefield, you gain 5 life. When Thragtusk leaves the battlefield, put a 3/3 green Beast creature token onto the battlefield. +mana={4}{G} +type=Creature +subtype=Beast +power=5 +toughness=3 +[/card] +[card] +name=Thundermaw Helkite +abilities=flying, haste +auto=damage:1 all(creature[flying]|opponentbattlefield) && tap all(creature[flying]|opponentbattlefield) +text=Flying -- Haste (This creature can attack and {T} as soon as it comes under your control.) -- When Thundermaw Helkite enters the battlefield, it deals 1 damage to each creature with flying your opponents control. Tap those creatures. +mana={3}{R}{R} +type=Creature +subtype=Dragon +power=5 +toughness=5 +[/card] +[card] +name=Timberpack Wolf +auto=foreach(timberpack wolf) 1/1 +text=Timberpack Wolf gets +1/+1 for each other creature you control named Timberpack Wolf. +mana={1}{G} +type=Creature +subtype=Wolf +power=2 +toughness=2 +[/card] +[card] +name=Trading Post +auto={1}{T}:{discard(*|myhand)}:life:4 +auto={1}{T}{L}:token(Goat,Creature Goat,0/1,white) +auto={1}{T}:{S(creature|myBattlefield)}:moveTo(myhand) target(artifact|mygraveyard) +auto={1}{T}:{S(artifact|myBattlefield)}:draw:1 +text={1}, {T}, Discard a card: You gain 4 life. -- {1}, {T},Pay 1 life: Put a 0/1 white Goat creature token onto the battlefield. -- {1}, {T}, Sacrifice a creature: Return target artifact card from your graveyard to your hand. -- {1}, {T},Sacrifice an artifact: Draw a card. +mana={4} +type=Artifact +[/card] +[card] +name=Tricks of the Trade +target=creature +auto=2/0 +auto=unblockable +text=Enchant creature -- Enchanted creature gets +2/+0 and is unblockable. +mana={3}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Veilborn Ghoul +abilities=cantblock +autograveyard=@movedTo(Swamp|myBattlefield):may moveTo(mybattlefield) +text=Veilborn Ghoul can't block. --Whenever a swamp enters the battlefield under your control, you may return Veilborn Ghoul from your graveyard to the battlefield. +mana={4}{B} +type=Creature +subtype=Zombie +power=4 +toughness=1 +[/card] +[card] +name=Vile Rebirth +auto=moveTo(exile) target(creature|graveyard) && token(Zombie,Creature Zombie,2/2,black) +text=Exile target creature card from a graveyard. Put a 2/2 black Zombie creature token onto the battlefield. +mana={B} +type=Instant +[/card] +[card] +name=Void Stalker +auto={2}{U}{T}:moveTo(mylibrary) all(this) && moveTo(ownerLibrary) target(creature|opponentbattlefield) && shuffle +text=2{U}, {T}: Put Void Stalker and target creature on top of their owner's libraries, then those players shuffle their libraries. +mana={1}{U} +type=Creature +subtype=Elemental +power=2 +toughness=1 +[/card] +[card] +name=Warclamp Mastiff +abilities=first strike +text=First strike. +mana={W} +type=Creature +subtype=Hound +power=1 +toughness=1 +[/card] +[card] +name=War Falcon +abilities=flying,cantattack +auto=aslongas(knight|mybattlefield) canattack +auto=aslongas(soldier|mybattlefield) canattack +text=flying.--War Falcon can't attack unless you control a Knight or Soldier. +mana={W} +type=Creature +subtype=Bird +power=2 +toughness=1 +[/card] +[card] +name=Watercourser +auto={U}:1/-1 +text={U}: Watercourser gets +1/-1 until end of turn. +mana={2}{U} +type=Creature +subtype=Elemental +power=2 +toughness=3 +[/card] +[card] +name=Wild Guess +auto=Draw:2 +text=As an additional cost to cast Wild Guess, discard a card. -- Draw two cards. +mana={R}{R}{discard(*|myhand)} +type=Sorcery +[/card] +[card] +name=Worldfire +auto=all(*|hand) moveto(exile) +auto=all(artifact,creature,enchantment,land) moveto(exile) +auto=all(*|graveyard) moveto(exile) +auto=lifeset:1 opponent,player +text=Exile all permanents. Exile all cards from all hands and graveyards. Each player's life total becomes 1. +mana={6}{R}{R}{R} +type=Sorcery +[/card] +[card] +name=Xathrid Gorgon +abilities=deathtouch +auto=lord(creature[counter{0/0.1.Petrification}]) defender +auto=lord(creature[counter{0/0.1.Petrification}]) noactivatedability +auto={2}{B}{T}: target(creature) counter(0/0,1,Petrification) +text={2}{B},{T}: Put a petrification counter on target creature. It gains defender and becomes a colorless artifact creature in addition to its other types. Its activated abilities can't be activated. +mana={5}{B} +type=Creature +subtype=Gorgon +power=3 +toughness=6 +[/card] +[card] +name=Yeva, Nature's Herald +abilities=flash +auto=all(creature [green] cards|myhand) flash forcedalive ueot +text=Flash (You may cast this spell any time you could cast an instant.)-- You may cast green creature cards as though they had flash. +mana={2}{G}{G} +type=Legendary Creature +subtype=Elf Shaman +power=4 +toughness=4 +[/card] +[card] +name=Yeva's Forcemage +auto=@movedTo(this|myBattlefield):2/2 target(creature) ueot +text=WhenYeva's Forcemage enters the battlefield, target creature gets +2/+2 until end of turn. +mana={2}{G} +type=Creature +subtype=Elf Shaman +power=2 +toughness=2 +[/card] \ No newline at end of file diff --git a/projects/mtg/bin/Res/sets/primitives/PC2.txt b/projects/mtg/bin/Res/sets/primitives/PC2.txt new file mode 100644 index 000000000..4a9202335 --- /dev/null +++ b/projects/mtg/bin/Res/sets/primitives/PC2.txt @@ -0,0 +1,141 @@ +[card] +name=Baleful Strix +auto=draw:1 +abilities=flying, deathtouch +text=Flying, deathtouch -- When Baleful Strix enters the battlefield, draw a card. +mana={B}{U} +type=Artifact Creature +subtype=Bird +power=1 +toughness=1 +[/card] +[card] +name=Beetleback Chief +auto=@movedTo(my|battlefield):token(Goblin,creature token goblin,1/1,red)*2 +text=When Beetleback Chief enters the battlefield, put two 1/1 red Goblin creature tokens onto the battlefield. +mana={2}{R}{R} +type=Creature +subtype=Goblin Warrior +power=2 +toughness=2 +[/card] +[card] +name=Brindle Shoat +auto=@movedTo(this|graveyard) from(battlefield):token(Boar,creature Boar,3/3,green) +text=When Brindle Shoat dies, put a 3/3 green Boar creature token onto the battlefield. +mana={1}{G} +type=Creature +subtype=Boar +power=1 +toughness=1 +[/card] +[card] +name=Dragonlair Spider +auto=@movedTo(*|opponentstack): may token(Insect,Insect Creature, 1/1,green) +abilities=reach +text=Reach -- Whenever an opponent casts a spell, put a 1/1 green Insect creature token onto the battlefield. +mana={2}{R}{R}{G}{G} +type=Creature +subtype=Spider +power=5 +toughness=6 +[/card] +[card] +name=Dreampod Druid +auto=this(auras >= 1) transforms((,newability[@each upkeep:may token(222222309)])) +text=At the beginning of each upkeep, if Dreampod Druid is enchanted, put a 1/1 green Saproling creature token onto the battlefield. +mana={1}{G} +type=Creature +subtype=Human Druid +power=2 +toughness=2 +[/card] +[card] +name=Saproling +type=Creature +subtype=Saproling +power=1 +toughness=1 +color=Green +[/card] +[card] +name=Illusory Angel +abilities=flying +restriction=casted a spell +text=Flying -- Cast Illusory Angel only if you've cast another spell this turn. +mana={2}{U} +type=Creature +subtype=Angel Illusion +power=4 +toughness=4 +[/card] +[card] +name=Krond the Dawn-Clad +auto=this(auras >= 1) transforms((,newability[@combat(attacking) source(this):moveTo(exile) target(*|battlefield)])) +abilities=flying,vigilance +text=Flying, vigilance. -- Whenever Krond the Dawn-Clad attacks, if it's enchanted, exile target permanent. +mana={G}{G}{G}{W}{W}{W} +type=Legendary Creature +subtype=Archon +power=6 +toughness=6 +[/card] +[card] +name=Preyseizer Dragon +auto=may target(other creature|mybattlefield) sacrifice && counter(1/1,2) all(this) +auto=this(attacking):target(creature,player) dynamicability +abilities=flying +text=Flying -- Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.) -- Whenever Preyseizer Dragon attacks, it deals damage to target creature or player equal to the number of +1/+1 counters on Preyseizer Dragon. +mana={4}{R}{R} +type=Creature +subtype=Dragon +power=4 +toughness=4 +[/card] +[card] +name=Sai of the Shinobi +auto=@movedto(creature|myBattlefield):choice all(trigger[to]) retarget +auto=1/1 +text=Equipped creature gets +1/+1. -- Whenever a creature enters the battlefield under your control, you may attach Sai of the Shinobi to it. +-- Equip {2 ({2}: Attach to target creature you control. Equip only as a sorcery.) +mana={1} +auto={2}:equip +type=Artifact +subtype=Equipment +[/card] +[card] +name=Sakashima's Student +autohand={1}{U}:ninjutsu +auto=transforms((Ninja)) +auto=transforms((,newability)) forever +auto=may copy NotATarget(creature) +text=You may have Sakashima's Student enter the battlefield as a copy of any creature on the battlefield, except it's still a Ninja in addition to its other types. +mana={2}{U}{U} +type=Creature +subtype=Human Ninja +power=0 +toughness=0 +[/card] +[card] +name=Thromok the Insatiable +auto=may target(other creature|mybattlefield) sacrifice && counter(x/x,x) all(this) +mana={3}{R}{G} +type=Legendary Creature +subtype=Hellion +text=Devour X (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with X +1/+1 counters on it.) +power=0 +toughness=0 +[/card] +[card] +name=Vela the Night-Clad +abilities=Intimidate +auto=lord(other creature|mybattlefield) intimidate +auto=@movedto(other creature|graveyard) from(battlefield): life:-1 opponent +auto=@movedto(this|graveyard) from(battlefield): life:-1 opponent +text=Other creatures you control have intimidate.--Whenever Vela the Night-Clad or another creature you control leaves the battlefield, each opponent loses 1 life. +mana={4}{G}{B} +type=Legendary Creature +subtype=Human +power=4 +toughness=4 +[/card] \ No newline at end of file