more Ai training: use ability modifiers on creatures that dont already have the ability and prefferedly during first mains, use life altering cards as often as possible, improved foreach a little more, use untappers on card that are tapped that belong to Ai and tappers on cards that are not tapped that belong to player
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@@ -57,6 +57,7 @@ class MTGAbility: public ActionElement{
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Targetable * target;
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int aType;
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int naType;
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int abilitygranted;
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int nbcardAmount;
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MTGCardInstance * source;
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MTGAbility(int id, MTGCardInstance * card);
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@@ -100,6 +101,10 @@ class MTGAbility: public ActionElement{
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STANDARD_PUMP = 18,
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STANDARD_BECOMES = 19,
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UPCOST = 20,
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STANDARDABILITYGRANT = 21,
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UNTAPPER = 22,
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TAPPER = 23,
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LIFER = 24,
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};
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