J :
* Use key buffer functions instead of instant ones.
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@@ -217,6 +217,7 @@ class GameStateDeckViewer: public GameState, public JGuiListener
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last_user_activity = NO_USER_ACTIVITY_HELP_DELAY + 1;
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onScreenTransition = 0;
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mEngine->ResetInput();
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}
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@@ -272,52 +273,46 @@ class GameStateDeckViewer: public GameState, public JGuiListener
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return;
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}
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if (mStage == STAGE_WAITING || mStage == STAGE_ONSCREEN_MENU){
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if (mEngine->GetButtonState(PSP_CTRL_LEFT)){
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switch (mEngine->ReadButton())
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{
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case PSP_CTRL_LEFT :
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last_user_activity = 0;
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currentCard = displayed_deck->getNext(currentCard,colorFilter);
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mStage = STAGE_TRANSITION_LEFT;
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}
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else if (mEngine->GetButtonState(PSP_CTRL_RIGHT))
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{
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break;
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case PSP_CTRL_RIGHT :
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last_user_activity = 0;
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currentCard = displayed_deck->getPrevious(currentCard,colorFilter);
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mStage = STAGE_TRANSITION_RIGHT;
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}
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else if (mEngine->GetButtonClick(PSP_CTRL_UP))
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{
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break;
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case PSP_CTRL_UP :
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last_user_activity = 0;
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mStage = STAGE_TRANSITION_UP;
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colorFilter --;
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if (colorFilter < -1) colorFilter = MTG_COLOR_LAND;
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}
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else if (mEngine->GetButtonClick(PSP_CTRL_DOWN))
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{
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break;
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case PSP_CTRL_DOWN :
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last_user_activity = 0;
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mStage = STAGE_TRANSITION_DOWN;
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colorFilter ++;
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if (colorFilter > MTG_COLOR_LAND) colorFilter =-1;
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}
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else if (mEngine->GetButtonClick(PSP_CTRL_TRIANGLE) && last_user_activity > 0.2)
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break;
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case PSP_CTRL_TRIANGLE :
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if (last_user_activity > 0.2)
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{
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last_user_activity = 0;
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switchDisplay();
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}
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else if (mEngine->GetButtonClick(PSP_CTRL_CIRCLE))
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{
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break;
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case PSP_CTRL_CIRCLE :
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last_user_activity = 0;
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addRemove(cardIndex[2]);
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}
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else if (mEngine->GetButtonClick(PSP_CTRL_CROSS))
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{
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break;
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case PSP_CTRL_CROSS :
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last_user_activity = 0;
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SAFE_DELETE(sellMenu);
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char buffer[4096];
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{
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MTGCard * card = cardIndex[2];
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if (card){
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int rnd = (rand() % 20);
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@@ -328,25 +323,20 @@ class GameStateDeckViewer: public GameState, public JGuiListener
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sellMenu->Add(20,"Yes");
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sellMenu->Add(21,"No");
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}
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}
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else if (mEngine->GetButtonClick(PSP_CTRL_SQUARE))
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{
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break;
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case PSP_CTRL_SQUARE :
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if (last_user_activity < NO_USER_ACTIVITY_HELP_DELAY){
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last_user_activity = NO_USER_ACTIVITY_HELP_DELAY + 1;
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}else{
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last_user_activity = 0;
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mStage = STAGE_WAITING;
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}
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}
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else if (mEngine->GetButtonClick(PSP_CTRL_START))
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{
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break;
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case PSP_CTRL_START :
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mStage = STAGE_MENU;
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}
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else{
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break;
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default : // no keypress
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if (last_user_activity > NO_USER_ACTIVITY_HELP_DELAY){
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if (mStage != STAGE_ONSCREEN_MENU){
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mStage = STAGE_ONSCREEN_MENU;
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@@ -361,7 +351,6 @@ class GameStateDeckViewer: public GameState, public JGuiListener
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}else{
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last_user_activity+= dt;
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}
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}
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}else if (mStage == STAGE_TRANSITION_RIGHT || mStage == STAGE_TRANSITION_LEFT) {
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