diff --git a/projects/mtg/bin/Res/sets/primitives/borderline.txt b/projects/mtg/bin/Res/sets/primitives/borderline.txt index 9aff8d4b3..665cd3cc1 100644 --- a/projects/mtg/bin/Res/sets/primitives/borderline.txt +++ b/projects/mtg/bin/Res/sets/primitives/borderline.txt @@ -3233,10 +3233,10 @@ toughness=4 [/card] [card] name=Aragorn, the Uniter -auto=@movedTo(white|mystack):name(Create soldier) token(Human Soldier,Creature Human Soldier,1/1,white) -auto=@movedTo(blue|mystack):name(Scry 2) _SCRY2_ -auto=@movedTo(red|mystack):name(Damage opponent) damage:3 opponent -auto=@movedTo(green|mystack):name(Creature gains 4/4) target(creature|battlefield) 4/4 ueot +auto=@movedTo(*[white]|mystack):name(Create soldier) token(Human Soldier,Creature Human Soldier,1/1,white) +auto=@movedTo(*[blue]|mystack):name(Scry 2) _SCRY2_ +auto=@movedTo(*[red]|mystack):name(Damage opponent) damage:3 opponent +auto=@movedTo(*[green]|mystack):name(Creature gains 4/4) target(creature|battlefield) 4/4 ueot text=Whenever you cast a white spell, create a 1/1 white Human Soldier creature token. -- Whenever you cast a blue spell, scry 2. -- Whenever you cast a red spell, Aragorn, the Uniter deals 3 damage to target opponent. -- Whenever you cast a green spell, target creature gets +4/+4 until end of turn. mana={R}{G}{W}{U} type=Legendary Creature @@ -5607,7 +5607,7 @@ color=white type=Legendary Creature subtype=Angel power=8 -toughness=9 +toughness=8 [/card] [card] name=Avacyn's Judgment @@ -16850,7 +16850,7 @@ toughness=4 [card] name=Clay Revenant auto=tap(noevent) -auto={2}{B}:moveto(myhand) all(this) +autograveyard={2}{B}:moveto(myhand) all(this) text=Clay Revenant enters the battlefield tapped. -- {2}{B}: Return Clay Revenant from your graveyard to your hand. mana={1} type=Artifact Creature @@ -79563,7 +79563,7 @@ type=Sorcery [card] name=Risen Executioner abilities=cantblock -auto=lord(*[zombie]|mybattlefield) 1/1 +auto=lord(other zombie|mybattlefield) 1/1 autograveyard={2}{B}{B}:if type(creature|mygraveyard)~equalto~0 name(cast from graveyard) moveto(mybattlefield) autograveyard={2}{B}{B}:if type(creature|mygraveyard)~equalto~1 Pay({1}) name(cast from graveyard) moveto(mybattlefield) autograveyard={2}{B}{B}:if type(creature|mygraveyard)~equalto~2 Pay({2}) name(cast from graveyard) moveto(mybattlefield) diff --git a/projects/mtg/bin/Res/sets/primitives/mtg.txt b/projects/mtg/bin/Res/sets/primitives/mtg.txt index c3df2a325..0e4e08c72 100644 --- a/projects/mtg/bin/Res/sets/primitives/mtg.txt +++ b/projects/mtg/bin/Res/sets/primitives/mtg.txt @@ -66119,7 +66119,8 @@ type=Instant [/card] [card] name=Lead by Example -auto=target(other creature|battlefield) counter(1/1) +target=creature|battlefield +auto=counter(1/1) text=Support 2. (Put a +1/+1 counter on each of up to two target creatures.) mana={1}{G} type=Instant