diff --git a/projects/mtg/include/GameStateDeckViewer.h b/projects/mtg/include/GameStateDeckViewer.h index c05fffcf0..3e553c1fb 100644 --- a/projects/mtg/include/GameStateDeckViewer.h +++ b/projects/mtg/include/GameStateDeckViewer.h @@ -367,7 +367,7 @@ class GameStateDeckViewer: public GameState, public JGuiListener } } - }else if (mStage == STAGE_TRANSITION_RIGHT || mStage == STAGE_TRANSITION_LEFT) { + } if (mStage == STAGE_TRANSITION_RIGHT || mStage == STAGE_TRANSITION_LEFT) { //mAlpha = 128; if (mStage == STAGE_TRANSITION_RIGHT){ mRotation -= dt * scrollSpeed; @@ -379,7 +379,7 @@ class GameStateDeckViewer: public GameState, public JGuiListener mRotation = 0; mStage = STAGE_WAITING; } - }else if (mStage == STAGE_TRANSITION_DOWN || mStage == STAGE_TRANSITION_UP){ + } if (mStage == STAGE_TRANSITION_DOWN || mStage == STAGE_TRANSITION_UP){ if (mStage == STAGE_TRANSITION_DOWN){ mSlide -= 0.05f; if (mSlide < -1.0f){ @@ -389,7 +389,7 @@ class GameStateDeckViewer: public GameState, public JGuiListener mStage = STAGE_WAITING; mSlide = 0; } - }else if (mStage == STAGE_TRANSITION_UP){ + } if (mStage == STAGE_TRANSITION_UP){ mSlide += 0.05f; if (mSlide > 1.0f){ loadIndexes(currentCard);