disable andAbility for aacopier
so it will not conflict with original legend rule...
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@@ -133,6 +133,7 @@ void MTGCardInstance::copy(MTGCardInstance * card)
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AICustomCode = data->AICustomCode;
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origpower = card->origpower;//for flip
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origtoughness = card->origtoughness;//for flip
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TokenAndAbility = card->TokenAndAbility;//token andAbility
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//Now this is dirty...
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int backupid = mtgid;
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