enabled OK button on GuiCombat screen when choosing defenders/attackers. iOS solution only currently. To implement in Android, we need to create a mask/invisible button above the OK button coordinates and add a listener to activate when a user touches the appropriate area. Not ideal, but it works for now.
TODO: translate functionality into core of engine.
This commit is contained in:
+31
-16
@@ -589,6 +589,8 @@ void JGE::SendCommand(string command)
|
||||
{
|
||||
#if defined (ANDROID)
|
||||
sendJNICommand(command);
|
||||
#elif defined (IOS)
|
||||
SendCommand(command, "");
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -597,29 +599,42 @@ void JGE::SendCommand(std::string command, std::string parameter)
|
||||
#if defined (IOS)
|
||||
// get the app delegate and have it handle the command
|
||||
wagicAppDelegate *delegate = [ [UIApplication sharedApplication] delegate];
|
||||
DebugTrace("Command: "<< command << " with parameter: " << parameter << endl);
|
||||
[delegate handleWEngineCommand:[NSString stringWithCString: command.c_str() encoding: NSUTF8StringEncoding]
|
||||
withParameter: [NSString stringWithCString: parameter.c_str() encoding:NSUTF8StringEncoding]];
|
||||
|
||||
#endif
|
||||
}
|
||||
|
||||
#if defined (ANDROID)
|
||||
/// Access to JNI Environment
|
||||
void JGE::SetJNIEnv(JNIEnv * env, jclass cls)
|
||||
{
|
||||
mJNIEnv = env;
|
||||
mJNIClass = cls;
|
||||
midSendCommand = mJNIEnv->GetStaticMethodID(mJNIClass,"jgeSendCommand","(Ljava/lang/String;)V");
|
||||
}
|
||||
|
||||
void JGE::sendJNICommand(string command)
|
||||
{
|
||||
if (midSendCommand) {
|
||||
mJNIEnv->CallStaticVoidMethod(mJNIClass, midSendCommand, mJNIEnv->NewStringUTF(command.c_str()));
|
||||
}
|
||||
}
|
||||
// this controls commands meant to modify/interact with UI
|
||||
void JGE::SendCommand(std::string command, float& x, float& y, float& width, float& height)
|
||||
{
|
||||
#ifdef ANDROID
|
||||
|
||||
#elif IOS
|
||||
wagicAppDelegate *delegate = [[UIApplication sharedApplication] delegate];
|
||||
[delegate handleWEngineCommand: [NSString stringWithCString: command.c_str() encoding: NSUTF8StringEncoding] withUIParameters: x yCoordinate: y width: width height: height];
|
||||
#endif
|
||||
|
||||
}
|
||||
|
||||
|
||||
#if defined (ANDROID)
|
||||
/// Access to JNI Environment
|
||||
void JGE::SetJNIEnv(JNIEnv * env, jclass cls)
|
||||
{
|
||||
mJNIEnv = env;
|
||||
mJNIClass = cls;
|
||||
midSendCommand = mJNIEnv->GetStaticMethodID(mJNIClass,"jgeSendCommand","(Ljava/lang/String;)V");
|
||||
}
|
||||
|
||||
void JGE::sendJNICommand(string command)
|
||||
{
|
||||
if (midSendCommand) {
|
||||
mJNIEnv->CallStaticVoidMethod(mJNIClass, midSendCommand, mJNIEnv->NewStringUTF(command.c_str()));
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
std::queue< pair< pair<LocalKeySym, JButton>, bool> > JGE::keyBuffer;
|
||||
std::multimap<LocalKeySym, JButton> JGE::keyBinds;
|
||||
|
||||
Reference in New Issue
Block a user