Erwan
- Minor cleanup
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@@ -6,7 +6,6 @@
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#include "DuelLayers.h"
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#include "DuelLayers.h"
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#include "MTGCardInstance.h"
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#include "MTGCardInstance.h"
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#include "PlayGuiObject.h"
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#include "PlayGuiObject.h"
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#include "DuelLayers.h"
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#include "TargetChooser.h"
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#include "TargetChooser.h"
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#include "PhaseRing.h"
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#include "PhaseRing.h"
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#include "ReplacementEffects.h"
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#include "ReplacementEffects.h"
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@@ -30,7 +29,6 @@ class GameObserver{
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int nbPlayers;
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int nbPlayers;
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int currentPlayerId;
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int currentPlayerId;
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int currentRound;
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public:
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public:
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CombatStep combatStep;
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CombatStep combatStep;
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@@ -53,7 +51,6 @@ class GameObserver{
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void stackObjectClicked(Interruptible * action);
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void stackObjectClicked(Interruptible * action);
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void cardClick(MTGCardInstance * card,Targetable * _object = NULL );
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void cardClick(MTGCardInstance * card,Targetable * _object = NULL );
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int enteringPhase(int phase);
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int getCurrentGamePhase();
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int getCurrentGamePhase();
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void nextCombatStep();
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void nextCombatStep();
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void userRequestNextGamePhase();
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void userRequestNextGamePhase();
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@@ -1,6 +1,5 @@
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#include "../include/config.h"
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#include "../include/config.h"
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#include "../include/GameObserver.h"
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#include "../include/GameObserver.h"
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#include "../include/GameOptions.h"
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#include "../include/GameOptions.h"
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#include "../include/ConstraintResolver.h"
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#include "../include/ConstraintResolver.h"
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#include "../include/CardGui.h"
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#include "../include/CardGui.h"
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@@ -42,7 +41,6 @@ GameObserver::GameObserver(Player * _players[], int _nb_players){
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isInterrupting = NULL;
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isInterrupting = NULL;
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currentPlayerId = 0;
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currentPlayerId = 0;
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nbPlayers = _nb_players;
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nbPlayers = _nb_players;
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currentRound = 1;
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currentGamePhase = -1;
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currentGamePhase = -1;
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targetChooser = NULL;
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targetChooser = NULL;
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cardWaitingForTargets = NULL;
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cardWaitingForTargets = NULL;
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@@ -68,10 +66,6 @@ Player * GameObserver::opponent(){
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return players[index];
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return players[index];
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}
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}
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int GameObserver::enteringPhase(int phase){
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//TODO
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return 0;
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}
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void GameObserver::nextPlayer(){
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void GameObserver::nextPlayer(){
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turn++;
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turn++;
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