Fixed Qt project compile on Windows

This commit is contained in:
Xawotihs
2010-10-16 12:17:25 +00:00
parent 817a666a2f
commit e082deaddf
4 changed files with 21 additions and 16 deletions

View File

@@ -1,3 +1,5 @@
#include "../include/config.h"
#include "../include/DebugRoutines.h"
#include "../include/Rules.h"
#include "../include/MTGDefinitions.h"
#include "../include/config.h"
@@ -14,9 +16,7 @@ int Rules::getMTGId(string cardName){
if (cardName.compare("*") == 0) return -1; //Any card
MTGCard * card = GameApp::collection->getCardByName(cardName);
if (card) return card->getMTGId();
OutputDebugString("RULES: Can't find card:");
OutputDebugString(cardName.c_str());
OutputDebugString("\n");
DebugTrace("RULES: Can't find card:" << cardName.c_str());
return 0;
}
@@ -272,7 +272,7 @@ void Rules::initPlayers(){
void Rules::initGame(){
//Put the GameObserver in the initial state
GameObserver * g = GameObserver::GetInstance();
OutputDebugString("RULES Init Game\n");
DebugTrace("RULES Init Game\n");
//Set the current player/phase
g->currentPlayer = g->players[initState.player];
@@ -317,7 +317,7 @@ void Rules::initGame(){
}
}
addExtraRules();
OutputDebugString("RULES Init Game Done !\n");
DebugTrace("RULES Init Game Done !\n");
}