diff --git a/projects/mtg/bin/Res/sets/ISD/_cards.dat b/projects/mtg/bin/Res/sets/ISD/_cards.dat index 0c0e8f3c2..30877683b 100644 --- a/projects/mtg/bin/Res/sets/ISD/_cards.dat +++ b/projects/mtg/bin/Res/sets/ISD/_cards.dat @@ -335,7 +335,7 @@ rarity=U [/card] [card] primitive=Disciple of Griselbrand -id=224679 +id=244679 rarity=U [/card] [card] diff --git a/projects/mtg/bin/Res/sets/M12/_cards.dat b/projects/mtg/bin/Res/sets/M12/_cards.dat index 1a6797e3a..9e33b2b94 100644 --- a/projects/mtg/bin/Res/sets/M12/_cards.dat +++ b/projects/mtg/bin/Res/sets/M12/_cards.dat @@ -221,7 +221,7 @@ rarity=C [card] primitive=Circle of Flame id=220273 -rarity=C +rarity=U [/card] [card] primitive=Combust diff --git a/projects/mtg/bin/Res/sets/primitives/mtg.txt b/projects/mtg/bin/Res/sets/primitives/mtg.txt index da056c368..afb11d81f 100644 --- a/projects/mtg/bin/Res/sets/primitives/mtg.txt +++ b/projects/mtg/bin/Res/sets/primitives/mtg.txt @@ -876,7 +876,7 @@ auto=teach(creature) flanking text=Enchant creature -- Enchanted creature gets +1/+1 and has flanking. (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) mana={1}{R} type=Enchantment -subtype=AuraFvish +subtype=Aura [/card] [card] name=Agonizing Demise @@ -1175,7 +1175,7 @@ toughness=6 [card] name=Akuta, Born of Ash abilities=haste -autograveyard=@each my upkeep:if type(*|opponenthand)~morethan~type(*|myhand) then if type(forest|mybattlefield)~morethan~0 then may transforms((,newability[destroy target(forest)],newability[moveto(mybattlefield)])) ueot +autograveyard=@each my upkeep:if type(*|opponenthand)~morethan~type(*|myhand) then if type(swamp|mybattlefield)~morethan~0 then may transforms((,newability[destroy target(swamp)],newability[moveto(mybattlefield)])) ueot text=Haste -- At the beginning of your upkeep, if you have more cards in hand than each opponent, you may sacrifice a Swamp. If you do, return Akuta, Born of Ash from your graveyard to the battlefield. mana={2}{B}{B} type=Legendary Creature @@ -1580,7 +1580,7 @@ toughness=3 [/card] [card] name=Ambassador Oak -auto=token(Elf Warrior,creature elf,1/1,green) +auto=token(Elf Warrior,creature elf warrior,1/1,green) text=When Ambassador Oak enters the battlefield, put a 1/1 green Elf Warrior creature token onto the battlefield. mana={3}{G} type=Creature @@ -8609,8 +8609,6 @@ toughness=1 [card] name=Bonesplitter auto={1}:equip -zethfox -auto=teach(creature) type:*[instant]:mygraveyard/0 nonstatic auto=2/0 text=Equipped creature gets +2/+0. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) mana={1} @@ -49625,7 +49623,7 @@ toughness=6 [/card] [card] name=Nefashu -auto=@combat(attacking) source(this):target(<5>creature) -1/-1 ueot +auto=@combat(attacking) source(this):target(creature) -1/-1 ueot text=Whenever Nefashu attacks, up to five target creatures each get -1/-1 until end of turn. mana={4}{B}{B} type=Creature diff --git a/projects/mtg/bin/Res/sets/primitives/unsupported.txt b/projects/mtg/bin/Res/sets/primitives/unsupported.txt index 5de3bd61a..052c852b5 100644 --- a/projects/mtg/bin/Res/sets/primitives/unsupported.txt +++ b/projects/mtg/bin/Res/sets/primitives/unsupported.txt @@ -1322,12 +1322,6 @@ power=1 toughness=1 [/card] [card] -name=Bathe in Light -text=Radiance - Choose a color. Target creature and each other creature that shares a color with it gain protection from the chosen color until end of turn. -mana={1}{W} -type=Instant -[/card] -[card] name=Baton of Morale text={2}: Target creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) mana={2}