Added new AI commander deck, fixed some primitives.
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@@ -39934,6 +39934,7 @@ toughness=1
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[/card]
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[card]
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name=Gollum, Scheming Guide
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aicode=activate transforms((,newability[choice name(Choose land) if compare(genrand2)~equalto~0 then removefromcombat ueot else draw:1 controller && becomes(^^unblockable) ueot],newability[choice name(Choose nonland) if compare(genrand2)~equalto~0 then removefromcombat ueot else draw:1 controller && becomes(^^unblockable) ueot])) ueot
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auto=_ATTACKING_name(Scry 2) scry:2 scrycore delayed transforms((,newability[choice name(Choose land) if compare(genrand2)~equalto~0 then removefromcombat ueot else draw:1 controller && becomes(^^unblockable) ueot],newability[choice name(Choose nonland) if compare(genrand2)~equalto~0 then removefromcombat ueot else draw:1 controller && becomes(^^unblockable) ueot])) ueot scrycoreend scryend
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text=Whenever Gollum, Scheming Guide attacks, look at the top two cards of your library, put them back in any order, then choose land or nonland. An opponent guesses whether the top card of your library is the chosen kind. Reveal that card. If they guessed right, remove Gollum from combat. Otherwise, you draw a card and Gollum can't be blocked this turn.
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mana={1}{B}
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@@ -84671,7 +84672,7 @@ toughness=4
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[/card]
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[card]
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name=Shadow Summoning
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auto=name(Create 2 spirits) token(Spirit,Creature Spirit,white,1/1,flying)*2 and!( tap(noevent) )!
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auto=name(Create 2 spirits) token(Spirit,Creature Spirit,1/1,white,flying)*2 and!( tap(noevent) )!
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text=Create two tapped 1/1 white Spirit creature tokens with flying.
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mana={W}{B}
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type=Sorcery
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