Fixed Etchings of the Chosen (issue #1051 by @ranger7271), added primitives with choose card name, added two keywords "chooseaname" and "chooseanameopp" to choose a card name ("chosenname" and "lastchoosenname") between your cards or opponent cards, added a keyword "[attached]" to target equipment attached to a permanent.
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@@ -6469,19 +6469,37 @@ public:
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AASetTypeChosen * clone() const;
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~AASetTypeChosen();
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};
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class GenericChooseTypeColor: public ActivatedAbility
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class AASetNameChosen: public InstantAbility
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{
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public:
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string name;
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string abilityToAlter;
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string menutext;
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MTGAbility * abilityAltered;
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AASetNameChosen(GameObserver* observer, int id, MTGCardInstance * source, MTGCardInstance * target, string _name = "",string menu = "error" ,string toAdd = "");
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int resolve();
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const string getMenuText();
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AASetNameChosen * clone() const;
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~AASetNameChosen();
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};
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class GenericChooseTypeColorName: public ActivatedAbility
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{
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public:
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string baseAbility;
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bool chooseColor;
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bool chooseName;
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bool chooseOppName;
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AASetColorChosen * setColor;
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AASetTypeChosen * setType;
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AASetNameChosen * setName;
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bool ANonWall;
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GenericChooseTypeColor(GameObserver* observer, int id, MTGCardInstance * source, Targetable * target, string toAdd = "",bool chooseColor = false,bool nonwall = false, ManaCost * cost = NULL);
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bool ANonBasicLand;
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bool ANonLand;
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GenericChooseTypeColorName(GameObserver* observer, int id, MTGCardInstance * source, Targetable * target, string toAdd = "", bool chooseColor = false,bool chooseName = false, bool chooseOppName = false, bool nonwall = false, bool nonbasicland = false, bool nonland = false, ManaCost * cost = NULL);
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int resolve();
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const string getMenuText();
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GenericChooseTypeColor * clone() const;
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~GenericChooseTypeColor();
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GenericChooseTypeColorName * clone() const;
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~GenericChooseTypeColorName();
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};
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//------------------------------------------------
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@@ -78,6 +78,7 @@ class CardDescriptor: public MTGCardInstance
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int CDcontrollerDamaged;
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int CDdamager;
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int CDgeared;
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int CDattached;
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int CDblocked;
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int CDcanProduceC;
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int CDcanProduceG;
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@@ -112,6 +112,7 @@ public:
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bool isFacedown;
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int chooseacolor;
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string chooseasubtype;
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string chooseaname;
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int coinSide;//1 = tails
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int lastFlipResult;
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int dieSide;
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@@ -60,6 +60,7 @@ public:
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int snowManaU;
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int snowManaW;
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int snowManaC;
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string lastChosenName;
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vector<string> prowledTypes;
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vector<MTGCardInstance*>curses;
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Player(GameObserver *observer, string deckFile, string deckFileSmall, MTGDeck * deck = NULL);
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