added the support to fix avatar of might...you can now do
otherrestriction=type(creature|mybattlefield)~lessthan~type(creature|opponentbattlefield)-3 which means, if the statement above is true you can play the card....if you subtract 3 from the amount the opponent has in creatures, and you are still less then the opponent...then that means he has atleast 4 more creatures than you do. so right after the type(blah) you can add +number or -number...and it will modify the amount to compare.
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@@ -112,6 +112,7 @@ int MTGAbility::parseCastRestrictions(MTGCardInstance * card,Player * player,str
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{
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{
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int firstAmount = 0;
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int firstAmount = 0;
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int secondAmount = 0;
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int secondAmount = 0;
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int mod=0;
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string type;
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string type;
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vector<string> comparasion = split(restriction[i],'~');
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vector<string> comparasion = split(restriction[i],'~');
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if(comparasion.size() != 3)
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if(comparasion.size() != 3)
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@@ -133,10 +134,18 @@ int MTGAbility::parseCastRestrictions(MTGCardInstance * card,Player * player,str
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type = comparasion[i].substr(found + 5, end - found - 5).c_str();
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type = comparasion[i].substr(found + 5, end - found - 5).c_str();
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TargetChooserFactory tcf;
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TargetChooserFactory tcf;
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TargetChooser * ttc = tcf.createTargetChooser(type,card);
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TargetChooser * ttc = tcf.createTargetChooser(type,card);
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mod = atoi(comparasion[i].substr(end+1).c_str());
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if(i == 2)
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if(i == 2)
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{
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secondAmount = ttc->countValidTargets();
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secondAmount = ttc->countValidTargets();
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secondAmount += mod;
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}
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else
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else
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{
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firstAmount = ttc->countValidTargets();
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firstAmount = ttc->countValidTargets();
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firstAmount += mod;
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}
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mod = 0;
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SAFE_DELETE(ttc);
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SAFE_DELETE(ttc);
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}
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}
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}
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}
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