@@ -59072,21 +59072,21 @@ toughness=2
|
|||||||
name=Mage-Ring Network
|
name=Mage-Ring Network
|
||||||
auto={T}:add{1}
|
auto={T}:add{1}
|
||||||
auto={1}{T}:counter(0/0,1,Storage)
|
auto={1}{T}:counter(0/0,1,Storage)
|
||||||
auto={T}{C(0/0,-1,Storage)}:name(Remove 1 Counters) add{B}
|
auto={T}{C(0/0,-1,Storage)}:name(Remove 1 Counters) add{C}
|
||||||
auto={T}{C(0/0,-2,Storage)}:name(Remove 2 Counters) add{B}{B}
|
auto={T}{C(0/0,-2,Storage)}:name(Remove 2 Counters) add{C}{C}
|
||||||
auto={T}{C(0/0,-3,Storage)}:name(Remove 3 Counters) add{B}{B}{B}
|
auto={T}{C(0/0,-3,Storage)}:name(Remove 3 Counters) add{C}{C}{C}
|
||||||
auto={T}{C(0/0,-4,Storage)}:name(Remove 4 Counters) add{B}{B}{B}{B}
|
auto={T}{C(0/0,-4,Storage)}:name(Remove 4 Counters) add{C}{C}{C}{C}
|
||||||
auto={T}{C(0/0,-5,Storage)}:name(Remove 5 Counters) add{B}{B}{B}{B}{B}
|
auto={T}{C(0/0,-5,Storage)}:name(Remove 5 Counters) add{C}{C}{C}{C}{C}
|
||||||
auto={T}{C(0/0,-6,Storage)}:name(Remove 6 Counters) add{B}{B}{B}{B}{B}{B}
|
auto={T}{C(0/0,-6,Storage)}:name(Remove 6 Counters) add{C}{C}{C}{C}{C}{C}
|
||||||
auto={T}{C(0/0,-7,Storage)}:name(Remove 7 Counters) add{B}{B}{B}{B}{B}{B}{B}
|
auto={T}{C(0/0,-7,Storage)}:name(Remove 7 Counters) add{C}{C}{C}{C}{C}{C}{C}
|
||||||
auto={T}{C(0/0,-8,Storage)}:name(Remove 8 Counters) add{B}{B}{B}{B}{B}{B}{B}{B}
|
auto={T}{C(0/0,-8,Storage)}:name(Remove 8 Counters) add{C}{C}{C}{C}{C}{C}{C}{C}
|
||||||
auto={T}{C(0/0,-9,Storage)}:name(Remove 9 Counters) add{B}{B}{B}{B}{B}{B}{B}{B}{B}
|
auto={T}{C(0/0,-9,Storage)}:name(Remove 9 Counters) add{C}{C}{C}{C}{C}{C}{C}{C}{C}
|
||||||
auto={T}{C(0/0,-10,Storage)}:name(Remove 10 Counters) add{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}
|
auto={T}{C(0/0,-10,Storage)}:name(Remove 10 Counters) add{C}{C}{C}{C}{C}{C}{C}{C}{C}{C}
|
||||||
auto={T}{C(0/0,-11,Storage)}:name(Remove 11 Counters) add{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}
|
auto={T}{C(0/0,-11,Storage)}:name(Remove 11 Counters) add{C}{C}{C}{C}{C}{C}{C}{C}{C}{C}{C}
|
||||||
auto={T}{C(0/0,-12,Storage)}:name(Remove 12 Counters) add{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}
|
auto={T}{C(0/0,-12,Storage)}:name(Remove 12 Counters) add{C}{C}{C}{C}{C}{C}{C}{C}{C}{C}{C}{C}
|
||||||
auto={T}{C(0/0,-13,Storage)}:name(Remove 13 Counters) add{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}
|
auto={T}{C(0/0,-13,Storage)}:name(Remove 13 Counters) add{C}{C}{C}{C}{C}{C}{C}{C}{C}{C}{C}{C}{C}
|
||||||
auto={T}{C(0/0,-14,Storage)}:name(Remove 14 Counters) add{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}
|
auto={T}{C(0/0,-14,Storage)}:name(Remove 14 Counters) add{C}{C}{C}{C}{C}{C}{C}{C}{C}{C}{C}{C}{C}{C}
|
||||||
auto={T}{C(0/0,-15,Storage)}:name(Remove 15 Counters) add{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}
|
auto={T}{C(0/0,-15,Storage)}:name(Remove 15 Counters) add{C}{C}{C}{C}{C}{C}{C}{C}{C}{C}{C}{C}{C}{C}{C}
|
||||||
text={T}: Add {1} to your mana pool. -- {1}, {T}: Put a storage counter on Mage-Ring Network. -- {T}, Remove X storage counters from Mage-Ring Network: Add {X} to your mana pool.
|
text={T}: Add {1} to your mana pool. -- {1}, {T}: Put a storage counter on Mage-Ring Network. -- {T}, Remove X storage counters from Mage-Ring Network: Add {X} to your mana pool.
|
||||||
type=Land
|
type=Land
|
||||||
[/card]
|
[/card]
|
||||||
@@ -118674,8 +118674,8 @@ type=Sorcery
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Part the Waterveil
|
name=Part the Waterveil
|
||||||
auto=turns+1 controller
|
auto=turns:+1 controller
|
||||||
auto=moveto(exile) all(this)
|
auto=moveTo(exile)
|
||||||
other={6}{U}{U}{U} name(Awaken)
|
other={6}{U}{U}{U} name(Awaken)
|
||||||
auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.6)],newability[haste])) forever
|
auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.6)],newability[haste])) forever
|
||||||
text=Take an extra turn after this one. Exile Part the Waterveil. -- Awaken 6?{6}{U}{U}{U} (If you cast this spell for {6}{U}{U}{U}, also put six +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
|
text=Take an extra turn after this one. Exile Part the Waterveil. -- Awaken 6?{6}{U}{U}{U} (If you cast this spell for {6}{U}{U}{U}, also put six +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
|
||||||
@@ -120032,8 +120032,7 @@ toughness=1
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Engulf the Shore
|
name=Engulf the Shore
|
||||||
target=creature[toughness<=type:island:mybattlefield]
|
auto=moveto(ownerhand) all(creature[toughness<=type:island:mybattlefield]|battlefield)
|
||||||
auto=moveto(ownerhand)
|
|
||||||
text=Return to their owners' hands all creatures with toughness less than or equal to the number of Islands you control.
|
text=Return to their owners' hands all creatures with toughness less than or equal to the number of Islands you control.
|
||||||
mana={3}{U}
|
mana={3}{U}
|
||||||
type=Instant
|
type=Instant
|
||||||
|
|||||||
@@ -503,6 +503,8 @@ int MTGRevealingCards::receiveEvent(WEvent* e)
|
|||||||
CardView* t;
|
CardView* t;
|
||||||
if (event->card->view)
|
if (event->card->view)
|
||||||
t = NEW CardView(CardView::nullZone, event->card, *(event->card->view));
|
t = NEW CardView(CardView::nullZone, event->card, *(event->card->view));
|
||||||
|
else
|
||||||
|
t = NEW CardView(CardView::nullZone, event->card, (float)x, (float)y);
|
||||||
//we store copies of the card view since moving to and from card displays also deletes the guis stored in cards.
|
//we store copies of the card view since moving to and from card displays also deletes the guis stored in cards.
|
||||||
//GuiLayer::resetObjects() is the main reason we need to back them up. card views are set to NULL maybe more often than
|
//GuiLayer::resetObjects() is the main reason we need to back them up. card views are set to NULL maybe more often than
|
||||||
//they should be, possibly someone being to over cautious.
|
//they should be, possibly someone being to over cautious.
|
||||||
@@ -510,6 +512,7 @@ int MTGRevealingCards::receiveEvent(WEvent* e)
|
|||||||
t->actY = SCREEN_HEIGHT * -2;
|
t->actY = SCREEN_HEIGHT * -2;
|
||||||
//correct cards x and y, last known location was the reveal display.
|
//correct cards x and y, last known location was the reveal display.
|
||||||
cards.push_back(t);
|
cards.push_back(t);
|
||||||
|
return 1;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
return 0;
|
return 0;
|
||||||
@@ -832,6 +835,8 @@ int MTGScryCards::receiveEvent(WEvent* e)
|
|||||||
CardView* t;
|
CardView* t;
|
||||||
if (event->card->view)
|
if (event->card->view)
|
||||||
t = NEW CardView(CardView::nullZone, event->card, *(event->card->view));
|
t = NEW CardView(CardView::nullZone, event->card, *(event->card->view));
|
||||||
|
else
|
||||||
|
t = NEW CardView(CardView::nullZone, event->card, (float)x, (float)y);
|
||||||
//we store copies of the card view since moving to and from card displays also deletes the guis stored in cards.
|
//we store copies of the card view since moving to and from card displays also deletes the guis stored in cards.
|
||||||
//GuiLayer::resetObjects() is the main reason we need to back them up. card views are set to NULL maybe more often than
|
//GuiLayer::resetObjects() is the main reason we need to back them up. card views are set to NULL maybe more often than
|
||||||
//they should be, possibly someone being to over cautious.
|
//they should be, possibly someone being to over cautious.
|
||||||
@@ -839,6 +844,7 @@ int MTGScryCards::receiveEvent(WEvent* e)
|
|||||||
t->actY = SCREEN_HEIGHT * -2;
|
t->actY = SCREEN_HEIGHT * -2;
|
||||||
//correct cards x and y, last known location was the reveal display.
|
//correct cards x and y, last known location was the reveal display.
|
||||||
cards.push_back(t);
|
cards.push_back(t);
|
||||||
|
return 1;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
return 0;
|
return 0;
|
||||||
@@ -4298,19 +4304,19 @@ ABestow::ABestow(GameObserver* observer, int id, MTGCardInstance * card, MTGCard
|
|||||||
_card = card;
|
_card = card;
|
||||||
}
|
}
|
||||||
|
|
||||||
int ABestow::resolve()
|
int ABestow::resolve()
|
||||||
{
|
{
|
||||||
if (target)
|
if (target)
|
||||||
{
|
{
|
||||||
if (_card->hasType("creature"))
|
if (_card->hasType("creature"))
|
||||||
{
|
{
|
||||||
_card->removeType("creature");
|
_card->removeType("creature");
|
||||||
_card->addType("aura");
|
_card->addType("aura");
|
||||||
}
|
}
|
||||||
_card->target = (MTGCardInstance*)target;
|
_card->target = (MTGCardInstance*)target;
|
||||||
_card->isBestowed = true;
|
_card->isBestowed = true;
|
||||||
}
|
}
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
const string ABestow::getMenuText()
|
const string ABestow::getMenuText()
|
||||||
|
|||||||
@@ -32,7 +32,8 @@ void GameObserver::cleanup()
|
|||||||
SAFE_DELETE(replacementEffects);
|
SAFE_DELETE(replacementEffects);
|
||||||
for (size_t i = 0; i < players.size(); ++i)
|
for (size_t i = 0; i < players.size(); ++i)
|
||||||
{
|
{
|
||||||
SAFE_DELETE(players[i]);
|
if(players[i])
|
||||||
|
SAFE_DELETE(players[i]);
|
||||||
}
|
}
|
||||||
players.clear();
|
players.clear();
|
||||||
|
|
||||||
@@ -60,7 +61,8 @@ GameObserver::~GameObserver()
|
|||||||
|
|
||||||
for (size_t i = 0; i < players.size(); ++i)
|
for (size_t i = 0; i < players.size(); ++i)
|
||||||
{
|
{
|
||||||
players[i]->End();
|
if(players[i])
|
||||||
|
players[i]->End();
|
||||||
}
|
}
|
||||||
SAFE_DELETE(targetChooser);
|
SAFE_DELETE(targetChooser);
|
||||||
SAFE_DELETE(mLayers);
|
SAFE_DELETE(mLayers);
|
||||||
@@ -68,7 +70,8 @@ GameObserver::~GameObserver()
|
|||||||
SAFE_DELETE(replacementEffects);
|
SAFE_DELETE(replacementEffects);
|
||||||
for (size_t i = 0; i < players.size(); ++i)
|
for (size_t i = 0; i < players.size(); ++i)
|
||||||
{
|
{
|
||||||
SAFE_DELETE(players[i]);
|
if(players[i])
|
||||||
|
SAFE_DELETE(players[i]);
|
||||||
}
|
}
|
||||||
players.clear();
|
players.clear();
|
||||||
delete[] ExtraRules;
|
delete[] ExtraRules;
|
||||||
|
|||||||
Reference in New Issue
Block a user