Erwan
- removed some unused code. Please review! - Added protection from() auto keyword. It is still possible to use protection from [color] in abilities, but when it is not possible, please use protection from([target]) in auto=
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@@ -93,7 +93,6 @@ class MTGGameZone {
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class MTGLibrary: public MTGGameZone {
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public:
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// MTGLibrary();
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void shuffleTopToBottom(int nbcards);
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MTGCardInstance * draw();
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virtual ostream& toString(ostream&) const;
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@@ -102,7 +101,6 @@ class MTGLibrary: public MTGGameZone {
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class MTGGraveyard: public MTGGameZone {
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public:
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// MTGGraveyard();
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virtual ostream& toString(ostream&) const;
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const char * getName(){return "graveyard";}
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};
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@@ -127,12 +125,8 @@ class MTGStack: public MTGGameZone {
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class MTGInPlay: public MTGGameZone {
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public:
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//MTGInPlay();
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void untapAll();
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MTGCardInstance * getNextAttacker(MTGCardInstance * previous);
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MTGCardInstance * getNextDefenser(MTGCardInstance * previous, MTGCardInstance * attacker);
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int nbDefensers( MTGCardInstance * attacker);
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int nbPartners(MTGCardInstance * attacker);
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virtual ostream& toString(ostream&) const;
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const char * getName(){return "battlefield";}
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};
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