Fixes to primitives

Dwarven Mine, no need to tap for red since it's a mountain
Mystic Sanctuary, no need to tap for blue since it's an island
Earthshaker Giant does not work
Ranger-Captain of Eos puts card into play not into hand
Jorn, God of Winter has wrong stats
Enemy of Enlightenment subtype misspell
Heavenly Qilin subtype misspell
Urza's Saga subtype misspell
Spirit of the Aldergard subtype misspell
dire tactics loses life even with human on board
piercing rays taps 2 creatures
shipwreck moray should grant +2/-2
sorin, vampire lord text is wrong
spontaneous artist grants 2 energy
Spinerock Knoll does nothing
This commit is contained in:
Eduardo
2021-07-09 20:32:16 -05:00
parent f0ee95b483
commit d98956a1b8
3 changed files with 14 additions and 16 deletions
@@ -2427,7 +2427,7 @@ subtype=Sorin
[card]
name=Sorin, Vampire Lord
auto=counter(0/0,4,loyalty)
auto={C(0/0,1,Loyalty)}:name(+1: Creature gets +2/+1) target(creature) 2/0 ueot
auto={C(0/0,1,Loyalty)}:name(+1: Creature gets +2/+0) target(creature) 2/0 ueot
auto={C(0/0,-2,Loyalty)}:name(-2: Deals 4 damage and gains 4 life) life:4 controller && damage:4 target(player,creature,planeswalker)
auto={C(0/0,-8,Loyalty)}:name(-8: Vampires gain: "Gain control of a creature") all(creature[vampire]|mybattlefield) transforms((,newability[{T}:moveTo(mybattlefield) target(creature)])) ueot
text=+1: Up to one target creature gets +2/+0 until end of turn. -- -2: Sorin, Vampire Lord deals 4 damage to any target. You gain 4 life. -- -8: Until end of turn, each Vampire you control gains " {T}: Gain control of target creature."