diff --git a/projects/mtg/bin/Res/sets/mtg_todo.dat b/projects/mtg/bin/Res/sets/mtg_todo.dat index db4935c0a..63e123154 100644 --- a/projects/mtg/bin/Res/sets/mtg_todo.dat +++ b/projects/mtg/bin/Res/sets/mtg_todo.dat @@ -13,7 +13,7 @@ type=Enchantment [/card] [card] name=AEther Burst -text=Return up to X target creatures to their owners' hands, where X is one plus the number of cards named AEther Burst in all graveyards as you play AEther Burst. +text=Return up to X target creatures to their owners' hands, where X is one plus the number of cards named AEther Burst in all graveyards as you cast AEther Burst. mana={1}{U} type=Instant [/card] @@ -25,7 +25,7 @@ type=Enchantment [/card] [card] name=AEther Membrane -text=Defender; reach (This creature can block creatures with flying.) Whenever ÁEher Membrane blocks a creature, return that creature to its owner's hand at end of combat. +text=Defender; reach (This creature can block creatures with flying.) -- Whenever AEther Membrane blocks a creature, return that creature to its owner's hand at end of combat. mana={1}{R}{R} type=Creature subtype=Wall @@ -34,7 +34,7 @@ toughness=5 [/card] [card] name=AEther Rift -text=At the beginning of your upkeep, reveal a card at random from your hand. If you reveal a noncreature card this way, discard that card. If you reveal a creature card this way, put that card into play unless any player pays 5 life. If a player pays 5 life, discard that card. +text=At the beginning of your upkeep, discard a card at random. If you discard a creature card this way, return it from your graveyard to the battlefield unless any player pays 5 life. mana={1}{R}{G} type=Enchantment [/card] @@ -46,7 +46,7 @@ type=Sorcery [/card] [card] name=AEther Tide -text=As an additional cost to play AEher Tide, discard X creature cards. Return X target creatures to their owners' hands. +text=As an additional cost to cast AEther Tide, discard X creature cards. -- Return X target creatures to their owners' hands. mana={X}{U} type=Sorcery [/card] @@ -58,7 +58,7 @@ type=Instant [/card] [card] name=AEther Vial -text=At the beginning of your upkeep, you may put a charge counter on AEther Vial. {T}: You may put a creature card with converted mana cost equal to the number of charge counters on AEther Vial from your hand onto the battlefield. +text=At the beginning of your upkeep, you may put a charge counter on AEther Vial. -- {T}: You may put a creature card with converted mana cost equal to the number of charge counters on AEther Vial from your hand onto the battlefield. mana={1} type=Artifact [/card] @@ -70,7 +70,7 @@ type=Instant [/card] [card] name=AEtherplasm -text=Whenever ÁEherplasm blocks a creature, you may return ÁEherplasm to its owner's hand. If you do, you may put a creature card from your hand onto the battlefield blocking that creature. +text=Whenever AEtherplasm blocks a creature, you may return AEtherplasm to its owner's hand. If you do, you may put a creature card from your hand onto the battlefield blocking that creature. mana={2}{U}{U} type=Creature subtype=Illusion @@ -79,7 +79,7 @@ toughness=1 [/card] [card] name=AEthersnipe -text=When AEthersnipe comes into play, return target nonland permanent to its owner's hand. Evoke {1}{U}{U} (You may play this spell for its evoke cost. If you do, it's sacrificed when it comes into play.) +text=When AEthersnipe enters the battlefield, return target nonland permanent to its owner's hand. -- Evoke {1}{U}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) mana={5}{U} type=Creature subtype=Elemental @@ -88,13 +88,13 @@ toughness=4 [/card] [card] name=AEthertow -text=Put target attacking or blocking creature on top of its owner's library. Conspire (As you play this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.) +text=Put target attacking or blocking creature on top of its owner's library. -- Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.) mana={3}{WU} type=Instant [/card] [card] name=Abandon Hope -text=As an additional cost to play Abandon Hope, discard X cards. Look at target opponent's hand and choose X cards from it. That player discards those cards. +text=As an additional cost to cast Abandon Hope, discard X cards. -- Look at target opponent's hand and choose X cards from it. That player discards those cards. mana={X}{1}{B} type=Sorcery [/card] @@ -107,19 +107,19 @@ subtype=Aura [/card] [card] name=Abeyance -text=Until end of turn, target player can't cast instant or sorcery spells, and that player can't activate abilities that aren't mana abilities. Draw a card. +text=Until end of turn, target player can't cast instant or sorcery spells, and that player can't activate abilities that aren't mana abilities. -- Draw a card. mana={1}{W} type=Instant [/card] [card] name=Abjure -text=As an additional cost to cast Abjure, sacrifice a blue permanent. Counter target spell. +text=As an additional cost to cast Abjure, sacrifice a blue permanent. -- Counter target spell. mana={U} type=Instant [/card] [card] name=Abolish -text=You may discard a Plains card rather than pay Abolish's mana cost. Destroy target artifact or enchantment. +text=You may discard a Plains card rather than pay Abolish's mana cost. -- Destroy target artifact or enchantment. mana={1}{W}{W} type=Instant [/card] @@ -134,7 +134,7 @@ toughness=6 [/card] [card] name=Aboroth -text=Cumulative upkeep—Put a -1/-1 counter on Aboroth. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) +text=Cumulative upkeep - Put a -1/-1 counter on Aboroth. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) mana={4}{G}{G} type=Creature subtype=Elemental @@ -143,7 +143,7 @@ toughness=9 [/card] [card] name=Aboshan, Cephalid Emperor -text=Tap an untapped Cephalid you control: Tap target permanent. {U}{U}{U}: Tap all creatures without flying. +text=Tap an untapped Cephalid you control: Tap target permanent. -- {U}{U}{U}: Tap all creatures without flying. mana={4}{U}{U} type=Legendary Creature subtype=Cephalid @@ -197,7 +197,7 @@ toughness=1 [/card] [card] name=Abyssal Horror -text=Flying When Abyssal Horror comes into play, target player discards two cards. +text=Flying -- When Abyssal Horror enters the battlefield, target player discards two cards. mana={4}{B}{B} type=Creature subtype=Horror @@ -235,7 +235,7 @@ toughness=6 name=Abyssal Specter abilities=flying alias=1165 -text=Flying . Whenever Abyssal Specter deals damage to a player, that player discards a card. +text=Flying -- Whenever Abyssal Specter deals damage to a player, that player discards a card. mana={2}{B}{B} type=Creature subtype=Specter @@ -253,7 +253,7 @@ toughness=2 [/card] [card] name=Academy Researchers -text=When Academy Researchers comes into play, you may put an Aura card from your hand into play attached to Academy Researchers. +text=When Academy Researchers enters the battlefield, you may put an Aura card from your hand onto the battlefield attached to Academy Researchers. mana={1}{U}{U} type=Creature subtype=Human Wizard @@ -272,19 +272,19 @@ target=creature auto=damage:5 auto=discard:1 controller #Removed: can be played from an empty hand without discarding a card -text=As an additional cost to cast Acceptable Losses, discard a card at random. Acceptable Losses deals 5 damage to target creature. +text=As an additional cost to cast Acceptable Losses, discard a card at random. -- Acceptable Losses deals 5 damage to target creature. mana={3}{R} type=Sorcery [/card] [card] name=Acidic Dagger -text={4}, {T}: Whenever target creature deals combat damage to a non-Wall creature this turn, destroy that non-Wall creature. When the targeted creature leaves play this turn, sacrifice Acidic Dagger. Play this ability only during combat before blockers are declared. +text={4}, {T}: Whenever target creature deals combat damage to a non-Wall creature this turn, destroy that non-Wall creature. When the targeted creature leaves the battlefield this turn, sacrifice Acidic Dagger. Activate this ability only during combat before blockers are declared. mana={4} type=Artifact [/card] [card] name=Acorn Harvest -text=Put two 1/1 green Squirrel creature tokens onto the battlefield. Flashback-{1}{G}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.) +text=Put two 1/1 green Squirrel creature tokens onto the battlefield. -- Flashback - {1}{G}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={3}{G} type=Sorcery [/card] @@ -315,7 +315,7 @@ toughness=2 [card] name=Adarkar Valkyrie abilities=Flying,Vigilance -text=Flying, vigilance {T}: When target creature other than Adarkar Valkyrie is put into a graveyard this turn, return that card to the battlefield under your control. +text=Flying, vigilance -- {T}: When target creature other than Adarkar Valkyrie is put into a graveyard this turn, return that card to the battlefield under your control. mana={4}{W}{W} type=Snow Creature subtype=Angel @@ -324,7 +324,7 @@ toughness=5 [/card] [card] name=Adarkar Windform -text=Flying {1}{S}i}: Target creature loses flying until end of turn. ({S}i} can be paid with one mana from a snow permanent.) +text=Flying -- {1}{S}i}: Target creature loses flying until end of turn. ({S}i} can be paid with one mana from a snow permanent.) mana={4}{U} type=Snow Creature subtype=Illusion @@ -333,7 +333,7 @@ toughness=3 [/card] [card] name=Adder-Staff Boggart -text=When Adder-Staff Boggart comes into play, clash with an opponent. If you win, put a +1/+1 counter on Adder-Staff Boggart. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) +text=When Adder-Staff Boggart enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Adder-Staff Boggart. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) mana={1}{R} type=Creature subtype=Goblin Warrior @@ -342,13 +342,13 @@ toughness=1 [/card] [card] name=Addle -text=Choose a color. Target player reveals his or her hand, then you choose a card of that color from it. That player discards that card. +text=Choose a color. Target player reveals his or her hand and you choose a card of that color from it. That player discards that card. mana={1}{B} type=Sorcery [/card] [card] name=Admonition Angel -text=Flying Landfall  EWhenever a land enters the battlefield under your control, you may exile target nonland permanent other than Admonition Angel. When Admonition Angel leaves the battlefield, return all cards exiled with it to the battlefield under their owners' control. +text=Flying -- Landfall - Whenever a land enters the battlefield under your control, you may exile target nonland permanent other than Admonition Angel. -- When Admonition Angel leaves the battlefield, return all cards exiled with it to the battlefield under their owners' control. mana={3}{W}{W}{W} type=Creature subtype=Angel @@ -357,12 +357,12 @@ toughness=6 [/card] [card] name=Adventurers' Guildhouse -text=Green legendary creatures you control have "bands with other legendary creatures." +text=Green legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) type=Land [/card] [card] name=Advice from the Fae -text=({2U} can be paid with any two mana or with {U}. This card's converted mana cost is 6.) Look at the top five cards of your library. If you control more creatures than any other player, put two of those cards into your hand. Otherwise, put one of them into your hand. Then put the rest on the bottom of your library in any order. +text=({(2/u)} can be paid with any two mana or with {U}. This card's converted mana cost is 6.) -- Look at the top five cards of your library. If you control more creatures than each other player, put two of those cards into your hand. Otherwise, put one of them into your hand. Then put the rest on the bottom of your library in any order. mana={2U}{2U}{2U} type=Sorcery [/card] @@ -374,7 +374,7 @@ type=Enchantment [/card] [card] name=Aeon Chronicler -text=Aeon Chronicler's power and toughness are each equal to the number of cards in your hand. -- Suspend X-{X}{3}{U}. X can't be 0. (Rather than cast this card from your hand, you may pay {X}{3}{U} and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) -- Whenever a time counter is removed from Aeon Chronicler while it's exiled, draw a card. +text=Aeon Chronicler's power and toughness are each equal to the number of cards in your hand. -- Suspend X - {X}{3}{U}. X can't be 0. (Rather than cast this card from your hand, you may pay {X}{3}{U} and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) -- Whenever a time counter is removed from Aeon Chronicler while it's exiled, draw a card. mana={3}{U}{U} type=Creature subtype=Avatar @@ -383,7 +383,7 @@ toughness=* [/card] [card] name=Aerial Caravan -text=Flying {1}{U}{U}: Remove the top card of your library from the game. Until end of turn, you may play that card. (Reveal the card as you remove it from the game.) +text=Flying -- {1}{U}{U}: Exile the top card of your library. Until end of turn, you may play that card. (Reveal the card as you exile it.) mana={4}{U}{U} type=Creature subtype=Human Soldier @@ -393,7 +393,7 @@ toughness=3 [card] name=Aerie Ouphes abilities=persist -text=Sacrifice Aerie Ouphes: Aerie Ouphes deals damage equal to its power to target creature with flying. Persist (When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.) +text=Sacrifice Aerie Ouphes: Aerie Ouphes deals damage equal to its power to target creature with flying. -- Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) mana={4}{G} type=Creature subtype=Ouphe @@ -402,7 +402,7 @@ toughness=3 [/card] [card] name=Afiya Grove -text=Afiya Grove comes into play with three +1/+1 counters on it. At the beginning of your upkeep, move a +1/+1 counter from Afiya Grove onto target creature. When Afiya Grove has no +1/+1 counters on it, sacrifice it. +text=Afiya Grove enters the battlefield with three +1/+1 counters on it. -- At the beginning of your upkeep, move a +1/+1 counter from Afiya Grove onto target creature. -- When Afiya Grove has no +1/+1 counters on it, sacrifice it. mana={1}{G} type=Enchantment [/card] @@ -412,7 +412,7 @@ target=creature auto=bury auto=token(Spirit,creature spirit,1/1,flying white) targetcontroller ## token doesn't work with "targetcontroller" -text=Destroy target creature. It can't be regenerated. Its controller puts a 1/1 white Spirit creature token with flying into play. +text=Destroy target creature. It can't be regenerated. Its controller puts a 1/1 white Spirit creature token with flying onto the battlefield. mana={2}{W} type=Instant [/card] @@ -437,7 +437,7 @@ toughness=4 [card] name=Ageless Sentinels abilities=defender -text=Defender (This creature can't attack.) Flying When Ageless Sentinels blocks, it becomes a Bird Giant, and it loses defender. (It's no longer a Wall. This effect lasts indefinitely.) +text=Defender (This creature can't attack.) -- Flying -- When Ageless Sentinels blocks, it becomes a Bird Giant, and it loses defender. (It's no longer a Wall. This effect lasts indefinitely.) mana={3}{W} type=Creature subtype=Wall @@ -446,13 +446,13 @@ toughness=4 [/card] [card] name=Aggravated Assault -text={3}{R}{R}: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Play this ability only any time you could play a sorcery. +text={3}{R}{R}: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate this ability only any time you could cast a sorcery. mana={2}{R} type=Enchantment [/card] [card] name=Aggression -text=Enchant non-Wall creature Enchanted creature has first strike and trample. At the end of enchanted creature's controller's turn, destroy that creature if it didn't attack this turn. +text=Enchant non-Wall creature -- Enchanted creature has first strike and trample. -- At the beginning of the end step of enchanted creature's controller, destroy that creature if it didn't attack this turn. mana={2}{R} type=Enchantment subtype=Aura @@ -462,7 +462,7 @@ name=Agility target=creature auto=flanking auto=:1/1 -text=Enchanted creature gets +1/+1 and gains flanking (whenever a creature without flanking is assigned to block this creature, the blocking creature gets -1/-1 until end of turn). +text=Enchant creature -- Enchanted creature gets +1/+1 and has flanking. (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) mana={1}{R} type=Enchantment subtype=Aura @@ -475,13 +475,13 @@ type=Sorcery [/card] [card] name=Agony Warp -text=Target creature gets -3/-0 until end of turn. Target creature gets -0/-3 until end of turn. +text=Target creature gets -3/-0 until end of turn. -- Target creature gets -0/-3 until end of turn. mana={U}{B} type=Instant [/card] [card] name=Airdrop Condor -text=Flying {1}{R}, Sacrifice a Goblin creature: Airdrop Condor deals damage equal to the sacrificed creature's power to target creature or player. +text=Flying -- {1}{R}, Sacrifice a Goblin creature: Airdrop Condor deals damage equal to the sacrificed creature's power to target creature or player. mana={4}{R} type=Creature subtype=Bird @@ -490,7 +490,7 @@ toughness=2 [/card] [card] name=Aisling Leprechaun -text=Whenever Aisling Leprechaun blocks or becomes blocked by a creature, that creature becomes green. (This effect doesn't end at end of turn.) +text=Whenever Aisling Leprechaun blocks or becomes blocked by a creature, that creature becomes green. (This effect lasts indefinitely.) mana={G} type=Creature subtype=Faerie @@ -499,7 +499,7 @@ toughness=1 [/card] [card] name=Ajani Goldmane -text=[+1]: You gain 2 life. [-1]: Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn. [-6]: Put a white Avatar creature token into play with "This creature's power and toughness are each equal to your life total." +text=+1: You gain 2 life. -- -1: Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn. -- -6: Put a white Avatar creature token onto the battlefield. It has "This creature's power and toughness are each equal to your life total." mana={2}{W}{W} type=Planeswalker subtype=Ajani @@ -507,7 +507,7 @@ loyalty=4 [/card] [card] name=Ajani Vengeant -text=+1: Target permanent doesn't untap during its controller's next untap step. -2: Ajani Vengeant deals 3 damage to target creature or player and you gain 3 life. -7: Destroy all lands target player controls. +text=+1: Target permanent doesn't untap during its controller's next untap step. -- -2: Ajani Vengeant deals 3 damage to target creature or player and you gain 3 life. -- -7: Destroy all lands target player controls. mana={2}{R}{W} type=Planeswalker subtype=Ajani @@ -524,7 +524,7 @@ toughness=1 [/card] [card] name=Akki Lavarunner -text=Haste Whenever Akki Lavarunner deals damage to an opponent, flip it. +text=Haste -- Whenever Akki Lavarunner deals damage to an opponent, flip it. mana={3}{R} type=Creature subtype=Goblin Warrior @@ -533,7 +533,7 @@ toughness=1 [/card] [card] name=Akki Lavarunner (Tok-Tok, Volcano Born) -text=Protection from red If a red source would deal damage to a player, it deals that much damage plus 1 to that player instead. +text=Protection from red -- If a red source would deal damage to a player, it deals that much damage plus 1 to that player instead. mana={3}{R} type=Legendary Creature subtype=Goblin Shaman @@ -551,7 +551,7 @@ toughness=1 [/card] [card] name=Akroma, Angel of Fury -text=Akroma, Angel of Fury can't be countered. Flying, trample, protection from white and from blue {R}: Akroma, Angel of Fury gets +1/+0 until end of turn. Morph {3}{R}{R}{R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +text=Akroma, Angel of Fury can't be countered. -- Flying, trample, protection from white and from blue -- {R}: Akroma, Angel of Fury gets +1/+0 until end of turn. -- Morph {3}{R}{R}{R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) mana={5}{R}{R}{R} type=Legendary Creature subtype=Angel @@ -560,7 +560,7 @@ toughness=6 [/card] [card] name=Akuta, Born of Ash -text=Haste At the beginning of your upkeep, if you have more cards in hand than each opponent, you may sacrifice a Swamp. If you do, return Akuta, Born of Ash from your graveyard to the battlefield. +text=Haste -- At the beginning of your upkeep, if you have more cards in hand than each opponent, you may sacrifice a Swamp. If you do, return Akuta, Born of Ash from your graveyard to the battlefield. mana={2}{B}{B} type=Legendary Creature subtype=Spirit @@ -577,7 +577,7 @@ type=Artifact name=Alabaster Dragon auto=@movedTo(this|mygraveyard) from(myBattlefield):moveTo(ownerlibrary) all(this) && shuffle #This do not work in WTH 0.10 -text=Flying When Alabaster Dragon is put into a graveyard from play, shuffle Alabaster Dragon into its owner's library. +text=Flying -- When Alabaster Dragon is put into a graveyard from the battlefield, shuffle Alabaster Dragon into its owner's library. mana={4}{W}{W} type=Creature subtype=Dragon @@ -586,7 +586,7 @@ toughness=4 [/card] [card] name=Alabaster Leech -text=White spells you play cost {W} more to play. +text=White spells you cast cost {W} more to cast. mana={W} type=Creature subtype=Leech @@ -601,7 +601,7 @@ type=Instant [/card] [card] name=Alabaster Wall -text=Defender (This creature can't attack.) {T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. +text=Defender (This creature can't attack.) -- {T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. mana={2}{W} type=Creature subtype=Wall @@ -637,7 +637,7 @@ toughness=1 [/card] [card] name=Albino Troll -text=Echo {1}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) {1}{G}: Regenerate Albino Troll. +text=Echo {1}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- {1}{G}: Regenerate Albino Troll. mana={1}{G} type=Creature subtype=Troll @@ -646,13 +646,13 @@ toughness=3 [/card] [card] name=Alchor's Tomb -text={2}, {T}: Target permanent you control becomes the color of your choice. (This effect doesn't end at end of turn.) +text={2}, {T}: Target permanent you control becomes the color of your choice. (This effect lasts indefinitely.) mana={4} type=Artifact [/card] [card] name=Aleatory -text=Play Aleatory only during combat after blockers are declared. Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn. Draw a card at the beginning of the next turn's upkeep. +text=Cast Aleatory only during combat after blockers are declared. -- Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn. -- Draw a card at the beginning of the next turn's upkeep. mana={1}{R} type=Instant [/card] @@ -676,7 +676,7 @@ toughness=1 [/card] [card] name=All Hallow's Eve -text=Remove All Hallow's Eve from the game with two scream counters on it. At the beginning of your upkeep, if All Hallow's Eve is removed from the game with a scream counter on it, remove a scream counter from it. If there are no more scream counters on it, put it into your graveyard and each player returns all creature cards from his or her graveyard to play. +text=Exile All Hallow's Eve with two scream counters on it. -- At the beginning of your upkeep, if All Hallow's Eve is exiled with a scream counter on it, remove a scream counter from it. If there are no more scream counters on it, put it into your graveyard and each player returns all creature cards from his or her graveyard to the battlefield. mana={2}{B}{B} type=Sorcery [/card] @@ -688,7 +688,7 @@ type=Sorcery [/card] [card] name=Allay -text=Buyback {3} (You may pay an additional {3} as you play this spell. If you do, put this card into your hand as it resolves.) Destroy target enchantment. +text=Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) -- Destroy target enchantment. mana={1}{W} type=Instant [/card] @@ -703,7 +703,7 @@ toughness=2 [/card] [card] name=Allosaurus Rider -text=You may exile two green cards from your hand rather than pay Allosaurus Rider's mana cost. Allosaurus Rider's power and toughness are each equal to 1 plus the number of lands you control. +text=You may exile two green cards from your hand rather than pay Allosaurus Rider's mana cost. -- Allosaurus Rider's power and toughness are each equal to 1 plus the number of lands you control. mana={5}{G}{G} type=Creature subtype=Elf Warrior @@ -712,7 +712,7 @@ toughness=1+* [/card] [card] name=Alloy Golem -text=As Alloy Golem comes into play, choose a color. Alloy Golem is the chosen color. (It's still an artifact.) +text=As Alloy Golem enters the battlefield, choose a color. -- Alloy Golem is the chosen color. (It's still an artifact.) mana={6} type=Artifact Creature subtype=Golem @@ -733,7 +733,7 @@ type=Enchantment [/card] [card] name=Alpha Status -text=Enchant creature Enchanted creature gets +2/+2 for each other creature on the battlefield that shares a creature type with it. +text=Enchant creature -- Enchanted creature gets +2/+2 for each other creature on the battlefield that shares a creature type with it. mana={2}{G} type=Enchantment subtype=Aura @@ -741,7 +741,7 @@ subtype=Aura [card] name=Altar Golem abilities=doesnotuntap -text=Trample Altar Golem's power and toughness are each equal to the number of creatures in play. Altar Golem doesn't untap during your untap step. Tap five untapped creatures you control: Untap Altar Golem. +text=Trample -- Altar Golem's power and toughness are each equal to the number of creatures on the battlefield. -- Altar Golem doesn't untap during your untap step. -- Tap five untapped creatures you control: Untap Altar Golem. mana={7} type=Artifact Creature subtype=Golem @@ -750,7 +750,7 @@ toughness=* [/card] [card] name=Altar of Bone -text=As an additional cost to play Altar of Bone, sacrifice a creature. Search your library for a creature card, reveal that card, and put it into your hand. Then shuffle your library. +text=As an additional cost to cast Altar of Bone, sacrifice a creature. -- Search your library for a creature card, reveal that card, and put it into your hand. Then shuffle your library. mana={G}{W} type=Sorcery [/card] @@ -762,13 +762,13 @@ type=Artifact [/card] [card] name=Altar of Shadows -text=At the beginning of your precombat main phase, add {B} to your mana pool for each charge counter on Altar of Shadows. {7}, {T}: Destroy target creature. Then put a charge counter on Altar of Shadows. +text=At the beginning of your precombat main phase, add {B} to your mana pool for each charge counter on Altar of Shadows. -- {7}, {T}: Destroy target creature. Then put a charge counter on Altar of Shadows. mana={7} type=Artifact [/card] [card] name=Alter Reality -text=Change the text of target permanent or spell by replacing all instances of one color word with another. (This effect lasts indefinitely.) Flashback {1}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +text=Change the text of target permanent or spell by replacing all instances of one color word with another. (This effect lasts indefinitely.) -- Flashback {1}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={1}{U} type=Instant [/card] @@ -780,7 +780,7 @@ type=Enchantment [/card] [card] name=Amber Prison -text=You may choose not to untap Amber Prison during your untap step. {4}, {T}: Tap target artifact, creature, or land. As long as Amber Prison remains tapped, that permanent doesn't untap during its controller's untap step. +text=You may choose not to untap Amber Prison during your untap step. -- {4}, {T}: Tap target artifact, creature, or land. That permanent doesn't untap during its controller's untap step for as long as Amber Prison remains tapped. mana={4} type=Artifact [/card] @@ -792,7 +792,7 @@ type=Sorcery [/card] [card] name=Amoeboid Changeling -text=Changeling (This card is every creature type at all times.) {T}: Target creature gains all creature types until end of turn. {T}: Target creature loses all creature types until end of turn. +text=Changeling (This card is every creature type at all times.) -- {T}: Target creature gains all creature types until end of turn. -- {T}: Target creature loses all creature types until end of turn. mana={1}{U} type=Creature subtype=Shapeshifter @@ -824,7 +824,7 @@ type=Artifact [/card] [card] name=Amulet of Quoz -text=Remove Amulet of Quoz from your deck before playing if you're not playing for ante. {T}, Sacrifice Amulet of Quoz: Target opponent may add the top card of his or her library to the ante. If he or she doesn't, you flip a coin. If you win the flip, that player loses the game. If you lose the flip, you lose the game. Play this ability only during your upkeep. +text=Remove Amulet of Quoz from your deck before playing if you're not playing for ante. -- {T}, Sacrifice Amulet of Quoz: Target opponent may add the top card of his or her library to the ante. If he or she doesn't, you flip a coin. If you win the flip, that player loses the game. If you lose the flip, you lose the game. Activate this ability only during your upkeep. mana={6} type=Artifact [/card] @@ -836,13 +836,13 @@ type=Artifact [/card] [card] name=An-Zerrin Ruins -text=As An-Zerrin Ruins enters the battlefield, choose a creature type. Creatures of the chosen type don't untap during their controllers' untap steps. +text=As An-Zerrin Ruins enters the battlefield, choose a creature type. -- Creatures of the chosen type don't untap during their controllers' untap steps. mana={2}{R}{R} type=Enchantment [/card] [card] name=Ana Battlemage -text=Kicker {2}{U} and/or {1}{B} (You may pay an additional {2}{U} and/or {1}{B} as you cast this spell.) When Ana Battlemage enters the battlefield, if it was kicked with its {2}{U} kicker, target player discards three cards. When Ana Battlemage enters the battlefield, if it was kicked with its {1}{B} kicker, tap target untapped creature and that creature deals damage equal to its power to its controller. +text=Kicker {2}{U} and/or {1}{B} (You may pay an additional {2}{U} and/or {1}{B} as you cast this spell.) -- When Ana Battlemage enters the battlefield, if it was kicked with its {2}{U} kicker, target player discards three cards. -- When Ana Battlemage enters the battlefield, if it was kicked with its {1}{B} kicker, tap target untapped creature and that creature deals damage equal to its power to its controller. mana={2}{G} type=Creature subtype=Human Wizard @@ -857,7 +857,7 @@ type=Enchantment [/card] [card] name=Anathemancer -text=When Anathemancer comes into play, it deals damage to target player equal to the number of nonbasic lands that player controls. Unearth {5}{B}{R} ({5}{B}{R}: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.) +text=When Anathemancer enters the battlefield, it deals damage to target player equal to the number of nonbasic lands that player controls. -- Unearth {5}{B}{R} ({5}{B}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) mana={1}{B}{R} type=Creature subtype=Zombie Wizard @@ -866,7 +866,7 @@ toughness=2 [/card] [card] name=Anavolver -text=Kicker {1}{U} and/or {B} (You may pay an additional {1}{U} and/or {B} as you cast this spell.) If Anavolver was kicked with its {1}{U} kicker, it enters the battlefield with two +1/+1 counters on it and with flying. If Anavolver was kicked with its {B} kicker, it enters the battlefield with a +1/+1 counter on it and with "Pay 3 life: Regenerate Anavolver." +text=Kicker {1}{U} and/or {B} (You may pay an additional {1}{U} and/or {B} as you cast this spell.) -- If Anavolver was kicked with its {1}{U} kicker, it enters the battlefield with two +1/+1 counters on it and with flying. -- If Anavolver was kicked with its {B} kicker, it enters the battlefield with a +1/+1 counter on it and with "Pay 3 life: Regenerate Anavolver." mana={3}{G} type=Creature subtype=Volver @@ -884,7 +884,7 @@ toughness=5 [/card] [card] name=Ancestral Knowledge -text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When Ancestral Knowledge enters the battlefield, look at the top ten cards of your library, then exile any number of them and put the rest back on top of your library in any order. When Ancestral Knowledge leaves the battlefield, shuffle your library. +text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- When Ancestral Knowledge enters the battlefield, look at the top ten cards of your library, then exile any number of them and put the rest back on top of your library in any order. -- When Ancestral Knowledge leaves the battlefield, shuffle your library. mana={1}{U} type=Enchantment [/card] @@ -897,24 +897,24 @@ type=Sorcery [card] name=Ancestral Tribute auto=foreach(*|mygraveyard):life:2 -text=You gain 2 life for each card in your graveyard. Flashback {9}{W}{W}{W} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) +text=You gain 2 life for each card in your graveyard. -- Flashback {9}{W}{W}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={5}{W}{W} type=Sorcery [/card] [card] name=Ancestral Vision -text=Ancestral Vision is blue. Suspend 4?{U} (Rather than play this card from your hand, pay {U} and remove it from the game with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.) Target player draws three cards. +text=Ancestral Vision is blue. -- Suspend 4 - {U} (Rather than cast this card from your hand, pay {U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) -- Target player draws three cards. type=Sorcery [/card] [card] name=Ancient Grudge -text=Destroy target artifact. Flashback {G} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) +text=Destroy target artifact. -- Flashback {G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={1}{R} type=Instant [/card] [card] name=Ancient Hydra -text=Fading 5 (This creature enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) {1}, Remove a fade counter from Ancient Hydra: Ancient Hydra deals 1 damage to target creature or player. +text=Fading 5 (This creature enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) -- {1}, Remove a fade counter from Ancient Hydra: Ancient Hydra deals 1 damage to target creature or player. mana={4}{R} type=Creature subtype=Hydra @@ -941,12 +941,12 @@ toughness=* [/card] [card] name=Ancient Ziggurat -text={T}: Add one mana of any color to your mana pool. Spend this mana only to play creature spells. +text={T}: Add one mana of any color to your mana pool. Spend this mana only to cast creature spells. type=Land [/card] [card] name=Andradite Leech -text=Black spells you play cost {B} more to play. {B}: Andradite Leech gets +1/+1 until end of turn. +text=Black spells you cast cost {B} more to cast. -- {B}: Andradite Leech gets +1/+1 until end of turn. mana={2}{B} type=Creature subtype=Leech @@ -955,7 +955,7 @@ toughness=2 [/card] [card] name=Angel of Fury -text=Flying When Angel of Fury is put into your graveyard from the battlefield, you may shuffle it into your library. +text=Flying -- When Angel of Fury is put into your graveyard from the battlefield, you may shuffle it into your library. mana={4}{W}{W} type=Creature subtype=Angel @@ -973,13 +973,13 @@ toughness=5 [/card] [card] name=Angel's Grace -text=Split second (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.) You can't lose the game this turn and your opponents can't win the game this turn. Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead. +text=Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) -- You can't lose the game this turn and your opponents can't win the game this turn. Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead. mana={W} type=Instant [/card] [card] name=Angel's Herald -text={2}{W}, {T}, Sacrifice a green creature, a white creature, and a blue creature: Search your library for a card named Empyrial Archangel and put it into play. Then shuffle your library. +text={2}{W}, {T}, Sacrifice a green creature, a white creature, and a blue creature: Search your library for a card named Empyrial Archangel and put it onto the battlefield. Then shuffle your library. mana={W} type=Creature subtype=Human Cleric @@ -988,25 +988,25 @@ toughness=1 [/card] [card] name=Angel's Trumpet -text=All creatures have vigilance. At the beginning of each player's end step, tap all untapped creatures that player controls that didn't attack this turn. Angel's Trumpet deals damage to the player equal to the number of creatures tapped this way. +text=All creatures have vigilance. -- At the beginning of each player's end step, tap all untapped creatures that player controls that didn't attack this turn. Angel's Trumpet deals damage to the player equal to the number of creatures tapped this way. mana={3} type=Artifact [/card] [card] name=Angelic Benediction -text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Whenever a creature you control attacks alone, you may tap target creature. +text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) -- Whenever a creature you control attacks alone, you may tap target creature. mana={3}{W} type=Enchantment [/card] [card] name=Angelic Favor -text=If you control a Plains, you may tap an untapped creature you control rather than pay Angelic Favor's mana cost. Cast Angelic Favor only during combat. Put a 4/4 white Angel creature token with flying onto the battlefield. Exile it at the beginning of the next end step. +text=If you control a Plains, you may tap an untapped creature you control rather than pay Angelic Favor's mana cost. -- Cast Angelic Favor only during combat. -- Put a 4/4 white Angel creature token with flying onto the battlefield. Exile it at the beginning of the next end step. mana={3}{W} type=Instant [/card] [card] name=Angelic Protector -text=Flying Whenever Angelic Protector becomes the target of a spell or ability, Angelic Protector gets +0/+3 until end of turn. +text=Flying -- Whenever Angelic Protector becomes the target of a spell or ability, Angelic Protector gets +0/+3 until end of turn. mana={3}{W} type=Creature subtype=Angel @@ -1030,7 +1030,7 @@ toughness=2 [/card] [card] name=Angus Mackenzie -text={G}{W}{U}, {T}: Prevent all combat damage that would be dealt this turn. +text={G}{W}{U}, {T}: Prevent all combat damage that would be dealt this turn. Activate this ability only before the combat damage step. mana={G}{W}{U} type=Legendary Creature subtype=Human Cleric @@ -1039,20 +1039,20 @@ toughness=2 [/card] [card] name=Animal Boneyard -text=Enchant land Enchanted land has "{T}, Sacrifice a creature: You gain life equal to that creature's toughness." +text=Enchant land -- Enchanted land has "{T}, Sacrifice a creature: You gain life equal to that creature's toughness." mana={2}{W} type=Enchantment subtype=Aura [/card] [card] name=Animal Magnetism -text=Reveal the top five cards of your library. An opponent chooses a creature card from among them. Put that card into play and the rest into your graveyard. +text=Reveal the top five cards of your library. An opponent chooses a creature card from among them. Put that card onto the battlefield and the rest into your graveyard. mana={4}{G} type=Sorcery [/card] [card] name=Anoint -text=Buyback {3} (You may pay an additional {3} as you play this spell. If you do, put this card into your hand as it resolves.) Prevent the next 3 damage that would be dealt to target creature this turn. +text=Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) -- Prevent the next 3 damage that would be dealt to target creature this turn. mana={W} type=Instant [/card] @@ -1067,19 +1067,19 @@ toughness=3 [/card] [card] name=Antagonism -text=At the end of each player's turn, Antagonism deals 2 damage to that player unless one of his or her opponents was dealt damage that turn. +text=At the beginning of each player's end step, Antagonism deals 2 damage to that player unless one of his or her opponents was dealt damage this turn. mana={3}{R} type=Enchantment [/card] [card] name=Anthem of Rakdos -text=Whenever a creature you control attacks, it gets +2/+0 until end of turn and Anthem of Rakdos deals 1 damage to you. Hellbent - As long as you have no cards in hand, if a source you control would deal damage to a creature or player, it deals double that damage to that creature or player instead. +text=Whenever a creature you control attacks, it gets +2/+0 until end of turn and Anthem of Rakdos deals 1 damage to you. -- Hellbent - As long as you have no cards in hand, if a source you control would deal damage to a creature or player, it deals double that damage to that creature or player instead. mana={2}{B}{R}{R} type=Enchantment [/card] [card] name=Anthroplasm -text=Anthroplasm enters the battlefield with two +1/+1 counters on it. {X}, {T}: Remove all +1/+1 counters from Anthroplasm and put X +1/+1 counters on it. +text=Anthroplasm enters the battlefield with two +1/+1 counters on it. -- {X}, {T}: Remove all +1/+1 counters from Anthroplasm and put X +1/+1 counters on it. mana={2}{U}{U} type=Creature subtype=Shapeshifter @@ -1088,7 +1088,7 @@ toughness=0 [/card] [card] name=Anti-Magic Aura -text=Enchant creature Enchanted creature can't be the target of spells and can't be enchanted. This effect doesn't remove Anti-Magic Aura. +text=Enchant creature -- Enchanted creature can't be the target of spells and can't be enchanted. This effect doesn't remove Anti-Magic Aura. mana={2}{U} type=Enchantment subtype=Aura @@ -1104,7 +1104,7 @@ toughness=4 [/card] [card] name=Anurid Scavenger -text=Protection from black At the beginning of your upkeep, sacrifice Anurid Scavenger unless you put a card from your graveyard on the bottom of your library. +text=Protection from black -- At the beginning of your upkeep, sacrifice Anurid Scavenger unless you put a card from your graveyard on the bottom of your library. mana={2}{G} type=Creature subtype=Frog Beast @@ -1113,7 +1113,7 @@ toughness=3 [/card] [card] name=Anurid Swarmsnapper -text=Reach (This creature can block creatures with flying.) {1}{G}: Anurid Swarmsnapper can block an additional creature this turn. +text=Reach (This creature can block creatures with flying.) -- {1}{G}: Anurid Swarmsnapper can block an additional creature this turn. mana={2}{G} type=Creature subtype=Frog Beast @@ -1122,13 +1122,13 @@ toughness=4 [/card] [card] name=Anvil of Bogardan -text=Players have no maximum hand size. At the beginning of each player's draw step, that player draws an additional card, then discards a card. +text=Players have no maximum hand size. -- At the beginning of each player's draw step, that player draws an additional card, then discards a card. mana={2} type=Artifact [/card] [card] name=Apathy -text=Enchant creature Enchanted creature doesn't untap during its controller's untap step. At the beginning of the upkeep of enchanted creature's controller, that player may discard a card at random. If he or she does, untap that creature. +text=Enchant creature -- Enchanted creature doesn't untap during its controller's untap step. -- At the beginning of the upkeep of enchanted creature's controller, that player may discard a card at random. If he or she does, untap that creature. mana={U} type=Enchantment subtype=Aura @@ -1144,7 +1144,7 @@ toughness=4 [/card] [card] name=Apex Hawks -text=Multikicker {1}{W} (You may pay an additional {1}{W} any number of times as you cast this spell.) Flying Apex Hawks enters the battlefield with a +1/+1 counter on it for each time it was kicked. +text=Multikicker {1}{W} (You may pay an additional {1}{W} any number of times as you cast this spell.) -- Flying -- Apex Hawks enters the battlefield with a +1/+1 counter on it for each time it was kicked. mana={2}{W} type=Creature subtype=Bird @@ -1153,7 +1153,7 @@ toughness=2 [/card] [card] name=Aphetto Alchemist -text={T}: Untap target artifact or creature. Morph {U} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +text={T}: Untap target artifact or creature. -- Morph {U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) mana={1}{U} type=Creature subtype=Human Wizard @@ -1168,7 +1168,7 @@ type=Sorcery [/card] [card] name=Aphetto Exterminator -text=Morph {3}{B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Aphetto Exterminator is turned face up, target creature gets -3/-3 until end of turn. +text=Morph {3}{B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Aphetto Exterminator is turned face up, target creature gets -3/-3 until end of turn. mana={2}{B} type=Creature subtype=Human Wizard @@ -1197,7 +1197,7 @@ toughness=3 name=Aphetto Vulture abilities=flying auto=@movedTo(this|graveyard) from(inplay):may moveto(mylibrary) target(zombie|mygraveyard) ##don't understand why this doesnt work... -text=Flying. When Aphetto Vulture is put into a graveyard from play, you may put target Zombie card from your graveyard on top of your library. +text=Flying -- When Aphetto Vulture is put into a graveyard from the battlefield, you may put target Zombie card from your graveyard on top of your library. mana={4}{B}{B} type=Creature subtype=Zombie Bird @@ -1206,7 +1206,7 @@ toughness=2 [/card] [card] name=Aphotic Wisps -text=Target creature becomes black and gains fear until end of turn. Draw a card. +text=Target creature becomes black and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) -- Draw a card. mana={B} type=Instant [/card] @@ -1218,7 +1218,7 @@ type=Artifact [/card] [card] name=Apocalypse Hydra -text=Apocalypse Hydra comes into play with X +1/+1 counters on it. If X is 5 or more, it comes into play with an additional X +1/+1 counters on it. {1}{R}, Remove a +1/+1 counter from Apocalypse Hydra: Apocalypse Hydra deals 1 damage to target creature or player. +text=Apocalypse Hydra enters the battlefield with X +1/+1 counters on it. If X is 5 or more, it enters the battlefield with an additional X +1/+1 counters on it. -- {1}{R}, Remove a +1/+1 counter from Apocalypse Hydra: Apocalypse Hydra deals 1 damage to target creature or player. mana={X}{R}{G} type=Creature subtype=Hydra @@ -1245,7 +1245,7 @@ toughness=3 [/card] [card] name=Aquamorph Entity -text=As Aquamorph Entity enters the battlefield or is turned face up, it becomes your choice of 5/1 or 1/5. Morph {2}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +text=As Aquamorph Entity enters the battlefield or is turned face up, it becomes your choice of 5/1 or 1/5. -- Morph {2}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) mana={2}{U}{U} type=Creature subtype=Shapeshifter @@ -1254,7 +1254,7 @@ toughness=* [/card] [card] name=Aquastrand Spider -text=Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) {G}: Target creature with a +1/+1 counter on it gains reach until end of turn. (It can block creatures with flying.) +text=Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) -- {G}: Target creature with a +1/+1 counter on it gains reach until end of turn. (It can block creatures with flying.) mana={1}{G} type=Creature subtype=Spider Mutant @@ -1263,14 +1263,14 @@ toughness=0 [/card] [card] name=Aquitect's Will -text=Put a flood counter on target land. That land is an Island in addition to its other types as long as it has a flood counter on it. If you control a Merfolk, draw a card. +text=Put a flood counter on target land. That land is an Island in addition to its other types for as long as it has a flood counter on it. If you control a Merfolk, draw a card. mana={U} type=Tribal Sorcery subtype=Merfolk [/card] [card] name=Arashi, the Sky Asunder -text={X}{G}, {T}: Arashi, the Sky Asunder deals X damage to target creature with flying. Channel E{X}{G}{G}, Discard Arashi: Arashi deals X damage to each creature with flying. +text={X}{G}, {T}: Arashi, the Sky Asunder deals X damage to target creature with flying. -- Channel - {X}{G}{G}, Discard Arashi: Arashi deals X damage to each creature with flying. mana={3}{G}{G} type=Legendary Creature subtype=Spirit @@ -1279,7 +1279,7 @@ toughness=5 [/card] [card] name=Arbiter of Knollridge -text=Vigilance When Arbiter of Knollridge comes into play, each player's life total becomes the highest life total among all players. +text=Vigilance -- When Arbiter of Knollridge enters the battlefield, each player's life total becomes the highest life total among all players. mana={6}{W} type=Creature subtype=Giant Wizard @@ -1288,25 +1288,25 @@ toughness=5 [/card] [card] name=Arboria -text=Creatures can't attack a player who didn't play a spell and didn't put a card into play during his or her last turn. +text=Creatures can't attack a player unless that player cast a spell or put a nontoken permanent onto the battlefield during his or her last turn. mana={2}{G}{G} type=World Enchantment [/card] [card] name=Arc Blade -text=Arc Blade deals 2 damage to target creature or player. Remove Arc Blade from the game with three time counters on it. Suspend 3—{2}{R} (Rather than play this card from your hand, you may pay {2}{R} and remove it from the game with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.) +text=Arc Blade deals 2 damage to target creature or player. Exile Arc Blade with three time counters on it. -- Suspend 3 - {2}{R} (Rather than cast this card from your hand, you may pay {2}{R} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) mana={3}{R}{R} type=Sorcery [/card] [card] name=Arc Lightning -text=Arc Lightning deals 3 damage divided as you choose among any number of target creatures and/or players. +text=Arc Lightning deals 3 damage divided as you choose among one, two, or three target creatures and/or players. mana={2}{R} type=Sorcery [/card] [card] name=Arc Mage -text={2}{R}, {T}, Discard a card: Arc Mage deals 2 damage divided as you choose among any number of target creatures and/or players. +text={2}{R}, {T}, Discard a card: Arc Mage deals 2 damage divided as you choose among one or two target creatures and/or players. mana={2}{R} type=Creature subtype=Human Spellshaper @@ -1315,7 +1315,7 @@ toughness=2 [/card] [card] name=Arc-Slogger -text={R}, Remove the top ten cards of your library from the game: Arc-Slogger deals 2 damage to target creature or player. +text={R}, Exile the top ten cards of your library: Arc-Slogger deals 2 damage to target creature or player. mana={3}{R}{R} type=Creature subtype=Beast @@ -1324,7 +1324,7 @@ toughness=5 [/card] [card] name=Arcades Sabboth -text=Flying At the beginning of your upkeep, sacrifice Arcades Sabboth unless you pay {G}{W}{U}. Untapped nonattacking creatures you control get +0/+2. {W}: Arcades Sabboth gets +0/+1 until end of turn. +text=Flying -- At the beginning of your upkeep, sacrifice Arcades Sabboth unless you pay {G}{W}{U}. -- Each untapped creature you control gets +0/+2 as long as it's not attacking. -- {W}: Arcades Sabboth gets +0/+1 until end of turn. mana={2}{G}{G}{W}{W}{U}{U} type=Legendary Creature subtype=Elder Dragon @@ -1337,19 +1337,19 @@ target=*|stack auto=fizzle auto=@next upkeep:may draw:2 targetController #Does not work as you can cancel this action auto=@next upkeep:draw:1 -text=Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep. You draw a card at the beginning of the next turn's upkeep. +text=Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep. -- You draw a card at the beginning of the next turn's upkeep. mana={1}{U} type=Instant [/card] [card] name=Arcane Laboratory -text=Each player can't play more than one spell each turn. +text=Each player can't cast more than one spell each turn. mana={2}{U} type=Enchantment [/card] [card] name=Arcane Spyglass -text={2}, {T}, Sacrifice a land: Draw a card and put a charge counter on Arcane Spyglass. Remove three charge counters from Arcane Spyglass: Draw a card. +text={2}, {T}, Sacrifice a land: Draw a card and put a charge counter on Arcane Spyglass. -- Remove three charge counters from Arcane Spyglass: Draw a card. mana={4} type=Artifact [/card] @@ -1358,14 +1358,14 @@ name=Arcane Teachings target=creature auto=2/2 auto={T}:damage:1 target(creature,player) -text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature gets +2/+2 and has "{T}: This creature deals 1 damage to target creature or player." +text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) -- Enchanted creature gets +2/+2 and has "{T}: This creature deals 1 damage to target creature or player." mana={2}{R} type=Enchantment subtype=Aura [/card] [card] name=Arcanum Wings -text=Enchant creature Enchanted creature has flying. Aura swap {2}{U} ({2}{U}: Exchange this Aura with an Aura card in your hand.) +text=Enchant creature -- Enchanted creature has flying. -- Aura swap {2}{U} ({2}{U}: Exchange this Aura with an Aura card in your hand.) mana={1}{U} type=Enchantment subtype=Aura @@ -1381,7 +1381,7 @@ toughness=0 [/card] [card] name=Arcbound Crusher -text=Trample Whenever another artifact enters the battlefield, put a +1/+1 counter on Arcbound Crusher. Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) +text=Trample -- Whenever another artifact enters the battlefield, put a +1/+1 counter on Arcbound Crusher. -- Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) mana={4} type=Artifact Creature subtype=Juggernaut @@ -1390,7 +1390,7 @@ toughness=0 [/card] [card] name=Arcbound Fiend -text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) At the beginning of your upkeep, you may move a +1/+1 counter from target creature onto Arcbound Fiend. Modular 3 (This enters the battlefield with three +1/+1 counters on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) +text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- At the beginning of your upkeep, you may move a +1/+1 counter from target creature onto Arcbound Fiend. -- Modular 3 (This enters the battlefield with three +1/+1 counters on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) mana={6} type=Artifact Creature subtype=Horror @@ -1399,7 +1399,7 @@ toughness=0 [/card] [card] name=Arcbound Hybrid -text=Haste Modular 2 (This enters the battlefield with two +1/+1 counters on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) +text=Haste -- Modular 2 (This enters the battlefield with two +1/+1 counters on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) mana={4} type=Artifact Creature subtype=Beast @@ -1408,7 +1408,7 @@ toughness=0 [/card] [card] name=Arcbound Lancer -text=First strike Modular 4 (This enters the battlefield with four +1/+1 counters on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) +text=First strike -- Modular 4 (This enters the battlefield with four +1/+1 counters on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) mana={7} type=Artifact Creature subtype=Beast @@ -1417,7 +1417,7 @@ toughness=0 [/card] [card] name=Arcbound Overseer -text=At the beginning of your upkeep, put a +1/+1 counter on each creature with modular you control. Modular 6 (This enters the battlefield with six +1/+1 counters on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) +text=At the beginning of your upkeep, put a +1/+1 counter on each creature with modular you control. -- Modular 6 (This enters the battlefield with six +1/+1 counters on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) mana={8} type=Artifact Creature subtype=Golem @@ -1426,7 +1426,7 @@ toughness=0 [/card] [card] name=Arcbound Ravager -text=Sacrifice an artifact: Put a +1/+1 counter on Arcbound Ravager. Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) +text=Sacrifice an artifact: Put a +1/+1 counter on Arcbound Ravager. -- Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) mana={2} type=Artifact Creature subtype=Beast @@ -1435,7 +1435,7 @@ toughness=0 [/card] [card] name=Arcbound Reclaimer -text=Remove a +1/+1 counter from Arcbound Reclaimer: Put target artifact card from your graveyard on top of your library. Modular 2 (This enters the battlefield with two +1/+1 counters on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) +text=Remove a +1/+1 counter from Arcbound Reclaimer: Put target artifact card from your graveyard on top of your library. -- Modular 2 (This enters the battlefield with two +1/+1 counters on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) mana={4} type=Artifact Creature subtype=Golem @@ -1444,7 +1444,7 @@ toughness=0 [/card] [card] name=Arcbound Slith -text=Whenever Arcbound Slith deals combat damage to a player, put a +1/+1 counter on it. Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) +text=Whenever Arcbound Slith deals combat damage to a player, put a +1/+1 counter on it. -- Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) mana={2} type=Artifact Creature subtype=Slith @@ -1453,7 +1453,7 @@ toughness=0 [/card] [card] name=Arcbound Stinger -text=Flying Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) +text=Flying -- Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) mana={2} type=Artifact Creature subtype=Insect @@ -1462,7 +1462,7 @@ toughness=0 [/card] [card] name=Arcbound Wanderer -text=Modular -- Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) +text=Modular - Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) mana={6} type=Artifact Creature subtype=Golem @@ -1480,14 +1480,14 @@ toughness=0 [/card] [card] name=Archery Training -text=Enchant creature At the beginning of your upkeep, you may put an arrow counter on Archery Training. Enchanted creature has "{T}: This creature deals X damage to target attacking or blocking creature, where X is the number of arrow counters on Archery Training." +text=Enchant creature -- At the beginning of your upkeep, you may put an arrow counter on Archery Training. -- Enchanted creature has "{T}: This creature deals X damage to target attacking or blocking creature, where X is the number of arrow counters on Archery Training." mana={W} type=Enchantment subtype=Aura [/card] [card] name=Architects of Will -text=When Architects of Will comes into play, look at the top three cards of target player's library, then put them back in any order. Cycling {(u/b)} ({(u/b)}, Discard this card: Draw a card.) +text=When Architects of Will enters the battlefield, look at the top three cards of target player's library, then put them back in any order. -- Cycling {(u/b)} ({(u/b)}, Discard this card: Draw a card.) mana={2}{U}{B} type=Artifact Creature subtype=Human Wizard @@ -1496,20 +1496,20 @@ toughness=3 [/card] [card] name=Archive Trap -text=If an opponent searched his or her library this turn, you may pay {0} rather than pay Archive Trap's mana cost. Target opponent puts the top thirteen cards of his or her library into his or her graveyard. +text=If an opponent searched his or her library this turn, you may pay {0} rather than pay Archive Trap's mana cost. -- Target opponent puts the top thirteen cards of his or her library into his or her graveyard. mana={3}{U}{U} type=Instant subtype=Trap [/card] [card] name=Archmage Ascension -text=At the beginning of each end step, if you drew two or more cards this turn, you may put a quest counter on Archmage Ascension. As long as Archmage Ascension has six or more quest counters on it, if you would draw a card, you may instead search your library for a card, put that card into your hand, then shuffle your library. +text=At the beginning of each end step, if you drew two or more cards this turn, you may put a quest counter on Archmage Ascension. -- As long as Archmage Ascension has six or more quest counters on it, if you would draw a card, you may instead search your library for a card, put that card into your hand, then shuffle your library. mana={2}{U} type=Enchantment [/card] [card] name=Archon of Redemption -text=Flying Whenever Archon of Redemption or another creature with flying enters the battlefield under your control, you may gain life equal to that creature's power. +text=Flying -- Whenever Archon of Redemption or another creature with flying enters the battlefield under your control, you may gain life equal to that creature's power. mana={3}{W}{W} type=Creature subtype=Archon @@ -1527,7 +1527,7 @@ toughness=1 [/card] [card] name=Arctic Merfolk -text=Kicker—Return a creature you control to its owner's hand. (You may return a creature you control to its owner's hand in addition to any other costs as you cast this spell.) If Arctic Merfolk was kicked, it enters the battlefield with a +1/+1 counter on it. +text=Kicker - Return a creature you control to its owner's hand. (You may return a creature you control to its owner's hand in addition to any other costs as you cast this spell.) -- If Arctic Merfolk was kicked, it enters the battlefield with a +1/+1 counter on it. mana={1}{U} type=Creature subtype=Merfolk @@ -1536,7 +1536,7 @@ toughness=1 [/card] [card] name=Arctic Nishoba -text=Trample Cumulative upkeep {G} or {W} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When Arctic Nishoba is put into a graveyard from the battlefield, you gain 2 life for each age counter on it. +text=Trample -- Cumulative upkeep {G} or {W} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- When Arctic Nishoba is put into a graveyard from the battlefield, you gain 2 life for each age counter on it. mana={5}{G} type=Creature subtype=Cat Warrior @@ -1545,7 +1545,7 @@ toughness=6 [/card] [card] name=Arctic Wolves -text=Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When Arctic Wolves enters the battlefield, draw a card. +text=Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- When Arctic Wolves enters the battlefield, draw a card. mana={3}{G}{G} type=Creature subtype=Wolf @@ -1567,25 +1567,25 @@ auto=aslongas(land[snow]|opponentBattlefield) {2}{T}:vigilance target(creature) #### ####Aslongas-lines with activation costs don't work yet!! (0.9.1) #### -text={2}, {T}: Target creature gains vigilance until end of turn. Play this ability only during combat and only if defending player controls a snow land. +text={2}, {T}: Target creature gains vigilance until end of turn. Activate this ability only during combat and only if defending player controls a snow land. mana={1} type=Artifact [/card] [card] name=Arcum's Weathervane -text={2}, {T}: Target snow land is no longer snow. {2}, {T}: Target nonsnow basic land becomes snow. +text={2}, {T}: Target snow land is no longer snow. -- {2}, {T}: Target nonsnow basic land becomes snow. mana={2} type=Artifact [/card] [card] name=Arcum's Whistle -text={3}, {T}: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That player may pay {X}, where X is that creature's converted mana cost. If he or she doesn't, the creature attacks this turn if able, and at end of turn, destroy it if it didn't attack. Play this ability only before attackers are declared. +text={3}, {T}: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That player may pay {X}, where X is that creature's converted mana cost. If he or she doesn't, the creature attacks this turn if able, and at the beginning of the next end step, destroy it if it didn't attack. Activate this ability only before attackers are declared. mana={3} type=Artifact [/card] [card] name=Ardent Plea -text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Cascade (When you play this spell, remove cards from the top of your library from the game until you remove a nonland card that costs less. You may play it without paying its mana cost. Put the removed cards on the bottom in a random order.) +text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) -- Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) mana={1}{W}{U} type=Enchantment [/card] @@ -1614,7 +1614,7 @@ toughness=2 [/card] [card] name=Argothian Pixies -text=Argothian Pixies can't be blocked by artifact creatures. Prevent all damage that would be dealt to Argothian Pixies by artifact creatures. +text=Argothian Pixies can't be blocked by artifact creatures. -- Prevent all damage that would be dealt to Argothian Pixies by artifact creatures. mana={1}{G} type=Creature subtype=Faerie @@ -1632,7 +1632,7 @@ toughness=5 [/card] [card] name=Argothian Wurm -text=Trample When Argothian Wurm comes into play, any player may sacrifice a land. If a player does, put Argothian Wurm on top of its owner's library. +text=Trample -- When Argothian Wurm enters the battlefield, any player may sacrifice a land. If a player does, put Argothian Wurm on top of its owner's library. mana={3}{G} type=Creature subtype=Wurm @@ -1656,27 +1656,27 @@ type=Artifact [/card] [card] name=Armor of Thorns -text=You may play Armor of Thorns any time you could play an instant. If it was played any time a sorcery couldn't have been played, it gains substance until end of turn and when it loses substance, sacrifice it. Enchant nonblack creature Enchanted creature gets +2/+2. +text=You may cast Armor of Thorns as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. -- Enchant nonblack creature -- Enchanted creature gets +2/+2. mana={1}{G} type=Enchantment subtype=Aura [/card] [card] name=Arnjlot's Ascent -text=Cumulative upkeep {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) {1}: Target creature gains flying until end of turn. +text=Cumulative upkeep {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- {1}: Target creature gains flying until end of turn. mana={1}{U}{U} type=Enchantment [/card] [card] name=Arrest -text=Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be played. +text=Enchant creature -- Enchanted creature can't attack or block, and its activated abilities can't be activated. mana={2}{W} type=Enchantment subtype=Aura [/card] [card] name=Arrogant Wurm -text=Trample Madness {2}{G} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) +text=Trample -- Madness {2}{G} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) mana={3}{G}{G} type=Creature subtype=Wurm @@ -1685,14 +1685,14 @@ toughness=4 [/card] [card] name=Arrow Volley Trap -text=If four or more creatures are attacking, you may pay {1}{W} rather than pay Arrow Volley Trap's mana cost. Arrow Volley Trap deals 5 damage divided as you choose among any number of target attacking creatures. +text=If four or more creatures are attacking, you may pay {1}{W} rather than pay Arrow Volley Trap's mana cost. -- Arrow Volley Trap deals 5 damage divided as you choose among any number of target attacking creatures. mana={3}{W}{W} type=Instant subtype=Trap [/card] [card] name=Arsenal Thresher -text=As Arsenal Thresher comes into play, you may reveal any number of other artifact cards from your hand. Arsenal Thresher comes into play with a +1/+1 counter on it for each card revealed this way. +text=As Arsenal Thresher enters the battlefield, you may reveal any number of other artifact cards from your hand. Arsenal Thresher enters the battlefield with a +1/+1 counter on it for each card revealed this way. mana={2}{WB}{U} type=Artifact Creature subtype=Construct @@ -1701,20 +1701,20 @@ toughness=2 [/card] [card] name=Artifact Possession -text=Enchant artifact Whenever enchanted artifact becomes tapped or a player activates an ability of enchanted artifact without {T} in its activation cost, Artifact Possession deals 2 damage to that artifact's controller. +text=Enchant artifact -- Whenever enchanted artifact becomes tapped or a player activates an ability of enchanted artifact without {T} in its activation cost, Artifact Possession deals 2 damage to that artifact's controller. mana={2}{B} type=Enchantment subtype=Aura [/card] [card] name=Artificial Evolution -text=Change the text of target spell or permanent by replacing all instances of one creature type with another. The new creature type can't be Wall. (This effect doesn't end at end of turn.) +text=Change the text of target spell or permanent by replacing all instances of one creature type with another. The new creature type can't be Wall. (This effect lasts indefinitely.) mana={U} type=Instant [/card] [card] name=Ascending Aven -text=Flying Ascending Aven can block only creatures with flying. Morph {2}{U} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +text=Flying -- Ascending Aven can block only creatures with flying. -- Morph {2}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) mana={2}{U}{U} type=Creature subtype=Bird Soldier @@ -1723,7 +1723,7 @@ toughness=2 [/card] [card] name=Ashen Ghoul -text=Haste {B}: Return Ashen Ghoul from your graveyard to play. Play this ability only during your upkeep and only if three or more creature cards are above Ashen Ghoul. +text=Haste -- {B}: Return Ashen Ghoul from your graveyard to the battlefield. Activate this ability only during your upkeep and only if three or more creature cards are above Ashen Ghoul. mana={3}{B} type=Creature subtype=Zombie @@ -1732,7 +1732,7 @@ toughness=1 [/card] [card] name=Ashen-Skin Zubera -text=When Ashen-Skin Zubera is put into a graveyard from play, target opponent discards a card for each Zubera put into a graveyard from play this turn. +text=When Ashen-Skin Zubera is put into a graveyard from the battlefield, target opponent discards a card for each Zubera put into a graveyard from the battlefield this turn. mana={1}{B} type=Creature subtype=Zubera Spirit @@ -1743,7 +1743,7 @@ toughness=2 name=Ashenmoor Liege auto=lord(creature[black]|myinplay) 1/1 other auto=lord(creature[red]|myinplay) 1/1 other -text=Other black creatures you control get +1/+1. Other red creatures you control get +1/+1. Whenever Ashenmoor Liege becomes the target of a spell or ability an opponent controls, that player loses 4 life. +text=Other black creatures you control get +1/+1. -- Other red creatures you control get +1/+1. -- Whenever Ashenmoor Liege becomes the target of a spell or ability an opponent controls, that player loses 4 life. mana={1}{BR}{BR}{BR} type=Creature subtype=Elemental Knight @@ -1752,7 +1752,7 @@ toughness=1 [/card] [card] name=Ashes of the Fallen -text=As Ashes of the Fallen enters the battlefield, choose a creature type. Each creature card in your graveyard has the chosen creature type in addition to its other types. +text=As Ashes of the Fallen enters the battlefield, choose a creature type. -- Each creature card in your graveyard has the chosen creature type in addition to its other types. mana={2} type=Artifact [/card] @@ -1773,7 +1773,7 @@ toughness=1 [/card] [card] name=Ashling's Prerogative -text=As Ashling's Prerogative comes into play, choose odd or even. (Zero is even.) Each creature with converted mana cost of the chosen value has haste. Each creature without converted mana cost of the chosen value comes into play tapped. +text=As Ashling's Prerogative enters the battlefield, choose odd or even. (Zero is even.) -- Each creature with converted mana cost of the chosen value has haste. -- Each creature without converted mana cost of the chosen value enters the battlefield tapped. mana={1}{R} type=Enchantment [/card] @@ -1788,7 +1788,7 @@ toughness=4 [/card] [card] name=Ashnod's Battle Gear -text=You may choose not to untap Ashnod's Battle Gear during your untap step. {2}, {T}: Target creature you control gets +2/-2 for as long as Ashnod's Battle Gear remains tapped. +text=You may choose not to untap Ashnod's Battle Gear during your untap step. -- {2}, {T}: Target creature you control gets +2/-2 for as long as Ashnod's Battle Gear remains tapped. mana={2} type=Artifact [/card] @@ -1806,7 +1806,7 @@ type=Artifact [/card] [card] name=Asmira, Holy Avenger -text=Flying At end of turn, put a +1/+1 counter on Asmira, Holy Avenger for each creature put into your graveyard from play this turn. +text=Flying -- At the beginning of each end step, put a +1/+1 counter on Asmira, Holy Avenger for each creature put into your graveyard from the battlefield this turn. mana={2}{G}{W} type=Legendary Creature subtype=Human Cleric @@ -1833,19 +1833,19 @@ type=Artifact [/card] [card] name=Assert Authority -text=Affinity for artifacts (This spell costs {1} less to play for each artifact you control.) Counter target spell. If that spell is countered this way, remove it from the game instead of putting it into its owner's graveyard. +text=Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) -- Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. mana={5}{U}{U} type=Instant [/card] [card] name=Astral Slide -text=Whenever a player cycles a card, you may remove target creature from the game. If you do, return the removed card to play under its owner's control at end of turn. +text=Whenever a player cycles a card, you may exile target creature. If you do, return the exiled card to the battlefield under its owner's control at the beginning of the next end step. mana={2}{W} type=Enchantment [/card] [card] name=Astral Steel -text=Target creature gets +1/+2 until end of turn. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) +text=Target creature gets +1/+2 until end of turn. -- Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) mana={2}{W} type=Instant [/card] @@ -1887,7 +1887,7 @@ type=Enchantment [/card] [card] name=Augur of Skulls -text={1}{B}: Regenerate Augur of Skulls. Sacrifice Augur of Skulls: Target player discards two cards. Play this ability only during your upkeep. +text={1}{B}: Regenerate Augur of Skulls. -- Sacrifice Augur of Skulls: Target player discards two cards. Activate this ability only during your upkeep. mana={1}{B} type=Creature subtype=Skeleton Wizard @@ -1935,27 +1935,27 @@ type=Instant [/card] [card] name=Aura of Dominion -text=Enchant creature {1}, Tap an untapped creature you control: Untap enchanted creature. +text=Enchant creature -- {1}, Tap an untapped creature you control: Untap enchanted creature. mana={U}{U} type=Enchantment subtype=Aura [/card] [card] name=Aura of Silence -text=Artifact and enchantment spells your opponents play cost {2} more to play. Sacrifice Aura of Silence: Destroy target artifact or enchantment. +text=Artifact and enchantment spells your opponents cast cost {2} more to cast. -- Sacrifice Aura of Silence: Destroy target artifact or enchantment. mana={1}{W}{W} type=Enchantment [/card] [card] name=Auramancer's Guise -text=Enchant creature Enchanted creature gets +2/+2 for each Aura attached to it and has vigilance. +text=Enchant creature -- Enchanted creature gets +2/+2 for each Aura attached to it and has vigilance. mana={2}{U}{U} type=Enchantment subtype=Aura [/card] [card] name=Auratouched Mage -text=When Auratouched Mage comes into play, search your library for an Aura card that could enchant it. If Auratouched Mage is still in play, attach that Aura to it. Otherwise, reveal the Aura card and put it into your hand. Then shuffle your library. +text=When Auratouched Mage enters the battlefield, search your library for an Aura card that could enchant it. If Auratouched Mage is still on the battlefield, attach that Aura to it. Otherwise, reveal the Aura card and put it into your hand. Then shuffle your library. mana={5}{W} type=Creature subtype=Human Wizard @@ -1964,7 +1964,7 @@ toughness=3 [/card] [card] name=Aurification -text=Whenever a creature deals damage to you, put a gold counter on it. Each creature with a gold counter on it is a Wall in addition to its other creature types and has defender. (Those creatures can't attack.) When Aurification leaves play, remove all gold counters from all creatures. +text=Whenever a creature deals damage to you, put a gold counter on it. -- Each creature with a gold counter on it is a Wall in addition to its other creature types and has defender. (Those creatures can't attack.) -- When Aurification leaves the battlefield, remove all gold counters from all creatures. mana={2}{W}{W} type=Enchantment [/card] @@ -1988,7 +1988,7 @@ toughness=1 [/card] [card] name=Auriok Siege Sled -text={1}: Target artifact creature blocks Auriok Siege Sled this turn if able. {1}: Target artifact creature can't block Auriok Siege Sled this turn. +text={1}: Target artifact creature blocks Auriok Siege Sled this turn if able. -- {1}: Target artifact creature can't block Auriok Siege Sled this turn. mana={6} type=Artifact Creature subtype=Juggernaut @@ -1997,7 +1997,7 @@ toughness=5 [/card] [card] name=Auriok Steelshaper -text=Equip costs you pay cost {1} less. As long as Auriok Steelshaper is equipped, Soldier and/or Knight creatures you control get +1/+1. +text=Equip costs you pay cost {1} less. -- As long as Auriok Steelshaper is equipped, Soldier and/or Knight creatures you control get +1/+1. mana={1}{W} type=Creature subtype=Human Soldier @@ -2006,7 +2006,7 @@ toughness=1 [/card] [card] name=Auriok Windwalker -text=Flying {T}: Attach target Equipment you control to target creature you control. +text=Flying -- {T}: Attach target Equipment you control to target creature you control. mana={3}{W} type=Creature subtype=Human Wizard @@ -2015,7 +2015,7 @@ toughness=3 [/card] [card] name=Aurochs -text=Trample Whenever Aurochs attacks, it gets +1/+0 until end of turn for each other attacking Aurochs. +text=Trample -- Whenever Aurochs attacks, it gets +1/+0 until end of turn for each other attacking Aurochs. mana={3}{G} type=Creature subtype=Aurochs @@ -2027,7 +2027,7 @@ name=Aurochs Herd abilities=trample auto=may moveto(myHand) target(Aurochs|myLibrary) auto=aslongas(Auroch Herd[attacking]|myBattlefield)foreach(Aurochs other[attacking]|myBattlefield)1/0 -text=Trample When Aurochs Herd enters the battlefield, you may search your library for an Aurochs card, reveal it, and put it into your hand. If you do, shuffle your library. Whenever Aurochs Herd attacks, it gets +1/+0 until end of turn for each other attacking Aurochs. +text=Trample -- When Aurochs Herd enters the battlefield, you may search your library for an Aurochs card, reveal it, and put it into your hand. If you do, shuffle your library. -- Whenever Aurochs Herd attacks, it gets +1/+0 until end of turn for each other attacking Aurochs. mana={5}{G} type=Creature subtype=Aurochs @@ -2036,7 +2036,7 @@ toughness=4 [/card] [card] name=Aurora Eidolon -text={W}, Sacrifice Aurora Eidolon: Prevent the next 3 damage that would be dealt to target creature or player this turn. Whenever you cast a multicolored spell, you may return Aurora Eidolon from your graveyard to your hand. +text={W}, Sacrifice Aurora Eidolon: Prevent the next 3 damage that would be dealt to target creature or player this turn. -- Whenever you cast a multicolored spell, you may return Aurora Eidolon from your graveyard to your hand. mana={3}{W} type=Creature subtype=Spirit @@ -2045,7 +2045,7 @@ toughness=2 [/card] [card] name=Aurora Griffin -text=Flying {W}: Target permanent becomes white until end of turn. +text=Flying -- {W}: Target permanent becomes white until end of turn. mana={3}{W} type=Creature subtype=Griffin @@ -2054,7 +2054,7 @@ toughness=2 [/card] [card] name=Auspicious Ancestor -text=When Auspicious Ancestor is put into a graveyard from play, you gain 3 life. Whenever a player plays a white spell, you may pay {1}. If you do, you gain 1 life. +text=When Auspicious Ancestor is put into a graveyard from the battlefield, you gain 3 life. -- Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life. mana={3}{W} type=Creature subtype=Human Cleric @@ -2069,7 +2069,7 @@ type=Sorcery [/card] [card] name=Autochthon Wurm -text=Convoke (Each creature you tap while playing this spell reduces its cost by {1} or by one mana of that creature's color.) Trample +text=Convoke (Each creature you tap while casting this spell reduces its cost by {1} or by one mana of that creature's color.) -- Trample mana={10}{G}{G}{G}{W}{W} type=Creature subtype=Wurm @@ -2084,7 +2084,7 @@ type=Sorcery [/card] [card] name=Avalanche Riders -text=Haste Echo {3}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Avalanche Riders enters the battlefield, destroy target land. +text=Haste -- Echo {3}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Avalanche Riders enters the battlefield, destroy target land. mana={3}{R} type=Creature subtype=Human Nomad @@ -2093,7 +2093,7 @@ toughness=2 [/card] [card] name=Avatar of Discord -text=({(b/r)} can be paid with either {B} or {R}.) Flying When Avatar of Discord enters the battlefield, sacrifice it unless you discard two cards. +text=({(b/r)} can be paid with either {B} or {R}.) -- Flying -- When Avatar of Discord enters the battlefield, sacrifice it unless you discard two cards. mana={BR}{BR}{BR} type=Creature subtype=Avatar @@ -2102,7 +2102,7 @@ toughness=3 [/card] [card] name=Avatar of Fury -text=If an opponent controls seven or more lands, Avatar of Fury costs {6} less to cast. Flying {R}: Avatar of Fury gets +1/+0 until end of turn. +text=If an opponent controls seven or more lands, Avatar of Fury costs {6} less to cast. -- Flying -- {R}: Avatar of Fury gets +1/+0 until end of turn. mana={6}{R}{R} type=Creature subtype=Avatar @@ -2111,7 +2111,7 @@ toughness=6 [/card] [card] name=Avatar of Hope -text=If you have 3 or less life, Avatar of Hope costs {6} less to cast. Flying Avatar of Hope can block any number of creatures. +text=If you have 3 or less life, Avatar of Hope costs {6} less to cast. -- Flying -- Avatar of Hope can block any number of creatures. mana={6}{W}{W} type=Creature subtype=Avatar @@ -2120,7 +2120,7 @@ toughness=9 [/card] [card] name=Avatar of Might -text=If an opponent controls at least four more creatures than you, Avatar of Might costs {6} less to play. Trample (If this creature would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.) +text=If an opponent controls at least four more creatures than you, Avatar of Might costs {6} less to cast. -- Trample (If this creature would deal enough damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player or planeswalker.) mana={6}{G}{G} type=Creature subtype=Avatar @@ -2129,7 +2129,7 @@ toughness=8 [/card] [card] name=Avatar of Will -text=If an opponent has no cards in hand, Avatar of Will costs {6} less to cast. Flying +text=If an opponent has no cards in hand, Avatar of Will costs {6} less to cast. -- Flying mana={6}{U}{U} type=Creature subtype=Avatar @@ -2138,7 +2138,7 @@ toughness=6 [/card] [card] name=Avatar of Woe -text=If there are ten or more creature cards total in all graveyards, Avatar of Woe costs {6} less to cast. Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) {T}: Destroy target creature. It can't be regenerated. +text=If there are ten or more creature cards total in all graveyards, Avatar of Woe costs {6} less to cast. -- Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- {T}: Destroy target creature. It can't be regenerated. mana={6}{B}{B} type=Creature subtype=Avatar @@ -2147,7 +2147,7 @@ toughness=5 [/card] [card] name=Aven Augur -text=Flying Sacrifice Aven Augur: Return up to two target creatures to their owners' hands. Play this ability only during your upkeep. +text=Flying -- Sacrifice Aven Augur: Return up to two target creatures to their owners' hands. Activate this ability only during your upkeep. mana={3}{U} type=Creature subtype=Bird Wizard @@ -2156,7 +2156,7 @@ toughness=2 [/card] [card] name=Aven Farseer -text=Flying Whenever a permanent is turned face up, put a +1/+1 counter on Aven Farseer. +text=Flying -- Whenever a permanent is turned face up, put a +1/+1 counter on Aven Farseer. mana={1}{W} type=Creature subtype=Bird Soldier @@ -2165,7 +2165,7 @@ toughness=1 [/card] [card] name=Aven Fateshaper -text=Flying When Aven Fateshaper comes into play, look at the top four cards of your library, then put them back in any order. {4}{U}: Look at the top four cards of your library, then put them back in any order. +text=Flying -- When Aven Fateshaper enters the battlefield, look at the top four cards of your library, then put them back in any order. -- {4}{U}: Look at the top four cards of your library, then put them back in any order. mana={6}{U} type=Creature subtype=Bird Wizard @@ -2174,7 +2174,7 @@ toughness=5 [/card] [card] name=Aven Liberator -text=Flying Morph {3}{W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Aven Liberator is turned face up, target creature you control gains protection from the color of your choice until end of turn. +text=Flying -- Morph {3}{W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Aven Liberator is turned face up, target creature you control gains protection from the color of your choice until end of turn. mana={2}{W}{W} type=Creature subtype=Bird Soldier @@ -2183,7 +2183,7 @@ toughness=3 [/card] [card] name=Aven Mimeomancer -text=Flying At the beginning of your upkeep, you may put a feather counter on target creature. If you do, that creature is 3/1 and has flying as long as it has a feather counter on it. +text=Flying -- At the beginning of your upkeep, you may put a feather counter on target creature. If you do, that creature is 3/1 and has flying for as long as it has a feather counter on it. mana={1}{W}{U} type=Creature subtype=Bird Wizard @@ -2192,7 +2192,7 @@ toughness=1 [/card] [card] name=Aven Mindcensor -text=Flash (You may play this spell any time you could play an instant.) Flying If an opponent would search a library, that player searches the top four cards of that library instead. +text=Flash (You may cast this spell any time you could cast an instant.) -- Flying -- If an opponent would search a library, that player searches the top four cards of that library instead. mana={2}{W} type=Creature subtype=Bird Wizard @@ -2201,7 +2201,7 @@ toughness=1 [/card] [card] name=Aven Redeemer -text=Flying {T}: Prevent the next 2 damage that would be dealt to target creature or player this turn. +text=Flying -- {T}: Prevent the next 2 damage that would be dealt to target creature or player this turn. mana={3}{W} type=Creature subtype=Bird Cleric @@ -2210,7 +2210,7 @@ toughness=2 [/card] [card] name=Aven Riftwatcher -text=Flying Vanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Aven Riftwatcher enters the battlefield or leaves the battlefield, you gain 2 life. +text=Flying -- Vanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) -- When Aven Riftwatcher enters the battlefield or leaves the battlefield, you gain 2 life. mana={2}{W} type=Creature subtype=Bird Rebel Soldier @@ -2219,13 +2219,13 @@ toughness=3 [/card] [card] name=Aven Shrine -text=Whenever a player plays a spell, that player gains X life, where X is the number of cards in all graveyards with the same name as that spell. +text=Whenever a player casts a spell, that player gains X life, where X is the number of cards in all graveyards with the same name as that spell. mana={1}{W}{W} type=Enchantment [/card] [card] name=Aven Soulgazer -text=Flying {2}{W}: Look at target face-down creature. +text=Flying -- {2}{W}: Look at target face-down creature. mana={3}{W}{W} type=Creature subtype=Bird Cleric @@ -2234,13 +2234,13 @@ toughness=3 [/card] [card] name=Aven Warcraft -text=Creatures you control get +0/+2 until end of turn. Threshold - If seven or more cards are in your graveyard, creatures you control also gain protection from the color of your choice until end of turn. +text=Creatures you control get +0/+2 until end of turn. -- Threshold - If seven or more cards are in your graveyard, creatures you control also gain protection from the color of your choice until end of turn. mana={2}{W} type=Instant [/card] [card] name=Aven Warhawk -text=Amplify 1 (As this card enters the battlefield, put a +1/+1 counter on it for each Bird and/or Soldier card you reveal in your hand.) Flying +text=Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Bird and/or Soldier card you reveal in your hand.) -- Flying mana={4}{W} type=Creature subtype=Bird Soldier @@ -2249,7 +2249,7 @@ toughness=2 [/card] [card] name=Aven Windreader -text=Flying (This creature can't be blocked except by creatures with flying or reach.) {1}{U}: Target player reveals the top card of his or her library. +text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- {1}{U}: Target player reveals the top card of his or her library. mana={3}{U}{U} type=Creature subtype=Bird Soldier Wizard @@ -2268,7 +2268,7 @@ toughness=1 [card] name=Avenging Angel auto=@movedTo(this|graveyard) from(inplay):may moveto(ownerlibrary) -text=Flying When Avenging Angel is put into a graveyard from play, you may put Avenging Angel on top of its owner's library. +text=Flying -- When Avenging Angel is put into a graveyard from the battlefield, you may put Avenging Angel on top of its owner's library. mana={3}{W}{W} type=Creature subtype=Angel @@ -2286,7 +2286,7 @@ toughness=3 [/card] [card] name=Avian Changeling -text=Changeling (This card is every creature type at all times.) Flying +text=Changeling (This card is every creature type at all times.) -- Flying mana={2}{W} type=Creature subtype=Shapeshifter @@ -2295,7 +2295,7 @@ toughness=2 [/card] [card] name=Avizoa -text=Flying {0}: Avizoa gets +2/+2 until end of turn. You skip your next untap step. Activate this ability only once each turn. +text=Flying -- {0}: Avizoa gets +2/+2 until end of turn. You skip your next untap step. Activate this ability only once each turn. mana={3}{U} type=Creature subtype=Jellyfish @@ -2325,14 +2325,14 @@ type=Instant [/card] [card] name=Awesome Presence -text=Enchant creature Enchanted creature can't be blocked unless defending player pays {3} for each creature he or she controls that's blocking it. +text=Enchant creature -- Enchanted creature can't be blocked unless defending player pays {3} for each creature he or she controls that's blocking it. mana={U} type=Enchantment subtype=Aura [/card] [card] name=Axelrod Gunnarson -text=Trample Whenever a creature dealt damage by Axelrod Gunnarson this turn is put into a graveyard, you gain 1 life and Axelrod deals 1 damage to target player. +text=Trample -- Whenever a creature dealt damage by Axelrod Gunnarson this turn is put into a graveyard, you gain 1 life and Axelrod deals 1 damage to target player. mana={4}{B}{B}{R}{R} type=Legendary Creature subtype=Giant @@ -2341,7 +2341,7 @@ toughness=5 [/card] [card] name=Ayesha Tanaka -text=Banding {T}: Counter target activated ability from an artifact source unless that ability's controller pays {W}. +text=Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) -- {T}: Counter target activated ability from an artifact source unless that ability's controller pays {W}. (Mana abilities can't be targeted.) mana={W}{W}{U}{U} type=Legendary Creature subtype=Human Artificer @@ -2369,7 +2369,7 @@ toughness=1 [/card] [card] name=Azorius Guildmage -text=({(w/u)} can be paid with either {W} or {U}.) {2}{W}: Tap target creature. {2}{U}: Counter target activated ability. (Mana abilities can't be targeted.) +text=({(w/u)} can be paid with either {W} or {U}.) -- {2}{W}: Tap target creature. -- {2}{U}: Counter target activated ability. (Mana abilities can't be targeted.) mana={WU}{WU} type=Creature subtype=Vedalken Wizard @@ -2378,7 +2378,7 @@ toughness=2 [/card] [card] name=Azorius Herald -text=Azorius Herald is unblockable. When Azorius Herald enters the battlefield, you gain 4 life. When Azorius Herald enters the battlefield, sacrifice it unless {U} was spent to cast it. +text=Azorius Herald is unblockable. -- When Azorius Herald enters the battlefield, you gain 4 life. -- When Azorius Herald enters the battlefield, sacrifice it unless {U} was spent to cast it. mana={2}{W} type=Creature subtype=Spirit @@ -2387,7 +2387,7 @@ toughness=1 [/card] [card] name=Azorius Ploy -text=Prevent all combat damage target creature would deal this turn. Prevent all combat damage that would be dealt to target creature this turn. +text=Prevent all combat damage target creature would deal this turn. -- Prevent all combat damage that would be dealt to target creature this turn. mana={1}{W}{W}{U} type=Instant [/card] @@ -2402,20 +2402,20 @@ toughness=2 [/card] [card] name=Backdraft -text=This turn, whenever target sorcery spell deals damage, Backdraft deals half that much damage, rounded down, to that spell's controller. +text=Choose a player who cast one or more sorcery spells this turn. Backdraft deals damage to that player equal to half the damage dealt by one of those sorcery spells this turn, rounded down. mana={1}{R} type=Instant [/card] [card] name=Backfire -text=Enchant creature Whenever enchanted creature deals damage to you, Backfire deals that much damage to that creature's controller. +text=Enchant creature -- Whenever enchanted creature deals damage to you, Backfire deals that much damage to that creature's controller. mana={U} type=Enchantment subtype=Aura [/card] [card] name=Backslide -text=Turn target creature with morph face down. Cycling {U} ({U}, Discard this card: Draw a card.) +text=Turn target creature with morph face down. -- Cycling {U} ({U}, Discard this card: Draw a card.) mana={1}{U} type=Instant [/card] @@ -2427,7 +2427,7 @@ type=Sorcery [/card] [card] name=Baku Altar -text=Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Baku Altar. {2}, {T}, Remove a ki counter from Baku Altar: Put a 1/1 colorless Spirit creature token onto the battlefield. +text=Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Baku Altar. -- {2}, {T}, Remove a ki counter from Baku Altar: Put a 1/1 colorless Spirit creature token onto the battlefield. mana={2} type=Artifact [/card] @@ -2442,7 +2442,7 @@ toughness=2 [/card] [card] name=Balance -text=Except the player who controls the fewest lands, each player sacrifices lands until all players control the same number of lands as the player who controls the fewest. Players discard cards the same way, then sacrifice creatures the same way. +text=Each player chooses a number of lands he or she controls equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way. mana={1}{W} type=Sorcery [/card] @@ -2472,7 +2472,7 @@ toughness=3 [/card] [card] name=Balduvian Fallen -text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Whenever Balduvian Fallen's cumulative upkeep is paid, it gets +1/+0 until end of turn for each {B} or {R} spent this way. +text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- Whenever Balduvian Fallen's cumulative upkeep is paid, it gets +1/+0 until end of turn for each {B} or {R} spent this way. mana={3}{B} type=Creature subtype=Zombie @@ -2495,7 +2495,7 @@ toughness=5 [/card] [card] name=Balduvian Hydra -text=Balduvian Hydra comes into play with X +1/+0 counters on it. Remove a +1/+0 counter from Balduvian Hydra: Prevent the next 1 damage that would be dealt to Balduvian Hydra this turn. {R}{R}{R}: Put a +1/+0 counter on Balduvian Hydra. Play this ability only during your upkeep. +text=Balduvian Hydra enters the battlefield with X +1/+0 counters on it. -- Remove a +1/+0 counter from Balduvian Hydra: Prevent the next 1 damage that would be dealt to Balduvian Hydra this turn. -- {R}{R}{R}: Put a +1/+0 counter on Balduvian Hydra. Activate this ability only during your upkeep. mana={X}{R}{R} type=Creature subtype=Hydra @@ -2504,7 +2504,7 @@ toughness=1 [/card] [card] name=Balduvian Shaman -text={T}: Change the text of target white enchantment you control that doesn't have cumulative upkeep by replacing all instances of one color word with another. That enchantment gains "Cumulative upkeep {1}." (For example, you may change "counters black spells" to "counters blue spells.") +text={T}: Change the text of target white enchantment you control that doesn't have cumulative upkeep by replacing all instances of one color word with another. (For example, you may change "counters black spells" to "counters blue spells.") That enchantment gains "Cumulative upkeep {1}." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless he or she pays its upkeep cost for each age counter on it.) mana={U} type=Creature subtype=Human Cleric Shaman @@ -2542,13 +2542,13 @@ toughness=1 [/card] [card] name=Balm of Restoration -text={1}, {T}, Sacrifice Balm of Restoration: Choose one : You gain 2 life; or prevent the next 2 damage that would be dealt to target creature or player this turn. +text={1}, {T}, Sacrifice Balm of Restoration: Choose one - You gain 2 life; or prevent the next 2 damage that would be dealt to target creature or player this turn. mana={2} type=Artifact [/card] [card] name=Baloth Cage Trap -text=If an opponent had an artifact enter the battlefield under his or her control this turn, you may pay {1}{G} rather than pay Baloth Cage Trap's mana cost. Put a 4/4 green Beast creature token onto the battlefield. +text=If an opponent had an artifact enter the battlefield under his or her control this turn, you may pay {1}{G} rather than pay Baloth Cage Trap's mana cost. -- Put a 4/4 green Beast creature token onto the battlefield. mana={3}{G}{G} type=Instant subtype=Trap @@ -2572,13 +2572,13 @@ type=Sorcery name=Bandage target=creature,player auto=draw:1 controller -text=Prevent the next 1 damage that would be dealt to target creature or player this turn. Draw a card. +text=Prevent the next 1 damage that would be dealt to target creature or player this turn. -- Draw a card. mana={W} type=Instant [/card] [card] name=Bane of the Living -text=Morph {X}{B}{B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Bane of the Living is turned face up, all creatures get -X/-X until end of turn. +text=Morph {X}{B}{B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Bane of the Living is turned face up, all creatures get -X/-X until end of turn. mana={2}{B}{B} type=Creature subtype=Insect @@ -2587,7 +2587,7 @@ toughness=3 [/card] [card] name=Banefire -text=Banefire deals X damage to target creature or player. If X is 5 or more, Banefire can't be countered by spells or abilities and the damage can't be prevented. +text=Banefire deals X damage to target creature or player. -- If X is 5 or more, Banefire can't be countered by spells or abilities and the damage can't be prevented. mana={X}{R} type=Sorcery [/card] @@ -2608,7 +2608,7 @@ toughness=1 [/card] [card] name=Banshee's Blade -text=Equipped creature gets +1/+1 for each charge counter on Banshee's Blade. Whenever equipped creature deals combat damage, put a charge counter on Banshee's Blade. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.) +text=Equipped creature gets +1/+1 for each charge counter on Banshee's Blade. -- Whenever equipped creature deals combat damage, put a charge counter on Banshee's Blade. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) mana={2} type=Artifact subtype=Equipment @@ -2639,7 +2639,7 @@ toughness=2 [/card] [card] name=Barbarian Guides -text={2}{R}, {T}: Choose a land type. Target creature you control gains snow landwalk of the chosen type until end of turn. Return that creature to its owner's hand at end of turn. +text={2}{R}, {T}: Choose a land type. Target creature you control gains snow landwalk of the chosen type until end of turn. Return that creature to its owner's hand at the beginning of the next end step. mana={2}{R} type=Creature subtype=Human Barbarian @@ -2657,20 +2657,20 @@ toughness=2 [/card] [card] name=Barbed Field -text=Enchant land Enchanted land has "{T}: This land deals 1 damage to target creature or player." +text=Enchant land -- Enchanted land has "{T}: This land deals 1 damage to target creature or player." mana={2}{R}{R} type=Enchantment subtype=Aura [/card] [card] name=Barbed Foliage -text=Whenever a creature attacks you, it loses flanking until end of turn. Whenever a creature without flying attacks you, Barbed Foliage deals 1 damage to it. +text=Whenever a creature attacks you, it loses flanking until end of turn. -- Whenever a creature without flying attacks you, Barbed Foliage deals 1 damage to it. mana={2}{G}{G} type=Enchantment [/card] [card] name=Barbed Lightning -text=Choose one: Barbed Lightning deals 3 damage to target creature; or Barbed Lightning deals 3 damage to target player. Entwine {2} (Choose both if you pay the entwine cost.) +text=Choose one - Barbed Lightning deals 3 damage to target creature; or Barbed Lightning deals 3 damage to target player. -- Entwine {2} (Choose both if you pay the entwine cost.) mana={2}{R} type=Instant [/card] @@ -2688,7 +2688,7 @@ type=Artifact [/card] [card] name=Barbed Shocker -text=Trample, haste Whenever Barbed Shocker deals damage to a player, that player discards all the cards in his or her hand, then draws that many cards. +text=Trample, haste -- Whenever Barbed Shocker deals damage to a player, that player discards all the cards in his or her hand, then draws that many cards. mana={3}{R} type=Creature subtype=Insect @@ -2697,7 +2697,7 @@ toughness=2 [/card] [card] name=Barbed Wire -text=At the beginning of each player's upkeep, Barbed Wire deals 1 damage to that player. {2}: Prevent the next 1 damage that would be dealt by Barbed Wire this turn. +text=At the beginning of each player's upkeep, Barbed Wire deals 1 damage to that player. -- {2}: Prevent the next 1 damage that would be dealt by Barbed Wire this turn. mana={3} type=Artifact [/card] @@ -2712,7 +2712,7 @@ toughness=3 [/card] [card] name=Bargaining Table -text={X}, {T}: Draw a card. X is the number of cards in an opponent's hand as you play this ability. +text={X}, {T}: Draw a card. X is the number of cards in an opponent's hand as you activate this ability. mana={5} type=Artifact [/card] @@ -2727,7 +2727,7 @@ toughness=3 [/card] [card] name=Barkshell Blessing -text=Target creature gets +2/+2 until end of turn. Conspire (As you play this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.) +text=Target creature gets +2/+2 until end of turn. -- Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.) mana={GW} type=Instant [/card] @@ -2739,7 +2739,7 @@ type=Artifact [/card] [card] name=Baron Sengir -text=Flying Whenever a creature dealt damage by Baron Sengir this turn is put into a graveyard, put a +2/+2 counter on Baron Sengir. {T}: Regenerate another target Vampire. +text=Flying -- Whenever a creature dealt damage by Baron Sengir this turn is put into a graveyard, put a +2/+2 counter on Baron Sengir. -- {T}: Regenerate another target Vampire. mana={5}{B}{B}{B} type=Legendary Creature subtype=Vampire @@ -2748,7 +2748,7 @@ toughness=5 [/card] [card] name=Barrel Down Sokenzan -text=Sweep EReturn any number of Mountains you control to their owner's hand. Barrel Down Sokenzan deals damage to target creature equal to twice the number of Mountains returned this way. +text=Sweep - Return any number of Mountains you control to their owner's hand. Barrel Down Sokenzan deals damage to target creature equal to twice the number of Mountains returned this way. mana={2}{R} type=Instant subtype=Arcane @@ -2761,7 +2761,7 @@ type=Enchantment [/card] [card] name=Barrenton Medic -text={T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. Put a -1/-1 counter on Barrenton Medic: Untap Barrenton Medic. +text={T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. -- Put a -1/-1 counter on Barrenton Medic: Untap Barrenton Medic. mana={4}{W} type=Creature subtype=Kithkin Cleric @@ -2770,7 +2770,7 @@ toughness=4 [/card] [card] name=Barrin's Codex -text=At the beginning of your upkeep, you may put a page counter on Barrin's Codex. {4}, {T}, Sacrifice Barrin's Codex: Draw X cards, where X is the number of page counters on Barrin's Codex. +text=At the beginning of your upkeep, you may put a page counter on Barrin's Codex. -- {4}, {T}, Sacrifice Barrin's Codex: Draw X cards, where X is the number of page counters on Barrin's Codex. mana={4} type=Artifact [/card] @@ -2797,7 +2797,7 @@ toughness=4 [/card] [card] name=Bartel Runeaxe -text=Vigilance Bartel Runeaxe can't be the target of Aura spells. +text=Vigilance -- Bartel Runeaxe can't be the target of Aura spells. mana={3}{B}{R}{G} type=Legendary Creature subtype=Giant Warrior @@ -2812,7 +2812,7 @@ type=Sorcery [/card] [card] name=Baru, Fist of Krosa -text=Whenever a Forest comes into play, green creatures you control get +1/+1 and gain trample until end of turn. Grandeur  EDiscard another card named Baru, Fist of Krosa: Put an X/X green Wurm creature token into play, where X is the number of lands you control. +text=Whenever a Forest enters the battlefield, green creatures you control get +1/+1 and gain trample until end of turn. -- Grandeur - Discard another card named Baru, Fist of Krosa: Put an X/X green Wurm creature token onto the battlefield, where X is the number of lands you control. mana={3}{G}{G} type=Legendary Creature subtype=Human Druid @@ -2821,7 +2821,7 @@ toughness=4 [/card] [card] name=Basalt Gargoyle -text=Flying Echo {2}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) {R}: Basalt Gargoyle gets +0/+1 until end of turn. +text=Flying -- Echo {2}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- {R}: Basalt Gargoyle gets +0/+1 until end of turn. mana={2}{R} type=Creature subtype=Gargoyle @@ -2830,7 +2830,7 @@ toughness=2 [/card] [card] name=Basalt Golem -text=Basalt Golem can't be blocked by artifact creatures. Whenever Basalt Golem becomes blocked by a creature, that creature's controller sacrifices it at end of combat. If the player does, he or she puts a 0/2 Wall artifact creature token with defender into play. +text=Basalt Golem can't be blocked by artifact creatures. -- Whenever Basalt Golem becomes blocked by a creature, that creature's controller sacrifices it at end of combat. If the player does, he or she puts a 0/2 colorless Wall artifact creature token with defender onto the battlefield. mana={5} type=Artifact Creature subtype=Golem @@ -2839,13 +2839,13 @@ toughness=4 [/card] [card] name=Bash to Bits -text=Destroy target artifact. Flashback {4}{R}{R} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) +text=Destroy target artifact. -- Flashback {4}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={3}{R} type=Instant [/card] [card] name=Basking Rootwalla -text={1}{G}: Basking Rootwalla gets +2/+2 until end of turn. Activate this ability only once each turn. Madness {0} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) +text={1}{G}: Basking Rootwalla gets +2/+2 until end of turn. Activate this ability only once each turn. -- Madness {0} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) mana={G} type=Creature subtype=Lizard @@ -2860,7 +2860,7 @@ type=Instant [/card] [card] name=Baton of Courage -text=Flash Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.) Remove a charge counter from Baton of Courage: Target creature gets +1/+1 until end of turn. +text=Flash -- Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.) -- Remove a charge counter from Baton of Courage: Target creature gets +1/+1 until end of turn. mana={3} type=Artifact [/card] @@ -2868,13 +2868,13 @@ type=Artifact name=Baton of Morale auto={2}:banding target(creature) #banding not supported in Wagic 0.9 -text={2}: Target creature gains banding until end of turn. +text={2}: Target creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) mana={2} type=Artifact [/card] [card] name=Battering Craghorn -text=First strike Morph {1}{R}{R} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +text=First strike -- Morph {1}{R}{R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) mana={2}{R}{R} type=Creature subtype=Goat Beast @@ -2884,7 +2884,7 @@ toughness=1 [card] name=Battering Ram #Banding unsupported -text=At the beginning of your combat phase, Battering Ram gains banding until end of combat. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's blocking.) Whenever Battering Ram becomes blocked by a Wall, destroy that Wall at end of combat. +text=At the beginning of your combat phase, Battering Ram gains banding until end of combat. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's blocking.) -- Whenever Battering Ram becomes blocked by a Wall, destroy that Wall at end of combat. mana={2} type=Artifact Creature subtype=Construct @@ -2893,7 +2893,7 @@ toughness=1 [/card] [card] name=Battering Wurm -text=Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) Creatures with power less than Battering Wurm's power can't block it. +text=Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) -- Creatures with power less than Battering Wurm's power can't block it. mana={6}{G} type=Creature subtype=Wurm @@ -2905,13 +2905,13 @@ name=Battle Cry auto=untap all(creature[white]|myinplay) auto=lord(creature[blocking])0/1 #Tested. Does not work because when you play it in yout main phase the engine won't remember what the card should do in the blockers step. (0.10.1) -text=Untap all white creatures you control. Whenever a creature blocks this turn, it gets +0/+1 until end of turn. +text=Untap all white creatures you control. -- Whenever a creature blocks this turn, it gets +0/+1 until end of turn. mana={2}{W} type=Instant [/card] [card] name=Battle Screech -text=Put two 1/1 white Bird creature tokens with flying onto the battlefield. Flashback—Tap three untapped white creatures you control. (You may cast this card from your graveyard for its flashback cost. Then exile it.) +text=Put two 1/1 white Bird creature tokens with flying onto the battlefield. -- Flashback - Tap three untapped white creatures you control. (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={2}{W}{W} type=Sorcery [/card] @@ -2923,7 +2923,7 @@ type=Enchantment [/card] [card] name=Battlefield Medic -text={T}: Prevent the next X damage that would be dealt to target creature this turn, where X is the number of Clerics in play. +text={T}: Prevent the next X damage that would be dealt to target creature this turn, where X is the number of Clerics on the battlefield. mana={1}{W} type=Creature subtype=Human Cleric @@ -2941,7 +2941,7 @@ toughness=3 [/card] [card] name=Battlegate Mimic -text=Whenever you play a spell that's both red and white, Battlegate Mimic becomes 4/2 and gains first strike until end of turn. +text=Whenever you cast a spell that's both red and white, Battlegate Mimic becomes 4/2 and gains first strike until end of turn. mana={1}{RW} type=Creature subtype=Shapeshifter @@ -2950,7 +2950,7 @@ toughness=1 [/card] [card] name=Battlegrace Angel -text=Flying Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Whenever a creature you control attacks alone, it gains lifelink until end of turn. +text=Flying -- Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) -- Whenever a creature you control attacks alone, it gains lifelink until end of turn. mana={3}{W}{W} type=Creature subtype=Angel @@ -2968,7 +2968,7 @@ toughness=4 [/card] [card] name=Batwing Brume -text=Prevent all combat damage that would be dealt this turn if {W} was spent to play Batwing Brume. Each player loses 1 life for each attacking creature he or she controls if {B} was spent to play Batwing Brume. (Do both if {W}{B} was spent.) +text=Prevent all combat damage that would be dealt this turn if {W} was spent to cast Batwing Brume. Each player loses 1 life for each attacking creature he or she controls if {B} was spent to cast Batwing Brume. (Do both if {W}{B} was spent.) mana={1}{WB} type=Instant [/card] @@ -2979,7 +2979,7 @@ type=Land [/card] [card] name=Bazaar of Wonders -text=When Bazaar of Wonders comes into play, remove all cards in all graveyards from the game. Whenever a spell is played, counter it if a card with the same name is in a graveyard or a nontoken permanent with the same name is in play. +text=When Bazaar of Wonders enters the battlefield, exile all cards from all graveyards. -- Whenever a player casts a spell, counter it if a card with the same name is in a graveyard or a nontoken permanent with the same name is on the battlefield. mana={3}{U}{U} type=World Enchantment [/card] @@ -3000,13 +3000,13 @@ type=Sorcery [/card] [card] name=Bearscape -text={1}{G}, Remove two cards in your graveyard from the game: Put a 2/2 green Bear creature token into play. +text={1}{G}, Exile two cards from your graveyard: Put a 2/2 green Bear creature token onto the battlefield. mana={1}{G}{G} type=Enchantment [/card] [card] name=Beast Attack -text=Put a 4/4 green Beast creature token into play. Flashback {2}{G}{G}{G} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) +text=Put a 4/4 green Beast creature token onto the battlefield. -- Flashback {2}{G}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={2}{G}{G}{G} type=Instant [/card] @@ -3027,13 +3027,13 @@ toughness=2 [/card] [card] name=Beastmaster Ascension -text=Whenever a creature you control attacks, you may put a quest counter on Beastmaster Ascension. As long as Beastmaster Ascension has seven or more quest counters on it, creatures you control get +5/+5. +text=Whenever a creature you control attacks, you may put a quest counter on Beastmaster Ascension. -- As long as Beastmaster Ascension has seven or more quest counters on it, creatures you control get +5/+5. mana={2}{G} type=Enchantment [/card] [card] name=Beastmaster's Magemark -text=Enchant creature Creatures you control that are enchanted get +1/+1. Whenever a creature you control that's enchanted becomes blocked, it gets +1/+1 until end of turn for each creature blocking it. +text=Enchant creature -- Creatures you control that are enchanted get +1/+1. -- Whenever a creature you control that's enchanted becomes blocked, it gets +1/+1 until end of turn for each creature blocking it. mana={2}{G} type=Enchantment subtype=Aura @@ -3050,7 +3050,7 @@ type=Sorcery [card] name=Behemoth's Herald auto={2}{G}{T}{s:creature[red]|myInplay}{s:creature[rwhite]|myInplay}{s:creature[green]|myInplay}:moveTo(myInplay) target(creature[Godsire]|myLibrary) -text={2}{G}, {T}, Sacrifice a red creature, a green creature, and a white creature: Search your library for a card named Godsire and put it into play. Then shuffle your library. +text={2}{G}, {T}, Sacrifice a red creature, a green creature, and a white creature: Search your library for a card named Godsire and put it onto the battlefield. Then shuffle your library. mana={G} type=Creature subtype=Elf Shaman @@ -3065,13 +3065,13 @@ type=Artifact [/card] [card] name=Belbe's Portal -text=As Belbe's Portal enters the battlefield, choose a creature type. {3}, {T}: You may put a creature card of the chosen type from your hand onto the battlefield. +text=As Belbe's Portal enters the battlefield, choose a creature type. -- {3}, {T}: You may put a creature card of the chosen type from your hand onto the battlefield. mana={5} type=Artifact [/card] [card] name=Belfry Spirit -text=Flying Haunt (When this card is put into a graveyard from the battlefield, exile it haunting target creature.) When Belfry Spirit enters the battlefield or the creature it haunts is put into a graveyard, put two 1/1 black Bat creature tokens with flying onto the battlefield. +text=Flying -- Haunt (When this card is put into a graveyard from the battlefield, exile it haunting target creature.) -- When Belfry Spirit enters the battlefield or the creature it haunts is put into a graveyard, put two 1/1 black Bat creature tokens with flying onto the battlefield. mana={3}{W}{W} type=Creature subtype=Spirit @@ -3080,7 +3080,7 @@ toughness=1 [/card] [card] name=Bellowing Fiend -text=Flying Whenever Bellowing Fiend deals damage to a creature, Bellowing Fiend deals 3 damage to that creature's controller and 3 damage to you. +text=Flying -- Whenever Bellowing Fiend deals damage to a creature, Bellowing Fiend deals 3 damage to that creature's controller and 3 damage to you. mana={4}{B} type=Creature subtype=Spirit @@ -3089,7 +3089,7 @@ toughness=3 [/card] [card] name=Belltower Sphinx -text=Flying Whenever a source deals damage to Belltower Sphinx, that source's controller puts that many cards from the top of his or her library into his or her graveyard. +text=Flying -- Whenever a source deals damage to Belltower Sphinx, that source's controller puts that many cards from the top of his or her library into his or her graveyard. mana={4}{U} type=Creature subtype=Sphinx @@ -3107,7 +3107,7 @@ toughness=2 [/card] [card] name=Benalish Commander -text=Benalish Commander's power and toughness are each equal to the number of Soldiers you control. Suspend X—{X}{W}{W}. X can't be 0. (Rather than cast this card from your hand, you may pay {X}{W}{W} and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) Whenever a time counter is removed from Benalish Commander while it's exiled, put a 1/1 white Soldier creature token onto the battlefield. +text=Benalish Commander's power and toughness are each equal to the number of Soldiers you control. -- Suspend X - {X}{W}{W}. X can't be 0. (Rather than cast this card from your hand, you may pay {X}{W}{W} and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) -- Whenever a time counter is removed from Benalish Commander while it's exiled, put a 1/1 white Soldier creature token onto the battlefield. mana={3}{W} type=Creature subtype=Human Soldier @@ -3118,7 +3118,7 @@ toughness=* name=Benalish Hero abilities=Banding #Banding not supported anymore in Wagic 0.9 -text=Banding +text=Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) mana={W} type=Creature subtype=Human Soldier @@ -3145,19 +3145,19 @@ toughness=1 [/card] [card] name=Bend or Break -text=Each player separates all lands he or she controls into two piles. For each player, an opponent chooses a pile. Destroy all lands in the chosen piles. Tap all lands in the other piles. +text=Each player separates all lands he or she controls into two piles. For each player, one of his or her piles is chosen by one of his or her opponents of his or her choice. Destroy all lands in the chosen piles. Tap all lands in the other piles. mana={3}{R} type=Sorcery [/card] [card] name=Benediction of Moons -text=You gain 1 life for each player. Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.) When the creature Benediction of Moons haunts is put into a graveyard, you gain 1 life for each player. +text=You gain 1 life for each player. -- Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.) -- When the creature Benediction of Moons haunts is put into a graveyard, you gain 1 life for each player. mana={W} type=Sorcery [/card] [card] name=Benevolent Ancestor -text=Defender (This creature can't attack.) {T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. +text=Defender (This creature can't attack.) -- {T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. mana={2}{W} type=Creature subtype=Spirit @@ -3185,7 +3185,7 @@ toughness=4 [card] name=Benthicore auto=token(Merfolk Wizard,creature Merfolk Wizard,1/1,blue)*2 -text=When Benthicore comes into play, put two 1/1 blue Merfolk Wizard creature tokens into play. Tap two untapped Merfolk you control: Untap Benthicore. It gains shroud until end of turn. (It can't be the target of spells or abilities.) +text=When Benthicore enters the battlefield, put two 1/1 blue Merfolk Wizard creature tokens onto the battlefield. -- Tap two untapped Merfolk you control: Untap Benthicore. It gains shroud until end of turn. (It can't be the target of spells or abilities.) mana={6}{U} type=Creature subtype=Elemental @@ -3194,7 +3194,7 @@ toughness=5 [/card] [card] name=Bereavement -text=Whenever a green creature is put into a graveyard from play, its controller discards a card. +text=Whenever a green creature is put into a graveyard from the battlefield, its controller discards a card. mana={1}{B} type=Enchantment [/card] @@ -3206,32 +3206,32 @@ type=Instant [/card] [card] name=Beseech the Queen -text=({2B} can be paid with any two mana or with {B}. This card's converted mana cost is 6.) Search your library for a card with converted mana cost less than or equal to the number of lands you control, reveal it, and put it into your hand. Then shuffle your library. +text=({(2/b)} can be paid with any two mana or with {B}. This card's converted mana cost is 6.) -- Search your library for a card with converted mana cost less than or equal to the number of lands you control, reveal it, and put it into your hand. Then shuffle your library. mana={2B}{2B}{2B} type=Sorcery [/card] [card] name=Bestial Fury -text=Enchant creature When Bestial Fury enters the battlefield, draw a card at the beginning of the next turn's upkeep. Whenever enchanted creature becomes blocked, it gets +4/+0 and gains trample until end of turn. +text=Enchant creature -- When Bestial Fury enters the battlefield, draw a card at the beginning of the next turn's upkeep. -- Whenever enchanted creature becomes blocked, it gets +4/+0 and gains trample until end of turn. mana={2}{R} type=Enchantment subtype=Aura [/card] [card] name=Betrayal of Flesh -text=Choose one - Destroy target creature; or return target creature card from your graveyard to play. Entwine-Sacrifice three lands. (Choose both if you pay the entwine cost.) +text=Choose one - Destroy target creature; or return target creature card from your graveyard to the battlefield. -- Entwine - Sacrifice three lands. (Choose both if you pay the entwine cost.) mana={5}{B} type=Instant [/card] [card] name=Bifurcate -text=Search your library for a creature card with the same name as target creature and put that card into play. Then shuffle your library. +text=Search your library for a permanent card with the same name as target nontoken creature and put that card onto the battlefield. Then shuffle your library. mana={3}{G} type=Sorcery [/card] [card] name=Big Game Hunter -text=When Big Game Hunter enters the battlefield, destroy target creature with power 4 or greater. It can't be regenerated. Madness {B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) +text=When Big Game Hunter enters the battlefield, destroy target creature with power 4 or greater. It can't be regenerated. -- Madness {B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) mana={1}{B}{B} type=Creature subtype=Human Rebel Assassin @@ -3240,20 +3240,20 @@ toughness=1 [/card] [card] name=Bind -text=Counter target activated ability. (Mana abilities can't be targeted.) Draw a card. +text=Counter target activated ability. (Mana abilities can't be targeted.) -- Draw a card. mana={1}{G} type=Instant [/card] [card] name=Binding Agony -text=Enchant creature Whenever enchanted creature is dealt damage, Binding Agony deals that much damage to that creature's controller. +text=Enchant creature -- Whenever enchanted creature is dealt damage, Binding Agony deals that much damage to that creature's controller. mana={1}{B} type=Enchantment subtype=Aura [/card] [card] name=Binding Grasp -text=Enchant creature At the beginning of your upkeep, sacrifice Binding Grasp unless you pay {1}{U}. You control enchanted creature. Enchanted creature gets +0/+1. +text=Enchant creature -- At the beginning of your upkeep, sacrifice Binding Grasp unless you pay {1}{U}. -- You control enchanted creature. -- Enchanted creature gets +0/+1. mana={3}{U} type=Enchantment subtype=Aura @@ -3275,7 +3275,7 @@ type=Sorcery [/card] [card] name=Birchlore Rangers -text=Tap two untapped Elves you control: Add one mana of any color to your mana pool. Morph {G} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +text=Tap two untapped Elves you control: Add one mana of any color to your mana pool. -- Morph {G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) mana={G} type=Creature subtype=Elf Druid @@ -3284,25 +3284,25 @@ toughness=1 [/card] [card] name=Bitter Ordeal -text=Search target player's library for a card and remove that card from the game. Then that player shuffles his or her library. Gravestorm (When you play this spell, copy it for each permanent put into a graveyard this turn. You may choose new targets for the copies.) +text=Search target player's library for a card and exile it. Then that player shuffles his or her library. -- Gravestorm (When you cast this spell, copy it for each permanent put into a graveyard this turn. You may choose new targets for the copies.) mana={2}{B} type=Sorcery [/card] [card] name=Bituminous Blast -text=Cascade (When you play this spell, remove cards from the top of your library from the game until you remove a nonland card that costs less. You may play it without paying its mana cost. Put the removed cards on the bottom in a random order.) Bituminous Blast deals 4 damage to target creature. +text=Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) -- Bituminous Blast deals 4 damage to target creature. mana={3}{B}{R} type=Instant [/card] [card] name=Black Mana Battery -text={2}, {T}: Put a charge counter on Black Mana Battery. {T}, Remove any number of charge counters from Black Mana Battery: Add {B} to your mana pool, then add an additional {B} to your mana pool for each charge counter removed this way. +text={2}, {T}: Put a charge counter on Black Mana Battery. -- {T}, Remove any number of charge counters from Black Mana Battery: Add {B} to your mana pool, then add an additional {B} to your mana pool for each charge counter removed this way. mana={4} type=Artifact [/card] [card] name=Black Market -text=Whenever a creature is put into a graveyard from play, put a charge counter on Black Market. At the beginning of your precombat main phase, add {B} to your mana pool for each charge counter on Black Market. +text=Whenever a creature is put into a graveyard from the battlefield, put a charge counter on Black Market. -- At the beginning of your precombat main phase, add {B} to your mana pool for each charge counter on Black Market. mana={3}{B}{B} type=Enchantment [/card] @@ -3318,14 +3318,14 @@ auto={1}:equip auto=@movedTo(creature|graveyard) from(battlefield):counter(1/1) auto=@movedTo(creature|graveyard) from(battlefield):aslongas(mytgt[vampire]) counter(1/1) ##until mytgt is "upgraded" this will not work yet.... -text=Whenever a creature is put into a graveyard from the battlefield, put a +1/+1 counter on equipped creature. If equipped creature is a Vampire, put two +1/+1 counters on it instead. Equip {1} +text=Whenever a creature is put into a graveyard from the battlefield, put a +1/+1 counter on equipped creature. If equipped creature is a Vampire, put two +1/+1 counters on it instead. -- Equip {1} mana={1} type=Artifact subtype=Equipment [/card] [card] name=Blademane Baku -text=Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Blademane Baku. {1}, Remove X ki counters from Blademane Baku: For each counter removed, Blademane Baku gets +2/+0 until end of turn. +text=Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Blademane Baku. -- {1}, Remove X ki counters from Blademane Baku: For each counter removed, Blademane Baku gets +2/+0 until end of turn. mana={1}{R} type=Creature subtype=Spirit @@ -3334,7 +3334,7 @@ toughness=1 [/card] [card] name=Blades of Velis Vel -text=Changeling (This card is every creature type at all times.) Up to two target creatures each get +2/+0 and gain all creature types until end of turn. +text=Changeling (This card is every creature type at all times.) -- Up to two target creatures each get +2/+0 and gain all creature types until end of turn. mana={1}{R} type=Tribal Instant subtype=Shapeshifter @@ -3343,7 +3343,7 @@ subtype=Shapeshifter name=Bladewing's Thrall auto=aslongas(dragon|myBattlefield)flying auto=@movedto(dragon|battlefield):may moveto(battlefield) from(graveyard) -text=Bladewing's Thrall has flying as long as you control a Dragon. When a Dragon enters the battlefield, you may return Bladewing's Thrall from your graveyard to the battlefield. +text=Bladewing's Thrall has flying as long as you control a Dragon. -- When a Dragon enters the battlefield, you may return Bladewing's Thrall from your graveyard to the battlefield. mana={2}{B}{B} type=Creature subtype=Zombie @@ -3358,7 +3358,7 @@ type=Enchantment [/card] [card] name=Blastoderm -text=Shroud (This permanent can't be the target of spells or abilities.) Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) +text=Shroud (This permanent can't be the target of spells or abilities.) -- Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) mana={2}{G}{G} type=Creature subtype=Beast @@ -3373,7 +3373,7 @@ type=Instant [/card] [card] name=Blazing Blade Askari -text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {2}: Blazing Blade Askari becomes colorless until end of turn. +text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) -- {2}: Blazing Blade Askari becomes colorless until end of turn. mana={2}{R} type=Creature subtype=Human Knight @@ -3382,7 +3382,7 @@ toughness=2 [/card] [card] name=Blazing Effigy -text=When Blazing Effigy is put into a graveyard from play, Blazing Effigy deals X damage to target creature, where X is 3 plus the amount of damage dealt to Blazing Effigy this turn by other sources named Blazing Effigy. +text=When Blazing Effigy is put into a graveyard from the battlefield, Blazing Effigy deals X damage to target creature, where X is 3 plus the amount of damage dealt to Blazing Effigy this turn by other sources named Blazing Effigy. mana={1}{R} type=Creature subtype=Elemental @@ -3397,14 +3397,14 @@ type=Instant [/card] [card] name=Blazing Shoal -text=You may exile a red card with converted mana cost X from your hand rather than pay Blazing Shoal's mana cost. Target creature gets +X/+0 until end of turn. +text=You may exile a red card with converted mana cost X from your hand rather than pay Blazing Shoal's mana cost. -- Target creature gets +X/+0 until end of turn. mana={X}{R}{R} type=Instant subtype=Arcane [/card] [card] name=Blazing Specter -text=Flying, haste Whenever Blazing Specter deals combat damage to a player, that player discards a card. +text=Flying, haste -- Whenever Blazing Specter deals combat damage to a player, that player discards a card. mana={2}{B}{R} type=Creature subtype=Specter @@ -3413,14 +3413,14 @@ toughness=2 [/card] [card] name=Blazing Torch -text=Equipped creature can't be blocked by Vampires or Zombies. Equipped creature has "{T}, Sacrifice Blazing Torch: Blazing Torch deals 2 damage to target creature or player." Equip {1} +text=Equipped creature can't be blocked by Vampires or Zombies. -- Equipped creature has "{T}, Sacrifice Blazing Torch: Blazing Torch deals 2 damage to target creature or player." -- Equip {1} mana={1} type=Artifact subtype=Equipment [/card] [card] name=Blessed Breath -text=Target creature you control gains protection from the color of your choice until end of turn. Splice onto Arcane {W} (As you play an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) +text=Target creature you control gains protection from the color of your choice until end of turn. -- Splice onto Arcane {W} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) mana={W} type=Instant subtype=Arcane @@ -3433,7 +3433,7 @@ type=Sorcery [/card] [card] name=Blessing of the Nephilim -text=Enchant creature Enchanted creature gets +1/+1 for each of its colors. +text=Enchant creature -- Enchanted creature gets +1/+1 for each of its colors. mana={W} type=Enchantment subtype=Aura @@ -3450,13 +3450,13 @@ type=Sorcery [/card] [card] name=Blind Fury -text=Play Blind Fury only before the combat damage step. All creatures lose trample until end of turn. If a creature would deal combat damage to a creature this turn, it deals double that damage to that creature instead. +text=Cast Blind Fury only before the combat damage step. -- All creatures lose trample until end of turn. If a creature would deal combat damage to a creature this turn, it deals double that damage to that creature instead. mana={2}{R}{R} type=Instant [/card] [card] name=Blind Hunter -text=Flying Haunt (When this card is put into a graveyard from the battlefield, exile it haunting target creature.) When Blind Hunter enters the battlefield or the creature it haunts is put into a graveyard, target player loses 2 life and you gain 2 life. +text=Flying -- Haunt (When this card is put into a graveyard from the battlefield, exile it haunting target creature.) -- When Blind Hunter enters the battlefield or the creature it haunts is put into a graveyard, target player loses 2 life and you gain 2 life. mana={2}{W}{B} type=Creature subtype=Bat @@ -3474,7 +3474,7 @@ toughness=3 [/card] [card] name=Blinding Angel -text=Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever Blinding Angel deals combat damage to a player, that player skips his or her next combat phase. +text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- Whenever Blinding Angel deals combat damage to a player, that player skips his or her next combat phase. mana={3}{W}{W} type=Creature subtype=Angel @@ -3483,20 +3483,20 @@ toughness=4 [/card] [card] name=Blinding Beam -text=Choose one - Tap two target creatures; or creatures don't untap during target player's next untap step. Entwine {1} (Choose both if you pay the entwine cost.) +text=Choose one - Tap two target creatures; or creatures don't untap during target player's next untap step. -- Entwine {1} (Choose both if you pay the entwine cost.) mana={2}{W} type=Instant [/card] [card] name=Blinding Powder -text=Equipped creature has "Unattach Blinding Powder: Prevent all combat damage that would be dealt to this creature this turn." Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) +text=Equipped creature has "Unattach Blinding Powder: Prevent all combat damage that would be dealt to this creature this turn." -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) mana={1} type=Artifact subtype=Equipment [/card] [card] name=Blinkmoth Infusion -text=Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Untap all artifacts. +text=Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) -- Untap all artifacts. mana={12}{U}{U} type=Instant [/card] @@ -3508,7 +3508,7 @@ type=Artifact [/card] [card] name=Blistering Firecat -text=Trample, haste. At end of turn, sacrifice Blistering Firecat. Morph {R}{R} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +text=Trample, haste -- At the beginning of the end step, sacrifice Blistering Firecat. -- Morph {R}{R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) mana={1}{R}{R}{R} type=Creature subtype=Elemental Cat @@ -3519,7 +3519,7 @@ toughness=1 name=Blitz Hellion auto=@next my endofturn:moveto(myLibrary) && shuffle #####That does not work yet! -text=Trample, haste At end of turn, Blitz Hellion's owner shuffles it into his or her library. +text=Trample, haste -- At the beginning of the end step, Blitz Hellion's owner shuffles it into his or her library. mana={3}{R}{G} type=Creature subtype=Hellion @@ -3528,7 +3528,7 @@ toughness=7 [/card] [card] name=Blizzard -text=Play Blizzard only if you control a snow land. Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Creatures with flying don't untap during their controllers' untap steps. +text=Cast Blizzard only if you control a snow land. -- Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- Creatures with flying don't untap during their controllers' untap steps. mana={G}{G} type=Enchantment [/card] @@ -3537,7 +3537,7 @@ name=Blizzard Specter abilities=flying auto=@damaged(player)from (this):may moveto(ownerhand) target(*|opponentBattlefield) auto=@damaged(player)from (this):may discard:1 opponent -text=Flying Whenever Blizzard Specter deals combat damage to a player, choose one: That player returns a permanent he or she controls to its owner's hand; or that player discards a card. +text=Flying -- Whenever Blizzard Specter deals combat damage to a player, choose one - That player returns a permanent he or she controls to its owner's hand; or that player discards a card. mana={2}{U}{B} type=Snow Creature subtype=Specter @@ -3552,7 +3552,7 @@ type=Artifact [/card] [card] name=Blood Cultist -text={T}: Blood Cultist deals 1 damage to target creature. Whenever a creature dealt damage by Blood Cultist this turn is put into a graveyard, put a +1/+1 counter on Blood Cultist. +text={T}: Blood Cultist deals 1 damage to target creature. -- Whenever a creature dealt damage by Blood Cultist this turn is put into a graveyard, put a +1/+1 counter on Blood Cultist. mana={1}{B}{R} type=Creature subtype=Human Wizard @@ -3561,19 +3561,19 @@ toughness=1 [/card] [card] name=Blood Frenzy -text=Play Blood Frenzy only before the combat damage step. Target attacking or blocking creature gets +4/+0 until end of turn. Destroy that creature at end of turn. +text=Cast Blood Frenzy only before the combat damage step. -- Target attacking or blocking creature gets +4/+0 until end of turn. Destroy that creature at the beginning of the next end step. mana={1}{R} type=Instant [/card] [card] name=Blood Funnel -text=Noncreature spells you play cost {2} less to play. Whenever you play a noncreature spell, counter that spell unless you sacrifice a creature. +text=Noncreature spells you cast cost {2} less to cast. -- Whenever you cast a noncreature spell, counter that spell unless you sacrifice a creature. mana={1}{B} type=Enchantment [/card] [card] name=Blood Hound -text=Whenever you're dealt damage, you may put that many +1/+1 counters on Blood Hound. At the end of your turn, remove all +1/+1 counters from Blood Hound. +text=Whenever you're dealt damage, you may put that many +1/+1 counters on Blood Hound. -- At the beginning of your end step, remove all +1/+1 counters from Blood Hound. mana={2}{R} type=Creature subtype=Hound @@ -3600,7 +3600,7 @@ type=Instant [/card] [card] name=Blood Speaker -text=At the beginning of your upkeep, you may sacrifice Blood Speaker. If you do, search your library for a Demon card, reveal that card, and put it into your hand. Then shuffle your library. Whenever a Demon comes into play under your control, return Blood Speaker from your graveyard to your hand. +text=At the beginning of your upkeep, you may sacrifice Blood Speaker. If you do, search your library for a Demon card, reveal that card, and put it into your hand. Then shuffle your library. -- Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveyard to your hand. mana={3}{B} type=Creature subtype=Ogre Shaman @@ -3609,7 +3609,7 @@ toughness=2 [/card] [card] name=Blood Tribute -text=Kicker—Tap an untapped Vampire you control. (You may tap a Vampire you control in addition to any other costs as you cast this spell.) Target opponent loses half his or her life, rounded up. If Blood Tribute was kicked, you gain life equal to the life lost this way. +text=Kicker - Tap an untapped Vampire you control. (You may tap a Vampire you control in addition to any other costs as you cast this spell.) -- Target opponent loses half his or her life, rounded up. If Blood Tribute was kicked, you gain life equal to the life lost this way. mana={4}{B}{B} type=Sorcery [/card] @@ -3621,13 +3621,13 @@ type=Instant [/card] [card] name=Bloodbond March -text=Whenever a creature spell is played, each player returns all cards with the same name as that spell from his or her graveyard to play. +text=Whenever a player casts a creature spell, each player returns all cards with the same name as that spell from his or her graveyard to the battlefield. mana={2}{B}{G} type=Enchantment [/card] [card] name=Bloodbraid Elf -text=Haste Cascade (When you play this spell, remove cards from the top of your library from the game until you remove a nonland card that costs less. You may play it without paying its mana cost. Put the removed cards on the bottom in a random order.) +text=Haste -- Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) mana={2}{R}{G} type=Creature subtype=Elf Berserker @@ -3636,13 +3636,13 @@ toughness=2 [/card] [card] name=Bloodchief Ascension -text=At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on Bloodchief Ascension. (Damage causes loss of life.) Whenever a card is put into an opponent's graveyard from anywhere, if Bloodchief Ascension has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life. +text=At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on Bloodchief Ascension. (Damage causes loss of life.) -- Whenever a card is put into an opponent's graveyard from anywhere, if Bloodchief Ascension has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life. mana={B} type=Enchantment [/card] [card] name=Bloodcurdler -text=Flying At the beginning of your upkeep, put the top card of your library into your graveyard. Threshold - As long as seven or more cards are in your graveyard, Bloodcurdler gets +1/+1 and has "At the end of your turn, remove two cards in your graveyard from the game." +text=Flying -- At the beginning of your upkeep, put the top card of your library into your graveyard. -- Threshold - As long as seven or more cards are in your graveyard, Bloodcurdler gets +1/+1 and has "At the beginning of your end step, exile two cards from your graveyard." mana={1}{B} type=Creature subtype=Horror @@ -3651,7 +3651,7 @@ toughness=1 [/card] [card] name=Bloodfire Infusion -text=Enchant creature you control {R}, Sacrifice enchanted creature: Bloodfire Infusion deals damage equal to the sacrificed creature's power to each creature. +text=Enchant creature you control -- {R}, Sacrifice enchanted creature: Bloodfire Infusion deals damage equal to the sacrificed creature's power to each creature. mana={2}{R} type=Enchantment subtype=Aura @@ -3659,7 +3659,7 @@ subtype=Aura [card] name=Bloodghast autograveyard=@movedTo(land|myBattlefield):may moveTo(myhand) -text=Bloodghast can't block. Bloodghast has haste as long as an opponent has 10 or less life. Landfall - Whenever a land enters the battlefield under your control, you may return Bloodghast from your graveyard to the battlefield. +text=Bloodghast can't block. -- Bloodghast has haste as long as an opponent has 10 or less life. -- Landfall - Whenever a land enters the battlefield under your control, you may return Bloodghast from your graveyard to the battlefield. mana={B}{B} type=Creature subtype=Vampire Spirit @@ -3668,7 +3668,7 @@ toughness=1 [/card] [card] name=Bloodhusk Ritualist -text=Multikicker {B} (You may pay an additional {B} any number of times as you cast this spell.) When Bloodhusk Ritualist enters the battlefield, target opponent discards a card for each time it was kicked. +text=Multikicker {B} (You may pay an additional {B} any number of times as you cast this spell.) -- When Bloodhusk Ritualist enters the battlefield, target opponent discards a card for each time it was kicked. mana={2}{B} type=Creature subtype=Vampire Shaman @@ -3677,7 +3677,7 @@ toughness=2 [/card] [card] name=Bloodletter Quill -text={2}, {T}, Put a blood counter on Bloodletter Quill: Draw a card, then lose 1 life for each blood counter on Bloodletter Quill. {U}{B}: Remove a blood counter from Bloodletter Quill. +text={2}, {T}, Put a blood counter on Bloodletter Quill: Draw a card, then lose 1 life for each blood counter on Bloodletter Quill. -- {U}{B}: Remove a blood counter from Bloodletter Quill. mana={3} type=Artifact [/card] @@ -3716,7 +3716,7 @@ toughness=4 [/card] [card] name=Bloodshot Trainee -text={T}: Bloodshot Trainee deals 4 damage to target creature. Play this ability only if Bloodshot Trainee's power is 4 or greater. +text={T}: Bloodshot Trainee deals 4 damage to target creature. Activate this ability only if Bloodshot Trainee's power is 4 or greater. mana={3}{R} type=Creature subtype=Goblin Warrior @@ -3725,7 +3725,7 @@ toughness=3 [/card] [card] name=Bloodstoke Howler -text=Morph {6}{R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Bloodstoke Howler is turned face up, Beast creatures you control get +3/+0 until end of turn. +text=Morph {6}{R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Bloodstoke Howler is turned face up, Beast creatures you control get +3/+0 until end of turn. mana={5}{R} type=Creature subtype=Beast @@ -3734,7 +3734,7 @@ toughness=4 [/card] [card] name=Bloodthirsty Ogre -text={T}: Put a devotion counter on Bloodthirsty Ogre. {T}: Target creature gets -X/-X until end of turn, where X is the number of devotion counters on Bloodthirsty Ogre. Play this ability only if you control a Demon. +text={T}: Put a devotion counter on Bloodthirsty Ogre. -- {T}: Target creature gets -X/-X until end of turn, where X is the number of devotion counters on Bloodthirsty Ogre. Activate this ability only if you control a Demon. mana={2}{B} type=Creature subtype=Ogre Warrior Shaman @@ -3752,19 +3752,19 @@ toughness=1 [/card] [card] name=Blowfly Infestation -text=Whenever a creature is put into a graveyard from play, if it had a -1/-1 counter on it, put a -1/-1 counter on target creature. +text=Whenever a creature is put into a graveyard from the battlefield, if it had a -1/-1 counter on it, put a -1/-1 counter on target creature. mana={2}{B} type=Enchantment [/card] [card] name=Blue Mana Battery -text={2}, {T}: Put a charge counter on Blue Mana Battery. {T}, Remove any number of charge counters from Blue Mana Battery: Add {U} to your mana pool, then add an additional {U} to your mana pool for each charge counter removed this way. +text={2}, {T}: Put a charge counter on Blue Mana Battery. -- {T}, Remove any number of charge counters from Blue Mana Battery: Add {U} to your mana pool, then add an additional {U} to your mana pool for each charge counter removed this way. mana={4} type=Artifact [/card] [card] name=Body Snatcher -text=When Body Snatcher enters the battlefield, you may discard a creature card. If you don't, exile Body Snatcher. When Body Snatcher is put into a graveyard from the battlefield, exile Body Snatcher and return target creature card from your graveyard to the battlefield. +text=When Body Snatcher enters the battlefield, you may discard a creature card. If you don't, exile Body Snatcher. -- When Body Snatcher is put into a graveyard from the battlefield, exile Body Snatcher and return target creature card from your graveyard to the battlefield. mana={2}{B}{B} type=Creature subtype=Minion @@ -3773,13 +3773,13 @@ toughness=2 [/card] [card] name=Bog Down -text=Kicker—Sacrifice two lands. (You may sacrifice two lands in addition to any other costs as you cast this spell.) Target player discards two cards. If Bog Down was kicked, that player discards three cards instead. +text=Kicker - Sacrifice two lands. (You may sacrifice two lands in addition to any other costs as you cast this spell.) -- Target player discards two cards. If Bog Down was kicked, that player discards three cards instead. mana={2}{B} type=Sorcery [/card] [card] name=Bog Hoodlums -text=Bog Hoodlums can't block. When Bog Hoodlums comes into play, clash with an opponent. If you win, put a +1/+1 counter on Bog Hoodlums. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) +text=Bog Hoodlums can't block. -- When Bog Hoodlums enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Bog Hoodlums. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) mana={5}{B} type=Creature subtype=Goblin Warrior @@ -3788,7 +3788,7 @@ toughness=1 [/card] [card] name=Bog-Strider Ash -text=Swampwalk Whenever a player plays a Goblin spell, you may pay {G}. If you do, you gain 2 life. +text=Swampwalk -- Whenever a player casts a Goblin spell, you may pay {G}. If you do, you gain 2 life. mana={3}{G} type=Creature subtype=Treefolk Shaman @@ -3797,7 +3797,7 @@ toughness=4 [/card] [card] name=Bogardan Hellkite -text=Flash (You may cast this spell any time you could cast an instant.) Flying When Bogardan Hellkite enters the battlefield, it deals 5 damage divided as you choose among any number of target creatures and/or players. +text=Flash (You may cast this spell any time you could cast an instant.) -- Flying -- When Bogardan Hellkite enters the battlefield, it deals 5 damage divided as you choose among any number of target creatures and/or players. mana={6}{R}{R} type=Creature subtype=Dragon @@ -3806,7 +3806,7 @@ toughness=5 [/card] [card] name=Bogardan Lancer -text=Bloodthirst 1 (If an opponent was dealt damage this turn, this creature comes into play with a +1/+1 counter on it.) Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) +text=Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) -- Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) mana={1}{R} type=Creature subtype=Human Knight @@ -3815,7 +3815,7 @@ toughness=1 [/card] [card] name=Bogardan Phoenix -text=Flying When Bogardan Phoenix is put into a graveyard from the battlefield, exile it if it had a death counter on it. Otherwise, return it to the battlefield under your control and put a death counter on it. +text=Flying -- When Bogardan Phoenix is put into a graveyard from the battlefield, exile it if it had a death counter on it. Otherwise, return it to the battlefield under your control and put a death counter on it. mana={2}{R}{R}{R} type=Creature subtype=Phoenix @@ -3826,7 +3826,7 @@ toughness=3 name=Boggart Harbinger target=goblin|mylibrary auto=moveto(mylibrary) -text=When Boggart Harbinger comes into play, you may search your library for a Goblin card, reveal it, then shuffle your library and put that card on top of it. +text=When Boggart Harbinger enters the battlefield, you may search your library for a Goblin card, reveal it, then shuffle your library and put that card on top of it. mana={2}{B} type=Creature subtype=Goblin Shaman @@ -3835,7 +3835,7 @@ toughness=1 [/card] [card] name=Boggart Mob -text=Champion a Goblin (When this comes into play, sacrifice it unless you remove another Goblin you control from the game. When this leaves play, that card returns to play.) Whenever a Goblin you control deals combat damage to a player, you may put a 1/1 black Goblin Rogue creature token into play. +text=Champion a Goblin (When this enters the battlefield, sacrifice it unless you exile another Goblin you control. When this leaves the battlefield, that card returns to the battlefield.) -- Whenever a Goblin you control deals combat damage to a player, you may put a 1/1 black Goblin Rogue creature token onto the battlefield. mana={3}{B} type=Creature subtype=Goblin Warrior @@ -3844,12 +3844,12 @@ toughness=5 [/card] [card] name=Bojuka Bog -text=Bojuka Bog enters the battlefield tapped. When Bojuka Bog enters the battlefield, exile all cards from target player's graveyard. {T}: Add {B} to your mana pool. +text=Bojuka Bog enters the battlefield tapped. -- When Bojuka Bog enters the battlefield, exile all cards from target player's graveyard. -- {T}: Add {B} to your mana pool. type=Land [/card] [card] name=Boldwyr Heavyweights -text=Trample When Boldwyr Heavyweights enters the battlefield, each opponent may search his or her library for a creature card and put it onto the battlefield. Then each player who searched his or her library this way shuffles it. +text=Trample -- When Boldwyr Heavyweights enters the battlefield, each opponent may search his or her library for a creature card and put it onto the battlefield. Then each player who searched his or her library this way shuffles it. mana={2}{R}{R} type=Creature subtype=Giant Warrior @@ -3858,7 +3858,7 @@ toughness=8 [/card] [card] name=Boldwyr Intimidator -text=Cowards can't block Warriors. {R}: Target creature becomes a Coward until end of turn. {2}{R}: Target creature becomes a Warrior until end of turn. +text=Cowards can't block Warriors. -- {R}: Target creature becomes a Coward until end of turn. -- {2}{R}: Target creature becomes a Warrior until end of turn. mana={5}{R}{R} type=Creature subtype=Giant Warrior @@ -3867,7 +3867,7 @@ toughness=5 [/card] [card] name=Bomb Squad -text={T}: Put a fuse counter on target creature. At the beginning of your upkeep, put a fuse counter on each creature with a fuse counter on it. Whenever a creature has four or more fuse counters on it, remove all fuse counters from it and destroy it. That creature deals 4 damage to its controller. +text={T}: Put a fuse counter on target creature. -- At the beginning of your upkeep, put a fuse counter on each creature with a fuse counter on it. -- Whenever a creature has four or more fuse counters on it, remove all fuse counters from it and destroy it. That creature deals 4 damage to its controller. mana={3}{R} type=Creature subtype=Dwarf @@ -3876,13 +3876,13 @@ toughness=1 [/card] [card] name=Bond of Agony -text=As an additional cost to cast Bond of Agony, pay X life. Each other player loses X life. +text=As an additional cost to cast Bond of Agony, pay X life. -- Each other player loses X life. mana={X}{B} type=Sorcery [/card] [card] name=Bonded Fetch -text=Defender, haste {T}: Draw a card, then discard a card. +text=Defender, haste -- {T}: Draw a card, then discard a card. mana={2}{U} type=Creature subtype=Homunculus @@ -3900,13 +3900,13 @@ toughness=2 [/card] [card] name=Bone Harvest -text=Put any number of target creature cards from your graveyard on top of your library. Draw a card at the beginning of the next turn's upkeep. +text=Put any number of target creature cards from your graveyard on top of your library. -- Draw a card at the beginning of the next turn's upkeep. mana={2}{B} type=Instant [/card] [card] name=Bone Mask -text={2}, {T}: The next time a source of your choice would deal damage to you this turn, prevent that damage. For each 1 damage prevented this way, remove the top card of your library from the game. +text={2}, {T}: The next time a source of your choice would deal damage to you this turn, prevent that damage. For each 1 damage prevented this way, exile the top card of your library. mana={4} type=Artifact [/card] @@ -3921,7 +3921,7 @@ toughness=3 [/card] [card] name=Bone Shredder -text=Flying Echo {2}{B} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Bone Shredder enters the battlefield, destroy target nonartifact, nonblack creature. +text=Flying -- Echo {2}{B} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Bone Shredder enters the battlefield, destroy target nonartifact, nonblack creature. mana={2}{B} type=Creature subtype=Minion @@ -3932,13 +3932,13 @@ toughness=1 name=Bone Splinters target=creature auto=destroy -text=As an additional cost to play Bone Splinters, sacrifice a creature. Destroy target creature. +text=As an additional cost to cast Bone Splinters, sacrifice a creature. -- Destroy target creature. mana={B},{S(creature|myinplay)} type=Sorcery [/card] [card] name=Boneknitter -text={1}{B}: Regenerate target Zombie. Morph {2}{B} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +text={1}{B}: Regenerate target Zombie. -- Morph {2}{B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) mana={1}{B} type=Creature subtype=Zombie Cleric @@ -3947,7 +3947,7 @@ toughness=1 [/card] [card] name=Boneshard Slasher -text=Flying Threshold - As long as seven or more cards are in your graveyard, Boneshard Slasher gets +2/+2 and has When Boneshard Slasher becomes the target of a spell or ability, sacrifice it. +text=Flying -- Threshold - As long as seven or more cards are in your graveyard, Boneshard Slasher gets +2/+2 and has "When Boneshard Slasher becomes the target of a spell or ability, sacrifice it." mana={1}{B} type=Creature subtype=Horror @@ -3965,7 +3965,7 @@ toughness=2 [/card] [card] name=Booby Trap -text=As Booby Trap comes into play, name a card other than a basic land card and choose an opponent. The chosen player reveals each card he or she draws. When the chosen player draws the named card, sacrifice Booby Trap. If you do, Booby Trap deals 10 damage to that player. +text=As Booby Trap enters the battlefield, name a card other than a basic land card and choose an opponent. -- The chosen player reveals each card he or she draws. -- When the chosen player draws the named card, sacrifice Booby Trap. If you do, Booby Trap deals 10 damage to that player. mana={6} type=Artifact [/card] @@ -3983,7 +3983,7 @@ type=Sorcery [/card] [card] name=Boom // Bust (Bust) -text= Destroy all lands. +text=Destroy all lands. mana={5}{R} type=Sorcery [/card] @@ -4005,7 +4005,7 @@ toughness=2 [/card] [card] name=Boreal Griffin -text=Flying {S}i}: Boreal Griffin gains first strike until end of turn. ({S}i} can be paid with one mana from a snow permanent.) +text=Flying -- {S}i}: Boreal Griffin gains first strike until end of turn. ({S}i} can be paid with one mana from a snow permanent.) mana={3}{W}{W} type=Snow Creature subtype=Griffin @@ -4014,18 +4014,18 @@ toughness=2 [/card] [card] name=Boros Fury-Shield -text=Prevent all combat damage that would be dealt by target attacking or blocking creature this turn. If {R} was spent to play Boros Fury-Shield, it deals damage to that creature's controller equal to the creature's power. +text=Prevent all combat damage that would be dealt by target attacking or blocking creature this turn. If {R} was spent to cast Boros Fury-Shield, it deals damage to that creature's controller equal to the creature's power. mana={2}{W} type=Instant [/card] [card] name=Boseiju, Who Shelters All -text=Boseiju, Who Shelters All comes into play tapped. {T}, Pay 2 life: Add {1} to your mana pool. If that mana is spent on an instant or sorcery spell, that spell can't be countered by spells or abilities. +text=Boseiju, Who Shelters All enters the battlefield tapped. -- {T}, Pay 2 life: Add {1} to your mana pool. If that mana is spent on an instant or sorcery spell, that spell can't be countered by spells or abilities. type=Legendary Land [/card] [card] name=Bosh, Iron Golem -text=Trample {3}{R}, Sacrifice an artifact: Bosh, Iron Golem deals damage equal to the sacrificed artifact's converted mana cost to target creature or player. +text=Trample -- {3}{R}, Sacrifice an artifact: Bosh, Iron Golem deals damage equal to the sacrificed artifact's converted mana cost to target creature or player. mana={8} type=Legendary Artifact Creature subtype=Golem @@ -4049,31 +4049,31 @@ type=Artifact [/card] [card] name=Bottled Cloister -text=At the beginning of each opponent's upkeep, remove all cards in your hand from the game face down. At the beginning of your upkeep, return all cards you own removed from the game with Bottled Cloister to your hand, then draw a card. +text=At the beginning of each opponent's upkeep, exile all cards from your hand face down. -- At the beginning of your upkeep, return all cards you own exiled with Bottled Cloister to your hand, then draw a card. mana={4} type=Artifact [/card] [card] name=Bottomless Vault -text=Bottomless Vault comes into play tapped. You may choose not to untap Bottomless Vault during your untap step. At the beginning of your upkeep, if Bottomless Vault is tapped, put a storage counter on it. {T}, Remove any number of storage counters from Bottomless Vault: Add {B} to your mana pool for each storage counter removed this way. +text=Bottomless Vault enters the battlefield tapped. -- You may choose not to untap Bottomless Vault during your untap step. -- At the beginning of your upkeep, if Bottomless Vault is tapped, put a storage counter on it. -- {T}, Remove any number of storage counters from Bottomless Vault: Add {B} to your mana pool for each storage counter removed this way. type=Land [/card] [card] name=Bound // Determined (Bound) -text=Sacrifice a creature. Return up to X cards from your graveyard to your hand, where X is the number of colors that creature was. Exile this card. rarity=R +text=Sacrifice a creature. Return up to X cards from your graveyard to your hand, where X is the number of colors that creature was. Exile this card. mana={3}{B}{G} type=Instant [/card] [card] name=Bound // Determined (Determined) -text= Other spells you control can't be countered by spells or abilities this turn. Draw a card. +text=Other spells you control can't be countered by spells or abilities this turn. -- Draw a card. mana={G}{U} type=Instant [/card] [card] name=Bounteous Kirin auto=@movedto(arcane,spirit|mystack): -text=Flying Whenever you cast a Spirit or Arcane spell, you may gain life equal to that spell's converted mana cost. +text=Flying -- Whenever you cast a Spirit or Arcane spell, you may gain life equal to that spell's converted mana cost. mana={5}{G}{G} type=Legendary Creature subtype=Kirin Spirit @@ -4082,7 +4082,7 @@ toughness=4 [/card] [card] name=Bounty Hunter -text={T}: Put a bounty counter on target nonblack creature. {T}: Destroy target creature with a bounty counter on it. +text={T}: Put a bounty counter on target nonblack creature. -- {T}: Destroy target creature with a bounty counter on it. mana={2}{B}{B} type=Creature subtype=Human Archer Minion @@ -4091,7 +4091,7 @@ toughness=2 [/card] [card] name=Bounty of the Hunt -text=You may exile a green card from your hand rather than pay Bounty of the Hunt's mana cost. Distribute three +1/+1 counters among one, two, or three target creatures. For each +1/+1 counter you put on a creature this way, remove a +1/+1 counter from that creature at the beginning of the next cleanup step. +text=You may exile a green card from your hand rather than pay Bounty of the Hunt's mana cost. -- Distribute three +1/+1 counters among one, two, or three target creatures. For each +1/+1 counter you put on a creature this way, remove a +1/+1 counter from that creature at the beginning of the next cleanup step. mana={3}{G}{G} type=Instant [/card] @@ -4103,7 +4103,7 @@ type=Instant [/card] [card] name=Brackwater Elemental -text=When Brackwater Elemental attacks or blocks, sacrifice it at end of turn. Unearth {2}{U} ({2}{U}: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.) +text=When Brackwater Elemental attacks or blocks, sacrifice it at the beginning of the next end step. -- Unearth {2}{U} ({2}{U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) mana={2}{U} type=Creature subtype=Elemental @@ -4112,7 +4112,7 @@ toughness=4 [/card] [card] name=Braid of Fire -text=Cumulative upkeepAdd {R} to your mana pool. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) +text=Cumulative upkeep - Add {R} to your mana pool. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) mana={1}{R} type=Enchantment [/card] @@ -4138,13 +4138,13 @@ toughness=2 name=Brain Freeze target=player auto=deplete:3 -text=Target player puts the top three cards of his or her library into his or her graveyard. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) +text=Target player puts the top three cards of his or her library into his or her graveyard. -- Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) mana={1}{U} type=Instant [/card] [card] name=Brain Gorgers -text=When you cast Brain Gorgers, any player may sacrifice a creature. If a player does, counter Brain Gorgers. Madness {1}{B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) +text=When you cast Brain Gorgers, any player may sacrifice a creature. If a player does, counter Brain Gorgers. -- Madness {1}{B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) mana={3}{B} type=Creature subtype=Zombie @@ -4159,13 +4159,13 @@ type=Sorcery [/card] [card] name=Brainbite -text=Target opponent reveals his or her hand. You choose a card from it. That player discards that card. Draw a card. +text=Target opponent reveals his or her hand. You choose a card from it. That player discards that card. -- Draw a card. mana={2}{U}{B} type=Sorcery [/card] [card] name=Brainspoil -text=Destroy target creature that isn't enchanted. It can't be regenerated. Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Play only as a sorcery.) +text=Destroy target creature that isn't enchanted. It can't be regenerated. -- Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.) mana={3}{B}{B} type=Sorcery [/card] @@ -4177,14 +4177,14 @@ type=Instant [/card] [card] name=Brainwash -text=Enchant creature Enchanted creature can't attack unless its controller pays {3}. +text=Enchant creature -- Enchanted creature can't attack unless its controller pays {3}. mana={W} type=Enchantment subtype=Aura [/card] [card] name=Bramble Elemental -text=Whenever an Aura becomes attached to Bramble Elemental, put two 1/1 green Saproling creature tokens into play. +text=Whenever an Aura becomes attached to Bramble Elemental, put two 1/1 green Saproling creature tokens onto the battlefield. mana={3}{G}{G} type=Creature subtype=Elemental @@ -4193,7 +4193,7 @@ toughness=4 [/card] [card] name=Bramblewood Paragon -text=Each other Warrior creature you control enters the battlefield with an additional +1/+1 counter on it. Each creature you control with a +1/+1 counter on it has trample. +text=Each other Warrior creature you control enters the battlefield with an additional +1/+1 counter on it. -- Each creature you control with a +1/+1 counter on it has trample. mana={1}{G} type=Creature subtype=Elf Warrior @@ -4208,7 +4208,7 @@ type=Instant [/card] [card] name=Branchsnap Lorian -text=Trample Morph {G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +text=Trample -- Morph {G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) mana={1}{G}{G} type=Creature subtype=Beast @@ -4217,20 +4217,20 @@ toughness=1 [/card] [card] name=Brand -text=Gain control of all permanents you own. (This effect doesn't end at end of turn.) Cycling {2} ({2}, Discard this card: Draw a card.) +text=Gain control of all permanents you own. (This effect lasts indefinitely.) -- Cycling {2} ({2}, Discard this card: Draw a card.) mana={R} type=Instant [/card] [card] name=Brand of Ill Omen -text=Enchant creature Cumulative upkeep {R} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Enchanted creature's controller can't play creature spells. +text=Enchant creature -- Cumulative upkeep {R} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- Enchanted creature's controller can't cast creature spells. mana={3}{R} type=Enchantment subtype=Aura [/card] [card] name=Brass Herald -text=As Brass Herald enters the battlefield, choose a creature type. When Brass Herald enters the battlefield, reveal the top four cards of your library. Put all creature cards of the chosen type revealed this way into your hand and the rest on the bottom of your library in any order. Creatures of the chosen type get +1/+1. +text=As Brass Herald enters the battlefield, choose a creature type. -- When Brass Herald enters the battlefield, reveal the top four cards of your library. Put all creature cards of the chosen type revealed this way into your hand and the rest on the bottom of your library in any order. -- Creatures of the chosen type get +1/+1. mana={6} type=Artifact Creature subtype=Golem @@ -4239,7 +4239,7 @@ toughness=2 [/card] [card] name=Brass-Talon Chimera -text=First strike Sacrifice Brass-Talon Chimera: Put a +2/+2 counter on target Chimera creature. It gains first strike. (This effect lasts indefinitely.) +text=First strike -- Sacrifice Brass-Talon Chimera: Put a +2/+2 counter on target Chimera creature. It gains first strike. (This effect lasts indefinitely.) mana={4} type=Artifact Creature subtype=Chimera @@ -4260,7 +4260,7 @@ type=Instant [/card] [card] name=Brawn -text=Trample As long as Brawn is in your graveyard and you control a Forest, creatures you control have trample. +text=Trample -- As long as Brawn is in your graveyard and you control a Forest, creatures you control have trample. mana={3}{G} type=Creature subtype=Incarnation @@ -4281,7 +4281,7 @@ type=Sorcery [/card] [card] name=Breaking Wave -text=You may play Breaking Wave any time you could play an instant if you pay {2} more to play it. Simultaneously untap all tapped creatures and tap all untapped creatures. +text=You may cast Breaking Wave any time you could cast an instant if you pay {2} more to cast it. -- Simultaneously untap all tapped creatures and tap all untapped creatures. mana={2}{U}{U} type=Sorcery [/card] @@ -4293,13 +4293,13 @@ type=Sorcery [/card] [card] name=Breath of Dreams -text=Cumulative upkeep {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Green creatures have "Cumulative upkeep {1}." +text=Cumulative upkeep {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- Green creatures have "Cumulative upkeep {1}." mana={2}{U}{U} type=Enchantment [/card] [card] name=Breath of Fury -text=Enchant creature you control When enchanted creature deals combat damage to a player, sacrifice it and attach Breath of Fury to a creature you control. If you do, untap all creatures you control and after this phase, there is an additional combat phase. +text=Enchant creature you control -- When enchanted creature deals combat damage to a player, sacrifice it and attach Breath of Fury to a creature you control. If you do, untap all creatures you control and after this phase, there is an additional combat phase. mana={2}{R}{R} type=Enchantment subtype=Aura @@ -4312,13 +4312,13 @@ type=Enchantment [/card] [card] name=Breeding Pit -text=At the beginning of your upkeep, sacrifice Breeding Pit unless you pay {B}{B}. At the end of your turn, put a 0/1 black Thrull creature token into play. +text=At the beginning of your upkeep, sacrifice Breeding Pit unless you pay {B}{B}. -- At the beginning of your end step, put a 0/1 black Thrull creature token onto the battlefield. mana={3}{B} type=Enchantment [/card] [card] name=Breezekeeper -text=Flying Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) +text=Flying -- Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) mana={3}{U} type=Creature subtype=Djinn @@ -4327,7 +4327,7 @@ toughness=4 [/card] [card] name=Briarhorn -text=Flash When Briarhorn comes into play, target creature gets +3/+3 until end of turn. Evoke {1}{G} (You may play this spell for its evoke cost. If you do, it's sacrificed when it comes into play.) +text=Flash -- When Briarhorn enters the battlefield, target creature gets +3/+3 until end of turn. -- Evoke {1}{G} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) mana={3}{G} type=Creature subtype=Elemental @@ -4336,7 +4336,7 @@ toughness=3 [/card] [card] name=Bridge from Below -text=Whenever a nontoken creature is put into your graveyard from play, if Bridge from Below is in your graveyard, put a 2/2 black Zombie creature token into play. When a creature is put into an opponent's graveyard from play, if Bridge from Below is in your graveyard, remove Bridge from Below from the game. +text=Whenever a nontoken creature is put into your graveyard from the battlefield, if Bridge from Below is in your graveyard, put a 2/2 black Zombie creature token onto the battlefield. -- When a creature is put into an opponent's graveyard from the battlefield, if Bridge from Below is in your graveyard, exile Bridge from Below. mana={B}{B}{B} type=Enchantment [/card] @@ -4348,7 +4348,7 @@ type=Sorcery [/card] [card] name=Brighthearth Banneret -text=Elemental spells and Warrior spells you cast cost {1} less to cast. Reinforce 1—{1}{R} ({1}{R}, Discard this card: Put a +1/+1 counter on target creature.) +text=Elemental spells and Warrior spells you cast cost {1} less to cast. -- Reinforce 1 - {1}{R} ({1}{R}, Discard this card: Put a +1/+1 counter on target creature.) mana={1}{R} type=Creature subtype=Elemental Warrior @@ -4357,13 +4357,13 @@ toughness=1 [/card] [card] name=Brilliant Ultimatum -text=Remove the top five cards of your library from the game. An opponent separates those cards into two piles. You may play any number of cards from one of those piles without paying their mana costs. +text=Exile the top five cards of your library. An opponent separates those cards into two piles. You may play any number of cards from one of those piles without paying their mana costs. mana={W}{W}{U}{U}{U}{B}{B} type=Sorcery [/card] [card] name=Brine Elemental -text=Morph {5}{U}{U} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Brine Elemental is turned face up, each opponent skips his or her next untap step. +text=Morph {5}{U}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Brine Elemental is turned face up, each opponent skips his or her next untap step. mana={4}{U}{U} type=Creature subtype=Elemental @@ -4372,7 +4372,7 @@ toughness=4 [/card] [card] name=Brine Hag -text=When Brine Hag is put into a graveyard from play, all creatures that dealt damage to it this turn become 0/2. (This effect doesn't end at end of turn.) +text=When Brine Hag is put into a graveyard from the battlefield, all creatures that dealt damage to it this turn become 0/2. (This effect lasts indefinitely.) mana={2}{U}{U} type=Creature subtype=Hag @@ -4390,7 +4390,7 @@ toughness=1 [/card] [card] name=Bringer of the Black Dawn -text=You may pay {W}{U}{B}{R}{G} rather than pay Bringer of the Black Dawn's mana cost. Trample At the beginning of your upkeep, you may pay 2 life. If you do, search your library for a card, then shuffle your library and put that card on top of it. +text=You may pay {W}{U}{B}{R}{G} rather than pay Bringer of the Black Dawn's mana cost. -- Trample -- At the beginning of your upkeep, you may pay 2 life. If you do, search your library for a card, then shuffle your library and put that card on top of it. mana={7}{B}{B} type=Creature subtype=Bringer @@ -4399,7 +4399,7 @@ toughness=5 [/card] [card] name=Bringer of the Blue Dawn -text=You may pay {W}{U}{B}{R}{G} rather than pay Bringer of the Blue Dawn's mana cost. Trample At the beginning of your upkeep, you may draw two cards. +text=You may pay {W}{U}{B}{R}{G} rather than pay Bringer of the Blue Dawn's mana cost. -- Trample -- At the beginning of your upkeep, you may draw two cards. mana={7}{U}{U} type=Creature subtype=Bringer @@ -4408,7 +4408,7 @@ toughness=5 [/card] [card] name=Bringer of the Green Dawn -text=You may pay {W}{U}{B}{R}{G} rather than pay Bringer of the Green Dawn's mana cost. Trample At the beginning of your upkeep, you may put a 3/3 green Beast creature token onto the battlefield. +text=You may pay {W}{U}{B}{R}{G} rather than pay Bringer of the Green Dawn's mana cost. -- Trample -- At the beginning of your upkeep, you may put a 3/3 green Beast creature token onto the battlefield. mana={7}{G}{G} type=Creature subtype=Bringer @@ -4417,7 +4417,7 @@ toughness=5 [/card] [card] name=Bringer of the Red Dawn -text=You may pay {W}{U}{B}{R}{G} rather than pay Bringer of the Red Dawn's mana cost. Trample At the beginning of your upkeep, you may untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. +text=You may pay {W}{U}{B}{R}{G} rather than pay Bringer of the Red Dawn's mana cost. -- Trample -- At the beginning of your upkeep, you may untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. mana={7}{R}{R} type=Creature subtype=Bringer @@ -4426,7 +4426,7 @@ toughness=5 [/card] [card] name=Bringer of the White Dawn -text=You may pay {W}{U}{B}{R}{G} rather than pay Bringer of the White Dawn's mana cost. Trample At the beginning of your upkeep, you may return target artifact card from your graveyard to the battlefield. +text=You may pay {W}{U}{B}{R}{G} rather than pay Bringer of the White Dawn's mana cost. -- Trample -- At the beginning of your upkeep, you may return target artifact card from your graveyard to the battlefield. mana={7}{W}{W} type=Creature subtype=Bringer @@ -4441,7 +4441,7 @@ type=Enchantment [/card] [card] name=Brion Stoutarm -text=Lifelink (Whenever this creature deals damage, you gain that much life.) {R}, {T}, Sacrifice a creature other than Brion Stoutarm: Brion Stoutarm deals damage equal to the sacrificed creature's power to target player. +text=Lifelink (Damage dealt by this creature also causes you to gain that much life.) -- {R}, {T}, Sacrifice a creature other than Brion Stoutarm: Brion Stoutarm deals damage equal to the sacrificed creature's power to target player. mana={2}{R}{W} type=Legendary Creature subtype=Giant Warrior @@ -4473,7 +4473,7 @@ type=Instant [/card] [card] name=Brontotherium -text=Trample Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.) +text=Trample -- Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.) mana={4}{G}{G} type=Creature subtype=Beast @@ -4491,7 +4491,7 @@ toughness=1 [/card] [card] name=Bronze Horse -text=Trample If you control another creature, prevent all damage that would be dealt to Bronze Horse by spells that target it. +text=Trample -- If you control another creature, prevent all damage that would be dealt to Bronze Horse by spells that target it. mana={7} type=Artifact Creature subtype=Horse @@ -4501,7 +4501,7 @@ toughness=4 [card] name=Bronze Tablet #No ante in Wagic -text=Remove Bronze Tablet from your deck before playing if you're not playing for ante. Bronze Tablet enters the battlefield tapped. {4}, {T}: Exile Bronze Tablet and target nontoken permanent an opponent owns. That player may pay 10 life. If he or she does, put Bronze Tablet into its owner's graveyard. Otherwise, that player owns Bronze Tablet and you own the other exiled card. +text=Remove Bronze Tablet from your deck before playing if you're not playing for ante. -- Bronze Tablet enters the battlefield tapped. -- {4}, {T}: Exile Bronze Tablet and target nontoken permanent an opponent owns. That player may pay 10 life. If he or she does, put Bronze Tablet into its owner's graveyard. Otherwise, that player owns Bronze Tablet and you own the other exiled card. mana={6} type=Artifact [/card] @@ -4525,7 +4525,7 @@ toughness=1 [/card] [card] name=Broodhatch Nantuko -text=Whenever Broodhatch Nantuko is dealt damage, you may put that many 1/1 green Insect creature tokens into play. Morph {2}{G} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +text=Whenever Broodhatch Nantuko is dealt damage, you may put that many 1/1 green Insect creature tokens onto the battlefield. -- Morph {2}{G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) mana={1}{G} type=Creature subtype=Insect Druid @@ -4534,7 +4534,7 @@ toughness=1 [/card] [card] name=Broodstar -text=Affinity for artifacts (This spell costs {1} less to play for each artifact you control.) Flying Broodstar's power and toughness are each equal to the number of artifacts you control. +text=Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) -- Flying -- Broodstar's power and toughness are each equal to the number of artifacts you control. mana={8}{U}{U} type=Creature subtype=Beast @@ -4543,7 +4543,7 @@ toughness=* [/card] [card] name=Brothers Yamazaki -text=Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) If there are exactly two permanents named Brothers Yamazaki in play, the "legend rule" doesn't apply to them. Each other creature named Brothers Yamazaki gets +2/+2 and has haste. +text=Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) -- If there are exactly two permanents named Brothers Yamazaki on the battlefield, the "legend rule" doesn't apply to them. -- Each other creature named Brothers Yamazaki gets +2/+2 and has haste. mana={2}{R} type=Legendary Creature subtype=Human Samurai @@ -4573,13 +4573,13 @@ type=Enchantment [/card] [card] name=Brush with Death -text=Buyback {2}{B}{B} (You may pay an additional {2}{B}{B} as you cast this spell. If you do, put this card into your hand as it resolves.) Target opponent loses 2 life. You gain 2 life. +text=Buyback {2}{B}{B} (You may pay an additional {2}{B}{B} as you cast this spell. If you do, put this card into your hand as it resolves.) -- Target opponent loses 2 life. You gain 2 life. mana={2}{B} type=Sorcery [/card] [card] name=Brutal Deceiver -text={1}: Look at the top card of your library. {2}: Reveal the top card of your library. If it's a land card, Brutal Deceiver gets +1/+0 and gains first strike until end of turn. Play this ability only once each turn. +text={1}: Look at the top card of your library. -- {2}: Reveal the top card of your library. If it's a land card, Brutal Deceiver gets +1/+0 and gains first strike until end of turn. Activate this ability only once each turn. mana={2}{R} type=Creature subtype=Spirit @@ -4606,7 +4606,7 @@ type=Sorcery [/card] [card] name=Budoka Gardener -text={T}: You may put a land card from your hand into play. If you control ten or more lands, flip Budoka Gardener. +text={T}: You may put a land card from your hand onto the battlefield. If you control ten or more lands, flip Budoka Gardener. mana={1}{G} type=Creature subtype=Human Monk @@ -4615,7 +4615,7 @@ toughness=1 [/card] [card] name=Budoka Gardener (Dokai, Weaver of Life) -text={4}{G}{G}, {T}: Put an X/X green Elemental creature token into play, where X is the number of lands you control. +text={4}{G}{G}, {T}: Put an X/X green Elemental creature token onto the battlefield, where X is the number of lands you control. mana={1}{G} type=Legendary Creature subtype=Human Monk @@ -4624,7 +4624,7 @@ toughness=3 [/card] [card] name=Budoka Pupil -text=Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Budoka Pupil. At the beginning of the end step, if there are two or more ki counters on Budoka Pupil, you may flip it. ---- Ichiga, Who Topples Oaks Legendary Creature  ESpirit 4/3 Trample Remove a ki counter from Ichiga, Who Topples Oaks: Target creature gets +2/+2 until end of turn. +text=Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Budoka Pupil. -- At the beginning of the end step, if there are two or more ki counters on Budoka Pupil, you may flip it. -- ---- -- Ichiga, Who Topples Oaks -- Legendary Creature - Spirit -- 4/3 -- Trample -- Remove a ki counter from Ichiga, Who Topples Oaks: Target creature gets +2/+2 until end of turn. mana={1}{G}{G} type=Creature subtype=Human Monk @@ -4642,7 +4642,7 @@ name=Bull Aurochs abilities=trample auto=may moveto(myHand) target(Aurochs|myLibrary) auto=aslongas(Bull Aurochs[attacking]|myBattlefield)foreach(Aurochs other[attacking]|myBattlefield)1/0 -text=Trample Whenever Bull Aurochs attacks, it gets +1/+0 until end of turn for each other attacking Aurochs. +text=Trample -- Whenever Bull Aurochs attacks, it gets +1/+0 until end of turn for each other attacking Aurochs. mana={1}{G} type=Creature subtype=Aurochs @@ -4660,7 +4660,7 @@ toughness=4 [/card] [card] name=Bulwark -text=At the beginning of your upkeep, Bulwark deals damage to target opponent equal to the number of cards in your hand greater than the number of cards in his or her hand. +text=At the beginning of your upkeep, Bulwark deals X damage to target opponent, where X is the number of cards in your hand minus the number of cards in that player's hand. mana={3}{R}{R} type=Enchantment [/card] @@ -4680,13 +4680,13 @@ type=Sorcery [/card] [card] name=Burn Trail -text=Burn Trail deals 3 damage to target creature or player. Conspire (As you play this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.) +text=Burn Trail deals 3 damage to target creature or player. -- Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.) mana={3}{R} type=Sorcery [/card] [card] name=Burning Sands -text=Whenever a creature is put into a graveyard from play, that creature's controller sacrifices a land. +text=Whenever a creature is put into a graveyard from the battlefield, that creature's controller sacrifices a land. mana={3}{R}{R} type=Enchantment [/card] @@ -4694,7 +4694,7 @@ type=Enchantment name=Burning Shield Askari abilities=flanking auto={R}{R}:first strike -text=Flanking (Whenever a creature without flanking is assigned to block this creature, the blocking creature gets -1/-1 until end of turn.) {R}{R}: First strike until end of turn +text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) -- {R}{R}: Burning Shield Askari gains first strike until end of turn. mana={2}{R} type=Creature subtype=Human Knight @@ -4724,7 +4724,7 @@ toughness=3 [/card] [card] name=Burning-Tree Bloodscale -text=Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) {2}{R}: Target creature can't block Burning-Tree Bloodscale this turn. {2}{G}: Target creature blocks Burning-Tree Bloodscale this turn if able. +text=Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) -- {2}{R}: Target creature can't block Burning-Tree Bloodscale this turn. -- {2}{G}: Target creature blocks Burning-Tree Bloodscale this turn if able. mana={2}{R}{G} type=Creature subtype=Viashino Berserker @@ -4746,19 +4746,19 @@ target=instant[blue]|stack auto=fizzle auto=@next upkeep:draw:1 #Not 100% correct as it should target all instant and counter only if blue -text=Counter target instant spell if it's blue. Draw a card at the beginning of the next turn's upkeep. +text=Counter target instant spell if it's blue. -- Draw a card at the beginning of the next turn's upkeep. mana={1}{R} type=Instant [/card] [card] name=Burnt Offering -text=As an additional cost to play Burnt Offering, sacrifice a creature. Add X mana in any combination of {B} and/or {R} to your mana pool, where X is the sacrificed creature's converted mana cost. +text=As an additional cost to cast Burnt Offering, sacrifice a creature. -- Add X mana in any combination of {B} and/or {R} to your mana pool, where X is the sacrificed creature's converted mana cost. mana={B} type=Instant [/card] [card] name=Burrenton Forge-Tender -text=Protection from red Sacrifice Burrenton Forge-Tender: Prevent all damage a red source of your choice would deal this turn. +text=Protection from red -- Sacrifice Burrenton Forge-Tender: Prevent all damage a red source of your choice would deal this turn. mana={W} type=Creature subtype=Kithkin Wizard @@ -4776,7 +4776,7 @@ toughness=3 [/card] [card] name=Bushi Tenderfoot -text=When a creature dealt damage by Bushi Tenderfoot this turn is put into a graveyard, flip Bushi Tenderfoot. rarity=U +text=When a creature dealt damage by Bushi Tenderfoot this turn is put into a graveyard, flip Bushi Tenderfoot. mana={W} type=Creature subtype=Human Soldier @@ -4803,7 +4803,7 @@ toughness=6 [/card] [card] name=Butcher of Malakir -text=Flying Whenever Butcher of Malakir or another creature you control is put into a graveyard from the battlefield, each opponent sacrifices a creature. +text=Flying -- Whenever Butcher of Malakir or another creature you control is put into a graveyard from the battlefield, each opponent sacrifices a creature. mana={5}{B}{B} type=Creature subtype=Vampire Warrior @@ -4824,7 +4824,7 @@ type=Sorcery [/card] [card] name=Cabal Executioner -text=Whenever Cabal Executioner deals combat damage to a player, that player sacrifices a creature. Morph {3}{B}{B} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +text=Whenever Cabal Executioner deals combat damage to a player, that player sacrifices a creature. -- Morph {3}{B}{B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) mana={2}{B}{B} type=Creature subtype=Human Cleric @@ -4833,7 +4833,7 @@ toughness=2 [/card] [card] name=Cabal Inquisitor -text=Threshold - {1}{B}, {T}, Remove two cards in your graveyard from the game: Target player discards a card. Play this ability only any time you could play a sorcery, and only if seven or more cards are in your graveyard. +text=Threshold - {1}{B}, {T}, Exile two cards from your graveyard: Target player discards a card. Activate this ability only any time you could cast a sorcery, and only if seven or more cards are in your graveyard. mana={1}{B} type=Creature subtype=Human Minion @@ -4852,7 +4852,7 @@ toughness=1 [card] name=Cabal Patriarch auto={2}{B}{S(creature|myinplay):-2/-2 target(creature) -text={2}{B}, Sacrifice a creature: Target creature gets -2/-2 until end of turn. {2}{B}, Remove a creature card in your graveyard from the game: Target creature gets -2/-2 until end of turn. +text={2}{B}, Sacrifice a creature: Target creature gets -2/-2 until end of turn. -- {2}{B}, Exile a creature card from your graveyard: Target creature gets -2/-2 until end of turn. mana={3}{B}{B}{B} type=Legendary Creature subtype=Human Wizard @@ -4861,7 +4861,7 @@ toughness=5 [/card] [card] name=Cabal Shrine -text=Whenever a player plays a spell, that player discards X cards, where X is the number of cards in all graveyards with the same name as that spell. +text=Whenever a player casts a spell, that player discards X cards, where X is the number of cards in all graveyards with the same name as that spell. mana={1}{B}{B} type=Enchantment [/card] @@ -4885,13 +4885,13 @@ toughness=1 [/card] [card] name=Cabal Therapy -text=Name a nonland card. Target player reveals his or her hand and discards all cards with that name. Flashback—Sacrifice a creature. (You may cast this card from your graveyard for its flashback cost. Then exile it.) +text=Name a nonland card. Target player reveals his or her hand and discards all cards with that name. -- Flashback - Sacrifice a creature. (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={B} type=Sorcery [/card] [card] name=Cackling Fiend -text=When Cackling Fiend comes into play, each opponent discards a card. +text=When Cackling Fiend enters the battlefield, each opponent discards a card. mana={2}{B}{B} type=Creature subtype=Zombie @@ -4902,7 +4902,7 @@ toughness=1 name=Cackling Flames target=creature,player auto=aslongas(*|myHand)damage:3 -text=Cackling Flames deals 3 damage to target creature or player. Hellbent - Cackling Flames deals 5 damage to that creature or player instead if you have no cards in hand. +text=Cackling Flames deals 3 damage to target creature or player. -- Hellbent - Cackling Flames deals 5 damage to that creature or player instead if you have no cards in hand. mana={3}{R} type=Instant [/card] @@ -4919,7 +4919,7 @@ toughness=1 name=Cadaverous Knight abilities=flanking auto={1}{B}{B}:regenerate -text=Flanking (Whenever a creature without flanking is assigned to block this creature, the blocking creature gets -1/-1 until end of turn.) {1}{B}{B}: Regenerate Cadaverous Knight. +text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) -- {1}{B}{B}: Regenerate Cadaverous Knight. mana={2}{B} type=Creature subtype=Zombie Knight @@ -4928,7 +4928,7 @@ toughness=2 [/card] [card] name=Cairn Wanderer -text=Changeling (This card is every creature type at all times.) As long as a creature card with flying is in a graveyard, Cairn Wanderer has flying. The same is true for fear, first strike, double strike, deathtouch, haste, landwalk, lifelink, protection, reach, trample, shroud, and vigilance. +text=Changeling (This card is every creature type at all times.) -- As long as a creature card with flying is in a graveyard, Cairn Wanderer has flying. The same is true for fear, first strike, double strike, deathtouch, haste, landwalk, lifelink, protection, reach, trample, shroud, and vigilance. mana={4}{B} type=Creature subtype=Shapeshifter @@ -4937,7 +4937,7 @@ toughness=4 [/card] [card] name=Calciderm -text=Shroud (This permanent can't be the target of spells or abilities.) Vanishing 4 (This permanent enters the battlefield with four time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) +text=Shroud (This permanent can't be the target of spells or abilities.) -- Vanishing 4 (This permanent enters the battlefield with four time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) mana={2}{W}{W} type=Creature subtype=Beast @@ -4946,12 +4946,12 @@ toughness=5 [/card] [card] name=Calciform Pools -text={T}: Add {1} to your mana pool. {1}, {T}: Put a storage counter on Calciform Pools. {1}, Remove X storage counters from Calciform Pools: Add X mana in any combination of {W} and/or {U} to your mana pool. +text={T}: Add {1} to your mana pool. -- {1}, {T}: Put a storage counter on Calciform Pools. -- {1}, Remove X storage counters from Calciform Pools: Add X mana in any combination of {W} and/or {U} to your mana pool. type=Land [/card] [card] name=Calcite Snapper -text=Shroud (This creature can't be the target of spells or abilities.) Landfall  EWhenever a land enters the battlefield under your control, you may switch Calcite Snapper's power and toughness until end of turn. +text=Shroud (This creature can't be the target of spells or abilities.) -- Landfall - Whenever a land enters the battlefield under your control, you may switch Calcite Snapper's power and toughness until end of turn. mana={1}{U}{U} type=Creature subtype=Turtle @@ -4960,7 +4960,7 @@ toughness=4 [/card] [card] name=Caldera Hellion -text=Devour 1 (As this comes into play, you may sacrifice any number of creatures. This creature comes into play with that many +1/+1 counters on it.) When Caldera Hellion comes into play, it deals 3 damage to each creature. +text=Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.) -- When Caldera Hellion enters the battlefield, it deals 3 damage to each creature. mana={3}{R}{R} type=Creature subtype=Hellion @@ -4978,7 +4978,7 @@ toughness=2 [/card] [card] name=Call for Blood -text=As an additional cost to cast Call for Blood, sacrifice a creature. Target creature gets -X/-X until end of turn, where X is the sacrificed creature's power. +text=As an additional cost to cast Call for Blood, sacrifice a creature. -- Target creature gets -X/-X until end of turn, where X is the sacrificed creature's power. mana={4}{B} type=Instant subtype=Arcane @@ -4997,25 +4997,25 @@ type=Enchantment [/card] [card] name=Call to Arms -text=As Call to Arms comes into play, choose a color and an opponent. White creatures get +1/+1. When the chosen color isn't the most common color among permanents the chosen player controls, sacrifice Call to Arms. +text=As Call to Arms enters the battlefield, choose a color and an opponent. -- White creatures get +1/+1 as long as the chosen color is the most common color among nontoken permanents the chosen player controls but isn't tied for most common. -- When the chosen color isn't the most common color among nontoken permanents the chosen player controls or is tied for most common, sacrifice Call to Arms. mana={1}{W} type=Enchantment [/card] [card] name=Call to the Grave -text=At the beginning of each player's upkeep, that player sacrifices a non-Zombie creature. At the beginning of the end step, if no creatures are on the battlefield, sacrifice Call to the Grave. +text=At the beginning of each player's upkeep, that player sacrifices a non-Zombie creature. -- At the beginning of the end step, if no creatures are on the battlefield, sacrifice Call to the Grave. mana={4}{B} type=Enchantment [/card] [card] name=Call to the Netherworld -text=Return target black creature card from your graveyard to your hand. Madness {0} (If you discard this card, you may play it for its madness cost instead of putting it into your graveyard.) +text=Return target black creature card from your graveyard to your hand. -- Madness {0} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) mana={B} type=Sorcery [/card] [card] name=Caller of the Claw -text=Flash When Caller of the Claw enters the battlefield, put a 2/2 green Bear creature token onto the battlefield for each nontoken creature put into your graveyard from the battlefield this turn. +text=Flash -- When Caller of the Claw enters the battlefield, put a 2/2 green Bear creature token onto the battlefield for each nontoken creature put into your graveyard from the battlefield this turn. mana={2}{G} type=Creature subtype=Elf @@ -5024,7 +5024,7 @@ toughness=2 [/card] [card] name=Caller of the Hunt -text=As Caller of the Hunt comes into play, choose a creature type. Caller of the Hunt's power and toughness are each equal to the number of creatures in play of the chosen type. +text=As Caller of the Hunt enters the battlefield, choose a creature type. -- Caller of the Hunt's power and toughness are each equal to the number of creatures of the chosen type on the battlefield. mana={2}{G} type=Creature subtype=Human @@ -5033,7 +5033,7 @@ toughness=* [/card] [card] name=Callous Deceiver -text={1}: Look at the top card of your library. {2}: Reveal the top card of your library. If it's a land card, Callous Deceiver gets +1/+0 and gains flying until end of turn. Play this ability only once each turn. +text={1}: Look at the top card of your library. -- {2}: Reveal the top card of your library. If it's a land card, Callous Deceiver gets +1/+0 and gains flying until end of turn. Activate this ability only once each turn. mana={2}{U} type=Creature subtype=Spirit @@ -5042,7 +5042,7 @@ toughness=3 [/card] [card] name=Callous Giant -text=If a source would deal 3 damage or less to Callous Giant, prevent that damage. +text=If a source would deal 3 or less damage to Callous Giant, prevent that damage. mana={4}{R}{R} type=Creature subtype=Giant @@ -5051,7 +5051,7 @@ toughness=4 [/card] [card] name=Callous Oppressor -text=You may choose not to untap Callous Oppressor during your untap step. As Callous Oppressor comes into play, an opponent chooses a creature type. {T}: Gain control of target creature that isn't of the chosen type as long as Callous Oppressor remains tapped. +text=You may choose not to untap Callous Oppressor during your untap step. -- As Callous Oppressor enters the battlefield, an opponent chooses a creature type. -- {T}: Gain control of target creature that isn't of the chosen type for as long as Callous Oppressor remains tapped. mana={1}{U}{U} type=Creature subtype=Cephalid @@ -5060,7 +5060,7 @@ toughness=2 [/card] [card] name=Callow Jushi -text=Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Callow Jushi. At the beginning of the end step, if there are two or more ki counters on Callow Jushi, you may flip it. ---- Jaraku the Interloper Legendary Creature  ESpirit 3/4 Remove a ki counter from Jaraku the Interloper: Counter target spell unless its controller pays {2}. +text=Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Callow Jushi. -- At the beginning of the end step, if there are two or more ki counters on Callow Jushi, you may flip it. -- ---- -- Jaraku the Interloper -- Legendary Creature - Spirit -- 3/4 -- Remove a ki counter from Jaraku the Interloper: Counter target spell unless its controller pays {2}. mana={1}{U}{U} type=Creature subtype=Human Wizard @@ -5069,7 +5069,7 @@ toughness=2 [/card] [card] name=Calming Licid -text={W}, {T}: Calming Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {W} to end this effect. Enchanted creature can't attack. +text={W}, {T}: Calming Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {W} to end this effect. -- Enchanted creature can't attack. mana={2}{W} type=Creature subtype=Licid @@ -5084,7 +5084,7 @@ type=Artifact [/card] [card] name=Camel -text=Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) Prevent all damage that would be dealt to Camel or to creatures banded with Camel by Deserts. +text=Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) -- Prevent all damage that would be dealt to Camel or to creatures banded with Camel by Deserts. mana={W} type=Creature subtype=Camel @@ -5112,14 +5112,14 @@ type=Artifact [/card] [card] name=Candles' Glow -text=Prevent the next 3 damage that would be dealt to target creature or player this turn. You gain life equal to the damage prevented this way. Splice onto Arcane {1}{W} (As you play an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) +text=Prevent the next 3 damage that would be dealt to target creature or player this turn. You gain life equal to the damage prevented this way. -- Splice onto Arcane {1}{W} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) mana={1}{W} type=Instant subtype=Arcane [/card] [card] name=Canker Abomination -text=As Canker Abomination comes into play, choose an opponent. Canker Abomination comes into play with a -1/-1 counter on it for each creature that player controls. +text=As Canker Abomination enters the battlefield, choose an opponent. Canker Abomination enters the battlefield with a -1/-1 counter on it for each creature that player controls. mana={2}{BG}{BG} type=Creature subtype=Treefolk Horror @@ -5128,7 +5128,7 @@ toughness=6 [/card] [card] name=Cankerous Thirst -text=If {B} was spent to play Cankerous Thirst, you may have target creature get -3/-3 until end of turn. If {G} was spent to play Cankerous Thirst, you may have target creature get +3/+3 until end of turn. (Do both if {B}{G} was spent.) +text=If {B} was spent to cast Cankerous Thirst, you may have target creature get -3/-3 until end of turn. If {G} was spent to cast Cankerous Thirst, you may have target creature get +3/+3 until end of turn. (Do both if {B}{G} was spent.) mana={3}{BG} type=Instant [/card] @@ -5140,13 +5140,13 @@ type=Sorcery [/card] [card] name=Canopy Claws -text=Target creature loses flying until end of turn. Flashback {G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +text=Target creature loses flying until end of turn. -- Flashback {G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={G} type=Instant [/card] [card] name=Canopy Crawler -text=Amplify 1 (As this card enters the battlefield, put a +1/+1 counter on it for each Beast card you reveal in your hand.) {T}: Target creature gets +1/+1 until end of turn for each +1/+1 counter on Canopy Crawler. +text=Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Beast card you reveal in your hand.) -- {T}: Target creature gets +1/+1 until end of turn for each +1/+1 counter on Canopy Crawler. mana={3}{G} type=Creature subtype=Beast @@ -5173,7 +5173,7 @@ toughness=4 [/card] [card] name=Capsize -text=Buyback {3} (You may pay an additional {3} as you play this spell. If you do, put this card into your hand as it resolves.) Return target permanent to its owner's hand. +text=Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) -- Return target permanent to its owner's hand. mana={1}{U}{U} type=Instant [/card] @@ -5185,7 +5185,7 @@ type=Instant [/card] [card] name=Captivating Glance -text=Enchant creature At the end of your turn, clash with an opponent. If you win, gain control of enchanted creature. Otherwise, that player gains control of enchanted creature. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) +text=Enchant creature -- At the beginning of your end step, clash with an opponent. If you win, gain control of enchanted creature. Otherwise, that player gains control of enchanted creature. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) mana={2}{U} type=Enchantment subtype=Aura @@ -5198,7 +5198,7 @@ type=Sorcery [/card] [card] name=Captured Sunlight -text=Cascade (When you play this spell, remove cards from the top of your library from the game until you remove a nonland card that costs less. You may play it without paying its mana cost. Put the removed cards on the bottom in a random order.) You gain 4 life. +text=Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) -- You gain 4 life. mana={2}{G}{W} type=Sorcery [/card] @@ -5213,7 +5213,7 @@ type=Instant [/card] [card] name=Careful Consideration -text=Target player draws four cards, then discards three cards. If you played this spell during your main phase, instead that player draws four cards, then discards two cards. +text=Target player draws four cards, then discards three cards. If you cast this spell during your main phase, instead that player draws four cards, then discards two cards. mana={2}{U}{U} type=Instant [/card] @@ -5234,7 +5234,7 @@ toughness=1 [/card] [card] name=Caribou Range -text=Enchant land you control Enchanted land has "{W}{W}, {T}: Put a 0/1 white Caribou creature token into play." Sacrifice a Caribou token: You gain 1 life. +text=Enchant land you control -- Enchanted land has "{W}{W}, {T}: Put a 0/1 white Caribou creature token onto the battlefield." -- Sacrifice a Caribou token: You gain 1 life. mana={2}{W}{W} type=Enchantment subtype=Aura @@ -5250,19 +5250,19 @@ toughness=2 [/card] [card] name=Carom -text=The next 1 damage that would be dealt to target creature this turn is dealt to another target creature instead. Draw a card. +text=The next 1 damage that would be dealt to target creature this turn is dealt to another target creature instead. -- Draw a card. mana={1}{W} type=Instant [/card] [card] name=Carrion -text=As an additional cost to play Carrion, sacrifice a creature. Put X 0/1 black Insect creature tokens into play, where X is the sacrificed creature's power. +text=As an additional cost to cast Carrion, sacrifice a creature. -- Put X 0/1 black Insect creature tokens onto the battlefield, where X is the sacrificed creature's power. mana={1}{B}{B} type=Instant [/card] [card] name=Carrion Beetles -text={2}{B}, {T}: Remove up to three target cards in a single graveyard from the game. +text={2}{B}, {T}: Exile up to three target cards from a single graveyard. mana={B} type=Creature subtype=Insect @@ -5280,7 +5280,7 @@ toughness=1 [/card] [card] name=Carrion Thrash -text=When Carrion Thrash is put into a graveyard from play, you may pay {2}. If you do, return another target creature card from your graveyard to your hand. +text=When Carrion Thrash is put into a graveyard from the battlefield, you may pay {2}. If you do, return another target creature card from your graveyard to your hand. mana={2}{B}{R}{G} type=Creature subtype=Viashino Warrior @@ -5298,7 +5298,7 @@ toughness=5 [/card] [card] name=Carrionette -text={2}{B}{B}: Remove Carrionette and target creature from the game unless that creature's controller pays {2}. Play this ability only if Carrionette is in your graveyard. +text={2}{B}{B}: Exile Carrionette and target creature unless that creature's controller pays {2}. Activate this ability only if Carrionette is in your graveyard. mana={1}{B} type=Creature subtype=Skeleton @@ -5307,7 +5307,7 @@ toughness=1 [/card] [card] name=Carry Away -text=Enchant Equipment When Carry Away enters the battlefield, unattach enchanted Equipment. You control enchanted Equipment. +text=Enchant Equipment -- When Carry Away enters the battlefield, unattach enchanted Equipment. -- You control enchanted Equipment. mana={U}{U} type=Enchantment subtype=Aura @@ -5324,14 +5324,14 @@ target=Creature auto=@movedTo(mytgt|graveyard):draw:3 controller auto=@movedTo(mytgt|graveyard):moveto(graveyard) target(*|myhand) #target not possible unless there is a may -text=Enchant creature When enchanted creature is put into a graveyard, draw three cards, then discard one of them. +text=Enchant creature -- When enchanted creature is put into a graveyard, draw three cards, then discard one of them. mana={2}{B} type=Enchantment subtype=Aura [/card] [card] name=Cat Burglar -text={2}{B}, {T}: Target player discards a card. Play this ability only any time you could play a sorcery. +text={2}{B}, {T}: Target player discards a card. Activate this ability only any time you could cast a sorcery. mana={3}{B} type=Creature subtype=Kor Rogue Minion @@ -5346,7 +5346,7 @@ type=Sorcery [/card] [card] name=Catacomb Dragon -text=Flying Whenever Catacomb Dragon becomes blocked by a nonartifact, non-Dragon creature, that creature gets -X/-0 until end of turn, where X is half the creature's power, rounded down. +text=Flying -- Whenever Catacomb Dragon becomes blocked by a nonartifact, non-Dragon creature, that creature gets -X/-0 until end of turn, where X is half the creature's power, rounded down. mana={4}{B}{B} type=Creature subtype=Dragon @@ -5361,13 +5361,13 @@ type=Instant [/card] [card] name=Catalyst Stone -text=Flashback costs you pay cost up to {2} less. Flashback costs your opponents pay cost {2} more. +text=Flashback costs you pay cost up to {2} less. -- Flashback costs your opponents pay cost {2} more. mana={2} type=Artifact [/card] [card] name=Catapult Master -text=Tap five untapped Soldiers you control: Remove target creature from the game. +text=Tap five untapped Soldiers you control: Exile target creature. mana={3}{W}{W} type=Creature subtype=Human Soldier @@ -5385,7 +5385,7 @@ toughness=1 [/card] [card] name=Caterwauling Boggart -text=Each Goblin you control can't be blocked except by two or more creatures. Each Elemental you control can't be blocked except by two or more creatures. +text=Each Goblin you control can't be blocked except by two or more creatures. -- Each Elemental you control can't be blocked except by two or more creatures. mana={3}{R} type=Creature subtype=Goblin Shaman @@ -5394,31 +5394,31 @@ toughness=2 [/card] [card] name=Cathedral of Serra -text=White legendary creatures you control have "bands with other legendary creatures." +text=White legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) type=Land [/card] [card] name=Cauldron Dance -text=Play Cauldron Dance only during combat. Return target creature card from your graveyard to play. That creature gains haste. Return it to your hand at end of turn. You may put a creature card from your hand into play. That creature gains haste. Its controller sacrifices it at end of turn. +text=Cast Cauldron Dance only during combat. -- Return target creature card from your graveyard to the battlefield. That creature gains haste. Return it to your hand at the beginning of the next end step. -- You may put a creature card from your hand onto the battlefield. That creature gains haste. Its controller sacrifices it at the beginning of the next end step. mana={4}{B}{R} type=Instant [/card] [card] name=Cauldron of Souls -text={T}: Choose any number of target creatures. Each of those creatures gains persist until end of turn. (When it's put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.) +text={T}: Choose any number of target creatures. Each of those creatures gains persist until end of turn. (When it's put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) mana={5} type=Artifact [/card] [card] name=Caustic Tar -text=Enchant land Enchanted land has "{T}: Target player loses 3 life." +text=Enchant land -- Enchanted land has "{T}: Target player loses 3 life." mana={4}{B}{B} type=Enchantment subtype=Aura [/card] [card] name=Cautery Sliver -text=All Slivers have "{1}, Sacrifice this permanent: This permanent deals 1 damage to target creature or player." All Slivers have "{1}, Sacrifice this permanent: Prevent the next 1 damage that would be dealt to target Sliver creature or player this turn." +text=All Slivers have "{1}, Sacrifice this permanent: This permanent deals 1 damage to target creature or player." -- All Slivers have "{1}, Sacrifice this permanent: Prevent the next 1 damage that would be dealt to target Sliver creature or player this turn." mana={R}{W} type=Creature subtype=Sliver @@ -5427,7 +5427,7 @@ toughness=2 [/card] [card] name=Cavalry Master -text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) Other creatures you control with flanking have flanking. (Each instance of flanking triggers separately.) +text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) -- Other creatures you control with flanking have flanking. (Each instance of flanking triggers separately.) mana={2}{W}{W} type=Creature subtype=Human Knight @@ -5438,25 +5438,25 @@ toughness=3 name=Cave-In autohand={S}:moveTo(exile) target(*[red]|myhand) && damage:2 all(creature,player) ###Din't add the card because it can't be countered when when using the autohand-line... -text=You may remove a red card in your hand from the game rather than pay Cave-In's mana cost. Cave-In deals 2 damage to each creature and each player. +text=You may exile a red card from your hand rather than pay Cave-In's mana cost. -- Cave-In deals 2 damage to each creature and each player. mana={3}{R}{R} type=Sorcery [/card] [card] name=Caverns of Despair -text=No more than two creatures can attack each combat. No more than two creatures can block each combat. +text=No more than two creatures can attack each combat. -- No more than two creatures can block each combat. mana={2}{R}{R} type=World Enchantment [/card] [card] name=Cease-Fire -text=Target player can't play creature spells this turn. Draw a card. +text=Target player can't cast creature spells this turn. -- Draw a card. mana={2}{W} type=Instant [/card] [card] name=Ceaseless Searblades -text=Whenever you play an activated ability of an Elemental, Ceaseless Searblades gets +1/+0 until end of turn. +text=Whenever you activate an ability of an Elemental, Ceaseless Searblades gets +1/+0 until end of turn. mana={3}{R} type=Creature subtype=Elemental Warrior @@ -5465,13 +5465,13 @@ toughness=4 [/card] [card] name=Celestial Convergence -text=Celestial Convergence enters the battlefield with seven omen counters on it. At the beginning of your upkeep, remove an omen counter from Celestial Convergence. If there are no omen counters on Celestial Convergence, the player with the highest life total wins the game. If two or more players are tied for highest life total, the game is a draw. +text=Celestial Convergence enters the battlefield with seven omen counters on it. -- At the beginning of your upkeep, remove an omen counter from Celestial Convergence. If there are no omen counters on Celestial Convergence, the player with the highest life total wins the game. If two or more players are tied for highest life total, the game is a draw. mana={2}{W}{W} type=Enchantment [/card] [card] name=Celestial Crusader -text=Flash (You may play this spell any time you could play an instant.) Split second (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.) Flying Other white creatures get +1/+1. +text=Flash (You may cast this spell any time you could cast an instant.) -- Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) -- Flying -- Other white creatures get +1/+1. mana={2}{W}{W} type=Creature subtype=Spirit @@ -5480,13 +5480,13 @@ toughness=2 [/card] [card] name=Celestial Dawn -text=Lands you control are Plains. Nonland cards you own that aren't in play, spells you control, and nonland permanents you control are white. You may spend white mana as though it were mana of any color. You may spend other mana only as though it were colorless mana. +text=Lands you control are Plains. -- Nonland cards you own that aren't on the battlefield, spells you control, and nonland permanents you control are white. -- You may spend white mana as though it were mana of any color. You may spend other mana only as though it were colorless mana. mana={1}{W}{W} type=Enchantment [/card] [card] name=Celestial Gatekeeper -text=Flying When Celestial Gatekeeper is put into a graveyard from the battlefield, exile it, then return up to two target Bird and/or Cleric permanent cards from your graveyard to the battlefield. +text=Flying -- When Celestial Gatekeeper is put into a graveyard from the battlefield, exile it, then return up to two target Bird and/or Cleric permanent cards from your graveyard to the battlefield. mana={3}{W}{W} type=Creature subtype=Bird Cleric @@ -5496,7 +5496,7 @@ toughness=2 [card] name=Celestial Kirin auto=@movedto(arcane,spirit|mystack): -text=Flying Whenever you cast a Spirit or Arcane spell, destroy all permanents with that spell's converted mana cost. +text=Flying -- Whenever you cast a Spirit or Arcane spell, destroy all permanents with that spell's converted mana cost. mana={2}{W}{W} type=Legendary Creature subtype=Kirin Spirit @@ -5505,20 +5505,20 @@ toughness=3 [/card] [card] name=Celestial Mantle -text=Enchant creature Enchanted creature gets +3/+3. Whenever enchanted creature deals combat damage to a player, double its controller's life total. +text=Enchant creature -- Enchanted creature gets +3/+3. -- Whenever enchanted creature deals combat damage to a player, double its controller's life total. mana={3}{W}{W}{W} type=Enchantment subtype=Aura [/card] [card] name=Celestial Sword -text={3}, {T}: Target creature you control gets +3/+3 until end of turn. Destroy it at end of turn. A creature destroyed this way can't be regenerated. +text={3}, {T}: Target creature you control gets +3/+3 until end of turn. Destroy it at the beginning of the next end step. A creature destroyed this way can't be regenerated. mana={6} type=Artifact [/card] [card] name=Cemetery Puca -text=Whenever a creature is put into a graveyard from play, you may pay {1}. If you do, Cemetery Puca becomes a copy of that creature and gains this ability. +text=Whenever a creature is put into a graveyard from the battlefield, you may pay {1}. If you do, Cemetery Puca becomes a copy of that creature and gains this ability. mana={1}{UB}{UB} type=Creature subtype=Shapeshifter @@ -5538,7 +5538,7 @@ toughness=1 [/card] [card] name=Cenn's Tactician -text={W}, {T}: Put a +1/+1 counter on target Soldier creature. Each creature you control with a +1/+1 counter on it can block an additional creature. +text={W}, {T}: Put a +1/+1 counter on target Soldier creature. -- Each creature you control with a +1/+1 counter on it can block an additional creature. mana={W} type=Creature subtype=Kithkin Soldier @@ -5547,7 +5547,7 @@ toughness=1 [/card] [card] name=Centaur Chieftain -text=Haste Threshold - As long as seven or more cards are in your graveyard, Centaur Chieftain has When Centaur Chieftain enters the battlefield, creatures you control get +1/+1 and gain trample until end of turn. +text=Haste -- Threshold - As long as seven or more cards are in your graveyard, Centaur Chieftain has "When Centaur Chieftain enters the battlefield, creatures you control get +1/+1 and gain trample until end of turn." mana={3}{G} type=Creature subtype=Centaur @@ -5556,7 +5556,7 @@ toughness=3 [/card] [card] name=Centaur Omenreader -text=As long as Centaur Omenreader is tapped, creature spells you play cost {2} less to play. +text=As long as Centaur Omenreader is tapped, creature spells you cast cost {2} less to cast. mana={3}{G} type=Snow Creature subtype=Centaur Shaman @@ -5583,7 +5583,7 @@ toughness=2 [/card] [card] name=Cephalid Coliseum -text={T}: Add {U} to your mana pool. Cephalid Coliseum deals 1 damage to you. Threshold - {U}, {T}, Sacrifice Cephalid Coliseum: Target player draws three cards, then discards three cards. Play this ability only if seven or more cards are in your graveyard. +text={T}: Add {U} to your mana pool. Cephalid Coliseum deals 1 damage to you. -- Threshold - {U}, {T}, Sacrifice Cephalid Coliseum: Target player draws three cards, then discards three cards. Activate this ability only if seven or more cards are in your graveyard. type=Land [/card] [card] @@ -5597,7 +5597,7 @@ toughness=1 [/card] [card] name=Cephalid Illusionist -text=Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of your library into your graveyard. {2}{U}, {T}: Prevent all combat damage that would be dealt to and dealt by target creature you control this turn. +text=Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of your library into your graveyard. -- {2}{U}, {T}: Prevent all combat damage that would be dealt to and dealt by target creature you control this turn. mana={1}{U} type=Creature subtype=Cephalid Wizard @@ -5615,7 +5615,7 @@ toughness=1 [/card] [card] name=Cephalid Sage -text=Threshold - As long as seven or more cards are in your graveyard, Cephalid Sage has When Cephalid Sage enters the battlefield, draw three cards, then discard two cards. +text=Threshold - As long as seven or more cards are in your graveyard, Cephalid Sage has "When Cephalid Sage enters the battlefield, draw three cards, then discard two cards." mana={3}{U} type=Creature subtype=Cephalid @@ -5624,7 +5624,7 @@ toughness=3 [/card] [card] name=Cephalid Shrine -text=Whenever a player plays a spell, counter that spell unless that player pays {X}, where X is the number of cards in all graveyards with the same name as the spell. +text=Whenever a player casts a spell, counter that spell unless that player pays {X}, where X is the number of cards in all graveyards with the same name as the spell. mana={1}{U}{U} type=Enchantment [/card] @@ -5645,7 +5645,7 @@ type=Instant [/card] [card] name=Cerulean Wisps -text=Target creature becomes blue until end of turn. Untap that creature. Draw a card. +text=Target creature becomes blue until end of turn. Untap that creature. -- Draw a card. mana={U} type=Instant [/card] @@ -5657,7 +5657,7 @@ type=Enchantment [/card] [card] name=Cetavolver -text=Kicker {1}{R} and/or {G} (You may pay an additional {1}{R} and/or {G} as you cast this spell.) If Cetavolver was kicked with its {1}{R} kicker, it enters the battlefield with two +1/+1 counters on it and with first strike. If Cetavolver was kicked with its {G} kicker, it enters the battlefield with a +1/+1 counter on it and with trample. +text=Kicker {1}{R} and/or {G} (You may pay an additional {1}{R} and/or {G} as you cast this spell.) -- If Cetavolver was kicked with its {1}{R} kicker, it enters the battlefield with two +1/+1 counters on it and with first strike. -- If Cetavolver was kicked with its {G} kicker, it enters the battlefield with a +1/+1 counter on it and with trample. mana={1}{U} type=Creature subtype=Volver @@ -5708,13 +5708,13 @@ type=Instant [/card] [card] name=Chainer's Edict -text=Target player sacrifices a creature. Flashback {5}{B}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +text=Target player sacrifices a creature. -- Flashback {5}{B}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={1}{B} type=Sorcery [/card] [card] name=Chainer, Dementia Master -text=Nightmare creatures get +1/+1. {B}{B}{B}, Pay 3 life: Put target creature card from a graveyard onto the battlefield under your control. That creature is black and is a Nightmare in addition to its other creature types. When Chainer, Dementia Master leaves the battlefield, exile all Nightmares. +text=Nightmare creatures get +1/+1. -- {B}{B}{B}, Pay 3 life: Put target creature card from a graveyard onto the battlefield under your control. That creature is black and is a Nightmare in addition to its other creature types. -- When Chainer, Dementia Master leaves the battlefield, exile all Nightmares. mana={3}{B}{B} type=Legendary Creature subtype=Human Minion @@ -5729,13 +5729,13 @@ type=Enchantment [/card] [card] name=Chalice of the Void -text=Chalice of the Void comes into play with X charge counters on it. Whenever a player plays a spell with converted mana cost equal to the number of charge counters on Chalice of the Void, counter that spell. +text=Chalice of the Void enters the battlefield with X charge counters on it. -- Whenever a player casts a spell with converted mana cost equal to the number of charge counters on Chalice of the Void, counter that spell. mana={X}{X} type=Artifact [/card] [card] name=Chamber of Manipulation -text=Enchant land Enchanted land has "{T}, Discard a card: Gain control of target creature until end of turn." +text=Enchant land -- Enchanted land has "{T}, Discard a card: Gain control of target creature until end of turn." mana={2}{U}{U} type=Enchantment subtype=Aura @@ -5757,7 +5757,7 @@ type=Instant [/card] [card] name=Chameleon Colossus -text=Changeling (This card is every creature type at all times.) Protection from black {2}{G}{G}: Chameleon Colossus gets +X/+X until end of turn, where X is its power. +text=Changeling (This card is every creature type at all times.) -- Protection from black -- {2}{G}{G}: Chameleon Colossus gets +X/+X until end of turn, where X is its power. mana={2}{G}{G} type=Creature subtype=Shapeshifter @@ -5766,7 +5766,7 @@ toughness=4 [/card] [card] name=Chameleon Spirit -text=As Chameleon Spirit comes into play, choose a color. Chameleon Spirit's power and toughness are each equal to the number of permanents of the chosen color your opponents control. +text=As Chameleon Spirit enters the battlefield, choose a color. -- Chameleon Spirit's power and toughness are each equal to the number of permanents of the chosen color your opponents control. mana={3}{U} type=Creature subtype=Illusion Spirit @@ -5775,13 +5775,13 @@ toughness=* [/card] [card] name=Chance Encounter -text=Whenever you win a coin flip, put a luck counter on Chance Encounter. At the beginning of your upkeep, if Chance Encounter has ten or more luck counters on it, you win the game. +text=Whenever you win a coin flip, put a luck counter on Chance Encounter. -- At the beginning of your upkeep, if Chance Encounter has ten or more luck counters on it, you win the game. mana={2}{R}{R} type=Enchantment [/card] [card] name=Chandra Ablaze -text=+1: Discard a card. If a red card is discarded this way, Chandra Ablaze deals 4 damage to target creature or player. -2: Each player discards his or her hand, then draws three cards. -7: Cast any number of red instant and/or sorcery cards from your graveyard without paying their mana costs. +text=+1: Discard a card. If a red card is discarded this way, Chandra Ablaze deals 4 damage to target creature or player. -- -2: Each player discards his or her hand, then draws three cards. -- -7: Cast any number of red instant and/or sorcery cards from your graveyard without paying their mana costs. mana={4}{R}{R} type=Planeswalker subtype=Chandra @@ -5789,7 +5789,7 @@ loyalty=5 [/card] [card] name=Chandra Nalaar -text=[+1]: Chandra Nalaar deals 1 damage to target player. [-X]: Chandra Nalaar deals X damage to target creature. [-8]: Chandra Nalaar deals 10 damage to target player and each creature he or she controls. +text=+1: Chandra Nalaar deals 1 damage to target player. -- -X: Chandra Nalaar deals X damage to target creature. -- -8: Chandra Nalaar deals 10 damage to target player and each creature he or she controls. mana={3}{R}{R} type=Planeswalker subtype=Chandra @@ -5797,13 +5797,13 @@ loyalty=6 [/card] [card] name=Change of Heart -text=Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Target creature can't attack this turn. +text=Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) -- Target creature can't attack this turn. mana={W} type=Instant [/card] [card] name=Changeling Berserker -text=Changeling (This card is every creature type at all times.) Haste Champion a creature (When this comes into play, sacrifice it unless you remove another creature you control from the game. When this leaves play, that card returns to play.) +text=Changeling (This card is every creature type at all times.) -- Haste -- Champion a creature (When this enters the battlefield, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.) mana={3}{R} type=Creature subtype=Shapeshifter @@ -5812,7 +5812,7 @@ toughness=3 [/card] [card] name=Changeling Hero -text=Changeling (This card is every creature type at all times.) Champion a creature (When this comes into play, sacrifice it unless you remove another creature you control from the game. When this leaves play, that card returns to play.) Lifelink (Whenever this creature deals damage, you gain that much life.) +text=Changeling (This card is every creature type at all times.) -- Champion a creature (When this enters the battlefield, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.) -- Lifelink (Damage dealt by this creature also causes you to gain that much life.) mana={4}{W} type=Creature subtype=Shapeshifter @@ -5821,7 +5821,7 @@ toughness=4 [/card] [card] name=Changeling Sentinel -text=Changeling (This card is every creature type at all times.) Vigilance +text=Changeling (This card is every creature type at all times.) -- Vigilance mana={3}{W} type=Creature subtype=Shapeshifter @@ -5830,7 +5830,7 @@ toughness=2 [/card] [card] name=Changeling Titan -text=Changeling (This card is every creature type at all times.) Champion a creature (When this comes into play, sacrifice it unless you remove another creature you control from the game. When this leaves play, that card returns to play.) +text=Changeling (This card is every creature type at all times.) -- Champion a creature (When this enters the battlefield, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.) mana={4}{G} type=Creature subtype=Shapeshifter @@ -5839,13 +5839,13 @@ toughness=7 [/card] [card] name=Channel -text=Until end of turn, any time you could activate a mana ability you may pay 1 life. If you do, add {1} to your mana pool. +text=Until end of turn, any time you could activate a mana ability, you may pay 1 life. If you do, add {1} to your mana pool. mana={G}{G} type=Sorcery [/card] [card] name=Chant of Vitu-Ghazi -text=Convoke (Each creature you tap while playing this spell reduces its cost by {1} or by one mana of that creature's color.) Prevent all damage that would be dealt by creatures this turn. You gain life equal to the damage prevented this way. +text=Convoke (Each creature you tap while casting this spell reduces its cost by {1} or by one mana of that creature's color.) -- Prevent all damage that would be dealt by creatures this turn. You gain life equal to the damage prevented this way. mana={6}{W}{W} type=Instant [/card] @@ -5860,7 +5860,7 @@ toughness=4 [/card] [card] name=Chaos Lord -text=First strike, haste At the beginning of each player's upkeep, if the number of permanents is even, that player gains control of Chaos Lord. When Chaos Lord comes into play, it loses haste until end of turn. +text=First strike, haste -- At the beginning of each player's upkeep, if the number of permanents is even, that player gains control of Chaos Lord. -- When Chaos Lord enters the battlefield, it loses haste until end of turn. mana={4}{R}{R}{R} type=Creature subtype=Human @@ -5881,7 +5881,7 @@ type=Artifact [/card] [card] name=Chaotic Goo -text=Chaotic Goo comes into play with three +1/+1 counters on it. At the beginning of your upkeep, you may flip a coin. If you win the flip, add a +1/+1 counter to Chaotic Goo. If you lose the flip, remove a +1/+1 counter from Chaotic Goo. +text=Chaotic Goo enters the battlefield with three +1/+1 counters on it. -- At the beginning of your upkeep, you may flip a coin. If you win the flip, put a +1/+1 counter on Chaotic Goo. If you lose the flip, remove a +1/+1 counter from Chaotic Goo. mana={2}{R}{R} type=Creature subtype=Ooze @@ -5890,13 +5890,13 @@ toughness=0 [/card] [card] name=Chaotic Strike -text=Play Chaotic Strike only during combat after blockers are declared. Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn. Draw a card. +text=Cast Chaotic Strike only during combat after blockers are declared. -- Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn. -- Draw a card. mana={1}{R} type=Instant [/card] [card] name=Charge Across the Araba -text=Sweep EReturn any number of Plains you control to their owner's hand. Creatures you control get +1/+1 until end of turn for each Plains returned this way. +text=Sweep - Return any number of Plains you control to their owner's hand. Creatures you control get +1/+1 until end of turn for each Plains returned this way. mana={4}{W} type=Instant subtype=Arcane @@ -5912,7 +5912,7 @@ toughness=4 [/card] [card] name=Charging Slateback -text=Charging Slateback can't block. Morph {4}{R} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +text=Charging Slateback can't block. -- Morph {4}{R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) mana={4}{R} type=Creature subtype=Beast @@ -5927,7 +5927,7 @@ type=Artifact [/card] [card] name=Charisma -text=Enchant creature Whenever enchanted creature deals damage to a creature, gain control of that creature as long as Charisma remains in play. +text=Enchant creature -- Whenever enchanted creature deals damage to a creature, gain control of the second creature for as long as Charisma remains on the battlefield. mana={U}{U}{U} type=Enchantment subtype=Aura @@ -5943,7 +5943,7 @@ toughness=1 [/card] [card] name=Charmed Griffin -text=Flying When Charmed Griffin comes into play, each other player may put an artifact or enchantment card into play from his or her hand. +text=Flying -- When Charmed Griffin enters the battlefield, each other player may put an artifact or enchantment card onto the battlefield from his or her hand. mana={3}{W} type=Creature subtype=Griffin @@ -5952,19 +5952,19 @@ toughness=3 [/card] [card] name=Charmed Pendant -text={T}, Put the top card of your library into your graveyard: For each colored mana symbol in that card's mana cost, add one mana of that color to your mana pool. Play this ability only any time you could play an instant. (For example, if the card's mana cost is {3}{U}{U}{B}, you add {U}{U}{B} to your mana pool.) +text={T}, Put the top card of your library into your graveyard: For each colored mana symbol in that card's mana cost, add one mana of that color to your mana pool. Activate this ability only any time you could cast an instant. (For example, if the card's mana cost is {3}{U}{U}{B}, you add {U}{U}{B} to your mana pool.) mana={4} type=Artifact [/card] [card] name=Chatter of the Squirrel -text=Put a 1/1 green Squirrel creature token into play. Flashback {1}{G} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) +text=Put a 1/1 green Squirrel creature token onto the battlefield. -- Flashback {1}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={G} type=Sorcery [/card] [card] name=Child of Gaea -text=Trample At the beginning of your upkeep, sacrifice Child of Gaea unless you pay {G}{G}. {1}{G}: Regenerate Child of Gaea. +text=Trample -- At the beginning of your upkeep, sacrifice Child of Gaea unless you pay {G}{G}. -- {1}{G}: Regenerate Child of Gaea. mana={3}{G}{G}{G} type=Creature subtype=Elemental @@ -5982,19 +5982,19 @@ toughness=1 [/card] [card] name=Chill -text=Red spells cost {2} more to play. +text=Red spells cost {2} more to cast. mana={1}{U} type=Enchantment [/card] [card] name=Chill Haunting -text=As an additional cost to cast Chill Haunting, exile X creature cards from your graveyard. Target creature gets -X/-X until end of turn. +text=As an additional cost to cast Chill Haunting, exile X creature cards from your graveyard. -- Target creature gets -X/-X until end of turn. mana={1}{B} type=Instant [/card] [card] name=Chilling Apparition -text={B}: Regenerate Chilling Apparition. Whenever Chilling Apparition deals combat damage to a player, that player discards a card. +text={B}: Regenerate Chilling Apparition. -- Whenever Chilling Apparition deals combat damage to a player, that player discards a card. mana={2}{B} type=Creature subtype=Spirit @@ -6003,7 +6003,7 @@ toughness=1 [/card] [card] name=Chilling Shade -text=Flying {S}i}: Chilling Shade gets +1/+1 until end of turn. ({S}i} can be paid with one mana from a snow permanent.) +text=Flying -- {S}i}: Chilling Shade gets +1/+1 until end of turn. ({S}i} can be paid with one mana from a snow permanent.) mana={2}{B} type=Snow Creature subtype=Shade @@ -6024,7 +6024,7 @@ type=Artifact [/card] [card] name=Chimeric Egg -text=Whenever an opponent casts a nonartifact spell, put a charge counter on Chimeric Egg. Remove three charge counters from Chimeric Egg: Chimeric Egg becomes a 6/6 Construct artifact creature with trample until end of turn. +text=Whenever an opponent casts a nonartifact spell, put a charge counter on Chimeric Egg. -- Remove three charge counters from Chimeric Egg: Chimeric Egg becomes a 6/6 Construct artifact creature with trample until end of turn. mana={3} type=Artifact [/card] @@ -6038,7 +6038,7 @@ type=Artifact [/card] [card] name=Chimney Imp -text=Flying When Chimney Imp is put into a graveyard from play, target opponent puts a card from his or her hand on top of his or her library. +text=Flying -- When Chimney Imp is put into a graveyard from the battlefield, target opponent puts a card from his or her hand on top of his or her library. mana={4}{B} type=Creature subtype=Imp @@ -6047,7 +6047,7 @@ toughness=2 [/card] [card] name=Chisei, Heart of Oceans -text=Flying At the beginning of your upkeep, sacrifice Chisei, Heart of Oceans unless you remove a counter from a permanent you control. +text=Flying -- At the beginning of your upkeep, sacrifice Chisei, Heart of Oceans unless you remove a counter from a permanent you control. mana={2}{U}{U} type=Legendary Creature subtype=Spirit @@ -6065,7 +6065,7 @@ toughness=2 [/card] [card] name=Chlorophant -text=At the beginning of your upkeep, you may put a +1/+1 counter on Chlorophant. Threshold - As long as seven or more cards are in your graveyard, Chlorophant has "At the beginning of your upkeep, you may put another +1/+1 counter on Chlorophant." +text=At the beginning of your upkeep, you may put a +1/+1 counter on Chlorophant. -- Threshold - As long as seven or more cards are in your graveyard, Chlorophant has "At the beginning of your upkeep, you may put another +1/+1 counter on Chlorophant." mana={G}{G}{G} type=Creature subtype=Elemental @@ -6092,7 +6092,7 @@ toughness=4 [/card] [card] name=Cho-Arrim Legate -text=Protection from black If an opponent controls a Swamp and you control a Plains, you may play Cho-Arrim Legate without paying its mana cost. +text=Protection from black -- If an opponent controls a Swamp and you control a Plains, you may cast Cho-Arrim Legate without paying its mana cost. mana={2}{W} type=Creature subtype=Human Soldier @@ -6101,7 +6101,7 @@ toughness=2 [/card] [card] name=Cho-Manno's Blessing -text=Flash Enchant creature As Cho-Manno's Blessing comes into play, choose a color. Enchanted creature has protection from the chosen color. This effect doesn't remove Cho-Manno's Blessing. +text=Flash -- Enchant creature -- As Cho-Manno's Blessing enters the battlefield, choose a color. -- Enchanted creature has protection from the chosen color. This effect doesn't remove Cho-Manno's Blessing. mana={W}{W} type=Enchantment subtype=Aura @@ -6130,25 +6130,25 @@ type=Sorcery [/card] [card] name=Choking Tethers -text=Tap up to four target creatures. Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.) When you cycle Choking Tethers, you may tap target creature. +text=Tap up to four target creatures. -- Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.) -- When you cycle Choking Tethers, you may tap target creature. mana={3}{U} type=Instant [/card] [card] name=Choking Vines -text=Cast Choking Vines only during the declare blockers step. X target attacking creatures become blocked. Choking Vines deals 1 damage to each of those creatures. (This spell works on unblockable creatures.) +text=Cast Choking Vines only during the declare blockers step. -- X target attacking creatures become blocked. Choking Vines deals 1 damage to each of those creatures. (This spell works on unblockable creatures.) mana={X}{G} type=Instant [/card] [card] name=Chord of Calling -text=Convoke (Each creature you tap while playing this spell reduces its cost by {1} or by one mana of that creature's color.) Search your library for a creature card with converted mana cost X or less and put it into play. Then shuffle your library. +text=Convoke (Each creature you tap while casting this spell reduces its cost by {1} or by one mana of that creature's color.) -- Search your library for a creature card with converted mana cost X or less and put it onto the battlefield. Then shuffle your library. mana={X}{G}{G}{G} type=Instant [/card] [card] name=Chorus of the Conclave -text=Forestwalk As an additional cost to play creature spells, you may pay any amount of mana. If you do, that creature comes into play with that many additional +1/+1 counters on it. +text=Forestwalk -- As an additional cost to cast creature spells, you may pay any amount of mana. If you do, that creature enters the battlefield with that many additional +1/+1 counters on it. mana={4}{G}{G}{W}{W} type=Legendary Creature subtype=Dryad @@ -6157,20 +6157,20 @@ toughness=8 [/card] [card] name=Chromatic Armor -text=Enchant creature As Chromatic Armor comes into play, choose a color. Chromatic Armor comes into play with a sleight counter on it. Prevent all damage that would be dealt to enchanted creature by a source of the last chosen color. {X}: Put a sleight counter on Chromatic Armor and choose a color. X is the number of sleight counters on Chromatic Armor. +text=Enchant creature -- As Chromatic Armor enters the battlefield, choose a color. -- Chromatic Armor enters the battlefield with a sleight counter on it. -- Prevent all damage that would be dealt to enchanted creature by a source of the last chosen color. -- {X}: Put a sleight counter on Chromatic Armor and choose a color. X is the number of sleight counters on Chromatic Armor. mana={1}{W}{U} type=Enchantment subtype=Aura [/card] [card] name=Chrome Mox -text=Imprint - When Chrome Mox comes into play, you may remove a nonartifact, nonland card in your hand from the game. (The removed card is imprinted on this artifact.) {T}: Add one mana of any of the imprinted card's colors to your mana pool. +text=Imprint - When Chrome Mox enters the battlefield, you may exile a nonartifact, nonland card from your hand. -- {T}: Add one mana of any of the exiled card's colors to your mana pool. mana={0} type=Artifact [/card] [card] name=Chromescale Drake -text=Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Flying When Chromescale Drake enters the battlefield, reveal the top three cards of your library. Put all artifact cards revealed this way into your hand and the rest into your graveyard. +text=Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) -- Flying -- When Chromescale Drake enters the battlefield, reveal the top three cards of your library. Put all artifact cards revealed this way into your hand and the rest into your graveyard. mana={6}{U}{U}{U} type=Creature subtype=Drake @@ -6179,7 +6179,7 @@ toughness=4 [/card] [card] name=Chromeshell Crab -text=Morph {4}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Chromeshell Crab is turned face up, you may exchange control of target creature you control and target creature an opponent controls. +text=Morph {4}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Chromeshell Crab is turned face up, you may exchange control of target creature you control and target creature an opponent controls. mana={4}{U} type=Creature subtype=Crab Beast @@ -6190,7 +6190,7 @@ toughness=3 name=Chromium abilities=flying auto=rampage(2/2,1) -text=Flying Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.) At the beginning of your upkeep, sacrifice Chromium unless you pay {W}{U}{B}. +text=Flying -- Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.) -- At the beginning of your upkeep, sacrifice Chromium unless you pay {W}{U}{B}. mana={2}{W}{W}{U}{U}{B}{B} type=Legendary Creature subtype=Elder Dragon @@ -6208,19 +6208,19 @@ toughness=2 [/card] [card] name=Chronatog Totem -text={T}: Add {U} to your mana pool. {1}{U}: Chronatog Totem becomes a 1/2 blue Atog artifact creature until end of turn. {0}: Chronatog Totem gets +3/+3 until end of turn. You skip your next turn. Play this ability only once each turn and only if Chronatog Totem is a creature. +text={T}: Add {U} to your mana pool. -- {1}{U}: Chronatog Totem becomes a 1/2 blue Atog artifact creature until end of turn. -- {0}: Chronatog Totem gets +3/+3 until end of turn. You skip your next turn. Activate this ability only once each turn and only if Chronatog Totem is a creature. mana={3} type=Artifact [/card] [card] name=Chronomantic Escape -text=Until your next turn, creatures can't attack you. Remove Chronomantic Escape from the game with three time counters on it. Suspend 3—{2}{W} (Rather than play this card from your hand, you may pay {2}{W} and remove it from the game with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.) +text=Until your next turn, creatures can't attack you. Exile Chronomantic Escape with three time counters on it. -- Suspend 3 - {2}{W} (Rather than cast this card from your hand, you may pay {2}{W} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) mana={4}{W}{W} type=Sorcery [/card] [card] name=Chronosavant -text={1}{W}: Return Chronosavant from your graveyard to play tapped. You skip your next turn. +text={1}{W}: Return Chronosavant from your graveyard to the battlefield tapped. You skip your next turn. mana={5}{W} type=Creature subtype=Giant @@ -6229,7 +6229,7 @@ toughness=5 [/card] [card] name=Chronozoa -text=Flying Vanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Chronozoa is put into a graveyard from the battlefield, if it had no time counters on it, put two tokens that are copies of it onto the battlefield. +text=Flying -- Vanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) -- When Chronozoa is put into a graveyard from the battlefield, if it had no time counters on it, put two tokens that are copies of it onto the battlefield. mana={3}{U} type=Creature subtype=Illusion @@ -6250,7 +6250,7 @@ type=Instant [/card] [card] name=Cinder Crawler -text={R}: Cinder Crawler gets +1/+0 until end of turn. Play this ability only if Cinder Crawler is blocked. +text={R}: Cinder Crawler gets +1/+0 until end of turn. Activate this ability only if Cinder Crawler is blocked. mana={1}{R} type=Creature subtype=Salamander @@ -6268,7 +6268,7 @@ toughness=2 [/card] [card] name=Cinder Marsh -text={T}: Add {1} to your mana pool. {T}: Add {B} or {R} to your mana pool. Cinder Marsh doesn't untap during your next untap step. +text={T}: Add {1} to your mana pool. -- {T}: Add {B} or {R} to your mana pool. Cinder Marsh doesn't untap during your next untap step. type=Land [/card] [card] @@ -6282,7 +6282,7 @@ toughness=1 [/card] [card] name=Cinder Shade -text={B}: Cinder Shade gets +1/+1 until end of turn. {R}, Sacrifice Cinder Shade: Cinder Shade deals damage equal to its power to target creature. +text={B}: Cinder Shade gets +1/+1 until end of turn. -- {R}, Sacrifice Cinder Shade: Cinder Shade deals damage equal to its power to target creature. mana={1}{B}{R} type=Creature subtype=Shade @@ -6291,7 +6291,7 @@ toughness=1 [/card] [card] name=Cinderhaze Wretch -text={T}: Target player discards a card. Play this ability only during your turn. Put a -1/-1 counter on Cinderhaze Wretch: Untap Cinderhaze Wretch. +text={T}: Target player discards a card. Activate this ability only during your turn. -- Put a -1/-1 counter on Cinderhaze Wretch: Untap Cinderhaze Wretch. mana={4}{B} type=Creature subtype=Elemental Shaman @@ -6300,7 +6300,7 @@ toughness=2 [/card] [card] name=Circle of Affliction -text=As Circle of Affliction enters the battlefield, choose a color. Whenever a source of the chosen color deals damage to you, you may pay {1}. If you do, target player loses 1 life and you gain 1 life. +text=As Circle of Affliction enters the battlefield, choose a color. -- Whenever a source of the chosen color deals damage to you, you may pay {1}. If you do, target player loses 1 life and you gain 1 life. mana={1}{B} type=Enchantment [/card] @@ -6324,13 +6324,13 @@ type=Enchantment [/card] [card] name=Circle of Solace -text=As Circle of Solace comes into play, choose a creature type. {1}{W}: The next time a creature of the chosen type would deal damage to you this turn, prevent that damage. +text=As Circle of Solace enters the battlefield, choose a creature type. -- {1}{W}: The next time a creature of the chosen type would deal damage to you this turn, prevent that damage. mana={3}{W} type=Enchantment [/card] [card] name=Circling Vultures -text=Flying You may discard Circling Vultures any time you could cast an instant. At the beginning of your upkeep, sacrifice Circling Vultures unless you exile the top creature card of your graveyard. +text=Flying -- You may discard Circling Vultures any time you could cast an instant. -- At the beginning of your upkeep, sacrifice Circling Vultures unless you exile the top creature card of your graveyard. mana={B} type=Creature subtype=Bird @@ -6339,7 +6339,7 @@ toughness=2 [/card] [card] name=Circu, Dimir Lobotomist -text=Whenever you play a blue spell, remove the top card of target library from the game. Whenever you play a black spell, remove the top card of target library from the game. Your opponents can't play nonland cards with the same name as a card removed from the game with Circu, Dimir Lobotomist. +text=Whenever you cast a blue spell, exile the top card of target library. -- Whenever you cast a black spell, exile the top card of target library. -- Your opponents can't cast nonland cards with the same name as a card exiled with Circu, Dimir Lobotomist. mana={2}{U}{B} type=Legendary Creature subtype=Human Wizard @@ -6348,13 +6348,13 @@ toughness=3 [/card] [card] name=Circular Logic -text=Counter target spell unless its controller pays {1} for each card in your graveyard. Madness {U} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) +text=Counter target spell unless its controller pays {1} for each card in your graveyard. -- Madness {U} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) mana={2}{U} type=Instant [/card] [card] name=Citanul Centaurs -text=Shroud (This permanent can't be the target of spells or abilities.) Echo {3}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) +text=Shroud (This permanent can't be the target of spells or abilities.) -- Echo {3}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) mana={3}{G} type=Creature subtype=Centaur @@ -6369,13 +6369,13 @@ type=Artifact [/card] [card] name=City in a Bottle -text=Whenever a nontoken permanent from the Arabian Nights expansion other than City in a Bottle is on the battlefield, its controller sacrifices it. Players can't play cards from the Arabian Nights expansion. +text=Whenever a nontoken permanent from the Arabian Nights expansion other than City in a Bottle is on the battlefield, its controller sacrifices it. -- Players can't play cards from the Arabian Nights expansion. mana={2} type=Artifact [/card] [card] name=City of Shadows -text={T}, Exile a creature you control: Put a storage counter on City of Shadows. {T}: Add {X} to your mana pool, where X is the number of storage counters on City of Shadows. +text={T}, Exile a creature you control: Put a storage counter on City of Shadows. -- {T}: Add {X} to your mana pool, where X is the number of storage counters on City of Shadows. type=Land [/card] [card] @@ -6386,19 +6386,19 @@ type=Enchantment [/card] [card] name=Clairvoyance -text=Look at target player's hand. Draw a card at the beginning of the next turn's upkeep. +text=Look at target player's hand. -- Draw a card at the beginning of the next turn's upkeep. mana={U} type=Instant [/card] [card] name=Clarion Ultimatum -text=Choose five permanents you control. For each of those permanents, you may search your library for a card with the same name as that permanent. Put those cards into play tapped, then shuffle your library. +text=Choose five permanents you control. For each of those permanents, you may search your library for a card with the same name as that permanent. Put those cards onto the battlefield tapped, then shuffle your library. mana={G}{G}{W}{W}{W}{U}{U} type=Sorcery [/card] [card] name=Clash of Realities -text=All Spirits have "When this permanent enters the battlefield, you may have it deal 3 damage to target non-Spirit creature." Non-Spirit creatures have "When this creature enters the battlefield, you may have it deal 3 damage to target Spirit creature." +text=All Spirits have "When this permanent enters the battlefield, you may have it deal 3 damage to target non-Spirit creature." -- Non-Spirit creatures have "When this creature enters the battlefield, you may have it deal 3 damage to target Spirit creature." mana={3}{R} type=Enchantment [/card] @@ -6416,19 +6416,19 @@ type=Instant [/card] [card] name=Cleansing Meditation -text=Destroy all enchantments. Threshold - If seven or more cards are in your graveyard, instead destroy all enchantments, then return all cards in your graveyard destroyed this way to the battlefield. +text=Destroy all enchantments. -- Threshold - If seven or more cards are in your graveyard, instead destroy all enchantments, then return all cards in your graveyard destroyed this way to the battlefield. mana={1}{W}{W} type=Sorcery [/card] [card] name=Clear the Land -text=Each player reveals the top five cards of his or her library, puts into play tapped all land cards revealed this way, and removes the rest from the game. +text=Each player reveals the top five cards of his or her library, puts all land cards revealed this way onto the battlefield tapped, and exiles the rest. mana={2}{G} type=Sorcery [/card] [card] name=Clearwater Goblet -text=Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.) At the beginning of your upkeep, you may gain 1 life for each charge counter on Clearwater Goblet. +text=Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.) -- At the beginning of your upkeep, you may gain 1 life for each charge counter on Clearwater Goblet. mana={5} type=Artifact [/card] @@ -6443,7 +6443,7 @@ toughness=1 [/card] [card] name=Clergy of the Holy Nimbus -text=If Clergy of the Holy Nimbus would be destroyed, regenerate it. {1}: Clergy of the Holy Nimbus can't be regenerated this turn. Only any opponent may play this ability. +text=If Clergy of the Holy Nimbus would be destroyed, regenerate it. -- {1}: Clergy of the Holy Nimbus can't be regenerated this turn. Only any opponent may activate this ability. mana={W} type=Creature subtype=Human Cleric @@ -6452,21 +6452,21 @@ toughness=1 [/card] [card] name=Cloak and Dagger -text=Equipped creature gets +2/+0 and has shroud. (It can't be the target of spells or abilities.) Whenever a Rogue creature enters the battlefield, you may attach Cloak and Dagger to it. Equip {3} +text=Equipped creature gets +2/+0 and has shroud. (It can't be the target of spells or abilities.) -- Whenever a Rogue creature enters the battlefield, you may attach Cloak and Dagger to it. -- Equip {3} mana={2} type=Tribal Artifact subtype=Rogue Equipment [/card] [card] name=Cloak of Confusion -text=Enchant creature you control Whenever enchanted creature attacks and isn't blocked, you may have it deal no combat damage this turn. If you do, defending player discards a card at random. +text=Enchant creature you control -- Whenever enchanted creature attacks and isn't blocked, you may have it assign no combat damage this turn. If you do, defending player discards a card at random. mana={1}{B} type=Enchantment subtype=Aura [/card] [card] name=Cloak of Invisibility -text=Enchant creature Enchanted creature has phasing and can't be blocked except by Walls. +text=Enchant creature -- Enchanted creature has phasing and can't be blocked except by Walls. (It phases in or out before its controller untaps during each of his or her untap steps. While it's phased out, it's treated as though it doesn't exist.) mana={U} type=Enchantment subtype=Aura @@ -6483,13 +6483,13 @@ type=Artifact [/card] [card] name=Clockspinning -text=Buyback {3} (You may pay an additional {3} as you play this spell. If you do, put this card into your hand as it resolves.) Choose a counter on target permanent or suspended card. Remove that counter from that permanent or card or put another of those counters on it. +text=Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) -- Choose a counter on target permanent or suspended card. Remove that counter from that permanent or card or put another of those counters on it. mana={U} type=Instant [/card] [card] name=Clockwork Avian -text=Flying Clockwork Avian enters the battlefield with four +1/+0 counters on it. At end of combat, if Clockwork Avian attacked or blocked this combat, remove a +1/+0 counter from it. {X}, {T}: Put up to X +1/+0 counters on Clockwork Avian. This ability can't cause the total number of +1/+0 counters on Clockwork Avian to be greater than four. Activate this ability only during your upkeep. +text=Flying -- Clockwork Avian enters the battlefield with four +1/+0 counters on it. -- At end of combat, if Clockwork Avian attacked or blocked this combat, remove a +1/+0 counter from it. -- {X}, {T}: Put up to X +1/+0 counters on Clockwork Avian. This ability can't cause the total number of +1/+0 counters on Clockwork Avian to be greater than four. Activate this ability only during your upkeep. mana={5} type=Artifact Creature subtype=Bird @@ -6498,7 +6498,7 @@ toughness=4 [/card] [card] name=Clockwork Hydra -text=Clockwork Hydra comes into play with four +1/+1 counters on it. Whenever Clockwork Hydra attacks or blocks, remove a +1/+1 counter from it. If you do, Clockwork Hydra deals 1 damage to target creature or player. {T}: Put a +1/+1 counter on Clockwork Hydra. +text=Clockwork Hydra enters the battlefield with four +1/+1 counters on it. -- Whenever Clockwork Hydra attacks or blocks, remove a +1/+1 counter from it. If you do, Clockwork Hydra deals 1 damage to target creature or player. -- {T}: Put a +1/+1 counter on Clockwork Hydra. mana={5} type=Artifact Creature subtype=Hydra @@ -6510,7 +6510,7 @@ name=Clockwork Steed auto=counter(1/0,-3) alias=1101 #not 100% correct all this Clockwork cards could be hardcoded -text=Clockwork Steed enters the battlefield with four +1/+0 counters on it. Clockwork Steed can't be blocked by artifact creatures. At end of combat, if Clockwork Steed attacked or blocked this combat, remove a +1/+0 counter from it. {X}, {T}: Put up to X +1/+0 counters on Clockwork Steed. This ability can't cause the total number of +1/+0 counters on Clockwork Steed to be greater than four. Activate this ability only during your upkeep. +text=Clockwork Steed enters the battlefield with four +1/+0 counters on it. -- Clockwork Steed can't be blocked by artifact creatures. -- At end of combat, if Clockwork Steed attacked or blocked this combat, remove a +1/+0 counter from it. -- {X}, {T}: Put up to X +1/+0 counters on Clockwork Steed. This ability can't cause the total number of +1/+0 counters on Clockwork Steed to be greater than four. Activate this ability only during your upkeep. mana={4} type=Artifact Creature subtype=Horse @@ -6519,7 +6519,7 @@ toughness=3 [/card] [card] name=Clockwork Swarm -text=Clockwork Swarm enters the battlefield with four +1/+0 counters on it. Clockwork Swarm can't be blocked by Walls. At end of combat, if Clockwork Swarm attacked or blocked this combat, remove a +1/+0 counter from it. {X}, {T}: Put up to X +1/+0 counters on Clockwork Swarm. This ability can't cause the total number of +1/+0 counters on Clockwork Swarm to be greater than four. Activate this ability only during your upkeep. +text=Clockwork Swarm enters the battlefield with four +1/+0 counters on it. -- Clockwork Swarm can't be blocked by Walls. -- At end of combat, if Clockwork Swarm attacked or blocked this combat, remove a +1/+0 counter from it. -- {X}, {T}: Put up to X +1/+0 counters on Clockwork Swarm. This ability can't cause the total number of +1/+0 counters on Clockwork Swarm to be greater than four. Activate this ability only during your upkeep. mana={4} type=Artifact Creature subtype=Insect @@ -6540,13 +6540,13 @@ type=Enchantment [/card] [card] name=Cloud Key -text=As Cloud Key comes into play, choose artifact, creature, enchantment, instant, or sorcery. Spells you play of the chosen type cost {1} less to play. +text=As Cloud Key enters the battlefield, choose artifact, creature, enchantment, instant, or sorcery. -- Spells you cast of the chosen type cost {1} less to cast. mana={3} type=Artifact [/card] [card] name=Cloud of Faeries -text=Flying When Cloud of Faeries enters the battlefield, untap up to two lands. Cycling {2} ({2}, Discard this card: Draw a card.) +text=Flying -- When Cloud of Faeries enters the battlefield, untap up to two lands. -- Cycling {2} ({2}, Discard this card: Draw a card.) mana={1}{U} type=Creature subtype=Faerie @@ -6556,7 +6556,7 @@ toughness=1 [card] name=Cloudchaser Kestrel auto=destroy target(enchantment) -text=Flying. When Cloudchaser Kestrel comes into play, destroy target enchantment. {W}: Target permanent becomes white until end of turn. +text=Flying -- When Cloudchaser Kestrel enters the battlefield, destroy target enchantment. -- {W}: Target permanent becomes white until end of turn. mana={1}{W}{W} type=Creature subtype=Bird @@ -6565,12 +6565,12 @@ toughness=2 [/card] [card] name=Cloudcrest Lake -text={T}: Add {1} to your mana pool. {T}: Add {W} or {U} to your mana pool. Cloudcrest Lake doesn't untap during your next untap step. +text={T}: Add {1} to your mana pool. -- {T}: Add {W} or {U} to your mana pool. Cloudcrest Lake doesn't untap during your next untap step. type=Land [/card] [card] name=Cloudgoat Ranger -text=When Cloudgoat Ranger comes into play, put three 1/1 white Kithkin Soldier creature tokens into play. Tap three untapped Kithkin you control: Cloudgoat Ranger gets +2/+0 and gains flying until end of turn. +text=When Cloudgoat Ranger enters the battlefield, put three 1/1 white Kithkin Soldier creature tokens onto the battlefield. -- Tap three untapped Kithkin you control: Cloudgoat Ranger gets +2/+0 and gains flying until end of turn. mana={3}{W}{W} type=Creature subtype=Giant Warrior @@ -6580,7 +6580,7 @@ toughness=3 [card] name=Cloudhoof Kirin auto=@movedto(arcane,spirit|mystack): -text=Flying Whenever you cast a Spirit or Arcane spell, you may put the top X cards of target player's library into his or her graveyard, where X is that spell's converted mana cost. +text=Flying -- Whenever you cast a Spirit or Arcane spell, you may put the top X cards of target player's library into his or her graveyard, where X is that spell's converted mana cost. mana={3}{U}{U} type=Legendary Creature subtype=Kirin Spirit @@ -6589,7 +6589,7 @@ toughness=4 [/card] [card] name=Cloudskate -text=Flying Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) +text=Flying -- Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) mana={1}{U} type=Creature subtype=Illusion @@ -6604,7 +6604,7 @@ type=Artifact [/card] [card] name=Cloudthresher -text=Flash Reach (This can block creatures with flying.) When Cloudthresher comes into play, it deals 2 damage to each creature with flying and each player. Evoke {2}{G}{G} (You may play this spell for its evoke cost. If you do, it's sacrificed when it comes into play.) +text=Flash -- Reach (This can block creatures with flying.) -- When Cloudthresher enters the battlefield, it deals 2 damage to each creature with flying and each player. -- Evoke {2}{G}{G} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) mana={2}{G}{G}{G}{G} type=Creature subtype=Elemental @@ -6613,14 +6613,14 @@ toughness=7 [/card] [card] name=Clout of the Dominus -text=Enchant creature As long as enchanted creature is blue, it gets +1/+1 and has shroud. (It can't be the target of spells or abilities.) As long as enchanted creature is red, it gets +1/+1 and has haste. +text=Enchant creature -- As long as enchanted creature is blue, it gets +1/+1 and has shroud. (It can't be the target of spells or abilities.) -- As long as enchanted creature is red, it gets +1/+1 and has haste. mana={UR} type=Enchantment subtype=Aura [/card] [card] name=Cloven Casting -text=Whenever you play a multicolored instant or sorcery spell, you may pay {1}. If you do, copy that spell. You may choose new targets for the copy. +text=Whenever you cast a multicolored instant or sorcery spell, you may pay {1}. If you do, copy that spell. You may choose new targets for the copy. mana={5}{U}{R} type=Enchantment [/card] @@ -6629,14 +6629,14 @@ name=Clutch of Undeath target=creature auto=aslongas(mytgt[black])3/3 auto=aslongas(mytgt[-black])-3/-3 -text=Enchant creature Enchanted creature gets +3/+3 as long as it's a Zombie. Otherwise, it gets -3/-3. +text=Enchant creature -- Enchanted creature gets +3/+3 as long as it's a Zombie. Otherwise, it gets -3/-3. mana={3}{B}{B} type=Enchantment subtype=Aura [/card] [card] name=Coal Stoker -text=When Coal Stoker comes into play, if you played it from your hand, add {R}{R}{R} to your mana pool. +text=When Coal Stoker enters the battlefield, if you cast it from your hand, add {R}{R}{R} to your mana pool. mana={3}{R} type=Creature subtype=Elemental @@ -6654,7 +6654,7 @@ toughness=4 [/card] [card] name=Coalition Flag -text=Enchant creature you control Enchanted creature is a Flagbearer. While choosing targets as part of casting a spell or activating an ability, your opponents must choose at least one Flagbearer on the battlefield if able. +text=Enchant creature you control -- Enchanted creature is a Flagbearer. -- While choosing targets as part of casting a spell or activating an ability, your opponents must choose at least one Flagbearer on the battlefield if able. mana={W} type=Enchantment subtype=Aura @@ -6670,7 +6670,7 @@ toughness=4 [/card] [card] name=Coalition Relic -text={T}: Add one mana of any color to your mana pool. {T}: Put a charge counter on Coalition Relic. At the beginning of your precombat main phase, remove all charge counters from Coalition Relic. Add one mana of any color to your mana pool for each counter removed this way. +text={T}: Add one mana of any color to your mana pool. -- {T}: Put a charge counter on Coalition Relic. -- At the beginning of your precombat main phase, remove all charge counters from Coalition Relic. Add one mana of any color to your mana pool for each counter removed this way. mana={3} type=Artifact [/card] @@ -6682,20 +6682,20 @@ type=Sorcery [/card] [card] name=Coat of Arms -text=Each creature gets +1/+1 for each other creature in play that shares a creature type with it. (For example, if a Goblin Warrior, a Goblin Scout, and a Zombie Goblin are in play, each gets +2/+2.) +text=Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.) mana={5} type=Artifact [/card] [card] name=Cobra Trap -text=If a noncreature permanent under your control was destroyed this turn by a spell or ability an opponent controlled, you may pay {G} rather than pay Cobra Trap's mana cost. Put four 1/1 green Snake creature tokens onto the battlefield. +text=If a noncreature permanent under your control was destroyed this turn by a spell or ability an opponent controlled, you may pay {G} rather than pay Cobra Trap's mana cost. -- Put four 1/1 green Snake creature tokens onto the battlefield. mana={4}{G}{G} type=Instant subtype=Trap [/card] [card] name=Cocoon -text=Enchant creature you control Enchanted creature doesn't untap during your untap step if Cocoon has a pupa counter on it. When Cocoon comes into play, tap enchanted creature and put three pupa counters on Cocoon. At the beginning of your upkeep, remove a pupa counter from Cocoon. If you can't, sacrifice it and enchanted creature gets +1/+1 and gains flying. (This effect doesn't end at end of turn.) +text=Enchant creature you control -- Enchanted creature doesn't untap during your untap step if Cocoon has a pupa counter on it. -- When Cocoon enters the battlefield, tap enchanted creature and put three pupa counters on Cocoon. -- At the beginning of your upkeep, remove a pupa counter from Cocoon. If you can't, sacrifice it and enchanted creature gets +1/+1 and gains flying. (This effect lasts indefinitely.) mana={G} type=Enchantment subtype=Aura @@ -6717,13 +6717,13 @@ toughness=3 [/card] [card] name=Coffin Purge -text=Remove target card in a graveyard from the game. Flashback {B} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) +text=Exile target card from a graveyard. -- Flashback {B} (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={B} type=Instant [/card] [card] name=Coffin Queen -text=You may choose not to untap Coffin Queen during your untap step. {2}{B}, {T}: Put target creature card from a graveyard into play under your control. When Coffin Queen becomes untapped or you lose control of Coffin Queen, remove that creature from the game. +text=You may choose not to untap Coffin Queen during your untap step. -- {2}{B}, {T}: Put target creature card from a graveyard onto the battlefield under your control. When Coffin Queen becomes untapped or you lose control of Coffin Queen, exile that creature. mana={2}{B} type=Creature subtype=Zombie Wizard @@ -6741,27 +6741,27 @@ toughness=1 [/card] [card] name=Coils of the Medusa -text=Enchant creature Enchanted creature gets +1/-1. Sacrifice Coils of the Medusa: Destroy all non-Wall creatures blocking enchanted creature. +text=Enchant creature -- Enchanted creature gets +1/-1. -- Sacrifice Coils of the Medusa: Destroy all non-Wall creatures blocking enchanted creature. mana={1}{B} type=Enchantment subtype=Aura [/card] [card] name=Cold Snap -text=Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) At the beginning of each player's upkeep, Cold Snap deals damage to that player equal to the number of snow lands he or she controls. +text=Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- At the beginning of each player's upkeep, Cold Snap deals damage to that player equal to the number of snow lands he or she controls. mana={2}{W} type=Enchantment [/card] [card] name=Cold Storage -text={3}: Remove target creature you control from the game. Sacrifice Cold Storage: Return each creature card removed from the game with Cold Storage to play under its owner's control. +text={3}: Exile target creature you control. -- Sacrifice Cold Storage: Return each creature card exiled with Cold Storage to the battlefield under your control. mana={4} type=Artifact [/card] [card] name=Cold-Eyed Selkie abilities=islandwalk -text=Islandwalk Whenever Cold-Eyed Selkie deals combat damage to a player, you may draw that many cards. +text=Islandwalk -- Whenever Cold-Eyed Selkie deals combat damage to a player, you may draw that many cards. mana={1}{GU}{GU} type=Creature subtype=Merfolk Rogue @@ -6770,19 +6770,19 @@ toughness=1 [/card] [card] name=Coldsteel Heart -text=Coldsteel Heart enters the battlefield tapped. As Coldsteel Heart enters the battlefield, choose a color. {T}: Add one mana of the chosen color to your mana pool. +text=Coldsteel Heart enters the battlefield tapped. -- As Coldsteel Heart enters the battlefield, choose a color. -- {T}: Add one mana of the chosen color to your mana pool. mana={2} type=Snow Artifact [/card] [card] name=Colfenor's Plans -text=When Colfenor's Plans comes into play, remove the top seven cards of your library from the game face down. You may look at and play cards removed from the game with Colfenor's Plans. Skip your draw step. You can't play more than one spell each turn. +text=When Colfenor's Plans enters the battlefield, exile the top seven cards of your library face down. -- You may look at and play cards exiled with Colfenor's Plans. -- Skip your draw step. -- You can't cast more than one spell each turn. mana={2}{B}{B} type=Enchantment [/card] [card] name=Colfenor's Urn -text=Whenever a creature with toughness 4 or greater is put into your graveyard from play, you may remove it from the game. At end of turn, if three or more cards have been removed from the game with Colfenor's Urn, sacrifice it. If you do, return those cards to play under their owner's control. +text=Whenever a creature with toughness 4 or greater is put into your graveyard from the battlefield, you may exile it. -- At the beginning of the end step, if three or more cards have been exiled with Colfenor's Urn, sacrifice it. If you do, return those cards to the battlefield under their owner's control. mana={3} type=Artifact [/card] @@ -6803,19 +6803,19 @@ toughness=2 [/card] [card] name=Comet Storm -text=Multikicker {1} (You may pay an additional {1} any number of times as you cast this spell.) Choose target creature or player, then choose another target creature or player for each time Comet Storm was kicked. Comet Storm deals X damage to each of them. +text=Multikicker {1} (You may pay an additional {1} any number of times as you cast this spell.) -- Choose target creature or player, then choose another target creature or player for each time Comet Storm was kicked. Comet Storm deals X damage to each of them. mana={X}{R}{R} type=Instant [/card] [card] name=Command of Unsummoning -text=Play Command of Unsummoning only during the declare attackers step and only if you are the defending player. Return one or two target attacking creatures to their owner's hand. +text=Cast Command of Unsummoning only during the declare attackers step and only if you've been attacked this step. -- Return one or two target attacking creatures to their owner's hand. mana={2}{U} type=Instant [/card] [card] name=Commandeer -text=You may exile two blue cards from your hand rather than pay Commandeer's mana cost. Gain control of target noncreature spell. You may choose new targets for it. (If that spell is an artifact, enchantment, or planeswalker, the permanent enters the battlefield under your control.) +text=You may exile two blue cards from your hand rather than pay Commandeer's mana cost. -- Gain control of target noncreature spell. You may choose new targets for it. (If that spell is an artifact, enchantment, or planeswalker, the permanent enters the battlefield under your control.) mana={5}{U}{U} type=Instant [/card] @@ -6839,7 +6839,7 @@ type=Sorcery [/card] [card] name=Complicate -text=Counter target spell unless its controller pays {3}. Cycling {2}{U} ({2}{U}, Discard this card: Draw a card.) When you cycle Complicate, you may counter target spell unless its controller pays {1}. +text=Counter target spell unless its controller pays {3}. -- Cycling {2}{U} ({2}{U}, Discard this card: Draw a card.) -- When you cycle Complicate, you may counter target spell unless its controller pays {1}. mana={2}{U} type=Instant [/card] @@ -6879,7 +6879,7 @@ type=Artifact [/card] [card] name=Conclave Equenaut -text=Convoke (Each creature you tap while playing this spell reduces its cost by {1} or by one mana of that creature's color.) Flying +text=Convoke (Each creature you tap while casting this spell reduces its cost by {1} or by one mana of that creature's color.) -- Flying mana={4}{W}{W} type=Creature subtype=Human Soldier @@ -6888,7 +6888,7 @@ toughness=3 [/card] [card] name=Conclave Phalanx -text=Convoke (Each creature you tap while playing this spell reduces its cost by {1} or by one mana of that creature's color.) When Conclave Phalanx comes into play, you gain 1 life for each creature you control. +text=Convoke (Each creature you tap while casting this spell reduces its cost by {1} or by one mana of that creature's color.) -- When Conclave Phalanx enters the battlefield, you gain 1 life for each creature you control. mana={4}{W} type=Creature subtype=Human Soldier @@ -6897,7 +6897,7 @@ toughness=4 [/card] [card] name=Conclave's Blessing -text=Convoke (Each creature you tap while playing this spell reduces its cost by {1} or by one mana of that creature's color.) Enchant creature Enchanted creature gets +0/+2 for each other creature you control. +text=Convoke (Each creature you tap while casting this spell reduces its cost by {1} or by one mana of that creature's color.) -- Enchant creature -- Enchanted creature gets +0/+2 for each other creature you control. mana={3}{W} type=Enchantment subtype=Aura @@ -6910,7 +6910,7 @@ type=Instant [/card] [card] name=Condescend -text=Counter target spell unless its controller pays {X}. Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +text=Counter target spell unless its controller pays {X}. -- Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) mana={X}{U} type=Instant [/card] @@ -6922,7 +6922,7 @@ type=Sorcery [/card] [card] name=Conflagrate -text=Conflagrate deals X damage divided as you choose among any number of target creatures and/or players. Flashback?{R}{R}, Discard X cards. (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) +text=Conflagrate deals X damage divided as you choose among any number of target creatures and/or players. -- Flashback - {R}{R}, Discard X cards. (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={X}{X}{R} type=Sorcery [/card] @@ -6934,13 +6934,13 @@ type=Sorcery [/card] [card] name=Confound -text=Counter target spell that targets one or more creatures. Draw a card. +text=Counter target spell that targets one or more creatures. -- Draw a card. mana={1}{U} type=Instant [/card] [card] name=Confusion in the Ranks -text=Whenever an artifact, creature, or enchantment comes into play, its controller chooses target permanent another player controls that shares a type with it. Exchange control of those permanents. +text=Whenever an artifact, creature, or enchantment enters the battlefield, its controller chooses target permanent another player controls that shares a card type with it. Exchange control of those permanents. mana={3}{R}{R} type=Enchantment [/card] @@ -6952,7 +6952,7 @@ type=Instant [/card] [card] name=Conjurer's Ban -text=Name a card. Until your next turn, the named card can't be played. Draw a card. +text=Name a card. Until your next turn, the named card can't be played. -- Draw a card. mana={W}{B} type=Sorcery [/card] @@ -6979,13 +6979,13 @@ type=Instant [/card] [card] name=Conspiracy -text=As Conspiracy comes into play, choose a creature type. Creature cards you own that aren't in play, creature spells you control, and creatures you control are the chosen type. +text=As Conspiracy enters the battlefield, choose a creature type. -- Creature cards you own that aren't on the battlefield, creature spells you control, and creatures you control are the chosen type. mana={3}{B}{B} type=Enchantment [/card] [card] name=Constant Mists -text=Buyback—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.) Prevent all combat damage that would be dealt this turn. +text=Buyback - Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.) -- Prevent all combat damage that would be dealt this turn. mana={1}{G} type=Instant [/card] @@ -7003,21 +7003,21 @@ type=Instant [/card] [card] name=Consuming Ferocity -text=Enchant non-Wall creature Enchanted creature gets +1/+0. At the beginning of your upkeep, put a +1/+0 counter on enchanted creature. If that creature has three or more +1/+0 counters on it, it deals damage equal to its power to its controller, then destroy that creature and it can't be regenerated. +text=Enchant non-Wall creature -- Enchanted creature gets +1/+0. -- At the beginning of your upkeep, put a +1/+0 counter on enchanted creature. If that creature has three or more +1/+0 counters on it, it deals damage equal to its power to its controller, then destroy that creature and it can't be regenerated. mana={1}{R} type=Enchantment subtype=Aura [/card] [card] name=Consuming Vortex -text=Return target creature to its owner's hand. Splice onto Arcane {3}{U} (As you play an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) +text=Return target creature to its owner's hand. -- Splice onto Arcane {3}{U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) mana={1}{U} type=Instant subtype=Arcane [/card] [card] name=Contagion -text=You may pay 1 life and exile a black card from your hand rather than pay Contagion's mana cost. Distribute two -2/-1 counters among one or two target creatures. +text=You may pay 1 life and exile a black card from your hand rather than pay Contagion's mana cost. -- Distribute two -2/-1 counters among one or two target creatures. mana={3}{B}{B} type=Instant [/card] @@ -7026,32 +7026,32 @@ name=Contaminated Bond target=creature auto=aslongas(mytgt[attacking])life:-3 targetController auto=aslongas(mytgt[blocking])life:-3 targetController -text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Whenever enchanted creature attacks or blocks, its controller loses 3 life. +text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) -- Whenever enchanted creature attacks or blocks, its controller loses 3 life. mana={1}{B} type=Enchantment subtype=Aura [/card] [card] name=Contamination -text=At the beginning of your upkeep, sacrifice Contamination unless you sacrifice a creature. If a land is tapped for mana, it produces {B} instead of any other type and amount. +text=At the beginning of your upkeep, sacrifice Contamination unless you sacrifice a creature. -- If a land is tapped for mana, it produces {B} instead of any other type and amount. mana={2}{B} type=Enchantment [/card] [card] name=Contempt -text=Enchant creature Whenever enchanted creature attacks, return it and Contempt to their owners' hands at end of combat. +text=Enchant creature -- Whenever enchanted creature attacks, return it and Contempt to their owners' hands at end of combat. mana={1}{U} type=Enchantment subtype=Aura [/card] [card] name=Contested Cliffs -text={T}: Add {1} to your mana pool. {R}{G}, {T}: Choose target Beast creature you control and target creature an opponent controls. Each creature deals damage equal to its power to the other. +text={T}: Add {1} to your mana pool. -- {R}{G}, {T}: Choose target Beast creature you control and target creature an opponent controls. Each of those creatures deals damage equal to its power to the other. type=Land [/card] [card] name=Contract from Below -text=Remove Contract from Below from your deck before playing if you're not playing for ante. Discard your hand, add the top card of your library to the ante, then draw seven cards. +text=Remove Contract from Below from your deck before playing if you're not playing for ante. -- Discard your hand, add the top card of your library to the ante, then draw seven cards. mana={B} type=Sorcery [/card] @@ -7063,7 +7063,7 @@ type=Sorcery [/card] [card] name=Controvert -text=Counter target spell. Recover {2}{U}{U} (When a creature is put into your graveyard from the battlefield, you may pay {2}{U}{U}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.) +text=Counter target spell. -- Recover {2}{U}{U} (When a creature is put into your graveyard from the battlefield, you may pay {2}{U}{U}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.) mana={2}{U}{U} type=Instant [/card] @@ -7081,13 +7081,13 @@ type=Enchantment [/card] [card] name=Conversion -text=All Mountains are Plains. At the beginning of your upkeep, sacrifice Conversion unless you pay {W}{W}. +text=At the beginning of your upkeep, sacrifice Conversion unless you pay {W}{W}. -- All Mountains are Plains. mana={2}{W}{W} type=Enchantment [/card] [card] name=Convincing Mirage -text=Enchant land As Convincing Mirage enters the battlefield, choose a basic land type. Enchanted land is the chosen type. +text=Enchant land -- As Convincing Mirage enters the battlefield, choose a basic land type. -- Enchanted land is the chosen type. mana={1}{U} type=Enchantment subtype=Aura @@ -7100,7 +7100,7 @@ type=Instant [/card] [card] name=Convulsing Licid -text={R}, {T}: Convulsing Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {R} to end this effect. Enchanted creature can't block. +text={R}, {T}: Convulsing Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {R} to end this effect. -- Enchanted creature can't block. mana={2}{R} type=Creature subtype=Licid @@ -7112,7 +7112,7 @@ name=Cooperation target=creature auto=banding #banding unsupported -text=Enchant creature. Enchanted creature has banding. +text=Enchant creature -- Enchanted creature has banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) mana={2}{W} type=Enchantment subtype=Aura @@ -7125,7 +7125,7 @@ type=Instant [/card] [card] name=Copper-Leaf Angel -text=Flying {T}, Sacrifice X lands: Put X +1/+1 counters on Copper-Leaf Angel. +text=Flying -- {T}, Sacrifice X lands: Put X +1/+1 counters on Copper-Leaf Angel. mana={5} type=Artifact Creature subtype=Angel @@ -7134,7 +7134,7 @@ toughness=2 [/card] [card] name=Copy Artifact -text=As Copy Artifact comes into play, you may choose an artifact in play. If you do, Copy Artifact comes into play as a copy of that artifact. It's still an enchantment. +text=You may have Copy Artifact enter the battlefield as a copy of any artifact on the battlefield. It's still an enchantment. mana={1}{U} type=Enchantment [/card] @@ -7143,7 +7143,7 @@ name=Copy Enchantment auto=may copy target(enchantment) # Following line does not work: If copying an aura, the copied # aura will remain unattached, there's no way to attach it. -text=As Copy Enchantment enters the battlefield, you may choose an enchantment on the battlefield. If you do, Copy Enchantment enters the battlefield as a copy of that enchantment. +text=You may have Copy Enchantment enter the battlefield as a copy of any enchantment on the battlefield. mana={2}{U} type=Enchantment [/card] @@ -7166,20 +7166,20 @@ type=Artifact [/card] [card] name=Coral Net -text=Enchant green or white creature Enchanted creature has At the beginning of your upkeep, sacrifice this creature unless you discard a card. +text=Enchant green or white creature -- Enchanted creature has "At the beginning of your upkeep, sacrifice this creature unless you discard a card." mana={U} type=Enchantment subtype=Aura [/card] [card] name=Coral Reef -text=Coral Reef enters the battlefield with four polyp counters on it. Sacrifice an Island: Put two polyp counters on Coral Reef. {U}, Tap an untapped blue creature you control, Remove a polyp counter from Coral Reef: Put a +0/+1 counter on target creature. +text=Coral Reef enters the battlefield with four polyp counters on it. -- Sacrifice an Island: Put two polyp counters on Coral Reef. -- {U}, Tap an untapped blue creature you control, Remove a polyp counter from Coral Reef: Put a +0/+1 counter on target creature. mana={U}{U} type=Enchantment [/card] [card] name=Coral Trickster -text=Morph {U} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Coral Trickster is turned face up, you may tap or untap target permanent. +text=Morph {U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Coral Trickster is turned face up, you may tap or untap target permanent. mana={1}{U} type=Creature subtype=Merfolk Rogue @@ -7188,7 +7188,7 @@ toughness=1 [/card] [card] name=Coretapper -text={T}: Put a charge counter on target artifact. Sacrifice Coretapper: Put two charge counters on target artifact. +text={T}: Put a charge counter on target artifact. -- Sacrifice Coretapper: Put two charge counters on target artifact. mana={2} type=Artifact Creature subtype=Myr @@ -7197,13 +7197,13 @@ toughness=1 [/card] [card] name=Cornered Market -text=Players can't play spells or nonbasic lands with the same name as a nontoken permanent. +text=Players can't cast spells with the same name as a nontoken permanent. -- Players can't play nonbasic lands with the same name as a nontoken permanent. mana={2}{W} type=Enchantment [/card] [card] name=Corpse Connoisseur -text=When Corpse Connoisseur comes into play, you may search your library for a creature card and put that card into your graveyard. If you do, shuffle your library. Unearth {3}{B} ({3}{B}: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.) +text=When Corpse Connoisseur enters the battlefield, you may search your library for a creature card and put that card into your graveyard. If you do, shuffle your library. -- Unearth {3}{B} ({3}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) mana={4}{B} type=Creature subtype=Zombie Wizard @@ -7212,7 +7212,7 @@ toughness=3 [/card] [card] name=Corpse Dance -text=Buyback {2} (You may pay an additional {2} as you play this spell. If you do, put this card into your hand as it resolves.) Return the top creature card from your graveyard to play. That creature gains haste until end of turn. Remove the creature from the game at end of turn. +text=Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.) -- Return the top creature card of your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step. mana={2}{B} type=Instant [/card] @@ -7227,7 +7227,7 @@ toughness=3 [/card] [card] name=Corpulent Corpse -text=Fear Suspend 5?{B} (Rather than play this card from your hand, you may pay {B} and remove it from the game with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost. It has haste.) +text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- Suspend 5 - {B} (Rather than cast this card from your hand, you may pay {B} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) mana={5}{B} type=Creature subtype=Zombie @@ -7236,7 +7236,7 @@ toughness=3 [/card] [card] name=Corrosion -text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) At the beginning of your upkeep, put a rust counter on each artifact target opponent controls. Then destroy each artifact with converted mana cost less than or equal to the number of rust counters on it. Artifacts destroyed this way can't be regenerated. When Corrosion leaves the battlefield, remove all rust counters from all permanents. +text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- At the beginning of your upkeep, put a rust counter on each artifact target opponent controls. Then destroy each artifact with converted mana cost less than or equal to the number of rust counters on it. Artifacts destroyed this way can't be regenerated. -- When Corrosion leaves the battlefield, remove all rust counters from all permanents. mana={1}{B}{R} type=Enchantment [/card] @@ -7251,7 +7251,7 @@ toughness=1 [/card] [card] name=Corrupt Official -text={2}{B}: Regenerate Corrupt Official. Whenever Corrupt Official becomes blocked, defending player discards a card at random. +text={2}{B}: Regenerate Corrupt Official. -- Whenever Corrupt Official becomes blocked, defending player discards a card at random. mana={4}{B} type=Creature subtype=Human Minion @@ -7260,14 +7260,14 @@ toughness=1 [/card] [card] name=Corrupted Zendikon -text=Enchant land Enchanted land is a 3/3 black Ooze creature. It's still a land. When enchanted land is put into a graveyard, return that card to its owner's hand. +text=Enchant land -- Enchanted land is a 3/3 black Ooze creature. It's still a land. -- When enchanted land is put into a graveyard, return that card to its owner's hand. mana={1}{B} type=Enchantment subtype=Aura [/card] [card] name=Corrupting Licid -text={B}, {T}: Corrupting Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {B} to end this effect. Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.) +text={B}, {T}: Corrupting Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {B} to end this effect. -- Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.) mana={2}{B} type=Creature subtype=Licid @@ -7285,7 +7285,7 @@ toughness=1 [/card] [card] name=Cosmic Horror -text=First strike At the beginning of your upkeep, unless you pay {3}{B}{B}{B}, sacrifice Cosmic Horror and it deals 7 damage to you. +text=First strike -- At the beginning of your upkeep, destroy Cosmic Horror unless you pay {3}{B}{B}{B}. If Cosmic Horror is destroyed this way, it deals 7 damage to you. mana={3}{B}{B}{B} type=Creature subtype=Horror @@ -7294,7 +7294,7 @@ toughness=7 [/card] [card] name=Cosmic Larva -text=Trample At the beginning of your upkeep, sacrifice Cosmic Larva unless you sacrifice two lands. +text=Trample -- At the beginning of your upkeep, sacrifice Cosmic Larva unless you sacrifice two lands. mana={1}{R}{R} type=Creature subtype=Beast @@ -7309,7 +7309,7 @@ type=Enchantment [/card] [card] name=Counterbore -text=Counter target spell. Search its controller's graveyard, hand, and library for all cards with the same name as that spell and remove them from the game. Then that player shuffles his or her library. +text=Counter target spell. Search its controller's graveyard, hand, and library for all cards with the same name as that spell and exile them. Then that player shuffles his or her library. mana={3}{U}{U} type=Instant [/card] @@ -7321,7 +7321,7 @@ type=Sorcery [/card] [card] name=Countryside Crusher -text=At the beginning of your upkeep, reveal the top card of your library. If it's a land card, put it into your graveyard and repeat this process. Whenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on Countryside Crusher. +text=At the beginning of your upkeep, reveal the top card of your library. If it's a land card, put it into your graveyard and repeat this process. -- Whenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on Countryside Crusher. mana={1}{R}{R} type=Creature subtype=Giant Warrior @@ -7330,7 +7330,7 @@ toughness=3 [/card] [card] name=Court Hussar -text=Vigilance When Court Hussar enters the battlefield, look at the top three cards of your library, then put one of them into your hand and the rest on the bottom of your library in any order. When Court Hussar enters the battlefield, sacrifice it unless {W} was spent to cast it. +text=Vigilance -- When Court Hussar enters the battlefield, look at the top three cards of your library, then put one of them into your hand and the rest on the bottom of your library in any order. -- When Court Hussar enters the battlefield, sacrifice it unless {W} was spent to cast it. mana={2}{U} type=Creature subtype=Vedalken Knight @@ -7345,13 +7345,13 @@ type=Sorcery [/card] [card] name=Cover of Darkness -text=As Cover of Darkness comes into play, choose a creature type. Creatures of the chosen type have fear. +text=As Cover of Darkness enters the battlefield, choose a creature type. -- Creatures of the chosen type have fear. (They can't be blocked except by artifact creatures and/or black creatures.) mana={1}{B} type=Enchantment [/card] [card] name=Cover of Winter -text=Cumulative upkeep {S}i} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it. {S}i} can be paid with one mana from a snow permanent.) If a creature would deal combat damage to you and/or one or more creatures you control, prevent X of that damage, where X is the number of age counters on Cover of Winter. {S}i}: Put an age counter on Cover of Winter. +text=Cumulative upkeep {S}i} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it. {S}i} can be paid with one mana from a snow permanent.) -- If a creature would deal combat damage to you and/or one or more creatures you control, prevent X of that damage, where X is the number of age counters on Cover of Winter. -- {S}i}: Put an age counter on Cover of Winter. mana={2}{W} type=Snow Enchantment [/card] @@ -7363,7 +7363,7 @@ type=Enchantment [/card] [card] name=Cowed by Wisdom -text=Enchant creature Enchanted creature can't attack or block unless its controller pays {1} for each card in your hand. +text=Enchant creature -- Enchanted creature can't attack or block unless its controller pays {1} for each card in your hand. mana={W} type=Enchantment subtype=Aura @@ -7377,7 +7377,7 @@ subtype=Arcane [/card] [card] name=Crackleburr -text={UR}{UR}, {T}, Tap two untapped red creatures you control: Crackleburr deals 3 damage to target creature or player. {UR}{UR}, {Q}, Untap two tapped blue creatures you control: Return target creature to its owner's hand. ({Q} is the untap symbol.) +text={(u/r){(u/r)}, {T}, Tap two untapped red creatures you control: Crackleburr deals 3 damage to target creature or player. -- {(u/r){(u/r)}, {Q}, Untap two tapped blue creatures you control: Return target creature to its owner's hand. ({Q} is the untap symbol.) mana={1}{UR}{UR} type=Creature subtype=Elemental @@ -7386,7 +7386,7 @@ toughness=2 [/card] [card] name=Cradle Guard -text=Trample Echo {1}{G}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) +text=Trample -- Echo {1}{G}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) mana={1}{G}{G} type=Creature subtype=Treefolk @@ -7407,7 +7407,7 @@ type=Instant [/card] [card] name=Crag Puca -text={UR}: Switch Crag Puca's power and toughness until end of turn. +text={(u/r)}: Switch Crag Puca's power and toughness until end of turn. mana={UR}{UR}{UR} type=Creature subtype=Shapeshifter @@ -7425,7 +7425,7 @@ toughness=4 [/card] [card] name=Cragganwick Cremator -text=When Cragganwick Cremator comes into play, discard a card at random. If you discard a creature card this way, Cragganwick Cremator deals damage equal to that card's power to target player. +text=When Cragganwick Cremator enters the battlefield, discard a card at random. If you discard a creature card this way, Cragganwick Cremator deals damage equal to that card's power to target player. mana={2}{R}{R} type=Creature subtype=Giant Shaman @@ -7434,14 +7434,14 @@ toughness=4 [/card] [card] name=Cranial Extraction -text=Name a nonland card. Search target player's graveyard, hand, and library for all cards with that name and remove them from the game. Then that player shuffles his or her library. +text=Name a nonland card. Search target player's graveyard, hand, and library for all cards with that name and exile them. Then that player shuffles his or her library. mana={3}{B} type=Sorcery subtype=Arcane [/card] [card] name=Crash -text=You may sacrifice a Mountain rather than pay Crash's mana cost. Destroy target artifact. +text=You may sacrifice a Mountain rather than pay Crash's mana cost. -- Destroy target artifact. mana={2}{R} type=Instant [/card] @@ -7456,7 +7456,7 @@ toughness=4 [/card] [card] name=Crater Hellion -text=Echo {4}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Crater Hellion comes into play, it deals 4 damage to each other creature. +text=Echo {4}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Crater Hellion enters the battlefield, it deals 4 damage to each other creature. mana={4}{R}{R} type=Creature subtype=Hellion Beast @@ -7472,7 +7472,7 @@ type=Artifact [card] name=Crazed Armodon auto={G}:3/0 && trample && @next end:destroy limit:1 -text={G}: Crazed Armodon gets +3/+0 and gains trample until end of turn. Destroy Crazed Armodon at end of turn. Play this ability only once each turn. +text={G}: Crazed Armodon gets +3/+0 and gains trample until end of turn. Destroy Crazed Armodon at the beginning of the next end step. Activate this ability only once each turn. mana={2}{G}{G} type=Creature subtype=Elephant @@ -7502,7 +7502,7 @@ type=Artifact [/card] [card] name=Crested Craghorn -text=Haste Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.) +text=Haste -- Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.) mana={4}{R} type=Creature subtype=Goat Beast @@ -7511,7 +7511,7 @@ toughness=1 [/card] [card] name=Crib Swap -text=Changeling (This card is every creature type at all times.) Remove target creature from the game. Its controller puts a 1/1 colorless Shapeshifter creature token with changeling into play. +text=Changeling (This card is every creature type at all times.) -- Exile target creature. Its controller puts a 1/1 colorless Shapeshifter creature token with changeling onto the battlefield. mana={2}{W} type=Tribal Instant subtype=Shapeshifter @@ -7524,13 +7524,13 @@ type=Sorcery [/card] [card] name=Crime // Punishment (Punishment) -text= Destroy each artifact, creature, and enchantment with converted mana cost X. +text=Destroy each artifact, creature, and enchantment with converted mana cost X. mana={X}{B}{G} type=Sorcery [/card] [card] name=Crimson Hellkite -text=Flying {X}, {T}: Crimson Hellkite deals X damage to target creature. Spend only red mana this way. +text=Flying -- {X}, {T}: Crimson Hellkite deals X damage to target creature. Spend only red mana this way. mana={6}{R}{R}{R} type=Creature subtype=Dragon @@ -7539,7 +7539,7 @@ toughness=6 [/card] [card] name=Crimson Roc -text=Flying Whenever Crimson Roc blocks a creature without flying, Crimson Roc gets +1/+0 and gains first strike until end of turn. +text=Flying -- Whenever Crimson Roc blocks a creature without flying, Crimson Roc gets +1/+0 and gains first strike until end of turn. mana={4}{R} type=Creature subtype=Bird @@ -7548,19 +7548,19 @@ toughness=2 [/card] [card] name=Crimson Wisps -text=Target creature becomes red and gains haste until end of turn. Draw a card. +text=Target creature becomes red and gains haste until end of turn. -- Draw a card. mana={R} type=Instant [/card] [card] name=Crippling Fatigue -text=Target creature gets -2/-2 until end of turn. Flashback-{1}{B}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.) +text=Target creature gets -2/-2 until end of turn. -- Flashback - {1}{B}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={1}{B}{B} type=Sorcery [/card] [card] name=Cromat -text={W}{B}: Destroy target creature blocking or blocked by Cromat. {U}{R}: Cromat gains flying until end of turn. {B}{G}: Regenerate Cromat. {R}{W}: Cromat gets +1/+1 until end of turn. {G}{U}: Put Cromat on top of its owner's library. +text={W}{B}: Destroy target creature blocking or blocked by Cromat. -- {U}{R}: Cromat gains flying until end of turn. -- {B}{G}: Regenerate Cromat. -- {R}{W}: Cromat gets +1/+1 until end of turn. -- {G}{U}: Put Cromat on top of its owner's library. mana={W}{U}{B}{R}{G} type=Legendary Creature subtype=Illusion @@ -7569,7 +7569,7 @@ toughness=5 [/card] [card] name=Crookclaw Elder -text=Flying Tap two untapped Birds you control: Draw a card. Tap two untapped Wizards you control: Target creature gains flying until end of turn. +text=Flying -- Tap two untapped Birds you control: Draw a card. -- Tap two untapped Wizards you control: Target creature gains flying until end of turn. mana={5}{U} type=Creature subtype=Bird Wizard @@ -7578,7 +7578,7 @@ toughness=2 [/card] [card] name=Crookclaw Transmuter -text=Flash (You may play this spell any time you could play an instant.) Flying When Crookclaw Transmuter comes into play, switch target creature's power and toughness until end of turn. +text=Flash (You may cast this spell any time you could cast an instant.) -- Flying -- When Crookclaw Transmuter enters the battlefield, switch target creature's power and toughness until end of turn. mana={3}{U} type=Creature subtype=Bird Wizard @@ -7593,13 +7593,13 @@ type=Artifact [/card] [card] name=Crop Rotation -text=As an additional cost to cast Crop Rotation, sacrifice a land. Search your library for a land card and put that card onto the battlefield. Then shuffle your library. +text=As an additional cost to cast Crop Rotation, sacrifice a land. -- Search your library for a land card and put that card onto the battlefield. Then shuffle your library. mana={G} type=Instant [/card] [card] name=Crosis, the Purger -text=Flying Whenever Crosis, the Purger deals combat damage to a player, you may pay {2}{B}. If you do, choose a color. That player reveals his or her hand and discards all cards of that color. +text=Flying -- Whenever Crosis, the Purger deals combat damage to a player, you may pay {2}{B}. If you do, choose a color, then that player reveals his or her hand and discards all cards of that color. mana={3}{U}{B}{R} type=Legendary Creature subtype=Dragon @@ -7610,7 +7610,7 @@ toughness=6 name=Crovax the Cursed auto=counter(1/1,4) auto=may -text=Crovax the Cursed enters the battlefield with four +1/+1 counters on it. At the beginning of your upkeep, you may sacrifice a creature. If you do, put a +1/+1 counter on Crovax. If you don't, remove a +1/+1 counter from Crovax. {B}: Crovax gains flying until end of turn. +text=Crovax the Cursed enters the battlefield with four +1/+1 counters on it. -- At the beginning of your upkeep, you may sacrifice a creature. If you do, put a +1/+1 counter on Crovax. If you don't, remove a +1/+1 counter from Crovax. -- {B}: Crovax gains flying until end of turn. mana={2}{B}{B} type=Legendary Creature subtype=Vampire @@ -7619,41 +7619,41 @@ toughness=0 [/card] [card] name=Crown of Ascension -text=Enchant creature. Enchanted creature has flying. Sacrifice Crown of Ascension: Enchanted creature and other creatures that share a creature type with it gain flying until end of turn. +text=Enchant creature -- Enchanted creature has flying. -- Sacrifice Crown of Ascension: Enchanted creature and other creatures that share a creature type with it gain flying until end of turn. mana={1}{U} type=Enchantment subtype=Aura [/card] [card] name=Crown of Awe -text=Enchant creature. Enchanted creature has protection from black and from red. Sacrifice Crown of Awe: Enchanted creature and other creatures that share a creature type with it gain protection from black and from red until end of turn. +text=Enchant creature -- Enchanted creature has protection from black and from red. -- Sacrifice Crown of Awe: Enchanted creature and other creatures that share a creature type with it gain protection from black and from red until end of turn. mana={1}{W} type=Enchantment subtype=Aura [/card] [card] name=Crown of Convergence -text=Play with the top card of your library revealed. As long as the top card of your library is a creature card, creatures you control that share a color with that card get +1/+1. {G}{W}: Put the top card of your library on the bottom of your library. +text=Play with the top card of your library revealed. -- As long as the top card of your library is a creature card, creatures you control that share a color with that card get +1/+1. -- {G}{W}: Put the top card of your library on the bottom of your library. mana={2} type=Artifact [/card] [card] name=Crown of Fury -text=Enchant creature. Enchanted creature gets +1/+0 and has first strike. Sacrifice Crown of Fury: Enchanted creature and other creatures that share a creature type with it get +1/+0 and gain first strike until end of turn. +text=Enchant creature -- Enchanted creature gets +1/+0 and has first strike. -- Sacrifice Crown of Fury: Enchanted creature and other creatures that share a creature type with it get +1/+0 and gain first strike until end of turn. mana={1}{R} type=Enchantment subtype=Aura [/card] [card] name=Crown of Suspicion -text=Enchant creature. Enchanted creature gets +2/-1. Sacrifice Crown of Suspicion: Enchanted creature and other creatures that share a creature type with it get +2/-1 until end of turn. +text=Enchant creature -- Enchanted creature gets +2/-1. -- Sacrifice Crown of Suspicion: Enchanted creature and other creatures that share a creature type with it get +2/-1 until end of turn. mana={1}{B} type=Enchantment subtype=Aura [/card] [card] name=Crown of Vigor -text=Enchant creature. Enchanted creature gets +1/+1. Sacrifice Crown of Vigor: Enchanted creature and other creatures that share a creature type with it get +1/+1 until end of turn. +text=Enchant creature -- Enchanted creature gets +1/+1. -- Sacrifice Crown of Vigor: Enchanted creature and other creatures that share a creature type with it get +1/+1 until end of turn. mana={1}{G} type=Enchantment subtype=Aura @@ -7679,7 +7679,7 @@ type=Artifact [/card] [card] name=Crude Rampart -text=Defender (This creature can't attack.) Morph {4}{W} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +text=Defender (This creature can't attack.) -- Morph {4}{W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) mana={3}{W} type=Creature subtype=Wall @@ -7694,7 +7694,7 @@ type=Sorcery [/card] [card] name=Cruel Deceiver -text={1}: Look at the top card of your library. {2}: Reveal the top card of your library. If it's a land card, Cruel Deceiver gains deathtouch until end of turn. Play this ability only once each turn. +text={1}: Look at the top card of your library. -- {2}: Reveal the top card of your library. If it's a land card, Cruel Deceiver gains "Whenever Cruel Deceiver deals damage to a creature, destroy that creature" until end of turn. Activate this ability only once each turn. mana={1}{B} type=Creature subtype=Spirit @@ -7742,7 +7742,7 @@ type=Enchantment [/card] [card] name=Crumbling Sanctuary -text=For each 1 damage that would be dealt to a player, that player removes the top card of his or her library from the game instead. +text=For each 1 damage that would be dealt to a player, that player exiles the top card of his or her library instead. mana={5} type=Artifact [/card] @@ -7755,13 +7755,13 @@ subtype=Giant [/card] [card] name=Crush of Wurms -text=Put three 6/6 green Wurm creature tokens onto the battlefield. Flashback {9}{G}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +text=Put three 6/6 green Wurm creature tokens onto the battlefield. -- Flashback {9}{G}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={6}{G}{G}{G} type=Sorcery [/card] [card] name=Crusher Zendikon -text=Enchant land Enchanted land is a 4/2 red Beast creature with trample. It's still a land. When enchanted land is put into a graveyard, return that card to its owner's hand. +text=Enchant land -- Enchanted land is a 4/2 red Beast creature with trample. It's still a land. -- When enchanted land is put into a graveyard, return that card to its owner's hand. mana={2}{R} type=Enchantment subtype=Aura @@ -7775,13 +7775,13 @@ subtype=Arcane [/card] [card] name=Cry of Contrition -text=Target player discards a card. Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.) When the creature Cry of Contrition haunts is put into a graveyard, target player discards a card. +text=Target player discards a card. -- Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.) -- When the creature Cry of Contrition haunts is put into a graveyard, target player discards a card. mana={B} type=Sorcery [/card] [card] name=Crypt Champion -text=Double strike When Crypt Champion enters the battlefield, each player puts a creature card with converted mana cost 3 or less from his or her graveyard onto the battlefield. When Crypt Champion enters the battlefield, sacrifice it unless {R} was spent to cast it. +text=Double strike -- When Crypt Champion enters the battlefield, each player puts a creature card with converted mana cost 3 or less from his or her graveyard onto the battlefield. -- When Crypt Champion enters the battlefield, sacrifice it unless {R} was spent to cast it. mana={3}{B} type=Creature subtype=Zombie @@ -7808,7 +7808,7 @@ toughness=1 [/card] [card] name=Cryptic Annelid -text=When Cryptic Annelid comes into play, scry 1, then scry 2, then scry 3. (To scry X, look at the top X cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +text=When Cryptic Annelid enters the battlefield, scry 1, then scry 2, then scry 3. (To scry X, look at the top X cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) mana={3}{U} type=Creature subtype=Worm Beast @@ -7823,7 +7823,7 @@ type=Instant [/card] [card] name=Cryptic Gateway -text=Tap two untapped creatures you control: You may put a creature card from your hand into play that shares a creature type with each creature tapped this way. +text=Tap two untapped creatures you control: You may put a creature card from your hand that shares a creature type with each creature tapped this way onto the battlefield. mana={5} type=Artifact [/card] @@ -7835,7 +7835,7 @@ type=Enchantment [/card] [card] name=Crystal Golem -text=At the end of your turn, Crystal Golem phases out. +text=At the beginning of your end step, Crystal Golem phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.) mana={4} type=Artifact Creature subtype=Golem @@ -7844,7 +7844,7 @@ toughness=3 [/card] [card] name=Crystal Seer -text=When Crystal Seer enters the battlefield, look at the top four cards of your library, then put them back in any order. {4}{U}: Return Crystal Seer to its owner's hand. +text=When Crystal Seer enters the battlefield, look at the top four cards of your library, then put them back in any order. -- {4}{U}: Return Crystal Seer to its owner's hand. mana={4}{U} type=Creature subtype=Vedalken Wizard @@ -7859,32 +7859,32 @@ type=Artifact [/card] [card] name=Crystal Spray -text=Change the text of target spell or permanent by replacing all instances of one color word or basic land type with another until end of turn. Draw a card. +text=Change the text of target spell or permanent by replacing all instances of one color word or basic land type with another until end of turn. -- Draw a card. mana={2}{U} type=Instant [/card] [card] name=Crystallization -text=Enchant creature Enchanted creature can't attack or block. When enchanted creature becomes the target of a spell or ability, remove that creature from the game. +text=Enchant creature -- Enchanted creature can't attack or block. -- When enchanted creature becomes the target of a spell or ability, exile that creature. mana={G/U}{W} type=Enchantment subtype=Aura [/card] [card] name=Culling Scales -text=At the beginning of your upkeep, destroy target nonland permanent with the lowest converted mana cost among nonland permanents in play. (If two or more permanents are tied for lowest cost, target any one of them.) +text=At the beginning of your upkeep, destroy target nonland permanent with the lowest converted mana cost. (If two or more permanents are tied for lowest cost, target any one of them.) mana={3} type=Artifact [/card] [card] name=Cultural Exchange -text=Choose any number of creatures target player controls. Choose the same number of creatures another target player controls. Those players exchange control of those creatures. (This effect doesn't end at end of turn.) +text=Choose any number of creatures target player controls. Choose the same number of creatures another target player controls. Those players exchange control of those creatures. (This effect lasts indefinitely.) mana={4}{U}{U} type=Sorcery [/card] [card] name=Cunning -text=Enchant creature Enchanted creature gets +3/+3. When enchanted creature attacks or blocks, sacrifice Cunning at end of turn. +text=Enchant creature -- Enchanted creature gets +3/+3. -- When enchanted creature attacks or blocks, sacrifice Cunning at the beginning of the next cleanup step. mana={1}{U} type=Enchantment subtype=Aura @@ -7900,7 +7900,7 @@ toughness=1 [/card] [card] name=Cunning Bandit -text=Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Cunning Bandit. At the beginning of the end step, if there are two or more ki counters on Cunning Bandit, you may flip it. ---- Azamuki, Treachery Incarnate Legendary Creature  ESpirit 5/2 Remove a ki counter from Azamuki, Treachery Incarnate: Gain control of target creature until end of turn. +text=Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Cunning Bandit. -- At the beginning of the end step, if there are two or more ki counters on Cunning Bandit, you may flip it. -- ---- -- Azamuki, Treachery Incarnate -- Legendary Creature - Spirit -- 5/2 -- Remove a ki counter from Azamuki, Treachery Incarnate: Gain control of target creature until end of turn. mana={1}{R}{R} type=Creature subtype=Human Warrior @@ -7950,14 +7950,14 @@ type=Instant [/card] [card] name=Curse Artifact -text=Enchant artifact At the beginning of the upkeep of enchanted artifact's controller, Curse Artifact deals 2 damage to that player unless he or she sacrifices that artifact. +text=Enchant artifact -- At the beginning of the upkeep of enchanted artifact's controller, Curse Artifact deals 2 damage to that player unless he or she sacrifices that artifact. mana={2}{B}{B} type=Enchantment subtype=Aura [/card] [card] name=Curse of the Cabal -text=Target player sacrifices half the permanents he or she controls, rounded down. Suspend 2?{2}{B}{B} At the beginning of each player's upkeep, if Curse of the Cabal is suspended, that player may sacrifice a permanent. If he or she does, put two time counters on Curse of the Cabal. +text=Target player sacrifices half the permanents he or she controls, rounded down. -- Suspend 2 - {2}{B}{B} (Rather than cast this card from your hand, you may pay {2}{B}{B} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) -- At the beginning of each player's upkeep, if Curse of the Cabal is suspended, that player may sacrifice a permanent. If he or she does, put two time counters on Curse of the Cabal. mana={9}{B} type=Sorcery [/card] @@ -7972,7 +7972,7 @@ toughness=1 [/card] [card] name=Cursed Monstrosity -text=Flying Whenever Cursed Monstrosity becomes the target of a spell or ability, sacrifice it unless you discard a land card. +text=Flying -- Whenever Cursed Monstrosity becomes the target of a spell or ability, sacrifice it unless you discard a land card. mana={4}{B} type=Creature subtype=Horror @@ -7981,7 +7981,7 @@ toughness=3 [/card] [card] name=Cursed Rack -text=As Cursed Rack enters the battlefield, choose an opponent. The chosen player's maximum hand size is four. +text=As Cursed Rack enters the battlefield, choose an opponent. -- The chosen player's maximum hand size is four. mana={4} type=Artifact [/card] @@ -7993,26 +7993,26 @@ type=Artifact [/card] [card] name=Cursed Totem -text=Activated abilities of creatures can't be played. +text=Activated abilities of creatures can't be activated. mana={2} type=Artifact [/card] [card] name=Curtain of Light -text=Target attacking unblocked creature becomes blocked. Draw a card. +text=Target attacking unblocked creature becomes blocked. -- Draw a card. mana={1}{W} type=Instant [/card] [card] name=Custody Battle -text=Enchant creature. Enchanted creature has "At the beginning of your upkeep, target opponent gains control of this creature unless you sacrifice a land." +text=Enchant creature -- Enchanted creature has "At the beginning of your upkeep, target opponent gains control of this creature unless you sacrifice a land." mana={1}{R} type=Enchantment subtype=Aura [/card] [card] name=Customs Depot -text=Whenever you play a creature spell, you may pay {1}. If you do, draw a card, then discard a card. +text=Whenever you cast a creature spell, you may pay {1}. If you do, draw a card, then discard a card. mana={1}{U} type=Enchantment [/card] @@ -8033,7 +8033,7 @@ type=Sorcery name=Cutthroat il-Dal abilities=shadow auto=aslongas(*|myhand)-shadow -text=Hellbent  ECutthroat il-Dal has shadow as long as you have no cards in hand. (It can block or be blocked by only creatures with shadow.) +text=Hellbent - Cutthroat il-Dal has shadow as long as you have no cards in hand. (It can block or be blocked by only creatures with shadow.) mana={3}{B} type=Creature subtype=Human Rogue @@ -8042,13 +8042,13 @@ toughness=1 [/card] [card] name=Cycle of Life -text=Return Cycle of Life to its owner's hand: Target creature you played this turn is 0/1 until your next upkeep. At the beginning of your next upkeep, put a +1/+1 counter on that creature. +text=Return Cycle of Life to its owner's hand: Target creature you cast this turn becomes 0/1 until your next upkeep. At the beginning of your next upkeep, put a +1/+1 counter on that creature. mana={1}{G}{G} type=Enchantment [/card] [card] name=Cyclical Evolution -text=Target creature gets +3/+3 until end of turn. Remove Cyclical Evolution from the game with three time counters on it. Suspend 3—{2}{G} (Rather than play this card from your hand, you may pay {2}{G} and remove it from the game with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.) +text=Target creature gets +3/+3 until end of turn. Exile Cyclical Evolution with three time counters on it. -- Suspend 3 - {2}{G} (Rather than cast this card from your hand, you may pay {2}{G} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) mana={3}{G}{G} type=Sorcery [/card] @@ -8060,7 +8060,7 @@ type=Enchantment [/card] [card] name=Cyclopean Giant -text=When Cyclopean Giant is put into a graveyard from play, target land becomes a Swamp. Remove Cyclopean Giant from the game. +text=When Cyclopean Giant is put into a graveyard from the battlefield, target land becomes a Swamp. Exile Cyclopean Giant. mana={2}{B}{B} type=Creature subtype=Zombie Giant @@ -8070,7 +8070,7 @@ toughness=2 [card] name=Cyclopean Mummy auto=@movedTo(this|graveyard) from(inplay):moveto(exile) -text=When Cyclopean Mummy is put into a graveyard from play, remove Cyclopean Mummy from the game. +text=When Cyclopean Mummy is put into a graveyard from the battlefield, exile Cyclopean Mummy. mana={1}{B} type=Creature subtype=Zombie @@ -8092,7 +8092,7 @@ type=Artifact [/card] [card] name=Cytoplast Manipulator -text=Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) {U}, {T}: Gain control of target creature with a +1/+1 counter on it for as long as Cytoplast Manipulator remains on the battlefield. +text=Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) -- {U}, {T}: Gain control of target creature with a +1/+1 counter on it for as long as Cytoplast Manipulator remains on the battlefield. mana={2}{U}{U} type=Creature subtype=Human Wizard Mutant @@ -8101,7 +8101,7 @@ toughness=0 [/card] [card] name=Cytoplast Root-Kin -text=Graft 4 (This creature enters the battlefield with four +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) When Cytoplast Root-Kin enters the battlefield, put a +1/+1 counter on each other creature you control that has a +1/+1 counter on it. {2}: Move a +1/+1 counter from target creature you control onto Cytoplast Root-Kin. +text=Graft 4 (This creature enters the battlefield with four +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) -- When Cytoplast Root-Kin enters the battlefield, put a +1/+1 counter on each other creature you control that has a +1/+1 counter on it. -- {2}: Move a +1/+1 counter from target creature you control onto Cytoplast Root-Kin. mana={2}{G}{G} type=Creature subtype=Elemental Mutant @@ -8116,7 +8116,7 @@ type=Instant [/card] [card] name=Cytospawn Shambler -text=Graft 6 (This creature enters the battlefield with six +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) {G}: Target creature with a +1/+1 counter on it gains trample until end of turn. +text=Graft 6 (This creature enters the battlefield with six +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) -- {G}: Target creature with a +1/+1 counter on it gains trample until end of turn. mana={6}{G} type=Creature subtype=Elemental Mutant @@ -8125,7 +8125,7 @@ toughness=0 [/card] [card] name=D'Avenant Healer -text={T}: D'Avenant Healer deals 1 damage to target attacking or blocking creature. {T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. +text={T}: D'Avenant Healer deals 1 damage to target attacking or blocking creature. -- {T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. mana={1}{W}{W} type=Creature subtype=Human Cleric Archer @@ -8134,19 +8134,19 @@ toughness=2 [/card] [card] name=Dakmor Salvage -text=Dakmor Salvage comes into play tapped. {T}: Add {B} to your mana pool. Dredge 2 (If you would draw a card, instead you may put exactly two cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.) +text=Dakmor Salvage enters the battlefield tapped. -- {T}: Add {B} to your mana pool. -- Dredge 2 (If you would draw a card, instead you may put exactly two cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.) type=Land [/card] [card] name=Dampen Thought -text=Target player puts the top four cards of his or her library into his or her graveyard. Splice onto Arcane {1}{U} (As you play an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) +text=Target player puts the top four cards of his or her library into his or her graveyard. -- Splice onto Arcane {1}{U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) mana={1}{U} type=Instant subtype=Arcane [/card] [card] name=Damping Engine -text=A player who controls more permanents than any other can't play lands or cast artifact, creature, or enchantment spells. That player may sacrifice a permanent to ignore this effect until end of turn. +text=A player who controls more permanents than each other player can't play lands or cast artifact, creature, or enchantment spells. That player may sacrifice a permanent to ignore this effect until end of turn. mana={4} type=Artifact [/card] @@ -8158,19 +8158,19 @@ type=Enchantment [/card] [card] name=Damping Matrix -text=Activated abilities of artifacts and creatures can't be played unless they're mana abilities. +text=Activated abilities of artifacts and creatures can't be activated unless they're mana abilities. mana={3} type=Artifact [/card] [card] name=Dance of Many -text=When Dance of Many enters the battlefield, put a token that's a copy of target nontoken creature onto the battlefield. When Dance of Many leaves the battlefield, exile the token. When the token leaves the battlefield, sacrifice Dance of Many. At the beginning of your upkeep, sacrifice Dance of Many unless you pay {U}{U}. +text=When Dance of Many enters the battlefield, put a token that's a copy of target nontoken creature onto the battlefield. -- When Dance of Many leaves the battlefield, exile the token. -- When the token leaves the battlefield, sacrifice Dance of Many. -- At the beginning of your upkeep, sacrifice Dance of Many unless you pay {U}{U}. mana={U}{U} type=Enchantment [/card] [card] name=Dance of the Dead -text=Enchant creature card in a graveyard When Dance of the Dead comes into play, if it's in play, it loses "enchant creature card in a graveyard" and gains "enchant creature put into play with Dance of the Dead." Return enchanted creature card to play tapped under your control and attach Dance of the Dead to it. When Dance of the Dead leaves play, that creature's controller sacrifices it. Enchanted creature gets +1/+1 and doesn't untap during its controller's untap step. At the beginning of the upkeep of enchanted creature's controller, that player may pay {1}{B}. If he or she does, untap that creature. +text=Enchant creature card in a graveyard -- When Dance of the Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Dance of the Dead." Return enchanted creature card to the battlefield tapped under your control and attach Dance of the Dead to it. When Dance of the Dead leaves the battlefield, that creature's controller sacrifices it. -- Enchanted creature gets +1/+1 and doesn't untap during its controller's untap step. -- At the beginning of the upkeep of enchanted creature's controller, that player may pay {1}{B}. If he or she does, untap that creature. mana={1}{B} type=Enchantment subtype=Aura @@ -8195,7 +8195,7 @@ toughness=3 [/card] [card] name=Darigaaz, the Igniter -text=Flying Whenever Darigaaz, the Igniter deals combat damage to a player, you may pay {2}{R}. If you do, choose a color. That player reveals his or her hand and Darigaaz deals X damage to him or her, where X is the number of cards revealed of that color. +text=Flying -- Whenever Darigaaz, the Igniter deals combat damage to a player, you may pay {2}{R}. If you do, choose a color, then that player reveals his or her hand and Darigaaz deals damage to the player equal to the number of cards of that color revealed this way. mana={3}{B}{R}{G} type=Legendary Creature subtype=Dragon @@ -8213,14 +8213,14 @@ toughness=1 [/card] [card] name=Dark Depths -text=Dark Depths enters the battlefield with ten ice counters on it. {3}: Remove an ice counter from Dark Depths. When Dark Depths has no ice counters on it, sacrifice it. If you do, put an indestructible legendary 20/20 black Avatar creature token with flying named Marit Lage onto the battlefield. +text=Dark Depths enters the battlefield with ten ice counters on it. -- {3}: Remove an ice counter from Dark Depths. -- When Dark Depths has no ice counters on it, sacrifice it. If you do, put a legendary 20/20 black Avatar creature token with flying and "This creature is indestructible" named Marit Lage onto the battlefield. type=Legendary Snow Land [/card] [card] name=Dark Maze abilities=defender auto={0}:defender && @next end:moveto(exile) -text=Defender (This creature can't attack.) {0}: Dark Maze can attack this turn as though it didn't have defender. Exile it at the beginning of the next end step. +text=Defender (This creature can't attack.) -- {0}: Dark Maze can attack this turn as though it didn't have defender. Exile it at the beginning of the next end step. mana={4}{U} type=Creature subtype=Wall @@ -8244,25 +8244,25 @@ toughness=1 [/card] [card] name=Dark Suspicions -text=At the beginning of each opponent's upkeep, that player loses 1 life for each card in his or her hand more than you have in your hand. +text=At the beginning of each opponent's upkeep, that player loses X life, where X is the number of cards in that player's hand minus the number of cards in your hand. mana={2}{B}{B} type=Enchantment [/card] [card] name=Dark Triumph -text=If you control a Swamp, you may sacrifice a creature rather than pay Dark Triumph's mana cost. Creatures you control get +2/+0 until end of turn. +text=If you control a Swamp, you may sacrifice a creature rather than pay Dark Triumph's mana cost. -- Creatures you control get +2/+0 until end of turn. mana={4}{B} type=Instant [/card] [card] name=Dark Withering -text=Destroy target nonblack creature. Madness {B} (If you discard this card, you may play it for its madness cost instead of putting it into your graveyard.) +text=Destroy target nonblack creature. -- Madness {B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) mana={4}{B}{B} type=Instant [/card] [card] name=Darkblast -text=Target creature gets -1/-1 until end of turn. Dredge 3 (If you would draw a card, instead you may put exactly three cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.) +text=Target creature gets -1/-1 until end of turn. -- Dredge 3 (If you would draw a card, instead you may put exactly three cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.) mana={B} type=Instant [/card] @@ -8274,14 +8274,14 @@ type=Enchantment [/card] [card] name=Darkpact -text=Remove Darkpact from your deck before playing if you're not playing for ante. You own target card in the ante. Exchange that card with the top of your library. +text=Remove Darkpact from your deck before playing if you're not playing for ante. -- You own target card in the ante. Exchange that card with the top card of your library. mana={B}{B}{B} type=Sorcery [/card] [card] name=Darksteel Colossus abilities=indestructible -text=Trample Darksteel Colossus is indestructible. If Darksteel Colossus would be put into a graveyard from anywhere, reveal Darksteel Colossus and shuffle it into its owner's library instead. +text=Trample -- Darksteel Colossus is indestructible. -- If Darksteel Colossus would be put into a graveyard from anywhere, reveal Darksteel Colossus and shuffle it into its owner's library instead. mana={11} type=Artifact Creature subtype=Golem @@ -8290,26 +8290,26 @@ toughness=11 [/card] [card] name=Darksteel Garrison -text=Fortified land is indestructible. Whenever fortified land becomes tapped, target creature gets +1/+1 until end of turn. Fortify {3} ({3}: Attach to target land you control. Fortify only as a sorcery. This card comes into play unattached and stays in play if the land leaves play.) +text=Fortified land is indestructible. -- Whenever fortified land becomes tapped, target creature gets +1/+1 until end of turn. -- Fortify {3} ({3}: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.) mana={2} type=Artifact subtype=Fortification [/card] [card] name=Darksteel Pendant -text=Darksteel Pendant is indestructible. ("Destroy" effects and lethal damage don't destroy it.) {1}, {T}: Look at the top card of your library. You may put that card on the bottom of your library. +text=Darksteel Pendant is indestructible. ("Destroy" effects and lethal damage don't destroy it.) -- {1}, {T}: Look at the top card of your library. You may put that card on the bottom of your library. mana={2} type=Artifact [/card] [card] name=Darksteel Reactor -text=Darksteel Reactor is indestructible. ("Destroy" effects and lethal damage don't destroy it.) At the beginning of your upkeep, you may put a charge counter on Darksteel Reactor. When Darksteel Reactor has twenty or more charge counters on it, you win the game. +text=Darksteel Reactor is indestructible. ("Destroy" effects and lethal damage don't destroy it.) -- At the beginning of your upkeep, you may put a charge counter on Darksteel Reactor. -- When Darksteel Reactor has twenty or more charge counters on it, you win the game. mana={4} type=Artifact [/card] [card] name=Daru Healer -text={T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. Morph {W} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +text={T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. -- Morph {W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) mana={2}{W} type=Creature subtype=Human Cleric @@ -8318,7 +8318,7 @@ toughness=2 [/card] [card] name=Daru Lancer -text=First strike. Morph {2}{W}{W} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +text=First strike -- Morph {2}{W}{W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) mana={4}{W}{W} type=Creature subtype=Human Soldier @@ -8327,7 +8327,7 @@ toughness=4 [/card] [card] name=Daru Mender -text=Morph {W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Daru Mender is turned face up, regenerate target creature. +text=Morph {W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Daru Mender is turned face up, regenerate target creature. mana={W} type=Creature subtype=Human Cleric @@ -8336,7 +8336,7 @@ toughness=1 [/card] [card] name=Daru Sanctifier -text=Morph {1}{W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Daru Sanctifier is turned face up, destroy target enchantment. +text=Morph {1}{W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Daru Sanctifier is turned face up, destroy target enchantment. mana={3}{W} type=Creature subtype=Human Cleric @@ -8354,7 +8354,7 @@ toughness=1 [/card] [card] name=Daru Stinger -text=Amplify 1 (As this card enters the battlefield, put a +1/+1 counter on it for each Human and/or Soldier card you reveal in your hand.) {T}: Daru Stinger deals damage equal to the number of +1/+1 counters on it to target attacking or blocking creature. +text=Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Human and/or Soldier card you reveal in your hand.) -- {T}: Daru Stinger deals damage equal to the number of +1/+1 counters on it to target attacking or blocking creature. mana={3}{W} type=Creature subtype=Human Soldier @@ -8363,7 +8363,7 @@ toughness=1 [/card] [card] name=Daru Warchief -text=Soldier spells you cast cost {1} less to cast. Soldier creatures you control get +1/+2. +text=Soldier spells you cast cost {1} less to cast. -- Soldier creatures you control get +1/+2. mana={2}{W}{W} type=Creature subtype=Human Soldier @@ -8372,7 +8372,7 @@ toughness=1 [/card] [card] name=Dash Hopes -text=When you cast Dash Hopes, any player may pay 5 life. If a player does, counter Dash Hopes. Counter target spell. +text=When you cast Dash Hopes, any player may pay 5 life. If a player does, counter Dash Hopes. -- Counter target spell. mana={B}{B} type=Instant [/card] @@ -8396,7 +8396,7 @@ toughness=3 [/card] [card] name=Dauthi Mindripper -text=Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever Dauthi Mindripper attacks and isn't blocked, you may sacrifice it. If you do, defending player discards three cards. +text=Shadow (This creature can block or be blocked by only creatures with shadow.) -- Whenever Dauthi Mindripper attacks and isn't blocked, you may sacrifice it. If you do, defending player discards three cards. mana={3}{B} type=Creature subtype=Dauthi Minion @@ -8411,7 +8411,7 @@ type=Instant [/card] [card] name=Dawn Elemental -text=Flying Prevent all damage that would be dealt to Dawn Elemental. +text=Flying -- Prevent all damage that would be dealt to Dawn Elemental. mana={W}{W}{W}{W} type=Creature subtype=Elemental @@ -8420,20 +8420,20 @@ toughness=3 [/card] [card] name=Dawn of the Dead -text=At the beginning of your upkeep, you lose 1 life. At the beginning of your upkeep, you may return target creature card from your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step. +text=At the beginning of your upkeep, you lose 1 life. -- At the beginning of your upkeep, you may return target creature card from your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step. mana={2}{B}{B}{B} type=Enchantment [/card] [card] name=Dawn's Reflection -text=Enchant land Whenever enchanted land is tapped for mana, its controller adds two mana in any combination of colors to his or her mana pool (in addition to the mana the land produces). +text=Enchant land -- Whenever enchanted land is tapped for mana, its controller adds two mana in any combination of colors to his or her mana pool (in addition to the mana the land produces). mana={3}{G} type=Enchantment subtype=Aura [/card] [card] name=Dawnfluke -text=Flash When Dawnfluke comes into play, prevent the next 3 damage that would be dealt to target creature or player this turn. Evoke {W} (You may play this spell for its evoke cost. If you do, it's sacrificed when it comes into play.) +text=Flash -- When Dawnfluke enters the battlefield, prevent the next 3 damage that would be dealt to target creature or player this turn. -- Evoke {W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) mana={3}{W} type=Creature subtype=Elemental @@ -8442,13 +8442,13 @@ toughness=3 [/card] [card] name=Dawnglow Infusion -text=You gain X life if {G} was spent to play Dawnglow Infusion and X life if {W} was spent to play it. (Do both if {G}{W} was spent.) +text=You gain X life if {G} was spent to cast Dawnglow Infusion and X life if {W} was spent to cast it. (Do both if {G}{W} was spent.) mana={X}{GW} type=Sorcery [/card] [card] name=Dawning Purist -text=Whenever Dawning Purist deals combat damage to a player, you may destroy target enchantment that player controls. Morph {1}{W} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +text=Whenever Dawning Purist deals combat damage to a player, you may destroy target enchantment that player controls. -- Morph {1}{W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) mana={2}{W} type=Creature subtype=Human Cleric @@ -8457,38 +8457,38 @@ toughness=2 [/card] [card] name=Day of the Dragons -text=When Day of the Dragons enters the battlefield, exile all creatures you control. Then put that many 5/5 red Dragon creature tokens with flying onto the battlefield. When Day of the Dragons leaves the battlefield, sacrifice all Dragons you control. Then return the exiled cards to the battlefield under your control. +text=When Day of the Dragons enters the battlefield, exile all creatures you control. Then put that many 5/5 red Dragon creature tokens with flying onto the battlefield. -- When Day of the Dragons leaves the battlefield, sacrifice all Dragons you control. Then return the exiled cards to the battlefield under your control. mana={4}{U}{U}{U} type=Enchantment [/card] [card] name=Daybreak Coronet -text=Enchant creature with another Aura attached to it. Enchanted creature gets +3/+3 and has first strike, vigilance, and lifelink. (Whenever it deals damage, its controller gains that much life.) +text=Enchant creature with another Aura attached to it -- Enchanted creature gets +3/+3 and has first strike, vigilance, and lifelink. (Damage dealt by the creature also causes its controller to gain that much life.) mana={W}{W} type=Enchantment subtype=Aura [/card] [card] name=Daze -text=You may return an Island you control to its owner's hand rather than pay Daze's mana cost. Counter target spell unless its controller pays {1}. +text=You may return an Island you control to its owner's hand rather than pay Daze's mana cost. -- Counter target spell unless its controller pays {1}. mana={1}{U} type=Instant [/card] [card] name=Dazzling Beauty -text=Play Dazzling Beauty only during the declare blockers step. Target attacking unblocked creature becomes blocked. Draw a card at the beginning of the next turn's upkeep. +text=Cast Dazzling Beauty only during the declare blockers step. -- Target attacking unblocked creature becomes blocked. -- Draw a card at the beginning of the next turn's upkeep. mana={2}{W} type=Instant [/card] [card] name=Dead // Gone (Dead) -text=Dead deals 2 damage to target creature. rarity=C +text=Dead deals 2 damage to target creature. mana={R} type=Instant [/card] [card] name=Dead // Gone (Gone) -text= Return target creature you don't control to its owner's hand. +text=Return target creature you don't control to its owner's hand. mana={2}{R} type=Instant [/card] @@ -8506,14 +8506,14 @@ type=Sorcery [/card] [card] name=Dead-Iron Sledge -text=Whenever equipped creature blocks or becomes blocked by a creature, destroy both creatures. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.) +text=Whenever equipped creature blocks or becomes blocked by a creature, destroy both creatures. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) mana={1} type=Artifact subtype=Equipment [/card] [card] name=Deadly Grub -text=Vanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Deadly Grub is put into a graveyard from the battlefield, if it had no time counters on it, put a 6/1 green Insect creature token with shroud onto the battlefield. (It can't be the target of spells or abilities.) +text=Vanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) -- When Deadly Grub is put into a graveyard from the battlefield, if it had no time counters on it, put a 6/1 green Insect creature token with shroud onto the battlefield. (It can't be the target of spells or abilities.) mana={2}{B} type=Creature subtype=Insect @@ -8528,7 +8528,7 @@ type=Sorcery [/card] [card] name=Deadwood Treefolk -text=Vanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Deadwood Treefolk enters the battlefield or leaves the battlefield, return another target creature card from your graveyard to your hand. +text=Vanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) -- When Deadwood Treefolk enters the battlefield or leaves the battlefield, return another target creature card from your graveyard to your hand. mana={5}{G} type=Creature subtype=Treefolk @@ -8537,7 +8537,7 @@ toughness=6 [/card] [card] name=Death Bomb -text=As an additional cost to cast Death Bomb, sacrifice a creature. Destroy target nonblack creature. It can't be regenerated. Its controller loses 2 life. +text=As an additional cost to cast Death Bomb, sacrifice a creature. -- Destroy target nonblack creature. It can't be regenerated. Its controller loses 2 life. mana={3}{B} type=Instant [/card] @@ -8565,7 +8565,7 @@ subtype=Arcane [/card] [card] name=Death Match -text=Whenever a creature comes into play, that creature's controller may have target creature of his or her choice get -3/-3 until end of turn. +text=Whenever a creature enters the battlefield, that creature's controller may have target creature of his or her choice get -3/-3 until end of turn. mana={3}{B} type=Enchantment [/card] @@ -8577,7 +8577,7 @@ type=Enchantment [/card] [card] name=Death Rattle -text=Delve (You may remove any number of cards in your graveyard from the game as you play this spell. It costs {1} less to play for each card removed this way.) Destroy target nongreen creature. It can't be regenerated. +text=Delve (You may exile any number of cards from your graveyard as you cast this spell. It costs {1} less to cast for each card exiled this way.) -- Destroy target nongreen creature. It can't be regenerated. mana={5}{B} type=Instant [/card] @@ -8585,13 +8585,13 @@ type=Instant name=Death Spark target=creature,player auto=damage:1 -text=Death Spark deals 1 damage to target creature or player. At the beginning of your upkeep, if Death Spark is in your graveyard with a creature card directly above it, you may pay {1}. If you do, return Death Spark to your hand. +text=Death Spark deals 1 damage to target creature or player. -- At the beginning of your upkeep, if Death Spark is in your graveyard with a creature card directly above it, you may pay {1}. If you do, return Death Spark to your hand. mana={R} type=Instant [/card] [card] name=Death Watch -text=Enchant creature When enchanted creature is put into a graveyard, its controller loses life equal to its power and you gain life equal to its toughness. +text=Enchant creature -- When enchanted creature is put into a graveyard, its controller loses life equal to its power and you gain life equal to its toughness. mana={B} type=Enchantment subtype=Aura @@ -8604,14 +8604,14 @@ type=Sorcery [/card] [card] name=Death of a Thousand Stings -text=Target player loses 1 life and you gain 1 life. At the beginning of your upkeep, if you have more cards in hand than each opponent, you may return Death of a Thousand Stings from your graveyard to your hand. +text=Target player loses 1 life and you gain 1 life. -- At the beginning of your upkeep, if you have more cards in hand than each opponent, you may return Death of a Thousand Stings from your graveyard to your hand. mana={4}{B} type=Instant subtype=Arcane [/card] [card] name=Death or Glory -text=Separate all creature cards in your graveyard into two piles. Remove the pile of an opponent's choice from the game and return the other to play. +text=Separate all creature cards in your graveyard into two piles. Exile the pile of an opponent's choice and return the other to the battlefield. mana={4}{W} type=Sorcery [/card] @@ -8632,7 +8632,7 @@ toughness=13 [/card] [card] name=Death-Mask Duplicant -text=Imprint - {1}: Exile target creature card from your graveyard. As long as a card exiled with Death-Mask Duplicant has flying, Death-Mask Duplicant has flying. The same is true for fear, first strike, double strike, haste, landwalk, protection, and trample. +text=Imprint - {1}: Exile target creature card from your graveyard. -- As long as a card exiled with Death-Mask Duplicant has flying, Death-Mask Duplicant has flying. The same is true for fear, first strike, double strike, haste, landwalk, protection, and trample. mana={7} type=Artifact Creature subtype=Shapeshifter @@ -8641,7 +8641,7 @@ toughness=5 [/card] [card] name=Deathbringer Thoctar -text=Whenever another creature is put into a graveyard from play, you may put a +1/+1 counter on Deathbringer Thoctar. Remove a +1/+1 counter from Deathbringer Thoctar: Deathbringer Thoctar deals 1 damage to target creature or player. +text=Whenever another creature is put into a graveyard from the battlefield, you may put a +1/+1 counter on Deathbringer Thoctar. -- Remove a +1/+1 counter from Deathbringer Thoctar: Deathbringer Thoctar deals 1 damage to target creature or player. mana={4}{B}{R} type=Creature subtype=Zombie Beast @@ -8659,7 +8659,7 @@ toughness=6 [/card] [card] name=Deathforge Shaman -text=Multikicker {R} (You may pay an additional {R} any number of times as you cast this spell.) When Deathforge Shaman enters the battlefield, it deals damage to target player equal to twice the number of times it was kicked. +text=Multikicker {R} (You may pay an additional {R} any number of times as you cast this spell.) -- When Deathforge Shaman enters the battlefield, it deals damage to target player equal to twice the number of times it was kicked. mana={4}{R} type=Creature subtype=Ogre Shaman @@ -8677,7 +8677,7 @@ toughness=2 [/card] [card] name=Deathknell Kami -text=Flying {2}: Deathknell Kami gets +1/+1 until end of turn. Sacrifice it at the beginning of the next end step. Soulshift 1 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 1 or less from your graveyard to your hand.) +text=Flying -- {2}: Deathknell Kami gets +1/+1 until end of turn. Sacrifice it at the beginning of the next end step. -- Soulshift 1 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 1 or less from your graveyard to your hand.) mana={1}{B} type=Creature subtype=Spirit @@ -8686,14 +8686,14 @@ toughness=1 [/card] [card] name=Deathrender -text=Equipped creature gets +2/+2. Whenever equipped creature is put into a graveyard from play, you may put a creature card from your hand into play and attach Deathrender to it. Equip {2} +text=Equipped creature gets +2/+2. -- Whenever equipped creature is put into a graveyard, you may put a creature card from your hand onto the battlefield and attach Deathrender to it. -- Equip {2} mana={4} type=Artifact subtype=Equipment [/card] [card] name=Deathspore Thallid -text=At the beginning of your upkeep, put a spore counter on Deathspore Thallid. Remove three spore counters from Deathspore Thallid: Put a 1/1 green Saproling creature token into play. Sacrifice a Saproling: Target creature gets -1/-1 until end of turn. +text=At the beginning of your upkeep, put a spore counter on Deathspore Thallid. -- Remove three spore counters from Deathspore Thallid: Put a 1/1 green Saproling creature token onto the battlefield. -- Sacrifice a Saproling: Target creature gets -1/-1 until end of turn. mana={1}{B} type=Creature subtype=Zombie Fungus @@ -8708,7 +8708,7 @@ type=Instant [/card] [card] name=Decaying Soil -text=At the beginning of your upkeep, remove a card in your graveyard from the game. Threshold - As long as seven or more cards are in your graveyard, Decaying Soil has "Whenever a nontoken creature is put into your graveyard from play, you may pay {1}. If you do, return that card to your hand." +text=At the beginning of your upkeep, exile a card from your graveyard. -- Threshold - As long as seven or more cards are in your graveyard, Decaying Soil has "Whenever a nontoken creature is put into your graveyard from the battlefield, you may pay {1}. If you do, return that card to your hand." mana={1}{B}{B} type=Enchantment [/card] @@ -8726,56 +8726,56 @@ type=Sorcery [/card] [card] name=Declaration of Naught -text=As Declaration of Naught enters the battlefield, name a card. {U}: Counter target spell with the chosen name. +text=As Declaration of Naught enters the battlefield, name a card. -- {U}: Counter target spell with the chosen name. mana={U}{U} type=Enchantment [/card] [card] name=Decompose -text=Remove up to three target cards in a single graveyard from the game. +text=Exile up to three target cards from a single graveyard. mana={1}{B} type=Sorcery [/card] [card] name=Decomposition -text=Enchant black creature Enchanted creature has "Cumulative upkeep-Pay 1 life." When enchanted creature is put into a graveyard, its controller loses 2 life. +text=Enchant black creature -- Enchanted creature has "Cumulative upkeep - Pay 1 life." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless he or she pays its upkeep cost for each age counter on it.) -- When enchanted creature is put into a graveyard, its controller loses 2 life. mana={1}{G} type=Enchantment subtype=Aura [/card] [card] name=Decree of Justice -text=Put X 4/4 white Angel creature tokens with flying onto the battlefield. Cycling {2}{W} ({2}{W}, Discard this card: Draw a card.) When you cycle Decree of Justice, you may pay {X}. If you do, put X 1/1 white Soldier creature tokens onto the battlefield. +text=Put X 4/4 white Angel creature tokens with flying onto the battlefield. -- Cycling {2}{W} ({2}{W}, Discard this card: Draw a card.) -- When you cycle Decree of Justice, you may pay {X}. If you do, put X 1/1 white Soldier creature tokens onto the battlefield. mana={X}{X}{2}{W}{W} type=Sorcery [/card] [card] name=Decree of Pain -text=Destroy all creatures. They can't be regenerated. Draw a card for each creature destroyed this way. Cycling {3}{B}{B} ({3}{B}{B}, Discard this card: Draw a card.) When you cycle Decree of Pain, all creatures get -2/-2 until end of turn. +text=Destroy all creatures. They can't be regenerated. Draw a card for each creature destroyed this way. -- Cycling {3}{B}{B} ({3}{B}{B}, Discard this card: Draw a card.) -- When you cycle Decree of Pain, all creatures get -2/-2 until end of turn. mana={6}{B}{B} type=Sorcery [/card] [card] name=Decree of Silence -text=Whenever an opponent casts a spell, counter that spell and put a depletion counter on Decree of Silence. If there are three or more depletion counters on Decree of Silence, sacrifice it. Cycling {4}{U}{U} ({4}{U}{U}, Discard this card: Draw a card.) When you cycle Decree of Silence, you may counter target spell. +text=Whenever an opponent casts a spell, counter that spell and put a depletion counter on Decree of Silence. If there are three or more depletion counters on Decree of Silence, sacrifice it. -- Cycling {4}{U}{U} ({4}{U}{U}, Discard this card: Draw a card.) -- When you cycle Decree of Silence, you may counter target spell. mana={6}{U}{U} type=Enchantment [/card] [card] name=Deep Analysis -text=Target player draws two cards. Flashback-{1}{U}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.) +text=Target player draws two cards. -- Flashback - {1}{U}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={3}{U} type=Sorcery [/card] [card] name=Deep Reconnaissance -text=Search your library for a basic land card and put that card into play tapped. Then shuffle your library. Flashback {4}{G} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) +text=Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library. -- Flashback {4}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={2}{G} type=Sorcery [/card] [card] name=Deep Spawn -text=Trample At the beginning of your upkeep, sacrifice Deep Spawn unless you put the top two cards of your library into your graveyard. {U}: Deep Spawn gains shroud until end of turn and doesn't untap during your next untap step. Tap Deep Spawn. (A permanent with shroud can't be the target of spells or abilities.) +text=Trample -- At the beginning of your upkeep, sacrifice Deep Spawn unless you put the top two cards of your library into your graveyard. -- {U}: Deep Spawn gains shroud until end of turn and doesn't untap during your next untap step. Tap Deep Spawn. (A permanent with shroud can't be the target of spells or abilities.) mana={5}{U}{U}{U} type=Creature subtype=Homarid @@ -8790,13 +8790,13 @@ type=Enchantment [/card] [card] name=Deep Wood -text=Cast Deep Wood only during the declare attackers step and only if you've been attacked this step. Prevent all damage that would be dealt to you this turn by attacking creatures. +text=Cast Deep Wood only during the declare attackers step and only if you've been attacked this step. -- Prevent all damage that would be dealt to you this turn by attacking creatures. mana={1}{G} type=Instant [/card] [card] name=Deep-Sea Kraken -text=Deep-Sea Kraken is unblockable. Suspend 9?{2}{U} Whenever an opponent plays a spell, if Deep-Sea Kraken is suspended, remove a time counter from it. +text=Deep-Sea Kraken is unblockable. -- Suspend 9 - {2}{U} (Rather than cast this card from your hand, you may pay {2}{U} and exile it with nine time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) -- Whenever an opponent casts a spell, if Deep-Sea Kraken is suspended, remove a time counter from it. mana={7}{U}{U}{U} type=Creature subtype=Kraken @@ -8805,7 +8805,7 @@ toughness=6 [/card] [card] name=Deepcavern Imp -text=Flying, haste Echo—Discard a card. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) +text=Flying, haste -- Echo - Discard a card. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) mana={2}{B} type=Creature subtype=Imp Rebel @@ -8832,7 +8832,7 @@ toughness=2 [/card] [card] name=Deepwood Legate -text=If an opponent controls a Forest and you control a Swamp, you may play Deepwood Legate without paying its mana cost. {B}: Deepwood Legate gets +1/+1 until end of turn. +text=If an opponent controls a Forest and you control a Swamp, you may cast Deepwood Legate without paying its mana cost. -- {B}: Deepwood Legate gets +1/+1 until end of turn. mana={3}{B} type=Creature subtype=Shade @@ -8850,7 +8850,7 @@ toughness=4 [/card] [card] name=Defender en-Vec -text=Fading 4 (This creature enters the battlefield with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) Remove a fade counter from Defender en-Vec: Prevent the next 2 damage that would be dealt to target creature or player this turn. +text=Fading 4 (This creature enters the battlefield with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) -- Remove a fade counter from Defender en-Vec: Prevent the next 2 damage that would be dealt to target creature or player this turn. mana={3}{W} type=Creature subtype=Human Cleric @@ -8859,7 +8859,7 @@ toughness=4 [/card] [card] name=Defender of the Order -text=Morph {W}{W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Defender of the Order is turned face up, creatures you control get +0/+2 until end of turn. +text=Morph {W}{W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Defender of the Order is turned face up, creatures you control get +0/+2 until end of turn. mana={3}{W} type=Creature subtype=Human Cleric @@ -8880,7 +8880,7 @@ type=Enchantment [/card] [card] name=Defensive Formation -text=Instead of the attacking player, you assign the combat damage of creatures attacking you. +text=Rather than the attacking player, you assign the combat damage of each creature attacking you. You can divide that creature's combat damage among any of the creatures blocking it. mana={W} type=Enchantment [/card] @@ -8896,13 +8896,13 @@ target=creature auto=untap auto=1/3 ####Cannot be coded right now! (0.10.1) -text=Play Defiant Stand only during the declare attackers step and only if you are the defending player. Target creature gets +1/+3 until the end of the turn. If that creature is tapped, untap it. +text=Cast Defiant Stand only during the declare attackers step and only if you've been attacked this step. -- Target creature gets +1/+3 until end of turn. If that creature is tapped, untap it. mana={1}{W} type=Instant [/card] [card] name=Defiant Vanguard -text=When Defiant Vanguard blocks, at end of combat, destroy it and all creatures it blocked this turn. {5}, {T}: Search your library for a Rebel permanent card with converted mana cost 4 or less and put it onto the battlefield. Then shuffle your library. +text=When Defiant Vanguard blocks, at end of combat, destroy it and all creatures it blocked this turn. -- {5}, {T}: Search your library for a Rebel permanent card with converted mana cost 4 or less and put it onto the battlefield. Then shuffle your library. mana={2}{W} type=Creature subtype=Human Rebel @@ -8911,7 +8911,7 @@ toughness=2 [/card] [card] name=Defiler of Souls -text=Flying At the beginning of each player's upkeep, that player sacrifices a monocolored creature. +text=Flying -- At the beginning of each player's upkeep, that player sacrifices a monocolored creature. mana={3}{B}{B}{R} type=Creature subtype=Demon @@ -8932,7 +8932,7 @@ type=Instant [/card] [card] name=Deftblade Elite -text=Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.) {1}{W}: Prevent all combat damage that would be dealt to and dealt by Deftblade Elite this turn. +text=Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.) -- {1}{W}: Prevent all combat damage that would be dealt to and dealt by Deftblade Elite this turn. mana={W} type=Creature subtype=Human Soldier @@ -8941,7 +8941,7 @@ toughness=1 [/card] [card] name=Defy Gravity -text=Target creature gains flying until end of turn. Flashback {U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +text=Target creature gains flying until end of turn. -- Flashback {U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={U} type=Instant [/card] @@ -8953,7 +8953,7 @@ type=Enchantment [/card] [card] name=Degavolver -text=Kicker {1}{B} and/or {R} (You may pay an additional {1}{B} and/or {R} as you cast this spell.) If Degavolver was kicked with its {1}{B} kicker, Degavolver enters the battlefield with two +1/+1 counters on it and with "Pay 3 life: Regenerate Degavolver." If Degavolver was kicked with its {R} kicker, Degavolver enters the battlefield with a +1/+1 counter on it and with first strike. +text=Kicker {1}{B} and/or {R} (You may pay an additional {1}{B} and/or {R} as you cast this spell.) -- If Degavolver was kicked with its {1}{B} kicker, Degavolver enters the battlefield with two +1/+1 counters on it and with "Pay 3 life: Regenerate Degavolver." -- If Degavolver was kicked with its {R} kicker, Degavolver enters the battlefield with a +1/+1 counter on it and with first strike. mana={1}{W} type=Creature subtype=Volver @@ -8968,13 +8968,13 @@ type=Instant [/card] [card] name=Delay -text=Counter target spell. If the spell is countered this way, remove it from the game with three time counters on it instead of putting it into its owner's graveyard. If it doesn't have suspend, it gains suspend. (At the beginning of its owner's upkeep, remove a counter from that card. When the last is removed, the player plays it without paying its mana cost. If it's a creature, it has haste.) +text=Counter target spell. If the spell is countered this way, exile it with three time counters on it instead of putting it into its owner's graveyard. If it doesn't have suspend, it gains suspend. (At the beginning of its owner's upkeep, remove a counter from that card. When the last is removed, the player plays it without paying its mana cost. If it's a creature, it has haste.) mana={1}{U} type=Instant [/card] [card] name=Delaying Shield -text=If you would be dealt damage, put that many delay counters on Delaying Shield instead. At the beginning of your upkeep, remove all delay counters from Delaying Shield. For each delay counter removed this way, you lose 1 life unless you pay {1}{W}. +text=If you would be dealt damage, put that many delay counters on Delaying Shield instead. -- At the beginning of your upkeep, remove all delay counters from Delaying Shield. For each delay counter removed this way, you lose 1 life unless you pay {1}{W}. mana={3}{W} type=Enchantment [/card] @@ -8986,13 +8986,13 @@ type=Artifact [/card] [card] name=Delif's Cube -text={2}, {T}: This turn, when target creature you control attacks and isn't blocked, it assigns no combat damage this turn and you put a cube counter on Delif's Cube. {2}, Remove a cube counter from Delif's Cube: Regenerate target creature. +text={2}, {T}: This turn, when target creature you control attacks and isn't blocked, it assigns no combat damage this turn and you put a cube counter on Delif's Cube. -- {2}, Remove a cube counter from Delif's Cube: Regenerate target creature. mana={1} type=Artifact [/card] [card] name=Delirium -text=Play Delirium only during an opponent's turn. Tap target creature that player controls. That creature deals damage equal to its power to the player. Prevent all combat damage that would be dealt to and dealt by the creature this turn. +text=Cast Delirium only during an opponent's turn. -- Tap target creature that player controls. That creature deals damage equal to its power to the player. Prevent all combat damage that would be dealt to and dealt by the creature this turn. mana={1}{B}{R} type=Instant [/card] @@ -9004,7 +9004,7 @@ type=Sorcery [/card] [card] name=Delraich -text=Trample You may sacrifice three black creatures rather than pay Delraich's mana cost. +text=Trample -- You may sacrifice three black creatures rather than pay Delraich's mana cost. mana={6}{B} type=Creature subtype=Horror @@ -9013,13 +9013,13 @@ toughness=6 [/card] [card] name=Dematerialize -text=Return target permanent to its owner's hand. Flashback {5}{U}{U} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) +text=Return target permanent to its owner's hand. -- Flashback {5}{U}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={3}{U} type=Sorcery [/card] [card] name=Dementia Sliver -text=All Slivers have "{T}: Name a card. Target opponent reveals a card at random from his or her hand. If it's the named card, that player discards it. Play this ability only during your turn." +text=All Slivers have "{T}: Name a card. Target opponent reveals a card at random from his or her hand. If it's the named card, that player discards it. Activate this ability only during your turn." mana={3}{U}{B} type=Creature subtype=Sliver @@ -9031,7 +9031,7 @@ name=Demigod of Revenge abilities=flying,haste auto=moveTo(myinplay) all(Demigod of Revenge|mygraveyard) #This card has been reported to crash the game when played from a graveyard. Let's test it -text=Flying, haste. When you play Demigod of Revenge, return all cards named Demigod of Revenge from your graveyard to play. +text=Flying, haste -- When you cast Demigod of Revenge, return all cards named Demigod of Revenge from your graveyard to the battlefield. mana={BR}{BR}{BR}{BR}{BR} type=Creature subtype=Spirit Avatar @@ -9040,7 +9040,7 @@ toughness=4 [/card] [card] name=Demon's Herald -text={2}{B}, {T}, Sacrifice a blue creature, a black creature, and a red creature: Search your library for a card named Prince of Thralls and put it into play. Then shuffle your library. +text={2}{B}, {T}, Sacrifice a blue creature, a black creature, and a red creature: Search your library for a card named Prince of Thralls and put it onto the battlefield. Then shuffle your library. mana={B} type=Creature subtype=Human Wizard @@ -9049,37 +9049,37 @@ toughness=1 [/card] [card] name=Demonfire -text=Demonfire deals X damage to target creature or player. If a creature dealt damage this way would be put into a graveyard this turn, exile it instead. Hellbent - If you have no cards in hand, Demonfire can't be countered by spells or abilities and the damage can't be prevented. +text=Demonfire deals X damage to target creature or player. If a creature dealt damage this way would be put into a graveyard this turn, exile it instead. -- Hellbent - If you have no cards in hand, Demonfire can't be countered by spells or abilities and the damage can't be prevented. mana={X}{R} type=Sorcery [/card] [card] name=Demonic Attorney -text=Remove Demonic Attorney from your deck before playing if you're not playing for ante. Each player antes the top card of his or her library. +text=Remove Demonic Attorney from your deck before playing if you're not playing for ante. -- Each player antes the top card of his or her library. mana={1}{B}{B} type=Sorcery [/card] [card] name=Demonic Collusion -text=Buyback?Discard two cards. (You may discard two cards in addition to any other costs as you play this spell. If you do, put this card into your hand as it resolves.) Search your library for a card and put that card into your hand. Then shuffle your library. +text=Buyback - Discard two cards. (You may discard two cards in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.) -- Search your library for a card and put that card into your hand. Then shuffle your library. mana={3}{B}{B} type=Sorcery [/card] [card] name=Demonic Consultation -text=Name a card. Remove the top six cards of your library from the game, then reveal cards from the top of your library until you reveal the named card. Put that card into your hand and remove all other cards revealed this way from the game. +text=Name a card. Exile the top six cards of your library, then reveal cards from the top of your library until you reveal the named card. Put that card into your hand and exile all other cards revealed this way. mana={B} type=Instant [/card] [card] name=Demonic Dread -text=Cascade (When you play this spell, remove cards from the top of your library from the game until you remove a nonland card that costs less. You may play it without paying its mana cost. Put the removed cards on the bottom in a random order.) Target creature can't block this turn. +text=Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) -- Target creature can't block this turn. mana={1}{B}{R} type=Sorcery [/card] [card] name=Demonic Hordes -text={T}: Destroy target land. At the beginning of your upkeep, unless you pay {B}{B}{B}, tap Demonic Hordes and sacrifice a land of an opponent's choice. +text={T}: Destroy target land. -- At the beginning of your upkeep, unless you pay {B}{B}{B}, tap Demonic Hordes and sacrifice a land of an opponent's choice. mana={3}{B}{B}{B} type=Creature subtype=Demon @@ -9088,14 +9088,14 @@ toughness=5 [/card] [card] name=Demonspine Whip -text={X}: Equipped creature gets +X/+0 until end of turn. Equip {1} +text={X}: Equipped creature gets +X/+0 until end of turn. -- Equip {1} mana={B}{R} type=Artifact subtype=Equipment [/card] [card] name=Demoralize -text=Each creature can't be blocked this turn except by two or more creatures. Threshold - If seven or more cards are in your graveyard, creatures can't block this turn. +text=Each creature can't be blocked this turn except by two or more creatures. -- Threshold - If seven or more cards are in your graveyard, creatures can't block this turn. mana={2}{R} type=Instant [/card] @@ -9107,7 +9107,7 @@ type=Enchantment [/card] [card] name=Deny Reality -text=Cascade (When you play this spell, remove cards from the top of your library from the game until you remove a nonland card that costs less. You may play it without paying its mana cost. Put the removed cards on the bottom in a random order.) Return target permanent to its owner's hand. +text=Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) -- Return target permanent to its owner's hand. mana={3}{U}{B} type=Sorcery [/card] @@ -9119,7 +9119,7 @@ type=Sorcery [/card] [card] name=Deranged Hermit -text=Echo {3}{G}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Deranged Hermit enters the battlefield, put four 1/1 green Squirrel creature tokens onto the battlefield. Squirrel creatures get +1/+1. +text=Echo {3}{G}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Deranged Hermit enters the battlefield, put four 1/1 green Squirrel creature tokens onto the battlefield. -- Squirrel creatures get +1/+1. mana={3}{G}{G} type=Creature subtype=Elf @@ -9128,7 +9128,7 @@ toughness=1 [/card] [card] name=Derelor -text=Black spells you play cost {B} more to play. +text=Black spells you cast cost {B} more to cast. mana={3}{B} type=Creature subtype=Thrull @@ -9137,7 +9137,7 @@ toughness=4 [/card] [card] name=Dermoplasm -text=Flying Morph {2}{U}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Dermoplasm is turned face up, you may put a creature card with morph from your hand onto the battlefield face up. If you do, return Dermoplasm to its owner's hand. +text=Flying -- Morph {2}{U}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Dermoplasm is turned face up, you may put a creature card with morph from your hand onto the battlefield face up. If you do, return Dermoplasm to its owner's hand. mana={2}{U} type=Creature subtype=Shapeshifter @@ -9146,7 +9146,7 @@ toughness=1 [/card] [card] name=Descendant of Kiyomaro -text=As long as you have more cards in hand than each opponent, Descendant of Kiyomaro gets +1/+2 and has Whenever this creature deals combat damage, you gain 3 life. +text=As long as you have more cards in hand than each opponent, Descendant of Kiyomaro gets +1/+2 and has "Whenever this creature deals combat damage, you gain 3 life." mana={1}{W}{W} type=Creature subtype=Human Soldier @@ -9170,7 +9170,7 @@ type=Sorcery [/card] [card] name=Desecrator Hag -text=When Desecrator Hag comes into play, return to your hand the creature card in your graveyard with the highest power. If two or more cards are tied for highest power, you choose one of them. +text=When Desecrator Hag enters the battlefield, return to your hand the creature card in your graveyard with the greatest power. If two or more cards are tied for greatest power, you choose one of them. mana={2}{BG}{BG} type=Creature subtype=Hag @@ -9185,7 +9185,7 @@ type=Instant [/card] [card] name=Desolation -text=At the beginning of the end step, each player who tapped a land for mana this turn sacrifices a land. If a Plains is sacrificed this way, Desolation deals 2 damage to that Plains's controller. +text=At the beginning of each end step, each player who tapped a land for mana this turn sacrifices a land. If a Plains is sacrificed this way, Desolation deals 2 damage to that Plains's controller. mana={1}{B}{B} type=Enchantment [/card] @@ -9197,13 +9197,13 @@ type=Instant [/card] [card] name=Desperate Research -text=Name a card other than a basic land card. Then reveal the top seven cards of your library and put all of them with that name into your hand. Remove the rest from the game. +text=Name a card other than a basic land card. Then reveal the top seven cards of your library and put all of them with that name into your hand. Exile the rest. mana={1}{B} type=Sorcery [/card] [card] name=Desperate Ritual -text=Add {R}{R}{R} to your mana pool. Splice onto Arcane {1}{R} (As you play an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) +text=Add {R}{R}{R} to your mana pool. -- Splice onto Arcane {1}{R} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) mana={1}{R} type=Instant subtype=Arcane @@ -9216,14 +9216,14 @@ type=Enchantment [/card] [card] name=Destructive Urge -text=Enchant creature Whenever enchanted creature deals combat damage to a player, that player sacrifices a land. +text=Enchant creature -- Whenever enchanted creature deals combat damage to a player, that player sacrifices a land. mana={1}{R}{R} type=Enchantment subtype=Aura [/card] [card] name=Detainment Spell -text=Enchant creature Enchanted creature's activated abilities can't be played. {1}{W}: Attach Detainment Spell to target creature. +text=Enchant creature -- Enchanted creature's activated abilities can't be activated. -- {1}{W}: Attach Detainment Spell to target creature. mana={W} type=Enchantment subtype=Aura @@ -9236,7 +9236,7 @@ type=Sorcery [/card] [card] name=Detritivore -text=Detritivore's power and toughness are each equal to the number of nonbasic land cards in your opponents' graveyards. Suspend X—{X}{3}{R}. X can't be 0. (Rather than cast this card from your hand, you may pay {X}{3}{R} and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) Whenever a time counter is removed from Detritivore while it's exiled, destroy target nonbasic land. +text=Detritivore's power and toughness are each equal to the number of nonbasic land cards in your opponents' graveyards. -- Suspend X - {X}{3}{R}. X can't be 0. (Rather than cast this card from your hand, you may pay {X}{3}{R} and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) -- Whenever a time counter is removed from Detritivore while it's exiled, destroy target nonbasic land. mana={2}{R}{R} type=Creature subtype=Lhurgoyf @@ -9245,7 +9245,7 @@ toughness=* [/card] [card] name=Deus of Calamity -text=Trample Whenever Deus of Calamity deals 6 or more damage to an opponent, destroy target land that player controls. +text=Trample -- Whenever Deus of Calamity deals 6 or more damage to an opponent, destroy target land that player controls. mana={RG}{RG}{RG}{RG}{RG} type=Creature subtype=Spirit Avatar @@ -9254,7 +9254,7 @@ toughness=6 [/card] [card] name=Devastating Dreams -text=As an additional cost to cast Devastating Dreams, discard X cards at random. Each player sacrifices X lands. Devastating Dreams deals X damage to each creature. +text=As an additional cost to cast Devastating Dreams, discard X cards at random. -- Each player sacrifices X lands. Devastating Dreams deals X damage to each creature. mana={R}{R} type=Sorcery [/card] @@ -9269,20 +9269,20 @@ toughness=2 [/card] [card] name=Devouring Greed -text=As an additional cost to play Devouring Greed, you may sacrifice any number of Spirits. Target player loses 2 life plus 2 life for each Spirit sacrificed this way. You gain that much life. +text=As an additional cost to cast Devouring Greed, you may sacrifice any number of Spirits. -- Target player loses 2 life plus 2 life for each Spirit sacrificed this way. You gain that much life. mana={2}{B}{B} type=Sorcery subtype=Arcane [/card] [card] name=Devouring Light -text=Convoke (Each creature you tap while playing this spell reduces its cost by {1} or by one mana of that creature's color.) Remove target attacking or blocking creature from the game. +text=Convoke (Each creature you tap while casting this spell reduces its cost by {1} or by one mana of that creature's color.) -- Exile target attacking or blocking creature. mana={1}{W}{W} type=Instant [/card] [card] name=Devouring Rage -text=As an additional cost to play Devouring Rage, you may sacrifice any number of Spirits. Target creature gets +3/+0 until end of turn. For each Spirit sacrificed this way, that creature gets an additional +3/+0 until end of turn. +text=As an additional cost to cast Devouring Rage, you may sacrifice any number of Spirits. -- Target creature gets +3/+0 until end of turn. For each Spirit sacrificed this way, that creature gets an additional +3/+0 until end of turn. mana={4}{R} type=Instant subtype=Arcane @@ -9298,7 +9298,7 @@ toughness=1 [/card] [card] name=Dewdrop Spy -text=Flash Flying When Dewdrop Spy enters the battlefield, look at the top card of target player's library. +text=Flash -- Flying -- When Dewdrop Spy enters the battlefield, look at the top card of target player's library. mana={1}{U}{U} type=Creature subtype=Faerie Rogue @@ -9313,13 +9313,13 @@ type=Instant [/card] [card] name=Diabolic Intent -text=As an additional cost to cast Diabolic Intent, sacrifice a creature. Search your library for a card and put that card into your hand. Then shuffle your library. +text=As an additional cost to cast Diabolic Intent, sacrifice a creature. -- Search your library for a card and put that card into your hand. Then shuffle your library. mana={1}{B} type=Sorcery [/card] [card] name=Diabolic Servitude -text=When Diabolic Servitude comes into play, return target creature card from your graveyard to play. When the returned creature is put into a graveyard, remove that creature from the game and return Diabolic Servitude to its owner's hand. When Diabolic Servitude leaves play, remove that creature from the game. +text=When Diabolic Servitude enters the battlefield, return target creature card from your graveyard to the battlefield. -- When the creature put onto the battlefield with Diabolic Servitude is put into a graveyard, exile it and return Diabolic Servitude to its owner's hand. -- When Diabolic Servitude leaves the battlefield, exile the creature put onto the battlefield with Diabolic Servitude. mana={3}{B} type=Enchantment [/card] @@ -9331,7 +9331,7 @@ type=Sorcery [/card] [card] name=Diamond Faerie -text=Flying {1}{S}i}: Snow creatures you control get +1/+1 until end of turn. ({S}i} can be paid with one mana from a snow permanent.) +text=Flying -- {1}{S}i}: Snow creatures you control get +1/+1 until end of turn. ({S}i} can be paid with one mana from a snow permanent.) mana={2}{G}{W}{U} type=Snow Creature subtype=Faerie @@ -9354,7 +9354,7 @@ toughness=1 [/card] [card] name=Dichotomancy -text=For each tapped nonland permanent target opponent controls, search that player's library for a card with the same name as that permanent and put it onto the battlefield under your control. Then that player shuffles his or her library. Suspend 3—{1}{U}{U} (Rather than cast this card from your hand, you may pay {1}{U}{U} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) +text=For each tapped nonland permanent target opponent controls, search that player's library for a card with the same name as that permanent and put it onto the battlefield under your control. Then that player shuffles his or her library. -- Suspend 3 - {1}{U}{U} (Rather than cast this card from your hand, you may pay {1}{U}{U} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) mana={7}{U}{U} type=Sorcery [/card] @@ -9388,7 +9388,7 @@ toughness=2 [/card] [card] name=Dimir Doppelganger -text={1}{U}{B}: Remove target creature card in a graveyard from the game. Dimir Doppelganger becomes a copy of that card and gains this ability. +text={1}{U}{B}: Exile target creature card from a graveyard. Dimir Doppelganger becomes a copy of that card and gains this ability. mana={1}{U}{B} type=Creature subtype=Shapeshifter @@ -9397,7 +9397,7 @@ toughness=2 [/card] [card] name=Dimir Guildmage -text=({UB} can be paid with either {U} or {B}.) {3}{U}: Target player draws a card. Play this ability only any time you could play a sorcery. {3}{B}: Target player discards a card. Play this ability only any time you could play a sorcery. +text=({(u/b)} can be paid with either {U} or {B}.) -- {3}{U}: Target player draws a card. Activate this ability only any time you could cast a sorcery. -- {3}{B}: Target player discards a card. Activate this ability only any time you could cast a sorcery. mana={UB}{UB} type=Creature subtype=Human Wizard @@ -9406,13 +9406,13 @@ toughness=2 [/card] [card] name=Dimir Machinations -text=Look at the top three cards of target player's library. Remove any number of those cards from the game, then put the rest back in any order. Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Play only as a sorcery.) +text=Look at the top three cards of target player's library. Exile any number of those cards, then put the rest back in any order. -- Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.) mana={2}{B} type=Sorcery [/card] [card] name=Din of the Fireherd -text=Put a 5/5 black and red Elemental creature token into play. Target opponent sacrifices a creature for each black creature you control, then sacrifices a land for each red creature you control. +text=Put a 5/5 black and red Elemental creature token onto the battlefield. Target opponent sacrifices a creature for each black creature you control, then sacrifices a land for each red creature you control. mana={5}{BR}{BR}{BR} type=Sorcery [/card] @@ -9428,7 +9428,7 @@ toughness=1 [/card] [card] name=Dire Undercurrents -text=Whenever a blue creature comes into play under your control, you may have target player draw a card. Whenever a black creature comes into play under your control, you may have target player discard a card. +text=Whenever a blue creature enters the battlefield under your control, you may have target player draw a card. -- Whenever a black creature enters the battlefield under your control, you may have target player discard a card. mana={3}{UB}{UB} type=Enchantment [/card] @@ -9436,7 +9436,7 @@ type=Enchantment name=Dire Wolves auto=aslongas(plains|myinplay) banding #banding unsupported -text=Dire Wolves has banding as long as you control a Plains. +text=Dire Wolves has banding as long as you control a Plains. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) mana={2}{G} type=Creature subtype=Wolf @@ -9466,13 +9466,13 @@ type=Instant [/card] [card] name=Discordant Dirge -text=At the beginning of your upkeep, you may put a verse counter on Discordant Dirge. {B}, Sacrifice Discordant Dirge: Look at target opponent's hand and choose up to X cards from it, where X is the number of verse counters on Discordant Dirge. That player discards those cards. +text=At the beginning of your upkeep, you may put a verse counter on Discordant Dirge. -- {B}, Sacrifice Discordant Dirge: Look at target opponent's hand and choose up to X cards from it, where X is the number of verse counters on Discordant Dirge. That player discards those cards. mana={3}{B}{B} type=Enchantment [/card] [card] name=Discordant Spirit -text=At the end of each turn, if it was an opponent's turn, put a +1/+1 counter on Discordant Spirit for each 1 damage dealt to you that turn. At the end of your turn, remove all +1/+1 counters on Discordant Spirit. +text=At the beginning of each end step, if it's an opponent's turn, put a +1/+1 counter on Discordant Spirit for each 1 damage dealt to you this turn. -- At the beginning of your end step, remove all +1/+1 counters on Discordant Spirit. mana={2}{B}{R} type=Creature subtype=Spirit @@ -9481,7 +9481,7 @@ toughness=2 [/card] [card] name=Diseased Vermin -text=Whenever Diseased Vermin deals combat damage to a player, put an infection counter on it. At the beginning of your upkeep, Diseased Vermin deals X damage to target opponent previously dealt damage by it, where X is the number of infection counters on it. +text=Whenever Diseased Vermin deals combat damage to a player, put an infection counter on it. -- At the beginning of your upkeep, Diseased Vermin deals X damage to target opponent previously dealt damage by it, where X is the number of infection counters on it. mana={2}{B} type=Creature subtype=Rat @@ -9498,13 +9498,13 @@ type=Instant name=Disharmony target=creature[attacking] alias=129767 -text=Play Disharmony only during combat before blockers are declared. Untap target attacking creature and remove it from combat. Gain control of that creature until end of turn. +text=Cast Disharmony only during combat before blockers are declared. -- Untap target attacking creature and remove it from combat. Gain control of that creature until end of turn. mana={2}{R} type=Instant [/card] [card] name=Disintegrate -text=Disintegrate deals X damage to target creature or player. That creature can't be regenerated this turn. If the creature would be put into a graveyard this turn, remove it from the game instead. +text=Disintegrate deals X damage to target creature or player. That creature can't be regenerated this turn. If the creature would be put into a graveyard this turn, exile it instead. mana={X}{R} type=Sorcery [/card] @@ -9528,7 +9528,7 @@ type=Instant [/card] [card] name=Disrupt -text=Counter target instant or sorcery spell unless its controller pays {1}. Draw a card. +text=Counter target instant or sorcery spell unless its controller pays {1}. -- Draw a card. mana={U} type=Instant [/card] @@ -9540,21 +9540,21 @@ type=Artifact [/card] [card] name=Disrupting Shoal -text=You may exile a blue card with converted mana cost X from your hand rather than pay Disrupting Shoal's mana cost. Counter target spell if its converted mana cost is X. +text=You may exile a blue card with converted mana cost X from your hand rather than pay Disrupting Shoal's mana cost. -- Counter target spell if its converted mana cost is X. mana={X}{U}{U} type=Instant subtype=Arcane [/card] [card] name=Disruption Aura -text=Enchant artifact Enchanted artifact has "At the beginning of your upkeep, sacrifice this artifact unless you pay its mana cost." +text=Enchant artifact -- Enchanted artifact has "At the beginning of your upkeep, sacrifice this artifact unless you pay its mana cost." mana={2}{U} type=Enchantment subtype=Aura [/card] [card] name=Disruptive Pitmage -text={T}: Counter target spell unless its controller pays {1}. Morph {U} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +text={T}: Counter target spell unless its controller pays {1}. -- Morph {U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) mana={2}{U} type=Creature subtype=Human Wizard @@ -9572,7 +9572,7 @@ toughness=1 [/card] [card] name=Dissipate -text=Counter target spell. If that spell is countered this way, remove it from the game instead of putting it into its owner's graveyard. +text=Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. mana={1}{U}{U} type=Instant [/card] @@ -9602,13 +9602,13 @@ type=Sorcery [/card] [card] name=Disturbed Burial -text=Buyback {3} (You may pay an additional {3} as you play this spell. If you do, put this card into your hand as it resolves.) Return target creature card from your graveyard to your hand. +text=Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) -- Return target creature card from your graveyard to your hand. mana={1}{B} type=Sorcery [/card] [card] name=Disturbing Plot -text=Return target creature card in a graveyard to its owner's hand. Conspire (As you play this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.) +text=Return target creature card in a graveyard to its owner's hand. -- Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.) mana={1}{B} type=Sorcery [/card] @@ -9626,13 +9626,13 @@ type=Instant [/card] [card] name=Divine Congregation -text=You gain 2 life for each creature target player controls. Suspend 5?{1}{W} (Rather than play this card from your hand, you may pay {1}{W} and remove it from the game with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.) +text=You gain 2 life for each creature target player controls. -- Suspend 5 - {1}{W} (Rather than cast this card from your hand, you may pay {1}{W} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) mana={3}{W} type=Sorcery [/card] [card] name=Divine Intervention -text=Divine Intervention comes into play with two intervention counters on it. At the beginning of your upkeep, remove an intervention counter from Divine Intervention. If there are no intervention counters on it, the game is a draw. +text=Divine Intervention enters the battlefield with two intervention counters on it. -- At the beginning of your upkeep, remove an intervention counter from Divine Intervention. -- When you remove the last intervention counter from Divine Intervention, the game is a draw. mana={6}{W}{W} type=Enchantment [/card] @@ -9644,13 +9644,13 @@ type=Sorcery [/card] [card] name=Divine Presence -text=If a source would deal 4 damage or more to a creature or player, that source deals 3 damage to that creature or player instead. +text=If a source would deal 4 or more damage to a creature or player, that source deals 3 damage to that creature or player instead. mana={2}{W} type=Enchantment [/card] [card] name=Diviner's Wand -text=Equipped creature has "Whenever you draw a card, this creature gets +1/+1 and gains flying until end of turn" and "{4}: Draw a card." Whenever a Wizard creature enters the battlefield, you may attach Diviner's Wand to it. Equip {3} +text=Equipped creature has "Whenever you draw a card, this creature gets +1/+1 and gains flying until end of turn" and "{4}: Draw a card." -- Whenever a Wizard creature enters the battlefield, you may attach Diviner's Wand to it. -- Equip {3} mana={3} type=Tribal Artifact subtype=Wizard Equipment @@ -9667,7 +9667,7 @@ toughness=1 [card] name=Divinity of Pride abilities=flying,lifelink -text=Flying, lifelink Divinity of Pride gets +4/+4 as long as you have 25 or more life. +text=Flying, lifelink -- Divinity of Pride gets +4/+4 as long as you have 25 or more life. mana={WB}{WB}{WB}{WB}{WB} type=Creature subtype=Spirit Avatar @@ -9676,7 +9676,7 @@ toughness=4 [/card] [card] name=Djinn Illuminatus -text=({(u/r)} can be paid with either {U} or {R}.) Flying Each instant and sorcery spell you cast has replicate. The replicate cost is equal to its mana cost. (When you cast it, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) +text=({(u/r)} can be paid with either {U} or {R}.) -- Flying -- Each instant and sorcery spell you cast has replicate. The replicate cost is equal to its mana cost. (When you cast it, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) mana={5}{UR}{UR} type=Creature subtype=Djinn @@ -9685,7 +9685,7 @@ toughness=5 [/card] [card] name=Djinn of Wishes -text=Flying Djinn of Wishes enters the battlefield with three wish counters on it. {2}{U}{U}, Remove a wish counter from Djinn of Wishes: Reveal the top card of your library. You may play that card without paying its mana cost. If you don't, exile it. +text=Flying -- Djinn of Wishes enters the battlefield with three wish counters on it. -- {2}{U}{U}, Remove a wish counter from Djinn of Wishes: Reveal the top card of your library. You may play that card without paying its mana cost. If you don't, exile it. mana={3}{U}{U} type=Creature subtype=Djinn @@ -9710,7 +9710,7 @@ toughness=3 [card] name=Dogged Hunter auto={T}:destroy target(token) -text=Tap: Destroy target creature token. +text={T}: Destroy target creature token. mana={2}{W} type=Creature subtype=Human Nomad @@ -9731,7 +9731,7 @@ type=Instant [/card] [card] name=Dominating Licid -text={1}{U}{U}, {T}: Dominating Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {U} to end this effect. You control enchanted creature. +text={1}{U}{U}, {T}: Dominating Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {U} to end this effect. -- You control enchanted creature. mana={1}{U}{U} type=Creature subtype=Licid @@ -9741,7 +9741,7 @@ toughness=1 [card] name=Dominus of Fealty abilities=flying -text=Flying At the beginning of your upkeep, you may gain control of target permanent until end of turn. If you do, untap it and it gains haste until end of turn. +text=Flying -- At the beginning of your upkeep, you may gain control of target permanent until end of turn. If you do, untap it and it gains haste until end of turn. mana={UR}{UR}{UR}{UR}{UR} type=Creature subtype=Spirit Avatar @@ -9759,14 +9759,14 @@ toughness=3 [/card] [card] name=Doom Cannon -text=As Doom Cannon comes into play, choose a creature type. {3}, {T}, Sacrifice a creature of the chosen type: Doom Cannon deals 3 damage to target creature or player. +text=As Doom Cannon enters the battlefield, choose a creature type. -- {3}, {T}, Sacrifice a creature of the chosen type: Doom Cannon deals 3 damage to target creature or player. mana={6} type=Artifact [/card] [card] name=Doomgape abilities=trample -text=Trample At the beginning of your upkeep, sacrifice a creature. You gain life equal to that creature's toughness. +text=Trample -- At the beginning of your upkeep, sacrifice a creature. You gain life equal to that creature's toughness. mana={4}{BG}{BG}{BG} type=Creature subtype=Elemental @@ -9781,7 +9781,7 @@ type=Sorcery [/card] [card] name=Doomsday Specter -text=Flying When Doomsday Specter enters the battlefield, return a blue or black creature you control to its owner's hand. Whenever Doomsday Specter deals combat damage to a player, look at that player's hand and choose a card from it. The player discards that card. +text=Flying -- When Doomsday Specter enters the battlefield, return a blue or black creature you control to its owner's hand. -- Whenever Doomsday Specter deals combat damage to a player, look at that player's hand and choose a card from it. The player discards that card. mana={2}{U}{B} type=Creature subtype=Specter @@ -9790,13 +9790,13 @@ toughness=3 [/card] [card] name=Door of Destinies -text=As Door of Destinies enters the battlefield, choose a creature type. Whenever you cast a spell of the chosen type, put a charge counter on Door of Destinies. Creatures you control of the chosen type get +1/+1 for each charge counter on Door of Destinies. +text=As Door of Destinies enters the battlefield, choose a creature type. -- Whenever you cast a spell of the chosen type, put a charge counter on Door of Destinies. -- Creatures you control of the chosen type get +1/+1 for each charge counter on Door of Destinies. mana={4} type=Artifact [/card] [card] name=Door to Nothingness -text=Door to Nothingness enters the battlefield tapped. {W}{W}{U}{U}{B}{B}{R}{R}{G}{G}, {T}, Sacrifice Door to Nothingness: Target player loses the game. +text=Door to Nothingness enters the battlefield tapped. -- {W}{W}{U}{U}{B}{B}{R}{R}{G}{G}, {T}, Sacrifice Door to Nothingness: Target player loses the game. mana={5} type=Artifact [/card] @@ -9811,7 +9811,7 @@ toughness=5 [/card] [card] name=Dosan the Falling Leaf -text=Players can play spells only during their own turns. +text=Players can cast spells only during their own turns. mana={1}{G}{G} type=Legendary Creature subtype=Human Monk @@ -9832,25 +9832,25 @@ type=Artifact [/card] [card] name=Doubling Season -text=If an effect would put one or more tokens into play under your control, it puts twice that many of those tokens into play instead. If an effect would place one or more counters on a permanent you control, it places twice that many of those counters on that permanent instead. +text=If an effect would put one or more tokens onto the battlefield under your control, it puts twice that many of those tokens onto the battlefield instead. -- If an effect would place one or more counters on a permanent you control, it places twice that many of those counters on that permanent instead. mana={4}{G} type=Enchantment [/card] [card] name=Dovescape -text=({(w/u)} can be paid with either {W} or {U}.) Whenever a player casts a noncreature spell, counter that spell. That player puts X 1/1 white and blue Bird creature tokens with flying onto the battlefield, where X is the spell's converted mana cost. +text=({(w/u)} can be paid with either {W} or {U}.) -- Whenever a player casts a noncreature spell, counter that spell. That player puts X 1/1 white and blue Bird creature tokens with flying onto the battlefield, where X is the spell's converted mana cost. mana={3}{WU}{WU}{WU} type=Enchantment [/card] [card] name=Downhill Charge -text=You may sacrifice a Mountain rather than pay Downhill Charge's mana cost. Target creature gets +X/+0 until end of turn, where X is the number of Mountains you control. +text=You may sacrifice a Mountain rather than pay Downhill Charge's mana cost. -- Target creature gets +X/+0 until end of turn, where X is the number of Mountains you control. mana={2}{R} type=Instant [/card] [card] name=Draco -text=Domain  EDraco costs {2} less to cast for each basic land type among lands you control. Flying Domain  EAt the beginning of your upkeep, sacrifice Draco unless you pay {1}0}. This cost is reduced by {2} for each basic land type among lands you control. +text=Domain - Draco costs {2} less to cast for each basic land type among lands you control. -- Flying -- Domain - At the beginning of your upkeep, sacrifice Draco unless you pay {1}0}. This cost is reduced by {2} for each basic land type among lands you control. mana={16} type=Artifact Creature subtype=Dragon @@ -9859,7 +9859,7 @@ toughness=9 [/card] [card] name=Dracoplasm -text=Flying As Dracoplasm comes into play, sacrifice any number of creatures. Dracoplasm's power becomes the total power of those creatures and its toughness becomes their total toughness. {R}: Dracoplasm gets +1/+0 until end of turn. +text=Flying -- As Dracoplasm enters the battlefield, sacrifice any number of creatures. Dracoplasm's power becomes the total power of those creatures and its toughness becomes their total toughness. -- {R}: Dracoplasm gets +1/+0 until end of turn. mana={U}{R} type=Creature subtype=Shapeshifter @@ -9874,7 +9874,7 @@ type=Sorcery [/card] [card] name=Dragon Appeasement -text=Skip your draw step. Whenever you sacrifice a creature, you may draw a card. +text=Skip your draw step. -- Whenever you sacrifice a creature, you may draw a card. mana={3}{B}{R}{G} type=Enchantment [/card] @@ -9886,14 +9886,14 @@ type=Artifact [/card] [card] name=Dragon Breath -text=Enchant creature Enchanted creature has haste. {R}: Enchanted creature gets +1/+0 until end of turn. When a creature with converted mana cost 6 or more enters the battlefield, you may return Dragon Breath from your graveyard to the battlefield attached to that creature. +text=Enchant creature -- Enchanted creature has haste. -- {R}: Enchanted creature gets +1/+0 until end of turn. -- When a creature with converted mana cost 6 or more enters the battlefield, you may return Dragon Breath from your graveyard to the battlefield attached to that creature. mana={1}{R} type=Enchantment subtype=Aura [/card] [card] name=Dragon Broodmother -text=Flying At the beginning of each upkeep, put a 1/1 red and green Dragon creature token with flying and devour 2 into play. (As the token comes into play, you may sacrifice any number of creatures. It comes into play with twice that many +1/+1 counters on it.) +text=Flying -- At the beginning of each upkeep, put a 1/1 red and green Dragon creature token with flying and devour 2 onto the battlefield. (As the token enters the battlefield, you may sacrifice any number of creatures. It enters the battlefield with twice that many +1/+1 counters on it.) mana={2}{R}{R}{R}{G} type=Creature subtype=Dragon @@ -9902,34 +9902,34 @@ toughness=4 [/card] [card] name=Dragon Fangs -text=Enchant creature Enchanted creature gets +1/+1 and has trample. When a creature with converted mana cost 6 or more enters the battlefield, you may return Dragon Fangs from your graveyard to the battlefield attached to that creature. +text=Enchant creature -- Enchanted creature gets +1/+1 and has trample. -- When a creature with converted mana cost 6 or more enters the battlefield, you may return Dragon Fangs from your graveyard to the battlefield attached to that creature. mana={1}{G} type=Enchantment subtype=Aura [/card] [card] name=Dragon Mask -text={3}, {T}: Target creature you control gets +2/+2 until end of turn. Return it to its owner's hand at the beginning of the next end step. +text={3}, {T}: Target creature you control gets +2/+2 until end of turn. Return it to its owner's hand at the beginning of the next end step. (Return it only if it's on the battlefield.) mana={3} type=Artifact [/card] [card] name=Dragon Scales -text=Enchant creature Enchanted creature gets +1/+2 and has vigilance. When a creature with converted mana cost 6 or more enters the battlefield, you may return Dragon Scales from your graveyard to the battlefield attached to that creature. +text=Enchant creature -- Enchanted creature gets +1/+2 and has vigilance. -- When a creature with converted mana cost 6 or more enters the battlefield, you may return Dragon Scales from your graveyard to the battlefield attached to that creature. mana={1}{W} type=Enchantment subtype=Aura [/card] [card] name=Dragon Shadow -text=Enchant creature Enchanted creature gets +1/+0 and has fear. (It can't be blocked except by artifact creatures and/or black creatures.) When a creature with converted mana cost 6 or more enters the battlefield, you may return Dragon Shadow from your graveyard to the battlefield attached to that creature. +text=Enchant creature -- Enchanted creature gets +1/+0 and has fear. (It can't be blocked except by artifact creatures and/or black creatures.) -- When a creature with converted mana cost 6 or more enters the battlefield, you may return Dragon Shadow from your graveyard to the battlefield attached to that creature. mana={1}{B} type=Enchantment subtype=Aura [/card] [card] name=Dragon Tyrant -text=Flying, trample Double strike (This creature deals both first-strike and regular combat damage.) At the beginning of your upkeep, sacrifice Dragon Tyrant unless you pay {R}{R}{R}{R}. {R}: Dragon Tyrant gets +1/+0 until end of turn. +text=Flying, trample -- Double strike (This creature deals both first-strike and regular combat damage.) -- At the beginning of your upkeep, sacrifice Dragon Tyrant unless you pay {R}{R}{R}{R}. -- {R}: Dragon Tyrant gets +1/+0 until end of turn. mana={8}{R}{R} type=Creature subtype=Dragon @@ -9938,14 +9938,14 @@ toughness=6 [/card] [card] name=Dragon Wings -text=Enchant creature Enchanted creature has flying. Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.) When a creature with converted mana cost 6 or more enters the battlefield, you may return Dragon Wings from your graveyard to the battlefield attached to that creature. +text=Enchant creature -- Enchanted creature has flying. -- Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.) -- When a creature with converted mana cost 6 or more enters the battlefield, you may return Dragon Wings from your graveyard to the battlefield attached to that creature. mana={1}{U} type=Enchantment subtype=Aura [/card] [card] name=Dragon's Herald -text={2}{R}, {T}, Sacrifice a black creature, a red creature, and a green creature: Search your library for a card named Hellkite Overlord and put it into play. Then shuffle your library. +text={2}{R}, {T}, Sacrifice a black creature, a red creature, and a green creature: Search your library for a card named Hellkite Overlord and put it onto the battlefield. Then shuffle your library. mana={R} type=Creature subtype=Goblin Shaman @@ -9965,19 +9965,19 @@ toughness=2 name=Dragonstorm target=dragon|myLibrabry auto=moveto(myBattlefield) -text=Search your library for a Dragon permanent card and put it onto the battlefield. Then shuffle your library. Storm (When you cast this spell, copy it for each spell cast before it this turn.) +text=Search your library for a Dragon permanent card and put it onto the battlefield. Then shuffle your library. -- Storm (When you cast this spell, copy it for each spell cast before it this turn.) mana={8}{R} type=Sorcery [/card] [card] name=Drain Power -text=Target player plays a mana ability of each land he or she controls, then empties his or her mana pool. Add mana to your mana pool equal to the type and amount emptied from that player's mana pool this way. +text=Target player activates a mana ability of each land he or she controls, then empties his or her mana pool. Add mana to your mana pool equal to the type and amount emptied from that player's mana pool this way. mana={U}{U} type=Sorcery [/card] [card] name=Draining Whelk -text=Flash (You may play this spell any time you could play an instant.) Flying When Draining Whelk comes into play, counter target spell. Put X +1/+1 counters on Draining Whelk, where X is that spell's converted mana cost. +text=Flash (You may cast this spell any time you could cast an instant.) -- Flying -- When Draining Whelk enters the battlefield, counter target spell. Put X +1/+1 counters on Draining Whelk, where X is that spell's converted mana cost. mana={4}{U}{U} type=Creature subtype=Illusion @@ -9986,13 +9986,13 @@ toughness=1 [/card] [card] name=Dralnu's Crusade -text=Goblin creatures get +1/+1. All Goblins are black and are Zombies in addition to their other creature types. +text=Goblin creatures get +1/+1. -- All Goblins are black and are Zombies in addition to their other creature types. mana={1}{B}{R} type=Enchantment [/card] [card] name=Dralnu's Pet -text=Kicker—{2}{B}, Discard a creature card. (You may pay {2}{B} and discard a creature card in addition to any other costs as you cast this spell.) If Dralnu's Pet was kicked, it enters the battlefield with flying and with X +1/+1 counters on it, where X is the discarded card's converted mana cost. +text=Kicker - {2}{B}, Discard a creature card. (You may pay {2}{B} and discard a creature card in addition to any other costs as you cast this spell.) -- If Dralnu's Pet was kicked, it enters the battlefield with flying and with X +1/+1 counters on it, where X is the discarded card's converted mana cost. mana={1}{U}{U} type=Creature subtype=Shapeshifter @@ -10001,7 +10001,7 @@ toughness=2 [/card] [card] name=Dralnu, Lich Lord -text=If damage would be dealt to Dralnu, sacrifice that many permanents instead. {T}: Target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may play that card from your graveyard for its flashback cost. Then remove it from the game.) +text=If damage would be dealt to Dralnu, sacrifice that many permanents instead. -- {T}: Target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.) mana={3}{U}{B} type=Legendary Creature subtype=Zombie Wizard @@ -10016,7 +10016,7 @@ type=Sorcery [/card] [card] name=Dread -text=Fear Whenever a creature deals damage to you, destroy it. When Dread is put into a graveyard from anywhere, shuffle it into its owner's library. +text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- Whenever a creature deals damage to you, destroy it. -- When Dread is put into a graveyard from anywhere, shuffle it into its owner's library. mana={3}{B}{B}{B} type=Creature subtype=Elemental Incarnation @@ -10025,7 +10025,7 @@ toughness=6 [/card] [card] name=Dread Return -text=Return target creature card from your graveyard to play. Flashback?Sacrifice three creatures. (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) +text=Return target creature card from your graveyard to the battlefield. -- Flashback - Sacrifice three creatures. (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={2}{B}{B} type=Sorcery [/card] @@ -10049,7 +10049,7 @@ toughness=4 [/card] [card] name=Dreadship Reef -text={T}: Add {1} to your mana pool. {1}, {T}: Put a storage counter on Dreadship Reef. {1}, Remove X storage counters from Dreadship Reef: Add X mana in any combination of {U} and/or {B} to your mana pool. +text={T}: Add {1} to your mana pool. -- {1}, {T}: Put a storage counter on Dreadship Reef. -- {1}, Remove X storage counters from Dreadship Reef: Add X mana in any combination of {U} and/or {B} to your mana pool. type=Land [/card] [card] @@ -10060,20 +10060,20 @@ type=Sorcery [/card] [card] name=Dream Chisel -text=Face-down creature spells you play cost {1} less to play. +text=Face-down creature spells you cast cost {1} less to cast. mana={2} type=Artifact [/card] [card] name=Dream Coat -text=Enchant creature {0}: Enchanted creature becomes the color or colors of your choice. Play this ability only once each turn. +text=Enchant creature -- {0}: Enchanted creature becomes the color or colors of your choice. Activate this ability only once each turn. mana={U} type=Enchantment subtype=Aura [/card] [card] name=Dream Fighter -text=Whenever Dream Fighter blocks or becomes blocked by a creature, Dream Fighter and that creature phase out. +text=Whenever Dream Fighter blocks or becomes blocked by a creature, Dream Fighter and that creature phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during his or her next untap step.) mana={2}{U} type=Creature subtype=Human Soldier @@ -10104,7 +10104,7 @@ type=Instant [card] name=Dream Thief abilities=flying -text=Flying When Dream Thief comes into play, draw a card if you played another blue spell this turn. +text=Flying -- When Dream Thief enters the battlefield, draw a card if you've cast another blue spell this turn. mana={2}{U} type=Creature subtype=Faerie Rogue @@ -10113,7 +10113,7 @@ toughness=1 [/card] [card] name=Dream Thrush -text=Flying {T}: Target land becomes the basic land type of your choice until end of turn. +text=Flying -- {T}: Target land becomes the basic land type of your choice until end of turn. mana={1}{U} type=Creature subtype=Bird @@ -10122,13 +10122,13 @@ toughness=1 [/card] [card] name=Dream Tides -text=Creatures don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player may choose any number of tapped nongreen creatures he or she controls and pay {2} for each creature chosen this way. If the player does, untap those creatures. +text=Creatures don't untap during their controllers' untap steps. -- At the beginning of each player's upkeep, that player may choose any number of tapped nongreen creatures he or she controls and pay {2} for each creature chosen this way. If the player does, untap those creatures. mana={2}{U}{U} type=Enchantment [/card] [card] name=Dream's Grip -text=Choose one - Tap target permanent; or untap target permanent. Entwine {1} (Choose both if you pay the entwine cost.) +text=Choose one - Tap target permanent; or untap target permanent. -- Entwine {1} (Choose both if you pay the entwine cost.) mana={U} type=Instant [/card] @@ -10144,7 +10144,7 @@ toughness=1 [/card] [card] name=Dreams of the Dead -text={1}{U}: Return target white or black creature card from your graveyard to play. That creature gains "Cumulative upkeep {2}." If the creature would leave play, remove it from the game instead of putting it anywhere else. +text={1}{U}: Return target white or black creature card from your graveyard to the battlefield. That creature gains "Cumulative upkeep {2}." If the creature would leave the battlefield, exile it instead of putting it anywhere else. (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless he or she pays its upkeep cost for each age counter on it.) mana={3}{U} type=Enchantment [/card] @@ -10162,7 +10162,7 @@ name=Dreamspoiler Witches abilities=flying auto=@movedTo(*|mystack):may -1/-1 target(creature) ###opponentTurnOnly does not work here! (0.10.1) -text=Flying Whenever you cast a spell during an opponent's turn, you may have target creature get -1/-1 until end of turn. +text=Flying -- Whenever you cast a spell during an opponent's turn, you may have target creature get -1/-1 until end of turn. mana={3}{B} type=Creature subtype=Faerie Wizard @@ -10173,7 +10173,7 @@ toughness=2 name=Dreamwinder abilities=cantattack auto=aslongas(land[island]|opponentinplay) -cantattack -text=Dreamwinder can't attack unless defending player controls an Island. {U}, Sacrifice an Island: Target land becomes an Island until end of turn. +text=Dreamwinder can't attack unless defending player controls an Island. -- {U}, Sacrifice an Island: Target land becomes an Island until end of turn. mana={3}{U} type=Creature subtype=Serpent @@ -10188,7 +10188,7 @@ type=Sorcery [/card] [card] name=Dregscape Zombie -text=Unearth {B} ({B}: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.) +text=Unearth {B} ({B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) mana={1}{B} type=Creature subtype=Zombie @@ -10215,7 +10215,7 @@ toughness=3 [/card] [card] name=Drifter il-Dal -text=Shadow (This creature can block or be blocked by only creatures with shadow.) At the beginning of your upkeep, sacrifice Drifter il-Dal unless you pay {U}. +text=Shadow (This creature can block or be blocked by only creatures with shadow.) -- At the beginning of your upkeep, sacrifice Drifter il-Dal unless you pay {U}. mana={U} type=Creature subtype=Human Wizard @@ -10224,7 +10224,7 @@ toughness=1 [/card] [card] name=Drifting Djinn -text=Flying At the beginning of your upkeep, sacrifice Drifting Djinn unless you pay {1}{U}. Cycling {2} ({2}, Discard this card: Draw a card.) +text=Flying -- At the beginning of your upkeep, sacrifice Drifting Djinn unless you pay {1}{U}. -- Cycling {2} ({2}, Discard this card: Draw a card.) mana={4}{U}{U} type=Creature subtype=Djinn @@ -10233,7 +10233,7 @@ toughness=5 [/card] [card] name=Drinker of Sorrow -text=Drinker of Sorrow can't block. Whenever Drinker of Sorrow deals combat damage, sacrifice a permanent. +text=Drinker of Sorrow can't block. -- Whenever Drinker of Sorrow deals combat damage, sacrifice a permanent. mana={2}{B} type=Creature subtype=Horror @@ -10242,7 +10242,7 @@ toughness=3 [/card] [card] name=Dripping Dead -text=Dripping Dead can't block. Whenever Dripping Dead deals combat damage to a creature, destroy that creature. It can't be regenerated. +text=Dripping Dead can't block. -- Whenever Dripping Dead deals combat damage to a creature, destroy that creature. It can't be regenerated. mana={4}{B}{B} type=Creature subtype=Zombie @@ -10251,7 +10251,7 @@ toughness=1 [/card] [card] name=Dripping-Tongue Zubera -text=When Dripping-Tongue Zubera is put into a graveyard from play, put a 1/1 colorless Spirit creature token into play for each Zubera put into a graveyard from play this turn. +text=When Dripping-Tongue Zubera is put into a graveyard from the battlefield, put a 1/1 colorless Spirit creature token onto the battlefield for each Zubera put into a graveyard from the battlefield this turn. mana={1}{G} type=Creature subtype=Zubera Spirit @@ -10260,7 +10260,7 @@ toughness=2 [/card] [card] name=Dromar, the Banisher -text=Flying Whenever Dromar, the Banisher deals combat damage to a player, you may pay {2}{U}. If you do, choose a color. Return all creatures of that color to their owners' hands. +text=Flying -- Whenever Dromar, the Banisher deals combat damage to a player, you may pay {2}{U}. If you do, choose a color, then return all creatures of that color to their owners' hands. mana={3}{W}{U}{B} type=Legendary Creature subtype=Dragon @@ -10287,13 +10287,13 @@ toughness=3 [/card] [card] name=Drop of Honey -text=At the beginning of your upkeep, destroy the creature with the least power. It can't be regenerated. If two or more creatures are tied for least power, you choose one of them. When there are no creatures on the battlefield, sacrifice Drop of Honey. +text=At the beginning of your upkeep, destroy the creature with the least power. It can't be regenerated. If two or more creatures are tied for least power, you choose one of them. -- When there are no creatures on the battlefield, sacrifice Drop of Honey. mana={G} type=Enchantment [/card] [card] name=Dross Golem -text=Affinity for Swamps (This spell costs {1} less to cast for each Swamp you control.) Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) +text=Affinity for Swamps (This spell costs {1} less to cast for each Swamp you control.) -- Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) mana={5} type=Artifact Creature subtype=Golem @@ -10302,7 +10302,7 @@ toughness=2 [/card] [card] name=Drought -text=At the beginning of your upkeep, sacrifice Drought unless you pay {W}{W}. Spells cost an additional "Sacrifice a Swamp" to play for each black mana symbol in their mana costs. Activated abilities cost an additional "Sacrifice a Swamp" to play for each black mana symbol in their activation costs. +text=At the beginning of your upkeep, sacrifice Drought unless you pay {W}{W}. -- Spells cost an additional "Sacrifice a Swamp" to cast for each black mana symbol in their mana costs. -- Activated abilities cost an additional "Sacrifice a Swamp" to activate for each black mana symbol in their activation costs. mana={2}{W}{W} type=Enchantment [/card] @@ -10317,7 +10317,7 @@ toughness=1 [/card] [card] name=Drowner Initiate -text=Whenever a player plays a blue spell, you may pay {1}. If you do, target player puts the top two cards of his or her library into his or her graveyard. +text=Whenever a player casts a blue spell, you may pay {1}. If you do, target player puts the top two cards of his or her library into his or her graveyard. mana={U} type=Creature subtype=Merfolk Wizard @@ -10335,20 +10335,20 @@ toughness=3 [/card] [card] name=Drudge Spell -text={B}, Exile two creature cards from your graveyard: Put a 1/1 black Skeleton creature token onto the battlefield. It has "{B}: Regenerate this creature." When Drudge Spell leaves the battlefield, destroy all Skeleton tokens. They can't be regenerated. +text={B}, Exile two creature cards from your graveyard: Put a 1/1 black Skeleton creature token onto the battlefield. It has "{B}: Regenerate this creature." -- When Drudge Spell leaves the battlefield, destroy all Skeleton tokens. They can't be regenerated. mana={B}{B} type=Enchantment [/card] [card] name=Druid's Call -text=Enchant creature Whenever enchanted creature is dealt damage, its controller puts that many 1/1 green Squirrel creature tokens into play. +text=Enchant creature -- Whenever enchanted creature is dealt damage, its controller puts that many 1/1 green Squirrel creature tokens onto the battlefield. mana={1}{G} type=Enchantment subtype=Aura [/card] [card] name=Dryad Arbor -text=(Dryad Arbor isn't a spell, it's affected by summoning sickness, and it has "{T}: Add {G} to your mana pool.") Dryad Arbor is green. +text=(Dryad Arbor isn't a spell, it's affected by summoning sickness, and it has "{T}: Add {G} to your mana pool.") -- Dryad Arbor is green. type=Land Creature subtype=Forest Dryad power=1 @@ -10356,13 +10356,13 @@ toughness=1 [/card] [card] name=Dryad's Caress -text=You gain 1 life for each creature in play. If {W} was spent to play Dryad's Caress, untap all creatures you control. +text=You gain 1 life for each creature on the battlefield. If {W} was spent to cast Dryad's Caress, untap all creatures you control. mana={4}{G}{G} type=Instant [/card] [card] name=Dual Nature -text=Whenever a nontoken creature enters the battlefield, its controller puts a token that's a copy of that creature onto the battlefield. Whenever a nontoken creature leaves the battlefield, exile all tokens with the same name as that creature. When Dual Nature leaves the battlefield, exile all tokens put onto the battlefield with Dual Nature. +text=Whenever a nontoken creature enters the battlefield, its controller puts a token that's a copy of that creature onto the battlefield. -- Whenever a nontoken creature leaves the battlefield, exile all tokens with the same name as that creature. -- When Dual Nature leaves the battlefield, exile all tokens put onto the battlefield with Dual Nature. mana={4}{G}{G} type=Enchantment [/card] @@ -10377,7 +10377,7 @@ toughness=1 [/card] [card] name=Duergar Hedge-Mage -text=When Duergar Hedge-Mage comes into play, if you control two or more Mountains, you may destroy target artifact. When Duergar Hedge-Mage comes into play, if you control two or more Plains, you may destroy target enchantment. +text=When Duergar Hedge-Mage enters the battlefield, if you control two or more Mountains, you may destroy target artifact. -- When Duergar Hedge-Mage enters the battlefield, if you control two or more Plains, you may destroy target enchantment. mana={2}{RW} type=Creature subtype=Dwarf Shaman @@ -10386,7 +10386,7 @@ toughness=2 [/card] [card] name=Duergar Mine-Captain -text={1}{RW}, {Q}: Attacking creatures get +1/+0 until end of turn. ({Q} is the untap symbol.) +text={1}{(r/w)}, {Q}: Attacking creatures get +1/+0 until end of turn. ({Q} is the untap symbol.) mana={2}{RW} type=Creature subtype=Dwarf Soldier @@ -10395,7 +10395,7 @@ toughness=1 [/card] [card] name=Dunerider Outlaw -text=Protection from green At the beginning of the end step, if Dunerider Outlaw dealt damage to an opponent this turn, put a +1/+1 counter on it. +text=Protection from green -- At the beginning of each end step, if Dunerider Outlaw dealt damage to an opponent this turn, put a +1/+1 counter on it. mana={B}{B} type=Creature subtype=Human Rebel Rogue @@ -10404,7 +10404,7 @@ toughness=1 [/card] [card] name=Duplicant -text=Imprint - When Duplicant comes into play, you may remove target nontoken creature from the game. (The removed card is imprinted on this artifact.) As long as a creature card is imprinted on Duplicant, Duplicant has the power, toughness, and creature types of the last creature card imprinted on it. It's still a Shapeshifter. +text=Imprint - When Duplicant enters the battlefield, you may exile target nontoken creature. -- As long as the exiled card is a creature card, Duplicant has that card's power, toughness, and creature types. It's still a Shapeshifter. mana={6} type=Artifact Creature subtype=Shapeshifter @@ -10413,7 +10413,7 @@ toughness=4 [/card] [card] name=Duplicity -text=When Duplicity comes into play, remove the top five cards of your library from the game face down. At the beginning of your upkeep, you may remove your hand from the game face down. If you do, put into your hand all other cards you own removed from the game with Duplicity. At the end of your turn, discard a card. When you lose control of Duplicity, put all cards removed from the game with Duplicity into their owners' graveyards. +text=When Duplicity enters the battlefield, exile the top five cards of your library face down. -- At the beginning of your upkeep, you may exile all cards from your hand face down. If you do, put all other cards you own exiled with Duplicity into your hand. -- At the beginning of your end step, discard a card. -- When you lose control of Duplicity, put all cards exiled with Duplicity into their owners' graveyards. mana={3}{U}{U} type=Enchantment [/card] @@ -10425,7 +10425,7 @@ type=Sorcery [/card] [card] name=Durkwood Baloth -text=Suspend 5?{G} (Rather than play this card from your hand, you may pay {G} and remove it from the game with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost. It has haste.) +text=Suspend 5 - {G} (Rather than cast this card from your hand, you may pay {G} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) mana={4}{G}{G} type=Creature subtype=Beast @@ -10434,7 +10434,7 @@ toughness=5 [/card] [card] name=Durkwood Tracker -text={1}{G}, {T}: If Durkwood Tracker is in play, it deals damage equal to its power to target attacking creature. That creature deals damage equal to its power to Durkwood Tracker. +text={1}{G}, {T}: If Durkwood Tracker is on the battlefield, it deals damage equal to its power to target attacking creature. That creature deals damage equal to its power to Durkwood Tracker. mana={4}{G} type=Creature subtype=Giant @@ -10443,7 +10443,7 @@ toughness=3 [/card] [card] name=Dusk Urchins -text=Whenever Dusk Urchins attacks or blocks, put a -1/-1 counter on it. When Dusk Urchins is put into a graveyard from play, draw a card for each -1/-1 counter on it. +text=Whenever Dusk Urchins attacks or blocks, put a -1/-1 counter on it. -- When Dusk Urchins is put into a graveyard from the battlefield, draw a card for each -1/-1 counter on it. mana={2}{B} type=Creature subtype=Ouphe @@ -10452,7 +10452,7 @@ toughness=3 [/card] [card] name=Duskrider Peregrine -text=Flying, protection from black Suspend 3?{1}{W} (Rather than play this card from your hand, you may pay {1}{W} and remove it from the game with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost. It has haste.) +text=Flying, protection from black -- Suspend 3 - {1}{W} (Rather than cast this card from your hand, you may pay {1}{W} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) mana={5}{W} type=Creature subtype=Bird @@ -10461,7 +10461,7 @@ toughness=3 [/card] [card] name=Duskworker -text=Whenever Duskworker becomes blocked, regenerate it. {3}: Duskworker gets +1/+0 until end of turn. +text=Whenever Duskworker becomes blocked, regenerate it. -- {3}: Duskworker gets +1/+0 until end of turn. mana={4} type=Artifact Creature subtype=Construct @@ -10470,7 +10470,7 @@ toughness=2 [/card] [card] name=Dust Elemental -text=Flash (You may cast this spell any time you could cast an instant.) Flying; fear (This creature can't be blocked except by artifact creatures and/or black creatures.) When Dust Elemental enters the battlefield, return three creatures you control to their owner's hand. +text=Flash (You may cast this spell any time you could cast an instant.) -- Flying; fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- When Dust Elemental enters the battlefield, return three creatures you control to their owner's hand. mana={2}{W}{W} type=Creature subtype=Elemental @@ -10479,7 +10479,7 @@ toughness=6 [/card] [card] name=Dust of Moments -text=Choose one  ERemove two time counters from each permanent and each suspended card; or put two time counters on each permanent with a time counter on it and each suspended card. +text=Choose one - Remove two time counters from each permanent and each suspended card; or put two time counters on each permanent with a time counter on it and each suspended card. mana={2}{W} type=Instant [/card] @@ -10500,7 +10500,7 @@ toughness=1 [/card] [card] name=Dwarven Blastminer -text={2}{R}, {T}: Destroy target nonbasic land. Morph {R} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +text={2}{R}, {T}: Destroy target nonbasic land. -- Morph {R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) mana={1}{R} type=Creature subtype=Dwarf @@ -10533,18 +10533,18 @@ toughness=2 [/card] [card] name=Dwarven Hold -text=Dwarven Hold comes into play tapped. You may choose not to untap Dwarven Hold during your untap step. At the beginning of your upkeep, if Dwarven Hold is tapped, put a storage counter on it. {T}, Remove any number of storage counters from Dwarven Hold: Add {R} to your mana pool for each storage counter removed this way. +text=Dwarven Hold enters the battlefield tapped. -- You may choose not to untap Dwarven Hold during your untap step. -- At the beginning of your upkeep, if Dwarven Hold is tapped, put a storage counter on it. -- {T}, Remove any number of storage counters from Dwarven Hold: Add {R} to your mana pool for each storage counter removed this way. type=Land [/card] [card] name=Dwarven Landslide -text=Kicker—{2}{R}, Sacrifice a land. (You may pay {2}{R} and sacrifice a land in addition to any other costs as you cast this spell.) Destroy target land. If Dwarven Landslide was kicked, destroy another target land. +text=Kicker - {2}{R}, Sacrifice a land. (You may pay {2}{R} and sacrifice a land in addition to any other costs as you cast this spell.) -- Destroy target land. If Dwarven Landslide was kicked, destroy another target land. mana={3}{R} type=Sorcery [/card] [card] name=Dwarven Recruiter -text=When Dwarven Recruiter comes into play, search your library for any number of Dwarf cards and reveal those cards. Shuffle your library, then put them on top of it in any order. +text=When Dwarven Recruiter enters the battlefield, search your library for any number of Dwarf cards and reveal those cards. Shuffle your library, then put them on top of it in any order. mana={2}{R} type=Creature subtype=Dwarf @@ -10571,7 +10571,7 @@ toughness=1 [/card] [card] name=Dwarven Shrine -text=Whenever a player plays a spell, Dwarven Shrine deals X damage to that player, where X is twice the number of cards in all graveyards with the same name as that spell. +text=Whenever a player casts a spell, Dwarven Shrine deals X damage to that player, where X is twice the number of cards in all graveyards with the same name as that spell. mana={1}{R}{R} type=Enchantment [/card] @@ -10625,14 +10625,14 @@ type=Sorcery [/card] [card] name=Dying Wail -text=Enchant creature When enchanted creature is put into a graveyard, target player discards two cards. +text=Enchant creature -- When enchanted creature is put into a graveyard, target player discards two cards. mana={1}{B} type=Enchantment subtype=Aura [/card] [card] name=Dystopia -text=Cumulative upkeep—Pay 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) At the beginning of each player's upkeep, that player sacrifices a green or white permanent. +text=Cumulative upkeep - Pay 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- At the beginning of each player's upkeep, that player sacrifices a green or white permanent. mana={1}{B}{B} type=Enchantment [/card] @@ -10650,7 +10650,7 @@ type=Instant [/card] [card] name=Earsplitting Rats -text=When Earsplitting Rats enters the battlefield, each player discards a card. Discard a card: Regenerate Earsplitting Rats. +text=When Earsplitting Rats enters the battlefield, each player discards a card. -- Discard a card: Regenerate Earsplitting Rats. mana={3}{B} type=Creature subtype=Rat @@ -10659,7 +10659,7 @@ toughness=1 [/card] [card] name=Earth Rift -text=Destroy target land. Flashback {5}{R}{R} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) +text=Destroy target land. -- Flashback {5}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={3}{R} type=Sorcery [/card] @@ -10671,7 +10671,7 @@ type=Enchantment [/card] [card] name=Earthen Goo -text=Trample Cumulative upkeep {R} or {G} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Earthen Goo gets +1/+1 for each age counter on it. +text=Trample -- Cumulative upkeep {R} or {G} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- Earthen Goo gets +1/+1 for each age counter on it. mana={2}{R} type=Creature subtype=Ooze @@ -10680,20 +10680,20 @@ toughness=2 [/card] [card] name=Earthlink -text=At the beginning of your upkeep, sacrifice Earthlink unless you pay {2}. Whenever a creature is put into a graveyard from play, that creature's controller sacrifices a land. +text=At the beginning of your upkeep, sacrifice Earthlink unless you pay {2}. -- Whenever a creature is put into a graveyard from the battlefield, that creature's controller sacrifices a land. mana={3}{B}{R}{G} type=Enchantment [/card] [card] name=Earthlore -text=Enchant land you control Enchanted land has "{T}: Target blocking creature gets +1/+2 until end of turn." +text=Enchant land you control -- Enchanted land has "{T}: Target blocking creature gets +1/+2 until end of turn." mana={G} type=Enchantment subtype=Aura [/card] [card] name=Earwig Squad -text=Prowl {2}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.) When Earwig Squad enters the battlefield, if its prowl cost was paid, search target opponent's library for three cards and exile them. Then that player shuffles his or her library. +text=Prowl {2}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.) -- When Earwig Squad enters the battlefield, if its prowl cost was paid, search target opponent's library for three cards and exile them. Then that player shuffles his or her library. mana={3}{B}{B} type=Creature subtype=Goblin Rogue @@ -10702,7 +10702,7 @@ toughness=3 [/card] [card] name=Eater of Days -text=Flying, trample When Eater of Days enters the battlefield, you skip your next two turns. +text=Flying, trample -- When Eater of Days enters the battlefield, you skip your next two turns. mana={4} type=Artifact Creature subtype=Leviathan @@ -10720,7 +10720,7 @@ toughness=4 [/card] [card] name=Ebon Dragon -text=Flying When Ebon Dragon comes into play, you may have target opponent discard a card. +text=Flying -- When Ebon Dragon enters the battlefield, you may have target opponent discard a card. mana={5}{B}{B} type=Creature subtype=Dragon @@ -10734,7 +10734,7 @@ auto=@each my upkeep:counter(-2/-2,1) auto={S(creature|myinplay)}:counter(-2/-2,-1) limit:1 myUpkeepOnly auto={S(creature[thrull]|myBattlefield)}:counter(-2/-2,-1) && counter(1/0,1) limit:1 myUpkeepOnly #Require Testing -text=First strike, trample At the beginning of your upkeep, put a -2/-2 counter on Ebon Praetor. Sacrifice a creature: Remove a -2/-2 counter from Ebon Praetor. If the sacrificed creature was a Thrull, put a +1/+0 counter on Ebon Praetor. Play this ability only during your upkeep and only once each turn. +text=First strike, trample -- At the beginning of your upkeep, put a -2/-2 counter on Ebon Praetor. -- Sacrifice a creature: Remove a -2/-2 counter from Ebon Praetor. If the sacrificed creature was a Thrull, put a +1/+0 counter on Ebon Praetor. Activate this ability only during your upkeep and only once each turn. mana={4}{B}{B} type=Creature subtype=Avatar @@ -10743,7 +10743,7 @@ toughness=5 [/card] [card] name=Ebonblade Reaper -text=Whenever Ebonblade Reaper attacks, you lose half your life, rounded up. Whenever Ebonblade Reaper deals combat damage to a player, that player loses half his or her life, rounded up. Morph {3}{B}{B} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +text=Whenever Ebonblade Reaper attacks, you lose half your life, rounded up. -- Whenever Ebonblade Reaper deals combat damage to a player, that player loses half his or her life, rounded up. -- Morph {3}{B}{B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) mana={2}{B} type=Creature subtype=Human Cleric @@ -10752,19 +10752,19 @@ toughness=1 [/card] [card] name=Ebony Charm -text=Choose one - Target opponent loses 1 life and you gain 1 life; or remove from the game up to three target cards in a single graveyard; or target creature gains fear until end of turn. +text=Choose one - Target opponent loses 1 life and you gain 1 life; or exile up to three target cards from a single graveyard; or target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) mana={B} type=Instant [/card] [card] name=Echo Chamber -text={4}, {T}: An opponent chooses target creature he or she controls. Put a token into play as a copy of that creature. The token gains haste until end of turn. Remove the token from the game at end of turn. Play this ability only any time you could play a sorcery. +text={4}, {T}: An opponent chooses target creature he or she controls. Put a token that's a copy of that creature onto the battlefield. That token gains haste until end of turn. Exile the token at the beginning of the next end step. Activate this ability only any time you could cast a sorcery. mana={4} type=Artifact [/card] [card] name=Echo Tracer -text=Morph {2}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Echo Tracer is turned face up, return target creature to its owner's hand. +text=Morph {2}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Echo Tracer is turned face up, return target creature to its owner's hand. mana={2}{U} type=Creature subtype=Human Wizard @@ -10803,14 +10803,14 @@ type=Instant [/card] [card] name=Edge of Autumn -text=If you control four or fewer lands, search your library for a basic land card, put it into play tapped, then shuffle your library. Cycling—Sacrifice a land. (Sacrifice a land, Discard this card: Draw a card.) +text=If you control four or fewer lands, search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. -- Cycling - Sacrifice a land. (Sacrifice a land, Discard this card: Draw a card.) mana={1}{G} type=Sorcery [/card] [card] name=Edge of the Divinity target=creature -text=Enchant creature As long as enchanted creature is white, it gets +1/+2. As long as enchanted creature is black, it gets +2/+1. +text=Enchant creature -- As long as enchanted creature is white, it gets +1/+2. -- As long as enchanted creature is black, it gets +2/+1. mana={WB} type=Enchantment subtype=Aura @@ -10826,19 +10826,19 @@ toughness=2 [/card] [card] name=Ego Erasure -text=Changeling (This card is every creature type at all times.) Creatures target player controls get -2/-0 and lose all creature types until end of turn. +text=Changeling (This card is every creature type at all times.) -- Creatures target player controls get -2/-0 and lose all creature types until end of turn. mana={2}{U} type=Tribal Instant subtype=Shapeshifter [/card] [card] name=Eiganjo Castle -text={T}: Add {W} to your mana pool. {W}, {T}: Prevent the next 2 damage that would be dealt to target legendary creature this turn. +text={T}: Add {W} to your mana pool. -- {W}, {T}: Prevent the next 2 damage that would be dealt to target legendary creature this turn. type=Legendary Land [/card] [card] name=Eight-and-a-Half-Tails -text={1}{W}: Target permanent you control gains protection from white until end of turn. {1}: Target spell or permanent becomes white until end of turn. +text={1}{W}: Target permanent you control gains protection from white until end of turn. -- {1}: Target spell or permanent becomes white until end of turn. mana={W}{W} type=Legendary Creature subtype=Fox Cleric @@ -10849,7 +10849,7 @@ toughness=2 name=Elder Land Wurm abilities=defender,trample auto=aslongas(this[blocking]):-defender -text=Defender, trample When Elder Land Wurm blocks, it loses defender. +text=Defender, trample -- When Elder Land Wurm blocks, it loses defender. mana={4}{W}{W}{W} type=Creature subtype=Dragon Wurm @@ -10858,14 +10858,14 @@ toughness=5 [/card] [card] name=Elder Mastery -text=Enchant creature Enchanted creature gets +3/+3 and has flying. Whenever enchanted creature deals damage to a player, that player discards two cards. +text=Enchant creature -- Enchanted creature gets +3/+3 and has flying. -- Whenever enchanted creature deals damage to a player, that player discards two cards. mana={3}{U}{B}{R} type=Enchantment subtype=Aura [/card] [card] name=Elder Pine of Jukai -text=Whenever you cast a Spirit or Arcane spell, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest on the bottom of your library in any order. Soulshift 2 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 2 or less from your graveyard to your hand.) +text=Whenever you cast a Spirit or Arcane spell, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest on the bottom of your library in any order. -- Soulshift 2 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 2 or less from your graveyard to your hand.) mana={2}{G} type=Creature subtype=Spirit @@ -10874,7 +10874,7 @@ toughness=1 [/card] [card] name=Elder Spawn -text=At the beginning of your upkeep, unless you sacrifice an Island, sacrifice Elder Spawn and it deals 6 damage to you. Elder Spawn can't be blocked by red creatures. +text=At the beginning of your upkeep, unless you sacrifice an Island, sacrifice Elder Spawn and it deals 6 damage to you. -- Elder Spawn can't be blocked by red creatures. mana={4}{U}{U}{U} type=Creature subtype=Elemental @@ -10883,13 +10883,13 @@ toughness=6 [/card] [card] name=Eldrazi Monument -text=Creatures you control get +1/+1, have flying, and are indestructible. At the beginning of your upkeep, sacrifice a creature. If you can't, sacrifice Eldrazi Monument. +text=Creatures you control get +1/+1, have flying, and are indestructible. -- At the beginning of your upkeep, sacrifice a creature. If you can't, sacrifice Eldrazi Monument. mana={5} type=Artifact [/card] [card] name=Electrolyze -text=Electrolyze deals 2 damage divided as you choose among any number of target creatures and/or players. Draw a card. +text=Electrolyze deals 2 damage divided as you choose among one or two target creatures and/or players. -- Draw a card. mana={1}{U}{R} type=Instant [/card] @@ -10918,7 +10918,7 @@ toughness=3 [/card] [card] name=Elemental Appeal -text=Kicker {5} (You may pay an additional {5} as you cast this spell.) Put a 7/1 red Elemental creature token with trample and haste onto the battlefield. Exile it at the beginning of the next end step. If Elemental Appeal was kicked, that creature gets +7/+0 until end of turn. +text=Kicker {5} (You may pay an additional {5} as you cast this spell.) -- Put a 7/1 red Elemental creature token with trample and haste onto the battlefield. Exile it at the beginning of the next end step. If Elemental Appeal was kicked, that creature gets +7/+0 until end of turn. mana={R}{R}{R}{R} type=Sorcery [/card] @@ -10930,27 +10930,27 @@ type=Enchantment [/card] [card] name=Elemental Mastery -text=Enchant creature Enchanted creature has "{T}: Put X 1/1 red Elemental creature tokens with haste into play, where X is this creature's power. Remove them from the game at end of turn." +text=Enchant creature -- Enchanted creature has "{T}: Put X 1/1 red Elemental creature tokens with haste onto the battlefield, where X is this creature's power. Exile them at the beginning of the next end step." mana={3}{R} type=Enchantment subtype=Aura [/card] [card] name=Elemental Resonance -text=Enchant permanent At the beginning of your precombat main phase, add mana equal to enchanted permanent's mana cost to your mana pool. (Mana cost includes color. If a mana symbol has multiple colors, choose one.) +text=Enchant permanent -- At the beginning of your precombat main phase, add mana equal to enchanted permanent's mana cost to your mana pool. (Mana cost includes color. If a mana symbol has multiple colors, choose one.) mana={2}{G}{G} type=Enchantment subtype=Aura [/card] [card] name=Elephant Ambush -text=Put a 3/3 green Elephant creature token into play. Flashback {6}{G}{G} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) +text=Put a 3/3 green Elephant creature token onto the battlefield. -- Flashback {6}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={2}{G}{G} type=Instant [/card] [card] name=Elephant Grass -text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Black creatures can't attack you. Nonblack creatures can't attack you unless their controller pays {2} for each creature he or she controls that's attacking you. +text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- Black creatures can't attack you. -- Nonblack creatures can't attack you unless their controller pays {2} for each creature he or she controls that's attacking you. mana={G} type=Enchantment [/card] @@ -10977,7 +10977,7 @@ toughness=2 [/card] [card] name=Elkin Bottle -text={3}, {T}: Remove the top card of your library from the game. Until the beginning of your next upkeep, you may play that card. +text={3}, {T}: Exile the top card of your library. Until the beginning of your next upkeep, you may play that card. mana={3} type=Artifact [/card] @@ -10989,13 +10989,13 @@ type=World Enchantment [/card] [card] name=Elsewhere Flask -text=When Elsewhere Flask comes into play, draw a card. Sacrifice Elsewhere Flask: Choose a basic land type. Each land you control becomes that type until end of turn. +text=When Elsewhere Flask enters the battlefield, draw a card. -- Sacrifice Elsewhere Flask: Choose a basic land type. Each land you control becomes that type until end of turn. mana={2} type=Artifact [/card] [card] name=Elspeth, Knight-Errant -text=+1: Put a 1/1 white Soldier creature token into play. +1: Target creature gets +3/+3 and gains flying until end of turn. -8: For the rest of the game, artifacts, creatures, enchantments, and lands you control are indestructible. +text=+1: Put a 1/1 white Soldier creature token onto the battlefield. -- +1: Target creature gets +3/+3 and gains flying until end of turn. -- -8: For the rest of the game, artifacts, creatures, enchantments, and lands you control are indestructible. mana={2}{W}{W} type=Planeswalker subtype=Elspeth @@ -11036,7 +11036,7 @@ toughness=2 [/card] [card] name=Elvish Farmer -text=At the beginning of your upkeep, put a spore counter on Elvish Farmer. Remove three spore counters from Elvish Farmer: Put a 1/1 green Saproling creature token into play. Sacrifice a Saproling: You gain 2 life. +text=At the beginning of your upkeep, put a spore counter on Elvish Farmer. -- Remove three spore counters from Elvish Farmer: Put a 1/1 green Saproling creature token onto the battlefield. -- Sacrifice a Saproling: You gain 2 life. mana={1}{G} type=Creature subtype=Elf @@ -11045,13 +11045,13 @@ toughness=2 [/card] [card] name=Elvish Fury -text=Buyback {4} (You may pay an additional {4} as you play this spell. If you do, put this card into your hand as it resolves.) Target creature gets +2/+2 until end of turn. +text=Buyback {4} (You may pay an additional {4} as you cast this spell. If you do, put this card into your hand as it resolves.) -- Target creature gets +2/+2 until end of turn. mana={G} type=Instant [/card] [card] name=Elvish Guidance -text=Enchant land. Whenever enchanted land is tapped for mana, its controller adds {G} to his or her mana pool for each Elf in play (in addition to the mana the land produces). +text=Enchant land -- Whenever enchanted land is tapped for mana, its controller adds {G} to his or her mana pool for each Elf on the battlefield (in addition to the mana the land produces). mana={2}{G} type=Enchantment subtype=Aura @@ -11064,7 +11064,7 @@ auto={T}:add{W} auto={T}:add{R} auto={T}:add{U} auto={T}:add{B} -text=When Elvish Harbinger comes into play, you may search your library for an Elf card, reveal it, then shuffle your library and put that card on top of it. {T}: Add one mana of any color to your mana pool. +text=When Elvish Harbinger enters the battlefield, you may search your library for an Elf card, reveal it, then shuffle your library and put that card on top of it. -- {T}: Add one mana of any color to your mana pool. mana={2}{G} type=Creature subtype=Elf Druid @@ -11101,7 +11101,7 @@ toughness=4 [/card] [card] name=Embalmed Brawler -text=Amplify 1 (As this card enters the battlefield, put a +1/+1 counter on it for each Zombie card you reveal in your hand.) Whenever Embalmed Brawler attacks or blocks, you lose 1 life for each +1/+1 counter on it. +text=Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Zombie card you reveal in your hand.) -- Whenever Embalmed Brawler attacks or blocks, you lose 1 life for each +1/+1 counter on it. mana={2}{B} type=Creature subtype=Zombie @@ -11110,7 +11110,7 @@ toughness=2 [/card] [card] name=Ember-Fist Zubera -text=When Ember-Fist Zubera is put into a graveyard from play, it deals damage to target creature or player equal to the number of Zubera put into all graveyards from play this turn. +text=When Ember-Fist Zubera is put into a graveyard from the battlefield, it deals damage to target creature or player equal to the number of Zubera put into all graveyards from the battlefield this turn. mana={1}{R} type=Creature subtype=Zubera Spirit @@ -11120,7 +11120,7 @@ toughness=2 [card] name=Emberwilde Caliph abilities=mustattack,flying,trample -text=Flying, trample. Emberwilde Caliph attacks each turn if able. Whenever Emberwilde Caliph deals damage, you lose that much life. +text=Flying, trample -- Emberwilde Caliph attacks each turn if able. -- Whenever Emberwilde Caliph deals damage, you lose that much life. mana={2}{U}{R} type=Creature subtype=Djinn @@ -11129,7 +11129,7 @@ toughness=4 [/card] [card] name=Emberwilde Djinn -text=Flying At the beginning of each player's upkeep, that player may pay {R}{R} or 2 life. If he or she does, the player gains control of Emberwilde Djinn. +text=Flying -- At the beginning of each player's upkeep, that player may pay {R}{R} or 2 life. If he or she does, the player gains control of Emberwilde Djinn. mana={2}{R}{R} type=Creature subtype=Djinn @@ -11138,7 +11138,7 @@ toughness=4 [/card] [card] name=Emblazoned Golem -text=Kicker {X} (You may pay an additional {X} as you cast this spell.) Spend only colored mana on X. No more than one mana of each color may be spent this way. If Emblazoned Golem was kicked, it enters the battlefield with X +1/+1 counters on it. +text=Kicker {X} (You may pay an additional {X} as you cast this spell.) -- Spend only colored mana on X. No more than one mana of each color may be spent this way. -- If Emblazoned Golem was kicked, it enters the battlefield with X +1/+1 counters on it. mana={2} type=Artifact Creature subtype=Golem @@ -11147,19 +11147,19 @@ toughness=2 [/card] [card] name=Embolden -text=Prevent the next 4 damage that would be dealt this turn to any number of target creatures and/or players, divided as you choose. Flashback {1}{W} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) +text=Prevent the next 4 damage that would be dealt this turn to any number of target creatures and/or players, divided as you choose. -- Flashback {1}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={2}{W} type=Instant [/card] [card] name=Emerald Medallion -text=Green spells you play cost {1} less to play. +text=Green spells you cast cost {1} less to cast. mana={2} type=Artifact [/card] [card] name=Emeria, the Sky Ruin -text=Emeria, the Sky Ruin enters the battlefield tapped. At the beginning of your upkeep, if you control seven or more Plains, you may return target creature card from your graveyard to the battlefield. {T}: Add {W} to your mana pool. +text=Emeria, the Sky Ruin enters the battlefield tapped. -- At the beginning of your upkeep, if you control seven or more Plains, you may return target creature card from your graveyard to the battlefield. -- {T}: Add {W} to your mana pool. type=Land [/card] [card] @@ -11176,13 +11176,13 @@ type=Sorcery [/card] [card] name=Empty the Warrens -text=Put two 1/1 red Goblin creature tokens into play. Storm (When you play this spell, copy it for each spell played before it this turn.) +text=Put two 1/1 red Goblin creature tokens onto the battlefield. -- Storm (When you cast this spell, copy it for each spell cast before it this turn.) mana={3}{R} type=Sorcery [/card] [card] name=Empyrial Archangel -text=Flying, shroud All damage that would be dealt to you is dealt to Empyrial Archangel instead. +text=Flying, shroud -- All damage that would be dealt to you is dealt to Empyrial Archangel instead. mana={4}{G}{W}{W}{U} type=Creature subtype=Angel @@ -11212,7 +11212,7 @@ type=Instant [/card] [card] name=Enclave Elite -text=Multikicker {1}{U} (You may pay an additional {1}{U} any number of times as you cast this spell.) Islandwalk Enclave Elite enters the battlefield with a +1/+1 counter on it for each time it was kicked. +text=Multikicker {1}{U} (You may pay an additional {1}{U} any number of times as you cast this spell.) -- Islandwalk -- Enclave Elite enters the battlefield with a +1/+1 counter on it for each time it was kicked. mana={2}{U} type=Creature subtype=Merfolk Soldier @@ -11233,26 +11233,26 @@ type=Enchantment [/card] [card] name=Endemic Plague -text=As an additional cost to play Endemic Plague, sacrifice a creature. Destroy all creatures that share a creature type with the sacrificed creature. They can't be regenerated. +text=As an additional cost to cast Endemic Plague, sacrifice a creature. -- Destroy all creatures that share a creature type with the sacrificed creature. They can't be regenerated. mana={3}{B} type=Sorcery [/card] [card] name=Endless Horizons -text=When Endless Horizons comes into play, search your library for any number of Plains cards and remove them from the game. Then shuffle your library. At the beginning of your upkeep, you may put a card you own removed from the game with Endless Horizons into your hand. +text=When Endless Horizons enters the battlefield, search your library for any number of Plains cards and exile them. Then shuffle your library. -- At the beginning of your upkeep, you may put a card you own exiled with Endless Horizons into your hand. mana={3}{W} type=Enchantment [/card] [card] name=Endless Scream -text=Enchant creature Endless Scream comes into play with X scream counters on it. Enchanted creature gets +1/+0 for each scream counter on Endless Scream. +text=Enchant creature -- Endless Scream enters the battlefield with X scream counters on it. -- Enchanted creature gets +1/+0 for each scream counter on Endless Scream. mana={X}{B} type=Enchantment subtype=Aura [/card] [card] name=Endless Swarm -text=Put a 1/1 green Snake creature token onto the battlefield for each card in your hand. Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability.) +text=Put a 1/1 green Snake creature token onto the battlefield for each card in your hand. -- Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability.) mana={5}{G}{G}{G} type=Sorcery [/card] @@ -11264,13 +11264,13 @@ type=Enchantment [/card] [card] name=Endoskeleton -text=You may choose not to untap Endoskeleton during your untap step. {2}, {T}: Target creature gets +0/+3 as long as Endoskeleton remains tapped. +text=You may choose not to untap Endoskeleton during your untap step. -- {2}, {T}: Target creature gets +0/+3 for as long as Endoskeleton remains tapped. mana={2} type=Artifact [/card] [card] name=Endrek Sahr, Master Breeder -text=Whenever you play a creature spell, put X 1/1 black Thrull creature tokens into play, where X is that spell's converted mana cost. When you control seven or more Thrulls, sacrifice Endrek Sahr, Master Breeder. +text=Whenever you cast a creature spell, put X 1/1 black Thrull creature tokens onto the battlefield, where X is that spell's converted mana cost. -- When you control seven or more Thrulls, sacrifice Endrek Sahr, Master Breeder. mana={4}{B} type=Legendary Creature subtype=Human Wizard @@ -11285,13 +11285,13 @@ type=Instant [/card] [card] name=Enduring Ideal -text=Search your library for an enchantment card and put it onto the battlefield. Then shuffle your library. Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability.) +text=Search your library for an enchantment card and put it onto the battlefield. Then shuffle your library. -- Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability.) mana={5}{W}{W} type=Sorcery [/card] [card] name=Enduring Renewal -text=Play with your hand revealed. If you would draw a card, reveal the top card of your library instead. If it's a creature card, put it into your graveyard. Otherwise, draw a card. Whenever a creature is put into your graveyard from play, return it to your hand. +text=Play with your hand revealed. -- If you would draw a card, reveal the top card of your library instead. If it's a creature card, put it into your graveyard. Otherwise, draw a card. -- Whenever a creature is put into your graveyard from the battlefield, return it to your hand. mana={2}{W}{W} type=Enchantment [/card] @@ -11313,13 +11313,13 @@ type=Instant [/card] [card] name=Energy Chamber -text=At the beginning of your upkeep, choose one  EPut a +1/+1 counter on target artifact creature; or put a charge counter on target noncreature artifact. +text=At the beginning of your upkeep, choose one - Put a +1/+1 counter on target artifact creature; or put a charge counter on target noncreature artifact. mana={2} type=Artifact [/card] [card] name=Energy Field -text=Prevent all damage that would be dealt to you by sources you don't control. When a card is put into your graveyard from anywhere, sacrifice Energy Field. +text=Prevent all damage that would be dealt to you by sources you don't control. -- When a card is put into your graveyard from anywhere, sacrifice Energy Field. mana={1}{U} type=Enchantment [/card] @@ -11331,37 +11331,37 @@ type=Enchantment [/card] [card] name=Energy Storm -text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Prevent all damage that would be dealt by instant and sorcery spells. Creatures with flying don't untap during their controller's untap step. +text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- Prevent all damage that would be dealt by instant and sorcery spells. -- Creatures with flying don't untap during their controller's untap step. mana={1}{W} type=Enchantment [/card] [card] name=Energy Vortex -text=As Energy Vortex comes into play, choose an opponent. At the beginning of your upkeep, remove all energy counters from Energy Vortex. At the beginning of the chosen player's upkeep, Energy Vortex deals 3 damage to that player unless he or she pays {1} for each energy counter on Energy Vortex. {X}: Put X energy counters on Energy Vortex. Play this ability only during your upkeep. +text=As Energy Vortex enters the battlefield, choose an opponent. -- At the beginning of your upkeep, remove all energy counters from Energy Vortex. -- At the beginning of the chosen player's upkeep, Energy Vortex deals 3 damage to that player unless he or she pays {1} for each energy counter on Energy Vortex. -- {X}: Put X energy counters on Energy Vortex. Activate this ability only during your upkeep. mana={3}{U}{U} type=Enchantment [/card] [card] name=Engineered Explosives -text=Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.) {2}, Sacrifice Engineered Explosives: Destroy each nonland permanent with converted mana cost equal to the number of charge counters on Engineered Explosives. +text=Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.) -- {2}, Sacrifice Engineered Explosives: Destroy each nonland permanent with converted mana cost equal to the number of charge counters on Engineered Explosives. mana={X} type=Artifact [/card] [card] name=Engineered Plague -text=As Engineered Plague enters the battlefield, choose a creature type. All creatures of the chosen type get -1/-1. +text=As Engineered Plague enters the battlefield, choose a creature type. -- All creatures of the chosen type get -1/-1. mana={2}{B} type=Enchantment [/card] [card] name=Engulfing Flames -text=Engulfing Flames deals 1 damage to target creature. It can't be regenerated this turn. Flashback {3}{R} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) +text=Engulfing Flames deals 1 damage to target creature. It can't be regenerated this turn. -- Flashback {3}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={R} type=Instant [/card] [card] name=Enigma Eidolon -text={U}, Sacrifice Enigma Eidolon: Target player puts the top three cards of his or her library into his or her graveyard. Whenever you cast a multicolored spell, you may return Enigma Eidolon from your graveyard to your hand. +text={U}, Sacrifice Enigma Eidolon: Target player puts the top three cards of his or her library into his or her graveyard. -- Whenever you cast a multicolored spell, you may return Enigma Eidolon from your graveyard to your hand. mana={3}{U} type=Creature subtype=Spirit @@ -11370,7 +11370,7 @@ toughness=2 [/card] [card] name=Enigma Sphinx -text=Flying When Enigma Sphinx is put into your graveyard from play, put it into your library third from the top. Cascade (When you play this spell, remove cards from the top of your library from the game until you remove a nonland card that costs less. You may play it without paying its mana cost. Put the removed cards on the bottom in a random order.) +text=Flying -- When Enigma Sphinx is put into your graveyard from the battlefield, put it into your library third from the top. -- Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) mana={4}{W}{U}{B} type=Artifact Creature subtype=Sphinx @@ -11387,7 +11387,7 @@ type=Instant [/card] [card] name=Enlisted Wurm -text=Cascade (When you play this spell, remove cards from the top of your library from the game until you remove a nonland card that costs less. You may play it without paying its mana cost. Put the removed cards on the bottom in a random order.) +text=Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) mana={4}{G}{W} type=Creature subtype=Wurm @@ -11396,7 +11396,7 @@ toughness=5 [/card] [card] name=Enlistment Officer -text=First strike When Enlistment Officer enters the battlefield, reveal the top four cards of your library. Put all Soldier cards revealed this way into your hand and the rest on the bottom of your library. +text=First strike -- When Enlistment Officer enters the battlefield, reveal the top four cards of your library. Put all Soldier cards revealed this way into your hand and the rest on the bottom of your library. mana={3}{W} type=Creature subtype=Human Soldier @@ -11405,7 +11405,7 @@ toughness=3 [/card] [card] name=Enraging Licid -text={R}, {T}: Enraging Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {R} to end this effect. Enchanted creature has haste. +text={R}, {T}: Enraging Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {R} to end this effect. -- Enchanted creature has haste. mana={1}{R} type=Creature subtype=Licid @@ -11420,7 +11420,7 @@ type=Sorcery [/card] [card] name=Enslaved Horror -text=When Enslaved Horror comes into play, each other player may return a creature card from his or her graveyard to play. +text=When Enslaved Horror enters the battlefield, each other player may return a creature card from his or her graveyard to the battlefield. mana={3}{B} type=Creature subtype=Horror @@ -11429,7 +11429,7 @@ toughness=4 [/card] [card] name=Ensnare -text=You may return two Islands you control to their owner's hand rather than pay Ensnare's mana cost. Tap all creatures. +text=You may return two Islands you control to their owner's hand rather than pay Ensnare's mana cost. -- Tap all creatures. mana={3}{U} type=Instant [/card] @@ -11441,14 +11441,14 @@ type=Artifact [/card] [card] name=Ensouled Scimitar -text={3}: Ensouled Scimitar becomes a 1/5 Spirit artifact creature with flying until end of turn. (Equipment that's a creature can't equip a creature.) Equipped creature gets +1/+5. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) +text={3}: Ensouled Scimitar becomes a 1/5 Spirit artifact creature with flying until end of turn. (Equipment that's a creature can't equip a creature.) -- Equipped creature gets +1/+5. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) mana={3} type=Artifact subtype=Equipment [/card] [card] name=Entangler -text=Enchant creature Enchanted creature can block any number of creatures. +text=Enchant creature -- Enchanted creature can block any number of creatures. mana={2}{W}{W} type=Enchantment subtype=Aura @@ -11461,7 +11461,7 @@ type=Enchantment [/card] [card] name=Entrails Feaster -text=At the beginning of your upkeep, you may remove a creature card in a graveyard from the game. If you do, put a +1/+1 counter on Entrails Feaster. If you don't, tap Entrails Feaster. +text=At the beginning of your upkeep, you may exile a creature card from a graveyard. If you do, put a +1/+1 counter on Entrails Feaster. If you don't, tap Entrails Feaster. mana={B} type=Creature subtype=Zombie Cat @@ -11470,7 +11470,7 @@ toughness=1 [/card] [card] name=Entropic Eidolon -text={B}, Sacrifice Entropic Eidolon: Target player loses 1 life and you gain 1 life. Whenever you cast a multicolored spell, you may return Entropic Eidolon from your graveyard to your hand. +text={B}, Sacrifice Entropic Eidolon: Target player loses 1 life and you gain 1 life. -- Whenever you cast a multicolored spell, you may return Entropic Eidolon from your graveyard to your hand. mana={3}{B} type=Creature subtype=Spirit @@ -11479,7 +11479,7 @@ toughness=2 [/card] [card] name=Entropic Specter -text=Flying As Entropic Specter comes into play, choose an opponent. Entropic Specter's power and toughness are each equal to the number of cards in the chosen player's hand. Whenever Entropic Specter deals damage to a player, that player discards a card. +text=Flying -- As Entropic Specter enters the battlefield, choose an opponent. -- Entropic Specter's power and toughness are each equal to the number of cards in the chosen player's hand. -- Whenever Entropic Specter deals damage to a player, that player discards a card. mana={3}{B}{B} type=Creature subtype=Specter Spirit @@ -11500,13 +11500,13 @@ type=Enchantment [/card] [card] name=Epicenter -text=Target player sacrifices a land. Threshold - All players sacrifice all lands instead if seven or more cards are in your graveyard. +text=Target player sacrifices a land. -- Threshold - All players sacrifice all lands instead if seven or more cards are in your graveyard. mana={4}{R} type=Sorcery [/card] [card] name=Epochrasite -text=Epochrasite comes into play with three +1/+1 counters on it if you didn't play it from your hand. When Epochrasite is put into a graveyard from play, remove it from the game with three time counters on it and it gains suspend. +text=Epochrasite enters the battlefield with three +1/+1 counters on it if you didn't cast it from your hand. -- When Epochrasite is put into a graveyard from the battlefield, exile it with three time counters on it and it gains suspend. (At the beginning of your upkeep, remove a time counter. When the last is removed, cast tihs card without paying its mana cost. It has haste.) mana={2} type=Artifact Creature subtype=Construct @@ -11515,26 +11515,26 @@ toughness=1 [/card] [card] name=Equal Treatment -text=If any source would deal 1 or more damage to a creature or player this turn, it deals 2 damage to that creature or player instead. Draw a card. +text=If any source would deal 1 or more damage to a creature or player this turn, it deals 2 damage to that creature or player instead. -- Draw a card. mana={1}{W} type=Instant [/card] [card] name=Equilibrium -text=Whenever you play a creature spell, you may pay {1}. If you do, return target creature to its owner's hand. +text=Whenever you cast a creature spell, you may pay {1}. If you do, return target creature to its owner's hand. mana={1}{U}{U} type=Enchantment [/card] [card] name=Equinox -text=Enchant land Enchanted land has "{T}: Counter target spell if it would destroy a land you control." +text=Enchant land -- Enchanted land has "{T}: Counter target spell if it would destroy a land you control." mana={W} type=Enchantment subtype=Aura [/card] [card] name=Equipoise -text=At the beginning of your upkeep, for each land target player controls in excess of the number you control, choose a land he or she controls, then the chosen permanents phase out. Repeat this process for artifacts and creatures. (While they're phased out, they're treated as though they don't exist. They phase in before that player untaps during his or her next untap step. ) +text=At the beginning of your upkeep, for each land target player controls in excess of the number you control, choose a land he or she controls, then the chosen permanents phase out. Repeat this process for artifacts and creatures. (While they're phased out, they're treated as though they don't exist. They phase in before that player untaps during his or her next untap step.) mana={2}{W} type=Enchantment [/card] @@ -11546,7 +11546,7 @@ type=Sorcery [/card] [card] name=Erayo, Soratami Ascendant -text=Flying Whenever the fourth spell of a turn is cast, flip Erayo, Soratami Ascendant. +text=Flying -- Whenever the fourth spell of a turn is cast, flip Erayo, Soratami Ascendant. mana={1}{U} type=Legendary Creature subtype=Moonfolk Monk @@ -11579,7 +11579,7 @@ toughness=4 [/card] [card] name=Erosion -text=Enchant land At the beginning of the upkeep of enchanted land's controller, destroy that land unless that player pays {1} or 1 life. +text=Enchant land -- At the beginning of the upkeep of enchanted land's controller, destroy that land unless that player pays {1} or 1 life. mana={U}{U}{U} type=Enchantment subtype=Aura @@ -11594,7 +11594,7 @@ type=Instant [/card] [card] name=Errant Ephemeron -text=Flying Suspend 4?{1}{U} (Rather than play this card from your hand, you may pay {1}{U} and remove it from the game with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost. It has haste.) +text=Flying -- Suspend 4 - {1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) mana={6}{U} type=Creature subtype=Illusion @@ -11603,14 +11603,14 @@ toughness=4 [/card] [card] name=Errant Minion -text=Enchant creature At the beginning of the upkeep of enchanted creature's controller, that player may pay {1} or {2}. Errant Minion deals damage to that player equal to 2 minus the amount of mana paid this way. +text=Enchant creature -- At the beginning of the upkeep of enchanted creature's controller, that player may pay any amount of mana. Errant Minion deals 2 damage to that player. Prevent X of that damage, where X is the amount of mana that player paid this way. mana={2}{U} type=Enchantment subtype=Aura [/card] [card] name=Errantry -text=Enchant creature Enchanted creature gets +3/+0 and can only attack alone. +text=Enchant creature -- Enchanted creature gets +3/+0 and can only attack alone. mana={1}{R} type=Enchantment subtype=Aura @@ -11635,7 +11635,7 @@ type=Artifact [/card] [card] name=Ersatz Gnomes -text={T}: Target spell is colorless. {T}: Target permanent becomes colorless until end of turn. +text={T}: Target spell is colorless. -- {T}: Target permanent becomes colorless until end of turn. mana={3} type=Artifact Creature subtype=Gnome @@ -11644,7 +11644,7 @@ toughness=1 [/card] [card] name=Ertai's Familiar -text=Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) When Ertai's Familiar phases out or leaves the battlefield, put the top three cards of your library into your graveyard. {U}: Until your next upkeep, Ertai's Familiar can't phase out. +text=Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) -- When Ertai's Familiar phases out or leaves the battlefield, put the top three cards of your library into your graveyard. -- {U}: Until your next upkeep, Ertai's Familiar can't phase out. mana={1}{U} type=Creature subtype=Illusion @@ -11653,7 +11653,7 @@ toughness=2 [/card] [card] name=Ertai's Meddling -text=X can't be 0. Target spell's controller removes it from the game with X delay counters on it. At the beginning of each of that player's upkeeps, if that card is removed from the game, remove a delay counter from it. If the card has no delay counters on it, he or she puts it onto the stack as a copy of the original spell. +text=X can't be 0. -- Target spell's controller exiles it with X delay counters on it. -- At the beginning of each of that player's upkeeps, if that card is exiled, remove a delay counter from it. If the card has no delay counters on it, he or she puts it onto the stack as a copy of the original spell. mana={X}{U} type=Instant [/card] @@ -11665,7 +11665,7 @@ type=Instant [/card] [card] name=Esper Battlemage -text={W}, {T}: Prevent the next 2 damage that would be dealt to you this turn. {B}, {T}: Target creature gets -1/-1 until end of turn. +text={W}, {T}: Prevent the next 2 damage that would be dealt to you this turn. -- {B}, {T}: Target creature gets -1/-1 until end of turn. mana={2}{U} type=Artifact Creature subtype=Human Wizard @@ -11680,7 +11680,7 @@ type=Instant [/card] [card] name=Esper Sojourners -text=When you cycle Esper Sojourners or it's put into a graveyard from play, you may tap or untap target permanent. Cycling {2}{U} ({2}{U}, Discard this card: Draw a card.) +text=When you cycle Esper Sojourners or it's put into a graveyard from the battlefield, you may tap or untap target permanent. -- Cycling {2}{U} ({2}{U}, Discard this card: Draw a card.) mana={W}{U}{B} type=Artifact Creature subtype=Vedalken Wizard @@ -11698,7 +11698,7 @@ toughness=1 [/card] [card] name=Essence Bottle -text={3}, {T}: Put an elixir counter on Essence Bottle. {T}, Remove all elixir counters from Essence Bottle: You gain 2 life for each elixir counter removed this way. +text={3}, {T}: Put an elixir counter on Essence Bottle. -- {T}, Remove all elixir counters from Essence Bottle: You gain 2 life for each elixir counter removed this way. mana={2} type=Artifact [/card] @@ -11710,13 +11710,13 @@ type=Sorcery [/card] [card] name=Essence Fracture -text=Return two target creatures to their owners' hands. Cycling {2}{U} ({2}{U}, Discard this card: Draw a card.) +text=Return two target creatures to their owners' hands. -- Cycling {2}{U} ({2}{U}, Discard this card: Draw a card.) mana={3}{U}{U} type=Sorcery [/card] [card] name=Essence Leak -text=Enchant permanent If enchanted permanent is red or green, it has "At the beginning of your upkeep, sacrifice this permanent unless you pay its mana cost." +text=Enchant permanent -- If enchanted permanent is red or green, it has "At the beginning of your upkeep, sacrifice this permanent unless you pay its mana cost." mana={U} type=Enchantment subtype=Aura @@ -11729,7 +11729,7 @@ type=Instant [/card] [card] name=Etched Oracle -text=Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.) {1}, Remove four +1/+1 counters from Etched Oracle: Target player draws three cards. +text=Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.) -- {1}, Remove four +1/+1 counters from Etched Oracle: Target player draws three cards. mana={4} type=Artifact Creature subtype=Wizard @@ -11738,7 +11738,7 @@ toughness=0 [/card] [card] name=Eternal Dominion -text=Search target opponent's library for an artifact, creature, enchantment, or land card. Put that card onto the battlefield under your control. Then that player shuffles his or her library. Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability. You may choose a new target for the copy.) +text=Search target opponent's library for an artifact, creature, enchantment, or land card. Put that card onto the battlefield under your control. Then that player shuffles his or her library. -- Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability. You may choose a new target for the copy.) mana={7}{U}{U}{U} type=Sorcery [/card] @@ -11750,7 +11750,7 @@ type=Sorcery [/card] [card] name=Eternity Vessel -text=Eternity Vessel enters the battlefield with X charge counters on it, where X is your life total. Landfall - Whenever a land enters the battlefield under your control, you may have your life total become the number of charge counters on Eternity Vessel. +text=Eternity Vessel enters the battlefield with X charge counters on it, where X is your life total. -- Landfall - Whenever a land enters the battlefield under your control, you may have your life total become the number of charge counters on Eternity Vessel. mana={6} type=Artifact [/card] @@ -11778,7 +11778,7 @@ subtype=Arcane [/card] [card] name=Etherium Abomination -text=Unearth {1}{U}{B} ({1}{U}{B}: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.) +text=Unearth {1}{U}{B} ({1}{U}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) mana={3}{U}{B} type=Artifact Creature subtype=Horror @@ -11787,7 +11787,7 @@ toughness=3 [/card] [card] name=Etherium Sculptor -text=Artifact spells you play cost {1} less to play. +text=Artifact spells you cast cost {1} less to cast. mana={1}{U} type=Artifact Creature subtype=Vedalken Artificer @@ -11796,7 +11796,7 @@ toughness=2 [/card] [card] name=Ethersworn Canonist -text=Each player who has played a nonartifact spell this turn can't play additional nonartifact spells. +text=Each player who has cast a nonartifact spell this turn can't cast additional nonartifact spells. mana={1}{W} type=Artifact Creature subtype=Human Cleric @@ -11805,7 +11805,7 @@ toughness=2 [/card] [card] name=Ethersworn Shieldmage -text=Flash When Ethersworn Shieldmage comes into play, prevent all damage that would be dealt to artifact creatures this turn. +text=Flash -- When Ethersworn Shieldmage enters the battlefield, prevent all damage that would be dealt to artifact creatures this turn. mana={1}{W}{U} type=Artifact Creature subtype=Vedalken Wizard @@ -11826,25 +11826,25 @@ type=Sorcery [/card] [card] name=Eureka -text=Starting with you, each player may put a permanent card from his or her hand into play. Repeat this process until no one puts a card into play. +text=Starting with you, each player may put a permanent card from his or her hand onto the battlefield. Repeat this process until no one puts a card onto the battlefield. mana={2}{G}{G} type=Sorcery [/card] [card] name=Evangelize -text=Buyback {2}{W}{W} (You may pay an additional {2}{W}{W} as you play this spell. If you do, put this card into your hand as it resolves.) Gain control of target creature of an opponent's choice that he or she controls. +text=Buyback {2}{W}{W} (You may pay an additional {2}{W}{W} as you cast this spell. If you do, put this card into your hand as it resolves.) -- Gain control of target creature of an opponent's choice that he or she controls. mana={4}{W} type=Sorcery [/card] [card] name=Evasive Action -text=Domain  ECounter target spell unless its controller pays {1} for each basic land type among lands you control. +text=Domain - Counter target spell unless its controller pays {1} for each basic land type among lands you control. mana={1}{U} type=Instant [/card] [card] name=Even the Odds -text=Play Even the Odds only if you control fewer creatures than each opponent. Put three 1/1 white Soldier creature tokens into play. +text=Cast Even the Odds only if you control fewer creatures than each opponent. -- Put three 1/1 white Soldier creature tokens onto the battlefield. mana={2}{W} type=Instant [/card] @@ -11859,13 +11859,13 @@ toughness=5 [/card] [card] name=Everflowing Chalice -text=Multikicker {2} (You may pay an additional {2} any number of times as you cast this spell.) Everflowing Chalice enters the battlefield with a charge counter on it for each time it was kicked. {T}: Add {1} to your mana pool for each charge counter on Everflowing Chalice. +text=Multikicker {2} (You may pay an additional {2} any number of times as you cast this spell.) -- Everflowing Chalice enters the battlefield with a charge counter on it for each time it was kicked. -- {T}: Add {1} to your mana pool for each charge counter on Everflowing Chalice. mana={0} type=Artifact [/card] [card] name=Everglove Courier -text=You may choose not to untap Everglove Courier during your untap step. {2}{G}, {T}: As long as Everglove Courier remains tapped, target Elf creature gets +2/+2 and has trample. +text=You may choose not to untap Everglove Courier during your untap step. -- {2}{G}, {T}: Target Elf creature gets +2/+2 and has trample for as long as Everglove Courier remains tapped. mana={2}{G} type=Creature subtype=Elf @@ -11874,14 +11874,14 @@ toughness=1 [/card] [card] name=Everlasting Torment -text=Players can't gain life. Damage can't be prevented. All damage is dealt as though its source had wither. (A source with wither deals damage to creatures in the form of -1/-1 counters.) +text=Players can't gain life. -- Damage can't be prevented. -- All damage is dealt as though its source had wither. (A source with wither deals damage to creatures in the form of -1/-1 counters.) mana={2}{BR} type=Enchantment [/card] [card] name=Evermind auto=draw:1 controller -text=(Nonexistent mana costs can't be paid.) Draw a card. Evermind is blue. Splice onto Arcane {1}{U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) +text=(Nonexistent mana costs can't be paid.) -- Draw a card. -- Evermind is blue. -- Splice onto Arcane {1}{U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) mana={0} color=blue type=Instant @@ -11890,7 +11890,7 @@ subtype=Arcane [card] name=Evershrike abilities=flying -text=Flying Evershrike gets +2/+2 for each Aura attached to it. {X}{WB}{WB}: Return Evershrike from your graveyard to play. You may put an Aura card with converted mana cost X or less from your hand into play attached to it. If you don't, remove Evershrike from the game. +text=Flying -- Evershrike gets +2/+2 for each Aura attached to it. -- {X}{(w/b){(w/b)}: Return Evershrike from your graveyard to the battlefield. You may put an Aura card with converted mana cost X or less from your hand onto the battlefield attached to it. If you don't, exile Evershrike. mana={3}{WB}{WB} type=Creature subtype=Elemental Spirit @@ -11899,7 +11899,7 @@ toughness=2 [/card] [card] name=Evil Eye of Urborg -text=Non-Eye creatures you control can't attack. Whenever Evil Eye of Urborg becomes blocked by a creature, destroy that creature. +text=Non-Eye creatures you control can't attack. -- Whenever Evil Eye of Urborg becomes blocked by a creature, destroy that creature. mana={4}{B} type=Creature subtype=Eye @@ -11908,14 +11908,14 @@ toughness=3 [/card] [card] name=Evil Presence -text=Enchant land Enchanted land is a Swamp. +text=Enchant land -- Enchanted land is a Swamp. mana={B} type=Enchantment subtype=Aura [/card] [card] name=Evincar's Justice -text=Buyback {3} (You may pay an additional {3} as you play this spell. If you do, put this card into your hand as it resolves.) Evincar's Justice deals 2 damage to each creature and each player. +text=Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) -- Evincar's Justice deals 2 damage to each creature and each player. mana={2}{B}{B} type=Sorcery [/card] @@ -11927,7 +11927,7 @@ type=Artifact [/card] [card] name=Exalted Angel -text=Flying; lifelink (Whenever this creature deals damage, you gain that much life.) Morph {2}{W}{W} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +text=Flying -- Whenever Exalted Angel deals damage, you gain that much life. -- Morph {2}{W}{W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) mana={4}{W}{W} type=Creature subtype=Angel @@ -11969,13 +11969,13 @@ type=Sorcery [/card] [card] name=Exhume -text=Each player puts a creature card from his or her graveyard into play. +text=Each player puts a creature card from his or her graveyard onto the battlefield. mana={1}{B} type=Sorcery [/card] [card] name=Exhumer Thrull -text=Haunt (When this card is put into a graveyard from the battlefield, exile it haunting target creature.) When Exhumer Thrull enters the battlefield or the creature it haunts is put into a graveyard, return target creature card from your graveyard to your hand. +text=Haunt (When this card is put into a graveyard from the battlefield, exile it haunting target creature.) -- When Exhumer Thrull enters the battlefield or the creature it haunts is put into a graveyard, return target creature card from your graveyard to your hand. mana={5}{B} type=Creature subtype=Thrull @@ -11984,7 +11984,7 @@ toughness=3 [/card] [card] name=Exile into Darkness -text=Target player sacrifices a creature with converted mana cost 3 or less. At the beginning of your upkeep, if you have more cards in hand than each opponent, you may return Exile into Darkness from your graveyard to your hand. +text=Target player sacrifices a creature with converted mana cost 3 or less. -- At the beginning of your upkeep, if you have more cards in hand than each opponent, you may return Exile into Darkness from your graveyard to your hand. mana={4}{B} type=Sorcery [/card] @@ -12004,7 +12004,7 @@ type=Land [/card] [card] name=Experiment Kraj -text=Experiment Kraj has all activated abilities of each other creature with a +1/+1 counter on it. {T}: Put a +1/+1 counter on target creature. +text=Experiment Kraj has all activated abilities of each other creature with a +1/+1 counter on it. -- {T}: Put a +1/+1 counter on target creature. mana={2}{G}{G}{U}{U} type=Legendary Creature subtype=Ooze Mutant @@ -12019,32 +12019,32 @@ auto=aslongas(plains|myinplay) damage:1 target(player) auto=aslongas(mountain|myinplay) damage:1 target(player) auto=aslongas(swamp|myinplay) damage:1 target(player) auto=aslongas(island|myinplay) damage:1 target(player) -text=Domain - Search your library for a basic land card, put that card into play tapped, then shuffle your library. Exploding Borders deals X damage to target player, where X is the number of basic land types among lands you control. +text=Domain - Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library. Exploding Borders deals X damage to target player, where X is the number of basic land types among lands you control. mana={2}{R}{G} type=Sorcery [/card] [card] name=Exploration -text=You may play an additional land each of your turns. +text=You may play an additional land on each of your turns. mana={G} type=Enchantment [/card] [card] name=Explore -text=You may play an additional land this turn. Draw a card. +text=You may play an additional land this turn. -- Draw a card. mana={1}{G} type=Sorcery [/card] [card] name=Explorer's Scope -text=Whenever equipped creature attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) +text=Whenever equipped creature attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) mana={1} type=Artifact subtype=Equipment [/card] [card] name=Explosive Vegetation -text=Search your library for up to two basic land cards and put them into play tapped. Then shuffle your library. +text=Search your library for up to two basic land cards and put them onto the battlefield tapped. Then shuffle your library. mana={3}{G} type=Sorcery [/card] @@ -12056,7 +12056,7 @@ type=Sorcery [/card] [card] name=Extirpate -text=Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Choose target card in a graveyard other than a basic land. Search its owner's graveyard, hand, and library for all cards with the same name as that card and exile them. Then that player shuffles his or her library. +text=Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) -- Choose target card in a graveyard other than a basic land. Search its owner's graveyard, hand, and library for all cards with the same name as that card and exile them. Then that player shuffles his or her library. mana={B} type=Instant [/card] @@ -12068,14 +12068,14 @@ type=Sorcery [/card] [card] name=Extra Arms -text=Enchant creature Whenever enchanted creature attacks, it deals 2 damage to target creature or player. +text=Enchant creature -- Whenever enchanted creature attacks, it deals 2 damage to target creature or player. mana={4}{R} type=Enchantment subtype=Aura [/card] [card] name=Extractor Demon -text=Flying Whenever another creature leaves play, you may have target player put the top two cards of his or her library into his or her graveyard. Unearth {2}{B} ({2}{B}: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.) +text=Flying -- Whenever another creature leaves the battlefield, you may have target player put the top two cards of his or her library into his or her graveyard. -- Unearth {2}{B} ({2}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) mana={4}{B}{B} type=Creature subtype=Demon @@ -12084,13 +12084,13 @@ toughness=5 [/card] [card] name=Extraplanar Lens -text=Imprint - When Extraplanar Lens comes into play, you may remove target land you control from the game. (The removed card is imprinted on this artifact.) Whenever a land with the same name as the imprinted card is tapped for mana, its controller adds one mana to his or her mana pool of any type that land produced. +text=Imprint - When Extraplanar Lens enters the battlefield, you may exile target land you control. -- Whenever a land with the same name as the exiled card is tapped for mana, its controller adds one mana to his or her mana pool of any type that land produced. mana={3} type=Artifact [/card] [card] name=Extravagant Spirit -text=Flying At the beginning of your upkeep, sacrifice Extravagant Spirit unless you pay {1} for each card in your hand. +text=Flying -- At the beginning of your upkeep, sacrifice Extravagant Spirit unless you pay {1} for each card in your hand. mana={3}{U} type=Creature subtype=Spirit @@ -12099,7 +12099,7 @@ toughness=4 [/card] [card] name=Extruder -text=Echo {4} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) Sacrifice an artifact: Put a +1/+1 counter on target creature. +text=Echo {4} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- Sacrifice an artifact: Put a +1/+1 counter on target creature. mana={4} type=Artifact Creature subtype=Juggernaut @@ -12114,13 +12114,13 @@ type=Sorcery [/card] [card] name=Eye of Singularity -text=When Eye of Singularity enters the battlefield, destroy each permanent with the same name as another permanent, except for basic lands. They can't be regenerated. Whenever a permanent other than a basic land enters the battlefield, destroy all other permanents with that name. They can't be regenerated. +text=When Eye of Singularity enters the battlefield, destroy each permanent with the same name as another permanent, except for basic lands. They can't be regenerated. -- Whenever a permanent other than a basic land enters the battlefield, destroy all other permanents with that name. They can't be regenerated. mana={3}{W} type=World Enchantment [/card] [card] name=Eye of Ugin -text=Colorless Eldrazi spells you cast cost {2} less to cast. {7}, {T}: Search your library for a colorless creature card, reveal it, and put it into your hand. Then shuffle your library. +text=Colorless Eldrazi spells you cast cost {2} less to cast. -- {7}, {T}: Search your library for a colorless creature card, reveal it, and put it into your hand. Then shuffle your library. type=Legendary Land [/card] [card] @@ -12131,7 +12131,7 @@ type=Artifact [/card] [card] name=Eye of the Storm -text=Whenever a player plays an instant or sorcery card, remove it from the game. Then that player copies each instant or sorcery card removed from the game with Eye of the Storm. For each copy, the player may play the copy without paying its mana cost. +text=Whenever a player casts an instant or sorcery card, exile it. Then that player copies each instant or sorcery card exiled with Eye of the Storm. For each copy, the player may cast the copy without paying its mana cost. mana={5}{U}{U} type=Enchantment [/card] @@ -12161,7 +12161,7 @@ toughness=1 [/card] [card] name=Faceless Butcher -text=When Faceless Butcher enters the battlefield, exile target creature other than Faceless Butcher. When Faceless Butcher leaves the battlefield, return the exiled card to the battlefield under its owner's control. +text=When Faceless Butcher enters the battlefield, exile target creature other than Faceless Butcher. -- When Faceless Butcher leaves the battlefield, return the exiled card to the battlefield under its owner's control. mana={2}{B}{B} type=Creature subtype=Nightmare Horror @@ -12170,7 +12170,7 @@ toughness=3 [/card] [card] name=Faceless Devourer -text=Shadow (This creature can block or be blocked by only creatures with shadow.) When Faceless Devourer comes into play, remove another target creature with shadow from the game. When Faceless Devourer leaves play, return the removed card to play under its owner's control. +text=Shadow (This creature can block or be blocked by only creatures with shadow.) -- When Faceless Devourer enters the battlefield, exile another target creature with shadow. -- When Faceless Devourer leaves the battlefield, return the exiled card to the battlefield under its owner's control. mana={2}{B} type=Creature subtype=Nightmare Horror @@ -12191,13 +12191,13 @@ type=Instant [/card] [card] name=Fade Away -text=For each creature, that creature's controller pays {1} or sacrifices a permanent. +text=For each creature, its controller sacrifices a permanent unless he or she pays {1}. mana={2}{U} type=Sorcery [/card] [card] name=Faerie Harbinger -text=Flash Flying When Faerie Harbinger comes into play, you may search your library for a Faerie card, reveal it, then shuffle your library and put that card on top of it. +text=Flash -- Flying -- When Faerie Harbinger enters the battlefield, you may search your library for a Faerie card, reveal it, then shuffle your library and put that card on top of it. mana={3}{U} type=Creature subtype=Faerie Wizard @@ -12206,7 +12206,7 @@ toughness=2 [/card] [card] name=Faerie Macabre -text=Flying Discard Faerie Macabre: Remove up to two target cards in graveyards from the game. +text=Flying -- Discard Faerie Macabre: Exile up to two target cards from graveyards. mana={1}{B}{B} type=Creature subtype=Faerie Rogue @@ -12215,7 +12215,7 @@ toughness=2 [/card] [card] name=Faerie Mechanist -text=Flying When Faerie Mechanist comes into play, look at the top three cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order. +text=Flying -- When Faerie Mechanist enters the battlefield, look at the top three cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order. mana={3}{U} type=Artifact Creature subtype=Faerie Artificer @@ -12224,14 +12224,14 @@ toughness=2 [/card] [card] name=Faerie Tauntings -text=Whenever you play a spell during an opponent's turn, you may have each opponent lose 1 life. +text=Whenever you cast a spell during an opponent's turn, you may have each opponent lose 1 life. mana={2}{B} type=Tribal Enchantment subtype=Faerie [/card] [card] name=Faerie Trickery -text=Counter target non-Faerie spell. If that spell is countered this way, remove it from the game instead of putting it into its owner's graveyard. +text=Counter target non-Faerie spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. mana={1}{U}{U} type=Tribal Instant subtype=Faerie @@ -12247,14 +12247,14 @@ toughness=1 [/card] [card] name=Faith's Fetters -text=Enchant permanent When Faith's Fetters comes into play, you gain 4 life. Enchanted permanent's activated abilities can't be played unless they're mana abilities. If enchanted permanent is a creature, it can't attack or block. +text=Enchant permanent -- When Faith's Fetters enters the battlefield, you gain 4 life. -- Enchanted permanent's activated abilities can't be activated unless they're mana abilities. If enchanted permanent is a creature, it can't attack or block. mana={3}{W} type=Enchantment subtype=Aura [/card] [card] name=Faithful Squire -text=Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Faithful Squire. At the beginning of the end step, if there are two or more ki counters on Faithful Squire, you may flip it. rarity=U +text=Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Faithful Squire. -- At the beginning of the end step, if there are two or more ki counters on Faithful Squire, you may flip it. mana={1}{W}{W} type=Creature subtype=Human Soldier @@ -12263,7 +12263,7 @@ toughness=2 [/card] [card] name=Faithful Squire (Kaiso, Memory of Loyalty) -text=Flying Remove a ki counter from Kaiso, Memory of Loyalty: Prevent all damage that would be dealt to target creature this turn. +text=Flying -- Remove a ki counter from Kaiso, Memory of Loyalty: Prevent all damage that would be dealt to target creature this turn. mana={1}{W}{W} type=Legendary Creature subtype=Spirit @@ -12272,7 +12272,7 @@ toughness=4 [/card] [card] name=Fallen Askari -text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) Fallen Askari can't block. +text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) -- Fallen Askari can't block. mana={1}{B} type=Creature subtype=Human Knight @@ -12281,7 +12281,7 @@ toughness=2 [/card] [card] name=Fallen Cleric -text=Protection from Clerics Morph {4}{B} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +text=Protection from Clerics -- Morph {4}{B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) mana={4}{B} type=Creature subtype=Zombie Cleric @@ -12296,7 +12296,7 @@ type=Sorcery [/card] [card] name=Falling Timber -text=Kicker—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell.) Prevent all combat damage target creature would deal this turn. If Falling Timber was kicked, prevent all combat damage another target creature would deal this turn. +text=Kicker - Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell.) -- Prevent all combat damage target creature would deal this turn. If Falling Timber was kicked, prevent all combat damage another target creature would deal this turn. mana={2}{G} type=Instant [/card] @@ -12308,13 +12308,13 @@ type=Instant [/card] [card] name=False Dawn -text=Until end of turn, spells and abilities you control that would add colored mana to your mana pool add that much white mana instead. Until end of turn, you may spend white mana as though it were mana of any color. Draw a card. +text=Until end of turn, spells and abilities you control that would add colored mana to your mana pool add that much white mana instead. Until end of turn, you may spend white mana as though it were mana of any color. -- Draw a card. mana={1}{W} type=Sorcery [/card] [card] name=False Demise -text=Enchant creature When enchanted creature is put into a graveyard, return that card to the battlefield under your control. +text=Enchant creature -- When enchanted creature is put into a graveyard, return that card to the battlefield under your control. mana={2}{U} type=Enchantment subtype=Aura @@ -12327,7 +12327,7 @@ type=Instant [/card] [card] name=False Orders -text=Cast False Orders only during the declare blockers step. -- Remove target creature defending player controls from combat. Creatures it was blocking that had become blocked by only that creature this combat become unblocked. You may have it block an attacking creature of your choice. +text=Cast False Orders only during the declare blockers step. -- Remove target creature defending player controls from combat. Creatures it was blocking that had become blocked by only that creature this combat become unblocked. You may have it block an attacking creature of your choice. mana={R} type=Instant [/card] @@ -12345,13 +12345,13 @@ type=Enchantment [/card] [card] name=Familiar's Ruse -text=As an additional cost to play Familiar's Ruse, return a creature you control to its owner's hand. Counter target spell. +text=As an additional cost to cast Familiar's Ruse, return a creature you control to its owner's hand. -- Counter target spell. mana={U}{U} type=Instant [/card] [card] name=Famished Ghoul -text={1}{B}, Sacrifice Famished Ghoul: Remove up to two target cards in a single graveyard from the game. +text={1}{B}, Sacrifice Famished Ghoul: Exile up to two target cards from a single graveyard. mana={3}{B} type=Creature subtype=Zombie @@ -12369,19 +12369,19 @@ toughness=2 [/card] [card] name=Fanning the Flames -text=Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Fanning the Flames deals X damage to target creature or player. +text=Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) -- Fanning the Flames deals X damage to target creature or player. mana={X}{R}{R} type=Sorcery [/card] [card] name=Far Wanderings -text=Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library. Threshold - If seven or more cards are in your graveyard, instead search your library for three basic land cards and put them onto the battlefield tapped. Then shuffle your library. +text=Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library. -- Threshold - If seven or more cards are in your graveyard, instead search your library for three basic land cards and put them onto the battlefield tapped. Then shuffle your library. mana={2}{G} type=Sorcery [/card] [card] name=Farrel's Mantle -text=Enchant creature Whenever enchanted creature attacks and isn't blocked, its controller may have it deal damage equal to its power plus 2 to target creature. If that player does, the attacking creature assigns no combat damage this turn. +text=Enchant creature -- Whenever enchanted creature attacks and isn't blocked, its controller may have it deal damage equal to its power plus 2 to target creature. If that player does, the attacking creature assigns no combat damage this turn. mana={2}{W} type=Enchantment subtype=Aura @@ -12397,7 +12397,7 @@ toughness=2 [/card] [card] name=Farrelite Priest -text={1}: Add {W} to your mana pool. At end of turn, if this ability has been played four or more times this turn, sacrifice Farrelite Priest. +text={1}: Add {W} to your mana pool. If this ability has been activated four or more times this turn, sacrifice Farrelite Priest at the beginning of the next end step. mana={1}{W}{W} type=Creature subtype=Human Cleric @@ -12414,7 +12414,7 @@ type=Artifact [/card] [card] name=Fasting -text=At the beginning of your upkeep, put a hunger counter on Fasting. Then destroy Fasting if it has five or more hunger counters on it. If you would begin your draw step, you may skip that step instead. If you do, you gain 2 life. When you draw a card, destroy Fasting. +text=At the beginning of your upkeep, put a hunger counter on Fasting. Then destroy Fasting if it has five or more hunger counters on it. -- If you would begin your draw step, you may skip that step instead. If you do, you gain 2 life. -- When you draw a card, destroy Fasting. mana={W} type=Enchantment [/card] @@ -12432,13 +12432,13 @@ type=Instant [/card] [card] name=Fatal Lore -text=An opponent chooses one  EYou draw three cards; or you destroy up to two target creatures that opponent controls and that player draws up to three cards. Those creatures can't be regenerated. +text=An opponent chooses one - You draw three cards; or you destroy up to two target creatures that opponent controls and that player draws up to three cards. Those creatures can't be regenerated. mana={2}{B}{B} type=Sorcery [/card] [card] name=Fatal Mutation -text=Enchant creature When enchanted creature is turned face up, destroy it. It can't be regenerated. +text=Enchant creature -- When enchanted creature is turned face up, destroy it. It can't be regenerated. mana={B} type=Enchantment subtype=Aura @@ -12460,7 +12460,7 @@ toughness=2 [/card] [card] name=Fatestitcher -text={T}: You may tap or untap another target permanent. Unearth {U} ({U}: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.) +text={T}: You may tap or untap another target permanent. -- Unearth {U} ({U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) mana={3}{U} type=Creature subtype=Zombie Wizard @@ -12469,7 +12469,7 @@ toughness=2 [/card] [card] name=Fathom Seer -text=Morph?Return two Islands you control to their owner's hand. (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Fathom Seer is turned face up, draw two cards. +text=Morph - Return two Islands you control to their owner's hand. (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Fathom Seer is turned face up, draw two cards. mana={1}{U} type=Creature subtype=Illusion @@ -12490,7 +12490,7 @@ type=Sorcery [/card] [card] name=Faultgrinder -text=Trample When Faultgrinder comes into play, destroy target land. Evoke {4}{R} (You may play this spell for its evoke cost. If you do, it's sacrificed when it comes into play.) +text=Trample -- When Faultgrinder enters the battlefield, destroy target land. -- Evoke {4}{R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) mana={6}{R} type=Creature subtype=Elemental @@ -12507,21 +12507,21 @@ subtype=Giant [card] name=Favor of the Overbeing target=creature -text=Enchant creature As long as enchanted creature is green, it gets +1/+1 and has vigilance. As long as enchanted creature is blue, it gets +1/+1 and has flying. +text=Enchant creature -- As long as enchanted creature is green, it gets +1/+1 and has vigilance. -- As long as enchanted creature is blue, it gets +1/+1 and has flying. mana={1}{GU} type=Enchantment subtype=Aura [/card] [card] name=Favorable Destiny -text=Enchant creature Enchanted creature gets +1/+2 as long as it's white. Enchanted creature has shroud as long as its controller controls another creature. (It can't be the target of spells or abilities.) +text=Enchant creature -- Enchanted creature gets +1/+2 as long as it's white. -- Enchanted creature has shroud as long as its controller controls another creature. (It can't be the target of spells or abilities.) mana={1}{W} type=Enchantment subtype=Aura [/card] [card] name=Feast of Blood -text=Cast Feast of Blood only if you control two or more Vampires. Destroy target creature. You gain 4 life. +text=Cast Feast of Blood only if you control two or more Vampires. -- Destroy target creature. You gain 4 life. mana={1}{B} type=Sorcery [/card] @@ -12540,7 +12540,7 @@ type=Instant [/card] [card] name=Felidar Sovereign -text=Vigilance, lifelink At the beginning of your upkeep, if you have 40 or more life, you win the game. +text=Vigilance, lifelink -- At the beginning of your upkeep, if you have 40 or more life, you win the game. mana={4}{W}{W} type=Creature subtype=Cat Beast @@ -12566,7 +12566,7 @@ toughness=1 name=Femeref Knight abilities=flanking auto={W}:vigilance -text=Flanking (Whenever a creature without flanking is assigned to block this creature, the blocking creature gets -1/-1 until end of turn.) {W}: Femeref Knight gains vigilance until end of turn. +text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) -- {W}: Femeref Knight gains vigilance until end of turn. mana={2}{W} type=Creature subtype=Human Knight @@ -12575,14 +12575,14 @@ toughness=2 [/card] [card] name=Fencer's Magemark -text=Enchant creature Creatures you control that are enchanted get +1/+1 and have first strike. +text=Enchant creature -- Creatures you control that are enchanted get +1/+1 and have first strike. mana={2}{R} type=Enchantment subtype=Aura [/card] [card] name=Fend Off -text=Prevent all combat damage that would be dealt by target creature this turn. Cycling {2} ({2}, Discard this card: Draw a card.) +text=Prevent all combat damage that would be dealt by target creature this turn. -- Cycling {2} ({2}, Discard this card: Draw a card.) mana={1}{W} type=Instant [/card] @@ -12612,7 +12612,7 @@ type=Sorcery [/card] [card] name=Feral Deceiver -text={1}: Look at the top card of your library. {2}: Reveal the top card of your library. If it's a land card, Feral Deceiver gets +2/+2 and gains trample until end of turn. Play this ability only once each turn. +text={1}: Look at the top card of your library. -- {2}: Reveal the top card of your library. If it's a land card, Feral Deceiver gets +2/+2 and gains trample until end of turn. Activate this ability only once each turn. mana={3}{G} type=Creature subtype=Spirit @@ -12621,7 +12621,7 @@ toughness=2 [/card] [card] name=Feral Hydra -text=Feral Hydra comes into play with X +1/+1 counters on it. {3}: Put a +1/+1 counter on Feral Hydra. Any player may play this ability. +text=Feral Hydra enters the battlefield with X +1/+1 counters on it. -- {3}: Put a +1/+1 counter on Feral Hydra. Any player may activate this ability. mana={X}{G} type=Creature subtype=Hydra Beast @@ -12630,7 +12630,7 @@ toughness=0 [/card] [card] name=Feral Thallid -text=At the beginning of your upkeep, put a spore counter on Feral Thallid. Remove three spore counters from Feral Thallid: Regenerate Feral Thallid. +text=At the beginning of your upkeep, put a spore counter on Feral Thallid. -- Remove three spore counters from Feral Thallid: Regenerate Feral Thallid. mana={3}{G}{G}{G} type=Creature subtype=Fungus @@ -12639,7 +12639,7 @@ toughness=3 [/card] [card] name=Feral Throwback -text=Amplify 2 (As this card enters the battlefield, put two +1/+1 counters on it for each Beast card you reveal in your hand.) Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.) +text=Amplify 2 (As this creature enters the battlefield, put two +1/+1 counters on it for each Beast card you reveal in your hand.) -- Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.) mana={4}{G}{G} type=Creature subtype=Beast @@ -12648,13 +12648,13 @@ toughness=3 [/card] [card] name=Ferocious Charge -text=Target creature gets +4/+4 until end of turn. Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +text=Target creature gets +4/+4 until end of turn. -- Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) mana={2}{G} type=Instant [/card] [card] name=Ferocity -text=Enchant creature Whenever enchanted creature blocks or becomes blocked, you may put a +1/+1 counter on it. +text=Enchant creature -- Whenever enchanted creature blocks or becomes blocked, you may put a +1/+1 counter on it. mana={1}{G} type=Enchantment subtype=Aura @@ -12667,7 +12667,7 @@ type=Artifact [/card] [card] name=Ferropede -text=Ferropede is unblockable. Whenever Ferropede deals combat damage to a player, you may remove a counter from target permanent. +text=Ferropede is unblockable. -- Whenever Ferropede deals combat damage to a player, you may remove a counter from target permanent. mana={3} type=Artifact Creature subtype=Insect @@ -12676,7 +12676,7 @@ toughness=1 [/card] [card] name=Fertile Ground -text=Enchant land Whenever enchanted land is tapped for mana, its controller adds one mana of any color to his or her mana pool (in addition to the mana the land produces). +text=Enchant land -- Whenever enchanted land is tapped for mana, its controller adds one mana of any color to his or her mana pool (in addition to the mana the land produces). mana={1}{G} type=Enchantment subtype=Aura @@ -12689,7 +12689,7 @@ type=Sorcery [/card] [card] name=Fertilid -text=Fertilid enters the battlefield with two +1/+1 counters on it. {1}{G}, Remove a +1/+1 counter from Fertilid: Target player searches his or her library for a basic land card and puts it onto the battlefield tapped. Then that player shuffles his or her library. +text=Fertilid enters the battlefield with two +1/+1 counters on it. -- {1}{G}, Remove a +1/+1 counter from Fertilid: Target player searches his or her library for a basic land card and puts it onto the battlefield tapped. Then that player shuffles his or her library. mana={2}{G} type=Creature subtype=Elemental @@ -12698,32 +12698,32 @@ toughness=0 [/card] [card] name=Fervent Denial -text=Counter target spell. Flashback {5}{U}{U} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) +text=Counter target spell. -- Flashback {5}{U}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={3}{U}{U} type=Instant [/card] [card] name=Festering March -text=Creatures your opponents control get -1/-1 until end of turn. Remove Festering March from the game with three time counters on it. Suspend 3—{2}{B} (Rather than play this card from your hand, you may pay {2}{B} and remove it from the game with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.) +text=Creatures your opponents control get -1/-1 until end of turn. Exile Festering March with three time counters on it. -- Suspend 3 - {2}{B} (Rather than cast this card from your hand, you may pay {2}{B} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) mana={3}{B}{B} type=Sorcery [/card] [card] name=Festering Wound -text=Enchant creature At the beginning of your upkeep, you may put an infection counter on Festering Wound. At the beginning of the upkeep of enchanted creature's controller, Festering Wound deals X damage to that player, where X is the number of infection counters on Festering Wound. +text=Enchant creature -- At the beginning of your upkeep, you may put an infection counter on Festering Wound. -- At the beginning of the upkeep of enchanted creature's controller, Festering Wound deals X damage to that player, where X is the number of infection counters on Festering Wound. mana={1}{B} type=Enchantment subtype=Aura [/card] [card] name=Festival -text=Cast Festival only during an opponent's upkeep. Creatures can't attack this turn. +text=Cast Festival only during an opponent's upkeep. -- Creatures can't attack this turn. mana={W} type=Instant [/card] [card] name=Festival of the Guildpact -text=Prevent the next X damage that would be dealt to you this turn. Draw a card. +text=Prevent the next X damage that would be dealt to you this turn. -- Draw a card. mana={X}{W} type=Instant [/card] @@ -12760,7 +12760,7 @@ type=World Enchantment [/card] [card] name=Fieldmist Borderpost -text=You may pay {1} and return a basic land you control to its owner's hand rather than pay Fieldmist Borderpost's mana cost. Fieldmist Borderpost comes into play tapped. {T}: Add {W} or {U} to your mana pool. +text=You may pay {1} and return a basic land you control to its owner's hand rather than pay Fieldmist Borderpost's mana cost. -- Fieldmist Borderpost enters the battlefield tapped. -- {T}: Add {W} or {U} to your mana pool. mana={1}{W}{U} type=Artifact [/card] @@ -12772,7 +12772,7 @@ type=Enchantment [/card] [card] name=Fiery Conclusion -text=As an additional cost to play Fiery Conclusion, sacrifice a creature. Fiery Conclusion deals 5 damage to target creature. +text=As an additional cost to cast Fiery Conclusion, sacrifice a creature. -- Fiery Conclusion deals 5 damage to target creature. mana={1}{R} type=Instant [/card] @@ -12790,7 +12790,7 @@ type=Sorcery [/card] [card] name=Fiery Temper -text=Fiery Temper deals 3 damage to target creature or player. Madness {R} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) +text=Fiery Temper deals 3 damage to target creature or player. -- Madness {R} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) mana={1}{R}{R} type=Instant [/card] @@ -12814,7 +12814,7 @@ type=Instant [/card] [card] name=Figure of Destiny -text={RW}: Figure of Destiny becomes a 2/2 Kithkin Spirit. {RW}{RW}{RW}: If Figure of Destiny is a Spirit, it becomes a 4/4 Kithkin Spirit Warrior. {RW}{RW}{RW}{RW}{RW}{RW}: If Figure of Destiny is a Warrior, it becomes an 8/8 Kithkin Spirit Warrior Avatar with flying and first strike. +text={(r/w)}: Figure of Destiny becomes a 2/2 Kithkin Spirit. -- {(r/w){(r/w){(r/w)}: If Figure of Destiny is a Spirit, it becomes a 4/4 Kithkin Spirit Warrior. -- {(r/w){(r/w){(r/w){(r/w){(r/w){(r/w)}: If Figure of Destiny is a Warrior, it becomes an 8/8 Kithkin Spirit Warrior Avatar with flying and first strike. mana={RW} type=Creature subtype=Kithkin @@ -12829,13 +12829,13 @@ type=Instant [/card] [card] name=Fill with Fright -text=Target player discards two cards. Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +text=Target player discards two cards. -- Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) mana={3}{B} type=Sorcery [/card] [card] name=Filth -text=Swampwalk As long as Filth is in your graveyard and you control a Swamp, creatures you control have swampwalk. +text=Swampwalk -- As long as Filth is in your graveyard and you control a Swamp, creatures you control have swampwalk. mana={3}{B} type=Creature subtype=Incarnation @@ -12853,7 +12853,7 @@ toughness=2 [/card] [card] name=Final Fortune -text=Take an extra turn after this one. At the end of that turn, you lose the game. +text=Take an extra turn after this one. At the beginning of that turn's end step, you lose the game. mana={R}{R} type=Instant [/card] @@ -12865,13 +12865,13 @@ type=Sorcery [/card] [card] name=Final Strike -text=As an additional cost to play Final Strike, sacrifice a creature. Final Strike deals damage to target opponent equal to the sacrificed creature's power. +text=As an additional cost to cast Final Strike, sacrifice a creature. -- Final Strike deals damage to target opponent equal to the sacrificed creature's power. mana={2}{B}{B} type=Sorcery [/card] [card] name=Final-Sting Faerie -text=Flying When Final-Sting Faerie enters the battlefield, destroy target creature that was dealt damage this turn. +text=Flying -- When Final-Sting Faerie enters the battlefield, destroy target creature that was dealt damage this turn. mana={3}{B} type=Creature subtype=Faerie Assassin @@ -12880,25 +12880,25 @@ toughness=2 [/card] [card] name=Finest Hour -text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Whenever a creature you control attacks alone, if it's the first combat phase of the turn, untap that creature. After this phase, there is an additional combat phase. +text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) -- Whenever a creature you control attacks alone, if it's the first combat phase of the turn, untap that creature. After this phase, there is an additional combat phase. mana={2}{G}{W}{U} type=Enchantment [/card] [card] name=Fire // Ice (Fire) -text=Fire deals 2 damage divided as you choose among any number of target creatures and/or players. +text=Fire deals 2 damage divided as you choose among one or two target creatures and/or players. mana={1}{R} type=Instant [/card] [card] name=Fire // Ice (Ice) -text= Tap target permanent. Draw a card. +text=Tap target permanent. -- Draw a card. mana={1}{U} type=Instant [/card] [card] name=Fire Covenant -text=As an additional cost to play Fire Covenant, pay X life. Fire Covenant deals X damage divided as you choose among any number of target creatures. +text=As an additional cost to cast Fire Covenant, pay X life. -- Fire Covenant deals X damage divided as you choose among any number of target creatures. mana={1}{B}{R} type=Instant [/card] @@ -12913,7 +12913,7 @@ toughness=2 [/card] [card] name=Fire Whip -text=Enchant creature you control Enchanted creature has "{T}: This creature deals 1 damage to target creature or player." Sacrifice Fire Whip: Fire Whip deals 1 damage to target creature or player. +text=Enchant creature you control -- Enchanted creature has "{T}: This creature deals 1 damage to target creature or player." -- Sacrifice Fire Whip: Fire Whip deals 1 damage to target creature or player. mana={1}{R} type=Enchantment subtype=Aura @@ -12927,13 +12927,13 @@ type=Instant [card] name=Fire at Will target=creatures -text=Fire at Will deals 3 damage divided as you choose among any number of target attacking or blocking creatures. +text=Fire at Will deals 3 damage divided as you choose among one, two, or three target attacking or blocking creatures. mana={RW}{RW}{RW} type=Instant [/card] [card] name=Fire-Belly Changeling -text=Changeling (This card is every creature type at all times.) {R}: Fire-Belly Changeling gets +1/+0 until end of turn. Play this ability no more than twice each turn. +text=Changeling (This card is every creature type at all times.) -- {R}: Fire-Belly Changeling gets +1/+0 until end of turn. Activate this ability no more than twice each turn. mana={1}{R} type=Creature subtype=Shapeshifter @@ -12942,7 +12942,7 @@ toughness=1 [/card] [card] name=Fire-Field Ogre -text=First strike Unearth {U}{B}{R} ({U}{B}{R}: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.) +text=First strike -- Unearth {U}{B}{R} ({U}{B}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) mana={1}{U}{B}{R} type=Creature subtype=Ogre Mutant @@ -12951,19 +12951,19 @@ toughness=2 [/card] [card] name=Fireblast -text=You may sacrifice two Mountains rather than pay Fireblast's mana cost. Fireblast deals 4 damage to target creature or player. +text=You may sacrifice two Mountains rather than pay Fireblast's mana cost. -- Fireblast deals 4 damage to target creature or player. mana={4}{R}{R} type=Instant [/card] [card] name=Firebolt -text=Firebolt deals 2 damage to target creature or player. Flashback {4}{R} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) +text=Firebolt deals 2 damage to target creature or player. -- Flashback {4}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={R} type=Sorcery [/card] [card] name=Firecat Blitz -text=Put X 1/1 red Elemental Cat creature tokens with haste onto the battlefield. Exile them at the beginning of the next end step. Flashback—{R}{R}, Sacrifice X Mountains. (You may cast this card from your graveyard for its flashback cost. Then exile it.) +text=Put X 1/1 red Elemental Cat creature tokens with haste onto the battlefield. Exile them at the beginning of the next end step. -- Flashback - {R}{R}, Sacrifice X Mountains. (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={X}{R}{R} type=Sorcery [/card] @@ -12978,7 +12978,7 @@ toughness=1 [/card] [card] name=Firemaw Kavu -text=Echo {5}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Firemaw Kavu comes into play, it deals 2 damage to target creature. When Firemaw Kavu leaves play, it deals 4 damage to target creature. +text=Echo {5}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Firemaw Kavu enters the battlefield, it deals 2 damage to target creature. -- When Firemaw Kavu leaves the battlefield, it deals 4 damage to target creature. mana={5}{R} type=Creature subtype=Kavu @@ -12987,19 +12987,19 @@ toughness=2 [/card] [card] name=Firespout -text=Firespout deals 3 damage to each creature without flying if {R} was spent to play Firespout and 3 damage to each creature with flying if {G} was spent to play it. (Do both if {R}{G} was spent.) +text=Firespout deals 3 damage to each creature without flying if {R} was spent to cast Firespout and 3 damage to each creature with flying if {G} was spent to cast it. (Do both if {R}{G} was spent.) mana={2}{RG} type=Sorcery [/card] [card] name=Firestorm -text=As an additional cost to cast Firestorm, discard X cards. Firestorm deals X damage to each of X target creatures and/or players. +text=As an additional cost to cast Firestorm, discard X cards. -- Firestorm deals X damage to each of X target creatures and/or players. mana={R} type=Instant [/card] [card] name=Firestorm Hellkite -text=Flying, trample Cumulative upkeep {U}{R} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) +text=Flying, trample -- Cumulative upkeep {U}{R} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) mana={4}{U}{R} type=Creature subtype=Dragon @@ -13009,7 +13009,7 @@ toughness=6 [card] name=Firestorm Phoenix auto=@movedTo(this|graveyard) from(inplay):moveto(ownerhand) -text=Flying If Firestorm Phoenix would be put into a graveyard from play, return Firestorm Phoenix to its owner's hand instead. It can't be played again until its owner's next turn. +text=Flying -- If Firestorm Phoenix would be put into a graveyard from the battlefield, return Firestorm Phoenix to its owner's hand instead. Until that player's next turn, that player plays with that card revealed in his or her hand and can't play it. mana={4}{R}{R} type=Creature subtype=Phoenix @@ -13018,7 +13018,7 @@ toughness=2 [/card] [card] name=Firewild Borderpost -text=You may pay {1} and return a basic land you control to its owner's hand rather than pay Firewild Borderpost's mana cost. Firewild Borderpost comes into play tapped. {T}: Add {R} or {G} to your mana pool. +text=You may pay {1} and return a basic land you control to its owner's hand rather than pay Firewild Borderpost's mana cost. -- Firewild Borderpost enters the battlefield tapped. -- {T}: Add {R} or {G} to your mana pool. mana={1}{R}{G} type=Artifact [/card] @@ -13036,14 +13036,14 @@ type=Instant [/card] [card] name=Fists of the Demigod -text=Enchant creature As long as enchanted creature is black, it gets +1/+1 and has wither. (It deals damage to creatures in the form of -1/-1 counters.) As long as enchanted creature is red, it gets +1/+1 and has first strike. +text=Enchant creature -- As long as enchanted creature is black, it gets +1/+1 and has wither. (It deals damage to creatures in the form of -1/-1 counters.) -- As long as enchanted creature is red, it gets +1/+1 and has first strike. mana={1}{BR} type=Enchantment subtype=Aura [/card] [card] name=Flailing Drake -text=Flying When Flailing Drake blocks or becomes blocked by a creature, that creature gets +1/+1 until end of turn. +text=Flying -- Whenever Flailing Drake blocks or becomes blocked by a creature, that creature gets +1/+1 until end of turn. mana={3}{G} type=Creature subtype=Drake @@ -13052,7 +13052,7 @@ toughness=3 [/card] [card] name=Flailing Manticore -text=Flying, first strike {1}: Flailing Manticore gets +1/+1 until end of turn. Any player may play this ability. {1}: Flailing Manticore gets -1/-1 until end of turn. Any player may play this ability. +text=Flying, first strike -- {1}: Flailing Manticore gets +1/+1 until end of turn. Any player may activate this ability. -- {1}: Flailing Manticore gets -1/-1 until end of turn. Any player may activate this ability. mana={3}{R} type=Creature subtype=Manticore @@ -13061,7 +13061,7 @@ toughness=3 [/card] [card] name=Flailing Ogre -text={1}: Flailing Ogre gets +1/+1 until end of turn. Any player may play this ability. {1}: Flailing Ogre gets -1/-1 until end of turn. Any player may play this ability. +text={1}: Flailing Ogre gets +1/+1 until end of turn. Any player may activate this ability. -- {1}: Flailing Ogre gets -1/-1 until end of turn. Any player may activate this ability. mana={2}{R} type=Creature subtype=Ogre @@ -13070,7 +13070,7 @@ toughness=3 [/card] [card] name=Flailing Soldier -text={1}: Flailing Soldier gets +1/+1 until end of turn. Any player may play this ability. {1}: Flailing Soldier gets -1/-1 until end of turn. Any player may play this ability. +text={1}: Flailing Soldier gets +1/+1 until end of turn. Any player may activate this ability. -- {1}: Flailing Soldier gets -1/-1 until end of turn. Any player may activate this ability. mana={R} type=Creature subtype=Human Soldier @@ -13092,7 +13092,7 @@ target=player,creature auto=damage:1 autograveyard={R}{S(land|myhand)}:damage:1 target(creature,player) asSorcery #this ONLY works on target player, also, when you play it from the graveyard, you pay the mana cost, select target player to deal damage, choose a land to sacrifice, and choose your target player to deal damage AGAIN?! althought the damage is only assign once. -text=Flame Jab deals 1 damage to target creature or player. Retrace (You may play this card from your graveyard by discarding a land card in addition to paying its other costs.) +text=Flame Jab deals 1 damage to target creature or player. -- Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) mana={R} type=Sorcery [/card] @@ -13115,7 +13115,7 @@ toughness=4 name=Flame-Kin Zealot auto=1/1 all(creature|myBattlefield) auto=haste all(creature|myBattlefield) -text=When Flame-Kin Zealot comes into play, creatures you control get +1/+1 and gain haste until end of turn. +text=When Flame-Kin Zealot enters the battlefield, creatures you control get +1/+1 and gain haste until end of turn. mana={1}{R}{R}{W} type=Creature subtype=Elemental Berserker @@ -13124,7 +13124,7 @@ toughness=2 [/card] [card] name=Flameblast Dragon -text=Flying Whenever Flameblast Dragon attacks, you may pay {X}{R}. If you do, Flameblast Dragon deals X damage to target creature or player. +text=Flying -- Whenever Flameblast Dragon attacks, you may pay {X}{R}. If you do, Flameblast Dragon deals X damage to target creature or player. mana={4}{R}{R} type=Creature subtype=Dragon @@ -13142,7 +13142,7 @@ toughness=4 [/card] [card] name=Flamekin Bladewhirl -text=As an additional cost to play Flamekin Bladewhirl, reveal an Elemental card from your hand or pay {3}. +text=As an additional cost to cast Flamekin Bladewhirl, reveal an Elemental card from your hand or pay {3}. mana={R} type=Creature subtype=Elemental Warrior @@ -13151,7 +13151,7 @@ toughness=1 [/card] [card] name=Flamekin Harbinger -text=When Flamekin Harbinger comes into play, you may search your library for an Elemental card, reveal it, then shuffle your library and put that card on top of it. +text=When Flamekin Harbinger enters the battlefield, you may search your library for an Elemental card, reveal it, then shuffle your library and put that card on top of it. mana={R} type=Creature subtype=Elemental Shaman @@ -13166,13 +13166,13 @@ type=Instant [/card] [card] name=Flameshot -text=You may discard a Mountain card rather than pay Flameshot's mana cost. Flameshot deals 3 damage divided as you choose among any number of target creatures. +text=You may discard a Mountain card rather than pay Flameshot's mana cost. -- Flameshot deals 3 damage divided as you choose among one, two, or three target creatures. mana={3}{R} type=Sorcery [/card] [card] name=Flamestick Courier -text=You may choose not to untap Flamestick Courier during your untap step. {2}{R}, {T}: As long as Flamestick Courier remains tapped, target Goblin creature gets +2/+2 and has haste. +text=You may choose not to untap Flamestick Courier during your untap step. -- {2}{R}, {T}: Target Goblin creature gets +2/+2 and has haste for as long as Flamestick Courier remains tapped. mana={2}{R} type=Creature subtype=Goblin @@ -13181,7 +13181,7 @@ toughness=1 [/card] [card] name=Flaming Gambit -text=Flaming Gambit deals X damage to target player. That player may choose a creature he or she controls and have Flaming Gambit deal that damage to it instead. Flashback {X}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +text=Flaming Gambit deals X damage to target player. That player may choose a creature he or she controls and have Flaming Gambit deal that damage to it instead. -- Flashback {X}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={X}{R} type=Instant [/card] @@ -13205,37 +13205,37 @@ toughness=2 [/card] [card] name=Flaring Pain -text=Damage can't be prevented this turn. Flashback {R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +text=Damage can't be prevented this turn. -- Flashback {R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={1}{R} type=Instant [/card] [card] name=Flash -text=You may put a creature card from your hand into play. If you do, sacrifice it unless you pay its mana cost reduced by up to {2}. +text=You may put a creature card from your hand onto the battlefield. If you do, sacrifice it unless you pay its mana cost reduced by up to {2}. mana={1}{U} type=Instant [/card] [card] name=Flash Conscription -text=Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. If {W} was spent to play Flash Conscription, the creature gains "Whenever this creature deals combat damage, you gain that much life" until end of turn. +text=Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. If {W} was spent to cast Flash Conscription, the creature gains "Whenever this creature deals combat damage, you gain that much life" until end of turn. mana={5}{R} type=Instant [/card] [card] name=Flash Foliage -text=Cast Flash Foliage only during combat after blockers are declared. Put a 1/1 green Saproling creature token onto the battlefield blocking target creature attacking you. Draw a card. +text=Cast Flash Foliage only during combat after blockers are declared. -- Put a 1/1 green Saproling creature token onto the battlefield blocking target creature attacking you. -- Draw a card. mana={2}{G} type=Instant [/card] [card] name=Flash of Defiance -text=Players can't block with green and/or white creatures this turn. Flashback-{1}{R}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.) +text=Green creatures and white creatures can't block this turn. -- Flashback - {1}{R}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={1}{R} type=Sorcery [/card] [card] name=Flash of Insight -text=Look at the top X cards of your library. Put one of them into your hand and the rest on the bottom of your library. Flashback—{1}{U}, Exile X blue cards from your graveyard. (You may cast this card from your graveyard for its flashback cost, then exile it. You can't exile Flash of Insight to pay for its own flashback cost.) +text=Look at the top X cards of your library. Put one of them into your hand and the rest on the bottom of your library. -- Flashback - {1}{U}, Exile X blue cards from your graveyard. (You may cast this card from your graveyard for its flashback cost, then exile it. You can't exile Flash of Insight to pay for its own flashback cost.) mana={X}{1}{U} type=Instant [/card] @@ -13247,7 +13247,7 @@ type=Sorcery [/card] [card] name=Flayed Nim -text=Whenever Flayed Nim deals combat damage to a creature, that creature's controller loses that much life. {2}{B}: Regenerate Flayed Nim. +text=Whenever Flayed Nim deals combat damage to a creature, that creature's controller loses that much life. -- {2}{B}: Regenerate Flayed Nim. mana={3}{B} type=Creature subtype=Skeleton @@ -13256,7 +13256,7 @@ toughness=2 [/card] [card] name=Fledgling Mawcor -text=Flying {T}: Fledgling Mawcor deals 1 damage to target creature or player. Morph {U}{U} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +text=Flying -- {T}: Fledgling Mawcor deals 1 damage to target creature or player. -- Morph {U}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) mana={3}{U} type=Creature subtype=Beast @@ -13274,7 +13274,7 @@ toughness=1 [/card] [card] name=Fleeting Aven -text=Flying. Whenever a player cycles a card, return Fleeting Aven to its owner's hand. +text=Flying -- Whenever a player cycles a card, return Fleeting Aven to its owner's hand. mana={1}{U}{U} type=Creature subtype=Bird Wizard @@ -13292,7 +13292,7 @@ toughness=4 [/card] [card] name=Fleshbag Marauder -text=When Fleshbag Marauder comes into play, each player sacrifices a creature. +text=When Fleshbag Marauder enters the battlefield, each player sacrifices a creature. mana={2}{B} type=Creature subtype=Zombie Warrior @@ -13307,14 +13307,14 @@ type=Sorcery [/card] [card] name=Flickerform -text=Enchant creature {2}{W}{W}: Remove enchanted creature and all Auras attached to it from the game. At end of turn, return that card to play under its owner's control. If you do, return those Auras to play under their owners' control attached to that creature. +text=Enchant creature -- {2}{W}{W}: Exile enchanted creature and all Auras attached to it. At the beginning of the next end step, return that card to the battlefield under its owner's control. If you do, return those Auras to the battlefield under their owners' control attached to that creature. mana={1}{W} type=Enchantment subtype=Aura [/card] [card] name=Flickering Spirit -text=Flying {3}{W}: Remove Flickering Spirit from the game, then return it to play under its owner's control. +text=Flying -- {3}{W}: Exile Flickering Spirit, then return it to the battlefield under its owner's control. mana={3}{W} type=Creature subtype=Spirit @@ -13323,7 +13323,7 @@ toughness=2 [/card] [card] name=Flickering Ward -text=Enchant creature As Flickering Ward comes into play, choose a color. Enchanted creature has protection from the chosen color. This effect doesn't remove Flickering Ward. {W}: Return Flickering Ward to its owner's hand. +text=Enchant creature -- As Flickering Ward enters the battlefield, choose a color. -- Enchanted creature has protection from the chosen color. This effect doesn't remove Flickering Ward. -- {W}: Return Flickering Ward to its owner's hand. mana={W} type=Enchantment subtype=Aura @@ -13331,7 +13331,7 @@ subtype=Aura [card] name=Flickerwisp abilities=flying -text=Flying When Flickerwisp comes into play, remove another target permanent from the game. Return that card to play under its owner's control at end of turn. +text=Flying -- When Flickerwisp enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step. mana={1}{W}{W} type=Creature subtype=Elemental @@ -13340,7 +13340,7 @@ toughness=1 [/card] [card] name=Fling -text=As an additional cost to cast Fling, sacrifice a creature. Fling deals damage equal to the sacrificed creature's power to target creature or player. +text=As an additional cost to cast Fling, sacrifice a creature. -- Fling deals damage equal to the sacrificed creature's power to target creature or player. mana={1}{R} type=Instant [/card] @@ -13355,14 +13355,14 @@ toughness=3 [/card] [card] name=Floating Shield -text=Enchant creature As Floating Shield enters the battlefield, choose a color. Enchanted creature has protection from the chosen color. This effect doesn't remove Floating Shield. Sacrifice Floating Shield: Target creature gains protection from the chosen color until end of turn. +text=Enchant creature -- As Floating Shield enters the battlefield, choose a color. -- Enchanted creature has protection from the chosen color. This effect doesn't remove Floating Shield. -- Sacrifice Floating Shield: Target creature gains protection from the chosen color until end of turn. mana={2}{W} type=Enchantment subtype=Aura [/card] [card] name=Floating-Dream Zubera -text=When Floating-Dream Zubera is put into a graveyard from play, draw a card for each Zubera put into a graveyard from play this turn. +text=When Floating-Dream Zubera is put into a graveyard from the battlefield, draw a card for each Zubera put into a graveyard from the battlefield this turn. mana={1}{U} type=Creature subtype=Zubera Spirit @@ -13371,7 +13371,7 @@ toughness=2 [/card] [card] name=Floodbringer -text=Flying {2}, Return a land you control to its owner's hand: Tap target land. +text=Flying -- {2}, Return a land you control to its owner's hand: Tap target land. mana={1}{U} type=Creature subtype=Moonfolk Wizard @@ -13380,7 +13380,7 @@ toughness=2 [/card] [card] name=Floodchaser -text=Floodchaser enters the battlefield with six +1/+1 counters on it. Floodchaser can't attack unless defending player controls an Island. {U}, Remove a +1/+1 counter from Floodchaser: Target land becomes an Island until end of turn. +text=Floodchaser enters the battlefield with six +1/+1 counters on it. -- Floodchaser can't attack unless defending player controls an Island. -- {U}, Remove a +1/+1 counter from Floodchaser: Target land becomes an Island until end of turn. mana={5}{U} type=Creature subtype=Elemental @@ -13400,13 +13400,13 @@ auto=lord(creature[green]) {S(land|myBattlefield)}:-cantattack #### ####Like Propaganda (TMP) and Ghostly Prison (CHK), this card is way too unfair because the AI cannot activate this cards ability! (0.9.1) #### -text=Green creatures have "This creature can't attack unless you sacrifice a land." +text=Green creatures can't attack unless their controller sacrifices a land for each green creature he or she controls that's attacking. mana={2}{U}{B} type=Enchantment [/card] [card] name=Floodgate -text=Defender (This creature can't attack.) When Floodgate has flying, sacrifice it. When Floodgate leaves play, it deals 1 damage for each two Islands you control to each nonblue creature without flying. +text=Defender (This creature can't attack.) -- When Floodgate has flying, sacrifice it. -- When Floodgate leaves the battlefield, it deals damage equal to half the number of Islands you control, rounded down, to each nonblue creature without flying. mana={3}{U} type=Creature subtype=Wall @@ -13422,7 +13422,7 @@ type=Artifact [/card] [card] name=Floral Spuzzem -text=Whenever Floral Spuzzem attacks and isn't blocked, you may destroy target artifact defending player controls. If you do, Floral Spuzzem deals no combat damage this turn. +text=Whenever Floral Spuzzem attacks and isn't blocked, you may destroy target artifact defending player controls. If you do, Floral Spuzzem assigns no combat damage this turn. mana={3}{G} type=Creature subtype=Elemental @@ -13431,13 +13431,13 @@ toughness=2 [/card] [card] name=Flourishing Defenses -text=Whenever a -1/-1 counter is placed on a creature, you may put a 1/1 green Elf Warrior creature token into play. +text=Whenever a -1/-1 counter is placed on a creature, you may put a 1/1 green Elf Warrior creature token onto the battlefield. mana={4}{G} type=Enchantment [/card] [card] name=Flow of Maggots -text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Flow of Maggots can't be blocked by non-Wall creatures. +text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- Flow of Maggots can't be blocked by non-Wall creatures. mana={2}{B} type=Creature subtype=Insect @@ -13446,14 +13446,14 @@ toughness=2 [/card] [card] name=Flowering Field -text=Enchant land Enchanted land has "{T}: Prevent the next 1 damage that would be dealt to target creature or player this turn." +text=Enchant land -- Enchanted land has "{T}: Prevent the next 1 damage that would be dealt to target creature or player this turn." mana={1}{W} type=Enchantment subtype=Aura [/card] [card] name=Flowstone Armor -text=You may choose not to untap Flowstone Armor during your untap step. {3}, {T}: Target creature gets +1/-1 for as long as Flowstone Armor remains tapped. +text=You may choose not to untap Flowstone Armor during your untap step. -- {3}, {T}: Target creature gets +1/-1 for as long as Flowstone Armor remains tapped. mana={3} type=Artifact [/card] @@ -13469,7 +13469,7 @@ toughness=2 [/card] [card] name=Flowstone Flood -text=Buyback?Pay 3 life, Discard a card at random (You may pay 3 life and discard a card at random in addition to any other costs as you play this spell. If you do, put this card into your hand as it resolves.) Destroy target land. +text=Buyback - Pay 3 life, Discard a card at random. (You may pay 3 life and discard a card at random in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.) -- Destroy target land. mana={3}{R} type=Sorcery [/card] @@ -13484,7 +13484,7 @@ toughness=4 [/card] [card] name=Flowstone Sculpture -text={2}, Discard a card: Put a +1/+1 counter on Flowstone Sculpture or Flowstone Sculpture gains flying, first strike, or trample. (This effect doesn't end at end of turn.) +text={2}, Discard a card: Put a +1/+1 counter on Flowstone Sculpture or Flowstone Sculpture gains flying, first strike, or trample. (This effect lasts indefinitely.) mana={6} type=Artifact Creature subtype=Shapeshifter @@ -13493,32 +13493,32 @@ toughness=4 [/card] [card] name=Fluctuator -text=Cycling costs you up to {2} less to play. +text=Cycling abilities you activate cost you up to {2} less to activate. mana={2} type=Artifact [/card] [card] name=Flux -text=Each player discards any number of cards, then draws that many cards. Draw a card. +text=Each player discards any number of cards, then draws that many cards. -- Draw a card. mana={2}{U} type=Sorcery [/card] [card] name=Fodder Launch -text=As an additional cost to play Fodder Launch, sacrifice a Goblin. Target creature gets -5/-5 until end of turn. Fodder Launch deals 5 damage to that creature's controller. +text=As an additional cost to cast Fodder Launch, sacrifice a Goblin. -- Target creature gets -5/-5 until end of turn. Fodder Launch deals 5 damage to that creature's controller. mana={3}{B} type=Tribal Sorcery subtype=Goblin [/card] [card] name=Fog Patch -text=Cast Fog Patch only during the declare blockers step. Attacking creatures become blocked. (This spell works on unblockable creatures.) +text=Cast Fog Patch only during the declare blockers step. -- Attacking creatures become blocked. (This spell works on unblockable creatures.) mana={1}{G} type=Instant [/card] [card] name=Foil -text=You may discard an Island card and another card rather than pay Foil's mana cost. Counter target spell. +text=You may discard an Island card and another card rather than pay Foil's mana cost. -- Counter target spell. mana={2}{U}{U} type=Instant [/card] @@ -13530,45 +13530,45 @@ type=Instant [/card] [card] name=Folk Medicine -text=You gain 1 life for each creature you control. Flashback {1}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +text=You gain 1 life for each creature you control. -- Flashback {1}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={2}{G} type=Instant [/card] [card] name=Followed Footsteps -text=Enchant creature At the beginning of your upkeep, put a token into play that's a copy of enchanted creature. +text=Enchant creature -- At the beginning of your upkeep, put a token that's a copy of enchanted creature onto the battlefield. mana={3}{U}{U} type=Enchantment subtype=Aura [/card] [card] name=Food Chain -text=Remove a creature you control from the game: Add X mana of any one color to your mana pool, where X is the removed creature's converted mana cost plus one. Spend this mana only to play creature spells. +text=Exile a creature you control: Add X mana of any one color to your mana pool, where X is the exiled creature's converted mana cost plus one. Spend this mana only to cast creature spells. mana={2}{G} type=Enchantment [/card] [card] name=Fool's Demise -text=Enchant creature When enchanted creature is put into a graveyard, return that card to play under your control. When Fool's Demise is put into a graveyard from play, return Fool's Demise to its owner's hand. +text=Enchant creature -- When enchanted creature is put into a graveyard, return that card to the battlefield under your control. -- When Fool's Demise is put into a graveyard from the battlefield, return Fool's Demise to its owner's hand. mana={4}{U} type=Enchantment subtype=Aura [/card] [card] name=Fool's Tome -text={2}, {T}: Draw a card. Play this ability only if you have no cards in hand. +text={2}, {T}: Draw a card. Activate this ability only if you have no cards in hand. mana={4} type=Artifact [/card] [card] name=Footbottom Feast -text=Put any number of target creature cards from your graveyard on top of your library. Draw a card. +text=Put any number of target creature cards from your graveyard on top of your library. -- Draw a card. mana={2}{B} type=Instant [/card] [card] name=Foothill Guide -text=Protection from Goblins Morph {W} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +text=Protection from Goblins -- Morph {W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) mana={W} type=Creature subtype=Human Cleric @@ -13587,13 +13587,13 @@ subtype=Arcane [/card] [card] name=Forbid -text=Buyback?Discard two cards. (You may discard two cards in addition to any other costs as you play this spell. If you do, put this card into your hand as it resolves.) Counter target spell. +text=Buyback - Discard two cards. (You may discard two cards in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.) -- Counter target spell. mana={1}{U}{U} type=Instant [/card] [card] name=Forbidden Crypt -text=If you would draw a card, return a card from your graveyard to your hand instead. If you can't, you lose the game. If a card would be put into your graveyard from anywhere, remove that card from the game instead. +text=If you would draw a card, return a card from your graveyard to your hand instead. If you can't, you lose the game. -- If a card would be put into your graveyard from anywhere, exile that card instead. mana={3}{B}{B} type=Enchantment [/card] @@ -13602,7 +13602,7 @@ name=Forbidden Lore target=land auto={T}:2/1 target(creature) #does not work as expected the land does not tap the aura does. -text=Enchant land Enchanted land has "{T}: Target creature gets +2/+1 until end of turn." +text=Enchant land -- Enchanted land has "{T}: Target creature gets +2/+1 until end of turn." mana={2}{G} type=Enchantment subtype=Aura @@ -13615,7 +13615,7 @@ auto={T}:add {U} && token(Spirit,Creature Spirit,1/1) opponent auto={T}:add {B} && token(Spirit,Creature Spirit,1/1) opponent auto={T}:add {R} && token(Spirit,Creature Spirit,1/1) opponent #Not yet implemented -text={T}: Add one mana of any color to your mana pool. Whenever you tap Forbidden Orchard for mana, put a 1/1 colorless Spirit creature token into play under target opponent's control. +text={T}: Add one mana of any color to your mana pool. -- Whenever you tap Forbidden Orchard for mana, put a 1/1 colorless Spirit creature token onto the battlefield under target opponent's control. type=Land [/card] [card] @@ -13626,7 +13626,7 @@ type=Sorcery [/card] [card] name=Force Bubble -text=If damage would be dealt to you, put that many depletion counters on Force Bubble instead. When there are four or more depletion counters on Force Bubble, sacrifice it. At the beginning of the end step, remove all depletion counters from Force Bubble. +text=If damage would be dealt to you, put that many depletion counters on Force Bubble instead. -- When there are four or more depletion counters on Force Bubble, sacrifice it. -- At the beginning of each end step, remove all depletion counters from Force Bubble. mana={2}{W}{W} type=Enchantment [/card] @@ -13638,7 +13638,7 @@ type=Instant [/card] [card] name=Force Void -text=Counter target spell unless its controller pays {1}. Draw a card at the beginning of the next turn's upkeep. +text=Counter target spell unless its controller pays {1}. -- Draw a card at the beginning of the next turn's upkeep. mana={2}{U} type=Instant [/card] @@ -13647,7 +13647,7 @@ name=Force of Will target=*|stack auto=fizzle auto={0}:fizzle target(*|stack) && moveto(graveyard) && life:-1 -text=You may pay 1 life and exile a blue card from your hand rather than pay Force of Will's mana cost. Counter target spell. +text=You may pay 1 life and exile a blue card from your hand rather than pay Force of Will's mana cost. -- Counter target spell. mana={3}{U}{U} type=Instant [/card] @@ -13680,19 +13680,19 @@ type=Sorcery [/card] [card] name=Foreshadow -text=Name a card, then put the top card of target opponent's library into his or her graveyard. If that card is the named card, you draw a card. Draw a card at the beginning of the next turn's upkeep. +text=Name a card, then put the top card of target opponent's library into his or her graveyard. If that card is the named card, you draw a card. -- Draw a card at the beginning of the next turn's upkeep. mana={1}{U} type=Instant [/card] [card] name=Foresight -text=Search your library for three cards, exile them, then shuffle your library. Draw a card at the beginning of the next turn's upkeep. +text=Search your library for three cards, exile them, then shuffle your library. -- Draw a card at the beginning of the next turn's upkeep. mana={1}{U} type=Sorcery [/card] [card] name=Forethought Amulet -text=At the beginning of your upkeep, sacrifice Forethought Amulet unless you pay {3}. If an instant or sorcery source would deal 3 or more damage to you, it deals 2 damage to you instead. +text=At the beginning of your upkeep, sacrifice Forethought Amulet unless you pay {3}. -- If an instant or sorcery source would deal 3 or more damage to you, it deals 2 damage to you instead. mana={5} type=Artifact [/card] @@ -13704,7 +13704,7 @@ type=Instant [/card] [card] name=Forge Armor -text=As an additional cost to play Forge Armor, sacrifice an artifact. Put X +1/+1 counters on target creature, where X is the sacrificed artifact's converted mana cost. +text=As an additional cost to cast Forge Armor, sacrifice an artifact. -- Put X +1/+1 counters on target creature, where X is the sacrificed artifact's converted mana cost. mana={4}{R} type=Instant [/card] @@ -13719,7 +13719,7 @@ type=Sorcery [/card] [card] name=Forgotten Ancient -text=Whenever a player casts a spell, you may put a +1/+1 counter on Forgotten Ancient. At the beginning of your upkeep, you may move any number of +1/+1 counters from Forgotten Ancient onto other creatures. +text=Whenever a player casts a spell, you may put a +1/+1 counter on Forgotten Ancient. -- At the beginning of your upkeep, you may move any number of +1/+1 counters from Forgotten Ancient onto other creatures. mana={3}{G} type=Creature subtype=Elemental @@ -13749,7 +13749,7 @@ toughness=4 [/card] [card] name=Foriysian Interceptor -text=Flash (You may play this spell any time you could play an instant.) Defender Foriysian Interceptor can block an additional creature. +text=Flash (You may cast this spell any time you could cast an instant.) -- Defender -- Foriysian Interceptor can block an additional creature. mana={3}{W} type=Creature subtype=Human Soldier @@ -13758,13 +13758,13 @@ toughness=5 [/card] [card] name=Foriysian Totem -text={T}: Add {R} to your mana pool. {4}{R}: Foriysian Totem becomes a 4/4 red Giant artifact creature with trample until end of turn. As long as Foriysian Totem is a creature, it can block an additional creature. +text={T}: Add {R} to your mana pool. -- {4}{R}: Foriysian Totem becomes a 4/4 red Giant artifact creature with trample until end of turn. -- As long as Foriysian Totem is a creature, it can block an additional creature. mana={3} type=Artifact [/card] [card] name=Fork -text=Copy target instant or sorcery spell, except that it copies Fork's color. You may choose new targets for the copy. +text=Copy target instant or sorcery spell, except that the copy is red. You may choose new targets for the copy. mana={R}{R} type=Instant [/card] @@ -13785,7 +13785,7 @@ toughness=4 [/card] [card] name=Form of the Dragon -text=At the beginning of your upkeep, Form of the Dragon deals 5 damage to target creature or player. At the beginning of the end step, your life total becomes 5. Creatures without flying can't attack you. +text=At the beginning of your upkeep, Form of the Dragon deals 5 damage to target creature or player. -- At the beginning of each end step, your life total becomes 5. -- Creatures without flying can't attack you. mana={4}{R}{R}{R} type=Enchantment [/card] @@ -13795,13 +13795,13 @@ target=creature auto=banding auto=@next upkeep:draw:1 #Banding unsupported in Wagic 0.9 -text=Target creature gains banding until end of turn. Draw a card at the beginning of the next turn's upkeep. +text=Target creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) -- Draw a card at the beginning of the next turn's upkeep. mana={1}{W} type=Instant [/card] [card] name=Forsaken Wastes -text=Players can't gain life. At the beginning of each player's upkeep, that player loses 1 life. Whenever Forsaken Wastes becomes the target of a spell, that spell's controller loses 5 life. +text=Players can't gain life. -- At the beginning of each player's upkeep, that player loses 1 life. -- Whenever Forsaken Wastes becomes the target of a spell, that spell's controller loses 5 life. mana={2}{B} type=World Enchantment [/card] @@ -13810,13 +13810,13 @@ name=Fortified Area auto=lord(wall|myinplay) 1/0 auto=lord(wall|myinplay) banding #banding not supported anymore -text=Wall creatures you control get +1/+0 and have banding. +text=Wall creatures you control get +1/+0 and have banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) mana={1}{W}{W} type=Enchantment [/card] [card] name=Fortune Thief -text=Damage that would reduce your life total to less than 1 reduces it to 1 instead. Morph {R}{R} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +text=Damage that would reduce your life total to less than 1 reduces it to 1 instead. -- Morph {R}{R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) mana={4}{R} type=Creature subtype=Human Rogue @@ -13831,25 +13831,25 @@ type=Sorcery [/card] [card] name=Foster -text=Whenever a creature you control is put into a graveyard from play, you may pay {1}. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest into your graveyard. +text=Whenever a creature you control is put into a graveyard from the battlefield, you may pay {1}. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest into your graveyard. mana={2}{G}{G} type=Enchantment [/card] [card] name=Foul Presence -text=Enchant creature Enchanted creature gets -1/-1 and has "{T}: Target creature gets -1/-1 until end of turn." +text=Enchant creature -- Enchanted creature gets -1/-1 and has "{T}: Target creature gets -1/-1 until end of turn." mana={2}{B} type=Enchantment subtype=Aura [/card] [card] name=Fountain of Cho -text=Fountain of Cho comes into play tapped. {T}: Put a storage counter on Fountain of Cho. {T}, Remove any number of storage counters from Fountain of Cho: Add {W} to your mana pool for each storage counter removed this way. +text=Fountain of Cho enters the battlefield tapped. -- {T}: Put a storage counter on Fountain of Cho. -- {T}, Remove any number of storage counters from Fountain of Cho: Add {W} to your mana pool for each storage counter removed this way. type=Land [/card] [card] name=Fractured Loyalty -text=Enchant creature Whenever enchanted creature becomes the target of a spell or ability, that spell or ability's controller gains control of that creature. (This effect doesn't end at end of turn.) +text=Enchant creature -- Whenever enchanted creature becomes the target of a spell or ability, that spell or ability's controller gains control of that creature. (This effect lasts indefinitely.) mana={1}{R} type=Enchantment subtype=Aura @@ -13865,26 +13865,26 @@ toughness=1 [/card] [card] name=Frantic Purification -text=Destroy target enchantment. Madness {W} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) +text=Destroy target enchantment. -- Madness {W} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) mana={2}{W} type=Instant [/card] [card] name=Frantic Search -text=Draw two cards, then discard two cards. Untap up to three lands. +text=Draw two cards, then discard two cards. -- Untap up to three lands. mana={2}{U} type=Instant [/card] [card] name=Freed from the Real -text=Enchant creature {U}: Tap enchanted creature. {U}: Untap enchanted creature. +text=Enchant creature -- {U}: Tap enchanted creature. -- {U}: Untap enchanted creature. mana={2}{U} type=Enchantment subtype=Aura [/card] [card] name=Freewind Equenaut -text=Flying As long as Freewind Equenaut is enchanted, it has "{T}: Freewind Equenaut deals 2 damage to target attacking or blocking creature." +text=Flying -- As long as Freewind Equenaut is enchanted, it has "{T}: Freewind Equenaut deals 2 damage to target attacking or blocking creature." mana={2}{W} type=Creature subtype=Human Archer @@ -13893,7 +13893,7 @@ toughness=2 [/card] [card] name=Frenetic Efreet -text=Flying {0}: If Frenetic Efreet is in play, flip a coin. If you win the flip, Frenetic Efreet phases out. If you lose the flip, sacrifice Frenetic Efreet. +text=Flying -- {0}: Flip a coin. If you win the flip, Frenetic Efreet phases out. If you lose the flip, sacrifice Frenetic Efreet. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.) mana={1}{U}{R} type=Creature subtype=Efreet @@ -13930,7 +13930,7 @@ toughness=1 [/card] [card] name=Frenzied Tilling -text=Destroy target land. Search your library for a basic land card and put that card into play tapped. Then shuffle your library. +text=Destroy target land. Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library. mana={3}{R}{G} type=Sorcery [/card] @@ -13954,25 +13954,25 @@ toughness=1 [/card] [card] name=Freyalise's Charm -text=Whenever an opponent plays a black spell, you may pay {G}{G}. If you do, you draw a card. {G}{G}: Return Freyalise's Charm to its owner's hand. +text=Whenever an opponent casts a black spell, you may pay {G}{G}. If you do, you draw a card. -- {G}{G}: Return Freyalise's Charm to its owner's hand. mana={G}{G} type=Enchantment [/card] [card] name=Freyalise's Radiance -text=Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Snow permanents don't untap during their controllers' untap steps. +text=Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- Snow permanents don't untap during their controllers' untap steps. mana={1}{G} type=Enchantment [/card] [card] name=Freyalise's Winds -text=Whenever a permanent becomes tapped, put a wind counter on it. If a permanent with a wind counter on it would untap during its controller's untap step, remove all wind counters from it instead. +text=Whenever a permanent becomes tapped, put a wind counter on it. -- If a permanent with a wind counter on it would untap during its controller's untap step, remove all wind counters from it instead. mana={2}{G}{G} type=Enchantment [/card] [card] name=Frightshroud Courier -text=You may choose not to untap Frightshroud Courier during your untap step. {2}{B}, {T}: As long as Frightshroud Courier remains tapped, target Zombie creature gets +2/+2 and has fear. +text=You may choose not to untap Frightshroud Courier during your untap step. -- {2}{B}, {T}: Target Zombie creature gets +2/+2 and has fear for as long as Frightshroud Courier remains tapped. (It can't be blocked except by artifact creatures and/or black creatures.) mana={2}{B} type=Creature subtype=Zombie @@ -13981,7 +13981,7 @@ toughness=1 [/card] [card] name=Frogmite -text=Affinity for artifacts (This spell costs {1} less to play for each artifact you control.) +text=Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) mana={4} type=Artifact Creature subtype=Frog @@ -13990,7 +13990,7 @@ toughness=2 [/card] [card] name=Frogtosser Banneret -text=Haste Goblin spells and Rogue spells you cast cost {1} less to cast. +text=Haste -- Goblin spells and Rogue spells you cast cost {1} less to cast. mana={1}{B} type=Creature subtype=Goblin Rogue @@ -13999,7 +13999,7 @@ toughness=1 [/card] [card] name=Frontline Sage -text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {U}, {T}: Draw a card, then discard a card. +text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) -- {U}, {T}: Draw a card, then discard a card. mana={2}{U} type=Creature subtype=Human Wizard @@ -14008,7 +14008,7 @@ toughness=1 [/card] [card] name=Frontline Strategist -text=Morph {W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Frontline Strategist is turned face up, prevent all combat damage non-Soldier creatures would deal this turn. +text=Morph {W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Frontline Strategist is turned face up, prevent all combat damage non-Soldier creatures would deal this turn. mana={W} type=Creature subtype=Human Soldier @@ -14017,7 +14017,7 @@ toughness=1 [/card] [card] name=Frost Raptor -text=Flying {S}i{S}i}: Frost Raptor gains shroud until end of turn. ({S}i} can be paid with one mana from a snow permanent.) +text=Flying -- {S}i{S}i}: Frost Raptor gains shroud until end of turn. ({S}i} can be paid with one mana from a snow permanent.) mana={2}{U} type=Snow Creature subtype=Bird @@ -14026,7 +14026,7 @@ toughness=2 [/card] [card] name=Frostweb Spider -text=Reach (This creature can block creatures with flying.) Whenever Frostweb Spider blocks a creature with flying, put a +1/+1 counter on Frostweb Spider at end of combat. +text=Reach (This creature can block creatures with flying.) -- Whenever Frostweb Spider blocks a creature with flying, put a +1/+1 counter on Frostweb Spider at end of combat. mana={2}{G} type=Snow Creature subtype=Spider @@ -14035,7 +14035,7 @@ toughness=3 [/card] [card] name=Frostwielder -text={T}: Frostwielder deals 1 damage to target creature or player. If a creature dealt damage by Frostwielder this turn would be put into a graveyard, remove it from the game instead. +text={T}: Frostwielder deals 1 damage to target creature or player. -- If a creature dealt damage by Frostwielder this turn would be put into a graveyard, exile it instead. mana={2}{R}{R} type=Creature subtype=Human Shaman @@ -14067,13 +14067,13 @@ type=Sorcery name=Fumarole auto=destroy target(creature) && destroy target(land) auto=life:-3 controller -text=As an additional cost to play Fumarole, pay 3 life. Destroy target creature and target land. +text=As an additional cost to cast Fumarole, pay 3 life. -- Destroy target creature and target land. mana={3}{B}{R} type=Sorcery [/card] [card] name=Fumiko the Lowblood -text=Fumiko the Lowblood has bushido X, where X is the number of attacking creatures. (When this blocks or becomes blocked, it gets +X/+X until end of turn.) Creatures your opponents control attack each turn if able. +text=Fumiko the Lowblood has bushido X, where X is the number of attacking creatures. (When this blocks or becomes blocked, it gets +X/+X until end of turn.) -- Creatures your opponents control attack each turn if able. mana={2}{R}{R} type=Legendary Creature subtype=Human Samurai @@ -14089,7 +14089,7 @@ type=Instant [card] name=Funeral March target=creature -text=Enchant creature When enchanted creature leaves the battlefield, its controller sacrifices a creature. +text=Enchant creature -- When enchanted creature leaves the battlefield, its controller sacrifices a creature. mana={1}{B}{B} type=Enchantment subtype=Aura @@ -14102,7 +14102,7 @@ type=Instant [/card] [card] name=Fungal Behemoth -text=Fungal Behemoth's power and toughness are each equal to the number of +1/+1 counters on creatures you control. Suspend X—{X}{G}{G}. X can't be 0. (Rather than cast this card from your hand, you may pay {X}{G}{G} and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) Whenever a time counter is removed from Fungal Behemoth while it's exiled, you may put a +1/+1 counter on target creature. +text=Fungal Behemoth's power and toughness are each equal to the number of +1/+1 counters on creatures you control. -- Suspend X - {X}{G}{G}. X can't be 0. (Rather than cast this card from your hand, you may pay {X}{G}{G} and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) -- Whenever a time counter is removed from Fungal Behemoth while it's exiled, you may put a +1/+1 counter on target creature. mana={3}{G} type=Creature subtype=Fungus @@ -14117,12 +14117,12 @@ type=Enchantment [/card] [card] name=Fungal Reaches -text={T}: Add {1} to your mana pool. {1}, {T}: Put a storage counter on Fungal Reaches. {1}, Remove X storage counters from Fungal Reaches: Add X mana in any combination of {R} and/or {G} to your mana pool. +text={T}: Add {1} to your mana pool. -- {1}, {T}: Put a storage counter on Fungal Reaches. -- {1}, Remove X storage counters from Fungal Reaches: Add X mana in any combination of {R} and/or {G} to your mana pool. type=Land [/card] [card] name=Fungal Shambler -text=Trample Whenever Fungal Shambler deals damage to an opponent, you draw a card and that opponent discards a card. +text=Trample -- Whenever Fungal Shambler deals damage to an opponent, you draw a card and that opponent discards a card. mana={4}{G}{U}{B} type=Creature subtype=Fungus Beast @@ -14149,7 +14149,7 @@ toughness=2 [/card] [card] name=Furnace Dragon -text=Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Flying When Furnace Dragon enters the battlefield, if you cast it from your hand, exile all artifacts. +text=Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) -- Flying -- When Furnace Dragon enters the battlefield, if you cast it from your hand, exile all artifacts. mana={6}{R}{R}{R} type=Creature subtype=Dragon @@ -14170,7 +14170,7 @@ type=Instant [/card] [card] name=Fury of the Horde -text=You may exile two red cards from your hand rather than pay Fury of the Horde's mana cost. Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase. +text=You may exile two red cards from your hand rather than pay Fury of the Horde's mana cost. -- Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase. mana={5}{R}{R} type=Sorcery [/card] @@ -14178,7 +14178,7 @@ type=Sorcery name=Furystoke Giant abilities=persist auto=lord(creature|myinplay) {T}:damage:2 target(creature,player) -text=When Furystoke Giant comes into play, other creatures you control gain "{T}: This creature deals 2 damage to target creature or player" until end of turn. Persist (When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.) +text=When Furystoke Giant enters the battlefield, other creatures you control gain "{T}: This creature deals 2 damage to target creature or player" until end of turn. -- Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) mana={3}{R}{R} type=Creature subtype=Giant Warrior @@ -14187,13 +14187,13 @@ toughness=3 [/card] [card] name=Future Sight -text=Play with the top card of your library revealed. You may play the top card of your library. +text=Play with the top card of your library revealed. -- You may play the top card of your library. mana={2}{U}{U}{U} type=Enchantment [/card] [card] name=Fylamarid -text=Flying Fylamarid can't be blocked by blue creatures. {U}: Target creature becomes blue until end of turn. +text=Flying -- Fylamarid can't be blocked by blue creatures. -- {U}: Target creature becomes blue until end of turn. mana={1}{U}{U} type=Creature subtype=Squid Beast @@ -14202,7 +14202,7 @@ toughness=3 [/card] [card] name=Fylgja -text=Enchant creature Fylgja comes into play with four healing counters on it. Remove a healing counter from Fylgja: Prevent the next 1 damage that would be dealt to enchanted creature this turn. {2}{W}: Put a healing counter on Fylgja. +text=Enchant creature -- Fylgja enters the battlefield with four healing counters on it. -- Remove a healing counter from Fylgja: Prevent the next 1 damage that would be dealt to enchanted creature this turn. -- {2}{W}: Put a healing counter on Fylgja. mana={W} type=Enchantment subtype=Aura @@ -14219,7 +14219,7 @@ toughness=2 [/card] [card] name=Fyndhorn Pollen -text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) All creatures get -1/-0. {1}{G}: All creatures get -1/-0 until end of turn. +text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- All creatures get -1/-0. -- {1}{G}: All creatures get -1/-0 until end of turn. mana={2}{G} type=Enchantment [/card] @@ -14228,7 +14228,7 @@ name=Gabriel Angelfire auto=@each my upkeep:may flying auto=@each my upkeep:may first strike auto=@each my upkeep:may rampage(3/3,1) -text=At the beginning of your upkeep, choose flying, first strike, trample, or rampage 3. Gabriel Angelfire gains that ability until your next upkeep. +text=At the beginning of your upkeep, choose flying, first strike, trample, or rampage 3. Gabriel Angelfire gains that ability until your next upkeep. (Whenever a creature with rampage 3 becomes blocked, it gets +3/+3 until end of turn for each creature blocking it beyond the first.) mana={3}{G}{G}{W}{W} type=Legendary Creature subtype=Angel @@ -14237,7 +14237,7 @@ toughness=4 [/card] [card] name=Gaddock Teeg -text=Noncreature spells with converted mana cost 4 or greater can't be played. Noncreature spells with {X} in their mana costs can't be played. +text=Noncreature spells with converted mana cost 4 or greater can't be cast. -- Noncreature spells with {X} in their mana costs can't be cast. mana={G}{W} type=Legendary Creature subtype=Kithkin Advisor @@ -14246,13 +14246,13 @@ toughness=2 [/card] [card] name=Gaea's Balance -text=As an additional cost to cast Gaea's Balance, sacrifice five lands. Search your library for a land card of each basic land type and put them onto the battlefield. Then shuffle your library. +text=As an additional cost to cast Gaea's Balance, sacrifice five lands. -- Search your library for a land card of each basic land type and put them onto the battlefield. Then shuffle your library. mana={3}{G} type=Sorcery [/card] [card] name=Gaea's Blessing -text=Target player shuffles up to three target cards from his or her graveyard into his or her library. Draw a card. When Gaea's Blessing is put into your graveyard from your library, shuffle your graveyard into your library. +text=Target player shuffles up to three target cards from his or her graveyard into his or her library. -- Draw a card. -- When Gaea's Blessing is put into your graveyard from your library, shuffle your graveyard into your library. mana={1}{G} type=Sorcery [/card] @@ -14275,7 +14275,7 @@ toughness=1 [/card] [card] name=Gaea's Liege -text=As long as Gaea's Liege isn't attacking, its power and toughness are each equal to the number of Forests you control. As long as Gaea's Liege is attacking, its power and toughness are each equal to the number of Forests defending player controls. {T}: Target land becomes a Forest until Gaea's Liege leaves play. +text=As long as Gaea's Liege isn't attacking, its power and toughness are each equal to the number of Forests you control. As long as Gaea's Liege is attacking, its power and toughness are each equal to the number of Forests defending player controls. -- {T}: Target land becomes a Forest until Gaea's Liege leaves the battlefield. mana={3}{G}{G}{G} type=Creature subtype=Avatar @@ -14284,13 +14284,13 @@ toughness=* [/card] [card] name=Gaea's Touch -text=You may play an additional land during your turn if that land is a basic Forest. Sacrifice Gaea's Touch: Add {G}{G} to your mana pool. +text=You may play an additional land during your turn if that land is a basic Forest. -- Sacrifice Gaea's Touch: Add {G}{G} to your mana pool. mana={G}{G} type=Enchantment [/card] [card] name=Galepowder Mage -text=Flying Whenever Galepowder Mage attacks, remove another target creature from the game. Return that card to play under its owner's control at end of turn. +text=Flying -- Whenever Galepowder Mage attacks, exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step. mana={3}{W} type=Creature subtype=Kithkin Wizard @@ -14299,7 +14299,7 @@ toughness=3 [/card] [card] name=Gallowbraid -text=Trample Cumulative upkeep—Pay 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) +text=Trample -- Cumulative upkeep - Pay 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) mana={3}{B}{B} type=Legendary Creature subtype=Horror @@ -14311,14 +14311,14 @@ name=Galvanic Arc target=creature auto=first strike auto=Damage:3 target(creature,player) -text=Enchant creature When Galvanic Arc comes into play, it deals 3 damage to target creature or player. Enchanted creature has first strike. +text=Enchant creature -- When Galvanic Arc enters the battlefield, it deals 3 damage to target creature or player. -- Enchanted creature has first strike. mana={2}{R} type=Enchantment subtype=Aura [/card] [card] name=Game Preserve -text=At the beginning of your upkeep, each player reveals the top card of his or her library. If all cards revealed this way are creature cards, put those cards into play under their owners' control. +text=At the beginning of your upkeep, each player reveals the top card of his or her library. If all cards revealed this way are creature cards, put those cards onto the battlefield under their owners' control. mana={2}{G} type=Enchantment [/card] @@ -14330,7 +14330,7 @@ type=Sorcery [/card] [card] name=Game-Trail Changeling -text=Changeling (This card is every creature type at all times.) Trample +text=Changeling (This card is every creature type at all times.) -- Trample mana={3}{G}{G} type=Creature subtype=Shapeshifter @@ -14357,7 +14357,7 @@ toughness=4 [/card] [card] name=Gargantuan Gorilla -text=At the beginning of your upkeep, sacrifice Gargantuan Gorilla unless you sacrifice a Forest. If you sacrifice Gargantuan Gorilla this way, it deals 7 damage to you. If you sacrifice a snow Forest this way, Gargantuan Gorilla gains trample until end of turn. {T}: Gargantuan Gorilla deals damage equal to its power to target creature. That creature deals damage equal to its power to Gargantuan Gorilla. +text=At the beginning of your upkeep, sacrifice Gargantuan Gorilla unless you sacrifice a Forest. If you sacrifice Gargantuan Gorilla this way, it deals 7 damage to you. If you sacrifice a snow Forest this way, Gargantuan Gorilla gains trample until end of turn. -- {T}: Gargantuan Gorilla deals damage equal to its power to target creature. That creature deals damage equal to its power to Gargantuan Gorilla. mana={4}{G}{G}{G} type=Creature subtype=Ape @@ -14366,7 +14366,7 @@ toughness=7 [/card] [card] name=Garruk Wildspeaker -text=[+1]: Untap two target lands. [-1]: Put a 3/3 green Beast creature token into play. [-4]: Creatures you control get +3/+3 and gain trample until end of turn. +text=+1: Untap two target lands. -- -1: Put a 3/3 green Beast creature token onto the battlefield. -- -4: Creatures you control get +3/+3 and gain trample until end of turn. mana={2}{G}{G} type=Planeswalker subtype=Garruk @@ -14375,7 +14375,7 @@ loyalty=3 [card] name=Garza Zol, Plague Queen auto=@damaged(player) from(this):may draw:1 controller -text=Flying, haste Whenever a creature dealt damage by Garza Zol, Plague Queen this turn is put into a graveyard, put a +1/+1 counter on Garza Zol. Whenever Garza Zol deals combat damage to a player, you may draw a card. +text=Flying, haste -- Whenever a creature dealt damage by Garza Zol, Plague Queen this turn is put into a graveyard, put a +1/+1 counter on Garza Zol. -- Whenever Garza Zol deals combat damage to a player, you may draw a card. mana={4}{U}{B}{R} type=Legendary Creature subtype=Vampire @@ -14384,7 +14384,7 @@ toughness=5 [/card] [card] name=Garza's Assassin -text=Sacrifice Garza's Assassin: Destroy target nonblack creature. RecoverPay half your life, rounded up. (When another creature is put into your graveyard from the battlefield, you may pay half your life, rounded up. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.) +text=Sacrifice Garza's Assassin: Destroy target nonblack creature. -- Recover - Pay half your life, rounded up. (When another creature is put into your graveyard from the battlefield, you may pay half your life, rounded up. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.) mana={B}{B}{B} type=Creature subtype=Human Assassin @@ -14402,13 +14402,13 @@ toughness=1 [/card] [card] name=Gate to the AEther -text=At the beginning of each player's upkeep, that player reveals the top card of his or her library. If it's an artifact, creature, enchantment, or land card, the player may put it into play. +text=At the beginning of each player's upkeep, that player reveals the top card of his or her library. If it's an artifact, creature, enchantment, or land card, the player may put it onto the battlefield. mana={6} type=Artifact [/card] [card] name=Gatekeeper of Malakir -text=Kicker {B} (You may pay an additional {B} as you cast this spell.) When Gatekeeper of Malakir enters the battlefield, if it was kicked, target player sacrifices a creature. +text=Kicker {B} (You may pay an additional {B} as you cast this spell.) -- When Gatekeeper of Malakir enters the battlefield, if it was kicked, target player sacrifices a creature. mana={B}{B} type=Creature subtype=Vampire Warrior @@ -14417,7 +14417,7 @@ toughness=2 [/card] [card] name=Gathan Raiders -text=Hellbent  EGathan Raiders gets +2/+2 if you have no cards in hand. Morph—Discard a card. (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +text=Hellbent - Gathan Raiders gets +2/+2 if you have no cards in hand. -- Morph - Discard a card. (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) mana={3}{R}{R} type=Creature subtype=Human Warrior @@ -14426,20 +14426,20 @@ toughness=3 [/card] [card] name=Gather Courage -text=Convoke (Each creature you tap while playing this spell reduces its cost by {1} or by one mana of that creature's color.) Target creature gets +2/+2 until end of turn. +text=Convoke (Each creature you tap while casting this spell reduces its cost by {1} or by one mana of that creature's color.) -- Target creature gets +2/+2 until end of turn. mana={G} type=Instant [/card] [card] name=Gather Specimens auto=@movedto(creature|opponentinplay):moveto(myinplay) -text=If a creature would come into play under an opponent's control this turn, it comes into play under your control instead. +text=If a creature would enter the battlefield under an opponent's control this turn, it enters the battlefield under your control instead. mana={3}{U}{U}{U} type=Instant [/card] [card] name=Gatherer of Graces -text=Gatherer of Graces gets +1/+1 for each Aura attached to it. Sacrifice an Aura: Regenerate Gatherer of Graces. +text=Gatherer of Graces gets +1/+1 for each Aura attached to it. -- Sacrifice an Aura: Regenerate Gatherer of Graces. mana={1}{G} type=Creature subtype=Human Druid @@ -14448,37 +14448,37 @@ toughness=2 [/card] [card] name=Gauntlet of Power -text=As Gauntlet of Power comes into play, choose a color. Creatures of the chosen color get +1/+1. Whenever a basic land is tapped for mana of the chosen color, its controller adds one mana of that color to his or her mana pool (in addition to the mana the land produces). +text=As Gauntlet of Power enters the battlefield, choose a color. -- Creatures of the chosen color get +1/+1. -- Whenever a basic land is tapped for mana of the chosen color, its controller adds one mana of that color to his or her mana pool (in addition to the mana the land produces). mana={5} type=Artifact [/card] [card] name=Gauntlets of Chaos -text={5}, Sacrifice Gauntlets of Chaos: Exchange control of target artifact, creature, or land an opponent controls and a permanent you control if they share one of those types. Destroy all Auras attached to those permanents. +text={5}, Sacrifice Gauntlets of Chaos: Exchange control of target artifact, creature, or land you control and target permanent an opponent controls that shares one of those types with it. If those permanents are exchanged this way, destroy all Auras attached to them. mana={5} type=Artifact [/card] [card] name=Gaze of Justice -text=As an additional cost to play Gaze of Justice, tap three untapped white creatures you control. Remove target creature from the game. Flashback {5}{W} (You may play this card from your graveyard for its flashback cost and any additional costs. Then remove it from the game.) +text=As an additional cost to cast Gaze of Justice, tap three untapped white creatures you control. -- Exile target creature. -- Flashback {5}{W} (You may cast this card from your graveyard for its flashback cost and any additional costs. Then exile it.) mana={W} type=Sorcery [/card] [card] name=Gaze of Pain -text=Until end of turn, whenever a creature you control attacks and isn't blocked, you may choose to have it deal damage equal to its power to a target creature. If you do, it deals no combat damage this turn. +text=Until end of turn, whenever a creature you control attacks and isn't blocked, you may choose to have it deal damage equal to its power to a target creature. If you do, it assigns no combat damage this turn. mana={1}{B} type=Sorcery [/card] [card] name=Gaze of the Gorgon -text=({BG} can be paid with either {B} or {G}.) Regenerate target creature. At end of combat, destroy all creatures that blocked or were blocked by that creature this turn. +text=({(b/g)} can be paid with either {B} or {G}.) -- Regenerate target creature. At end of combat, destroy all creatures that blocked or were blocked by that creature this turn. mana={3}{BG} type=Instant [/card] [card] name=Gelid Shackles -text=Enchant creature Enchanted creature can't block and its activated abilities can't be activated. {S}i}: Enchanted creature gains defender until end of turn. ({S}i} can be paid with one mana from a snow permanent.) +text=Enchant creature -- Enchanted creature can't block and its activated abilities can't be activated. -- {S}i}: Enchanted creature gains defender until end of turn. ({S}i} can be paid with one mana from a snow permanent.) mana={W} type=Snow Enchantment subtype=Aura @@ -14494,23 +14494,23 @@ toughness=4 [/card] [card] name=Gemstone Array -text={2}: Put a charge counter on Gemstone Array. Remove a charge counter from Gemstone Array: Add one mana of any color to your mana pool. +text={2}: Put a charge counter on Gemstone Array. -- Remove a charge counter from Gemstone Array: Add one mana of any color to your mana pool. mana={4} type=Artifact [/card] [card] name=Gemstone Caverns -text=If Gemstone Caverns is in your opening hand and you're not playing first, you may begin the game with Gemstone Caverns in play with a luck counter on it. If you do, remove a card in your hand from the game. {T}: Add {1} to your mana pool. If Gemstone Caverns has a luck counter on it, instead add one mana of any color to your mana pool. +text=If Gemstone Caverns is in your opening hand and you're not playing first, you may begin the game with Gemstone Caverns on the battlefield with a luck counter on it. If you do, exile a card from your hand. -- {T}: Add {1} to your mana pool. If Gemstone Caverns has a luck counter on it, instead add one mana of any color to your mana pool. type=Legendary Land [/card] [card] name=Gemstone Mine -text=Gemstone Mine enters the battlefield with three mining counters on it. {T}, Remove a mining counter from Gemstone Mine: Add one mana of any color to your mana pool. If there are no mining counters on Gemstone Mine, sacrifice it. +text=Gemstone Mine enters the battlefield with three mining counters on it. -- {T}, Remove a mining counter from Gemstone Mine: Add one mana of any color to your mana pool. If there are no mining counters on Gemstone Mine, sacrifice it. type=Land [/card] [card] name=General Jarkeld -text={T}: Switch the blocking creatures of two target attacking creatures. Play this ability only during the declare blockers step. +text={T}: Switch the blocking creatures of two target attacking creatures. Activate this ability only during the declare blockers step. mana={3}{W} type=Legendary Creature subtype=Human Soldier @@ -14537,7 +14537,7 @@ type=Sorcery [/card] [card] name=Ghastlord of Fugue -text=Ghastlord of Fugue is unblockable. Whenever Ghastlord of Fugue deals combat damage to a player, that player reveals his or her hand. Choose a card from it. That player removes that card from the game. +text=Ghastlord of Fugue is unblockable. -- Whenever Ghastlord of Fugue deals combat damage to a player, that player reveals his or her hand. You choose a card from it. That player exiles that card. mana={UB}{UB}{UB}{UB}{UB} type=Creature subtype=Spirit Avatar @@ -14552,13 +14552,13 @@ type=Instant [/card] [card] name=Ghastly Discovery -text=Draw two cards, then discard a card. Conspire (As you play this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it.) +text=Draw two cards, then discard a card. -- Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it.) mana={2}{U} type=Sorcery [/card] [card] name=Ghastly Remains -text=Amplify 1 (As this card enters the battlefield, put a +1/+1 counter on it for each Zombie card you reveal in your hand.) At the beginning of your upkeep, if Ghastly Remains is in your graveyard, you may pay {B}{B}{B}. If you do, return Ghastly Remains to your hand. +text=Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Zombie card you reveal in your hand.) -- At the beginning of your upkeep, if Ghastly Remains is in your graveyard, you may pay {B}{B}{B}. If you do, return Ghastly Remains to your hand. mana={B}{B}{B} type=Creature subtype=Zombie @@ -14567,7 +14567,7 @@ toughness=0 [/card] [card] name=Ghazban Ogre -text=At the beginning of your upkeep, if a player has more life than any other, that player gains control of Ghazbán Ogre. +text=At the beginning of your upkeep, if a player has more life than each other player, that player gains control of Ghazban Ogre. mana={G} type=Creature subtype=Ogre @@ -14576,7 +14576,7 @@ toughness=2 [/card] [card] name=Ghitu Fire -text=You may play Ghitu Fire any time you could play an instant if you pay {2} more to play it. Ghitu Fire deals X damage to target creature or player. +text=You may cast Ghitu Fire any time you could cast an instant if you pay {2} more to cast it. -- Ghitu Fire deals X damage to target creature or player. mana={X}{R} type=Sorcery [/card] @@ -14591,7 +14591,7 @@ toughness=2 [/card] [card] name=Ghitu Slinger -text=Echo {2}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Ghitu Slinger enters the battlefield, it deals 2 damage to target creature or player. +text=Echo {2}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Ghitu Slinger enters the battlefield, it deals 2 damage to target creature or player. mana={2}{R} type=Creature subtype=Human Nomad @@ -14609,7 +14609,7 @@ toughness=3 [/card] [card] name=Ghost Council of Orzhova -text=When Ghost Council of Orzhova enters the battlefield, target opponent loses 1 life and you gain 1 life. {1}, Sacrifice a creature: Exile Ghost Council of Orzhova. Return it to the battlefield under its owner's control at the beginning of the next end step. +text=When Ghost Council of Orzhova enters the battlefield, target opponent loses 1 life and you gain 1 life. -- {1}, Sacrifice a creature: Exile Ghost Council of Orzhova. Return it to the battlefield under its owner's control at the beginning of the next end step. mana={W}{W}{B}{B} type=Legendary Creature subtype=Spirit @@ -14620,7 +14620,7 @@ toughness=4 name=Ghost Hounds auto=@blocked(this) from(creature[white]):first strike auto=@blocked(creature[white]) from(this):first strike -text=Vigilance Whenever Ghost Hounds blocks or becomes blocked by a white creature, Ghost Hounds gains first strike until end of turn. +text=Vigilance -- Whenever Ghost Hounds blocks or becomes blocked by a white creature, Ghost Hounds gains first strike until end of turn. mana={1}{B} type=Creature subtype=Hound Spirit @@ -14629,17 +14629,17 @@ toughness=1 [/card] [card] name=Ghost Quarter -text={T}: Add {1} to your mana pool. {T}, Sacrifice Ghost Quarter: Destroy target land. Its controller may search his or her library for a basic land card, put it onto the battlefield, then shuffle his or her library. +text={T}: Add {1} to your mana pool. -- {T}, Sacrifice Ghost Quarter: Destroy target land. Its controller may search his or her library for a basic land card, put it onto the battlefield, then shuffle his or her library. type=Land [/card] [card] name=Ghost Town -text={T}: Add {1} to your mana pool. {0}: Return Ghost Town to its owner's hand. Play this ability only if it's not your turn. +text={T}: Add {1} to your mana pool. -- {0}: Return Ghost Town to its owner's hand. Activate this ability only if it's not your turn. type=Land [/card] [card] name=Ghost-Lit Stalker -text={4}{B}, {T}: Target player discards two cards. Activate this ability only any time you could cast a sorcery. Channel E{5}{B}{B}, Discard Ghost-Lit Stalker: Target player discards four cards. Activate this ability only any time you could cast a sorcery. +text={4}{B}, {T}: Target player discards two cards. Activate this ability only any time you could cast a sorcery. -- Channel - {5}{B}{B}, Discard Ghost-Lit Stalker: Target player discards four cards. Activate this ability only any time you could cast a sorcery. mana={B} type=Creature subtype=Spirit @@ -14648,7 +14648,7 @@ toughness=1 [/card] [card] name=Ghost-Lit Warder -text={3}{U}, {T}: Counter target spell unless its controller pays {2}. Channel E{3}{U}, Discard Ghost-Lit Warder: Counter target spell unless its controller pays {4}. +text={3}{U}, {T}: Counter target spell unless its controller pays {2}. -- Channel - {3}{U}, Discard Ghost-Lit Warder: Counter target spell unless its controller pays {4}. mana={1}{U} type=Creature subtype=Spirit @@ -14657,7 +14657,7 @@ toughness=1 [/card] [card] name=Ghostfire -text=Ghostfire is colorless. Ghostfire deals 3 damage to target creature or player. +text=Ghostfire is colorless. -- Ghostfire deals 3 damage to target creature or player. mana={2}{R} type=Instant [/card] @@ -14672,7 +14672,7 @@ toughness=2 [/card] [card] name=Ghosthelm Courier -text=You may choose not to untap Ghosthelm Courier during your untap step. {2}{U}, {T}: As long as Ghosthelm Courier remains tapped, target Wizard creature gets +2/+2 and has shroud. (It can't be the target of spells or abilities.) +text=You may choose not to untap Ghosthelm Courier during your untap step. -- {2}{U}, {T}: Target Wizard creature gets +2/+2 and has shroud for as long as Ghosthelm Courier remains tapped. (It can't be the target of spells or abilities.) mana={2}{U} type=Creature subtype=Human Wizard @@ -14681,7 +14681,7 @@ toughness=1 [/card] [card] name=Ghostly Changeling -text=Changeling (This card is every creature type at all times.) {1}{B}: Ghostly Changeling gets +1/+1 until end of turn. +text=Changeling (This card is every creature type at all times.) -- {1}{B}: Ghostly Changeling gets +1/+1 until end of turn. mana={2}{B} type=Creature subtype=Shapeshifter @@ -14704,7 +14704,7 @@ type=Enchantment [/card] [card] name=Ghostly Wings -text=Enchant creature Enchanted creature gets +1/+1 and has flying. Discard a card: Return enchanted creature to its owner's hand. +text=Enchant creature -- Enchanted creature gets +1/+1 and has flying. -- Discard a card: Return enchanted creature to its owner's hand. mana={1}{U} type=Enchantment subtype=Aura @@ -14727,7 +14727,7 @@ type=Instant [card] name=Giant Albatross auto=@movedto(this|graveyard) from(battlefield):may -text=Flying When Giant Albatross is put into a graveyard from the battlefield, you may pay {1}{U}. If you do, for each creature that dealt damage to Giant Albatross this turn, destroy that creature unless its controller pays 2 life. A creature destroyed this way can't be regenerated. +text=Flying -- When Giant Albatross is put into a graveyard from the battlefield, you may pay {1}{U}. If you do, for each creature that dealt damage to Giant Albatross this turn, destroy that creature unless its controller pays 2 life. A creature destroyed this way can't be regenerated. mana={1}{U} type=Creature subtype=Bird @@ -14736,7 +14736,7 @@ toughness=1 [/card] [card] name=Giant Ambush Beetle -text=Haste When Giant Ambush Beetle comes into play, you may have target creature block it this turn if able. +text=Haste -- When Giant Ambush Beetle enters the battlefield, you may have target creature block it this turn if able. mana={3}{BG}{R} type=Creature subtype=Insect @@ -14745,7 +14745,7 @@ toughness=3 [/card] [card] name=Giant Dustwasp -text=Flying Suspend 4—{1}{G} (Rather than cast this card from your hand, you may pay {1}{G} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) +text=Flying -- Suspend 4 - {1}{G} (Rather than cast this card from your hand, you may pay {1}{G} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) mana={3}{G}{G} type=Creature subtype=Insect @@ -14754,7 +14754,7 @@ toughness=3 [/card] [card] name=Giant Harbinger -text=When Giant Harbinger comes into play, you may search your library for a Giant card, reveal it, then shuffle your library and put that card on top of it. +text=When Giant Harbinger enters the battlefield, you may search your library for a Giant card, reveal it, then shuffle your library and put that card on top of it. mana={4}{R} type=Creature subtype=Giant Shaman @@ -14763,7 +14763,7 @@ toughness=4 [/card] [card] name=Giant Oyster -text=You may choose not to untap Giant Oyster during your untap step. {T}: For as long as Giant Oyster remains tapped, target tapped creature doesn't untap during its controller's untap step, and at the beginning of each of your draw steps, put a -1/-1 counter on that creature. When Giant Oyster leaves the battlefield or becomes untapped, remove all -1/-1 counters from the creature. +text=You may choose not to untap Giant Oyster during your untap step. -- {T}: For as long as Giant Oyster remains tapped, target tapped creature doesn't untap during its controller's untap step, and at the beginning of each of your draw steps, put a -1/-1 counter on that creature. When Giant Oyster leaves the battlefield or becomes untapped, remove all -1/-1 counters from the creature. mana={2}{U}{U} type=Creature subtype=Oyster @@ -14772,7 +14772,7 @@ toughness=3 [/card] [card] name=Giant Shark -text=Giant Shark can't attack unless defending player controls an Island. Whenever Giant Shark blocks or becomes blocked by a creature that has been dealt damage this turn, Giant Shark gets +2/+0 and gains trample until end of turn. When you control no Islands, sacrifice Giant Shark. +text=Giant Shark can't attack unless defending player controls an Island. -- Whenever Giant Shark blocks or becomes blocked by a creature that has been dealt damage this turn, Giant Shark gets +2/+0 and gains trample until end of turn. -- When you control no Islands, sacrifice Giant Shark. mana={5}{U} type=Creature subtype=Fish @@ -14799,13 +14799,13 @@ toughness=4 [/card] [card] name=Giantbaiting -text=Put a 4/4 red and green Giant Warrior creature token with haste into play. Remove it from the game at end of turn. Conspire (As you play this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it.) +text=Put a 4/4 red and green Giant Warrior creature token with haste onto the battlefield. Exile it at the beginning of the next end step. -- Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it.) mana={2}{RG} type=Sorcery [/card] [card] name=Gibbering Descent -text=At the beginning of each player's upkeep, that player loses 1 life and discards a card. Hellbent  ESkip your upkeep step if you have no cards in hand. Madness {2}{B}{B} (If you discard this card, you may play it for its madness cost instead of putting it into your graveyard.) +text=At the beginning of each player's upkeep, that player loses 1 life and discards a card. -- Hellbent - Skip your upkeep step if you have no cards in hand. -- Madness {2}{B}{B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) mana={4}{B}{B} type=Enchantment [/card] @@ -14818,7 +14818,7 @@ type=Sorcery [card] name=Gift of the Deity target=creature -text=Enchant creature As long as enchanted creature is black, it gets +1/+1 and has deathtouch. (Whenever it deals damage to a creature, destroy that creature.) As long as enchanted creature is green, it gets +1/+1 and all creatures able to block it do so. +text=Enchant creature -- As long as enchanted creature is black, it gets +1/+1 and has deathtouch. (Creatures dealt damage by this creature are destroyed. You can divide its combat damage among any of the creatures blocking or blocked by it.) -- As long as enchanted creature is green, it gets +1/+1 and all creatures able to block it do so. mana={4}{BG} type=Enchantment subtype=Aura @@ -14831,7 +14831,7 @@ type=Sorcery [/card] [card] name=Gift of the Woods -text=Enchant creature Whenever enchanted creature blocks or becomes blocked, it gets +0/+3 until end of turn and you gain 1 life. +text=Enchant creature -- Whenever enchanted creature blocks or becomes blocked, it gets +0/+3 until end of turn and you gain 1 life. mana={G} type=Enchantment subtype=Aura @@ -14844,7 +14844,7 @@ type=Instant [/card] [card] name=Gigadrowse -text=Replicate {U} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Tap target permanent. +text=Replicate {U} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) -- Tap target permanent. mana={U} type=Instant [/card] @@ -14855,14 +14855,14 @@ kicker={4} auto=8/8 auto=trample auto=kicker may moveTo(myBattlefield) target(Gigantiform|myLibrary) -text=Kicker {4} Enchant creature Enchanted creature is 8/8 and has trample. When Gigantiform enters the battlefield, if it was kicked, you may search your library for a card named Gigantiform, put it onto the battlefield, then shuffle your library. +text=Kicker {4} -- Enchant creature -- Enchanted creature is 8/8 and has trample. -- When Gigantiform enters the battlefield, if it was kicked, you may search your library for a card named Gigantiform, put it onto the battlefield, then shuffle your library. mana={3}{G}{G} type=Enchantment subtype=Aura [/card] [card] name=Gilded Drake -text=Flying When Gilded Drake comes into play, exchange control of Gilded Drake and up to one target creature an opponent controls. If you don't make an exchange, sacrifice Gilded Drake. This ability can't be countered except by spells and abilities. (This effect doesn't end at end of turn.) +text=Flying -- When Gilded Drake enters the battlefield, exchange control of Gilded Drake and up to one target creature an opponent controls. If you don't make an exchange, sacrifice Gilded Drake. This ability can't be countered except by spells and abilities. (This effect lasts indefinitely.) mana={1}{U} type=Creature subtype=Drake @@ -14871,13 +14871,13 @@ toughness=3 [/card] [card] name=Gilded Light -text=You gain shroud until end of turn. (You can't be the target of spells or abilities.) Cycling {2} ({2}, Discard this card: Draw a card.) +text=You gain shroud until end of turn. (You can't be the target of spells or abilities.) -- Cycling {2} ({2}, Discard this card: Draw a card.) mana={1}{W} type=Instant [/card] [card] name=Gilder Bairn -text={2}{GU}, {Q}: For each counter on target permanent, put another of those counters on that permanent. ({Q} is the untap symbol.) +text={2}{(g/u)}, {Q}: For each counter on target permanent, put another of those counters on that permanent. ({Q} is the untap symbol.) mana={1}{GU}{GU} type=Creature subtype=Ouphe @@ -14886,14 +14886,14 @@ toughness=3 [/card] [card] name=Gilt-Leaf Ambush -text=Put two 1/1 green Elf Warrior creature tokens into play. Clash with an opponent. If you win, those creatures gain deathtouch until end of turn. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost. Whenever a creature with deathtouch deals damage to a creature, destroy that creature.) +text=Put two 1/1 green Elf Warrior creature tokens onto the battlefield. Clash with an opponent. If you win, those creatures gain deathtouch until end of turn. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost. Creatures dealt damage by a creature with deathtouch are destroyed. You can divide combat damage from a creature with deathtouch among any of the creatures blocking or blocked by it.) mana={2}{G} type=Tribal Instant subtype=Elf [/card] [card] name=Gilt-Leaf Archdruid -text=Whenever you cast a Druid spell, you may draw a card. Tap seven untapped Druids you control: Gain control of all lands target player controls. +text=Whenever you cast a Druid spell, you may draw a card. -- Tap seven untapped Druids you control: Gain control of all lands target player controls. mana={3}{G}{G} type=Creature subtype=Elf Druid @@ -14911,7 +14911,7 @@ toughness=2 [/card] [card] name=Giltspire Avenger -text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {T}: Destroy target creature that dealt damage to you this turn. +text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) -- {T}: Destroy target creature that dealt damage to you this turn. mana={G}{W}{U} type=Creature subtype=Human Soldier @@ -14920,32 +14920,32 @@ toughness=2 [/card] [card] name=Glacial Chasm -text=Cumulative upkeep-Pay 2 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When Glacial Chasm comes into play, sacrifice a land. Creatures you control can't attack. Prevent all damage that would be dealt to you. +text=Cumulative upkeep - Pay 2 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- When Glacial Chasm enters the battlefield, sacrifice a land. -- Creatures you control can't attack. -- Prevent all damage that would be dealt to you. type=Land [/card] [card] name=Glacial Plating -text=Enchant creature Cumulative upkeep {S}i} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it. {S}i} can be paid with one mana from a snow permanent.) Enchanted creature gets +3/+3 for each age counter on Glacial Plating. +text=Enchant creature -- Cumulative upkeep {S}i} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it. {S}i} can be paid with one mana from a snow permanent.) -- Enchanted creature gets +3/+3 for each age counter on Glacial Plating. mana={2}{W}{W} type=Snow Enchantment subtype=Aura [/card] [card] name=Glacial Ray -text=Glacial Ray deals 2 damage to target creature or player. Splice onto Arcane {1}{R} (As you play an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) +text=Glacial Ray deals 2 damage to target creature or player. -- Splice onto Arcane {1}{R} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) mana={1}{R} type=Instant subtype=Arcane [/card] [card] name=Glaciers -text=At the beginning of your upkeep, sacrifice Glaciers unless you pay {W}{U}. All Mountains are Plains. +text=At the beginning of your upkeep, sacrifice Glaciers unless you pay {W}{U}. -- All Mountains are Plains. mana={2}{W}{U} type=Enchantment [/card] [card] name=Glamer Spinners -text=Flash Flying When Glamer Spinners comes into play, attach all Auras enchanting target permanent to another permanent with the same controller. +text=Flash -- Flying -- When Glamer Spinners enters the battlefield, attach all Auras enchanting target permanent to another permanent with the same controller. mana={4}{WU} type=Creature subtype=Faerie Wizard @@ -14954,7 +14954,7 @@ toughness=4 [/card] [card] name=Glamerdye -text=Change the text of target spell or permanent by replacing all instances of one color word with another. Retrace (You may play this card from your graveyard by discarding a land card in addition to paying its other costs.) +text=Change the text of target spell or permanent by replacing all instances of one color word with another. -- Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) mana={1}{U} type=Instant [/card] @@ -14966,7 +14966,7 @@ type=Enchantment [/card] [card] name=Glarecaster -text=Flying. {5}{W}: The next time damage would be dealt to Glarecaster and/or you this turn, that damage is dealt to target creature or player instead. +text=Flying -- {5}{W}: The next time damage would be dealt to Glarecaster and/or you this turn, that damage is dealt to target creature or player instead. mana={4}{W}{W} type=Creature subtype=Bird Cleric @@ -14975,7 +14975,7 @@ toughness=3 [/card] [card] name=Glarewielder -text=Haste When Glarewielder comes into play, up to two target creatures can't block this turn. Evoke {1}{R} (You may play this spell for its evoke cost. If you do, it's sacrificed when it comes into play.) +text=Haste -- When Glarewielder enters the battlefield, up to two target creatures can't block this turn. -- Evoke {1}{R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) mana={4}{R} type=Creature subtype=Elemental Shaman @@ -14999,7 +14999,7 @@ type=Artifact [/card] [card] name=Gleancrawler -text=({BG} can be paid with either {B} or {G}.) Trample At the end of your turn, return to your hand all creature cards in your graveyard that were put into your graveyard from play this turn. +text=({(b/g)} can be paid with either {B} or {G}.) -- Trample -- At the beginning of your end step, return to your hand all creature cards in your graveyard that were put there from the battlefield this turn. mana={3}{BG}{BG}{BG} type=Creature subtype=Insect Horror @@ -15008,13 +15008,13 @@ toughness=6 [/card] [card] name=Gleeful Sabotage -text=Destroy target artifact or enchantment. Conspire (As you play this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.) +text=Destroy target artifact or enchantment. -- Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.) mana={1}{G} type=Sorcery [/card] [card] name=Glen Elendra Pranksters -text=Flying Whenever you play a spell during an opponent's turn, you may return target creature you control to its owner's hand. +text=Flying -- Whenever you cast a spell during an opponent's turn, you may return target creature you control to its owner's hand. mana={3}{U} type=Creature subtype=Faerie Wizard @@ -15023,7 +15023,7 @@ toughness=3 [/card] [card] name=Gliding Licid -text={U}, {T}: Gliding Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {U} to end this effect. Enchanted creature has flying. +text={U}, {T}: Gliding Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {U} to end this effect. -- Enchanted creature has flying. mana={2}{U} type=Creature subtype=Licid @@ -15038,7 +15038,7 @@ auto={T}: add {B} auto={T}: add {U} auto={T}: add {W} auto={T}: add {R} -text=At end of turn, if you control no artifacts, sacrifice Glimmervoid. {T}: Add one mana of any color to your mana pool. +text=At the beginning of the end step, if you control no artifacts, sacrifice Glimmervoid. -- {T}: Add one mana of any color to your mana pool. type=Land [/card] [card] @@ -15051,7 +15051,7 @@ type=Sorcery [/card] [card] name=Glint-Eye Nephilim -text=Whenever Glint-Eye Nephilim deals combat damage to a player, draw that many cards. {1}, Discard a card: Glint-Eye Nephilim gets +1/+1 until end of turn. +text=Whenever Glint-Eye Nephilim deals combat damage to a player, draw that many cards. -- {1}, Discard a card: Glint-Eye Nephilim gets +1/+1 until end of turn. mana={U}{B}{R}{G} type=Creature subtype=Nephilim @@ -15060,7 +15060,7 @@ toughness=2 [/card] [card] name=Glissa Sunseeker -text=First strike {T}: Destroy target artifact if its converted mana cost is equal to the amount of mana in your mana pool. +text=First strike -- {T}: Destroy target artifact if its converted mana cost is equal to the amount of mana in your mana pool. mana={2}{G}{G} type=Legendary Creature subtype=Elf @@ -15069,7 +15069,7 @@ toughness=2 [/card] [card] name=Glittering Lion -text=Prevent all damage that would be dealt to Glittering Lion. {3}: Until end of turn, Glittering Lion loses "Prevent all damage that would be dealt to Glittering Lion." Any player may activate this ability. +text=Prevent all damage that would be dealt to Glittering Lion. -- {3}: Until end of turn, Glittering Lion loses "Prevent all damage that would be dealt to Glittering Lion." Any player may activate this ability. mana={2}{W} type=Creature subtype=Cat @@ -15078,7 +15078,7 @@ toughness=2 [/card] [card] name=Glittering Lynx -text=Prevent all damage that would be dealt to Glittering Lynx. {2}: Until end of turn, Glittering Lynx loses "Prevent all damage that would be dealt to Glittering Lynx." Any player may activate this ability. +text=Prevent all damage that would be dealt to Glittering Lynx. -- {2}: Until end of turn, Glittering Lynx loses "Prevent all damage that would be dealt to Glittering Lynx." Any player may activate this ability. mana={W} type=Creature subtype=Cat @@ -15087,7 +15087,7 @@ toughness=1 [/card] [card] name=Glittering Wish -text=You may choose a multicolored card you own from outside the game, reveal that card, and put it into your hand. Remove Glittering Wish from the game. +text=You may choose a multicolored card you own from outside the game, reveal that card, and put it into your hand. Exile Glittering Wish. mana={G}{W} type=Sorcery [/card] @@ -15099,13 +15099,13 @@ type=Sorcery [/card] [card] name=Gloom -text=White spells and activated abilities of white enchantments cost {3} more to play. +text=White spells cost {3} more to cast. -- Activated abilities of white enchantments cost {3} more to activate. mana={2}{B} type=Enchantment [/card] [card] name=Gloomdrifter -text=Flying Threshold - As long as seven or more cards are in your graveyard, Gloomdrifter has When Gloomdrifter enters the battlefield, nonblack creatures get -2/-2 until end of turn. +text=Flying -- Threshold - As long as seven or more cards are in your graveyard, Gloomdrifter has "When Gloomdrifter enters the battlefield, nonblack creatures get -2/-2 until end of turn." mana={3}{B} type=Creature subtype=Zombie Minion @@ -15120,19 +15120,19 @@ type=Sorcery [/card] [card] name=Gloomwidow's Feast -text=Destroy target creature with flying. If that creature was blue or black, put a 1/2 green Spider creature token with reach into play. (It can block creatures with flying.) +text=Destroy target creature with flying. If that creature was blue or black, put a 1/2 green Spider creature token with reach onto the battlefield. (It can block creatures with flying.) mana={3}{G} type=Instant [/card] [card] name=Glory of Warfare -text=As long as it's your turn, creatures you control get +2/+0. As long as it's not your turn, creatures you control get +0/+2. +text=As long as it's your turn, creatures you control get +2/+0. -- As long as it's not your turn, creatures you control get +0/+2. mana={2}{R}{W} type=Enchantment [/card] [card] name=Gloryscale Viashino -text=Whenever you play a multicolored spell, Gloryscale Viashino gets +3/+3 until end of turn. +text=Whenever you cast a multicolored spell, Gloryscale Viashino gets +3/+3 until end of turn. mana={1}{R}{G}{W} type=Creature subtype=Viashino Soldier @@ -15141,7 +15141,7 @@ toughness=3 [/card] [card] name=Glowering Rogon -text=Amplify 1 (As this card enters the battlefield, put a +1/+1 counter on it for each Beast card you reveal in your hand.) +text=Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Beast card you reveal in your hand.) mana={5}{G} type=Creature subtype=Beast @@ -15159,7 +15159,7 @@ toughness=1 [/card] [card] name=Gluttonous Slime -text=Flash Devour 1 (As this comes into play, you may sacrifice any number of creatures. This creature comes into play with that many +1/+1 counters on it.) +text=Flash -- Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.) mana={2}{G} type=Creature subtype=Ooze @@ -15196,13 +15196,13 @@ type=Instant [/card] [card] name=Glyph of Reincarnation -text=Play Glyph of Reincarnation only during the end of combat step. Destroy all creatures that were blocked by target Wall this turn. They can't be regenerated. For each creature put into a graveyard this way, choose a creature card from the graveyard of that creature's controller and return that card to play under its owner's control. +text=Cast Glyph of Reincarnation only during the end of combat step. -- Destroy all creatures that were blocked by target Wall this turn. They can't be regenerated. For each creature put into a graveyard this way, choose a creature card from the graveyard of that creature's controller and return that card to the battlefield under its owner's control. mana={G} type=Instant [/card] [card] name=Gnarlid Pack -text=Multikicker {1}{G} (You may pay an additional {1}{G} any number of times as you cast this spell.) Gnarlid Pack enters the battlefield with a +1/+1 counter on it for each time it was kicked. +text=Multikicker {1}{G} (You may pay an additional {1}{G} any number of times as you cast this spell.) -- Gnarlid Pack enters the battlefield with a +1/+1 counter on it for each time it was kicked. mana={1}{G} type=Creature subtype=Beast @@ -15220,7 +15220,7 @@ toughness=1 [/card] [card] name=Goatnapper -text=When Goatnapper comes into play, untap target Goat and gain control of it until end of turn. It gains haste until end of turn. +text=When Goatnapper enters the battlefield, untap target Goat and gain control of it until end of turn. It gains haste until end of turn. mana={2}{R} type=Creature subtype=Goblin Rogue @@ -15229,7 +15229,7 @@ toughness=2 [/card] [card] name=Gobhobbler Rats -text=Hellbent - - As long as you have no cards in hand, Gobhobbler Rats gets +1/+0 and has "{B}: Regenerate Gobhobbler Rats." +text=Hellbent - As long as you have no cards in hand, Gobhobbler Rats gets +1/+0 and has "{B}: Regenerate Gobhobbler Rats." mana={B}{R} type=Creature subtype=Rat @@ -15247,7 +15247,7 @@ toughness=2 [/card] [card] name=Goblin Artisans -text={T}: Flip a coin. If you win the flip, draw a card. Otherwise, counter target artifact spell you control that isn't the target of an ability from another creature named Goblin Artisans. +text={T}: Flip a coin. If you win the flip, draw a card. If you lose the flip, counter target artifact spell you control that isn't the target of an ability from another creature named Goblin Artisans. mana={R} type=Creature subtype=Goblin Artificer @@ -15265,14 +15265,14 @@ toughness=2 [/card] [card] name=Goblin Bomb -text=At the beginning of your upkeep, you may flip a coin. If you win the flip, put a fuse counter on Goblin Bomb. If you lose the flip, remove a fuse counter from Goblin Bomb. Remove five fuse counters from Goblin Bomb, Sacrifice Goblin Bomb: Goblin Bomb deals 20 damage to target player. +text=At the beginning of your upkeep, you may flip a coin. If you win the flip, put a fuse counter on Goblin Bomb. If you lose the flip, remove a fuse counter from Goblin Bomb. -- Remove five fuse counters from Goblin Bomb, Sacrifice Goblin Bomb: Goblin Bomb deals 20 damage to target player. mana={1}{R} type=Enchantment [/card] [card] name=Goblin Brawler abilities=first strike -text=First strike Goblin Brawler can't be equipped. +text=First strike -- Goblin Brawler can't be equipped. mana={2}{R} type=Creature subtype=Goblin Warrior @@ -15290,7 +15290,7 @@ toughness=1 [/card] [card] name=Goblin Caves -text=Enchant land If enchanted land is a basic Mountain, Goblin creatures get +0/+2. +text=Enchant land -- If enchanted land is a basic Mountain, Goblin creatures get +0/+2. mana={1}{R}{R} type=Enchantment subtype=Aura @@ -15303,7 +15303,7 @@ type=Artifact [/card] [card] name=Goblin Dynamo -text={T}: Goblin Dynamo deals 1 damage to target creature or player. {X}{R}, {T}, Sacrifice Goblin Dynamo: Goblin Dynamo deals X damage to target creature or player. +text={T}: Goblin Dynamo deals 1 damage to target creature or player. -- {X}{R}, {T}, Sacrifice Goblin Dynamo: Goblin Dynamo deals X damage to target creature or player. mana={5}{R}{R} type=Creature subtype=Goblin Mutant @@ -15318,7 +15318,7 @@ type=Enchantment [/card] [card] name=Goblin Fire Fiend -text=Haste Goblin Fire Fiend must be blocked if able. {R}: Goblin Fire Fiend gets +1/+0 until end of turn. +text=Haste -- Goblin Fire Fiend must be blocked if able. -- {R}: Goblin Fire Fiend gets +1/+0 until end of turn. mana={3}{R} type=Creature subtype=Goblin Berserker @@ -15336,7 +15336,7 @@ toughness=2 [/card] [card] name=Goblin Flotilla -text=Islandwalk At the beginning of combat, unless you pay {R}, whenever Goblin Flotilla blocks or becomes blocked by a creature this combat, that creature gains first strike until end of turn. +text=Islandwalk -- At the beginning of combat, unless you pay {R}, whenever Goblin Flotilla blocks or becomes blocked by a creature this combat, that creature gains first strike until end of turn. mana={2}{R} type=Creature subtype=Goblin @@ -15360,7 +15360,7 @@ type=Sorcery [/card] [card] name=Goblin Goon -text=Goblin Goon can't attack unless you control more creatures than defending player. Goblin Goon can't block unless you control more creatures than attacking player. +text=Goblin Goon can't attack unless you control more creatures than defending player. -- Goblin Goon can't block unless you control more creatures than attacking player. mana={3}{R} type=Creature subtype=Goblin Mutant @@ -15378,7 +15378,7 @@ toughness=1 [/card] [card] name=Goblin Grenade -text=As an additional cost to play Goblin Grenade, sacrifice a Goblin. Goblin Grenade deals 5 damage to target creature or player. +text=As an additional cost to cast Goblin Grenade, sacrifice a Goblin. -- Goblin Grenade deals 5 damage to target creature or player. mana={R} type=Sorcery [/card] @@ -15393,7 +15393,7 @@ toughness=2 [/card] [card] name=Goblin Guide -text=Haste Whenever Goblin Guide attacks, defending player reveals the top card of his or her library. If it's a land card, that player puts it into his or her hand. +text=Haste -- Whenever Goblin Guide attacks, defending player reveals the top card of his or her library. If it's a land card, that player puts it into his or her hand. mana={R} type=Creature subtype=Goblin Scout @@ -15402,13 +15402,13 @@ toughness=2 [/card] [card] name=Goblin Kites -text={R}: Target creature you control with toughness 2 or less gains flying until end of turn. Flip a coin at end of turn. If you lose the flip, sacrifice that creature. +text={R}: Target creature you control with toughness 2 or less gains flying until end of turn. Flip a coin at the beginning of the next end step. If you lose the flip, sacrifice that creature. mana={1}{R} type=Enchantment [/card] [card] name=Goblin Legionnaire -text={R}, Sacrifice Goblin Legionnaire: Goblin Legionnaire deals 2 damage to target creature or player. {W}, Sacrifice Goblin Legionnaire: Prevent the next 2 damage that would be dealt to target creature or player this turn. +text={R}, Sacrifice Goblin Legionnaire: Goblin Legionnaire deals 2 damage to target creature or player. -- {W}, Sacrifice Goblin Legionnaire: Prevent the next 2 damage that would be dealt to target creature or player this turn. mana={R}{W} type=Creature subtype=Goblin Soldier @@ -15432,7 +15432,7 @@ toughness=5 [/card] [card] name=Goblin Marshal -text=Echo {4}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Goblin Marshal enters the battlefield or is put into a graveyard from the battlefield, put two 1/1 red Goblin creature tokens onto the battlefield. +text=Echo {4}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Goblin Marshal enters the battlefield or is put into a graveyard from the battlefield, put two 1/1 red Goblin creature tokens onto the battlefield. mana={4}{R}{R} type=Creature subtype=Goblin Warrior @@ -15450,7 +15450,7 @@ toughness=1 [/card] [card] name=Goblin Mutant -text=Trample Goblin Mutant can't attack if defending player controls an untapped creature with power 3 or greater. Goblin Mutant can't block creatures with power 3 or greater. +text=Trample -- Goblin Mutant can't attack if defending player controls an untapped creature with power 3 or greater. -- Goblin Mutant can't block creatures with power 3 or greater. mana={2}{R}{R} type=Creature subtype=Goblin Mutant @@ -15468,7 +15468,7 @@ toughness=1 [/card] [card] name=Goblin Piledriver -text=Protection from blue Whenever Goblin Piledriver attacks, it gets +2/+0 until end of turn for each other attacking Goblin. +text=Protection from blue -- Whenever Goblin Piledriver attacks, it gets +2/+0 until end of turn for each other attacking Goblin. mana={1}{R} type=Creature subtype=Goblin Warrior @@ -15486,7 +15486,7 @@ toughness=5 [/card] [card] name=Goblin Razerunners -text={1}{R}, Sacrifice a land: Put a +1/+1 counter on Goblin Razerunners. At the end of your turn, you may have Goblin Razerunners deal damage equal to the number of +1/+1 counters on it to target player. +text={1}{R}, Sacrifice a land: Put a +1/+1 counter on Goblin Razerunners. -- At the beginning of your end step, you may have Goblin Razerunners deal damage equal to the number of +1/+1 counters on it to target player. mana={2}{R}{R} type=Creature subtype=Goblin Warrior @@ -15504,7 +15504,7 @@ toughness=1 [/card] [card] name=Goblin Rimerunner -text={T}: Target creature can't block this turn. {S}i}: Goblin Rimerunner gains haste until end of turn. ({S}i} can be paid with one mana from a snow permanent.) +text={T}: Target creature can't block this turn. -- {S}i}: Goblin Rimerunner gains haste until end of turn. ({S}i} can be paid with one mana from a snow permanent.) mana={2}{R} type=Snow Creature subtype=Goblin Warrior @@ -15513,7 +15513,7 @@ toughness=2 [/card] [card] name=Goblin Ringleader -text=Haste When Goblin Ringleader enters the battlefield, reveal the top four cards of your library. Put all Goblin cards revealed this way into your hand and the rest on the bottom of your library. +text=Haste -- When Goblin Ringleader enters the battlefield, reveal the top four cards of your library. Put all Goblin cards revealed this way into your hand and the rest on the bottom of your library. mana={3}{R} type=Creature subtype=Goblin @@ -15522,7 +15522,7 @@ toughness=2 [/card] [card] name=Goblin Rock Sled -text=Trample Goblin Rock Sled doesn't untap during your untap step if it attacked during your last turn. Goblin Rock Sled can't attack unless defending player controls a Mountain. +text=Trample -- Goblin Rock Sled doesn't untap during your untap step if it attacked during your last turn. -- Goblin Rock Sled can't attack unless defending player controls a Mountain. mana={1}{R} type=Creature subtype=Goblin @@ -15531,7 +15531,7 @@ toughness=1 [/card] [card] name=Goblin Sappers -text={R}{R}, {T}: Target creature you control is unblockable this turn. Destroy it and Goblin Sappers at end of combat. {R}{R}{R}{R}, {T}: Target creature you control is unblockable this turn. Destroy it at end of combat. +text={R}{R}, {T}: Target creature you control is unblockable this turn. Destroy it and Goblin Sappers at end of combat. -- {R}{R}{R}{R}, {T}: Target creature you control is unblockable this turn. Destroy it at end of combat. mana={1}{R} type=Creature subtype=Goblin @@ -15540,14 +15540,14 @@ toughness=1 [/card] [card] name=Goblin Shrine -text=Enchant land If enchanted land is a Mountain, Goblin creatures get +1/+0. When Goblin Shrine leaves the battlefield, it deals 1 damage to each Goblin creature. +text=Enchant land -- If enchanted land is a Mountain, Goblin creatures get +1/+0. -- When Goblin Shrine leaves the battlefield, it deals 1 damage to each Goblin creature. mana={1}{R}{R} type=Enchantment subtype=Aura [/card] [card] name=Goblin Ski Patrol -text={1}{R}: Goblin Ski Patrol gets +2/+0 and gains flying. Its controller sacrifices it at end of turn. Play this ability only once and only if you control a snow Mountain. +text={1}{R}: Goblin Ski Patrol gets +2/+0 and gains flying. Its controller sacrifices it at the beginning of the next end step. Activate this ability only once and only if you control a snow Mountain. mana={1}{R} type=Creature subtype=Goblin @@ -15566,7 +15566,7 @@ toughness=1 [/card] [card] name=Goblin Snowman -text=Whenever Goblin Snowman blocks, prevent all combat damage that would be dealt to and dealt by it this turn. {T}: Goblin Snowman deals 1 damage to target creature it's blocking. +text=Whenever Goblin Snowman blocks, prevent all combat damage that would be dealt to and dealt by it this turn. -- {T}: Goblin Snowman deals 1 damage to target creature it's blocking. mana={3}{R} type=Creature subtype=Goblin @@ -15593,7 +15593,7 @@ toughness=1 [/card] [card] name=Goblin Taskmaster -text={1}{R}: Target Goblin creature gets +1/+0 until end of turn. Morph {R} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +text={1}{R}: Target Goblin creature gets +1/+0 until end of turn. -- Morph {R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) mana={R} type=Creature subtype=Goblin @@ -15620,7 +15620,7 @@ toughness=1 [/card] [card] name=Goblin War Buggy -text=Haste Echo {1}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) +text=Haste -- Echo {1}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) mana={1}{R} type=Creature subtype=Goblin @@ -15641,7 +15641,7 @@ type=Enchantment [/card] [card] name=Goblin Warchief -text=Goblin spells you cast cost {1} less to cast. Goblin creatures you control have haste. +text=Goblin spells you cast cost {1} less to cast. -- Goblin creatures you control have haste. mana={1}{R}{R} type=Creature subtype=Goblin @@ -15650,13 +15650,13 @@ toughness=2 [/card] [card] name=Goblin Warrens -text={2}{R}, Sacrifice two Goblins: Put three 1/1 red Goblin creature tokens into play. +text={2}{R}, Sacrifice two Goblins: Put three 1/1 red Goblin creature tokens onto the battlefield. mana={2}{R} type=Enchantment [/card] [card] name=Godhead of Awe -text=Flying Other creatures are 1/1. +text=Flying -- Other creatures are 1/1. mana={WU}{WU}{WU}{WU}{WU} type=Creature subtype=Spirit Avatar @@ -15674,7 +15674,7 @@ toughness=1 [/card] [card] name=Godo, Bandit Warlord -text=When Godo, Bandit Warlord comes into play, you may search your library for an Equipment card and put it into play. If you do, shuffle your library. Whenever Godo attacks for the first time each turn, untap it and all Samurai you control. After this phase, you get an additional combat phase. +text=When Godo, Bandit Warlord enters the battlefield, you may search your library for an Equipment card and put it onto the battlefield. If you do, shuffle your library. -- Whenever Godo attacks for the first time each turn, untap it and all Samurai you control. After this phase, you get an additional combat phase. mana={5}{R} type=Legendary Creature subtype=Human Barbarian @@ -15692,7 +15692,7 @@ toughness=2 [/card] [card] name=Goham Djinn -text={1}{B}: Regenerate Goham Djinn. Goham Djinn gets -2/-2 as long as black is the most common color among all permanents or is tied for most common. +text={1}{B}: Regenerate Goham Djinn. -- Goham Djinn gets -2/-2 as long as black is the most common color among all permanents or is tied for most common. mana={5}{B} type=Creature subtype=Djinn @@ -15709,7 +15709,7 @@ type=Sorcery name=Goldenglow Moth abilities=flying auto=foreach(Goldenglow Moth[blocking]):may life:4 controller -text=Flying Whenever Goldenglow Moth blocks, you may gain 4 life. +text=Flying -- Whenever Goldenglow Moth blocks, you may gain 4 life. mana={W} type=Creature subtype=Insect @@ -15718,7 +15718,7 @@ toughness=1 [/card] [card] name=Goldmeadow Lookout -text={W}, {T}, Discard a card: Put a 1/1 white Kithkin Soldier creature token named Goldmeadow Harrier into play with "{W}, {T}: Tap target creature." +text={W}, {T}, Discard a card: Put a 1/1 white Kithkin Soldier creature token named Goldmeadow Harrier onto the battlefield. It has "{W}, {T}: Tap target creature." mana={3}{W} type=Creature subtype=Kithkin Spellshaper @@ -15727,7 +15727,7 @@ toughness=2 [/card] [card] name=Goldmeadow Stalwart -text=As an additional cost to play Goldmeadow Stalwart, reveal a Kithkin card from your hand or pay {3}. +text=As an additional cost to cast Goldmeadow Stalwart, reveal a Kithkin card from your hand or pay {3}. mana={W} type=Creature subtype=Kithkin Soldier @@ -15736,14 +15736,14 @@ toughness=2 [/card] [card] name=Golem-Skin Gauntlets -text=Equipped creature gets +1/+0 for each Equipment attached to it. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.) +text=Equipped creature gets +1/+0 for each Equipment attached to it. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) mana={1} type=Artifact subtype=Equipment [/card] [card] name=Golgari Brownscale -text=When Golgari Brownscale is put into your hand from your graveyard, you gain 2 life. Dredge 2 (If you would draw a card, instead you may put exactly two cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.) +text=When Golgari Brownscale is put into your hand from your graveyard, you gain 2 life. -- Dredge 2 (If you would draw a card, instead you may put exactly two cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.) mana={1}{G}{G} type=Creature subtype=Lizard @@ -15755,7 +15755,7 @@ name=Golgari Grave-Troll auto=foreach(creature|myGraveyard)counter(1/1,1) auto={1}:regenerate && counter(1/1,-1) #to test -text=Golgari Grave-Troll comes into play with a +1/+1 counter on it for each creature card in your graveyard. {1}, Remove a +1/+1 counter from Golgari Grave-Troll: Regenerate Golgari Grave-Troll. Dredge 6 +text=Golgari Grave-Troll enters the battlefield with a +1/+1 counter on it for each creature card in your graveyard. -- {1}, Remove a +1/+1 counter from Golgari Grave-Troll: Regenerate Golgari Grave-Troll. -- Dredge 6 (If you would draw a card, instead you may put exactly six cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.) mana={4}{G} type=Creature subtype=Skeleton Troll @@ -15764,7 +15764,7 @@ toughness=0 [/card] [card] name=Golgari Thug -text=When Golgari Thug is put into a graveyard from play, put target creature card in your graveyard on top of your library. Dredge 4 (If you would draw a card, instead you may put exactly four cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.) +text=When Golgari Thug is put into a graveyard from the battlefield, put target creature card in your graveyard on top of your library. -- Dredge 4 (If you would draw a card, instead you may put exactly four cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.) mana={1}{B} type=Creature subtype=Human Warrior @@ -15779,7 +15779,7 @@ type=Artifact [/card] [card] name=Gomazoa -text=Defender, flying {T}: Put Gomazoa and each creature it's blocking on top of their owners' libraries, then those players shuffle their libraries. +text=Defender, flying -- {T}: Put Gomazoa and each creature it's blocking on top of their owners' libraries, then those players shuffle their libraries. mana={2}{U} type=Creature subtype=Jellyfish @@ -15788,7 +15788,7 @@ toughness=3 [/card] [card] name=Gorger Wurm -text=Devour 1 (As this comes into play, you may sacrifice any number of creatures. This creature comes into play with that many +1/+1 counters on it.) +text=Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.) mana={3}{R}{G} type=Creature subtype=Wurm @@ -15797,7 +15797,7 @@ toughness=5 [/card] [card] name=Gorgon Recluse -text=Whenever Gorgon Recluse blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat. Madness {B}{B} (If you discard this card, you may play it for its madness cost instead of putting it into your graveyard.) +text=Whenever Gorgon Recluse blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat. -- Madness {B}{B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) mana={3}{B}{B} type=Creature subtype=Gorgon @@ -15808,7 +15808,7 @@ toughness=4 name=Gorilla Berserkers abilities=trample auto=rampage(2/2,1) -text=Trample; rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.) Gorilla Berserkers can't be blocked except by three or more creatures. +text=Trample; rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.) -- Gorilla Berserkers can't be blocked except by three or more creatures. mana={3}{G}{G} type=Creature subtype=Ape Berserker @@ -15830,7 +15830,7 @@ abilities=trample auto=aslongas(*|mygraveyard) 4/4 <1 #### ####"<" doesn't work for now! -text=Trample Gorilla Titan gets +4/+4 as long as there are no cards in your graveyard. +text=Trample -- Gorilla Titan gets +4/+4 as long as there are no cards in your graveyard. mana={3}{G}{G} type=Creature subtype=Ape @@ -15839,13 +15839,13 @@ toughness=4 [/card] [card] name=Gorilla War Cry -text=Cast Gorilla War Cry only during combat before blockers are declared. Attacking creatures can't be blocked this turn except by two or more creatures. Draw a card at the beginning of the next turn's upkeep. +text=Cast Gorilla War Cry only during combat before blockers are declared. -- Attacking creatures can't be blocked this turn except by two or more creatures. -- Draw a card at the beginning of the next turn's upkeep. mana={1}{R} type=Instant [/card] [card] name=Goryo's Vengeance -text=Return target legendary creature card from your graveyard to the battlefield. That creature gains haste. Exile it at the beginning of the next end step. Splice onto Arcane {2}{B} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) +text=Return target legendary creature card from your graveyard to the battlefield. That creature gains haste. Exile it at the beginning of the next end step. -- Splice onto Arcane {2}{B} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) mana={1}{B} type=Instant subtype=Arcane @@ -15858,7 +15858,7 @@ type=Enchantment [/card] [card] name=Gossamer Phantasm -text=Flying When Gossamer Phantasm becomes the target of a spell or ability, sacrifice it. +text=Flying -- When Gossamer Phantasm becomes the target of a spell or ability, sacrifice it. mana={1}{U} type=Creature subtype=Illusion @@ -15867,13 +15867,13 @@ toughness=1 [/card] [card] name=Govern the Guildless -text=Gain control of target monocolored creature. Forecast - {1}{U}, Reveal Govern the Guildless from your hand: Target creature becomes the color or colors of your choice until end of turn. (Activate this ability only during your upkeep and only once each turn.) +text=Gain control of target monocolored creature. -- Forecast - {1}{U}, Reveal Govern the Guildless from your hand: Target creature becomes the color or colors of your choice until end of turn. (Activate this ability only during your upkeep and only once each turn.) mana={5}{U} type=Sorcery [/card] [card] name=Grab the Reins -text=Choose one - Until end of turn, you gain control of target creature and it gains haste; or sacrifice a creature, then Grab the Reins deals damage equal to that creature's power to target creature or player. Entwine {2}{R} (Choose both if you pay the entwine cost.) +text=Choose one - Until end of turn, you gain control of target creature and it gains haste; or sacrifice a creature, then Grab the Reins deals damage equal to that creature's power to target creature or player. -- Entwine {2}{R} (Choose both if you pay the entwine cost.) mana={3}{R} type=Instant [/card] @@ -15888,7 +15888,7 @@ toughness=3 [/card] [card] name=Graceful Antelope -text=Plainswalk Whenever Graceful Antelope deals combat damage to a player, you may have target land become a Plains until Graceful Antelope leaves play. +text=Plainswalk -- Whenever Graceful Antelope deals combat damage to a player, you may have target land become a Plains until Graceful Antelope leaves the battlefield. mana={2}{W}{W} type=Creature subtype=Antelope @@ -15903,14 +15903,14 @@ type=Instant [/card] [card] name=Grafted Wargear -text=Equipped creature gets +3/+2. Whenever Grafted Wargear becomes unattached from a permanent, sacrifice that permanent. Equip {0} ({0}: Attach to target creature you control. Equip only as a sorcery.) +text=Equipped creature gets +3/+2. -- Whenever Grafted Wargear becomes unattached from a permanent, sacrifice that permanent. -- Equip {0} ({0}: Attach to target creature you control. Equip only as a sorcery.) mana={3} type=Artifact subtype=Equipment [/card] [card] name=Grand Arbiter Augustin IV -text=White spells you cast cost {1} less to cast. Blue spells you cast cost {1} less to cast. Spells your opponents cast cost {1} more to cast. +text=White spells you cast cost {1} less to cast. -- Blue spells you cast cost {1} less to cast. -- Spells your opponents cast cost {1} more to cast. mana={2}{W}{U} type=Legendary Creature subtype=Human Advisor @@ -15921,19 +15921,19 @@ toughness=3 name=Grand Melee auto=lord(creature) mustattack auto=lord(creature) mustblock -text=All creatures attack each turn if able. All creatures block each turn if able. +text=All creatures attack each turn if able. -- All creatures block each turn if able. mana={3}{R} type=Enchantment [/card] [card] name=Grapeshot -text=Grapeshot deals 1 damage to target creature or player. Storm (When you play this spell, copy it for each spell played before it this turn. You may choose new targets for the copies.) +text=Grapeshot deals 1 damage to target creature or player. -- Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) mana={1}{R} type=Sorcery [/card] [card] name=Grappling Hook -text=Equipped creature has double strike. Whenever equipped creature attacks, you may have target creature block it this turn if able. Equip {4} +text=Equipped creature has double strike. -- Whenever equipped creature attacks, you may have target creature block it this turn if able. -- Equip {4} mana={4} type=Artifact subtype=Equipment @@ -15946,13 +15946,13 @@ type=Enchantment [/card] [card] name=Grave Consequences -text=Each player may exile any number of cards from his or her graveyard. Then each player loses 1 life for each card in his or her graveyard. Draw a card. +text=Each player may exile any number of cards from his or her graveyard. Then each player loses 1 life for each card in his or her graveyard. -- Draw a card. mana={1}{B} type=Instant [/card] [card] name=Grave Defiler -text=When Grave Defiler enters the battlefield, reveal the top four cards of your library. Put all Zombie cards revealed this way into your hand and the rest on the bottom of your library. {1}{B}: Regenerate Grave Defiler. +text=When Grave Defiler enters the battlefield, reveal the top four cards of your library. Put all Zombie cards revealed this way into your hand and the rest on the bottom of your library. -- {1}{B}: Regenerate Grave Defiler. mana={3}{B} type=Creature subtype=Zombie @@ -15961,19 +15961,19 @@ toughness=1 [/card] [card] name=Grave Pact -text=Whenever a creature you control is put into a graveyard from play, each other player sacrifices a creature. +text=Whenever a creature you control is put into a graveyard from the battlefield, each other player sacrifices a creature. mana={1}{B}{B}{B} type=Enchantment [/card] [card] name=Grave Peril -text=When a nonblack creature comes into play, sacrifice Grave Peril. If you do, destroy that creature. +text=When a nonblack creature enters the battlefield, sacrifice Grave Peril. If you do, destroy that creature. mana={1}{B} type=Enchantment [/card] [card] name=Grave Scrabbler -text=Madness {1}{B} (If you discard this card, you may play it for its madness cost instead of putting it into your graveyard.) When Grave Scrabbler comes into play, if its madness cost was paid, you may return target creature card in a graveyard to its owner's hand. +text=Madness {1}{B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) -- When Grave Scrabbler enters the battlefield, if its madness cost was paid, you may return target creature card in a graveyard to its owner's hand. mana={3}{B} type=Creature subtype=Zombie @@ -15982,14 +15982,14 @@ toughness=2 [/card] [card] name=Grave Servitude -text=You may play Grave Servitude any time you could play an instant. If it was played any time a sorcery couldn't have been played, it gains substance until end of turn and when it loses substance, sacrifice it. Enchant creature Enchanted creature gets +3/-1 and is black. +text=You may cast Grave Servitude as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. -- Enchant creature -- Enchanted creature gets +3/-1 and is black. mana={1}{B} type=Enchantment subtype=Aura [/card] [card] name=Grave-Shell Scarab -text={1}, Sacrifice Grave-Shell Scarab: Draw a card. Dredge 1 (If you would draw a card, instead you may put exactly one card from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.) +text={1}, Sacrifice Grave-Shell Scarab: Draw a card. -- Dredge 1 (If you would draw a card, instead you may put exactly one card from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.) mana={2}{B}{G}{G} type=Creature subtype=Insect @@ -15998,7 +15998,7 @@ toughness=4 [/card] [card] name=Gravebane Zombie -text=If Gravebane Zombie would be put into a graveyard from play, put Gravebane Zombie on top of its owner's library instead. +text=If Gravebane Zombie would be put into a graveyard from the battlefield, put Gravebane Zombie on top of its owner's library instead. mana={3}{B} type=Creature subtype=Zombie @@ -16007,7 +16007,7 @@ toughness=2 [/card] [card] name=Gravegouger -text=When Gravegouger enters the battlefield, exile up to two target cards from a single graveyard. When Gravegouger leaves the battlefield, return the exiled cards to their owner's graveyard. +text=When Gravegouger enters the battlefield, exile up to two target cards from a single graveyard. -- When Gravegouger leaves the battlefield, return the exiled cards to their owner's graveyard. mana={2}{B} type=Creature subtype=Nightmare Horror @@ -16016,7 +16016,7 @@ toughness=2 [/card] [card] name=Gravel Slinger -text={T}: Gravel Slinger deals 1 damage to target attacking or blocking creature. Morph {1}{W} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +text={T}: Gravel Slinger deals 1 damage to target attacking or blocking creature. -- Morph {1}{W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) mana={3}{W} type=Creature subtype=Human Soldier @@ -16025,7 +16025,7 @@ toughness=3 [/card] [card] name=Graven Dominator -text=Flying Haunt (When this card is put into a graveyard from the battlefield, exile it haunting target creature.) When Graven Dominator enters the battlefield or the creature it haunts is put into a graveyard, each other creature becomes 1/1 until end of turn. +text=Flying -- Haunt (When this card is put into a graveyard from the battlefield, exile it haunting target creature.) -- When Graven Dominator enters the battlefield or the creature it haunts is put into a graveyard, each other creature becomes 1/1 until end of turn. mana={4}{W}{W} type=Creature subtype=Gargoyle @@ -16034,7 +16034,7 @@ toughness=4 [/card] [card] name=Gravespawn Sovereign -text=Tap five untapped Zombies you control: Put target creature card from a graveyard into play under your control. +text=Tap five untapped Zombies you control: Put target creature card from a graveyard onto the battlefield under your control. mana={4}{B}{B} type=Creature subtype=Zombie @@ -16043,7 +16043,7 @@ toughness=3 [/card] [card] name=Gravestorm -text=At the beginning of your upkeep, target opponent may remove a card in his or her graveyard from the game. If that player doesn't, you may draw a card. +text=At the beginning of your upkeep, target opponent may exile a card from his or her graveyard. If that player doesn't, you may draw a card. mana={B}{B}{B} type=Enchantment [/card] @@ -16058,7 +16058,7 @@ toughness=4 [/card] [card] name=Grazing Kelpie -text={GU}, Sacrifice Grazing Kelpie: Put target card in a graveyard on the bottom of its owner's library. Persist (When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.) +text={(g/u)}, Sacrifice Grazing Kelpie: Put target card in a graveyard on the bottom of its owner's library. -- Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) mana={3}{GU} type=Creature subtype=Beast @@ -16067,7 +16067,7 @@ toughness=3 [/card] [card] name=Great Whale -text=When Great Whale comes into play, untap up to seven lands. +text=When Great Whale enters the battlefield, untap up to seven lands. mana={5}{U}{U} type=Creature subtype=Whale @@ -16076,7 +16076,7 @@ toughness=5 [/card] [card] name=Greatbow Doyen -text=Other Archer creatures you control get +1/+1. Whenever an Archer you control deals damage to a creature, that Archer deals that much damage to that creature's controller. +text=Other Archer creatures you control get +1/+1. -- Whenever an Archer you control deals damage to a creature, that Archer deals that much damage to that creature's controller. mana={4}{G} type=Creature subtype=Elf Archer @@ -16087,13 +16087,13 @@ toughness=4 name=Greater Auramancy auto=lord(enchantment|myinplay) shroud other auto=lord(creature[enchanted]|myinplay) shroud -text=Other enchantments you control have shroud. Enchanted creatures you control have shroud. +text=Other enchantments you control have shroud. -- Enchanted creatures you control have shroud. mana={1}{W} type=Enchantment [/card] [card] name=Greater Gargadon -text=Suspend 10?{R} Sacrifice an artifact, creature, or land: Remove a time counter from Greater Gargadon. Play this ability only if Greater Gargadon is suspended. +text=Suspend 10 - {R} (Rather than cast this card from your hand, you may pay {R} and exile it with ten time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) -- Sacrifice an artifact, creature, or land: Remove a time counter from Greater Gargadon. Activate this ability only if Greater Gargadon is suspended. mana={9}{R} type=Creature subtype=Beast @@ -16108,7 +16108,7 @@ type=Enchantment [/card] [card] name=Greater Harvester -text=At the beginning of your upkeep, sacrifice a permanent. Whenever Greater Harvester deals combat damage to a player, that player sacrifices two permanents. +text=At the beginning of your upkeep, sacrifice a permanent. -- Whenever Greater Harvester deals combat damage to a player, that player sacrifices two permanents. mana={2}{B}{B}{B} type=Creature subtype=Horror @@ -16132,7 +16132,7 @@ type=Enchantment [/card] [card] name=Greater Stone Spirit -text=Greater Stone Spirit can't be blocked by creatures with flying. {2}{R}: Until end of turn, target creature gets +0/+2 and gains {R}: This creature gets +1/+0 until end of turn. +text=Greater Stone Spirit can't be blocked by creatures with flying. -- {2}{R}: Until end of turn, target creature gets +0/+2 and gains "{R}: This creature gets +1/+0 until end of turn." mana={4}{R}{R} type=Creature subtype=Elemental Spirit @@ -16159,19 +16159,19 @@ toughness=3 [/card] [card] name=Green Mana Battery -text={2}, {T}: Put a charge counter on Green Mana Battery. {T}, Remove any number of charge counters from Green Mana Battery: Add {G} to your mana pool, then add an additional {G} to your mana pool for each charge counter removed this way. +text={2}, {T}: Put a charge counter on Green Mana Battery. -- {T}, Remove any number of charge counters from Green Mana Battery: Add {G} to your mana pool, then add an additional {G} to your mana pool for each charge counter removed this way. mana={4} type=Artifact [/card] [card] name=Greener Pastures -text=At the beginning of each player's upkeep, if that player controls more lands than any other, the player puts a 1/1 green Saproling creature token into play. +text=At the beginning of each player's upkeep, if that player controls more lands than each other player, the player puts a 1/1 green Saproling creature token onto the battlefield. mana={2}{G} type=Enchantment [/card] [card] name=Grid Monitor -text=You can't play creature spells. +text=You can't cast creature spells. mana={4} type=Artifact Creature subtype=Construct @@ -16180,7 +16180,7 @@ toughness=6 [/card] [card] name=Grief Tyrant -text=Grief Tyrant comes into play with four -1/-1 counters on it. When Grief Tyrant is put into a graveyard from play, put a -1/-1 counter on target creature for each -1/-1 counter on Grief Tyrant. +text=Grief Tyrant enters the battlefield with four -1/-1 counters on it. -- When Grief Tyrant is put into a graveyard from the battlefield, put a -1/-1 counter on target creature for each -1/-1 counter on Grief Tyrant. mana={5}{BR} type=Creature subtype=Horror @@ -16189,7 +16189,7 @@ toughness=8 [/card] [card] name=Grifter's Blade -text=Flash As Grifter's Blade comes into play, choose a creature you control it could be attached to. If you do, it comes into play attached to that creature. Equipped creature gets +1/+1. Equip {1} +text=Flash -- As Grifter's Blade enters the battlefield, choose a creature you control it could be attached to. If you do, it enters the battlefield attached to that creature. -- Equipped creature gets +1/+1. -- Equip {1} mana={3} type=Artifact subtype=Equipment @@ -16202,13 +16202,13 @@ type=Sorcery [/card] [card] name=Grim Feast -text=At the beginning of your upkeep, Grim Feast deals 1 damage to you. Whenever a creature is put into an opponent's graveyard from play, you gain life equal to its toughness. +text=At the beginning of your upkeep, Grim Feast deals 1 damage to you. -- Whenever a creature is put into an opponent's graveyard from the battlefield, you gain life equal to its toughness. mana={1}{B}{G} type=Enchantment [/card] [card] name=Grim Harvest -text=Return target creature card from your graveyard to your hand. Recover {2}{B} (When a creature is put into your graveyard from the battlefield, you may pay {2}{B}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.) +text=Return target creature card from your graveyard to your hand. -- Recover {2}{B} (When a creature is put into your graveyard from the battlefield, you may pay {2}{B}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.) mana={1}{B} type=Instant [/card] @@ -16223,7 +16223,7 @@ toughness=1 [/card] [card] name=Grim Poppet -text=Grim Poppet comes into play with three -1/-1 counters on it. Remove a -1/-1 counter from Grim Poppet: Put a -1/-1 counter on another target creature. +text=Grim Poppet enters the battlefield with three -1/-1 counters on it. -- Remove a -1/-1 counter from Grim Poppet: Put a -1/-1 counter on another target creature. mana={7} type=Artifact Creature subtype=Scarecrow @@ -16232,13 +16232,13 @@ toughness=4 [/card] [card] name=Grim Reminder -text=Search your library for a nonland card and reveal it. Each opponent who played a card this turn with the same name as that card loses 6 life. Then shuffle the revealed card back into your library. {B}{B}: Return Grim Reminder from your graveyard to your hand. Play this ability only during your upkeep. +text=Search your library for a nonland card and reveal it. Each opponent who cast a card this turn with the same name as that card loses 6 life. Then shuffle your library. -- {B}{B}: Return Grim Reminder from your graveyard to your hand. Activate this ability only during your upkeep. mana={2}{B} type=Instant [/card] [card] name=Grimoire Thief -text=Whenever Grimoire Thief becomes tapped, exile the top three cards of target opponent's library face down. You may look at cards exiled with Grimoire Thief. {U}, Sacrifice Grimoire Thief: Turn all cards exiled with Grimoire Thief face up. Counter all spells with those names. +text=Whenever Grimoire Thief becomes tapped, exile the top three cards of target opponent's library face down. -- You may look at cards exiled with Grimoire Thief. -- {U}, Sacrifice Grimoire Thief: Turn all cards exiled with Grimoire Thief face up. Counter all spells with those names. mana={U}{U} type=Creature subtype=Merfolk Rogue @@ -16253,7 +16253,7 @@ type=Artifact [/card] [card] name=Grinning Demon -text=At the beginning of your upkeep, you lose 2 life. Morph {2}{B}{B} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +text=At the beginning of your upkeep, you lose 2 life. -- Morph {2}{B}{B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) mana={2}{B}{B} type=Creature subtype=Demon @@ -16262,13 +16262,13 @@ toughness=6 [/card] [card] name=Grinning Totem -text={2}, {T}, Sacrifice Grinning Totem: Search target opponent's library for a card and remove it from the game. Then that player shuffles his or her library. Until the beginning of your next upkeep, you may play that card. At the beginning of your next upkeep, if you haven't played it, put it into its owner's graveyard. +text={2}, {T}, Sacrifice Grinning Totem: Search target opponent's library for a card and exile it. Then that player shuffles his or her library. Until the beginning of your next upkeep, you may play that card. At the beginning of your next upkeep, if you haven't played it, put it into its owner's graveyard. mana={4} type=Artifact [/card] [card] name=Grip of Amnesia -text=Counter target spell unless its controller exiles all cards from his or her graveyard. Draw a card. +text=Counter target spell unless its controller exiles all cards from his or her graveyard. -- Draw a card. mana={1}{U} type=Instant [/card] @@ -16280,7 +16280,7 @@ type=Enchantment [/card] [card] name=Gristleback -text=Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) Sacrifice Gristleback: You gain life equal to Gristleback's power. +text=Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) -- Sacrifice Gristleback: You gain life equal to Gristleback's power. mana={2}{G} type=Creature subtype=Boar Beast @@ -16289,7 +16289,7 @@ toughness=2 [/card] [card] name=Grixis Battlemage -text={U}, {T}: Draw a card, then discard a card. {R}, {T}: Target creature can't block this turn. +text={U}, {T}: Draw a card, then discard a card. -- {R}, {T}: Target creature can't block this turn. mana={2}{B} type=Creature subtype=Human Wizard @@ -16304,7 +16304,7 @@ type=Instant [/card] [card] name=Grixis Grimblade -text=As long as you control another multicolored permanent, Grixis Grimblade gets +1/+1 and has deathtouch. (Whenever it deals damage to a creature, destroy that creature.) +text=As long as you control another multicolored permanent, Grixis Grimblade gets +1/+1 and has deathtouch. (Creatures dealt damage by this creature are destroyed. You can divide its combat damage among any of the creatures blocking or blocked by it.) mana={UR}{B} type=Creature subtype=Zombie Warrior @@ -16322,7 +16322,7 @@ toughness=1 [/card] [card] name=Grixis Slavedriver -text=When Grixis Slavedriver leaves play, put a 2/2 black Zombie creature token into play. Unearth {3}{B} ({3}{B}: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.) +text=When Grixis Slavedriver leaves the battlefield, put a 2/2 black Zombie creature token onto the battlefield. -- Unearth {3}{B} ({3}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) mana={5}{B} type=Creature subtype=Zombie Giant @@ -16340,7 +16340,7 @@ toughness=2 [/card] [card] name=Grizzly Fate -text=Put two 2/2 green Bear creature tokens onto the battlefield. Threshold - Put four 2/2 green Bear creature tokens onto the battlefield instead if seven or more cards are in your graveyard. Flashback {5}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +text=Put two 2/2 green Bear creature tokens onto the battlefield. -- Threshold - Put four 2/2 green Bear creature tokens onto the battlefield instead if seven or more cards are in your graveyard. -- Flashback {5}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={3}{G}{G} type=Sorcery [/card] @@ -16374,7 +16374,7 @@ toughness=3 [/card] [card] name=Grotesque Hybrid -text=Whenever Grotesque Hybrid deals combat damage to a creature, destroy that creature. It can't be regenerated. Discard a card: Grotesque Hybrid gains flying and protection from green and from white until end of turn. +text=Whenever Grotesque Hybrid deals combat damage to a creature, destroy that creature. It can't be regenerated. -- Discard a card: Grotesque Hybrid gains flying and protection from green and from white until end of turn. mana={4}{B} type=Creature subtype=Zombie @@ -16383,13 +16383,13 @@ toughness=3 [/card] [card] name=Ground Rift -text=Target creature without flying can't block this turn. Storm (When you play this spell, copy it for each spell played before it this turn. You may choose new targets for the copies.) +text=Target creature without flying can't block this turn. -- Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) mana={R} type=Sorcery [/card] [card] name=Groundling Pouncer -text={GU}: Groundling Pouncer gets +1/+3 and gains flying until end of turn. Play this ability only once each turn and only if an opponent controls a creature with flying. +text={(g/u)}: Groundling Pouncer gets +1/+3 and gains flying until end of turn. Activate this ability only once each turn and only if an opponent controls a creature with flying. mana={1}{GU} type=Creature subtype=Faerie @@ -16398,13 +16398,13 @@ toughness=1 [/card] [card] name=Groundswell -text=Target creature gets +2/+2 until end of turn. Landfall  EIf you had a land enter the battlefield under your control this turn, that creature gets +4/+4 until end of turn instead. +text=Target creature gets +2/+2 until end of turn. -- Landfall - If you had a land enter the battlefield under your control this turn, that creature gets +4/+4 until end of turn instead. mana={G} type=Instant [/card] [card] name=Grozoth -text=Defender (This creature can't attack.) When Grozoth comes into play, you may search your library for any number of cards that have converted mana cost 9, reveal them, and put them into your hand. If you do, shuffle your library. {4}: Grozoth loses defender until end of turn. Transmute {1}{U}{U} +text=Defender (This creature can't attack.) -- When Grozoth enters the battlefield, you may search your library for any number of cards that have converted mana cost 9, reveal them, and put them into your hand. If you do, shuffle your library. -- {4}: Grozoth loses defender until end of turn. -- Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.) mana={6}{U}{U}{U} type=Creature subtype=Leviathan @@ -16431,7 +16431,7 @@ toughness=2 [/card] [card] name=Guan Yu, Sainted Warrior -text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) When Guan Yu, Sainted Warrior is put into your graveyard from the battlefield, you may shuffle Guan Yu into your library. +text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) -- When Guan Yu, Sainted Warrior is put into your graveyard from the battlefield, you may shuffle Guan Yu into your library. mana={3}{W}{W} type=Legendary Creature subtype=Human Soldier Warrior @@ -16449,7 +16449,7 @@ toughness=2 [/card] [card] name=Guardian Angel -text=Prevent the next X damage that would be dealt to target creature or player this turn. Until end of turn, you may pay {1} any time you could play an instant. If you do, prevent the next 1 damage that would be dealt to that creature or player this turn. +text=Prevent the next X damage that would be dealt to target creature or player this turn. Until end of turn, you may pay {1} any time you could cast an instant. If you do, prevent the next 1 damage that would be dealt to that creature or player this turn. mana={X}{W} type=Instant [/card] @@ -16464,7 +16464,7 @@ toughness=4 [/card] [card] name=Guardian Seraph -text=Flying If a source an opponent controls would deal damage to you, prevent 1 of that damage. +text=Flying -- If a source an opponent controls would deal damage to you, prevent 1 of that damage. mana={2}{W}{W} type=Creature subtype=Angel @@ -16473,14 +16473,14 @@ toughness=4 [/card] [card] name=Guardian Zendikon -text=Enchant land Enchanted land is a 2/6 white Wall creature with defender. It's still a land. When enchanted land is put into a graveyard, return that card to its owner's hand. +text=Enchant land -- Enchanted land is a 2/6 white Wall creature with defender. It's still a land. -- When enchanted land is put into a graveyard, return that card to its owner's hand. mana={2}{W} type=Enchantment subtype=Aura [/card] [card] name=Guardian of Vitu-Ghazi -text=Convoke (Each creature you tap while playing this spell reduces its cost by {1} or by one mana of that creature's color.) Vigilance +text=Convoke (Each creature you tap while casting this spell reduces its cost by {1} or by one mana of that creature's color.) -- Vigilance mana={6}{G}{W} type=Creature subtype=Elemental @@ -16498,7 +16498,7 @@ toughness=3 [/card] [card] name=Guardian's Magemark -text=Flash Enchant creature Creatures you control that are enchanted get +1/+1. +text=Flash -- Enchant creature -- Creatures you control that are enchanted get +1/+1. mana={2}{W} type=Enchantment subtype=Aura @@ -16509,7 +16509,7 @@ target=creature,player auto=damage:2 auto=@movedto(graveyard) from(myhand):damage:4 #Target does not work with @ unless there is a may -text=Guerrilla Tactics deals 2 damage to target creature or player. When a spell or ability an opponent controls causes you to discard Guerrilla Tactics, Guerrilla Tactics deals 4 damage to target creature or player. +text=Guerrilla Tactics deals 2 damage to target creature or player. -- When a spell or ability an opponent controls causes you to discard Guerrilla Tactics, Guerrilla Tactics deals 4 damage to target creature or player. mana={1}{R} type=Instant [/card] @@ -16521,7 +16521,7 @@ type=Sorcery [/card] [card] name=Guiding Spirit -text=Flying {T}: If the top card of target player's graveyard is a creature card, put that card on top of that player's library. +text=Flying -- {T}: If the top card of target player's graveyard is a creature card, put that card on top of that player's library. mana={1}{W}{U} type=Creature subtype=Angel Spirit @@ -16530,7 +16530,7 @@ toughness=2 [/card] [card] name=Guile -text=Guile can't be blocked except by three or more creatures. If a spell or ability you control would counter a spell, instead remove that spell from the game and you may play that card without paying its mana cost. When Guile is put into a graveyard from anywhere, shuffle it into its owner's library. +text=Guile can't be blocked except by three or more creatures. -- If a spell or ability you control would counter a spell, instead exile that spell and you may play that card without paying its mana cost. -- When Guile is put into a graveyard from anywhere, shuffle it into its owner's library. mana={3}{U}{U}{U} type=Creature subtype=Elemental Incarnation @@ -16539,7 +16539,7 @@ toughness=6 [/card] [card] name=Guiltfeeder -text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Whenever Guiltfeeder attacks and isn't blocked, defending player loses 1 life for each card in his or her graveyard. +text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- Whenever Guiltfeeder attacks and isn't blocked, defending player loses 1 life for each card in his or her graveyard. mana={3}{B}{B} type=Creature subtype=Horror @@ -16548,7 +16548,7 @@ toughness=4 [/card] [card] name=Guilty Conscience -text=Enchant creature Whenever enchanted creature deals damage, Guilty Conscience deals that much damage to that creature. +text=Enchant creature -- Whenever enchanted creature deals damage, Guilty Conscience deals that much damage to that creature. mana={W} type=Enchantment subtype=Aura @@ -16564,7 +16564,7 @@ toughness=2 [/card] [card] name=Gurzigost -text=At the beginning of your upkeep, sacrifice Gurzigost unless you put two cards from your graveyard on the bottom of your library. {G}{G}, Discard a card: You may have Gurzigost assign its combat damage this turn as though it weren't blocked. +text=At the beginning of your upkeep, sacrifice Gurzigost unless you put two cards from your graveyard on the bottom of your library. -- {G}{G}, Discard a card: You may have Gurzigost assign its combat damage this turn as though it weren't blocked. mana={3}{G}{G} type=Creature subtype=Beast @@ -16573,13 +16573,13 @@ toughness=8 [/card] [card] name=Gush -text=You may return two Islands you control to their owner's hand rather than pay Gush's mana cost. Draw two cards. +text=You may return two Islands you control to their owner's hand rather than pay Gush's mana cost. -- Draw two cards. mana={4}{U} type=Instant [/card] [card] name=Gustcloak Cavalier -text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) Whenever Gustcloak Cavalier attacks, you may tap target creature. Whenever Gustcloak Cavalier becomes blocked, you may untap Gustcloak Cavalier and remove it from combat. +text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) -- Whenever Gustcloak Cavalier attacks, you may tap target creature. -- Whenever Gustcloak Cavalier becomes blocked, you may untap Gustcloak Cavalier and remove it from combat. mana={3}{W}{W} type=Creature subtype=Human Knight @@ -16588,7 +16588,7 @@ toughness=2 [/card] [card] name=Gustcloak Harrier -text=Flying Whenever Gustcloak Harrier becomes blocked, you may untap it and remove it from combat. +text=Flying -- Whenever Gustcloak Harrier becomes blocked, you may untap it and remove it from combat. mana={1}{W}{W} type=Creature subtype=Bird Soldier @@ -16606,7 +16606,7 @@ toughness=1 [/card] [card] name=Gustcloak Savior -text=Flying Whenever a creature you control becomes blocked, you may untap that creature and remove it from combat. +text=Flying -- Whenever a creature you control becomes blocked, you may untap that creature and remove it from combat. mana={4}{W} type=Creature subtype=Bird Soldier @@ -16624,7 +16624,7 @@ toughness=3 [/card] [card] name=Gustcloak Skirmisher -text=Flying Whenever Gustcloak Skirmisher becomes blocked, you may untap it and remove it from combat. +text=Flying -- Whenever Gustcloak Skirmisher becomes blocked, you may untap it and remove it from combat. mana={3}{W} type=Creature subtype=Bird Soldier @@ -16633,13 +16633,13 @@ toughness=3 [/card] [card] name=Gustha's Scepter -text={T}: Exile a card from your hand face down. You may look at it for as long as it remains exiled. {T}: Return a card you own exiled with Gustha's Scepter to your hand. When you lose control of Gustha's Scepter, put all cards exiled with Gustha's Scepter into their owners' graveyards. +text={T}: Exile a card from your hand face down. You may look at it for as long as it remains exiled. -- {T}: Return a card you own exiled with Gustha's Scepter to your hand. -- When you lose control of Gustha's Scepter, put all cards exiled with Gustha's Scepter into their owners' graveyards. mana={0} type=Artifact [/card] [card] name=Gutwrencher Oni -text=Trample At the beginning of your upkeep, discard a card if you don't control an Ogre. +text=Trample -- At the beginning of your upkeep, discard a card if you don't control an Ogre. mana={3}{B}{B} type=Creature subtype=Demon Spirit @@ -16651,7 +16651,7 @@ name=Guul Draz Specter auto=aslongas(*|opponenthand):-3/-3 # above rule would need P/T to be modified to 5/5 to work alias=1165 -text=Flying Guul Draz Specter gets +3/+3 as long as an opponent has no cards in hand. Whenever Guul Draz Specter deals combat damage to a player, that player discards a card. +text=Flying -- Guul Draz Specter gets +3/+3 as long as an opponent has no cards in hand. -- Whenever Guul Draz Specter deals combat damage to a player, that player discards a card. mana={2}{B}{B} type=Creature subtype=Specter @@ -16669,7 +16669,7 @@ toughness=1 [/card] [card] name=Gwafa Hazid, Profiteer -text={W}{U}, {T}: Put a bribery counter on target creature you don't control. Its controller draws a card. Creatures with bribery counters on them can't attack or block. +text={W}{U}, {T}: Put a bribery counter on target creature you don't control. Its controller draws a card. -- Creatures with bribery counters on them can't attack or block. mana={1}{W}{U} type=Legendary Creature subtype=Human Rogue @@ -16678,7 +16678,7 @@ toughness=2 [/card] [card] name=Gwyllion Hedge-Mage -text=When Gwyllion Hedge-Mage comes into play, if you control two or more Plains, you may put a 1/1 white Kithkin Soldier creature token into play. When Gwyllion Hedge-Mage comes into play, if you control two or more Swamps, you may put a -1/-1 counter on target creature. +text=When Gwyllion Hedge-Mage enters the battlefield, if you control two or more Plains, you may put a 1/1 white Kithkin Soldier creature token onto the battlefield. -- When Gwyllion Hedge-Mage enters the battlefield, if you control two or more Swamps, you may put a -1/-1 counter on target creature. mana={2}{WB} type=Creature subtype=Hag Wizard @@ -16687,7 +16687,7 @@ toughness=2 [/card] [card] name=Haakon, Stromgald Scourge -text=You may cast Haakon, Stromgald Scourge from your graveyard, but not from anywhere else. As long as Haakon is on the battlefield, you may play Knight cards from your graveyard. When Haakon is put into a graveyard from the battlefield, you lose 2 life. +text=You may cast Haakon, Stromgald Scourge from your graveyard, but not from anywhere else. -- As long as Haakon is on the battlefield, you may play Knight cards from your graveyard. -- When Haakon is put into a graveyard from the battlefield, you lose 2 life. mana={1}{B}{B} type=Legendary Creature subtype=Zombie Knight @@ -16696,7 +16696,7 @@ toughness=3 [/card] [card] name=Haazda Shield Mate -text=At the beginning of your upkeep, sacrifice Haazda Shield Mate unless you pay {W}{W}. {W}: The next time a source of your choice would deal damage to you this turn, prevent that damage. +text=At the beginning of your upkeep, sacrifice Haazda Shield Mate unless you pay {W}{W}. -- {W}: The next time a source of your choice would deal damage to you this turn, prevent that damage. mana={2}{W} type=Creature subtype=Human Soldier @@ -16705,7 +16705,7 @@ toughness=1 [/card] [card] name=Hag Hedge-Mage -text=When Hag Hedge-Mage comes into play, if you control two or more Swamps, you may have target player discard a card. When Hag Hedge-Mage comes into play, if you control two or more Forests, you may put target card in your graveyard on top of your library. +text=When Hag Hedge-Mage enters the battlefield, if you control two or more Swamps, you may have target player discard a card. -- When Hag Hedge-Mage enters the battlefield, if you control two or more Forests, you may put target card in your graveyard on top of your library. mana={2}{BG} type=Creature subtype=Hag Shaman @@ -16726,7 +16726,7 @@ type=Artifact [/card] [card] name=Hakim, Loreweaver -text=Flying {U}{U}: Return target Aura card from your graveyard to play attached to Hakim, Loreweaver. Play this ability only during your upkeep and only if Hakim isn't enchanted. {U}{U}, {T}: Destroy all Auras attached to Hakim. +text=Flying -- {U}{U}: Return target Aura card from your graveyard to the battlefield attached to Hakim, Loreweaver. Activate this ability only during your upkeep and only if Hakim isn't enchanted. -- {U}{U}, {T}: Destroy all Auras attached to Hakim. mana={3}{U}{U} type=Legendary Creature subtype=Human Wizard @@ -16735,7 +16735,7 @@ toughness=4 [/card] [card] name=Halam Djinn -text=Haste Halam Djinn gets -2/-2 as long as red is the most common color among all permanents or is tied for most common. +text=Haste -- Halam Djinn gets -2/-2 as long as red is the most common color among all permanents or is tied for most common. mana={5}{R} type=Creature subtype=Djinn @@ -16744,7 +16744,7 @@ toughness=5 [/card] [card] name=Halfdane -text=At the beginning of your upkeep, Halfdane's power and toughness become equal to the power and toughness of target creature other than Halfdane, until the end of your next upkeep. +text=At the beginning of your upkeep, Halfdane's power and toughness become equal to the power and toughness of target creature other than Halfdane until the end of your next upkeep. mana={1}{W}{U}{B} type=Legendary Creature subtype=Shapeshifter @@ -16753,7 +16753,7 @@ toughness=3 [/card] [card] name=Halimar Depths -text=Halimar Depths enters the battlefield tapped. When Halimar Depths enters the battlefield, look at the top three cards of your library, then put them back in any order. {T}: Add {U} to your mana pool. +text=Halimar Depths enters the battlefield tapped. -- When Halimar Depths enters the battlefield, look at the top three cards of your library, then put them back in any order. -- {T}: Add {U} to your mana pool. type=Land [/card] [card] @@ -16764,7 +16764,7 @@ type=World Enchantment [/card] [card] name=Hall of the Bandit Lord -text=Hall of the Bandit Lord comes into play tapped. {T}, Pay 3 life: Add {1} to your mana pool. If that mana is spent on a creature spell, that creature has haste. +text=Hall of the Bandit Lord enters the battlefield tapped. -- {T}, Pay 3 life: Add {1} to your mana pool. If that mana is spent on a creature spell, that creature has haste. type=Legendary Land [/card] [card] @@ -16781,7 +16781,7 @@ type=Sorcery [/card] [card] name=Hallowed Healer -text={T}: Prevent the next 2 damage that would be dealt to target creature or player this turn. Threshold - {T}: Prevent the next 4 damage that would be dealt to target creature or player this turn. Play this ability only if seven or more cards are in your graveyard. +text={T}: Prevent the next 2 damage that would be dealt to target creature or player this turn. -- Threshold - {T}: Prevent the next 4 damage that would be dealt to target creature or player this turn. Activate this ability only if seven or more cards are in your graveyard. mana={2}{W} type=Creature subtype=Human Cleric @@ -16790,12 +16790,12 @@ toughness=1 [/card] [card] name=Halls of Mist -text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Creatures that attacked during their controller's last turn can't attack. +text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- Creatures that attacked during their controller's last turn can't attack. type=Land [/card] [card] name=Hamletback Goliath -text=Whenever another creature comes into play, you may put X +1/+1 counters on Hamletback Goliath, where X is that creature's power. +text=Whenever another creature enters the battlefield, you may put X +1/+1 counters on Hamletback Goliath, where X is that creature's power. mana={6}{R} type=Creature subtype=Giant Warrior @@ -16813,7 +16813,7 @@ toughness=1 [/card] [card] name=Hammer of Ruin -text=Equipped creature gets +2/+0. Whenever equipped creature deals combat damage to a player, you may destroy target Equipment that player controls. Equip {2} +text=Equipped creature gets +2/+0. -- Whenever equipped creature deals combat damage to a player, you may destroy target Equipment that player controls. -- Equip {2} mana={2} type=Artifact subtype=Equipment @@ -16822,12 +16822,12 @@ subtype=Equipment name=Hammerheim auto={T}:Add {R} auto={T}:-plainswalk && -islandwalk && -swampwalk && -mountainwalk && -forestwalk target(creature) -text={T}: Add {R} to your mana pool. {T}: Target creature loses all landwalk abilities until end of turn. +text={T}: Add {R} to your mana pool. -- {T}: Target creature loses all landwalk abilities until end of turn. type=Legendary Land [/card] [card] name=Hammerheim Deadeye -text=Echo {5}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Hammerheim Deadeye enters the battlefield, destroy target creature with flying. +text=Echo {5}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Hammerheim Deadeye enters the battlefield, destroy target creature with flying. mana={3}{R} type=Creature subtype=Giant Warrior @@ -16851,13 +16851,13 @@ toughness=6 [/card] [card] name=Hand to Hand -text=Instants and activated abilities that aren't mana abilities can't be played during the combat phase. +text=During the combat phase, players can't cast instant spells or activate abilities that aren't mana abilities. mana={2}{R} type=Enchantment [/card] [card] name=Hankyu -text=Equipped creature has "{T}: Put an aim counter on Hankyu" and "{T}, Remove all aim counters from Hankyu: This creature deals damage to target creature or player equal to the number of aim counters removed." Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.) +text=Equipped creature has "{T}: Put an aim counter on Hankyu" and "{T}, Remove all aim counters from Hankyu: This creature deals damage to target creature or player equal to the number of aim counters removed." -- Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.) mana={1} type=Artifact subtype=Equipment @@ -16873,7 +16873,7 @@ toughness=1 [/card] [card] name=Harbor Guardian -text=Reach (This creature can block creatures with flying.) Whenever Harbor Guardian attacks, defending player may draw a card. +text=Reach (This creature can block creatures with flying.) -- Whenever Harbor Guardian attacks, defending player may draw a card. mana={2}{W}{U} type=Creature subtype=Gargoyle @@ -16882,14 +16882,14 @@ toughness=4 [/card] [card] name=Harm's Way -text=The next 2 damage that a source of your choice would deal to you or a permanent you control this turn is dealt to target creature or player instead. +text=The next 2 damage that a source of your choice would deal to you and/or permanents you control this turn is dealt to target creature or player instead. mana={W} type=Instant [/card] [card] name=Harmonic Sliver auto=lord(sliver) destroy target(artifact,enchantment) -text=All Slivers have "When this permanent comes into play, destroy target artifact or enchantment." +text=All Slivers have "When this permanent enters the battlefield, destroy target artifact or enchantment." mana={1}{G}{W} type=Creature subtype=Sliver @@ -16904,13 +16904,13 @@ type=Sorcery [/card] [card] name=Harrow -text=As an additional cost to play Harrow, sacrifice a land. Search your library for up to two basic land cards and put them into play. Then shuffle your library. +text=As an additional cost to cast Harrow, sacrifice a land. -- Search your library for up to two basic land cards and put them onto the battlefield. Then shuffle your library. mana={2}{G} type=Instant [/card] [card] name=Harsh Deceiver -text={1}: Look at the top card of your library. {2}: Reveal the top card of your library. If it's a land card, untap Harsh Deceiver and it gets +1/+1 until end of turn. Play this ability only once each turn. +text={1}: Look at the top card of your library. -- {2}: Reveal the top card of your library. If it's a land card, untap Harsh Deceiver and it gets +1/+1 until end of turn. Activate this ability only once each turn. mana={3}{W} type=Creature subtype=Spirit @@ -16919,13 +16919,13 @@ toughness=4 [/card] [card] name=Harsh Judgment -text=As Harsh Judgment comes into play, choose a color. If an instant or sorcery spell of the chosen color would deal damage to you, it deals that damage to its controller instead. +text=As Harsh Judgment enters the battlefield, choose a color. -- If an instant or sorcery spell of the chosen color would deal damage to you, it deals that damage to its controller instead. mana={2}{W}{W} type=Enchantment [/card] [card] name=Harsh Justice -text=Play Harsh Justice only during the declare attackers step and only if you are the defending player. This turn, whenever an attacking creature deals combat damage to you, it deals that much damage to its controller. +text=Cast Harsh Justice only during the declare attackers step and only if you've been attacked this step. -- This turn, whenever an attacking creature deals combat damage to you, it deals that much damage to its controller. mana={2}{W} type=Instant [/card] @@ -16974,7 +16974,7 @@ toughness=3 [card] name=Hateflayer abilities=wither -text=Wither (This deals damage to creatures in the form of -1/-1 counters.) {2}{R}, {Q}: Hateflayer deals damage equal to its power to target creature or player. ({Q} is the untap symbol.) +text=Wither (This deals damage to creatures in the form of -1/-1 counters.) -- {2}{R}, {Q}: Hateflayer deals damage equal to its power to target creature or player. ({Q} is the untap symbol.) mana={5}{R}{R} type=Creature subtype=Elemental @@ -16983,13 +16983,13 @@ toughness=5 [/card] [card] name=Hatred -text=As an additional cost to play Hatred, pay X life. Target creature gets +X/+0 until end of turn. +text=As an additional cost to cast Hatred, pay X life. -- Target creature gets +X/+0 until end of turn. mana={3}{B}{B} type=Instant [/card] [card] name=Haunted Angel -text=Flying When Haunted Angel is put into a graveyard from the battlefield, exile Haunted Angel and each other player puts a 3/3 black Angel creature token with flying onto the battlefield. +text=Flying -- When Haunted Angel is put into a graveyard from the battlefield, exile Haunted Angel and each other player puts a 3/3 black Angel creature token with flying onto the battlefield. mana={2}{W} type=Creature subtype=Angel @@ -16998,7 +16998,7 @@ toughness=3 [/card] [card] name=Haunted Cadaver -text=Whenever Haunted Cadaver deals combat damage to a player, you may sacrifice it. If you do, that player discards three cards. Morph {1}{B} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +text=Whenever Haunted Cadaver deals combat damage to a player, you may sacrifice it. If you do, that player discards three cards. -- Morph {1}{B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) mana={3}{B} type=Creature subtype=Zombie @@ -17013,13 +17013,13 @@ type=Sorcery [/card] [card] name=Haunting Hymn -text=Target player discards two cards. If you played this spell during your main phase, that player discards four cards instead. +text=Target player discards two cards. If you cast this spell during your main phase, that player discards four cards instead. mana={4}{B}{B} type=Instant [/card] [card] name=Haunting Misery -text=As an additional cost to cast Haunting Misery, exile X creature cards from your graveyard. Haunting Misery deals X damage to target player. +text=As an additional cost to cast Haunting Misery, exile X creature cards from your graveyard. -- Haunting Misery deals X damage to target player. mana={1}{B}{B} type=Sorcery [/card] @@ -17040,7 +17040,7 @@ toughness=5 [/card] [card] name=Haze of Rage -text=Buyback {2} (You may pay an additional {2} as you play this spell. If you do, put this card into your hand as it resolves.) Creatures you control get +1/+0 until end of turn. Storm (When you play this spell, copy it for each spell played before it this turn.) +text=Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.) -- Creatures you control get +1/+0 until end of turn. -- Storm (When you cast this spell, copy it for each spell cast before it this turn.) mana={1}{R} type=Sorcery [/card] @@ -17049,7 +17049,7 @@ name=Hazezon Tamar auto=@next my upkeep:foreach(land|myBattlefield) token(Sand Warrior,Creature Sand Warrior,1/1,red green white) auto=@movedTo(this|graveyard,exile,library,hand) from(battlefield):moveto(exile) all(sand warrior) ####PROBLEM: The token effect triggers at each controllers upkeep. -text=When Hazezon Tamar enters the battlefield, put X 1/1 Sand Warrior creature tokens that are red, green, and white onto the battlefield at the beginning of your next upkeep, where X is the number of lands you control at that time. When Hazezon leaves the battlefield, exile all Sand Warriors. +text=When Hazezon Tamar enters the battlefield, put X 1/1 Sand Warrior creature tokens that are red, green, and white onto the battlefield at the beginning of your next upkeep, where X is the number of lands you control at that time. -- When Hazezon leaves the battlefield, exile all Sand Warriors. mana={4}{R}{G}{W} type=Legendary Creature subtype=Human Warrior @@ -17058,7 +17058,7 @@ toughness=4 [/card] [card] name=He Who Hungers -text=Flying {1}, Sacrifice a Spirit: Target opponent reveals his or her hand. You choose a card from it. That player discards that card. Play this ability only any time you could play a sorcery. Soulshift 4 +text=Flying -- {1}, Sacrifice a Spirit: Target opponent reveals his or her hand. You choose a card from it. That player discards that card. Activate this ability only any time you could cast a sorcery. -- Soulshift 4 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 4 or less from your graveyard to your hand.) mana={4}{B} type=Legendary Creature subtype=Spirit @@ -17073,7 +17073,7 @@ type=Sorcery [/card] [card] name=Headhunter -text=Whenever Headhunter deals combat damage to a player, that player discards a card. Morph {B} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +text=Whenever Headhunter deals combat damage to a player, that player discards a card. -- Morph {B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) mana={1}{B} type=Creature subtype=Human Cleric @@ -17082,13 +17082,13 @@ toughness=1 [/card] [card] name=Heal -text=Prevent the next 1 damage that would be dealt to target creature or player this turn. Draw a card at the beginning of the next turn's upkeep. +text=Prevent the next 1 damage that would be dealt to target creature or player this turn. -- Draw a card at the beginning of the next turn's upkeep. mana={W} type=Instant [/card] [card] name=Healer's Headdress -text=Equipped creature gets +0/+2 and has "{T}: Prevent the next 1 damage that would be dealt to target creature or player this turn." {W}{W}: Attach Healer's Headdress to target creature you control. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) +text=Equipped creature gets +0/+2 and has "{T}: Prevent the next 1 damage that would be dealt to target creature or player this turn." -- {W}{W}: Attach Healer's Headdress to target creature you control. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) mana={2} type=Artifact subtype=Equipment @@ -17107,7 +17107,7 @@ type=Instant [/card] [card] name=Heart Wolf -text=First strike {T}: Target Dwarf creature gets +2/+0 and gains first strike until end of turn. When that creature leaves the battlefield this turn, sacrifice Heart Wolf. Activate this ability only during combat. +text=First strike -- {T}: Target Dwarf creature gets +2/+0 and gains first strike until end of turn. When that creature leaves the battlefield this turn, sacrifice Heart Wolf. Activate this ability only during combat. mana={3}{R} type=Creature subtype=Wolf @@ -17116,13 +17116,13 @@ toughness=2 [/card] [card] name=Heart of Bogardan -text=Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When Heart of Bogardan's cumulative upkeep isn't paid, it deals X damage to target player and each creature he or she controls, where X is twice the number of age counters on Heart of Bogardan minus two. +text=Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- When Heart of Bogardan's cumulative upkeep isn't paid, it deals X damage to target player and each creature he or she controls, where X is twice the number of age counters on Heart of Bogardan minus two. mana={2}{R}{R} type=Enchantment [/card] [card] name=Heart of Light -text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Prevent all damage that would be dealt to and dealt by enchanted creature. +text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) -- Prevent all damage that would be dealt to and dealt by enchanted creature. mana={2}{W} type=Enchantment subtype=Aura @@ -17145,7 +17145,7 @@ toughness=1 [card] name=Heartlash Cinder abilities=haste -text=Haste Chroma - When Heartlash Cinder comes into play, it gets +X/+0 until end of turn, where X is the number of red mana symbols in the mana costs of permanents you control. +text=Haste -- Chroma - When Heartlash Cinder enters the battlefield, it gets +X/+0 until end of turn, where X is the number of red mana symbols in the mana costs of permanents you control. mana={1}{R} type=Creature subtype=Elemental Warrior @@ -17163,7 +17163,7 @@ toughness=3 [/card] [card] name=Heartseeker -text=Equipped creature gets +2/+1 and has "{T}, Unattach Heartseeker: Destroy target creature." Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) +text=Equipped creature gets +2/+1 and has "{T}, Unattach Heartseeker: Destroy target creature." -- Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) mana={4} type=Artifact subtype=Equipment @@ -17176,7 +17176,7 @@ type=Artifact [/card] [card] name=Heat Shimmer -text=Put a token into play that's a copy of target creature. It has haste and "At end of turn, remove this permanent from the game." +text=Put a token that's a copy of target creature onto the battlefield. That token has haste and "At the beginning of the end step, exile this permanent." mana={2}{R} type=Sorcery [/card] @@ -17188,7 +17188,7 @@ type=Enchantment [/card] [card] name=Heat Wave -text=Cumulative upkeep {R} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Blue creatures can't block creatures you control. Nonblue creatures can't block creatures you control unless their controller pays 1 life for each blocking creature he or she controls. +text=Cumulative upkeep {R} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- Blue creatures can't block creatures you control. -- Nonblue creatures can't block creatures you control unless their controller pays 1 life for each blocking creature he or she controls. mana={2}{R} type=Enchantment [/card] @@ -17200,13 +17200,13 @@ type=Instant [/card] [card] name=Heavy Fog -text=Cast Heavy Fog only during the declare attackers step and only if you've been attacked this step. Prevent all damage that would be dealt to you this turn by attacking creatures. +text=Cast Heavy Fog only during the declare attackers step and only if you've been attacked this step. -- Prevent all damage that would be dealt to you this turn by attacking creatures. mana={1}{G} type=Instant [/card] [card] name=Hecatomb -text=When Hecatomb comes into play, sacrifice Hecatomb unless you sacrifice four creatures. Tap an untapped Swamp you control: Hecatomb deals 1 damage to target creature or player. +text=When Hecatomb enters the battlefield, sacrifice Hecatomb unless you sacrifice four creatures. -- Tap an untapped Swamp you control: Hecatomb deals 1 damage to target creature or player. mana={1}{B}{B} type=Enchantment [/card] @@ -17219,13 +17219,13 @@ subtype=Arcane [/card] [card] name=Heliophial -text=Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.) {2}, Sacrifice Heliophial: Heliophial deals damage to target creature or player equal to the number of charge counters on Heliophial. +text=Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.) -- {2}, Sacrifice Heliophial: Heliophial deals damage to target creature or player equal to the number of charge counters on Heliophial. mana={5} type=Artifact [/card] [card] name=Helium Squirter -text=Graft 3 (This creature enters the battlefield with three +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) {1}: Target creature with a +1/+1 counter on it gains flying until end of turn. +text=Graft 3 (This creature enters the battlefield with three +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) -- {1}: Target creature with a +1/+1 counter on it gains flying until end of turn. mana={4}{U} type=Creature subtype=Beast Mutant @@ -17235,13 +17235,13 @@ toughness=0 [card] name=Helix Pinnacle abilities=shroud -text=Shroud {X}: Put X tower counters on Helix Pinnacle. At the beginning of your upkeep, if there are 100 or more tower counters on Helix Pinnacle, you win the game. +text=Shroud -- {X}: Put X tower counters on Helix Pinnacle. -- At the beginning of your upkeep, if there are 100 or more tower counters on Helix Pinnacle, you win the game. mana={G} type=Enchantment [/card] [card] name=Hell's Thunder -text=Flying, haste At end of turn, sacrifice Hell's Thunder. Unearth {4}{R} ({4}{R}: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.) +text=Flying, haste -- At the beginning of the end step, sacrifice Hell's Thunder. -- Unearth {4}{R} ({4}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) mana={1}{R}{R} type=Creature subtype=Elemental @@ -17252,7 +17252,7 @@ toughness=4 name=Hell-Bent Raider auto=first strike,haste auto={S(*|myHand)}:protection from white ####this is not what the wording says! -text=First strike, haste Discard a card at random: Hell-Bent Raider gains protection from white until end of turn. +text=First strike, haste -- Discard a card at random: Hell-Bent Raider gains protection from white until end of turn. mana={1}{R}{R} type=Creature subtype=Human Barbarian @@ -17279,7 +17279,7 @@ toughness=2 [/card] [card] name=Hellhole Rats -text=Haste When Hellhole Rats enters the battlefield, target player discards a card. Hellhole Rats deals damage to that player equal to that card's converted mana cost. +text=Haste -- When Hellhole Rats enters the battlefield, target player discards a card. Hellhole Rats deals damage to that player equal to that card's converted mana cost. mana={2}{B}{R} type=Creature subtype=Rat @@ -17288,7 +17288,7 @@ toughness=2 [/card] [card] name=Hellkite Charger -text=Flying, haste Whenever Hellkite Charger attacks, you may pay {5}{R}{R}. If you do, untap all attacking creatures and after this phase, there is an additional combat phase. +text=Flying, haste -- Whenever Hellkite Charger attacks, you may pay {5}{R}{R}. If you do, untap all attacking creatures and after this phase, there is an additional combat phase. mana={4}{R}{R} type=Creature subtype=Dragon @@ -17297,7 +17297,7 @@ toughness=5 [/card] [card] name=Hellkite Hatchling -text=Devour 1 (As this comes into play, you may sacrifice any number of creatures. This creature comes into play with that many +1/+1 counters on it.) Hellkite Hatchling has flying and trample if it devoured a creature. +text=Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.) -- Hellkite Hatchling has flying and trample if it devoured a creature. mana={2}{R}{G} type=Creature subtype=Dragon @@ -17306,7 +17306,7 @@ toughness=2 [/card] [card] name=Hellspark Elemental -text=Trample, haste At end of turn, sacrifice Hellspark Elemental. Unearth {1}{R} ({1}{R}: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.) +text=Trample, haste -- At the beginning of the end step, sacrifice Hellspark Elemental. -- Unearth {1}{R} ({1}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) mana={1}{R} type=Creature subtype=Elemental @@ -17322,7 +17322,7 @@ type=Artifact [card] name=Helm of Chatzuk auto={1}{T}:banding target(creature) -text={1}, {T}: Target creature gains banding until end of turn. +text={1}, {T}: Target creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) mana={1} type=Artifact [/card] @@ -17334,26 +17334,26 @@ type=Artifact [/card] [card] name=Helm of Possession -text=You may choose not to untap Helm of Possession during your untap step. {2}, {T}, Sacrifice a creature: Gain control of target creature as long as you control Helm of Possession and Helm of Possession remains tapped. +text=You may choose not to untap Helm of Possession during your untap step. -- {2}, {T}, Sacrifice a creature: Gain control of target creature for as long as you control Helm of Possession and Helm of Possession remains tapped. mana={4} type=Artifact [/card] [card] name=Helm of the Ghastlord -text=Enchant creature As long as enchanted creature is blue, it gets +1/+1 and has "Whenever this creature deals damage to an opponent, draw a card." As long as enchanted creature is black, it gets +1/+1 and has "Whenever this creature deals damage to an opponent, that player discards a card." +text=Enchant creature -- As long as enchanted creature is blue, it gets +1/+1 and has "Whenever this creature deals damage to an opponent, draw a card." -- As long as enchanted creature is black, it gets +1/+1 and has "Whenever this creature deals damage to an opponent, that player discards a card." mana={3}{UB} type=Enchantment subtype=Aura [/card] [card] name=Hematite Talisman -text=Whenever a red spell is played, you may pay {3}. If you do, untap target permanent. +text=Whenever a player casts a red spell, you may pay {3}. If you do, untap target permanent. mana={2} type=Artifact [/card] [card] name=Henchfiend of Ukor -text=Haste Echo {1}{B} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice this permanent unless you pay its echo cost.) {(b/r)}: Henchfiend of Ukor gets +1/+0 until end of turn. +text=Haste -- Echo {1}{B} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice this permanent unless you pay its echo cost.) -- {(b/r)}: Henchfiend of Ukor gets +1/+0 until end of turn. mana={3}{R} type=Creature subtype=Ogre @@ -17362,7 +17362,7 @@ toughness=2 [/card] [card] name=Herald of Leshrac -text=Flying Cumulative upkeepGain control of a land you don't control. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Herald of Leshrac gets +1/+1 for each land you control but don't own. When Herald of Leshrac leaves the battlefield, each player gains control of each land he or she owns that you control. +text=Flying -- Cumulative upkeep - Gain control of a land you don't control. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- Herald of Leshrac gets +1/+1 for each land you control but don't own. -- When Herald of Leshrac leaves the battlefield, each player gains control of each land he or she owns that you control. mana={6}{B} type=Creature subtype=Avatar @@ -17371,7 +17371,7 @@ toughness=4 [/card] [card] name=Herald of Serra -text=Flying, vigilance Echo {2}{W}{W} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) +text=Flying, vigilance -- Echo {2}{W}{W} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) mana={2}{W}{W} type=Creature subtype=Angel @@ -17389,7 +17389,7 @@ toughness=1 [/card] [card] name=Hermetic Study -text=Enchant creature Enchanted creature has "{T}: This creature deals 1 damage to target creature or player." +text=Enchant creature -- Enchanted creature has "{T}: This creature deals 1 damage to target creature or player." mana={1}{U} type=Enchantment subtype=Aura @@ -17405,13 +17405,13 @@ toughness=1 [/card] [card] name=Heroes Remembered -text=You gain 20 life. Suspend 10—{W} (Rather than cast this card from your hand, you may pay {W} and exile it with ten time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) +text=You gain 20 life. -- Suspend 10 - {W} (Rather than cast this card from your hand, you may pay {W} and exile it with ten time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) mana={6}{W}{W}{W} type=Sorcery [/card] [card] name=Heroic Defiance -text=Enchant creature Enchanted creature gets +3/+3 unless it shares a color with the most common color among all permanents or a color tied for most common. +text=Enchant creature -- Enchanted creature gets +3/+3 unless it shares a color with the most common color among all permanents or a color tied for most common. mana={1}{W} type=Enchantment subtype=Aura @@ -17445,18 +17445,18 @@ toughness=2 [/card] [card] name=Hibernation's End -text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Whenever you pay Hibernation's End's cumulative upkeep, you may search your library for a creature card with converted mana cost equal to the number of age counters on Hibernation's End and put it onto the battlefield. If you do, shuffle your library. +text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- Whenever you pay Hibernation's End's cumulative upkeep, you may search your library for a creature card with converted mana cost equal to the number of age counters on Hibernation's End and put it onto the battlefield. If you do, shuffle your library. mana={4}{G} type=Enchantment [/card] [card] name=Hickory Woodlot -text=Hickory Woodlot comes into play tapped with two depletion counters on it. {T}, Remove a depletion counter from Hickory Woodlot: Add {G}{G} to your mana pool. If there are no depletion counters on Hickory Woodlot, sacrifice it. +text=Hickory Woodlot enters the battlefield tapped with two depletion counters on it. -- {T}, Remove a depletion counter from Hickory Woodlot: Add {G}{G} to your mana pool. If there are no depletion counters on Hickory Woodlot, sacrifice it. type=Land [/card] [card] name=Hidden Ancients -text=When an opponent plays an enchantment spell, if Hidden Ancients is an enchantment, Hidden Ancients becomes a 5/5 Treefolk creature. +text=When an opponent casts an enchantment spell, if Hidden Ancients is an enchantment, Hidden Ancients becomes a 5/5 Treefolk creature. mana={1}{G} type=Enchantment [/card] @@ -17468,7 +17468,7 @@ type=Enchantment [/card] [card] name=Hidden Guerrillas -text=When an opponent plays an artifact spell, if Hidden Guerrillas is an enchantment, Hidden Guerrillas becomes a 5/3 Soldier creature with trample. +text=When an opponent casts an artifact spell, if Hidden Guerrillas is an enchantment, Hidden Guerrillas becomes a 5/3 Soldier creature with trample. mana={G} type=Enchantment [/card] @@ -17492,13 +17492,13 @@ type=Enchantment [/card] [card] name=Hidden Spider -text=When an opponent plays a creature spell with flying, if Hidden Spider is an enchantment, Hidden Spider becomes a 3/5 Spider creature with reach. (It can block creatures with flying.) +text=When an opponent casts a creature spell with flying, if Hidden Spider is an enchantment, Hidden Spider becomes a 3/5 Spider creature with reach. (It can block creatures with flying.) mana={G} type=Enchantment [/card] [card] name=Hidden Stag -text=Whenever an opponent plays a land, if Hidden Stag is an enchantment, Hidden Stag becomes a 3/2 Elk Beast creature. Whenever you play a land, if Hidden Stag is a creature, Hidden Stag becomes an enchantment. +text=Whenever an opponent plays a land, if Hidden Stag is an enchantment, Hidden Stag becomes a 3/2 Elk Beast creature. -- Whenever you play a land, if Hidden Stag is a creature, Hidden Stag becomes an enchantment. mana={1}{G} type=Enchantment [/card] @@ -17510,13 +17510,13 @@ type=Instant [/card] [card] name=Hide // Seek (Seek) -text= Search target opponent's library for a card and exile it. You gain life equal to its converted mana cost. Then that player shuffles his or her library. +text=Search target opponent's library for a card and exile it. You gain life equal to its converted mana cost. Then that player shuffles his or her library. mana={W}{B} type=Instant [/card] [card] name=Hideous Laughter -text=All creatures get -2/-2 until end of turn. Splice onto Arcane {3}{B}{B} (As you play an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) +text=All creatures get -2/-2 until end of turn. -- Splice onto Arcane {3}{B}{B} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) mana={2}{B}{B} type=Instant subtype=Arcane @@ -17535,7 +17535,7 @@ type=Enchantment [/card] [card] name=High Seas -text=Red creature spells and green creature spells cost {1} more to play. +text=Red creature spells and green creature spells cost {1} more to cast. mana={2}{U} type=Enchantment [/card] @@ -17547,7 +17547,7 @@ type=Instant [/card] [card] name=Higure, the Still Wind -text=Ninjutsu {2}{U}{U} ({2}{U}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Higure deals combat damage to a player, you may search your library for a Ninja card, reveal it, and put it into your hand. If you do, shuffle your library. {2}: Target Ninja creature is unblockable this turn. +text=Ninjutsu {2}{U}{U} ({2}{U}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) -- Whenever Higure deals combat damage to a player, you may search your library for a Ninja card, reveal it, and put it into your hand. If you do, shuffle your library. -- {2}: Target Ninja creature is unblockable this turn. mana={3}{U}{U} type=Legendary Creature subtype=Human Ninja @@ -17556,7 +17556,7 @@ toughness=4 [/card] [card] name=Hikari, Twilight Guardian -text=Flying Whenever you play a Spirit or Arcane spell, you may remove Hikari, Twilight Guardian from the game. If you do, return it to play under its owner's control at end of turn. +text=Flying -- Whenever you cast a Spirit or Arcane spell, you may exile Hikari, Twilight Guardian. If you do, return it to the battlefield under its owner's control at the beginning of the next end step. mana={3}{W}{W} type=Legendary Creature subtype=Spirit @@ -17571,13 +17571,13 @@ type=Instant [/card] [card] name=Hindering Light -text=Counter target spell that targets you or a permanent you control. Draw a card. +text=Counter target spell that targets you or a permanent you control. -- Draw a card. mana={W}{U} type=Instant [/card] [card] name=Hindering Touch -text=Counter target spell unless its controller pays {2}. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) +text=Counter target spell unless its controller pays {2}. -- Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) mana={3}{U} type=Instant [/card] @@ -17598,7 +17598,7 @@ toughness=3 [/card] [card] name=Hired Giant -text=When Hired Giant comes into play, each other player may search his or her library for a land card and put that card into play. Then each player who searched his or her library this way shuffles it. +text=When Hired Giant enters the battlefield, each other player may search his or her library for a land card and put that card onto the battlefield. Then each player who searched his or her library this way shuffles it. mana={3}{R} type=Creature subtype=Giant @@ -17607,7 +17607,7 @@ toughness=4 [/card] [card] name=Hired Muscle -text=Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Hired Muscle. At the beginning of the end step, if there are two or more ki counters on Hired Muscle, you may flip it. ---- Scarmaker Legendary Creature - Spirit 4/4 Remove a ki counter from Scarmaker: Target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) +text=Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Hired Muscle. -- At the beginning of the end step, if there are two or more ki counters on Hired Muscle, you may flip it. -- ---- -- Scarmaker -- Legendary Creature - Spirit -- 4/4 -- Remove a ki counter from Scarmaker: Target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) mana={1}{B}{B} type=Creature subtype=Human Warrior @@ -17616,7 +17616,7 @@ toughness=2 [/card] [card] name=Hisoka's Guard -text=You may choose not to untap Hisoka's Guard during your untap step. {1}{U}, {T}: As long as Hisoka's Guard remains tapped, target creature you control other than Hisoka's Guard has shroud. (It can't be the target of spells or abilities.) +text=You may choose not to untap Hisoka's Guard during your untap step. -- {1}{U}, {T}: Target creature you control other than Hisoka's Guard has shroud for as long as Hisoka's Guard remains tapped. (It can't be the target of spells or abilities.) mana={1}{U} type=Creature subtype=Human Wizard @@ -17634,13 +17634,13 @@ toughness=3 [/card] [card] name=Hit // Run (Hit) -text=Target player sacrifices an artifact or creature. Hit deals damage to that player equal to that permanent's converted mana cost. rarity=U +text=Target player sacrifices an artifact or creature. Hit deals damage to that player equal to that permanent's converted mana cost. mana={1}{B}{R} type=Instant [/card] [card] name=Hit // Run (Run) -text= Attacking creatures you control get +1/+0 until end of turn for each other attacking creature. +text=Attacking creatures you control get +1/+0 until end of turn for each other attacking creature. mana={3}{R}{G} type=Instant [/card] @@ -17658,7 +17658,7 @@ type=Artifact [/card] [card] name=Hivis of the Scale -text=You may choose not to untap Hivis of the Scale during your untap step. {T}: Gain control of target Dragon as long as Hivis remains tapped and as long as you control Hivis. +text=You may choose not to untap Hivis of the Scale during your untap step. -- {T}: Gain control of target Dragon for as long as you control Hivis and Hivis remains tapped. mana={3}{R}{R} type=Legendary Creature subtype=Viashino Shaman @@ -17673,14 +17673,14 @@ type=Sorcery [/card] [card] name=Hobble -text=Enchant creature When Hobble enters the battlefield, draw a card. Enchanted creature can't attack. Enchanted creature can't block if it's black. +text=Enchant creature -- When Hobble enters the battlefield, draw a card. -- Enchanted creature can't attack. -- Enchanted creature can't block if it's black. mana={2}{W} type=Enchantment subtype=Aura [/card] [card] name=Hokori, Dust Drinker -text=Lands don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player untaps a land he or she controls. +text=Lands don't untap during their controllers' untap steps. -- At the beginning of each player's upkeep, that player untaps a land he or she controls. mana={2}{W}{W} type=Legendary Creature subtype=Spirit @@ -17689,13 +17689,13 @@ toughness=2 [/card] [card] name=Holistic Wisdom -text={2}, Remove a card in your hand from the game: Return target card from your graveyard to your hand if it shares a type with the card removed this way. +text={2}, Exile a card from your hand: Return target card from your graveyard to your hand if it shares a card type with the card exiled this way. (The card types are artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal.) mana={1}{G}{G} type=Enchantment [/card] [card] name=Hollow Specter -text=Flying Whenever Hollow Specter deals combat damage to a player, you may pay {X}. If you do, that player reveals X cards from his or her hand and you choose one of them. That player discards that card. +text=Flying -- Whenever Hollow Specter deals combat damage to a player, you may pay {X}. If you do, that player reveals X cards from his or her hand and you choose one of them. That player discards that card. mana={1}{B}{B} type=Creature subtype=Specter @@ -17704,7 +17704,7 @@ toughness=2 [/card] [card] name=Hollow Trees -text=Hollow Trees comes into play tapped. You may choose not to untap Hollow Trees during your untap step. At the beginning of your upkeep, if Hollow Trees is tapped, put a storage counter on it. {T}, Remove any number of storage counters from Hollow Trees: Add {G} to your mana pool for each storage counter removed this way. +text=Hollow Trees enters the battlefield tapped. -- You may choose not to untap Hollow Trees during your untap step. -- At the beginning of your upkeep, if Hollow Trees is tapped, put a storage counter on it. -- {T}, Remove any number of storage counters from Hollow Trees: Add {G} to your mana pool for each storage counter removed this way. type=Land [/card] [card] @@ -17727,7 +17727,7 @@ toughness=2 [/card] [card] name=Homarid -text=Homarid comes into play with a tide counter on it. At the beginning of your upkeep, put a tide counter on Homarid. As long as there is exactly one tide counter on Homarid, it gets -1/-1. As long as there are exactly three tide counters on Homarid, it gets +1/+1. Whenever there are four tide counters on Homarid, remove all tide counters from it. +text=Homarid enters the battlefield with a tide counter on it. -- At the beginning of your upkeep, put a tide counter on Homarid. -- As long as there is exactly one tide counter on Homarid, it gets -1/-1. -- As long as there are exactly three tide counters on Homarid, it gets +1/+1. -- Whenever there are four tide counters on Homarid, remove all tide counters from it. mana={2}{U} type=Creature subtype=Homarid @@ -17736,7 +17736,7 @@ toughness=2 [/card] [card] name=Homarid Spawning Bed -text={1}{U}{U}, Sacrifice a blue creature: Put X 1/1 blue Camarid creature tokens into play, where X is the sacrificed creature's converted mana cost. +text={1}{U}{U}, Sacrifice a blue creature: Put X 1/1 blue Camarid creature tokens onto the battlefield, where X is the sacrificed creature's converted mana cost. mana={U}{U} type=Enchantment [/card] @@ -17751,7 +17751,7 @@ toughness=3 [/card] [card] name=Homing Sliver -text=Each Sliver card in each player's hand has slivercycling {3}. Slivercycling {3} ({3}, Discard this card: Search your library for a Sliver card, reveal it, and put it into your hand. Then shuffle your library.) +text=Each Sliver card in each player's hand has slivercycling {3}. -- Slivercycling {3} ({3}, Discard this card: Search your library for a Sliver card, reveal it, and put it into your hand. Then shuffle your library.) mana={2}{R} type=Creature subtype=Sliver @@ -17760,7 +17760,7 @@ toughness=2 [/card] [card] name=Homura, Human Ascendant -text=Homura, Human Ascendant can't block. When Homura is put into a graveyard from the battlefield, return it to the battlefield flipped. +text=Homura, Human Ascendant can't block. -- When Homura is put into a graveyard from the battlefield, return it to the battlefield flipped. mana={4}{R}{R} type=Legendary Creature subtype=Human Monk @@ -17784,7 +17784,7 @@ subtype=Shrine [/card] [card] name=Honor-Worn Shaku -text={T}: Add {1} to your mana pool. Tap an untapped legendary permanent you control: Untap Honor-Worn Shaku. +text={T}: Add {1} to your mana pool. -- Tap an untapped legendary permanent you control: Untap Honor-Worn Shaku. mana={3} type=Artifact [/card] @@ -17796,7 +17796,7 @@ type=Instant [/card] [card] name=Hoofprints of the Stag -text=Whenever you draw a card, you may put a hoofprint counter on Hoofprints of the Stag. {2}{W}, Remove four hoofprint counters from Hoofprints of the Stag: Put a 4/4 white Elemental creature token with flying into play. Play this ability only during your turn. +text=Whenever you draw a card, you may put a hoofprint counter on Hoofprints of the Stag. -- {2}{W}, Remove four hoofprint counters from Hoofprints of the Stag: Put a 4/4 white Elemental creature token with flying onto the battlefield. Activate this ability only during your turn. mana={1}{W} type=Tribal Enchantment subtype=Elemental @@ -17809,7 +17809,7 @@ type=Instant [/card] [card] name=Horde of Boggarts -text=Horde of Boggarts's power and toughness are each equal to the number of red permanents you control. Horde of Boggarts can't be blocked except by two or more creatures. +text=Horde of Boggarts's power and toughness are each equal to the number of red permanents you control. -- Horde of Boggarts can't be blocked except by two or more creatures. mana={3}{R} type=Creature subtype=Goblin @@ -17826,26 +17826,26 @@ type=Artifact [/card] [card] name=Horn of Plenty -text=Whenever a player plays a spell, he or she may pay {1}. If that player does, he or she draws a card at end of turn. +text=Whenever a player casts a spell, he or she may pay {1}. If that player does, he or she draws a card at the beginning of the next end step. mana={6} type=Artifact [/card] [card] name=Hornet Cannon -text={3}, {T}: Put a 1/1 colorless Insect artifact creature token with flying and haste named Hornet onto the battlefield. Destroy that creature at the beginning of the next end step. +text={3}, {T}: Put a 1/1 colorless Insect artifact creature token with flying and haste named Hornet onto the battlefield. Destroy it at the beginning of the next end step. mana={4} type=Artifact [/card] [card] name=Horobi's Whisper -text=If you control a Swamp, destroy target nonblack creature. Splice onto Arcane—Exile four cards from your graveyard. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) +text=If you control a Swamp, destroy target nonblack creature. -- Splice onto Arcane - Exile four cards from your graveyard. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) mana={1}{B}{B} type=Instant subtype=Arcane [/card] [card] name=Horobi, Death's Wail -text=Flying Whenever a creature becomes the target of a spell or ability, destroy that creature. +text=Flying -- Whenever a creature becomes the target of a spell or ability, destroy that creature. mana={2}{B}{B} type=Legendary Creature subtype=Spirit @@ -17854,14 +17854,14 @@ toughness=4 [/card] [card] name=Hostile Realm -text=Enchant land Enchanted land has "{T}: Target creature can't block this turn." +text=Enchant land -- Enchanted land has "{T}: Target creature can't block this turn." mana={2}{R} type=Enchantment subtype=Aura [/card] [card] name=Hostility -text=Haste If a spell you control would deal damage to an opponent, prevent that damage. Put a 3/1 red Elemental Shaman creature token with haste into play for each 1 damage prevented this way. When Hostility is put into a graveyard from anywhere, shuffle it into its owner's library. +text=Haste -- If a spell you control would deal damage to an opponent, prevent that damage. Put a 3/1 red Elemental Shaman creature token with haste onto the battlefield for each 1 damage prevented this way. -- When Hostility is put into a graveyard from anywhere, shuffle it into its owner's library. mana={3}{R}{R}{R} type=Creature subtype=Elemental Incarnation @@ -17870,7 +17870,7 @@ toughness=6 [/card] [card] name=Hot Springs -text=Enchant land you control Enchanted land has "{T}: Prevent the next 1 damage that would be dealt to target creature or player this turn." +text=Enchant land you control -- Enchanted land has "{T}: Prevent the next 1 damage that would be dealt to target creature or player this turn." mana={1}{G} type=Enchantment subtype=Aura @@ -17878,7 +17878,7 @@ subtype=Aura [card] name=Hotheaded Giant abilities=haste -text=Haste Hotheaded Giant comes into play with two -1/-1 counters on it unless you played another red spell this turn. +text=Haste -- Hotheaded Giant enters the battlefield with two -1/-1 counters on it unless you've cast another red spell this turn. mana={3}{R} type=Creature subtype=Giant Warrior @@ -17887,13 +17887,13 @@ toughness=4 [/card] [card] name=Hour of Reckoning -text=Convoke (Each creature you tap while playing this spell reduces its cost by {1} or by one mana of that creature's color.) Destroy all nontoken creatures. +text=Convoke (Each creature you tap while casting this spell reduces its cost by {1} or by one mana of that creature's color.) -- Destroy all nontoken creatures. mana={4}{W}{W}{W} type=Sorcery [/card] [card] name=Hoverguard Sweepers -text=Flying When Hoverguard Sweepers enters the battlefield, you may return up to two target creatures to their owners' hands. +text=Flying -- When Hoverguard Sweepers enters the battlefield, you may return up to two target creatures to their owners' hands. mana={6}{U}{U} type=Creature subtype=Drone @@ -17902,13 +17902,13 @@ toughness=6 [/card] [card] name=Howling Gale -text=Howling Gale deals 1 damage to each creature with flying and each player. Flashback {1}{G} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) +text=Howling Gale deals 1 damage to each creature with flying and each player. -- Flashback {1}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={1}{G} type=Instant [/card] [card] name=Howling Wolf -text=When Howling Wolf comes into play, you may search your library for up to three cards named Howling Wolf, reveal them, and put them into your hand. If you do, shuffle your library. +text=When Howling Wolf enters the battlefield, you may search your library for up to three cards named Howling Wolf, reveal them, and put them into your hand. If you do, shuffle your library. mana={2}{G}{G} type=Creature subtype=Wolf @@ -17917,7 +17917,7 @@ toughness=2 [/card] [card] name=Howltooth Hollow -text=Hideaway (This land comes into play tapped. When it does, look at the top four cards of your library, remove one from the game face down, then put the rest on the bottom of your library.) {T}: Add {B} to your mana pool. {B}, {T}: You may play the removed card without paying its mana cost if each player has no cards in hand. +text=Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.) -- {T}: Add {B} to your mana pool. -- {B}, {T}: You may play the exiled card without paying its mana cost if each player has no cards in hand. type=Land [/card] [card] @@ -17937,7 +17937,7 @@ type=Sorcery [/card] [card] name=Hum of the Radix -text=Each artifact spell costs {1} more to play for each artifact its controller controls. +text=Each artifact spell costs {1} more to cast for each artifact its controller controls. mana={2}{G}{G} type=Enchantment [/card] @@ -17955,7 +17955,7 @@ type=Enchantment [/card] [card] name=Hundred-Talon Strike -text=Target creature gets +1/+0 and gains first strike until end of turn. Splice onto Arcane—Tap an untapped white creature you control. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) +text=Target creature gets +1/+0 and gains first strike until end of turn. -- Splice onto Arcane - Tap an untapped white creature you control. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) mana={W} type=Instant subtype=Arcane @@ -17977,7 +17977,7 @@ type=Sorcery [/card] [card] name=Hunted Dragon -text=Flying, haste When Hunted Dragon comes into play, put three 2/2 white Knight creature tokens with first strike into play under target opponent's control. +text=Flying, haste -- When Hunted Dragon enters the battlefield, put three 2/2 white Knight creature tokens with first strike onto the battlefield under target opponent's control. mana={3}{R}{R} type=Creature subtype=Dragon @@ -17986,7 +17986,7 @@ toughness=6 [/card] [card] name=Hunted Horror -text=Trample When Hunted Horror comes into play, put two 3/3 green Centaur creature tokens with protection from black into play under target opponent's control. +text=Trample -- When Hunted Horror enters the battlefield, put two 3/3 green Centaur creature tokens with protection from black onto the battlefield under target opponent's control. mana={B}{B} type=Creature subtype=Horror @@ -17995,7 +17995,7 @@ toughness=7 [/card] [card] name=Hunted Lammasu -text=Flying When Hunted Lammasu comes into play, put a 4/4 black Horror creature token into play under target opponent's control. +text=Flying -- When Hunted Lammasu enters the battlefield, put a 4/4 black Horror creature token onto the battlefield under target opponent's control. mana={2}{W}{W} type=Creature subtype=Lammasu @@ -18004,7 +18004,7 @@ toughness=5 [/card] [card] name=Hunted Phantasm -text=Hunted Phantasm is unblockable. When Hunted Phantasm comes into play, put five 1/1 red Goblin creature tokens into play under target opponent's control. +text=Hunted Phantasm is unblockable. -- When Hunted Phantasm enters the battlefield, put five 1/1 red Goblin creature tokens onto the battlefield under target opponent's control. mana={1}{U}{U} type=Creature subtype=Spirit @@ -18013,7 +18013,7 @@ toughness=6 [/card] [card] name=Hunted Troll -text=When Hunted Troll comes into play, put four 1/1 blue Faerie creature tokens with flying into play under target opponent's control. {G}: Regenerate Hunted Troll. +text=When Hunted Troll enters the battlefield, put four 1/1 blue Faerie creature tokens with flying onto the battlefield under target opponent's control. -- {G}: Regenerate Hunted Troll. mana={2}{G}{G} type=Creature subtype=Troll Warrior @@ -18022,7 +18022,7 @@ toughness=4 [/card] [card] name=Hunted Wumpus -text=When Hunted Wumpus comes into play, each other player may put a creature card from his or her hand into play. +text=When Hunted Wumpus enters the battlefield, each other player may put a creature card from his or her hand onto the battlefield. mana={3}{G} type=Creature subtype=Beast @@ -18040,7 +18040,7 @@ toughness=1 [/card] [card] name=Hunter of Eyeblights -text=When Hunter of Eyeblights comes into play, put a +1/+1 counter on target creature you don't control. {2}{B}, {T}: Destroy target creature with a counter on it. +text=When Hunter of Eyeblights enters the battlefield, put a +1/+1 counter on target creature you don't control. -- {2}{B}, {T}: Destroy target creature with a counter on it. mana={3}{B}{B} type=Creature subtype=Elf Assassin @@ -18055,7 +18055,7 @@ type=Enchantment [/card] [card] name=Hunting Moa -text=Echo {2}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Hunting Moa enters the battlefield or is put into a graveyard from the battlefield, put a +1/+1 counter on target creature. +text=Echo {2}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Hunting Moa enters the battlefield or is put into a graveyard from the battlefield, put a +1/+1 counter on target creature. mana={2}{G} type=Creature subtype=Bird Beast @@ -18065,13 +18065,13 @@ toughness=2 [card] name=Hunting Pack auto=token(Beast,Creature Beast,4/4,green) -text=Put a 4/4 green Beast creature token onto the battlefield. Storm (When you cast this spell, copy it for each spell cast before it this turn.) +text=Put a 4/4 green Beast creature token onto the battlefield. -- Storm (When you cast this spell, copy it for each spell cast before it this turn.) mana={5}{G}{G} type=Instant [/card] [card] name=Hunting Wilds -text=Kicker {3}{G} (You may pay an additional {3}{G} as you cast this spell.) Search your library for up to two Forest cards and put them onto the battlefield tapped. Then shuffle your library. If Hunting Wilds was kicked, untap all Forests put onto the battlefield this way. They become 3/3 green creatures with haste that are still lands. +text=Kicker {3}{G} (You may pay an additional {3}{G} as you cast this spell.) -- Search your library for up to two Forest cards and put them onto the battlefield tapped. Then shuffle your library. -- If Hunting Wilds was kicked, untap all Forests put onto the battlefield this way. They become 3/3 green creatures with haste that are still lands. mana={3}{G} type=Sorcery [/card] @@ -18095,7 +18095,7 @@ toughness=2 [/card] [card] name=Hydromorph Gull -text=Flying {U}, Sacrifice Hydromorph Gull: Counter target spell that targets one or more creatures you control. +text=Flying -- {U}, Sacrifice Hydromorph Gull: Counter target spell that targets one or more creatures you control. mana={3}{U}{U} type=Creature subtype=Elemental Bird @@ -18104,27 +18104,27 @@ toughness=3 [/card] [card] name=Hypergenesis -text=Hypergenesis is green. Suspend 3?{1}{G}{G} Starting with you, each player may put an artifact, creature, enchantment, or land card from his or her hand into play. Repeat this process until no one puts a card into play. +text=Hypergenesis is green. -- Suspend 3 - {1}{G}{G} (Rather than cast this card from your hand, pay {1}{G}{G} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) -- Starting with you, each player may put an artifact, creature, enchantment, or land card from his or her hand onto the battlefield. Repeat this process until no one puts a card onto the battlefield. mana={0} color=green type=Sorcery [/card] [card] name=Hypervolt Grasp -text=Enchant creature Enchanted creature has "{T}: This creature deals 1 damage to target creature or player." {1}{U}: Return Hypervolt Grasp to its owner's hand. +text=Enchant creature -- Enchanted creature has "{T}: This creature deals 1 damage to target creature or player." -- {1}{U}: Return Hypervolt Grasp to its owner's hand. mana={2}{R} type=Enchantment subtype=Aura [/card] [card] name=Hypnotic Cloud -text=Kicker {4} (You may pay an additional {4} as you play this spell.) Target player discards a card. If the kicker cost was paid, that player discards three cards instead. +text=Kicker {4} (You may pay an additional {4} as you cast this spell.) -- Target player discards a card. If Hypnotic Cloud was kicked, that player discards three cards instead. mana={1}{B} type=Sorcery [/card] [card] name=Hypnox -text=Flying When Hypnox enters the battlefield, if you cast it from your hand, exile all cards from target opponent's hand. When Hypnox leaves the battlefield, return the exiled cards to their owner's hand. +text=Flying -- When Hypnox enters the battlefield, if you cast it from your hand, exile all cards from target opponent's hand. -- When Hypnox leaves the battlefield, return the exiled cards to their owner's hand. mana={8}{B}{B}{B} type=Creature subtype=Nightmare Horror @@ -18133,13 +18133,13 @@ toughness=8 [/card] [card] name=Hypochondria -text={W}, Discard a card: Prevent the next 3 damage that would be dealt to target creature or player this turn. {W}, Sacrifice Hypochondria: Prevent the next 3 damage that would be dealt to target creature or player this turn. +text={W}, Discard a card: Prevent the next 3 damage that would be dealt to target creature or player this turn. -- {W}, Sacrifice Hypochondria: Prevent the next 3 damage that would be dealt to target creature or player this turn. mana={1}{W} type=Enchantment [/card] [card] name=Hystrodon -text=Trample Whenever Hystrodon deals combat damage to a player, you may draw a card. Morph {1}{G}{G} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +text=Trample -- Whenever Hystrodon deals combat damage to a player, you may draw a card. -- Morph {1}{G}{G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) mana={4}{G} type=Creature subtype=Beast @@ -18148,7 +18148,7 @@ toughness=4 [/card] [card] name=Ib Halfheart, Goblin Tactician -text=Whenever another Goblin you control becomes blocked, sacrifice it. If you do, it deals 4 damage to each creature blocking it. Sacrifice two Mountains: Put two 1/1 red Goblin creature tokens into play. +text=Whenever another Goblin you control becomes blocked, sacrifice it. If you do, it deals 4 damage to each creature blocking it. -- Sacrifice two Mountains: Put two 1/1 red Goblin creature tokens onto the battlefield. mana={3}{R} type=Legendary Creature subtype=Goblin Advisor @@ -18160,7 +18160,7 @@ name=Icatian Infantry auto={1}:banding auto={1}:first strike #Banding is not supported in Wagic 0.9 -text={1}: Icatian Infantry gains banding until end of turn. {1}: Icatian Infantry gains first strike until end of turn. +text={1}: Icatian Infantry gains first strike until end of turn. -- {1}: Icatian Infantry gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) mana={W} type=Creature subtype=Human Soldier @@ -18169,7 +18169,7 @@ toughness=1 [/card] [card] name=Icatian Javelineers -text=Icatian Javelineers comes into play with a javelin counter on it. {T}, Remove a javelin counter from Icatian Javelineers: Icatian Javelineers deals 1 damage to target creature or player. +text=Icatian Javelineers enters the battlefield with a javelin counter on it. -- {T}, Remove a javelin counter from Icatian Javelineers: Icatian Javelineers deals 1 damage to target creature or player. mana={W} type=Creature subtype=Human Soldier @@ -18178,7 +18178,7 @@ toughness=1 [/card] [card] name=Icatian Moneychanger -text=Icatian Moneychanger comes into play with three credit counters on it. When Icatian Moneychanger comes into play, it deals 3 damage to you. At the beginning of your upkeep, put a credit counter on Icatian Moneychanger. Sacrifice Icatian Moneychanger: You gain 1 life for each credit counter on Icatian Moneychanger. Play this ability only during your upkeep. +text=Icatian Moneychanger enters the battlefield with three credit counters on it. -- When Icatian Moneychanger enters the battlefield, it deals 3 damage to you. -- At the beginning of your upkeep, put a credit counter on Icatian Moneychanger. -- Sacrifice Icatian Moneychanger: You gain 1 life for each credit counter on Icatian Moneychanger. Activate this ability only during your upkeep. mana={W} type=Creature subtype=Human @@ -18189,7 +18189,7 @@ toughness=2 name=Icatian Phalanx abilities=banding #unsupported in 0.9 -text=Banding +text=Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) mana={4}{W} type=Creature subtype=Human Soldier @@ -18198,7 +18198,7 @@ toughness=4 [/card] [card] name=Icatian Skirmishers -text=Banding, first strike Whenever Icatian Skirmishers attacks, all creatures banded with it gain first strike until end of turn. +text=First strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) -- Whenever Icatian Skirmishers attacks, all creatures banded with it gain first strike until end of turn. mana={3}{W} type=Creature subtype=Human Soldier @@ -18207,19 +18207,19 @@ toughness=1 [/card] [card] name=Icatian Store -text=Icatian Store comes into play tapped. You may choose not to untap Icatian Store during your untap step. At the beginning of your upkeep, if Icatian Store is tapped, put a storage counter on it. {T}, Remove any number of storage counters from Icatian Store: Add {W} to your mana pool for each storage counter removed this way. +text=Icatian Store enters the battlefield tapped. -- You may choose not to untap Icatian Store during your untap step. -- At the beginning of your upkeep, if Icatian Store is tapped, put a storage counter on it. -- {T}, Remove any number of storage counters from Icatian Store: Add {W} to your mana pool for each storage counter removed this way. type=Land [/card] [card] name=Ice Cage -text=Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. When enchanted creature becomes the target of a spell or ability, destroy Ice Cage. +text=Enchant creature -- Enchanted creature can't attack or block, and its activated abilities can't be activated. -- When enchanted creature becomes the target of a spell or ability, destroy Ice Cage. mana={1}{U} type=Enchantment subtype=Aura [/card] [card] name=Ice Cauldron -text={X}, {T}: Put a charge counter on Ice Cauldron and remove a nonland card in your hand from the game. As long as that card remains removed from the game, you may play it. Note the type and amount of mana spent to pay this activation cost. Play this ability only if there are no charge counters on Ice Cauldron. {T}, Remove a charge counter from Ice Cauldron: Add Ice Cauldron's last noted type and amount of mana to your mana pool. Spend this mana only to play the last card removed from the game with Ice Cauldron. +text={X}, {T}: Put a charge counter on Ice Cauldron and exile a nonland card from your hand. You may cast that card for as long as it remains exiled. Note the type and amount of mana spent to pay this activation cost. Activate this ability only if there are no charge counters on Ice Cauldron. -- {T}, Remove a charge counter from Ice Cauldron: Add Ice Cauldron's last noted type and amount of mana to your mana pool. Spend this mana only to cast the last card exiled with Ice Cauldron. mana={4} type=Artifact [/card] @@ -18231,18 +18231,18 @@ type=Enchantment [/card] [card] name=Ice Floe -text=You may choose not to untap Ice Floe during your untap step. {T}: Tap target creature without flying that's attacking you. It doesn't untap during its controller's untap step as long as Ice Floe remains tapped. +text=You may choose not to untap Ice Floe during your untap step. -- {T}: Tap target creature without flying that's attacking you. It doesn't untap during its controller's untap step for as long as Ice Floe remains tapped. type=Land [/card] [card] name=Iceberg -text=Iceberg comes into play with X ice counters on it. {3}: Put an ice counter on Iceberg. Remove an ice counter from Iceberg: Add {1} to your mana pool. +text=Iceberg enters the battlefield with X ice counters on it. -- {3}: Put an ice counter on Iceberg. -- Remove an ice counter from Iceberg: Add {1} to your mana pool. mana={X}{U}{U} type=Enchantment [/card] [card] name=Icefall -text=Destroy target artifact or land. Recover {R}{R} (When a creature is put into your graveyard from the battlefield, you may pay {R}{R}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.) +text=Destroy target artifact or land. -- Recover {R}{R} (When a creature is put into your graveyard from the battlefield, you may pay {R}{R}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.) mana={2}{R}{R} type=Sorcery [/card] @@ -18259,7 +18259,7 @@ type=Sorcery [/card] [card] name=Ichneumon Druid -text=Whenever an opponent plays an instant spell other than the first instant spell that player plays each turn, Ichneumon Druid deals 4 damage to him or her. +text=Whenever an opponent casts an instant spell other than the first instant spell that player casts each turn, Ichneumon Druid deals 4 damage to him or her. mana={1}{G}{G} type=Creature subtype=Human Druid @@ -18268,13 +18268,13 @@ toughness=1 [/card] [card] name=Ichor Slick -text=Target creature gets -3/-3 until end of turn. Cycling {2} ({2}, Discard this card: Draw a card.) Madness {3}{B} (If you discard this card, you may play it for its madness cost instead of putting it into your graveyard.) +text=Target creature gets -3/-3 until end of turn. -- Cycling {2} ({2}, Discard this card: Draw a card.) -- Madness {3}{B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) mana={2}{B} type=Sorcery [/card] [card] name=Ichorid -text=Haste At the beginning of the end step, sacrifice Ichorid. At the beginning of your upkeep, if Ichorid is in your graveyard, you may exile a black creature card other than Ichorid from your graveyard. If you do, return Ichorid to the battlefield. +text=Haste -- At the beginning of the end step, sacrifice Ichorid. -- At the beginning of your upkeep, if Ichorid is in your graveyard, you may exile a black creature card other than Ichorid from your graveyard. If you do, return Ichorid to the battlefield. mana={3}{B} type=Creature subtype=Horror @@ -18283,7 +18283,7 @@ toughness=1 [/card] [card] name=Icy Prison -text=When Icy Prison comes into play, remove target creature from the game. At the beginning of your upkeep, sacrifice Icy Prison unless any player pays {3}. When Icy Prison leaves play, return the removed creature to play under its owner's control. +text=When Icy Prison enters the battlefield, exile target creature. -- At the beginning of your upkeep, sacrifice Icy Prison unless any player pays {3}. -- When Icy Prison leaves the battlefield, return the exiled creature to the battlefield under its owner's control. mana={U}{U} type=Enchantment [/card] @@ -18305,7 +18305,7 @@ type=Enchantment [/card] [card] name=Ifh-Biff Efreet -text=Flying {G}: Ifh-Biff Efreet deals 1 damage to each creature with flying and each player. Any player may activate this ability. +text=Flying -- {G}: Ifh-Biff Efreet deals 1 damage to each creature with flying and each player. Any player may activate this ability. mana={2}{G}{G} type=Creature subtype=Efreet @@ -18314,13 +18314,13 @@ toughness=3 [/card] [card] name=Ignite Disorder -text=Ignite Disorder deals 3 damage divided as you choose among any number of target white and/or blue creatures. +text=Ignite Disorder deals 3 damage divided as you choose among one, two, or three target white and/or blue creatures. mana={1}{R} type=Instant [/card] [card] name=Ignite Memories -text=Target player reveals a card at random from his or her hand. Ignite Memories deals damage to that player equal to that card's converted mana cost. Storm (When you play this spell, copy it for each spell played before it this turn. You may choose new targets for the copies.) +text=Target player reveals a card at random from his or her hand. Ignite Memories deals damage to that player equal to that card's converted mana cost. -- Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) mana={4}{R} type=Sorcery [/card] @@ -18341,19 +18341,19 @@ type=Instant [/card] [card] name=Ill-Gotten Gains -text=Each player discards his or her hand, then returns up to three cards from his or her graveyard to his or her hand. Remove Ill-Gotten Gains from the game. +text=Exile Ill-Gotten Gains. Each player discards his or her hand, then returns up to three cards from his or her graveyard to his or her hand. mana={2}{B}{B} type=Sorcery [/card] [card] name=Illicit Auction -text=Each player may bid life for control of target creature. You start the bidding with a bid of 0. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid and gains control of the creature. (This effect doesn't end at end of turn.) +text=Each player may bid life for control of target creature. You start the bidding with a bid of 0. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid and gains control of the creature. (This effect lasts indefinitely.) mana={3}{R}{R} type=Sorcery [/card] [card] name=Illuminate -text=Kicker {2}{R} and/or {3}{U} (You may pay an additional {2}{R} and/or {3}{U} as you cast this spell.) Illuminate deals X damage to target creature. If Illuminate was kicked with its {2}{R} kicker, it deals X damage to that creature's controller. If Illuminate was kicked with its {3}{U} kicker, you draw X cards. +text=Kicker {2}{R} and/or {3}{U} (You may pay an additional {2}{R} and/or {3}{U} as you cast this spell.) -- Illuminate deals X damage to target creature. If Illuminate was kicked with its {2}{R} kicker, it deals X damage to that creature's controller. If Illuminate was kicked with its {3}{U} kicker, you draw X cards. mana={X}{R} type=Sorcery [/card] @@ -18371,13 +18371,13 @@ type=Instant [/card] [card] name=Illusion // Reality (Reality) -text= Destroy target artifact. +text=Destroy target artifact. mana={2}{G} type=Instant [/card] [card] name=Illusionary Forces -text=Flying Cumulative upkeep {U} +text=Flying -- Cumulative upkeep {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) mana={3}{U} type=Creature subtype=Illusion @@ -18392,7 +18392,7 @@ type=Artifact [/card] [card] name=Illusionary Presence -text=Cumulative upkeep {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) At the beginning of your upkeep, choose a land type. Illusionary Presence gains landwalk of the chosen type until end of turn. +text=Cumulative upkeep {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- At the beginning of your upkeep, choose a land type. Illusionary Presence gains landwalk of the chosen type until end of turn. mana={1}{U}{U} type=Creature subtype=Illusion @@ -18401,7 +18401,7 @@ toughness=2 [/card] [card] name=Illusionary Servant -text=Flying When Illusionary Servant becomes the target of a spell or ability, sacrifice it. +text=Flying -- When Illusionary Servant becomes the target of a spell or ability, sacrifice it. mana={1}{U}{U} type=Creature subtype=Illusion @@ -18410,13 +18410,13 @@ toughness=4 [/card] [card] name=Illusionary Terrain -text=Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) As Illusionary Terrain comes into play, choose two basic land types. Basic lands of the first chosen type are of the second chosen type. +text=Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- As Illusionary Terrain enters the battlefield, choose two basic land types. -- Basic lands of the first chosen type are the second chosen type. mana={U}{U} type=Enchantment [/card] [card] name=Illusionary Wall -text=Defender, flying, first strike Cumulative upkeep {U} +text=Defender, flying, first strike -- Cumulative upkeep {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) mana={4}{U} type=Creature subtype=Illusion Wall @@ -18425,7 +18425,7 @@ toughness=4 [/card] [card] name=Illusions of Grandeur -text=Cumulative upkeep {2} When Illusions of Grandeur comes into play, you gain 20 life. When Illusions of Grandeur leaves play, you lose 20 life. +text=Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- When Illusions of Grandeur enters the battlefield, you gain 20 life. -- When Illusions of Grandeur leaves the battlefield, you lose 20 life. mana={3}{U} type=Enchantment [/card] @@ -18446,14 +18446,14 @@ type=Artifact [/card] [card] name=Immobilizing Ink -text=Enchant creature Enchanted creature doesn't untap during its controller's untap step. Enchanted creature has "{1}, Discard a card: Untap this creature." +text=Enchant creature -- Enchanted creature doesn't untap during its controller's untap step. -- Enchanted creature has "{1}, Discard a card: Untap this creature." mana={1}{U} type=Enchantment subtype=Aura [/card] [card] name=Immortal Coil -text={T}, Remove two cards in your graveyard from the game: Draw a card. If damage would be dealt to you, prevent that damage. Remove a card in your graveyard from the game for each 1 damage prevented this way. When there are no cards in your graveyard, you lose the game. +text={T}, Exile two cards from your graveyard: Draw a card. -- If damage would be dealt to you, prevent that damage. Exile a card from your graveyard for each 1 damage prevented this way. -- When there are no cards in your graveyard, you lose the game. mana={2}{B}{B} type=Artifact [/card] @@ -18472,7 +18472,7 @@ type=Enchantment [card] name=Impelled Giant abilities=trample -text=Trample Tap an untapped red creature you control other than Impelled Giant: Impelled Giant gets +X/+0 until end of turn, where X is the power of the creature tapped this way. +text=Trample -- Tap an untapped red creature you control other than Impelled Giant: Impelled Giant gets +X/+0 until end of turn, where X is the power of the creature tapped this way. mana={4}{R}{R} type=Creature subtype=Giant Warrior @@ -18493,7 +18493,7 @@ type=Sorcery [/card] [card] name=Imperial Hellkite -text=Flying Morph {6}{R}{R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Imperial Hellkite is turned face up, you may search your library for a Dragon card, reveal it, and put it into your hand. If you do, shuffle your library. +text=Flying -- Morph {6}{R}{R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Imperial Hellkite is turned face up, you may search your library for a Dragon card, reveal it, and put it into your hand. If you do, shuffle your library. mana={5}{R}{R} type=Creature subtype=Dragon @@ -18502,7 +18502,7 @@ toughness=6 [/card] [card] name=Imperial Mask -text=When Imperial Mask comes into play, if it's not a token, each of your teammates puts a token into play that's a copy of Imperial Mask. You can't be the target of spells or abilities your opponents control. +text=When Imperial Mask enters the battlefield, if it's not a token, each of your teammates puts a token that's a copy of Imperial Mask onto the battlefield. -- You can't be the target of spells or abilities your opponents control. mana={4}{W} type=Enchantment [/card] @@ -18514,7 +18514,7 @@ type=Sorcery [/card] [card] name=Imperiosaur -text=Spend only mana produced by basic lands to play Imperiosaur. +text=Spend only mana produced by basic lands to cast Imperiosaur. mana={2}{G}{G} type=Creature subtype=Lizard @@ -18523,27 +18523,27 @@ toughness=5 [/card] [card] name=Imposing Visage -text=Enchant creature Enchanted creature can't be blocked except by two or more creatures. +text=Enchant creature -- Enchanted creature can't be blocked except by two or more creatures. mana={R} type=Enchantment subtype=Aura [/card] [card] name=Imprison -text=Enchant creature Whenever a player plays an activated ability of enchanted creature with {T} in its cost that isn't a mana ability, you may pay {1}. If you do, counter that ability. If you don't, sacrifice Imprison. Whenever enchanted creature attacks or blocks, you may pay {1}. If you do, tap the creature and remove it from combat. Creatures it blocked that no other creatures blocked this combat become unblocked. If you don't pay {1}, sacrifice Imprison. +text=Enchant creature -- Whenever a player activates an ability of enchanted creature with {T} in its activation cost that isn't a mana ability, you may pay {1}. If you do, counter that ability. If you don't, destroy Imprison. -- Whenever enchanted creature attacks or blocks, you may pay {1}. If you do, tap the creature and remove it from combat. Creatures it was blocking that had become blocked by only that creature this combat become unblocked. If you don't pay {1}, destroy Imprison. mana={B} type=Enchantment subtype=Aura [/card] [card] name=Impromptu Raid -text={2}{RG}: Reveal the top card of your library. If it isn't a creature card, put it into your graveyard. Otherwise, put that card into play. That creature has haste. Sacrifice it at end of turn. +text={2}{(r/g)}: Reveal the top card of your library. If it isn't a creature card, put it into your graveyard. Otherwise, put that card onto the battlefield. That creature has haste. Sacrifice it at the beginning of the next end step. mana={3}{RG} type=Enchantment [/card] [card] name=Imps' Taunt -text=Buyback {3} (You may pay an additional {3} as you play this spell. If you do, put this card into your hand as it resolves.) Target creature attacks this turn if able. +text=Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) -- Target creature attacks this turn if able. mana={1}{B} type=Instant [/card] @@ -18561,7 +18561,7 @@ type=Enchantment [/card] [card] name=In the Eye of Chaos -text=Whenever a player plays an instant spell, counter it unless that player pays {X}, where X is its converted mana cost. +text=Whenever a player casts an instant spell, counter it unless that player pays {X}, where X is its converted mana cost. mana={2}{U} type=World Enchantment [/card] @@ -18573,7 +18573,7 @@ type=Enchantment [/card] [card] name=Iname as One -text=When Iname as One enters the battlefield, if you cast it from your hand, you may search your library for a Spirit permanent card, put it onto the battlefield, then shuffle your library. When Iname as One is put into a graveyard from the battlefield, you may exile it. If you do, return target Spirit permanent card from your graveyard to the battlefield. +text=When Iname as One enters the battlefield, if you cast it from your hand, you may search your library for a Spirit permanent card, put it onto the battlefield, then shuffle your library. -- When Iname as One is put into a graveyard from the battlefield, you may exile it. If you do, return target Spirit permanent card from your graveyard to the battlefield. mana={8}{B}{B}{G}{G} type=Legendary Creature subtype=Spirit @@ -18582,7 +18582,7 @@ toughness=8 [/card] [card] name=Iname, Death Aspect -text=When Iname, Death Aspect comes into play, you may search your library for any number of Spirit cards and put them into your graveyard. If you do, shuffle your library. +text=When Iname, Death Aspect enters the battlefield, you may search your library for any number of Spirit cards and put them into your graveyard. If you do, shuffle your library. mana={4}{B}{B} type=Legendary Creature subtype=Spirit @@ -18591,7 +18591,7 @@ toughness=4 [/card] [card] name=Iname, Life Aspect -text=When Iname, Life Aspect is put into a graveyard from play, you may remove Iname, Life Aspect from the game. If you do, return any number of target Spirit cards from your graveyard to your hand. +text=When Iname, Life Aspect is put into a graveyard from the battlefield, you may exile it. If you do, return any number of target Spirit cards from your graveyard to your hand. mana={4}{G}{G} type=Legendary Creature subtype=Spirit @@ -18600,7 +18600,7 @@ toughness=4 [/card] [card] name=Incandescent Soulstoke -text=Other Elemental creatures you control get +1/+1. {1}{R}, {T}: You may put an Elemental creature card from your hand into play. That creature gains haste until end of turn. Sacrifice it at end of turn. +text=Other Elemental creatures you control get +1/+1. -- {1}{R}, {T}: You may put an Elemental creature card from your hand onto the battlefield. That creature gains haste until end of turn. Sacrifice it at the beginning of the next end step. mana={2}{R} type=Creature subtype=Elemental Shaman @@ -18609,7 +18609,7 @@ toughness=2 [/card] [card] name=Incendiary -text=Enchant creature At the beginning of your upkeep, you may put a fuse counter on Incendiary. When enchanted creature is put into a graveyard, Incendiary deals X damage to target creature or player, where X is the number of fuse counters on Incendiary. +text=Enchant creature -- At the beginning of your upkeep, you may put a fuse counter on Incendiary. -- When enchanted creature is put into a graveyard, Incendiary deals X damage to target creature or player, where X is the number of fuse counters on Incendiary. mana={R} type=Enchantment subtype=Aura @@ -18634,7 +18634,7 @@ type=Sorcery [/card] [card] name=Incite War -text=Choose one - Creatures target player controls attack this turn if able; or creatures you control gain first strike until end of turn. Entwine {2} (Choose both if you pay the entwine cost.) +text=Choose one - Creatures target player controls attack this turn if able; or creatures you control gain first strike until end of turn. -- Entwine {2} (Choose both if you pay the entwine cost.) mana={2}{R} type=Instant [/card] @@ -18652,7 +18652,7 @@ type=Sorcery [/card] [card] name=Indentured Djinn -text=Flying When Indentured Djinn comes into play, each other player may draw up to three cards. +text=Flying -- When Indentured Djinn enters the battlefield, each other player may draw up to three cards. mana={1}{U}{U} type=Creature subtype=Djinn @@ -18670,7 +18670,7 @@ toughness=3 [/card] [card] name=Indestructible Aura -text=Until end of turn, prevent all damage that would be dealt to target creature. +text=Prevent all damage that would be dealt to target creature this turn. mana={W} type=Instant [/card] @@ -18683,7 +18683,7 @@ type=Sorcery [card] name=Indigo Faerie abilities=flying -text=Flying {U}: Target permanent becomes blue in addition to its other colors until end of turn. +text=Flying -- {U}: Target permanent becomes blue in addition to its other colors until end of turn. mana={1}{U} type=Creature subtype=Faerie Wizard @@ -18692,13 +18692,13 @@ toughness=1 [/card] [card] name=Induce Paranoia -text=Counter target spell. If {B} was spent to play Induce Paranoia, that spell's controller puts the top X cards of his or her library into his or her graveyard, where X is the spell's converted mana cost. +text=Counter target spell. If {B} was spent to cast Induce Paranoia, that spell's controller puts the top X cards of his or her library into his or her graveyard, where X is the spell's converted mana cost. mana={2}{U}{U} type=Instant [/card] [card] name=Inescapable Brute -text=Wither (This deals damage to creatures in the form of -1/-1 counters.) Inescapable Brute must be blocked if able. +text=Wither (This deals damage to creatures in the form of -1/-1 counters.) -- Inescapable Brute must be blocked if able. mana={5}{R} type=Creature subtype=Giant Warrior @@ -18716,14 +18716,14 @@ toughness=2 [/card] [card] name=Infectious Rage -text=Enchant creature Enchanted creature gets +2/-1. When enchanted creature is put into a graveyard, choose a creature at random Infectious Rage can enchant. Return Infectious Rage to the battlefield attached to that creature. +text=Enchant creature -- Enchanted creature gets +2/-1. -- When enchanted creature is put into a graveyard, choose a creature at random Infectious Rage can enchant. Return Infectious Rage to the battlefield attached to that creature. mana={1}{R} type=Enchantment subtype=Aura [/card] [card] name=Infernal Caretaker -text=Morph {3}{B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Infernal Caretaker is turned face up, return all Zombie cards from all graveyards to their owners' hands. +text=Morph {3}{B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Infernal Caretaker is turned face up, return all Zombie cards from all graveyards to their owners' hands. mana={3}{B} type=Creature subtype=Human Cleric @@ -18738,13 +18738,13 @@ type=Sorcery [/card] [card] name=Infernal Darkness -text=Cumulative upkeep-Pay {B} and 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) If a land is tapped for mana, it produces {B} instead of any other type. +text=Cumulative upkeep - Pay {B} and 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- If a land is tapped for mana, it produces {B} instead of any other type. mana={2}{B}{B} type=Enchantment [/card] [card] name=Infernal Denizen -text=At the beginning of your upkeep, sacrifice two Swamps. If you can't, tap Infernal Denizen, and an opponent may gain control of a creature you control of his or her choice. That opponent retains control of that creature as long as Infernal Denizen remains in play. {T}: Gain control of target creature as long as Infernal Denizen remains in play. +text=At the beginning of your upkeep, sacrifice two Swamps. If you can't, tap Infernal Denizen, and an opponent may gain control of a creature you control of his or her choice for as long as Infernal Denizen remains on the battlefield. -- {T}: Gain control of target creature for as long as Infernal Denizen remains on the battlefield. mana={7}{B} type=Creature subtype=Demon @@ -18759,14 +18759,14 @@ type=Enchantment [/card] [card] name=Infernal Harvest -text=As an additional cost to cast Infernal Harvest, return X Swamps you control to their owner's hand. Infernal Harvest deals X damage divided as you choose among any number of target creatures. +text=As an additional cost to cast Infernal Harvest, return X Swamps you control to their owner's hand. -- Infernal Harvest deals X damage divided as you choose among any number of target creatures. mana={1}{B} type=Sorcery [/card] [card] name=Infernal Kirin auto=@movedto(arcane,spirit|mystack): -text=Flying Whenever you cast a Spirit or Arcane spell, target player reveals his or her hand and discards all cards with that spell's converted mana cost. +text=Flying -- Whenever you cast a Spirit or Arcane spell, target player reveals his or her hand and discards all cards with that spell's converted mana cost. mana={2}{B}{B} type=Legendary Creature subtype=Kirin Spirit @@ -18775,7 +18775,7 @@ toughness=3 [/card] [card] name=Infernal Tutor -text=Reveal a card from your hand. Search your library for a card with the same name as that card, reveal it, put it into your hand, then shuffle your library. Hellbent - If you have no cards in hand, instead search your library for a card, put it into your hand, then shuffle your library. +text=Reveal a card from your hand. Search your library for a card with the same name as that card, reveal it, put it into your hand, then shuffle your library. -- Hellbent - If you have no cards in hand, instead search your library for a card, put it into your hand, then shuffle your library. mana={1}{B} type=Sorcery [/card] @@ -18790,14 +18790,14 @@ toughness=4 [/card] [card] name=Inferno Trap -text=If you've been dealt damage by two or more creatures this turn, you may pay {R} rather than pay Inferno Trap's mana cost. Inferno Trap deals 4 damage to target creature. +text=If you've been dealt damage by two or more creatures this turn, you may pay {R} rather than pay Inferno Trap's mana cost. -- Inferno Trap deals 4 damage to target creature. mana={3}{R} type=Instant subtype=Trap [/card] [card] name=Infiltrator il-Kor -text=Shadow (This creature can block or be blocked by only creatures with shadow.) Suspend 2—{1}{U} (Rather than play this card from your hand, you may pay {1}{U} and remove it from the game with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost. It has haste.) +text=Shadow (This creature can block or be blocked by only creatures with shadow.) -- Suspend 2 - {1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) mana={4}{U} type=Creature subtype=Kor Rogue @@ -18806,21 +18806,21 @@ toughness=1 [/card] [card] name=Infiltrator's Magemark -text=Enchant creature Creatures you control that are enchanted get +1/+1 and can't be blocked except by creatures with defender. +text=Enchant creature -- Creatures you control that are enchanted get +1/+1 and can't be blocked except by creatures with defender. mana={2}{U} type=Enchantment subtype=Aura [/card] [card] name=Infinite Authority -text=Enchant creature Whenever enchanted creature blocks or becomes blocked by a creature with toughness 3 or less, destroy the other creature at end of combat. At end of turn, if that creature was put into a graveyard this way, put a +1/+1 counter on the first creature. +text=Enchant creature -- Whenever enchanted creature blocks or becomes blocked by a creature with toughness 3 or less, destroy the other creature at end of combat. At the beginning of the next end step, if that creature was put into a graveyard this way, put a +1/+1 counter on the first creature. mana={W}{W}{W} type=Enchantment subtype=Aura [/card] [card] name=Infinite Hourglass -text=At the beginning of your upkeep, put a time counter on Infinite Hourglass. All creatures get +1/+0 for each time counter on Infinite Hourglass. {3}: Remove a time counter from Infinite Hourglass. Any player may play this ability but only during any upkeep step. +text=At the beginning of your upkeep, put a time counter on Infinite Hourglass. -- All creatures get +1/+0 for each time counter on Infinite Hourglass. -- {3}: Remove a time counter from Infinite Hourglass. Any player may activate this ability but only during any upkeep step. mana={4} type=Artifact [/card] @@ -18832,7 +18832,7 @@ type=Instant [/card] [card] name=Information Dealer -text={T}: Look at the top X cards of your library, where X is the number of Wizards in play, then put them back in any order. +text={T}: Look at the top X cards of your library, where X is the number of Wizards on the battlefield, then put them back in any order. mana={1}{U} type=Creature subtype=Human Wizard @@ -18841,13 +18841,13 @@ toughness=1 [/card] [card] name=Infused Arrows -text=Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.) {T}, Remove X charge counters from Infused Arrows: Target creature gets -X/-X until end of turn. +text=Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.) -- {T}, Remove X charge counters from Infused Arrows: Target creature gets -X/-X until end of turn. mana={4} type=Artifact [/card] [card] name=Ingenious Thief -text=Flying When Ingenious Thief comes into play, look at target player's hand. +text=Flying -- When Ingenious Thief enters the battlefield, look at target player's hand. mana={1}{U} type=Creature subtype=Human Rogue @@ -18856,7 +18856,7 @@ toughness=1 [/card] [card] name=Ingot Chewer -text=When Ingot Chewer comes into play, destroy target artifact. Evoke {R} (You may play this spell for its evoke cost. If you do, it's sacrificed when it comes into play.) +text=When Ingot Chewer enters the battlefield, destroy target artifact. -- Evoke {R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) mana={4}{R} type=Creature subtype=Elemental @@ -18872,7 +18872,7 @@ type=Enchantment [/card] [card] name=Initiate of Blood -text={T}: Initiate of Blood deals 1 damage to target creature that was dealt damage this turn. When that creature is put into a graveyard this turn, flip Initiate of Blood. rarity=U +text={T}: Initiate of Blood deals 1 damage to target creature that was dealt damage this turn. When that creature is put into a graveyard this turn, flip Initiate of Blood. mana={3}{R} type=Creature subtype=Ogre Shaman @@ -18890,7 +18890,7 @@ toughness=4 [/card] [card] name=Initiates of the Ebon Hand -text={1}: Add {B} to your mana pool. At end of turn, if this ability has been played four or more times this turn, sacrifice Initiates of the Ebon Hand. +text={1}: Add {B} to your mana pool. If this ability has been activated four or more times this turn, sacrifice Initiates of the Ebon Hand at the beginning of the next end step. mana={B} type=Creature subtype=Cleric @@ -18899,7 +18899,7 @@ toughness=1 [/card] [card] name=Ink Dissolver -text=Kinship  EAt the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Ink Dissolver, you may reveal it. If you do, each opponent puts the top three cards of his or her library into his or her graveyard. +text=Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Ink Dissolver, you may reveal it. If you do, each opponent puts the top three cards of his or her library into his or her graveyard. mana={1}{U} type=Creature subtype=Merfolk Wizard @@ -18908,7 +18908,7 @@ toughness=1 [/card] [card] name=Ink-Eyes, Servant of Oni -text=Ninjutsu {3}{B}{B} ({3}{B}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Ink-Eyes, Servant of Oni deals combat damage to a player, you may put target creature card from that player's graveyard onto the battlefield under your control. {1}{B}: Regenerate Ink-Eyes. +text=Ninjutsu {3}{B}{B} ({3}{B}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) -- Whenever Ink-Eyes, Servant of Oni deals combat damage to a player, you may put target creature card from that player's graveyard onto the battlefield under your control. -- {1}{B}: Regenerate Ink-Eyes. mana={4}{B}{B} type=Legendary Creature subtype=Rat Ninja @@ -18926,7 +18926,7 @@ toughness=3 [/card] [card] name=Inkfathom Divers -text=Islandwalk When Inkfathom Divers comes into play, look at the top four cards of your library, then put them back in any order. +text=Islandwalk -- When Inkfathom Divers enters the battlefield, look at the top four cards of your library, then put them back in any order. mana={3}{U}{U} type=Creature subtype=Merfolk Soldier @@ -18935,7 +18935,7 @@ toughness=3 [/card] [card] name=Inkfathom Witch -text=Fear {2}{U}{B}: Each unblocked creature becomes 4/1 until end of turn. +text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- {2}{U}{B}: Each unblocked creature becomes 4/1 until end of turn. mana={1}{UB} type=Creature subtype=Merfolk Wizard @@ -18944,13 +18944,13 @@ toughness=1 [/card] [card] name=Inner Sanctum -text=Cumulative upkeep—Pay 2 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Prevent all damage that would be dealt to creatures you control. +text=Cumulative upkeep - Pay 2 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- Prevent all damage that would be dealt to creatures you control. mana={1}{W}{W} type=Enchantment [/card] [card] name=Inner-Flame Acolyte -text=When Inner-Flame Acolyte comes into play, target creature gets +2/+0 and gains haste until end of turn. Evoke {R} (You may play this spell for its evoke cost. If you do, it's sacrificed when it comes into play.) +text=When Inner-Flame Acolyte enters the battlefield, target creature gets +2/+0 and gains haste until end of turn. -- Evoke {R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) mana={1}{R}{R} type=Creature subtype=Elemental Shaman @@ -18986,7 +18986,7 @@ type=Instant [/card] [card] name=Inside Out -text=Switch target creature's power and toughness until end of turn. Draw a card. +text=Switch target creature's power and toughness until end of turn. -- Draw a card. mana={1}{UR} type=Instant [/card] @@ -19002,13 +19002,13 @@ toughness=1 [/card] [card] name=Insidious Dreams -text=As an additional cost to cast Insidious Dreams, discard X cards. Search your library for X cards. Then shuffle your library and put those cards on top of it in any order. +text=As an additional cost to cast Insidious Dreams, discard X cards. -- Search your library for X cards. Then shuffle your library and put those cards on top of it in any order. mana={3}{B} type=Instant [/card] [card] name=Insist -text=The next creature spell you cast this turn can't be countered by spells or abilities. Draw a card. +text=The next creature spell you cast this turn can't be countered by spells or abilities. -- Draw a card. mana={G} type=Sorcery [/card] @@ -19018,7 +19018,7 @@ abilities=flash,flying auto=@movedTo(wizard|mystack):may untap auto={T}:draw:1 && moveto(graveyard) target(*|myhand) #Draw a card, then discard a card works but discard happen first, which is incorrect -text=Flash. Flying. Whenever you cast a Wizard spell, you may untap Inspired Sprite. {T}: Draw a card, then discard a card. +text=Flash -- Flying -- Whenever you cast a Wizard spell, you may untap Inspired Sprite. -- {T}: Draw a card, then discard a card. mana={3}{U} type=Creature subtype=Faerie Wizard @@ -19027,14 +19027,14 @@ toughness=2 [/card] [card] name=Instill Furor -text=Enchant creature Enchanted creature has "At the end of your turn, sacrifice this creature unless it attacked this turn." +text=Enchant creature -- Enchanted creature has "At the beginning of your end step, sacrifice this creature unless it attacked this turn." mana={1}{R} type=Enchantment subtype=Aura [/card] [card] name=Insubordination -text=Enchant creature At the end of the turn of enchanted creature's controller, Insubordination deals 2 damage to that player unless that creature attacked this turn. +text=Enchant creature -- At the beginning of the end step of enchanted creature's controller, Insubordination deals 2 damage to that player unless that creature attacked this turn. mana={B}{B} type=Enchantment subtype=Aura @@ -19047,7 +19047,7 @@ type=Sorcery [/card] [card] name=Interdict -text=Counter target activated ability from an artifact, creature, enchantment, or land. That permanent's activated abilities can't be played this turn. (Mana abilities can't be targeted.) Draw a card. +text=Counter target activated ability from an artifact, creature, enchantment, or land. That permanent's activated abilities can't be activated this turn. (Mana abilities can't be targeted.) -- Draw a card. mana={1}{U} type=Instant [/card] @@ -19059,13 +19059,13 @@ type=Instant [/card] [card] name=Intervention Pact -text=Intervention Pact is white. The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way. At the beginning of your next upkeep, pay {1}{W}{W}. If you don't, you lose the game. +text=Intervention Pact is white. -- The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way. -- At the beginning of your next upkeep, pay {1}{W}{W}. If you don't, you lose the game. mana={0} type=Instant [/card] [card] name=Intet, the Dreamer -text=Flying Whenever Intet, the Dreamer deals combat damage to a player, you may pay {2}{U}. If you do, exile the top card of your library face down. You may look at that card for as long as it remains exiled. You may play that card without paying its mana cost for as long as Intet remains on the battlefield. +text=Flying -- Whenever Intet, the Dreamer deals combat damage to a player, you may pay {2}{U}. If you do, exile the top card of your library face down. You may look at that card for as long as it remains exiled. You may play that card without paying its mana cost for as long as Intet remains on the battlefield. mana={3}{U}{R}{G} type=Legendary Creature subtype=Dragon @@ -19074,7 +19074,7 @@ toughness=6 [/card] [card] name=Intimidator Initiate -text=Whenever a player plays a red spell, you may pay {1}. If you do, target creature can't block this turn. +text=Whenever a player casts a red spell, you may pay {1}. If you do, target creature can't block this turn. mana={R} type=Creature subtype=Goblin Shaman @@ -19083,13 +19083,13 @@ toughness=1 [/card] [card] name=Into Thin Air -text=Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Return target artifact to its owner's hand. +text=Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) -- Return target artifact to its owner's hand. mana={5}{U} type=Instant [/card] [card] name=Into the Fray -text=Target creature attacks this turn if able. Splice onto Arcane {R} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) +text=Target creature attacks this turn if able. -- Splice onto Arcane {R} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) mana={R} type=Instant subtype=Arcane @@ -19102,19 +19102,19 @@ type=Instant [/card] [card] name=Invasion Plans -text=All creatures block each turn if able. The attacking player chooses how each creature blocks each turn. +text=All creatures block each turn if able. -- The attacking player chooses how each creature blocks each turn. mana={2}{R} type=Enchantment [/card] [card] name=Invert the Skies -text=Creatures your opponents control lose flying until end of turn if {G} was spent to play Invert the Skies, and creatures you control gain flying until end of turn if {U} was spent to play it. (Do both if {G}{U} was spent.) +text=Creatures your opponents control lose flying until end of turn if {G} was spent to cast Invert the Skies, and creatures you control gain flying until end of turn if {U} was spent to cast it. (Do both if {G}{U} was spent.) mana={3}{GU} type=Instant [/card] [card] name=Invigorate -text=If you control a Forest, you may have an opponent gain 3 life rather than pay Invigorate's mana cost. Target creature gets +4/+4 until end of turn. +text=If you control a Forest, you may have an opponent gain 3 life rather than pay Invigorate's mana cost. -- Target creature gets +4/+4 until end of turn. mana={2}{G} type=Instant [/card] @@ -19132,20 +19132,20 @@ type=Sorcery [/card] [card] name=Inviolability -text=Enchant creature Prevent all damage that would be dealt to enchanted creature. +text=Enchant creature -- Prevent all damage that would be dealt to enchanted creature. mana={1}{W} type=Enchantment subtype=Aura [/card] [card] name=Invoke Prejudice -text=Whenever an opponent plays a nonartifact creature spell that doesn't share a color with a creature you control, counter that spell unless its controller pays {X}, where X is its converted mana cost. +text=Whenever an opponent casts a creature spell that doesn't share a color with a creature you control, counter that spell unless its controller pays {X}, where X is its converted mana cost. mana={U}{U}{U}{U} type=Enchantment [/card] [card] name=Invulnerability -text=Buyback {3} (You may pay an additional {3} as you play this spell. If you do, put this card into your hand as it resolves.) The next time a source of your choice would deal damage to you this turn, prevent that damage. +text=Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) -- The next time a source of your choice would deal damage to you this turn, prevent that damage. mana={1}{W} type=Instant [/card] @@ -19157,7 +19157,7 @@ type=Enchantment [/card] [card] name=Iona, Shield of Emeria -text=Flying As Iona, Shield of Emeria enters the battlefield, choose a color. Your opponents can't cast spells of the chosen color. +text=Flying -- As Iona, Shield of Emeria enters the battlefield, choose a color. -- Your opponents can't cast spells of the chosen color. mana={6}{W}{W}{W} type=Legendary Creature subtype=Angel @@ -19166,13 +19166,13 @@ toughness=7 [/card] [card] name=Ior Ruin Expedition -text=Landfall - Whenever a land enters the battlefield under your control, you may put a quest counter on Ior Ruin Expedition. Remove three quest counters from Ior Ruin Expedition and sacrifice it: Draw two cards. +text=Landfall - Whenever a land enters the battlefield under your control, you may put a quest counter on Ior Ruin Expedition. -- Remove three quest counters from Ior Ruin Expedition and sacrifice it: Draw two cards. mana={1}{U} type=Enchantment [/card] [card] name=Iridescent Drake -text=Flying When Iridescent Drake enters the battlefield, put target Aura card from a graveyard onto the battlefield attached to Iridescent Drake. (You control that Aura.) +text=Flying -- When Iridescent Drake enters the battlefield, put target Aura card from a graveyard onto the battlefield attached to Iridescent Drake. (You control that Aura.) mana={3}{U} type=Creature subtype=Drake @@ -19196,7 +19196,7 @@ type=Artifact [/card] [card] name=Iron-Heart Chimera -text=Vigilance Sacrifice Iron-Heart Chimera: Put a +2/+2 counter on target Chimera creature. It gains vigilance. (This effect lasts indefinitely.) +text=Vigilance -- Sacrifice Iron-Heart Chimera: Put a +2/+2 counter on target Chimera creature. It gains vigilance. (This effect lasts indefinitely.) mana={4} type=Artifact Creature subtype=Chimera @@ -19205,14 +19205,14 @@ toughness=2 [/card] [card] name=Ironclaw Curse -text=Enchant creature Enchanted creature gets -0/-1. Enchanted creature can't block creatures with power equal to or greater than the enchanted creature's toughness. +text=Enchant creature -- Enchanted creature gets -0/-1. -- Enchanted creature can't block creatures with power equal to or greater than the enchanted creature's toughness. mana={R} type=Enchantment subtype=Aura [/card] [card] name=Ironfist Crusher -text=Ironfist Crusher can block any number of creatures. Morph {3}{W} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +text=Ironfist Crusher can block any number of creatures. -- Morph {3}{W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) mana={4}{W} type=Creature subtype=Human Soldier @@ -19235,7 +19235,7 @@ type=Land [/card] [card] name=Isleback Spawn -text=Shroud Isleback Spawn gets +4/+8 as long as a library has twenty or fewer cards in it. +text=Shroud -- Isleback Spawn gets +4/+8 as long as a library has twenty or fewer cards in it. mana={5}{U}{U} type=Creature subtype=Kraken @@ -19244,13 +19244,13 @@ toughness=8 [/card] [card] name=Isochron Scepter -text=Imprint - When Isochron Scepter comes into play, you may remove an instant card with converted mana cost 2 or less in your hand from the game. (The removed card is imprinted on this artifact.) {2}, {T}: You may copy the imprinted instant card. If you do, you may play the copy without paying its mana cost. +text=Imprint - When Isochron Scepter enters the battlefield, you may exile an instant card with converted mana cost 2 or less from your hand. -- {2}, {T}: You may copy the exiled card. If you do, you may cast the copy without paying its mana cost. mana={2} type=Artifact [/card] [card] name=Isperia the Inscrutable -text=Flying Whenever Isperia the Inscrutable deals combat damage to a player, name a card. That player reveals his or her hand. If he or she reveals the named card, search your library for a creature card with flying, reveal it, put it into your hand, then shuffle your library. +text=Flying -- Whenever Isperia the Inscrutable deals combat damage to a player, name a card. That player reveals his or her hand. If he or she reveals the named card, search your library for a creature card with flying, reveal it, put it into your hand, then shuffle your library. mana={1}{W}{W}{U}{U} type=Legendary Creature subtype=Sphinx @@ -19259,7 +19259,7 @@ toughness=6 [/card] [card] name=Ith, High Arcanist -text=Vigilance {T}: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn. Suspend 4?{W}{U} +text=Vigilance -- {T}: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn. -- Suspend 4 - {W}{U} (Rather than cast this card from your hand, you may pay {W}{U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) mana={5}{W}{U} type=Legendary Creature subtype=Human Wizard @@ -19274,7 +19274,7 @@ type=Instant [/card] [card] name=Ivory Gargoyle -text=Flying When Ivory Gargoyle is put into a graveyard from the battlefield, return it to the battlefield under its owner's control at the beginning of the next end step and you skip your next draw step. {4}{W}: Exile Ivory Gargoyle. +text=Flying -- When Ivory Gargoyle is put into a graveyard from the battlefield, return it to the battlefield under its owner's control at the beginning of the next end step and you skip your next draw step. -- {4}{W}: Exile Ivory Gargoyle. mana={4}{W} type=Creature subtype=Gargoyle @@ -19283,7 +19283,7 @@ toughness=2 [/card] [card] name=Ivory Giant -text=When Ivory Giant comes into play, tap all nonwhite creatures. Suspend 5?{W} (Rather than play this card from your hand, you may pay {W} and remove it from the game with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost. It has haste.) +text=When Ivory Giant enters the battlefield, tap all nonwhite creatures. -- Suspend 5 - {W} (Rather than cast this card from your hand, you may pay {W} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) mana={5}{W}{W} type=Creature subtype=Giant @@ -19298,7 +19298,7 @@ type=Enchantment [/card] [card] name=Ivy Elemental -text=Ivy Elemental comes into play with X +1/+1 counters on it. +text=Ivy Elemental enters the battlefield with X +1/+1 counters on it. mana={X}{G} type=Creature subtype=Elemental @@ -19316,7 +19316,7 @@ toughness=1 [/card] [card] name=Iwamori of the Open Fist -text=Trample When Iwamori of the Open Fist enters the battlefield, each opponent may put a legendary creature card from his or her hand onto the battlefield. +text=Trample -- When Iwamori of the Open Fist enters the battlefield, each opponent may put a legendary creature card from his or her hand onto the battlefield. mana={2}{G}{G} type=Legendary Creature subtype=Human Monk @@ -19325,13 +19325,13 @@ toughness=5 [/card] [card] name=Ixidor's Will -text=Counter target spell unless its controller pays {2} for each Wizard in play. +text=Counter target spell unless its controller pays {2} for each Wizard on the battlefield. mana={2}{U} type=Instant [/card] [card] name=Ixidor, Reality Sculptor -text=Face-down creatures get +1/+1. {2}{U}: Turn target face-down creature face up. +text=Face-down creatures get +1/+1. -- {2}{U}: Turn target face-down creature face up. mana={3}{U}{U} type=Legendary Creature subtype=Human Wizard @@ -19340,7 +19340,7 @@ toughness=4 [/card] [card] name=Ixidron -text=As Ixidron comes into play, turn all other nontoken creatures in play face down. They're 2/2 creatures. Ixidron's power and toughness are each equal to the number of face-down creatures in play. +text=As Ixidron enters the battlefield, turn all other nontoken creatures face down. (They're 2/2 creatures.) -- Ixidron's power and toughness are each equal to the number of face-down creatures on the battlefield. mana={3}{U}{U} type=Creature subtype=Illusion @@ -19349,7 +19349,7 @@ toughness=* [/card] [card] name=Izzet Guildmage -text=({(u/r)} can be paid with either {U} or {R}.) {2}{U}: Copy target instant spell you control with converted mana cost 2 or less. You may choose new targets for the copy. {2}{R}: Copy target sorcery spell you control with converted mana cost 2 or less. You may choose new targets for the copy. +text=({(u/r)} can be paid with either {U} or {R}.) -- {2}{U}: Copy target instant spell you control with converted mana cost 2 or less. You may choose new targets for the copy. -- {2}{R}: Copy target sorcery spell you control with converted mana cost 2 or less. You may choose new targets for the copy. mana={UR}{UR} type=Creature subtype=Human Wizard @@ -19364,13 +19364,13 @@ type=Artifact [/card] [card] name=Jabari's Influence -text=Play Jabari's Influence only after combat. Gain control of target nonartifact, nonblack creature that attacked you this turn and put a -1/-0 counter on it. +text=Cast Jabari's Influence only after combat. -- Gain control of target nonartifact, nonblack creature that attacked you this turn and put a -1/-0 counter on it. mana={3}{W}{W} type=Instant [/card] [card] name=Jace Beleren -text=[+2]: Each player draws a card. [-1]: Target player draws a card. [-10]: Target player puts the top twenty cards of his or her library into his or her graveyard. +text=+2: Each player draws a card. -- -1: Target player draws a card. -- -10: Target player puts the top twenty cards of his or her library into his or her graveyard. mana={1}{U}{U} type=Planeswalker subtype=Jace @@ -19378,7 +19378,7 @@ loyalty=3 [/card] [card] name=Jace, the Mind Sculptor -text=+2: Look at the top card of target player's library. You may put that card on the bottom of that player's library. 0: Draw three cards, then put two cards from your hand on top of your library in any order. -1: Return target creature to its owner's hand. -12: Exile all cards from target player's library, then that player shuffles his or her hand into his or her library. +text=+2: Look at the top card of target player's library. You may put that card on the bottom of that player's library. -- 0: Draw three cards, then put two cards from your hand on top of your library in any order. -- -1: Return target creature to its owner's hand. -- -12: Exile all cards from target player's library, then that player shuffles his or her hand into his or her library. mana={2}{U}{U} type=Planeswalker subtype=Jace @@ -19395,7 +19395,7 @@ toughness=1 [/card] [card] name=Jade Leech -text=Green spells you play cost {G} more to play. +text=Green spells you cast cost {G} more to cast. mana={2}{G}{G} type=Creature subtype=Leech @@ -19423,13 +19423,13 @@ type=Instant [/card] [card] name=Jagged Lightning -text=Jagged Lightning deals 3 damage to target creature and 3 damage to another target creature. +text=Jagged Lightning deals 3 damage to each of two target creatures. mana={3}{R}{R} type=Sorcery [/card] [card] name=Jagged Poppet -text=Whenever Jagged Poppet is dealt damage, discard that many cards. Hellbent - Whenever Jagged Poppet deals combat damage to a player, if you have no cards in hand, that player discards cards equal to the damage. +text=Whenever Jagged Poppet is dealt damage, discard that many cards. -- Hellbent - Whenever Jagged Poppet deals combat damage to a player, if you have no cards in hand, that player discards cards equal to the damage. mana={1}{B}{R} type=Creature subtype=Ogre Warrior @@ -19438,7 +19438,7 @@ toughness=4 [/card] [card] name=Jagged-Scar Archers -text=Jagged-Scar Archers's power and toughness are each equal to the number of Elves you control. {T}: Jagged-Scar Archers deals damage equal to its power to target creature with flying. +text=Jagged-Scar Archers's power and toughness are each equal to the number of Elves you control. -- {T}: Jagged-Scar Archers deals damage equal to its power to target creature with flying. mana={1}{G}{G} type=Creature subtype=Elf Archer @@ -19472,37 +19472,37 @@ toughness=1 [/card] [card] name=Jaws of Stone -text=Jaws of Stone deals X damage divided as you choose among any number of target creatures and/or players, where X is the number of Mountains you control as you play Jaws of Stone. +text=Jaws of Stone deals X damage divided as you choose among any number of target creatures and/or players, where X is the number of Mountains you control as you cast Jaws of Stone. mana={5}{R} type=Sorcery [/card] [card] name=Jester's Cap -text={2}, {T}, Sacrifice Jester's Cap: Search target player's library for three cards and remove them from the game. Then that player shuffles his or her library. +text={2}, {T}, Sacrifice Jester's Cap: Search target player's library for three cards and exile them. Then that player shuffles his or her library. mana={4} type=Artifact [/card] [card] name=Jester's Mask -text=Jester's Mask comes into play tapped. {1}, {T}, Sacrifice Jester's Mask: Target opponent puts the cards from his or her hand on top of his or her library. Search that player's library for that many cards. That player puts those cards into his or her hand, then shuffles his or her library. +text=Jester's Mask enters the battlefield tapped. -- {1}, {T}, Sacrifice Jester's Mask: Target opponent puts the cards from his or her hand on top of his or her library. Search that player's library for that many cards. That player puts those cards into his or her hand, then shuffles his or her library. mana={5} type=Artifact [/card] [card] name=Jester's Scepter -text=When Jester's Scepter enters the battlefield, exile the top five cards of target player's library face down. You may look at those cards for as long as they remain exiled. {2}, {T}, Put a card exiled with Jester's Scepter into its owner's graveyard: Counter target spell if it has the same name as that card. +text=When Jester's Scepter enters the battlefield, exile the top five cards of target player's library face down. You may look at those cards for as long as they remain exiled. -- {2}, {T}, Put a card exiled with Jester's Scepter into its owner's graveyard: Counter target spell if it has the same name as that card. mana={3} type=Artifact [/card] [card] name=Jet Medallion -text=Black spells you play cost {1} less to play. +text=Black spells you cast cost {1} less to cast. mana={2} type=Artifact [/card] [card] name=Jetting Glasskite -text=Flying Whenever Jetting Glasskite becomes the target of a spell or ability for the first time in a turn, counter that spell or ability. +text=Flying -- Whenever Jetting Glasskite becomes the target of a spell or ability for the first time in a turn, counter that spell or ability. mana={4}{U}{U} type=Creature subtype=Spirit @@ -19511,19 +19511,19 @@ toughness=4 [/card] [card] name=Jeweled Amulet -text={1}, {T}: Put a charge counter on Jeweled Amulet. Note the type of mana spent to pay this activation cost. Play this ability only if there are no charge counters on Jeweled Amulet. {T}, Remove a charge counter from Jeweled Amulet: Add one mana of Jeweled Amulet's last noted type to your mana pool. +text={1}, {T}: Put a charge counter on Jeweled Amulet. Note the type of mana spent to pay this activation cost. Activate this ability only if there are no charge counters on Jeweled Amulet. -- {T}, Remove a charge counter from Jeweled Amulet: Add one mana of Jeweled Amulet's last noted type to your mana pool. mana={0} type=Artifact [/card] [card] name=Jeweled Bird -text=Remove Jeweled Bird from your deck before playing if you're not playing for ante. {T}: Put Jeweled Bird into the ante. If you do, put all other cards you own in the ante into your graveyard, then draw a card. +text=Remove Jeweled Bird from your deck before playing if you're not playing for ante. -- {T}: Put Jeweled Bird into the ante. If you do, put all other cards you own in the ante into your graveyard, then draw a card. mana={1} type=Artifact [/card] [card] name=Jeweled Spirit -text=Flying Sacrifice two lands: Jeweled Spirit gains protection from artifacts or from the color of your choice until end of turn. +text=Flying -- Sacrifice two lands: Jeweled Spirit gains protection from artifacts or from the color of your choice until end of turn. mana={3}{W}{W} type=Creature subtype=Spirit @@ -19532,13 +19532,13 @@ toughness=3 [/card] [card] name=Jeweled Torque -text=As Jeweled Torque comes into play, choose a color. Whenever a player plays a spell of the chosen color, you may pay {2}. If you do, you gain 2 life. +text=As Jeweled Torque enters the battlefield, choose a color. -- Whenever a player casts a spell of the chosen color, you may pay {2}. If you do, you gain 2 life. mana={2} type=Artifact [/card] [card] name=Jhessian Balmgiver -text={T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. {T}: Target creature is unblockable this turn. +text={T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. -- {T}: Target creature is unblockable this turn. mana={1}{W}{U} type=Creature subtype=Human Cleric @@ -19547,7 +19547,7 @@ toughness=1 [/card] [card] name=Jhoira of the Ghitu -text={2}, Remove a nonland card in your hand from the game: Put four time counters on the removed card. If it doesn't have suspend, it gains suspend. (At the beginning of your upkeep, remove a time counter from that card. When the last is removed, play it without paying its mana cost. If it's a creature, it has haste.) +text={2}, Exile a nonland card from your hand: Put four time counters on the exiled card. If it doesn't have suspend, it gains suspend. (At the beginning of your upkeep, remove a time counter from that card. When the last is removed, cast it without paying its mana cost. If it's a creature, it has haste.) mana={1}{U}{R} type=Legendary Creature subtype=Human Wizard @@ -19565,13 +19565,13 @@ toughness=2 [/card] [card] name=Jihad -text=As Jihad enters the battlefield, choose a color and an opponent. White creatures get +2/+1 as long as the chosen player controls a nontoken permanent of the chosen color. When the chosen player controls no nontoken permanents of the chosen color, sacrifice Jihad. +text=As Jihad enters the battlefield, choose a color and an opponent. -- White creatures get +2/+1 as long as the chosen player controls a nontoken permanent of the chosen color. -- When the chosen player controls no nontoken permanents of the chosen color, sacrifice Jihad. mana={W}{W}{W} type=Enchantment [/card] [card] name=Jilt -text=Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.) Return target creature to its owner's hand. If Jilt was kicked, it deals 2 damage to another target creature. +text=Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.) -- Return target creature to its owner's hand. If Jilt was kicked, it deals 2 damage to another target creature. mana={1}{U} type=Instant [/card] @@ -19579,25 +19579,25 @@ type=Instant name=Jinx target=land auto=@next upkeep:draw:1 controller -text=Target land becomes the basic land type of your choice until end of turn. Draw a card at the beginning of the next turn's upkeep. +text=Target land becomes the basic land type of your choice until end of turn. -- Draw a card at the beginning of the next turn's upkeep. mana={1}{U} type=Instant [/card] [card] name=Jinxed Choker -text=At the end of your turn, target opponent gains control of Jinxed Choker and puts a charge counter on it. At the beginning of your upkeep, Jinxed Choker deals damage to you equal to the number of charge counters on it. {3}: Put a charge counter on Jinxed Choker or remove one from it. +text=At the beginning of your end step, target opponent gains control of Jinxed Choker and puts a charge counter on it. -- At the beginning of your upkeep, Jinxed Choker deals damage to you equal to the number of charge counters on it. -- {3}: Put a charge counter on Jinxed Choker or remove one from it. mana={3} type=Artifact [/card] [card] name=Jinxed Ring -text=Whenever a nontoken permanent is put into your graveyard from the battlefield, Jinxed Ring deals 1 damage to you. Sacrifice a creature: Target opponent gains control of Jinxed Ring. (This effect lasts indefinitely.) +text=Whenever a nontoken permanent is put into your graveyard from the battlefield, Jinxed Ring deals 1 damage to you. -- Sacrifice a creature: Target opponent gains control of Jinxed Ring. (This effect lasts indefinitely.) mana={2} type=Artifact [/card] [card] name=Jiwari, the Earth Aflame -text={X}{R}, {T}: Jiwari, the Earth Aflame deals X damage to target creature without flying. Channel E{X}{R}{R}{R}, Discard Jiwari: Jiwari deals X damage to each creature without flying. +text={X}{R}, {T}: Jiwari, the Earth Aflame deals X damage to target creature without flying. -- Channel - {X}{R}{R}{R}, Discard Jiwari: Jiwari deals X damage to each creature without flying. mana={3}{R}{R} type=Legendary Creature subtype=Spirit @@ -19615,7 +19615,7 @@ toughness=4 [/card] [card] name=Jokulmorder -text=Trample Jokulmorder enters the battlefield tapped. When Jokulmorder enters the battlefield, sacrifice it unless you sacrifice five lands. Jokulmorder doesn't untap during your untap step. Whenever you play an Island, you may untap Jokulmorder. +text=Trample -- Jokulmorder enters the battlefield tapped. -- When Jokulmorder enters the battlefield, sacrifice it unless you sacrifice five lands. -- Jokulmorder doesn't untap during your untap step. -- Whenever you play an Island, you may untap Jokulmorder. mana={4}{U}{U}{U} type=Creature subtype=Leviathan @@ -19625,7 +19625,7 @@ toughness=12 [card] name=Jolrael's Centaur abilities=flanking,shroud -text=Shroud (This permanent can't be the target of spells or abilities.) Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) +text=Shroud (This permanent can't be the target of spells or abilities.) -- Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) mana={1}{G}{G} type=Creature subtype=Centaur Archer @@ -19643,7 +19643,7 @@ toughness=3 [/card] [card] name=Jolting Merfolk -text=Fading 4 (This creature enters the battlefield with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) Remove a fade counter from Jolting Merfolk: Tap target creature. +text=Fading 4 (This creature enters the battlefield with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) -- Remove a fade counter from Jolting Merfolk: Tap target creature. mana={2}{U}{U} type=Creature subtype=Merfolk @@ -19652,7 +19652,7 @@ toughness=2 [/card] [card] name=Joraga Warcaller -text=Multikicker {1}{G} (You may pay an additional {1}{G} any number of times as you cast this spell.) Joraga Warcaller enters the battlefield with a +1/+1 counter on it for each time it was kicked. Other Elf creatures you control get +1/+1 for each +1/+1 counter on Joraga Warcaller. +text=Multikicker {1}{G} (You may pay an additional {1}{G} any number of times as you cast this spell.) -- Joraga Warcaller enters the battlefield with a +1/+1 counter on it for each time it was kicked. -- Other Elf creatures you control get +1/+1 for each +1/+1 counter on Joraga Warcaller. mana={G} type=Creature subtype=Elf Warrior @@ -19661,19 +19661,19 @@ toughness=1 [/card] [card] name=Journey of Discovery -text=Choose one - Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle your library; or you may play up to two additional lands this turn. Entwine {2}{G} (Choose both if you pay the entwine cost.) +text=Choose one - Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle your library; or you may play up to two additional lands this turn. -- Entwine {2}{G} (Choose both if you pay the entwine cost.) mana={2}{G} type=Sorcery [/card] [card] name=Journey to Nowhere -text=When Journey to Nowhere enters the battlefield, exile target creature. When Journey to Nowhere leaves the battlefield, return the exiled card to the battlefield under its owner's control. +text=When Journey to Nowhere enters the battlefield, exile target creature. -- When Journey to Nowhere leaves the battlefield, return the exiled card to the battlefield under its owner's control. mana={1}{W} type=Enchantment [/card] [card] name=Joven's Ferrets -text=Whenever Joven's Ferrets attacks, it gets +0/+2 until end of turn. At end of combat, tap all creatures that blocked Joven's Ferrets this turn. They don't untap during their controller's next untap step. +text=Whenever Joven's Ferrets attacks, it gets +0/+2 until end of turn. -- At end of combat, tap all creatures that blocked Joven's Ferrets this turn. They don't untap during their controller's next untap step. mana={G} type=Creature subtype=Ferret @@ -19694,7 +19694,7 @@ type=Instant [/card] [card] name=Jugan, the Rising Star -text=Flying When Jugan, the Rising Star is put into a graveyard from play, you may distribute five +1/+1 counters among any number of target creatures. +text=Flying -- When Jugan, the Rising Star is put into a graveyard from the battlefield, you may distribute five +1/+1 counters among any number of target creatures. mana={3}{G}{G}{G} type=Legendary Creature subtype=Dragon Spirit @@ -19703,7 +19703,7 @@ toughness=5 [/card] [card] name=Juju Bubble -text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When you play a card, sacrifice Juju Bubble. {2}: You gain 1 life. +text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- When you play a card, sacrifice Juju Bubble. -- {2}: You gain 1 life. mana={1} type=Artifact [/card] @@ -19739,7 +19739,7 @@ toughness=4 [/card] [card] name=Junk Golem -text=Junk Golem comes into play with three +1/+1 counters on it. At the beginning of your upkeep, sacrifice Junk Golem unless you remove a +1/+1 counter from it. {1}, Discard a card: Put a +1/+1 counter on Junk Golem. +text=Junk Golem enters the battlefield with three +1/+1 counters on it. -- At the beginning of your upkeep, sacrifice Junk Golem unless you remove a +1/+1 counter from it. -- {1}, Discard a card: Put a +1/+1 counter on Junk Golem. mana={4} type=Artifact Creature subtype=Golem @@ -19748,7 +19748,7 @@ toughness=0 [/card] [card] name=Junktroller -text=Defender (This creature can't attack.) {T}: Put target card in a graveyard on the bottom of its owner's library. +text=Defender (This creature can't attack.) -- {T}: Put target card in a graveyard on the bottom of its owner's library. mana={4} type=Artifact Creature subtype=Golem @@ -19757,13 +19757,13 @@ toughness=6 [/card] [card] name=Junkyo Bell -text=At the beginning of your upkeep, you may have target creature you control get +X/+X until end of turn, where X is the number of creatures you control. If you do, sacrifice that creature at end of turn. +text=At the beginning of your upkeep, you may have target creature you control get +X/+X until end of turn, where X is the number of creatures you control. If you do, sacrifice that creature at the beginning of the next end step. mana={4} type=Artifact [/card] [card] name=Junun Efreet -text=Flying At the beginning of your upkeep, sacrifice Junun Efreet unless you pay {B}{B}. +text=Flying -- At the beginning of your upkeep, sacrifice Junun Efreet unless you pay {B}{B}. mana={1}{B}{B} type=Creature subtype=Efreet @@ -19790,7 +19790,7 @@ toughness=3 [/card] [card] name=Justice -text=At the beginning of your upkeep, sacrifice Justice unless you pay {W}{W}. Whenever a red creature or spell deals damage, Justice deals that much damage to that creature's or spell's controller. +text=At the beginning of your upkeep, sacrifice Justice unless you pay {W}{W}. -- Whenever a red creature or spell deals damage, Justice deals that much damage to that creature's or spell's controller. mana={2}{W}{W} type=Enchantment [/card] @@ -19802,7 +19802,7 @@ type=Sorcery [/card] [card] name=Jotun Grunt -text=Cumulative upkeepPut two cards in a single graveyard on the bottom of their owner's library. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) +text=Cumulative upkeep - Put two cards in a single graveyard on the bottom of their owner's library. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) mana={1}{W} type=Creature subtype=Giant Soldier @@ -19811,7 +19811,7 @@ toughness=4 [/card] [card] name=Jotun Owl Keeper -text=Cumulative upkeep {W} or {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When Jtun Owl Keeper is put into a graveyard from the battlefield, put a 1/1 white Bird creature token with flying onto the battlefield for each age counter on it. +text=Cumulative upkeep {W} or {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- When Jotun Owl Keeper is put into a graveyard from the battlefield, put a 1/1 white Bird creature token with flying onto the battlefield for each age counter on it. mana={2}{W} type=Creature subtype=Giant @@ -19835,7 +19835,7 @@ type=Sorcery [/card] [card] name=Kaervek the Merciless -text=Whenever an opponent plays a spell, Kaervek the Merciless deals damage to target creature or player equal to that spell's converted mana cost. +text=Whenever an opponent casts a spell, Kaervek the Merciless deals damage to target creature or player equal to that spell's converted mana cost. mana={5}{B}{R} type=Legendary Creature subtype=Human Shaman @@ -19850,19 +19850,19 @@ type=Sorcery [/card] [card] name=Kaervek's Spite -text=As an additional cost to cast Kaervek's Spite, sacrifice all permanents you control and discard your hand. Target player loses 5 life. +text=As an additional cost to cast Kaervek's Spite, sacrifice all permanents you control and discard your hand. -- Target player loses 5 life. mana={B}{B}{B} type=Instant [/card] [card] name=Kaervek's Torch -text=As long as Kaervek's Torch is on the stack, spells that target it cost {2} more to play. Kaervek's Torch deals X damage to target creature or player. +text=As long as Kaervek's Torch is on the stack, spells that target it cost {2} more to cast. -- Kaervek's Torch deals X damage to target creature or player. mana={X}{R} type=Sorcery [/card] [card] name=Kaho, Minamo Historian -text=When Kaho, Minamo Historian enters the battlefield, search your library for up to three instant cards and exile them. Then shuffle your library. {X}, {T}: You may cast a card with converted mana cost X exiled with Kaho without paying its mana cost. +text=When Kaho, Minamo Historian enters the battlefield, search your library for up to three instant cards and exile them. Then shuffle your library. -- {X}, {T}: You may cast a card with converted mana cost X exiled with Kaho without paying its mana cost. mana={2}{U}{U} type=Legendary Creature subtype=Human Wizard @@ -19871,7 +19871,7 @@ toughness=2 [/card] [card] name=Kaijin of the Vanishing Touch -text=Defender (This creature can't attack.) Whenever Kaijin of the Vanishing Touch blocks a creature, return that creature to its owner's hand at end of combat. (Return it only if it's on the battlefield.) +text=Defender (This creature can't attack.) -- Whenever Kaijin of the Vanishing Touch blocks a creature, return that creature to its owner's hand at end of combat. (Return it only if it's on the battlefield.) mana={1}{U} type=Creature subtype=Spirit @@ -19898,13 +19898,13 @@ toughness=5 [/card] [card] name=Kamahl's Summons -text=Each player may reveal any number of creature cards from his or her hand. Then each player puts a 2/2 green Bear creature token into play for each card he or she revealed this way. +text=Each player may reveal any number of creature cards from his or her hand. Then each player puts a 2/2 green Bear creature token onto the battlefield for each card he or she revealed this way. mana={3}{G} type=Sorcery [/card] [card] name=Kami of the Honored Dead -text=Flying Whenever Kami of the Honored Dead is dealt damage, you gain that much life. Soulshift 6 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 6 or less from your graveyard to your hand.) +text=Flying -- Whenever Kami of the Honored Dead is dealt damage, you gain that much life. -- Soulshift 6 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 6 or less from your graveyard to your hand.) mana={5}{W}{W} type=Creature subtype=Spirit @@ -19913,7 +19913,7 @@ toughness=5 [/card] [card] name=Kami of the Tended Garden -text=At the beginning of your upkeep, sacrifice Kami of the Tended Garden unless you pay {G}. Soulshift 3 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 3 or less from your graveyard to your hand.) +text=At the beginning of your upkeep, sacrifice Kami of the Tended Garden unless you pay {G}. -- Soulshift 3 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 3 or less from your graveyard to your hand.) mana={3}{G} type=Creature subtype=Spirit @@ -19922,7 +19922,7 @@ toughness=4 [/card] [card] name=Kangee, Aerie Keeper -text=Kicker {2}{X} (You may pay an additional {2}{X} as you play this spell.) Flying When Kangee, Aerie Keeper comes into play, if the kicker cost was paid, put X feather counters on it. Other Bird creatures get +1/+1 for each feather counter on Kangee, Aerie Keeper. +text=Kicker {X}{2} (You may pay an additional {X}{2} as you cast this spell.) -- Flying -- When Kangee, Aerie Keeper enters the battlefield, if it was kicked, put X feather counters on it. -- Other Bird creatures get +1/+1 for each feather counter on Kangee, Aerie Keeper. mana={2}{W}{U} type=Legendary Creature subtype=Bird Wizard @@ -19931,7 +19931,7 @@ toughness=2 [/card] [card] name=Karmic Guide -text=Flying, protection from black Echo {3}{W}{W} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Karmic Guide enters the battlefield, return target creature card from your graveyard to the battlefield. +text=Flying, protection from black -- Echo {3}{W}{W} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Karmic Guide enters the battlefield, return target creature card from your graveyard to the battlefield. mana={3}{W}{W} type=Creature subtype=Angel Spirit @@ -19946,7 +19946,7 @@ type=Enchantment [/card] [card] name=Karn, Silver Golem -text=Whenever Karn, Silver Golem blocks or becomes blocked, it gets -4/+4 until end of turn. {1}: Target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost until end of turn. (That artifact retains its abilities.) +text=Whenever Karn, Silver Golem blocks or becomes blocked, it gets -4/+4 until end of turn. -- {1}: Target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost until end of turn. (That artifact retains its abilities.) mana={5} type=Legendary Artifact Creature subtype=Golem @@ -19955,7 +19955,7 @@ toughness=4 [/card] [card] name=Karona's Zealot -text=Morph {3}{W}{W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Karona's Zealot is turned face up, all damage that would be dealt to it this turn is dealt to target creature instead. +text=Morph {3}{W}{W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Karona's Zealot is turned face up, all damage that would be dealt to it this turn is dealt to target creature instead. mana={4}{W} type=Creature subtype=Human Cleric @@ -19967,7 +19967,7 @@ name=Karona, False God abilities=haste auto=@each my upkeep:moveto(myBattlefield) auto=@each opponent upkeep:moveto(opponentBattlefield) -text=Haste At the beginning of each player's upkeep, that player untaps Karona, False God and gains control of it. Whenever Karona attacks, creatures of the creature type of your choice get +3/+3 until end of turn. +text=Haste -- At the beginning of each player's upkeep, that player untaps Karona, False God and gains control of it. -- Whenever Karona attacks, creatures of the creature type of your choice get +3/+3 until end of turn. mana={1}{W}{U}{B}{R}{G} type=Legendary Creature subtype=Avatar @@ -19985,7 +19985,7 @@ toughness=3 [/card] [card] name=Karplusan Minotaur -text=Cumulative upkeepFlip a coin. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Whenever you win a coin flip, Karplusan Minotaur deals 1 damage to target creature or player. Whenever you lose a coin flip, Karplusan Minotaur deals 1 damage to target creature or player of an opponent's choice. +text=Cumulative upkeep - Flip a coin. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- Whenever you win a coin flip, Karplusan Minotaur deals 1 damage to target creature or player. -- Whenever you lose a coin flip, Karplusan Minotaur deals 1 damage to target creature or player of an opponent's choice. mana={2}{R}{R} type=Creature subtype=Minotaur Warrior @@ -20021,7 +20021,7 @@ toughness=3 [/card] [card] name=Kashi-Tribe Elite -text=Legendary Snakes you control have shroud. (They can't be the targets of spells or abilities.) Whenever Kashi-Tribe Elite deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step. +text=Legendary Snakes you control have shroud. (They can't be the targets of spells or abilities.) -- Whenever Kashi-Tribe Elite deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step. mana={1}{G}{G} type=Creature subtype=Snake Warrior @@ -20030,7 +20030,7 @@ toughness=3 [/card] [card] name=Kashi-Tribe Reaver -text=Whenever Kashi-Tribe Reaver deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step. {1}{G}: Regenerate Kashi-Tribe Reaver. +text=Whenever Kashi-Tribe Reaver deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step. -- {1}{G}: Regenerate Kashi-Tribe Reaver. mana={3}{G} type=Creature subtype=Snake Warrior @@ -20048,13 +20048,13 @@ toughness=4 [/card] [card] name=Katabatic Winds -text=Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) Creatures with flying can't attack or block, and their activated abilities with {T} in their costs can't be activated. +text=Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) -- Creatures with flying can't attack or block, and their activated abilities with {T} in their costs can't be activated. mana={2}{G} type=Enchantment [/card] [card] name=Kataki, War's Wage -text=All artifacts have At the beginning of your upkeep, sacrifice this artifact unless you pay {1}. +text=All artifacts have "At the beginning of your upkeep, sacrifice this artifact unless you pay {1}." mana={1}{W} type=Legendary Creature subtype=Spirit @@ -20063,7 +20063,7 @@ toughness=1 [/card] [card] name=Kathari Bomber -text=Flying When Kathari Bomber deals combat damage to a player, put two 1/1 red Goblin creature tokens into play and sacrifice Kathari Bomber. Unearth {3}{B}{R} ({3}{B}{R}: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.) +text=Flying -- When Kathari Bomber deals combat damage to a player, put two 1/1 red Goblin creature tokens onto the battlefield and sacrifice Kathari Bomber. -- Unearth {3}{B}{R} ({3}{B}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) mana={1}{B}{R} type=Creature subtype=Bird Shaman @@ -20072,7 +20072,7 @@ toughness=2 [/card] [card] name=Kathari Remnant -text=Flying {B}: Regenerate Kathari Remnant. Cascade (When you play this spell, remove cards from the top of your library from the game until you remove a nonland card that costs less. You may play it without paying its mana cost. Put the removed cards on the bottom in a random order.) +text=Flying -- {B}: Regenerate Kathari Remnant. -- Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) mana={2}{U}{B} type=Creature subtype=Bird Skeleton @@ -20081,7 +20081,7 @@ toughness=1 [/card] [card] name=Kathari Screecher -text=Flying Unearth {2}{U} ({2}{U}: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.) +text=Flying -- Unearth {2}{U} ({2}{U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) mana={2}{U} type=Creature subtype=Bird Soldier @@ -20090,7 +20090,7 @@ toughness=2 [/card] [card] name=Kavu Chameleon -text=Kavu Chameleon can't be countered. {G}: Kavu Chameleon becomes the color of your choice until end of turn. +text=Kavu Chameleon can't be countered. -- {G}: Kavu Chameleon becomes the color of your choice until end of turn. mana={3}{G}{G} type=Creature subtype=Kavu @@ -20108,7 +20108,7 @@ toughness=5 [/card] [card] name=Kavu Mauler -text=Trample Whenever Kavu Mauler attacks, it gets +1/+1 until end of turn for each other attacking Kavu. +text=Trample -- Whenever Kavu Mauler attacks, it gets +1/+1 until end of turn for each other attacking Kavu. mana={4}{G}{G} type=Creature subtype=Kavu @@ -20117,7 +20117,7 @@ toughness=4 [/card] [card] name=Kavu Predator -text=Trample Whenever an opponent gains life, put that many +1/+1 counters on Kavu Predator. +text=Trample -- Whenever an opponent gains life, put that many +1/+1 counters on Kavu Predator. mana={1}{G} type=Creature subtype=Kavu @@ -20126,7 +20126,7 @@ toughness=2 [/card] [card] name=Kavu Primarch -text=Convoke (Each creature you tap while playing this spell reduces its total cost by {1} or by one mana of that creature's color.) Kicker {4} (You may pay an additional {4} as you play this spell.) If the kicker cost was paid, Kavu Primarch comes into play with four +1/+1 counters on it. +text=Convoke (Each creature you tap while casting this spell reduces its total cost by {1} or by one mana of that creature's color.) -- Kicker {4} (You may pay an additional {4} as you cast this spell.) -- If Kavu Primarch was kicked, it enters the battlefield with four +1/+1 counters on it. mana={3}{G} type=Creature subtype=Kavu @@ -20153,7 +20153,7 @@ toughness=4 [/card] [card] name=Kederekt Creeper -text=Deathtouch (Whenever this creature deals damage to a creature, destroy that creature.) Kederekt Creeper can't be blocked except by two or more creatures. +text=Deathtouch (Creatures dealt damage by this creature are destroyed. You can divide this creature's combat damage among any of the creatures blocking or blocked by it.) -- Kederekt Creeper can't be blocked except by two or more creatures. mana={U}{B}{R} type=Creature subtype=Horror @@ -20162,7 +20162,7 @@ toughness=3 [/card] [card] name=Kederekt Leviathan -text=When Kederekt Leviathan comes into play, return all other nonland permanents to their owners' hands. Unearth {6}{U} ({6}{U}: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.) +text=When Kederekt Leviathan enters the battlefield, return all other nonland permanents to their owners' hands. -- Unearth {6}{U} ({6}{U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) mana={6}{U}{U} type=Creature subtype=Leviathan @@ -20189,7 +20189,7 @@ toughness=6 [/card] [card] name=Keeper of the Beasts -text={G}, {T}: Put a 2/2 green Beast creature token into play. Play this ability only if an opponent controls more creatures than you. +text={G}, {T}: Choose target opponent who controlled more creatures than you did as you activated this ability. Put a 2/2 green Beast creature token onto the battlefield. mana={G}{G} type=Creature subtype=Human Wizard @@ -20198,7 +20198,7 @@ toughness=2 [/card] [card] name=Keeper of the Dead -text={B}, {T}: Destroy target nonblack creature controlled by an opponent with at least two fewer creature cards in his or her graveyard than you. +text={B}, {T}: Choose target opponent who had at least two fewer creature cards in his or her graveyard than you did as you activated this ability. Destroy target nonblack creature he or she controls. mana={B}{B} type=Creature subtype=Human Wizard @@ -20207,7 +20207,7 @@ toughness=2 [/card] [card] name=Keeper of the Flame -text={R}, {T}: Keeper of the Flame deals 2 damage to target opponent with more life than you. +text={R}, {T}: Choose target opponent who had more life than you did as you activated this ability. Keeper of the Flame deals 2 damage to him or her. mana={R}{R} type=Creature subtype=Human Wizard @@ -20216,7 +20216,7 @@ toughness=2 [/card] [card] name=Keeper of the Light -text={W}, {T}: You gain 3 life. Play this ability only if you have less life than an opponent. +text={W}, {T}: Choose target opponent who had more life than you did as you activated this ability. You gain 3 life. mana={W}{W} type=Creature subtype=Human Wizard @@ -20225,7 +20225,7 @@ toughness=2 [/card] [card] name=Keeper of the Mind -text={U}, {T}: Draw a card. Play this ability only if an opponent has at least two more cards in hand than you. +text={U}, {T}: Choose target opponent who had at least two more cards in hand than you did as you activated this ability. Draw a card. mana={U}{U} type=Creature subtype=Human Wizard @@ -20234,7 +20234,7 @@ toughness=2 [/card] [card] name=Keeper of the Nine Gales -text=Flying {T}, Tap two untapped Birds you control: Return target permanent to its owner's hand. +text=Flying -- {T}, Tap two untapped Birds you control: Return target permanent to its owner's hand. mana={2}{U} type=Creature subtype=Bird Wizard @@ -20261,7 +20261,7 @@ toughness=1 [/card] [card] name=Keldon Battlewagon -text=Trample Keldon Battlewagon can't block. When Keldon Battlewagon attacks, sacrifice it at end of combat. Tap an untapped creature you control: Keldon Battlewagon gets +X/+0 until end of turn, where X is the power of the creature tapped this way. +text=Trample -- Keldon Battlewagon can't block. -- When Keldon Battlewagon attacks, sacrifice it at end of combat. -- Tap an untapped creature you control: Keldon Battlewagon gets +X/+0 until end of turn, where X is the power of the creature tapped this way. mana={5} type=Artifact Creature subtype=Juggernaut @@ -20279,7 +20279,7 @@ toughness=3 [/card] [card] name=Keldon Champion -text=Haste Echo {2}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Keldon Champion enters the battlefield, it deals 3 damage to target player. +text=Haste -- Echo {2}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Keldon Champion enters the battlefield, it deals 3 damage to target player. mana={2}{R}{R} type=Creature subtype=Human Barbarian @@ -20297,7 +20297,7 @@ toughness=3 [/card] [card] name=Keldon Halberdier -text=First strike Suspend 4?{R} (Rather than play this card from your hand, you may pay {R} and remove it from the game with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost. It has haste.) +text=First strike -- Suspend 4 - {R} (Rather than cast this card from your hand, you may pay {R} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) mana={4}{R} type=Creature subtype=Human Warrior @@ -20306,7 +20306,7 @@ toughness=1 [/card] [card] name=Keldon Marauders -text=Vanishing 2 (This permanent enters the battlefield with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Keldon Marauders enters the battlefield or leaves the battlefield, it deals 1 damage to target player. +text=Vanishing 2 (This permanent enters the battlefield with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) -- When Keldon Marauders enters the battlefield or leaves the battlefield, it deals 1 damage to target player. mana={1}{R} type=Creature subtype=Human Warrior @@ -20315,7 +20315,7 @@ toughness=3 [/card] [card] name=Keldon Megaliths -text=Keldon Megaliths comes into play tapped. {T}: Add {R} to your mana pool. Hellbent  E{1}{R}, {T}: Keldon Megaliths deals 1 damage to target creature or player. Play this ability only if you have no cards in hand. +text=Keldon Megaliths enters the battlefield tapped. -- {T}: Add {R} to your mana pool. -- Hellbent - {1}{R}, {T}: Keldon Megaliths deals 1 damage to target creature or player. Activate this ability only if you have no cards in hand. type=Land [/card] [card] @@ -20326,7 +20326,7 @@ type=Enchantment [/card] [card] name=Keldon Vandals -text=Echo {2}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Keldon Vandals enters the battlefield, destroy target artifact. +text=Echo {2}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Keldon Vandals enters the battlefield, destroy target artifact. mana={2}{R} type=Creature subtype=Human Rogue @@ -20336,7 +20336,7 @@ toughness=1 [card] name=Kemuri-Onna auto=@movedto(arcane,spirit|mystack): -text=When Kemuri-Onna enters the battlefield, target player discards a card. Whenever you cast a Spirit or Arcane spell, you may return Kemuri-Onna to its owner's hand. +text=When Kemuri-Onna enters the battlefield, target player discards a card. -- Whenever you cast a Spirit or Arcane spell, you may return Kemuri-Onna to its owner's hand. mana={4}{B} type=Creature subtype=Spirit @@ -20345,7 +20345,7 @@ toughness=3 [/card] [card] name=Kentaro, the Smiling Cat -text=Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) You may pay {X} rather than pay the mana cost for Samurai spells you cast, where X is that spell's converted mana cost. +text=Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) -- You may pay {X} rather than pay the mana cost for Samurai spells you cast, where X is that spell's converted mana cost. mana={1}{W} type=Legendary Creature subtype=Human Samurai @@ -20354,7 +20354,7 @@ toughness=1 [/card] [card] name=Kezzerdrix -text=First strike At the beginning of your upkeep, if your opponents control no creatures, Kezzerdrix deals 4 damage to you. +text=First strike -- At the beginning of your upkeep, if your opponents control no creatures, Kezzerdrix deals 4 damage to you. mana={2}{B}{B} type=Creature subtype=Rabbit Beast @@ -20363,7 +20363,7 @@ toughness=4 [/card] [card] name=Khabal Ghoul -text=At the beginning of the end step, put a +1/+1 counter on Khabal Ghoul for each creature put into a graveyard from the battlefield this turn. +text=At the beginning of each end step, put a +1/+1 counter on Khabal Ghoul for each creature put into a graveyard from the battlefield this turn. mana={2}{B} type=Creature subtype=Zombie @@ -20372,19 +20372,19 @@ toughness=1 [/card] [card] name=Khalni Gem -text=When Khalni Gem enters the battlefield, return two lands you control to their owner's hand. {T}: Add two mana of any one color to your mana pool. +text=When Khalni Gem enters the battlefield, return two lands you control to their owner's hand. -- {T}: Add two mana of any one color to your mana pool. mana={4} type=Artifact [/card] [card] name=Khalni Heart Expedition -text=Landfall - Whenever a land enters the battlefield under your control, you may put a quest counter on Khalni Heart Expedition. Remove three quest counters from Khalni Heart Expedition and sacrifice it: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library. +text=Landfall - Whenever a land enters the battlefield under your control, you may put a quest counter on Khalni Heart Expedition. -- Remove three quest counters from Khalni Heart Expedition and sacrifice it: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library. mana={1}{G} type=Enchantment [/card] [card] name=Kiki-Jiki, Mirror Breaker -text=Haste {T}: Put a token into play that's a copy of target nonlegendary creature you control. That creature token has haste. Sacrifice it at end of turn. +text=Haste -- {T}: Put a token that's a copy of target nonlegendary creature you control onto the battlefield. That token has haste. Sacrifice it at the beginning of the next end step. mana={2}{R}{R}{R} type=Legendary Creature subtype=Goblin Shaman @@ -20408,7 +20408,7 @@ type=Artifact [/card] [card] name=Kill-Suit Cultist -text=Kill-Suit Cultist attacks each turn if able. {B}, Sacrifice Kill-Suit Cultist: The next time damage would be dealt to target creature this turn, destroy that creature instead. +text=Kill-Suit Cultist attacks each turn if able. -- {B}, Sacrifice Kill-Suit Cultist: The next time damage would be dealt to target creature this turn, destroy that creature instead. mana={R} type=Creature subtype=Goblin Berserker @@ -20423,7 +20423,7 @@ type=Enchantment [/card] [card] name=Kilnmouth Dragon -text=Amplify 3 (As this card enters the battlefield, put three +1/+1 counters on it for each Dragon card you reveal in your hand.) Flying {T}: Kilnmouth Dragon deals damage equal to the number of +1/+1 counters on it to target creature or player. +text=Amplify 3 (As this creature enters the battlefield, put three +1/+1 counters on it for each Dragon card you reveal in your hand.) -- Flying -- {T}: Kilnmouth Dragon deals damage equal to the number of +1/+1 counters on it to target creature or player. mana={5}{R}{R} type=Creature subtype=Dragon @@ -20438,7 +20438,7 @@ type=Sorcery [/card] [card] name=Kinsbaile Balloonist -text=Flying Whenever Kinsbaile Balloonist attacks, you may have target creature gain flying until end of turn. +text=Flying -- Whenever Kinsbaile Balloonist attacks, you may have target creature gain flying until end of turn. mana={3}{W} type=Creature subtype=Kithkin Soldier @@ -20447,7 +20447,7 @@ toughness=2 [/card] [card] name=Kinsbaile Borderguard -text=Kinsbaile Borderguard enters the battlefield with a +1/+1 counter on it for each other Kithkin you control. When Kinsbaile Borderguard is put into a graveyard from the battlefield, put a 1/1 white Kithkin Soldier creature token onto the battlefield for each counter on it. +text=Kinsbaile Borderguard enters the battlefield with a +1/+1 counter on it for each other Kithkin you control. -- When Kinsbaile Borderguard is put into a graveyard from the battlefield, put a 1/1 white Kithkin Soldier creature token onto the battlefield for each counter on it. mana={1}{W}{W} type=Creature subtype=Kithkin Soldier @@ -20456,7 +20456,7 @@ toughness=1 [/card] [card] name=Kinscaer Harpoonist -text=Flying Whenever Kinscaer Harpoonist attacks, you may have target creature lose flying until end of turn. +text=Flying -- Whenever Kinscaer Harpoonist attacks, you may have target creature lose flying until end of turn. mana={3}{U} type=Creature subtype=Kithkin Soldier @@ -20465,7 +20465,7 @@ toughness=2 [/card] [card] name=Kira, Great Glass-Spinner -text=Flying Creatures you control have "Whenever this creature becomes the target of a spell or ability for the first time in a turn, counter that spell or ability." +text=Flying -- Creatures you control have "Whenever this creature becomes the target of a spell or ability for the first time in a turn, counter that spell or ability." mana={1}{U}{U} type=Legendary Creature subtype=Spirit @@ -20475,7 +20475,7 @@ toughness=2 [card] name=Kismet auto=lord(artifact,creature,land|opponentinplay)tap -text=Artifacts, creatures, and lands your opponents control come into play tapped. +text=Artifacts, creatures, and lands your opponents control enter the battlefield tapped. mana={3}{W} type=Enchantment [/card] @@ -20484,7 +20484,7 @@ type=Enchantment name=Kor Haven auto={T}:Add {1} auto={1}{W}{T}:preventAllCombatDamage from target(creature[attacking]) ueot -text={T}: Add {1} to your mana pool. {1}{W}, {T}: Prevent all combat damage that would be dealt by target attacking creature this turn. +text={T}: Add {1} to your mana pool. -- {1}{W}, {T}: Prevent all combat damage that would be dealt by target attacking creature this turn. type=Legendary Land [/card] [card] @@ -20498,14 +20498,14 @@ toughness=1 [/card] [card] name=Kithkin Armor -text=Enchant creature Enchanted creature can't be blocked by creatures with power 3 or greater. Sacrifice Kithkin Armor: The next time a source of your choice would deal damage to enchanted creature this turn, prevent that damage. +text=Enchant creature -- Enchanted creature can't be blocked by creatures with power 3 or greater. -- Sacrifice Kithkin Armor: The next time a source of your choice would deal damage to enchanted creature this turn, prevent that damage. mana={W} type=Enchantment subtype=Aura [/card] [card] name=Kithkin Harbinger -text=When Kithkin Harbinger comes into play, you may search your library for a Kithkin card, reveal it, then shuffle your library and put that card on top of it. +text=When Kithkin Harbinger enters the battlefield, you may search your library for a Kithkin card, reveal it, then shuffle your library and put that card on top of it. mana={2}{W} type=Creature subtype=Kithkin Wizard @@ -20523,7 +20523,7 @@ toughness=2 [/card] [card] name=Kithkin Zephyrnaut -text=Kinship  EAt the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Kithkin Zephyrnaut, you may reveal it. If you do, Kithkin Zephyrnaut gets +2/+2 and gains flying and vigilance until end of turn. +text=Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Kithkin Zephyrnaut, you may reveal it. If you do, Kithkin Zephyrnaut gets +2/+2 and gains flying and vigilance until end of turn. mana={2}{W} type=Creature subtype=Kithkin Soldier @@ -20541,7 +20541,7 @@ toughness=1 [/card] [card] name=Kitsune Healer -text={T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. {T}: Prevent all damage that would be dealt to target legendary creature this turn. +text={T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. -- {T}: Prevent all damage that would be dealt to target legendary creature this turn. mana={3}{W} type=Creature subtype=Fox Cleric @@ -20550,7 +20550,7 @@ toughness=2 [/card] [card] name=Kitsune Mystic -text=At end of turn, if Kitsune Mystic is enchanted by two or more Auras, flip it. +text=At the beginning of the end step, if Kitsune Mystic is enchanted by two or more Auras, flip it. mana={3}{W} type=Creature subtype=Fox Wizard @@ -20577,7 +20577,7 @@ toughness=2 [/card] [card] name=Kjeldoran Elite Guard -text={T}: Target creature gets +2/+2 until end of turn. When that creature leaves play this turn, sacrifice Kjeldoran Elite Guard. Play this ability only during combat. +text={T}: Target creature gets +2/+2 until end of turn. When that creature leaves the battlefield this turn, sacrifice Kjeldoran Elite Guard. Activate this ability only during combat. mana={3}{W} type=Creature subtype=Human Soldier @@ -20595,7 +20595,7 @@ toughness=3 [/card] [card] name=Kjeldoran Guard -text={T}: Target creature gets +1/+1 until end of turn. When that creature leaves play this turn, sacrifice Kjeldoran Guard. Play this ability only during combat and only if defending player controls no snow lands. +text={T}: Target creature gets +1/+1 until end of turn. When that creature leaves the battlefield this turn, sacrifice Kjeldoran Guard. Activate this ability only during combat and only if defending player controls no snow lands. mana={1}{W} type=Creature subtype=Human Soldier @@ -20615,7 +20615,7 @@ toughness=6 [/card] [card] name=Kjeldoran Javelineer -text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) {T}: Kjeldoran Javelineer deals damage to target attacking or blocking creature equal to the number of age counters on Kjeldoran Javelineer. +text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- {T}: Kjeldoran Javelineer deals damage to target attacking or blocking creature equal to the number of age counters on Kjeldoran Javelineer. mana={W} type=Creature subtype=Human Soldier @@ -20628,7 +20628,7 @@ abilities=Banding auto={1}{W}:1/0 auto={W}{W}:0/2 #banding unsupported in 0.9 -text=Banding {1}{W}: +1/+0 until end of turn {W}{W}: +0/+2 until end of turn +text=Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) -- {1}{W}: Kjeldoran Knight gets +1/+0 until end of turn. -- {W}{W}: Kjeldoran Knight gets +0/+2 until end of turn. mana={W}{W} type=Creature subtype=Human Knight @@ -20639,7 +20639,7 @@ toughness=1 name=Kjeldoran Phalanx abilities=banding,first strike #banding unsupported in 0.9 -text=Banding, first strike +text=First strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) mana={5}{W} type=Creature subtype=Human Soldier @@ -20651,7 +20651,7 @@ name=Kjeldoran Pride target=Creature auto=1/2 auto={2}{U}:moveto(creature|myinplay) -text=Enchant creature Enchanted creature gets +1/+2. {2}{U}: Attach Kjeldoran Pride to target creature other than enchanted creature. +text=Enchant creature -- Enchanted creature gets +1/+2. -- {2}{U}: Attach Kjeldoran Pride to target creature other than enchanted creature. mana={1}{W} type=Enchantment subtype=Aura @@ -20669,7 +20669,7 @@ toughness=5 name=Kjeldoran Skycaptain abilities=banding,flying,first strike #banding unsupported in 0.9 -text=Banding, flying, first strike +text=Flying; first strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) mana={4}{W} type=Creature subtype=Human Soldier @@ -20680,7 +20680,7 @@ toughness=2 name=Kjeldoran Skyknight abilities=banding,flying,first strike #banding unsupported in 0.9 -text=Banding, flying, first strike +text=Flying; first strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) mana={2}{W} type=Creature subtype=Human Knight @@ -20691,7 +20691,7 @@ toughness=1 name=Kjeldoran Warrior abilities=banding #banding unsupported in 0.9 -text=Banding +text=Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) mana={W} type=Creature subtype=Human Warrior @@ -20700,7 +20700,7 @@ toughness=1 [/card] [card] name=Knacksaw Clique -text=Flying {1}{U}, {Q}: Target opponent removes the top card of his or her library from the game. Until end of turn, you may play that card. ({Q} is the untap symbol.) +text=Flying -- {1}{U}, {Q}: Target opponent exiles the top card of his or her library. Until end of turn, you may play that card. ({Q} is the untap symbol.) mana={3}{U} type=Creature subtype=Faerie Rogue @@ -20727,7 +20727,7 @@ toughness=2 [/card] [card] name=Knight of Sursi -text=Flying, flanking Suspend 3—{W} (Rather than play this card from your hand, you may pay {W} and remove it from the game with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost. It has haste.) +text=Flying; flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) -- Suspend 3 - {W} (Rather than cast this card from your hand, you may pay {W} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) mana={3}{W} type=Creature subtype=Human Knight @@ -20736,7 +20736,7 @@ toughness=2 [/card] [card] name=Knight of Valor -text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {1}{W}: Each creature without flanking blocking Knight of Valor gets -1/-1 until end of turn. Activate this ability only once each turn. +text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) -- {1}{W}: Each creature without flanking blocking Knight of Valor gets -1/-1 until end of turn. Activate this ability only once each turn. mana={2}{W} type=Creature subtype=Human Knight @@ -20745,7 +20745,7 @@ toughness=2 [/card] [card] name=Knight of the Holy Nimbus -text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) If Knight of the Holy Nimbus would be destroyed, regenerate it. {2}: Knight of the Holy Nimbus can't be regenerated this turn. Only any opponent may play this ability. +text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) -- If Knight of the Holy Nimbus would be destroyed, regenerate it. -- {2}: Knight of the Holy Nimbus can't be regenerated this turn. Only any opponent may activate this ability. mana={W}{W} type=Creature subtype=Human Rebel Knight @@ -20754,7 +20754,7 @@ toughness=2 [/card] [card] name=Knight of the Mists -text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) When Knight of the Mists enters the battlefield, you may pay {U}. If you don't, destroy target Knight and it can't be regenerated. +text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) -- When Knight of the Mists enters the battlefield, you may pay {U}. If you don't, destroy target Knight and it can't be regenerated. mana={2}{U} type=Creature subtype=Human Knight @@ -20763,7 +20763,7 @@ toughness=2 [/card] [card] name=Knight of the White Orchid -text=First strike When Knight of the White Orchid comes into play, if an opponent controls more lands than you, you may search your library for a Plains card, put it into play, then shuffle your library. +text=First strike -- When Knight of the White Orchid enters the battlefield, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle your library. mana={W}{W} type=Creature subtype=Human Knight @@ -20781,7 +20781,7 @@ toughness=2 [/card] [card] name=Knollspine Dragon -text=Flying When Knollspine Dragon comes into play, you may discard your hand and draw cards equal to the damage dealt to target opponent this turn. +text=Flying -- When Knollspine Dragon enters the battlefield, you may discard your hand and draw cards equal to the damage dealt to target opponent this turn. mana={5}{R}{R} type=Creature subtype=Dragon @@ -20805,20 +20805,20 @@ toughness=2 [/card] [card] name=Knowledge Exploitation -text=Prowl {3}{U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.) Search target opponent's library for an instant or sorcery card. You may cast that card without paying its mana cost. Then that player shuffles his or her library. +text=Prowl {3}{U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.) -- Search target opponent's library for an instant or sorcery card. You may cast that card without paying its mana cost. Then that player shuffles his or her library. mana={5}{U}{U} type=Tribal Sorcery subtype=Rogue [/card] [card] name=Knowledge Vault -text={2}, {T}: Remove the top card of your library from the game face down. {0}: Sacrifice Knowledge Vault. If you do, discard your hand, then put all cards removed from the game with Knowledge Vault into their owner's hand. When Knowledge Vault leaves play, put all cards removed from the game with Knowledge Vault into their owner's graveyard. +text={2}, {T}: Exile the top card of your library face down. -- {0}: Sacrifice Knowledge Vault. If you do, discard your hand, then put all cards exiled with Knowledge Vault into their owner's hand. -- When Knowledge Vault leaves the battlefield, put all cards exiled with Knowledge Vault into their owner's graveyard. mana={4} type=Artifact [/card] [card] name=Kodama of the Center Tree -text=Kodama of the Center Tree's power and toughness are each equal to the number of Spirits you control. Kodama of the Center Tree has soulshift X, where X is the number of Spirits you control. (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost X or less from your graveyard to your hand.) +text=Kodama of the Center Tree's power and toughness are each equal to the number of Spirits you control. -- Kodama of the Center Tree has soulshift X, where X is the number of Spirits you control. (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost X or less from your graveyard to your hand.) mana={4}{G} type=Legendary Creature subtype=Spirit @@ -20827,21 +20827,21 @@ toughness=* [/card] [card] name=Kodama's Might -text=Target creature gets +2/+2 until end of turn. Splice onto Arcane {G} (As you play an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) +text=Target creature gets +2/+2 until end of turn. -- Splice onto Arcane {G} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) mana={G} type=Instant subtype=Arcane [/card] [card] name=Kodama's Reach -text=Search your library for two basic land cards, reveal those cards, and put one into play tapped and the other into your hand. Then shuffle your library. +text=Search your library for two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle your library. mana={2}{G} type=Sorcery subtype=Arcane [/card] [card] name=Konda's Banner -text=Konda's Banner can be attached only to a legendary creature. Creatures that share a color with equipped creature get +1/+1. Creatures that share a creature type with equipped creature get +1/+1. Equip {2} +text=Konda's Banner can be attached only to a legendary creature. -- Creatures that share a color with equipped creature get +1/+1. -- Creatures that share a creature type with equipped creature get +1/+1. -- Equip {2} mana={2} type=Legendary Artifact subtype=Equipment @@ -20887,7 +20887,7 @@ toughness=2 [/card] [card] name=Korlash, Heir to Blackblade -text=Korlash, Heir to Blackblade's power and toughness are each equal to the number of Swamps you control. {1}{B}: Regenerate Korlash. Grandeur  EDiscard another card named Korlash, Heir to Blackblade: Search your library for up to two Swamp cards, put them into play tapped, then shuffle your library. +text=Korlash, Heir to Blackblade's power and toughness are each equal to the number of Swamps you control. -- {1}{B}: Regenerate Korlash. -- Grandeur - Discard another card named Korlash, Heir to Blackblade: Search your library for up to two Swamp cards, put them onto the battlefield tapped, then shuffle your library. mana={2}{B}{B} type=Legendary Creature subtype=Zombie Warrior @@ -20896,13 +20896,13 @@ toughness=* [/card] [card] name=Koskun Falls -text=At the beginning of your upkeep, sacrifice Koskun Falls unless you tap an untapped creature you control. Creatures can't attack you unless their controller pays {2} for each creature he or she controls that's attacking you. +text=At the beginning of your upkeep, sacrifice Koskun Falls unless you tap an untapped creature you control. -- Creatures can't attack you unless their controller pays {2} for each creature he or she controls that's attacking you. mana={2}{B}{B} type=World Enchantment [/card] [card] name=Krakilin -text=Krakilin comes into play with X +1/+1 counters on it. {1}{G}: Regenerate Krakilin. +text=Krakilin enters the battlefield with X +1/+1 counters on it. -- {1}{G}: Regenerate Krakilin. mana={X}{G}{G} type=Creature subtype=Beast @@ -20929,7 +20929,7 @@ toughness=2 [/card] [card] name=Kresh the Bloodbraided -text=Whenever another creature is put into a graveyard from play, you may put X +1/+1 counters on Kresh the Bloodbraided, where X is that creature's power. +text=Whenever another creature is put into a graveyard from the battlefield, you may put X +1/+1 counters on Kresh the Bloodbraided, where X is that creature's power. mana={2}{B}{R}{G} type=Legendary Creature subtype=Human Warrior @@ -20938,7 +20938,7 @@ toughness=3 [/card] [card] name=Krosan Cloudscraper -text=At the beginning of your upkeep, sacrifice Krosan Cloudscraper unless you pay {G}{G}. Morph {7}{G}{G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +text=At the beginning of your upkeep, sacrifice Krosan Cloudscraper unless you pay {G}{G}. -- Morph {7}{G}{G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) mana={7}{G}{G}{G} type=Creature subtype=Beast Mutant @@ -20947,7 +20947,7 @@ toughness=13 [/card] [card] name=Krosan Colossus -text=Morph {6}{G}{G} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +text=Morph {6}{G}{G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) mana={6}{G}{G}{G} type=Creature subtype=Beast @@ -20965,19 +20965,19 @@ toughness=2 [/card] [card] name=Krosan Grip -text=Split second (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.) Destroy target artifact or enchantment. +text=Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) -- Destroy target artifact or enchantment. mana={2}{G} type=Instant [/card] [card] name=Krosan Reclamation -text=Target player shuffles up to two target cards from his or her graveyard into his or her library. Flashback {1}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +text=Target player shuffles up to two target cards from his or her graveyard into his or her library. -- Flashback {1}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={1}{G} type=Instant [/card] [card] name=Krosan Restorer -text={T}: Untap target land. Threshold - {T}: Untap up to three target lands. Activate this ability only if seven or more cards are in your graveyard. +text={T}: Untap target land. -- Threshold - {T}: Untap up to three target lands. Activate this ability only if seven or more cards are in your graveyard. mana={2}{G} type=Creature subtype=Human Druid @@ -20986,12 +20986,12 @@ toughness=2 [/card] [card] name=Krosan Verge -text=Krosan Verge enters the battlefield tapped. {T}: Add {1} to your mana pool. {2}, {T}, Sacrifice Krosan Verge: Search your library for a Forest card and a Plains card and put them onto the battlefield tapped. Then shuffle your library. +text=Krosan Verge enters the battlefield tapped. -- {T}: Add {1} to your mana pool. -- {2}, {T}, Sacrifice Krosan Verge: Search your library for a Forest card and a Plains card and put them onto the battlefield tapped. Then shuffle your library. type=Land [/card] [card] name=Krosan Vorine -text=Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.) Krosan Vorine can't be blocked by more than one creature. +text=Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.) -- Krosan Vorine can't be blocked by more than one creature. mana={3}{G} type=Creature subtype=Cat Beast @@ -21000,7 +21000,7 @@ toughness=2 [/card] [card] name=Krosan Warchief -text=Beast spells you cast cost {1} less to cast. {1}{G}: Regenerate target Beast. +text=Beast spells you cast cost {1} less to cast. -- {1}{G}: Regenerate target Beast. mana={2}{G} type=Creature subtype=Beast @@ -21009,7 +21009,7 @@ toughness=2 [/card] [card] name=Krovikan Elementalist -text={2}{R}: Target creature gets +1/+0 until end of turn. {U}{U}: Target creature you control gains flying until end of turn. Sacrifice it at end of turn. +text={2}{R}: Target creature gets +1/+0 until end of turn. -- {U}{U}: Target creature you control gains flying until end of turn. Sacrifice it at the beginning of the next end step. mana={B}{B} type=Creature subtype=Human Wizard @@ -21022,14 +21022,14 @@ target=creature auto=1/1 auto=@next upkeep:draw:1 #Make you draw a card at each upkeep !!! -text=Enchant creature When Krovikan Fetish enters the battlefield, draw a card at the beginning of the next turn's upkeep. Enchanted creature gets +1/+1. +text=Enchant creature -- When Krovikan Fetish enters the battlefield, draw a card at the beginning of the next turn's upkeep. -- Enchanted creature gets +1/+1. mana={2}{B} type=Enchantment subtype=Aura [/card] [card] name=Krovikan Horror -text=At the beginning of the end step, if Krovikan Horror is in your graveyard with a creature card directly above it, you may return Krovikan Horror to your hand. {1}, Sacrifice a creature: Krovikan Horror deals 1 damage to target creature or player. +text=At the beginning of the end step, if Krovikan Horror is in your graveyard with a creature card directly above it, you may return Krovikan Horror to your hand. -- {1}, Sacrifice a creature: Krovikan Horror deals 1 damage to target creature or player. mana={3}{B} type=Creature subtype=Horror Spirit @@ -21042,14 +21042,14 @@ target=creature[-Wall]|myBattlefield auto=@next upkeep:draw:1 controller auto=lord(mytgt) {T}:damage:1 target(creature,player) && counter(0/-1,1) #Wonder if this could work... ;) -text=Enchant non-Wall creature you control When Krovikan Plague enters the battlefield, draw a card at the beginning of the next turn's upkeep. Enchanted creature has "{T}: Put a -0/-1 counter on this creature, and Krovikan Plague deals 1 damage to target creature or player." +text=Enchant non-Wall creature you control -- When Krovikan Plague enters the battlefield, draw a card at the beginning of the next turn's upkeep. -- Enchanted creature has "{T}: Put a -0/-1 counter on this creature, and Krovikan Plague deals 1 damage to target creature or player." mana={2}{B} type=Enchantment subtype=Aura [/card] [card] name=Krovikan Rot -text=Destroy target creature with power 2 or less. Recover {1}{B}{B} (When a creature is put into your graveyard from the battlefield, you may pay {1}{B}{B}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.) +text=Destroy target creature with power 2 or less. -- Recover {1}{B}{B} (When a creature is put into your graveyard from the battlefield, you may pay {1}{B}{B}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.) mana={2}{B} type=Instant [/card] @@ -21057,7 +21057,7 @@ type=Instant name=Krovikan Sorcerer auto={T}{S(*[-black]|myhand)}:draw:1 auto={T}{S(*[black]|myhand)}:draw:2 && discard:1 -text={T}, Discard a nonblack card: Draw a card. {T}, Discard a black card: Draw two cards, then discard one of them. +text={T}, Discard a nonblack card: Draw a card. -- {T}, Discard a black card: Draw two cards, then discard one of them. mana={2}{U} type=Creature subtype=Human Wizard @@ -21066,7 +21066,7 @@ toughness=1 [/card] [card] name=Krovikan Vampire -text=At end of turn, if a creature dealt damage by Krovikan Vampire this turn was put into a graveyard, put that card into play under your control. Sacrifice it when you lose control of Krovikan Vampire. +text=At the beginning of each end step, if a creature dealt damage by Krovikan Vampire this turn was put into a graveyard, put that card onto the battlefield under your control. Sacrifice it when you lose control of Krovikan Vampire. mana={3}{B}{B} type=Creature subtype=Vampire @@ -21075,7 +21075,7 @@ toughness=3 [/card] [card] name=Krovikan Whispers -text=Enchant creature Cumulative upkeep {U} or {B} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) You control enchanted creature. When Krovikan Whispers is put into a graveyard from the battlefield, you lose 2 life for each age counter on it. +text=Enchant creature -- Cumulative upkeep {U} or {B} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- You control enchanted creature. -- When Krovikan Whispers is put into a graveyard from the battlefield, you lose 2 life for each age counter on it. mana={3}{U} type=Enchantment subtype=Aura @@ -21088,7 +21088,7 @@ type=Artifact [/card] [card] name=Kukemssa Pirates -text=Whenever Kukemssa Pirates attacks and isn't blocked, you may gain control of target artifact defending player controls. If you do, Kukemssa Pirates deals no combat damage this turn. +text=Whenever Kukemssa Pirates attacks and isn't blocked, you may gain control of target artifact defending player controls. If you do, Kukemssa Pirates assigns no combat damage this turn. mana={3}{U} type=Creature subtype=Human Pirate @@ -21097,7 +21097,7 @@ toughness=2 [/card] [card] name=Kukemssa Serpent -text=Kukemssa Serpent can't attack unless defending player controls an Island. {U}, Sacrifice an Island: Target land an opponent controls becomes an Island until end of turn. When you control no Islands, sacrifice Kukemssa Serpent. +text=Kukemssa Serpent can't attack unless defending player controls an Island. -- {U}, Sacrifice an Island: Target land an opponent controls becomes an Island until end of turn. -- When you control no Islands, sacrifice Kukemssa Serpent. mana={3}{U} type=Creature subtype=Serpent @@ -21106,7 +21106,7 @@ toughness=3 [/card] [card] name=Kulrath Knight -text=Flying Wither (This deals damage to creatures in the form of -1/-1 counters.) Creatures your opponents control with counters on them can't attack or block. +text=Flying -- Wither (This deals damage to creatures in the form of -1/-1 counters.) -- Creatures your opponents control with counters on them can't attack or block. mana={3}{BR}{BR} type=Creature subtype=Elemental Knight @@ -21115,14 +21115,14 @@ toughness=3 [/card] [card] name=Kumano's Blessing -text=Flash Enchant creature If a creature dealt damage by enchanted creature this turn would be put into a graveyard, exile it instead. +text=Flash -- Enchant creature -- If a creature dealt damage by enchanted creature this turn would be put into a graveyard, exile it instead. mana={2}{R} type=Enchantment subtype=Aura [/card] [card] name=Kumano's Pupils -text=If a creature dealt damage by Kumano's Pupils this turn would be put into a graveyard, remove it from the game instead. +text=If a creature dealt damage by Kumano's Pupils this turn would be put into a graveyard, exile it instead. mana={4}{R} type=Creature subtype=Human Shaman @@ -21131,7 +21131,7 @@ toughness=3 [/card] [card] name=Kumano, Master Yamabushi -text={1}{R}: Kumano, Master Yamabushi deals 1 damage to target creature or player. If a creature dealt damage by Kumano this turn would be put into a graveyard, remove it from the game instead. +text={1}{R}: Kumano, Master Yamabushi deals 1 damage to target creature or player. -- If a creature dealt damage by Kumano this turn would be put into a graveyard, exile it instead. mana={3}{R}{R} type=Legendary Creature subtype=Human Shaman @@ -21155,7 +21155,7 @@ type=Legendary Enchantment [/card] [card] name=Kuro, Pitlord -text=At the beginning of your upkeep, sacrifice Kuro, Pitlord unless you pay {B}{B}{B}{B}. Pay 1 life: Target creature gets -1/-1 until end of turn. +text=At the beginning of your upkeep, sacrifice Kuro, Pitlord unless you pay {B}{B}{B}{B}. -- Pay 1 life: Target creature gets -1/-1 until end of turn. mana={6}{B}{B}{B} type=Legendary Creature subtype=Demon Spirit @@ -21164,7 +21164,7 @@ toughness=9 [/card] [card] name=Kusari-Gama -text=Equipped creature has "{2}: This creature gets +1/+0 until end of turn." Whenever equipped creature deals damage to a blocking creature, Kusari-Gama deals that much damage to each other creature defending player controls. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) +text=Equipped creature has "{2}: This creature gets +1/+0 until end of turn." -- Whenever equipped creature deals damage to a blocking creature, Kusari-Gama deals that much damage to each other creature defending player controls. -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) mana={3} type=Artifact subtype=Equipment @@ -21180,13 +21180,13 @@ toughness=4 [/card] [card] name=Kyren Archive -text=At the beginning of your upkeep, you may remove the top card of your library from the game face down. {5}, Discard your hand, Sacrifice Kyren Archive: Put all cards removed from the game with Kyren Archive into their owner's hand. +text=At the beginning of your upkeep, you may exile the top card of your library face down. -- {5}, Discard your hand, Sacrifice Kyren Archive: Put all cards exiled with Kyren Archive into their owner's hand. mana={3} type=Artifact [/card] [card] name=Kyren Legate -text=Haste If an opponent controls a Plains and you control a Mountain, you may play Kyren Legate without paying its mana cost. +text=Haste -- If an opponent controls a Plains and you control a Mountain, you may cast Kyren Legate without paying its mana cost. mana={1}{R} type=Creature subtype=Goblin @@ -21201,13 +21201,13 @@ type=Enchantment [/card] [card] name=Kyren Toy -text={1}, {T}: Put a charge counter on Kyren Toy. {T}, Remove X charge counters from Kyren Toy: Add {1}{X} to your mana pool. +text={1}, {T}: Put a charge counter on Kyren Toy. -- {T}, Remove X charge counters from Kyren Toy: Add {X}{1} to your mana pool. mana={3} type=Artifact [/card] [card] name=Lab Rats -text=Buyback {4} (You may pay an additional {4} as you cast this spell. If you do, put this card into your hand as it resolves.) Put a 1/1 black Rat creature token onto the battlefield. +text=Buyback {4} (You may pay an additional {4} as you cast this spell. If you do, put this card into your hand as it resolves.) -- Put a 1/1 black Rat creature token onto the battlefield. mana={B} type=Sorcery [/card] @@ -21231,7 +21231,7 @@ toughness=2 [/card] [card] name=Laccolith Rig -text=Enchant creature Whenever enchanted creature becomes blocked, you may have it deal damage equal to its power to target creature. If you do, the first creature assigns no combat damage this turn. +text=Enchant creature -- Whenever enchanted creature becomes blocked, you may have it deal damage equal to its power to target creature. If you do, the first creature assigns no combat damage this turn. mana={R} type=Enchantment subtype=Aura @@ -21276,7 +21276,7 @@ toughness=2 [/card] [card] name=Lairwatch Giant -text=Lairwatch Giant can block an additional creature. Whenever Lairwatch Giant blocks two or more creatures, it gains first strike until end of turn. +text=Lairwatch Giant can block an additional creature. -- Whenever Lairwatch Giant blocks two or more creatures, it gains first strike until end of turn. mana={5}{W} type=Creature subtype=Giant Warrior @@ -21285,13 +21285,13 @@ toughness=3 [/card] [card] name=Lammastide Weave -text=Name a card, then target player puts the top card of his or her library into his or her graveyard. If that card is the named card, you gain life equal to its converted mana cost. Draw a card. +text=Name a card, then target player puts the top card of his or her library into his or her graveyard. If that card is the named card, you gain life equal to its converted mana cost. -- Draw a card. mana={1}{G} type=Instant [/card] [card] name=Lancers en-Kor -text=Trample {0}: The next 1 damage that would be dealt to Lancers en-Kor this turn is dealt to target creature you control instead. +text=Trample -- {0}: The next 1 damage that would be dealt to Lancers en-Kor this turn is dealt to target creature you control instead. mana={3}{W}{W} type=Creature subtype=Kor Soldier @@ -21300,18 +21300,18 @@ toughness=3 [/card] [card] name=Land Cap -text=Land Cap doesn't untap during your untap step if it has a depletion counter on it. At the beginning of your upkeep, remove a depletion counter from Land Cap. {T}: Add {W} or {U} to your mana pool. Put a depletion counter on Land Cap. +text=Land Cap doesn't untap during your untap step if it has a depletion counter on it. -- At the beginning of your upkeep, remove a depletion counter from Land Cap. -- {T}: Add {W} or {U} to your mana pool. Put a depletion counter on Land Cap. type=Land [/card] [card] name=Land Equilibrium -text=If an opponent who controls at least as many lands as you do would put a land into play, that player instead puts that land into play then sacrifices a land. +text=If an opponent who controls at least as many lands as you do would put a land onto the battlefield, that player instead puts that land onto the battlefield then sacrifices a land. mana={2}{U}{U} type=Enchantment [/card] [card] name=Land Grant -text=If you have no land cards in hand, you may reveal your hand rather than pay Land Grant's mana cost. Search your library for a Forest card, reveal that card, and put it into your hand. Then shuffle your library. +text=If you have no land cards in hand, you may reveal your hand rather than pay Land Grant's mana cost. -- Search your library for a Forest card, reveal that card, and put it into your hand. Then shuffle your library. mana={1}{G} type=Sorcery [/card] @@ -21323,7 +21323,7 @@ type=Enchantment [/card] [card] name=Land's Edge -text=Discard a card: If the discarded card is a land card, Land's Edge deals 2 damage to target player. Any player may play this ability. +text=Discard a card: If the discarded card is a land card, Land's Edge deals 2 damage to target player. Any player may activate this ability. mana={1}{R}{R} type=World Enchantment [/card] @@ -21335,18 +21335,18 @@ type=Sorcery [/card] [card] name=Lantern of Insight -text=Each player plays with the top card of his or her library revealed. {T}, Sacrifice Lantern of Insight: Target player shuffles his or her library. +text=Each player plays with the top card of his or her library revealed. -- {T}, Sacrifice Lantern of Insight: Target player shuffles his or her library. mana={1} type=Artifact [/card] [card] name=Lantern-Lit Graveyard -text={T}: Add {1} to your mana pool. {T}: Add {B} or {R} to your mana pool. Lantern-Lit Graveyard doesn't untap during your next untap step. +text={T}: Add {1} to your mana pool. -- {T}: Add {B} or {R} to your mana pool. Lantern-Lit Graveyard doesn't untap during your next untap step. type=Land [/card] [card] name=Lapis Lazuli Talisman -text=Whenever a blue spell is played, you may pay {3}. If you do, untap target permanent. +text=Whenever a player casts a blue spell, you may pay {3}. If you do, untap target permanent. mana={2} type=Artifact [/card] @@ -21358,7 +21358,7 @@ type=Instant [/card] [card] name=Laquatus's Champion -text=When Laquatus's Champion enters the battlefield, target player loses 6 life. When Laquatus's Champion leaves the battlefield, that player gains 6 life. {B}: Regenerate Laquatus's Champion. +text=When Laquatus's Champion enters the battlefield, target player loses 6 life. -- When Laquatus's Champion leaves the battlefield, that player gains 6 life. -- {B}: Regenerate Laquatus's Champion. mana={4}{B}{B} type=Creature subtype=Nightmare Horror @@ -21373,7 +21373,7 @@ type=Sorcery [/card] [card] name=Laquatus's Disdain -text=Counter target spell cast from a graveyard. Draw a card. +text=Counter target spell cast from a graveyard. -- Draw a card. mana={1}{U} type=Instant [/card] @@ -21391,26 +21391,26 @@ type=Instant [/card] [card] name=Lashknife -text=If you control a Plains, you may tap an untapped creature you control rather than pay Lashknife's mana cost. Enchant creature Enchanted creature has first strike. +text=If you control a Plains, you may tap an untapped creature you control rather than pay Lashknife's mana cost. -- Enchant creature -- Enchanted creature has first strike. mana={1}{W} type=Enchantment subtype=Aura [/card] [card] name=Lashknife Barrier -text=When Lashknife Barrier enters the battlefield, draw a card. If a source would deal damage to a creature you control, it deals that much damage minus 1 to that creature instead. +text=When Lashknife Barrier enters the battlefield, draw a card. -- If a source would deal damage to a creature you control, it deals that much damage minus 1 to that creature instead. mana={2}{W} type=Enchantment [/card] [card] name=Last Chance -text=Take an extra turn after this one. At the end of that turn, you lose the game. +text=Take an extra turn after this one. At the beginning of that turn's end step, you lose the game. mana={R}{R} type=Sorcery [/card] [card] name=Last Laugh -text=Whenever a permanent other than Last Laugh is put into a graveyard from the battlefield, Last Laugh deals 1 damage to each creature and each player. When no creatures are on the battlefield, sacrifice Last Laugh. +text=Whenever a permanent other than Last Laugh is put into a graveyard from the battlefield, Last Laugh deals 1 damage to each creature and each player. -- When no creatures are on the battlefield, sacrifice Last Laugh. mana={2}{B}{B} type=Enchantment [/card] @@ -21428,7 +21428,7 @@ type=Instant [/card] [card] name=Latchkey Faerie -text=Flying Prowl {2}{U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Faerie or Rogue.) When Latchkey Faerie enters the battlefield, if its prowl cost was paid, draw a card. +text=Flying -- Prowl {2}{U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Faerie or Rogue.) -- When Latchkey Faerie enters the battlefield, if its prowl cost was paid, draw a card. mana={3}{U} type=Creature subtype=Faerie Rogue @@ -21440,7 +21440,7 @@ name=Latulla's Orders abilities=flash target=creature auto=@damaged(player) from(mytgt):may destroy target(artifact|opponentBattlefield) -text=Flash Enchant creature Whenever enchanted creature deals combat damage to defending player, you may destroy target artifact that player controls. +text=Flash -- Enchant creature -- Whenever enchanted creature deals combat damage to defending player, you may destroy target artifact that player controls. mana={1}{R} type=Enchantment subtype=Aura @@ -21468,13 +21468,13 @@ type=Sorcery [/card] [card] name=Lava Dart -text=Lava Dart deals 1 damage to target creature or player. Flashback—Sacrifice a Mountain. (You may cast this card from your graveyard for its flashback cost. Then exile it.) +text=Lava Dart deals 1 damage to target creature or player. -- Flashback - Sacrifice a Mountain. (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={R} type=Instant [/card] [card] name=Lava Runner -text=Haste Whenever Lava Runner becomes the target of a spell or ability, that spell or ability's controller sacrifices a land. +text=Haste -- Whenever Lava Runner becomes the target of a spell or ability, that spell or ability's controller sacrifices a land. mana={1}{R}{R} type=Creature subtype=Lizard @@ -21483,24 +21483,24 @@ toughness=2 [/card] [card] name=Lava Tubes -text=Lava Tubes doesn't untap during your untap step if it has a depletion counter on it. At the beginning of your upkeep, remove a depletion counter from Lava Tubes. {T}: Add {B} or {R} to your mana pool. Put a depletion counter on Lava Tubes. +text=Lava Tubes doesn't untap during your untap step if it has a depletion counter on it. -- At the beginning of your upkeep, remove a depletion counter from Lava Tubes. -- {T}: Add {B} or {R} to your mana pool. Put a depletion counter on Lava Tubes. type=Land [/card] [card] name=Lavaball Trap -text=If an opponent had two or more lands enter the battlefield under his or her control this turn, you may pay {3}{R}{R} rather than pay Lavaball Trap's mana cost. Destroy two target lands. Lavaball Trap deals 4 damage to each creature. +text=If an opponent had two or more lands enter the battlefield under his or her control this turn, you may pay {3}{R}{R} rather than pay Lavaball Trap's mana cost. -- Destroy two target lands. Lavaball Trap deals 4 damage to each creature. mana={6}{R}{R} type=Instant subtype=Trap [/card] [card] name=Lavaclaw Reaches -text=Lavaclaw Reaches enters the battlefield tapped. {T}: Add {B} or {R} to your mana pool. {1}{B}{R}: Until end of turn, Lavaclaw Reaches becomes a 2/2 black and red Elemental creature with "{X}: This creature gets +X/+0 until end of turn." It's still a land. +text=Lavaclaw Reaches enters the battlefield tapped. -- {T}: Add {B} or {R} to your mana pool. -- {1}{B}{R}: Until end of turn, Lavaclaw Reaches becomes a 2/2 black and red Elemental creature with "{X}: This creature gets +X/+0 until end of turn." It's still a land. type=Land [/card] [card] name=Lavacore Elemental -text=Vanishing 1 (This permanent enters the battlefield with a time counter on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) Whenever a creature you control deals combat damage to a player, put a time counter on Lavacore Elemental. +text=Vanishing 1 (This permanent enters the battlefield with a time counter on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) -- Whenever a creature you control deals combat damage to a player, put a time counter on Lavacore Elemental. mana={2}{R} type=Creature subtype=Elemental @@ -21515,7 +21515,7 @@ type=Sorcery [/card] [card] name=Lavamancer's Skill -text=Enchant creature Enchanted creature has "{T}: This creature deals 1 damage to target creature." If enchanted creature is a Wizard, it has "{T}: This creature deals 2 damage to target creature." +text=Enchant creature -- Enchanted creature has "{T}: This creature deals 1 damage to target creature." -- If enchanted creature is a Wizard, it has "{T}: This creature deals 2 damage to target creature." mana={1}{R} type=Enchantment subtype=Aura @@ -21537,7 +21537,7 @@ toughness=5 [/card] [card] name=Lead-Belly Chimera -text=Trample Sacrifice Lead-Belly Chimera: Put a +2/+2 counter on target Chimera creature. It gains trample. (This effect lasts indefinitely.) +text=Trample -- Sacrifice Lead-Belly Chimera: Put a +2/+2 counter on target Chimera creature. It gains trample. (This effect lasts indefinitely.) mana={4} type=Artifact Creature subtype=Chimera @@ -21546,7 +21546,7 @@ toughness=2 [/card] [card] name=Leaf-Crowned Elder -text=Kinship  EAt the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Leaf-Crowned Elder, you may reveal it. If you do, you may play that card without paying its mana cost. +text=Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Leaf-Crowned Elder, you may reveal it. If you do, you may play that card without paying its mana cost. mana={2}{G}{G} type=Creature subtype=Treefolk Shaman @@ -21556,14 +21556,14 @@ toughness=5 [card] name=Leafdrake Roost target=land -text=Enchant land Enchanted land has "{G}{U}, {T}: Put a 2/2 green and blue Drake creature token with flying onto the battlefield." +text=Enchant land -- Enchanted land has "{G}{U}, {T}: Put a 2/2 green and blue Drake creature token with flying onto the battlefield." mana={3}{G}{U} type=Enchantment subtype=Aura [/card] [card] name=Leap of Flame -text=Replicate {U}{R} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Target creature gets +1/+0 and gains flying and first strike until end of turn. +text=Replicate {U}{R} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) -- Target creature gets +1/+0 and gains flying and first strike until end of turn. mana={U}{R} type=Instant [/card] @@ -21584,7 +21584,7 @@ type=Instant [/card] [card] name=Leech Bonder -text=Leech Bonder comes into play with two -1/-1 counters on it. {U}, {Q}: Move a counter from target creature onto another target creature. ({Q} is the untap symbol.) +text=Leech Bonder enters the battlefield with two -1/-1 counters on it. -- {U}, {Q}: Move a counter from target creature onto another target creature. ({Q} is the untap symbol.) mana={2}{U} type=Creature subtype=Merfolk Soldier @@ -21599,7 +21599,7 @@ type=Sorcery [/card] [card] name=Leeching Licid -text={B}, {T}: Leeching Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {B} to end this effect. At the beginning of the upkeep of enchanted creature's controller, Leeching Licid deals 1 damage to that player. +text={B}, {T}: Leeching Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {B} to end this effect. -- At the beginning of the upkeep of enchanted creature's controller, Leeching Licid deals 1 damage to that player. mana={1}{B} type=Creature subtype=Licid @@ -21619,25 +21619,25 @@ toughness=2 name=Legacy Weapon auto={W}{U}{B}{R}{G}:moveto(exile) target(*) #as the same ability as darksteel collosus -text={W}{U}{B}{R}{G}: Remove target permanent from the game. If Legacy Weapon would be put into a graveyard from anywhere, reveal Legacy Weapon and shuffle it into its owner's library instead. +text={W}{U}{B}{R}{G}: Exile target permanent. -- If Legacy Weapon would be put into a graveyard from anywhere, reveal Legacy Weapon and shuffle it into its owner's library instead. mana={7} type=Legendary Artifact [/card] [card] name=Legacy's Allure -text=At the beginning of your upkeep, you may put a treasure counter on Legacy's Allure. Sacrifice Legacy's Allure: Gain control of target creature with power less than or equal to the number of treasure counters on Legacy's Allure. (This effect doesn't end at end of turn.) +text=At the beginning of your upkeep, you may put a treasure counter on Legacy's Allure. -- Sacrifice Legacy's Allure: Gain control of target creature with power less than or equal to the number of treasure counters on Legacy's Allure. (This effect lasts indefinitely.) mana={U}{U} type=Enchantment [/card] [card] name=Legerdemain -text=Exchange control of target artifact or creature and another target permanent that shares one of those types with it. (This effect doesn't end at end of turn.) +text=Exchange control of target artifact or creature and another target permanent that shares one of those types with it. (This effect lasts indefinitely.) mana={2}{U}{U} type=Sorcery [/card] [card] name=Leonin Bola -text=Equipped creature has "{T}, Unattach Leonin Bola: Tap target creature." Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) +text=Equipped creature has "{T}, Unattach Leonin Bola: Tap target creature." -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) mana={1} type=Artifact subtype=Equipment @@ -21671,7 +21671,7 @@ toughness=2 [/card] [card] name=Leshrac's Sigil -text=Whenever an opponent plays a green spell, you may pay {B}{B}. If you do, look at that player's hand and choose a card from it. The player discards that card. {B}{B}: Return Leshrac's Sigil to its owner's hand. +text=Whenever an opponent casts a green spell, you may pay {B}{B}. If you do, look at that player's hand and choose a card from it. The player discards that card. -- {B}{B}: Return Leshrac's Sigil to its owner's hand. mana={B}{B} type=Enchantment [/card] @@ -21686,7 +21686,7 @@ toughness=4 [/card] [card] name=Lesser Werewolf -text={B}: If Lesser Werewolf's power is 1 or more, it gets -1/-0 until end of turn and put a -0/-1 counter on target creature blocking or blocked by Lesser Werewolf. Play this ability only during the declare blockers step. +text={B}: If Lesser Werewolf's power is 1 or more, it gets -1/-0 until end of turn and put a -0/-1 counter on target creature blocking or blocked by Lesser Werewolf. Activate this ability only during the declare blockers step. mana={3}{B} type=Creature subtype=Human Wolf @@ -21695,20 +21695,20 @@ toughness=4 [/card] [card] name=Lethal Vapors -text=Whenever a creature enters the battlefield, destroy it. {0}: Destroy Lethal Vapors. You skip your next turn. Any player may activate this ability. +text=Whenever a creature enters the battlefield, destroy it. -- {0}: Destroy Lethal Vapors. You skip your next turn. Any player may activate this ability. mana={2}{B}{B} type=Enchantment [/card] [card] name=Lethargy Trap -text=If three or more creatures are attacking, you may pay {U} rather than pay Lethargy Trap's mana cost. Attacking creatures get -3/-0 until end of turn. +text=If three or more creatures are attacking, you may pay {U} rather than pay Lethargy Trap's mana cost. -- Attacking creatures get -3/-0 until end of turn. mana={3}{U} type=Instant subtype=Trap [/card] [card] name=Leviathan -text=Trample Leviathan enters the battlefield tapped and doesn't untap during your untap step. At the beginning of your upkeep, you may sacrifice two Islands. If you do, untap Leviathan. Leviathan can't attack unless you sacrifice two Islands. +text=Trample -- Leviathan enters the battlefield tapped and doesn't untap during your untap step. -- At the beginning of your upkeep, you may sacrifice two Islands. If you do, untap Leviathan. -- Leviathan can't attack unless you sacrifice two Islands. mana={5}{U}{U}{U}{U} type=Creature subtype=Leviathan @@ -21723,31 +21723,31 @@ type=Enchantment [/card] [card] name=Leyline of Lifeforce -text=If Leyline of Lifeforce is in your opening hand, you may begin the game with it on the battlefield. Creature spells can't be countered. +text=If Leyline of Lifeforce is in your opening hand, you may begin the game with it on the battlefield. -- Creature spells can't be countered. mana={2}{G}{G} type=Enchantment [/card] [card] name=Leyline of Lightning -text=If Leyline of Lightning is in your opening hand, you may begin the game with it on the battlefield. Whenever you cast a spell, you may pay {1}. If you do, Leyline of Lightning deals 1 damage to target player. +text=If Leyline of Lightning is in your opening hand, you may begin the game with it on the battlefield. -- Whenever you cast a spell, you may pay {1}. If you do, Leyline of Lightning deals 1 damage to target player. mana={2}{R}{R} type=Enchantment [/card] [card] name=Leyline of Singularity -text=If Leyline of Singularity is in your opening hand, you may begin the game with it on the battlefield. All nonland permanents are legendary. +text=If Leyline of Singularity is in your opening hand, you may begin the game with it on the battlefield. -- All nonland permanents are legendary. mana={2}{U}{U} type=Enchantment [/card] [card] name=Leyline of the Meek -text=If Leyline of the Meek is in your opening hand, you may begin the game with it on the battlefield. Creature tokens get +1/+1. +text=If Leyline of the Meek is in your opening hand, you may begin the game with it on the battlefield. -- Creature tokens get +1/+1. mana={2}{W}{W} type=Enchantment [/card] [card] name=Leyline of the Void -text=If Leyline of the Void is in your opening hand, you may begin the game with it on the battlefield. If a card would be put into an opponent's graveyard from anywhere, exile it instead. +text=If Leyline of the Void is in your opening hand, you may begin the game with it on the battlefield. -- If a card would be put into an opponent's graveyard from anywhere, exile it instead. mana={2}{B}{B} type=Enchantment [/card] @@ -21759,24 +21759,24 @@ type=Artifact [/card] [card] name=Liberate -text=Remove target creature you control from the game. Return that card to play under its owner's control at end of turn. +text=Exile target creature you control. Return that card to the battlefield under its owner's control at the beginning of the next end step. mana={1}{W} type=Instant [/card] [card] name=Library of Alexandria -text={T}: Add {1} to your mana pool. {T}: Draw a card. Activate this ability only if you have exactly seven cards in hand. +text={T}: Add {1} to your mana pool. -- {T}: Draw a card. Activate this ability only if you have exactly seven cards in hand. type=Land [/card] [card] name=Library of Lat-Nam -text=An opponent chooses one : You draw three cards at the beginning of the next turn's upkeep; or you search your library for a card, put that card into your hand, then shuffle your library. +text=An opponent chooses one - You draw three cards at the beginning of the next turn's upkeep; or you search your library for a card, put that card into your hand, then shuffle your library. mana={4}{U} type=Sorcery [/card] [card] name=Library of Leng -text=You have no maximum hand size. If an effect causes you to discard a card, discard it, but you may put it on top of your library instead of into your graveyard. +text=You have no maximum hand size. -- If an effect causes you to discard a card, discard it, but you may put it on top of your library instead of into your graveyard. mana={1} type=Artifact [/card] @@ -21794,13 +21794,13 @@ type=Artifact [/card] [card] name=Lich's Tomb -text=You don't lose the game for having 0 or less life. Whenever you lose life, sacrifice a permanent for each 1 life you lost. (Damage causes loss of life.) +text=You don't lose the game for having 0 or less life. -- Whenever you lose life, sacrifice a permanent for each 1 life you lost. (Damage causes loss of life.) mana={4} type=Artifact [/card] [card] name=Lichenthrope -text=If damage would be dealt to Lichenthrope, put that many -1/-1 counters on it instead. At the beginning of your upkeep, remove a -1/-1 counter from Lichenthrope. +text=If damage would be dealt to Lichenthrope, put that many -1/-1 counters on it instead. -- At the beginning of your upkeep, remove a -1/-1 counter from Lichenthrope. mana={3}{G}{G} type=Creature subtype=Plant Fungus @@ -21809,7 +21809,7 @@ toughness=5 [/card] [card] name=Liege of the Axe -text=Vigilance Morph {1}{W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Liege of the Axe is turned face up, untap it. +text=Vigilance -- Morph {1}{W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Liege of the Axe is turned face up, untap it. mana={3}{W} type=Creature subtype=Human Soldier @@ -21827,7 +21827,7 @@ toughness=4 [/card] [card] name=Liege of the Pit -text=Flying, trample At the beginning of your upkeep, sacrifice a creature other than Liege of the Pit. If you can't, Liege of the Pit deals 7 damage to you. Morph {B}{B}{B}{B} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +text=Flying, trample -- At the beginning of your upkeep, sacrifice a creature other than Liege of the Pit. If you can't, Liege of the Pit deals 7 damage to you. -- Morph {B}{B}{B}{B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) mana={5}{B}{B}{B} type=Creature subtype=Demon @@ -21848,13 +21848,13 @@ type=Sorcery [/card] [card] name=Life Chisel -text=Sacrifice a creature: You gain life equal to the sacrificed creature's toughness. Play this ability only during your upkeep. +text=Sacrifice a creature: You gain life equal to the sacrificed creature's toughness. Activate this ability only during your upkeep. mana={4} type=Artifact [/card] [card] name=Life Matrix -text={4}, {T}: Put a matrix counter on target creature and that creature gains "Remove a matrix counter from this creature: Regenerate this creature." Play this ability only during your upkeep. +text={4}, {T}: Put a matrix counter on target creature and that creature gains "Remove a matrix counter from this creature: Regenerate this creature." Activate this ability only during your upkeep. mana={4} type=Artifact [/card] @@ -21866,19 +21866,19 @@ type=Enchantment [/card] [card] name=Life from the Loam -text=Return up to three target land cards from your graveyard to your hand. Dredge 3 (If you would draw a card, instead you may put exactly three cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.) +text=Return up to three target land cards from your graveyard to your hand. -- Dredge 3 (If you would draw a card, instead you may put exactly three cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.) mana={1}{G} type=Sorcery [/card] [card] name=Lifeline -text=Whenever a creature is put into a graveyard from play and another creature is in play, return the first creature from that graveyard to play under its owner's control at end of turn. +text=Whenever a creature is put into a graveyard from the battlefield, if another creature is on the battlefield, return the first card to the battlefield under its owner's control at the beginning of the next end step. mana={5} type=Artifact [/card] [card] name=Lifespark Spellbomb -text={G}, Sacrifice Lifespark Spellbomb: Until end of turn, target land becomes a 3/3 creature that's still a land. {1}, Sacrifice Lifespark Spellbomb: Draw a card. +text={G}, Sacrifice Lifespark Spellbomb: Until end of turn, target land becomes a 3/3 creature that's still a land. -- {1}, Sacrifice Lifespark Spellbomb: Draw a card. mana={1} type=Artifact [/card] @@ -21893,7 +21893,7 @@ toughness=3 [/card] [card] name=Lifted by Clouds -text=Target creature gains flying until end of turn. Splice onto Arcane {1}{U} (As you play an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) +text=Target creature gains flying until end of turn. -- Splice onto Arcane {1}{U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) mana={2}{U} type=Instant subtype=Arcane @@ -21912,7 +21912,7 @@ type=Enchantment [/card] [card] name=Lightkeeper of Emeria -text=Multikicker {W} (You may pay an additional {W} any number of times as you cast this spell.) Flying When Lightkeeper of Emeria enters the battlefield, you gain 2 life for each time it was kicked. +text=Multikicker {W} (You may pay an additional {W} any number of times as you cast this spell.) -- Flying -- When Lightkeeper of Emeria enters the battlefield, you gain 2 life for each time it was kicked. mana={3}{W} type=Creature subtype=Angel @@ -21921,7 +21921,7 @@ toughness=4 [/card] [card] name=Lightning Axe -text=As an additional cost to play Lightning Axe, discard a card or pay {5}. Lightning Axe deals 5 damage to target creature. +text=As an additional cost to cast Lightning Axe, discard a card or pay {5}. -- Lightning Axe deals 5 damage to target creature. mana={R} type=Instant [/card] @@ -21933,13 +21933,13 @@ type=Enchantment [/card] [card] name=Lightning Coils -text=Whenever a nontoken creature you control is put into a graveyard from play, put a charge counter on Lightning Coils. At the beginning of your upkeep, if Lightning Coils has five or more charge counters on it, remove all of them from it and put that many 3/1 red Elemental creature tokens with haste into play. Remove them from the game at end of turn. +text=Whenever a nontoken creature you control is put into a graveyard from the battlefield, put a charge counter on Lightning Coils. -- At the beginning of your upkeep, if Lightning Coils has five or more charge counters on it, remove all of them from it and put that many 3/1 red Elemental creature tokens with haste onto the battlefield. Exile them at the beginning of the next end step. mana={3} type=Artifact [/card] [card] name=Lightning Crafter -text=Champion a Goblin or Shaman (When this enters the battlefield, sacrifice it unless you exile another Goblin or Shaman you control. When this leaves the battlefield, that card returns to the battlefield.) {T}: Lightning Crafter deals 3 damage to target creature or player. +text=Champion a Goblin or Shaman (When this enters the battlefield, sacrifice it unless you exile another Goblin or Shaman you control. When this leaves the battlefield, that card returns to the battlefield.) -- {T}: Lightning Crafter deals 3 damage to target creature or player. mana={3}{R} type=Creature subtype=Goblin Shaman @@ -21954,7 +21954,7 @@ type=Instant [/card] [card] name=Lightning Dragon -text=Flying Echo {2}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) {R}: Lightning Dragon gets +1/+0 until end of turn. +text=Flying -- Echo {2}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- {R}: Lightning Dragon gets +1/+0 until end of turn. mana={2}{R}{R} type=Creature subtype=Dragon @@ -21963,7 +21963,7 @@ toughness=4 [/card] [card] name=Lightning Reaver -text=Fear, haste Whenever Lightning Reaver deals combat damage to a player, put a charge counter on it. At the end of your turn, Lightning Reaver deals damage equal to the number of charge counters on it to each opponent. +text=Haste; fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- Whenever Lightning Reaver deals combat damage to a player, put a charge counter on it. -- At the beginning of your end step, Lightning Reaver deals damage equal to the number of charge counters on it to each opponent. mana={3}{B}{R} type=Creature subtype=Zombie Beast @@ -21972,7 +21972,7 @@ toughness=3 [/card] [card] name=Lightning Reflexes -text=You may play Lightning Reflexes any time you could play an instant. If it was played any time a sorcery couldn't have been played, it gains substance until end of turn and when it loses substance, sacrifice it. Enchant creature Enchanted creature gets +1/+0 and has first strike. +text=You may cast Lightning Reflexes as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. -- Enchant creature -- Enchanted creature gets +1/+0 and has first strike. mana={1}{R} type=Enchantment subtype=Aura @@ -21988,7 +21988,7 @@ name=Lightning Serpent abilities=trample,haste auto=counter(1/0,x) auto=@next end:bury -text=Trample, haste Lightning Serpent enters the battlefield with X +1/+0 counters on it. At the beginning of the end step, sacrifice Lightning Serpent. +text=Trample, haste -- Lightning Serpent enters the battlefield with X +1/+0 counters on it. -- At the beginning of the end step, sacrifice Lightning Serpent. mana={X}{R} type=Creature subtype=Elemental Serpent @@ -21997,19 +21997,19 @@ toughness=1 [/card] [card] name=Lightning Storm -text=Lightning Storm deals X damage to target creature or player, where X is 3 plus the number of charge counters on it. Discard a land card: Put two charge counters on Lightning Storm. You may choose a new target for it. Any player may activate this ability but only if Lightning Storm is on the stack. +text=Lightning Storm deals X damage to target creature or player, where X is 3 plus the number of charge counters on it. -- Discard a land card: Put two charge counters on Lightning Storm. You may choose a new target for it. Any player may activate this ability but only if Lightning Storm is on the stack. mana={1}{R}{R} type=Instant [/card] [card] name=Lightning Surge -text=Lightning Surge deals 4 damage to target creature or player. Threshold - If seven or more cards are in your graveyard, instead Lightning Surge deals 6 damage to that creature or player and the damage can't be prevented. Flashback {5}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +text=Lightning Surge deals 4 damage to target creature or player. -- Threshold - If seven or more cards are in your graveyard, instead Lightning Surge deals 6 damage to that creature or player and the damage can't be prevented. -- Flashback {5}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={3}{R}{R} type=Sorcery [/card] [card] name=Lightwielder Paladin -text=First strike (This creature deals combat damage before creatures without first strike.) Whenever Lightwielder Paladin deals combat damage to a player, you may exile target black or red permanent that player controls. +text=First strike (This creature deals combat damage before creatures without first strike.) -- Whenever Lightwielder Paladin deals combat damage to a player, you may exile target black or red permanent that player controls. mana={3}{W}{W} type=Creature subtype=Human Knight @@ -22018,14 +22018,14 @@ toughness=4 [/card] [card] name=Lignify -text=Enchant creature Enchanted creature is a 0/4 Treefolk with no abilities. +text=Enchant creature -- Enchanted creature is a 0/4 Treefolk with no abilities. mana={1}{G} type=Tribal Enchantment subtype=Treefolk Aura [/card] [card] name=Liliana Vess -text=[+1]: Target player discards a card. [-2]: Search your library for a card, then shuffle your library and put that card on top of it. [-8]: Put all creature cards in all graveyards into play under your control. +text=+1: Target player discards a card. -- -2: Search your library for a card, then shuffle your library and put that card on top of it. -- -8: Put all creature cards in all graveyards onto the battlefield under your control. mana={3}{B}{B} type=Planeswalker subtype=Liliana @@ -22033,13 +22033,13 @@ loyalty=5 [/card] [card] name=Lilting Refrain -text=At the beginning of your upkeep, you may put a verse counter on Lilting Refrain. Sacrifice Lilting Refrain: Counter target spell unless its controller pays {X}, where X is the number of verse counters on Lilting Refrain. +text=At the beginning of your upkeep, you may put a verse counter on Lilting Refrain. -- Sacrifice Lilting Refrain: Counter target spell unless its controller pays {X}, where X is the number of verse counters on Lilting Refrain. mana={1}{U} type=Enchantment [/card] [card] name=Lim-Dul the Necromancer -text=Whenever a creature an opponent controls is put into a graveyard from play, you may pay {1}{B}. If you do, return that card to play under your control. If it's a creature, it's a Zombie in addition to its other creature types. {1}{B}: Regenerate target Zombie. +text=Whenever a creature an opponent controls is put into a graveyard from the battlefield, you may pay {1}{B}. If you do, return that card to the battlefield under your control. If it's a creature, it's a Zombie in addition to its other creature types. -- {1}{B}: Regenerate target Zombie. mana={5}{B}{B} type=Legendary Creature subtype=Human Wizard @@ -22064,7 +22064,7 @@ type=Enchantment [card] name=Lim-Dul's Paladin abilities=trample -text=Trample At the beginning of your upkeep, sacrifice Lim-Dûl's Paladin unless you discard a card. If you sacrifice it this way, draw a card. Whenever Lim-Dûl's Paladin becomes blocked, it gets +6/+3 until end of turn. Whenever Lim-Dûl's Paladin attacks and isn't blocked, it assigns no combat damage this turn and defending player loses 4 life. +text=Trample -- At the beginning of your upkeep, sacrifice Lim-Dul's Paladin unless you discard a card. If you sacrifice it this way, draw a card. -- Whenever Lim-Dul's Paladin becomes blocked, it gets +6/+3 until end of turn. -- Whenever Lim-Dul's Paladin attacks and isn't blocked, it assigns no combat damage this turn and defending player loses 4 life. mana={2}{B}{R} type=Creature subtype=Human Knight @@ -22079,13 +22079,13 @@ type=Instant [/card] [card] name=Limited Resources -text=When Limited Resources comes into play, each player chooses five lands he or she controls and sacrifices the rest. Players can't play lands if there are ten or more lands in play. +text=When Limited Resources enters the battlefield, each player chooses five lands he or she controls and sacrifices the rest. -- Players can't play lands as long as ten or more lands are on the battlefield. mana={W} type=Enchantment [/card] [card] name=Lin Sivvi, Defiant Hero -text={X}, {T}: Search your library for a Rebel permanent card with converted mana cost X or less and put that card onto the battlefield. Then shuffle your library. {3}: Put target Rebel card from your graveyard on the bottom of your library. +text={X}, {T}: Search your library for a Rebel permanent card with converted mana cost X or less and put that card onto the battlefield. Then shuffle your library. -- {3}: Put target Rebel card from your graveyard on the bottom of your library. mana={1}{W}{W} type=Legendary Creature subtype=Human Rebel @@ -22094,7 +22094,7 @@ toughness=3 [/card] [card] name=Linessa, Zephyr Mage -text={X}{U}{U}, {T}: Return target creature with converted mana cost X to its owner's hand. Grandeur  EDiscard another card named Linessa, Zephyr Mage: Target player returns a creature he or she controls to its owner's hand, then repeats this process for an artifact, an enchantment, and a land. +text={X}{U}{U}, {T}: Return target creature with converted mana cost X to its owner's hand. -- Grandeur - Discard another card named Linessa, Zephyr Mage: Target player returns a creature he or she controls to its owner's hand, then repeats this process for an artifact, an enchantment, and a land. mana={3}{U} type=Legendary Creature subtype=Human Wizard @@ -22105,21 +22105,21 @@ toughness=3 name=Lingering Death target=creature auto=@next targetController end:bury(mytgt) #not supported yet WTH 0.9.3 -text=Enchant creature At the beginning of the end step of enchanted creature's controller, that player sacrifices that creature. +text=Enchant creature -- At the beginning of the end step of enchanted creature's controller, that player sacrifices that creature. mana={1}{B} type=Enchantment subtype=Aura [/card] [card] name=Lingering Mirage -text=Enchant land Enchanted land is an Island. Cycling {2} ({2}, Discard this card: Draw a card.) +text=Enchant land -- Enchanted land is an Island. -- Cycling {2} ({2}, Discard this card: Draw a card.) mana={1}{U} type=Enchantment subtype=Aura [/card] [card] name=Liquid Fire -text=Liquid Fire deals 5 damage divided as you choose between target creature and that creature's controller. +text=As an additional cost to cast Liquid Fire, choose a number between 0 and 5. -- Liquid Fire deals X damage to target creature and 5 minus X damage to that creature's controller, where X is the chosen number. mana={4}{R}{R} type=Sorcery [/card] @@ -22131,7 +22131,7 @@ type=Instant [/card] [card] name=Liu Bei, Lord of Shu -text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Liu Bei, Lord of Shu gets +2/+2 as long as you control a permanent named Guan Yu, Sainted Warrior or a permanent named Zhang Fei, Fierce Warrior. +text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) -- Liu Bei, Lord of Shu gets +2/+2 as long as you control a permanent named Guan Yu, Sainted Warrior or a permanent named Zhang Fei, Fierce Warrior. mana={3}{W}{W} type=Legendary Creature subtype=Human Soldier @@ -22146,18 +22146,18 @@ type=Artifact [/card] [card] name=Living Death -text=Each player removes all creature cards in his or her graveyard from the game, then sacrifices all creatures he or she controls, then puts into play all cards he or she removed this way. +text=Each player exiles all creature cards from his or her graveyard, then sacrifices all creatures he or she controls, then puts all cards he or she exiled this way onto the battlefield. mana={3}{B}{B} type=Sorcery [/card] [card] name=Living End -text=Living End is black. Suspend 3?{2}{B}{B} Each player removes all creature cards in his or her graveyard from the game, then sacrifices all creatures he or she controls, then puts into play all cards he or she removed this way. +text=Living End is black. -- Suspend 3 - {2}{B}{B} (Rather than cast this card from your hand, pay {2}{B}{B} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) -- Each player exiles all creature cards from his or her graveyard, then sacrifices all creatures he or she controls, then puts all cards he or she exiled this way onto the battlefield. type=Sorcery [/card] [card] name=Living Hive -text=Trample Whenever Living Hive deals combat damage to a player, put that many 1/1 green Insect creature tokens into play. +text=Trample -- Whenever Living Hive deals combat damage to a player, put that many 1/1 green Insect creature tokens onto the battlefield. mana={6}{G}{G} type=Creature subtype=Elemental Insect @@ -22175,7 +22175,7 @@ toughness=5 [/card] [card] name=Living Tsunami -text=Flying At the beginning of your upkeep, sacrifice Living Tsunami unless you return a land you control to its owner's hand. +text=Flying -- At the beginning of your upkeep, sacrifice Living Tsunami unless you return a land you control to its owner's hand. mana={2}{U}{U} type=Creature subtype=Elemental @@ -22192,7 +22192,7 @@ type=Sorcery name=Llanowar Augur auto={S}:3/3 && trample target(creature) myUpkeepOnly #Require Testing -text=Sacrifice Llanowar Augur: Target creature gets +3/+3 and gains trample until end of turn. Play this ability only during your upkeep. +text=Sacrifice Llanowar Augur: Target creature gets +3/+3 and gains trample until end of turn. Activate this ability only during your upkeep. mana={G} type=Creature subtype=Elf Shaman @@ -22210,7 +22210,7 @@ toughness=4 [/card] [card] name=Llanowar Empath -text=When Llanowar Empath comes into play, scry 2, then reveal the top card of your library. If it's a creature card, put it into your hand. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +text=When Llanowar Empath enters the battlefield, scry 2, then reveal the top card of your library. If it's a creature card, put it into your hand. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) mana={3}{G} type=Creature subtype=Elf Shaman @@ -22219,7 +22219,7 @@ toughness=2 [/card] [card] name=Llanowar Mentor -text={G}, {T}, Discard a card: Put a 1/1 green Elf Druid creature token named Llanowar Elves into play with "{T}: Add {G} to your mana pool." +text={G}, {T}, Discard a card: Put a 1/1 green Elf Druid creature token named Llanowar Elves onto the battlefield. It has "{T}: Add {G} to your mana pool." mana={G} type=Creature subtype=Elf Spellshaper @@ -22228,7 +22228,7 @@ toughness=1 [/card] [card] name=Llanowar Reborn -text=Llanowar Reborn comes into play tapped. {T}: Add {G} to your mana pool. Graft 1 (This land comes into play with a +1/+1 counter on it. Whenever a creature comes into play, you may move a +1/+1 counter from this land onto it.) +text=Llanowar Reborn enters the battlefield tapped. -- {T}: Add {G} to your mana pool. -- Graft 1 (This land enters the battlefield with a +1/+1 counter on it. Whenever a creature enters the battlefield, you may move a +1/+1 counter from this land onto it.) type=Land [/card] [card] @@ -22236,7 +22236,7 @@ name=Llanowar Sentinel kicker={1}{G} auto=kicker moveto(mybattlefield) target(Llanowar Sentinel|mylibrary) ####Cannot be integrated for now because normally you should be able to search for a sentinel EACH time a sentinel enters the battlefield. Read Gatherer-Card-Info for more information. (0.10.1) -text=When Llanowar Sentinel enters the battlefield, you may pay {1}{G}. If you do, search your library for a card named Llanowar Sentinel and put that card into play. Then shuffle your library. +text=When Llanowar Sentinel enters the battlefield, you may pay {1}{G}. If you do, search your library for a card named Llanowar Sentinel and put that card onto the battlefield. Then shuffle your library. mana={2}{G} type=Creature subtype=Elf @@ -22245,7 +22245,7 @@ toughness=3 [/card] [card] name=Llawan, Cephalid Empress -text=When Llawan, Cephalid Empress enters the battlefield, return all blue creatures your opponents control to their owners' hands. Your opponents can't cast blue creature spells. +text=When Llawan, Cephalid Empress enters the battlefield, return all blue creatures your opponents control to their owners' hands. -- Your opponents can't cast blue creature spells. mana={3}{U} type=Legendary Creature subtype=Cephalid @@ -22272,19 +22272,19 @@ toughness=2 [/card] [card] name=Lobotomy -text=Target player reveals his or her hand, then you choose a card other than a basic land card from it. Search that player's graveyard, hand, and library for all cards with the same name as the chosen card and remove them from the game. Then that player shuffles his or her library. +text=Target player reveals his or her hand, then you choose a card other than a basic land card from it. Search that player's graveyard, hand, and library for all cards with the same name as the chosen card and exile them. Then that player shuffles his or her library. mana={2}{U}{B} type=Sorcery [/card] [card] name=Locket of Yesterdays -text=Spells you play cost {1} less to play for each card with the same name as that spell in your graveyard. +text=Spells you cast cost {1} less to cast for each card with the same name as that spell in your graveyard. mana={1} type=Artifact [/card] [card] name=Lockjaw Snapper -text=Wither (This deals damage to creatures in the form of -1/-1 counters.) When Lockjaw Snapper is put into a graveyard from play, put a -1/-1 counter on each creature with a -1/-1 counter on it. +text=Wither (This deals damage to creatures in the form of -1/-1 counters.) -- When Lockjaw Snapper is put into a graveyard from the battlefield, put a -1/-1 counter on each creature with a -1/-1 counter on it. mana={4} type=Artifact Creature subtype=Scarecrow @@ -22317,7 +22317,7 @@ toughness=3 [/card] [card] name=Lodestone Myr -text=Trample Tap an untapped artifact you control: Lodestone Myr gets +1/+1 until end of turn. +text=Trample -- Tap an untapped artifact you control: Lodestone Myr gets +1/+1 until end of turn. mana={4} type=Artifact Creature subtype=Myr @@ -22326,7 +22326,7 @@ toughness=2 [/card] [card] name=Logic Knot -text=Delve (You may remove any number of cards in your graveyard from the game as you play this spell. It costs {1} less to play for each card removed this way.) Counter target spell unless its controller pays {X}. +text=Delve (You may exile any number of cards from your graveyard as you cast this spell. It costs {1} less to cast for each card exiled this way.) -- Counter target spell unless its controller pays {X}. mana={X}{U}{U} type=Instant [/card] @@ -22341,7 +22341,7 @@ toughness=2 [/card] [card] name=Long-Forgotten Gohei -text=Arcane spells you play cost {1} less to play. Spirit creatures you control get +1/+1. +text=Arcane spells you cast cost {1} less to cast. -- Spirit creatures you control get +1/+1. mana={3} type=Artifact [/card] @@ -22363,7 +22363,7 @@ toughness=2 [/card] [card] name=Lord of Tresserhorn -text=When Lord of Tresserhorn enters the battlefield, you lose 2 life and sacrifice two creatures, and an opponent draws two cards. {B}: Regenerate Lord of Tresserhorn. +text=When Lord of Tresserhorn enters the battlefield, you lose 2 life, you sacrifice two creatures, and target opponent draws two cards. -- {B}: Regenerate Lord of Tresserhorn. mana={1}{U}{B}{R} type=Legendary Creature subtype=Zombie @@ -22390,13 +22390,13 @@ toughness=8 [/card] [card] name=Lose Hope -text=Target creature gets -1/-1 until end of turn. Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +text=Target creature gets -1/-1 until end of turn. -- Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) mana={B} type=Instant [/card] [card] name=Lost Auramancers -text=Vanishing 3 (This permanent comes into play with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Lost Auramancers is put into a graveyard from play, if it had no time counters on it, you may search your library for an enchantment card and put it into play. If you do, shuffle your library. +text=Vanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) -- When Lost Auramancers is put into a graveyard from the battlefield, if it had no time counters on it, you may search your library for an enchantment card and put it onto the battlefield. If you do, shuffle your library. mana={2}{W}{W} type=Creature subtype=Human Wizard @@ -22411,19 +22411,19 @@ type=Sorcery [/card] [card] name=Lost in Thought -text=Enchant creature Enchanted creature can't attack or block and its activated abilities can't be activated. Its controller may exile three cards from his or her graveyard to ignore this effect until end of turn. +text=Enchant creature -- Enchanted creature can't attack or block and its activated abilities can't be activated. Its controller may exile three cards from his or her graveyard to ignore this effect until end of turn. mana={1}{U} type=Enchantment subtype=Aura [/card] [card] name=Lotus Bloom -text=Suspend 3?{0} (Rather than play this card from your hand, pay {0} and remove it from the game with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.) {T}, Sacrifice Lotus Bloom: Add three mana of any one color to your mana pool. +text=Suspend 3 - {0} (Rather than cast this card from your hand, pay {0} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) -- {T}, Sacrifice Lotus Bloom: Add three mana of any one color to your mana pool. type=Artifact [/card] [card] name=Lotus Blossom -text=At the beginning of your upkeep, you may put a petal counter on Lotus Blossom. {T}, Sacrifice Lotus Blossom: Add X mana of any one color to your mana pool, where X is the number of petal counters on Lotus Blossom. +text=At the beginning of your upkeep, you may put a petal counter on Lotus Blossom. -- {T}, Sacrifice Lotus Blossom: Add X mana of any one color to your mana pool, where X is the number of petal counters on Lotus Blossom. mana={2} type=Artifact [/card] @@ -22438,7 +22438,7 @@ toughness=1 [/card] [card] name=Lotus Vale -text=If Lotus Vale would enter the battlefield, sacrifice two untapped lands instead. If you do, put Lotus Vale onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add three mana of any one color to your mana pool. +text=If Lotus Vale would enter the battlefield, sacrifice two untapped lands instead. If you do, put Lotus Vale onto the battlefield. If you don't, put it into its owner's graveyard. -- {T}: Add three mana of any one color to your mana pool. type=Land [/card] [card] @@ -22452,7 +22452,7 @@ toughness=3 [/card] [card] name=Lowland Oaf -text={T}: Target Goblin creature you control gets +1/+0 and gains flying until end of turn. Sacrifice that creature at end of turn. +text={T}: Target Goblin creature you control gets +1/+0 and gains flying until end of turn. Sacrifice that creature at the beginning of the next end step. mana={3}{R} type=Creature subtype=Giant Warrior @@ -22461,7 +22461,7 @@ toughness=3 [/card] [card] name=Lowland Tracker -text=First strike Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.) +text=First strike -- Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.) mana={4}{W} type=Creature subtype=Human Soldier @@ -22479,7 +22479,7 @@ toughness=3 [/card] [card] name=Loxodon Gatekeeper -text=Artifacts, creatures, and lands your opponents control come into play tapped. +text=Artifacts, creatures, and lands your opponents control enter the battlefield tapped. mana={2}{W}{W} type=Creature subtype=Elephant Soldier @@ -22491,7 +22491,7 @@ name=Loxodon Hierarch auto=life:4 auto={S}:regenerate all(creature|myinplay) #to test -text=When Loxodon Hierarch comes into play, you gain 4 life. {G}{W}, Sacrifice Loxodon Hierarch: Regenerate each creature you control. +text=When Loxodon Hierarch enters the battlefield, you gain 4 life. -- {G}{W}, Sacrifice Loxodon Hierarch: Regenerate each creature you control. mana={2}{G}{W} type=Creature subtype=Elephant Cleric @@ -22527,7 +22527,7 @@ toughness=1 [/card] [card] name=Lullmage Mentor -text=Whenever a spell or ability you control counters a spell, you may put a 1/1 blue Merfolk creature token onto the battlefield. Tap seven untapped Merfolk you control: Counter target spell. +text=Whenever a spell or ability you control counters a spell, you may put a 1/1 blue Merfolk creature token onto the battlefield. -- Tap seven untapped Merfolk you control: Counter target spell. mana={1}{U}{U} type=Creature subtype=Merfolk Wizard @@ -22545,7 +22545,7 @@ toughness=2 [/card] [card] name=Luminarch Ascension -text=At the beginning of each opponent's end step, if you didn't lose life this turn, you may put a quest counter on Luminarch Ascension. (Damage causes loss of life.) {1}{W}: Put a 4/4 white Angel creature token with flying onto the battlefield. Activate this ability only if Luminarch Ascension has four or more quest counters on it. +text=At the beginning of each opponent's end step, if you didn't lose life this turn, you may put a quest counter on Luminarch Ascension. (Damage causes loss of life.) -- {1}{W}: Put a 4/4 white Angel creature token with flying onto the battlefield. Activate this ability only if Luminarch Ascension has four or more quest counters on it. mana={1}{W} type=Enchantment [/card] @@ -22563,7 +22563,7 @@ type=Instant [/card] [card] name=Luminous Guardian -text={W}: Luminous Guardian gets +0/+1 until end of turn. {2}: Luminous Guardian can block an additional creature this turn. +text={W}: Luminous Guardian gets +0/+1 until end of turn. -- {2}: Luminous Guardian can block an additional creature this turn. mana={3}{W} type=Creature subtype=Human Nomad @@ -22572,13 +22572,13 @@ toughness=4 [/card] [card] name=Lumithread Field -text=Creatures you control get +0/+1. Morph {1}{W} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +text=Creatures you control get +0/+1. -- Morph {1}{W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) mana={1}{W} type=Enchantment [/card] [card] name=Lunar Avenger -text=Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.) Remove a +1/+1 counter from Lunar Avenger: Lunar Avenger gains your choice of flying, first strike, or haste until end of turn. +text=Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.) -- Remove a +1/+1 counter from Lunar Avenger: Lunar Avenger gains your choice of flying, first strike, or haste until end of turn. mana={7} type=Artifact Creature subtype=Golem @@ -22603,20 +22603,20 @@ toughness=4 [/card] [card] name=Lure -text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) All creatures able to block enchanted creature do so. +text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) -- All creatures able to block enchanted creature do so. mana={1}{G}{G} type=Enchantment subtype=Aura [/card] [card] name=Lure of Prey -text=Play Lure of Prey only if an opponent played a creature spell this turn. You may put a green creature card from your hand into play. +text=Cast Lure of Prey only if an opponent cast a creature spell this turn. -- You may put a green creature card from your hand onto the battlefield. mana={2}{G}{G} type=Instant [/card] [card] name=Lurebound Scarecrow -text=As Lurebound Scarecrow comes into play, choose a color. When you control no permanents of the chosen color, sacrifice Lurebound Scarecrow. +text=As Lurebound Scarecrow enters the battlefield, choose a color. -- When you control no permanents of the chosen color, sacrifice Lurebound Scarecrow. mana={3} type=Artifact Creature subtype=Scarecrow @@ -22640,7 +22640,7 @@ type=Enchantment [/card] [card] name=Lurking Informant -text=({UB} can be paid with either {U} or {B}.) {2}, {T}: Look at the top card of target player's library. You may put that card into that player's graveyard. +text=({(u/b)} can be paid with either {U} or {B}.) -- {2}, {T}: Look at the top card of target player's library. You may put that card into that player's graveyard. mana={1}{UB} type=Creature subtype=Human Rogue @@ -22667,7 +22667,7 @@ type=Enchantment [/card] [card] name=Lush Growth -text=Enchant land Enchanted land is a Mountain, Forest, and Plains. +text=Enchant land -- Enchanted land is a Mountain, Forest, and Plains. mana={G} type=Enchantment subtype=Aura @@ -22694,7 +22694,7 @@ toughness=1 [/card] [card] name=Ma Chao, Western Warrior -text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Whenever Ma Chao, Western Warrior attacks alone, it's unblockable this combat. +text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) -- Whenever Ma Chao, Western Warrior attacks alone, it's unblockable this combat. mana={3}{R}{R} type=Legendary Creature subtype=Human Soldier Warrior @@ -22715,7 +22715,7 @@ type=Instant [/card] [card] name=Mad Dog -text=At the end of your turn, if Mad Dog didn't attack or come under your control this turn, sacrifice it. +text=At the beginning of your end step, if Mad Dog didn't attack or come under your control this turn, sacrifice it. mana={1}{R} type=Creature subtype=Hound @@ -22724,13 +22724,13 @@ toughness=2 [/card] [card] name=Madblind Mountain -text=({T}: Add {R} to your mana pool.) Madblind Mountain comes into play tapped. {R}, {T}: Shuffle your library. Play this ability only if you control two or more red permanents. +text=({T}: Add {R} to your mana pool.) -- Madblind Mountain enters the battlefield tapped. -- {R}, {T}: Shuffle your library. Activate this ability only if you control two or more red permanents. type=Land subtype=Mountain [/card] [card] name=Maddening Imp -text=Flying {T}: Each non-Wall creature the active player controls attacks this turn if able. At end of turn, destroy each of those creatures that didn't attack this turn. Play this ability only during an opponent's turn, before attackers are declared. +text=Flying -- {T}: Non-Wall creatures the active player controls attack this turn if able. At the beginning of the next end step, destroy each of those creatures that didn't attack this turn. Activate this ability only during an opponent's turn, before the combat phase. mana={2}{B} type=Creature subtype=Imp @@ -22739,14 +22739,14 @@ toughness=1 [/card] [card] name=Maddening Wind -text=Enchant creature Cumulative upkeep {G} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) At the beginning of the upkeep of enchanted creature's controller, Maddening Wind deals 2 damage to that player. +text=Enchant creature -- Cumulative upkeep {G} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- At the beginning of the upkeep of enchanted creature's controller, Maddening Wind deals 2 damage to that player. mana={2}{G} type=Enchantment subtype=Aura [/card] [card] name=Maelstrom Archangel -text=Flying Whenever Maelstrom Archangel deals combat damage to a player, you may play a nonland card from your hand without paying its mana cost. +text=Flying -- Whenever Maelstrom Archangel deals combat damage to a player, you may cast a nonland card from your hand without paying its mana cost. mana={W}{U}{B}{R}{G} type=Creature subtype=Angel @@ -22755,7 +22755,7 @@ toughness=5 [/card] [card] name=Maelstrom Djinn -text=Flying Morph {2}{U} When Maelstrom Djinn is turned face up, put two time counters on it and it gains vanishing. (At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) +text=Flying -- Morph {2}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Maelstrom Djinn is turned face up, put two time counters on it and it gains vanishing. (At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) mana={7}{U} type=Creature subtype=Djinn @@ -22764,7 +22764,7 @@ toughness=6 [/card] [card] name=Maelstrom Nexus -text=The first spell you play each turn has cascade. (When you play your first spell, remove cards from the top of your library from the game until you remove a nonland card that costs less. You may play it without paying its mana cost. Put the removed cards on the bottom in a random order.) +text=The first spell you cast each turn has cascade. (When you cast your first spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) mana={W}{U}{B}{R}{G} type=Enchantment [/card] @@ -22776,7 +22776,7 @@ type=Sorcery [/card] [card] name=Maga, Traitor to Mortals -text=Maga, Traitor to Mortals enters the battlefield with X +1/+1 counters on it. When Maga enters the battlefield, target player loses life equal to the number of +1/+1 counters on it. +text=Maga, Traitor to Mortals enters the battlefield with X +1/+1 counters on it. -- When Maga enters the battlefield, target player loses life equal to the number of +1/+1 counters on it. mana={X}{B}{B}{B} type=Legendary Creature subtype=Human Wizard @@ -22785,7 +22785,7 @@ toughness=0 [/card] [card] name=Mage Slayer -text=Whenever equipped creature attacks, it deals damage equal to its power to defending player. Equip {3} +text=Whenever equipped creature attacks, it deals damage equal to its power to defending player. -- Equip {3} mana={1}{R}{G} type=Artifact subtype=Equipment @@ -22796,7 +22796,7 @@ auto={2}:equip auto=-flying auto=2/4 auto=preventallcombatdamage to(mytgt) -text=Equipped creature gets +2/+4 and loses flying. Prevent all noncombat damage that would be dealt to equipped creature. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) +text=Equipped creature gets +2/+4 and loses flying. -- Prevent all noncombat damage that would be dealt to equipped creature. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) mana={3} type=Artifact subtype=Equipment @@ -22824,13 +22824,13 @@ type=Artifact [/card] [card] name=Magical Hack -text=Change the text of target spell or permanent by replacing all instances of one basic land type with another. (For example, you may change "swampwalk" to "plainswalk.") (This effect doesn't end at end of turn.) +text=Change the text of target spell or permanent by replacing all instances of one basic land type with another. (For example, you may change "swampwalk" to "plainswalk." This effect lasts indefinitely.) mana={U} type=Instant [/card] [card] name=Magister Sphinx -text=Flying When Magister Sphinx comes into play, target player's life total becomes 10. +text=Flying -- When Magister Sphinx enters the battlefield, target player's life total becomes 10. mana={4}{W}{U}{B} type=Artifact Creature subtype=Sphinx @@ -22839,31 +22839,31 @@ toughness=5 [/card] [card] name=Magistrate's Scepter -text={4}, {T}: Put a charge counter on Magistrate's Scepter. {T}, Remove three charge counters from Magistrate's Scepter: Take an extra turn after this one. +text={4}, {T}: Put a charge counter on Magistrate's Scepter. -- {T}, Remove three charge counters from Magistrate's Scepter: Take an extra turn after this one. mana={3} type=Artifact [/card] [card] name=Magma Burst -text=Kicker—Sacrifice two lands. (You may sacrifice two lands in addition to any other costs as you cast this spell.) Magma Burst deals 3 damage to target creature or player. If Magma Burst was kicked, it deals 3 damage to another target creature or player. +text=Kicker - Sacrifice two lands. (You may sacrifice two lands in addition to any other costs as you cast this spell.) -- Magma Burst deals 3 damage to target creature or player. If Magma Burst was kicked, it deals 3 damage to another target creature or player. mana={3}{R} type=Instant [/card] [card] name=Magma Jet -text=Magma Jet deals 2 damage to target creature or player. Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +text=Magma Jet deals 2 damage to target creature or player. -- Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) mana={1}{R} type=Instant [/card] [card] name=Magma Mine -text={4}: Put a pressure counter on Magma Mine. {T}, Sacrifice Magma Mine: Magma Mine deals damage equal to the number of pressure counters on it to target creature or player. +text={4}: Put a pressure counter on Magma Mine. -- {T}, Sacrifice Magma Mine: Magma Mine deals damage equal to the number of pressure counters on it to target creature or player. mana={1} type=Artifact [/card] [card] name=Magma Rift -text=As an additional cost to cast Magma Rift, sacrifice a land. Magma Rift deals 5 damage to target creature. +text=As an additional cost to cast Magma Rift, sacrifice a land. -- Magma Rift deals 5 damage to target creature. mana={2}{R} type=Sorcery [/card] @@ -22878,13 +22878,13 @@ toughness=3 [/card] [card] name=Magma Spray -text=Magma Spray deals 2 damage to target creature. If that creature would be put into a graveyard this turn, remove it from the game instead. +text=Magma Spray deals 2 damage to target creature. If that creature would be put into a graveyard this turn, exile it instead. mana={R} type=Instant [/card] [card] name=Magmasaur -text=Magmasaur comes into play with five +1/+1 counters on it. At the beginning of your upkeep, sacrifice Magmasaur unless you remove a +1/+1 counter from it. If you sacrifice Magmasaur this way, it deals damage equal to the number of +1/+1 counters on it to each creature without flying and each player. +text=Magmasaur enters the battlefield with five +1/+1 counters on it. -- At the beginning of your upkeep, sacrifice Magmasaur unless you remove a +1/+1 counter from it. If you sacrifice Magmasaur this way, it deals damage equal to the number of +1/+1 counters on it to each creature without flying and each player. mana={3}{R}{R} type=Creature subtype=Elemental Lizard @@ -22893,7 +22893,7 @@ toughness=0 [/card] [card] name=Magmatic Core -text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) At the beginning of your end step, Magmatic Core deals X damage divided as you choose among any number of target creatures, where X is the number of age counters on it. +text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- At the beginning of your end step, Magmatic Core deals X damage divided as you choose among any number of target creatures, where X is the number of age counters on it. mana={2}{R}{R} type=Enchantment [/card] @@ -22901,7 +22901,7 @@ type=Enchantment name=Magnetic Mountain auto=lord(creature[blue]) doesnotuntap auto=lord(creature[blue]) {4}:untap -text=Blue creatures don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player may choose any number of tapped blue creatures he or she controls and pay {4} for each creature chosen this way. If the player does, untap those creatures. +text=Blue creatures don't untap during their controllers' untap steps. -- At the beginning of each player's upkeep, that player may choose any number of tapped blue creatures he or she controls and pay {4} for each creature chosen this way. If the player does, untap those creatures. mana={1}{R}{R} type=Enchantment [/card] @@ -22913,13 +22913,13 @@ type=Instant [/card] [card] name=Magnetic Web -text=If a creature with a magnet counter on it attacks, all creatures with magnet counters on them attack this turn if able. Whenever a creature with a magnet counter on it attacks, all creatures with magnet counters on them block that creature this turn if able. {1}, {T}: Put a magnet counter on target creature. +text=If a creature with a magnet counter on it attacks, all creatures with magnet counters on them attack if able. -- Whenever a creature with a magnet counter on it attacks, all creatures with magnet counters on them block that creature this turn if able. -- {1}, {T}: Put a magnet counter on target creature. mana={2} type=Artifact [/card] [card] name=Magosi, the Waterveil -text=Magosi, the Waterveil enters the battlefield tapped. {T}: Add {U} to your mana pool. {U}, {T}: Put an eon counter on Magosi, the Waterveil. Skip your next turn. {T}, Remove an eon counter from Magosi, the Waterveil and return it to its owner's hand: Take an extra turn after this one. +text=Magosi, the Waterveil enters the battlefield tapped. -- {T}: Add {U} to your mana pool. -- {U}, {T}: Put an eon counter on Magosi, the Waterveil. Skip your next turn. -- {T}, Remove an eon counter from Magosi, the Waterveil and return it to its owner's hand: Take an extra turn after this one. type=Land [/card] [card] @@ -22960,7 +22960,7 @@ toughness=2 [/card] [card] name=Magus of the Future -text=Play with the top card of your library revealed. You may play the top card of your library. +text=Play with the top card of your library revealed. -- You may play the top card of your library. mana={2}{U}{U}{U} type=Creature subtype=Human Wizard @@ -22969,7 +22969,7 @@ toughness=3 [/card] [card] name=Magus of the Jar -text={T}, Sacrifice Magus of the Jar: Each player removes all cards in his or her hand from the game face down and draws seven cards. At end of turn, each player discards his or her hand and returns to his or her hand each card he or she removed from the game this way. +text={T}, Sacrifice Magus of the Jar: Each player exiles all cards from his or her hand face down and draws seven cards. At the beginning of the next end step, each player discards his or her hand and returns to his or her hand each card he or she exiled this way. mana={3}{U}{U} type=Creature subtype=Human Wizard @@ -22978,7 +22978,7 @@ toughness=3 [/card] [card] name=Magus of the Library -text={T}: Add {1} to your mana pool. {T}: Draw a card. Activate this ability only if you have exactly seven cards in hand. +text={T}: Add {1} to your mana pool. -- {T}: Draw a card. Activate this ability only if you have exactly seven cards in hand. mana={G}{G} type=Creature subtype=Human Wizard @@ -22987,7 +22987,7 @@ toughness=1 [/card] [card] name=Magus of the Mirror -text={T}, Sacrifice Magus of the Mirror: Exchange life totals with target opponent. Play this ability only during your upkeep. +text={T}, Sacrifice Magus of the Mirror: Exchange life totals with target opponent. Activate this ability only during your upkeep. mana={4}{B}{B} type=Creature subtype=Human Wizard @@ -23041,19 +23041,19 @@ toughness=1 [/card] [card] name=Makeshift Mannequin -text=Return target creature card from your graveyard to play with a mannequin counter on it. As long as that creature has a mannequin counter on it, it has "When this creature becomes the target of a spell or ability, sacrifice it." +text=Return target creature card from your graveyard to the battlefield with a mannequin counter on it. For as long as that creature has a mannequin counter on it, it has "When this creature becomes the target of a spell or ability, sacrifice it." mana={3}{B} type=Instant [/card] [card] name=Malachite Talisman -text=Whenever a green spell is played, you may pay {3}. If you do, untap target permanent. +text=Whenever a player casts a green spell, you may pay {3}. If you do, untap target permanent. mana={2} type=Artifact [/card] [card] name=Malfegor -text=Flying When Malfegor comes into play, discard your hand. Each opponent sacrifices a creature for each card discarded this way. +text=Flying -- When Malfegor enters the battlefield, discard your hand. Each opponent sacrifices a creature for each card discarded this way. mana={2}{B}{B}{R}{R} type=Legendary Creature subtype=Demon Dragon @@ -23068,7 +23068,7 @@ type=Instant [/card] [card] name=Malignant Growth -text=Cumulative upkeep {1} At the beginning of your upkeep, put a growth counter on Malignant Growth. At the beginning of each opponent's draw step, that player draws an additional card for each growth counter on Malignant Growth, then Malignant Growth deals damage to the player equal to the number of cards he or she drew this way. +text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- At the beginning of your upkeep, put a growth counter on Malignant Growth. -- At the beginning of each opponent's draw step, that player draws an additional card for each growth counter on Malignant Growth, then Malignant Growth deals damage to the player equal to the number of cards he or she drew this way. mana={3}{G}{U} type=Enchantment [/card] @@ -23076,26 +23076,26 @@ type=Enchantment name=Mammoth Harness target=creature auto=-flying -text=Enchant creature Enchanted creature loses flying. Whenever enchanted creature blocks or becomes blocked by a creature, the other creature gains first strike until end of turn. +text=Enchant creature -- Enchanted creature loses flying. -- Whenever enchanted creature blocks or becomes blocked by a creature, the other creature gains first strike until end of turn. mana={3}{G} type=Enchantment subtype=Aura [/card] [card] name=Mana Breach -text=Whenever a player plays a spell, that player returns a land he or she controls to its owner's hand. +text=Whenever a player casts a spell, that player returns a land he or she controls to its owner's hand. mana={2}{U} type=Enchantment [/card] [card] name=Mana Cache -text=At the beginning of each player's end step, put a charge counter on Mana Cache for each untapped land that player controls. Remove a charge counter from Mana Cache: Add {1} to your mana pool. Any player may activate this ability but only during his or her turn before the end step. +text=At the beginning of each player's end step, put a charge counter on Mana Cache for each untapped land that player controls. -- Remove a charge counter from Mana Cache: Add {1} to your mana pool. Any player may activate this ability but only during his or her turn before the end step. mana={1}{R}{R} type=Enchantment [/card] [card] name=Mana Chains -text=Enchant creature Enchanted creature has "Cumulative upkeep {1}." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless he or she pays its upkeep cost for each age counter on it.) +text=Enchant creature -- Enchanted creature has "Cumulative upkeep {1}." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless he or she pays its upkeep cost for each age counter on it.) mana={U} type=Enchantment subtype=Aura @@ -23120,13 +23120,13 @@ type=Instant [/card] [card] name=Mana Echoes -text=Whenever a creature comes into play, you may add {1} to your mana pool for each creature you control that shares a creature type with it. +text=Whenever a creature enters the battlefield, you may add {1} to your mana pool for each creature you control that shares a creature type with it. mana={2}{R}{R} type=Enchantment [/card] [card] name=Mana Flare -text=Whenever a player taps a land for mana, that player adds one mana of that type to his or her mana pool. +text=Whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced. mana={2}{R} type=Enchantment [/card] @@ -23138,7 +23138,7 @@ type=Instant [/card] [card] name=Mana Leech -text=You may choose not to untap Mana Leech during your untap step. {T}: Tap target land. It doesn't untap during its controller's untap step as long as Mana Leech remains tapped. +text=You may choose not to untap Mana Leech during your untap step. -- {T}: Tap target land. It doesn't untap during its controller's untap step for as long as Mana Leech remains tapped. mana={2}{B} type=Creature subtype=Leech @@ -23147,13 +23147,13 @@ toughness=1 [/card] [card] name=Mana Matrix -text=Instant and enchantment spells you play cost up to {2} less to play. +text=Instant and enchantment spells you cast cost up to {2} less to cast. mana={6} type=Artifact [/card] [card] name=Mana Maze -text=Players can't play spells that share a color with the spell last played this turn. +text=Players can't cast spells that share a color with the spell most recently cast this turn. mana={1}{U} type=Enchantment [/card] @@ -23171,13 +23171,13 @@ type=Sorcery [/card] [card] name=Mana Severance -text=Search your library for any number of land cards and remove them from the game. Then shuffle your library. +text=Search your library for any number of land cards and exile them. Then shuffle your library. mana={1}{U} type=Sorcery [/card] [card] name=Mana Skimmer -text=Flying Whenever Mana Skimmer deals damage to a player, tap target land that player controls. That land doesn't untap during its controller's next untap step. +text=Flying -- Whenever Mana Skimmer deals damage to a player, tap target land that player controls. That land doesn't untap during its controller's next untap step. mana={3}{B} type=Creature subtype=Leech @@ -23198,7 +23198,7 @@ type=Sorcery [/card] [card] name=Mana Vortex -text=When you cast Mana Vortex, you may sacrifice a land. If you don't, counter Mana Vortex. At the beginning of each player's upkeep, that player sacrifices a land. When there are no lands on the battlefield, sacrifice Mana Vortex. +text=When you cast Mana Vortex, you may sacrifice a land. If you don't, counter Mana Vortex. -- At the beginning of each player's upkeep, that player sacrifices a land. -- When there are no lands on the battlefield, sacrifice Mana Vortex. mana={1}{U}{U} type=Enchantment [/card] @@ -23221,7 +23221,7 @@ type=Enchantment name=Manaforge Cinder auto={1}:add {B} limit:3 auto={1}:add {R} limit:3 -text={1}: Add {B} or {R} to your mana pool. Play this ability no more than three times each turn. +text={1}: Add {B} or {R} to your mana pool. Activate this ability no more than three times each turn. mana={BR} type=Creature subtype=Elemental Shaman @@ -23230,13 +23230,13 @@ toughness=1 [/card] [card] name=Manamorphose -text=Add two mana in any combination of colors to your mana pool. Draw a card. +text=Add two mana in any combination of colors to your mana pool. -- Draw a card. mana={1}{RG} type=Instant [/card] [card] name=Manaplasm -text=Whenever you play a spell, Manaplasm gets +X/+X until end of turn, where X is that spell's converted mana cost. +text=Whenever you cast a spell, Manaplasm gets +X/+X until end of turn, where X is that spell's converted mana cost. mana={2}{G} type=Creature subtype=Ooze @@ -23245,25 +23245,25 @@ toughness=1 [/card] [card] name=Mangara's Blessing -text=You gain 5 life. When a spell or ability an opponent controls causes you to discard Mangara's Blessing from your hand, you gain 2 life, and you return Mangara's Blessing from your graveyard to your hand at end of turn. +text=You gain 5 life. -- When a spell or ability an opponent controls causes you to discard Mangara's Blessing, you gain 2 life, and you return Mangara's Blessing from your graveyard to your hand at the beginning of the next end step. mana={2}{W} type=Instant [/card] [card] name=Mangara's Equity -text=As Mangara's Equity comes into play, choose black or red. At the beginning of your upkeep, sacrifice Mangara's Equity unless you pay {1}{W}. Whenever a creature of the chosen color deals damage to you or a white creature you control, Mangara's Equity deals X damage to that creature, where X is equal to the damage dealt to you or the white creature. +text=As Mangara's Equity enters the battlefield, choose black or red. -- At the beginning of your upkeep, sacrifice Mangara's Equity unless you pay {1}{W}. -- Whenever a creature of the chosen color deals damage to you or a white creature you control, Mangara's Equity deals that much damage to that creature. mana={1}{W}{W} type=Enchantment [/card] [card] name=Mangara's Tome -text=When Mangara's Tome comes into play, search your library for five cards. Remove those cards from the game face down, then shuffle them. Then shuffle your library. {2}: The next time you would draw a card this turn, instead put the top card removed from the game with Mangara's Tome into its owner's hand. +text=When Mangara's Tome enters the battlefield, search your library for five cards, exile them in a face-down pile, and shuffle that pile. Then shuffle your library. -- {2}: The next time you would draw a card this turn, instead put the top card of the exiled pile into its owner's hand. mana={5} type=Artifact [/card] [card] name=Manipulate Fate -text=Search your library for three cards, remove them from the game, then shuffle your library. Draw a card. +text=Search your library for three cards, exile them, then shuffle your library. -- Draw a card. mana={1}{U} type=Sorcery [/card] @@ -23278,14 +23278,14 @@ toughness=2 [/card] [card] name=Manriki-Gusari -text=Equipped creature gets +1/+2 and has "{T}: Destroy target Equipment." Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) +text=Equipped creature gets +1/+2 and has "{T}: Destroy target Equipment." -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) mana={2} type=Artifact subtype=Equipment [/card] [card] name=Maralen of the Mornsong -text=Players can't draw cards. At the beginning of each player's draw step, that player loses 3 life, searches his or her library for a card, puts it into his or her hand, then shuffles his or her library. +text=Players can't draw cards. -- At the beginning of each player's draw step, that player loses 3 life, searches his or her library for a card, puts it into his or her hand, then shuffles his or her library. mana={1}{B}{B} type=Legendary Creature subtype=Elf Wizard @@ -23294,7 +23294,7 @@ toughness=3 [/card] [card] name=Marble Priest -text=All Walls able to block Marble Priest do so. Prevent all combat damage that would be dealt to Marble Priest by Walls. +text=All Walls able to block Marble Priest do so. -- Prevent all combat damage that would be dealt to Marble Priest by Walls. mana={5} type=Artifact Creature subtype=Cleric @@ -23322,28 +23322,28 @@ type=Enchantment [/card] [card] name=Mark of Eviction -text=Enchant creature At the beginning of your upkeep, return enchanted creature and all Auras attached to that creature to their owners' hands. +text=Enchant creature -- At the beginning of your upkeep, return enchanted creature and all Auras attached to that creature to their owners' hands. mana={U} type=Enchantment subtype=Aura [/card] [card] name=Mark of Sakiko -text=Enchant creature Enchanted creature has "Whenever this creature deals combat damage to a player, add that much {G} to your mana pool. Until end of turn, this mana doesn't empty from your mana pool as steps or phases end." +text=Enchant creature -- Enchanted creature has "Whenever this creature deals combat damage to a player, add that much {G} to your mana pool. Until end of turn, this mana doesn't empty from your mana pool as steps and phases end." mana={1}{G} type=Enchantment subtype=Aura [/card] [card] name=Mark of the Oni -text=Enchant creature You control enchanted creature. At the beginning of the end step, if you control no Demons, sacrifice Mark of the Oni. +text=Enchant creature -- You control enchanted creature. -- At the beginning of the end step, if you control no Demons, sacrifice Mark of the Oni. mana={2}{B} type=Enchantment subtype=Aura [/card] [card] name=Marrow Chomper -text=Devour 2 (As this comes into play, you may sacrifice any number of creatures. This creature comes into play with twice that many +1/+1 counters on it.) When Marrow Chomper comes into play, you gain 2 life for each creature it devoured. +text=Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.) -- When Marrow Chomper enters the battlefield, you gain 2 life for each creature it devoured. mana={3}{B}{G} type=Creature subtype=Zombie Lizard @@ -23352,7 +23352,7 @@ toughness=3 [/card] [card] name=Marsh Crocodile -text=When Marsh Crocodile enters the battlefield, return a blue or black creature you control to its owner's hand. When Marsh Crocodile enters the battlefield, each player discards a card. +text=When Marsh Crocodile enters the battlefield, return a blue or black creature you control to its owner's hand. -- When Marsh Crocodile enters the battlefield, each player discards a card. mana={2}{U}{B} type=Creature subtype=Crocodile @@ -23363,7 +23363,7 @@ toughness=4 name=Marsh Flitter auto=token(Goblin Rogue,creature Goblin Rogue,1/1,black)*2 auto={S(goblin|myinplay)}:3/3 -text=Flying When Marsh Flitter comes into play, put two 1/1 black Goblin Rogue creature tokens into play. Sacrifice a Goblin: Marsh Flitter becomes 3/3 until end of turn. +text=Flying -- When Marsh Flitter enters the battlefield, put two 1/1 black Goblin Rogue creature tokens onto the battlefield. -- Sacrifice a Goblin: Marsh Flitter becomes 3/3 until end of turn. mana={3}{B} type=Creature subtype=Faerie Rogue @@ -23381,13 +23381,13 @@ toughness=2 [/card] [card] name=Marshal's Anthem -text=Multikicker {1}{W} (You may pay an additional {1}{W} any number of times as you cast this spell.) Creatures you control get +1/+1. When Marshal's Anthem enters the battlefield, return up to X target creature cards from your graveyard to the battlefield, where X is the number of times Marshal's Anthem was kicked. +text=Multikicker {1}{W} (You may pay an additional {1}{W} any number of times as you cast this spell.) -- Creatures you control get +1/+1. -- When Marshal's Anthem enters the battlefield, return up to X target creature cards from your graveyard to the battlefield, where X is the number of times Marshal's Anthem was kicked. mana={2}{W}{W} type=Enchantment [/card] [card] name=Marshaling Cry -text=Creatures you control get +1/+1 and gain vigilance until end of turn. Cycling {2} ({2}, Discard this card: Draw a card.) Flashback {3}{W} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) +text=Creatures you control get +1/+1 and gain vigilance until end of turn. -- Cycling {2} ({2}, Discard this card: Draw a card.) -- Flashback {3}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={1}{W}{W} type=Sorcery [/card] @@ -23399,7 +23399,7 @@ type=Sorcery [/card] [card] name=Martial Coup -text=Put X 1/1 white Soldier creature tokens into play. If X is 5 or more, destroy all other creatures. +text=Put X 1/1 white Soldier creature tokens onto the battlefield. If X is 5 or more, destroy all other creatures. mana={X}{W}{W} type=Sorcery [/card] @@ -23408,7 +23408,7 @@ name=Marton Stromgald auto=aslongas(marton stromgald[attacking]|myBattlefield) lord(creature[attacking]) foreach(creature[attacking]|myBattlefield) 1/1 other auto=aslongas(marton stromgald[blocking]|myBattlefield) lord(creature[blocking]) foreach(creature[blocking]|myBattlefield) 1/1 other ###Does not work! -text=Whenever Marton Stromgald attacks, other attacking creatures get +1/+1 until end of turn for each attacking creature other than Marton Stromgald. Whenever Marton Stromgald blocks, other blocking creatures get +1/+1 until end of turn for each blocking creature other than Marton Stromgald. +text=Whenever Marton Stromgald attacks, other attacking creatures get +1/+1 until end of turn for each attacking creature other than Marton Stromgald. -- Whenever Marton Stromgald blocks, other blocking creatures get +1/+1 until end of turn for each blocking creature other than Marton Stromgald. mana={2}{R}{R} type=Legendary Creature subtype=Human Knight @@ -23495,7 +23495,7 @@ type=Enchantment [/card] [card] name=Masako the Humorless -text=Flash Tapped creatures you control can block as though they were untapped. +text=Flash -- Tapped creatures you control can block as though they were untapped. mana={2}{W} type=Legendary Creature subtype=Human Advisor @@ -23510,20 +23510,20 @@ type=Artifact [/card] [card] name=Mask of Memory -text=Whenever equipped creature deals combat damage to a player, you may draw two cards. If you do, discard a card. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.) +text=Whenever equipped creature deals combat damage to a player, you may draw two cards. If you do, discard a card. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) mana={2} type=Artifact subtype=Equipment [/card] [card] name=Mask of the Mimic -text=As an additional cost to cast Mask of the Mimic, sacrifice a creature. Search your library for a card with the same name as target nontoken creature and put that card onto the battlefield. Then shuffle your library. +text=As an additional cost to cast Mask of the Mimic, sacrifice a creature. -- Search your library for a card with the same name as target nontoken creature and put that card onto the battlefield. Then shuffle your library. mana={U} type=Instant [/card] [card] name=Masked Admirers -text=When Masked Admirers comes into play, draw a card. Whenever you play a creature spell, you may pay {G}{G}. If you do, return Masked Admirers from your graveyard to your hand. +text=When Masked Admirers enters the battlefield, draw a card. -- Whenever you cast a creature spell, you may pay {G}{G}. If you do, return Masked Admirers from your graveyard to your hand. mana={2}{G}{G} type=Creature subtype=Elf Shaman @@ -23532,7 +23532,7 @@ toughness=2 [/card] [card] name=Massacre -text=If an opponent controls a Plains and you control a Swamp, you may cast Massacre without paying its mana cost. All creatures get -2/-2 until end of turn. +text=If an opponent controls a Plains and you control a Swamp, you may cast Massacre without paying its mana cost. -- All creatures get -2/-2 until end of turn. mana={2}{B}{B} type=Sorcery [/card] @@ -23556,7 +23556,7 @@ toughness=4 [/card] [card] name=Master Transmuter -text={U}, {T}, Return an artifact you control to its owner's hand: You may put an artifact card from your hand into play. +text={U}, {T}, Return an artifact you control to its owner's hand: You may put an artifact card from your hand onto the battlefield. mana={3}{U} type=Artifact Creature subtype=Human Artificer @@ -23565,13 +23565,13 @@ toughness=2 [/card] [card] name=Master Warcraft -text=({RW} can be paid with either {R} or {W}.) Play Master Warcraft only before attackers are declared. You choose which creatures attack this turn. You choose how each creature blocks this turn. +text=({(r/w)} can be paid with either {R} or {W}.) -- Cast Master Warcraft only before attackers are declared. -- You choose which creatures attack this turn. You choose how each creature blocks this turn. mana={2}{RW}{RW} type=Instant [/card] [card] name=Master of Arms -text=First strike {1}{W}: Tap target creature blocking Master of Arms. Prevent all combat damage that creature would deal this turn. +text=First strike -- {1}{W}: Tap target creature blocking Master of Arms. Prevent all combat damage that creature would deal this turn. mana={2}{W} type=Creature subtype=Human Soldier @@ -23580,7 +23580,7 @@ toughness=2 [/card] [card] name=Master of the Hunt -text={2}{G}{G}: Put a 1/1 green Wolf creature token named Wolves of the Hunt into play. That creature has "bands with other Wolves." +text={2}{G}{G}: Put a 1/1 green Wolf creature token named Wolves of the Hunt onto the battlefield. It has "bands with other creatures named Wolves of the Hunt." (Any creatures named Wolves of the Hunt can attack in a band as long as at least one has "bands with other creatures named Wolves of the Hunt." Bands are blocked as a group. If at least two creatures named Wolves of the Hunt you control, one of which has "bands with other creatures named Wolves of the Hunt," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) mana={2}{G}{G} type=Creature subtype=Human @@ -23589,7 +23589,7 @@ toughness=2 [/card] [card] name=Master of the Veil -text=Morph {2}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Master of the Veil is turned face up, you may turn target creature with morph face down. +text=Morph {2}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Master of the Veil is turned face up, you may turn target creature with morph face down. mana={2}{U}{U} type=Creature subtype=Human Wizard @@ -23598,7 +23598,7 @@ toughness=3 [/card] [card] name=Master of the Wild Hunt -text=At the beginning of your upkeep, put a 2/2 green Wolf creature token onto the battlefield. {T}: Tap all untapped Wolf creatures you control. Each Wolf tapped this way deals damage equal to its power to target creature. That creature deals damage equal to its power divided as its controller chooses among any number of those Wolves. +text=At the beginning of your upkeep, put a 2/2 green Wolf creature token onto the battlefield. -- {T}: Tap all untapped Wolf creatures you control. Each Wolf tapped this way deals damage equal to its power to target creature. That creature deals damage equal to its power divided as its controller chooses among any number of those Wolves. mana={2}{G}{G} type=Creature subtype=Human Shaman @@ -23607,7 +23607,7 @@ toughness=3 [/card] [card] name=Masticore -text=At the beginning of your upkeep, you may discard a card. If you don't, sacrifice Masticore. {2}: Masticore deals 1 damage to target creature. {2}: Regenerate Masticore. +text=At the beginning of your upkeep, sacrifice Masticore unless you discard a card. -- {2}: Masticore deals 1 damage to target creature. -- {2}: Regenerate Masticore. mana={4} type=Artifact Creature subtype=Masticore @@ -23616,7 +23616,7 @@ toughness=4 [/card] [card] name=Matsu-Tribe Birdstalker -text=Whenever Matsu-Tribe Birdstalker deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step. {G}: Matsu-Tribe Birdstalker gains reach until end of turn. (It can block creatures with flying.) +text=Whenever Matsu-Tribe Birdstalker deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step. -- {G}: Matsu-Tribe Birdstalker gains reach until end of turn. (It can block creatures with flying.) mana={2}{G}{G} type=Creature subtype=Snake Warrior Archer @@ -23625,7 +23625,7 @@ toughness=2 [/card] [card] name=Matsu-Tribe Decoy -text={2}{G}: Target creature blocks Matsu-Tribe Decoy this turn if able. Whenever Matsu-Tribe Decoy deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step. +text={2}{G}: Target creature blocks Matsu-Tribe Decoy this turn if able. -- Whenever Matsu-Tribe Decoy deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step. mana={2}{G} type=Creature subtype=Snake Warrior @@ -23634,7 +23634,7 @@ toughness=3 [/card] [card] name=Matsu-Tribe Sniper -text={T}: Matsu-Tribe Sniper deals 1 damage to target creature with flying. Whenever Matsu-Tribe Sniper deals damage to a creature, tap that creature and it doesn't untap during its controller's next untap step. +text={T}: Matsu-Tribe Sniper deals 1 damage to target creature with flying. -- Whenever Matsu-Tribe Sniper deals damage to a creature, tap that creature and it doesn't untap during its controller's next untap step. mana={1}{G} type=Creature subtype=Snake Warrior Archer @@ -23643,7 +23643,7 @@ toughness=1 [/card] [card] name=Mausoleum Turnkey -text=When Mausoleum Turnkey comes into play, return target creature card of an opponent's choice from your graveyard to your hand. +text=When Mausoleum Turnkey enters the battlefield, return target creature card of an opponent's choice from your graveyard to your hand. mana={3}{B} type=Creature subtype=Ogre Rogue @@ -23652,7 +23652,7 @@ toughness=2 [/card] [card] name=Mayael the Anima -text={3}{R}{G}{W}, {T}: Look at the top five cards of your library. You may put a creature card with power 5 or greater from among them into play. Put the rest on the bottom of your library in any order. +text={3}{R}{G}{W}, {T}: Look at the top five cards of your library. You may put a creature card with power 5 or greater from among them onto the battlefield. Put the rest on the bottom of your library in any order. mana={R}{G}{W} type=Legendary Creature subtype=Elf Shaman @@ -23667,7 +23667,7 @@ type=Enchantment [/card] [card] name=Meadowboon -text=When Meadowboon leaves the battlefield, put a +1/+1 counter on each creature target player controls. Evoke {3}{W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) +text=When Meadowboon leaves the battlefield, put a +1/+1 counter on each creature target player controls. -- Evoke {3}{W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) mana={2}{W}{W} type=Creature subtype=Elemental @@ -23682,7 +23682,7 @@ type=Instant [/card] [card] name=Meddling Mage -text=As Meddling Mage comes into play, name a nonland card. The named card can't be played. +text=As Meddling Mage enters the battlefield, name a nonland card. -- The named card can't be cast. mana={W}{U} type=Creature subtype=Human Wizard @@ -23691,7 +23691,7 @@ toughness=2 [/card] [card] name=Medicine Runner -text=When Medicine Runner comes into play, you may remove a counter from target permanent. +text=When Medicine Runner enters the battlefield, you may remove a counter from target permanent. mana={1}{GW} type=Creature subtype=Elf Cleric @@ -23706,7 +23706,7 @@ type=Instant [/card] [card] name=Megatherium -text=Trample When Megatherium comes into play, sacrifice it unless you pay {1} for each card in your hand. +text=Trample -- When Megatherium enters the battlefield, sacrifice it unless you pay {1} for each card in your hand. mana={2}{G} type=Creature subtype=Beast @@ -23715,7 +23715,7 @@ toughness=4 [/card] [card] name=Meglonoth -text=Vigilance, trample Whenever Meglonoth blocks a creature, Meglonoth deals damage to that creature's controller equal to Meglonoth's power. +text=Vigilance, trample -- Whenever Meglonoth blocks a creature, Meglonoth deals damage to that creature's controller equal to Meglonoth's power. mana={3}{R}{G}{W} type=Creature subtype=Beast @@ -23724,14 +23724,14 @@ toughness=6 [/card] [card] name=Melancholy -text=Enchant creature When Melancholy enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. At the beginning of your upkeep, sacrifice Melancholy unless you pay {B}. +text=Enchant creature -- When Melancholy enters the battlefield, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step. -- At the beginning of your upkeep, sacrifice Melancholy unless you pay {B}. mana={2}{B} type=Enchantment subtype=Aura [/card] [card] name=Melee -text=Play Melee only during your combat phase before blockers are declared. Instead of defending player, you choose how each creature blocks this turn. Whenever a creature attacks and isn't blocked this turn, untap it and remove it from combat. +text=Cast Melee only during your combat phase before blockers are declared. -- Instead of defending player, you choose how each creature blocks this turn. -- Whenever a creature attacks and isn't blocked this turn, untap it and remove it from combat. mana={4}{R} type=Instant [/card] @@ -23749,7 +23749,7 @@ type=Enchantment [/card] [card] name=Memnarch -text={1}{U}{U}: Target permanent becomes an artifact in addition to its other types. (This effect lasts indefinitely.) {3}{U}: Gain control of target artifact. (This effect lasts indefinitely.) +text={1}{U}{U}: Target permanent becomes an artifact in addition to its other types. (This effect lasts indefinitely.) -- {3}{U}: Gain control of target artifact. (This effect lasts indefinitely.) mana={7} type=Legendary Artifact Creature subtype=Wizard @@ -23758,7 +23758,7 @@ toughness=5 [/card] [card] name=Memory Crystal -text=Buyback costs are reduced by {2}. +text=Buyback costs cost {2} less. mana={3} type=Artifact [/card] @@ -23780,7 +23780,7 @@ type=Instant [/card] [card] name=Memory Plunder -text=You may play target instant or sorcery card in an opponent's graveyard without paying its mana cost. +text=You may cast target instant or sorcery card from an opponent's graveyard without paying its mana cost. mana={UB}{UB}{UB}{UB} type=Instant [/card] @@ -23788,13 +23788,13 @@ type=Instant name=Memory Sluice target=player auto=deplete:4 -text=Target player puts the top four cards of his or her library into his or her graveyard. Conspire (As you play this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.) +text=Target player puts the top four cards of his or her library into his or her graveyard. -- Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.) mana={UB} type=Sorcery [/card] [card] name=Menacing Ogre -text=Trample, haste. When Menacing Ogre comes into play, each player secretly chooses a number. Then those numbers are revealed. Each player with the highest number loses that much life. If you are one of those players, put two +1/+1 counters on Menacing Ogre. +text=Trample, haste -- When Menacing Ogre enters the battlefield, each player secretly chooses a number. Then those numbers are revealed. Each player with the highest number loses that much life. If you are one of those players, put two +1/+1 counters on Menacing Ogre. mana={3}{R}{R} type=Creature subtype=Ogre @@ -23809,7 +23809,7 @@ type=Instant [/card] [card] name=Mephidross Vampire -text=Flying Each creature you control is a Vampire in addition to its other creature types and has "Whenever this creature deals damage to a creature, put a +1/+1 counter on this creature." +text=Flying -- Each creature you control is a Vampire in addition to its other creature types and has "Whenever this creature deals damage to a creature, put a +1/+1 counter on this creature." mana={4}{B}{B} type=Creature subtype=Vampire @@ -23818,24 +23818,24 @@ toughness=4 [/card] [card] name=Mercadian Atlas -text=At the end of your turn, if you didn't play a land this turn, you may draw a card. +text=At the beginning of your end step, if you didn't play a land this turn, you may draw a card. mana={5} type=Artifact [/card] [card] name=Mercadian Bazaar -text=Mercadian Bazaar comes into play tapped. {T}: Put a storage counter on Mercadian Bazaar. {T}, Remove any number of storage counters from Mercadian Bazaar: Add {R} to your mana pool for each storage counter removed this way. +text=Mercadian Bazaar enters the battlefield tapped. -- {T}: Put a storage counter on Mercadian Bazaar. -- {T}, Remove any number of storage counters from Mercadian Bazaar: Add {R} to your mana pool for each storage counter removed this way. type=Land [/card] [card] name=Mercadian Lift -text={1}, {T}: Put a winch counter on Mercadian Lift. {T}, Remove X winch counters from Mercadian Lift: You may put a creature card with converted mana cost X from your hand into play. +text={1}, {T}: Put a winch counter on Mercadian Lift. -- {T}, Remove X winch counters from Mercadian Lift: You may put a creature card with converted mana cost X from your hand onto the battlefield. mana={2} type=Artifact [/card] [card] name=Mercenaries -text={3}: Prevent all damage that would be dealt to you this turn by this creature. Any player may play this ability. +text={3}: Prevent all damage that would be dealt to you this turn by this creature. Any player may activate this ability. mana={3}{W} type=Creature subtype=Human Mercenary @@ -23844,7 +23844,7 @@ toughness=3 [/card] [card] name=Mercenary Informer -text=Mercenary Informer can't be the target of black spells or abilities from black sources. {2}{W}: Put target Mercenary on the bottom of its owner's library. +text=Mercenary Informer can't be the target of black spells or abilities from black sources. -- {2}{W}: Put target Mercenary on the bottom of its owner's library. mana={2}{W} type=Creature subtype=Human Rebel Mercenary @@ -23853,7 +23853,7 @@ toughness=1 [/card] [card] name=Merchant Ship -text=Merchant Ship can't attack unless defending player controls an Island. Whenever Merchant Ship attacks and isn't blocked, you gain 2 life. When you control no Islands, sacrifice Merchant Ship. +text=Merchant Ship can't attack unless defending player controls an Island. -- Whenever Merchant Ship attacks and isn't blocked, you gain 2 life. -- When you control no Islands, sacrifice Merchant Ship. mana={U} type=Creature subtype=Human @@ -23864,7 +23864,7 @@ toughness=2 name=Mercurial Kite abilities=flying auto=@damaged(creature) from(this):tap -text=Flying Whenever Mercurial Kite deals combat damage to a creature, tap that creature. That creature doesn't untap during its controller's next untap step. +text=Flying -- Whenever Mercurial Kite deals combat damage to a creature, tap that creature. That creature doesn't untap during its controller's next untap step. mana={3}{U} type=Creature subtype=Bird @@ -23873,7 +23873,7 @@ toughness=2 [/card] [card] name=Mercy Killing -text=Target creature's controller sacrifices it, then puts X 1/1 green and white Elf Warrior creature tokens into play, where X is that creature's power. +text=Target creature's controller sacrifices it, then puts X 1/1 green and white Elf Warrior creature tokens onto the battlefield, where X is that creature's power. mana={2}{GW} type=Instant [/card] @@ -23889,7 +23889,7 @@ toughness=1 [/card] [card] name=Merfolk Raiders -text=Phasing, islandwalk +text=Islandwalk -- Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) mana={1}{U} type=Creature subtype=Merfolk Soldier @@ -23898,7 +23898,7 @@ toughness=3 [/card] [card] name=Merfolk Seer -text=When Merfolk Seer is put into a graveyard from play, you may pay {1}{U}. If you do, draw a card. +text=When Merfolk Seer is put into a graveyard from the battlefield, you may pay {1}{U}. If you do, draw a card. mana={2}{U} type=Creature subtype=Merfolk Wizard @@ -23916,7 +23916,7 @@ toughness=2 [/card] [card] name=Merfolk Wayfinder -text=Flying When Merfolk Wayfinder enters the battlefield, reveal the top three cards of your library. Put all Island cards revealed this way into your hand and the rest on the bottom of your library in any order. +text=Flying -- When Merfolk Wayfinder enters the battlefield, reveal the top three cards of your library. Put all Island cards revealed this way into your hand and the rest on the bottom of your library in any order. mana={2}{U} type=Creature subtype=Merfolk Scout @@ -23925,7 +23925,7 @@ toughness=2 [/card] [card] name=Merieke Ri Berit -text=Merieke Ri Berit doesn't untap during your untap step. {T}: Gain control of target creature as long as you control Merieke Ri Berit. When Merieke Ri Berit leaves play or becomes untapped, destroy that creature. It can't be regenerated. +text=Merieke Ri Berit doesn't untap during your untap step. -- {T}: Gain control of target creature for as long as you control Merieke Ri Berit. When Merieke Ri Berit leaves the battlefield or becomes untapped, destroy that creature. It can't be regenerated. mana={W}{U}{B} type=Legendary Creature subtype=Human @@ -23934,7 +23934,7 @@ toughness=1 [/card] [card] name=Merrow Bonegnawer -text={T}: Target player removes a card in his or her graveyard from the game. Whenever you play a black spell, you may untap Merrow Bonegnawer. +text={T}: Target player exiles a card from his or her graveyard. -- Whenever you cast a black spell, you may untap Merrow Bonegnawer. mana={B} type=Creature subtype=Merfolk Rogue @@ -23943,7 +23943,7 @@ toughness=1 [/card] [card] name=Merrow Grimeblotter -text={1}{UB}, {Q}: Target creature gets -2/-0 until end of turn. ({Q} is the untap symbol.) +text={1}{(u/b)}, {Q}: Target creature gets -2/-0 until end of turn. ({Q} is the untap symbol.) mana={3}{UB} type=Creature subtype=Merfolk Wizard @@ -23952,7 +23952,7 @@ toughness=2 [/card] [card] name=Merrow Harbinger -text=Islandwalk When Merrow Harbinger comes into play, you may search your library for a Merfolk card, reveal it, then shuffle your library and put that card on top of it. +text=Islandwalk -- When Merrow Harbinger enters the battlefield, you may search your library for a Merfolk card, reveal it, then shuffle your library and put that card on top of it. mana={3}{U} type=Creature subtype=Merfolk Wizard @@ -23970,7 +23970,7 @@ toughness=3 [/card] [card] name=Merseine -text=Enchant creature Merseine comes into play with three net counters on it. Enchanted creature doesn't untap during its controller's untap step as long as Merseine has a net counter on it. Pay enchanted creature's mana cost: Remove a net counter from Merseine. Any player may play this ability, but only if he or she controls the enchanted creature. +text=Enchant creature -- Merseine enters the battlefield with three net counters on it. -- Enchanted creature doesn't untap during its controller's untap step as long as Merseine has a net counter on it. -- Pay enchanted creature's mana cost: Remove a net counter from Merseine. Any player may activate this ability, but only if he or she controls the enchanted creature. mana={2}{U}{U} type=Enchantment subtype=Aura @@ -23979,7 +23979,7 @@ subtype=Aura name=Mesa Pegasus abilities=Flying, banding #Banding not supported in Wagic 0.9 -text=Flying, banding +text=Flying; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) mana={1}{W} type=Creature subtype=Pegasus @@ -23988,7 +23988,7 @@ toughness=1 [/card] [card] name=Mesmeric Fiend -text=When Mesmeric Fiend enters the battlefield, target opponent reveals his or her hand and you choose a nonland card from it. Exile that card. When Mesmeric Fiend leaves the battlefield, return the exiled card to its owner's hand. +text=When Mesmeric Fiend enters the battlefield, target opponent reveals his or her hand and you choose a nonland card from it. Exile that card. -- When Mesmeric Fiend leaves the battlefield, return the exiled card to its owner's hand. mana={1}{B} type=Creature subtype=Nightmare Horror @@ -24003,7 +24003,7 @@ type=Artifact [/card] [card] name=Mesmeric Sliver -text=All Slivers have "When this permanent comes into play, you may fateseal 1." (Its controller looks at the top card of an opponent's library, then he or she may put that card on the bottom of that library.) +text=All Slivers have "When this permanent enters the battlefield, you may fateseal 1." (To fateseal 1, its controller looks at the top card of an opponent's library, then he or she may put that card on the bottom of that library.) mana={3}{U} type=Creature subtype=Sliver @@ -24012,7 +24012,7 @@ toughness=2 [/card] [card] name=Mesmeric Trance -text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) {U}, Discard a card: Draw a card. +text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- {U}, Discard a card: Draw a card. mana={1}{U}{U} type=Enchantment [/card] @@ -24035,13 +24035,13 @@ type=Instant [/card] [card] name=Metamorphosis -text=As an additional cost to cast Metamorphosis, sacrifice a creature. Add X mana of any one color to your mana pool, where X is one plus the sacrificed creature's converted mana cost. Spend this mana only to cast creature spells. +text=As an additional cost to cast Metamorphosis, sacrifice a creature. -- Add X mana of any one color to your mana pool, where X is one plus the sacrificed creature's converted mana cost. Spend this mana only to cast creature spells. mana={G} type=Sorcery [/card] [card] name=Metathran Aerostat -text=Flying {X}{U}: You may put a creature card with converted mana cost X from your hand into play. If you do, return Metathran Aerostat to its owner's hand. +text=Flying -- {X}{U}: You may put a creature card with converted mana cost X from your hand onto the battlefield. If you do, return Metathran Aerostat to its owner's hand. mana={2}{U}{U} type=Creature subtype=Metathran @@ -24059,7 +24059,7 @@ toughness=3 [/card] [card] name=Metathran Transport -text=Flying Metathran Transport can't be blocked by blue creatures. {U}: Target creature becomes blue until end of turn. +text=Flying -- Metathran Transport can't be blocked by blue creatures. -- {U}: Target creature becomes blue until end of turn. mana={1}{U}{U} type=Creature subtype=Metathran @@ -24080,7 +24080,7 @@ type=Enchantment [/card] [card] name=Metrognome -text=When a spell or ability an opponent controls causes you to discard Metrognome, put four 1/1 Gnome artifact creature tokens into play. {4}, {T}: Put a 1/1 Gnome artifact creature token into play. +text=When a spell or ability an opponent controls causes you to discard Metrognome, put four 1/1 colorless Gnome artifact creature tokens onto the battlefield. -- {4}, {T}: Put a 1/1 colorless Gnome artifact creature token onto the battlefield. mana={4} type=Artifact [/card] @@ -24095,19 +24095,19 @@ toughness=2 [/card] [card] name=Midnight Ritual -text=Remove X target creature cards in your graveyard from the game. For each creature card removed this way, put a 2/2 black Zombie creature token into play. +text=Exile X target creature cards from your graveyard. For each creature card exiled this way, put a 2/2 black Zombie creature token onto the battlefield. mana={X}{2}{B} type=Sorcery [/card] [card] name=Midsummer Revel -text=At the beginning of your upkeep, you may put a verse counter on Midsummer Revel. {G}, Sacrifice Midsummer Revel: Put X 3/3 green Beast creature tokens into play, where X is the number of verse counters on Midsummer Revel. +text=At the beginning of your upkeep, you may put a verse counter on Midsummer Revel. -- {G}, Sacrifice Midsummer Revel: Put X 3/3 green Beast creature tokens onto the battlefield, where X is the number of verse counters on Midsummer Revel. mana={3}{G}{G} type=Enchantment [/card] [card] name=Might of Old Krosa -text=Target creature gets +2/+2 until end of turn. If you played this spell during your main phase, that creature gets +4/+4 until end of turn instead. +text=Target creature gets +2/+2 until end of turn. If you cast this spell during your main phase, that creature gets +4/+4 until end of turn instead. mana={G} type=Instant [/card] @@ -24119,7 +24119,7 @@ type=Instant [/card] [card] name=Mighty Emergence -text=Whenever a creature with power 5 or greater comes into play under your control, you may put two +1/+1 counters on it. +text=Whenever a creature with power 5 or greater enters the battlefield under your control, you may put two +1/+1 counters on it. mana={2}{G} type=Enchantment [/card] @@ -24134,7 +24134,7 @@ toughness=3 [/card] [card] name=Militant Monk -text=Vigilance {T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. +text=Vigilance -- {T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. mana={1}{W}{W} type=Creature subtype=Human Monk Cleric @@ -24143,20 +24143,20 @@ toughness=1 [/card] [card] name=Militia's Pride -text=Whenever a nontoken creature you control attacks, you may pay {W}. If you do, put a 1/1 white Kithkin Soldier creature token into play tapped and attacking. +text=Whenever a nontoken creature you control attacks, you may pay {W}. If you do, put a 1/1 white Kithkin Soldier creature token onto the battlefield tapped and attacking. mana={1}{W} type=Tribal Enchantment subtype=Kithkin [/card] [card] name=Mimeofacture -text=Replicate {3}{U} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Choose target permanent an opponent controls. Search that player's library for a card with the same name and put it onto the battlefield under your control. Then that player shuffles his or her library. +text=Replicate {3}{U} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) -- Choose target permanent an opponent controls. Search that player's library for a card with the same name and put it onto the battlefield under your control. Then that player shuffles his or her library. mana={3}{U} type=Sorcery [/card] [card] name=Minamo Scrollkeeper -text=Defender (This creature can't attack.) Your maximum hand size is increased by one. +text=Defender (This creature can't attack.) -- Your maximum hand size is increased by one. mana={1}{U} type=Creature subtype=Human Wizard @@ -24180,7 +24180,7 @@ type=Instant [/card] [card] name=Mind Bend -text=Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another. (For example, you may change "nonblack creature" to "nongreen creature" or "forestwalk" to "islandwalk." This effect doesn't end at end of turn.) +text=Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another. (For example, you may change "nonblack creature" to "nongreen creature" or "forestwalk" to "islandwalk." This effect lasts indefinitely.) mana={U} type=Instant [/card] @@ -24198,7 +24198,7 @@ type=Sorcery [/card] [card] name=Mind Extraction -text=As an additional cost to cast Mind Extraction, sacrifice a creature. Target player reveals his or her hand and discards all cards of each of the sacrificed creature's colors. +text=As an additional cost to cast Mind Extraction, sacrifice a creature. -- Target player reveals his or her hand and discards all cards of each of the sacrificed creature's colors. mana={2}{B} type=Sorcery [/card] @@ -24210,20 +24210,20 @@ type=Sorcery [/card] [card] name=Mind Games -text=Buyback {2}{U} (You may pay an additional {2}{U} as you cast this spell. If you do, put this card into your hand as it resolves.) Tap target artifact, creature, or land. +text=Buyback {2}{U} (You may pay an additional {2}{U} as you cast this spell. If you do, put this card into your hand as it resolves.) -- Tap target artifact, creature, or land. mana={U} type=Instant [/card] [card] name=Mind Harness -text=Enchant red or green creature Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) You control enchanted creature. +text=Enchant red or green creature -- Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- You control enchanted creature. mana={U} type=Enchantment subtype=Aura [/card] [card] name=Mind Maggots -text=When Mind Maggots comes into play, discard any number of creature cards. For each card discarded this way, put two +1/+1 counters on Mind Maggots. +text=When Mind Maggots enters the battlefield, discard any number of creature cards. For each card discarded this way, put two +1/+1 counters on Mind Maggots. mana={3}{B} type=Creature subtype=Insect @@ -24232,7 +24232,7 @@ toughness=2 [/card] [card] name=Mind Peel -text=Buyback {2}{B}{B} (You may pay an additional {2}{B}{B} as you cast this spell. If you do, put this card into your hand as it resolves.) Target player discards a card. +text=Buyback {2}{B}{B} (You may pay an additional {2}{B}{B} as you cast this spell. If you do, put this card into your hand as it resolves.) -- Target player discards a card. mana={B} type=Sorcery [/card] @@ -24241,7 +24241,7 @@ name=Mind Ravel target=player auto=discard:1 auto=@next upkeep:draw:1 controller -text=Target player discards a card. Draw a card at the beginning of the next turn's upkeep. +text=Target player discards a card. -- Draw a card at the beginning of the next turn's upkeep. mana={2}{B} type=Sorcery [/card] @@ -24268,7 +24268,7 @@ type=Sorcery [/card] [card] name=Mind Swords -text=If you control a Swamp, you may sacrifice a creature rather than pay Mind Swords's mana cost. Each player exiles two cards from his or her hand. +text=If you control a Swamp, you may sacrifice a creature rather than pay Mind Swords's mana cost. -- Each player exiles two cards from his or her hand. mana={1}{B} type=Sorcery [/card] @@ -24280,7 +24280,7 @@ type=Sorcery [/card] [card] name=Mind Whip -text=Enchant creature At the beginning of the upkeep of enchanted creature's controller, that player may pay {3}. If he or she doesn't, Mind Whip deals 2 damage to that player and you tap that creature. +text=Enchant creature -- At the beginning of the upkeep of enchanted creature's controller, that player may pay {3}. If he or she doesn't, Mind Whip deals 2 damage to that player and you tap that creature. mana={2}{B}{B} type=Enchantment subtype=Aura @@ -24288,7 +24288,7 @@ subtype=Aura [card] name=Mind's Desire auto=shuffle -text=Shuffle your library. Then exile the top card of your library. Until end of turn, you may play that card without paying its mana cost. (If it has X in its mana cost, X is 0.) Storm (When you cast this spell, copy it for each spell cast before it this turn.) +text=Shuffle your library. Then exile the top card of your library. Until end of turn, you may play that card without paying its mana cost. (If it has X in its mana cost, X is 0.) -- Storm (When you cast this spell, copy it for each spell cast before it this turn.) mana={4}{U}{U} type=Sorcery [/card] @@ -24301,7 +24301,7 @@ type=Artifact [/card] [card] name=Mindbender Spores -text=Defender (This creature can't attack.) Flying Whenever Mindbender Spores blocks a creature, put four fungus counters on that creature. The creature gains "This creature doesn't untap during your untap step if it has a fungus counter on it" and "At the beginning of your upkeep, remove a fungus counter from this creature." +text=Defender (This creature can't attack.) -- Flying -- Whenever Mindbender Spores blocks a creature, put four fungus counters on that creature. The creature gains "This creature doesn't untap during your untap step if it has a fungus counter on it" and "At the beginning of your upkeep, remove a fungus counter from this creature." mana={2}{G} type=Creature subtype=Fungus Wall @@ -24316,7 +24316,7 @@ type=Sorcery [/card] [card] name=Mindbreak Trap -text=If an opponent cast three or more spells this turn, you may pay {0} rather than pay Mindbreak Trap's mana cost. Exile any number of target spells. +text=If an opponent cast three or more spells this turn, you may pay {0} rather than pay Mindbreak Trap's mana cost. -- Exile any number of target spells. mana={2}{U}{U} type=Instant subtype=Trap @@ -24332,7 +24332,7 @@ toughness=1 [/card] [card] name=Mindleech Mass -text=Trample Whenever Mindleech Mass deals combat damage to a player, you may look at that player's hand. If you do, you may play a nonland card in it without paying that card's mana cost. +text=Trample -- Whenever Mindleech Mass deals combat damage to a player, you may look at that player's hand. If you do, you may cast a nonland card in it without paying that card's mana cost. mana={5}{U}{B}{B} type=Creature subtype=Horror @@ -24347,19 +24347,19 @@ type=Artifact [/card] [card] name=Mindmoil -text=Whenever you play a spell, put the cards in your hand on the bottom of your library in any order, then draw that many cards. +text=Whenever you cast a spell, put the cards in your hand on the bottom of your library in any order, then draw that many cards. mana={4}{R} type=Enchantment [/card] [card] name=Mindslaver -text={4}, {T}, Sacrifice Mindslaver: You control target player's next turn. (You see all cards that player could see and make all decisions for the player. He or she doesn't lose life because of mana burn.) +text={4}, {T}, Sacrifice Mindslaver: You control target player's next turn. (You see all cards that player could see and make all decisions for the player.) mana={6} type=Legendary Artifact [/card] [card] name=Mindstab -text=Target player discards three cards. Suspend 4?{B} (Rather than play this card from your hand, you may pay {B} and remove it from the game with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.) +text=Target player discards three cards. -- Suspend 4 - {B} (Rather than cast this card from your hand, you may pay {B} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) mana={5}{B} type=Sorcery [/card] @@ -24382,7 +24382,7 @@ type=Artifact [/card] [card] name=Mindwarper -text=Mindwarper enters the battlefield with three +1/+1 counters on it. {2}{B}, Remove a +1/+1 counter from Mindwarper: Target player discards a card. Activate this ability only any time you could cast a sorcery. +text=Mindwarper enters the battlefield with three +1/+1 counters on it. -- {2}{B}, Remove a +1/+1 counter from Mindwarper: Target player discards a card. Activate this ability only any time you could cast a sorcery. mana={2}{B}{B} type=Creature subtype=Spirit @@ -24391,7 +24391,7 @@ toughness=0 [/card] [card] name=Mindwhip Sliver -text=All Slivers have "{2}, Sacrifice this permanent: Target player discards a card at random. Play this ability only any time you could play a sorcery." +text=All Slivers have "{2}, Sacrifice this permanent: Target player discards a card at random. Activate this ability only any time you could cast a sorcery." mana={2}{B} type=Creature subtype=Sliver @@ -24400,13 +24400,13 @@ toughness=2 [/card] [card] name=Mine Excavation -text=Return target artifact or enchantment card in a graveyard to its owner's hand. Conspire (As you play this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.) +text=Return target artifact or enchantment card in a graveyard to its owner's hand. -- Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.) mana={1}{W} type=Sorcery [/card] [card] name=Mine Layer -text={1}{R}, {T}: Put a mine counter on target land. Whenever a land with a mine counter on it becomes tapped, destroy it. When Mine Layer leaves play, remove all mine counters from all lands. +text={1}{R}, {T}: Put a mine counter on target land. -- Whenever a land with a mine counter on it becomes tapped, destroy it. -- When Mine Layer leaves the battlefield, remove all mine counters from all lands. mana={3}{R} type=Creature subtype=Dwarf @@ -24415,13 +24415,13 @@ toughness=1 [/card] [card] name=Minion Reflector -text=Whenever a nontoken creature comes into play under your control, you may pay {2}. If you do, put a token into play that's a copy of that creature. That token has haste and "At end of turn, sacrifice this permanent." +text=Whenever a nontoken creature enters the battlefield under your control, you may pay {2}. If you do, put a token that's a copy of that creature onto the battlefield. That token has haste and "At the beginning of the end step, sacrifice this permanent." mana={5} type=Artifact [/card] [card] name=Minion of Tevesh Szat -text=At the beginning of your upkeep, Minion of Tevesh Szat deals 2 damage to you unless you pay {B}{B}. {T}: Target creature gets +3/-2 until end of turn. +text=At the beginning of your upkeep, Minion of Tevesh Szat deals 2 damage to you unless you pay {B}{B}. -- {T}: Target creature gets +3/-2 until end of turn. mana={4}{B}{B}{B} type=Creature subtype=Demon Minion @@ -24430,7 +24430,7 @@ toughness=4 [/card] [card] name=Minion of the Wastes -text=Trample As Minion of the Wastes comes into play, pay any amount of life. Minion of the Wastes's power and toughness are each equal to the life paid as it came into play. +text=Trample -- As Minion of the Wastes enters the battlefield, pay any amount of life. -- Minion of the Wastes's power and toughness are each equal to the life paid as it entered the battlefield. mana={3}{B}{B}{B} type=Creature subtype=Minion @@ -24439,7 +24439,7 @@ toughness=* [/card] [card] name=Minister of Impediments -text=({(w/u)} can be paid with either {W} or {U}.) {T}: Tap target creature. +text=({(w/u)} can be paid with either {W} or {U}.) -- {T}: Tap target creature. mana={2}{WU} type=Creature subtype=Human Advisor @@ -24460,7 +24460,7 @@ toughness=3 [/card] [card] name=Minotaur Illusionist -text={1}{U}: Minotaur Illusionist gains shroud until end of turn. (It can't be the target of spells or abilities.) {R}, Sacrifice Minotaur Illusionist: Minotaur Illusionist deals damage equal to its power to target creature. +text={1}{U}: Minotaur Illusionist gains shroud until end of turn. (It can't be the target of spells or abilities.) -- {R}, Sacrifice Minotaur Illusionist: Minotaur Illusionist deals damage equal to its power to target creature. mana={3}{U}{R} type=Creature subtype=Minotaur Wizard @@ -24478,13 +24478,13 @@ toughness=1 [/card] [card] name=Mirari -text=Whenever you play an instant or sorcery spell, you may pay {3}. If you do, copy that spell. You may choose new targets for the copy. +text=Whenever you cast an instant or sorcery spell, you may pay {3}. If you do, copy that spell. You may choose new targets for the copy. mana={5} type=Legendary Artifact [/card] [card] name=Mirari's Wake -text=Creatures you control get +1/+1. Whenever you tap a land for mana, add one mana to your mana pool of any type that land produced. +text=Creatures you control get +1/+1. -- Whenever you tap a land for mana, add one mana to your mana pool of any type that land produced. mana={3}{G}{W} type=Enchantment [/card] @@ -24497,12 +24497,12 @@ type=Sorcery [card] name=Miren, the Moaning Well auto={T}:add {1} -text={T}: Add {1} to your mana pool. {3}, {T}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness. +text={T}: Add {1} to your mana pool. -- {3}, {T}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness. type=Legendary Land [/card] [card] name=Mirozel -text=Flying When Mirozel becomes the target of a spell or ability, return Mirozel to its owner's hand. +text=Flying -- When Mirozel becomes the target of a spell or ability, return Mirozel to its owner's hand. mana={3}{U} type=Creature subtype=Illusion @@ -24517,12 +24517,12 @@ type=Enchantment [/card] [card] name=Mirrodin's Core -text={T}: Add {1} to your mana pool. {T}: Put a charge counter on Mirrodin's Core. {T}, Remove a charge counter from Mirrodin's Core: Add one mana of any color to your mana pool. +text={T}: Add {1} to your mana pool. -- {T}: Put a charge counter on Mirrodin's Core. -- {T}, Remove a charge counter from Mirrodin's Core: Add one mana of any color to your mana pool. type=Land [/card] [card] name=Mirror Entity -text=Changeling (This card is every creature type at all times.) {X}: Creatures you control become X/X and gain all creature types until end of turn. +text=Changeling (This card is every creature type at all times.) -- {X}: Creatures you control become X/X and gain all creature types until end of turn. mana={2}{W} type=Creature subtype=Shapeshifter @@ -24537,7 +24537,7 @@ type=Artifact [/card] [card] name=Mirror Golem -text=Imprint - When Mirror Golem comes into play, you may remove target card in a graveyard from the game. (The removed card is imprinted on this artifact.) Mirror Golem has protection from each of the imprinted card's card types. (The card types are artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal.) +text=Imprint - When Mirror Golem enters the battlefield, you may exile target card from a graveyard. -- Mirror Golem has protection from each of the exiled card's card types. (The card types are artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal.) mana={6} type=Artifact Creature subtype=Golem @@ -24546,7 +24546,7 @@ toughness=4 [/card] [card] name=Mirror Sheen -text={1}{UR}{UR}: Copy target instant or sorcery spell that targets you. You may choose new targets for the copy. +text={1}{(u/r){(u/r)}: Copy target instant or sorcery spell that targets you. You may choose new targets for the copy. mana={1}{UR}{UR} type=Enchantment [/card] @@ -24558,7 +24558,7 @@ type=Instant [/card] [card] name=Mirror Universe -text={T}, Sacrifice Mirror Universe: Exchange life totals with target opponent. Play this ability only during your upkeep. +text={T}, Sacrifice Mirror Universe: Exchange life totals with target opponent. Activate this ability only during your upkeep. mana={6} type=Artifact [/card] @@ -24571,7 +24571,7 @@ type=Artifact [card] name=Mirror-Sigil Sergeant auto=@each my upkeep:aslongas(*[blue]|myinplay) may token(Mirror-Sigil Sergeant,Creature Rhino Soldier,4/4,white) -text=Trample At the beginning of your upkeep, if you control a blue permanent, you may put a token into play that's a copy of Mirror-Sigil Sergeant. +text=Trample -- At the beginning of your upkeep, if you control a blue permanent, you may put a token that's a copy of Mirror-Sigil Sergeant onto the battlefield. mana={5}{W} type=Creature subtype=Rhino Soldier @@ -24595,13 +24595,13 @@ toughness=4 [/card] [card] name=Miscalculation -text=Counter target spell unless its controller pays {2}. Cycling {2} ({2}, Discard this card: Draw a card.) +text=Counter target spell unless its controller pays {2}. -- Cycling {2} ({2}, Discard this card: Draw a card.) mana={1}{U} type=Instant [/card] [card] name=Mischievous Quanar -text={3}{U}{U}: Turn Mischievous Quanar face down. Morph {1}{U}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Mischievous Quanar is turned face up, copy target instant or sorcery spell. You may choose new targets for that copy. +text={3}{U}{U}: Turn Mischievous Quanar face down. -- Morph {1}{U}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Mischievous Quanar is turned face up, copy target instant or sorcery spell. You may choose new targets for that copy. mana={4}{U} type=Creature subtype=Beast @@ -24610,7 +24610,7 @@ toughness=3 [/card] [card] name=Misdirection -text=You may remove a blue card in your hand from the game rather than pay Misdirection's mana cost. Change the target of target spell with a single target. +text=You may exile a blue card from your hand rather than pay Misdirection's mana cost. -- Change the target of target spell with a single target. mana={3}{U}{U} type=Instant [/card] @@ -24648,7 +24648,7 @@ type=Artifact [card] name=Mishra's War Machine abilities=Banding -text=Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) At the beginning of your upkeep, unless you discard a card, tap Mishra's War Machine and it deals 3 damage to you. +text=Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) -- At the beginning of your upkeep, unless you discard a card, tap Mishra's War Machine and it deals 3 damage to you. mana={7} type=Artifact Creature subtype=Juggernaut @@ -24663,7 +24663,7 @@ type=Land [/card] [card] name=Mishra, Artificer Prodigy -text=Whenever you play an artifact spell, you may search your graveyard, hand, and/or library for a card with the same name as that spell and put it into play. If you search your library this way, shuffle it. +text=Whenever you cast an artifact spell, you may search your graveyard, hand, and/or library for a card with the same name as that spell and put it onto the battlefield. If you search your library this way, shuffle it. mana={1}{U}{B}{R} type=Legendary Creature subtype=Human Artificer @@ -24684,7 +24684,7 @@ type=Sorcery [/card] [card] name=Mist Dragon -text={0}: Mist Dragon gains flying. (This effect doesn't end at end of turn.) {0}: Mist Dragon loses flying. (This effect doesn't end at end of turn.) {3}{U}{U}: Mist Dragon phases out. +text={0}: Mist Dragon gains flying. (This effect lasts indefinitely.) -- {0}: Mist Dragon loses flying. (This effect lasts indefinitely.) -- {3}{U}{U}: Mist Dragon phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.) mana={4}{U}{U} type=Creature subtype=Dragon @@ -24693,13 +24693,13 @@ toughness=4 [/card] [card] name=Mist of Stagnation -text=Permanents don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player chooses a permanent for each card in his or her graveyard, then untaps those permanents. +text=Permanents don't untap during their controllers' untap steps. -- At the beginning of each player's upkeep, that player chooses a permanent for each card in his or her graveyard, then untaps those permanents. mana={3}{U}{U} type=Enchantment [/card] [card] name=Mistbind Clique -text=Flash Flying Champion a Faerie (When this comes into play, sacrifice it unless you remove another Faerie you control from the game. When this leaves play, that card returns to play.) When a Faerie is championed with Mistbind Clique, tap all lands target player controls. +text=Flash -- Flying -- Champion a Faerie (When this enters the battlefield, sacrifice it unless you exile another Faerie you control. When this leaves the battlefield, that card returns to the battlefield.) -- When a Faerie is championed with Mistbind Clique, tap all lands target player controls. mana={3}{U} type=Creature subtype=Faerie Wizard @@ -24708,7 +24708,7 @@ toughness=4 [/card] [card] name=Mistblade Shinobi -text=Ninjutsu {U} ({U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Mistblade Shinobi deals combat damage to a player, you may return target creature that player controls to its owner's hand. +text=Ninjutsu {U} ({U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) -- Whenever Mistblade Shinobi deals combat damage to a player, you may return target creature that player controls to its owner's hand. mana={2}{U} type=Creature subtype=Human Ninja @@ -24726,7 +24726,7 @@ toughness=2 [/card] [card] name=Mistform Dreamer -text=Flying {1}: Mistform Dreamer becomes the creature type of your choice until end of turn. +text=Flying -- {1}: Mistform Dreamer becomes the creature type of your choice until end of turn. mana={2}{U} type=Creature subtype=Illusion @@ -24735,7 +24735,7 @@ toughness=1 [/card] [card] name=Mistform Mask -text=Enchant creature {1}: Enchanted creature becomes the creature type of your choice until end of turn. +text=Enchant creature -- {1}: Enchanted creature becomes the creature type of your choice until end of turn. mana={1}{U} type=Enchantment subtype=Aura @@ -24751,7 +24751,7 @@ toughness=4 [/card] [card] name=Mistform Seaswift -text=Flying {1}: Mistform Seaswift becomes the creature type of your choice until end of turn. Morph {1}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +text=Flying -- {1}: Mistform Seaswift becomes the creature type of your choice until end of turn. -- Morph {1}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) mana={3}{U} type=Creature subtype=Illusion @@ -24760,7 +24760,7 @@ toughness=1 [/card] [card] name=Mistform Shrieker -text=Flying {1}: Mistform Shrieker becomes the creature type of your choice until end of turn. Morph {3}{U}{U} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +text=Flying -- {1}: Mistform Shrieker becomes the creature type of your choice until end of turn. -- Morph {3}{U}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) mana={3}{U}{U} type=Creature subtype=Illusion @@ -24769,7 +24769,7 @@ toughness=3 [/card] [card] name=Mistform Skyreaver -text=Flying {1}: Mistform Skyreaver becomes the creature type of your choice until end of turn. +text=Flying -- {1}: Mistform Skyreaver becomes the creature type of your choice until end of turn. mana={5}{U}{U} type=Creature subtype=Illusion @@ -24787,7 +24787,7 @@ toughness=1 [/card] [card] name=Mistform Stalker -text={1}: Mistform Stalker becomes the creature type of your choice until end of turn. {2}{U}{U}: Mistform Stalker gets +2/+2 and gains flying until end of turn. +text={1}: Mistform Stalker becomes the creature type of your choice until end of turn. -- {2}{U}{U}: Mistform Stalker gets +2/+2 and gains flying until end of turn. mana={1}{U} type=Creature subtype=Illusion @@ -24805,7 +24805,7 @@ toughness=3 [/card] [card] name=Mistform Wakecaster -text=Flying {1}: Mistform Wakecaster becomes the creature type of your choice until end of turn. {2}{U}{U}, {T}: Choose a creature type. Each creature you control becomes that type until end of turn. +text=Flying -- {1}: Mistform Wakecaster becomes the creature type of your choice until end of turn. -- {2}{U}{U}, {T}: Choose a creature type. Each creature you control becomes that type until end of turn. mana={4}{U} type=Creature subtype=Illusion @@ -24814,7 +24814,7 @@ toughness=3 [/card] [card] name=Mistform Wall -text=Mistform Wall has defender as long as it's a Wall. {1}: Mistform Wall becomes the creature type of your choice until end of turn. +text=Mistform Wall has defender as long as it's a Wall. -- {1}: Mistform Wall becomes the creature type of your choice until end of turn. mana={2}{U} type=Creature subtype=Illusion Wall @@ -24823,7 +24823,7 @@ toughness=4 [/card] [card] name=Mistform Warchief -text=Creature spells you cast that share a creature type with Mistform Warchief cost {1} less to cast. {T}: Mistform Warchief becomes the creature type of your choice until end of turn. +text=Creature spells you cast that share a creature type with Mistform Warchief cost {1} less to cast. -- {T}: Mistform Warchief becomes the creature type of your choice until end of turn. mana={2}{U} type=Creature subtype=Illusion @@ -24832,7 +24832,7 @@ toughness=3 [/card] [card] name=Mistmeadow Witch -text={2}{W}{U}: Remove target creature from the game. Return that card to play under its owner's control at end of turn. +text={2}{W}{U}: Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step. mana={1}{WU} type=Creature subtype=Kithkin Wizard @@ -24841,7 +24841,7 @@ toughness=1 [/card] [card] name=Mistmoon Griffin -text=Flying When Mistmoon Griffin is put into a graveyard from the battlefield, exile Mistmoon Griffin, then return the top creature card of your graveyard to the battlefield. +text=Flying -- When Mistmoon Griffin is put into a graveyard from the battlefield, exile Mistmoon Griffin, then return the top creature card of your graveyard to the battlefield. mana={3}{W} type=Creature subtype=Griffin @@ -24850,38 +24850,38 @@ toughness=2 [/card] [card] name=Mistveil Plains -text=({T}: Add {W} to your mana pool.) Mistveil Plains comes into play tapped. {W}, {T}: Put target card in your graveyard on the bottom of your library. Play this ability only if you control two or more white permanents. +text=({T}: Add {W} to your mana pool.) -- Mistveil Plains enters the battlefield tapped. -- {W}, {T}: Put target card in your graveyard on the bottom of your library. Activate this ability only if you control two or more white permanents. type=Land subtype=Plains [/card] [card] name=Mistvein Borderpost -text=You may pay {1} and return a basic land you control to its owner's hand rather than pay Mistvein Borderpost's mana cost. Mistvein Borderpost comes into play tapped. {T}: Add {U} or {B} to your mana pool. +text=You may pay {1} and return a basic land you control to its owner's hand rather than pay Mistvein Borderpost's mana cost. -- Mistvein Borderpost enters the battlefield tapped. -- {T}: Add {U} or {B} to your mana pool. mana={1}{U}{B} type=Artifact [/card] [card] name=Mizzium Transreliquat -text={3}: Mizzium Transreliquat becomes a copy of target artifact until end of turn. {1}{U}{R}: Mizzium Transreliquat becomes a copy of target artifact and gains this ability. +text={3}: Mizzium Transreliquat becomes a copy of target artifact until end of turn. -- {1}{U}{R}: Mizzium Transreliquat becomes a copy of target artifact and gains this ability. mana={3} type=Artifact [/card] [card] name=Mob Mentality -text=Enchant creature Enchanted creature has trample. Whenever all non-Wall creatures you control attack, enchanted creature gets +X/+0 until end of turn, where X is the number of attacking creatures. +text=Enchant creature -- Enchanted creature has trample. -- Whenever all non-Wall creatures you control attack, enchanted creature gets +X/+0 until end of turn, where X is the number of attacking creatures. mana={R} type=Enchantment subtype=Aura [/card] [card] name=Mogg Alarm -text=You may sacrifice two Mountains rather than pay Mogg Alarm's mana cost. Put two 1/1 red Goblin creature tokens onto the battlefield. +text=You may sacrifice two Mountains rather than pay Mogg Alarm's mana cost. -- Put two 1/1 red Goblin creature tokens onto the battlefield. mana={1}{R}{R} type=Sorcery [/card] [card] name=Mogg Assassin -text={T}: You and target opponent each choose a target creature the other controls. Flip a coin. If you win the flip, destroy the creature you chose. If you lose the flip, destroy the creature your opponent chose. +text={T}: You choose target creature an opponent controls, and that opponent chooses target creature. Flip a coin. If you win the flip, destroy the creature you chose. If you lose the flip, destroy the creature your opponent chose. mana={2}{R} type=Creature subtype=Goblin Assassin @@ -24890,13 +24890,13 @@ toughness=1 [/card] [card] name=Mogg Cannon -text={T}: Target creature you control gets +1/+0 and gains flying until end of turn. Destroy that creature at end of turn. +text={T}: Target creature you control gets +1/+0 and gains flying until end of turn. Destroy that creature at the beginning of the next end step. mana={2} type=Artifact [/card] [card] name=Mogg Hollows -text={T}: Add {1} to your mana pool. {T}: Add {R} or {G} to your mana pool. Mogg Hollows doesn't untap during your next untap step. +text={T}: Add {1} to your mana pool. -- {T}: Add {R} or {G} to your mana pool. Mogg Hollows doesn't untap during your next untap step. type=Land [/card] [card] @@ -24916,13 +24916,13 @@ toughness=1 [/card] [card] name=Mogg Salvage -text=If an opponent controls an Island and you control a Mountain, you may cast Mogg Salvage without paying its mana cost. Destroy target artifact. +text=If an opponent controls an Island and you control a Mountain, you may cast Mogg Salvage without paying its mana cost. -- Destroy target artifact. mana={2}{R} type=Instant [/card] [card] name=Mogg Toady -text=Mogg Toady can't attack unless you control more creatures than defending player. Mogg Toady can't block unless you control more creatures than attacking player. +text=Mogg Toady can't attack unless you control more creatures than defending player. -- Mogg Toady can't block unless you control more creatures than attacking player. mana={1}{R} type=Creature subtype=Goblin @@ -24931,7 +24931,7 @@ toughness=2 [/card] [card] name=Mogg War Marshal -text=Echo {1}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Mogg War Marshal comes into play or is put into a graveyard from play, put a 1/1 red Goblin creature token into play. +text=Echo {1}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Mogg War Marshal enters the battlefield or is put into a graveyard from the battlefield, put a 1/1 red Goblin creature token onto the battlefield. mana={1}{R} type=Creature subtype=Goblin Warrior @@ -24940,7 +24940,7 @@ toughness=1 [/card] [card] name=Mold Demon -text=When Mold Demon comes into play, sacrifice it unless you sacrifice two Swamps. +text=When Mold Demon enters the battlefield, sacrifice it unless you sacrifice two Swamps. mana={5}{B}{B} type=Creature subtype=Fungus Demon @@ -24964,14 +24964,14 @@ toughness=6 [/card] [card] name=Moldervine Cloak -text=Enchant creature Enchanted creature gets +3/+3. Dredge 2 (If you would draw a card, instead you may put exactly two cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.) +text=Enchant creature -- Enchanted creature gets +3/+3. -- Dredge 2 (If you would draw a card, instead you may put exactly two cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.) mana={2}{G} type=Enchantment subtype=Aura [/card] [card] name=Mole Worms -text=You may choose not to untap Mole Worms during your untap step. {T}: Tap target land. It doesn't untap during its controller's untap step as long as Mole Worms remains tapped. +text=You may choose not to untap Mole Worms during your untap step. -- {T}: Tap target land. It doesn't untap during its controller's untap step for as long as Mole Worms remains tapped. mana={2}{B} type=Creature subtype=Worm @@ -24980,13 +24980,13 @@ toughness=1 [/card] [card] name=Molten Disaster -text=Kicker {R} (You may pay an additional {R} as you play this spell.) If the kicker cost was paid, Molten Disaster has split second. (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.) Molten Disaster deals X damage to each creature without flying and each player. +text=Kicker {R} (You may pay an additional {R} as you cast this spell.) -- If Molten Disaster was kicked, it has split second. (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) -- Molten Disaster deals X damage to each creature without flying and each player. mana={X}{R}{R} type=Sorcery [/card] [card] name=Molten Firebird -text=Flying When Molten Firebird is put into a graveyard from the battlefield, return it to the battlefield under its owner's control at the beginning of the next end step and you skip your next draw step. {4}{R}: Exile Molten Firebird. +text=Flying -- When Molten Firebird is put into a graveyard from the battlefield, return it to the battlefield under its owner's control at the beginning of the next end step and you skip your next draw step. -- {4}{R}: Exile Molten Firebird. mana={4}{R} type=Creature subtype=Phoenix @@ -24995,7 +24995,7 @@ toughness=2 [/card] [card] name=Molten Hydra -text={1}{R}{R}: Put a +1/+1 counter on Molten Hydra. {T}, Remove all +1/+1 counters from Molten Hydra: Molten Hydra deals X damage to target creature or player, where X is the number of counters removed this way. +text={1}{R}{R}: Put a +1/+1 counter on Molten Hydra. -- {T}, Remove all +1/+1 counters from Molten Hydra: Molten Hydra deals X damage to target creature or player, where X is the number of counters removed this way. mana={1}{R} type=Creature subtype=Hydra @@ -25017,7 +25017,7 @@ type=Sorcery [/card] [card] name=Molten Sentry -text=As Molten Sentry comes into play, flip a coin. If the coin comes up heads, Molten Sentry comes into play as a 5/2 creature with haste. If it comes up tails, Molten Sentry comes into play as a 2/5 creature with defender. +text=As Molten Sentry enters the battlefield, flip a coin. If the coin comes up heads, Molten Sentry enters the battlefield as a 5/2 creature with haste. If it comes up tails, Molten Sentry enters the battlefield as a 2/5 creature with defender. mana={3}{R} type=Creature subtype=Elemental @@ -25026,12 +25026,12 @@ toughness=* [/card] [card] name=Molten Slagheap -text={T}: Add {1} to your mana pool. {1}, {T}: Put a storage counter on Molten Slagheap. {1}, Remove X storage counters from Molten Slagheap: Add X mana in any combination of {B} and/or {R} to your mana pool. +text={T}: Add {1} to your mana pool. -- {1}, {T}: Put a storage counter on Molten Slagheap. -- {1}, Remove X storage counters from Molten Slagheap: Add X mana in any combination of {B} and/or {R} to your mana pool. type=Land [/card] [card] name=Molting Harpy -text=Flying At the beginning of your upkeep, sacrifice Molting Harpy unless you pay {2}. +text=Flying -- At the beginning of your upkeep, sacrifice Molting Harpy unless you pay {2}. mana={B} type=Creature subtype=Harpy Mercenary @@ -25046,26 +25046,26 @@ type=Instant [/card] [card] name=Moment's Peace -text=Prevent all combat damage that would be dealt this turn. Flashback {2}{G} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) +text=Prevent all combat damage that would be dealt this turn. -- Flashback {2}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={1}{G} type=Instant [/card] [card] name=Momentary Blink -text=Remove target creature you control from the game, then return it to play under its owner's control. Flashback {3}{U} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) +text=Exile target creature you control, then return it to the battlefield under its owner's control. -- Flashback {3}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={1}{W} type=Instant [/card] [card] name=Momentum -text=Enchant creature At the beginning of your upkeep, you may put a growth counter on Momentum. Enchanted creature gets +1/+1 for each growth counter on Momentum. +text=Enchant creature -- At the beginning of your upkeep, you may put a growth counter on Momentum. -- Enchanted creature gets +1/+1 for each growth counter on Momentum. mana={2}{G} type=Enchantment subtype=Aura [/card] [card] name=Momir Vig, Simic Visionary -text=Whenever you cast a green creature spell, you may search your library for a creature card and reveal it. If you do, shuffle your library and put that card on top of it. Whenever you cast a blue creature spell, reveal the top card of your library. If it's a creature card, put that card into your hand. +text=Whenever you cast a green creature spell, you may search your library for a creature card and reveal it. If you do, shuffle your library and put that card on top of it. -- Whenever you cast a blue creature spell, reveal the top card of your library. If it's a creature card, put that card into your hand. mana={3}{G}{U} type=Legendary Creature subtype=Elf Wizard @@ -25076,7 +25076,7 @@ toughness=2 name=Mongrel Pack auto=@movedTo(this[attacking]|graveyard) from(inplay):token(Hound,Creature Hound,1/1,green)*4 # does not work in WTH 0.8.1 -text=When Mongrel Pack is put into a graveyard from play during combat, put four 1/1 green Hound creature tokens into play. +text=When Mongrel Pack is put into a graveyard from the battlefield during combat, put four 1/1 green Hound creature tokens onto the battlefield. mana={3}{G} type=Creature subtype=Hound @@ -25087,13 +25087,13 @@ toughness=1 name=Monkey Cage auto=@movedTo(creature[-token]|battlefield):token(Ape,creature ape, 2/2,green)*manacost && bury ####Tested. Causes infinite loops no matter how the autoline is coded. -text=When a creature comes into play, sacrifice Monkey Cage and put into play a number of 2/2 green Ape creature tokens equal to that creature's converted mana cost. +text=When a creature enters the battlefield, sacrifice Monkey Cage and put X 2/2 green Ape creature tokens onto the battlefield, where X is that creature's converted mana cost. mana={5} type=Artifact [/card] [card] name=Monstrous Hound -text=Monstrous Hound can't attack unless you control more lands than defending player. Monstrous Hound can't block unless you control more lands than attacking player. +text=Monstrous Hound can't attack unless you control more lands than defending player. -- Monstrous Hound can't block unless you control more lands than attacking player. mana={3}{R} type=Creature subtype=Hound @@ -25102,7 +25102,7 @@ toughness=4 [/card] [card] name=Moonbow Illusionist -text=Flying {2}, Return a land you control to its owner's hand: Target land becomes the basic land type of your choice until end of turn. +text=Flying -- {2}, Return a land you control to its owner's hand: Target land becomes the basic land type of your choice until end of turn. mana={2}{U} type=Creature subtype=Moonfolk Wizard @@ -25111,7 +25111,7 @@ toughness=1 [/card] [card] name=Moonglove Changeling -text=Changeling (This card is every creature type at all times.) {B}: Moonglove Changeling gains deathtouch until end of turn. (Creatures dealt damage by this creature are destroyed. You can divide its combat damage among any of the creatures blocking or blocked by it.) +text=Changeling (This card is every creature type at all times.) -- {B}: Moonglove Changeling gains deathtouch until end of turn. (Creatures dealt damage by this creature are destroyed. You can divide its combat damage among any of the creatures blocking or blocked by it.) mana={2}{B} type=Creature subtype=Shapeshifter @@ -25120,7 +25120,7 @@ toughness=2 [/card] [card] name=Moonhold -text=Target player can't play land cards this turn if {R} was spent to play Moonhold and can't play creature cards this turn if {W} was spent to play it. (Do both if {R}{W} was spent.) +text=Target player can't play land cards this turn if {R} was spent to cast Moonhold and can't play creature cards this turn if {W} was spent to cast it. (Do both if {R}{W} was spent.) mana={2}{RW} type=Instant [/card] @@ -25138,13 +25138,13 @@ type=Instant [/card] [card] name=Moonring Island -text=({T}: Add {U} to your mana pool.) Moonring Island comes into play tapped. {U}, {T}: Look at the top card of target player's library. Play this ability only if you control two or more blue permanents. +text=({T}: Add {U} to your mana pool.) -- Moonring Island enters the battlefield tapped. -- {U}, {T}: Look at the top card of target player's library. Activate this ability only if you control two or more blue permanents. type=Land subtype=Island [/card] [card] name=Moonring Mirror -text=Whenever you draw a card, remove the top card of your library from the game face down. At the beginning of your upkeep, you may remove all cards in your hand from the game face down. If you do, put into your hand all other cards you own removed from the game with Moonring Mirror. +text=Whenever you draw a card, exile the top card of your library face down. -- At the beginning of your upkeep, you may exile all cards from your hand face down. If you do, put all other cards you own exiled with Moonring Mirror into your hand. mana={5} type=Artifact [/card] @@ -25156,19 +25156,19 @@ type=Sorcery [/card] [card] name=Moratorium Stone -text={2}, {T}: Exile target card from a graveyard. {2}{W}{B}, {T}, Sacrifice Moratorium Stone: Exile target nonland card from a graveyard, all other cards from graveyards with the same name as that card, and all permanents with that name. +text={2}, {T}: Exile target card from a graveyard. -- {2}{W}{B}, {T}, Sacrifice Moratorium Stone: Exile target nonland card from a graveyard, all other cards from graveyards with the same name as that card, and all permanents with that name. mana={1} type=Artifact [/card] [card] name=Morbid Hunger -text=Morbid Hunger deals 3 damage to target creature or player. You gain 3 life. Flashback {7}{B}{B} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) +text=Morbid Hunger deals 3 damage to target creature or player. You gain 3 life. -- Flashback {7}{B}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={4}{B}{B} type=Sorcery [/card] [card] name=Mordant Dragon -text=Flying {1}{R}: Mordant Dragon gets +1/+0 until end of turn. Whenever Mordant Dragon deals combat damage to a player, you may have it deal that much damage to target creature that player controls. +text=Flying -- {1}{R}: Mordant Dragon gets +1/+0 until end of turn. -- Whenever Mordant Dragon deals combat damage to a player, you may have it deal that much damage to target creature that player controls. mana={3}{R}{R}{R} type=Creature subtype=Dragon @@ -25177,13 +25177,13 @@ toughness=5 [/card] [card] name=Morgue Theft -text=Return target creature card from your graveyard to your hand. Flashback {4}{B} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) +text=Return target creature card from your graveyard to your hand. -- Flashback {4}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={1}{B} type=Sorcery [/card] [card] name=Morinfen -text=Flying Cumulative upkeep—Pay 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) +text=Flying -- Cumulative upkeep - Pay 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) mana={3}{B}{B} type=Legendary Creature subtype=Horror @@ -25192,7 +25192,7 @@ toughness=4 [/card] [card] name=Morsel Theft -text=Prowl {1}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.) Target player loses 3 life and you gain 3 life. If Morsel Theft's prowl cost was paid, draw a card. +text=Prowl {1}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.) -- Target player loses 3 life and you gain 3 life. If Morsel Theft's prowl cost was paid, draw a card. mana={2}{B}{B} type=Tribal Sorcery subtype=Rogue @@ -25206,7 +25206,7 @@ auto={0}:counter(-1/-1,-1) && add{B} auto={0}:counter(-1/-1,-1) && add{R} auto={0}:counter(-1/-1,-1) && add{G} ####Removed (0.10.1) because its ability could be used infinitely as a result of not being able to use counters as part of activation cost. -text=Morselhoarder enters the battlefield with two -1/-1 counters on it. Remove a -1/-1 counter from Morselhoarder: Add one mana of any color to your mana pool. +text=Morselhoarder enters the battlefield with two -1/-1 counters on it. -- Remove a -1/-1 counter from Morselhoarder: Add one mana of any color to your mana pool. mana={4}{RG}{RG} type=Creature subtype=Elemental @@ -25236,7 +25236,7 @@ type=Enchantment [/card] [card] name=Mossbridge Troll -text=If Mossbridge Troll would be destroyed, regenerate it. Tap any number of untapped creatures you control other than Mossbridge Troll with total power 10 or greater: Mossbridge Troll gets +20/+20 until end of turn. +text=If Mossbridge Troll would be destroyed, regenerate it. -- Tap any number of untapped creatures you control other than Mossbridge Troll with total power 10 or greater: Mossbridge Troll gets +20/+20 until end of turn. mana={5}{G}{G} type=Creature subtype=Troll @@ -25254,12 +25254,12 @@ toughness=1 [/card] [card] name=Mosswort Bridge -text=Hideaway (This land comes into play tapped. When it does, look at the top four cards of your library, remove one from the game face down, then put the rest on the bottom of your library.) {T}: Add {G} to your mana pool. {G}, {T}: You may play the removed card without paying its mana cost if creatures you control have total power 10 or greater. +text=Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.) -- {T}: Add {G} to your mana pool. -- {G}, {T}: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater. type=Land [/card] [card] name=Mothdust Changeling -text=Changeling (This card is every creature type at all times.) Tap an untapped creature you control: Mothdust Changeling gains flying until end of turn. +text=Changeling (This card is every creature type at all times.) -- Tap an untapped creature you control: Mothdust Changeling gains flying until end of turn. mana={U} type=Creature subtype=Shapeshifter @@ -25268,12 +25268,12 @@ toughness=1 [/card] [card] name=Mountain Stronghold -text=Red legendary creatures you control have "bands with other legendary creatures." +text=Red legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) type=Land [/card] [card] name=Mountain Titan -text={1}{R}{R}: Until end of turn, whenever you play a black spell, put a +1/+1 counter on Mountain Titan. +text={1}{R}{R}: Until end of turn, whenever you cast a black spell, put a +1/+1 counter on Mountain Titan. mana={2}{B}{R} type=Creature subtype=Giant @@ -25282,7 +25282,7 @@ toughness=2 [/card] [card] name=Mounted Archers -text=Reach (This creature can block creatures with flying.) {W}: Mounted Archers can block an additional creature this turn. +text=Reach (This creature can block creatures with flying.) -- {W}: Mounted Archers can block an additional creature this turn. mana={3}{W} type=Creature subtype=Human Soldier Archer @@ -25291,13 +25291,13 @@ toughness=3 [/card] [card] name=Mourner's Shield -text=Imprint - When Mourner's Shield comes into play, you may remove target card in a graveyard from the game. (The removed card is imprinted on this artifact.) {2}, {T}: Prevent all damage that would be dealt this turn by a source of your choice that shares a color with the imprinted card. +text=Imprint - When Mourner's Shield enters the battlefield, you may exile target card from a graveyard. -- {2}, {T}: Prevent all damage that would be dealt this turn by a source of your choice that shares a color with the exiled card. mana={4} type=Artifact [/card] [card] name=Mournwhelk -text=When Mournwhelk comes into play, target player discards two cards. Evoke {3}{B} (You may play this spell for its evoke cost. If you do, it's sacrificed when it comes into play.) +text=When Mournwhelk enters the battlefield, target player discards two cards. -- Evoke {3}{B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) mana={6}{B} type=Creature subtype=Elemental @@ -25306,13 +25306,13 @@ toughness=3 [/card] [card] name=Mouth of Ronom -text={T}: Add {1} to your mana pool. {4}{S}i}, {T}, Sacrifice Mouth of Ronom: Mouth of Ronom deals 4 damage to target creature. ({S}i} can be paid with one mana from a snow permanent.) +text={T}: Add {1} to your mana pool. -- {4}{S}i}, {T}, Sacrifice Mouth of Ronom: Mouth of Ronom deals 4 damage to target creature. ({S}i} can be paid with one mana from a snow permanent.) type=Snow Land [/card] [card] name=Mtenda Herder abilities=flanking -text=Flanking (Whenever a creature without flanking is assigned to block this creature, the blocking creature gets -1/-1 until end of turn.) +text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) mana={W} type=Creature subtype=Human Scout @@ -25330,7 +25330,7 @@ toughness=1 [/card] [card] name=Muck Drubb -text=Flash (You may cast this spell any time you could cast an instant.) When Muck Drubb enters the battlefield, change the target of target spell that targets only a single creature to Muck Drubb. Madness {2}{B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) +text=Flash (You may cast this spell any time you could cast an instant.) -- When Muck Drubb enters the battlefield, change the target of target spell that targets only a single creature to Muck Drubb. -- Madness {2}{B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) mana={3}{B}{B} type=Creature subtype=Beast @@ -25339,7 +25339,7 @@ toughness=3 [/card] [card] name=Mudbutton Clanger -text=Kinship  EAt the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Mudbutton Clanger, you may reveal it. If you do, Mudbutton Clanger gets +1/+1 until end of turn. +text=Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Mudbutton Clanger, you may reveal it. If you do, Mudbutton Clanger gets +1/+1 until end of turn. mana={R} type=Creature subtype=Goblin Warrior @@ -25348,7 +25348,7 @@ toughness=1 [/card] [card] name=Mudhole -text=Target player removes all land cards in his or her graveyard from the game. +text=Target player exiles all land cards from his or her graveyard. mana={2}{R} type=Instant [/card] @@ -25356,19 +25356,19 @@ type=Instant name=Mudslide auto=lord(creature[flying]) doesnotuntap auto=lord(creature[flying]) {2}:untap -text=Creatures without flying don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player may choose any number of tapped creatures without flying he or she controls and pay {2} for each creature chosen this way. If the player does, untap those creatures. +text=Creatures without flying don't untap during their controllers' untap steps. -- At the beginning of each player's upkeep, that player may choose any number of tapped creatures without flying he or she controls and pay {2} for each creature chosen this way. If the player does, untap those creatures. mana={2}{R} type=Enchantment [/card] [card] name=Mulch -text=Reveal the top four cards of your library. Put all land cards revealed this way into your hand and all other cards revealed this way into your graveyard. +text=Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard. mana={1}{G} type=Sorcery [/card] [card] name=Mulldrifter -text=Flying When Mulldrifter comes into play, draw two cards. Evoke {2}{U} (You may play this spell for its evoke cost. If you do, it's sacrificed when it comes into play.) +text=Flying -- When Mulldrifter enters the battlefield, draw two cards. -- Evoke {2}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) mana={4}{U} type=Creature subtype=Elemental @@ -25377,7 +25377,7 @@ toughness=2 [/card] [card] name=Multani's Acolyte -text=Echo {G}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Multani's Acolyte enters the battlefield, draw a card. +text=Echo {G}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Multani's Acolyte enters the battlefield, draw a card. mana={G}{G} type=Creature subtype=Elf @@ -25392,7 +25392,7 @@ type=Sorcery [/card] [card] name=Multani's Harmony -text=Enchant creature Enchanted creature has "{T}: Add one mana of any color to your mana pool." +text=Enchant creature -- Enchanted creature has "{T}: Add one mana of any color to your mana pool." mana={G} type=Enchantment subtype=Aura @@ -25426,7 +25426,7 @@ type=Enchantment [/card] [card] name=Murderous Redcap -text=When Murderous Redcap comes into play, it deals damage equal to its power to target creature or player. Persist (When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.) +text=When Murderous Redcap enters the battlefield, it deals damage equal to its power to target creature or player. -- Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) mana={2}{BR}{BR} type=Creature subtype=Goblin Assassin @@ -25457,13 +25457,13 @@ subtype=Arcane [/card] [card] name=Muse Vessel -text={3}, {T}: Target player exiles a card from his or her hand. Activate this ability only any time you could cast a sorcery. {1}: Choose a card exiled with Muse Vessel. You may play that card this turn. +text={3}, {T}: Target player exiles a card from his or her hand. Activate this ability only any time you could cast a sorcery. -- {1}: Choose a card exiled with Muse Vessel. You may play that card this turn. mana={4} type=Artifact [/card] [card] name=Musician -text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) {T}: Put a music counter on target creature. If it doesn't have "At the beginning of your upkeep, destroy this creature unless you pay {1} for each music counter on it," it gains that ability. +text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- {T}: Put a music counter on target creature. If it doesn't have "At the beginning of your upkeep, destroy this creature unless you pay {1} for each music counter on it," it gains that ability. mana={2}{U} type=Creature subtype=Human Wizard @@ -25472,25 +25472,25 @@ toughness=3 [/card] [card] name=Mutavault -text={T}: Add {1} to your mana pool. {1}: Mutavault becomes a 2/2 creature with all creature types until end of turn. It's still a land. +text={T}: Add {1} to your mana pool. -- {1}: Mutavault becomes a 2/2 creature with all creature types until end of turn. It's still a land. type=Land [/card] [card] name=Muzzle -text=Enchant creature Prevent all damage that would be dealt by enchanted creature. +text=Enchant creature -- Prevent all damage that would be dealt by enchanted creature. mana={1}{W} type=Enchantment subtype=Aura [/card] [card] name=Mwonvuli Acid-Moss -text=Destroy target land. Search your library for a Forest card and put that card into play tapped. Then shuffle your library. +text=Destroy target land. Search your library for a Forest card and put that card onto the battlefield tapped. Then shuffle your library. mana={2}{G}{G} type=Sorcery [/card] [card] name=Mwonvuli Ooze -text=Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay {2} for each age counter on it.) Mwonvuli Ooze's power and toughness are each equal to 1 plus twice the number of age counters on it. +text=Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay {2} for each age counter on it.) -- Mwonvuli Ooze's power and toughness are each equal to 1 plus twice the number of age counters on it. mana={G} type=Creature subtype=Ooze @@ -25499,7 +25499,7 @@ toughness=1+* [/card] [card] name=Mycologist -text=At the beginning of your upkeep, put a spore counter on Mycologist. Remove three spore counters from Mycologist: Put a 1/1 green Saproling creature token onto the battlefield. Sacrifice a Saproling: You gain 2 life. +text=At the beginning of your upkeep, put a spore counter on Mycologist. -- Remove three spore counters from Mycologist: Put a 1/1 green Saproling creature token onto the battlefield. -- Sacrifice a Saproling: You gain 2 life. mana={1}{W} type=Creature subtype=Human Druid @@ -25508,7 +25508,7 @@ toughness=2 [/card] [card] name=Mycoloth -text=Devour 2 (As this comes into play, you may sacrifice any number of creatures. This creature comes into play with twice that many +1/+1 counters on it.) At the beginning of your upkeep, put a 1/1 green Saproling creature token into play for each +1/+1 counter on Mycoloth. +text=Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.) -- At the beginning of your upkeep, put a 1/1 green Saproling creature token onto the battlefield for each +1/+1 counter on Mycoloth. mana={3}{G}{G} type=Creature subtype=Fungus @@ -25517,7 +25517,7 @@ toughness=4 [/card] [card] name=Mycosynth Golem -text=Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Artifact creature spells you cast have affinity for artifacts. (They cost {1} less to cast for each artifact you control.) +text=Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) -- Artifact creature spells you cast have affinity for artifacts. (They cost {1} less to cast for each artifact you control.) mana={11} type=Artifact Creature subtype=Golem @@ -25526,13 +25526,13 @@ toughness=5 [/card] [card] name=Mycosynth Lattice -text=All permanents are artifacts in addition to their other types. All cards that aren't on the battlefield, spells, and permanents are colorless. Players may spend mana as though it were mana of any color. +text=All permanents are artifacts in addition to their other types. -- All cards that aren't on the battlefield, spells, and permanents are colorless. -- Players may spend mana as though it were mana of any color. mana={6} type=Artifact [/card] [card] name=Myojin of Cleansing Fire -text=Myojin of Cleansing Fire comes into play with a divinity counter on it if you played it from your hand. Myojin of Cleansing Fire is indestructible as long as it has a divinity counter on it. Remove a divinity counter from Myojin of Cleansing Fire: Destroy each other creature. +text=Myojin of Cleansing Fire enters the battlefield with a divinity counter on it if you cast it from your hand. -- Myojin of Cleansing Fire is indestructible as long as it has a divinity counter on it. -- Remove a divinity counter from Myojin of Cleansing Fire: Destroy each other creature. mana={5}{W}{W}{W} type=Legendary Creature subtype=Spirit @@ -25541,7 +25541,7 @@ toughness=6 [/card] [card] name=Myojin of Infinite Rage -text=Myojin of Infinite Rage comes into play with a divinity counter on it if you played it from your hand. Myojin of Infinite Rage is indestructible as long as it has a divinity counter on it. Remove a divinity counter from Myojin of Infinite Rage: Destroy all lands. +text=Myojin of Infinite Rage enters the battlefield with a divinity counter on it if you cast it from your hand. -- Myojin of Infinite Rage is indestructible as long as it has a divinity counter on it. -- Remove a divinity counter from Myojin of Infinite Rage: Destroy all lands. mana={7}{R}{R}{R} type=Legendary Creature subtype=Spirit @@ -25550,7 +25550,7 @@ toughness=4 [/card] [card] name=Myojin of Life's Web -text=Myojin of Life's Web comes into play with a divinity counter on it if you played it from your hand. Myojin of Life's Web is indestructible as long as it has a divinity counter on it. Remove a divinity counter from Myojin of Life's Web: Put any number of creature cards from your hand into play. +text=Myojin of Life's Web enters the battlefield with a divinity counter on it if you cast it from your hand. -- Myojin of Life's Web is indestructible as long as it has a divinity counter on it. -- Remove a divinity counter from Myojin of Life's Web: Put any number of creature cards from your hand onto the battlefield. mana={6}{G}{G}{G} type=Legendary Creature subtype=Spirit @@ -25559,7 +25559,7 @@ toughness=8 [/card] [card] name=Myojin of Night's Reach -text=Myojin of Night's Reach comes into play with a divinity counter on it if you played it from your hand. Myojin of Night's Reach is indestructible as long as it has a divinity counter on it. Remove a divinity counter from Myojin of Night's Reach: Each opponent discards his or her hand. +text=Myojin of Night's Reach enters the battlefield with a divinity counter on it if you cast it from your hand. -- Myojin of Night's Reach is indestructible as long as it has a divinity counter on it. -- Remove a divinity counter from Myojin of Night's Reach: Each opponent discards his or her hand. mana={5}{B}{B}{B} type=Legendary Creature subtype=Spirit @@ -25568,7 +25568,7 @@ toughness=2 [/card] [card] name=Myojin of Seeing Winds -text=Myojin of Seeing Winds comes into play with a divinity counter on it if you played it from your hand. Myojin of Seeing Winds is indestructible as long as it has a divinity counter on it. Remove a divinity counter from Myojin of Seeing Winds: Draw a card for each permanent you control. +text=Myojin of Seeing Winds enters the battlefield with a divinity counter on it if you cast it from your hand. -- Myojin of Seeing Winds is indestructible as long as it has a divinity counter on it. -- Remove a divinity counter from Myojin of Seeing Winds: Draw a card for each permanent you control. mana={7}{U}{U}{U} type=Legendary Creature subtype=Spirit @@ -25586,7 +25586,7 @@ toughness=1 [/card] [card] name=Myr Enforcer -text=Affinity for artifacts (This spell costs {1} less to play for each artifact you control.) +text=Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) mana={7} type=Artifact Creature subtype=Myr @@ -25595,7 +25595,7 @@ toughness=4 [/card] [card] name=Myr Incubator -text={6}, {T}, Sacrifice Myr Incubator: Search your library for any number of artifact cards, remove them from the game, then put that many 1/1 Myr artifact creature tokens into play. Then shuffle your library. +text={6}, {T}, Sacrifice Myr Incubator: Search your library for any number of artifact cards, exile them, then put that many 1/1 colorless Myr artifact creature tokens onto the battlefield. Then shuffle your library. mana={6} type=Artifact [/card] @@ -25610,7 +25610,7 @@ toughness=1 [/card] [card] name=Myr Mindservant -text={2}{T}: Shuffle your library. +text={2}, {T}: Shuffle your library. mana={1} type=Artifact Creature subtype=Myr @@ -25619,7 +25619,7 @@ toughness=1 [/card] [card] name=Myr Prototype -text=At the beginning of your upkeep, put a +1/+1 counter on Myr Prototype. Myr Prototype can't attack or block unless you pay {1} for each +1/+1 counter on it. +text=At the beginning of your upkeep, put a +1/+1 counter on Myr Prototype. -- Myr Prototype can't attack or block unless you pay {1} for each +1/+1 counter on it. mana={5} type=Artifact Creature subtype=Myr @@ -25637,7 +25637,7 @@ toughness=4 [/card] [card] name=Mysteries of the Deep -text=Draw two cards. Landfall  EIf you had a land enter the battlefield under your control this turn, draw three cards instead. +text=Draw two cards. -- Landfall - If you had a land enter the battlefield under your control this turn, draw three cards instead. mana={4}{U} type=Instant [/card] @@ -25649,26 +25649,26 @@ type=Artifact [/card] [card] name=Mystic Might -text=Enchant land you control Cumulative upkeep {1}{U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Enchanted land has "{T}: Target creature gets +2/+2 until end of turn." +text=Enchant land you control -- Cumulative upkeep {1}{U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- Enchanted land has "{T}: Target creature gets +2/+2 until end of turn." mana={U} type=Enchantment subtype=Aura [/card] [card] name=Mystic Remora -text=Cumulative upkeep {1} Whenever an opponent plays a noncreature spell, you may draw a card unless that player pays {4}. +text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays {4}. mana={U} type=Enchantment [/card] [card] name=Mystic Speculation -text=Buyback {2} (You may pay an additional {2} as you play this spell. If you do, put this card into your hand as it resolves.) Scry 3. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +text=Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.) -- Scry 3. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) mana={U} type=Sorcery [/card] [card] name=Mystic Veil -text=You may cast Mystic Veil as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. Enchant creature Enchanted creature has shroud. (It can't be the target of spells or abilities.) +text=You may cast Mystic Veil as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. -- Enchant creature -- Enchanted creature has shroud. (It can't be the target of spells or abilities.) mana={1}{U} type=Enchantment subtype=Aura @@ -25684,7 +25684,7 @@ toughness=1 [/card] [card] name=Mystical Teachings -text=Search your library for an instant card or a card with flash, reveal it, and put it into your hand. Then shuffle your library. Flashback {5}{B} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) +text=Search your library for an instant card or a card with flash, reveal it, and put it into your hand. Then shuffle your library. -- Flashback {5}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={3}{U} type=Instant [/card] @@ -25699,7 +25699,7 @@ name=Nacatl Hunt-Pride abilities=vigilance auto={R}{T}:cantblock target(creature) auto={G}{T}:mustblock target(creature) #Not yet in the engine -text=Vigilance {R}, {T}: Target creature can't block this turn. {G}, {T}: Target creature blocks this turn if able. +text=Vigilance -- {R}, {T}: Target creature can't block this turn. -- {G}, {T}: Target creature blocks this turn if able. mana={5}{W} type=Creature subtype=Cat Warrior @@ -25708,7 +25708,7 @@ toughness=4 [/card] [card] name=Nacatl War-Pride -text=Nacatl War-Pride must be blocked by exactly one creature if able. Whenever Nacatl War-Pride attacks, put X tokens into play tapped and attacking that are copies of Nacatl War-Pride, where X is the number of creatures defending player controls. Remove the tokens from the game at end of turn. +text=Nacatl War-Pride must be blocked by exactly one creature if able. -- Whenever Nacatl War-Pride attacks, put X tokens that are copies of Nacatl War-Pride onto the battlefield tapped and attacking, where X is the number of creatures defending player controls. Exile the tokens at the beginning of the next end step. mana={3}{G}{G}{G} type=Creature subtype=Cat Warrior @@ -25717,7 +25717,7 @@ toughness=3 [/card] [card] name=Nacre Talisman -text=Whenever a white spell is played, you may pay {3}. If you do, untap target permanent. +text=Whenever a player casts a white spell, you may pay {3}. If you do, untap target permanent. mana={2} type=Artifact [/card] @@ -25741,7 +25741,7 @@ toughness=1 [/card] [card] name=Naked Singularity -text=Cumulative upkeep {3} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) If tapped for mana, Plains produce {R}, Islands produce {G}, Swamps produce {W}, Mountains produce {U}, and Forests produce {B} instead of any other type. +text=Cumulative upkeep {3} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- If tapped for mana, Plains produce {R}, Islands produce {G}, Swamps produce {W}, Mountains produce {U}, and Forests produce {B} instead of any other type. mana={5} type=Artifact [/card] @@ -25756,14 +25756,14 @@ toughness=1 [/card] [card] name=Nameless Inversion -text=Changeling (This card is every creature type at all times.) Target creature gets +3/-3 and loses all creature types until end of turn. +text=Changeling (This card is every creature type at all times.) -- Target creature gets +3/-3 and loses all creature types until end of turn. mana={1}{B} type=Tribal Instant subtype=Shapeshifter [/card] [card] name=Nameless One -text=Nameless One's power and toughness are each equal to the number of Wizards in play. Morph {2}{U} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +text=Nameless One's power and toughness are each equal to the number of Wizards on the battlefield. -- Morph {2}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) mana={3}{U} type=Creature subtype=Wizard Avatar @@ -25772,7 +25772,7 @@ toughness=* [/card] [card] name=Nameless Race -text=Trample As Nameless Race enters the battlefield, pay any amount of life. The amount you pay can't be more than the total number of white nontoken permanents your opponents control plus the total number of white cards in their graveyards. Nameless Race's power and toughness are each equal to the life paid as it entered the battlefield. +text=Trample -- As Nameless Race enters the battlefield, pay any amount of life. The amount you pay can't be more than the total number of white nontoken permanents your opponents control plus the total number of white cards in their graveyards. -- Nameless Race's power and toughness are each equal to the life paid as it entered the battlefield. mana={3}{B} type=Creature power=* @@ -25798,7 +25798,7 @@ toughness=1 [/card] [card] name=Nantuko Shaman -text=When Nantuko Shaman comes into play, if you control no tapped lands, draw a card. Suspend 1?{2}{G}{G} (Rather than play this card from your hand, you may pay {2}{G}{G} and remove it from the game with a time counter on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost. It has haste.) +text=When Nantuko Shaman enters the battlefield, if you control no tapped lands, draw a card. -- Suspend 1 - {2}{G}{G} (Rather than cast this card from your hand, you may pay {2}{G}{G} and exile it with a time counter on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) mana={2}{G} type=Creature subtype=Insect Shaman @@ -25807,7 +25807,7 @@ toughness=2 [/card] [card] name=Nantuko Shrine -text=Whenever a player plays a spell, that player puts X 1/1 green Squirrel creature tokens into play, where X is the number of cards in all graveyards with the same name as that spell. +text=Whenever a player casts a spell, that player puts X 1/1 green Squirrel creature tokens onto the battlefield, where X is the number of cards in all graveyards with the same name as that spell. mana={1}{G}{G} type=Enchantment [/card] @@ -25822,7 +25822,7 @@ toughness=1 [/card] [card] name=Nantuko Vigilante -text=Morph {1}{G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Nantuko Vigilante is turned face up, destroy target artifact or enchantment. +text=Morph {1}{G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Nantuko Vigilante is turned face up, destroy target artifact or enchantment. mana={3}{G} type=Creature subtype=Insect Druid Mutant @@ -25833,7 +25833,7 @@ toughness=2 name=Narcomoeba abilities=flying auto=@movedTo(this|mygraveyard) from(mylibrary):may moveto(myinplay) ## "this" only works for inplay area in wTH 0.8.1 -text=Flying When Narcomoeba is put into your graveyard from your library, you may put it into play. +text=Flying -- When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield. mana={1}{U} type=Creature subtype=Illusion @@ -25842,7 +25842,7 @@ toughness=1 [/card] [card] name=Nath's Elite -text=All creatures able to block Nath's Elite do so. When Nath's Elite comes into play, clash with an opponent. If you win, put a +1/+1 counter on Nath's Elite. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) +text=All creatures able to block Nath's Elite do so. -- When Nath's Elite enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Nath's Elite. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) mana={4}{G} type=Creature subtype=Elf Warrior @@ -25851,13 +25851,13 @@ toughness=2 [/card] [card] name=Natural Balance -text=Each player who controls six or more lands chooses five lands he or she controls and sacrifices the rest. Each player who controls four or fewer lands may search his or her library for X basic land cards and put them into play, where X is five minus the number of lands he or she controls. Then each player who searched his or her library this way shuffles it. +text=Each player who controls six or more lands chooses five lands he or she controls and sacrifices the rest. Each player who controls four or fewer lands may search his or her library for X basic land cards and put them onto the battlefield, where X is five minus the number of lands he or she controls. Then each player who searched his or her library this way shuffles it. mana={2}{G}{G} type=Sorcery [/card] [card] name=Natural Order -text=As an additional cost to play Natural Order, sacrifice a green creature. Search your library for a green creature card and put it into play. Then shuffle your library. +text=As an additional cost to cast Natural Order, sacrifice a green creature. -- Search your library for a green creature card and put it onto the battlefield. Then shuffle your library. mana={2}{G}{G} type=Sorcery [/card] @@ -25879,14 +25879,14 @@ name=Nature's Chosen target=creature|myBattlefield auto=lord(mytgt) {0}:untap limit:1 myturnonly auto=aslongas(mytgt[white])lord(mytgt){T}:untap target(artifact,creature,land) limit:1 -text=Enchant creature you control Enchanted creature has "{0}: Untap this creature. Activate this ability only during your turn and only once each turn." As long as enchanted creature is white, it has "{T}: Untap target artifact, creature, or land. Activate this ability only once each turn." +text=Enchant creature you control -- Enchanted creature has "{0}: Untap this creature. Activate this ability only during your turn and only once each turn." -- As long as enchanted creature is white, it has "{T}: Untap target artifact, creature, or land. Activate this ability only once each turn." mana={G} type=Enchantment subtype=Aura [/card] [card] name=Nature's Kiss -text=Enchant creature {1}, Exile the top card of your graveyard: Enchanted creature gets +1/+1 until end of turn. +text=Enchant creature -- {1}, Exile the top card of your graveyard: Enchanted creature gets +1/+1 until end of turn. mana={1}{G} type=Enchantment subtype=Aura @@ -25899,7 +25899,7 @@ type=Enchantment [/card] [card] name=Nature's Wrath -text=At the beginning of your upkeep, sacrifice Nature's Wrath unless you pay {G}. Whenever a player puts an Island or blue permanent onto the battlefield, he or she sacrifices an Island or blue permanent. Whenever a player puts a Swamp or black permanent onto the battlefield, he or she sacrifices a Swamp or black permanent. +text=At the beginning of your upkeep, sacrifice Nature's Wrath unless you pay {G}. -- Whenever a player puts an Island or blue permanent onto the battlefield, he or she sacrifices an Island or blue permanent. -- Whenever a player puts a Swamp or black permanent onto the battlefield, he or she sacrifices a Swamp or black permanent. mana={4}{G}{G} type=Enchantment [/card] @@ -25914,7 +25914,7 @@ toughness=1 [/card] [card] name=Nebuchadnezzar -text={X}, {T}: Name a card. Target opponent reveals X cards at random from his or her hand. That player then discards all cards with that name revealed this way. Play this ability only during your turn. +text={X}, {T}: Name a card. Target opponent reveals X cards at random from his or her hand. That player then discards all cards with that name revealed this way. Activate this ability only during your turn. mana={3}{U}{B} type=Legendary Creature subtype=Human Wizard @@ -25947,7 +25947,7 @@ toughness=2 [/card] [card] name=Necravolver -text=Kicker {1}{G} and/or {W} (You may pay an additional {1}{G} and/or {W} as you cast this spell.) If Necravolver was kicked with its {1}{G} kicker, it enters the battlefield with two +1/+1 counters on it and with trample. If Necravolver was kicked with its {W} kicker, it enters the battlefield with a +1/+1 counter on it and with "Whenever Necravolver deals damage, you gain that much life." +text=Kicker {1}{G} and/or {W} (You may pay an additional {1}{G} and/or {W} as you cast this spell.) -- If Necravolver was kicked with its {1}{G} kicker, it enters the battlefield with two +1/+1 counters on it and with trample. -- If Necravolver was kicked with its {W} kicker, it enters the battlefield with a +1/+1 counter on it and with "Whenever Necravolver deals damage, you gain that much life." mana={2}{B} type=Creature subtype=Volver @@ -25974,39 +25974,39 @@ name=Necrogen Spellbomb auto={B}{S}:discard:1 target(player) auto={1}{S}:draw:1 ###REMOVED FROM SVN BECAUSE THE DISCARD ABILITY CAUSES A RANDOM DISACRDING. -text={B}, Sacrifice Necrogen Spellbomb: Target player discards a card. {1}, Sacrifice Necrogen Spellbomb: Draw a card. +text={B}, Sacrifice Necrogen Spellbomb: Target player discards a card. -- {1}, Sacrifice Necrogen Spellbomb: Draw a card. mana={1} type=Artifact [/card] [card] name=Necrologia -text=Play Necrologia only during your end of turn step. As an additional cost to play Necrologia, pay any amount of life. Draw cards equal to the life paid this way. +text=Cast Necrologia only during your end step. -- As an additional cost to cast Necrologia, pay X life. -- Draw X cards. mana={3}{B}{B} type=Instant [/card] [card] name=Necromancer's Covenant auto=moveTo(removedfromgame) all(creature|......) -text=When Necromancer's Covenant comes into play, remove all creature cards in target player's graveyard from the game, then put a 2/2 black Zombie creature token into play for each card removed this way. Zombies you control have lifelink. +text=When Necromancer's Covenant enters the battlefield, exile all creature cards from target player's graveyard, then put a 2/2 black Zombie creature token onto the battlefield for each card exiled this way. -- Zombies you control have lifelink. mana={3}{W}{B}{B} type=Enchantment [/card] [card] name=Necromancer's Magemark -text=Enchant creature Creatures you control that are enchanted get +1/+1. If a creature you control that's enchanted would be put into a graveyard, return it to its owner's hand instead. +text=Enchant creature -- Creatures you control that are enchanted get +1/+1. -- If a creature you control that's enchanted would be put into a graveyard, return it to its owner's hand instead. mana={2}{B} type=Enchantment subtype=Aura [/card] [card] name=Necromancy -text=You may cast Necromancy as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. When Necromancy enters the battlefield, if it's on the battlefield, it becomes an Aura with "enchant creature put onto the battlefield with Necromancy." Put target creature card from a graveyard onto the battlefield under your control and attach Necromancy to it. When Necromancy leaves the battlefield, that creature's controller sacrifices it. +text=You may cast Necromancy as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. -- When Necromancy enters the battlefield, if it's on the battlefield, it becomes an Aura with "enchant creature put onto the battlefield with Necromancy." Put target creature card from a graveyard onto the battlefield under your control and attach Necromancy to it. When Necromancy leaves the battlefield, that creature's controller sacrifices it. mana={2}{B} type=Enchantment [/card] [card] name=Necroplasm -text=At the beginning of your upkeep, put a +1/+1 counter on Necroplasm. At the end of your turn, destroy each creature with converted mana cost equal to the number of +1/+1 counters on Necroplasm. Dredge 2 +text=At the beginning of your upkeep, put a +1/+1 counter on Necroplasm. -- At the beginning of your end step, destroy each creature with converted mana cost equal to the number of +1/+1 counters on Necroplasm. -- Dredge 2 (If you would draw a card, instead you may put exactly two cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.) mana={1}{B}{B} type=Creature subtype=Ooze @@ -26015,7 +26015,7 @@ toughness=1 [/card] [card] name=Necropolis -text=Defender (This creature can't attack.) Exile a creature card from your graveyard: Put X +0/+1 counters on Necropolis, where X is the exiled card's converted mana cost. +text=Defender (This creature can't attack.) -- Exile a creature card from your graveyard: Put X +0/+1 counters on Necropolis, where X is the exiled card's converted mana cost. mana={5} type=Artifact Creature subtype=Wall @@ -26024,14 +26024,14 @@ toughness=1 [/card] [card] name=Necropotence -text=Skip your draw step. Whenever you discard a card, remove that card in your graveyard from the game. Pay 1 life: Remove the top card of your library from the game face down. Put that card into your hand at the end of your turn. +text=Skip your draw step. -- Whenever you discard a card, exile that card from your graveyard. -- Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step. mana={B}{B}{B} type=Enchantment [/card] [card] name=Necroskitter abilities=wither -text=Wither (This deals damage to creatures in the form of -1/-1 counters.) Whenever a creature an opponent controls with a -1/-1 counter on it is put into a graveyard, you may return that card to play under your control. +text=Wither (This deals damage to creatures in the form of -1/-1 counters.) -- Whenever a creature an opponent controls with a -1/-1 counter on it is put into a graveyard, you may return that card to the battlefield under your control. mana={1}{B}{B} type=Creature subtype=Elemental @@ -26040,14 +26040,14 @@ toughness=4 [/card] [card] name=Needle Drop -text=Needle Drop deals 1 damage to target creature or player that was dealt damage this turn. Draw a card. +text=Needle Drop deals 1 damage to target creature or player that was dealt damage this turn. -- Draw a card. mana={R} type=Instant [/card] [card] name=Needle Specter abilities=flying,wither -text=Flying Wither (This deals damage to creatures in the form of -1/-1 counters.) Whenever Needle Specter deals combat damage to a player, that player discards that many cards. +text=Flying -- Wither (This deals damage to creatures in the form of -1/-1 counters.) -- Whenever Needle Specter deals combat damage to a player, that player discards that many cards. mana={1}{B}{B} type=Creature subtype=Specter @@ -26056,14 +26056,14 @@ toughness=1 [/card] [card] name=Needlebite Trap -text=If an opponent gained life this turn, you may pay {B} rather than pay Needlebite Trap's mana cost. Target player loses 5 life and you gain 5 life. +text=If an opponent gained life this turn, you may pay {B} rather than pay Needlebite Trap's mana cost. -- Target player loses 5 life and you gain 5 life. mana={5}{B}{B} type=Instant subtype=Trap [/card] [card] name=Nefarious Lich -text=If you would be dealt damage, remove that many cards in your graveyard from the game instead. If you can't, you lose the game. If you would gain life, draw that many cards instead. When Nefarious Lich leaves play, you lose the game. +text=If you would be dealt damage, exile that many cards from your graveyard instead. If you can't, you lose the game. -- If you would gain life, draw that many cards instead. -- When Nefarious Lich leaves the battlefield, you lose the game. mana={B}{B}{B}{B} type=Enchantment [/card] @@ -26078,21 +26078,21 @@ toughness=3 [/card] [card] name=Neko-Te -text=Whenever equipped creature deals damage to a creature, tap that creature. That creature doesn't untap during its controller's untap step for as long as Neko-Te remains on the battlefield. Whenever equipped creature deals damage to a player, that player loses 1 life. Equip {2} +text=Whenever equipped creature deals damage to a creature, tap that creature. That creature doesn't untap during its controller's untap step for as long as Neko-Te remains on the battlefield. -- Whenever equipped creature deals damage to a player, that player loses 1 life. -- Equip {2} mana={3} type=Artifact subtype=Equipment [/card] [card] name=Nemesis Mask -text=All creatures able to block equipped creature do so. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) +text=All creatures able to block equipped creature do so. -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) mana={3} type=Artifact subtype=Equipment [/card] [card] name=Nemesis Trap -text=If a white creature is attacking, you may pay {B}{B} rather than pay Nemesis Trap's mana cost. Exile target attacking creature. Put a token that's a copy of that creature onto the battlefield. Exile it at the beginning of the next end step. +text=If a white creature is attacking, you may pay {B}{B} rather than pay Nemesis Trap's mana cost. -- Exile target attacking creature. Put a token that's a copy of that creature onto the battlefield. Exile it at the beginning of the next end step. mana={4}{B}{B} type=Instant subtype=Trap @@ -26109,7 +26109,7 @@ toughness=7 [/card] [card] name=Nesting Wurm -text=Trample When Nesting Wurm enters the battlefield, you may search your library for up to three cards named Nesting Wurm, reveal them, and put them into your hand. If you do, shuffle your library. +text=Trample -- When Nesting Wurm enters the battlefield, you may search your library for up to three cards named Nesting Wurm, reveal them, and put them into your hand. If you do, shuffle your library. mana={4}{G}{G} type=Creature subtype=Wurm @@ -26119,7 +26119,7 @@ toughness=3 [card] name=Nether Shadow abilities=haste -text=Haste At the beginning of your upkeep, if Nether Shadow is in your graveyard with three creature cards above it, you may put Nether Shadow into play. +text=Haste -- At the beginning of your upkeep, if Nether Shadow is in your graveyard with three or more creature cards above it, you may put Nether Shadow onto the battlefield. mana={B}{B} type=Creature subtype=Spirit @@ -26128,7 +26128,7 @@ toughness=1 [/card] [card] name=Nether Spirit -text=At the beginning of your upkeep, if Nether Spirit is the only creature card in your graveyard, you may return Nether Spirit to play. +text=At the beginning of your upkeep, if Nether Spirit is the only creature card in your graveyard, you may return Nether Spirit to the battlefield. mana={1}{B}{B} type=Creature subtype=Spirit @@ -26137,7 +26137,7 @@ toughness=2 [/card] [card] name=Nether Traitor -text=Haste Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever another creature is put into your graveyard from play, you may pay {B}. If you do, return Nether Traitor from your graveyard to play. +text=Haste -- Shadow (This creature can block or be blocked by only creatures with shadow.) -- Whenever another creature is put into your graveyard from the battlefield, you may pay {B}. If you do, return Nether Traitor from your graveyard to the battlefield. mana={B}{B} type=Creature subtype=Spirit @@ -26146,27 +26146,27 @@ toughness=1 [/card] [card] name=Nether Void -text=Whenever a player plays a spell, counter it unless its controller pays {3}. +text=Whenever a player casts a spell, counter it unless its controller pays {3}. mana={3}{B} type=World Enchantment [/card] [card] name=Nettlevine Blight -text=Enchant creature or land Enchanted permanent has "At the end of your turn, sacrifice this permanent and attach Nettlevine Blight to a creature or land you control." +text=Enchant creature or land -- Enchanted permanent has "At the beginning of your end step, sacrifice this permanent and attach Nettlevine Blight to a creature or land you control." mana={4}{B}{B} type=Enchantment subtype=Aura [/card] [card] name=Nettling Curse -text=Enchant creature Whenever enchanted creature attacks or blocks, its controller loses 3 life. {1}{R}: Enchanted creature attacks this turn if able. +text=Enchant creature -- Whenever enchanted creature attacks or blocks, its controller loses 3 life. -- {1}{R}: Enchanted creature attacks this turn if able. mana={2}{B} type=Enchantment subtype=Aura [/card] [card] name=Nettling Imp -text={T}: Target non-Wall creature the active player controls attacks this turn, if able. At end of turn, if that creature didn't attack this turn, destroy it. Ignore this effect if that player didn't control the creature continuously since the beginning of the turn. Play this ability only during an opponent's turn before attackers are declared. +text={T}: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That creature attacks this turn if able. If it doesn't, destroy it at the beginning of the next end step. Activate this ability only during an opponent's turn, before attackers are declared. mana={2}{B} type=Creature subtype=Imp @@ -26175,7 +26175,7 @@ toughness=1 [/card] [card] name=Neurok Familiar -text=Flying When Neurok Familiar comes into play, reveal the top card of your library. If it's an artifact card, put it into your hand. Otherwise, put it into your graveyard. +text=Flying -- When Neurok Familiar enters the battlefield, reveal the top card of your library. If it's an artifact card, put it into your hand. Otherwise, put it into your graveyard. mana={1}{U} type=Creature subtype=Bird @@ -26184,7 +26184,7 @@ toughness=1 [/card] [card] name=Neurok Transmuter -text={U}: Target creature becomes an artifact in addition to its other types until end of turn. {U}: Until end of turn, target artifact creature becomes blue and isn't an artifact. +text={U}: Target creature becomes an artifact in addition to its other types until end of turn. -- {U}: Until end of turn, target artifact creature becomes blue and isn't an artifact. mana={2}{U} type=Creature subtype=Human Wizard @@ -26193,13 +26193,13 @@ toughness=2 [/card] [card] name=Neverending Torment -text=Search target player's library for X cards, where X is the number of cards in your hand, and exile them. Then that player shuffles his or her library. Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability. You may choose a new target for the copy.) +text=Search target player's library for X cards, where X is the number of cards in your hand, and exile them. Then that player shuffles his or her library. -- Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability. You may choose a new target for the copy.) mana={4}{B}{B} type=Sorcery [/card] [card] name=Nevermaker -text=Flying When Nevermaker leaves the battlefield, put target nonland permanent on top of its owner's library. Evoke {3}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) +text=Flying -- When Nevermaker leaves the battlefield, put target nonland permanent on top of its owner's library. -- Evoke {3}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) mana={3}{U} type=Creature subtype=Elemental @@ -26208,18 +26208,18 @@ toughness=3 [/card] [card] name=New Benalia -text=New Benalia comes into play tapped. When New Benalia comes into play, scry 1. (Look at the top card of your library, then you may put that card on the bottom of your library.) {T}: Add {W} to your mana pool. +text=New Benalia enters the battlefield tapped. -- When New Benalia enters the battlefield, scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) -- {T}: Add {W} to your mana pool. type=Land [/card] [card] name=New Frontiers -text=Each player may search his or her library for up to X basic land cards and put them into play tapped. Then each player who searched his or her library this way shuffles it. +text=Each player may search his or her library for up to X basic land cards and put them onto the battlefield tapped. Then each player who searched his or her library this way shuffles it. mana={X}{G} type=Sorcery [/card] [card] name=Nezumi Bone-Reader -text={B}, Sacrifice a creature: Target player discards a card. Play this ability only any time you could play a sorcery. +text={B}, Sacrifice a creature: Target player discards a card. Activate this ability only any time you could cast a sorcery. mana={1}{B} type=Creature subtype=Rat Shaman @@ -26228,7 +26228,7 @@ toughness=1 [/card] [card] name=Nezumi Graverobber -text={1}{B}: Remove target card in an opponent's graveyard from the game. If no cards are in that graveyard, flip Nezumi Graverobber. rarity=U +text={1}{B}: Exile target card from an opponent's graveyard. If no cards are in that graveyard, flip Nezumi Graverobber. mana={1}{B} type=Creature subtype=Rat Rogue @@ -26246,7 +26246,7 @@ toughness=2 [/card] [card] name=Nezumi Shortfang -text={1}{B}, {T}: Target opponent discards a card. Then if that player has no cards in hand, flip Nezumi Shortfang. rarity=R +text={1}{B}, {T}: Target opponent discards a card. Then if that player has no cards in hand, flip Nezumi Shortfang. mana={1}{B} type=Creature subtype=Rat Rogue @@ -26264,7 +26264,7 @@ toughness=3 [/card] [card] name=Nicol Bolas -text=Flying At the beginning of your upkeep, sacrifice Nicol Bolas unless you pay {U}{B}{R}. Whenever Nicol Bolas deals damage to an opponent, that player discards his or her hand. +text=Flying -- At the beginning of your upkeep, sacrifice Nicol Bolas unless you pay {U}{B}{R}. -- Whenever Nicol Bolas deals damage to an opponent, that player discards his or her hand. mana={2}{U}{U}{B}{B}{R}{R} type=Legendary Creature subtype=Elder Dragon @@ -26273,7 +26273,7 @@ toughness=7 [/card] [card] name=Nicol Bolas, Planeswalker -text=+3: Destroy target noncreature permanent. -2: Gain control of target creature. -9: Nicol Bolas, Planeswalker deals 7 damage to target player. That player discards seven cards, then sacrifices seven permanents. +text=+3: Destroy target noncreature permanent. -- -2: Gain control of target creature. -- -9: Nicol Bolas, Planeswalker deals 7 damage to target player. That player discards seven cards, then sacrifices seven permanents. mana={4}{U}{B}{B}{R} type=Planeswalker subtype=Bolas @@ -26281,7 +26281,7 @@ loyalty=5 [/card] [card] name=Night // Day (Day) -text= Creatures target player controls get +1/+1 until end of turn. +text=Creatures target player controls get +1/+1 until end of turn. mana={2}{W} type=Instant [/card] @@ -26293,13 +26293,13 @@ type=Instant [/card] [card] name=Night Dealings -text=Whenever a source you control deals damage to another player, put that many theft counters on Night Dealings. {2}{B}{B}, Remove X theft counters from Night Dealings: Search your library for a nonland card with converted mana cost X, reveal it, and put it into your hand. Then shuffle your library. +text=Whenever a source you control deals damage to another player, put that many theft counters on Night Dealings. -- {2}{B}{B}, Remove X theft counters from Night Dealings: Search your library for a nonland card with converted mana cost X, reveal it, and put it into your hand. Then shuffle your library. mana={2}{B}{B} type=Enchantment [/card] [card] name=Night Soil -text={1}, Remove two creature cards in a single graveyard from the game: Put a 1/1 green Saproling creature token into play. +text={1}, Exile two creature cards from a single graveyard: Put a 1/1 green Saproling creature token onto the battlefield. mana={G}{G} type=Enchantment [/card] @@ -26312,26 +26312,26 @@ type=Instant [card] name=Nightmare Incursion target=player -text=Search target player's library for up to X cards, where X is the number of Swamps you control, and remove them from the game. Then that player shuffles his or her library. +text=Search target player's library for up to X cards, where X is the number of Swamps you control, and exile them. Then that player shuffles his or her library. mana={5}{B} type=Sorcery [/card] [card] name=Nightmare Lash -text=Equipped creature gets +1/+1 for each Swamp you control. Equip-Pay 3 life. (Pay 3 life: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.) +text=Equipped creature gets +1/+1 for each Swamp you control. -- Equip - Pay 3 life. (Pay 3 life: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) mana={4} type=Artifact subtype=Equipment [/card] [card] name=Nightmare Void -text=Target player reveals his or her hand. You choose a card from it. That player discards that card. Dredge 2 (If you would draw a card, instead you may put exactly two cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.) +text=Target player reveals his or her hand. You choose a card from it. That player discards that card. -- Dredge 2 (If you would draw a card, instead you may put exactly two cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.) mana={3}{B} type=Sorcery [/card] [card] name=Nightscape Battlemage -text=Kicker {2}{U} and/or {2}{R} (You may pay an additional {2}{U} and/or {2}{R} as you cast this spell.) When Nightscape Battlemage enters the battlefield, if it was kicked with its {2}{U} kicker, return up to two target nonblack creatures to their owners' hands. When Nightscape Battlemage enters the battlefield, if it was kicked with its {2}{R} kicker, destroy target land. +text=Kicker {2}{U} and/or {2}{R} (You may pay an additional {2}{U} and/or {2}{R} as you cast this spell.) -- When Nightscape Battlemage enters the battlefield, if it was kicked with its {2}{U} kicker, return up to two target nonblack creatures to their owners' hands. -- When Nightscape Battlemage enters the battlefield, if it was kicked with its {2}{R} kicker, destroy target land. mana={2}{B} type=Creature subtype=Zombie Wizard @@ -26340,7 +26340,7 @@ toughness=2 [/card] [card] name=Nightscape Familiar -text=Blue spells and red spells you cast cost {1} less to cast. {1}{B}: Regenerate Nightscape Familiar. +text=Blue spells and red spells you cast cost {1} less to cast. -- {1}{B}: Regenerate Nightscape Familiar. mana={1}{B} type=Creature subtype=Zombie @@ -26349,7 +26349,7 @@ toughness=1 [/card] [card] name=Nightshade Assassin -text=First strike When Nightshade Assassin comes into play, you may reveal X black cards in your hand. If you do, target creature gets -X/-X until end of turn. Madness {1}{B} (If you discard this card, you may play it for its madness cost instead of putting it into your graveyard.) +text=First strike -- When Nightshade Assassin enters the battlefield, you may reveal X black cards in your hand. If you do, target creature gets -X/-X until end of turn. -- Madness {1}{B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) mana={2}{B}{B} type=Creature subtype=Human Assassin @@ -26358,7 +26358,7 @@ toughness=1 [/card] [card] name=Nightshade Schemers -text=Flying Kinship  EAt the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Nightshade Schemers, you may reveal it. If you do, each opponent loses 2 life. +text=Flying -- Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Nightshade Schemers, you may reveal it. If you do, each opponent loses 2 life. mana={4}{B} type=Creature subtype=Faerie Wizard @@ -26376,7 +26376,7 @@ toughness=1 [/card] [card] name=Nightsky Mimic -text=Whenever you play a spell that's both white and black, Nightsky Mimic becomes 4/4 and gains flying until end of turn. +text=Whenever you cast a spell that's both white and black, Nightsky Mimic becomes 4/4 and gains flying until end of turn. mana={1}{WB} type=Creature subtype=Shapeshifter @@ -26385,13 +26385,13 @@ toughness=1 [/card] [card] name=Nihilistic Glee -text={2}{B}, Discard a card: Target opponent loses 1 life and you gain 1 life. Hellbent - {1}, Pay 2 life: Draw a card. Activate this ability only if you have no cards in hand. +text={2}{B}, Discard a card: Target opponent loses 1 life and you gain 1 life. -- Hellbent - {1}, Pay 2 life: Draw a card. Activate this ability only if you have no cards in hand. mana={2}{B}{B} type=Enchantment [/card] [card] name=Nihilith -text=Fear Suspend 7—{1}{B} Whenever a card is put into an opponent's graveyard from anywhere, if Nihilith is suspended, you may remove a time counter from Nihilith. +text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- Suspend 7 - {1}{B} (Rather than cast this card from your hand, you may pay {1}{B} and exile it with seven time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) -- Whenever a card is put into an opponent's graveyard from anywhere, if Nihilith is suspended, you may remove a time counter from Nihilith. mana={4}{B}{B} type=Creature subtype=Horror @@ -26413,7 +26413,7 @@ toughness=4 [/card] [card] name=Nim Devourer -text=Nim Devourer gets +1/+0 for each artifact you control. {B}{B}: Return Nim Devourer from your graveyard to play, then sacrifice a creature. Activate this ability only during your upkeep. +text=Nim Devourer gets +1/+0 for each artifact you control. -- {B}{B}: Return Nim Devourer from your graveyard to the battlefield, then sacrifice a creature. Activate this ability only during your upkeep. mana={3}{B}{B} type=Creature subtype=Zombie @@ -26422,13 +26422,13 @@ toughness=1 [/card] [card] name=Nine-Ringed Bo -text={T}: Nine-Ringed Bo deals 1 damage to target Spirit creature. If that creature would be put into a graveyard this turn, remove it from the game instead. +text={T}: Nine-Ringed Bo deals 1 damage to target Spirit creature. If that creature would be put into a graveyard this turn, exile it instead. mana={3} type=Artifact [/card] [card] name=Ninja of the Deep Hours -text=Ninjutsu {1}{U} ({1}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Ninja of the Deep Hours deals combat damage to a player, you may draw a card. +text=Ninjutsu {1}{U} ({1}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) -- Whenever Ninja of the Deep Hours deals combat damage to a player, you may draw a card. mana={3}{U} type=Creature subtype=Human Ninja @@ -26437,7 +26437,7 @@ toughness=2 [/card] [card] name=Nissa Revane -text=+1: Search your library for a card named Nissa's Chosen and put it onto the battlefield. Then shuffle your library. +1: You gain 2 life for each Elf you control. -7: Search your library for any number of Elf creature cards and put them onto the battlefield. Then shuffle your library. +text=+1: Search your library for a card named Nissa's Chosen and put it onto the battlefield. Then shuffle your library. -- +1: You gain 2 life for each Elf you control. -- -7: Search your library for any number of Elf creature cards and put them onto the battlefield. Then shuffle your library. mana={2}{G}{G} type=Planeswalker subtype=Nissa @@ -26457,7 +26457,7 @@ name=Niv-Mizzet, the Firemind abilities=flying auto=@movedTo(*|myhand) from(mylibrary):damage:1 target(creature,player) auto={T}:draw:1 -text=Flying. Whenever you draw a card, Niv-Mizzet, the Firemind deals 1 damage to target creature or player. {T}: Draw a card. +text=Flying -- Whenever you draw a card, Niv-Mizzet, the Firemind deals 1 damage to target creature or player. -- {T}: Draw a card. mana={2}{U}{U}{R}{R} type=Legendary Creature subtype=Dragon Wizard @@ -26466,18 +26466,18 @@ toughness=4 [/card] [card] name=Niveous Wisps -text=Target creature becomes white until end of turn. Tap that creature. Draw a card. +text=Target creature becomes white until end of turn. Tap that creature. -- Draw a card. mana={W} type=Instant [/card] [card] name=Nivix, Aerie of the Firemind -text={T}: Add {1} to your mana pool. {2}{U}{R}, {T}: Exile the top card of your library. Until your next turn, you may cast that card if it's an instant or sorcery. +text={T}: Add {1} to your mana pool. -- {2}{U}{R}, {T}: Exile the top card of your library. Until your next turn, you may cast that card if it's an instant or sorcery. type=Land [/card] [card] name=Nix -text=Counter target spell if no mana was spent to play it. +text=Counter target spell if no mana was spent to cast it. mana={U} type=Instant [/card] @@ -26489,13 +26489,13 @@ type=Enchantment [/card] [card] name=No Quarter -text=Whenever a creature becomes blocked by a creature with lesser power, destroy the blocking creature. Whenever a creature blocks a creature with lesser power, destroy the attacking creature. +text=Whenever a creature becomes blocked by a creature with lesser power, destroy the blocking creature. -- Whenever a creature blocks a creature with lesser power, destroy the attacking creature. mana={3}{R} type=Enchantment [/card] [card] name=No Rest for the Wicked -text=Sacrifice No Rest for the Wicked: Return to your hand all creature cards that were put into your graveyard from play this turn. +text=Sacrifice No Rest for the Wicked: Return to your hand all creature cards in your graveyard that were put there from the battlefield this turn. mana={1}{B} type=Enchantment [/card] @@ -26512,7 +26512,7 @@ toughness=2 name=Noble Elephant abilities=trample,banding #banding not suppoerted -text=Banding, trample +text=Trample; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) mana={3}{W} type=Creature subtype=Elephant @@ -26533,7 +26533,7 @@ type=Enchantment [/card] [card] name=Noble Vestige -text=Flying {T}: Prevent the next 1 damage that would be dealt to target player this turn. +text=Flying -- {T}: Prevent the next 1 damage that would be dealt to target player this turn. mana={2}{W} type=Creature subtype=Spirit @@ -26548,14 +26548,14 @@ type=Artifact [/card] [card] name=Noggin Whack -text=Prowl {1}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.) Target player reveals three cards from his or her hand. You choose two of them. That player discards those cards. +text=Prowl {1}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.) -- Target player reveals three cards from his or her hand. You choose two of them. That player discards those cards. mana={2}{B}{B} type=Tribal Sorcery subtype=Rogue [/card] [card] name=Noggle Hedge-Mage -text=When Noggle Hedge-Mage comes into play, if you control two or more Islands, you may tap two target permanents. When Noggle Hedge-Mage comes into play, if you control two or more Mountains, you may have Noggle Hedge-Mage deal 2 damage to target player. +text=When Noggle Hedge-Mage enters the battlefield, if you control two or more Islands, you may tap two target permanents. -- When Noggle Hedge-Mage enters the battlefield, if you control two or more Mountains, you may have Noggle Hedge-Mage deal 2 damage to target player. mana={2}{UR} type=Creature subtype=Noggle Wizard @@ -26564,7 +26564,7 @@ toughness=2 [/card] [card] name=Nomad Decoy -text={W}, {T}: Tap target creature. Threshold - {W}{W}, {T}: Tap two target creatures. Play this ability only if seven or more cards are in your graveyard. +text={W}, {T}: Tap target creature. -- Threshold - {W}{W}, {T}: Tap two target creatures. Activate this ability only if seven or more cards are in your graveyard. mana={2}{W} type=Creature subtype=Human Nomad @@ -26573,7 +26573,7 @@ toughness=2 [/card] [card] name=Nomad Mythmaker -text={W}, {T}: Put target Aura card in a graveyard into play attached to a creature you control. (You control that Aura.) +text={W}, {T}: Put target Aura card in a graveyard onto the battlefield attached to a creature you control. (You control that Aura.) mana={2}{W} type=Creature subtype=Human Nomad Cleric @@ -26591,7 +26591,7 @@ toughness=1 [/card] [card] name=Norin the Wary -text=When a player plays a spell or a creature attacks, remove Norin the Wary from the game. Return it to play under its owner's control at end of turn. +text=When a player casts a spell or a creature attacks, exile Norin the Wary. Return it to the battlefield under its owner's control at the beginning of the next end step. mana={R} type=Legendary Creature subtype=Human Warrior @@ -26600,7 +26600,7 @@ toughness=1 [/card] [card] name=Norritt -text={T}: Untap target blue creature. {T}: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That creature attacks this turn if able. If it doesn't, destroy it at end of turn. Play this ability only before attackers are declared. +text={T}: Untap target blue creature. -- {T}: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That creature attacks this turn if able. If it doesn't, destroy it at the beginning of the next end step. Activate this ability only before attackers are declared. mana={3}{B} type=Creature subtype=Imp @@ -26624,7 +26624,7 @@ toughness=3 [/card] [card] name=Nostalgic Dreams -text=As an additional cost to cast Nostalgic Dreams, discard X cards. Return X target cards from your graveyard to your hand. Exile Nostalgic Dreams. +text=As an additional cost to cast Nostalgic Dreams, discard X cards. -- Return X target cards from your graveyard to your hand. Exile Nostalgic Dreams. mana={G}{G} type=Sorcery [/card] @@ -26639,21 +26639,21 @@ toughness=1 [/card] [card] name=Notorious Throng -text=Prowl {5}{U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.) Put X 1/1 black Faerie Rogue creature tokens with flying onto the battlefield, where X is the damage dealt to your opponents this turn. If Notorious Throng's prowl cost was paid, take an extra turn after this one. +text=Prowl {5}{U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.) -- Put X 1/1 black Faerie Rogue creature tokens with flying onto the battlefield, where X is the damage dealt to your opponents this turn. If Notorious Throng's prowl cost was paid, take an extra turn after this one. mana={3}{U} type=Tribal Sorcery subtype=Rogue [/card] [card] name=Nourishing Shoal -text=You may exile a green card with converted mana cost X from your hand rather than pay Nourishing Shoal's mana cost. You gain X life. +text=You may exile a green card with converted mana cost X from your hand rather than pay Nourishing Shoal's mana cost. -- You gain X life. mana={X}{G}{G} type=Instant subtype=Arcane [/card] [card] name=Nova Chaser -text=Trample Champion an Elemental (When this comes into play, sacrifice it unless you remove another Elemental you control from the game. When this leaves play, that card returns to play.) +text=Trample -- Champion an Elemental (When this enters the battlefield, sacrifice it unless you exile another Elemental you control. When this leaves the battlefield, that card returns to the battlefield.) mana={3}{R} type=Creature subtype=Elemental Warrior @@ -26677,7 +26677,7 @@ toughness=7 [/card] [card] name=Novijen Sages -text=Graft 4 (This creature enters the battlefield with four +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) {1}, Remove two +1/+1 counters from among creatures you control: Draw a card. +text=Graft 4 (This creature enters the battlefield with four +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) -- {1}, Remove two +1/+1 counters from among creatures you control: Draw a card. mana={4}{U}{U} type=Creature subtype=Human Advisor Mutant @@ -26686,19 +26686,19 @@ toughness=0 [/card] [card] name=Novijen, Heart of Progress -text={T}: Add {1} to your mana pool. {G}{U}, {T}: Put a +1/+1 counter on each creature that entered the battlefield this turn. +text={T}: Add {1} to your mana pool. -- {G}{U}, {T}: Put a +1/+1 counter on each creature that entered the battlefield this turn. type=Land [/card] [card] name=Noxious Field -text=Enchant land Enchanted land has "{T}: This land deals 1 damage to each creature and each player." +text=Enchant land -- Enchanted land has "{T}: This land deals 1 damage to each creature and each player." mana={1}{B}{B} type=Enchantment subtype=Aura [/card] [card] name=Noxious Toad -text=When Noxious Toad is put into a graveyard from play, each opponent discards a card. +text=When Noxious Toad is put into a graveyard from the battlefield, each opponent discards a card. mana={2}{B} type=Creature subtype=Frog @@ -26713,7 +26713,7 @@ type=Sorcery [/card] [card] name=Nucklavee -text=When Nucklavee comes into play, you may return target red sorcery card from your graveyard to your hand. When Nucklavee comes into play, you may return target blue instant card from your graveyard to your hand. +text=When Nucklavee enters the battlefield, you may return target red sorcery card from your graveyard to your hand. -- When Nucklavee enters the battlefield, you may return target blue instant card from your graveyard to your hand. mana={4}{UR}{UR} type=Creature subtype=Beast @@ -26722,13 +26722,13 @@ toughness=4 [/card] [card] name=Null Chamber -text=As Null Chamber comes into play, you and an opponent each name a card other than a basic land card. The named cards can't be played. +text=As Null Chamber enters the battlefield, you and an opponent each name a card other than a basic land card. -- The named cards can't be played. mana={3}{W} type=World Enchantment [/card] [card] name=Null Profusion -text=Skip your draw step. Whenever you play a card, draw a card. Your maximum hand size is two. +text=Skip your draw step. -- Whenever you play a card, draw a card. -- Your maximum hand size is two. mana={4}{B}{B} type=Enchantment [/card] @@ -26758,7 +26758,7 @@ toughness=4 [/card] [card] name=Nullstone Gargoyle -text=Flying Whenever the first noncreature spell of a turn is played, counter that spell. +text=Flying -- Whenever the first noncreature spell of a turn is cast, counter that spell. mana={9} type=Artifact Creature subtype=Gargoyle @@ -26767,7 +26767,7 @@ toughness=5 [/card] [card] name=Numot, the Devastator -text=Flying Whenever Numot, the Devastator deals combat damage to a player, you may pay {2}{R}. If you do, destroy up to two target lands. +text=Flying -- Whenever Numot, the Devastator deals combat damage to a player, you may pay {2}{R}. If you do, destroy up to two target lands. mana={3}{R}{W}{U} type=Legendary Creature subtype=Dragon @@ -26776,7 +26776,7 @@ toughness=6 [/card] [card] name=Nurturer Initiate -text=Whenever a player plays a green spell, you may pay {1}. If you do, target creature gets +1/+1 until end of turn. +text=Whenever a player casts a green spell, you may pay {1}. If you do, target creature gets +1/+1 until end of turn. mana={G} type=Creature subtype=Elf Shaman @@ -26785,7 +26785,7 @@ toughness=1 [/card] [card] name=Nurturing Licid -text={G}, {T}: Nurturing Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {G} to end this effect. {G}: Regenerate enchanted creature. +text={G}, {T}: Nurturing Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {G} to end this effect. -- {G}: Regenerate enchanted creature. mana={1}{G} type=Creature subtype=Licid @@ -26794,14 +26794,14 @@ toughness=1 [/card] [card] name=O-Naginata -text=O-Naginata can be attached only to a creature with 3 or more power. Equipped creature gets +3/+0 and has trample. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) +text=O-Naginata can be attached only to a creature with 3 or more power. -- Equipped creature gets +3/+0 and has trample. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) mana={1} type=Artifact subtype=Equipment [/card] [card] name=Oaken Brawler -text=When Oaken Brawler comes into play, clash with an opponent. If you win, put a +1/+1 counter on Oaken Brawler. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) +text=When Oaken Brawler enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Oaken Brawler. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) mana={3}{W} type=Creature subtype=Treefolk Warrior @@ -26815,43 +26815,43 @@ type=Land [/card] [card] name=Oath of Druids -text=At the beginning of each player's upkeep, if that player controls fewer creatures than any of his or her opponents, the player may reveal cards from the top of his or her library until he or she reveals a creature card. The player puts that card into play and all other cards revealed this way into his or her graveyard. +text=At the beginning of each player's upkeep, that player chooses target player who controls more creatures than he or she does and is his or her opponent. The first player may reveal cards from his or her library until he or she reveals a creature card. If he or she does, that player puts that card onto the battlefield and all other cards revealed this way into his or her graveyard. mana={1}{G} type=Enchantment [/card] [card] name=Oath of Ghouls -text=At the beginning of each player's upkeep, if there are more creature cards in that player's graveyard than in any of his or her opponents' graveyards, the player may return target creature card of his or her choice from his or her graveyard to his or her hand. +text=At the beginning of each player's upkeep, that player chooses target player whose graveyard has fewer creature cards in it than his or her graveyard does and is his or her opponent. The first player may return a creature card from his or her graveyard to his or her hand. mana={1}{B} type=Enchantment [/card] [card] name=Oath of Lieges -text=At the beginning of each player's upkeep, if that player controls fewer lands than any of his or her opponents, the player may search his or her library for a basic land card and put that card into play. The player then shuffles his or her library. +text=At the beginning of each player's upkeep, that player chooses target player who controls more lands than he or she does and is his or her opponent. The first player may search his or her library for a basic land card, put that card onto the battlefield, then shuffle his or her library. mana={1}{W} type=Enchantment [/card] [card] name=Oath of Lim-Dul -text=Whenever you lose life, for each 1 life you lost, sacrifice a permanent other than Oath of Lim-Dul unless you discard a card. (Damage dealt to you causes you to lose life.) {B}{B}: Draw a card. +text=Whenever you lose life, for each 1 life you lost, sacrifice a permanent other than Oath of Lim-Dul unless you discard a card. (Damage dealt to you causes you to lose life.) -- {B}{B}: Draw a card. mana={3}{B} type=Enchantment [/card] [card] name=Oath of Mages -text=At the beginning of each player's upkeep, that player may have Oath of Mages deal 1 damage to target player of his or her choice who has more life than he or she does and who is his or her opponent. +text=At the beginning of each player's upkeep, that player chooses target player who has more life than he or she does and is his or her opponent. The first player may have Oath of Mages deal 1 damage to the second player. mana={1}{R} type=Enchantment [/card] [card] name=Oath of Scholars -text=At the beginning of each player's upkeep, if that player has fewer cards in hand than any of his or her opponents, the player may discard his or her hand and draw three cards. +text=At the beginning of each player's upkeep, that player chooses target player who has more cards in hand than he or she does and is his or her opponent. The first player may discard his or her hand and draw three cards. mana={3}{U} type=Enchantment [/card] [card] name=Oathkeeper, Takeno's Daisho -text=Equipped creature gets +3/+1. Whenever equipped creature is put into a graveyard from play, return that card to play under your control if it's a Samurai. When Oathkeeper, Takeno's Daisho is put into a graveyard from play, remove equipped creature from the game. Equip {2} +text=Equipped creature gets +3/+1. -- Whenever equipped creature is put into a graveyard, return that card to the battlefield under your control if it's a Samurai. -- When Oathkeeper, Takeno's Daisho is put into a graveyard from the battlefield, exile equipped creature. -- Equip {2} mana={3} type=Legendary Artifact subtype=Equipment @@ -26864,7 +26864,7 @@ auto={1}{B}{T}:-2/-2 target(creature) auto={1}{R}{T}:damage:3 target(player) auto={1}{G}{T}:4/4 target(creature) #Draw a card, then discard a card works but discard happen first, which is incorrect -text={1}{W}, {T}: You gain 5 life. {1}{U}, {T}: Draw a card, then discard a card. {1}{B}, {T}: Target creature gets -2/-2 until end of turn. {1}{R}, {T}: Obelisk of Alara deals 3 damage to target player. {1}{G}, {T}: Target creature gets +4/+4 until end of turn. +text={1}{W}, {T}: You gain 5 life. -- {1}{U}, {T}: Draw a card, then discard a card. -- {1}{B}, {T}: Target creature gets -2/-2 until end of turn. -- {1}{R}, {T}: Obelisk of Alara deals 3 damage to target player. -- {1}{G}, {T}: Target creature gets +4/+4 until end of turn. mana={6} type=Artifact [/card] @@ -26880,13 +26880,13 @@ type=Instant [/card] [card] name=Oblivion Ring -text=When Oblivion Ring comes into play, remove another target nonland permanent from the game. When Oblivion Ring leaves play, return the removed card to play under its owner's control. +text=When Oblivion Ring enters the battlefield, exile another target nonland permanent. -- When Oblivion Ring leaves the battlefield, return the exiled card to the battlefield under its owner's control. mana={2}{W} type=Enchantment [/card] [card] name=Oblivion Stone -text={4}, {T}: Put a fate counter on target permanent. {5}, {T}, Sacrifice Oblivion Stone: Destroy each nonland permanent without a fate counter on it, then remove all fate counters from all permanents. +text={4}, {T}: Put a fate counter on target permanent. -- {5}, {T}, Sacrifice Oblivion Stone: Destroy each nonland permanent without a fate counter on it, then remove all fate counters from all permanents. mana={3} type=Artifact [/card] @@ -26894,7 +26894,7 @@ type=Artifact name=Oboro Breezecaller abilities=flying auto={2}:untap target(land) && moveto(ownerhand) target(land) -text=Flying {2}, Return a land you control to its owner's hand: Untap target land. +text=Flying -- {2}, Return a land you control to its owner's hand: Untap target land. mana={1}{U} type=Creature subtype=Moonfolk Wizard @@ -26903,7 +26903,7 @@ toughness=1 [/card] [card] name=Oboro Envoy -text=Flying {2}, Return a land you control to its owner's hand: Target creature gets -X/-0 until end of turn, where X is the number of cards in your hand. +text=Flying -- {2}, Return a land you control to its owner's hand: Target creature gets -X/-0 until end of turn, where X is the number of cards in your hand. mana={3}{U} type=Creature subtype=Moonfolk Wizard @@ -26912,13 +26912,13 @@ toughness=3 [/card] [card] name=Obsessive Search -text=Draw a card. Madness {U} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) +text=Draw a card. -- Madness {U} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) mana={U} type=Instant [/card] [card] name=Obsidian Battle-Axe -text=Equipped creature gets +2/+1 and has haste. Whenever a Warrior creature enters the battlefield, you may attach Obsidian Battle-Axe to it. Equip {3} +text=Equipped creature gets +2/+1 and has haste. -- Whenever a Warrior creature enters the battlefield, you may attach Obsidian Battle-Axe to it. -- Equip {3} mana={3} type=Tribal Artifact subtype=Warrior Equipment @@ -26943,26 +26943,26 @@ toughness=1 [/card] [card] name=Ocular Halo -text=Enchant creature Enchanted creature has "{T}: Draw a card." {W}: Enchanted creature gains vigilance until end of turn. +text=Enchant creature -- Enchanted creature has "{T}: Draw a card." -- {W}: Enchanted creature gains vigilance until end of turn. mana={3}{U} type=Enchantment subtype=Aura [/card] [card] name=Odds // Ends (Ends) -text= Target player sacrifices two attacking creatures. +text=Target player sacrifices two attacking creatures. mana={3}{R}{W} type=Instant [/card] [card] name=Odds // Ends (Odds) -text=Flip a coin. If it comes up heads, counter target instant or sorcery spell. If it comes up tails, copy that spell and you may choose new targets for the copy. rarity=R +text=Flip a coin. If it comes up heads, counter target instant or sorcery spell. If it comes up tails, copy that spell and you may choose new targets for the copy. mana={U}{R} type=Instant [/card] [card] name=Odylic Wraith -text=Swampwalk Whenever Odylic Wraith deals damage to a player, that player discards a card. +text=Swampwalk -- Whenever Odylic Wraith deals damage to a player, that player discards a card. mana={3}{B} type=Creature subtype=Wraith @@ -26971,7 +26971,7 @@ toughness=2 [/card] [card] name=Offalsnout -text=Flash When Offalsnout leaves the battlefield, exile target card from a graveyard. Evoke {B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) +text=Flash -- When Offalsnout leaves the battlefield, exile target card from a graveyard. -- Evoke {B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) mana={2}{B} type=Creature subtype=Elemental @@ -27022,7 +27022,7 @@ toughness=2 [/card] [card] name=Ohran Viper -text=Whenever Ohran Viper deals combat damage to a creature, destroy that creature at end of combat. Whenever Ohran Viper deals combat damage to a player, you may draw a card. +text=Whenever Ohran Viper deals combat damage to a creature, destroy that creature at end of combat. -- Whenever Ohran Viper deals combat damage to a player, you may draw a card. mana={1}{G}{G} type=Snow Creature subtype=Snake @@ -27040,7 +27040,7 @@ toughness=3 [/card] [card] name=Okiba-Gang Shinobi -text=Ninjutsu {3}{B} ({3}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Okiba-Gang Shinobi deals combat damage to a player, that player discards two cards. +text=Ninjutsu {3}{B} ({3}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) -- Whenever Okiba-Gang Shinobi deals combat damage to a player, that player discards two cards. mana={3}{B}{B} type=Creature subtype=Rat Ninja @@ -27058,7 +27058,7 @@ toughness=3 [/card] [card] name=Okk -text=Okk can't attack unless a creature with greater power also attacks. Okk can't block unless a creature with greater power also blocks. +text=Okk can't attack unless a creature with greater power also attacks. -- Okk can't block unless a creature with greater power also blocks. mana={1}{R} type=Creature subtype=Goblin @@ -27067,7 +27067,7 @@ toughness=4 [/card] [card] name=Old Man of the Sea -text=You may choose not to untap Old Man of the Sea during your untap step. {T}: Gain control of target creature with power less than or equal to Old Man of the Sea's power for as long as Old Man of the Sea remains tapped and that creature's power remains less than or equal to Old Man of the Sea's power. +text=You may choose not to untap Old Man of the Sea during your untap step. -- {T}: Gain control of target creature with power less than or equal to Old Man of the Sea's power for as long as Old Man of the Sea remains tapped and that creature's power remains less than or equal to Old Man of the Sea's power. mana={1}{U}{U} type=Creature subtype=Djinn @@ -27076,19 +27076,19 @@ toughness=3 [/card] [card] name=Omen -text=Look at the top three cards of your library, then put them back in any order. You may shuffle your library. Draw a card. +text=Look at the top three cards of your library, then put them back in any order. You may shuffle your library. -- Draw a card. mana={1}{U} type=Sorcery [/card] [card] name=Omen of Fire -text=Return all Islands to their owners' hands. Each player sacrifices a Plains or a white permanent for each white permanent he or she controls. +text=Return all Islands to their owners' hands. -- Each player sacrifices a Plains or a white permanent for each white permanent he or she controls. mana={3}{R}{R} type=Instant [/card] [card] name=Omnath, Locus of Mana -text=Green mana doesn't empty from your mana pool as steps and phases end. Omnath, Locus of Mana gets +1/+1 for each green mana in your mana pool. +text=Green mana doesn't empty from your mana pool as steps and phases end. -- Omnath, Locus of Mana gets +1/+1 for each green mana in your mana pool. mana={2}{G} type=Legendary Creature subtype=Elemental @@ -27106,7 +27106,7 @@ toughness=3 [/card] [card] name=One Dozen Eyes -text=Choose one - Put a 5/5 green Beast creature token into play; or put five 1/1 green Insect creature tokens into play. Entwine {G}{G}{G} (Choose both if you pay the entwine cost.) +text=Choose one - Put a 5/5 green Beast creature token onto the battlefield; or put five 1/1 green Insect creature tokens onto the battlefield. -- Entwine {G}{G}{G} (Choose both if you pay the entwine cost.) mana={5}{G} type=Sorcery [/card] @@ -27118,20 +27118,20 @@ auto=@damaged(player) from(mytgt):may moveto(myBattlefield) target(land[basic]|m # "may tap && moveto(myBattlefield) target(land[basic]|myLibrary)" # and "may tap target(land[basic]|myLibrary) && moveto(myBattlefield)" # all combinations move the cards to battlefield but does not tap it ?? any thoughts ? -text=Enchant creature Whenever enchanted creature deals combat damage to a player, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library. +text=Enchant creature -- Whenever enchanted creature deals combat damage to a player, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library. mana={G} type=Enchantment subtype=Aura [/card] [card] name=Onyx Talisman -text=Whenever a black spell is played, you may pay {3}. If you do, untap target permanent. +text=Whenever a player casts a black spell, you may pay {3}. If you do, untap target permanent. mana={2} type=Artifact [/card] [card] name=Oona's Blackguard -text=Flying Each other Rogue creature you control enters the battlefield with an additional +1/+1 counter on it. Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, that player discards a card. +text=Flying -- Each other Rogue creature you control enters the battlefield with an additional +1/+1 counter on it. -- Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, that player discards a card. mana={1}{B} type=Creature subtype=Faerie Rogue @@ -27140,7 +27140,7 @@ toughness=1 [/card] [card] name=Oona's Prowler -text=Flying Discard a card: Oona's Prowler gets -2/-0 until end of turn. Any player may play this ability. +text=Flying -- Discard a card: Oona's Prowler gets -2/-0 until end of turn. Any player may activate this ability. mana={1}{B} type=Creature subtype=Faerie Rogue @@ -27149,7 +27149,7 @@ toughness=1 [/card] [card] name=Oona, Queen of the Fae -text=Flying {X}{UB}: Choose a color. Target opponent removes the top X cards of his or her library from the game. For each card of the chosen color removed this way, put a 1/1 blue and black Faerie Rogue creature token with flying into play. +text=Flying -- {X}{(u/b)}: Choose a color. Target opponent exiles the top X cards of his or her library. For each card of the chosen color exiled this way, put a 1/1 blue and black Faerie Rogue creature token with flying onto the battlefield. mana={3}{UB}{UB}{UB} type=Legendary Creature subtype=Faerie Wizard @@ -27158,19 +27158,19 @@ toughness=5 [/card] [card] name=Ooze Garden -text={1}{G}, Sacrifice a non-Ooze creature: Put an X/X green Ooze creature token into play, where X is the sacrificed creature's power. Play this ability only any time you could play a sorcery. +text={1}{G}, Sacrifice a non-Ooze creature: Put an X/X green Ooze creature token onto the battlefield, where X is the sacrificed creature's power. Activate this ability only any time you could cast a sorcery. mana={1}{G} type=Enchantment [/card] [card] name=Opal Acrolith -text=Whenever an opponent plays a creature spell, if Opal Acrolith is an enchantment, Opal Acrolith becomes a 2/4 Soldier creature. {0}: Opal Acrolith becomes an enchantment. +text=Whenever an opponent casts a creature spell, if Opal Acrolith is an enchantment, Opal Acrolith becomes a 2/4 Soldier creature. -- {0}: Opal Acrolith becomes an enchantment. mana={2}{W} type=Enchantment [/card] [card] name=Opal Archangel -text=When an opponent plays a creature spell, if Opal Archangel is an enchantment, Opal Archangel becomes a 5/5 Angel creature with flying and vigilance. +text=When an opponent casts a creature spell, if Opal Archangel is an enchantment, Opal Archangel becomes a 5/5 Angel creature with flying and vigilance. mana={4}{W} type=Enchantment [/card] @@ -27182,7 +27182,7 @@ type=Enchantment [/card] [card] name=Opal Caryatid -text=When an opponent plays a creature spell, if Opal Caryatid is an enchantment, Opal Caryatid becomes a 2/2 Soldier creature. +text=When an opponent casts a creature spell, if Opal Caryatid is an enchantment, Opal Caryatid becomes a 2/2 Soldier creature. mana={W} type=Enchantment [/card] @@ -27194,25 +27194,25 @@ type=Enchantment [/card] [card] name=Opal Gargoyle -text=When an opponent plays a creature spell, if Opal Gargoyle is an enchantment, Opal Gargoyle becomes a 2/2 Gargoyle creature with flying. +text=When an opponent casts a creature spell, if Opal Gargoyle is an enchantment, Opal Gargoyle becomes a 2/2 Gargoyle creature with flying. mana={1}{W} type=Enchantment [/card] [card] name=Opal Guardian -text=When an opponent plays a creature spell, if Opal Guardian is an enchantment, Opal Guardian becomes a 3/4 Gargoyle creature with flying and protection from red. +text=When an opponent casts a creature spell, if Opal Guardian is an enchantment, Opal Guardian becomes a 3/4 Gargoyle creature with flying and protection from red. mana={W}{W}{W} type=Enchantment [/card] [card] name=Opal Titan -text=When an opponent plays a creature spell, if Opal Titan is an enchantment, Opal Titan becomes a 4/4 Giant creature with protection from each of that spell's colors. +text=When an opponent casts a creature spell, if Opal Titan is an enchantment, Opal Titan becomes a 4/4 Giant creature with protection from each of that spell's colors. mana={2}{W}{W} type=Enchantment [/card] [card] name=Opal-Eye, Konda's Yojimbo -text=Defender (This creature can't attack.) Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) {T}: The next time a source of your choice would deal damage this turn, that damage is dealt to Opal-Eye, Konda's Yojimbo instead. {1}{W}: Prevent the next 1 damage that would be dealt to Opal-Eye this turn. +text=Defender (This creature can't attack.) -- Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) -- {T}: The next time a source of your choice would deal damage this turn, that damage is dealt to Opal-Eye, Konda's Yojimbo instead. -- {1}{W}: Prevent the next 1 damage that would be dealt to Opal-Eye this turn. mana={1}{W}{W} type=Legendary Creature subtype=Fox Samurai @@ -27227,7 +27227,7 @@ type=Enchantment [/card] [card] name=Opaline Bracers -text=Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.) Equipped creature gets +X/+X, where X is the number of charge counters on Opaline Bracers. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) +text=Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.) -- Equipped creature gets +X/+X, where X is the number of charge counters on Opaline Bracers. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) mana={4} type=Artifact subtype=Equipment @@ -27267,7 +27267,7 @@ type=Enchantment [/card] [card] name=Oppression -text=Whenever a player plays a spell, that player discards a card. +text=Whenever a player casts a spell, that player discards a card. mana={1}{B}{B} type=Enchantment [/card] @@ -27279,13 +27279,13 @@ type=Instant [/card] [card] name=Opt -text=Look at the top card of your library. You may put that card on the bottom of your library. Draw a card. +text=Look at the top card of your library. You may put that card on the bottom of your library. -- Draw a card. mana={U} type=Instant [/card] [card] name=Oracle en-Vec -text={T}: Target opponent chooses any number of creatures he or she controls. During that player's next turn, the chosen creatures attack if able, and other creatures can't attack. At the end of that turn, destroy each of the chosen creatures that didn't attack. Play this ability only during your turn. +text={T}: Target opponent chooses any number of creatures he or she controls. During that player's next turn, the chosen creatures attack if able, and other creatures can't attack. At the beginning of that turn's end step, destroy each of the chosen creatures that didn't attack. Activate this ability only during your turn. mana={1}{W} type=Creature subtype=Human Wizard @@ -27294,7 +27294,7 @@ toughness=1 [/card] [card] name=Oracle of Mul Daya -text=You may play an additional land on each of your turns. Play with the top card of your library revealed. You may play the top card of your library if it's a land card. +text=You may play an additional land on each of your turns. -- Play with the top card of your library revealed. -- You may play the top card of your library if it's a land card. mana={3}{G} type=Creature subtype=Elf Shaman @@ -27321,7 +27321,7 @@ toughness=5 [/card] [card] name=Oran-Rief, the Vastwood -text=Oran-Rief, the Vastwood enters the battlefield tapped. {T}: Add {G} to your mana pool. {T}: Put a +1/+1 counter on each green creature that entered the battlefield this turn. +text=Oran-Rief, the Vastwood enters the battlefield tapped. -- {T}: Add {G} to your mana pool. -- {T}: Put a +1/+1 counter on each green creature that entered the battlefield this turn. type=Land [/card] [card] @@ -27350,7 +27350,7 @@ toughness=1 [/card] [card] name=Orcish Conscripts -text=Orcish Conscripts can't attack unless at least two other creatures attack. Orcish Conscripts can't block unless at least two other creatures block. +text=Orcish Conscripts can't attack unless at least two other creatures attack. -- Orcish Conscripts can't block unless at least two other creatures block. mana={R} type=Creature subtype=Orc @@ -27368,7 +27368,7 @@ toughness=2 [/card] [card] name=Orcish Librarian -text={R}, {T}: Look at the top eight cards of your library. Remove four of them at random from the game, then put the rest on top of your library in any order. +text={R}, {T}: Look at the top eight cards of your library. Exile four of them at random, then put the rest on top of your library in any order. mana={1}{R} type=Creature subtype=Orc @@ -27377,7 +27377,7 @@ toughness=1 [/card] [card] name=Orcish Mine -text=Enchant land Orcish Mine enters the battlefield with three ore counters on it. At the beginning of your upkeep and whenever enchanted land becomes tapped, remove an ore counter from Orcish Mine. If there are no ore counters on Orcish Mine, destroy that land and Orcish Mine deals 2 damage to its controller. +text=Enchant land -- Orcish Mine enters the battlefield with three ore counters on it. -- At the beginning of your upkeep and whenever enchanted land becomes tapped, remove an ore counter from Orcish Mine. If there are no ore counters on Orcish Mine, destroy that land and Orcish Mine deals 2 damage to its controller. mana={1}{R}{R} type=Enchantment subtype=Aura @@ -27402,7 +27402,7 @@ toughness=1 [/card] [card] name=Orcish Squatters -text=Whenever Orcish Squatters attacks and isn't blocked, you may gain control of target land defending player controls for as long as you control Orcish Squatters. If you do, Orcish Squatters deals no combat damage this turn. +text=Whenever Orcish Squatters attacks and isn't blocked, you may gain control of target land defending player controls for as long as you control Orcish Squatters. If you do, Orcish Squatters assigns no combat damage this turn. mana={4}{R} type=Creature subtype=Orc @@ -27411,7 +27411,7 @@ toughness=3 [/card] [card] name=Order // Chaos (Chaos) -text= Creatures can't block this turn. +text=Creatures can't block this turn. mana={2}{R} type=Instant [/card] @@ -27423,7 +27423,7 @@ type=Instant [/card] [card] name=Order of Whiteclay -text={1}{W}{W}, {Q}: Return target creature card with converted mana cost 3 or less from your graveyard to play. ({Q} is the untap symbol.) +text={1}{W}{W}, {Q}: Return target creature card with converted mana cost 3 or less from your graveyard to the battlefield. ({Q} is the untap symbol.) mana={1}{W}{W} type=Creature subtype=Kithkin Cleric @@ -27432,7 +27432,7 @@ toughness=4 [/card] [card] name=Order of Yawgmoth -text=Fear Whenever Order of Yawgmoth deals damage to a player, that player discards a card. +text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- Whenever Order of Yawgmoth deals damage to a player, that player discards a card. mana={2}{B}{B} type=Creature subtype=Zombie Knight @@ -27450,7 +27450,7 @@ toughness=2 [/card] [card] name=Order of the Stars -text=Defender (This creature can't attack.) As Order of the Stars enters the battlefield, choose a color. Order of the Stars has protection from the chosen color. +text=Defender (This creature can't attack.) -- As Order of the Stars enters the battlefield, choose a color. -- Order of the Stars has protection from the chosen color. mana={W} type=Creature subtype=Human Cleric @@ -27477,25 +27477,25 @@ toughness=1 [/card] [card] name=Orim's Chant -text=Kicker {W} (You may pay an additional {W} as you cast this spell.) Target player can't cast spells this turn. If Orim's Chant was kicked, creatures can't attack this turn. +text=Kicker {W} (You may pay an additional {W} as you cast this spell.) -- Target player can't cast spells this turn. -- If Orim's Chant was kicked, creatures can't attack this turn. mana={W} type=Instant [/card] [card] name=Orim's Cure -text=If you control a Plains, you may tap an untapped creature you control rather than pay the mana cost of Orim's Cure. Prevent the next 4 damage that would be dealt to target creature or player this turn. +text=If you control a Plains, you may tap an untapped creature you control rather than pay the mana cost of Orim's Cure. -- Prevent the next 4 damage that would be dealt to target creature or player this turn. mana={1}{W} type=Instant [/card] [card] name=Orim's Thunder -text=Kicker {R} (You may pay an additional {R} as you cast this spell.) Destroy target artifact or enchantment. If Orim's Thunder was kicked, it deals damage equal to that permanent's converted mana cost to target creature. +text=Kicker {R} (You may pay an additional {R} as you cast this spell.) -- Destroy target artifact or enchantment. If Orim's Thunder was kicked, it deals damage equal to that permanent's converted mana cost to target creature. mana={2}{W} type=Instant [/card] [card] name=Orim's Touch -text=Kicker {1} (You may pay an additional {1} as you play this spell.) Prevent the next 2 damage that would be dealt to target creature or player this turn. If the kicker cost was paid, prevent the next 4 damage that would be dealt to that creature or player this turn instead. +text=Kicker {1} (You may pay an additional {1} as you cast this spell.) -- Prevent the next 2 damage that would be dealt to target creature or player this turn. If Orim's Touch was kicked, prevent the next 4 damage that would be dealt to that creature or player this turn instead. mana={W} type=Instant [/card] @@ -27510,7 +27510,7 @@ toughness=3 [/card] [card] name=Oriss, Samite Guardian -text={T}: Prevent all damage that would be dealt to target creature this turn. Grandeur  EDiscard another card named Oriss, Samite Guardian: Target player can't play spells this turn, and creatures that player controls can't attack this turn. +text={T}: Prevent all damage that would be dealt to target creature this turn. -- Grandeur - Discard another card named Oriss, Samite Guardian: Target player can't cast spells this turn, and creatures that player controls can't attack this turn. mana={1}{W}{W} type=Legendary Creature subtype=Human Cleric @@ -27525,7 +27525,7 @@ type=Artifact [/card] [card] name=Orochi Eggwatcher -text={2}{G}, {T}: Put a 1/1 green Snake creature token into play. If you control ten or more creatures, flip Orochi Eggwatcher. +text={2}{G}, {T}: Put a 1/1 green Snake creature token onto the battlefield. If you control ten or more creatures, flip Orochi Eggwatcher. mana={2}{G} type=Creature subtype=Snake Shaman @@ -27543,7 +27543,7 @@ toughness=3 [/card] [card] name=Orochi Hatchery -text=Orochi Hatchery comes into play with X charge counters on it. {5}, {T}: Put a 1/1 green Snake creature token into play for each charge counter on Orochi Hatchery. +text=Orochi Hatchery enters the battlefield with X charge counters on it. -- {5}, {T}: Put a 1/1 green Snake creature token onto the battlefield for each charge counter on Orochi Hatchery. mana={X}{X} type=Artifact [/card] @@ -27558,12 +27558,12 @@ toughness=1 [/card] [card] name=Orzhov Basilica -text=Orzhov Basilica enters the battlefield tapped. When Orzhov Basilica enters the battlefield, return a land you control to its owner's hand. {T}: Add {W}{B} to your mana pool. +text=Orzhov Basilica enters the battlefield tapped. -- When Orzhov Basilica enters the battlefield, return a land you control to its owner's hand. -- {T}: Add {W}{B} to your mana pool. type=Land [/card] [card] name=Orzhov Euthanist -text=Haunt (When this card is put into a graveyard from the battlefield, exile it haunting target creature.) When Orzhov Euthanist enters the battlefield or the creature it haunts is put into a graveyard, destroy target creature that was dealt damage this turn. +text=Haunt (When this card is put into a graveyard from the battlefield, exile it haunting target creature.) -- When Orzhov Euthanist enters the battlefield or the creature it haunts is put into a graveyard, destroy target creature that was dealt damage this turn. mana={2}{B} type=Creature subtype=Human Assassin @@ -27572,7 +27572,7 @@ toughness=2 [/card] [card] name=Orzhov Pontiff -text=Haunt (When this card is put into a graveyard from the battlefield, exile it haunting target creature.) When Orzhov Pontiff enters the battlefield or the creature it haunts is put into a graveyard, choose one  Ecreatures you control get +1/+1 until end of turn; or creatures you don't control get -1/-1 until end of turn. +text=Haunt (When this card is put into a graveyard from the battlefield, exile it haunting target creature.) -- When Orzhov Pontiff enters the battlefield or the creature it haunts is put into a graveyard, choose one - creatures you control get +1/+1 until end of turn; or creatures you don't control get -1/-1 until end of turn. mana={1}{W}{B} type=Creature subtype=Human Cleric @@ -27581,7 +27581,7 @@ toughness=1 [/card] [card] name=Osai Vultures -text=Flying At end of turn, if a creature was put into a graveyard from play this turn, put a carrion counter on Osai Vultures. Remove two carrion counters from Osai Vultures: Osai Vultures gets +1/+1 until end of turn. +text=Flying -- At the beginning of each end step, if a creature was put into a graveyard from the battlefield this turn, put a carrion counter on Osai Vultures. -- Remove two carrion counters from Osai Vultures: Osai Vultures gets +1/+1 until end of turn. mana={1}{W} type=Creature subtype=Bird @@ -27596,14 +27596,14 @@ type=Sorcery [/card] [card] name=Otherworldly Journey -text=Remove target creature from the game. At end of turn, return that card to play under its owner's control with a +1/+1 counter on it. +text=Exile target creature. At the beginning of the next end step, return that card to the battlefield under its owner's control with a +1/+1 counter on it. mana={1}{W} type=Instant subtype=Arcane [/card] [card] name=Oubliette -text=When Oubliette enters the battlefield, exile target creature and all Auras attached to it. Note the number and kind of counters that were on that creature. When Oubliette leaves the battlefield, return the exiled card to the battlefield under its owner's control tapped with the noted number and kind of counters on it. If you do, return the exiled Aura cards to the battlefield under their owner's control attached to that permanent. +text=When Oubliette enters the battlefield, exile target creature and all Auras attached to it. Note the number and kind of counters that were on that creature. -- When Oubliette leaves the battlefield, return the exiled card to the battlefield under its owner's control tapped with the noted number and kind of counters on it. If you do, return the exiled Aura cards to the battlefield under their owner's control attached to that permanent. mana={1}{B}{B} type=Enchantment [/card] @@ -27618,7 +27618,7 @@ toughness=2 [/card] [card] name=Outbreak -text=You may discard a Swamp card rather than pay Outbreak's mana cost. Choose a creature type. All creatures of that type get -1/-1 until end of turn. +text=You may discard a Swamp card rather than pay Outbreak's mana cost. -- Choose a creature type. All creatures of that type get -1/-1 until end of turn. mana={3}{B} type=Sorcery [/card] @@ -27630,7 +27630,7 @@ type=Instant [/card] [card] name=Outrage Shaman -text=Chroma - When Outrage Shaman comes into play, it deals damage to target creature equal to the number of red mana symbols in the mana costs of permanents you control. +text=Chroma - When Outrage Shaman enters the battlefield, it deals damage to target creature equal to the number of red mana symbols in the mana costs of permanents you control. mana={3}{R}{R} type=Creature subtype=Goblin Shaman @@ -27639,7 +27639,7 @@ toughness=2 [/card] [card] name=Outrider en-Kor -text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {0}: The next 1 damage that would be dealt to Outrider en-Kor this turn is dealt to target creature you control instead. +text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) -- {0}: The next 1 damage that would be dealt to Outrider en-Kor this turn is dealt to target creature you control instead. mana={2}{W} type=Creature subtype=Kor Rebel Knight @@ -27654,7 +27654,7 @@ type=Enchantment [/card] [card] name=Overblaze -text=Each time target permanent would deal damage to a creature or player this turn, it deals double that damage to that creature or player instead. Splice onto Arcane {2}{R}{R} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) +text=Each time target permanent would deal damage to a creature or player this turn, it deals double that damage to that creature or player instead. -- Splice onto Arcane {2}{R}{R} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) mana={3}{R} type=Instant subtype=Arcane @@ -27669,20 +27669,20 @@ type=Enchantment name=Overgrowth target=land auto=@tapped(this):add{G}{G} -text=Enchant land (Target a land as you play this. This card comes into play attached to that land.) Whenever enchanted land is tapped for mana, its controller adds {G}{G} to his or her mana pool. +text=Enchant land (Target a land as you cast this. This card enters the battlefield attached to that land.) -- Whenever enchanted land is tapped for mana, its controller adds {G}{G} to his or her mana pool (in addition to the mana the land produces). mana={2}{G} type=Enchantment subtype=Aura [/card] [card] name=Overload -text=Kicker {2} (You may pay an additional {2} as you play this spell.) Destroy target artifact if its converted mana cost is 2 or less. If the kicker cost was paid, destroy that artifact if its converted mana cost is 5 or less instead. +text=Kicker {2} (You may pay an additional {2} as you cast this spell.) -- Destroy target artifact if its converted mana cost is 2 or less. If Overload was kicked, destroy that artifact if its converted mana cost is 5 or less instead. mana={R} type=Instant [/card] [card] name=Overmaster -text=The next instant or sorcery spell you cast this turn can't be countered by spells or abilities. Draw a card. +text=The next instant or sorcery spell you cast this turn can't be countered by spells or abilities. -- Draw a card. mana={R} type=Sorcery [/card] @@ -27717,7 +27717,7 @@ toughness=1 [/card] [card] name=Overwhelm -text=Convoke (Each creature you tap while playing this spell reduces its cost by {1} or by one mana of that creature's color.) Creatures you control get +3/+3 until end of turn. +text=Convoke (Each creature you tap while casting this spell reduces its cost by {1} or by one mana of that creature's color.) -- Creatures you control get +3/+3 until end of turn. mana={5}{G}{G} type=Sorcery [/card] @@ -27741,7 +27741,7 @@ type=Instant [/card] [card] name=Ovinomancer -text=When Ovinomancer enters the battlefield, sacrifice it unless you return three basic lands you control to their owner's hand. {T}, Return Ovinomancer to its owner's hand: Destroy target creature. It can't be regenerated. That creature's controller puts a 0/1 green Sheep creature token onto the battlefield. +text=When Ovinomancer enters the battlefield, sacrifice it unless you return three basic lands you control to their owner's hand. -- {T}, Return Ovinomancer to its owner's hand: Destroy target creature. It can't be regenerated. That creature's controller puts a 0/1 green Sheep creature token onto the battlefield. mana={2}{U} type=Creature subtype=Human Wizard @@ -27750,7 +27750,7 @@ toughness=1 [/card] [card] name=Oxidda Golem -text=Affinity for Mountains (This spell costs {1} less to cast for each Mountain you control.) Haste +text=Affinity for Mountains (This spell costs {1} less to cast for each Mountain you control.) -- Haste mana={6} type=Artifact Creature subtype=Golem @@ -27771,13 +27771,13 @@ type=Instant [/card] [card] name=Pact of Negation -text=Pact of Negation is blue. Counter target spell. At the beginning of your next upkeep, pay {3}{U}{U}. If you don't, you lose the game. +text=Pact of Negation is blue. -- Counter target spell. -- At the beginning of your next upkeep, pay {3}{U}{U}. If you don't, you lose the game. mana={0} type=Instant [/card] [card] name=Pact of the Titan -text=Pact of the Titan is red. Put a 4/4 red Giant creature token into play. At the beginning of your next upkeep, pay {4}{R}. If you don't, you lose the game. +text=Pact of the Titan is red. -- Put a 4/4 red Giant creature token onto the battlefield. -- At the beginning of your next upkeep, pay {4}{R}. If you don't, you lose the game. mana={0} type=Instant [/card] @@ -27816,7 +27816,7 @@ type=Sorcery [/card] [card] name=Painbringer -text={T}, Remove any number of cards in your graveyard from the game: Target creature gets -X/-X until end of turn, where X is the number of cards removed this way. +text={T}, Exile any number of cards from your graveyard: Target creature gets -X/-X until end of turn, where X is the number of cards exiled this way. mana={2}{B}{B} type=Creature subtype=Human Minion @@ -27831,7 +27831,7 @@ type=Sorcery [/card] [card] name=Painter's Servant -text=As Painter's Servant comes into play, choose a color. All cards that aren't in play, spells, and permanents are the chosen color in addition to their other colors. +text=As Painter's Servant enters the battlefield, choose a color. -- All cards that aren't on the battlefield, spells, and permanents are the chosen color in addition to their other colors. mana={2} type=Artifact Creature subtype=Scarecrow @@ -27840,7 +27840,7 @@ toughness=3 [/card] [card] name=Painwracker Oni -text=Fear At the beginning of your upkeep, sacrifice a creature if you don't control an Ogre. +text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- At the beginning of your upkeep, sacrifice a creature if you don't control an Ogre. mana={3}{B}{B} type=Creature subtype=Demon Spirit @@ -27873,7 +27873,7 @@ toughness=4 [/card] [card] name=Palinchron -text=Flying When Palinchron enters the battlefield, untap up to seven lands. {2}{U}{U}: Return Palinchron to its owner's hand. +text=Flying -- When Palinchron enters the battlefield, untap up to seven lands. -- {2}{U}{U}: Return Palinchron to its owner's hand. mana={5}{U}{U} type=Creature subtype=Illusion @@ -27882,7 +27882,7 @@ toughness=5 [/card] [card] name=Palladia-Mors -text=Flying, trample At the beginning of your upkeep, sacrifice Palladia-Mors unless you pay {R}{G}{W}. +text=Flying, trample -- At the beginning of your upkeep, sacrifice Palladia-Mors unless you pay {R}{G}{W}. mana={2}{R}{R}{G}{G}{W}{W} type=Legendary Creature subtype=Elder Dragon @@ -27891,13 +27891,13 @@ toughness=7 [/card] [card] name=Palliation Accord -text=Whenever a creature an opponent controls becomes tapped, put a shield counter on Palliation Accord. Remove a shield counter from Palliation Accord: Prevent the next 1 damage that would be dealt to you this turn. +text=Whenever a creature an opponent controls becomes tapped, put a shield counter on Palliation Accord. -- Remove a shield counter from Palliation Accord: Prevent the next 1 damage that would be dealt to you this turn. mana={3}{W}{U} type=Enchantment [/card] [card] name=Pallid Mycoderm -text=At the beginning of your upkeep, put a spore counter on Pallid Mycoderm. Remove three spore counters from Pallid Mycoderm: Put a 1/1 green Saproling creature token onto the battlefield. Sacrifice a Saproling: Fungus and/or Saproling creatures you control get +1/+1 until end of turn. +text=At the beginning of your upkeep, put a spore counter on Pallid Mycoderm. -- Remove three spore counters from Pallid Mycoderm: Put a 1/1 green Saproling creature token onto the battlefield. -- Sacrifice a Saproling: Fungus and/or Saproling creatures you control get +1/+1 until end of turn. mana={3}{W} type=Creature subtype=Fungus @@ -27912,13 +27912,13 @@ type=Artifact [/card] [card] name=Pandemonium -text=Whenever a creature comes into play, that creature's controller may have it deal damage equal to its power to target creature or player of his or her choice. +text=Whenever a creature enters the battlefield, that creature's controller may have it deal damage equal to its power to target creature or player of his or her choice. mana={3}{R} type=Enchantment [/card] [card] name=Panglacial Wurm -text=Trample While you're searching your library, you may cast Panglacial Wurm from your library. +text=Trample -- While you're searching your library, you may cast Panglacial Wurm from your library. mana={5}{G}{G} type=Creature subtype=Wurm @@ -27933,13 +27933,13 @@ type=Sorcery [/card] [card] name=Panoptic Mirror -text=Imprint - {X}, {T}: You may exile an instant or sorcery card with converted mana cost X from your hand. At the beginning of your upkeep, you may copy a card exiled with Panoptic Mirror. If you do, you may cast the copy without paying its mana cost. +text=Imprint - {X}, {T}: You may exile an instant or sorcery card with converted mana cost X from your hand. -- At the beginning of your upkeep, you may copy a card exiled with Panoptic Mirror. If you do, you may cast the copy without paying its mana cost. mana={5} type=Artifact [/card] [card] name=Paperfin Rascal -text=When Paperfin Rascal comes into play, clash with an opponent. If you win, put a +1/+1 counter on Paperfin Rascal. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) +text=When Paperfin Rascal enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Paperfin Rascal. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) mana={2}{U} type=Creature subtype=Merfolk Rogue @@ -27962,27 +27962,27 @@ auto={T}:Add:{R} auto={T}:Add:{G} ##doesnt work - Equipment will tap itself, ability will not be # transferred to equipped creature. -text=Equipped creature has "{T}: Add one mana of any color to your mana pool." Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) +text=Equipped creature has "{T}: Add one mana of any color to your mana pool." -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) mana={0} type=Artifact subtype=Equipment [/card] [card] name=Paradise Plume -text=As Paradise Plume comes into play, choose a color. Whenever a player plays a spell of the chosen color, you may gain 1 life. {T}: Add one mana of the chosen color to your mana pool. +text=As Paradise Plume enters the battlefield, choose a color. -- Whenever a player casts a spell of the chosen color, you may gain 1 life. -- {T}: Add one mana of the chosen color to your mana pool. mana={4} type=Artifact [/card] [card] name=Paradox Haze -text=Enchant player At the beginning of enchanted player's first upkeep each turn, that player gets an additional upkeep step after this step. +text=Enchant player -- At the beginning of enchanted player's first upkeep each turn, that player gets an additional upkeep step after this step. mana={2}{U} type=Enchantment subtype=Aura [/card] [card] name=Parallax Dementia -text=Enchant creature Fading 1 (This enchantment enters the battlefield with one fade counter on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) Enchanted creature gets +3/+2. When Parallax Dementia leaves the battlefield, destroy enchanted creature. That creature can't be regenerated. +text=Enchant creature -- Fading 1 (This enchantment enters the battlefield with one fade counter on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) -- Enchanted creature gets +3/+2. -- When Parallax Dementia leaves the battlefield, destroy enchanted creature. That creature can't be regenerated. mana={1}{B} type=Enchantment subtype=Aura @@ -27995,43 +27995,43 @@ type=Artifact [/card] [card] name=Parallax Nexus -text=Fading 5 (This enchantment enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) Remove a fade counter from Parallax Nexus: Target opponent exiles a card from his or her hand. Activate this ability only any time you could cast a sorcery. When Parallax Nexus leaves the battlefield, each player returns to his or her hand all cards he or she owns exiled with Parallax Nexus. +text=Fading 5 (This enchantment enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) -- Remove a fade counter from Parallax Nexus: Target opponent exiles a card from his or her hand. Activate this ability only any time you could cast a sorcery. -- When Parallax Nexus leaves the battlefield, each player returns to his or her hand all cards he or she owns exiled with Parallax Nexus. mana={2}{B} type=Enchantment [/card] [card] name=Parallax Tide -text=Fading 5 (This enchantment enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) Remove a fade counter from Parallax Tide: Exile target land. When Parallax Tide leaves the battlefield, each player returns to the battlefield all cards he or she owns exiled with Parallax Tide. +text=Fading 5 (This enchantment enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) -- Remove a fade counter from Parallax Tide: Exile target land. -- When Parallax Tide leaves the battlefield, each player returns to the battlefield all cards he or she owns exiled with Parallax Tide. mana={2}{U}{U} type=Enchantment [/card] [card] name=Parallax Wave -text=Fading 5 (This enchantment enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) Remove a fade counter from Parallax Wave: Exile target creature. When Parallax Wave leaves the battlefield, each player returns to the battlefield all cards he or she owns exiled with Parallax Wave. +text=Fading 5 (This enchantment enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) -- Remove a fade counter from Parallax Wave: Exile target creature. -- When Parallax Wave leaves the battlefield, each player returns to the battlefield all cards he or she owns exiled with Parallax Wave. mana={2}{W}{W} type=Enchantment [/card] [card] name=Parallel Evolution -text=For each creature token on the battlefield, its controller puts a token that's a copy of that creature onto the battlefield. Flashback {4}{G}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +text=For each creature token on the battlefield, its controller puts a token that's a copy of that creature onto the battlefield. -- Flashback {4}{G}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={3}{G}{G} type=Sorcery [/card] [card] name=Parallel Thoughts -text=When Parallel Thoughts enters the battlefield, search your library for seven cards, exile them in a face-down pile, and shuffle that pile. Then shuffle your library. If you would draw a card, you may instead put the top card of the pile you exiled into your hand. +text=When Parallel Thoughts enters the battlefield, search your library for seven cards, exile them in a face-down pile, and shuffle that pile. Then shuffle your library. -- If you would draw a card, you may instead put the top card of the pile you exiled into your hand. mana={3}{U}{U} type=Enchantment [/card] [card] name=Parapet -text=You may cast Parapet as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. Creatures you control get +0/+1. +text=You may cast Parapet as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. -- Creatures you control get +0/+1. mana={1}{W} type=Enchantment [/card] [card] name=Pardic Arsonist -text=Threshold - As long as seven or more cards are in your graveyard, Pardic Arsonist has When Pardic Arsonist enters the battlefield, it deals 3 damage to target creature or player. +text=Threshold - As long as seven or more cards are in your graveyard, Pardic Arsonist has "When Pardic Arsonist enters the battlefield, it deals 3 damage to target creature or player." mana={2}{R}{R} type=Creature subtype=Human Barbarian @@ -28040,7 +28040,7 @@ toughness=3 [/card] [card] name=Pardic Dragon -text=Flying {R}: Pardic Dragon gets +1/+0 until end of turn. Suspend 2?{R}{R} Whenever an opponent plays a spell, if Pardic Dragon is suspended, that player may put a time counter on Pardic Dragon. +text=Flying -- {R}: Pardic Dragon gets +1/+0 until end of turn. -- Suspend 2 - {R}{R} (Rather than cast this card from your hand, you may pay {R}{R} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) -- Whenever an opponent casts a spell, if Pardic Dragon is suspended, that player may put a time counter on Pardic Dragon. mana={4}{R}{R} type=Creature subtype=Dragon @@ -28077,21 +28077,21 @@ toughness=1 [/card] [card] name=Pariah -text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) All damage that would be dealt to you is dealt to enchanted creature instead. +text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) -- All damage that would be dealt to you is dealt to enchanted creature instead. mana={2}{W} type=Enchantment subtype=Aura [/card] [card] name=Pariah's Shield -text=All damage that would be dealt to you is dealt to equipped creature instead. Equip {3} +text=All damage that would be dealt to you is dealt to equipped creature instead. -- Equip {3} mana={5} type=Artifact subtype=Equipment [/card] [card] name=Paroxysm -text=Enchant creature At the beginning of the upkeep of enchanted creature's controller, reveal the top card of that player's library. If that card is a land card, destroy that creature. Otherwise, it gets +3/+3 until end of turn. +text=Enchant creature -- At the beginning of the upkeep of enchanted creature's controller, that player reveals the top card of his or her library. If that card is a land card, destroy that creature. Otherwise, it gets +3/+3 until end of turn. mana={1}{R} type=Enchantment subtype=Aura @@ -28104,7 +28104,7 @@ type=Sorcery [/card] [card] name=Patagia Viper -text=Flying When Patagia Viper enters the battlefield, put two 1/1 green and blue Snake creature tokens onto the battlefield. When Patagia Viper enters the battlefield, sacrifice it unless {U} was spent to cast it. +text=Flying -- When Patagia Viper enters the battlefield, put two 1/1 green and blue Snake creature tokens onto the battlefield. -- When Patagia Viper enters the battlefield, sacrifice it unless {U} was spent to cast it. mana={3}{G} type=Creature subtype=Snake @@ -28113,25 +28113,25 @@ toughness=1 [/card] [card] name=Path to Exile -text=Remove target creature from the game. Its controller may search his or her library for a basic land card, put that card into play tapped, then shuffle his or her library. +text=Exile target creature. Its controller may search his or her library for a basic land card, put that card onto the battlefield tapped, then shuffle his or her library. mana={W} type=Instant [/card] [card] name=Patriarch's Bidding -text=Each player chooses a creature type. Each player returns all creature cards of a type chosen this way from his or her graveyard to play. +text=Each player chooses a creature type. Each player returns all creature cards of a type chosen this way from his or her graveyard to the battlefield. mana={3}{B}{B} type=Sorcery [/card] [card] name=Patrician's Scorn -text=If you played another white spell this turn, you may play Patrician's Scorn without paying its mana cost. Destroy all enchantments. +text=If you've cast another white spell this turn, you may cast Patrician's Scorn without paying its mana cost. -- Destroy all enchantments. mana={3}{W} type=Instant [/card] [card] name=Patrol Signaler -text={1}{W}{Q}: Put a 1/1 white Kithkin Soldier creature token into play. ({Q} is the untap symbol.) +text={1}{W}, {Q}: Put a 1/1 white Kithkin Soldier creature token onto the battlefield. ({Q} is the untap symbol.) mana={1}{W} type=Creature subtype=Kithkin Soldier @@ -28149,7 +28149,7 @@ toughness=2 [/card] [card] name=Patron of the Akki -text=Goblin offering (You may cast this card any time you could cast an instant by sacrificing a Goblin and paying the difference in mana costs between this and the sacrificed Goblin. Mana cost includes color.) Whenever Patron of the Akki attacks, creatures you control get +2/+0 until end of turn. +text=Goblin offering (You may cast this card any time you could cast an instant by sacrificing a Goblin and paying the difference in mana costs between this and the sacrificed Goblin. Mana cost includes color.) -- Whenever Patron of the Akki attacks, creatures you control get +2/+0 until end of turn. mana={4}{R}{R} type=Legendary Creature subtype=Spirit @@ -28158,7 +28158,7 @@ toughness=5 [/card] [card] name=Patron of the Kitsune -text=Fox offering (You may cast this card any time you could cast an instant by sacrificing a Fox and paying the difference in mana costs between this and the sacrificed Fox. Mana cost includes color.) Whenever a creature attacks, you may gain 1 life. +text=Fox offering (You may cast this card any time you could cast an instant by sacrificing a Fox and paying the difference in mana costs between this and the sacrificed Fox. Mana cost includes color.) -- Whenever a creature attacks, you may gain 1 life. mana={4}{W}{W} type=Legendary Creature subtype=Spirit @@ -28167,7 +28167,7 @@ toughness=6 [/card] [card] name=Patron of the Moon -text=Moonfolk offering (You may cast this card any time you could cast an instant by sacrificing a Moonfolk and paying the difference in mana costs between this and the sacrificed Moonfolk. Mana cost includes color.) Flying {1}: Put up to two land cards from your hand onto the battlefield tapped. +text=Moonfolk offering (You may cast this card any time you could cast an instant by sacrificing a Moonfolk and paying the difference in mana costs between this and the sacrificed Moonfolk. Mana cost includes color.) -- Flying -- {1}: Put up to two land cards from your hand onto the battlefield tapped. mana={5}{U}{U} type=Legendary Creature subtype=Spirit @@ -28176,7 +28176,7 @@ toughness=4 [/card] [card] name=Patron of the Nezumi -text=Rat offering (You may cast this card any time you could cast an instant by sacrificing a Rat and paying the difference in mana costs between this and the sacrificed Rat. Mana cost includes color.) Whenever a permanent is put into an opponent's graveyard, that player loses 1 life. +text=Rat offering (You may cast this card any time you could cast an instant by sacrificing a Rat and paying the difference in mana costs between this and the sacrificed Rat. Mana cost includes color.) -- Whenever a permanent is put into an opponent's graveyard, that player loses 1 life. mana={5}{B}{B} type=Legendary Creature subtype=Spirit @@ -28185,7 +28185,7 @@ toughness=6 [/card] [card] name=Patron of the Orochi -text=Snake offering (You may cast this card any time you could cast an instant by sacrificing a Snake and paying the difference in mana costs between this and the sacrificed Snake. Mana cost includes color.) {T}: Untap all Forests and all green creatures. Activate this ability only once each turn. +text=Snake offering (You may cast this card any time you could cast an instant by sacrificing a Snake and paying the difference in mana costs between this and the sacrificed Snake. Mana cost includes color.) -- {T}: Untap all Forests and all green creatures. Activate this ability only once each turn. mana={6}{G}{G} type=Legendary Creature subtype=Spirit @@ -28194,7 +28194,7 @@ toughness=7 [/card] [card] name=Patron of the Wild -text=Morph {2}{G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Patron of the Wild is turned face up, target creature gets +3/+3 until end of turn. +text=Morph {2}{G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Patron of the Wild is turned face up, target creature gets +3/+3 until end of turn. mana={G} type=Creature subtype=Elf @@ -28203,7 +28203,7 @@ toughness=1 [/card] [card] name=Pattern of Rebirth -text=Enchant creature When enchanted creature is put into a graveyard, that creature's controller may search his or her library for a creature card and put that card onto the battlefield. If that player does, he or she then shuffles his or her library. +text=Enchant creature -- When enchanted creature is put into a graveyard, that creature's controller may search his or her library for a creature card and put that card onto the battlefield. If that player does, he or she then shuffles his or her library. mana={3}{G} type=Enchantment subtype=Aura @@ -28228,7 +28228,7 @@ type=Instant [/card] [card] name=Peacekeeper -text=At the beginning of your upkeep, sacrifice Peacekeeper unless you pay {1}{W}. Creatures can't attack. +text=At the beginning of your upkeep, sacrifice Peacekeeper unless you pay {1}{W}. -- Creatures can't attack. mana={2}{W} type=Creature subtype=Human @@ -28237,7 +28237,7 @@ toughness=1 [/card] [card] name=Pearl Medallion -text=White spells you play cost {1} less to play. +text=White spells you cast cost {1} less to cast. mana={2} type=Artifact [/card] @@ -28249,7 +28249,7 @@ type=Artifact [/card] [card] name=Pearlspear Courier -text=You may choose not to untap Pearlspear Courier during your untap step. {2}{W}, {T}: As long as Pearlspear Courier remains tapped, target Soldier creature gets +2/+2 and has vigilance. +text=You may choose not to untap Pearlspear Courier during your untap step. -- {2}{W}, {T}: Target Soldier creature gets +2/+2 and has vigilance for as long as Pearlspear Courier remains tapped. mana={2}{W} type=Creature subtype=Human Soldier @@ -28258,7 +28258,7 @@ toughness=1 [/card] [card] name=Peat Bog -text=Peat Bog comes into play tapped with two depletion counters on it. {T}, Remove a depletion counter from Peat Bog: Add {B}{B} to your mana pool. If there are no depletion counters on Peat Bog, sacrifice it. +text=Peat Bog enters the battlefield tapped with two depletion counters on it. -- {T}, Remove a depletion counter from Peat Bog: Add {B}{B} to your mana pool. If there are no depletion counters on Peat Bog, sacrifice it. type=Land [/card] [card] @@ -28269,7 +28269,7 @@ type=Enchantment [/card] [card] name=Peek -text=Look at target player's hand. Draw a card. +text=Look at target player's hand. -- Draw a card. mana={U} type=Instant [/card] @@ -28281,7 +28281,7 @@ type=Instant [/card] [card] name=Peer Pressure -text=Choose a creature type. If you control more creatures of that type than any other player, you gain control of all creatures of that type. (This effect doesn't end at end of turn.) +text=Choose a creature type. If you control more creatures of that type than each other player, you gain control of all creatures of that type. (This effect lasts indefinitely.) mana={3}{U} type=Sorcery [/card] @@ -28294,19 +28294,19 @@ subtype=Arcane [/card] [card] name=Pegasus Stampede -text=Buyback?Sacrifice a land. (You may sacrifice a land in addition to any other costs as you play this spell. If you do, put this card into your hand as it resolves.) Put a 1/1 white Pegasus creature token with flying into play. +text=Buyback - Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.) -- Put a 1/1 white Pegasus creature token with flying onto the battlefield. mana={1}{W} type=Sorcery [/card] [card] name=Penance -text=Put a card from your hand on top of your library: The next time a black or red source of your choice would deal damage to you this turn, prevent that damage. +text=Put a card from your hand on top of your library: The next time a black or red source of your choice would deal damage this turn, prevent that damage. mana={2}{W} type=Enchantment [/card] [card] name=Pendrell Flux -text=Enchant creature Enchanted creature has "At the beginning of your upkeep, sacrifice this creature unless you pay its mana cost." +text=Enchant creature -- Enchanted creature has "At the beginning of your upkeep, sacrifice this creature unless you pay its mana cost." mana={1}{U} type=Enchantment subtype=Aura @@ -28319,7 +28319,7 @@ type=Enchantment [/card] [card] name=Pentad Prism -text=Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.) Remove a charge counter from Pentad Prism: Add one mana of any color to your mana pool. +text=Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.) -- Remove a charge counter from Pentad Prism: Add one mana of any color to your mana pool. mana={2} type=Artifact [/card] @@ -28331,7 +28331,7 @@ type=Artifact [/card] [card] name=Pentarch Paladin -text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) As Pentarch Paladin comes into play, choose a color. {W}{W}, {T}: Destroy target permanent of the chosen color. +text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) -- As Pentarch Paladin enters the battlefield, choose a color. -- {W}{W}, {T}: Destroy target permanent of the chosen color. mana={2}{W}{W}{W} type=Creature subtype=Human Knight @@ -28340,7 +28340,7 @@ toughness=3 [/card] [card] name=Pentarch Ward -text=Enchant creature As Pentarch Ward comes into play, choose a color. When Pentarch Ward comes into play, draw a card. Enchanted creature has protection from the chosen color. This effect doesn't remove Pentarch Ward. +text=Enchant creature -- As Pentarch Ward enters the battlefield, choose a color. -- When Pentarch Ward enters the battlefield, draw a card. -- Enchanted creature has protection from the chosen color. This effect doesn't remove Pentarch Ward. mana={2}{W} type=Enchantment subtype=Aura @@ -28350,7 +28350,7 @@ name=Pentavus auto=counter(1/1,5) auto={1}:counter(1/1,-1) && token(Pentavite,artifact creature Pentavite,1/1,flying) auto={1}{S(Pentavite|myinplay)}:counter(1/1,1) -text=Pentavus comes into play with five +1/+1 counters on it. {1}, Remove a +1/+1 counter from Pentavus: Put a 1/1 Pentavite artifact creature token with flying into play. {1}, Sacrifice a Pentavite: Put a +1/+1 counter on Pentavus. +text=Pentavus enters the battlefield with five +1/+1 counters on it. -- {1}, Remove a +1/+1 counter from Pentavus: Put a 1/1 colorless Pentavite artifact creature token with flying onto the battlefield. -- {1}, Sacrifice a Pentavite: Put a +1/+1 counter on Pentavus. mana={7} type=Artifact Creature subtype=Construct @@ -28359,7 +28359,7 @@ toughness=0 [/card] [card] name=Peregrine Drake -text=Flying When Peregrine Drake comes into play, untap up to five lands. +text=Flying -- When Peregrine Drake enters the battlefield, untap up to five lands. mana={4}{U} type=Creature subtype=Drake @@ -28368,7 +28368,7 @@ toughness=3 [/card] [card] name=Perimeter Captain -text=Defender Whenever a creature you control with defender blocks, you may gain 2 life. +text=Defender -- Whenever a creature you control with defender blocks, you may gain 2 life. mana={W} type=Creature subtype=Human Soldier @@ -28377,7 +28377,7 @@ toughness=4 [/card] [card] name=Permafrost Trap -text=If an opponent had a green creature enter the battlefield under his or her control this turn, you may pay {U} rather than pay Permafrost Trap's mana cost. Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. +text=If an opponent had a green creature enter the battlefield under his or her control this turn, you may pay {U} rather than pay Permafrost Trap's mana cost. -- Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. mana={2}{U}{U} type=Instant subtype=Trap @@ -28390,7 +28390,7 @@ type=Enchantment [/card] [card] name=Perplex -text=Counter target spell unless its controller discards his or her hand. Transmute {1}{U}{B} ({1}{U}{B}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Play only as a sorcery.) +text=Counter target spell unless its controller discards his or her hand. -- Transmute {1}{U}{B} ({1}{U}{B}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.) mana={1}{U}{B} type=Instant [/card] @@ -28402,7 +28402,7 @@ type=Sorcery [/card] [card] name=Personal Incarnation -text={0}: The next 1 damage that would be dealt to Personal Incarnation this turn is dealt to its owner instead. Any player may play this ability, but only if he or she owns Personal Incarnation. When Personal Incarnation is put into a graveyard from play, its owner loses half his or her life, rounded up. +text={0}: The next 1 damage that would be dealt to Personal Incarnation this turn is dealt to its owner instead. Any player may activate this ability, but only if he or she owns Personal Incarnation. -- When Personal Incarnation is put into a graveyard from the battlefield, its owner loses half his or her life, rounded up. mana={3}{W}{W}{W} type=Creature subtype=Avatar Incarnation @@ -28417,7 +28417,7 @@ type=Sorcery [/card] [card] name=Petalmane Baku -text=Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Petalmane Baku. {1}, Remove X ki counters from Petalmane Baku: Add X mana of any one color to your mana pool. +text=Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Petalmane Baku. -- {1}, Remove X ki counters from Petalmane Baku: Add X mana of any one color to your mana pool. mana={1}{G} type=Creature subtype=Spirit @@ -28442,7 +28442,7 @@ toughness=4 [/card] [card] name=Petradon -text=When Petradon enters the battlefield, exile two target lands. When Petradon leaves the battlefield, return the exiled cards to the battlefield under their owners' control. {R}: Petradon gets +1/+0 until end of turn. +text=When Petradon enters the battlefield, exile two target lands. -- When Petradon leaves the battlefield, return the exiled cards to the battlefield under their owners' control. -- {R}: Petradon gets +1/+0 until end of turn. mana={6}{R}{R} type=Creature subtype=Nightmare Beast @@ -28451,7 +28451,7 @@ toughness=6 [/card] [card] name=Petrahydrox -text=({(u/r)} can be paid with either {U} or {R}.) When Petrahydrox becomes the target of a spell or ability, return Petrahydrox to its owner's hand. +text=({(u/r)} can be paid with either {U} or {R}.) -- When Petrahydrox becomes the target of a spell or ability, return Petrahydrox to its owner's hand. mana={3}{UR} type=Creature subtype=Weird @@ -28460,7 +28460,7 @@ toughness=3 [/card] [card] name=Petravark -text=When Petravark enters the battlefield, exile target land. When Petravark leaves the battlefield, return the exiled card to the battlefield under its owner's control. +text=When Petravark enters the battlefield, exile target land. -- When Petravark leaves the battlefield, return the exiled card to the battlefield under its owner's control. mana={3}{R} type=Creature subtype=Nightmare Beast @@ -28469,14 +28469,14 @@ toughness=2 [/card] [card] name=Petrified Plating -text=Enchant creature Enchanted creature gets +2/+2. Suspend 2—{G} (Rather than play this card from your hand, you may pay {G} and remove it from the game with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.) +text=Enchant creature -- Enchanted creature gets +2/+2. -- Suspend 2 - {G} (Rather than cast this card from your hand, you may pay {G} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) mana={2}{G} type=Enchantment subtype=Aura [/card] [card] name=Petrified Wood-Kin -text=Petrified Wood-Kin can't be countered. Bloodthirst X (This creature enters the battlefield with X +1/+1 counters on it, where X is the damage dealt to your opponents this turn.) Protection from instants +text=Petrified Wood-Kin can't be countered. -- Bloodthirst X (This creature enters the battlefield with X +1/+1 counters on it, where X is the damage dealt to your opponents this turn.) -- Protection from instants mana={6}{G} type=Creature subtype=Elemental Warrior @@ -28485,7 +28485,7 @@ toughness=3 [/card] [card] name=Phage the Untouchable -text=When Phage the Untouchable comes into play, if you didn't play it from your hand, you lose the game. Whenever Phage deals combat damage to a creature, destroy that creature. It can't be regenerated. Whenever Phage deals combat damage to a player, that player loses the game. +text=When Phage the Untouchable enters the battlefield, if you didn't cast it from your hand, you lose the game. -- Whenever Phage deals combat damage to a creature, destroy that creature. It can't be regenerated. -- Whenever Phage deals combat damage to a player, that player loses the game. mana={3}{B}{B}{B}{B} type=Legendary Creature subtype=Zombie Minion @@ -28494,7 +28494,7 @@ toughness=4 [/card] [card] name=Phantasmagorian -text=When you cast Phantasmagorian, any player may discard three cards. If a player does, counter Phantasmagorian. Discard three cards: Return Phantasmagorian from your graveyard to your hand. +text=When you cast Phantasmagorian, any player may discard three cards. If a player does, counter Phantasmagorian. -- Discard three cards: Return Phantasmagorian from your graveyard to your hand. mana={5}{B}{B} type=Creature subtype=Horror @@ -28503,7 +28503,7 @@ toughness=6 [/card] [card] name=Phantasmal Fiend -text={B}: Phantasmal Fiend gets +1/-1 until end of turn. {1}{U}: Switch Phantasmal Fiend's power and toughness until end of turn. +text={B}: Phantasmal Fiend gets +1/-1 until end of turn. -- {1}{U}: Switch Phantasmal Fiend's power and toughness until end of turn. mana={3}{B} type=Creature subtype=Illusion @@ -28513,7 +28513,7 @@ toughness=5 [card] name=Phantasmal Forces abilities=flying -text=Flying At the beginning of your upkeep, sacrifice Phantasmal Forces unless you pay {U}. +text=Flying -- At the beginning of your upkeep, sacrifice Phantasmal Forces unless you pay {U}. mana={3}{U} type=Creature subtype=Illusion @@ -28522,7 +28522,7 @@ toughness=1 [/card] [card] name=Phantasmal Mount -text=Flying {T}: Target creature you control with toughness 2 or less gets +1/+1 and gains flying until end of turn. When Phantasmal Mount leaves play this turn, sacrifice that creature. When the creature leaves play this turn, sacrifice Phantasmal Mount. +text=Flying -- {T}: Target creature you control with toughness 2 or less gets +1/+1 and gains flying until end of turn. When Phantasmal Mount leaves the battlefield this turn, sacrifice that creature. When the creature leaves the battlefield this turn, sacrifice Phantasmal Mount. mana={1}{U} type=Creature subtype=Illusion Horse @@ -28531,7 +28531,7 @@ toughness=1 [/card] [card] name=Phantasmal Sphere -text=Flying At the beginning of your upkeep, put a +1/+1 counter on Phantasmal Sphere, then sacrifice Phantasmal Sphere unless you pay {1} for each +1/+1 counter on it. When Phantasmal Sphere leaves the battlefield, put a blue Orb creature token with flying onto the battlefield under an opponent's control. That creature's power and toughness are each equal to the number of +1/+1 counters on Phantasmal Sphere. +text=Flying -- At the beginning of your upkeep, put a +1/+1 counter on Phantasmal Sphere, then sacrifice Phantasmal Sphere unless you pay {1} for each +1/+1 counter on it. -- When Phantasmal Sphere leaves the battlefield, put a blue Orb creature token with flying onto the battlefield under an opponent's control. That creature's power and toughness are each equal to the number of +1/+1 counters on Phantasmal Sphere. mana={1}{U} type=Creature subtype=Illusion @@ -28540,14 +28540,14 @@ toughness=1 [/card] [card] name=Phantasmal Terrain -text=Enchant land As Phantasmal Terrain comes into play, choose a basic land type. Enchanted land is the chosen type. +text=Enchant land -- As Phantasmal Terrain enters the battlefield, choose a basic land type. -- Enchanted land is the chosen type. mana={U}{U} type=Enchantment subtype=Aura [/card] [card] name=Phantom Centaur -text=Protection from black Phantom Centaur enters the battlefield with three +1/+1 counters on it. If damage would be dealt to Phantom Centaur, prevent that damage. Remove a +1/+1 counter from Phantom Centaur. +text=Protection from black -- Phantom Centaur enters the battlefield with three +1/+1 counters on it. -- If damage would be dealt to Phantom Centaur, prevent that damage. Remove a +1/+1 counter from Phantom Centaur. mana={2}{G}{G} type=Creature subtype=Centaur Spirit @@ -28556,7 +28556,7 @@ toughness=0 [/card] [card] name=Phantom Flock -text=Flying Phantom Flock enters the battlefield with three +1/+1 counters on it. If damage would be dealt to Phantom Flock, prevent that damage. Remove a +1/+1 counter from Phantom Flock. +text=Flying -- Phantom Flock enters the battlefield with three +1/+1 counters on it. -- If damage would be dealt to Phantom Flock, prevent that damage. Remove a +1/+1 counter from Phantom Flock. mana={3}{W}{W} type=Creature subtype=Bird Soldier Spirit @@ -28565,7 +28565,7 @@ toughness=0 [/card] [card] name=Phantom Nantuko -text=Trample Phantom Nantuko enters the battlefield with two +1/+1 counters on it. If damage would be dealt to Phantom Nantuko, prevent that damage. Remove a +1/+1 counter from Phantom Nantuko. {T}: Put a +1/+1 counter on Phantom Nantuko. +text=Trample -- Phantom Nantuko enters the battlefield with two +1/+1 counters on it. -- If damage would be dealt to Phantom Nantuko, prevent that damage. Remove a +1/+1 counter from Phantom Nantuko. -- {T}: Put a +1/+1 counter on Phantom Nantuko. mana={2}{G} type=Creature subtype=Insect Spirit @@ -28574,7 +28574,7 @@ toughness=0 [/card] [card] name=Phantom Nishoba -text=Trample Phantom Nishoba enters the battlefield with seven +1/+1 counters on it. Whenever Phantom Nishoba deals damage, you gain that much life. If damage would be dealt to Phantom Nishoba, prevent that damage. Remove a +1/+1 counter from Phantom Nishoba. +text=Trample -- Phantom Nishoba enters the battlefield with seven +1/+1 counters on it. -- Whenever Phantom Nishoba deals damage, you gain that much life. -- If damage would be dealt to Phantom Nishoba, prevent that damage. Remove a +1/+1 counter from Phantom Nishoba. mana={5}{G}{W} type=Creature subtype=Cat Beast Spirit @@ -28583,7 +28583,7 @@ toughness=0 [/card] [card] name=Phantom Nomad -text=Phantom Nomad enters the battlefield with two +1/+1 counters on it. If damage would be dealt to Phantom Nomad, prevent that damage. Remove a +1/+1 counter from Phantom Nomad. +text=Phantom Nomad enters the battlefield with two +1/+1 counters on it. -- If damage would be dealt to Phantom Nomad, prevent that damage. Remove a +1/+1 counter from Phantom Nomad. mana={1}{W} type=Creature subtype=Spirit Nomad @@ -28592,7 +28592,7 @@ toughness=0 [/card] [card] name=Phantom Tiger -text=Phantom Tiger enters the battlefield with two +1/+1 counters on it. If damage would be dealt to Phantom Tiger, prevent that damage. Remove a +1/+1 counter from Phantom Tiger. +text=Phantom Tiger enters the battlefield with two +1/+1 counters on it. -- If damage would be dealt to Phantom Tiger, prevent that damage. Remove a +1/+1 counter from Phantom Tiger. mana={2}{G} type=Creature subtype=Cat Spirit @@ -28601,7 +28601,7 @@ toughness=0 [/card] [card] name=Phantom Wurm -text=Phantom Wurm comes into play with four +1/+1 counters on it. If damage would be dealt to Phantom Wurm, prevent that damage. Remove a +1/+1 counter from Phantom Wurm. +text=Phantom Wurm enters the battlefield with four +1/+1 counters on it. -- If damage would be dealt to Phantom Wurm, prevent that damage. Remove a +1/+1 counter from Phantom Wurm. mana={4}{G}{G} type=Creature subtype=Wurm Spirit @@ -28610,7 +28610,7 @@ toughness=0 [/card] [card] name=Phelddagrif -text={G}: Phelddagrif gains trample until end of turn. Target opponent puts a 1/1 green Hippo creature token onto the battlefield. {W}: Phelddagrif gains flying until end of turn. Target opponent gains 2 life. {U}: Return Phelddagrif to its owner's hand. Target opponent may draw a card. +text={G}: Phelddagrif gains trample until end of turn. Target opponent puts a 1/1 green Hippo creature token onto the battlefield. -- {W}: Phelddagrif gains flying until end of turn. Target opponent gains 2 life. -- {U}: Return Phelddagrif to its owner's hand. Target opponent may draw a card. mana={1}{G}{W}{U} type=Legendary Creature subtype=Phelddagrif @@ -28620,7 +28620,7 @@ toughness=4 [card] name=Phobian Phantasm abilities=Flying,Fear -text=Flying; fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Cumulative upkeep {B} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) +text=Flying; fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- Cumulative upkeep {B} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) mana={1}{B}{B} type=Creature subtype=Illusion @@ -28635,7 +28635,7 @@ type=Sorcery [/card] [card] name=Phthisis -text=Destroy target creature. Its controller loses life equal to its power plus its toughness. Suspend 5?{1}{B} (Rather than play this card from your hand, you may pay {1}{B} and remove it from the game with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.) +text=Destroy target creature. Its controller loses life equal to its power plus its toughness. -- Suspend 5 - {1}{B} (Rather than cast this card from your hand, you may pay {1}{B} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) mana={3}{B}{B}{B}{B} type=Sorcery [/card] @@ -28644,14 +28644,14 @@ name=Phyrexian Boon target=creature auto=aslongas(mytgt[black]) 2/1 auto=aslongas(mytgt[-black]) -1/-2 -text=Enchant creature Enchanted creature gets +2/+1 as long as it's black. Otherwise, it gets -1/-2. +text=Enchant creature -- Enchanted creature gets +2/+1 as long as it's black. Otherwise, it gets -1/-2. mana={2}{B} type=Enchantment subtype=Aura [/card] [card] name=Phyrexian Colossus -text=Phyrexian Colossus doesn't untap during your untap step. Pay 8 life: Untap Phyrexian Colossus. Phyrexian Colossus can't be blocked except by three or more creatures. +text=Phyrexian Colossus doesn't untap during your untap step. -- Pay 8 life: Untap Phyrexian Colossus. -- Phyrexian Colossus can't be blocked except by three or more creatures. mana={7} type=Artifact Creature subtype=Golem @@ -28660,7 +28660,7 @@ toughness=8 [/card] [card] name=Phyrexian Delver -text=When Phyrexian Delver comes into play, return target creature card from your graveyard to play. You lose life equal to that card's converted mana cost. +text=When Phyrexian Delver enters the battlefield, return target creature card from your graveyard to the battlefield. You lose life equal to that card's converted mana cost. mana={3}{B}{B} type=Creature subtype=Zombie @@ -28669,7 +28669,7 @@ toughness=2 [/card] [card] name=Phyrexian Devourer -text=When Phyrexian Devourer's power is 7 or greater, sacrifice it. Exile the top card of your library: Put X +1/+1 counters on Phyrexian Devourer, where X is the exiled card's converted mana cost. If Phyrexian Devourer's power is 7 or greater, sacrifice it. +text=When Phyrexian Devourer's power is 7 or greater, sacrifice it. -- Exile the top card of your library: Put X +1/+1 counters on Phyrexian Devourer, where X is the exiled card's converted mana cost. If Phyrexian Devourer's power is 7 or greater, sacrifice it. mana={6} type=Artifact Creature subtype=Construct @@ -28678,7 +28678,7 @@ toughness=1 [/card] [card] name=Phyrexian Dreadnought -text=Trample When Phyrexian Dreadnought comes into play, sacrifice it unless you sacrifice any number of creatures with total power 12 or greater. +text=Trample -- When Phyrexian Dreadnought enters the battlefield, sacrifice it unless you sacrifice any number of creatures with total power 12 or greater. mana={1} type=Artifact Creature subtype=Dreadnought @@ -28687,19 +28687,19 @@ toughness=12 [/card] [card] name=Phyrexian Etchings -text=Cumulative upkeep {B} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) At the beginning of your end step, draw a card for each age counter on Phyrexian Etchings. When Phyrexian Etchings is put into a graveyard from the battlefield, you lose 2 life for each age counter on it. +text=Cumulative upkeep {B} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- At the beginning of your end step, draw a card for each age counter on Phyrexian Etchings. -- When Phyrexian Etchings is put into a graveyard from the battlefield, you lose 2 life for each age counter on it. mana={B}{B}{B} type=Enchantment [/card] [card] name=Phyrexian Furnace -text={T}: Exile the bottom card of target player's graveyard. {1}, Sacrifice Phyrexian Furnace: Exile target card from a graveyard. Draw a card. +text={T}: Exile the bottom card of target player's graveyard. -- {1}, Sacrifice Phyrexian Furnace: Exile target card from a graveyard. Draw a card. mana={1} type=Artifact [/card] [card] name=Phyrexian Gremlins -text=You may choose not to untap Phyrexian Gremlins during your untap step. {T}: Tap target artifact. It doesn't untap during its controller's untap step for as long as Phyrexian Gremlins remains tapped. +text=You may choose not to untap Phyrexian Gremlins during your untap step. -- {T}: Tap target artifact. It doesn't untap during its controller's untap step for as long as Phyrexian Gremlins remains tapped. mana={2}{B} type=Creature subtype=Ouphe @@ -28708,14 +28708,14 @@ toughness=1 [/card] [card] name=Phyrexian Grimoire -text={4}, {T}: Target opponent chooses one of the top two cards in your graveyard. Remove that card from the game and put the other one into your hand. +text={4}, {T}: Target opponent chooses one of the top two cards of your graveyard. Exile that card and put the other one into your hand. mana={3} type=Artifact [/card] [card] name=Phyrexian Ironfoot auto=doesnotuntap -text=Phyrexian Ironfoot doesn't untap during your untap step. {1}{S}i}: Untap Phyrexian Ironfoot. ({S}i} can be paid with one mana from a snow permanent.) +text=Phyrexian Ironfoot doesn't untap during your untap step. -- {1}{S}i}: Untap Phyrexian Ironfoot. ({S}i} can be paid with one mana from a snow permanent.) mana={3} type=Snow Artifact Creature subtype=Construct @@ -28724,7 +28724,7 @@ toughness=4 [/card] [card] name=Phyrexian Marauder -text=Phyrexian Marauder enters the battlefield with X +1/+1 counters on it. Phyrexian Marauder can't block. Phyrexian Marauder can't attack unless you pay {1} for each +1/+1 counter on it. +text=Phyrexian Marauder enters the battlefield with X +1/+1 counters on it. -- Phyrexian Marauder can't block. -- Phyrexian Marauder can't attack unless you pay {1} for each +1/+1 counter on it. mana={X} type=Artifact Creature subtype=Construct @@ -28733,7 +28733,7 @@ toughness=0 [/card] [card] name=Phyrexian Negator -text=Trample Whenever Phyrexian Negator is dealt damage, sacrifice that many permanents. +text=Trample -- Whenever Phyrexian Negator is dealt damage, sacrifice that many permanents. mana={2}{B} type=Creature subtype=Horror @@ -28748,13 +28748,13 @@ type=Artifact [/card] [card] name=Phyrexian Processor -text=As Phyrexian Processor comes into play, pay any amount of life. {4}, {T}: Put a black Minion creature token into play. Its power and toughness are each equal to the amount of life paid. +text=As Phyrexian Processor enters the battlefield, pay any amount of life. -- {4}, {T}: Put an X/X black Minion creature token onto the battlefield, where X is the life paid as Phyrexian Processor entered the battlefield. mana={4} type=Artifact [/card] [card] name=Phyrexian Prowler -text=Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) Remove a fade counter from Phyrexian Prowler: Phyrexian Prowler gets +1/+1 until end of turn. +text=Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) -- Remove a fade counter from Phyrexian Prowler: Phyrexian Prowler gets +1/+1 until end of turn. mana={3}{B} type=Creature subtype=Zombie Mercenary @@ -28763,7 +28763,7 @@ toughness=3 [/card] [card] name=Phyrexian Purge -text=Destroy any number of target creatures. You lose 3 life for each creature targeted this way. +text=Destroy any number of target creatures. -- Phyrexian Purge costs 3 life more to cast for each target. mana={2}{B}{R} type=Sorcery [/card] @@ -28778,7 +28778,7 @@ toughness=3 [/card] [card] name=Phyrexian Scuta -text=Kicker—Pay 3 life. (You may pay 3 life in addition to any other costs as you cast this spell.) If Phyrexian Scuta was kicked, it enters the battlefield with two +1/+1 counters on it. +text=Kicker - Pay 3 life. (You may pay 3 life in addition to any other costs as you cast this spell.) -- If Phyrexian Scuta was kicked, it enters the battlefield with two +1/+1 counters on it. mana={3}{B} type=Creature subtype=Zombie @@ -28787,7 +28787,7 @@ toughness=3 [/card] [card] name=Phyrexian Slayer -text=Flying Whenever Phyrexian Slayer becomes blocked by a white creature, destroy that creature. It can't be regenerated. +text=Flying -- Whenever Phyrexian Slayer becomes blocked by a white creature, destroy that creature. It can't be regenerated. mana={3}{B} type=Creature subtype=Minion @@ -28797,7 +28797,7 @@ toughness=2 [card] name=Phyrexian Snowcrusher auto=mustattack -text=Phyrexian Snowcrusher attacks each turn if able. {1}{S}i}: Phyrexian Snowcrusher gets +1/+0 until end of turn. ({S}i} can be paid with one mana from a snow permanent.) +text=Phyrexian Snowcrusher attacks each turn if able. -- {1}{S}i}: Phyrexian Snowcrusher gets +1/+0 until end of turn. ({S}i} can be paid with one mana from a snow permanent.) mana={6} type=Snow Artifact Creature subtype=Juggernaut @@ -28806,7 +28806,7 @@ toughness=5 [/card] [card] name=Phyrexian Soulgorger -text=Cumulative upkeepSacrifice a creature. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) +text=Cumulative upkeep - Sacrifice a creature. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) mana={3} type=Snow Artifact Creature subtype=Construct @@ -28821,13 +28821,13 @@ type=Artifact [/card] [card] name=Phyrexian Totem -text={T}: Add {B} to your mana pool. {2}{B}: Phyrexian Totem becomes a 5/5 black Horror artifact creature with trample until end of turn. Whenever Phyrexian Totem is dealt damage, if it's a creature, sacrifice that many permanents. +text={T}: Add {B} to your mana pool. -- {2}{B}: Phyrexian Totem becomes a 5/5 black Horror artifact creature with trample until end of turn. -- Whenever Phyrexian Totem is dealt damage, if it's a creature, sacrifice that many permanents. mana={3} type=Artifact [/card] [card] name=Phyrexian Tribute -text=As an additional cost to play Phyrexian Tribute, sacrifice two creatures. Destroy target artifact. +text=As an additional cost to cast Phyrexian Tribute, sacrifice two creatures. -- Destroy target artifact. mana={2}{B} type=Sorcery [/card] @@ -28866,7 +28866,7 @@ toughness=1 [/card] [card] name=Pilgrim of Justice -text=Protection from red {W}, Sacrifice Pilgrim of Justice: The next time a red source of your choice would deal damage this turn, prevent that damage. +text=Protection from red -- {W}, Sacrifice Pilgrim of Justice: The next time a red source of your choice would deal damage this turn, prevent that damage. mana={2}{W} type=Creature subtype=Human Cleric @@ -28875,7 +28875,7 @@ toughness=3 [/card] [card] name=Pilgrim of Virtue -text=Protection from black {W}, Sacrifice Pilgrim of Virtue: The next time a black source of your choice would deal damage this turn, prevent that damage. +text=Protection from black -- {W}, Sacrifice Pilgrim of Virtue: The next time a black source of your choice would deal damage this turn, prevent that damage. mana={2}{W} type=Creature subtype=Human Cleric @@ -28890,7 +28890,7 @@ auto={2}{Q}:Add{G} auto={2}{Q}:Add{B} auto={2}{Q}:Add{U} auto={2}{Q}:Add{W} -text=Flying {2}, {Q}: Add one mana of any color to your mana pool. ({Q} is the untap symbol.) +text=Flying -- {2}, {Q}: Add one mana of any color to your mana pool. ({Q} is the untap symbol.) mana={2} type=Artifact Creature subtype=Scarecrow @@ -28921,7 +28921,7 @@ type=Land [/card] [card] name=Pinecrest Ridge -text={T}: Add {1} to your mana pool. {T}: Add {R} or {G} to your mana pool. Pinecrest Ridge doesn't untap during your next untap step. +text={T}: Add {1} to your mana pool. -- {T}: Add {R} or {G} to your mana pool. Pinecrest Ridge doesn't untap during your next untap step. type=Land [/card] [card] @@ -28935,7 +28935,7 @@ type=Instant [/card] [card] name=Pious Kitsune -text=At the beginning of your upkeep, put a devotion counter on Pious Kitsune. Then if a creature named Eight-and-a-Half-Tails is in play, you gain 1 life for each devotion counter on Pious Kitsune. {T}, Remove a devotion counter from Pious Kitsune: You gain 1 life. +text=At the beginning of your upkeep, put a devotion counter on Pious Kitsune. Then if a creature named Eight-and-a-Half-Tails is on the battlefield, you gain 1 life for each devotion counter on Pious Kitsune. -- {T}, Remove a devotion counter from Pious Kitsune: You gain 1 life. mana={2}{W} type=Creature subtype=Fox Cleric @@ -28972,7 +28972,7 @@ type=Instant [/card] [card] name=Pit Keeper -text=When Pit Keeper comes into play, if you have four or more creature cards in your graveyard, you may return target creature card from your graveyard to your hand. +text=When Pit Keeper enters the battlefield, if you have four or more creature cards in your graveyard, you may return target creature card from your graveyard to your hand. mana={1}{B} type=Creature subtype=Human Wizard @@ -28981,7 +28981,7 @@ toughness=1 [/card] [card] name=Pit Raptor -text=Flying, first strike At the beginning of your upkeep, sacrifice Pit Raptor unless you pay {2}{B}{B}. +text=Flying, first strike -- At the beginning of your upkeep, sacrifice Pit Raptor unless you pay {2}{B}{B}. mana={2}{B}{B} type=Creature subtype=Bird Mercenary @@ -28999,7 +28999,7 @@ toughness=1 [/card] [card] name=Pit Spawn -text=First strike At the beginning of your upkeep, sacrifice Pit Spawn unless you pay {B}{B}. Whenever Pit Spawn deals damage to a creature, remove that creature from the game. +text=First strike -- At the beginning of your upkeep, sacrifice Pit Spawn unless you pay {B}{B}. -- Whenever Pit Spawn deals damage to a creature, exile that creature. mana={4}{B}{B}{B} type=Creature subtype=Demon @@ -29008,7 +29008,7 @@ toughness=4 [/card] [card] name=Pitchstone Wall -text=Defender (This creature can't attack.) Whenever you discard a card, you may sacrifice Pitchstone Wall. If you do, return the discarded card from your graveyard to your hand. +text=Defender (This creature can't attack.) -- Whenever you discard a card, you may sacrifice Pitchstone Wall. If you do, return the discarded card from your graveyard to your hand. mana={2}{R} type=Creature subtype=Wall @@ -29017,14 +29017,14 @@ toughness=5 [/card] [card] name=Pitfall Trap -text=If exactly one creature is attacking, you may pay {W} rather than pay Pitfall Trap's mana cost. Destroy target attacking creature without flying. +text=If exactly one creature is attacking, you may pay {W} rather than pay Pitfall Trap's mana cost. -- Destroy target attacking creature without flying. mana={2}{W} type=Instant subtype=Trap [/card] [card] name=Pithing Needle -text=As Pithing Needle comes into play, name a card. Activated abilities of sources with the chosen name can't be played unless they're mana abilities. +text=As Pithing Needle enters the battlefield, name a card. -- Activated abilities of sources with the chosen name can't be activated unless they're mana abilities. mana={1} type=Artifact [/card] @@ -29036,7 +29036,7 @@ type=Instant [/card] [card] name=Plague Boiler -text=At the beginning of your upkeep, put a plague counter on Plague Boiler. {1}{B}{G}: Put a plague counter on Plague Boiler or remove a plague counter from it. When Plague Boiler has three or more plague counters on it, sacrifice it. If you do, destroy all nonland permanents. +text=At the beginning of your upkeep, put a plague counter on Plague Boiler. -- {1}{B}{G}: Put a plague counter on Plague Boiler or remove a plague counter from it. -- When Plague Boiler has three or more plague counters on it, sacrifice it. If you do, destroy all nonland permanents. mana={3} type=Artifact [/card] @@ -29057,7 +29057,7 @@ type=Sorcery [/card] [card] name=Plague of Vermin -text=Starting with you, each player may pay any amount of life. Repeat this process until no one pays life. Each player puts a 1/1 black Rat creature token into play for each 1 life he or she paid this way. +text=Starting with you, each player may pay any amount of life. Repeat this process until no one pays life. Each player puts a 1/1 black Rat creature token onto the battlefield for each 1 life he or she paid this way. mana={6}{B} type=Sorcery [/card] @@ -29072,13 +29072,13 @@ toughness=1 [/card] [card] name=Planar Birth -text=Return all basic land cards from all graveyards to play under their owners' control, tapped. +text=Return all basic land cards from all graveyards to the battlefield tapped under their owners' control. mana={1}{W} type=Sorcery [/card] [card] name=Planar Chaos -text=At the beginning of your upkeep, flip a coin. If you lose the flip, sacrifice Planar Chaos. Whenever a player casts a spell, that player flips a coin. If he or she loses the flip, counter that spell. +text=At the beginning of your upkeep, flip a coin. If you lose the flip, sacrifice Planar Chaos. -- Whenever a player casts a spell, that player flips a coin. If he or she loses the flip, counter that spell. mana={2}{R} type=Enchantment [/card] @@ -29090,7 +29090,7 @@ type=Enchantment [/card] [card] name=Planar Gate -text=Creature spells you play cost up to {2} less to play. +text=Creature spells you cast cost up to {2} less to cast. mana={6} type=Artifact [/card] @@ -29111,7 +29111,7 @@ type=Sorcery [/card] [card] name=Planar Void -text=Whenever another card is put into a graveyard from anywhere, remove that card from the game. +text=Whenever another card is put into a graveyard from anywhere, exile that card. mana={B} type=Enchantment [/card] @@ -29147,7 +29147,7 @@ type=Enchantment [/card] [card] name=Plated Pegasus -text=Flash (You may play this spell any time you could play an instant.) Flying If a spell would deal damage to a creature or player, prevent 1 damage that spell would deal to that creature or player. +text=Flash (You may cast this spell any time you could cast an instant.) -- Flying -- If a spell would deal damage to a creature or player, prevent 1 damage that spell would deal to that creature or player. mana={2}{W} type=Creature subtype=Pegasus @@ -29156,7 +29156,7 @@ toughness=2 [/card] [card] name=Platinum Angel -text=Flying (This creature can't be blocked except by creatures with flying or reach.) You can't lose the game and your opponents can't win the game. +text=Flying -- You can't lose the game and your opponents can't win the game. mana={7} type=Artifact Creature subtype=Angel @@ -29165,7 +29165,7 @@ toughness=4 [/card] [card] name=Plaxcaster Frogling -text=Graft 3 (This creature enters the battlefield with three +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) {2}: Target creature with a +1/+1 counter on it gains shroud until end of turn. (It can't be the target of spells or abilities.) +text=Graft 3 (This creature enters the battlefield with three +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) -- {2}: Target creature with a +1/+1 counter on it gains shroud until end of turn. (It can't be the target of spells or abilities.) mana={1}{G}{U} type=Creature subtype=Frog Mutant @@ -29174,7 +29174,7 @@ toughness=0 [/card] [card] name=Plaxmanta -text=Flash When Plaxmanta enters the battlefield, creatures you control gain shroud until end of turn. (They can't be the targets of spells or abilities.) When Plaxmanta enters the battlefield, sacrifice it unless {G} was spent to cast it. +text=Flash -- When Plaxmanta enters the battlefield, creatures you control gain shroud until end of turn. (They can't be the targets of spells or abilities.) -- When Plaxmanta enters the battlefield, sacrifice it unless {G} was spent to cast it. mana={1}{U} type=Creature subtype=Beast @@ -29183,7 +29183,7 @@ toughness=2 [/card] [card] name=Plow Through Reito -text=Sweep EReturn any number of Plains you control to their owner's hand. Target creature gets +1/+1 until end of turn for each Plains returned this way. +text=Sweep - Return any number of Plains you control to their owner's hand. Target creature gets +1/+1 until end of turn for each Plains returned this way. mana={1}{W} type=Instant subtype=Arcane @@ -29196,19 +29196,19 @@ type=Sorcery [/card] [card] name=Plunder -text=Destroy target artifact or land. Suspend 4?{1}{R} (Rather than play this card from your hand, you may pay {1}{R} and remove it from the game with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.) +text=Destroy target artifact or land. -- Suspend 4 - {1}{R} (Rather than cast this card from your hand, you may pay {1}{R} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) mana={4}{R} type=Sorcery [/card] [card] name=Plunge into Darkness -text=Choose one: Sacrifice any number of creatures, then you gain 3 life for each sacrificed creature; or pay X life, then look at the top X cards of your library, put one of those cards into your hand, and exile the rest. Entwine {B} (Choose both if you pay the entwine cost.) +text=Choose one - Sacrifice any number of creatures, then you gain 3 life for each sacrificed creature; or pay X life, then look at the top X cards of your library, put one of those cards into your hand, and exile the rest. -- Entwine {B} (Choose both if you pay the entwine cost.) mana={1}{B} type=Instant [/card] [card] name=Polar Kraken -text=Trample Polar Kraken comes into play tapped. Cumulative upkeep-Sacrifice a land. +text=Trample -- Polar Kraken enters the battlefield tapped. -- Cumulative upkeep - Sacrifice a land. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) mana={8}{U}{U}{U} type=Creature subtype=Kraken @@ -29217,7 +29217,7 @@ toughness=11 [/card] [card] name=Political Trickery -text=Exchange control of target land you control and target land an opponent controls. (This effect doesn't end at end of turn.) +text=Exchange control of target land you control and target land an opponent controls. (This effect lasts indefinitely.) mana={2}{U} type=Sorcery [/card] @@ -29229,13 +29229,13 @@ type=Instant [/card] [card] name=Pollen Remedy -text=Kicker—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell.) Prevent the next 3 damage that would be dealt this turn to any number of target creatures and/or players, divided as you choose. If Pollen Remedy was kicked, prevent the next 6 damage this way instead. +text=Kicker - Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell.) -- Prevent the next 3 damage that would be dealt this turn to any number of target creatures and/or players, divided as you choose. If Pollen Remedy was kicked, prevent the next 6 damage this way instead. mana={W} type=Instant [/card] [card] name=Pollenbright Wings -text=Enchant creature Enchanted creature has flying. Whenever enchanted creature deals combat damage to a player, put that many 1/1 green Saproling creature tokens into play. +text=Enchant creature -- Enchanted creature has flying. -- Whenever enchanted creature deals combat damage to a player, put that many 1/1 green Saproling creature tokens onto the battlefield. mana={4}{G}{W} type=Enchantment subtype=Aura @@ -29248,7 +29248,7 @@ type=Sorcery [/card] [card] name=Ponder -text=Look at the top three cards of your library, then put them back in any order. You may shuffle your library. Draw a card. +text=Look at the top three cards of your library, then put them back in any order. You may shuffle your library. -- Draw a card. mana={U} type=Sorcery [/card] @@ -29263,7 +29263,7 @@ type=Instant [/card] [card] name=Porphyry Nodes -text=At the beginning of your upkeep, destroy the creature with the least power. It can't be regenerated. If two or more creatures are tied for least power, you choose one of them. When there are no creatures on the battlefield, sacrifice Porphyry Nodes. +text=At the beginning of your upkeep, destroy the creature with the least power. It can't be regenerated. If two or more creatures are tied for least power, you choose one of them. -- When there are no creatures on the battlefield, sacrifice Porphyry Nodes. mana={W} type=Enchantment [/card] @@ -29284,13 +29284,13 @@ type=Artifact [/card] [card] name=Portent -text=Look at the top three cards of target player's library, then put them back in any order. You may have that player shuffle his or her library. Draw a card at the beginning of the next turn's upkeep. +text=Look at the top three cards of target player's library, then put them back in any order. You may have that player shuffle his or her library. -- Draw a card at the beginning of the next turn's upkeep. mana={U} type=Sorcery [/card] [card] name=Possessed Aven -text=Flying Threshold - As long as seven or more cards are in your graveyard, Possessed Aven gets +1/+1, is black, and has {2}{B}, {T}: Destroy target blue creature. +text=Flying -- Threshold - As long as seven or more cards are in your graveyard, Possessed Aven gets +1/+1, is black, and has "{2}{B}, {T}: Destroy target blue creature." mana={2}{U}{U} type=Creature subtype=Bird Soldier Horror @@ -29299,7 +29299,7 @@ toughness=3 [/card] [card] name=Possessed Barbarian -text=First strike Threshold - As long as seven or more cards are in your graveyard, Possessed Barbarian gets +1/+1, is black, and has {2}{B}, {T}: Destroy target red creature. +text=First strike -- Threshold - As long as seven or more cards are in your graveyard, Possessed Barbarian gets +1/+1, is black, and has "{2}{B}, {T}: Destroy target red creature." mana={2}{R}{R} type=Creature subtype=Human Barbarian Horror @@ -29308,7 +29308,7 @@ toughness=3 [/card] [card] name=Possessed Centaur -text=Trample Threshold - As long as seven or more cards are in your graveyard, Possessed Centaur gets +1/+1, is black, and has {2}{B}, {T}: Destroy target green creature. +text=Trample -- Threshold - As long as seven or more cards are in your graveyard, Possessed Centaur gets +1/+1, is black, and has "{2}{B}, {T}: Destroy target green creature." mana={2}{G}{G} type=Creature subtype=Centaur Horror @@ -29317,7 +29317,7 @@ toughness=3 [/card] [card] name=Possessed Nomad -text=Vigilance Threshold - As long as seven or more cards are in your graveyard, Possessed Nomad gets +1/+1, is black, and has {2}{B}, {T}: Destroy target white creature. +text=Vigilance -- Threshold - As long as seven or more cards are in your graveyard, Possessed Nomad gets +1/+1, is black, and has "{2}{B}, {T}: Destroy target white creature." mana={2}{W}{W} type=Creature subtype=Human Nomad Horror @@ -29326,7 +29326,7 @@ toughness=3 [/card] [card] name=Possessed Portal -text=If a player would draw a card, that player skips that draw instead. At the beginning of the end step, each player sacrifices a permanent unless he or she discards a card. +text=If a player would draw a card, that player skips that draw instead. -- At the beginning of each end step, each player sacrifices a permanent unless he or she discards a card. mana={8} type=Artifact [/card] @@ -29341,7 +29341,7 @@ toughness=2 [/card] [card] name=Powder Keg -text=At the beginning of your upkeep, you may put a fuse counter on Powder Keg. {T}, Sacrifice Powder Keg: Destroy each artifact and creature with converted mana cost equal to the number of fuse counters on Powder Keg. +text=At the beginning of your upkeep, you may put a fuse counter on Powder Keg. -- {T}, Sacrifice Powder Keg: Destroy each artifact and creature with converted mana cost equal to the number of fuse counters on Powder Keg. mana={2} type=Artifact [/card] @@ -29353,7 +29353,7 @@ type=Artifact [/card] [card] name=Power Artifact -text=Enchant artifact Enchanted artifact's activated abilities cost {2} less to activate. This effect can't reduce the amount of mana an ability costs to activate to less than one mana. +text=Enchant artifact -- Enchanted artifact's activated abilities cost {2} less to activate. This effect can't reduce the amount of mana an ability costs to activate to less than one mana. mana={U}{U} type=Enchantment subtype=Aura @@ -29366,7 +29366,7 @@ type=Artifact [/card] [card] name=Power Sink -text=Counter target spell unless its controller pays {X}. If he or she doesn't, that player taps all lands he or she controls and empties his or her mana pool. +text=Counter target spell unless its controller pays {X}. If he or she doesn't, that player taps all lands with mana abilities he or she controls and empties his or her mana pool. mana={X}{U} type=Instant [/card] @@ -29381,14 +29381,14 @@ type=Enchantment [/card] [card] name=Power Taint -text=Enchant enchantment At the beginning of the upkeep of enchanted enchantment's controller, that player pays {2} or loses 2 life. Cycling {2} ({2}, Discard this card: Draw a card.) +text=Enchant enchantment -- At the beginning of the upkeep of enchanted enchantment's controller, that player loses 2 life unless he or she pays {2}. -- Cycling {2} ({2}, Discard this card: Draw a card.) mana={1}{U} type=Enchantment subtype=Aura [/card] [card] name=Power of Fire -text=Enchant creature Enchanted creature has "{T}: This creature deals 1 damage to target creature or player." +text=Enchant creature -- Enchanted creature has "{T}: This creature deals 1 damage to target creature or player." mana={1}{R} type=Enchantment subtype=Aura @@ -29413,12 +29413,12 @@ type=Sorcery [/card] [card] name=Prahv, Spires of Order -text={T}: Add {1} to your mana pool. {4}{W}{U}, {T}: Prevent all damage a source of your choice would deal this turn. +text={T}: Add {1} to your mana pool. -- {4}{W}{U}, {T}: Prevent all damage a source of your choice would deal this turn. type=Land [/card] [card] name=Preacher -text=You may choose not to untap Preacher during your untap step. {T}: Gain control of target creature of an opponent's choice that he or she controls for as long as Preacher remains tapped. +text=You may choose not to untap Preacher during your untap step. -- {T}: Gain control of target creature of an opponent's choice that he or she controls for as long as Preacher remains tapped. mana={1}{W}{W} type=Creature subtype=Human Cleric @@ -29433,7 +29433,7 @@ type=Enchantment [/card] [card] name=Predator Dragon -text=Flying, haste Devour 2 (As this comes into play, you may sacrifice any number of creatures. This creature comes into play with twice that many +1/+1 counters on it.) +text=Flying, haste -- Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.) mana={3}{R}{R}{R} type=Creature subtype=Dragon @@ -29442,7 +29442,7 @@ toughness=4 [/card] [card] name=Predatory Advantage -text=At the end of each opponent's turn, if that player didn't play a creature spell this turn, put a 2/2 green Lizard creature token into play. +text=At the beginning of each opponent's end step, if that player didn't cast a creature spell this turn, put a 2/2 green Lizard creature token onto the battlefield. mana={3}{R}{G} type=Enchantment [/card] @@ -29463,7 +29463,7 @@ toughness=2 [/card] [card] name=Predatory Urge -text=Enchant creature Enchanted creature has "{T}: This creature deals damage equal to its power to target creature. That creature deals damage equal to its power to this creature." +text=Enchant creature -- Enchanted creature has "{T}: This creature deals damage equal to its power to target creature. That creature deals damage equal to its power to this creature." mana={3}{G} type=Enchantment subtype=Aura @@ -29476,7 +29476,7 @@ type=Instant [/card] [card] name=Preeminent Captain -text=First strike Whenever Preeminent Captain attacks, you may put a Soldier creature card from your hand onto the battlefield tapped and attacking. +text=First strike -- Whenever Preeminent Captain attacks, you may put a Soldier creature card from your hand onto the battlefield tapped and attacking. mana={2}{W} type=Creature subtype=Kithkin Soldier @@ -29491,20 +29491,20 @@ type=Enchantment [/card] [card] name=Premature Burial -text=Destroy target nonblack creature that came into play since your last turn ended. +text=Destroy target nonblack creature that entered the battlefield since your last turn ended. mana={1}{B} type=Sorcery [/card] [card] name=Presence of Gond -text=Enchant creature Enchanted creature has "{T}: Put a 1/1 green Elf Warrior creature token into play." +text=Enchant creature -- Enchanted creature has "{T}: Put a 1/1 green Elf Warrior creature token onto the battlefield." mana={2}{G} type=Enchantment subtype=Aura [/card] [card] name=Pretender's Claim -text=Enchant creature Whenever enchanted creature becomes blocked, tap all lands defending player controls. +text=Enchant creature -- Whenever enchanted creature becomes blocked, tap all lands defending player controls. mana={1}{B} type=Enchantment subtype=Aura @@ -29536,7 +29536,7 @@ toughness=2 [/card] [card] name=Primal Beyond -text=As Primal Beyond enters the battlefield, you may reveal an Elemental card from your hand. If you don't, Primal Beyond enters the battlefield tapped. {T}: Add {1} to your mana pool. {T}: Add one mana of any color to your mana pool. Spend this mana only to cast Elemental spells or activate abilities of Elementals. +text=As Primal Beyond enters the battlefield, you may reveal an Elemental card from your hand. If you don't, Primal Beyond enters the battlefield tapped. -- {T}: Add {1} to your mana pool. -- {T}: Add one mana of any color to your mana pool. Spend this mana only to cast Elemental spells or activate abilities of Elementals. type=Land [/card] [card] @@ -29561,7 +29561,7 @@ type=Sorcery [/card] [card] name=Primal Forcemage -text=Whenever another creature comes into play under your control, that creature gets +3/+3 until end of turn. +text=Whenever another creature enters the battlefield under your control, that creature gets +3/+3 until end of turn. mana={2}{G} type=Creature subtype=Elf Shaman @@ -29570,7 +29570,7 @@ toughness=2 [/card] [card] name=Primal Growth -text=Kicker—Sacrifice a creature. (You may sacrifice a creature in addition to any other costs as you cast this spell.) Search your library for a basic land card, put that card onto the battlefield, then shuffle your library. If Primal Growth was kicked, instead search your library for two basic land cards, put them onto the battlefield, then shuffle your library. +text=Kicker - Sacrifice a creature. (You may sacrifice a creature in addition to any other costs as you cast this spell.) -- Search your library for a basic land card, put that card onto the battlefield, then shuffle your library. If Primal Growth was kicked, instead search your library for two basic land cards, put them onto the battlefield, then shuffle your library. mana={2}{G} type=Sorcery [/card] @@ -29585,7 +29585,7 @@ toughness=* [/card] [card] name=Primal Whisperer -text=Primal Whisperer gets +2/+2 for each face-down creature on the battlefield. Morph {3}{G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +text=Primal Whisperer gets +2/+2 for each face-down creature on the battlefield. -- Morph {3}{G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) mana={4}{G} type=Creature subtype=Elf Soldier @@ -29595,7 +29595,7 @@ toughness=2 [card] name=Primalcrux abilities=trample -text=Trample Chroma - Primalcrux's power and toughness are each equal to the number of green mana symbols in the mana costs of permanents you control. +text=Trample -- Chroma - Primalcrux's power and toughness are each equal to the number of green mana symbols in the mana costs of permanents you control. mana={G}{G}{G}{G}{G}{G} type=Creature subtype=Elemental @@ -29604,7 +29604,7 @@ toughness=* [/card] [card] name=Primeval Force -text=When Primeval Force comes into play, sacrifice it unless you sacrifice three Forests. +text=When Primeval Force enters the battlefield, sacrifice it unless you sacrifice three Forests. mana={2}{G}{G}{G} type=Creature subtype=Elemental @@ -29629,13 +29629,13 @@ target=artifact kicker={1}{RG} auto=destroy auto=kicker destroy target(artifact) -text=As an additional cost to cast Primitive Justice, you may pay {1}{R} and/or {1}{G} any number of times. Destroy target artifact. For each additional {1}{R} you paid, destroy another target artifact. For each additional {1}{G} you paid, destroy another target artifact, and you gain 1 life. +text=As an additional cost to cast Primitive Justice, you may pay {1}{R} and/or {1}{G} any number of times. -- Destroy target artifact. For each additional {1}{R} you paid, destroy another target artifact. For each additional {1}{G} you paid, destroy another target artifact, and you gain 1 life. mana={1}{R} type=Sorcery [/card] [card] name=Primordial Ooze -text=Primordial Ooze attacks each turn if able. At the beginning of your upkeep, put a +1/+1 counter on Primordial Ooze. Then pay {X}, where X is equal to the number of +1/+1 counters on Primordial Ooze, or tap Primordial Ooze and it deals X damage to you. +text=Primordial Ooze attacks each turn if able. -- At the beginning of your upkeep, put a +1/+1 counter on Primordial Ooze. Then you may pay {X}, where X is the number of +1/+1 counters on it. If you don't, tap Primordial Ooze and it deals X damage to you. mana={R} type=Creature subtype=Ooze @@ -29644,7 +29644,7 @@ toughness=1 [/card] [card] name=Prince of Thralls -text=Whenever a permanent an opponent controls is put into a graveyard, put that card into play under your control unless that opponent pays 3 life. +text=Whenever a permanent an opponent controls is put into a graveyard, put that card onto the battlefield under your control unless that opponent pays 3 life. mana={4}{U}{B}{B}{R} type=Creature subtype=Demon @@ -29659,13 +29659,13 @@ type=Instant [/card] [card] name=Prismatic Circle -text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) As Prismatic Circle comes into play, choose a color. {1}: The next time a source of your choice of the chosen color would deal damage to you this turn, prevent that damage. +text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- As Prismatic Circle enters the battlefield, choose a color. -- {1}: The next time a source of your choice of the chosen color would deal damage to you this turn, prevent that damage. mana={2}{W} type=Enchantment [/card] [card] name=Prismatic Lace -text=Target permanent becomes the color or colors of your choice. (This effect doesn't end at end of turn.) +text=Target permanent becomes the color or colors of your choice. (This effect lasts indefinitely.) mana={U} type=Instant [/card] @@ -29677,20 +29677,20 @@ type=Enchantment [/card] [card] name=Prismatic Strands -text=Prevent all damage that sources of the color of your choice would deal this turn. Flashback—Tap an untapped white creature you control. (You may cast this card from your graveyard for its flashback cost. Then exile it.) +text=Prevent all damage that sources of the color of your choice would deal this turn. -- Flashback - Tap an untapped white creature you control. (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={2}{W} type=Instant [/card] [card] name=Prismatic Ward -text=Enchant creature As Prismatic Ward comes into play, choose a color. Prevent all damage that would be dealt to enchanted creature by sources of the chosen color. +text=Enchant creature -- As Prismatic Ward enters the battlefield, choose a color. -- Prevent all damage that would be dealt to enchanted creature by sources of the chosen color. mana={1}{W} type=Enchantment subtype=Aura [/card] [card] name=Prismwake Merrow -text=Flash When Prismwake Merrow comes into play, target permanent becomes the color or colors of your choice until end of turn. +text=Flash -- When Prismwake Merrow enters the battlefield, target permanent becomes the color or colors of your choice until end of turn. mana={2}{U} type=Creature subtype=Merfolk Wizard @@ -29699,7 +29699,7 @@ toughness=1 [/card] [card] name=Prison Barricade -text=Defender (This creature can't attack.) Kicker {1}{W} (You may pay an additional {1}{W} as you play this spell.) If the kicker cost was paid, Prison Barricade comes into play with a +1/+1 counter on it and with "Prison Barricade can attack as though it didn't have defender." +text=Defender (This creature can't attack.) -- Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.) -- If Prison Barricade was kicked, it enters the battlefield with a +1/+1 counter on it and with "Prison Barricade can attack as though it didn't have defender." mana={1}{W} type=Creature subtype=Wall @@ -29708,14 +29708,14 @@ toughness=3 [/card] [card] name=Prison Term -text=Enchant creature Enchanted creature can't attack or block and its activated abilities can't be played. Whenever a creature comes into play under an opponent's control, you may attach Prison Term to that creature. +text=Enchant creature -- Enchanted creature can't attack or block and its activated abilities can't be activated. -- Whenever a creature enters the battlefield under an opponent's control, you may attach Prison Term to that creature. mana={1}{W}{W} type=Enchantment subtype=Aura [/card] [card] name=Private Research -text=Enchant creature At the beginning of your upkeep, you may put a page counter on Private Research. When enchanted creature is put into a graveyard, draw a card for each page counter on Private Research. +text=Enchant creature -- At the beginning of your upkeep, you may put a page counter on Private Research. -- When enchanted creature is put into a graveyard, draw a card for each page counter on Private Research. mana={U} type=Enchantment subtype=Aura @@ -29731,19 +29731,19 @@ toughness=2 [/card] [card] name=Probe -text=Kicker {1}{B} (You may pay an additional {1}{B} as you play this spell.) Draw three cards, then discard two cards. If the kicker cost was paid, target player discards two cards. +text=Kicker {1}{B} (You may pay an additional {1}{B} as you cast this spell.) -- Draw three cards, then discard two cards. -- If Probe was kicked, target player discards two cards. mana={2}{U} type=Sorcery [/card] [card] name=Proclamation of Rebirth -text=Return up to three target creature cards with converted mana cost 1 or less from your graveyard to the battlefield. Forecast - {5}{W}, Reveal Proclamation of Rebirth from your hand: Return target creature card with converted mana cost 1 or less from your graveyard to the battlefield. (Activate this ability only during your upkeep and only once each turn.) +text=Return up to three target creature cards with converted mana cost 1 or less from your graveyard to the battlefield. -- Forecast - {5}{W}, Reveal Proclamation of Rebirth from your hand: Return target creature card with converted mana cost 1 or less from your graveyard to the battlefield. (Activate this ability only during your upkeep and only once each turn.) mana={2}{W} type=Sorcery [/card] [card] name=Profane Command -text=Choose two - Target player loses X life; or return target creature card with converted mana cost X or less from your graveyard to play; or target creature gets -X/-X until end of turn; or up to X target creatures gain fear until end of turn. +text=Choose two - Target player loses X life; or return target creature card with converted mana cost X or less from your graveyard to the battlefield; or target creature gets -X/-X until end of turn; or up to X target creatures gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.) mana={X}{B}{B} type=Sorcery [/card] @@ -29754,7 +29754,7 @@ auto=@movedTo(this|graveyard):moveTo(ownerlibrary) && shuffle #### ####The auto-line does not work for now! :( (0.9.1) #### -text=Protection from everything If Progenitus would be put into a graveyard from anywhere, reveal Progenitus and shuffle it into its owner's library instead. +text=Protection from everything -- If Progenitus would be put into a graveyard from anywhere, reveal Progenitus and shuffle it into its owner's library instead. mana={W}{W}{U}{U}{B}{B}{R}{R}{G}{G} type=Legendary Creature subtype=Hydra Avatar @@ -29763,13 +29763,13 @@ toughness=10 [/card] [card] name=Prohibit -text=Kicker {2} (You may pay an additional {2} as you play this spell.) Counter target spell if its converted mana cost is 2 or less. If the kicker cost was paid, counter that spell if its converted mana cost is 4 or less instead. +text=Kicker {2} (You may pay an additional {2} as you cast this spell.) -- Counter target spell if its converted mana cost is 2 or less. If Prohibit was kicked, counter that spell if its converted mana cost is 4 or less instead. mana={1}{U} type=Instant [/card] [card] name=Promise of Power -text=Choose one - You draw five cards and you lose 5 life; or put a black Demon creature token with flying into play with power and toughness each equal to the number of cards in your hand as the token comes into play. Entwine {4} (Choose both if you pay the entwine cost.) +text=Choose one - You draw five cards and you lose 5 life; or put an X/X black Demon creature token with flying onto the battlefield, where X is the number of cards in your hand as the token enters the battlefield. -- Entwine {4} (Choose both if you pay the entwine cost.) mana={2}{B}{B}{B} type=Sorcery [/card] @@ -29789,7 +29789,7 @@ type=Enchantment [/card] [card] name=Prophecy -text=Reveal the top card of target opponent's library. If it's a land, you gain 1 life. That player then shuffles his or her library. Draw a card at the beginning of the next turn's upkeep. +text=Reveal the top card of target opponent's library. If it's a land, you gain 1 life. That player then shuffles his or her library. -- Draw a card at the beginning of the next turn's upkeep. mana={W} type=Sorcery [/card] @@ -29810,7 +29810,7 @@ toughness=6 [/card] [card] name=Protean Hydra -text=Protean Hydra enters the battlefield with X +1/+1 counters on it. If damage would be dealt to Protean Hydra, prevent that damage and remove that many +1/+1 counters from it. Whenever a +1/+1 counter is removed from Protean Hydra, put two +1/+1 counters on it at the beginning of the next end step. +text=Protean Hydra enters the battlefield with X +1/+1 counters on it. -- If damage would be dealt to Protean Hydra, prevent that damage and remove that many +1/+1 counters from it. -- Whenever a +1/+1 counter is removed from Protean Hydra, put two +1/+1 counters on it at the beginning of the next end step. mana={X}{G} type=Creature subtype=Hydra @@ -29825,7 +29825,7 @@ type=Enchantment [/card] [card] name=Proteus Machine -text=Morph {0} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Proteus Machine is turned face up, it becomes the creature type of your choice. (This effect lasts indefinitely.) +text=Morph {0} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Proteus Machine is turned face up, it becomes the creature type of your choice. (This effect lasts indefinitely.) mana={3} type=Artifact Creature subtype=Shapeshifter @@ -29834,19 +29834,19 @@ toughness=2 [/card] [card] name=Proteus Staff -text={2}{U}, {T}: Put target creature on the bottom of its owner's library. That creature's controller reveals cards from the top of his or her library until he or she reveals a creature card. The player puts that card into play and the rest on the bottom of his or her library in any order. Play this ability only any time you could play a sorcery. +text={2}{U}, {T}: Put target creature on the bottom of its owner's library. That creature's controller reveals cards from the top of his or her library until he or she reveals a creature card. The player puts that card onto the battlefield and the rest on the bottom of his or her library in any order. Activate this ability only any time you could cast a sorcery. mana={3} type=Artifact [/card] [card] name=Provoke -text=Untap target creature you don't control. That creature blocks this turn if able. Draw a card. +text=Untap target creature you don't control. That creature blocks this turn if able. -- Draw a card. mana={1}{G} type=Instant [/card] [card] name=Prowling Pangolin -text=When Prowling Pangolin comes into play, any player may sacrifice two creatures. If a player does, sacrifice Prowling Pangolin. +text=When Prowling Pangolin enters the battlefield, any player may sacrifice two creatures. If a player does, sacrifice Prowling Pangolin. mana={3}{B}{B} type=Creature subtype=Anteater Beast @@ -29857,7 +29857,7 @@ toughness=5 name=Psionic Gift target=creature auto={T}:damage:1 target(creature,player) -text=Enchant creature Enchanted creature has "{T}: This creature deals 1 damage to target creature or player." +text=Enchant creature -- Enchanted creature has "{T}: This creature deals 1 damage to target creature or player." mana={1}{U} type=Enchantment subtype=Aura @@ -29875,7 +29875,7 @@ toughness=2 [/card] [card] name=Psychatog -text=Discard a card: Psychatog gets +1/+1 until end of turn. Remove two cards in your graveyard from the game: Psychatog gets +1/+1 until end of turn. +text=Discard a card: Psychatog gets +1/+1 until end of turn. -- Exile two cards from your graveyard: Psychatog gets +1/+1 until end of turn. mana={1}{U}{B} type=Creature subtype=Atog @@ -29884,7 +29884,7 @@ toughness=2 [/card] [card] name=Psychic Allergy -text=As Psychic Allergy enters the battlefield, choose a color. At the beginning of each opponent's upkeep, Psychic Allergy deals X damage to that player, where X is the number of nontoken permanents of the chosen color he or she controls. At the beginning of your upkeep, destroy Psychic Allergy unless you sacrifice two Islands. +text=As Psychic Allergy enters the battlefield, choose a color. -- At the beginning of each opponent's upkeep, Psychic Allergy deals X damage to that player, where X is the number of nontoken permanents of the chosen color he or she controls. -- At the beginning of your upkeep, destroy Psychic Allergy unless you sacrifice two Islands. mana={3}{U}{U} type=Enchantment [/card] @@ -29896,7 +29896,7 @@ type=Enchantment [/card] [card] name=Psychic Membrane -text=Defender (This creature can't attack.) Whenever Psychic Membrane blocks, you may draw a card. +text=Defender (This creature can't attack.) -- Whenever Psychic Membrane blocks, you may draw a card. mana={2}{U} type=Creature subtype=Wall @@ -29905,28 +29905,28 @@ toughness=3 [/card] [card] name=Psychic Overload -text=Enchant permanent When Psychic Overload enters the battlefield, tap enchanted permanent. Enchanted permanent doesn't untap during its controller's untap step. Enchanted permanent has "Discard two artifact cards: Untap this permanent." +text=Enchant permanent -- When Psychic Overload enters the battlefield, tap enchanted permanent. -- Enchanted permanent doesn't untap during its controller's untap step. -- Enchanted permanent has "Discard two artifact cards: Untap this permanent." mana={3}{U} type=Enchantment subtype=Aura [/card] [card] name=Psychic Possession -text=Enchant opponent Skip your draw step. Whenever enchanted opponent draws a card, you may draw a card. +text=Enchant opponent -- Skip your draw step. -- Whenever enchanted opponent draws a card, you may draw a card. mana={2}{U}{U} type=Enchantment subtype=Aura [/card] [card] name=Psychic Puppetry -text=You may tap or untap target permanent. Splice onto Arcane {U} (As you play an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) +text=You may tap or untap target permanent. -- Splice onto Arcane {U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) mana={1}{U} type=Instant subtype=Arcane [/card] [card] name=Psychic Purge -text=Psychic Purge deals 1 damage to target creature or player. When a spell or ability an opponent controls causes you to discard Psychic Purge, that player loses 5 life. +text=Psychic Purge deals 1 damage to target creature or player. -- When a spell or ability an opponent controls causes you to discard Psychic Purge, that player loses 5 life. mana={U} type=Sorcery [/card] @@ -29950,7 +29950,7 @@ type=Sorcery [/card] [card] name=Psychic Vortex -text=Cumulative upkeep—Draw a card. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) At the beginning of your end step, sacrifice a land and discard your hand. +text=Cumulative upkeep - Draw a card. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- At the beginning of your end step, sacrifice a land and discard your hand. mana={2}{U}{U} type=Enchantment [/card] @@ -29962,25 +29962,25 @@ type=Artifact [/card] [card] name=Psychotic Episode -text=Target player reveals his or her hand and the top card of his or her library. You choose a card revealed this way. That player puts the chosen card on the bottom of his or her library. Madness {1}{B} (If you discard this card, you may play it for its madness cost instead of putting it into your graveyard.) +text=Target player reveals his or her hand and the top card of his or her library. You choose a card revealed this way. That player puts the chosen card on the bottom of his or her library. -- Madness {1}{B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) mana={1}{B}{B} type=Sorcery [/card] [card] name=Psychotic Fury -text=Target multicolored creature gains double strike until end of turn. Draw a card. +text=Target multicolored creature gains double strike until end of turn. -- Draw a card. mana={1}{R} type=Instant [/card] [card] name=Psychotic Haze -text=Psychotic Haze deals 1 damage to each creature and each player. Madness {1}{B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) +text=Psychotic Haze deals 1 damage to each creature and each player. -- Madness {1}{B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) mana={2}{B}{B} type=Instant [/card] [card] name=Psychotrope Thallid -text=At the beginning of your upkeep, put a spore counter on Psychotrope Thallid. Remove three spore counters from Psychotrope Thallid: Put a 1/1 green Saproling creature token onto the battlefield. {1}, Sacrifice a Saproling: Draw a card. +text=At the beginning of your upkeep, put a spore counter on Psychotrope Thallid. -- Remove three spore counters from Psychotrope Thallid: Put a 1/1 green Saproling creature token onto the battlefield. -- {1}, Sacrifice a Saproling: Draw a card. mana={2}{G} type=Creature subtype=Fungus @@ -29995,13 +29995,13 @@ type=Enchantment [/card] [card] name=Puffer Extract -text={X}, {T}: Target creature you control gets +X/+X until end of turn. Destroy it at end of turn. +text={X}, {T}: Target creature you control gets +X/+X until end of turn. Destroy it at the beginning of the next end step. mana={5} type=Artifact [/card] [card] name=Pull from Eternity -text=Put target face-up card that's removed from the game into its owner's graveyard. +text=Put target face-up exiled card into its owner's graveyard. mana={W} type=Instant [/card] @@ -30013,7 +30013,7 @@ type=Sorcery [/card] [card] name=Pulmonic Sliver -text=All Sliver creatures have flying. All Slivers have "If this permanent would be put into a graveyard, you may put it on top of its owner's library instead." +text=All Sliver creatures have flying. -- All Slivers have "If this permanent would be put into a graveyard, you may put it on top of its owner's library instead." mana={3}{W}{W} type=Creature subtype=Sliver @@ -30076,19 +30076,19 @@ toughness=3 [/card] [card] name=Pulverize -text=You may sacrifice two Mountains rather than pay Pulverize's mana cost. Destroy all artifacts. +text=You may sacrifice two Mountains rather than pay Pulverize's mana cost. -- Destroy all artifacts. mana={4}{R}{R} type=Sorcery [/card] [card] name=Punishing Fire -text=Punishing Fire deals 2 damage to target creature or player. Whenever an opponent gains life, you may pay {R}. If you do, return Punishing Fire from your graveyard to your hand. +text=Punishing Fire deals 2 damage to target creature or player. -- Whenever an opponent gains life, you may pay {R}. If you do, return Punishing Fire from your graveyard to your hand. mana={1}{R} type=Instant [/card] [card] name=Puppet Master -text=Enchant creature When enchanted creature is put into a graveyard, return that card to its owner's hand. If that card is returned to its owner's hand this way, you may pay {U}{U}{U}. If you do, return Puppet Master from your graveyard to your hand. +text=Enchant creature -- When enchanted creature is put into a graveyard, return that card to its owner's hand. If that card is returned to its owner's hand this way, you may pay {U}{U}{U}. If you do, return Puppet Master from your graveyard to your hand. mana={U}{U}{U} type=Enchantment subtype=Aura @@ -30101,7 +30101,7 @@ type=Instant [/card] [card] name=Puppeteer Clique -text=Flying When Puppeteer Clique comes into play, put target creature card in an opponent's graveyard into play under your control. It has haste. At the end of your turn, remove it from the game. Persist (When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.) +text=Flying -- When Puppeteer Clique enters the battlefield, put target creature card in an opponent's graveyard onto the battlefield under your control. It has haste. At the beginning of your next end step, exile it. -- Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) mana={3}{B}{B} type=Creature subtype=Faerie Wizard @@ -30110,32 +30110,32 @@ toughness=2 [/card] [card] name=Pure // Simple (Pure) -text=Destroy target multicolored permanent. rarity=U +text=Destroy target multicolored permanent. mana={1}{R}{G} type=Sorcery [/card] [card] name=Pure // Simple (Simple) -text= Destroy all Auras and Equipment. +text=Destroy all Auras and Equipment. mana={1}{G}{W} type=Sorcery [/card] [card] name=Pure Intentions -text=Whenever a spell or ability an opponent controls causes you to discard cards this turn, return those cards from your graveyard to your hand. Whenever a spell or ability an opponent controls causes you to discard Pure Intentions, return Pure Intentions from your graveyard to your hand at the beginning of the next end step. +text=Whenever a spell or ability an opponent controls causes you to discard cards this turn, return those cards from your graveyard to your hand. -- Whenever a spell or ability an opponent controls causes you to discard Pure Intentions, return Pure Intentions from your graveyard to your hand at the beginning of the next end step. mana={W} type=Instant subtype=Arcane [/card] [card] name=Pure Reflection -text=Whenever a player plays a creature spell, destroy all Reflections. Then that player puts a white Reflection creature token into play with power and toughness each equal to the converted mana cost of that spell. +text=Whenever a player casts a creature spell, destroy all Reflections. Then that player puts an X/X white Reflection creature token onto the battlefield, where X is the converted mana cost of that spell. mana={2}{W} type=Enchantment [/card] [card] name=Puresight Merrow -text={WU}, {Q}: Look at the top card of your library. You may remove that card from the game. ({Q} is the untap symbol.) +text={(w/u)}, {Q}: Look at the top card of your library. You may exile that card. ({Q} is the untap symbol.) mana={WU}{WU} type=Creature subtype=Merfolk Wizard @@ -30144,19 +30144,19 @@ toughness=2 [/card] [card] name=Purgatory -text=Whenever a nontoken creature is put into your graveyard from play, remove that card from the game. At the beginning of your upkeep, you may pay {4} and 2 life. If you do, return a card removed from the game with Purgatory to play. +text=Whenever a nontoken creature is put into your graveyard from the battlefield, exile that card. -- At the beginning of your upkeep, you may pay {4} and 2 life. If you do, return a card exiled with Purgatory to the battlefield. mana={2}{W}{B} type=Enchantment [/card] [card] name=Purging Scythe -text=At the beginning of your upkeep, Purging Scythe deals 2 damage to the creature with the least toughness. If two or more creatures are tied for least toughness, you choose one. +text=At the beginning of your upkeep, Purging Scythe deals 2 damage to the creature with the least toughness. If two or more creatures are tied for least toughness, you choose one of them. mana={5} type=Artifact [/card] [card] name=Purity -text=Flying If noncombat damage would be dealt to you, prevent that damage. You gain life equal to the damage prevented this way. When Purity is put into a graveyard from anywhere, shuffle it into its owner's library. +text=Flying -- If noncombat damage would be dealt to you, prevent that damage. You gain life equal to the damage prevented this way. -- When Purity is put into a graveyard from anywhere, shuffle it into its owner's library. mana={3}{W}{W}{W} type=Creature subtype=Elemental Incarnation @@ -30165,7 +30165,7 @@ toughness=6 [/card] [card] name=Purraj of Urborg -text=Purraj of Urborg has first strike as long as it's attacking. Whenever a player plays a black spell, you may pay {B}. If you do, put a +1/+1 counter on Purraj of Urborg. +text=Purraj of Urborg has first strike as long as it's attacking. -- Whenever a player casts a black spell, you may pay {B}. If you do, put a +1/+1 counter on Purraj of Urborg. mana={3}{B}{B} type=Legendary Creature subtype=Cat Warrior @@ -30174,7 +30174,7 @@ toughness=3 [/card] [card] name=Pursuit of Knowledge -text=If you would draw a card, you may put a study counter on Pursuit of Knowledge instead. Remove three study counters from Pursuit of Knowledge, Sacrifice Pursuit of Knowledge: Draw seven cards. +text=If you would draw a card, you may put a study counter on Pursuit of Knowledge instead. -- Remove three study counters from Pursuit of Knowledge, Sacrifice Pursuit of Knowledge: Draw seven cards. mana={3}{W} type=Enchantment [/card] @@ -30186,13 +30186,13 @@ type=Instant [/card] [card] name=Putrefaction -text=Whenever a player plays a green or white spell, that player discards a card. +text=Whenever a player casts a green or white spell, that player discards a card. mana={4}{B} type=Enchantment [/card] [card] name=Putrid Cyclops -text=When Putrid Cyclops comes into play, scry 1, then reveal the top card of your library. Putrid Cyclops gets -X/-X until end of turn, where X is that card's converted mana cost. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) +text=When Putrid Cyclops enters the battlefield, scry 1, then reveal the top card of your library. Putrid Cyclops gets -X/-X until end of turn, where X is that card's converted mana cost. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) mana={2}{B} type=Creature subtype=Zombie Cyclops @@ -30201,7 +30201,7 @@ toughness=3 [/card] [card] name=Putrid Raptor -text=Morph—Discard a Zombie card. (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +text=Morph - Discard a Zombie card. (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) mana={4}{B}{B} type=Creature subtype=Zombie Lizard Beast @@ -30210,7 +30210,7 @@ toughness=4 [/card] [card] name=Putrid Warrior -text=Whenever Putrid Warrior deals damage, choose one  Eeach player loses 1 life; or each player gains 1 life. +text=Whenever Putrid Warrior deals damage, choose one - each player loses 1 life; or each player gains 1 life. mana={W}{B} type=Creature subtype=Zombie Soldier Warrior @@ -30228,7 +30228,7 @@ toughness=2 [/card] [card] name=Pyramids -text={2}: Choose one  EDestroy target Aura attached to a land; or the next time target land would be destroyed this turn, remove all damage from it instead. +text={2}: Choose one - Destroy target Aura attached to a land; or the next time target land would be destroyed this turn, remove all damage from it instead. mana={6} type=Artifact [/card] @@ -30246,7 +30246,7 @@ toughness=1 [/card] [card] name=Pyroclast Consul -text=Kinship  EAt the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Pyroclast Consul, you may reveal it. If you do, Pyroclast Consul deals 2 damage to each creature. +text=Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Pyroclast Consul, you may reveal it. If you do, Pyroclast Consul deals 2 damage to each creature. mana={3}{R}{R} type=Creature subtype=Elemental Shaman @@ -30255,25 +30255,25 @@ toughness=3 [/card] [card] name=Pyrohemia -text=At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pyrohemia. {R}: Pyrohemia deals 1 damage to each creature and each player. +text=At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pyrohemia. -- {R}: Pyrohemia deals 1 damage to each creature and each player. mana={2}{R}{R} type=Enchantment [/card] [card] name=Pyrokinesis -text=You may exile a red card from your hand rather than pay Pyrokinesis's mana cost. Pyrokinesis deals 4 damage divided as you choose among any number of target creatures. +text=You may exile a red card from your hand rather than pay Pyrokinesis's mana cost. -- Pyrokinesis deals 4 damage divided as you choose among any number of target creatures. mana={4}{R}{R} type=Instant [/card] [card] name=Pyromancer Ascension -text=Whenever you cast an instant or sorcery spell that has the same name as a card in your graveyard, you may put a quest counter on Pyromancer Ascension. Whenever you cast an instant or sorcery spell while Pyromancer Ascension has two or more quest counters on it, you may copy that spell. You may choose new targets for the copy. +text=Whenever you cast an instant or sorcery spell that has the same name as a card in your graveyard, you may put a quest counter on Pyromancer Ascension. -- Whenever you cast an instant or sorcery spell while Pyromancer Ascension has two or more quest counters on it, you may copy that spell. You may choose new targets for the copy. mana={1}{R} type=Enchantment [/card] [card] name=Pyromancer's Swath -text=If an instant or sorcery source you control would deal damage to a creature or player, it deals that much damage plus 2 to that creature or player instead. At end of turn, discard your hand. +text=If an instant or sorcery source you control would deal damage to a creature or player, it deals that much damage plus 2 to that creature or player instead. -- At the beginning of each end step, discard your hand. mana={2}{R} type=Enchantment [/card] @@ -30285,13 +30285,13 @@ type=Enchantment [/card] [card] name=Pyromania -text={1}{R}, Discard a card at random: Pyromania deals 1 damage to target creature or player. {1}{R}, Sacrifice Pyromania: Pyromania deals 1 damage to target creature or player. +text={1}{R}, Discard a card at random: Pyromania deals 1 damage to target creature or player. -- {1}{R}, Sacrifice Pyromania: Pyromania deals 1 damage to target creature or player. mana={2}{R} type=Enchantment [/card] [card] name=Pyromatics -text=Replicate {1}{R} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Pyromatics deals 1 damage to target creature or player. +text=Replicate {1}{R} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) -- Pyromatics deals 1 damage to target creature or player. mana={1}{R} type=Instant [/card] @@ -30303,13 +30303,13 @@ type=Sorcery [/card] [card] name=Pyrrhic Revival -text=Each player returns each creature card in his or her graveyard to play with an additional -1/-1 counter on it. +text=Each player returns each creature card in his or her graveyard to the battlefield with an additional -1/-1 counter on it. mana={3}{WB}{WB}{WB} type=Sorcery [/card] [card] name=Qasali Ambusher -text=Reach If a creature is attacking you and you control a Forest and a Plains, you may play Qasali Ambusher without paying its mana cost and as though it had flash. +text=Reach -- If a creature is attacking you and you control a Forest and a Plains, you may cast Qasali Ambusher without paying its mana cost and as though it had flash. mana={1}{G}{W} type=Creature subtype=Cat Warrior @@ -30318,7 +30318,7 @@ toughness=3 [/card] [card] name=Quag Vampires -text=Multikicker {1}{B} (You may pay an additional {1}{B} any number of times as you cast this spell.) Swampwalk Quag Vampires enters the battlefield with a +1/+1 counter on it for each time it was kicked. +text=Multikicker {1}{B} (You may pay an additional {1}{B} any number of times as you cast this spell.) -- Swampwalk -- Quag Vampires enters the battlefield with a +1/+1 counter on it for each time it was kicked. mana={B} type=Creature subtype=Vampire Rogue @@ -30336,7 +30336,7 @@ toughness=1 [/card] [card] name=Quagnoth -text=Split second (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.) Shroud (This permanent can't be the target of spells or abilities.) When a spell or ability an opponent controls causes you to discard Quagnoth, return it to your hand. +text=Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) -- Shroud (This permanent can't be the target of spells or abilities.) -- When a spell or ability an opponent controls causes you to discard Quagnoth, return it to your hand. mana={5}{G} type=Creature subtype=Beast @@ -30345,7 +30345,7 @@ toughness=5 [/card] [card] name=Quarum Trench Gnomes -text={T}: If target Plains is tapped for mana, it produces colorless mana instead of white mana. (This effect doesn't end at end of turn.) +text={T}: If target Plains is tapped for mana, it produces colorless mana instead of white mana. (This effect lasts indefinitely.) mana={3}{R} type=Creature subtype=Gnome @@ -30366,61 +30366,61 @@ type=Sorcery [/card] [card] name=Quest for Ancient Secrets -text=Whenever a card is put into your graveyard from anywhere, you may put a quest counter on Quest for Ancient Secrets. Remove five quest counters from Quest for Ancient Secrets and sacrifice it: Target player shuffles his or her graveyard into his or her library. +text=Whenever a card is put into your graveyard from anywhere, you may put a quest counter on Quest for Ancient Secrets. -- Remove five quest counters from Quest for Ancient Secrets and sacrifice it: Target player shuffles his or her graveyard into his or her library. mana={U} type=Enchantment [/card] [card] name=Quest for Pure Flame -text=Whenever a source you control deals damage to an opponent, you may put a quest counter on Quest for Pure Flame. Remove four quest counters from Quest for Pure Flame and sacrifice it: If any source you control would deal damage to a creature or player this turn, it deals double that damage to that creature or player instead. +text=Whenever a source you control deals damage to an opponent, you may put a quest counter on Quest for Pure Flame. -- Remove four quest counters from Quest for Pure Flame and sacrifice it: If any source you control would deal damage to a creature or player this turn, it deals double that damage to that creature or player instead. mana={R} type=Enchantment [/card] [card] name=Quest for Renewal -text=Whenever a creature you control becomes tapped, you may put a quest counter on Quest for Renewal. As long as there are four or more quest counters on Quest for Renewal, untap all creatures you control during each other player's untap step. +text=Whenever a creature you control becomes tapped, you may put a quest counter on Quest for Renewal. -- As long as there are four or more quest counters on Quest for Renewal, untap all creatures you control during each other player's untap step. mana={1}{G} type=Enchantment [/card] [card] name=Quest for Ula's Temple -text=At the beginning of your upkeep, you may look at the top card of your library. If it's a creature card, you may reveal it and put a quest counter on Quest for Ula's Temple. At the beginning of each end step, if there are three or more quest counters on Quest for Ula's Temple, you may put a Kraken, Leviathan, Octopus, or Serpent creature card from your hand onto the battlefield. +text=At the beginning of your upkeep, you may look at the top card of your library. If it's a creature card, you may reveal it and put a quest counter on Quest for Ula's Temple. -- At the beginning of each end step, if there are three or more quest counters on Quest for Ula's Temple, you may put a Kraken, Leviathan, Octopus, or Serpent creature card from your hand onto the battlefield. mana={U} type=Enchantment [/card] [card] name=Quest for the Gemblades -text=Whenever a creature you control deals combat damage to a creature, you may put a quest counter on Quest for the Gemblades. Remove a quest counter from Quest for the Gemblades and sacrifice it: Put four +1/+1 counters on target creature. +text=Whenever a creature you control deals combat damage to a creature, you may put a quest counter on Quest for the Gemblades. -- Remove a quest counter from Quest for the Gemblades and sacrifice it: Put four +1/+1 counters on target creature. mana={1}{G} type=Enchantment [/card] [card] name=Quest for the Goblin Lord -text=Whenever a Goblin enters the battlefield under your control, you may put a quest counter on Quest for the Goblin Lord. As long as Quest for the Goblin Lord has five or more quest counters on it, creatures you control get +2/+0. +text=Whenever a Goblin enters the battlefield under your control, you may put a quest counter on Quest for the Goblin Lord. -- As long as Quest for the Goblin Lord has five or more quest counters on it, creatures you control get +2/+0. mana={R} type=Enchantment [/card] [card] name=Quest for the Gravelord -text=Whenever a creature is put into a graveyard from the battlefield, you may put a quest counter on Quest for the Gravelord. Remove three quest counters from Quest for the Gravelord and sacrifice it: Put a 5/5 black Zombie Giant creature token onto the battlefield. +text=Whenever a creature is put into a graveyard from the battlefield, you may put a quest counter on Quest for the Gravelord. -- Remove three quest counters from Quest for the Gravelord and sacrifice it: Put a 5/5 black Zombie Giant creature token onto the battlefield. mana={B} type=Enchantment [/card] [card] name=Quest for the Holy Relic -text=Whenever you cast a creature spell, you may put a quest counter on Quest for the Holy Relic. Remove five quest counters from Quest for the Holy Relic and sacrifice it: Search your library for an Equipment card, put it onto the battlefield, and attach it to a creature you control. Then shuffle your library. +text=Whenever you cast a creature spell, you may put a quest counter on Quest for the Holy Relic. -- Remove five quest counters from Quest for the Holy Relic and sacrifice it: Search your library for an Equipment card, put it onto the battlefield, and attach it to a creature you control. Then shuffle your library. mana={W} type=Enchantment [/card] [card] name=Quest for the Nihil Stone -text=Whenever an opponent discards a card, you may put a quest counter on Quest for the Nihil Stone. At the beginning of each opponent's upkeep, if that player has no cards in hand and Quest for the Nihil Stone has two or more quest counters on it, you may have that player lose 5 life. +text=Whenever an opponent discards a card, you may put a quest counter on Quest for the Nihil Stone. -- At the beginning of each opponent's upkeep, if that player has no cards in hand and Quest for the Nihil Stone has two or more quest counters on it, you may have that player lose 5 life. mana={B} type=Enchantment [/card] [card] name=Questing Phelddagrif -text={G}: Questing Phelddagrif gets +1/+1 until end of turn. Target opponent puts a 1/1 green Hippo creature token onto the battlefield. {W}: Questing Phelddagrif gains protection from black and from red until end of turn. Target opponent gains 2 life. {U}: Questing Phelddagrif gains flying until end of turn. Target opponent may draw a card. +text={G}: Questing Phelddagrif gets +1/+1 until end of turn. Target opponent puts a 1/1 green Hippo creature token onto the battlefield. -- {W}: Questing Phelddagrif gains protection from black and from red until end of turn. Target opponent gains 2 life. -- {U}: Questing Phelddagrif gains flying until end of turn. Target opponent may draw a card. mana={1}{G}{W}{U} type=Creature subtype=Phelddagrif @@ -30429,7 +30429,7 @@ toughness=4 [/card] [card] name=Quick Sliver -text=Flash Any player may play Sliver cards as though they had flash. +text=Flash -- Any player may play Sliver cards as though they had flash. mana={1}{G} type=Creature subtype=Sliver @@ -30438,19 +30438,19 @@ toughness=1 [/card] [card] name=Quickchange -text=Target creature becomes the color or colors of your choice until end of turn. Draw a card. +text=Target creature becomes the color or colors of your choice until end of turn. -- Draw a card. mana={1}{U} type=Instant [/card] [card] name=Quicken -text=The next sorcery card you cast this turn can be cast as though it had flash. Draw a card. +text=The next sorcery card you cast this turn can be cast as though it had flash. -- Draw a card. mana={U} type=Instant [/card] [card] name=Quickening Licid -text={1}{W}, {T}: Quickening Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {W} to end this effect. Enchanted creature has first strike. +text={1}{W}, {T}: Quickening Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {W} to end this effect. -- Enchanted creature has first strike. mana={1}{W} type=Creature subtype=Licid @@ -30459,7 +30459,7 @@ toughness=1 [/card] [card] name=Quicksilver Behemoth -text=Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) When Quicksilver Behemoth attacks or blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.) +text=Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) -- When Quicksilver Behemoth attacks or blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.) mana={6}{U} type=Creature subtype=Beast @@ -30468,14 +30468,14 @@ toughness=5 [/card] [card] name=Quicksilver Dagger -text=Enchant creature Enchanted creature has "{T}: This creature deals 1 damage to target player. You draw a card." +text=Enchant creature -- Enchanted creature has "{T}: This creature deals 1 damage to target player. You draw a card." mana={1}{U}{R} type=Enchantment subtype=Aura [/card] [card] name=Quicksilver Dragon -text=Flying {U}: If target spell has only one target and that target is Quicksilver Dragon, change that spell's target to another creature. Morph {4}{U} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +text=Flying -- {U}: If target spell has only one target and that target is Quicksilver Dragon, change that spell's target to another creature. -- Morph {4}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) mana={4}{U}{U} type=Creature subtype=Dragon @@ -30484,7 +30484,7 @@ toughness=5 [/card] [card] name=Quicksilver Elemental -text={U}: Quicksilver Elemental gains all activated abilities of target creature until end of turn. (If any of the abilities use that creature's name, use this creature's name instead.) You may spend blue mana as though it were mana of any color to pay the activation costs of Quicksilver Elemental's abilities. +text={U}: Quicksilver Elemental gains all activated abilities of target creature until end of turn. (If any of the abilities use that creature's name, use this creature's name instead.) -- You may spend blue mana as though it were mana of any color to pay the activation costs of Quicksilver Elemental's abilities. mana={3}{U}{U} type=Creature subtype=Elemental @@ -30493,13 +30493,13 @@ toughness=4 [/card] [card] name=Quicksilver Fountain -text=At the beginning of each player's upkeep, that player puts a flood counter on target non-Island land he or she controls of his or her choice. That land is an Island as long as it has a flood counter on it. At end of turn, if all lands in play are Islands, remove all flood counters from them. +text=At the beginning of each player's upkeep, that player puts a flood counter on target non-Island land he or she controls of his or her choice. That land is an Island for as long as it has a flood counter on it. -- At the beginning of each end step, if all lands on the battlefield are Islands, remove all flood counters from them. mana={3} type=Artifact [/card] [card] name=Quicksilver Wall -text=Defender (This creature can't attack.) {4}: Return Quicksilver Wall to its owner's hand. Any player may activate this ability. +text=Defender (This creature can't attack.) -- {4}: Return Quicksilver Wall to its owner's hand. Any player may activate this ability. mana={2}{U} type=Creature subtype=Wall @@ -30508,7 +30508,7 @@ toughness=6 [/card] [card] name=Quiet Disrepair -text=Enchant artifact or enchantment At the beginning of your upkeep, choose one  EDestroy enchanted permanent; or you gain 2 life. +text=Enchant artifact or enchantment -- At the beginning of your upkeep, choose one - Destroy enchanted permanent; or you gain 2 life. mana={1}{G} type=Enchantment subtype=Aura @@ -30521,14 +30521,14 @@ type=Sorcery [/card] [card] name=Quietus Spike -text=Equipped creature has deathtouch. Whenever equipped creature deals combat damage to a player, that player loses half his or her life, rounded up. Equip {3} +text=Equipped creature has deathtouch. -- Whenever equipped creature deals combat damage to a player, that player loses half his or her life, rounded up. -- Equip {3} mana={3} type=Artifact subtype=Equipment [/card] [card] name=Quillmane Baku -text=Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Quillmane Baku. {1}, {T}, Remove X ki counters from Quillmane Baku: Return target creature with converted mana cost X or less to its owner's hand. +text=Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Quillmane Baku. -- {1}, {T}, Remove X ki counters from Quillmane Baku: Return target creature with converted mana cost X or less to its owner's hand. mana={4}{U} type=Creature subtype=Spirit @@ -30537,7 +30537,7 @@ toughness=3 [/card] [card] name=Quillspike -text={BG}, Remove a -1/-1 counter from a creature you control: Quillspike gets +3/+3 until end of turn. +text={(b/g)}, Remove a -1/-1 counter from a creature you control: Quillspike gets +3/+3 until end of turn. mana={2}{BG} type=Creature subtype=Beast @@ -30546,7 +30546,7 @@ toughness=1 [/card] [card] name=Quirion Elves -text=As Quirion Elves comes into play, choose a color. {T}: Add {G} to your mana pool. {T}: Add one mana of the chosen color to your mana pool. +text=As Quirion Elves enters the battlefield, choose a color. -- {T}: Add {G} to your mana pool. -- {T}: Add one mana of the chosen color to your mana pool. mana={1}{G} type=Creature subtype=Elf Druid @@ -30573,7 +30573,7 @@ toughness=1 [/card] [card] name=Quirion Sentinel -text=When Quirion Sentinel comes into play, add one mana of any color to your mana pool. +text=When Quirion Sentinel enters the battlefield, add one mana of any color to your mana pool. mana={1}{G} type=Creature subtype=Elf Druid @@ -30582,7 +30582,7 @@ toughness=1 [/card] [card] name=Qumulox -text=Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Flying +text=Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) -- Flying mana={6}{U}{U} type=Creature subtype=Beast @@ -30591,7 +30591,7 @@ toughness=4 [/card] [card] name=Rabble-Rouser -text=Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) {R}, {T}: Attacking creatures get +X/+0 until end of turn, where X is Rabble-Rouser's power. +text=Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) -- {R}, {T}: Attacking creatures get +X/+0 until end of turn, where X is Rabble-Rouser's power. mana={3}{R} type=Creature subtype=Goblin Shaman @@ -30600,7 +30600,7 @@ toughness=1 [/card] [card] name=Rabid Wombat -text=Vigilance Rabid Wombat gets +2/+2 for each Aura attached to it. +text=Vigilance -- Rabid Wombat gets +2/+2 for each Aura attached to it. mana={2}{G}{G} type=Creature subtype=Wombat @@ -30624,7 +30624,7 @@ toughness=3 [/card] [card] name=Radiant's Dragoons -text=Echo {3}{W} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Radiant's Dragoons enters the battlefield, you gain 5 life. +text=Echo {3}{W} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Radiant's Dragoons enters the battlefield, you gain 5 life. mana={3}{W} type=Creature subtype=Human Soldier @@ -30639,7 +30639,7 @@ type=Instant [/card] [card] name=Rafiq of the Many -text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Whenever a creature you control attacks alone, it gains double strike until end of turn. +text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) -- Whenever a creature you control attacks alone, it gains double strike until end of turn. mana={1}{G}{W}{U} type=Legendary Creature subtype=Human Knight @@ -30648,7 +30648,7 @@ toughness=3 [/card] [card] name=Rag Dealer -text={2}{B}, {T}: Remove up to three target cards in a single graveyard from the game. +text={2}{B}, {T}: Exile up to three target cards from a single graveyard. mana={B} type=Creature subtype=Human Rogue @@ -30675,7 +30675,7 @@ toughness=2 [/card] [card] name=Rage Forger -text=When Rage Forger enters the battlefield, put a +1/+1 counter on each other Shaman creature you control. Whenever a creature you control with a +1/+1 counter on it attacks, you may have that creature deal 1 damage to target player. +text=When Rage Forger enters the battlefield, put a +1/+1 counter on each other Shaman creature you control. -- Whenever a creature you control with a +1/+1 counter on it attacks, you may have that creature deal 1 damage to target player. mana={2}{R} type=Creature subtype=Elemental Shaman @@ -30684,14 +30684,14 @@ toughness=2 [/card] [card] name=Ragged Veins -text=Flash Enchant creature Whenever enchanted creature is dealt damage, its controller loses that much life. +text=Flash -- Enchant creature -- Whenever enchanted creature is dealt damage, its controller loses that much life. mana={1}{B} type=Enchantment subtype=Aura [/card] [card] name=Raging Ravine -text=Raging Ravine enters the battlefield tapped. {T}: Add {R} or {G} to your mana pool. {2}{R}{G}: Until end of turn, Raging Ravine becomes a 3/3 red and green Elemental creature with "Whenever this creature attacks, put a +1/+1 counter on it." It's still a land. +text=Raging Ravine enters the battlefield tapped. -- {T}: Add {R} or {G} to your mana pool. -- {2}{R}{G}: Until end of turn, Raging Ravine becomes a 3/3 red and green Elemental creature with "Whenever this creature attacks, put a +1/+1 counter on it." It's still a land. type=Land [/card] [card] @@ -30711,7 +30711,7 @@ toughness=3 [/card] [card] name=Raiding Party -text=Raiding Party can't be the target of white spells or abilities from white sources. Sacrifice an Orc: Each player may tap any number of untapped white creatures he or she controls. For each creature tapped this way, that player chooses up to two Plains. Then destroy all Plains that weren't chosen this way by any player. +text=Raiding Party can't be the target of white spells or abilities from white sources. -- Sacrifice an Orc: Each player may tap any number of untapped white creatures he or she controls. For each creature tapped this way, that player chooses up to two Plains. Then destroy all Plains that weren't chosen this way by any player. mana={2}{R} type=Enchantment [/card] @@ -30732,7 +30732,7 @@ type=Enchantment [/card] [card] name=Rain of Rust -text=Choose one: Destroy target artifact; or destroy target land. Entwine {3}{R} (Choose both if you pay the entwine cost.) +text=Choose one - Destroy target artifact; or destroy target land. -- Entwine {3}{R} (Choose both if you pay the entwine cost.) mana={3}{R}{R} type=Instant [/card] @@ -30744,7 +30744,7 @@ type=Sorcery [/card] [card] name=Rainbow Crow -text=Flying {1}: Rainbow Crow becomes the color of your choice until end of turn. +text=Flying -- {1}: Rainbow Crow becomes the color of your choice until end of turn. mana={3}{U} type=Creature subtype=Bird @@ -30753,7 +30753,7 @@ toughness=2 [/card] [card] name=Rainbow Efreet -text=Flying {U}{U}: Rainbow Efreet phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step. ) +text=Flying -- {U}{U}: Rainbow Efreet phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.) mana={3}{U} type=Creature subtype=Efreet @@ -30767,12 +30767,12 @@ auto={T}:add {R} && @end:moveto(opponentinplay) auto={T}:add {W} && @end:moveto(opponentinplay) auto={T}:add {B} && @end:moveto(opponentinplay) auto={T}:add {U} && @end:moveto(opponentinplay) -text={T}: Add one mana of any color to your mana pool. An opponent gains control of Rainbow Vale at end of turn. +text={T}: Add one mana of any color to your mana pool. An opponent gains control of Rainbow Vale at the beginning of the next end step. type=Land [/card] [card] name=Raka Disciple -text={W}, {T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. {U}, {T}: Target creature gains flying until end of turn. +text={W}, {T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. -- {U}, {T}: Target creature gains flying until end of turn. mana={R} type=Creature subtype=Minotaur Wizard @@ -30793,7 +30793,7 @@ type=Artifact [/card] [card] name=Rakavolver -text=Kicker {1}{W} and/or {U} (You may pay an additional {1}{W} and/or {U} as you cast this spell.) If Rakavolver was kicked with its {1}{W} kicker, it enters the battlefield with two +1/+1 counters on it and with "Whenever Rakavolver deals damage, you gain that much life." If Rakavolver was kicked with its {U} kicker, it enters the battlefield with a +1/+1 counter on it and with flying. +text=Kicker {1}{W} and/or {U} (You may pay an additional {1}{W} and/or {U} as you cast this spell.) -- If Rakavolver was kicked with its {1}{W} kicker, it enters the battlefield with two +1/+1 counters on it and with "Whenever Rakavolver deals damage, you gain that much life." -- If Rakavolver was kicked with its {U} kicker, it enters the battlefield with a +1/+1 counter on it and with flying. mana={2}{R} type=Creature subtype=Volver @@ -30802,7 +30802,7 @@ toughness=2 [/card] [card] name=Rakdos Augermage -text=First strike {T}: Reveal your hand and discard a card of target opponent's choice. Then that player reveals his or her hand and discards a card of your choice. Activate this ability only any time you could cast a sorcery. +text=First strike -- {T}: Reveal your hand and discard a card of target opponent's choice. Then that player reveals his or her hand and discards a card of your choice. Activate this ability only any time you could cast a sorcery. mana={B}{B}{R} type=Creature subtype=Human Wizard @@ -30811,7 +30811,7 @@ toughness=2 [/card] [card] name=Rakdos Guildmage -text=({(b/r)} can be paid with either {B} or {R}.) {3}{B}, Discard a card: Target creature gets -2/-2 until end of turn. {3}{R}: Put a 2/1 red Goblin creature token with haste onto the battlefield. Exile it at the beginning of the next end step. +text=({(b/r)} can be paid with either {B} or {R}.) -- {3}{B}, Discard a card: Target creature gets -2/-2 until end of turn. -- {3}{R}: Put a 2/1 red Goblin creature token with haste onto the battlefield. Exile it at the beginning of the next end step. mana={BR}{BR} type=Creature subtype=Zombie Shaman @@ -30820,14 +30820,14 @@ toughness=2 [/card] [card] name=Rakdos Riteknife -text=Equipped creature gets +1/+0 for each blood counter on Rakdos Riteknife and has "{T}, Sacrifice a creature: Put a blood counter on Rakdos Riteknife." {B}{R}, Sacrifice Rakdos Riteknife: Target player sacrifices a permanent for each blood counter on Rakdos Riteknife. Equip {2} +text=Equipped creature gets +1/+0 for each blood counter on Rakdos Riteknife and has "{T}, Sacrifice a creature: Put a blood counter on Rakdos Riteknife." -- {B}{R}, Sacrifice Rakdos Riteknife: Target player sacrifices a permanent for each blood counter on Rakdos Riteknife. -- Equip {2} mana={2} type=Artifact subtype=Equipment [/card] [card] name=Rakdos the Defiler -text=Flying, trample Whenever Rakdos the Defiler attacks, sacrifice half the non-Demon permanents you control, rounded up. Whenever Rakdos deals combat damage to a player, that player sacrifices half the non-Demon permanents he or she controls, rounded up. +text=Flying, trample -- Whenever Rakdos the Defiler attacks, sacrifice half the non-Demon permanents you control, rounded up. -- Whenever Rakdos deals combat damage to a player, that player sacrifices half the non-Demon permanents he or she controls, rounded up. mana={2}{B}{B}{R}{R} type=Legendary Creature subtype=Demon @@ -30845,7 +30845,7 @@ name=Raksha Golden Cub auto=aslongas(this[equip]) lord(creature[cat]|myBattlefield) 2/2 auto=aslongas(this[equip]) lord(creature[cat]|myBattlefield) double strike #the above is a concept -text=Vigilance As long as Raksha Golden Cub is equipped, Cat creatures you control get +2/+2 and have double strike. +text=Vigilance -- As long as Raksha Golden Cub is equipped, Cat creatures you control get +2/+2 and have double strike. mana={5}{W}{W} type=Legendary Creature subtype=Cat Soldier @@ -30866,13 +30866,13 @@ type=Instant [/card] [card] name=Rally the Troops -text=Cast Rally the Troops only during the declare attackers step and only if you've been attacked this step. Untap all creatures you control. +text=Cast Rally the Troops only during the declare attackers step and only if you've been attacked this step. -- Untap all creatures you control. mana={W} type=Instant [/card] [card] name=Ramosian Rally -text=If you control a Plains, you may tap an untapped creature you control rather than pay Ramosian Rally's mana cost. Creatures you control get +1/+1 until end of turn. +text=If you control a Plains, you may tap an untapped creature you control rather than pay Ramosian Rally's mana cost. -- Creatures you control get +1/+1 until end of turn. mana={3}{W} type=Instant [/card] @@ -30896,7 +30896,7 @@ toughness=3 [/card] [card] name=Ranger of Eos -text=When Ranger of Eos comes into play, you may search your library for up to two creature cards with converted mana cost 1 or less, reveal them, and put them into your hand. If you do, shuffle your library. +text=When Ranger of Eos enters the battlefield, you may search your library for up to two creature cards with converted mana cost 1 or less, reveal them, and put them into your hand. If you do, shuffle your library. mana={3}{W} type=Creature subtype=Human Soldier @@ -30920,13 +30920,13 @@ type=Sorcery [/card] [card] name=Rapid Decay -text=Exile up to three target cards from a single graveyard. Cycling {2} ({2}, Discard this card: Draw a card.) +text=Exile up to three target cards from a single graveyard. -- Cycling {2} ({2}, Discard this card: Draw a card.) mana={1}{B} type=Instant [/card] [card] name=Rapid Fire -text=Play Rapid Fire only before blockers are declared. Target creature gains first strike until end of turn. If it doesn't have rampage, that creature gains rampage 2 until end of turn. (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.) +text=Cast Rapid Fire only before blockers are declared. -- Target creature gains first strike until end of turn. If it doesn't have rampage, that creature gains rampage 2 until end of turn. (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.) mana={3}{W} type=Instant [/card] @@ -30943,7 +30943,7 @@ toughness=4 name=Rashka the Slayer abilities=reach auto=@blocked(creature[black]) from(this):1/2 -text=Reach (This creature can block creatures with flying.) Whenever Rashka blocks one or more black creatures, Rashka gets +1/+2 until end of turn. +text=Reach (This creature can block creatures with flying.) -- Whenever Rashka blocks one or more black creatures, Rashka gets +1/+2 until end of turn. mana={3}{W}{W} type=Legendary Creature subtype=Human Archer @@ -30952,7 +30952,7 @@ toughness=3 [/card] [card] name=Rasputin Dreamweaver -text=Rasputin Dreamweaver comes into play with seven dream counters on it. Remove a dream counter from Rasputin: Add {1} to your mana pool. Remove a dream counter from Rasputin: Prevent the next 1 damage that would be dealt to Rasputin this turn. At the beginning of your upkeep, if Rasputin started the turn untapped, put a dream counter on it. Rasputin can't have more than seven dream counters on it. +text=Rasputin Dreamweaver enters the battlefield with seven dream counters on it. -- Remove a dream counter from Rasputin: Add {1} to your mana pool. -- Remove a dream counter from Rasputin: Prevent the next 1 damage that would be dealt to Rasputin this turn. -- At the beginning of your upkeep, if Rasputin started the turn untapped, put a dream counter on it. -- Rasputin can't have more than seven dream counters on it. mana={4}{W}{U} type=Legendary Creature subtype=Human Wizard @@ -30961,7 +30961,7 @@ toughness=1 [/card] [card] name=Rathi Dragon -text=Flying (This creature can't be blocked except by creatures with flying or reach.) When Rathi Dragon comes into play, sacrifice it unless you sacrifice two Mountains. +text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- When Rathi Dragon enters the battlefield, sacrifice it unless you sacrifice two Mountains. mana={2}{R}{R} type=Creature subtype=Dragon @@ -30976,7 +30976,7 @@ type=Sorcery [/card] [card] name=Ravaging Riftwurm -text=Kicker {4} (You may pay an additional {4} as you play this spell.) Vanishing 2 (This permanent comes into play with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) If the kicker cost was paid, Ravaging Riftwurm comes into play with three additional time counters on it. +text=Kicker {4} (You may pay an additional {4} as you cast this spell.) -- Vanishing 2 (This permanent enters the battlefield with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) -- If Ravaging Riftwurm was kicked, it enters the battlefield with three additional time counters on it. mana={1}{G}{G} type=Creature subtype=Wurm @@ -30985,7 +30985,7 @@ toughness=6 [/card] [card] name=Raven Familiar -text=Flying Echo {2}{U} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Raven Familiar enters the battlefield, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. +text=Flying -- Echo {2}{U} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Raven Familiar enters the battlefield, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. mana={2}{U} type=Creature subtype=Bird @@ -30994,7 +30994,7 @@ toughness=2 [/card] [card] name=Raven Guild Initiate -text=Morph—Return a Bird you control to its owner's hand. (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +text=Morph - Return a Bird you control to its owner's hand. (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) mana={2}{U} type=Creature subtype=Human Wizard @@ -31004,7 +31004,7 @@ toughness=4 [card] name=Raven Guild Master auto=@damaged(player) from(this):moveto(exile) target(*|opponentlibrary) -text=Whenever Raven Guild Master deals combat damage to a player, that player exiles the top ten cards of his or her library. Morph {2}{U}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +text=Whenever Raven Guild Master deals combat damage to a player, that player exiles the top ten cards of his or her library. -- Morph {2}{U}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) mana={1}{U}{U} type=Creature subtype=Human Wizard Mutant @@ -31015,13 +31015,13 @@ toughness=1 name=Raven's Crime abilities=retrace target=player -text=Target player discards a card. Retrace (You may play this card from your graveyard by discarding a land card in addition to paying its other costs.) +text=Target player discards a card. -- Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) mana={B} type=Sorcery [/card] [card] name=Ravenous Rats -text=When Ravenous Rats comes into play, target opponent discards a card. +text=When Ravenous Rats enters the battlefield, target opponent discards a card. mana={1}{B} type=Creature subtype=Rat @@ -31030,14 +31030,14 @@ toughness=1 [/card] [card] name=Ravenous Trap -text=If an opponent had three or more cards put into his or her graveyard from anywhere this turn, you may pay {0} rather than pay Ravenous Trap's mana cost. Exile all cards from target player's graveyard. +text=If an opponent had three or more cards put into his or her graveyard from anywhere this turn, you may pay {0} rather than pay Ravenous Trap's mana cost. -- Exile all cards from target player's graveyard. mana={2}{B}{B} type=Instant subtype=Trap [/card] [card] name=Ravenous Vampire -text=Flying At the beginning of your upkeep, you may sacrifice a nonartifact creature. If you do, put a +1/+1 counter on Ravenous Vampire. If you don't, tap Ravenous Vampire. +text=Flying -- At the beginning of your upkeep, you may sacrifice a nonartifact creature. If you do, put a +1/+1 counter on Ravenous Vampire. If you don't, tap Ravenous Vampire. mana={3}{B}{B} type=Creature subtype=Vampire @@ -31051,7 +31051,7 @@ auto=@movedto(this|graveyard) from(Battlefield):aslongas(*[-demon]|mybattlefield auto=@movedto(this|exile) from(Battlefield):aslongas(*[-demon]|mybattlefield)life:-3 controller auto=@movedto(this|ownerhand) from(Battlefield):aslongas(*[-demon]|mybattlefield)life:-3 controller ####Tested ingame, does not work! -text=When Raving Oni-Slave enters the battlefield, you lose 3 life if you don't control a Demon. When Raving Oni-Slave leaves the battlefield, you lose 3 life if you don't control a Demon. +text=When Raving Oni-Slave enters the battlefield or leaves the battlefield, you lose 3 life if you don't control a Demon. mana={1}{B} type=Creature subtype=Ogre Warrior @@ -31060,13 +31060,13 @@ toughness=3 [/card] [card] name=Ray of Distortion -text=Destroy target artifact or enchantment. Flashback {4}{W}{W} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) +text=Destroy target artifact or enchantment. -- Flashback {4}{W}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={3}{W} type=Instant [/card] [card] name=Ray of Revelation -text=Destroy target enchantment. Flashback {G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +text=Destroy target enchantment. -- Flashback {G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={1}{W} type=Instant [/card] @@ -31081,7 +31081,7 @@ toughness=1 [/card] [card] name=Raze -text=As an additional cost to play Raze, sacrifice a land. Destroy target land. +text=As an additional cost to cast Raze, sacrifice a land. -- Destroy target land. mana={R} type=Sorcery [/card] @@ -31093,7 +31093,7 @@ type=Sorcery [/card] [card] name=Razia, Boros Archangel -text=Flying, vigilance, haste {T}: The next 3 damage that would be dealt to target creature you control this turn is dealt to another target creature instead. +text=Flying, vigilance, haste -- {T}: The next 3 damage that would be dealt to target creature you control this turn is dealt to another target creature instead. mana={4}{R}{R}{W}{W} type=Legendary Creature subtype=Angel @@ -31102,7 +31102,7 @@ toughness=3 [/card] [card] name=Razing Snidd -text=When Razing Snidd enters the battlefield, return a black or red creature you control to its owner's hand. When Razing Snidd enters the battlefield, each player sacrifices a land. +text=When Razing Snidd enters the battlefield, return a black or red creature you control to its owner's hand. -- When Razing Snidd enters the battlefield, each player sacrifices a land. mana={4}{B}{R} type=Creature subtype=Beast @@ -31117,14 +31117,14 @@ type=Instant [/card] [card] name=Razor Boomerang -text=Equipped creature has "{T}, Unattach Razor Boomerang: Razor Boomerang deals 1 damage to target creature or player. Return Razor Boomerang to its owner's hand." Equip {2} +text=Equipped creature has "{T}, Unattach Razor Boomerang: Razor Boomerang deals 1 damage to target creature or player. Return Razor Boomerang to its owner's hand." -- Equip {2} mana={3} type=Artifact subtype=Equipment [/card] [card] name=Razor Golem -text=Affinity for Plains (This spell costs {1} less to cast for each Plains you control.) Vigilance +text=Affinity for Plains (This spell costs {1} less to cast for each Plains you control.) -- Vigilance mana={6} type=Artifact Creature subtype=Golem @@ -31133,7 +31133,7 @@ toughness=4 [/card] [card] name=Razor Pendulum -text=At the end of each player's turn, if that player has 5 life or less, Razor Pendulum deals 2 damage to him or her. +text=At the beginning of each player's end step, if that player has 5 or less life, Razor Pendulum deals 2 damage to him or her. mana={4} type=Artifact [/card] @@ -31148,7 +31148,7 @@ toughness=2 [/card] [card] name=Razorgrass Screen -text=Defender (This creature can't attack.) Razorgrass Screen blocks each turn if able. +text=Defender (This creature can't attack.) -- Razorgrass Screen blocks each turn if able. mana={1} type=Artifact Creature subtype=Wall @@ -31157,7 +31157,7 @@ toughness=1 [/card] [card] name=Razormane Masticore -text=First strike (This creature deals combat damage before creatures without first strike.) At the beginning of your upkeep, sacrifice Razormane Masticore unless you discard a card. At the beginning of your draw step, you may have Razormane Masticore deal 3 damage to target creature. +text=First strike (This creature deals combat damage before creatures without first strike.) -- At the beginning of your upkeep, sacrifice Razormane Masticore unless you discard a card. -- At the beginning of your draw step, you may have Razormane Masticore deal 3 damage to target creature. mana={5} type=Artifact Creature subtype=Masticore @@ -31166,7 +31166,7 @@ toughness=5 [/card] [card] name=Reach of Branches -text=Put a 2/5 green Treefolk Shaman creature token onto the battlefield. Whenever a Forest enters the battlefield under your control, you may return Reach of Branches from your graveyard to your hand. +text=Put a 2/5 green Treefolk Shaman creature token onto the battlefield. -- Whenever a Forest enters the battlefield under your control, you may return Reach of Branches from your graveyard to your hand. mana={4}{G} type=Tribal Instant subtype=Treefolk @@ -31179,32 +31179,32 @@ type=Instant [/card] [card] name=Reality Acid -text=Enchant permanent Vanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Reality Acid leaves the battlefield, enchanted permanent's controller sacrifices it. +text=Enchant permanent -- Vanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) -- When Reality Acid leaves the battlefield, enchanted permanent's controller sacrifices it. mana={2}{U} type=Enchantment subtype=Aura [/card] [card] name=Reality Ripple -text=Target artifact, creature, or land phases out. +text=Target artifact, creature, or land phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during his or her next untap step.) mana={1}{U} type=Instant [/card] [card] name=Reality Strobe -text=Return target permanent to its owner's hand. Remove Reality Strobe from the game with three time counters on it. Suspend 3—{2}{U} (Rather than play this card from your hand, you may pay {2}{U} and remove it from the game with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.) +text=Return target permanent to its owner's hand. Exile Reality Strobe with three time counters on it. -- Suspend 3 - {2}{U} (Rather than cast this card from your hand, you may pay {2}{U} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) mana={4}{U}{U} type=Sorcery [/card] [card] name=Reality Twist -text=Cumulative upkeep {1}{U}{U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) If tapped for mana, Plains produce {R}, Swamps produce {G}, Mountains produce {W}, and Forests produce {B} instead of any other type. +text=Cumulative upkeep {1}{U}{U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- If tapped for mana, Plains produce {R}, Swamps produce {G}, Mountains produce {W}, and Forests produce {B} instead of any other type. mana={U}{U}{U} type=Enchantment [/card] [card] name=Realm Razer -text=When Realm Razer comes into play, remove all lands from the game. When Realm Razer leaves play, return the removed cards to play tapped under their owners' control. +text=When Realm Razer enters the battlefield, exile all lands. -- When Realm Razer leaves the battlefield, return the exiled cards to the battlefield tapped under their owners' control. mana={3}{R}{G}{W} type=Creature subtype=Beast @@ -31213,13 +31213,13 @@ toughness=2 [/card] [card] name=Reap -text=Return up to X target cards from your graveyard to your hand, where X is the number of black permanents target opponent controls as you play Reap. +text=Return up to X target cards from your graveyard to your hand, where X is the number of black permanents target opponent controls as you cast Reap. mana={1}{G} type=Instant [/card] [card] name=Reap and Sow -text=Choose one: Destroy target land; or search your library for a land card, put that card onto the battlefield, then shuffle your library. Entwine {1}{G} (Choose both if you pay the entwine cost.) +text=Choose one - Destroy target land; or search your library for a land card, put that card onto the battlefield, then shuffle your library. -- Entwine {1}{G} (Choose both if you pay the entwine cost.) mana={3}{G} type=Sorcery [/card] @@ -31227,19 +31227,19 @@ type=Sorcery name=Reaping the Graves target=creature|myGraveyard auto=moveto(myHand) -text=Return target creature card from your graveyard to your hand. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) +text=Return target creature card from your graveyard to your hand. -- Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) mana={2}{B} type=Instant [/card] [card] name=Reaping the Rewards -text=Buyback?Sacrifice a land. (You may sacrifice a land in addition to any other costs as you play this spell. If you do, put this card into your hand as it resolves.) You gain 2 life. +text=Buyback - Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.) -- You gain 2 life. mana={W} type=Instant [/card] [card] name=Rebel Informer -text=Rebel Informer can't be the target of white spells or abilities from white sources. {3}: Put target Rebel on the bottom of its owner's library. +text=Rebel Informer can't be the target of white spells or abilities from white sources. -- {3}: Put target Rebel on the bottom of its owner's library. mana={2}{B} type=Creature subtype=Human Mercenary Rebel @@ -31248,20 +31248,20 @@ toughness=2 [/card] [card] name=Rebellion of the Flamekin -text=Whenever you clash, you may pay {1}. If you do, put a 3/1 red Elemental Shaman creature token into play. If you won, that token gains haste until end of turn. (This ability triggers after the clash ends.) +text=Whenever you clash, you may pay {1}. If you do, put a 3/1 red Elemental Shaman creature token onto the battlefield. If you won, that token gains haste until end of turn. (This ability triggers after the clash ends.) mana={3}{R} type=Tribal Enchantment subtype=Elemental [/card] [card] name=Rebirth -text=Remove Rebirth from your deck before playing if you're not playing for ante. Each player may put the top card of his or her library into the ante. If a player does, his or her life total becomes 20. +text=Remove Rebirth from your deck before playing if you're not playing for ante. -- Each player may put the top card of his or her library into the ante. If a player does, his or her life total becomes 20. mana={3}{G}{G}{G} type=Sorcery [/card] [card] name=Reborn Hero -text=Vigilance Threshold - As long as seven or more cards are in your graveyard, Reborn Hero has When Reborn Hero is put into a graveyard from the battlefield, you may pay {W}{W}. If you do, return Reborn Hero to the battlefield under your control. +text=Vigilance -- Threshold - As long as seven or more cards are in your graveyard, Reborn Hero has "When Reborn Hero is put into a graveyard from the battlefield, you may pay {W}{W}. If you do, return Reborn Hero to the battlefield under your control." mana={2}{W} type=Creature subtype=Human Soldier @@ -31294,31 +31294,31 @@ type=Sorcery [/card] [card] name=Recall -text=Discard X cards, then return a card from your graveyard to your hand for each card discarded this way. Remove Recall from the game. +text=Discard X cards, then return a card from your graveyard to your hand for each card discarded this way. Exile Recall. mana={X}{X}{U} type=Sorcery [/card] [card] name=Recantation -text=At the beginning of your upkeep, you may put a verse counter on Recantation. {U}, Sacrifice Recantation: Return up to X target permanents to their owners' hands, where X is the number of verse counters on Recantation. +text=At the beginning of your upkeep, you may put a verse counter on Recantation. -- {U}, Sacrifice Recantation: Return up to X target permanents to their owners' hands, where X is the number of verse counters on Recantation. mana={3}{U}{U} type=Enchantment [/card] [card] name=Reciprocate -text=Remove from the game target creature that dealt damage to you this turn. +text=Exile target creature that dealt damage to you this turn. mana={W} type=Instant [/card] [card] name=Reckless Abandon -text=As an additional cost to cast Reckless Abandon, sacrifice a creature. Reckless Abandon deals 4 damage to target creature or player. +text=As an additional cost to cast Reckless Abandon, sacrifice a creature. -- Reckless Abandon deals 4 damage to target creature or player. mana={R} type=Sorcery [/card] [card] name=Reckless Charge -text=Target creature gets +3/+0 and gains haste until end of turn. Flashback {2}{R} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) +text=Target creature gets +3/+0 and gains haste until end of turn. -- Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={R} type=Sorcery [/card] @@ -31357,7 +31357,7 @@ type=Instant [/card] [card] name=Reckless Wurm -text=Trample Madness {2}{R} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) +text=Trample -- Madness {2}{R} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) mana={3}{R}{R} type=Creature subtype=Wurm @@ -31371,7 +31371,7 @@ auto=lord(creature[black]) {S(land|myinplay)}:-cantattack #### ####Like Propaganda (TMP) and Ghostly Prison (CHK), this card is way too unfair because the AI cannot activate this cards ability! (0.9.1) #### -text=Black creatures have "This creature can't attack unless you sacrifice a land." +text=Black creatures can't attack unless their controller sacrifices a land for each black creature he or she controls that's attacking. mana={2}{G}{W} type=Enchantment [/card] @@ -31383,13 +31383,13 @@ type=Instant [/card] [card] name=Reconnaissance -text={0}: Remove target attacking creature you control from combat and untap it. Prevent all combat damage that would be dealt to and dealt by that creature this turn. +text={0}: Remove target attacking creature you control from combat and untap it. mana={W} type=Enchantment [/card] [card] name=Recoup -text=Target sorcery card in your graveyard gains flashback until end of turn. If you play that card this turn, its flashback cost becomes equal to its mana cost as you play it. (Mana cost includes color.) Flashback {3}{R} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) +text=Target sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (Mana cost includes color.) -- Flashback {3}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={1}{R} type=Sorcery [/card] @@ -31407,13 +31407,13 @@ type=Instant [/card] [card] name=Recycle -text=Skip your draw step. Whenever you play a card, draw a card. Your maximum hand size is two. +text=Skip your draw step. -- Whenever you play a card, draw a card. -- Your maximum hand size is two. mana={4}{G}{G} type=Enchantment [/card] [card] name=Red Mana Battery -text={2}, {T}: Put a charge counter on Red Mana Battery. {T}, Remove any number of charge counters from Red Mana Battery: Add {R} to your mana pool, then add an additional {R} to your mana pool for each charge counter removed this way. +text={2}, {T}: Put a charge counter on Red Mana Battery. -- {T}, Remove any number of charge counters from Red Mana Battery: Add {R} to your mana pool, then add an additional {R} to your mana pool for each charge counter removed this way. mana={4} type=Artifact [/card] @@ -31457,14 +31457,14 @@ type=Land [/card] [card] name=Refraction Trap -text=If an opponent cast a red instant or sorcery spell this turn, you may pay {W} rather than pay Refraction Trap's mana cost. Prevent the next 3 damage that a source of your choice would deal to you and/or permanents you control this turn. If damage is prevented this way, Refraction Trap deals that much damage to target creature or player. +text=If an opponent cast a red instant or sorcery spell this turn, you may pay {W} rather than pay Refraction Trap's mana cost. -- Prevent the next 3 damage that a source of your choice would deal to you and/or permanents you control this turn. If damage is prevented this way, Refraction Trap deals that much damage to target creature or player. mana={3}{W} type=Instant subtype=Trap [/card] [card] name=Refreshing Rain -text=If an opponent controls a Swamp and you control a Forest, you may cast Refreshing Rain without paying its mana cost. Target player gains 6 life. +text=If an opponent controls a Swamp and you control a Forest, you may cast Refreshing Rain without paying its mana cost. -- Target player gains 6 life. mana={3}{G} type=Instant [/card] @@ -31485,7 +31485,7 @@ type=Sorcery [/card] [card] name=Reincarnation -text=Choose target creature. When that creature is put into a graveyard this turn, return a creature card from that graveyard to play under the control of that creature's owner. +text=Choose target creature. When that creature is put into a graveyard this turn, return a creature card from that graveyard to the battlefield under the control of that creature's owner. mana={1}{G}{G} type=Instant [/card] @@ -31503,14 +31503,14 @@ type=Instant [/card] [card] name=Reins of the Vinesteed -text=Enchant creature Enchanted creature gets +2/+2. When enchanted creature is put into a graveyard, you may return Reins of the Vinesteed from your graveyard to the battlefield attached to a creature that shares a creature type with that creature. +text=Enchant creature -- Enchanted creature gets +2/+2. -- When enchanted creature is put into a graveyard, you may return Reins of the Vinesteed from your graveyard to the battlefield attached to a creature that shares a creature type with that creature. mana={3}{G} type=Enchantment subtype=Aura [/card] [card] name=Reiterate -text=Buyback {3} (You may pay an additional {3} as you play this spell. If you do, put this card into your hand as it resolves.) Copy target instant or sorcery spell. You may choose new targets for the copy. +text=Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) -- Copy target instant or sorcery spell. You may choose new targets for the copy. mana={1}{R}{R} type=Instant [/card] @@ -31522,14 +31522,14 @@ type=Artifact [/card] [card] name=Rejuvenation Chamber -text=Fading 2 (This artifact enters the battlefield with two fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) {T}: You gain 2 life. +text=Fading 2 (This artifact enters the battlefield with two fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) -- {T}: You gain 2 life. mana={3} type=Artifact [/card] [card] name=Rekindled Flame target=creature,player -text=Rekindled Flame deals 4 damage to target creature or player. At the beginning of your upkeep, if an opponent has no cards in hand, you may return Rekindled Flame from your graveyard to your hand. +text=Rekindled Flame deals 4 damage to target creature or player. -- At the beginning of your upkeep, if an opponent has no cards in hand, you may return Rekindled Flame from your graveyard to your hand. mana={2}{R}{R} type=Sorcery [/card] @@ -31549,14 +31549,14 @@ type=Sorcery name=Relic Bane target=artifact auto=@each opponent upkeep:life:-2 targetcontroller -text=Enchant artifact Enchanted artifact has "At the beginning of your upkeep, you lose 2 life." +text=Enchant artifact -- Enchanted artifact has "At the beginning of your upkeep, you lose 2 life." mana={1}{B}{B} type=Enchantment subtype=Aura [/card] [card] name=Relic Bind -text=Enchant artifact an opponent controls Whenever enchanted artifact becomes tapped, choose one - Relic Bind deals 1 damage to target player; or target player gains 1 life. +text=Enchant artifact an opponent controls -- Whenever enchanted artifact becomes tapped, choose one - Relic Bind deals 1 damage to target player; or target player gains 1 life. mana={2}{U} type=Enchantment subtype=Aura @@ -31569,25 +31569,25 @@ type=Instant [/card] [card] name=Relic Ward -text=You may cast Relic Ward as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. Enchant artifact Enchanted artifact has shroud. (It can't be the target of spells or abilities.) +text=You may cast Relic Ward as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. -- Enchant artifact -- Enchanted artifact has shroud. (It can't be the target of spells or abilities.) mana={1}{W} type=Enchantment subtype=Aura [/card] [card] name=Relic of Progenitus -text={T}: Target player removes a card in his or her graveyard from the game. {1}, Remove Relic of Progenitus from the game: Remove all graveyards from the game. Draw a card. +text={T}: Target player exiles a card from his or her graveyard. -- {1}, Exile Relic of Progenitus: Exile all cards from all graveyards. Draw a card. mana={1} type=Artifact [/card] [card] name=Reliquary Tower -text=You have no maximum hand size. {T}: Add {1} to your mana pool. +text=You have no maximum hand size. -- {T}: Add {1} to your mana pool. type=Land [/card] [card] name=Remand -text=Counter target spell. If that spell is countered this way, put it into its owner's hand instead of into that player's graveyard. Draw a card. +text=Counter target spell. If that spell is countered this way, put it into its owner's hand instead of into that player's graveyard. -- Draw a card. mana={1}{U} type=Instant [/card] @@ -31599,13 +31599,13 @@ type=Instant [/card] [card] name=Remembrance -text=Whenever a nontoken creature you control is put into a graveyard from play, you may search your library for a creature card with the same name as that creature, reveal the card and put it into your hand. If you do, shuffle your library. +text=Whenever a nontoken creature you control is put into a graveyard from the battlefield, you may search your library for a card with the same name as that creature, reveal it, and put it into your hand. If you do, shuffle your library. mana={3}{W} type=Enchantment [/card] [card] name=Remote Farm -text=Remote Farm comes into play tapped with two depletion counters on it. {T}, Remove a depletion counter from Remote Farm: Add {W}{W} to your mana pool. If there are no depletion counters on Remote Farm, sacrifice it. +text=Remote Farm enters the battlefield tapped with two depletion counters on it. -- {T}, Remove a depletion counter from Remote Farm: Add {W}{W} to your mana pool. If there are no depletion counters on Remote Farm, sacrifice it. type=Land [/card] [card] @@ -31616,14 +31616,14 @@ type=Instant [/card] [card] name=Rending Vines -text=Destroy target artifact or enchantment if its converted mana cost is less than or equal to the number of cards in your hand. Draw a card. +text=Destroy target artifact or enchantment if its converted mana cost is less than or equal to the number of cards in your hand. -- Draw a card. mana={1}{G}{G} type=Instant subtype=Arcane [/card] [card] name=Renegade Warlord -text=First strike Whenever Renegade Warlord attacks, each other attacking creature gets +1/+0 until end of turn. +text=First strike -- Whenever Renegade Warlord attacks, each other attacking creature gets +1/+0 until end of turn. mana={4}{R} type=Creature subtype=Human Warrior @@ -31634,7 +31634,7 @@ toughness=3 name=Renewal auto={s(land|myinplay)}:moveTo(myHand) target(land[basic]|myLibrary) auto=@next upkeep:draw:1 -text=As an additional cost to cast Renewal, sacrifice a land. Search your library for a basic land card and put that card onto the battlefield. Then shuffle your library. Draw a card at the beginning of the next turn's upkeep. +text=As an additional cost to cast Renewal, sacrifice a land. -- Search your library for a basic land card and put that card onto the battlefield. Then shuffle your library. -- Draw a card at the beginning of the next turn's upkeep. mana={2}{G} type=Sorcery [/card] @@ -31652,25 +31652,25 @@ type=Instant [/card] [card] name=Reparations -text=Whenever an opponent plays a spell that targets you or a creature you control, you may draw a card. +text=Whenever an opponent casts a spell that targets you or a creature you control, you may draw a card. mana={1}{W}{U} type=Enchantment [/card] [card] name=Repeal -text=Return target nonland permanent with converted mana cost X to its owner's hand. Draw a card. +text=Return target nonland permanent with converted mana cost X to its owner's hand. -- Draw a card. mana={X}{U} type=Instant [/card] [card] name=Repel Intruders -text=Put two 1/1 white Kithkin Soldier creature tokens into play if {W} was spent to play Repel Intruders. Counter up to one target creature spell if {U} was spent to play Repel Intruders. (Do both if {W}{U} was spent.) +text=Put two 1/1 white Kithkin Soldier creature tokens onto the battlefield if {W} was spent to cast Repel Intruders. Counter up to one target creature spell if {U} was spent to cast Repel Intruders. (Do both if {W}{U} was spent.) mana={3}{WU} type=Instant [/card] [card] name=Repentant Vampire -text=Flying Whenever a creature dealt damage by Repentant Vampire this turn is put into a graveyard, put a +1/+1 counter on Repentant Vampire. Threshold - As long as seven or more cards are in your graveyard, Repentant Vampire is white and has "{T}: Destroy target black creature." +text=Flying -- Whenever a creature dealt damage by Repentant Vampire this turn is put into a graveyard, put a +1/+1 counter on Repentant Vampire. -- Threshold - As long as seven or more cards are in your graveyard, Repentant Vampire is white and has "{T}: Destroy target black creature." mana={3}{B}{B} type=Creature subtype=Vampire @@ -31685,7 +31685,7 @@ type=Enchantment [/card] [card] name=Repopulate -text=Shuffle all creature cards from target player's graveyard into that player's library. Cycling {2} ({2}, Discard this card: Draw a card.) +text=Shuffle all creature cards from target player's graveyard into that player's library. -- Cycling {2} ({2}, Discard this card: Draw a card.) mana={1}{G} type=Instant [/card] @@ -31697,13 +31697,13 @@ type=Sorcery [/card] [card] name=Reroute -text=Change the target of target activated ability with a single target. Draw a card. +text=Change the target of target activated ability with a single target. (Mana abilities can't be targeted.) -- Draw a card. mana={1}{R} type=Instant [/card] [card] name=Research // Development (Development) -text= Put a 3/1 red Elemental creature token onto the battlefield unless any opponent has you draw a card. Repeat this process two more times. +text=Put a 3/1 red Elemental creature token onto the battlefield unless any opponent has you draw a card. Repeat this process two more times. mana={3}{U}{R} type=Instant [/card] @@ -31721,13 +31721,13 @@ type=Sorcery [/card] [card] name=Reset -text=Play Reset only during an opponent's turn after his or her upkeep step. Untap all lands you control. +text=Cast Reset only during an opponent's turn after his or her upkeep step. -- Untap all lands you control. mana={U}{U} type=Instant [/card] [card] name=Reshape -text=As an additional cost to cast Reshape, sacrifice an artifact. Search your library for an artifact card with converted mana cost X or less and put it onto the battlefield. Then shuffle your library. +text=As an additional cost to cast Reshape, sacrifice an artifact. -- Search your library for an artifact card with converted mana cost X or less and put it onto the battlefield. Then shuffle your library. mana={X}{U}{U} type=Sorcery [/card] @@ -31744,43 +31744,43 @@ toughness=1 [/card] [card] name=Resize -text=Target creature gets +3/+3 until end of turn. Recover {1}{G} (When a creature is put into your graveyard from the battlefield, you may pay {1}{G}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.) +text=Target creature gets +3/+3 until end of turn. -- Recover {1}{G} (When a creature is put into your graveyard from the battlefield, you may pay {1}{G}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.) mana={1}{G} type=Instant [/card] [card] name=Resounding Silence -text=Remove target attacking creature from the game. Cycling {5}{G}{W}{U} ({5}{G}{W}{U}, Discard this card: Draw a card.) When you cycle Resounding Silence, remove up to two target attacking creatures from the game. +text=Exile target attacking creature. -- Cycling {5}{G}{W}{U} ({5}{G}{W}{U}, Discard this card: Draw a card.) -- When you cycle Resounding Silence, exile up to two target attacking creatures. mana={3}{W} type=Instant [/card] [card] name=Resounding Wave -text=Return target permanent to its owner's hand. Cycling {5}{W}{U}{B} ({5}{W}{U}{B}, Discard this card: Draw a card.) When you cycle Resounding Wave, return two target permanents to their owners' hands. +text=Return target permanent to its owner's hand. -- Cycling {5}{W}{U}{B} ({5}{W}{U}{B}, Discard this card: Draw a card.) -- When you cycle Resounding Wave, return two target permanents to their owners' hands. mana={2}{U} type=Instant [/card] [card] name=Rest for the Weary -text=Target player gains 4 life. Landfall  EIf you had a land enter the battlefield under your control this turn, that player gains 8 life instead. +text=Target player gains 4 life. -- Landfall - If you had a land enter the battlefield under your control this turn, that player gains 8 life instead. mana={1}{W} type=Instant [/card] [card] name=Restless Dreams -text=As an additional cost to cast Restless Dreams, discard X cards. Return X target creature cards from your graveyard to your hand. +text=As an additional cost to cast Restless Dreams, discard X cards. -- Return X target creature cards from your graveyard to your hand. mana={B} type=Sorcery [/card] [card] name=Restock -text=Return two target cards from your graveyard to your hand. Remove Restock from the game. +text=Return two target cards from your graveyard to your hand. Exile Restock. mana={3}{G}{G} type=Sorcery [/card] [card] name=Restore Balance -text=Restore Balance is white. Suspend 6?{W} Each player chooses a number of lands he or she controls equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players sacrifice creatures and discard cards the same way. +text=Restore Balance is white. -- Suspend 6 - {W} (Rather than cast this card from your hand, pay {W} and exile it with six time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) -- Each player chooses a number of lands he or she controls equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players sacrifice creatures and discard cards the same way. type=Sorcery [/card] [card] @@ -31791,7 +31791,7 @@ type=Instant [/card] [card] name=Retaliator Griffin -text=Flying Whenever a source an opponent controls deals damage to you, you may put that many +1/+1 counters on Retaliator Griffin. +text=Flying -- Whenever a source an opponent controls deals damage to you, you may put that many +1/+1 counters on Retaliator Griffin. mana={1}{R}{G}{W} type=Creature subtype=Griffin @@ -31833,13 +31833,13 @@ toughness=3 [/card] [card] name=Return to Dust -text=Remove target artifact or enchantment from the game. If you played this spell during your main phase, you may remove up to one other target artifact or enchantment from the game. +text=Exile target artifact or enchantment. If you cast this spell during your main phase, you may exile up to one other target artifact or enchantment. mana={2}{W}{W} type=Instant [/card] [card] name=Reveillark -text=Flying When Reveillark leaves the battlefield, return up to two target creature cards with power 2 or less from your graveyard to the battlefield. Evoke {5}{W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) +text=Flying -- When Reveillark leaves the battlefield, return up to two target creature cards with power 2 or less from your graveyard to the battlefield. -- Evoke {5}{W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) mana={4}{W} type=Creature subtype=Elemental @@ -31879,7 +31879,7 @@ type=Artifact [/card] [card] name=Revenant Patriarch -text=When Revenant Patriarch enters the battlefield, if {W} was spent to cast Revenant Patriarch, target player skips his or her next combat phase. Revenant Patriarch can't block. +text=When Revenant Patriarch enters the battlefield, if {W} was spent to cast Revenant Patriarch, target player skips his or her next combat phase. -- Revenant Patriarch can't block. mana={4}{B} type=Creature subtype=Spirit @@ -31903,7 +31903,7 @@ toughness=2 [/card] [card] name=Revered Unicorn -text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When Revered Unicorn leaves the battlefield, you gain life equal to the number of age counters on it. +text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- When Revered Unicorn leaves the battlefield, you gain life equal to the number of age counters on it. mana={1}{W} type=Creature subtype=Unicorn @@ -31912,13 +31912,13 @@ toughness=3 [/card] [card] name=Reverent Mantra -text=You may remove a white card in your hand from the game rather than pay Reverent Mantra's mana cost. All creatures gain protection from the color of your choice until end of turn. +text=You may exile a white card from your hand rather than pay Reverent Mantra's mana cost. -- All creatures gain protection from the color of your choice until end of turn. mana={3}{W} type=Instant [/card] [card] name=Reverent Silence -text=If you control a Forest, you may have each other player gain 6 life rather than pay Reverent Silence's mana cost. Destroy all enchantments. +text=If you control a Forest, you may have each other player gain 6 life rather than pay Reverent Silence's mana cost. -- Destroy all enchantments. mana={3}{G} type=Sorcery [/card] @@ -31967,13 +31967,13 @@ type=Instant [/card] [card] name=Rewards of Diversity -text=Whenever an opponent plays a multicolored spell, you gain 4 life. +text=Whenever an opponent casts a multicolored spell, you gain 4 life. mana={2}{W} type=Enchantment [/card] [card] name=Reweave -text=Target permanent's controller sacrifices it. If he or she does, that player reveals cards from the top of his or her library until he or she reveals a permanent card that shares a card type with the sacrificed permanent, puts that card into play, then shuffles his or her library. Splice onto Arcane {2}{U}{U} +text=Target permanent's controller sacrifices it. If he or she does, that player reveals cards from the top of his or her library until he or she reveals a permanent card that shares a card type with the sacrificed permanent, puts that card onto the battlefield, then shuffles his or her library. -- Splice onto Arcane {2}{U}{U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) mana={5}{U} type=Instant subtype=Arcane @@ -31986,7 +31986,7 @@ type=Instant [/card] [card] name=Rhox -text=You may have Rhox assign its combat damage as though it weren't blocked. {2}{G}: Regenerate Rhox. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) +text=You may have Rhox assign its combat damage as though it weren't blocked. -- {2}{G}: Regenerate Rhox. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) mana={4}{G}{G} type=Creature subtype=Rhino Beast @@ -31995,7 +31995,7 @@ toughness=5 [/card] [card] name=Rhys the Exiled -text=Whenever Rhys the Exiled attacks, you gain 1 life for each Elf you control. {B}, Sacrifice an Elf: Regenerate Rhys the Exiled. +text=Whenever Rhys the Exiled attacks, you gain 1 life for each Elf you control. -- {B}, Sacrifice an Elf: Regenerate Rhys the Exiled. mana={2}{G} type=Legendary Creature subtype=Elf Warrior @@ -32004,7 +32004,7 @@ toughness=2 [/card] [card] name=Rhys the Redeemed -text={2}{GW}, {T}: Put a 1/1 green and white Elf Warrior creature token into play. {4}{GW}{GW}, {T}: For each creature token you control, put a token into play that's a copy of that creature. +text={2}{(g/w)}, {T}: Put a 1/1 green and white Elf Warrior creature token onto the battlefield. -- {4}{(g/w){(g/w)}, {T}: For each creature token you control, put a token that's a copy of that creature onto the battlefield. mana={GW} type=Legendary Creature subtype=Elf Warrior @@ -32066,7 +32066,7 @@ type=Sorcery [/card] [card] name=Ribbon Snake -text=Flying {2}: Ribbon Snake loses flying until end of turn. Any player may activate this ability. +text=Flying -- {2}: Ribbon Snake loses flying until end of turn. Any player may activate this ability. mana={1}{U}{U} type=Creature subtype=Snake @@ -32075,13 +32075,13 @@ toughness=3 [/card] [card] name=Ribbons of Night -text=Ribbons of Night deals 4 damage to target creature and you gain 4 life. If {U} was spent to play Ribbons of Night, draw a card. +text=Ribbons of Night deals 4 damage to target creature and you gain 4 life. If {U} was spent to cast Ribbons of Night, draw a card. mana={4}{B} type=Sorcery [/card] [card] name=Ricochet Trap -text=If an opponent cast a blue spell this turn, you may pay {R} rather than pay Ricochet Trap's mana cost. Change the target of target spell with a single target. +text=If an opponent cast a blue spell this turn, you may pay {R} rather than pay Ricochet Trap's mana cost. -- Change the target of target spell with a single target. mana={3}{R} type=Instant subtype=Trap @@ -32100,7 +32100,7 @@ type=Sorcery [/card] [card] name=Rift Bolt -text=Rift Bolt deals 3 damage to target creature or player. Suspend 1?{R} (Rather than play this card from your hand, you may pay {R} and remove it from the game with a time counter on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.) +text=Rift Bolt deals 3 damage to target creature or player. -- Suspend 1 - {R} (Rather than cast this card from your hand, you may pay {R} and exile it with a time counter on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) mana={2}{R} type=Sorcery [/card] @@ -32115,7 +32115,7 @@ toughness=1 [/card] [card] name=Riftmarked Knight -text=Protection from black; flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) Suspend 3—{1}{W}{W} (Rather than cast this card from your hand, you may pay {1}{W}{W} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) When the last time counter is removed from Riftmarked Knight while it's exiled, put a 2/2 black Knight creature token with flanking, protection from white, and haste onto the battlefield. +text=Protection from black; flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) -- Suspend 3 - {1}{W}{W} (Rather than cast this card from your hand, you may pay {1}{W}{W} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) -- When the last time counter is removed from Riftmarked Knight while it's exiled, put a 2/2 black Knight creature token with flanking, protection from white, and haste onto the battlefield. mana={1}{W}{W} type=Creature subtype=Human Rebel Knight @@ -32124,12 +32124,12 @@ toughness=2 [/card] [card] name=Riftstone Portal -text={T}: Add {1} to your mana pool. As long as Riftstone Portal is in your graveyard, lands you control have "{T}: Add {G} or {W} to your mana pool." +text={T}: Add {1} to your mana pool. -- As long as Riftstone Portal is in your graveyard, lands you control have "{T}: Add {G} or {W} to your mana pool." type=Land [/card] [card] name=Riftsweeper -text=When Riftsweeper comes into play, choose target face-up card that's removed from the game. Its owner shuffles it into his or her library. +text=When Riftsweeper enters the battlefield, choose target face-up exiled card. Its owner shuffles it into his or her library. mana={1}{G} type=Creature subtype=Elf Shaman @@ -32138,7 +32138,7 @@ toughness=2 [/card] [card] name=Riftwing Cloudskate -text=Flying When Riftwing Cloudskate comes into play, return target permanent to its owner's hand. Suspend 3?{1}{U} (Rather than play this card from your hand, you may pay {1}{U} and remove it from the game with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost. It has haste.) +text=Flying -- When Riftwing Cloudskate enters the battlefield, return target permanent to its owner's hand. -- Suspend 3 - {1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) mana={3}{U}{U} type=Creature subtype=Illusion @@ -32168,7 +32168,7 @@ type=Enchantment [/card] [card] name=Rime Transfusion -text=Enchant creature Enchanted creature gets +2/+1 and has {S}i}: This creature can't be blocked this turn except by snow creatures. ({S}i} can be paid with one mana from a snow permanent.) +text=Enchant creature -- Enchanted creature gets +2/+1 and has "{S}i}: This creature can't be blocked this turn except by snow creatures." ({S}i} can be paid with one mana from a snow permanent.) mana={1}{B} type=Snow Enchantment subtype=Aura @@ -32184,7 +32184,7 @@ toughness=1 [/card] [card] name=Rimefeather Owl -text=Flying Rimefeather Owl's power and toughness are each equal to the number of snow permanents on the battlefield. {1}{S}i}: Put an ice counter on target permanent. Permanents with ice counters on them are snow. +text=Flying -- Rimefeather Owl's power and toughness are each equal to the number of snow permanents on the battlefield. -- {1}{S}i}: Put an ice counter on target permanent. -- Permanents with ice counters on them are snow. mana={5}{U}{U} type=Snow Creature subtype=Bird @@ -32193,7 +32193,7 @@ toughness=* [/card] [card] name=Rimehorn Aurochs -text=Trample Whenever Rimehorn Aurochs attacks, it gets +1/+0 until end of turn for each other attacking Aurochs. {2}{S}i}: Target creature blocks target creature this turn if able. ({S}i} can be paid with one mana from a snow permanent.) +text=Trample -- Whenever Rimehorn Aurochs attacks, it gets +1/+0 until end of turn for each other attacking Aurochs. -- {2}{S}i}: Target creature blocks target creature this turn if able. ({S}i} can be paid with one mana from a snow permanent.) mana={4}{G} type=Snow Creature subtype=Aurochs @@ -32202,7 +32202,7 @@ toughness=3 [/card] [card] name=Rimescale Dragon -text=Flying {2}{S}i}: Tap target creature and put an ice counter on it. ({S}i} can be paid with one mana from a snow permanent.) Creatures with ice counters on them don't untap during their controllers' untap steps. +text=Flying -- {2}{S}i}: Tap target creature and put an ice counter on it. ({S}i} can be paid with one mana from a snow permanent.) -- Creatures with ice counters on them don't untap during their controllers' untap steps. mana={5}{R}{R} type=Snow Creature subtype=Dragon @@ -32220,7 +32220,7 @@ toughness=3 [/card] [card] name=Ring of Gix -text=Echo {3} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) {1}, {T}: Tap target artifact, creature, or land. +text=Echo {3} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- {1}, {T}: Tap target artifact, creature, or land. mana={3} type=Artifact [/card] @@ -32240,19 +32240,19 @@ type=Artifact name=Ring of Renewal auto=aslongas(*|myHand) {5}{T}:discard:1 && draw:2 controller >1 # this does not work in WTH 0.10, make you discard a card when comes into play. -text={5}, {T}, Discard a card at random: Draw two cards. +text={5}, {T}: Discard a card at random, then draw two cards. mana={5} type=Artifact [/card] [card] name=Rings of Brighthearth -text=Whenever you play an activated ability, if it isn't a mana ability, you may pay {2}. If you do, copy that ability. You may choose new targets for the copy. +text=Whenever you activate an ability, if it isn't a mana ability, you may pay {2}. If you do, copy that ability. You may choose new targets for the copy. mana={3} type=Artifact [/card] [card] name=Ringskipper -text=Flying When Ringskipper is put into a graveyard from play, clash with an opponent. If you win, return Ringskipper to its owner's hand. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) +text=Flying -- When Ringskipper is put into a graveyard from the battlefield, clash with an opponent. If you win, return Ringskipper to its owner's hand. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) mana={1}{U} type=Creature subtype=Faerie Wizard @@ -32261,7 +32261,7 @@ toughness=1 [/card] [card] name=Riptide Biologist -text=Protection from Beasts Morph {2}{U} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +text=Protection from Beasts -- Morph {2}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) mana={1}{U} type=Creature subtype=Human Wizard @@ -32279,7 +32279,7 @@ toughness=3 [/card] [card] name=Riptide Entrancer -text=Whenever Riptide Entrancer deals combat damage to a player, you may sacrifice it. If you do, gain control of target creature that player controls. (This effect doesn't end at end of turn.) Morph {U}{U} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +text=Whenever Riptide Entrancer deals combat damage to a player, you may sacrifice it. If you do, gain control of target creature that player controls. (This effect lasts indefinitely.) -- Morph {U}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) mana={1}{U}{U} type=Creature subtype=Human Wizard @@ -32297,7 +32297,7 @@ toughness=3 [/card] [card] name=Riptide Pilferer -text=Whenever Riptide Pilferer deals combat damage to a player, that player discards a card. Morph {U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +text=Whenever Riptide Pilferer deals combat damage to a player, that player discards a card. -- Morph {U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) mana={1}{U} type=Creature subtype=Merfolk Rogue @@ -32306,13 +32306,13 @@ toughness=1 [/card] [card] name=Riptide Replicator -text=As Riptide Replicator comes into play, choose a color and a creature type. Riptide Replicator comes into play with X charge counters on it. {4}, {T}: Put an X/X creature token of the chosen color and type into play, where X is the number of charge counters on Riptide Replicator. +text=As Riptide Replicator enters the battlefield, choose a color and a creature type. -- Riptide Replicator enters the battlefield with X charge counters on it. -- {4}, {T}: Put an X/X creature token of the chosen color and type onto the battlefield, where X is the number of charge counters on Riptide Replicator. mana={X}{4} type=Artifact [/card] [card] name=Riptide Shapeshifter -text={2}{U}{U}, Sacrifice Riptide Shapeshifter: Choose a creature type. Reveal cards from the top of your library until you reveal a creature card of that type. Put that card into play and shuffle the rest into your library. +text={2}{U}{U}, Sacrifice Riptide Shapeshifter: Choose a creature type. Reveal cards from the top of your library until you reveal a creature card of that type. Put that card onto the battlefield and shuffle the rest into your library. mana={3}{U}{U} type=Creature subtype=Shapeshifter @@ -32321,7 +32321,7 @@ toughness=3 [/card] [card] name=Riptide Survivor -text=Morph {1}{U}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Riptide Survivor is turned face up, discard two cards, then draw three cards. +text=Morph {1}{U}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Riptide Survivor is turned face up, discard two cards, then draw three cards. mana={2}{U} type=Creature subtype=Human Wizard @@ -32330,7 +32330,7 @@ toughness=1 [/card] [card] name=Rise // Fall (Fall) -text= Target player reveals two cards at random from his or her hand, then discards each nonland card revealed this way. +text=Target player reveals two cards at random from his or her hand, then discards each nonland card revealed this way. mana={B}{R} type=Sorcery [/card] @@ -32348,7 +32348,7 @@ type=Sorcery [/card] [card] name=Rishadan Brigand -text=Flying When Rishadan Brigand comes into play, each opponent sacrifices a permanent unless he or she pays {3}. Rishadan Brigand can block only creatures with flying. +text=Flying -- When Rishadan Brigand enters the battlefield, each opponent sacrifices a permanent unless he or she pays {3}. -- Rishadan Brigand can block only creatures with flying. mana={4}{U} type=Creature subtype=Human Pirate @@ -32357,7 +32357,7 @@ toughness=2 [/card] [card] name=Rishadan Cutpurse -text=When Rishadan Cutpurse comes into play, each opponent sacrifices a permanent unless he or she pays {1}. +text=When Rishadan Cutpurse enters the battlefield, each opponent sacrifices a permanent unless he or she pays {1}. mana={2}{U} type=Creature subtype=Human Pirate @@ -32366,7 +32366,7 @@ toughness=1 [/card] [card] name=Rishadan Footpad -text=When Rishadan Footpad comes into play, each opponent sacrifices a permanent unless he or she pays {2}. +text=When Rishadan Footpad enters the battlefield, each opponent sacrifices a permanent unless he or she pays {2}. mana={3}{U} type=Creature subtype=Human Pirate @@ -32381,19 +32381,19 @@ type=Artifact [/card] [card] name=Rising Waters -text=Lands don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player untaps a land he or she controls. +text=Lands don't untap during their controllers' untap steps. -- At the beginning of each player's upkeep, that player untaps a land he or she controls. mana={3}{U} type=Enchantment [/card] [card] name=Risky Move -text=At the beginning of each player's upkeep, that player gains control of Risky Move. When you gain control of Risky Move from another player, choose a creature you control and an opponent. Flip a coin. If you lose the flip, that opponent gains control of that creature. +text=At the beginning of each player's upkeep, that player gains control of Risky Move. -- When you gain control of Risky Move from another player, choose a creature you control and an opponent. Flip a coin. If you lose the flip, that opponent gains control of that creature. mana={3}{R}{R}{R} type=Enchantment [/card] [card] name=Rite of Consumption -text=As an additional cost to play Rite of Consumption, sacrifice a creature. Rite of Consumption deals damage equal to the sacrificed creature's power to target player. You gain life equal to the damage dealt this way. +text=As an additional cost to cast Rite of Consumption, sacrifice a creature. -- Rite of Consumption deals damage equal to the sacrificed creature's power to target player. You gain life equal to the damage dealt this way. mana={1}{B} type=Sorcery [/card] @@ -32408,7 +32408,7 @@ type=Enchantment [/card] [card] name=Rite of Replication -text=Kicker {5} (You may pay an additional {5} as you cast this spell.) Put a token onto the battlefield that's a copy of target creature. If Rite of Replication was kicked, put five of those tokens onto the battlefield instead. +text=Kicker {5} (You may pay an additional {5} as you cast this spell.) -- Put a token onto the battlefield that's a copy of target creature. If Rite of Replication was kicked, put five of those tokens onto the battlefield instead. mana={2}{U}{U} type=Sorcery [/card] @@ -32416,7 +32416,7 @@ type=Sorcery name=Rites of Flourishing auto=@each my draw:draw:1 controller auto=@each opponent draw:draw:1 opponent -text=At the beginning of each player's draw step, that player draws an additional card. Each player may play an additional land on each of his or her turns. +text=At the beginning of each player's draw step, that player draws an additional card. -- Each player may play an additional land on each of his or her turns. mana={2}{G} type=Enchantment [/card] @@ -32449,7 +32449,7 @@ type=Instant [/card] [card] name=Rith, the Awakener -text=Flying Whenever Rith, the Awakener deals combat damage to a player, you may pay {2}{G}. If you do, choose a color. Put a 1/1 green Saproling creature token into play for each permanent of that color. +text=Flying -- Whenever Rith, the Awakener deals combat damage to a player, you may pay {2}{G}. If you do, choose a color, then put a 1/1 green Saproling creature token onto the battlefield for each permanent of that color. mana={3}{R}{G}{W} type=Legendary Creature subtype=Dragon @@ -32458,7 +32458,7 @@ toughness=6 [/card] [card] name=Ritual of Subdual -text=Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) If a land is tapped for mana, it produces colorless mana instead of any other type. +text=Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- If a land is tapped for mana, it produces colorless mana instead of any other type. mana={4}{G}{G} type=Enchantment [/card] @@ -32466,13 +32466,13 @@ type=Enchantment name=Ritual of the Machine target=(creature[-black;-artifact]) alias=1194 -text=As an additional cost to cast Ritual of the Machine, sacrifice a creature. Gain control of target nonblack, nonartifact creature. +text=As an additional cost to cast Ritual of the Machine, sacrifice a creature. -- Gain control of target nonblack, nonartifact creature. mana={2}{B}{B} type=Sorcery [/card] [card] name=Rivalry -text=At the beginning of each player's upkeep, if that player controls more lands than any other, Rivalry deals 2 damage to him or her. +text=At the beginning of each player's upkeep, if that player controls more lands than each other player, Rivalry deals 2 damage to him or her. mana={2}{R} type=Enchantment [/card] @@ -32484,7 +32484,7 @@ type=Sorcery [/card] [card] name=River Delta -text=River Delta doesn't untap during your untap step if it has a depletion counter on it. At the beginning of your upkeep, remove a depletion counter from River Delta. {T}: Add {U} or {B} to your mana pool. Put a depletion counter on River Delta. +text=River Delta doesn't untap during your untap step if it has a depletion counter on it. -- At the beginning of your upkeep, remove a depletion counter from River Delta. -- {T}: Add {U} or {B} to your mana pool. Put a depletion counter on River Delta. type=Land [/card] [card] @@ -32494,13 +32494,13 @@ type=Land [/card] [card] name=River's Grasp -text=If {U} was spent to play River's Grasp, return up to one target creature to its owner's hand. If {B} was spent to play River's Grasp, target player reveals his or her hand, you choose a nonland card from it, then that player discards that card. (Do both if {U}{B} was spent.) +text=If {U} was spent to cast River's Grasp, return up to one target creature to its owner's hand. If {B} was spent to cast River's Grasp, target player reveals his or her hand, you choose a nonland card from it, then that player discards that card. (Do both if {U}{B} was spent.) mana={3}{UB} type=Sorcery [/card] [card] name=Riverfall Mimic -text=Whenever you play a spell that's both blue and red, Riverfall Mimic becomes 3/3 and is unblockable until end of turn. +text=Whenever you cast a spell that's both blue and red, Riverfall Mimic becomes 3/3 and is unblockable until end of turn. mana={1}{UR} type=Creature subtype=Shapeshifter @@ -32509,12 +32509,12 @@ toughness=1 [/card] [card] name=Rix Maadi, Dungeon Palace -text={T}: Add {1} to your mana pool. {1}{B}{R}, {T}: Each player discards a card. Activate this ability only any time you could cast a sorcery. +text={T}: Add {1} to your mana pool. -- {1}{B}{R}, {T}: Each player discards a card. Activate this ability only any time you could cast a sorcery. type=Land [/card] [card] name=Roar of Jukai -text=If you control a Forest, each blocked creature gets +2/+2 until end of turn. Splice onto Arcane—An opponent gains 5 life. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) +text=If you control a Forest, each blocked creature gets +2/+2 until end of turn. -- Splice onto Arcane - An opponent gains 5 life. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) mana={2}{G} type=Instant subtype=Arcane @@ -32527,19 +32527,19 @@ type=Sorcery [/card] [card] name=Roar of the Kha -text=Choose one - Creatures you control get +1/+1 until end of turn; or untap all creatures you control. Entwine {1}{W} (Choose both if you pay the entwine cost.) +text=Choose one - Creatures you control get +1/+1 until end of turn; or untap all creatures you control. -- Entwine {1}{W} (Choose both if you pay the entwine cost.) mana={1}{W} type=Instant [/card] [card] name=Roar of the Wurm -text=Put a 6/6 green Wurm creature token into play. Flashback {3}{G} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) +text=Put a 6/6 green Wurm creature token onto the battlefield. -- Flashback {3}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={6}{G} type=Sorcery [/card] [card] name=Robber Fly -text=Flying Whenever Robber Fly becomes blocked, defending player discards all the cards in his or her hand, then draws that many cards. +text=Flying -- Whenever Robber Fly becomes blocked, defending player discards all the cards in his or her hand, then draws that many cards. mana={2}{R} type=Creature subtype=Insect @@ -32548,7 +32548,7 @@ toughness=1 [/card] [card] name=Roc Hatchling -text=Roc Hatchling enters the battlefield with four shell counters on it. At the beginning of your upkeep, remove a shell counter from Roc Hatchling. As long as Roc Hatchling has no shell counters on it, it gets +3/+2 and has flying. +text=Roc Hatchling enters the battlefield with four shell counters on it. -- At the beginning of your upkeep, remove a shell counter from Roc Hatchling. -- As long as Roc Hatchling has no shell counters on it, it gets +3/+2 and has flying. mana={R} type=Creature subtype=Bird @@ -32557,7 +32557,7 @@ toughness=1 [/card] [card] name=Rock Hydra -text=Rock Hydra comes into play with X +1/+1 counters on it. For each 1 damage that would be dealt to Rock Hydra, if it has a +1/+1 counter on it, remove a +1/+1 counter from it and prevent that 1 damage. {R}: Prevent the next 1 damage that would be dealt to Rock Hydra this turn. {R}{R}{R}: Put a +1/+1 counter on Rock Hydra. Play this ability only during your upkeep. +text=Rock Hydra enters the battlefield with X +1/+1 counters on it. -- For each 1 damage that would be dealt to Rock Hydra, if it has a +1/+1 counter on it, remove a +1/+1 counter from it and prevent that 1 damage. -- {R}: Prevent the next 1 damage that would be dealt to Rock Hydra this turn. -- {R}{R}{R}: Put a +1/+1 counter on Rock Hydra. Activate this ability only during your upkeep. mana={X}{R}{R} type=Creature subtype=Hydra @@ -32566,7 +32566,7 @@ toughness=0 [/card] [card] name=Rock Jockey -text=You can't cast Rock Jockey if you've played a land this turn. You can't play lands if you've cast Rock Jockey this turn. +text=You can't cast Rock Jockey if you've played a land this turn. -- You can't play lands if you've cast Rock Jockey this turn. mana={2}{R} type=Creature subtype=Goblin @@ -32587,7 +32587,7 @@ type=Artifact [/card] [card] name=Rockshard Elemental -text=Double strike (This creature deals both first-strike and regular combat damage.) Morph {4}{R}{R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +text=Double strike (This creature deals both first-strike and regular combat damage.) -- Morph {4}{R}{R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) mana={5}{R}{R} type=Creature subtype=Elemental @@ -32611,7 +32611,7 @@ toughness=1 [/card] [card] name=Rogue Skycaptain -text=Flying At the beginning of your upkeep, put a wage counter on Rogue Skycaptain. You may pay {2} for each wage counter on it. If you don't, remove all wage counters from Rogue Skycaptain and an opponent gains control of it. +text=Flying -- At the beginning of your upkeep, put a wage counter on Rogue Skycaptain. You may pay {2} for each wage counter on it. If you don't, remove all wage counters from Rogue Skycaptain and an opponent gains control of it. mana={2}{R} type=Creature subtype=Human Rogue Mercenary @@ -32620,7 +32620,7 @@ toughness=4 [/card] [card] name=Rohgahh of Kher Keep -text=At the beginning of your upkeep, unless you pay {R}{R}{R}, an opponent gains control of Rohgahh of Kher Keep and all creatures you control named Kobolds of Kher Keep. If a player gains control of a creature this way, tap it. (This effect doesn't end at end of turn.) Creatures you control named Kobolds of Kher Keep get +2/+2. +text=At the beginning of your upkeep, you may pay {R}{R}{R}. If you don't, tap Rohgahh of Kher Keep and all creatures named Kobolds of Kher Keep, then an opponent gains control of them. -- Creatures you control named Kobolds of Kher Keep get +2/+2. mana={2}{B}{B}{R}{R} type=Legendary Creature subtype=Kobold @@ -32629,7 +32629,7 @@ toughness=5 [/card] [card] name=Roil Elemental -text=Flying Landfall - Whenever a land enters the battlefield under your control, you may gain control of target creature for as long as you control Roil Elemental. +text=Flying -- Landfall - Whenever a land enters the battlefield under your control, you may gain control of target creature for as long as you control Roil Elemental. mana={3}{U}{U}{U} type=Creature subtype=Elemental @@ -32638,7 +32638,7 @@ toughness=2 [/card] [card] name=Roiling Horror -text=Roiling Horror's power and toughness are each equal to your life total minus the life total of an opponent with the most life. Suspend X—{X}{B}{B}{B}. X can't be 0. (Rather than cast this card from your hand, you may pay {X}{B}{B}{B} and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) Whenever a time counter is removed from Roiling Horror while it's exiled, target player loses 1 life and you gain 1 life. +text=Roiling Horror's power and toughness are each equal to your life total minus the life total of an opponent with the most life. -- Suspend X - {X}{B}{B}{B}. X can't be 0. (Rather than cast this card from your hand, you may pay {X}{B}{B}{B} and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) -- Whenever a time counter is removed from Roiling Horror while it's exiled, target player loses 1 life and you gain 1 life. mana={3}{B}{B} type=Creature subtype=Horror @@ -32653,7 +32653,7 @@ type=Sorcery [/card] [card] name=Rolling Spoil -text=Destroy target land. If {B} was spent to play Rolling Spoil, all creatures get -1/-1 until end of turn. +text=Destroy target land. If {B} was spent to cast Rolling Spoil, all creatures get -1/-1 until end of turn. mana={2}{G}{G} type=Sorcery [/card] @@ -32665,7 +32665,7 @@ type=Sorcery [/card] [card] name=Ronin Cliffrider -text=Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) Whenever Ronin Cliffrider attacks, you may have it deal 1 damage to each creature defending player controls. +text=Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) -- Whenever Ronin Cliffrider attacks, you may have it deal 1 damage to each creature defending player controls. mana={3}{R}{R} type=Creature subtype=Human Samurai @@ -32674,14 +32674,14 @@ toughness=2 [/card] [card] name=Ronin Warclub -text=Equipped creature gets +2/+1. Whenever a creature enters the battlefield under your control, attach Ronin Warclub to that creature. Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery.) +text=Equipped creature gets +2/+1. -- Whenever a creature enters the battlefield under your control, attach Ronin Warclub to that creature. -- Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery.) mana={3} type=Artifact subtype=Equipment [/card] [card] name=Ronom Hulk -text=Protection from snow Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) +text=Protection from snow -- Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) mana={4}{G} type=Creature subtype=Beast @@ -32692,7 +32692,7 @@ toughness=6 name=Ronom Serpent abilities=cantattack auto=aslongas(land[snow]|opponentBattlefield)-cantattack -text=Ronom Serpent can't attack unless defending player controls a snow land. When you control no snow lands, sacrifice Ronom Serpent. +text=Ronom Serpent can't attack unless defending player controls a snow land. -- When you control no snow lands, sacrifice Ronom Serpent. mana={5}{U} type=Snow Creature subtype=Serpent @@ -32701,7 +32701,7 @@ toughness=6 [/card] [card] name=Root Elemental -text=Morph {5}{G}{G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Root Elemental is turned face up, you may put a creature card from your hand onto the battlefield. +text=Morph {5}{G}{G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Root Elemental is turned face up, you may put a creature card from your hand onto the battlefield. mana={4}{G}{G} type=Creature subtype=Elemental @@ -32711,13 +32711,13 @@ toughness=5 [card] name=Root Maze auto=lord(artifact,land) tap -text=Artifacts and lands come into play tapped. +text=Artifacts and lands enter the battlefield tapped. mana={G} type=Enchantment [/card] [card] name=Root Sliver -text=Root Sliver can't be countered. Sliver spells can't be countered by spells or abilities. +text=Root Sliver can't be countered. -- Sliver spells can't be countered by spells or abilities. mana={3}{G} type=Creature subtype=Sliver @@ -32726,7 +32726,7 @@ toughness=2 [/card] [card] name=Root-Kin Ally -text=Convoke (Each creature you tap while playing this spell reduces its cost by {1} or by one mana of that creature's color.) Tap two untapped creatures you control: Root-Kin Ally gets +2/+2 until end of turn. +text=Convoke (Each creature you tap while casting this spell reduces its cost by {1} or by one mana of that creature's color.) -- Tap two untapped creatures you control: Root-Kin Ally gets +2/+2 until end of turn. mana={4}{G}{G} type=Creature subtype=Elemental Warrior @@ -32735,7 +32735,7 @@ toughness=3 [/card] [card] name=Rooting Kavu -text=When Rooting Kavu is put into a graveyard from play, you may remove Rooting Kavu from the game. If you do, shuffle all creature cards from your graveyard into your library. +text=When Rooting Kavu is put into a graveyard from the battlefield, you may exile it. If you do, shuffle all creature cards from your graveyard into your library. mana={2}{G}{G} type=Creature subtype=Kavu @@ -32744,18 +32744,18 @@ toughness=3 [/card] [card] name=Roots of Life -text=As Roots of Life comes into play, choose Islands or Swamps. Whenever a land of the chosen type an opponent controls becomes tapped, you gain 1 life. +text=As Roots of Life enters the battlefield, choose Islands or Swamps. -- Whenever a land of the chosen type an opponent controls becomes tapped, you gain 1 life. mana={1}{G}{G} type=Enchantment [/card] [card] name=Rootwater Depths -text={T}: Add {1} to your mana pool. {T}: Add {U} or {B} to your mana pool. Rootwater Depths doesn't untap during your next untap step. +text={T}: Add {1} to your mana pool. -- {T}: Add {U} or {B} to your mana pool. Rootwater Depths doesn't untap during your next untap step. type=Land [/card] [card] name=Rootwater Matriarch -text={T}: Gain control of target creature as long as that creature is enchanted. +text={T}: Gain control of target creature for as long as that creature is enchanted. mana={2}{U}{U} type=Creature subtype=Merfolk @@ -32773,7 +32773,7 @@ toughness=1 [/card] [card] name=Rootwater Shaman -text=You may play Aura cards with enchant creature as though they had flash. +text=You may cast Aura cards with enchant creature as though they had flash. mana={2}{U} type=Creature subtype=Merfolk Shaman @@ -32782,7 +32782,7 @@ toughness=2 [/card] [card] name=Rootwater Thief -text={U}: Rootwater Thief gains flying until end of turn. Whenever Rootwater Thief deals combat damage to a player, you may pay {2}. If you do, search that player's library for a card and exile it, then the player shuffles his or her library. +text={U}: Rootwater Thief gains flying until end of turn. -- Whenever Rootwater Thief deals combat damage to a player, you may pay {2}. If you do, search that player's library for a card and exile it, then the player shuffles his or her library. mana={1}{U} type=Creature subtype=Merfolk Rogue @@ -32800,7 +32800,7 @@ toughness=4 [/card] [card] name=Rotting Giant -text=Whenever Rotting Giant attacks or blocks, sacrifice it unless you remove a card in your graveyard from the game. +text=Whenever Rotting Giant attacks or blocks, sacrifice it unless you exile a card from your graveyard. mana={1}{B} type=Creature subtype=Zombie Giant @@ -32809,7 +32809,7 @@ toughness=3 [/card] [card] name=Rotting Rats -text=When Rotting Rats comes into play, each player discards a card. Unearth {1}{B} ({1}{B}: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.) +text=When Rotting Rats enters the battlefield, each player discards a card. -- Unearth {1}{B} ({1}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) mana={1}{B} type=Creature subtype=Zombie Rat @@ -32818,7 +32818,7 @@ toughness=1 [/card] [card] name=Rough // Tumble (Rough) -text=Rough deals 2 damage to each creature without flying. rarity=U +text=Rough deals 2 damage to each creature without flying. mana={1}{R} type=Sorcery [/card] @@ -32830,13 +32830,13 @@ type=Sorcery [/card] [card] name=Rouse -text=If you control a Swamp, you may pay 2 life rather than pay Rouse's mana cost. Target creature gets +2/+0 until end of turn. +text=If you control a Swamp, you may pay 2 life rather than pay Rouse's mana cost. -- Target creature gets +2/+0 until end of turn. mana={1}{B} type=Instant [/card] [card] name=Rout -text=You may play Rout any time you could play an instant if you pay {2} more to play it. Destroy all creatures. They can't be regenerated. +text=You may cast Rout any time you could cast an instant if you pay {2} more to cast it. -- Destroy all creatures. They can't be regenerated. mana={3}{W}{W} type=Sorcery [/card] @@ -32848,7 +32848,7 @@ type=Enchantment [/card] [card] name=Royal Decree -text=Cumulative upkeep {W} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Whenever a Swamp, Mountain, black permanent, or red permanent becomes tapped, Royal Decree deals 1 damage to that permanent's controller. +text=Cumulative upkeep {W} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- Whenever a Swamp, Mountain, black permanent, or red permanent becomes tapped, Royal Decree deals 1 damage to that permanent's controller. mana={2}{W}{W} type=Enchantment [/card] @@ -32864,7 +32864,7 @@ toughness=1 [/card] [card] name=Rubinia Soulsinger -text=You may choose not to untap Rubinia Soulsinger during your untap step. {T}: Gain control of target creature as long as you control Rubinia and Rubinia remains tapped. +text=You may choose not to untap Rubinia Soulsinger during your untap step. -- {T}: Gain control of target creature for as long as you control Rubinia and Rubinia remains tapped. mana={2}{G}{W}{U} type=Legendary Creature subtype=Faerie @@ -32873,7 +32873,7 @@ toughness=3 [/card] [card] name=Ruby Leech -text=First strike Red spells you play cost {R} more to play. +text=First strike -- Red spells you cast cost {R} more to cast. mana={1}{R} type=Creature subtype=Leech @@ -32882,19 +32882,19 @@ toughness=2 [/card] [card] name=Ruby Medallion -text=Red spells you play cost {1} less to play. +text=Red spells you cast cost {1} less to cast. mana={2} type=Artifact [/card] [card] name=Rude Awakening -text=Choose one  EUntap all lands you control; or until end of turn, lands you control become 2/2 creatures that are still lands. Entwine {2}{G} (Choose both if you pay the entwine cost.) +text=Choose one - Untap all lands you control; or until end of turn, lands you control become 2/2 creatures that are still lands. -- Entwine {2}{G} (Choose both if you pay the entwine cost.) mana={4}{G} type=Sorcery [/card] [card] name=Ruham Djinn -text=First strike Ruham Djinn gets -2/-2 as long as white is the most common color among all permanents or is tied for most common. +text=First strike -- Ruham Djinn gets -2/-2 as long as white is the most common color among all permanents or is tied for most common. mana={5}{W} type=Creature subtype=Djinn @@ -32930,7 +32930,7 @@ toughness=3 [/card] [card] name=Rule of Law -text=Each player can't play more than one spell each turn. +text=Each player can't cast more than one spell each turn. mana={2}{W} type=Enchantment [/card] @@ -32942,7 +32942,7 @@ type=Enchantment [/card] [card] name=Rumbling Crescendo -text=At the beginning of your upkeep, you may put a verse counter on Rumbling Crescendo. {R}, Sacrifice Rumbling Crescendo: Destroy up to X target lands, where X is the number of verse counters on Rumbling Crescendo. +text=At the beginning of your upkeep, you may put a verse counter on Rumbling Crescendo. -- {R}, Sacrifice Rumbling Crescendo: Destroy up to X target lands, where X is the number of verse counters on Rumbling Crescendo. mana={3}{R}{R} type=Enchantment [/card] @@ -32970,43 +32970,43 @@ type=Instant [/card] [card] name=Rune of Protection: Artifacts -text={W}: The next time an artifact source of your choice would deal damage to you this turn, prevent that damage. Cycling {2} ({2}, Discard this card: Draw a card.) +text={W}: The next time an artifact source of your choice would deal damage to you this turn, prevent that damage. -- Cycling {2} ({2}, Discard this card: Draw a card.) mana={1}{W} type=Enchantment [/card] [card] name=Rune of Protection: Black -text={W}: The next time a black source of your choice would deal damage to you this turn, prevent that damage. Cycling {2} ({2}, Discard this card: Draw a card.) +text={W}: The next time a black source of your choice would deal damage to you this turn, prevent that damage. -- Cycling {2} ({2}, Discard this card: Draw a card.) mana={1}{W} type=Enchantment [/card] [card] name=Rune of Protection: Blue -text={W}: The next time a blue source of your choice would deal damage to you this turn, prevent that damage. Cycling {2} ({2}, Discard this card: Draw a card.) +text={W}: The next time a blue source of your choice would deal damage to you this turn, prevent that damage. -- Cycling {2} ({2}, Discard this card: Draw a card.) mana={1}{W} type=Enchantment [/card] [card] name=Rune of Protection: Green -text={W}: The next time a green source of your choice would deal damage to you this turn, prevent that damage. Cycling {2} ({2}, Discard this card: Draw a card.) +text={W}: The next time a green source of your choice would deal damage to you this turn, prevent that damage. -- Cycling {2} ({2}, Discard this card: Draw a card.) mana={1}{W} type=Enchantment [/card] [card] name=Rune of Protection: Lands -text={W}: The next time a land source of your choice would deal damage to you this turn, prevent that damage. Cycling {2} ({2}, Discard this card: Draw a card.) +text={W}: The next time a land source of your choice would deal damage to you this turn, prevent that damage. -- Cycling {2} ({2}, Discard this card: Draw a card.) mana={1}{W} type=Enchantment [/card] [card] name=Rune of Protection: Red -text={W}: The next time a red source of your choice would deal damage to you this turn, prevent that damage. Cycling {2} ({2}, Discard this card: Draw a card.) +text={W}: The next time a red source of your choice would deal damage to you this turn, prevent that damage. -- Cycling {2} ({2}, Discard this card: Draw a card.) mana={1}{W} type=Enchantment [/card] [card] name=Rune of Protection: White -text={W}: The next time a white source of your choice would deal damage to you this turn, prevent that damage. Cycling {2} ({2}, Discard this card: Draw a card.) +text={W}: The next time a white source of your choice would deal damage to you this turn, prevent that damage. -- Cycling {2} ({2}, Discard this card: Draw a card.) mana={1}{W} type=Enchantment [/card] @@ -33027,39 +33027,39 @@ type=Legendary Enchantment [/card] [card] name=Runeboggle -text=Counter target spell unless its controller pays {1}. Draw a card. +text=Counter target spell unless its controller pays {1}. -- Draw a card. mana={2}{U} type=Instant [/card] [card] name=Runed Arch -text=Runed Arch comes into play tapped. {X}, {T}, Sacrifice Runed Arch: X target creatures with power 2 or less are unblockable this turn. +text=Runed Arch enters the battlefield tapped. -- {X}, {T}, Sacrifice Runed Arch: X target creatures with power 2 or less are unblockable this turn. mana={3} type=Artifact [/card] [card] name=Runed Halo -text=As Runed Halo comes into play, name a card. You have protection from the chosen name. (You can't be targeted, dealt damage, or enchanted by anything with that name.) +text=As Runed Halo enters the battlefield, name a card. -- You have protection from the chosen name. (You can't be targeted, dealt damage, or enchanted by anything with that name.) mana={W}{W} type=Enchantment [/card] [card] name=Runed Stalactite -text=Equipped creature gets +1/+1 and is every creature type. Equip {2} +text=Equipped creature gets +1/+1 and is every creature type. -- Equip {2} mana={1} type=Artifact subtype=Equipment [/card] [card] name=Runeflare Trap -text=If an opponent drew three or more cards this turn, you may pay {R} rather than pay Runeflare Trap's mana cost. Runeflare Trap deals damage to target player equal to the number of cards in that player's hand. +text=If an opponent drew three or more cards this turn, you may pay {R} rather than pay Runeflare Trap's mana cost. -- Runeflare Trap deals damage to target player equal to the number of cards in that player's hand. mana={4}{R}{R} type=Instant subtype=Trap [/card] [card] name=Runes of the Deus -text=Enchant creature As long as enchanted creature is red, it gets +1/+1 and has double strike. (It deals both first-strike and regular combat damage.) As long as enchanted creature is green, it gets +1/+1 and has trample. +text=Enchant creature -- As long as enchanted creature is red, it gets +1/+1 and has double strike. (It deals both first-strike and regular combat damage.) -- As long as enchanted creature is green, it gets +1/+1 and has trample. mana={4}{RG} type=Enchantment subtype=Aura @@ -33078,7 +33078,7 @@ type=Sorcery [/card] [card] name=Rupture Spire -text=Rupture Spire comes into play tapped. When Rupture Spire comes into play, sacrifice it unless you pay {1}. {T}: Add one mana of any color to your mana pool. +text=Rupture Spire enters the battlefield tapped. -- When Rupture Spire enters the battlefield, sacrifice it unless you pay {1}. -- {T}: Add one mana of any color to your mana pool. type=Land [/card] [card] @@ -33089,7 +33089,7 @@ type=Sorcery [/card] [card] name=Rushing River -text=Kicker—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell.) Return target nonland permanent to its owner's hand. If Rushing River was kicked, return another target nonland permanent to its owner's hand. +text=Kicker - Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell.) -- Return target nonland permanent to its owner's hand. If Rushing River was kicked, return another target nonland permanent to its owner's hand. mana={2}{U} type=Instant [/card] @@ -33104,12 +33104,12 @@ toughness=3 [/card] [card] name=Rushwood Grove -text=Rushwood Grove comes into play tapped. {T}: Put a storage counter on Rushwood Grove. {T}, Remove any number of storage counters from Rushwood Grove: Add {G} to your mana pool for each storage counter removed this way. +text=Rushwood Grove enters the battlefield tapped. -- {T}: Put a storage counter on Rushwood Grove. -- {T}, Remove any number of storage counters from Rushwood Grove: Add {G} to your mana pool for each storage counter removed this way. type=Land [/card] [card] name=Rushwood Legate -text=If an opponent controls an Island and you control a Forest, you may play Rushwood Legate without paying its mana cost. +text=If an opponent controls an Island and you control a Forest, you may cast Rushwood Legate without paying its mana cost. mana={2}{G} type=Creature subtype=Dryad @@ -33118,13 +33118,13 @@ toughness=1 [/card] [card] name=Rust -text=Counter target activated ability from an artifact source. +text=Counter target activated ability from an artifact source. (Mana abilities can't be targeted.) mana={G} type=Instant [/card] [card] name=Rust Elemental -text=Flying At the beginning of your upkeep, sacrifice an artifact other than Rust Elemental. If you can't, tap Rust Elemental and you lose 4 life. +text=Flying -- At the beginning of your upkeep, sacrifice an artifact other than Rust Elemental. If you can't, tap Rust Elemental and you lose 4 life. mana={4} type=Artifact Creature subtype=Elemental @@ -33133,7 +33133,7 @@ toughness=4 [/card] [card] name=Rusting Golem -text=Fading 5 (This creature enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) Rusting Golem's power and toughness are each equal to the number of fade counters on it. +text=Fading 5 (This creature enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) -- Rusting Golem's power and toughness are each equal to the number of fade counters on it. mana={4} type=Artifact Creature subtype=Golem @@ -33160,7 +33160,7 @@ toughness=2 [/card] [card] name=Saber Ants -text=Whenever Saber Ants is dealt damage, you may put that many 1/1 green Insect creature tokens into play. +text=Whenever Saber Ants is dealt damage, you may put that many 1/1 green Insect creature tokens onto the battlefield. mana={3}{G} type=Creature subtype=Insect @@ -33169,7 +33169,7 @@ toughness=3 [/card] [card] name=Sabertooth Alley Cat -text=Sabertooth Alley Cat attacks each turn if able. {1}{R}: Creatures without defender can't block Sabertooth Alley Cat this turn. +text=Sabertooth Alley Cat attacks each turn if able. -- {1}{R}: Creatures without defender can't block Sabertooth Alley Cat this turn. mana={1}{R}{R} type=Creature subtype=Cat @@ -33196,7 +33196,7 @@ toughness=2 [/card] [card] name=Sacred Boon -text=Prevent the next 3 damage that would be dealt to target creature this turn. At end of turn, put a +0/+1 counter on that creature for each 1 damage prevented this way. +text=Prevent the next 3 damage that would be dealt to target creature this turn. At the beginning of the next end step, put a +0/+1 counter on that creature for each 1 damage prevented this way. mana={1}{W} type=Instant [/card] @@ -33208,7 +33208,7 @@ type=Enchantment [/card] [card] name=Sacred Guide -text={1}{W}, Sacrifice Sacred Guide: Reveal cards from the top of your library until you reveal a white card. Put that card into your hand and remove all other cards revealed this way from the game. +text={1}{W}, Sacrifice Sacred Guide: Reveal cards from the top of your library until you reveal a white card. Put that card into your hand and exile all other cards revealed this way. mana={W} type=Creature subtype=Human Cleric @@ -33217,7 +33217,7 @@ toughness=1 [/card] [card] name=Sacred Prey -text=When Sacred Prey becomes blocked, you gain 1 life. +text=Whenever Sacred Prey becomes blocked, you gain 1 life. mana={G} type=Creature subtype=Horse @@ -33232,7 +33232,7 @@ type=Instant [/card] [card] name=Sadistic Augermage -text=When Sadistic Augermage is put into a graveyard from play, each player puts a card from his or her hand on top of his or her library. +text=When Sadistic Augermage is put into a graveyard from the battlefield, each player puts a card from his or her hand on top of his or her library. mana={2}{B} type=Creature subtype=Human Wizard @@ -33241,7 +33241,7 @@ toughness=1 [/card] [card] name=Sadistic Hypnotist -text=Sacrifice a creature: Target player discards two cards. Play this ability only any time you could play a sorcery. +text=Sacrifice a creature: Target player discards two cards. Activate this ability only any time you could cast a sorcery. mana={3}{B}{B} type=Creature subtype=Human Minion @@ -33250,13 +33250,13 @@ toughness=2 [/card] [card] name=Sadistic Sacrament -text=Kicker {7} (You may pay an additional {7} as you cast this spell.) Search target player's library for up to three cards, exile them, then that player shuffles his or her library. If Sadistic Sacrament was kicked, instead search that player's library for up to fifteen cards, exile them, then that player shuffles his or her library. +text=Kicker {7} (You may pay an additional {7} as you cast this spell.) -- Search target player's library for up to three cards, exile them, then that player shuffles his or her library. If Sadistic Sacrament was kicked, instead search that player's library for up to fifteen cards, exile them, then that player shuffles his or her library. mana={B}{B}{B} type=Sorcery [/card] [card] name=Safe Haven -text={2}, {T}: Exile target creature you control. At the beginning of your upkeep, you may sacrifice Safe Haven. If you do, return each card exiled with Safe Haven to the battlefield under its owner's control. +text={2}, {T}: Exile target creature you control. -- At the beginning of your upkeep, you may sacrifice Safe Haven. If you do, return each card exiled with Safe Haven to the battlefield under its owner's control. type=Land [/card] [card] @@ -33284,7 +33284,7 @@ toughness=2 [/card] [card] name=Saffi Eriksdotter -text=Sacrifice Saffi Eriksdotter: When target creature is put into your graveyard from play this turn, return that card to play. +text=Sacrifice Saffi Eriksdotter: When target creature is put into your graveyard from the battlefield this turn, return that card to the battlefield. mana={G}{W} type=Legendary Creature subtype=Human Scout @@ -33293,7 +33293,7 @@ toughness=2 [/card] [card] name=Sage Aven -text=Flying (This creature can't be blocked except by creatures with flying or reach.) When Sage Aven comes into play, look at the top four cards of your library, then put them back in any order. +text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- When Sage Aven enters the battlefield, look at the top four cards of your library, then put them back in any order. mana={3}{U} type=Creature subtype=Bird Wizard @@ -33302,7 +33302,7 @@ toughness=3 [/card] [card] name=Sage Owl -text=Flying (This creature can't be blocked except by creatures with flying or reach.) When Sage Owl comes into play, look at the top four cards of your library, then put them back in any order. +text=Flying -- When Sage Owl enters the battlefield, look at the top four cards of your library, then put them back in any order. mana={1}{U} type=Creature subtype=Bird @@ -33311,7 +33311,7 @@ toughness=1 [/card] [card] name=Sage of Epityr -text=When Sage of Epityr comes into play, look at the top four cards of your library, then put them back in any order. +text=When Sage of Epityr enters the battlefield, look at the top four cards of your library, then put them back in any order. mana={U} type=Creature subtype=Human Wizard @@ -33320,7 +33320,7 @@ toughness=1 [/card] [card] name=Sage of Fables -text=Each other Wizard creature you control enters the battlefield with an additional +1/+1 counter on it. {2}, Remove a +1/+1 counter from a creature you control: Draw a card. +text=Each other Wizard creature you control enters the battlefield with an additional +1/+1 counter on it. -- {2}, Remove a +1/+1 counter from a creature you control: Draw a card. mana={2}{U} type=Creature subtype=Merfolk Wizard @@ -33345,7 +33345,7 @@ toughness=4 [/card] [card] name=Sailmonger -text={2}: Target creature gains flying until end of turn. Any player may play this ability. +text={2}: Target creature gains flying until end of turn. Any player may activate this ability. mana={3}{U} type=Creature subtype=Human Monger @@ -33354,7 +33354,7 @@ toughness=3 [/card] [card] name=Sakashima the Impostor -text=You may have Sakashima the Impostor enter the battlefield as a copy of any creature on the battlefield, except its name is still Sakashima the Impostor, it's still legendary, and it gains {2}{U}{U}: Return Sakashima the Impostor to its owner's hand at the beginning of the next end step. +text=You may have Sakashima the Impostor enter the battlefield as a copy of any creature on the battlefield, except its name is still Sakashima the Impostor, it's still legendary, and it gains "{2}{U}{U}: Return Sakashima the Impostor to its owner's hand at the beginning of the next end step." mana={2}{U}{U} type=Legendary Creature subtype=Human Rogue @@ -33363,7 +33363,7 @@ toughness=1 [/card] [card] name=Sakiko, Mother of Summer -text=Whenever a creature you control deals combat damage to a player, add that much {G} to your mana pool. Until end of turn, this mana doesn't empty from your mana pool as steps or phases end. +text=Whenever a creature you control deals combat damage to a player, add that much {G} to your mana pool. Until end of turn, this mana doesn't empty from your mana pool as steps and phases end. mana={4}{G}{G} type=Legendary Creature subtype=Snake Shaman @@ -33372,7 +33372,7 @@ toughness=3 [/card] [card] name=Sakura-Tribe Springcaller -text=At the beginning of your upkeep, add {G} to your mana pool. Until end of turn, this mana doesn't empty from your mana pool as steps or phases end. +text=At the beginning of your upkeep, add {G} to your mana pool. Until end of turn, this mana doesn't empty from your mana pool as steps and phases end. mana={3}{G} type=Creature subtype=Snake Shaman @@ -33381,12 +33381,12 @@ toughness=4 [/card] [card] name=Saltcrusted Steppe -text={T}: Add {1} to your mana pool. {1}, {T}: Put a storage counter on Saltcrusted Steppe. {1}, Remove X storage counters from Saltcrusted Steppe: Add X mana in any combination of {G} and/or {W} to your mana pool. +text={T}: Add {1} to your mana pool. -- {1}, {T}: Put a storage counter on Saltcrusted Steppe. -- {1}, Remove X storage counters from Saltcrusted Steppe: Add X mana in any combination of {G} and/or {W} to your mana pool. type=Land [/card] [card] name=Saltskitter -text=Whenever another creature comes into play, remove Saltskitter from the game. Return Saltskitter to play under its owner's control at end of turn. +text=Whenever another creature enters the battlefield, exile Saltskitter. Return Saltskitter to the battlefield under its owner's control at the beginning of the next end step. mana={3}{W} type=Creature subtype=Wurm @@ -33395,7 +33395,7 @@ toughness=4 [/card] [card] name=Salvage Titan -text=You may sacrifice three artifacts rather than pay Salvage Titan's mana cost. Remove three artifact cards in your graveyard from the game: Return Salvage Titan from your graveyard to your hand. +text=You may sacrifice three artifacts rather than pay Salvage Titan's mana cost. -- Exile three artifact cards from your graveyard: Return Salvage Titan from your graveyard to your hand. mana={4}{B}{B} type=Artifact Creature subtype=Golem @@ -33413,7 +33413,7 @@ toughness=2 [/card] [card] name=Samite Archer -text={T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. {T}: Samite Archer deals 1 damage to target creature or player. +text={T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. -- {T}: Samite Archer deals 1 damage to target creature or player. mana={1}{W}{U} type=Creature subtype=Human Cleric Archer @@ -33422,7 +33422,7 @@ toughness=1 [/card] [card] name=Samite Blessing -text=Enchant creature Enchanted creature has "{T}: The next time a source of your choice would deal damage to target creature this turn, prevent that damage." +text=Enchant creature -- Enchanted creature has "{T}: The next time a source of your choice would deal damage to target creature this turn, prevent that damage." mana={W} type=Enchantment subtype=Aura @@ -33477,7 +33477,7 @@ type=Enchantment [/card] [card] name=Samurai of the Pale Curtain -text=Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) If a permanent would be put into a graveyard, remove it from the game instead. +text=Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) -- If a permanent would be put into a graveyard, exile it instead. mana={W}{W} type=Creature subtype=Fox Samurai @@ -33510,7 +33510,7 @@ toughness=4 [/card] [card] name=Sand Golem -text=When a spell or ability an opponent controls causes you to discard Sand Golem, return Sand Golem from your graveyard to play at end of turn with a +1/+1 counter on it. +text=When a spell or ability an opponent controls causes you to discard Sand Golem, return Sand Golem from your graveyard to the battlefield with a +1/+1 counter on it at the beginning of the next end step. mana={5} type=Artifact Creature subtype=Golem @@ -33519,12 +33519,12 @@ toughness=3 [/card] [card] name=Sand Silos -text=Sand Silos comes into play tapped. You may choose not to untap Sand Silos during your untap step. At the beginning of your upkeep, if Sand Silos is tapped, put a storage counter on it. {T}, Remove any number of storage counters from Sand Silos: Add {U} to your mana pool for each storage counter removed this way. +text=Sand Silos enters the battlefield tapped. -- You may choose not to untap Sand Silos during your untap step. -- At the beginning of your upkeep, if Sand Silos is tapped, put a storage counter on it. -- {T}, Remove any number of storage counters from Sand Silos: Add {U} to your mana pool for each storage counter removed this way. type=Land [/card] [card] name=Sand Squid -text=Islandwalk You may choose not to untap Sand Squid during your untap step. {T}: Tap target creature. That creature doesn't untap during its controller's untap step as long as Sand Squid remains tapped. +text=Islandwalk -- You may choose not to untap Sand Squid during your untap step. -- {T}: Tap target creature. That creature doesn't untap during its controller's untap step for as long as Sand Squid remains tapped. mana={3}{U} type=Creature subtype=Squid Beast @@ -33539,7 +33539,7 @@ type=Artifact [/card] [card] name=Sandbar Crocodile -text=Phasing +text=Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) mana={4}{U} type=Creature subtype=Crocodile @@ -33548,7 +33548,7 @@ toughness=5 [/card] [card] name=Sands of Time -text=Each player skips his or her untap step. At the beginning of each player's upkeep, that player simultaneously untaps each tapped artifact, creature, and land he or she controls and taps each untapped artifact, creature, and land he or she controls. +text=Each player skips his or her untap step. -- At the beginning of each player's upkeep, that player simultaneously untaps each tapped artifact, creature, and land he or she controls and taps each untapped artifact, creature, and land he or she controls. mana={4} type=Artifact [/card] @@ -33569,12 +33569,12 @@ type=Artifact [/card] [card] name=Sandstone Needle -text=Sandstone Needle comes into play tapped with two depletion counters on it. {T}, Remove a depletion counter from Sandstone Needle: Add {R}{R} to your mana pool. If there are no depletion counters on Sandstone Needle, sacrifice it. +text=Sandstone Needle enters the battlefield tapped with two depletion counters on it. -- {T}, Remove a depletion counter from Sandstone Needle: Add {R}{R} to your mana pool. If there are no depletion counters on Sandstone Needle, sacrifice it. type=Land [/card] [card] name=Sandstorm Eidolon -text={R}, Sacrifice Sandstorm Eidolon: Target creature can't block this turn. Whenever you cast a multicolored spell, you may return Sandstorm Eidolon from your graveyard to your hand. +text={R}, Sacrifice Sandstorm Eidolon: Target creature can't block this turn. -- Whenever you cast a multicolored spell, you may return Sandstorm Eidolon from your graveyard to your hand. mana={3}{R} type=Creature subtype=Spirit @@ -33614,7 +33614,7 @@ type=Sorcery [card] name=Sapling of Colfenor abilities=indestructible -text=Sapling of Colfenor is indestructible. Whenever Sapling of Colfenor attacks, reveal the top card of your library. If it's a creature card, you gain life equal to that card's toughness, lose life equal to its power, then put it into your hand. +text=Sapling of Colfenor is indestructible. -- Whenever Sapling of Colfenor attacks, reveal the top card of your library. If it's a creature card, you gain life equal to that card's toughness, lose life equal to its power, then put it into your hand. mana={3}{BG}{BG} type=Legendary Creature subtype=Treefolk Shaman @@ -33623,13 +33623,13 @@ toughness=5 [/card] [card] name=Sapphire Charm -text=Choose one - Target player draws a card at the beginning of the next turn's upkeep; or target creature an opponent controls phases out; or target creature gains flying until end of turn. +text=Choose one - Target player draws a card at the beginning of the next turn's upkeep; or target creature gains flying until end of turn; or target creature an opponent controls phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during his or her next untap step.) mana={U} type=Instant [/card] [card] name=Sapphire Leech -text=Flying Blue spells you play cost {U} more to play. +text=Flying -- Blue spells you cast cost {U} more to cast. mana={1}{U} type=Creature subtype=Leech @@ -33638,7 +33638,7 @@ toughness=2 [/card] [card] name=Sapphire Medallion -text=Blue spells you play cost {1} less to play. +text=Blue spells you cast cost {1} less to cast. mana={2} type=Artifact [/card] @@ -33653,7 +33653,7 @@ toughness=3 [/card] [card] name=Saprazzan Cove -text=Saprazzan Cove comes into play tapped. {T}: Put a storage counter on Saprazzan Cove. {T}, Remove any number of storage counters from Saprazzan Cove: Add {U} to your mana pool for each storage counter removed this way. +text=Saprazzan Cove enters the battlefield tapped. -- {T}: Put a storage counter on Saprazzan Cove. -- {T}, Remove any number of storage counters from Saprazzan Cove: Add {U} to your mana pool for each storage counter removed this way. type=Land [/card] [card] @@ -33667,7 +33667,7 @@ toughness=1 [/card] [card] name=Saprazzan Legate -text=Flying If an opponent controls a Mountain and you control an Island, you may play Saprazzan Legate without paying its mana cost. +text=Flying -- If an opponent controls a Mountain and you control an Island, you may cast Saprazzan Legate without paying its mana cost. mana={3}{U} type=Creature subtype=Merfolk Soldier @@ -33685,12 +33685,12 @@ toughness=2 [/card] [card] name=Saprazzan Skerry -text=Saprazzan Skerry comes into play tapped with two depletion counters on it. {T}, Remove a depletion counter from Saprazzan Skerry: Add {U}{U} to your mana pool. If there are no depletion counters on Saprazzan Skerry, sacrifice it. +text=Saprazzan Skerry enters the battlefield tapped with two depletion counters on it. -- {T}, Remove a depletion counter from Saprazzan Skerry: Add {U}{U} to your mana pool. If there are no depletion counters on Saprazzan Skerry, sacrifice it. type=Land [/card] [card] name=Saproling Burst -text=Fading 7 (This enchantment enters the battlefield with seven fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) Remove a fade counter from Saproling Burst: Put a green Saproling creature token onto the battlefield. It has "This creature's power and toughness are each equal to the number of fade counters on Saproling Burst." When Saproling Burst leaves the battlefield, destroy all tokens put onto the battlefield with Saproling Burst. They can't be regenerated. +text=Fading 7 (This enchantment enters the battlefield with seven fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) -- Remove a fade counter from Saproling Burst: Put a green Saproling creature token onto the battlefield. It has "This creature's power and toughness are each equal to the number of fade counters on Saproling Burst." -- When Saproling Burst leaves the battlefield, destroy all tokens put onto the battlefield with Saproling Burst. They can't be regenerated. mana={4}{G} type=Enchantment [/card] @@ -33702,19 +33702,19 @@ type=Enchantment [/card] [card] name=Saproling Infestation -text=Whenever a player pays a kicker cost, you put a 1/1 green Saproling creature token into play. +text=Whenever a player kicks a spell, you put a 1/1 green Saproling creature token onto the battlefield. mana={1}{G} type=Enchantment [/card] [card] name=Saproling Symbiosis -text=You may play Saproling Symbiosis any time you could play an instant if you pay {2} more to play it. Put a 1/1 green Saproling creature token into play for each creature you control. +text=You may cast Saproling Symbiosis any time you could cast an instant if you pay {2} more to cast it. -- Put a 1/1 green Saproling creature token onto the battlefield for each creature you control. mana={3}{G} type=Sorcery [/card] [card] name=Sarcatog -text=Remove two cards in your graveyard from the game: Sarcatog gets +1/+1 until end of turn. Sacrifice an artifact: Sarcatog gets +1/+1 until end of turn. +text=Exile two cards from your graveyard: Sarcatog gets +1/+1 until end of turn. -- Sacrifice an artifact: Sarcatog gets +1/+1 until end of turn. mana={1}{B}{R} type=Creature subtype=Atog @@ -33723,13 +33723,13 @@ toughness=2 [/card] [card] name=Sarcomancy -text=When Sarcomancy comes into play, put a 2/2 black Zombie creature token into play. At the beginning of your upkeep, if there are no Zombies in play, Sarcomancy deals 1 damage to you. +text=When Sarcomancy enters the battlefield, put a 2/2 black Zombie creature token onto the battlefield. -- At the beginning of your upkeep, if there are no Zombies on the battlefield, Sarcomancy deals 1 damage to you. mana={B} type=Enchantment [/card] [card] name=Sarkhan Vol -text=+1: Creatures you control get +1/+1 and gain haste until end of turn. -2: Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. -6: Put five 4/4 red Dragon creature tokens with flying into play. +text=+1: Creatures you control get +1/+1 and gain haste until end of turn. -- -2: Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. -- -6: Put five 4/4 red Dragon creature tokens with flying onto the battlefield. mana={2}{R}{G} type=Planeswalker subtype=Sarkhan @@ -33737,7 +33737,7 @@ loyalty=4 [/card] [card] name=Sarpadian Empires, Vol. VII -text=As Sarpadian Empires, Vol. VII comes into play, choose white Citizen, blue Camarid, black Thrull, red Goblin, or green Saproling. {3}, {T}: Put a 1/1 creature token of the chosen color and type into play. +text=As Sarpadian Empires, Vol. VII enters the battlefield, choose white Citizen, blue Camarid, black Thrull, red Goblin, or green Saproling. -- {3}, {T}: Put a 1/1 creature token of the chosen color and type onto the battlefield. mana={3} type=Artifact [/card] @@ -33767,7 +33767,7 @@ toughness=1 [/card] [card] name=Savage Beating -text=Cast Savage Beating only during your turn and only during combat. Choose one - Creatures you control gain double strike until end of turn; or untap all creatures you control and after this phase, there is an additional combat phase. Entwine {1}{R} (Choose both if you pay the entwine cost.) +text=Cast Savage Beating only during your turn and only during combat. -- Choose one - Creatures you control gain double strike until end of turn; or untap all creatures you control and after this phase, there is an additional combat phase. -- Entwine {1}{R} (Choose both if you pay the entwine cost.) mana={3}{R}{R} type=Instant [/card] @@ -33775,7 +33775,7 @@ type=Instant name=Savage Firecat auto=counter(1/1,7) auto=@tapped(land|myBattlefield):counter(1/1,-1) -text=Trample Savage Firecat comes into play with seven +1/+1 counters on it. Whenever you tap a land for mana, remove a +1/+1 counter from Savage Firecat. +text=Trample -- Savage Firecat enters the battlefield with seven +1/+1 counters on it. -- Whenever you tap a land for mana, remove a +1/+1 counter from Savage Firecat. mana={3}{R}{R} type=Creature subtype=Elemental Cat @@ -33784,7 +33784,7 @@ toughness=0 [/card] [card] name=Savage Thallid -text=At the beginning of your upkeep, put a spore counter on Savage Thallid. Remove three spore counters from Savage Thallid: Put a 1/1 green Saproling creature token into play. Sacrifice a Saproling: Regenerate target Fungus. +text=At the beginning of your upkeep, put a spore counter on Savage Thallid. -- Remove three spore counters from Savage Thallid: Put a 1/1 green Saproling creature token onto the battlefield. -- Sacrifice a Saproling: Regenerate target Fungus. mana={3}{G}{G} type=Creature subtype=Fungus @@ -33799,7 +33799,7 @@ type=Sorcery [/card] [card] name=Savra, Queen of the Golgari -text=Whenever you sacrifice a black creature, you may pay 2 life. If you do, each other player sacrifices a creature. Whenever you sacrifice a green creature, you may gain 2 life. +text=Whenever you sacrifice a black creature, you may pay 2 life. If you do, each other player sacrifices a creature. -- Whenever you sacrifice a green creature, you may gain 2 life. mana={2}{B}{G} type=Legendary Creature subtype=Elf Shaman @@ -33808,7 +33808,7 @@ toughness=2 [/card] [card] name=Sawback Manticore -text={4}: Sawback Manticore gains flying until end of turn. {1}: Sawback Manticore deals 2 damage to target attacking or blocking creature. Play this ability only if Sawback Manticore is attacking or blocking and only once each turn. +text={4}: Sawback Manticore gains flying until end of turn. -- {1}: Sawback Manticore deals 2 damage to target attacking or blocking creature. Activate this ability only if Sawback Manticore is attacking or blocking and only once each turn. mana={3}{R}{G} type=Creature subtype=Manticore @@ -33817,7 +33817,7 @@ toughness=4 [/card] [card] name=Sawtooth Loon -text=Flying When Sawtooth Loon enters the battlefield, return a white or blue creature you control to its owner's hand. When Sawtooth Loon enters the battlefield, draw two cards, then put two cards from your hand on the bottom of your library. +text=Flying -- When Sawtooth Loon enters the battlefield, return a white or blue creature you control to its owner's hand. -- When Sawtooth Loon enters the battlefield, draw two cards, then put two cards from your hand on the bottom of your library. mana={2}{W}{U} type=Creature subtype=Bird @@ -33835,7 +33835,7 @@ toughness=3 [/card] [card] name=Sawtooth Thresher -text=Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.) Remove two +1/+1 counters from Sawtooth Thresher: Sawtooth Thresher gets +4/+4 until end of turn. +text=Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.) -- Remove two +1/+1 counters from Sawtooth Thresher: Sawtooth Thresher gets +4/+4 until end of turn. mana={6} type=Artifact Creature subtype=Construct @@ -33844,7 +33844,7 @@ toughness=1 [/card] [card] name=Scab-Clan Mauler -text=Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.) Trample +text=Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.) -- Trample mana={R}{G} type=Creature subtype=Human Berserker @@ -33868,13 +33868,13 @@ toughness=1 [/card] [card] name=Scale of Chiss-Goria -text=Flash Affinity for artifacts (This spell costs {1} less to play for each artifact you control.) {T}: Target creature gets +0/+1 until end of turn. +text=Flash -- Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) -- {T}: Target creature gets +0/+1 until end of turn. mana={3} type=Artifact [/card] [card] name=Scalpelexis -text=Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever Scalpelexis deals combat damage to a player, that player removes the top four cards of his or her library from the game. If two or more of those cards have the same name, repeat this process. +text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- Whenever Scalpelexis deals combat damage to a player, that player exiles the top four cards of his or her library. If two or more of those cards have the same name, repeat this process. mana={4}{U} type=Creature subtype=Beast @@ -33883,7 +33883,7 @@ toughness=5 [/card] [card] name=Scandalmonger -text={2}: Target player discards a card. Any player may play this ability but only any time he or she could play a sorcery. +text={2}: Target player discards a card. Any player may activate this ability but only any time he or she could cast a sorcery. mana={3}{B} type=Creature subtype=Boar Monger @@ -33892,7 +33892,7 @@ toughness=3 [/card] [card] name=Scapegoat -text=As an additional cost to cast Scapegoat, sacrifice a creature. Return any number of target creatures you control to their owner's hand. +text=As an additional cost to cast Scapegoat, sacrifice a creature. -- Return any number of target creatures you control to their owner's hand. mana={W} type=Instant [/card] @@ -33928,13 +33928,13 @@ toughness=2 [/card] [card] name=Scars of the Veteran -text=You may exile a white card from your hand rather than pay Scars of the Veteran's mana cost. Prevent the next 7 damage that would be dealt to target creature or player this turn. At the beginning of the next end step, put a +0/+1 counter on that creature for each 1 damage prevented this way. +text=You may exile a white card from your hand rather than pay Scars of the Veteran's mana cost. -- Prevent the next 7 damage that would be dealt to target creature or player this turn. At the beginning of the next end step, put a +0/+1 counter on that creature for each 1 damage prevented this way. mana={4}{W} type=Instant [/card] [card] name=Scarwood Bandits -text=Forestwalk {2}{G}, {T}: Unless target artifact's controller pays {2}, gain control of that artifact for as long as Scarwood Bandits remains on the battlefield. +text=Forestwalk -- {2}{G}, {T}: Unless target artifact's controller pays {2}, gain control of that artifact for as long as Scarwood Bandits remains on the battlefield. mana={2}{G}{G} type=Creature subtype=Human Rogue @@ -33943,7 +33943,7 @@ toughness=2 [/card] [card] name=Scatter the Seeds -text=Convoke (Each creature you tap while playing this spell reduces its cost by {1} or by one mana of that creature's color.) Put three 1/1 green Saproling creature tokens into play. +text=Convoke (Each creature you tap while casting this spell reduces its cost by {1} or by one mana of that creature's color.) -- Put three 1/1 green Saproling creature tokens onto the battlefield. mana={3}{G}{G} type=Instant [/card] @@ -33957,13 +33957,13 @@ type=Instant name=Scattershot target=creature auto=damage:1 -text=Scattershot deals 1 damage to target creature. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) +text=Scattershot deals 1 damage to target creature. -- Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) mana={2}{R} type=Instant [/card] [card] name=Scavenging Ghoul -text=At end of turn, put a corpse counter on Scavenging Ghoul for each creature put into a graveyard from play that turn. Remove a corpse counter from Scavenging Ghoul: Regenerate Scavenging Ghoul. +text=At the beginning of each end step, put a corpse counter on Scavenging Ghoul for each creature put into a graveyard from the battlefield this turn. -- Remove a corpse counter from Scavenging Ghoul: Regenerate Scavenging Ghoul. mana={3}{B} type=Creature subtype=Zombie @@ -34002,7 +34002,7 @@ type=Instant [/card] [card] name=Scepter of Fugue -text={1}{B}, {T}: Target player discards a card. Play this ability only during your turn. +text={1}{B}, {T}: Target player discards a card. Activate this ability only during your turn. mana={B}{B} type=Artifact [/card] @@ -34023,7 +34023,7 @@ toughness=3 [/card] [card] name=Scion of the Ur-Dragon -text=Flying {2}: Search your library for a Dragon permanent card and put it into your graveyard. If you do, Scion of the Ur-Dragon becomes a copy of that card until end of turn. Then shuffle your library. +text=Flying -- {2}: Search your library for a Dragon permanent card and put it into your graveyard. If you do, Scion of the Ur-Dragon becomes a copy of that card until end of turn. Then shuffle your library. mana={W}{U}{B}{R}{G} type=Legendary Creature subtype=Dragon Avatar @@ -34032,30 +34032,30 @@ toughness=4 [/card] [card] name=Scorched Earth -text=As an additional cost to play Scorched Earth, discard X land cards. Destroy X target lands. +text=As an additional cost to cast Scorched Earth, discard X land cards. -- Destroy X target lands. mana={X}{R} type=Sorcery [/card] [card] name=Scorched Ruins -text=If Scorched Ruins would enter the battlefield, sacrifice two untapped lands instead. If you do, put Scorched Ruins onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add {4} to your mana pool. +text=If Scorched Ruins would enter the battlefield, sacrifice two untapped lands instead. If you do, put Scorched Ruins onto the battlefield. If you don't, put it into its owner's graveyard. -- {T}: Add {4} to your mana pool. type=Land [/card] [card] name=Scorching Lava -text=Kicker {R} (You may pay an additional {R} as you play this spell.) Scorching Lava deals 2 damage to target creature or player. If the kicker cost was paid, that creature can't be regenerated this turn and if it would be put into a graveyard this turn, remove it from the game instead. +text=Kicker {R} (You may pay an additional {R} as you cast this spell.) -- Scorching Lava deals 2 damage to target creature or player. If Scorching Lava was kicked, that creature can't be regenerated this turn and if it would be put into a graveyard this turn, exile it instead. mana={1}{R} type=Instant [/card] [card] name=Scorching Missile -text=Scorching Missile deals 4 damage to target player. Flashback {9}{R} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) +text=Scorching Missile deals 4 damage to target player. -- Flashback {9}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={3}{R} type=Sorcery [/card] [card] name=Scorching Winds -text=Play Scorching Winds only during the declare attackers step and only if you are the defending player. Scorching Winds deals 1 damage to each attacking creature. +text=Cast Scorching Winds only during the declare attackers step and only if you've been attacked this step. -- Scorching Winds deals 1 damage to each attacking creature. mana={R} type=Instant [/card] @@ -34085,7 +34085,7 @@ type=Instant [/card] [card] name=Scourge Devil -text=When Scourge Devil comes into play, creatures you control get +1/+0 until end of turn. Unearth {2}{R} ({2}{R}: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.) +text=When Scourge Devil enters the battlefield, creatures you control get +1/+0 until end of turn. -- Unearth {2}{R} ({2}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) mana={4}{R} type=Creature subtype=Devil @@ -34104,7 +34104,7 @@ toughness=4 [card] name=Scourge of the Nobilis target=creature -text=Enchant creature As long as enchanted creature is red, it gets +1/+1 and has "{RW}: This creature gets +1/+0 until end of turn." As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Whenever it deals damage, its controller gains that much life.) +text=Enchant creature -- As long as enchanted creature is red, it gets +1/+1 and has "{(r/w)}: This creature gets +1/+0 until end of turn." -- As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.) mana={2}{RW} type=Enchantment subtype=Aura @@ -34117,7 +34117,7 @@ type=Sorcery [/card] [card] name=Scrabbling Claws -text={T}: Target player removes a card in his or her graveyard from the game. {1}, Sacrifice Scrabbling Claws: Remove target card in a graveyard from the game. Draw a card. +text={T}: Target player exiles a card from his or her graveyard. -- {1}, Sacrifice Scrabbling Claws: Exile target card from a graveyard. Draw a card. mana={1} type=Artifact [/card] @@ -34132,14 +34132,14 @@ toughness=2 [/card] [card] name=Screams from Within -text=Enchant creature Enchanted creature gets -1/-1. When enchanted creature is put into a graveyard, return Screams from Within from your graveyard to the battlefield. +text=Enchant creature -- Enchanted creature gets -1/-1. -- When enchanted creature is put into a graveyard, return Screams from Within from your graveyard to the battlefield. mana={1}{B}{B} type=Enchantment subtype=Aura [/card] [card] name=Screeching Buzzard -text=Flying When Screeching Buzzard is put into a graveyard from play, each opponent discards a card. +text=Flying -- When Screeching Buzzard is put into a graveyard from the battlefield, each opponent discards a card. mana={3}{B} type=Creature subtype=Bird @@ -34148,7 +34148,7 @@ toughness=2 [/card] [card] name=Screeching Griffin -text=Flying {R}: Target creature can't block Screeching Griffin this turn. +text=Flying -- {R}: Target creature can't block Screeching Griffin this turn. mana={3}{W} type=Creature subtype=Griffin @@ -34157,7 +34157,7 @@ toughness=2 [/card] [card] name=Scrib Nibblers -text={T}: Exile the top card of target player's library. If it's a land card, you gain 1 life. Landfall  EWhenever a land enters the battlefield under your control, you may untap Scrib Nibblers. +text={T}: Exile the top card of target player's library. If it's a land card, you gain 1 life. -- Landfall - Whenever a land enters the battlefield under your control, you may untap Scrib Nibblers. mana={2}{B} type=Creature subtype=Rat @@ -34166,7 +34166,7 @@ toughness=1 [/card] [card] name=Scroll Rack -text={1}, {T}: Remove any number of cards in your hand from the game face down. Put that many cards from the top of your library into your hand. Then look at the removed cards and put them on top of your library in any order. +text={1}, {T}: Exile any number of cards from your hand face down. Put that many cards from the top of your library into your hand. Then look at the exiled cards and put them on top of your library in any order. mana={2} type=Artifact [/card] @@ -34178,7 +34178,7 @@ type=Sorcery [/card] [card] name=Scryb Ranger -text=Flash (You may play this spell any time you could play an instant.) Flying, protection from blue Return a Forest you control to its owner's hand: Untap target creature. Play this ability only once each turn. +text=Flash (You may cast this spell any time you could cast an instant.) -- Flying, protection from blue -- Return a Forest you control to its owner's hand: Untap target creature. Activate this ability only once each turn. mana={1}{G} type=Creature subtype=Faerie @@ -34193,7 +34193,7 @@ type=Artifact [/card] [card] name=Scrying Sheets -text={T}: Add {1} to your mana pool. {1}{S}i}, {T}: Look at the top card of your library. If that card is snow, you may reveal it and put it into your hand. ({S}i} can be paid with one mana from a snow permanent.) +text={T}: Add {1} to your mana pool. -- {1}{S}i}, {T}: Look at the top card of your library. If that card is snow, you may reveal it and put it into your hand. ({S}i} can be paid with one mana from a snow permanent.) type=Snow Land [/card] [card] @@ -34209,7 +34209,7 @@ toughness=1 [/card] [card] name=Scuttlemutt -text={T}: Add one mana of any color to your mana pool. {T}: Target creature becomes the color or colors of your choice until end of turn. +text={T}: Add one mana of any color to your mana pool. -- {T}: Target creature becomes the color or colors of your choice until end of turn. mana={3} type=Artifact Creature subtype=Scarecrow @@ -34218,14 +34218,14 @@ toughness=2 [/card] [card] name=Scythe of the Wretched -text=Equipped creature gets +2/+2. Whenever a creature dealt damage by equipped creature this turn is put into a graveyard, return that card to play under your control. Attach Scythe of the Wretched to that creature. Equip {4} +text=Equipped creature gets +2/+2. -- Whenever a creature dealt damage by equipped creature this turn is put into a graveyard, return that card to the battlefield under your control. Attach Scythe of the Wretched to that creature. -- Equip {4} mana={2} type=Artifact subtype=Equipment [/card] [card] name=Sea Drake -text=Flying When Sea Drake enters the battlefield, return two target lands you control to their owner's hand. +text=Flying -- When Sea Drake enters the battlefield, return two target lands you control to their owner's hand. mana={2}{U} type=Creature subtype=Drake @@ -34258,19 +34258,19 @@ toughness=1 [/card] [card] name=Sea's Claim -text=Enchant land (Target a land as you play this. This card comes into play attached to that land.) Enchanted land is an Island. +text=Enchant land (Target a land as you cast this. This card enters the battlefield attached to that land.) -- Enchanted land is an Island. mana={U} type=Enchantment subtype=Aura [/card] [card] name=Seafarer's Quay -text=Blue legendary creatures you control have "bands with other legendary creatures." +text=Blue legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) type=Land [/card] [card] name=Sealed Fate -text=Look at the top X cards of target opponent's library. Remove one of those cards from the game and put the rest back on top of that player's library in any order. +text=Look at the top X cards of target opponent's library. Exile one of those cards and put the rest back on top of that player's library in any order. mana={X}{U}{B} type=Sorcery [/card] @@ -34282,13 +34282,13 @@ type=Sorcery [/card] [card] name=Search for Tomorrow -text=Search your library for a basic land card and put it into play. Then shuffle your library. Suspend 2?{G} (Rather than play this card from your hand, you may pay {G} and remove it from the game with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.) +text=Search your library for a basic land card and put it onto the battlefield. Then shuffle your library. -- Suspend 2 - {G} (Rather than cast this card from your hand, you may pay {G} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) mana={2}{G} type=Sorcery [/card] [card] name=Searing Blaze -text=Searing Blaze deals 1 damage to target player and 1 damage to target creature that player controls. Landfall  EIf you had a land enter the battlefield under your control this turn, Searing Blaze deals 3 damage to that player and 3 damage to that creature instead. +text=Searing Blaze deals 1 damage to target player and 1 damage to target creature that player controls. -- Landfall - If you had a land enter the battlefield under your control this turn, Searing Blaze deals 3 damage to that player and 3 damage to that creature instead. mana={R}{R} type=Instant [/card] @@ -34306,7 +34306,7 @@ type=Sorcery [/card] [card] name=Searing Spear Askari -text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {1}{R}: Searing Spear Askari can't be blocked except by two or more creatures this turn. +text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) -- {1}{R}: Searing Spear Askari can't be blocked except by two or more creatures this turn. mana={2}{R} type=Creature subtype=Human Knight @@ -34315,13 +34315,13 @@ toughness=2 [/card] [card] name=Searing Touch -text=Buyback {4} (You may pay an additional {4} as you play this spell. If you do, put this card into your hand as it resolves.) Searing Touch deals 1 damage to target creature or player. +text=Buyback {4} (You may pay an additional {4} as you cast this spell. If you do, put this card into your hand as it resolves.) -- Searing Touch deals 1 damage to target creature or player. mana={R} type=Instant [/card] [card] name=Seasinger -text=When you control no Islands, sacrifice Seasinger. You may choose not to untap Seasinger during your untap step. {T}: Gain control of target creature whose controller controls an Island as long as you control Seasinger and as long as Seasinger remains tapped. +text=When you control no Islands, sacrifice Seasinger. -- You may choose not to untap Seasinger during your untap step. -- {T}: Gain control of target creature whose controller controls an Island for as long as you control Seasinger and Seasinger remains tapped. mana={1}{U}{U} type=Creature subtype=Merfolk @@ -34330,7 +34330,7 @@ toughness=1 [/card] [card] name=Season of the Witch -text=At the beginning of your upkeep, sacrifice Season of the Witch unless you pay 2 life. At the beginning of the end step, destroy all untapped creatures that didn't attack this turn, except for creatures that couldn't attack. +text=At the beginning of your upkeep, sacrifice Season of the Witch unless you pay 2 life. -- At the beginning of the end step, destroy all untapped creatures that didn't attack this turn, except for creatures that couldn't attack. mana={B}{B}{B} type=Enchantment [/card] @@ -34360,19 +34360,19 @@ type=Enchantment [/card] [card] name=Second Sight -text=Choose one ?ELook at the top five cards of target opponent's library, then put them back in any order; or look at the top five cards of your library, then put them back in any order. Entwine {U} (Choose both if you pay the entwine cost.) +text=Choose one - Look at the top five cards of target opponent's library, then put them back in any order; or look at the top five cards of your library, then put them back in any order. -- Entwine {U} (Choose both if you pay the entwine cost.) mana={2}{U} type=Instant [/card] [card] name=Second Sunrise -text=Each player returns to play all artifact, creature, enchantment, and land cards that were put into his or her graveyard from play this turn. +text=Each player returns to the battlefield all artifact, creature, enchantment, and land cards in his or her graveyard that were put there from the battlefield this turn. mana={1}{W}{W} type=Instant [/card] [card] name=Second Wind -text=Enchant creature {T}: Tap enchanted creature. {T}: Untap enchanted creature. +text=Enchant creature -- {T}: Tap enchanted creature. -- {T}: Untap enchanted creature. mana={2}{U} type=Enchantment subtype=Aura @@ -34388,13 +34388,13 @@ toughness=2 [/card] [card] name=Security Detail -text={W}{W}: Put a 1/1 white Soldier creature token into play. Play this ability only if you control no creatures and only once each turn. +text={W}{W}: Put a 1/1 white Soldier creature token onto the battlefield. Activate this ability only if you control no creatures and only once each turn. mana={3}{W} type=Enchantment [/card] [card] name=Sedraxis Specter -text=Flying Whenever Sedraxis Specter deals combat damage to a player, that player discards a card. Unearth {1}{B} ({1}{B}: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.) +text=Flying -- Whenever Sedraxis Specter deals combat damage to a player, that player discards a card. -- Unearth {1}{B} ({1}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) mana={U}{B}{R} type=Creature subtype=Specter @@ -34403,7 +34403,7 @@ toughness=2 [/card] [card] name=Sedris, the Traitor King -text=Each creature card in your graveyard has unearth {2}{B}. ({2}{B}: Return the card to play. The creature gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.) +text=Each creature card in your graveyard has unearth {2}{B}. ({2}{B}: Return the card to the battlefield. The creature gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) mana={3}{U}{B}{R} type=Legendary Creature subtype=Zombie Warrior @@ -34412,7 +34412,7 @@ toughness=5 [/card] [card] name=Seed Spark -text=Destroy target artifact or enchantment. If {G} was spent to play Seed Spark, put two 1/1 green Saproling creature tokens into play. +text=Destroy target artifact or enchantment. If {G} was spent to cast Seed Spark, put two 1/1 green Saproling creature tokens onto the battlefield. mana={3}{W} type=Instant [/card] @@ -34426,7 +34426,7 @@ type=Enchantment [card] name=Seedguide Ash auto=@movedTo(this|graveyard):may moveTo(myinplay) target(forest|mylibrary) && tap ## for 3 times -text=When Seedguide Ash is put into a graveyard from play, you may search your library for up to three Forest cards and put them into play tapped. If you do, shuffle your library. +text=When Seedguide Ash is put into a graveyard from the battlefield, you may search your library for up to three Forest cards and put them onto the battlefield tapped. If you do, shuffle your library. mana={4}{G} type=Creature subtype=Treefolk Druid @@ -34441,13 +34441,13 @@ type=Instant [/card] [card] name=Seeds of Strength -text=Target creature gets +1/+1 until end of turn. Target creature gets +1/+1 until end of turn. Target creature gets +1/+1 until end of turn. +text=Target creature gets +1/+1 until end of turn. -- Target creature gets +1/+1 until end of turn. -- Target creature gets +1/+1 until end of turn. mana={G}{W} type=Instant [/card] [card] name=Seedtime -text=Cast Seedtime only during your turn. Take an extra turn after this one if an opponent cast a blue spell this turn. +text=Cast Seedtime only during your turn. -- Take an extra turn after this one if an opponent cast a blue spell this turn. mana={1}{G} type=Instant [/card] @@ -34459,19 +34459,19 @@ type=Sorcery [/card] [card] name=Seer's Sundial -text=Landfall  EWhenever a land enters the battlefield under your control, you may pay {2}. If you do, draw a card. +text=Landfall - Whenever a land enters the battlefield under your control, you may pay {2}. If you do, draw a card. mana={4} type=Artifact [/card] [card] name=Seer's Vision -text=Your opponents play with their hands revealed. Sacrifice Seer's Vision: Look at target player's hand and choose a card from it. That player discards that card. Play this ability only any time you could play a sorcery. +text=Your opponents play with their hands revealed. -- Sacrifice Seer's Vision: Look at target player's hand and choose a card from it. That player discards that card. Activate this ability only any time you could cast a sorcery. mana={2}{U}{B} type=Enchantment [/card] [card] name=Seething Anger -text=Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Target creature gets +3/+0 until end of turn. +text=Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) -- Target creature gets +3/+0 until end of turn. mana={R} type=Sorcery [/card] @@ -34486,7 +34486,7 @@ toughness=5 [/card] [card] name=Seht's Tiger -text=Flash (You may play this spell any time you could play an instant.) When Seht's Tiger comes into play, you gain protection from the color of your choice until end of turn. (You can't be targeted, dealt damage, or enchanted by anything of the chosen color.) +text=Flash (You may cast this spell any time you could cast an instant.) -- When Seht's Tiger enters the battlefield, you gain protection from the color of your choice until end of turn. (You can't be targeted, dealt damage, or enchanted by anything of the chosen color.) mana={2}{W}{W} type=Creature subtype=Cat @@ -34495,26 +34495,26 @@ toughness=3 [/card] [card] name=Seize the Day -text=Untap target creature. After this main phase, there is an additional combat phase followed by an additional main phase. Flashback {2}{R} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) +text=Untap target creature. After this main phase, there is an additional combat phase followed by an additional main phase. -- Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={3}{R} type=Sorcery [/card] [card] name=Seize the Soul -text=Destroy target nonwhite, nonblack creature. Put a 1/1 white Spirit creature token with flying onto the battlefield. Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.) When the creature Seize the Soul haunts is put into a graveyard, destroy target nonwhite, nonblack creature. Put a 1/1 white Spirit creature token with flying onto the battlefield. +text=Destroy target nonwhite, nonblack creature. Put a 1/1 white Spirit creature token with flying onto the battlefield. -- Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.) -- When the creature Seize the Soul haunts is put into a graveyard, destroy target nonwhite, nonblack creature. Put a 1/1 white Spirit creature token with flying onto the battlefield. mana={2}{B}{B} type=Instant [/card] [card] name=Seizures -text=Enchant creature Whenever enchanted creature becomes tapped, Seizures deals 3 damage to that creature's controller unless that player pays {3}. +text=Enchant creature -- Whenever enchanted creature becomes tapped, Seizures deals 3 damage to that creature's controller unless that player pays {3}. mana={1}{B} type=Enchantment subtype=Aura [/card] [card] name=Sekki, Seasons' Guide -text=Sekki, Seasons' Guide enters the battlefield with eight +1/+1 counters on it. If damage would be dealt to Sekki, prevent that damage, remove that many +1/+1 counters from Sekki, and put that many 1/1 colorless Spirit creature tokens onto the battlefield. Sacrifice eight Spirits: Return Sekki from your graveyard to the battlefield. +text=Sekki, Seasons' Guide enters the battlefield with eight +1/+1 counters on it. -- If damage would be dealt to Sekki, prevent that damage, remove that many +1/+1 counters from Sekki, and put that many 1/1 colorless Spirit creature tokens onto the battlefield. -- Sacrifice eight Spirits: Return Sekki from your graveyard to the battlefield. mana={5}{G}{G}{G} type=Legendary Creature subtype=Spirit @@ -34529,7 +34529,7 @@ type=Sorcery [/card] [card] name=Selesnya Sagittars -text=Reach (This creature can block creatures with flying.) Selesnya Sagittars can block an additional creature. +text=Reach (This creature can block creatures with flying.) -- Selesnya Sagittars can block an additional creature. mana={3}{G}{W} type=Creature subtype=Elf Archer @@ -34547,7 +34547,7 @@ toughness=4 [/card] [card] name=Selkie Hedge-Mage -text=When Selkie Hedge-Mage comes into play, if you control two or more Forests, you may gain 3 life. When Selkie Hedge-Mage comes into play, if you control two or more Islands, you may return target tapped creature to its owner's hand. +text=When Selkie Hedge-Mage enters the battlefield, if you control two or more Forests, you may gain 3 life. -- When Selkie Hedge-Mage enters the battlefield, if you control two or more Islands, you may return target tapped creature to its owner's hand. mana={2}{GU} type=Creature subtype=Merfolk Wizard @@ -34556,7 +34556,7 @@ toughness=2 [/card] [card] name=Sen Triplets -text=At the beginning of your upkeep, choose target opponent. This turn, that player can't play spells or activated abilities and plays with his or her hand revealed. You may play cards from that player's hand this turn. +text=At the beginning of your upkeep, choose target opponent. This turn, that player can't cast spells or activate abilities and plays with his or her hand revealed. You may play cards from that player's hand this turn. mana={2}{W}{U}{B} type=Legendary Artifact Creature subtype=Human Wizard @@ -34565,7 +34565,7 @@ toughness=3 [/card] [card] name=Sengir Bats -text=Flying Whenever a creature dealt damage by Sengir Bats this turn is put into a graveyard, put a +1/+1 counter on Sengir Bats. +text=Flying -- Whenever a creature dealt damage by Sengir Bats this turn is put into a graveyard, put a +1/+1 counter on Sengir Bats. mana={1}{B}{B} type=Creature subtype=Bat @@ -34574,7 +34574,7 @@ toughness=2 [/card] [card] name=Sengir Nosferatu -text=Flying {1}{B}, Remove Sengir Nosferatu from the game: Put a 1/2 black Bat creature token with flying into play. It has "{1}{B}, Sacrifice this creature: Return to play under its owner's control a card named Sengir Nosferatu that's removed from the game." +text=Flying -- {1}{B}, Exile Sengir Nosferatu: Put a 1/2 black Bat creature token with flying onto the battlefield. It has "{1}{B}, Sacrifice this creature: Return an exiled card named Sengir Nosferatu to the battlefield under its owner's control." mana={3}{B}{B} type=Creature subtype=Vampire @@ -34584,7 +34584,7 @@ toughness=4 [card] name=Sengir Vampire abilities=flying -text=Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever a creature dealt damage by Sengir Vampire this turn is put into a graveyard, put a +1/+1 counter on Sengir Vampire. +text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- Whenever a creature dealt damage by Sengir Vampire this turn is put into a graveyard, put a +1/+1 counter on Sengir Vampire. mana={3}{B}{B} type=Creature subtype=Vampire @@ -34593,7 +34593,7 @@ toughness=4 [/card] [card] name=Sensation Gorger -text=Kinship  EAt the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Sensation Gorger, you may reveal it. If you do, each player discards his or her hand and draws four cards. +text=Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Sensation Gorger, you may reveal it. If you do, each player discards his or her hand and draws four cards. mana={1}{R}{R} type=Creature subtype=Goblin Shaman @@ -34602,7 +34602,7 @@ toughness=2 [/card] [card] name=Sensei Golden-Tail -text=Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) {1}{W}, {T}: Put a training counter on target creature. That creature gains bushido 1 and becomes a Samurai in addition to its other creature types. Play this ability only any time you could play a sorcery. +text=Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) -- {1}{W}, {T}: Put a training counter on target creature. That creature gains bushido 1 and becomes a Samurai in addition to its other creature types. Activate this ability only any time you could cast a sorcery. mana={1}{W} type=Legendary Creature subtype=Fox Samurai @@ -34611,13 +34611,13 @@ toughness=1 [/card] [card] name=Sensei's Divining Top -text={1}: Look at the top three cards of your library, then put them back in any order. {T}: Draw a card, then put Sensei's Divining Top on top of its owner's library. +text={1}: Look at the top three cards of your library, then put them back in any order. -- {T}: Draw a card, then put Sensei's Divining Top on top of its owner's library. mana={1} type=Artifact [/card] [card] name=Sentinel -text={0}: Sentinel's toughness becomes 1 plus the power of target creature blocking or blocked by Sentinel. (This effect doesn't end at end of turn.) +text={0}: Sentinel's toughness becomes 1 plus the power of target creature blocking or blocked by Sentinel. (This effect lasts indefinitely.) mana={4} type=Artifact Creature subtype=Shapeshifter @@ -34626,7 +34626,7 @@ toughness=1 [/card] [card] name=Sentry Oak -text=Defender At the beginning of combat on your turn, you may clash with an opponent. If you win, Sentry Oak gets +2/+0 and loses defender until end of turn. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) +text=Defender -- At the beginning of combat on your turn, you may clash with an opponent. If you win, Sentry Oak gets +2/+0 and loses defender until end of turn. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) mana={4}{W} type=Creature subtype=Treefolk Warrior @@ -34635,7 +34635,7 @@ toughness=5 [/card] [card] name=Seraph -text=Flying Whenever a creature dealt damage by Seraph this turn is put into a graveyard, put that card into play under your control at end of turn. Sacrifice the creature when you lose control of Seraph. +text=Flying -- Whenever a creature dealt damage by Seraph this turn is put into a graveyard, put that card onto the battlefield under your control at the beginning of the next end step. Sacrifice the creature when you lose control of Seraph. mana={6}{W} type=Creature subtype=Angel @@ -34644,7 +34644,7 @@ toughness=4 [/card] [card] name=Serendib Djinn -text=Flying At the beginning of your upkeep, sacrifice a land. If you sacrifice an Island this way, Serendib Djinn deals 3 damage to you. When you control no lands, sacrifice Serendib Djinn. +text=Flying -- At the beginning of your upkeep, sacrifice a land. If you sacrifice an Island this way, Serendib Djinn deals 3 damage to you. -- When you control no lands, sacrifice Serendib Djinn. mana={2}{U}{U} type=Creature subtype=Djinn @@ -34668,13 +34668,13 @@ type=Instant [/card] [card] name=Serpent Generator -text={4}, {T}: Put a 1/1 Snake artifact creature token into play. This creature has "Whenever this creature deals damage to a player, that player gets a poison counter." (A player with ten or more poison counters loses the game.) +text={4}, {T}: Put a 1/1 colorless Snake artifact creature token onto the battlefield. This creature has "Whenever this creature deals damage to a player, that player gets a poison counter." (A player with ten or more poison counters loses the game.) mana={6} type=Artifact [/card] [card] name=Serpentine Basilisk -text=Whenever Serpentine Basilisk deals combat damage to a creature, destroy that creature at end of combat. Morph {1}{G}{G} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +text=Whenever Serpentine Basilisk deals combat damage to a creature, destroy that creature at end of combat. -- Morph {1}{G}{G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) mana={2}{G}{G} type=Creature subtype=Basilisk @@ -34683,7 +34683,7 @@ toughness=3 [/card] [card] name=Serra Avatar -text=Serra Avatar's power and toughness are each equal to your life total. When Serra Avatar is put into a graveyard from anywhere, shuffle it into its owner's library. +text=Serra Avatar's power and toughness are each equal to your life total. -- When Serra Avatar is put into a graveyard from anywhere, shuffle it into its owner's library. mana={4}{W}{W}{W} type=Creature subtype=Avatar @@ -34692,7 +34692,7 @@ toughness=* [/card] [card] name=Serra Avenger -text=You can't play Serra Avenger during your first, second, or third turns of the game. Flying, vigilance +text=You can't cast Serra Avenger during your first, second, or third turns of the game. -- Flying, vigilance mana={W}{W} type=Creature subtype=Angel @@ -34701,7 +34701,7 @@ toughness=3 [/card] [card] name=Serra Bestiary -text=Enchant creature At the beginning of your upkeep, sacrifice Serra Bestiary unless you pay {W}{W}. Enchanted creature can't attack or block and its activated abilities with {T} in their costs can't be activated. +text=Enchant creature -- At the beginning of your upkeep, sacrifice Serra Bestiary unless you pay {W}{W}. -- Enchanted creature can't attack or block and its activated abilities with {T} in their costs can't be activated. mana={W}{W} type=Enchantment subtype=Aura @@ -34719,7 +34719,7 @@ toughness=3 [/card] [card] name=Serra Paladin -text={T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. {1}{W}{W}, {T}: Target creature gains vigilance until end of turn. +text={T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. -- {1}{W}{W}, {T}: Target creature gains vigilance until end of turn. mana={2}{W}{W} type=Creature subtype=Human Knight @@ -34728,44 +34728,44 @@ toughness=2 [/card] [card] name=Serra's Boon -text=Enchant creature Enchanted creature gets +1/+2 as long as it's white. Otherwise, it gets -2/-1. +text=Enchant creature -- Enchanted creature gets +1/+2 as long as it's white. Otherwise, it gets -2/-1. mana={2}{W} type=Enchantment subtype=Aura [/card] [card] name=Serra's Hymn -text=At the beginning of your upkeep, you may put a verse counter on Serra's Hymn. Sacrifice Serra's Hymn: Prevent the next X damage that would be dealt this turn to any number of target creatures and/or players, divided as you choose, where X is the number of verse counters on Serra's Hymn. +text=At the beginning of your upkeep, you may put a verse counter on Serra's Hymn. -- Sacrifice Serra's Hymn: Prevent the next X damage that would be dealt this turn to any number of target creatures and/or players, divided as you choose, where X is the number of verse counters on Serra's Hymn. mana={W} type=Enchantment [/card] [card] name=Serra's Liturgy -text=At the beginning of your upkeep, you may put a verse counter on Serra's Liturgy. {W}, Sacrifice Serra's Liturgy: Destroy up to X target artifacts and/or enchantments, where X is the number of verse counters on Serra's Liturgy. +text=At the beginning of your upkeep, you may put a verse counter on Serra's Liturgy. -- {W}, Sacrifice Serra's Liturgy: Destroy up to X target artifacts and/or enchantments, where X is the number of verse counters on Serra's Liturgy. mana={2}{W}{W} type=Enchantment [/card] [card] name=Serrated Arrows -text=Serrated Arrows enters the battlefield with three arrowhead counters on it. At the beginning of your upkeep, if there are no arrowhead counters on Serrated Arrows, sacrifice it. {T}, Remove an arrowhead counter from Serrated Arrows: Put a -1/-1 counter on target creature. +text=Serrated Arrows enters the battlefield with three arrowhead counters on it. -- At the beginning of your upkeep, if there are no arrowhead counters on Serrated Arrows, sacrifice it. -- {T}, Remove an arrowhead counter from Serrated Arrows: Put a -1/-1 counter on target creature. mana={4} type=Artifact [/card] [card] name=Serum Powder -text={T}: Add {1} to your mana pool. Any time you could mulligan and Serum Powder is in your hand, you may exile all the cards from your hand, then draw that many cards. (You can do this in addition to taking mulligans.) +text={T}: Add {1} to your mana pool. -- Any time you could mulligan and Serum Powder is in your hand, you may exile all the cards from your hand, then draw that many cards. (You can do this in addition to taking mulligans.) mana={3} type=Artifact [/card] [card] name=Serum Tank -text=Whenever Serum Tank or another artifact comes into play, put a charge counter on Serum Tank. {3}, {T}, Remove a charge counter from Serum Tank: Draw a card. +text=Whenever Serum Tank or another artifact enters the battlefield, put a charge counter on Serum Tank. -- {3}, {T}, Remove a charge counter from Serum Tank: Draw a card. mana={3} type=Artifact [/card] [card] name=Serum Visions -text=Draw a card. Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +text=Draw a card. -- Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) mana={U} type=Sorcery [/card] @@ -34777,7 +34777,7 @@ type=Instant [/card] [card] name=Servant of Volrath -text=When Servant of Volrath leaves play, sacrifice a creature. +text=When Servant of Volrath leaves the battlefield, sacrifice a creature. mana={2}{B} type=Creature subtype=Minion @@ -34786,14 +34786,14 @@ toughness=3 [/card] [card] name=Seton's Desire -text=Enchant creature Enchanted creature gets +2/+2. Threshold - As long as seven or more cards are in your graveyard, all creatures able to block enchanted creature do so. +text=Enchant creature -- Enchanted creature gets +2/+2. -- Threshold - As long as seven or more cards are in your graveyard, all creatures able to block enchanted creature do so. mana={2}{G} type=Enchantment subtype=Aura [/card] [card] name=Shade of Trokair -text={W}: Shade of Trokair gets +1/+1 until end of turn. Suspend 3—{W} (Rather than cast this card from your hand, you may pay {W} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) +text={W}: Shade of Trokair gets +1/+1 until end of turn. -- Suspend 3 - {W} (Rather than cast this card from your hand, you may pay {W} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) mana={3}{W} type=Creature subtype=Shade @@ -34808,7 +34808,7 @@ type=Instant [/card] [card] name=Shade's Form -text=Enchant creature Enchanted creature has {B}: This creature gets +1/+1 until end of turn. When enchanted creature is put into a graveyard, return that card to the battlefield under your control. +text=Enchant creature -- Enchanted creature has "{B}: This creature gets +1/+1 until end of turn." -- When enchanted creature is put into a graveyard, return that card to the battlefield under your control. mana={1}{B}{B} type=Enchantment subtype=Aura @@ -34824,19 +34824,19 @@ toughness=3 [/card] [card] name=Shadow of Doubt -text=({UB} can be paid with either {U} or {B}.) Players can't search libraries this turn. Draw a card. +text=({(u/b)} can be paid with either {U} or {B}.) -- Players can't search libraries this turn. -- Draw a card. mana={UB}{UB} type=Instant [/card] [card] name=Shadowbane -text=The next time a source of your choice would deal damage to you or a creature you control this turn, prevent that damage. If damage from a black source is prevented this way, you gain that much life. +text=The next time a source of your choice would deal damage to you and/or creatures you control this turn, prevent that damage. If damage from a black source is prevented this way, you gain that much life. mana={1}{W} type=Instant [/card] [card] name=Shah of Naar Isle -text=Trample Echo {0} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Shah of Naar Isle's echo cost is paid, each opponent may draw up to three cards. +text=Trample -- Echo {0} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Shah of Naar Isle's echo cost is paid, each opponent may draw up to three cards. mana={3}{R} type=Creature subtype=Efreet @@ -34851,7 +34851,7 @@ type=Sorcery [/card] [card] name=Shaleskin Bruiser -text=Trample Whenever Shaleskin Bruiser attacks, it gets +3/+0 until end of turn for each other attacking Beast. +text=Trample -- Whenever Shaleskin Bruiser attacks, it gets +3/+0 until end of turn for each other attacking Beast. mana={6}{R} type=Creature subtype=Beast @@ -34860,7 +34860,7 @@ toughness=4 [/card] [card] name=Shaleskin Plower -text=Morph {4}{R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Shaleskin Plower is turned face up, destroy target land. +text=Morph {4}{R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Shaleskin Plower is turned face up, destroy target land. mana={3}{R} type=Creature subtype=Beast @@ -34869,13 +34869,13 @@ toughness=2 [/card] [card] name=Shallow Grave -text=Return the top creature card from your graveyard to play. That creature gains haste until end of turn. Remove it from the game at end of turn. +text=Return the top creature card of your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step. mana={1}{B} type=Instant [/card] [card] name=Shaman en-Kor -text={0}: The next 1 damage that would be dealt to Shaman en-Kor this turn is dealt to target creature you control instead. {1}{W}: The next time a source of your choice would deal damage to target creature this turn, that damage is dealt to Shaman en-Kor instead. +text={0}: The next 1 damage that would be dealt to Shaman en-Kor this turn is dealt to target creature you control instead. -- {1}{W}: The next time a source of your choice would deal damage to target creature this turn, that damage is dealt to Shaman en-Kor instead. mana={1}{W} type=Creature subtype=Kor Shaman Cleric @@ -34890,7 +34890,7 @@ type=Instant [/card] [card] name=Shambling Remains -text=Shambling Remains can't block. Unearth {B}{R} ({B}{R}: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.) +text=Shambling Remains can't block. -- Unearth {B}{R} ({B}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) mana={1}{B}{R} type=Creature subtype=Zombie Horror @@ -34899,7 +34899,7 @@ toughness=3 [/card] [card] name=Shambling Shell -text=Sacrifice Shambling Shell: Put a +1/+1 counter on target creature. Dredge 3 (If you would draw a card, instead you may put exactly three cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.) +text=Sacrifice Shambling Shell: Put a +1/+1 counter on target creature. -- Dredge 3 (If you would draw a card, instead you may put exactly three cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.) mana={1}{B}{G} type=Creature subtype=Plant Zombie @@ -34926,14 +34926,14 @@ toughness=1 [/card] [card] name=Shape of the Wiitigo -text=Enchant creature When Shape of the Wiitigo enters the battlefield, put six +1/+1 counters on enchanted creature. At the beginning of your upkeep, put a +1/+1 counter on enchanted creature if it attacked or blocked since your last upkeep. Otherwise, remove a +1/+1 counter from it. +text=Enchant creature -- When Shape of the Wiitigo enters the battlefield, put six +1/+1 counters on enchanted creature. -- At the beginning of your upkeep, put a +1/+1 counter on enchanted creature if it attacked or blocked since your last upkeep. Otherwise, remove a +1/+1 counter from it. mana={3}{G}{G}{G} type=Enchantment subtype=Aura [/card] [card] name=Shaper Parasite -text=Morph {2}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Shaper Parasite is turned face up, target creature gets +2/-2 or -2/+2 until end of turn. +text=Morph {2}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Shaper Parasite is turned face up, target creature gets +2/-2 or -2/+2 until end of turn. mana={1}{U}{U} type=Creature subtype=Illusion @@ -34942,7 +34942,7 @@ toughness=3 [/card] [card] name=Shapesharer -text=Changeling (This card is every creature type at all times.) {2}{U}: Target Shapeshifter becomes a copy of target creature until your next turn. +text=Changeling (This card is every creature type at all times.) -- {2}{U}: Target Shapeshifter becomes a copy of target creature until your next turn. mana={1}{U} type=Creature subtype=Shapeshifter @@ -34951,7 +34951,7 @@ toughness=1 [/card] [card] name=Shapeshifter -text=As Shapeshifter enters the battlefield, choose a number between 0 and 7. At the beginning of your upkeep, you may choose a number between 0 and 7. Shapeshifter's power is equal to the last chosen number and its toughness is equal to 7 minus that number. +text=As Shapeshifter enters the battlefield, choose a number between 0 and 7. -- At the beginning of your upkeep, you may choose a number between 0 and 7. -- Shapeshifter's power is equal to the last chosen number and its toughness is equal to 7 minus that number. mana={6} type=Artifact Creature subtype=Shapeshifter @@ -34972,13 +34972,13 @@ type=Sorcery [/card] [card] name=Shard Volley -text=As an additional cost to cast Shard Volley, sacrifice a land. Shard Volley deals 3 damage to target creature or player. +text=As an additional cost to cast Shard Volley, sacrifice a land. -- Shard Volley deals 3 damage to target creature or player. mana={R} type=Instant [/card] [card] name=Sharding Sphinx -text=Flying Whenever an artifact creature you control deals combat damage to a player, you may put a 1/1 blue Thopter artifact creature token with flying into play. +text=Flying -- Whenever an artifact creature you control deals combat damage to a player, you may put a 1/1 blue Thopter artifact creature token with flying onto the battlefield. mana={4}{U}{U} type=Artifact Creature subtype=Sphinx @@ -34993,13 +34993,13 @@ type=Enchantment [/card] [card] name=Shared Fate -text=If a player would draw a card, that player removes the top card of an opponent's library from the game face down instead. Each player may look at and play cards he or she removed from the game with Shared Fate. +text=If a player would draw a card, that player exiles the top card of an opponent's library face down instead. -- Each player may look at and play cards he or she exiled with Shared Fate. mana={4}{U} type=Enchantment [/card] [card] name=Shared Triumph -text=As Shared Triumph comes into play, choose a creature type. Creatures of the chosen type get +1/+1. +text=As Shared Triumph enters the battlefield, choose a creature type. -- Creatures of the chosen type get +1/+1. mana={1}{W} type=Enchantment [/card] @@ -35017,13 +35017,13 @@ type=Sorcery [/card] [card] name=Shattering Pulse -text=Buyback {3} (You may pay an additional {3} as you play this spell. If you do, put this card into your hand as it resolves.) Destroy target artifact. +text=Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) -- Destroy target artifact. mana={1}{R} type=Instant [/card] [card] name=Shattering Spree -text=Replicate {R} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Destroy target artifact. +text=Replicate {R} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) -- Destroy target artifact. mana={R} type=Sorcery [/card] @@ -35039,30 +35039,30 @@ toughness=1 [/card] [card] name=Shell of the Last Kappa -text={3}, {T}: Remove from the game target instant or sorcery spell that targets you. (The spell has no effect.) {3}, {T}, Sacrifice Shell of the Last Kappa: You may play a card removed from the game with Shell of the Last Kappa without paying its mana cost. +text={3}, {T}: Exile target instant or sorcery spell that targets you. (The spell has no effect.) -- {3}, {T}, Sacrifice Shell of the Last Kappa: You may cast a card exiled with Shell of the Last Kappa without paying its mana cost. mana={3} type=Legendary Artifact [/card] [card] name=Shelldock Isle -text=Hideaway (This land comes into play tapped. When it does, look at the top four cards of your library, remove one from the game face down, then put the rest on the bottom of your library.) {T}: Add {U} to your mana pool. {U}, {T}: You may play the removed card without paying its mana cost if a library has twenty or fewer cards in it. +text=Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.) -- {T}: Add {U} to your mana pool. -- {U}, {T}: You may play the exiled card without paying its mana cost if a library has twenty or fewer cards in it. type=Land [/card] [card] name=Shelter -text=Target creature you control gains protection from the color of your choice until end of turn. Draw a card. +text=Target creature you control gains protection from the color of your choice until end of turn. -- Draw a card. mana={1}{W} type=Instant [/card] [card] name=Sheltered Valley auto={T}: add {1} -text=If Sheltered Valley would enter the battlefield, instead sacrifice each other permanent named Sheltered Valley you control, then put Sheltered Valley onto the battlefield. At the beginning of your upkeep, if you control three or fewer lands, you gain 1 life. {T}: Add {1} to your mana pool. +text=If Sheltered Valley would enter the battlefield, instead sacrifice each other permanent named Sheltered Valley you control, then put Sheltered Valley onto the battlefield. -- At the beginning of your upkeep, if you control three or fewer lands, you gain 1 life. -- {T}: Add {1} to your mana pool. type=Land [/card] [card] name=Sheltering Ancient -text=Trample Cumulative upkeepPut a +1/+1 counter on a creature an opponent controls. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) +text=Trample -- Cumulative upkeep - Put a +1/+1 counter on a creature an opponent controls. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) mana={1}{G} type=Creature subtype=Treefolk @@ -35072,7 +35072,7 @@ toughness=5 [card] name=Shield Bearer abilities=banding -text=Banding +text=Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) mana={1}{W} type=Creature subtype=Human Soldier @@ -35099,14 +35099,14 @@ name=Shield of the Oversoul target=creature auto=aslongas(this[green]) indestructible auto=aslongas(this[green]) 1/1 -text=Enchant creature As long as enchanted creature is green, it gets +1/+1 and is indestructible. (Lethal damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.) As long as enchanted creature is white, it gets +1/+1 and has flying. +text=Enchant creature -- As long as enchanted creature is green, it gets +1/+1 and is indestructible. (Lethal damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.) -- As long as enchanted creature is white, it gets +1/+1 and has flying. mana={2}{GW} type=Enchantment subtype=Aura [/card] [card] name=Shield of the Righteous -text=Equipped creature gets +0/+2 and has vigilance. Whenever equipped creature blocks a creature, that creature doesn't untap during its controller's next untap step. Equip {2} +text=Equipped creature gets +0/+2 and has vigilance. -- Whenever equipped creature blocks a creature, that creature doesn't untap during its controller's next untap step. -- Equip {2} mana={W}{U} type=Artifact subtype=Equipment @@ -35122,7 +35122,7 @@ toughness=3 [/card] [card] name=Shieldmage Elder -text=Tap two untapped Clerics you control: Prevent all damage target creature would deal this turn. Tap two untapped Wizards you control: Prevent all damage target spell would deal this turn. +text=Tap two untapped Clerics you control: Prevent all damage target creature would deal this turn. -- Tap two untapped Wizards you control: Prevent all damage target spell would deal this turn. mana={5}{W} type=Creature subtype=Human Cleric Wizard @@ -35137,27 +35137,27 @@ type=Instant [/card] [card] name=Shields of Velis Vel -text=Changeling (This card is every creature type at all times.) Creatures target player controls get +0/+1 and gain all creature types until end of turn. +text=Changeling (This card is every creature type at all times.) -- Creatures target player controls get +0/+1 and gain all creature types until end of turn. mana={W} type=Tribal Instant subtype=Shapeshifter [/card] [card] name=Shifting Borders -text=Exchange control of two target lands. Splice onto Arcane {3}{U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) +text=Exchange control of two target lands. -- Splice onto Arcane {3}{U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) mana={3}{U} type=Instant subtype=Arcane [/card] [card] name=Shifting Sky -text=As Shifting Sky enters the battlefield, choose a color. All nonland permanents are the chosen color. +text=As Shifting Sky enters the battlefield, choose a color. -- All nonland permanents are the chosen color. mana={2}{U} type=Enchantment [/card] [card] name=Shifting Wall -text=Defender (This creature can't attack.) Shifting Wall enters the battlefield with X +1/+1 counters on it. +text=Defender (This creature can't attack.) -- Shifting Wall enters the battlefield with X +1/+1 counters on it. mana={X} type=Artifact Creature subtype=Wall @@ -35166,7 +35166,7 @@ toughness=0 [/card] [card] name=Shifty Doppelganger -text={3}{U}, Remove Shifty Doppelganger from the game: You may put a creature card from your hand into play. If you do, that creature gains haste until end of turn. At end of turn, sacrifice that creature. If you do, return Shifty Doppelganger to play. +text={3}{U}, Exile Shifty Doppelganger: You may put a creature card from your hand onto the battlefield. If you do, that creature gains haste until end of turn. At the beginning of the next end step, sacrifice that creature. If you do, return Shifty Doppelganger to the battlefield. mana={2}{U} type=Creature subtype=Shapeshifter @@ -35175,7 +35175,7 @@ toughness=1 [/card] [card] name=Shimatsu the Bloodcloaked -text=As Shimatsu the Bloodcloaked comes into play, sacrifice any number of permanents. Shimatsu comes into play with that many +1/+1 counters on it. +text=As Shimatsu the Bloodcloaked enters the battlefield, sacrifice any number of permanents. Shimatsu enters the battlefield with that many +1/+1 counters on it. mana={3}{R} type=Legendary Creature subtype=Demon Spirit @@ -35193,7 +35193,7 @@ toughness=4 [/card] [card] name=Shimian Specter -text=Flying Whenever Shimian Specter deals combat damage to a player, that player reveals his or her hand. You choose a nonland card from it. Search that player's graveyard, hand, and library for all cards with the same name as that card and remove them from the game. Then that player shuffles his or her library. +text=Flying -- Whenever Shimian Specter deals combat damage to a player, that player reveals his or her hand. You choose a nonland card from it. Search that player's graveyard, hand, and library for all cards with the same name as that card and exile them. Then that player shuffles his or her library. mana={2}{B}{B} type=Creature subtype=Specter @@ -35202,13 +35202,13 @@ toughness=2 [/card] [card] name=Shimmer -text=As Shimmer comes into play, choose a land type. All lands of the chosen type have phasing. +text=As Shimmer enters the battlefield, choose a land type. -- Each land of the chosen type has phasing. (It phases in or out before its controller untaps during each of his or her untap steps. While it's phased out, it's treated as though it doesn't exist.) mana={2}{U}{U} type=Enchantment [/card] [card] name=Shimmering Efreet -text=Flying Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) Whenever Shimmering Efreet phases in, target creature phases out. (It phases in before its controller untaps during his or her next untap step.) +text=Flying -- Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) -- Whenever Shimmering Efreet phases in, target creature phases out. (It phases in before its controller untaps during his or her next untap step.) mana={2}{U} type=Creature subtype=Efreet @@ -35217,7 +35217,7 @@ toughness=2 [/card] [card] name=Shimmering Glasskite -text=Flying Whenever Shimmering Glasskite becomes the target of a spell or ability for the first time in a turn, counter that spell or ability. +text=Flying -- Whenever Shimmering Glasskite becomes the target of a spell or ability for the first time in a turn, counter that spell or ability. mana={3}{U} type=Creature subtype=Spirit @@ -35226,13 +35226,13 @@ toughness=3 [/card] [card] name=Shimmering Mirage -text=Target land becomes the basic land type of your choice until end of turn. Draw a card. +text=Target land becomes the basic land type of your choice until end of turn. -- Draw a card. mana={1}{U} type=Instant [/card] [card] name=Shinen of Life's Roar -text=All creatures able to block Shinen of Life's Roar do so. Channel E{2}{G}{G}, Discard Shinen of Life's Roar: All creatures able to block target creature this turn do so. +text=All creatures able to block Shinen of Life's Roar do so. -- Channel - {2}{G}{G}, Discard Shinen of Life's Roar: All creatures able to block target creature this turn do so. mana={1}{G} type=Creature subtype=Spirit @@ -35244,7 +35244,7 @@ name=Shinewend abilities=flying auto=counter(1/1,1) auto={1}{W}:counter(1/1,-1) && destroy target(enchantment) -text=Flying. Shinewend enters the battlefield with a +1/+1 counter on it. {1}{W}, Remove a +1/+1 counter from Shinewend: Destroy target enchantment. +text=Flying -- Shinewend enters the battlefield with a +1/+1 counter on it. -- {1}{W}, Remove a +1/+1 counter from Shinewend: Destroy target enchantment. mana={1}{W} type=Creature subtype=Elemental @@ -35253,7 +35253,7 @@ toughness=0 [/card] [card] name=Shining Shoal -text=You may exile a white card with converted mana cost X from your hand rather than pay Shining Shoal's mana cost. The next X damage that a source of your choice would deal to you and/or creatures you control this turn is dealt to target creature or player instead. +text=You may exile a white card with converted mana cost X from your hand rather than pay Shining Shoal's mana cost. -- The next X damage that a source of your choice would deal to you and/or creatures you control this turn is dealt to target creature or player instead. mana={X}{W}{W} type=Instant subtype=Arcane @@ -35278,7 +35278,7 @@ toughness=2 [/card] [card] name=Shisato, Whispering Hunter -text=At the beginning of your upkeep, sacrifice a Snake. Whenever Shisato, Whispering Hunter deals combat damage to a player, that player skips his or her next untap step. +text=At the beginning of your upkeep, sacrifice a Snake. -- Whenever Shisato, Whispering Hunter deals combat damage to a player, that player skips his or her next untap step. mana={3}{G} type=Legendary Creature subtype=Snake Warrior @@ -35287,13 +35287,13 @@ toughness=2 [/card] [card] name=Shivan Meteor -text=Shivan Meteor deals 13 damage to target creature. Suspend 2—{1}{R}{R} (Rather than cast this card from your hand, you may pay {1}{R}{R} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) +text=Shivan Meteor deals 13 damage to target creature. -- Suspend 2 - {1}{R}{R} (Rather than cast this card from your hand, you may pay {1}{R}{R} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) mana={3}{R}{R} type=Sorcery [/card] [card] name=Shivan Raptor -text=First strike, haste Echo {2}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) +text=First strike, haste -- Echo {2}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) mana={2}{R} type=Creature subtype=Lizard @@ -35302,7 +35302,7 @@ toughness=1 [/card] [card] name=Shivan Sand-Mage -text=When Shivan Sand-Mage comes into play, choose one  ERemove two time counters from target permanent or suspended card; or put two time counters on target permanent with a time counter on it or suspended card. Suspend 4—{R} +text=When Shivan Sand-Mage enters the battlefield, choose one - Remove two time counters from target permanent or suspended card; or put two time counters on target permanent with a time counter on it or suspended card. -- Suspend 4 - {R} (Rather than cast this card from your hand, you may pay {R} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) mana={2}{R}{R} type=Creature subtype=Viashino Shaman @@ -35311,7 +35311,7 @@ toughness=2 [/card] [card] name=Shivan Wumpus -text=Trample When Shivan Wumpus enters the battlefield, any player may sacrifice a land. If a player does, put Shivan Wumpus on top of its owner's library. +text=Trample -- When Shivan Wumpus enters the battlefield, any player may sacrifice a land. If a player does, put Shivan Wumpus on top of its owner's library. mana={3}{R} type=Creature subtype=Beast @@ -35320,7 +35320,7 @@ toughness=6 [/card] [card] name=Shizuko, Caller of Autumn -text=At the beginning of each player's upkeep, that player adds {G}{G}{G} to his or her mana pool. Until end of turn, this mana doesn't empty from that player's mana pool as steps or phases end. +text=At the beginning of each player's upkeep, that player adds {G}{G}{G} to his or her mana pool. Until end of turn, this mana doesn't empty from that player's mana pool as steps and phases end. mana={1}{G}{G} type=Legendary Creature subtype=Snake Shaman @@ -35338,7 +35338,7 @@ toughness=1 [/card] [card] name=Shorecrasher Mimic -text=Whenever you play a spell that's both green and blue, Shorecrasher Mimic becomes 5/3 and gains trample until end of turn. +text=Whenever you cast a spell that's both green and blue, Shorecrasher Mimic becomes 5/3 and gains trample until end of turn. mana={1}{GU} type=Creature subtype=Shapeshifter @@ -35347,13 +35347,13 @@ toughness=1 [/card] [card] name=Show and Tell -text=Each player may put an artifact, creature, enchantment, or land card from his or her hand into play. +text=Each player may put an artifact, creature, enchantment, or land card from his or her hand onto the battlefield. mana={2}{U} type=Sorcery [/card] [card] name=Shower of Coals -text=Shower of Coals deals 2 damage to each of up to three target creatures and/or players. Threshold - Shower of Coals deals 4 damage to each of those creatures and/or players instead if seven or more cards are in your graveyard. +text=Shower of Coals deals 2 damage to each of up to three target creatures and/or players. -- Threshold - Shower of Coals deals 4 damage to each of those creatures and/or players instead if seven or more cards are in your graveyard. mana={3}{R}{R} type=Sorcery [/card] @@ -35365,19 +35365,19 @@ type=Instant [/card] [card] name=Shrapnel Blast -text=As an additional cost to play Shrapnel Blast, sacrifice an artifact. Shrapnel Blast deals 5 damage to target creature or player. +text=As an additional cost to cast Shrapnel Blast, sacrifice an artifact. -- Shrapnel Blast deals 5 damage to target creature or player. mana={1}{R} type=Instant [/card] [card] name=Shred Memory -text=Remove up to four target cards in a single graveyard from the game. Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Play only as a sorcery.) +text=Exile up to four target cards from a single graveyard. -- Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.) mana={1}{B} type=Instant [/card] [card] name=Shrewd Hatchling -text=Shrewd Hatchling comes into play with four -1/-1 counters on it. {UR}: Target creature can't block Shrewd Hatchling this turn. Whenever you play a blue spell, remove a -1/-1 counter from Shrewd Hatchling. Whenever you play a red spell, remove a -1/-1 counter from Shrewd Hatchling. +text=Shrewd Hatchling enters the battlefield with four -1/-1 counters on it. -- {(u/r)}: Target creature can't block Shrewd Hatchling this turn. -- Whenever you cast a blue spell, remove a -1/-1 counter from Shrewd Hatchling. -- Whenever you cast a red spell, remove a -1/-1 counter from Shrewd Hatchling. mana={3}{UR} type=Creature subtype=Elemental @@ -35386,7 +35386,7 @@ toughness=6 [/card] [card] name=Shrieking Grotesque -text=Flying When Shrieking Grotesque enters the battlefield, if {B} was spent to cast Shrieking Grotesque, target player discards a card. +text=Flying -- When Shrieking Grotesque enters the battlefield, if {B} was spent to cast Shrieking Grotesque, target player discards a card. mana={2}{W} type=Creature subtype=Gargoyle @@ -35395,7 +35395,7 @@ toughness=1 [/card] [card] name=Shriekmaw -text=Fear When Shriekmaw comes into play, destroy target nonartifact, nonblack creature. Evoke {1}{B} (You may play this spell for its evoke cost. If you do, it's sacrificed when it comes into play.) +text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- When Shriekmaw enters the battlefield, destroy target nonartifact, nonblack creature. -- Evoke {1}{B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) mana={4}{B} type=Creature subtype=Elemental @@ -35404,7 +35404,7 @@ toughness=2 [/card] [card] name=Shriveling Rot -text=Choose one ?EUntil end of turn, whenever a creature is dealt damage, destroy it; or until end of turn, whenever a creature is put into a graveyard from the battlefield, that creature's controller loses life equal to its toughness. Entwine {2}{B} (Choose both if you pay the entwine cost.) +text=Choose one - Until end of turn, whenever a creature is dealt damage, destroy it; or until end of turn, whenever a creature is put into a graveyard from the battlefield, that creature's controller loses life equal to its toughness. -- Entwine {2}{B} (Choose both if you pay the entwine cost.) mana={2}{B}{B} type=Instant [/card] @@ -35431,14 +35431,14 @@ type=Instant [/card] [card] name=Shuriken -text=Equipped creature has "{T}, Unattach Shuriken: Shuriken deals 2 damage to target creature. That creature's controller gains control of Shuriken unless it was unattached from a Ninja." Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) +text=Equipped creature has "{T}, Unattach Shuriken: Shuriken deals 2 damage to target creature. That creature's controller gains control of Shuriken unless it was unattached from a Ninja." -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) mana={1} type=Artifact subtype=Equipment [/card] [card] name=Shyft -text=At the beginning of your upkeep, you may have Shyft become the color or colors of your choice. (This effect doesn't end at end of turn.) +text=At the beginning of your upkeep, you may have Shyft become the color or colors of your choice. (This effect lasts indefinitely.) mana={4}{U} type=Creature subtype=Shapeshifter @@ -35447,7 +35447,7 @@ toughness=2 [/card] [card] name=Sibilant Spirit -text=Flying Whenever Sibilant Spirit attacks, defending player may draw a card. +text=Flying -- Whenever Sibilant Spirit attacks, defending player may draw a card. mana={5}{U} type=Creature subtype=Spirit @@ -35462,20 +35462,20 @@ type=Instant [/card] [card] name=Sickening Dreams -text=As an additional cost to cast Sickening Dreams, discard X cards. Sickening Dreams deals X damage to each creature and each player. +text=As an additional cost to cast Sickening Dreams, discard X cards. -- Sickening Dreams deals X damage to each creature and each player. mana={1}{B} type=Sorcery [/card] [card] name=Sickening Shoal -text=You may exile a black card with converted mana cost X from your hand rather than pay Sickening Shoal's mana cost. Target creature gets -X/-X until end of turn. +text=You may exile a black card with converted mana cost X from your hand rather than pay Sickening Shoal's mana cost. -- Target creature gets -X/-X until end of turn. mana={X}{B}{B} type=Instant subtype=Arcane [/card] [card] name=Sidar Jabari -text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) Whenever Sidar Jabari attacks, tap target creature defending player controls. +text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) -- Whenever Sidar Jabari attacks, tap target creature defending player controls. mana={3}{W} type=Legendary Creature subtype=Human Knight @@ -35500,7 +35500,7 @@ toughness=1 [/card] [card] name=Siege Wurm -text=Convoke (Each creature you tap while playing this spell reduces its cost by {1} or by one mana of that creature's color.) Trample +text=Convoke (Each creature you tap while casting this spell reduces its cost by {1} or by one mana of that creature's color.) -- Trample mana={5}{G}{G} type=Creature subtype=Wurm @@ -35509,7 +35509,7 @@ toughness=5 [/card] [card] name=Siege of Towers -text=Replicate {1}{R} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Target Mountain becomes a 3/1 creature. It's still a land. +text=Replicate {1}{R} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) -- Target Mountain becomes a 3/1 creature. It's still a land. mana={1}{R} type=Sorcery [/card] @@ -35525,14 +35525,14 @@ type=Sorcery [/card] [card] name=Sift Through Sands -text=Draw two cards, then discard a card. If you played a spell named Peer Through Depths and a spell named Reach Through Mists this turn, you may search your library for a card named The Unspeakable, put it into play, then shuffle your library. +text=Draw two cards, then discard a card. -- If you've cast a spell named Peer Through Depths and a spell named Reach Through Mists this turn, you may search your library for a card named The Unspeakable, put it onto the battlefield, then shuffle your library. mana={1}{U}{U} type=Instant subtype=Arcane [/card] [card] name=Sigil Captain -text=Whenever a creature comes into play under your control, if that creature is 1/1, put two +1/+1 counters on it. +text=Whenever a creature enters the battlefield under your control, if that creature is 1/1, put two +1/+1 counters on it. mana={1}{G}{W}{W} type=Creature subtype=Rhino Soldier @@ -35550,21 +35550,21 @@ toughness=2 [/card] [card] name=Sigil of Distinction -text=Sigil of Distinction comes into play with X charge counters on it. Equipped creature gets +1/+1 for each charge counter on Sigil of Distinction. Equip-Remove a charge counter from Sigil of Distinction. +text=Sigil of Distinction enters the battlefield with X charge counters on it. -- Equipped creature gets +1/+1 for each charge counter on Sigil of Distinction. -- Equip - Remove a charge counter from Sigil of Distinction. mana={X} type=Artifact subtype=Equipment [/card] [card] name=Sigil of Sleep -text=Enchant creature Whenever enchanted creature deals damage to a player, return target creature that player controls to its owner's hand. +text=Enchant creature -- Whenever enchanted creature deals damage to a player, return target creature that player controls to its owner's hand. mana={U} type=Enchantment subtype=Aura [/card] [card] name=Sigil of the New Dawn -text=Whenever a creature is put into your graveyard from play, you may pay {1}{W}. If you do, return that card to your hand. +text=Whenever a creature is put into your graveyard from the battlefield, you may pay {1}{W}. If you do, return that card to your hand. mana={3}{W} type=Enchantment [/card] @@ -35585,7 +35585,7 @@ toughness=1 [/card] [card] name=Silent Specter -text=Flying Whenever Silent Specter deals combat damage to a player, that player discards two cards. Morph {3}{B}{B} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +text=Flying -- Whenever Silent Specter deals combat damage to a player, that player discards two cards. -- Morph {3}{B}{B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) mana={4}{B}{B} type=Creature subtype=Specter @@ -35594,7 +35594,7 @@ toughness=4 [/card] [card] name=Silent-Chant Zubera -text=When Silent-Chant Zubera is put into a graveyard from play, you gain 2 life for each Zubera put into a graveyard from play this turn. +text=When Silent-Chant Zubera is put into a graveyard from the battlefield, you gain 2 life for each Zubera put into a graveyard from the battlefield this turn. mana={1}{W} type=Creature subtype=Zubera Spirit @@ -35603,7 +35603,7 @@ toughness=2 [/card] [card] name=Silhana Starfletcher -text=Reach (This creature can block creatures with flying.) As Silhana Starfletcher enters the battlefield, choose a color. {T}: Add one mana of the chosen color to your mana pool. +text=Reach (This creature can block creatures with flying.) -- As Silhana Starfletcher enters the battlefield, choose a color. -- {T}: Add one mana of the chosen color to your mana pool. mana={2}{G} type=Creature subtype=Elf Druid Archer @@ -35618,7 +35618,7 @@ type=Instant [/card] [card] name=Silkbind Faerie -text=Flying {1}{WU}, {Q}: Tap target creature. ({Q} is the untap symbol.) +text=Flying -- {1}{(w/u)}, {Q}: Tap target creature. ({Q} is the untap symbol.) mana={2}{WU} type=Creature subtype=Faerie Rogue @@ -35645,7 +35645,7 @@ toughness=5 [/card] [card] name=Silklash Spider -text=Reach (This creature can block creatures with flying.) {X}{G}{G}: Silklash Spider deals X damage to each creature with flying. +text=Reach (This creature can block creatures with flying.) -- {X}{G}{G}: Silklash Spider deals X damage to each creature with flying. mana={3}{G}{G} type=Creature subtype=Spider @@ -35654,7 +35654,7 @@ toughness=7 [/card] [card] name=Silver Wyvern -text=Flying {U}: Change the target of target spell or ability that targets only Silver Wyvern. The new target must be a creature. +text=Flying -- {U}: Change the target of target spell or ability that targets only Silver Wyvern. The new target must be a creature. mana={3}{U}{U} type=Creature subtype=Drake @@ -35663,7 +35663,7 @@ toughness=3 [/card] [card] name=Silvergill Adept -text=As an additional cost to play Silvergill Adept, reveal a Merfolk card from your hand or pay {3}. When Silvergill Adept comes into play, draw a card. +text=As an additional cost to cast Silvergill Adept, reveal a Merfolk card from your hand or pay {3}. -- When Silvergill Adept enters the battlefield, draw a card. mana={1}{U} type=Creature subtype=Merfolk Wizard @@ -35672,7 +35672,7 @@ toughness=1 [/card] [card] name=Simian Grunts -text=Flash Echo {2}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) +text=Flash -- Echo {2}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) mana={2}{G} type=Creature subtype=Ape @@ -35681,7 +35681,7 @@ toughness=4 [/card] [card] name=Simic Basilisk -text=Graft 3 (This creature enters the battlefield with three +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) {1}{G}: Until end of turn, target creature with a +1/+1 counter on it gains "Whenever this creature deals combat damage to a creature, destroy that creature at end of combat." +text=Graft 3 (This creature enters the battlefield with three +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) -- {1}{G}: Until end of turn, target creature with a +1/+1 counter on it gains "Whenever this creature deals combat damage to a creature, destroy that creature at end of combat." mana={4}{G}{G} type=Creature subtype=Basilisk Mutant @@ -35690,7 +35690,7 @@ toughness=0 [/card] [card] name=Simic Guildmage -text=({(g/u)} can be paid with either {G} or {U}.) {1}{G}: Move a +1/+1 counter from target creature onto another target creature with the same controller. {1}{U}: Attach target Aura enchanting a permanent to another permanent with the same controller. +text=({(g/u)} can be paid with either {G} or {U}.) -- {1}{G}: Move a +1/+1 counter from target creature onto another target creature with the same controller. -- {1}{U}: Attach target Aura enchanting a permanent to another permanent with the same controller. mana={GU}{GU} type=Creature subtype=Elf Wizard @@ -35729,7 +35729,7 @@ type=Instant [/card] [card] name=Singe-Mind Ogre -text=When Singe-Mind Ogre comes into play, target player reveals a card at random from his or her hand, then loses life equal to that card's converted mana cost. +text=When Singe-Mind Ogre enters the battlefield, target player reveals a card at random from his or her hand, then loses life equal to that card's converted mana cost. mana={2}{B}{R} type=Creature subtype=Ogre Mutant @@ -35747,14 +35747,14 @@ toughness=3 [/card] [card] name=Sinister Strength -text=Enchant creature Enchanted creature gets +3/+1 and is black. +text=Enchant creature -- Enchanted creature gets +3/+1 and is black. mana={1}{B} type=Enchantment subtype=Aura [/card] [card] name=Sink into Takenuma -text=Sweep EReturn any number of Swamps you control to their owner's hand. Target player discards a card for each Swamp returned this way. +text=Sweep - Return any number of Swamps you control to their owner's hand. Target player discards a card for each Swamp returned this way. mana={3}{B} type=Sorcery subtype=Arcane @@ -35764,46 +35764,46 @@ name=Sinking Feeling target=creature auto=doesnotuntap auto={1}:counter(-1/-1) && untap -text=Enchant creature Enchanted creature doesn't untap during its controller's untap step. Enchanted creature has "{1}, Put a -1/-1 counter on this creature: Untap this creature." +text=Enchant creature -- Enchanted creature doesn't untap during its controller's untap step. -- Enchanted creature has "{1}, Put a -1/-1 counter on this creature: Untap this creature." mana={2}{U} type=Enchantment subtype=Aura [/card] [card] name=Sins of the Past -text=Until end of turn, you may play target instant or sorcery card in your graveyard without paying its mana cost. If that card would be put into your graveyard this turn, remove it from the game instead. Remove Sins of the Past from the game. +text=Until end of turn, you may cast target instant or sorcery card from your graveyard without paying its mana cost. If that card would be put into your graveyard this turn, exile it instead. Exile Sins of the Past. mana={4}{B}{B} type=Sorcery [/card] [card] name=Sinstriker's Will -text=Enchant creature Enchanted creature has "{T}: This creature deals damage equal to its power to target attacking or blocking creature." +text=Enchant creature -- Enchanted creature has "{T}: This creature deals damage equal to its power to target attacking or blocking creature." mana={3}{W} type=Enchantment subtype=Aura [/card] [card] name=Siren's Call -text=Play Siren's Call only during an opponent's turn and only before attackers are declared. Creatures the active player controls attack this turn if able. At end of turn, destroy all non-Wall creatures that player controls that didn't attack this turn. Ignore this effect for each creature the player didn't control continuously since the beginning of the turn. +text=Cast Siren's Call only during an opponent's turn, before attackers are declared. -- Creatures the active player controls attack this turn if able. -- At the beginning of the next end step, destroy all non-Wall creatures that player controls that didn't attack this turn. Ignore this effect for each creature the player didn't control continuously since the beginning of the turn. mana={U} type=Instant [/card] [card] name=Sirocco -text=Target player reveals his or her hand. For each blue instant card revealed, he or she pays 4 life or discards that card. +text=Target player reveals his or her hand. For each blue instant card revealed this way, that player discards that card unless he or she pays 4 life. mana={1}{R} type=Instant [/card] [card] name=Sisay's Ingenuity -text=Enchant creature When Sisay's Ingenuity enters the battlefield, draw a card. Enchanted creature has "{2}{U}: Target creature becomes the color of your choice until end of turn." +text=Enchant creature -- When Sisay's Ingenuity enters the battlefield, draw a card. -- Enchanted creature has "{2}{U}: Target creature becomes the color of your choice until end of turn." mana={U} type=Enchantment subtype=Aura [/card] [card] name=Sisters of Stone Death -text={G}: Target creature blocks Sisters of Stone Death this turn if able. {B}{G}: Remove from the game target creature blocking or blocked by Sisters of Stone Death. {2}{B}: Put a creature card removed from the game with Sisters of Stone Death into play under your control. +text={G}: Target creature blocks Sisters of Stone Death this turn if able. -- {B}{G}: Exile target creature blocking or blocked by Sisters of Stone Death. -- {2}{B}: Put a creature card exiled with Sisters of Stone Death onto the battlefield under your control. mana={4}{B}{B}{G}{G} type=Legendary Creature subtype=Gorgon @@ -35812,19 +35812,19 @@ toughness=5 [/card] [card] name=Sivvi's Ruse -text=If an opponent controls a Mountain and you control a Plains, you may cast Sivvi's Ruse without paying its mana cost. Prevent all damage that would be dealt this turn to creatures you control. +text=If an opponent controls a Mountain and you control a Plains, you may cast Sivvi's Ruse without paying its mana cost. -- Prevent all damage that would be dealt this turn to creatures you control. mana={2}{W}{W} type=Instant [/card] [card] name=Sivvi's Valor -text=If you control a Plains, you may tap an untapped creature you control rather than pay the mana cost of Sivvi's Valor. All damage that would be dealt to target creature this turn is dealt to you instead. +text=If you control a Plains, you may tap an untapped creature you control rather than pay the mana cost of Sivvi's Valor. -- All damage that would be dealt to target creature this turn is dealt to you instead. mana={2}{W} type=Instant [/card] [card] name=Skarrgan Firebird -text=Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.) Flying {R}{R}{R}: Return Skarrgan Firebird from your graveyard to your hand. Activate this ability only if an opponent was dealt damage this turn. +text=Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.) -- Flying -- {R}{R}{R}: Return Skarrgan Firebird from your graveyard to your hand. Activate this ability only if an opponent was dealt damage this turn. mana={4}{R}{R} type=Creature subtype=Phoenix @@ -35833,7 +35833,7 @@ toughness=3 [/card] [card] name=Skarrgan Pit-Skulk -text=Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) Creatures with power less than Skarrgan Pit-Skulk's power can't block it. +text=Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) -- Creatures with power less than Skarrgan Pit-Skulk's power can't block it. mana={G} type=Creature subtype=Human Warrior @@ -35842,7 +35842,7 @@ toughness=1 [/card] [card] name=Skarrgan Skybreaker -text=Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.) {1}, Sacrifice Skarrgan Skybreaker: Skarrgan Skybreaker deals damage equal to its power to target creature or player. +text=Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.) -- {1}, Sacrifice Skarrgan Skybreaker: Skarrgan Skybreaker deals damage equal to its power to target creature or player. mana={4}{R}{R}{G} type=Creature subtype=Giant Shaman @@ -35851,7 +35851,7 @@ toughness=3 [/card] [card] name=Skeletal Changeling -text=Changeling (This card is every creature type at all times.) {1}{B}: Regenerate Skeletal Changeling. +text=Changeling (This card is every creature type at all times.) -- {1}{B}: Regenerate Skeletal Changeling. mana={1}{B} type=Creature subtype=Shapeshifter @@ -35860,13 +35860,13 @@ toughness=1 [/card] [card] name=Skeletal Scrying -text=As an additional cost to play Skeletal Scrying, remove X cards in your graveyard from the game. You draw X cards and you lose X life. +text=As an additional cost to cast Skeletal Scrying, exile X cards from your graveyard. -- You draw X cards and you lose X life. mana={X}{B} type=Instant [/card] [card] name=Skeleton Scavengers -text=Skeleton Scavengers enters the battlefield with a +1/+1 counter on it. Pay {1} for each +1/+1 counter on Skeleton Scavengers: Regenerate Skeleton Scavengers. When it regenerates this way, put a +1/+1 counter on it. +text=Skeleton Scavengers enters the battlefield with a +1/+1 counter on it. -- Pay {1} for each +1/+1 counter on Skeleton Scavengers: Regenerate Skeleton Scavengers. When it regenerates this way, put a +1/+1 counter on it. mana={2}{B} type=Creature subtype=Skeleton @@ -35877,7 +35877,7 @@ toughness=0 name=Skeleton Ship abilities=islandhome auto={T}:counter(-1/-1,1) target(creature) -text=When you control no Islands, sacrifice Skeleton Ship. {T}: Put a -1/-1 counter on target creature. +text=When you control no Islands, sacrifice Skeleton Ship. -- {T}: Put a -1/-1 counter on target creature. mana={3}{U}{B} type=Legendary Creature subtype=Skeleton @@ -35886,13 +35886,13 @@ toughness=3 [/card] [card] name=Skeletonize -text=Skeletonize deals 3 damage to target creature. When a creature dealt damage this way is put into a graveyard this turn, put a 1/1 black Skeleton creature token into play with "{B}: Regenerate this creature." +text=Skeletonize deals 3 damage to target creature. When a creature dealt damage this way is put into a graveyard this turn, put a 1/1 black Skeleton creature token onto the battlefield with "{B}: Regenerate this creature." mana={4}{R} type=Instant [/card] [card] name=Skill Borrower -text=Play with the top card of your library revealed. As long as the top card of your library is an artifact or creature card, Skill Borrower has all activated abilities of that card. (If any of the abilities use that card's name, use this creature's name instead.) +text=Play with the top card of your library revealed. -- As long as the top card of your library is an artifact or creature card, Skill Borrower has all activated abilities of that card. (If any of the abilities use that card's name, use this creature's name instead.) mana={2}{U} type=Artifact Creature subtype=Human Wizard @@ -35901,7 +35901,7 @@ toughness=3 [/card] [card] name=Skinthinner -text=Morph {3}{B}{B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Skinthinner is turned face up, destroy target nonblack creature. It can't be regenerated. +text=Morph {3}{B}{B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Skinthinner is turned face up, destroy target nonblack creature. It can't be regenerated. mana={1}{B} type=Creature subtype=Zombie @@ -35910,7 +35910,7 @@ toughness=1 [/card] [card] name=Skirk Alarmist -text=Haste {T}: Turn target face-down creature you control face up. At the beginning of the next end step, sacrifice it. +text=Haste -- {T}: Turn target face-down creature you control face up. At the beginning of the next end step, sacrifice it. mana={1}{R} type=Creature subtype=Human Wizard @@ -35919,7 +35919,7 @@ toughness=2 [/card] [card] name=Skirk Commando -text=Whenever Skirk Commando deals combat damage to a player, you may have it deal 2 damage to target creature that player controls. Morph {2}{R} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +text=Whenever Skirk Commando deals combat damage to a player, you may have it deal 2 damage to target creature that player controls. -- Morph {2}{R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) mana={1}{R}{R} type=Creature subtype=Goblin @@ -35937,7 +35937,7 @@ toughness=1 [/card] [card] name=Skirk Fire Marshal -text=Protection from red Tap five untapped Goblins you control: Skirk Fire Marshal deals 10 damage to each creature and each player. +text=Protection from red -- Tap five untapped Goblins you control: Skirk Fire Marshal deals 10 damage to each creature and each player. mana={3}{R}{R} type=Creature subtype=Goblin @@ -35946,7 +35946,7 @@ toughness=2 [/card] [card] name=Skirk Marauder -text=Morph {2}{R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Skirk Marauder is turned face up, it deals 2 damage to target creature or player. +text=Morph {2}{R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Skirk Marauder is turned face up, it deals 2 damage to target creature or player. mana={1}{R} type=Creature subtype=Goblin @@ -35955,7 +35955,7 @@ toughness=1 [/card] [card] name=Skirk Ridge Exhumer -text={B}, {T}, Discard a card: Put a 1/1 black Zombie Goblin creature token named Festering Goblin into play with "When Festering Goblin is put into a graveyard from play, target creature gets -1/-1 until end of turn." +text={B}, {T}, Discard a card: Put a 1/1 black Zombie Goblin creature token named Festering Goblin onto the battlefield. It has "When Festering Goblin is put into a graveyard from the battlefield, target creature gets -1/-1 until end of turn." mana={1}{B} type=Creature subtype=Zombie Spellshaper @@ -35964,7 +35964,7 @@ toughness=1 [/card] [card] name=Skirk Volcanist -text=Morph—Sacrifice two Mountains. (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Skirk Volcanist is turned face up, it deals 3 damage divided as you choose among any number of target creatures. +text=Morph - Sacrifice two Mountains. (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Skirk Volcanist is turned face up, it deals 3 damage divided as you choose among one, two, or three target creatures. mana={3}{R} type=Creature subtype=Goblin @@ -35973,7 +35973,7 @@ toughness=1 [/card] [card] name=Skitter of Lizards -text=Multikicker {1}{R} (You may pay an additional {1}{R} any number of times as you cast this spell.) Haste Skitter of Lizards enters the battlefield with a +1/+1 counter on it for each time it was kicked. +text=Multikicker {1}{R} (You may pay an additional {1}{R} any number of times as you cast this spell.) -- Haste -- Skitter of Lizards enters the battlefield with a +1/+1 counter on it for each time it was kicked. mana={R} type=Creature subtype=Lizard @@ -35982,7 +35982,7 @@ toughness=1 [/card] [card] name=Skittish Valesk -text=At the beginning of your upkeep, flip a coin. If you lose the flip, turn Skittish Valesk face down. Morph {5}{R} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +text=At the beginning of your upkeep, flip a coin. If you lose the flip, turn Skittish Valesk face down. -- Morph {5}{R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) mana={6}{R} type=Creature subtype=Beast @@ -35991,7 +35991,7 @@ toughness=5 [/card] [card] name=Skizzik -text=Kicker {R} (You may pay an additional {R} as you play this spell.) Trample, haste At end of turn, sacrifice Skizzik unless the kicker cost was paid. +text=Kicker {R} (You may pay an additional {R} as you cast this spell.) -- Trample, haste -- At the beginning of the end step, sacrifice Skizzik unless it was kicked. mana={3}{R} type=Creature subtype=Elemental @@ -36000,7 +36000,7 @@ toughness=3 [/card] [card] name=Skizzik Surger -text=Haste Echo—Sacrifice two lands. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) +text=Haste -- Echo - Sacrifice two lands. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) mana={4}{R}{R} type=Creature subtype=Elemental @@ -36018,7 +36018,7 @@ toughness=4 [/card] [card] name=Skulking Ghost -text=Flying When Skulking Ghost becomes the target of a spell or ability, sacrifice it. +text=Flying -- When Skulking Ghost becomes the target of a spell or ability, sacrifice it. mana={1}{B} type=Creature subtype=Spirit @@ -36027,7 +36027,7 @@ toughness=1 [/card] [card] name=Skulking Knight -text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) When Skulking Knight becomes the target of a spell or ability, sacrifice it. +text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) -- When Skulking Knight becomes the target of a spell or ability, sacrifice it. mana={2}{B} type=Creature subtype=Zombie Knight @@ -36036,13 +36036,13 @@ toughness=3 [/card] [card] name=Skull Fracture -text=Target player discards a card. Flashback {3}{B} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) +text=Target player discards a card. -- Flashback {3}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={B} type=Sorcery [/card] [card] name=Skullmane Baku -text=Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Skullmane Baku. {1}, {T}, Remove X ki counters from Skullmane Baku: Target creature gets -X/-X until end of turn. +text=Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Skullmane Baku. -- {1}, {T}, Remove X ki counters from Skullmane Baku: Target creature gets -X/-X until end of turn. mana={3}{B}{B} type=Creature subtype=Spirit @@ -36051,7 +36051,7 @@ toughness=1 [/card] [card] name=Skullmulcher -text=Devour 1 (As this comes into play, you may sacrifice any number of creatures. This creature comes into play with that many +1/+1 counters on it.) When Skullmulcher comes into play, draw a card for each creature it devoured. +text=Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.) -- When Skullmulcher enters the battlefield, draw a card for each creature it devoured. mana={4}{G} type=Creature subtype=Elemental @@ -36068,7 +36068,7 @@ type=Sorcery [/card] [card] name=Skullsnatcher -text=Ninjutsu {B} ({B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Skullsnatcher deals combat damage to a player, exile up to two target cards from that player's graveyard. +text=Ninjutsu {B} ({B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) -- Whenever Skullsnatcher deals combat damage to a player, exile up to two target cards from that player's graveyard. mana={1}{B} type=Creature subtype=Rat Ninja @@ -36077,7 +36077,7 @@ toughness=1 [/card] [card] name=Sky Hussar -text=Flying When Sky Hussar enters the battlefield, untap all creatures you control. Forecast - Tap two untapped white and/or blue creatures you control, Reveal Sky Hussar from your hand: Draw a card. (Activate this ability only during your upkeep and only once each turn.) +text=Flying -- When Sky Hussar enters the battlefield, untap all creatures you control. -- Forecast - Tap two untapped white and/or blue creatures you control, Reveal Sky Hussar from your hand: Draw a card. (Activate this ability only during your upkeep and only once each turn.) mana={3}{W}{U} type=Creature subtype=Human Knight @@ -36096,7 +36096,7 @@ toughness=4 [card] name=Skyfire Kirin auto=@movedto(arcane,spirit|mystack): -text=Flying Whenever you cast a Spirit or Arcane spell, you may gain control of target creature with that spell's converted mana cost until end of turn. +text=Flying -- Whenever you cast a Spirit or Arcane spell, you may gain control of target creature with that spell's converted mana cost until end of turn. mana={2}{R}{R} type=Legendary Creature subtype=Kirin Spirit @@ -36114,7 +36114,7 @@ toughness=2 [/card] [card] name=Skyreach Manta -text=Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.) Flying +text=Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.) -- Flying mana={5} type=Artifact Creature subtype=Fish @@ -36123,7 +36123,7 @@ toughness=0 [/card] [card] name=Skyrider Trainee -text=As long as Skyrider Trainee is enchanted, it has flying. +text=Skyrider Trainee has flying as long as it's enchanted. mana={4}{W} type=Creature subtype=Human Soldier @@ -36132,13 +36132,13 @@ toughness=3 [/card] [card] name=Skyship Weatherlight -text=When Skyship Weatherlight enters the battlefield, search your library for any number of artifact and/or creature cards and exile them. Then shuffle your library. {4}, {T}: Choose a card at random that was exiled with Skyship Weatherlight. Put that card into its owner's hand. +text=When Skyship Weatherlight enters the battlefield, search your library for any number of artifact and/or creature cards and exile them. Then shuffle your library. -- {4}, {T}: Choose a card at random that was exiled with Skyship Weatherlight. Put that card into its owner's hand. mana={4} type=Legendary Artifact [/card] [card] name=Skyshroud Behemoth -text=Fading 2 (This creature enters the battlefield with two fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) Skyshroud Behemoth enters the battlefield tapped. +text=Fading 2 (This creature enters the battlefield with two fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) -- Skyshroud Behemoth enters the battlefield tapped. mana={5}{G}{G} type=Creature subtype=Beast @@ -36153,7 +36153,7 @@ type=Sorcery [/card] [card] name=Skyshroud Condor -text=Flying You can't play Skyshroud Condor unless you've played another spell this turn. +text=Flying -- Cast Skyshroud Condor only if you've cast another spell this turn. mana={1}{U} type=Creature subtype=Bird @@ -36189,7 +36189,7 @@ toughness=1 [/card] [card] name=Skyward Eye Prophets -text=Vigilance {T}: Reveal the top card of your library. If it's a land card, put it into play. Otherwise, put it into your hand. +text=Vigilance -- {T}: Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand. mana={3}{G}{W}{U} type=Creature subtype=Human Wizard @@ -36198,13 +36198,13 @@ toughness=3 [/card] [card] name=Slaughter -text=Buyback?Pay 4 life. (You may pay 4 life in addition to any other costs as you play this spell. If you do, put this card into your hand as it resolves.) Destroy target nonblack creature. It can't be regenerated. +text=Buyback - Pay 4 life. (You may pay 4 life in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.) -- Destroy target nonblack creature. It can't be regenerated. mana={2}{B}{B} type=Instant [/card] [card] name=Slaughter Pact -text=Slaughter Pact is black. Destroy target nonblack creature. At the beginning of your next upkeep, pay {2}{B}. If you don't, you lose the game. +text=Slaughter Pact is black. -- Destroy target nonblack creature. -- At the beginning of your next upkeep, pay {2}{B}. If you don't, you lose the game. mana={0} type=Instant [/card] @@ -36234,7 +36234,7 @@ type=Sorcery [/card] [card] name=Sleeping Potion -text=Enchant creature When Sleeping Potion enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. When enchanted creature becomes the target of a spell or ability, sacrifice Sleeping Potion. +text=Enchant creature -- When Sleeping Potion enters the battlefield, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step. -- When enchanted creature becomes the target of a spell or ability, sacrifice Sleeping Potion. mana={1}{U} type=Enchantment subtype=Aura @@ -36247,7 +36247,7 @@ type=Sorcery [/card] [card] name=Sleight of Mind -text=Change the text of target spell or permanent by replacing all instances of one color word with another. (For example, you may change "target black spell" to "target blue spell.") (This effect doesn't end at end of turn.) +text=Change the text of target spell or permanent by replacing all instances of one color word with another. (For example, you may change "target black spell" to "target blue spell." This effect lasts indefinitely.) mana={U} type=Instant [/card] @@ -36262,14 +36262,14 @@ toughness=2 [/card] [card] name=Slingbow Trap -text=If a black creature with flying is attacking, you may pay {G} rather than pay Slingbow Trap's mana cost. Destroy target attacking creature with flying. +text=If a black creature with flying is attacking, you may pay {G} rather than pay Slingbow Trap's mana cost. -- Destroy target attacking creature with flying. mana={3}{G} type=Instant subtype=Trap [/card] [card] name=Slipstream Serpent -text=Slipstream Serpent can't attack unless defending player controls an Island. When you control no Islands, sacrifice Slipstream Serpent. Morph {5}{U} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +text=Slipstream Serpent can't attack unless defending player controls an Island. -- When you control no Islands, sacrifice Slipstream Serpent. -- Morph {5}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) mana={7}{U} type=Creature subtype=Serpent @@ -36278,7 +36278,7 @@ toughness=6 [/card] [card] name=Slith Strider -text=Whenever Slith Strider becomes blocked, draw a card. Whenever Slith Strider deals combat damage to a player, put a +1/+1 counter on it. +text=Whenever Slith Strider becomes blocked, draw a card. -- Whenever Slith Strider deals combat damage to a player, put a +1/+1 counter on it. mana={1}{U}{U} type=Creature subtype=Slith @@ -36287,7 +36287,7 @@ toughness=1 [/card] [card] name=Slithermuse -text=When Slithermuse leaves the battlefield, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference. Evoke {3}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) +text=When Slithermuse leaves the battlefield, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference. -- Evoke {3}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) mana={2}{U}{U} type=Creature subtype=Elemental @@ -36296,7 +36296,7 @@ toughness=3 [/card] [card] name=Slithery Stalker -text=Swampwalk When Slithery Stalker enters the battlefield, exile target green or white creature an opponent controls. When Slithery Stalker leaves the battlefield, return the exiled card to the battlefield under its owner's control. +text=Swampwalk -- When Slithery Stalker enters the battlefield, exile target green or white creature an opponent controls. -- When Slithery Stalker leaves the battlefield, return the exiled card to the battlefield under its owner's control. mana={1}{B}{B} type=Creature subtype=Nightmare Horror @@ -36306,7 +36306,7 @@ toughness=1 [card] name=Sliver Legion auto=lord(sliver) foreach(sliver)1/1 other -text=All Sliver creatures get +1/+1 for each other Sliver in play. +text=All Sliver creatures get +1/+1 for each other Sliver on the battlefield. mana={W}{U}{B}{R}{G} type=Legendary Creature subtype=Sliver @@ -36315,14 +36315,14 @@ toughness=7 [/card] [card] name=Slow Motion -text=Enchant creature At the beginning of the upkeep of enchanted creature's controller, that player sacrifices that creature unless he or she pays {2}. When Slow Motion is put into a graveyard from the battlefield, return Slow Motion to its owner's hand. +text=Enchant creature -- At the beginning of the upkeep of enchanted creature's controller, that player sacrifices that creature unless he or she pays {2}. -- When Slow Motion is put into a graveyard from the battlefield, return Slow Motion to its owner's hand. mana={2}{U} type=Enchantment subtype=Aura [/card] [card] name=Sludge Strider -text=Whenever another artifact comes into play under your control or another artifact you control leaves play, you may pay {1}. If you do, target player loses 1 life and you gain 1 life. +text=Whenever another artifact enters the battlefield under your control or another artifact you control leaves the battlefield, you may pay {1}. If you do, target player loses 1 life and you gain 1 life. mana={1}{W}{U}{B} type=Artifact Creature subtype=Insect @@ -36364,7 +36364,7 @@ type=Enchantment [/card] [card] name=Smokebraider -text={T}: Add two mana in any combination of colors to your mana pool. Spend this mana only to play Elemental spells or activated abilities of Elementals. +text={T}: Add two mana in any combination of colors to your mana pool. Spend this mana only to cast Elemental spells or activate abilities of Elementals. mana={1}{R} type=Creature subtype=Elemental Shaman @@ -36373,13 +36373,13 @@ toughness=1 [/card] [card] name=Smokestack -text=At the beginning of your upkeep, you may put a soot counter on Smokestack. At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter on Smokestack. +text=At the beginning of your upkeep, you may put a soot counter on Smokestack. -- At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter on Smokestack. mana={4} type=Artifact [/card] [card] name=Smolder Initiate -text=Whenever a player plays a black spell, you may pay {1}. If you do, target player loses 1 life. +text=Whenever a player casts a black spell, you may pay {1}. If you do, target player loses 1 life. mana={B} type=Creature subtype=Elemental Shaman @@ -36388,7 +36388,7 @@ toughness=1 [/card] [card] name=Snag -text=You may discard a Forest card rather than pay Snag's mana cost. Prevent all combat damage that would be dealt by unblocked creatures this turn. +text=You may discard a Forest card rather than pay Snag's mana cost. -- Prevent all combat damage that would be dealt by unblocked creatures this turn. mana={3}{G} type=Instant [/card] @@ -36400,7 +36400,7 @@ type=Artifact [/card] [card] name=Snake Cult Initiation -text=Enchant creature Enchanted creature has poisonous 3. (Whenever it deals combat damage to a player, that player gets three poison counters. A player with ten or more poison counters loses the game.) +text=Enchant creature -- Enchanted creature has poisonous 3. (Whenever it deals combat damage to a player, that player gets three poison counters. A player with ten or more poison counters loses the game.) mana={3}{B} type=Enchantment subtype=Aura @@ -36408,7 +36408,7 @@ subtype=Aura [card] name=Snakeform target=creature -text=Target creature loses all abilities and becomes a 1/1 green Snake until end of turn. Draw a card. +text=Target creature loses all abilities and becomes a 1/1 green Snake until end of turn. -- Draw a card. mana={2}{GU} type=Instant [/card] @@ -36420,13 +36420,13 @@ type=Instant [/card] [card] name=Snapback -text=You may remove a blue card in your hand from the game rather than pay Snapback's mana cost. Return target creature to its owner's hand. +text=You may exile a blue card from your hand rather than pay Snapback's mana cost. -- Return target creature to its owner's hand. mana={1}{U} type=Instant [/card] [card] name=Snapping Thragg -text=Whenever Snapping Thragg deals combat damage to a player, you may have it deal 3 damage to target creature that player controls. Morph {4}{R}{R} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +text=Whenever Snapping Thragg deals combat damage to a player, you may have it deal 3 damage to target creature that player controls. -- Morph {4}{R}{R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) mana={4}{R} type=Creature subtype=Beast @@ -36435,7 +36435,7 @@ toughness=3 [/card] [card] name=Snarling Undorak -text={2}{G}: Target Beast creature gets +1/+1 until end of turn. Morph {1}{G}{G} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +text={2}{G}: Target Beast creature gets +1/+1 until end of turn. -- Morph {1}{G}{G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) mana={2}{G}{G} type=Creature subtype=Beast @@ -36444,7 +36444,7 @@ toughness=3 [/card] [card] name=Sneak Attack -text={R}: You may put a creature card from your hand into play. That creature gains haste until end of turn. Sacrifice the creature at end of turn. +text={R}: You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice the creature at the beginning of the next end step. mana={3}{R} type=Enchantment [/card] @@ -36459,40 +36459,40 @@ toughness=3 [/card] [card] name=Snow Devil -text=Enchant creature Enchanted creature has flying. Enchanted creature has first strike as long as it's blocking and you control a snow land. +text=Enchant creature -- Enchanted creature has flying. -- Enchanted creature has first strike as long as it's blocking and you control a snow land. mana={1}{U} type=Enchantment subtype=Aura [/card] [card] name=Snowblind -text=Enchant creature Enchanted creature gets -X/-Y. If that creature is attacking, X is the number of snow lands defending player controls. Otherwise, X is the number of snow lands its controller controls. Y is equal to X or to enchanted creature's toughness minus 1, whichever is smaller. +text=Enchant creature -- Enchanted creature gets -X/-Y. If that creature is attacking, X is the number of snow lands defending player controls. Otherwise, X is the number of snow lands its controller controls. Y is equal to X or to enchanted creature's toughness minus 1, whichever is smaller. mana={3}{G} type=Enchantment subtype=Aura [/card] [card] name=Snowfall -text=Cumulative upkeep {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Whenever an Island is tapped for mana, its controller may add {U} to his or her mana pool (in addition to the mana the land produces). If that Island is snow, its controller may add {U}{U} to his or her mana pool instead. Spend this mana only to pay cumulative upkeep costs. +text=Cumulative upkeep {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- Whenever an Island is tapped for mana, its controller may add {U} to his or her mana pool (in addition to the mana the land produces). If that Island is snow, its controller may add {U}{U} to his or her mana pool instead. Spend this mana only to pay cumulative upkeep costs. mana={2}{U} type=Enchantment [/card] [card] name=Snuff Out -text=If you control a Swamp, you may pay 4 life rather than pay Snuff Out's mana cost. Destroy target nonblack creature. It can't be regenerated. +text=If you control a Swamp, you may pay 4 life rather than pay Snuff Out's mana cost. -- Destroy target nonblack creature. It can't be regenerated. mana={3}{B} type=Instant [/card] [card] name=Soar -text=You may play Soar any time you could play an instant. If it was played any time a sorcery couldn't have been played, it gains substance until end of turn and when it loses substance, sacrifice it. Enchant creature Enchanted creature gets +0/+1 and has flying. +text=You may cast Soar as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. -- Enchant creature -- Enchanted creature gets +0/+1 and has flying. mana={1}{U} type=Enchantment subtype=Aura [/card] [card] name=Sokenzan Renegade -text=Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) At the beginning of your upkeep, if a player has more cards in hand than any other, the player with the most cards in hand gains control of Sokenzan Renegade. +text=Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) -- At the beginning of your upkeep, if a player has more cards in hand than each other player, that player gains control of Sokenzan Renegade. mana={2}{R} type=Creature subtype=Ogre Samurai Mercenary @@ -36501,19 +36501,19 @@ toughness=3 [/card] [card] name=Sol Grail -text=As Sol Grail enters the battlefield, choose a color. {T}: Add one mana of the chosen color to your mana pool. +text=As Sol Grail enters the battlefield, choose a color. -- {T}: Add one mana of the chosen color to your mana pool. mana={3} type=Artifact [/card] [card] name=Solar Tide -text=Choose one - Destroy all creatures with power 2 or less; or destroy all creatures with power 3 or greater. Entwine-Sacrifice two lands. (Choose both if you pay the entwine cost.) +text=Choose one - Destroy all creatures with power 2 or less; or destroy all creatures with power 3 or greater. -- Entwine - Sacrifice two lands. (Choose both if you pay the entwine cost.) mana={4}{W}{W} type=Sorcery [/card] [card] name=Solarion -text=Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.) {T}: Double the number of +1/+1 counters on Solarion. +text=Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.) -- {T}: Double the number of +1/+1 counters on Solarion. mana={7} type=Artifact Creature subtype=Construct @@ -36537,7 +36537,7 @@ type=Artifact [/card] [card] name=Soldevi Excavations -text=If Soldevi Excavations would enter the battlefield, sacrifice an untapped Island instead. If you do, put Soldevi Excavations onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add {1}{U} to your mana pool. {1}, {T}: Look at the top card of your library. You may put that card on the bottom of your library. +text=If Soldevi Excavations would enter the battlefield, sacrifice an untapped Island instead. If you do, put Soldevi Excavations onto the battlefield. If you don't, put it into its owner's graveyard. -- {T}: Add {1}{U} to your mana pool. -- {1}, {T}: Look at the top card of your library. You may put that card on the bottom of your library. type=Land [/card] [card] @@ -36551,7 +36551,7 @@ toughness=2 [/card] [card] name=Soldevi Machinist -text={T}: Add {2} to your mana pool. Spend this mana only to play activated abilities of artifacts. +text={T}: Add {2} to your mana pool. Spend this mana only to activate abilities of artifacts. mana={1}{U} type=Creature subtype=Human Wizard Artificer @@ -36579,7 +36579,7 @@ toughness=1 [/card] [card] name=Soldevi Simulacrum -text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) {1}: Soldevi Simulacrum gets +1/+0 until end of turn. +text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- {1}: Soldevi Simulacrum gets +1/+0 until end of turn. mana={4} type=Artifact Creature subtype=Soldier @@ -36598,13 +36598,13 @@ toughness=1 [/card] [card] name=Solfatara -text=Target player can't play land cards this turn. Draw a card at the beginning of the next turn's upkeep. +text=Target player can't play land cards this turn. -- Draw a card at the beginning of the next turn's upkeep. mana={2}{R} type=Instant [/card] [card] name=Solitary Confinement -text=At the beginning of your upkeep, sacrifice Solitary Confinement unless you discard a card. Skip your draw step. You have shroud. (You can't be the target of spells or abilities.) Prevent all damage that would be dealt to you. +text=At the beginning of your upkeep, sacrifice Solitary Confinement unless you discard a card. -- Skip your draw step. -- You have shroud. (You can't be the target of spells or abilities.) -- Prevent all damage that would be dealt to you. mana={2}{W} type=Enchantment [/card] @@ -36612,7 +36612,7 @@ type=Enchantment name=Soltari Champion abilities=shadow auto=aslongas(this[attacking]) all(other creature|myinplay) 1/1 ueot -text=Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever Soltari Champion attacks, all other creatures you control get +1/+1 until end of turn. +text=Shadow (This creature can block or be blocked by only creatures with shadow.) -- Whenever Soltari Champion attacks, all other creatures you control get +1/+1 until end of turn. mana={2}{W} type=Creature subtype=Soltari Soldier @@ -36621,7 +36621,7 @@ toughness=2 [/card] [card] name=Soltari Guerrillas -text=Shadow (This creature can block or be blocked by only creatures with shadow.) {0}: The next time Soltari Guerrillas would deal combat damage to defending player this turn, it deals that damage to target creature instead. +text=Shadow (This creature can block or be blocked by only creatures with shadow.) -- {0}: The next time Soltari Guerrillas would deal combat damage to an opponent this turn, it deals that damage to target creature instead. mana={2}{W}{R} type=Creature subtype=Soltari Soldier @@ -36630,7 +36630,7 @@ toughness=2 [/card] [card] name=Somber Hoverguard -text=Affinity for artifacts (This spell costs {1} less to play for each artifact you control.) Flying +text=Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) -- Flying mana={5}{U} type=Creature subtype=Drone @@ -36639,7 +36639,7 @@ toughness=2 [/card] [card] name=Somnophore -text=Flying Whenever Somnophore deals damage to a player, tap target creature that player controls. That creature doesn't untap during its controller's untap step as long as Somnophore remains in play. +text=Flying -- Whenever Somnophore deals damage to a player, tap target creature that player controls. That creature doesn't untap during its controller's untap step for as long as Somnophore remains on the battlefield. mana={2}{U}{U} type=Creature subtype=Illusion @@ -36648,7 +36648,7 @@ toughness=2 [/card] [card] name=Song of Blood -text=Put the top four cards of your library into your graveyard. Whenever a creature attacks this turn, it gets +1/+0 until end of turn for each creature card put into your graveyard this way. +text=Put the top four cards of your library into your graveyard. -- Whenever a creature attacks this turn, it gets +1/+0 until end of turn for each creature card put into your graveyard this way. mana={1}{R} type=Sorcery [/card] @@ -36656,7 +36656,7 @@ type=Sorcery name=Song of Serenity auto=lord(creature[enchanted]) cantattack auto=lord(creature[enchanted]) cantblock -text=Enchanted creatures can't attack or block. +text=Creatures that are enchanted can't attack or block. mana={1}{G} type=Enchantment [/card] @@ -36677,7 +36677,7 @@ target=creature,player auto=damage:4 auto=discard:1 controller #Removed: can be played from an empty hand without discarding a card -text=As an additional cost to play Sonic Burst, discard a card at random. Sonic Burst deals 4 damage to target creature or player. +text=As an additional cost to cast Sonic Burst, discard a card at random. -- Sonic Burst deals 4 damage to target creature or player. mana={1}{R} type=Instant [/card] @@ -36687,13 +36687,13 @@ target=creature,player auto=discard:1 controller auto=damage:3 ####This card can be played without having a card in hand when coded this way!!! -text=As an additional cost to cast Sonic Seizure, discard a card at random. Sonic Seizure deals 3 damage to target creature or player. +text=As an additional cost to cast Sonic Seizure, discard a card at random. -- Sonic Seizure deals 3 damage to target creature or player. mana={R} type=Instant [/card] [card] name=Sootfeather Flock -text=Flying Morph {3}{B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +text=Flying -- Morph {3}{B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) mana={4}{B} type=Creature subtype=Bird @@ -36702,7 +36702,7 @@ toughness=2 [/card] [card] name=Soothsaying -text={3}{U}{U}: Shuffle your library. {X}: Look at the top X cards of your library and put them back in any order. +text={3}{U}{U}: Shuffle your library. -- {X}: Look at the top X cards of your library and put them back in any order. mana={U} type=Enchantment [/card] @@ -36711,13 +36711,13 @@ type=Enchantment name=Soratami Cloud Chariot auto={2}:flying target(creature|myBattlefield) auto={2}:preventAllCombatDamage from target(creature|myBattlefield) ueot && preventAllCombatDamage to(mytgt) ueot -text={2}: Target creature you control gains flying until end of turn. {2}: Prevent all combat damage that would be dealt to and dealt by target creature you control this turn. +text={2}: Target creature you control gains flying until end of turn. -- {2}: Prevent all combat damage that would be dealt to and dealt by target creature you control this turn. mana={5} type=Artifact [/card] [card] name=Soratami Cloudskater -text=Flying {2}, Return a land you control to its owner's hand: Draw a card, then discard a card. +text=Flying -- {2}, Return a land you control to its owner's hand: Draw a card, then discard a card. mana={1}{U} type=Creature subtype=Moonfolk Rogue @@ -36726,7 +36726,7 @@ toughness=1 [/card] [card] name=Soratami Mindsweeper -text=Flying {2}, Return a land you control to its owner's hand: Target player puts the top two cards of his or her library into his or her graveyard. +text=Flying -- {2}, Return a land you control to its owner's hand: Target player puts the top two cards of his or her library into his or her graveyard. mana={3}{U} type=Creature subtype=Moonfolk Wizard @@ -36735,7 +36735,7 @@ toughness=4 [/card] [card] name=Soratami Mirror-Guard -text=Flying {2}, Return a land you control to its owner's hand: Target creature with power 2 or less is unblockable this turn. +text=Flying -- {2}, Return a land you control to its owner's hand: Target creature with power 2 or less is unblockable this turn. mana={3}{U} type=Creature subtype=Moonfolk Wizard @@ -36744,7 +36744,7 @@ toughness=1 [/card] [card] name=Soratami Mirror-Mage -text=Flying {3}, Return three lands you control to their owner's hand: Return target creature to its owner's hand. +text=Flying -- {3}, Return three lands you control to their owner's hand: Return target creature to its owner's hand. mana={3}{U} type=Creature subtype=Moonfolk Wizard @@ -36753,7 +36753,7 @@ toughness=1 [/card] [card] name=Soratami Rainshaper -text=Flying {3}, Return a land you control to its owner's hand: Target creature you control gains shroud until end of turn. (It can't be the target of spells or abilities.) +text=Flying -- {3}, Return a land you control to its owner's hand: Target creature you control gains shroud until end of turn. (It can't be the target of spells or abilities.) mana={2}{U} type=Creature subtype=Moonfolk Wizard @@ -36762,7 +36762,7 @@ toughness=1 [/card] [card] name=Soratami Savant -text=Flying {3}, Return a land you control to its owner's hand: Counter target spell unless its controller pays {3}. +text=Flying -- {3}, Return a land you control to its owner's hand: Counter target spell unless its controller pays {3}. mana={2}{U}{U} type=Creature subtype=Moonfolk Wizard @@ -36771,7 +36771,7 @@ toughness=2 [/card] [card] name=Soratami Seer -text=Flying {4}, Return two lands you control to their owner's hand: Discard all the cards in your hand, then draw that many cards. +text=Flying -- {4}, Return two lands you control to their owner's hand: Discard all the cards in your hand, then draw that many cards. mana={4}{U} type=Creature subtype=Moonfolk Wizard @@ -36782,7 +36782,7 @@ toughness=3 name=Soraya the Falconer auto=lord(bird) 1/1 auto={1}{W}:target(bird) banding -text=Bird creatures get +1/+1. {1}{W}: Target Bird creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) +text=Bird creatures get +1/+1. -- {1}{W}: Target Bird creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) mana={1}{W}{W} type=Legendary Creature subtype=Human @@ -36800,13 +36800,13 @@ toughness=1 [/card] [card] name=Sorcerous Sight -text=Look at target opponent's hand. Draw a card. +text=Look at target opponent's hand. -- Draw a card. mana={U} type=Sorcery [/card] [card] name=Sorin Markov -text=+2: Sorin Markov deals 2 damage to target creature or player and you gain 2 life. -3: Target opponent's life total becomes 10. -7: You control target player's next turn. +text=+2: Sorin Markov deals 2 damage to target creature or player and you gain 2 life. -- -3: Target opponent's life total becomes 10. -- -7: You control target player's next turn. mana={3}{B}{B}{B} type=Planeswalker subtype=Sorin @@ -36814,18 +36814,18 @@ loyalty=4 [/card] [card] name=Sorrow's Path -text={T}: Choose two target blocking creatures an opponent controls. If each of those creatures could block all creatures that the other is blocking, remove both of them from combat. Each one then blocks all creatures the other was blocking. Whenever Sorrow's Path becomes tapped, it deals 2 damage to you and each creature you control. +text={T}: Choose two target blocking creatures an opponent controls. If each of those creatures could block all creatures that the other is blocking, remove both of them from combat. Each one then blocks all creatures the other was blocking. -- Whenever Sorrow's Path becomes tapped, it deals 2 damage to you and each creature you control. type=Land [/card] [card] name=Sosuke's Summons -text=Put two 1/1 green Snake creature tokens onto the battlefield. Whenever a nontoken Snake enters the battlefield under your control, you may return Sosuke's Summons from your graveyard to your hand. +text=Put two 1/1 green Snake creature tokens onto the battlefield. -- Whenever a nontoken Snake enters the battlefield under your control, you may return Sosuke's Summons from your graveyard to your hand. mana={2}{G} type=Sorcery [/card] [card] name=Sosuke, Son of Seshiro -text=Other Snake creatures you control get +1/+0. Whenever a Warrior you control deals combat damage to a creature, destroy that creature at end of combat. +text=Other Snake creatures you control get +1/+0. -- Whenever a Warrior you control deals combat damage to a creature, destroy that creature at end of combat. mana={2}{G}{G} type=Legendary Creature subtype=Snake Warrior @@ -36834,19 +36834,19 @@ toughness=4 [/card] [card] name=Soul Barrier -text=Whenever an opponent plays a creature spell, Soul Barrier deals 2 damage to that player unless he or she pays {2}. +text=Whenever an opponent casts a creature spell, Soul Barrier deals 2 damage to that player unless he or she pays {2}. mana={2}{U} type=Enchantment [/card] [card] name=Soul Burn -text=Spend only black and/or red mana on X. Soul Burn deals X damage to target creature or player. You gain life equal to the damage dealt, but not more than the amount of {B} spent on X, the player's life total before Soul Burn dealt damage, or the creature's toughness. +text=Spend only black and/or red mana on X. -- Soul Burn deals X damage to target creature or player. You gain life equal to the damage dealt, but not more than the amount of {B} spent on X, the player's life total before Soul Burn dealt damage, or the creature's toughness. mana={X}{2}{B} type=Sorcery [/card] [card] name=Soul Channeling -text=Enchant creature Pay 2 life: Regenerate enchanted creature. +text=Enchant creature -- Pay 2 life: Regenerate enchanted creature. mana={2}{B} type=Enchantment subtype=Aura @@ -36862,7 +36862,7 @@ toughness=2 [/card] [card] name=Soul Collector -text=Flying Whenever a creature dealt damage by Soul Collector this turn is put into a graveyard, return that card to the battlefield under your control. Morph {B}{B}{B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +text=Flying -- Whenever a creature dealt damage by Soul Collector this turn is put into a graveyard, return that card to the battlefield under your control. -- Morph {B}{B}{B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) mana={3}{B}{B} type=Creature subtype=Vampire @@ -36871,32 +36871,32 @@ toughness=4 [/card] [card] name=Soul Echo -text=Soul Echo comes into play with X echo counters on it. You don't lose the game for having 0 or less life. At the beginning of your upkeep, sacrifice Soul Echo if there are no echo counters on it. Otherwise, an opponent may choose that for each 1 damage that would be dealt to you until your next upkeep, you remove 1 echo counter from Soul Echo instead. +text=Soul Echo enters the battlefield with X echo counters on it. -- You don't lose the game for having 0 or less life. -- At the beginning of your upkeep, sacrifice Soul Echo if there are no echo counters on it. Otherwise, target opponent may choose that for each 1 damage that would be dealt to you until your next upkeep, you remove an echo counter from Soul Echo instead. mana={X}{W}{W} type=Enchantment [/card] [card] name=Soul Exchange -text=As an additional cost to play Soul Exchange, remove a creature you control from the game. Return target creature card from your graveyard to play. Put a +2/+2 counter on that creature if the removed creature was a Thrull. +text=As an additional cost to cast Soul Exchange, exile a creature you control. -- Return target creature card from your graveyard to the battlefield. Put a +2/+2 counter on that creature if the exiled creature was a Thrull. mana={B}{B} type=Sorcery [/card] [card] name=Soul Foundry -text=Imprint - When Soul Foundry comes into play, you may remove a creature card in your hand from the game. (The removed card is imprinted on this artifact.) {X}, {T}: Put a token into play that's a copy of the imprinted creature card. X is the converted mana cost of that card. +text=Imprint - When Soul Foundry enters the battlefield, you may exile a creature card from your hand. -- {X}, {T}: Put a token that's a copy of the exiled card onto the battlefield. X is the converted mana cost of that card. mana={4} type=Artifact [/card] [card] name=Soul Link -text=Enchant creature Whenever enchanted creature deals damage, you gain that much life. Whenever enchanted creature is dealt damage, you gain that much life. +text=Enchant creature -- Whenever enchanted creature deals damage, you gain that much life. -- Whenever enchanted creature is dealt damage, you gain that much life. mana={1}{W}{B} type=Enchantment subtype=Aura [/card] [card] name=Soul Manipulation -text=Choose one or both - Counter target creature spell; and/or return target creature card in your graveyard to your hand. +text=Choose one or both - Counter target creature spell; and/or return target creature card from your graveyard to your hand. mana={1}{U}{B} type=Instant [/card] @@ -36908,26 +36908,26 @@ type=Artifact [/card] [card] name=Soul Nova -text=Remove target attacking creature and all Equipment attached to it from the game. +text=Exile target attacking creature and all Equipment attached to it. mana={3}{W}{W} type=Instant [/card] [card] name=Soul Reap target=creature -text=Destroy target nongreen creature. Its controller loses 3 life if you played another black spell this turn. +text=Destroy target nongreen creature. Its controller loses 3 life if you've cast another black spell this turn. mana={1}{B} type=Sorcery [/card] [card] name=Soul Rend -text=Destroy target creature if it's white. A creature destroyed this way can't be regenerated. Draw a card at the beginning of the next turn's upkeep. +text=Destroy target creature if it's white. A creature destroyed this way can't be regenerated. -- Draw a card at the beginning of the next turn's upkeep. mana={1}{B} type=Instant [/card] [card] name=Soul Scourge -text=Flying When Soul Scourge enters the battlefield, target player loses 3 life. When Soul Scourge leaves the battlefield, that player gains 3 life. +text=Flying -- When Soul Scourge enters the battlefield, target player loses 3 life. -- When Soul Scourge leaves the battlefield, that player gains 3 life. mana={4}{B} type=Creature subtype=Nightmare Horror @@ -36936,7 +36936,7 @@ toughness=2 [/card] [card] name=Soul Sculptor -text={1}{W}, {T}: Target creature becomes an enchantment and loses all abilities until a player plays a creature spell. +text={1}{W}, {T}: Target creature becomes an enchantment and loses all abilities until a player casts a creature spell. mana={2}{W} type=Creature subtype=Human @@ -36945,13 +36945,13 @@ toughness=1 [/card] [card] name=Soul Spike -text=You may exile two black cards from your hand rather than pay Soul Spike's mana cost. Soul Spike deals 4 damage to target creature or player and you gain 4 life. +text=You may exile two black cards from your hand rather than pay Soul Spike's mana cost. -- Soul Spike deals 4 damage to target creature or player and you gain 4 life. mana={5}{B}{B} type=Instant [/card] [card] name=Soul Stair Expedition -text=Landfall - Whenever a land enters the battlefield under your control, you may put a quest counter on Soul Stair Expedition. Remove three quest counters from Soul Stair Expedition and sacrifice it: Return up to two target creature cards from your graveyard to your hand. +text=Landfall - Whenever a land enters the battlefield under your control, you may put a quest counter on Soul Stair Expedition. -- Remove three quest counters from Soul Stair Expedition and sacrifice it: Return up to two target creature cards from your graveyard to your hand. mana={B} type=Enchantment [/card] @@ -36963,7 +36963,7 @@ type=Sorcery [/card] [card] name=Soul's Fire -text=Target creature you control in play deals damage equal to its power to target creature or player. +text=Target creature you control on the battlefield deals damage equal to its power to target creature or player. mana={2}{R} type=Instant [/card] @@ -36984,13 +36984,13 @@ toughness=1 [/card] [card] name=Soulcatchers' Aerie -text=Whenever a Bird is put into your graveyard from the battlefield, put a feather counter on Soulcatchers' Aerie. Bird creatures get +1/+1 for each feather counter on Soulcatchers' Aerie. +text=Whenever a Bird is put into your graveyard from the battlefield, put a feather counter on Soulcatchers' Aerie. -- Bird creatures get +1/+1 for each feather counter on Soulcatchers' Aerie. mana={1}{W} type=Enchantment [/card] [card] name=Soulgorger Orgg -text=Trample When Soulgorger Orgg enters the battlefield, you lose all but 1 life. When Soulgorger Orgg leaves the battlefield, you gain life equal to the life you lost when it entered the battlefield. +text=Trample -- When Soulgorger Orgg enters the battlefield, you lose all but 1 life. -- When Soulgorger Orgg leaves the battlefield, you gain life equal to the life you lost when it entered the battlefield. mana={3}{R}{R} type=Creature subtype=Nightmare Orgg @@ -36999,14 +36999,14 @@ toughness=6 [/card] [card] name=Soulless Revival -text=Return target creature card from your graveyard to your hand. Splice onto Arcane {1}{B} (As you play an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) +text=Return target creature card from your graveyard to your hand. -- Splice onto Arcane {1}{B} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) mana={1}{B} type=Instant subtype=Arcane [/card] [card] name=Souls of the Faultless -text=Defender (This creature can't attack.) Whenever Souls of the Faultless is dealt combat damage, you gain that much life and attacking player loses that much life. +text=Defender (This creature can't attack.) -- Whenever Souls of the Faultless is dealt combat damage, you gain that much life and attacking player loses that much life. mana={W}{B}{B} type=Creature subtype=Spirit @@ -37015,13 +37015,13 @@ toughness=4 [/card] [card] name=Soulshriek -text=Target creature you control gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. Sacrifice that creature at end of turn. +text=Target creature you control gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. Sacrifice that creature at the beginning of the next end step. mana={B} type=Instant [/card] [card] name=Soultether Golem -text=Vanishing 1 (This permanent comes into play with a time counter on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) Whenever another creature comes into play under your control, put a time counter on Soultether Golem. +text=Vanishing 1 (This permanent enters the battlefield with a time counter on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) -- Whenever another creature enters the battlefield under your control, put a time counter on Soultether Golem. mana={2} type=Artifact Creature subtype=Golem @@ -37031,13 +37031,13 @@ toughness=3 [card] name=Sound the Call auto=token(Wolf,Creature Wolf,1/1,green) -text=Put a 1/1 green Wolf creature token onto the battlefield. It has This creature gets +1/+1 for each card named Sound the Call in each graveyard. +text=Put a 1/1 green Wolf creature token onto the battlefield. It has "This creature gets +1/+1 for each card named Sound the Call in each graveyard." mana={2}{G} type=Sorcery [/card] [card] name=Sovereigns of Lost Alara -text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Whenever a creature you control attacks alone, you may search your library for an Aura card that could enchant that creature, put it into play attached to that creature, then shuffle your library. +text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) -- Whenever a creature you control attacks alone, you may search your library for an Aura card that could enchant that creature, put it onto the battlefield attached to that creature, then shuffle your library. mana={4}{W}{U} type=Creature subtype=Spirit @@ -37046,7 +37046,7 @@ toughness=5 [/card] [card] name=Sower of Temptation -text=Flying When Sower of Temptation comes into play, gain control of target creature as long as Sower of Temptation remains in play. +text=Flying -- When Sower of Temptation enters the battlefield, gain control of target creature for as long as Sower of Temptation remains on the battlefield. mana={2}{U}{U} type=Creature subtype=Faerie Wizard @@ -37061,7 +37061,7 @@ type=Sorcery [/card] [card] name=Sparkspitter -text={R}, {T}, Discard a card: Put a 3/1 red Elemental creature token named Spark Elemental into play with trample, haste, and "At end of turn, sacrifice Spark Elemental." +text={R}, {T}, Discard a card: Put a 3/1 red Elemental creature token named Spark Elemental onto the battlefield. It has trample, haste, and "At the beginning of the end step, sacrifice Spark Elemental." mana={2}{R} type=Creature subtype=Elemental Spellshaper @@ -37076,7 +37076,7 @@ type=Enchantment [/card] [card] name=Spawnbroker -text=When Spawnbroker comes into play, you may exchange control of target creature you control and target creature with power less than or equal to that creature's power an opponent controls. +text=When Spawnbroker enters the battlefield, you may exchange control of target creature you control and target creature with power less than or equal to that creature's power an opponent controls. mana={2}{U} type=Creature subtype=Human Wizard @@ -37085,13 +37085,13 @@ toughness=1 [/card] [card] name=Spawning Pit -text=Sacrifice a creature: Put a charge counter on Spawning Pit. {1}, Remove two charge counters from Spawning Pit: Put a 2/2 colorless Spawn artifact creature token onto the battlefield. +text=Sacrifice a creature: Put a charge counter on Spawning Pit. -- {1}, Remove two charge counters from Spawning Pit: Put a 2/2 colorless Spawn artifact creature token onto the battlefield. mana={2} type=Artifact [/card] [card] name=Spawnwrithe -text=Trample Whenever Spawnwrithe deals combat damage to a player, put a token into play that's a copy of Spawnwrithe. +text=Trample -- Whenever Spawnwrithe deals combat damage to a player, put a token that's a copy of Spawnwrithe onto the battlefield. mana={2}{G} type=Creature subtype=Elemental @@ -37100,7 +37100,7 @@ toughness=2 [/card] [card] name=Specter's Shroud -text=Equipped creature gets +1/+0. Whenever equipped creature deals combat damage to a player, that player discards a card. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) +text=Equipped creature gets +1/+0. -- Whenever equipped creature deals combat damage to a player, that player discards a card. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) mana={2} type=Artifact subtype=Equipment @@ -37116,14 +37116,14 @@ toughness=3 [/card] [card] name=Spectral Cloak -text=Enchant creature Enchanted creature has shroud as long as it's untapped. (It can't be the target of spells or abilities.) +text=Enchant creature -- Enchanted creature has shroud as long as it's untapped. (It can't be the target of spells or abilities.) mana={U}{U} type=Enchantment subtype=Aura [/card] [card] name=Spectral Force -text=Trample Whenever Spectral Force attacks, if defending player controls no black permanents, it doesn't untap during your next untap step. +text=Trample -- Whenever Spectral Force attacks, if defending player controls no black permanents, it doesn't untap during your next untap step. mana={3}{G}{G} type=Creature subtype=Elemental Spirit @@ -37144,26 +37144,26 @@ auto=shroud #### ####The target does not get shroud (Read its wording!) #### -text=Enchant creature Enchanted creature gets +0/+2 and can't be the target of spells. +text=Enchant creature -- Enchanted creature gets +0/+2 and can't be the target of spells. mana={1}{W}{U} type=Enchantment subtype=Aura [/card] [card] name=Spectral Shift -text=Choose one: Change the text of target spell or permanent by replacing all instances of one basic land type with another; or change the text of target spell or permanent by replacing all instances of one color word with another. (These effects last indefinitely.) Entwine {2} (Choose both if you pay the entwine cost.) +text=Choose one - Change the text of target spell or permanent by replacing all instances of one basic land type with another; or change the text of target spell or permanent by replacing all instances of one color word with another. (These effects last indefinitely.) -- Entwine {2} (Choose both if you pay the entwine cost.) mana={1}{U} type=Instant [/card] [card] name=Spell Burst -text=Buyback {3} (You may pay an additional {3} as you play this spell. If you do, put this card into your hand as it resolves.) Counter target spell with converted mana cost X. +text=Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) -- Counter target spell with converted mana cost X. mana={X}{U} type=Instant [/card] [card] name=Spell Contortion -text=Multikicker {1}{U} (You may pay an additional {1}{U} any number of times as you cast this spell.) Counter target spell unless its controller pays {2}. Draw a card for each time Spell Contortion was kicked. +text=Multikicker {1}{U} (You may pay an additional {1}{U} any number of times as you cast this spell.) -- Counter target spell unless its controller pays {2}. Draw a card for each time Spell Contortion was kicked. mana={2}{U} type=Instant [/card] @@ -37175,7 +37175,7 @@ type=Instant [/card] [card] name=Spell Snip -text=Counter target spell unless its controller pays {1}. Cycling {2} ({2}, Discard this card: Draw a card.) +text=Counter target spell unless its controller pays {1}. -- Cycling {2} ({2}, Discard this card: Draw a card.) mana={2}{U} type=Instant [/card] @@ -37196,7 +37196,7 @@ toughness=2 [/card] [card] name=Spellbinder -text=Imprint - When Spellbinder enters the battlefield, you may exile an instant card from your hand. Whenever equipped creature deals combat damage to a player, you may copy the exiled card. If you do, you may cast the copy without paying its mana cost. Equip {4} +text=Imprint - When Spellbinder enters the battlefield, you may exile an instant card from your hand. -- Whenever equipped creature deals combat damage to a player, you may copy the exiled card. If you do, you may cast the copy without paying its mana cost. -- Equip {4} mana={3} type=Artifact subtype=Equipment @@ -37209,7 +37209,7 @@ type=Artifact [/card] [card] name=Spellbound Dragon -text=Flying Whenever Spellbound Dragon attacks, draw a card, then discard a card. Spellbound Dragon gets +X/+0 until end of turn, where X is the discarded card's converted mana cost. +text=Flying -- Whenever Spellbound Dragon attacks, draw a card, then discard a card. Spellbound Dragon gets +X/+0 until end of turn, where X is the discarded card's converted mana cost. mana={3}{U}{R} type=Creature subtype=Dragon @@ -37220,7 +37220,7 @@ toughness=5 name=Spellbreaker Behemoth abilities=nofizzle ####Could not be added for the same reason as Quick Sliver and Root Sliver (LGN). -text=Spellbreaker Behemoth can't be countered. Creature spells you control with power 5 or greater can't be countered. +text=Spellbreaker Behemoth can't be countered. -- Creature spells you control with power 5 or greater can't be countered. mana={1}{R}{G}{G} type=Creature subtype=Beast @@ -37241,7 +37241,7 @@ type=Instant [/card] [card] name=Spellstutter Sprite -text=Flash Flying When Spellstutter Sprite comes into play, counter target spell with converted mana cost X or less, where X is the number of Faeries you control. +text=Flash -- Flying -- When Spellstutter Sprite enters the battlefield, counter target spell with converted mana cost X or less, where X is the number of Faeries you control. mana={1}{U} type=Creature subtype=Faerie Wizard @@ -37259,20 +37259,20 @@ toughness=3 [/card] [card] name=Spellweaver Helix -text=Imprint - When Spellweaver Helix comes into play, you may remove two target sorcery cards in a single graveyard from the game. (The removed cards are imprinted on this artifact.) Whenever a card is played, if it has the same name as one of the imprinted sorcery cards, you may copy the other. If you do, you may play the copy without paying its mana cost. +text=Imprint - When Spellweaver Helix enters the battlefield, you may exile two target sorcery cards from a single graveyard. -- Whenever a player casts a card, if it has the same name as one of the cards exiled with Spellweaver Helix, you may copy the other. If you do, you may cast the copy without paying its mana cost. mana={3} type=Artifact [/card] [card] name=Spellweaver Volute -text=Enchant instant card in a graveyard Whenever you play a sorcery spell, copy the enchanted instant card. You may play the copy without paying its mana cost. If you do, remove the enchanted card from the game and attach Spellweaver Volute to another instant card in a graveyard. +text=Enchant instant card in a graveyard -- Whenever you cast a sorcery spell, copy the enchanted instant card. You may cast the copy without paying its mana cost. If you do, exile the enchanted card and attach Spellweaver Volute to another instant card in a graveyard. mana={3}{U}{U} type=Enchantment subtype=Aura [/card] [card] name=Spellwild Ouphe -text=Spells that target Spellwild Ouphe cost {2} less to play. +text=Spells that target Spellwild Ouphe cost {2} less to cast. mana={1}{G} type=Creature subtype=Ouphe @@ -37311,7 +37311,7 @@ type=Enchantment [/card] [card] name=Sphere of Resistance -text=Spells cost {1} more to play. +text=Spells cost {1} more to cast. mana={2} type=Artifact [/card] @@ -37323,7 +37323,7 @@ type=Enchantment [/card] [card] name=Sphinx Ambassador -text=Flying Whenever Sphinx Ambassador deals combat damage to a player, search that player's library for a card, then that player names a card. If you searched for a creature card that isn't the named card, you may put it onto the battlefield under your control. Then that player shuffles his or her library. +text=Flying -- Whenever Sphinx Ambassador deals combat damage to a player, search that player's library for a card, then that player names a card. If you searched for a creature card that isn't the named card, you may put it onto the battlefield under your control. Then that player shuffles his or her library. mana={5}{U}{U} type=Creature subtype=Sphinx @@ -37332,7 +37332,7 @@ toughness=5 [/card] [card] name=Sphinx of Jwar Isle -text=Flying, shroud You may look at the top card of your library. (You may do this at any time.) +text=Flying, shroud -- You may look at the top card of your library. (You may do this at any time.) mana={4}{U}{U} type=Creature subtype=Sphinx @@ -37341,7 +37341,7 @@ toughness=5 [/card] [card] name=Sphinx of Lost Truths -text=Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) Flying When Sphinx of Lost Truths enters the battlefield, draw three cards. Then if it wasn't kicked, discard three cards. +text=Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) -- Flying -- When Sphinx of Lost Truths enters the battlefield, draw three cards. Then if it wasn't kicked, discard three cards. mana={3}{U}{U} type=Creature subtype=Sphinx @@ -37350,7 +37350,7 @@ toughness=5 [/card] [card] name=Sphinx's Herald -text={2}{U}, {T}, Sacrifice a white creature, a blue creature, and a black creature: Search your library for a card named Sphinx Sovereign and put it into play. Then shuffle your library. +text={2}{U}, {T}, Sacrifice a white creature, a blue creature, and a black creature: Search your library for a card named Sphinx Sovereign and put it onto the battlefield. Then shuffle your library. mana={U} type=Artifact Creature subtype=Vedalken Wizard @@ -37359,7 +37359,7 @@ toughness=1 [/card] [card] name=Spider Climb -text=You may cast Spider Climb as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. Enchant creature Enchanted creature gets +0/+3 and has reach. (It can block creatures with flying.) +text=You may cast Spider Climb as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. -- Enchant creature -- Enchanted creature gets +0/+3 and has reach. (It can block creatures with flying.) mana={G} type=Enchantment subtype=Aura @@ -37369,7 +37369,7 @@ name=Spike Breeder auto=counter(1/1,3) auto={2}:counter(1/1,-1) && counter(1/1,1) target(creature) auto={2}:counter(1/1,-1) && token(Spike,creature spike, 1/1,green) -text=Spike Breeder enters the battlefield with three +1/+1 counters on it. {2}, Remove a +1/+1 counter from Spike Breeder: Put a +1/+1 counter on target creature. {2}, Remove a +1/+1 counter from Spike Breeder: Put a 1/1 green Spike creature token onto the battlefield. +text=Spike Breeder enters the battlefield with three +1/+1 counters on it. -- {2}, Remove a +1/+1 counter from Spike Breeder: Put a +1/+1 counter on target creature. -- {2}, Remove a +1/+1 counter from Spike Breeder: Put a 1/1 green Spike creature token onto the battlefield. mana={3}{G} type=Creature subtype=Spike @@ -37378,7 +37378,7 @@ toughness=0 [/card] [card] name=Spike Cannibal -text=Spike Cannibal comes into play with a +1/+1 counter on it. When Spike Cannibal comes into play, move all +1/+1 counters from all creatures onto it. +text=Spike Cannibal enters the battlefield with a +1/+1 counter on it. -- When Spike Cannibal enters the battlefield, move all +1/+1 counters from all creatures onto it. mana={1}{B}{B} type=Creature subtype=Spike @@ -37389,7 +37389,7 @@ toughness=0 name=Spike Colony auto=counter(1/1,4) auto={2}:counter(1/1,-1) && counter(1/1,1) target(creature) -text=Spike Colony enters the battlefield with four +1/+1 counters on it. {2}, Remove a +1/+1 counter from Spike Colony: Put a +1/+1 counter on target creature. +text=Spike Colony enters the battlefield with four +1/+1 counters on it. -- {2}, Remove a +1/+1 counter from Spike Colony: Put a +1/+1 counter on target creature. mana={4}{G} type=Creature subtype=Spike @@ -37398,7 +37398,7 @@ toughness=0 [/card] [card] name=Spike Drone -text=Spike Drone comes into play with a +1/+1 counter on it. {2}, Remove a +1/+1 counter from Spike Drone: Put a +1/+1 counter on target creature. +text=Spike Drone enters the battlefield with a +1/+1 counter on it. -- {2}, Remove a +1/+1 counter from Spike Drone: Put a +1/+1 counter on target creature. mana={G} type=Creature subtype=Spike Drone @@ -37410,7 +37410,7 @@ name=Spike Feeder auto=counter(1/1,2) auto={2}:counter(1/1,-1) && counter(1/1,1) target(creature) auto={2}:counter(1/1,-1) && life:2 controller -text=Spike Feeder enters the battlefield with two +1/+1 counters on it. {2}, Remove a +1/+1 counter from Spike Feeder: Put a +1/+1 counter on target creature. Remove a +1/+1 counter from Spike Feeder: You gain 2 life. +text=Spike Feeder enters the battlefield with two +1/+1 counters on it. -- {2}, Remove a +1/+1 counter from Spike Feeder: Put a +1/+1 counter on target creature. -- Remove a +1/+1 counter from Spike Feeder: You gain 2 life. mana={1}{G}{G} type=Creature subtype=Spike @@ -37419,7 +37419,7 @@ toughness=0 [/card] [card] name=Spike Hatcher -text=Spike Hatcher comes into play with six +1/+1 counters on it. {2}, Remove a +1/+1 counter from Spike Hatcher: Put a +1/+1 counter on target creature. {1}, Remove a +1/+1 counter from Spike Hatcher: Regenerate Spike Hatcher. +text=Spike Hatcher enters the battlefield with six +1/+1 counters on it. -- {2}, Remove a +1/+1 counter from Spike Hatcher: Put a +1/+1 counter on target creature. -- {1}, Remove a +1/+1 counter from Spike Hatcher: Regenerate Spike Hatcher. mana={6}{G} type=Creature subtype=Spike @@ -37428,7 +37428,7 @@ toughness=0 [/card] [card] name=Spike Rogue -text=Spike Rogue comes into play with two +1/+1 counters on it. {2}, Remove a +1/+1 counter from Spike Rogue: Put a +1/+1 counter on target creature. {2}, Remove a +1/+1 counter from a creature you control: Put a +1/+1 counter on Spike Rogue. +text=Spike Rogue enters the battlefield with two +1/+1 counters on it. -- {2}, Remove a +1/+1 counter from Spike Rogue: Put a +1/+1 counter on target creature. -- {2}, Remove a +1/+1 counter from a creature you control: Put a +1/+1 counter on Spike Rogue. mana={1}{G}{G} type=Creature subtype=Spike @@ -37440,7 +37440,7 @@ name=Spike Soldier auto=counter(1/1,3) auto={2}:counter(1/1,-1) && counter(1/1,1) target(creature) auto={2}:counter(1/1,-1) && 2/2 ueot -text=Spike Soldier enters the battlefield with three +1/+1 counters on it. {2}, Remove a +1/+1 counter from Spike Soldier: Put a +1/+1 counter on target creature. Remove a +1/+1 counter from Spike Soldier: Spike Soldier gets +2/+2 until end of turn. +text=Spike Soldier enters the battlefield with three +1/+1 counters on it. -- {2}, Remove a +1/+1 counter from Spike Soldier: Put a +1/+1 counter on target creature. -- Remove a +1/+1 counter from Spike Soldier: Spike Soldier gets +2/+2 until end of turn. mana={2}{G}{G} type=Creature subtype=Spike Soldier @@ -37449,7 +37449,7 @@ toughness=0 [/card] [card] name=Spike Tiller -text=Spike Tiller comes into play with three +1/+1 counters on it. {2}, Remove a +1/+1 counter from Spike Tiller: Put a +1/+1 counter on target creature. {2}, Remove a +1/+1 counter from Spike Tiller: Target land becomes a 2/2 creature that's still a land. Put a +1/+1 counter on it. +text=Spike Tiller enters the battlefield with three +1/+1 counters on it. -- {2}, Remove a +1/+1 counter from Spike Tiller: Put a +1/+1 counter on target creature. -- {2}, Remove a +1/+1 counter from Spike Tiller: Target land becomes a 2/2 creature that's still a land. Put a +1/+1 counter on it. mana={3}{G}{G} type=Creature subtype=Spike @@ -37458,7 +37458,7 @@ toughness=0 [/card] [card] name=Spike Weaver -text=Spike Weaver comes into play with three +1/+1 counters on it. {2}, Remove a +1/+1 counter from Spike Weaver: Put a +1/+1 counter on target creature. {1}, Remove a +1/+1 counter from Spike Weaver: Prevent all combat damage that would be dealt this turn. +text=Spike Weaver enters the battlefield with three +1/+1 counters on it. -- {2}, Remove a +1/+1 counter from Spike Weaver: Put a +1/+1 counter on target creature. -- {1}, Remove a +1/+1 counter from Spike Weaver: Prevent all combat damage that would be dealt this turn. mana={2}{G}{G} type=Creature subtype=Spike @@ -37469,7 +37469,7 @@ toughness=0 name=Spike Worker auto=counter(1/1,2) auto={2}:counter(1/1,-1) && counter(1/1,1) target(creature) -text=Spike Worker enters the battlefield with two +1/+1 counters on it. {2}, Remove a +1/+1 counter from Spike Worker: Put a +1/+1 counter on target creature. +text=Spike Worker enters the battlefield with two +1/+1 counters on it. -- {2}, Remove a +1/+1 counter from Spike Worker: Put a +1/+1 counter on target creature. mana={2}{G} type=Creature subtype=Spike @@ -37487,7 +37487,7 @@ toughness=2 [/card] [card] name=Spiketail Drake -text=Flying Sacrifice Spiketail Drake: Counter target spell unless its controller pays {3}. +text=Flying -- Sacrifice Spiketail Drake: Counter target spell unless its controller pays {3}. mana={3}{U}{U} type=Creature subtype=Drake @@ -37496,7 +37496,7 @@ toughness=3 [/card] [card] name=Spiketail Drakeling -text=Flying Sacrifice Spiketail Drakeling: Counter target spell unless its controller pays {2}. +text=Flying -- Sacrifice Spiketail Drakeling: Counter target spell unless its controller pays {2}. mana={1}{U}{U} type=Creature subtype=Drake @@ -37505,7 +37505,7 @@ toughness=2 [/card] [card] name=Spiketail Hatchling -text=Flying (This creature can't be blocked except by creatures with flying or reach.) Sacrifice Spiketail Hatchling: Counter target spell unless its controller pays {1}. +text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- Sacrifice Spiketail Hatchling: Counter target spell unless its controller pays {1}. mana={1}{U} type=Creature subtype=Drake @@ -37514,26 +37514,26 @@ toughness=1 [/card] [card] name=Spin into Myth -text=Put target creature on top of its owner's library, then fateseal 2. (Look at the top two cards of an opponent's library, then put any number of them on the bottom of that player's library and the rest on top in any order.) +text=Put target creature on top of its owner's library, then fateseal 2. (To fateseal 2, look at the top two cards of an opponent's library, then put any number of them on the bottom of that player's library and the rest on top in any order.) mana={4}{U} type=Instant [/card] [card] name=Spinal Embrace -text=Play Spinal Embrace only during combat. Untap target creature you don't control and gain control of it. It gains haste until end of turn. At end of turn, sacrifice it. If you do, you gain life equal to its toughness. +text=Cast Spinal Embrace only during combat. -- Untap target creature you don't control and gain control of it. It gains haste until end of turn. At the beginning of the next end step, sacrifice it. If you do, you gain life equal to its toughness. mana={3}{U}{U}{B} type=Instant [/card] [card] name=Spinal Graft -text=Enchant creature Enchanted creature gets +3/+3. When enchanted creature becomes the target of a spell or ability, destroy that creature. It can't be regenerated. +text=Enchant creature -- Enchanted creature gets +3/+3. -- When enchanted creature becomes the target of a spell or ability, destroy that creature. It can't be regenerated. mana={1}{B} type=Enchantment subtype=Aura [/card] [card] name=Spinal Parasite -text=Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.) Remove two +1/+1 counters from Spinal Parasite: Remove a counter from target permanent. +text=Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.) -- Remove two +1/+1 counters from Spinal Parasite: Remove a counter from target permanent. mana={5} type=Artifact Creature subtype=Insect @@ -37542,7 +37542,7 @@ toughness=-1 [/card] [card] name=Spincrusher -text=Whenever Spincrusher blocks, put a +1/+1 counter on it. Remove a +1/+1 counter from Spincrusher: Spincrusher is unblockable this turn. +text=Whenever Spincrusher blocks, put a +1/+1 counter on it. -- Remove a +1/+1 counter from Spincrusher: Spincrusher is unblockable this turn. mana={2} type=Artifact Creature subtype=Construct @@ -37551,7 +37551,7 @@ toughness=2 [/card] [card] name=Spindrift Drake -text=Flying At the beginning of your upkeep, sacrifice Spindrift Drake unless you pay {U}. +text=Flying -- At the beginning of your upkeep, sacrifice Spindrift Drake unless you pay {U}. mana={U} type=Creature subtype=Drake @@ -37560,7 +37560,7 @@ toughness=1 [/card] [card] name=Spined Basher -text=Morph {2}{B} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +text=Morph {2}{B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) mana={2}{B} type=Creature subtype=Zombie Beast @@ -37569,19 +37569,19 @@ toughness=1 [/card] [card] name=Spinerock Knoll -text=Hideaway (This land comes into play tapped. When it does, look at the top four cards of your library, remove one from the game face down, then put the rest on the bottom of your library.) {T}: Add {R} to your mana pool. {R}, {T}: You may play the removed card without paying its mana cost if an opponent was dealt 7 or more damage this turn. +text=Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.) -- {T}: Add {R} to your mana pool. -- {R}, {T}: You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn. type=Land [/card] [card] name=Spinning Darkness -text=You may exile the top three black cards of your graveyard rather than pay Spinning Darkness's mana cost. Spinning Darkness deals 3 damage to target nonblack creature. You gain 3 life. +text=You may exile the top three black cards of your graveyard rather than pay Spinning Darkness's mana cost. -- Spinning Darkness deals 3 damage to target nonblack creature. You gain 3 life. mana={4}{B}{B} type=Instant [/card] [card] name=Spiny Starfish auto={U}:regenerate && token(Starfish,creature Starfish,0/1,blue) -text={U}: Regenerate Spiny Starfish. At the beginning of the end step, if Spiny Starfish regenerated this turn, put a 0/1 blue Starfish creature token onto the battlefield for each time it regenerated this turn. +text={U}: Regenerate Spiny Starfish. -- At the beginning of each end step, if Spiny Starfish regenerated this turn, put a 0/1 blue Starfish creature token onto the battlefield for each time it regenerated this turn. mana={2}{U} type=Creature subtype=Starfish @@ -37590,7 +37590,7 @@ toughness=1 [/card] [card] name=Spire Golem -text=Affinity for Islands (This spell costs {1} less to cast for each Island you control.) Flying +text=Affinity for Islands (This spell costs {1} less to cast for each Island you control.) -- Flying mana={6} type=Artifact Creature subtype=Golem @@ -37599,7 +37599,7 @@ toughness=4 [/card] [card] name=Spire Owl -text=Flying When Spire Owl comes into play, look at the top four cards of your library, then put them back in any order. +text=Flying -- When Spire Owl enters the battlefield, look at the top four cards of your library, then put them back in any order. mana={1}{U} type=Creature subtype=Bird @@ -37614,25 +37614,25 @@ type=Enchantment [/card] [card] name=Spirit Flare -text=Tap target untapped creature you control. If you do, it deals damage equal to its power to target attacking or blocking creature an opponent controls. Flashback-{1}{W}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.) +text=Tap target untapped creature you control. If you do, it deals damage equal to its power to target attacking or blocking creature an opponent controls. -- Flashback - {1}{W}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={3}{W} type=Instant [/card] [card] name=Spirit Mirror -text=At the beginning of your upkeep, if there are no Reflection tokens in play, put a 2/2 white Reflection creature token into play. {0}: Destroy target Reflection. +text=At the beginning of your upkeep, if there are no Reflection tokens on the battlefield, put a 2/2 white Reflection creature token onto the battlefield. -- {0}: Destroy target Reflection. mana={2}{W}{W} type=Enchantment [/card] [card] name=Spirit Shield -text=You may choose not to untap Spirit Shield during your untap step. {2}, {T}: Target creature gets +0/+2 as long as Spirit Shield remains tapped. +text=You may choose not to untap Spirit Shield during your untap step. -- {2}, {T}: Target creature gets +0/+2 for as long as Spirit Shield remains tapped. mana={3} type=Artifact [/card] [card] name=Spirit en-Dal -text=Shadow (This creature can block or be blocked by only creatures with shadow.) Forecast  E{1}{W}, Reveal Spirit en-Dal from your hand: Target creature gains shadow until end of turn. (Play this ability only during your upkeep and only once each turn.) +text=Shadow (This creature can block or be blocked by only creatures with shadow.) -- Forecast - {1}{W}, Reveal Spirit en-Dal from your hand: Target creature gains shadow until end of turn. (Activate this ability only during your upkeep and only once each turn.) mana={2}{W} type=Creature subtype=Spirit @@ -37641,7 +37641,7 @@ toughness=1 [/card] [card] name=Spirit en-Kor -text=Flying {0}: The next 1 damage that would be dealt to Spirit en-Kor this turn is dealt to target creature you control instead. +text=Flying -- {0}: The next 1 damage that would be dealt to Spirit en-Kor this turn is dealt to target creature you control instead. mana={3}{W} type=Creature subtype=Kor Spirit @@ -37657,7 +37657,7 @@ type=Enchantment [card] name=Spirit of the Hearth abilities=flying -text=Flying You can't be the target of spells or abilities your opponents control. +text=Flying -- You can't be the target of spells or abilities your opponents control. mana={4}{W}{W} type=Creature subtype=Cat Spirit @@ -37666,7 +37666,7 @@ toughness=5 [/card] [card] name=Spiritmonger -text=Whenever Spiritmonger deals damage to a creature, put a +1/+1 counter on Spiritmonger. {B}: Regenerate Spiritmonger. {G}: Spiritmonger becomes the color of your choice until end of turn. +text=Whenever Spiritmonger deals damage to a creature, put a +1/+1 counter on Spiritmonger. -- {B}: Regenerate Spiritmonger. -- {G}: Spiritmonger becomes the color of your choice until end of turn. mana={3}{B}{G} type=Creature subtype=Beast @@ -37675,7 +37675,7 @@ toughness=6 [/card] [card] name=Spiritual Asylum -text=Creatures and lands you control have shroud. (They can't be the targets of spells or abilities.) When a creature you control attacks, sacrifice Spiritual Asylum. +text=Creatures and lands you control have shroud. (They can't be the targets of spells or abilities.) -- When a creature you control attacks, sacrifice Spiritual Asylum. mana={2}{W}{W} type=Enchantment [/card] @@ -37687,7 +37687,7 @@ type=Enchantment [/card] [card] name=Spiritual Visit -text=Put a 1/1 colorless Spirit creature token onto the battlefield. Splice onto Arcane {W} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) +text=Put a 1/1 colorless Spirit creature token onto the battlefield. -- Splice onto Arcane {W} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) mana={W} type=Instant subtype=Arcane @@ -37706,7 +37706,7 @@ type=Instant [/card] [card] name=Spitebellows -text=When Spitebellows leaves the battlefield, it deals 6 damage to target creature. Evoke {1}{R}{R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) +text=When Spitebellows leaves the battlefield, it deals 6 damage to target creature. -- Evoke {1}{R}{R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) mana={5}{R} type=Creature subtype=Elemental @@ -37724,7 +37724,7 @@ toughness=3 [/card] [card] name=Spitfire Handler -text=Spitfire Handler can't block creatures with power greater than Spitfire Handler's power. {R}: Spitfire Handler gets +1/+0 until end of turn. +text=Spitfire Handler can't block creatures with power greater than Spitfire Handler's power. -- {R}: Spitfire Handler gets +1/+0 until end of turn. mana={1}{R} type=Creature subtype=Goblin @@ -37733,7 +37733,7 @@ toughness=1 [/card] [card] name=Spitting Gourna -text=Reach (This creature can block creatures with flying.) Morph {4}{G} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +text=Reach (This creature can block creatures with flying.) -- Morph {4}{G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) mana={3}{G}{G} type=Creature subtype=Beast @@ -37744,7 +37744,7 @@ toughness=4 name=Spitting Hydra auto=counter(1/1,4) auto={1}{R}:counter(1/1,-1) && damage:1 target(creature) -text=Spitting Hydra enters the battlefield with four +1/+1 counters on it. {1}{R}, Remove a +1/+1 counter from Spitting Hydra: Spitting Hydra deals 1 damage to target creature. +text=Spitting Hydra enters the battlefield with four +1/+1 counters on it. -- {1}{R}, Remove a +1/+1 counter from Spitting Hydra: Spitting Hydra deals 1 damage to target creature. mana={3}{R}{R} type=Creature subtype=Hydra @@ -37754,7 +37754,7 @@ toughness=0 [card] name=Spitting Image abilities=retrace -text=Put a token into play that's a copy of target creature. Retrace (You may play this card from your graveyard by discarding a land card in addition to paying its other costs.) +text=Put a token that's a copy of target creature onto the battlefield. -- Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) mana={4}{GU}{GU} type=Sorcery [/card] @@ -37775,7 +37775,7 @@ type=Sorcery [/card] [card] name=Splintering Wind -text={2}{G}: Splintering Wind deals 1 damage to target creature. Put a 1/1 green Splinter creature token onto the battlefield. It has flying and "Cumulative upkeep {G}." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless he or she pays its upkeep cost for each age counter on it.) Whenever a Splinter token leaves the battlefield, it deals 1 damage to you and each creature you control. +text={2}{G}: Splintering Wind deals 1 damage to target creature. Put a 1/1 green Splinter creature token onto the battlefield. It has flying and "Cumulative upkeep {G}." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless he or she pays its upkeep cost for each age counter on it.) -- Whenever a Splinter token leaves the battlefield, it deals 1 damage to you and each creature you control. mana={2}{G}{G} type=Enchantment [/card] @@ -37796,19 +37796,19 @@ type=Sorcery [/card] [card] name=Spoils of War -text=X is the number of artifact and/or creature cards in an opponent's graveyard as you play Spoils of War. Distribute X +1/+1 counters among any number of target creatures. +text=X is the number of artifact and/or creature cards in an opponent's graveyard as you cast Spoils of War. -- Distribute X +1/+1 counters among any number of target creatures. mana={X}{B} type=Sorcery [/card] [card] name=Spoils of the Vault -text=Name a card. Reveal cards from the top of your library until you reveal the named card, then put that card into your hand. Remove all other cards revealed this way from the game, and you lose 1 life for each of the removed cards. +text=Name a card. Reveal cards from the top of your library until you reveal the named card, then put that card into your hand. Exile all other cards revealed this way, and you lose 1 life for each of the exiled cards. mana={B} type=Instant [/card] [card] name=Spontaneous Combustion -text=As an additional cost to play Spontaneous Combustion, sacrifice a creature. Spontaneous Combustion deals 3 damage to each creature. +text=As an additional cost to cast Spontaneous Combustion, sacrifice a creature. -- Spontaneous Combustion deals 3 damage to each creature. mana={1}{B}{R} type=Instant [/card] @@ -37820,7 +37820,7 @@ type=Instant [/card] [card] name=Spore Flower -text=At the beginning of your upkeep, put a spore counter on Spore Flower. Remove three spore counters from Spore Flower: Prevent all combat damage that would be dealt this turn. +text=At the beginning of your upkeep, put a spore counter on Spore Flower. -- Remove three spore counters from Spore Flower: Prevent all combat damage that would be dealt this turn. mana={G}{G} type=Creature subtype=Fungus @@ -37829,7 +37829,7 @@ toughness=1 [/card] [card] name=Sporeback Troll -text=Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) {1}{G}: Regenerate target creature with a +1/+1 counter on it. +text=Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) -- {1}{G}: Regenerate target creature with a +1/+1 counter on it. mana={3}{G} type=Creature subtype=Troll Mutant @@ -37838,7 +37838,7 @@ toughness=0 [/card] [card] name=Sporesower Thallid -text=At the beginning of your upkeep, put a spore counter on each Fungus you control. Remove three spore counters from Sporesower Thallid: Put a 1/1 green Saproling creature token into play. +text=At the beginning of your upkeep, put a spore counter on each Fungus you control. -- Remove three spore counters from Sporesower Thallid: Put a 1/1 green Saproling creature token onto the battlefield. mana={2}{G}{G} type=Creature subtype=Fungus @@ -37847,13 +37847,13 @@ toughness=4 [/card] [card] name=Sporogenesis -text=At the beginning of your upkeep, you may put a fungus counter on target nontoken creature. Whenever a creature is put into a graveyard from play, put a 1/1 green Saproling creature token into play for each fungus counter on that creature. When Sporogenesis leaves play, remove all fungus counters from all creatures. +text=At the beginning of your upkeep, you may put a fungus counter on target nontoken creature. -- Whenever a creature with a fungus counter on it is put into a graveyard from the battlefield, put a 1/1 green Saproling creature token onto the battlefield for each fungus counter on that creature. -- When Sporogenesis leaves the battlefield, remove all fungus counters from all creatures. mana={3}{G} type=Enchantment [/card] [card] name=Sporoloth Ancient -text=At the beginning of your upkeep, put a spore counter on Sporoloth Ancient. Creatures you control have "Remove two spore counters from this creature: Put a 1/1 green Saproling creature token into play." +text=At the beginning of your upkeep, put a spore counter on Sporoloth Ancient. -- Creatures you control have "Remove two spore counters from this creature: Put a 1/1 green Saproling creature token onto the battlefield." mana={3}{G}{G} type=Creature subtype=Fungus @@ -37862,13 +37862,13 @@ toughness=4 [/card] [card] name=Spreading Plague -text=Whenever a creature comes into play, destroy all other creatures that share a color with it. They can't be regenerated. +text=Whenever a creature enters the battlefield, destroy all other creatures that share a color with it. They can't be regenerated. mana={4}{B} type=Enchantment [/card] [card] name=Spreading Seas -text=Enchant land When Spreading Seas enters the battlefield, draw a card. Enchanted land is an Island. +text=Enchant land -- When Spreading Seas enters the battlefield, draw a card. -- Enchanted land is an Island. mana={1}{U} type=Enchantment subtype=Aura @@ -37891,12 +37891,12 @@ toughness=1 [card] name=Springjack Pasture auto={T}:Add {1} -text={T}: Add {1} to your mana pool. {4}, {T}: Put a 0/1 white Goat creature token into play. {T}, Sacrifice X Goats: Add X mana of any one color to your mana pool. You gain X life. +text={T}: Add {1} to your mana pool. -- {4}, {T}: Put a 0/1 white Goat creature token onto the battlefield. -- {T}, Sacrifice X Goats: Add X mana of any one color to your mana pool. You gain X life. type=Land [/card] [card] name=Springjack Shepherd -text=Chroma - When Springjack Shepherd comes into play, put a 0/1 white Goat creature token into play for each white mana symbol in the mana costs of permanents you control. +text=Chroma - When Springjack Shepherd enters the battlefield, put a 0/1 white Goat creature token onto the battlefield for each white mana symbol in the mana costs of permanents you control. mana={3}{W} type=Creature subtype=Kithkin Wizard @@ -37905,7 +37905,7 @@ toughness=2 [/card] [card] name=Sprout Swarm -text=Convoke (Each creature you tap while playing this spell reduces its total cost by {1} or by one mana of that creature's color.) Buyback {3} (You may pay an additional {3} as you play this spell. If you do, put this card into your hand as it resolves.) Put a 1/1 green Saproling creature token into play. +text=Convoke (Each creature you tap while casting this spell reduces its total cost by {1} or by one mana of that creature's color.) -- Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) -- Put a 1/1 green Saproling creature token onto the battlefield. mana={1}{G} type=Instant [/card] @@ -37913,7 +37913,7 @@ type=Instant name=Sprouting Phytohydra abilities=defender auto=@damaged(this):may token(Sprouting Phytohydra,Creature Plant Hydra,0/2,defender red) -text=Defender (This creature can't attack.) Whenever Sprouting Phytohydra is dealt damage, you may put a token that's a copy of Sprouting Phytohydra onto the battlefield. +text=Defender (This creature can't attack.) -- Whenever Sprouting Phytohydra is dealt damage, you may put a token that's a copy of Sprouting Phytohydra onto the battlefield. mana={4}{G} type=Creature subtype=Plant Hydra @@ -37924,7 +37924,7 @@ toughness=2 name=Sprouting Vines target=land[basic]|myLibrary auto=moveto(myHand) -text=Search your library for a basic land card, reveal that card, and put it into your hand. Then shuffle your library. Storm (When you cast this spell, copy it for each spell cast before it this turn.) +text=Search your library for a basic land card, reveal that card, and put it into your hand. Then shuffle your library. -- Storm (When you cast this spell, copy it for each spell cast before it this turn.) mana={2}{G} type=Instant [/card] @@ -37954,7 +37954,7 @@ type=Instant [/card] [card] name=Squallmonger -text={2}: Squallmonger deals 1 damage to each creature with flying and each player. Any player may play this ability. +text={2}: Squallmonger deals 1 damage to each creature with flying and each player. Any player may activate this ability. mana={3}{G} type=Creature subtype=Monger @@ -37978,7 +37978,7 @@ toughness=2 [/card] [card] name=Squeaking Pie Sneak -text=As an additional cost to play Squeaking Pie Sneak, reveal a Goblin card from your hand or pay {3}. Fear +text=As an additional cost to cast Squeaking Pie Sneak, reveal a Goblin card from your hand or pay {3}. -- Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) mana={1}{B} type=Creature subtype=Goblin Rogue @@ -37987,7 +37987,7 @@ toughness=2 [/card] [card] name=Squealing Devil -text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) When Squealing Devil enters the battlefield, you may pay {X}. If you do, target creature gets +X/+0 until end of turn. When Squealing Devil enters the battlefield, sacrifice it unless {B} was spent to cast it. +text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- When Squealing Devil enters the battlefield, you may pay {X}. If you do, target creature gets +X/+0 until end of turn. -- When Squealing Devil enters the battlefield, sacrifice it unless {B} was spent to cast it. mana={1}{R} type=Creature subtype=Devil @@ -37996,7 +37996,7 @@ toughness=1 [/card] [card] name=Squee's Embrace -text=Enchant creature Enchanted creature gets +2/+2. When enchanted creature is put into a graveyard, return that card to its owner's hand. +text=Enchant creature -- Enchanted creature gets +2/+2. -- When enchanted creature is put into a graveyard, return that card to its owner's hand. mana={R}{W} type=Enchantment subtype=Aura @@ -38015,13 +38015,13 @@ type=Artifact [/card] [card] name=Squeeze -text=Sorcery spells cost {3} more to play. +text=Sorcery spells cost {3} more to cast. mana={3}{U} type=Enchantment [/card] [card] name=Squelch -text=Counter target activated ability. (Mana abilities can't be targeted.) Draw a card. +text=Counter target activated ability. (Mana abilities can't be targeted.) -- Draw a card. mana={1}{U} type=Instant [/card] @@ -38029,7 +38029,7 @@ type=Instant name=Squirrel Nest target=land auto={T}:token(Squirrel,Creature Squirrel,1/1,green) -text=Enchant land Enchanted land has "{T}: Put a 1/1 green Squirrel creature token into play." +text=Enchant land -- Enchanted land has "{T}: Put a 1/1 green Squirrel creature token onto the battlefield." mana={1}{G}{G} type=Enchantment subtype=Aura @@ -38048,7 +38048,7 @@ type=Artifact [/card] [card] name=Stalking Vengeance -text=Haste Whenever another creature you control is put into a graveyard from the battlefield, it deals damage equal to its power to target player. +text=Haste -- Whenever another creature you control is put into a graveyard from the battlefield, it deals damage equal to its power to target player. mana={5}{R}{R} type=Creature subtype=Avatar @@ -38057,7 +38057,7 @@ toughness=5 [/card] [card] name=Stalking Yeti -text=When Stalking Yeti enters the battlefield, if it's on the battlefield, it deals damage equal to its power to target creature an opponent controls and that creature deals damage equal to its power to Stalking Yeti. {2}{S}i}: Return Stalking Yeti to its owner's hand. Activate this ability only any time you could cast a sorcery. ({S}i} can be paid with one mana from a snow permanent.) +text=When Stalking Yeti enters the battlefield, if it's on the battlefield, it deals damage equal to its power to target creature an opponent controls and that creature deals damage equal to its power to Stalking Yeti. -- {2}{S}i}: Return Stalking Yeti to its owner's hand. Activate this ability only any time you could cast a sorcery. ({S}i} can be paid with one mana from a snow permanent.) mana={2}{R}{R} type=Snow Creature subtype=Yeti @@ -38069,7 +38069,7 @@ name=Stamina target=creature auto=vigilance auto={S(Stamina)}:regenerate -text=Enchant creature Enchanted creature has vigilance. Sacrifice Stamina: Regenerate enchanted creature. +text=Enchant creature -- Enchanted creature has vigilance. -- Sacrifice Stamina: Regenerate enchanted creature. mana={2}{G} type=Enchantment subtype=Aura @@ -38088,7 +38088,7 @@ type=Instant [/card] [card] name=Stand Firm -text=Target creature gets +1/+1 until end of turn. Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +text=Target creature gets +1/+1 until end of turn. -- Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) mana={W} type=Instant [/card] @@ -38132,7 +38132,7 @@ type=Enchantment [/card] [card] name=Starke of Rath -text={T}: Destroy target artifact or creature. That permanent's controller gains control of Starke of Rath. (This effect doesn't end at end of turn.) +text={T}: Destroy target artifact or creature. That permanent's controller gains control of Starke of Rath. (This effect lasts indefinitely.) mana={1}{R}{R} type=Legendary Creature subtype=Human Rogue @@ -38141,19 +38141,19 @@ toughness=2 [/card] [card] name=Starlit Sanctum -text={T}: Add {1} to your mana pool. {W}, {T}, Sacrifice a Cleric creature: You gain life equal to the sacrificed creature's toughness. {B}, {T}, Sacrifice a Cleric creature: Target player loses life equal to the sacrificed creature's power. +text={T}: Add {1} to your mana pool. -- {W}, {T}, Sacrifice a Cleric creature: You gain life equal to the sacrificed creature's toughness. -- {B}, {T}, Sacrifice a Cleric creature: Target player loses life equal to the sacrificed creature's power. type=Land [/card] [card] name=Stasis Cell -text=Enchant creature Enchanted creature doesn't untap during its controller's untap step. {3}{U}: Attach Stasis Cell to target creature. +text=Enchant creature -- Enchanted creature doesn't untap during its controller's untap step. -- {3}{U}: Attach Stasis Cell to target creature. mana={4}{U} type=Enchantment subtype=Aura [/card] [card] name=Stasis Cocoon -text=Enchant artifact Enchanted artifact's activated abilities can't be activated. If enchanted artifact is a creature, it can't attack or block. +text=Enchant artifact -- Enchanted artifact's activated abilities can't be activated. If enchanted artifact is a creature, it can't attack or block. mana={1}{W} type=Enchantment subtype=Aura @@ -38178,7 +38178,7 @@ type=Instant [/card] [card] name=Steam Vines -text=Enchant land When enchanted land becomes tapped, destroy it and Steam Vines deals 1 damage to that land's controller. That player attaches Steam Vines to a land of his or her choice. +text=Enchant land -- When enchanted land becomes tapped, destroy it and Steam Vines deals 1 damage to that land's controller. That player attaches Steam Vines to a land of his or her choice. mana={1}{R}{R} type=Enchantment subtype=Aura @@ -38194,7 +38194,7 @@ toughness=3 [/card] [card] name=Steamflogger Boss -text=Other Rigger creatures you control get +1/+0 and have haste. If a Rigger you control would assemble a Contraption, it assembles two Contraptions instead. +text=Other Rigger creatures you control get +1/+0 and have haste. -- If a Rigger you control would assemble a Contraption, it assembles two Contraptions instead. mana={3}{R} type=Creature subtype=Goblin Rigger @@ -38203,7 +38203,7 @@ toughness=3 [/card] [card] name=Steel Golem -text=You can't play creature spells. +text=You can't cast creature spells. mana={3} type=Artifact Creature subtype=Golem @@ -38212,20 +38212,20 @@ toughness=4 [/card] [card] name=Steel of the Godhead -text=Enchant creature As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Whenever it deals damage, its controller gains that much life.) As long as enchanted creature is blue, it gets +1/+1 and is unblockable. +text=Enchant creature -- As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.) -- As long as enchanted creature is blue, it gets +1/+1 and is unblockable. mana={2}{WU} type=Enchantment subtype=Aura [/card] [card] name=Steeling Stance -text=Creatures you control get +1/+1 until end of turn. Forecast - {W}, Reveal Steeling Stance from your hand: Target creature gets +1/+1 until end of turn. (Activate this ability only during your upkeep and only once each turn.) +text=Creatures you control get +1/+1 until end of turn. -- Forecast - {W}, Reveal Steeling Stance from your hand: Target creature gets +1/+1 until end of turn. (Activate this ability only during your upkeep and only once each turn.) mana={1}{W}{W} type=Instant [/card] [card] name=Steely Resolve -text=As Steely Resolve comes into play, choose a creature type. Creatures of the chosen type have shroud. (They can't be the targets of spells or abilities.) +text=As Steely Resolve enters the battlefield, choose a creature type. -- Creatures of the chosen type have shroud. (They can't be the targets of spells or abilities.) mana={1}{G} type=Enchantment [/card] @@ -38239,7 +38239,7 @@ type=Sorcery name=Stenchskipper auto=@each my endofturn:aslongas(goblin|myinplay)regenerate auto=@each my endofturn:destroy -text=Flying At the beginning of the end step, if you control no Goblins, sacrifice Stenchskipper. +text=Flying -- At the beginning of the end step, if you control no Goblins, sacrifice Stenchskipper. mana={3}{B} type=Creature subtype=Elemental @@ -38248,7 +38248,7 @@ toughness=5 [/card] [card] name=Sterling Grove -text=Other enchantments you control have shroud. (They can't be the targets of spells or abilities.) {1}, Sacrifice Sterling Grove: Search your library for an enchantment card and reveal that card. Shuffle your library, then put the card on top of it. +text=Other enchantments you control have shroud. (They can't be the targets of spells or abilities.) -- {1}, Sacrifice Sterling Grove: Search your library for an enchantment card and reveal that card. Shuffle your library, then put the card on top of it. mana={G}{W} type=Enchantment [/card] @@ -38261,7 +38261,7 @@ type=Instant [card] name=Stigma Lasher abilities=wither -text=Wither (This deals damage to creatures in the form of -1/-1 counters.) Whenever Stigma Lasher deals damage to a player, that player can't gain life for the rest of the game. +text=Wither (This deals damage to creatures in the form of -1/-1 counters.) -- Whenever Stigma Lasher deals damage to a player, that player can't gain life for the rest of the game. mana={R}{R} type=Creature subtype=Elemental Shaman @@ -38270,7 +38270,7 @@ toughness=2 [/card] [card] name=Stinging Licid -text={1}{U}, {T}: Stinging Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {U} to end this effect. Whenever enchanted creature becomes tapped, Stinging Licid deals 2 damage to that creature's controller. +text={1}{U}, {T}: Stinging Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {U} to end this effect. -- Whenever enchanted creature becomes tapped, Stinging Licid deals 2 damage to that creature's controller. mana={1}{U} type=Creature subtype=Licid @@ -38281,7 +38281,7 @@ toughness=1 name=Stingmoggie auto=counter(1/1,2) auto={1}{W}:counter(1/1,-1) && destroy target(artifact,land) -text=Stingmoggie enters the battlefield with two +1/+1 counters on it. {3}{R}, Remove a +1/+1 counter from Stingmoggie: Destroy target artifact or land. +text=Stingmoggie enters the battlefield with two +1/+1 counters on it. -- {3}{R}, Remove a +1/+1 counter from Stingmoggie: Destroy target artifact or land. mana={3}{R} type=Creature subtype=Elemental @@ -38290,7 +38290,7 @@ toughness=0 [/card] [card] name=Stingscourger -text=Echo {3}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Stingscourger enters the battlefield, return target creature an opponent controls to its owner's hand. +text=Echo {3}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Stingscourger enters the battlefield, return target creature an opponent controls to its owner's hand. mana={1}{R} type=Creature subtype=Goblin Warrior @@ -38299,7 +38299,7 @@ toughness=2 [/card] [card] name=Stinkdrinker Bandit -text=Prowl {1}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.) Whenever a Rogue you control attacks and isn't blocked, it gets +2/+1 until end of turn. +text=Prowl {1}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.) -- Whenever a Rogue you control attacks and isn't blocked, it gets +2/+1 until end of turn. mana={3}{B} type=Creature subtype=Goblin Rogue @@ -38308,7 +38308,7 @@ toughness=1 [/card] [card] name=Stinkdrinker Daredevil -text=Giant spells you play cost {2} less to play. +text=Giant spells you cast cost {2} less to cast. mana={2}{R} type=Creature subtype=Goblin Rogue @@ -38317,7 +38317,7 @@ toughness=3 [/card] [card] name=Stinkweed Imp -text=Flying Whenever Stinkweed Imp deals combat damage to a creature, destroy that creature. Dredge 5 (If you would draw a card, instead you may put exactly five cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.) +text=Flying -- Whenever Stinkweed Imp deals combat damage to a creature, destroy that creature. -- Dredge 5 (If you would draw a card, instead you may put exactly five cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.) mana={2}{B} type=Creature subtype=Imp @@ -38332,13 +38332,13 @@ type=Sorcery [/card] [card] name=Stir the Pride -text=Choose one ?ECreatures you control get +2/+2 until end of turn; or until end of turn, creatures you control gain "Whenever this creature deals damage, you gain that much life." Entwine {1}{W} (Choose both if you pay the entwine cost.) +text=Choose one - Creatures you control get +2/+2 until end of turn; or until end of turn, creatures you control gain "Whenever this creature deals damage, you gain that much life." -- Entwine {1}{W} (Choose both if you pay the entwine cost.) mana={4}{W} type=Instant [/card] [card] name=Stitch Together -text=Return target creature card from your graveyard to your hand. Threshold - Return that card from your graveyard to the battlefield instead if seven or more cards are in your graveyard. +text=Return target creature card from your graveyard to your hand. -- Threshold - Return that card from your graveyard to the battlefield instead if seven or more cards are in your graveyard. mana={B}{B} type=Sorcery [/card] @@ -38350,7 +38350,7 @@ type=Sorcery [/card] [card] name=Stoic Angel -text=Flying, vigilance Players can't untap more than one creature during their untap steps. +text=Flying, vigilance -- Players can't untap more than one creature during their untap steps. mana={1}{G}{W}{U} type=Creature subtype=Angel @@ -38397,14 +38397,14 @@ toughness=4 [/card] [card] name=Stone Idol Trap -text=Stone Idol Trap costs {1} less to cast for each attacking creature. Put a 6/12 colorless Construct artifact creature token with trample onto the battlefield. Exile it at the beginning of your next end step. +text=Stone Idol Trap costs {1} less to cast for each attacking creature. -- Put a 6/12 colorless Construct artifact creature token with trample onto the battlefield. Exile it at the beginning of your next end step. mana={5}{R} type=Instant subtype=Trap [/card] [card] name=Stone-Tongue Basilisk -text=Whenever Stone-Tongue Basilisk deals combat damage to a creature, destroy that creature at end of combat. Threshold - As long as seven or more cards are in your graveyard, all creatures able to block Stone-Tongue Basilisk do so. +text=Whenever Stone-Tongue Basilisk deals combat damage to a creature, destroy that creature at end of combat. -- Threshold - As long as seven or more cards are in your graveyard, all creatures able to block Stone-Tongue Basilisk do so. mana={4}{G}{G}{G} type=Creature subtype=Basilisk @@ -38413,7 +38413,7 @@ toughness=5 [/card] [card] name=Stonecloaker -text=Flash (You may cast this spell any time you could cast an instant.) Flying When Stonecloaker enters the battlefield, return a creature you control to its owner's hand. When Stonecloaker enters the battlefield, exile target card from a graveyard. +text=Flash (You may cast this spell any time you could cast an instant.) -- Flying -- When Stonecloaker enters the battlefield, return a creature you control to its owner's hand. -- When Stonecloaker enters the battlefield, exile target card from a graveyard. mana={2}{W} type=Creature subtype=Gargoyle @@ -38422,7 +38422,7 @@ toughness=2 [/card] [card] name=Stonehewer Giant -text=Vigilance {1}{W}, {T}: Search your library for an Equipment card and put it onto the battlefield. Attach it to a creature you control. Then shuffle your library. +text=Vigilance -- {1}{W}, {T}: Search your library for an Equipment card and put it onto the battlefield. Attach it to a creature you control. Then shuffle your library. mana={3}{W}{W} type=Creature subtype=Giant Warrior @@ -38431,7 +38431,7 @@ toughness=4 [/card] [card] name=Stoneshaker Shaman -text=At the end of each player's turn, that player sacrifices an untapped land. +text=At the beginning of each player's end step, that player sacrifices an untapped land. mana={2}{R} type=Creature subtype=Human Shaman @@ -38440,13 +38440,13 @@ toughness=1 [/card] [card] name=Stonewood Invocation -text=Split second (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.) Target creature gets +5/+5 and gains shroud until end of turn. (It can't be the target of spells or abilities.) +text=Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) -- Target creature gets +5/+5 and gains shroud until end of turn. (It can't be the target of spells or abilities.) mana={3}{G} type=Instant [/card] [card] name=Stonybrook Banneret -text=Islandwalk Merfolk spells and Wizard spells you cast cost {1} less to cast. +text=Islandwalk -- Merfolk spells and Wizard spells you cast cost {1} less to cast. mana={1}{U} type=Creature subtype=Merfolk Wizard @@ -38461,14 +38461,14 @@ type=Artifact [/card] [card] name=Storm Cauldron -text=Each player may play an additional land during each of his or her turns. Whenever a land is tapped for mana, return it to its owner's hand. +text=Each player may play an additional land during each of his or her turns. -- Whenever a land is tapped for mana, return it to its owner's hand. mana={5} type=Artifact [/card] [card] name=Storm Elemental abilities=flying -text=Flying {U}, Exile the top card of your library: Tap target creature with flying. {U}, Exile the top card of your library: If the exiled card is a snow land, Storm Elemental gets +1/+1 until end of turn. +text=Flying -- {U}, Exile the top card of your library: Tap target creature with flying. -- {U}, Exile the top card of your library: If the exiled card is a snow land, Storm Elemental gets +1/+1 until end of turn. mana={5}{U} type=Creature subtype=Elemental @@ -38477,7 +38477,7 @@ toughness=4 [/card] [card] name=Storm Entity -text=Haste Storm Entity comes into play with a +1/+1 counter on it for each other spell played this turn. +text=Haste -- Storm Entity enters the battlefield with a +1/+1 counter on it for each other spell cast this turn. mana={1}{R} type=Creature subtype=Elemental @@ -38508,13 +38508,13 @@ type=Enchantment [/card] [card] name=Stormcaller's Boon -text=Sacrifice Stormcaller's Boon: Creatures you control gain flying until end of turn. Cascade (When you play this spell, remove cards from the top of your library from the game until you remove a nonland card that costs less. You may play it without paying its mana cost. Put the removed cards on the bottom in a random order.) +text=Sacrifice Stormcaller's Boon: Creatures you control gain flying until end of turn. -- Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) mana={2}{W}{U} type=Enchantment [/card] [card] name=Stormfront Riders -text=Flying When Stormfront Riders enters the battlefield, return two creatures you control to their owner's hand. Whenever Stormfront Riders or another creature is returned to your hand from the battlefield, put a 1/1 white Soldier creature token onto the battlefield. +text=Flying -- When Stormfront Riders enters the battlefield, return two creatures you control to their owner's hand. -- Whenever Stormfront Riders or another creature is returned to your hand from the battlefield, put a 1/1 white Soldier creature token onto the battlefield. mana={4}{W} type=Creature subtype=Human Soldier @@ -38532,7 +38532,7 @@ toughness=2 [/card] [card] name=Stormscape Battlemage -text=Kicker {W} and/or {2}{B} (You may pay an additional {W} and/or {2}{B} as you cast this spell.) When Stormscape Battlemage enters the battlefield, if it was kicked with its {W} kicker, you gain 3 life. When Stormscape Battlemage enters the battlefield, if it was kicked with its {2}{B} kicker, destroy target nonblack creature. That creature can't be regenerated. +text=Kicker {W} and/or {2}{B} (You may pay an additional {W} and/or {2}{B} as you cast this spell.) -- When Stormscape Battlemage enters the battlefield, if it was kicked with its {W} kicker, you gain 3 life. -- When Stormscape Battlemage enters the battlefield, if it was kicked with its {2}{B} kicker, destroy target nonblack creature. That creature can't be regenerated. mana={2}{U} type=Creature subtype=Metathran Wizard @@ -38541,7 +38541,7 @@ toughness=2 [/card] [card] name=Stormscape Familiar -text=Flying White spells and black spells you cast cost {1} less to cast. +text=Flying -- White spells and black spells you cast cost {1} less to cast. mana={1}{U} type=Creature subtype=Bird @@ -38550,33 +38550,33 @@ toughness=1 [/card] [card] name=Story Circle -text=As Story Circle comes into play, choose a color. {W}: The next time a source of your choice of the chosen color would deal damage to you this turn, prevent that damage. +text=As Story Circle enters the battlefield, choose a color. -- {W}: The next time a source of your choice of the chosen color would deal damage to you this turn, prevent that damage. mana={1}{W}{W} type=Enchantment [/card] [card] name=Strands of Undeath -text=Enchant creature When Strands of Undeath comes into play, target player discards two cards. {B}: Regenerate enchanted creature. +text=Enchant creature -- When Strands of Undeath enters the battlefield, target player discards two cards. -- {B}: Regenerate enchanted creature. mana={3}{B} type=Enchantment subtype=Aura [/card] [card] name=Strange Inversion -text=Switch target creature's power and toughness until end of turn. Splice onto Arcane {1}{R} (As you play an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) +text=Switch target creature's power and toughness until end of turn. -- Splice onto Arcane {1}{R} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) mana={2}{R} type=Instant subtype=Arcane [/card] [card] name=Strangling Soot -text=Destroy target creature with toughness 3 or less. Flashback {5}{R} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) +text=Destroy target creature with toughness 3 or less. -- Flashback {5}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={2}{B} type=Instant [/card] [card] name=Stratadon -text=Domain  EStratadon costs {1} less to cast for each basic land type among lands you control. Trample +text=Domain - Stratadon costs {1} less to cast for each basic land type among lands you control. -- Trample mana={10} type=Artifact Creature subtype=Beast @@ -38598,7 +38598,7 @@ subtype=Arcane [/card] [card] name=Streambed Aquitects -text={T}: Target Merfolk creature gets +1/+1 and gains islandwalk until end of turn. {T}: Target land becomes an Island until end of turn. +text={T}: Target Merfolk creature gets +1/+1 and gains islandwalk until end of turn. -- {T}: Target land becomes an Island until end of turn. mana={1}{U}{U} type=Creature subtype=Merfolk Scout @@ -38607,28 +38607,28 @@ toughness=3 [/card] [card] name=Street Savvy -text=Enchant creature Enchanted creature gets +0/+2 and can block creatures with landwalk abilities as though they didn't have those abilities. +text=Enchant creature -- Enchanted creature gets +0/+2 and can block creatures with landwalk abilities as though they didn't have those abilities. mana={G} type=Enchantment subtype=Aura [/card] [card] name=Strength of Isolation -text=Enchant creature Enchanted creature gets +1/+2 and has protection from black. Madness {W} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) +text=Enchant creature -- Enchanted creature gets +1/+2 and has protection from black. -- Madness {W} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) mana={1}{W} type=Enchantment subtype=Aura [/card] [card] name=Strength of Lunacy -text=Enchant creature Enchanted creature gets +2/+1 and has protection from white. Madness {B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) +text=Enchant creature -- Enchanted creature gets +2/+1 and has protection from white. -- Madness {B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) mana={1}{B} type=Enchantment subtype=Aura [/card] [card] name=Strength of the Tajuru -text=Multikicker {1} (You may pay an additional {1} any number of times as you cast this spell.) Choose target creature, then choose another target creature for each time Strength of the Tajuru was kicked. Put X +1/+1 counters on each of them. +text=Multikicker {1} (You may pay an additional {1} any number of times as you cast this spell.) -- Choose target creature, then choose another target creature for each time Strength of the Tajuru was kicked. Put X +1/+1 counters on each of them. mana={X}{G}{G} type=Instant [/card] @@ -38661,7 +38661,7 @@ type=Sorcery [/card] [card] name=Stronghold Rats -text=Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever Stronghold Rats deals combat damage to a player, each player discards a card. +text=Shadow (This creature can block or be blocked by only creatures with shadow.) -- Whenever Stronghold Rats deals combat damage to a player, each player discards a card. mana={2}{B} type=Creature subtype=Rat @@ -38670,13 +38670,13 @@ toughness=1 [/card] [card] name=Struggle for Sanity -text=Target opponent reveals his or her hand. That player sets aside a card from it, then you set aside a card from it. Repeat this process until all cards in that hand have been set aside. That player returns the cards he or she set aside to his or her hand and puts the rest into his or her graveyard. +text=Target opponent reveals his or her hand. That player exiles a card from it, then you exile a card from it. Repeat this process until all cards in that hand have been exiled. That player returns the cards he or she exiled this way to his or her hand and puts the rest into his or her graveyard. mana={2}{B}{B} type=Sorcery [/card] [card] name=Student of Elements -text=When Student of Elements has flying, flip it. rarity=U +text=When Student of Elements has flying, flip it. mana={1}{U} type=Creature subtype=Human Wizard @@ -38694,7 +38694,7 @@ toughness=3 [/card] [card] name=Stuffy Doll -text=As Stuffy Doll comes into play, choose a player. Stuffy Doll is indestructible. Whenever Stuffy Doll is dealt damage, it deals that much damage to the chosen player. {T}: Stuffy Doll deals 1 damage to itself. +text=As Stuffy Doll enters the battlefield, choose a player. -- Stuffy Doll is indestructible. -- Whenever Stuffy Doll is dealt damage, it deals that much damage to the chosen player. -- {T}: Stuffy Doll deals 1 damage to itself. mana={5} type=Artifact Creature subtype=Construct @@ -38709,7 +38709,7 @@ type=Sorcery [/card] [card] name=Stupefying Touch -text=Enchant creature When Stupefying Touch enters the battlefield, draw a card. Enchanted creature's activated abilities can't be activated. +text=Enchant creature -- When Stupefying Touch enters the battlefield, draw a card. -- Enchanted creature's activated abilities can't be activated. mana={1}{U} type=Enchantment subtype=Aura @@ -38728,18 +38728,18 @@ type=Instant [/card] [card] name=Submerge -text=If an opponent controls a Forest and you control an Island, you may cast Submerge without paying its mana cost. Put target creature on top of its owner's library. +text=If an opponent controls a Forest and you control an Island, you may cast Submerge without paying its mana cost. -- Put target creature on top of its owner's library. mana={4}{U} type=Instant [/card] [card] name=Subterranean Hangar -text=Subterranean Hangar comes into play tapped. {T}: Put a storage counter on Subterranean Hangar. {T}, Remove any number of storage counters from Subterranean Hangar: Add {B} to your mana pool for each storage counter removed this way. +text=Subterranean Hangar enters the battlefield tapped. -- {T}: Put a storage counter on Subterranean Hangar. -- {T}, Remove any number of storage counters from Subterranean Hangar: Add {B} to your mana pool for each storage counter removed this way. type=Land [/card] [card] name=Subterranean Shambler -text=Echo {3}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Subterranean Shambler comes into play or leaves play, it deals 1 damage to each creature without flying. +text=Echo {3}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Subterranean Shambler enters the battlefield or leaves the battlefield, it deals 1 damage to each creature without flying. mana={3}{R} type=Creature subtype=Elemental @@ -38748,19 +38748,19 @@ toughness=3 [/card] [card] name=Sudden Death -text=Split second (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.) Target creature gets -4/-4 until end of turn. +text=Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) -- Target creature gets -4/-4 until end of turn. mana={1}{B}{B} type=Instant [/card] [card] name=Sudden Shock -text=Split second (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.) Sudden Shock deals 2 damage to target creature or player. +text=Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) -- Sudden Shock deals 2 damage to target creature or player. mana={1}{R} type=Instant [/card] [card] name=Sudden Spoiling -text=Split second (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.) Creatures target player controls become 0/2 and lose all abilities until end of turn. +text=Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) -- Creatures target player controls become 0/2 and lose all abilities until end of turn. mana={1}{B}{B} type=Instant [/card] @@ -38772,13 +38772,13 @@ type=Instant [/card] [card] name=Suffocation -text=Cast Suffocation only if you were dealt damage this turn by a red instant or sorcery spell. Suffocation deals 4 damage to the controller of the last red instant or sorcery spell that dealt damage to you this turn. Draw a card at the beginning of the next turn's upkeep. +text=Cast Suffocation only if you were dealt damage this turn by a red instant or sorcery spell. -- Suffocation deals 4 damage to the controller of the last red instant or sorcery spell that dealt damage to you this turn. -- Draw a card at the beginning of the next turn's upkeep. mana={1}{U} type=Instant [/card] [card] name=Sulam Djinn -text=Trample Sulam Djinn gets -2/-2 as long as green is the most common color among all permanents or is tied for most common. +text=Trample -- Sulam Djinn gets -2/-2 as long as green is the most common color among all permanents or is tied for most common. mana={5}{G} type=Creature subtype=Djinn @@ -38787,7 +38787,7 @@ toughness=6 [/card] [card] name=Sulfur Elemental -text=Flash (You may cast this spell any time you could cast an instant.) Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) White creatures get +1/-1. +text=Flash (You may cast this spell any time you could cast an instant.) -- Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) -- White creatures get +1/-1. mana={2}{R} type=Creature subtype=Elemental @@ -38796,19 +38796,19 @@ toughness=2 [/card] [card] name=Sulfuric Vapors -text=If a red spell would deal damage to a creature or player, it deals that much damage plus 1 to that creature or player instead. +text=If a red spell would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead. mana={3}{R} type=Enchantment [/card] [card] name=Sulfuric Vortex -text=At the beginning of each player's upkeep, Sulfuric Vortex deals 2 damage to that player. If a player would gain life, that player gains no life instead. +text=At the beginning of each player's upkeep, Sulfuric Vortex deals 2 damage to that player. -- If a player would gain life, that player gains no life instead. mana={1}{R}{R} type=Enchantment [/card] [card] name=Sulfurous Blast -text=Sulfurous Blast deals 2 damage to each creature and each player. If you played this spell during your main phase, Sulfurous Blast deals 3 damage to each creature and each player instead. +text=Sulfurous Blast deals 2 damage to each creature and each player. If you cast this spell during your main phase, Sulfurous Blast deals 3 damage to each creature and each player instead. mana={2}{R}{R} type=Instant [/card] @@ -38829,14 +38829,14 @@ toughness=2 [/card] [card] name=Summon the School -text=Put two 1/1 blue Merfolk Wizard creature tokens into play. Tap four untapped Merfolk you control: Return Summon the School from your graveyard to your hand. +text=Put two 1/1 blue Merfolk Wizard creature tokens onto the battlefield. -- Tap four untapped Merfolk you control: Return Summon the School from your graveyard to your hand. mana={3}{W} type=Tribal Sorcery subtype=Merfolk [/card] [card] name=Summoner's Egg -text=Imprint  EWhen Summoner's Egg enters the battlefield, you may exile a card from your hand face down. When Summoner's Egg is put into a graveyard from the battlefield, turn the exiled card face up. If it's a creature card, put it onto the battlefield under your control. +text=Imprint - When Summoner's Egg enters the battlefield, you may exile a card from your hand face down. -- When Summoner's Egg is put into a graveyard from the battlefield, turn the exiled card face up. If it's a creature card, put it onto the battlefield under your control. mana={4} type=Artifact Creature subtype=Egg @@ -38845,13 +38845,13 @@ toughness=4 [/card] [card] name=Summoner's Pact -text=Summoner's Pact is green. Search your library for a green creature card, reveal it, and put it into your hand. Then shuffle your library. At the beginning of your next upkeep, pay {2}{G}{G}. If you don't, you lose the game. +text=Summoner's Pact is green. -- Search your library for a green creature card, reveal it, and put it into your hand. Then shuffle your library. -- At the beginning of your next upkeep, pay {2}{G}{G}. If you don't, you lose the game. mana={0} type=Instant [/card] [card] name=Summoning Trap -text=If a creature spell you cast this turn was countered by a spell or ability an opponent controlled, you may pay {0} rather than pay Summoning Trap's mana cost. Look at the top seven cards of your library. You may put a creature card from among them onto the battlefield. Put the rest on the bottom of your library in any order. +text=If a creature spell you cast this turn was countered by a spell or ability an opponent controlled, you may pay {0} rather than pay Summoning Trap's mana cost. -- Look at the top seven cards of your library. You may put a creature card from among them onto the battlefield. Put the rest on the bottom of your library in any order. mana={4}{G}{G} type=Instant subtype=Trap @@ -38865,19 +38865,19 @@ subtype=Aura [/card] [card] name=Sun Droplet -text=Whenever you're dealt damage, put that many charge counters on Sun Droplet. At the beginning of each upkeep, you may remove a charge counter from Sun Droplet. If you do, you gain 1 life. +text=Whenever you're dealt damage, put that many charge counters on Sun Droplet. -- At the beginning of each upkeep, you may remove a charge counter from Sun Droplet. If you do, you gain 1 life. mana={2} type=Artifact [/card] [card] name=Sun's Bounty -text=You gain 4 life. Recover {1}{W} (When a creature is put into your graveyard from the battlefield, you may pay {1}{W}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.) +text=You gain 4 life. -- Recover {1}{W} (When a creature is put into your graveyard from the battlefield, you may pay {1}{W}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.) mana={1}{W} type=Instant [/card] [card] name=Suncrusher -text=Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.) {4}, {T}, Remove a +1/+1 counter from Suncrusher: Destroy target creature. {2}, Remove a +1/+1 counter from Suncrusher: Return Suncrusher to its owner's hand. +text=Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.) -- {4}, {T}, Remove a +1/+1 counter from Suncrusher: Destroy target creature. -- {2}, Remove a +1/+1 counter from Suncrusher: Return Suncrusher to its owner's hand. mana={9} type=Artifact Creature subtype=Construct @@ -38886,7 +38886,7 @@ toughness=3 [/card] [card] name=Sundering Titan -text=When Sundering Titan enters the battlefield, choose a land of each basic land type, then destroy those lands. When Sundering Titan leaves the battlefield, choose a land of each basic land type, then destroy those lands. +text=When Sundering Titan enters the battlefield or leaves the battlefield, choose a land of each basic land type, then destroy those lands. mana={8} type=Artifact Creature subtype=Golem @@ -38895,19 +38895,19 @@ toughness=10 [/card] [card] name=Sundering Vitae -text=Convoke (Each creature you tap while playing this spell reduces its cost by {1} or by one mana of that creature's color.) Destroy target artifact or enchantment. +text=Convoke (Each creature you tap while casting this spell reduces its cost by {1} or by one mana of that creature's color.) -- Destroy target artifact or enchantment. mana={2}{G} type=Instant [/card] [card] name=Sunfire Balm -text=Prevent the next 4 damage that would be dealt to target creature or player this turn. Cycling {1}{W} ({1}{W}, Discard this card: Draw a card.) When you cycle Sunfire Balm, you may prevent the next 1 damage that would be dealt to target creature or player this turn. +text=Prevent the next 4 damage that would be dealt to target creature or player this turn. -- Cycling {1}{W} ({1}{W}, Discard this card: Draw a card.) -- When you cycle Sunfire Balm, you may prevent the next 1 damage that would be dealt to target creature or player this turn. mana={2}{W} type=Instant [/card] [card] name=Sunforger -text=Equipped creature gets +4/+0. {R}{W}, Unattach Sunforger: Search your library for a red or white instant card with converted mana cost 4 or less and play that card without paying its mana cost. Then shuffle your library. Equip {3} +text=Equipped creature gets +4/+0. -- {R}{W}, Unattach Sunforger: Search your library for a red or white instant card with converted mana cost 4 or less and cast that card without paying its mana cost. Then shuffle your library. -- Equip {3} mana={3} type=Artifact subtype=Equipment @@ -38915,7 +38915,7 @@ subtype=Equipment [card] name=Sunhome Enforcer #lifelink ? no! -text=Whenever Sunhome Enforcer deals combat damage, you gain that much life. {1}{R}: Sunhome Enforcer gets +1/+0 until end of turn. +text=Whenever Sunhome Enforcer deals combat damage, you gain that much life. -- {1}{R}: Sunhome Enforcer gets +1/+0 until end of turn. mana={2}{R}{W} type=Creature subtype=Giant Soldier @@ -38924,13 +38924,13 @@ toughness=4 [/card] [card] name=Sunken City -text=At the beginning of your upkeep, sacrifice Sunken City unless you pay {U}{U}. Blue creatures get +1/+1. +text=At the beginning of your upkeep, sacrifice Sunken City unless you pay {U}{U}. -- Blue creatures get +1/+1. mana={U}{U} type=Enchantment [/card] [card] name=Sunken Field -text=Enchant land Enchanted land has "{T}: Counter target spell unless its controller pays {1}." +text=Enchant land -- Enchanted land has "{T}: Counter target spell unless its controller pays {1}." mana={1}{U} type=Enchantment subtype=Aura @@ -38943,7 +38943,7 @@ type=Enchantment [/card] [card] name=Sunscape Battlemage -text=Kicker {1}{G} and/or {2}{U} (You may pay an additional {1}{G} and/or {2}{U} as you cast this spell.) When Sunscape Battlemage enters the battlefield, if it was kicked with its {1}{G} kicker, destroy target creature with flying. When Sunscape Battlemage enters the battlefield, if it was kicked with its {2}{U} kicker, draw two cards. +text=Kicker {1}{G} and/or {2}{U} (You may pay an additional {1}{G} and/or {2}{U} as you cast this spell.) -- When Sunscape Battlemage enters the battlefield, if it was kicked with its {1}{G} kicker, destroy target creature with flying. -- When Sunscape Battlemage enters the battlefield, if it was kicked with its {2}{U} kicker, draw two cards. mana={2}{W} type=Creature subtype=Human Wizard @@ -38952,7 +38952,7 @@ toughness=2 [/card] [card] name=Sunscape Familiar -text=Defender (This creature can't attack.) Green spells and blue spells you cast cost {1} less to cast. +text=Defender (This creature can't attack.) -- Green spells and blue spells you cast cost {1} less to cast. mana={1}{W} type=Creature subtype=Wall @@ -38961,13 +38961,13 @@ toughness=3 [/card] [card] name=Sunscour -text=You may exile two white cards from your hand rather than pay Sunscour's mana cost. Destroy all creatures. +text=You may exile two white cards from your hand rather than pay Sunscour's mana cost. -- Destroy all creatures. mana={5}{W}{W} type=Sorcery [/card] [card] name=Sunspring Expedition -text=Landfall - Whenever a land enters the battlefield under your control, you may put a quest counter on Sunspring Expedition. Remove three quest counters from Sunspring Expedition and sacrifice it: You gain 8 life. +text=Landfall - Whenever a land enters the battlefield under your control, you may put a quest counter on Sunspring Expedition. -- Remove three quest counters from Sunspring Expedition and sacrifice it: You gain 8 life. mana={W} type=Enchantment [/card] @@ -38988,13 +38988,13 @@ type=Sorcery [/card] [card] name=Supply // Demand (Demand) -text= Search your library for a multicolored card, reveal it, and put it into your hand. Then shuffle your library. +text=Search your library for a multicolored card, reveal it, and put it into your hand. Then shuffle your library. mana={1}{W}{U} type=Sorcery [/card] [card] name=Supply // Demand (Supply) -text=Put X 1/1 green Saproling creature tokens onto the battlefield. rarity=U +text=Put X 1/1 green Saproling creature tokens onto the battlefield. mana={X}{G}{W} type=Sorcery [/card] @@ -39006,13 +39006,13 @@ type=Sorcery [/card] [card] name=Suppression Field -text=Activated abilities cost {2} more to play unless they're mana abilities. +text=Activated abilities cost {2} more to activate unless they're mana abilities. mana={1}{W} type=Enchantment [/card] [card] name=Supreme Exemplar -text=Flying Champion an Elemental (When this enters the battlefield, sacrifice it unless you exile another Elemental you control. When this leaves the battlefield, that card returns to the battlefield.) +text=Flying -- Champion an Elemental (When this enters the battlefield, sacrifice it unless you exile another Elemental you control. When this leaves the battlefield, that card returns to the battlefield.) mana={6}{U} type=Creature subtype=Elemental @@ -39021,7 +39021,7 @@ toughness=10 [/card] [card] name=Supreme Inquisitor -text=Tap five untapped Wizards you control: Search target player's library for up to five cards and remove them from the game. Then that player shuffles his or her library. +text=Tap five untapped Wizards you control: Search target player's library for up to five cards and exile them. Then that player shuffles his or her library. mana={3}{U}{U} type=Creature subtype=Human Wizard @@ -39030,7 +39030,7 @@ toughness=3 [/card] [card] name=Suq'Ata Assassin -text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Whenever Suq'Ata Assassin attacks and isn't blocked, defending player gets a poison counter. (A player with ten or more poison counters loses the game.) +text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- Whenever Suq'Ata Assassin attacks and isn't blocked, defending player gets a poison counter. (A player with ten or more poison counters loses the game.) mana={1}{B}{B} type=Creature subtype=Human Assassin @@ -39039,7 +39039,7 @@ toughness=1 [/card] [card] name=Suq'Ata Firewalker -text=Suq'Ata Firewalker can't be the target of red spells or abilities from red sources. {T}: Suq'Ata Firewalker deals 1 damage to target creature or player. +text=Suq'Ata Firewalker can't be the target of red spells or abilities from red sources. -- {T}: Suq'Ata Firewalker deals 1 damage to target creature or player. mana={1}{U}{U} type=Creature subtype=Human Wizard @@ -39048,7 +39048,7 @@ toughness=1 [/card] [card] name=Suq'Ata Lancer -text=Haste Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) +text=Haste -- Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) mana={2}{R} type=Creature subtype=Human Knight @@ -39057,14 +39057,14 @@ toughness=2 [/card] [card] name=Surestrike Trident -text=Equipped creature has first strike and "{T}, Unattach Surestrike Trident: This creature deals damage equal to its power to target player." Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) +text=Equipped creature has first strike and "{T}, Unattach Surestrike Trident: This creature deals damage equal to its power to target player." -- Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) mana={2} type=Artifact subtype=Equipment [/card] [card] name=Surge of Strength -text=As an additional cost to cast Surge of Strength, discard a red or green card. Target creature gains trample and gets +X/+0 until end of turn, where X is that creature's converted mana cost. +text=As an additional cost to cast Surge of Strength, discard a red or green card. -- Target creature gains trample and gets +X/+0 until end of turn, where X is that creature's converted mana cost. mana={R}{G} type=Instant [/card] @@ -39086,32 +39086,32 @@ toughness=2 [/card] [card] name=Surging AEther -text=Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast any revealed cards with the same name as this spell without paying their mana costs. Put the rest on the bottom of your library.) Return target permanent to its owner's hand. +text=Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast any revealed cards with the same name as this spell without paying their mana costs. Put the rest on the bottom of your library.) -- Return target permanent to its owner's hand. mana={3}{U} type=Instant [/card] [card] name=Surging Dementia -text=Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast any revealed cards with the same name as this spell without paying their mana costs. Put the rest on the bottom of your library.) Target player discards a card. +text=Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast any revealed cards with the same name as this spell without paying their mana costs. Put the rest on the bottom of your library.) -- Target player discards a card. mana={1}{B} type=Sorcery [/card] [card] name=Surging Flame -text=Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast any revealed cards with the same name as this spell without paying their mana costs. Put the rest on the bottom of your library.) Surging Flame deals 2 damage to target creature or player. +text=Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast any revealed cards with the same name as this spell without paying their mana costs. Put the rest on the bottom of your library.) -- Surging Flame deals 2 damage to target creature or player. mana={1}{R} type=Instant [/card] [card] name=Surging Might -text=Enchant creature Enchanted creature gets +2/+2. Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast any revealed cards with the same name as this spell without paying their mana costs. Put the rest on the bottom of your library.) +text=Enchant creature -- Enchanted creature gets +2/+2. -- Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast any revealed cards with the same name as this spell without paying their mana costs. Put the rest on the bottom of your library.) mana={2}{G} type=Enchantment subtype=Aura [/card] [card] name=Surging Sentinels -text=First strike Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast any revealed cards with the same name as this spell without paying their mana costs. Put the rest on the bottom of your library.) +text=First strike -- Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast any revealed cards with the same name as this spell without paying their mana costs. Put the rest on the bottom of your library.) mana={2}{W} type=Creature subtype=Human Soldier @@ -39120,13 +39120,13 @@ toughness=1 [/card] [card] name=Surprise Deployment -text=Cast Surprise Deployment only during combat. You may put a nonwhite creature card from your hand onto the battlefield. At the beginning of the next end step, return that creature to your hand. (Return it only if it's on the battlefield.) +text=Cast Surprise Deployment only during combat. -- You may put a nonwhite creature card from your hand onto the battlefield. At the beginning of the next end step, return that creature to your hand. (Return it only if it's on the battlefield.) mana={3}{W} type=Instant [/card] [card] name=Survivor of the Unseen -text=Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) {T}: Draw two cards, then put a card from your hand on top of your library. +text=Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- {T}: Draw two cards, then put a card from your hand on top of your library. mana={2}{U} type=Creature subtype=Human Wizard @@ -39135,7 +39135,7 @@ toughness=1 [/card] [card] name=Sustaining Spirit -text=Cumulative upkeep {1}{W} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Damage that would reduce your life total to less than 1 reduces it to 1 instead. +text=Cumulative upkeep {1}{W} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- Damage that would reduce your life total to less than 1 reduces it to 1 instead. mana={1}{W} type=Creature subtype=Angel Spirit @@ -39144,7 +39144,7 @@ toughness=3 [/card] [card] name=Sutured Ghoul -text=Trample As Sutured Ghoul enters the battlefield, exile any number of creature cards from your graveyard. Sutured Ghoul's power is equal to the total power of the exiled cards and its toughness is equal to their total toughness. +text=Trample -- As Sutured Ghoul enters the battlefield, exile any number of creature cards from your graveyard. -- Sutured Ghoul's power is equal to the total power of the exiled cards and its toughness is equal to their total toughness. mana={4}{B}{B}{B} type=Creature subtype=Zombie @@ -39153,13 +39153,13 @@ toughness=* [/card] [card] name=Svogthos, the Restless Tomb -text={T}: Add {1} to your mana pool. {3}{B}{G}: Until end of turn, Svogthos, the Restless Tomb becomes a black and green Plant Zombie creature with "This creature's power and toughness are each equal to the number of creature cards in your graveyard." It's still a land. +text={T}: Add {1} to your mana pool. -- {3}{B}{G}: Until end of turn, Svogthos, the Restless Tomb becomes a black and green Plant Zombie creature with "This creature's power and toughness are each equal to the number of creature cards in your graveyard." It's still a land. type=Land [/card] [card] name=Swamp Mosquito abilities=flying -text=Flying Whenever Swamp Mosquito attacks and isn't blocked, defending player gets a poison counter. (A player with ten or more poison counters loses the game.) +text=Flying -- Whenever Swamp Mosquito attacks and isn't blocked, defending player gets a poison counter. (A player with ten or more poison counters loses the game.) mana={1}{B} type=Creature subtype=Insect @@ -39168,7 +39168,7 @@ toughness=1 [/card] [card] name=Swans of Bryn Argoll -text=Flying If a source would deal damage to Swans of Bryn Argoll, prevent that damage. The source's controller draws cards equal to the damage prevented this way. +text=Flying -- If a source would deal damage to Swans of Bryn Argoll, prevent that damage. The source's controller draws cards equal to the damage prevented this way. mana={2}{WU}{WU} type=Creature subtype=Bird Spirit @@ -39177,7 +39177,7 @@ toughness=3 [/card] [card] name=Sway of Illusion -text=Any number of target creatures become the color of your choice until end of turn. Draw a card. +text=Any number of target creatures become the color of your choice until end of turn. -- Draw a card. mana={1}{U} type=Instant [/card] @@ -39192,7 +39192,7 @@ name=Swell of Courage auto=lord(creature|myBattlefield)2/2 autohand={X}{W}{W}{S}:counter(1/1,x) target(creature) #Counter does not accept x value -text=Creatures you control get +2/+2 until end of turn. Reinforce X—{X}{W}{W} ({X}{W}{W}, Discard this card: Put X +1/+1 counters on target creature.) +text=Creatures you control get +2/+2 until end of turn. -- Reinforce X - {X}{W}{W} ({X}{W}{W}, Discard this card: Put X +1/+1 counters on target creature.) mana={3}{W}{W} type=Instant [/card] @@ -39210,19 +39210,19 @@ type=Instant [/card] [card] name=Swift Maneuver -text=Prevent the next 2 damage that would be dealt to target creature or player this turn. Draw a card at the beginning of the next turn's upkeep. +text=Prevent the next 2 damage that would be dealt to target creature or player this turn. -- Draw a card at the beginning of the next turn's upkeep. mana={1}{W} type=Instant [/card] [card] name=Swirl the Mists -text=As Swirl the Mists comes into play, choose a color word. All instances of color words on spells and permanents become the chosen color word. +text=As Swirl the Mists enters the battlefield, choose a color word. -- All instances of color words in the text of spells and permanents are changed to the chosen color word. mana={2}{U}{U} type=Enchantment [/card] [card] name=Swirling Spriggan -text={GU}{GU}: Target creature you control becomes the color or colors of your choice until end of turn. +text={(g/u){(g/u)}: Target creature you control becomes the color or colors of your choice until end of turn. mana={2}{G}{G} type=Creature subtype=Goblin Shaman @@ -39231,7 +39231,7 @@ toughness=3 [/card] [card] name=Swooping Talon -text=Flying {1}: Swooping Talon loses flying until end of turn. Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.) +text=Flying -- {1}: Swooping Talon loses flying until end of turn. -- Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.) mana={4}{W}{W} type=Creature subtype=Bird Soldier @@ -39240,21 +39240,21 @@ toughness=6 [/card] [card] name=Sword of Fire and Ice -text=Equipped creature gets +2/+2 and has protection from red and from blue. Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to target creature or player and you draw a card. Equip {2} +text=Equipped creature gets +2/+2 and has protection from red and from blue. -- Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to target creature or player and you draw a card. -- Equip {2} mana={3} type=Artifact subtype=Equipment [/card] [card] name=Sword of Kaldra -text=Equipped creature gets +5/+5. Whenever equipped creature deals damage to a creature, remove that creature from the game. Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.) +text=Equipped creature gets +5/+5. -- Whenever equipped creature deals damage to a creature, exile that creature. -- Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) mana={4} type=Legendary Artifact subtype=Equipment [/card] [card] name=Sword of the Ages -text=Sword of the Ages comes into play tapped. {T}, Remove Sword of the Ages and any number of creatures you control from the game: Sword of the Ages deals X damage to target creature or player, where X is the total power of the creatures removed from the game this way. +text=Sword of the Ages enters the battlefield tapped. -- {T}, Exile Sword of the Ages and any number of creatures you control: Sword of the Ages deals X damage to target creature or player, where X is the total power of the creatures exiled this way. mana={6} type=Artifact [/card] @@ -39262,7 +39262,7 @@ type=Artifact name=Sword of the Meek auto={2}:equip auto=1/2 -text=Equipped creature gets +1/+2. Equip {2} Whenever a 1/1 creature comes into play under your control, you may return Sword of the Meek from your graveyard to play, then attach it to that creature. +text=Equipped creature gets +1/+2. -- Equip {2} -- Whenever a 1/1 creature enters the battlefield under your control, you may return Sword of the Meek from your graveyard to the battlefield, then attach it to that creature. mana={2} type=Artifact subtype=Equipment @@ -39274,7 +39274,7 @@ auto=aslongas(mytgt[tapped]) lord(creature[tapped]|myinplay) 2/0 auto=aslongas(mytgt[-tapped]) lord(creature[-tapped]|myinplay) 0/2 auto={3}:tap(mytgt) auto={3}:untap(mytgt) -text=As long as equipped creature is tapped, tapped creatures you control get +2/+0. As long as equipped creature is untapped, untapped creatures you control get +0/+2. {3}: You may tap or untap equipped creature. Equip {3} +text=As long as equipped creature is tapped, tapped creatures you control get +2/+0. -- As long as equipped creature is untapped, untapped creatures you control get +0/+2. -- {3}: You may tap or untap equipped creature. -- Equip {3} mana={4} type=Artifact subtype=Equipment @@ -39290,7 +39290,7 @@ toughness=3 [/card] [card] name=Sygg, River Cutthroat -text=At end of turn, if an opponent lost 3 or more life this turn, you may draw a card. (Damage causes loss of life.) +text=At the beginning of each end step, if an opponent lost 3 or more life this turn, you may draw a card. (Damage causes loss of life.) mana={UB}{UB} type=Legendary Creature subtype=Merfolk Rogue @@ -39320,7 +39320,7 @@ type=Enchantment [/card] [card] name=Sylvan Messenger -text=Trample When Sylvan Messenger enters the battlefield, reveal the top four cards of your library. Put all Elf cards revealed this way into your hand and the rest on the bottom of your library. +text=Trample -- When Sylvan Messenger enters the battlefield, reveal the top four cards of your library. Put all Elf cards revealed this way into your hand and the rest on the bottom of your library. mana={3}{G} type=Creature subtype=Elf @@ -39329,7 +39329,7 @@ toughness=2 [/card] [card] name=Sylvan Might -text=Target creature gets +2/+2 and gains trample until end of turn. Flashback {2}{G}{G} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) +text=Target creature gets +2/+2 and gains trample until end of turn. -- Flashback {2}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={1}{G} type=Instant [/card] @@ -39362,19 +39362,19 @@ type=Instant [/card] [card] name=Symbiotic Deployment -text=Skip your draw step. {1}, Tap two untapped creatures you control: Draw a card. +text=Skip your draw step. -- {1}, Tap two untapped creatures you control: Draw a card. mana={2}{G} type=Enchantment [/card] [card] name=Syncopate -text=Counter target spell unless its controller pays {X}. If that spell is countered this way, remove it from the game instead of putting it into its owner's graveyard. +text=Counter target spell unless its controller pays {X}. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. mana={X}{U} type=Instant [/card] [card] name=Synod Artificer -text={X}, {T}: Tap X target noncreature artifacts. {X}, {T}: Untap X target noncreature artifacts. +text={X}, {T}: Tap X target noncreature artifacts. -- {X}, {T}: Untap X target noncreature artifacts. mana={2}{U} type=Creature subtype=Vedalken Artificer @@ -39396,7 +39396,7 @@ toughness=4 [/card] [card] name=Synod Sanctum -text={2}, {T}: Remove target permanent you control from the game. {2}, Sacrifice Synod Sanctum: Return to play under your control all cards removed from the game with Synod Sanctum. +text={2}, {T}: Exile target permanent you control. -- {2}, Sacrifice Synod Sanctum: Return all cards exiled with Synod Sanctum to the battlefield under your control. mana={1} type=Artifact [/card] @@ -39410,7 +39410,7 @@ type=Sorcery [/card] [card] name=Szadek, Lord of Secrets -text=Flying If Szadek, Lord of Secrets would deal combat damage to a player, instead put that many +1/+1 counters on Szadek and that player puts that many cards from the top of his or her library into his or her graveyard. +text=Flying -- If Szadek, Lord of Secrets would deal combat damage to a player, instead put that many +1/+1 counters on Szadek and that player puts that many cards from the top of his or her library into his or her graveyard. mana={3}{U}{U}{B}{B} type=Legendary Creature subtype=Vampire @@ -39432,14 +39432,14 @@ type=Sorcery [/card] [card] name=Tahngarth's Rage -text=Enchant creature Enchanted creature gets +3/+0 as long as it's attacking. Otherwise, it gets -2/-1. +text=Enchant creature -- Enchanted creature gets +3/+0 as long as it's attacking. Otherwise, it gets -2/-1. mana={R} type=Enchantment subtype=Aura [/card] [card] name=Tahngarth, Talruum Hero -text=Vigilance {1}{R}, {T}: Tahngarth, Talruum Hero deals damage equal to its power to target creature. That creature deals damage equal to its power to Tahngarth. +text=Vigilance -- {1}{R}, {T}: Tahngarth, Talruum Hero deals damage equal to its power to target creature. That creature deals damage equal to its power to Tahngarth. mana={3}{R}{R} type=Legendary Creature subtype=Minotaur Warrior @@ -39448,13 +39448,13 @@ toughness=4 [/card] [card] name=Tainted AEther -text=Whenever a creature comes into play, its controller sacrifices a creature or land. +text=Whenever a creature enters the battlefield, its controller sacrifices a creature or land. mana={2}{B}{B} type=Enchantment [/card] [card] name=Tainted Pact -text=Remove the top card of your library from the game. You may put that card into your hand unless it has the same name as another card removed this way. Repeat this process until you put a card into your hand or you remove two cards with the same name, whichever comes first. +text=Exile the top card of your library. You may put that card into your hand unless it has the same name as another card exiled this way. Repeat this process until you put a card into your hand or you exile two cards with the same name, whichever comes first. mana={1}{B} type=Instant [/card] @@ -39466,7 +39466,7 @@ type=Artifact [/card] [card] name=Tainted Specter -text=Flying {1}{B}{B}, {T}: Target player discards a card unless he or she puts a card from his or her hand on top of his or her library. If that player discards a card this way, Tainted Specter deals 1 damage to each creature and each player. Play this ability only any time you could play a sorcery. +text=Flying -- {1}{B}{B}, {T}: Target player discards a card unless he or she puts a card from his or her hand on top of his or her library. If that player discards a card this way, Tainted Specter deals 1 damage to each creature and each player. Activate this ability only any time you could cast a sorcery. mana={3}{B} type=Creature subtype=Specter @@ -39475,14 +39475,14 @@ toughness=2 [/card] [card] name=Tainted Well -text=Enchant land When Tainted Well comes into play, draw a card. Enchanted land is a Swamp. +text=Enchant land -- When Tainted Well enters the battlefield, draw a card. -- Enchanted land is a Swamp. mana={2}{B} type=Enchantment subtype=Aura [/card] [card] name=Taj-Nar Swordsmith -text=When Taj-Nar Swordsmith comes into play, you may pay {X}. If you do, search your library for an Equipment card with converted mana cost X or less and put that card into play. Then shuffle your library. +text=When Taj-Nar Swordsmith enters the battlefield, you may pay {X}. If you do, search your library for an Equipment card with converted mana cost X or less and put that card onto the battlefield. Then shuffle your library. mana={3}{W} type=Creature subtype=Cat Soldier @@ -39491,14 +39491,14 @@ toughness=3 [/card] [card] name=Take Possession -text=Split second (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.) Enchant permanent You control enchanted permanent. +text=Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) -- Enchant permanent -- You control enchanted permanent. mana={5}{U}{U} type=Enchantment subtype=Aura [/card] [card] name=Takeno, Samurai General -text=Bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.) Each other Samurai creature you control gets +1/+1 for each point of bushido it has. +text=Bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.) -- Each other Samurai creature you control gets +1/+1 for each point of bushido it has. mana={5}{W} type=Legendary Creature subtype=Human Samurai @@ -39516,21 +39516,21 @@ toughness=3 [/card] [card] name=Takklemaggot -text=Enchant creature At the beginning of the upkeep of enchanted creature's controller, put a -0/-1 counter on that creature. When enchanted creature is put into a graveyard, that creature's controller chooses a creature that Takklemaggot could enchant. If he or she does, return Takklemaggot to play under your control attached to that creature. If he or she doesn't, return Takklemaggot to play under your control as a non-Aura enchantment. It loses "enchant creature" and gains "At the beginning of that player's upkeep, Takklemaggot deals 1 damage to him or her." +text=Enchant creature -- At the beginning of the upkeep of enchanted creature's controller, put a -0/-1 counter on that creature. -- When enchanted creature is put into a graveyard, that creature's controller chooses a creature that Takklemaggot could enchant. If he or she does, return Takklemaggot to the battlefield under your control attached to that creature. If he or she doesn't, return Takklemaggot to the battlefield under your control as a non-Aura enchantment. It loses "enchant creature" and gains "At the beginning of that player's upkeep, Takklemaggot deals 1 damage to him or her." mana={2}{B}{B} type=Enchantment subtype=Aura [/card] [card] name=Talara's Bane -text=Target opponent reveals his or her hand. Choose a green or white creature card from it. You gain life equal that creature card's toughness, then that player discards that card. +text=Target opponent reveals his or her hand. You choose a green or white creature card from it. You gain life equal that creature card's toughness, then that player discards that card. mana={1}{B} type=Sorcery [/card] [card] name=Talara's Battalion abilities=trample -text=Trample Play Talara's Battalion only if you played another green spell this turn. +text=Trample -- Cast Talara's Battalion only if you've cast another green spell this turn. mana={1}{G} type=Creature subtype=Elf Warrior @@ -39539,7 +39539,7 @@ toughness=3 [/card] [card] name=Talas Explorer -text=Flying When Talas Explorer enters the battlefield, look at target opponent's hand. +text=Flying -- When Talas Explorer enters the battlefield, look at target opponent's hand. mana={1}{U} type=Creature subtype=Human Pirate Scout @@ -39548,13 +39548,13 @@ toughness=1 [/card] [card] name=Talon of Pain -text=Whenever a source you control other than Talon of Pain deals damage to an opponent, put a charge counter on Talon of Pain. {X}, {T}, Remove X charge counters from Talon of Pain: Talon of Pain deals X damage to target creature or player. +text=Whenever a source you control other than Talon of Pain deals damage to an opponent, put a charge counter on Talon of Pain. -- {X}, {T}, Remove X charge counters from Talon of Pain: Talon of Pain deals X damage to target creature or player. mana={4} type=Artifact [/card] [card] name=Talruum Champion -text=First strike Whenever Talruum Champion blocks or becomes blocked by a creature, that creature loses first strike until end of turn. +text=First strike -- Whenever Talruum Champion blocks or becomes blocked by a creature, that creature loses first strike until end of turn. mana={4}{R} type=Creature subtype=Minotaur @@ -39581,7 +39581,7 @@ toughness=4 [/card] [card] name=Tangle -text=Prevent all combat damage that would be dealt this turn. Each attacking creature doesn't untap during its controller's next untap step. +text=Prevent all combat damage that would be dealt this turn. -- Each attacking creature doesn't untap during its controller's next untap step. mana={1}{G} type=Instant [/card] @@ -39596,14 +39596,14 @@ toughness=4 [/card] [card] name=Tangle Kelp -text=Enchant creature When Tangle Kelp enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step if it attacked during its controller's last turn. +text=Enchant creature -- When Tangle Kelp enters the battlefield, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step if it attacked during its controller's last turn. mana={U} type=Enchantment subtype=Aura [/card] [card] name=Tangle Wire -text=Fading 4 (This artifact enters the battlefield with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) At the beginning of each player's upkeep, that player taps an untapped artifact, creature, or land he or she controls for each fade counter on Tangle Wire. +text=Fading 4 (This artifact enters the battlefield with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) -- At the beginning of each player's upkeep, that player taps an untapped artifact, creature, or land he or she controls for each fade counter on Tangle Wire. mana={3} type=Artifact [/card] @@ -39611,13 +39611,13 @@ type=Artifact name=Tangleroot auto=@movedto(creature|mystack):add {G} auto=@movedto(creature|opponentstack): add {G} opponent -text=Whenever a player plays a creature spell, that player adds {G} to his or her mana pool. +text=Whenever a player casts a creature spell, that player adds {G} to his or her mana pool. mana={3} type=Artifact [/card] [card] name=Taniwha -text=Phasing, trample At the beginning of your upkeep, all lands you control phase out. +text=Trample -- Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) -- At the beginning of your upkeep, all lands you control phase out. (They phase in before you untap during your next untap step.) mana={3}{U}{U} type=Legendary Creature subtype=Serpent @@ -39626,7 +39626,7 @@ toughness=7 [/card] [card] name=Tar Fiend -text=Devour 2 (As this comes into play, you may sacrifice any number of creatures. This creature comes into play with twice that many +1/+1 counters on it.) When Tar Fiend comes into play, target player discards a card for each creature it devoured. +text=Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.) -- When Tar Fiend enters the battlefield, target player discards a card for each creature it devoured. mana={5}{B} type=Creature subtype=Elemental @@ -39650,7 +39650,7 @@ type=Sorcery [/card] [card] name=Tarox Bladewing -text=Flying, haste Grandeur  EDiscard another card named Tarox Bladewing: Tarox Bladewing gets +X/+X until end of turn, where X is its power. +text=Flying, haste -- Grandeur - Discard another card named Tarox Bladewing: Tarox Bladewing gets +X/+X until end of turn, where X is its power. mana={2}{R}{R}{R} type=Legendary Creature subtype=Dragon @@ -39668,7 +39668,7 @@ toughness=3 [/card] [card] name=Task Mage Assembly -text=When there are no creatures on the battlefield, sacrifice Task Mage Assembly. {2}: Task Mage Assembly deals 1 damage to target creature. Any player may activate this ability but only any time he or she could cast a sorcery. +text=When there are no creatures on the battlefield, sacrifice Task Mage Assembly. -- {2}: Task Mage Assembly deals 1 damage to target creature. Any player may activate this ability but only any time he or she could cast a sorcery. mana={2}{R} type=Enchantment [/card] @@ -39677,20 +39677,20 @@ name=Taste of Paradise kicker={1}{G} auto=life:3 auto=kicker:life:3 -text=As an additional cost to cast Taste of Paradise, you may pay {1}{G} any number of times. You gain 3 life plus an additional 3 life for each additional {1}{G} you paid. +text=As an additional cost to cast Taste of Paradise, you may pay {1}{G} any number of times. -- You gain 3 life plus an additional 3 life for each additional {1}{G} you paid. mana={3}{G} type=Sorcery [/card] [card] name=Tatsumasa, the Dragon's Fang -text=Equipped creature gets +5/+5. {6}, Remove Tatsumasa, the Dragon's Fang from the game: Put a 5/5 blue Dragon Spirit creature token with flying into play. Return Tatsumasa to play under its owner's control when that token is put into a graveyard. Equip {3} +text=Equipped creature gets +5/+5. -- {6}, Exile Tatsumasa, the Dragon's Fang: Put a 5/5 blue Dragon Spirit creature token with flying onto the battlefield. Return Tatsumasa to the battlefield under its owner's control when that token is put into a graveyard. -- Equip {3} mana={6} type=Legendary Artifact subtype=Equipment [/card] [card] name=Tatterkite -text=Flying Tatterkite can't have counters placed on it. +text=Flying -- Tatterkite can't have counters placed on it. mana={3} type=Artifact Creature subtype=Scarecrow @@ -39699,7 +39699,7 @@ toughness=1 [/card] [card] name=Taunt -text=During target player's next turn, each creature he or she controls attacks you if able. +text=During target player's next turn, creatures that player controls attack you if able. mana={U} type=Sorcery [/card] @@ -39720,7 +39720,7 @@ toughness=1 [/card] [card] name=Taurean Mauler -text=Changeling (This card is every creature type at all times.) Whenever an opponent casts a spell, you may put a +1/+1 counter on Taurean Mauler. +text=Changeling (This card is every creature type at all times.) -- Whenever an opponent casts a spell, you may put a +1/+1 counter on Taurean Mauler. mana={2}{R} type=Creature subtype=Shapeshifter @@ -39729,19 +39729,19 @@ toughness=2 [/card] [card] name=Tawnos's Coffin -text=You may choose not to untap Tawnos's Coffin during your untap step. {3}, {T}: Exile target creature and all Auras attached to it. Note the number and kind of counters that were on that creature. When Tawnos's Coffin leaves the battlefield or becomes untapped, return the exiled card to the battlefield under its owner's control tapped with the noted number and kind of counters on it, and if you do, return the exiled Aura cards to the battlefield under their owner's control attached to that permanent. +text=You may choose not to untap Tawnos's Coffin during your untap step. -- {3}, {T}: Exile target creature and all Auras attached to it. Note the number and kind of counters that were on that creature. When Tawnos's Coffin leaves the battlefield or becomes untapped, return the exiled card to the battlefield under its owner's control tapped with the noted number and kind of counters on it, and if you do, return the exiled Aura cards to the battlefield under their owner's control attached to that permanent. mana={4} type=Artifact [/card] [card] name=Tawnos's Weaponry -text=You may choose not to untap Tawnos's Weaponry during your untap step. {2}, {T}: Target creature gets +1/+1 for as long as Tawnos's Weaponry remains tapped. +text=You may choose not to untap Tawnos's Weaponry during your untap step. -- {2}, {T}: Target creature gets +1/+1 for as long as Tawnos's Weaponry remains tapped. mana={2} type=Artifact [/card] [card] name=Tears of Rage -text=Cast Tears of Rage only during the declare attackers step. Attacking creatures you control get +X/+0 until end of turn, where X is the number of attacking creatures. Sacrifice those creatures at the beginning of the next end step. +text=Cast Tears of Rage only during the declare attackers step. -- Attacking creatures you control get +X/+0 until end of turn, where X is the number of attacking creatures. Sacrifice those creatures at the beginning of the next end step. mana={2}{R}{R} type=Instant [/card] @@ -39753,7 +39753,7 @@ type=Sorcery [/card] [card] name=Tectonic Fiend -text=Echo {4}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) Tectonic Fiend attacks each turn if able. +text=Echo {4}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- Tectonic Fiend attacks each turn if able. mana={4}{R}{R} type=Creature subtype=Elemental @@ -39762,14 +39762,14 @@ toughness=7 [/card] [card] name=Teferi's Curse -text=Enchant artifact or creature Enchanted permanent has phasing. +text=Enchant artifact or creature -- Enchanted permanent has phasing. (It phases in or out before its controller untaps during each of his or her untap steps. While it's phased out, it's treated as though it doesn't exist.) mana={1}{U} type=Enchantment subtype=Aura [/card] [card] name=Teferi's Drake -text=Flying, phasing +text=Flying -- Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) mana={2}{U} type=Creature subtype=Drake @@ -39778,7 +39778,7 @@ toughness=2 [/card] [card] name=Teferi's Honor Guard -text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {U}{U}: Teferi's Honor Guard phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step. ) +text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) -- {U}{U}: Teferi's Honor Guard phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.) mana={2}{W} type=Creature subtype=Human Knight @@ -39787,7 +39787,7 @@ toughness=2 [/card] [card] name=Teferi's Imp -text=Flying, phasing Whenever Teferi's Imp phases out, discard a card. Whenever Teferi's Imp phases in, draw a card. +text=Flying -- Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) -- Whenever Teferi's Imp phases out, discard a card. -- Whenever Teferi's Imp phases in, draw a card. mana={2}{U} type=Creature subtype=Imp @@ -39796,12 +39796,12 @@ toughness=1 [/card] [card] name=Teferi's Isle -text=Phasing Teferi's Isle comes into play tapped. {T}: Add {U}{U} to your mana pool. +text=Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) -- Teferi's Isle enters the battlefield tapped. -- {T}: Add {U}{U} to your mana pool. type=Legendary Land [/card] [card] name=Teferi's Moat -text=As Teferi's Moat comes into play, choose a color. Creatures of the chosen color without flying can't attack you. +text=As Teferi's Moat enters the battlefield, choose a color. -- Creatures of the chosen color without flying can't attack you. mana={3}{W}{U} type=Enchantment [/card] @@ -39813,25 +39813,25 @@ type=Artifact [/card] [card] name=Teferi's Realm -text=At the beginning of each player's upkeep, that player chooses artifact, creature, land, or non-Aura enchantment. All nontoken permanents of that type phase out. (While they're phased out, they're treated as though they doesn't exist. Each one phases in before its controller untaps during his or her next untap step. ) +text=At the beginning of each player's upkeep, that player chooses artifact, creature, land, or non-Aura enchantment. All nontoken permanents of that type phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during his or her next untap step.) mana={1}{U}{U} type=World Enchantment [/card] [card] name=Teferi's Response -text=Counter target spell or ability an opponent controls that targets a land you control. If a permanent's ability is countered this way, destroy that permanent. Draw two cards. +text=Counter target spell or ability an opponent controls that targets a land you control. If a permanent's ability is countered this way, destroy that permanent. -- Draw two cards. mana={1}{U} type=Instant [/card] [card] name=Teferi's Veil -text=Whenever a creature you control attacks, it phases out at end of combat. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step. ) +text=Whenever a creature you control attacks, it phases out at end of combat. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.) mana={1}{U} type=Enchantment [/card] [card] name=Teferi, Mage of Zhalfir -text=Flash (You may play this spell any time you could play an instant.) Creature cards you own that aren't in play have flash. Each opponent can play spells only any time he or she could play a sorcery. +text=Flash (You may cast this spell any time you could cast an instant.) -- Creature cards you own that aren't on the battlefield have flash. -- Each opponent can cast spells only any time he or she could cast a sorcery. mana={2}{U}{U}{U} type=Legendary Creature subtype=Human Wizard @@ -39840,7 +39840,7 @@ toughness=4 [/card] [card] name=Tel-Jilad Justice -text=Destroy target artifact. Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +text=Destroy target artifact. -- Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) mana={1}{G} type=Instant [/card] @@ -39873,7 +39873,7 @@ type=Enchantment [/card] [card] name=Telemin Performance -text=Target opponent reveals cards from the top of his or her library until he or she reveals a creature card. That player puts all noncreature cards revealed this way into his or her graveyard, then you put the creature card into play under your control. +text=Target opponent reveals cards from the top of his or her library until he or she reveals a creature card. That player puts all noncreature cards revealed this way into his or her graveyard, then you put the creature card onto the battlefield under your control. mana={3}{U}{U} type=Sorcery [/card] @@ -39903,7 +39903,7 @@ toughness=1 [/card] [card] name=Telim'Tor -text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) Whenever Telim'Tor attacks, all attacking creatures with flanking get +1/+1 until end of turn. +text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) -- Whenever Telim'Tor attacks, all attacking creatures with flanking get +1/+1 until end of turn. mana={4}{R} type=Legendary Creature subtype=Human Knight @@ -39924,7 +39924,7 @@ type=Instant [/card] [card] name=Tempest Efreet -text=Remove Tempest Efreet from your deck before playing if you're not playing for ante. {T}, Sacrifice Tempest Efreet: Target opponent may pay 10 life. If that player doesn't, he or she reveals a card at random from his or her hand. Exchange ownership of the revealed card and Tempest Efreet. Put the revealed card into your hand and Tempest Efreet from anywhere into that player's graveyard. +text=Remove Tempest Efreet from your deck before playing if you're not playing for ante. -- {T}, Sacrifice Tempest Efreet: Target opponent may pay 10 life. If that player doesn't, he or she reveals a card at random from his or her hand. Exchange ownership of the revealed card and Tempest Efreet. Put the revealed card into your hand and Tempest Efreet from anywhere into that player's graveyard. mana={1}{R}{R}{R} type=Creature subtype=Efreet @@ -39933,7 +39933,7 @@ toughness=3 [/card] [card] name=Tempest Owl -text=Kicker {4}{U} (You may pay an additional {4}{U} as you cast this spell.) Flying When Tempest Owl enters the battlefield, if it was kicked, tap up to three target permanents. +text=Kicker {4}{U} (You may pay an additional {4}{U} as you cast this spell.) -- Flying -- When Tempest Owl enters the battlefield, if it was kicked, tap up to three target permanents. mana={1}{U} type=Creature subtype=Bird @@ -39942,25 +39942,25 @@ toughness=2 [/card] [card] name=Temporal Aperture -text={5}, {T}: Shuffle your library and reveal the top card. Until end of turn, as long as that card remains on top of your library, play with the top card of your library revealed and you may play that card without paying its mana cost. (If it has X in its mana cost, X is 0.) +text={5}, {T}: Shuffle your library, then reveal the top card. Until end of turn, for as long as that card remains on top of your library, play with the top card of your library revealed and you may play that card without paying its mana cost. (If it has X in its mana cost, X is 0.) mana={2} type=Artifact [/card] [card] name=Temporal Cascade -text=Choose one - Each player shuffles his or her hand and graveyard into his or her library; or each player draws seven cards. Entwine {2} (Choose both if you pay the entwine cost.) +text=Choose one - Each player shuffles his or her hand and graveyard into his or her library; or each player draws seven cards. -- Entwine {2} (Choose both if you pay the entwine cost.) mana={5}{U}{U} type=Sorcery [/card] [card] name=Temporal Distortion -text=Whenever a creature or land becomes tapped, put an hourglass counter on it. Permanents with hourglass counters on them don't untap during their controllers' untap steps. At the beginning of each player's upkeep, remove all hourglass counters from permanents that player controls. +text=Whenever a creature or land becomes tapped, put an hourglass counter on it. -- Permanents with hourglass counters on them don't untap during their controllers' untap steps. -- At the beginning of each player's upkeep, remove all hourglass counters from permanents that player controls. mana={3}{U}{U} type=Enchantment [/card] [card] name=Temporal Extortion -text=When you cast Temporal Extortion, any player may pay half his or her life, rounded up. If a player does, counter Temporal Extortion. Take an extra turn after this one. +text=When you cast Temporal Extortion, any player may pay half his or her life, rounded up. If a player does, counter Temporal Extortion. -- Take an extra turn after this one. mana={B}{B}{B}{B} type=Sorcery [/card] @@ -39968,13 +39968,13 @@ type=Sorcery name=Temporal Fissure target=* auto=moveto(ownerHand) -text=Return target permanent to its owner's hand. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) +text=Return target permanent to its owner's hand. -- Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) mana={4}{U} type=Sorcery [/card] [card] name=Temporal Isolation -text=Flash (You may play this spell any time you could play an instant.) Enchant creature Enchanted creature has shadow. (It can block or be blocked by only creatures with shadow.) Prevent all damage that would be dealt by enchanted creature. +text=Flash (You may cast this spell any time you could cast an instant.) -- Enchant creature -- Enchanted creature has shadow. (It can block or be blocked by only creatures with shadow.) -- Prevent all damage that would be dealt by enchanted creature. mana={1}{W} type=Enchantment subtype=Aura @@ -39999,7 +39999,7 @@ type=Sorcery [/card] [card] name=Tempting Licid -text={G}, {T}: Tempting Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {G} to end this effect. All creatures able to block enchanted creature do so. +text={G}, {T}: Tempting Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {G} to end this effect. -- All creatures able to block enchanted creature do so. mana={2}{G} type=Creature subtype=Licid @@ -40008,7 +40008,7 @@ toughness=2 [/card] [card] name=Tempting Wurm -text=When Tempting Wurm comes into play, each opponent may put any number of artifact, creature, enchantment, and/or land cards from his or her hand into play. +text=When Tempting Wurm enters the battlefield, each opponent may put any number of artifact, creature, enchantment, and/or land cards from his or her hand onto the battlefield. mana={1}{G} type=Creature subtype=Wurm @@ -40017,7 +40017,7 @@ toughness=5 [/card] [card] name=Tendo Ice Bridge -text=Tendo Ice Bridge enters the battlefield with a charge counter on it. {T}: Add {1} to your mana pool. {T}, Remove a charge counter from Tendo Ice Bridge: Add one mana of any color to your mana pool. +text=Tendo Ice Bridge enters the battlefield with a charge counter on it. -- {T}: Add {1} to your mana pool. -- {T}, Remove a charge counter from Tendo Ice Bridge: Add one mana of any color to your mana pool. type=Land [/card] [card] @@ -40025,26 +40025,26 @@ name=Tendrils of Agony target=player auto=damage:2 auto=life:2 controller -text=Target player loses 2 life and you gain 2 life. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) +text=Target player loses 2 life and you gain 2 life. -- Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) mana={2}{B}{B} type=Sorcery [/card] [card] name=Tendrils of Despair -text=As an additional cost to cast Tendrils of Despair, sacrifice a creature. Target opponent discards two cards. +text=As an additional cost to cast Tendrils of Despair, sacrifice a creature. -- Target opponent discards two cards. mana={B} type=Sorcery [/card] [card] name=Tenza, Godo's Maul -text=Equipped creature gets +1/+1. As long as it's legendary, it gets an additional +2/+2. As long as it's red, it has trample. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) +text=Equipped creature gets +1/+1. As long as it's legendary, it gets an additional +2/+2. As long as it's red, it has trample. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) mana={3} type=Legendary Artifact subtype=Equipment [/card] [card] name=Tephraderm -text=Whenever a creature deals damage to Tephraderm, Tephraderm deals that much damage to that creature. Whenever a spell deals damage to Tephraderm, Tephraderm deals that much damage to that spell's controller. +text=Whenever a creature deals damage to Tephraderm, Tephraderm deals that much damage to that creature. -- Whenever a spell deals damage to Tephraderm, Tephraderm deals that much damage to that spell's controller. mana={4}{R} type=Creature subtype=Beast @@ -40071,7 +40071,7 @@ toughness=9 name=Teremko Griffin abilities=flying,banding #banding not supported -text=Banding, flying +text=Flying; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) mana={3}{W} type=Creature subtype=Griffin @@ -40080,7 +40080,7 @@ toughness=2 [/card] [card] name=Teroh's Vanguard -text=Flash Threshold - As long as seven or more cards are in your graveyard, Teroh's Vanguard has When Teroh's Vanguard enters the battlefield, creatures you control gain protection from black until end of turn. +text=Flash -- Threshold - As long as seven or more cards are in your graveyard, Teroh's Vanguard has "When Teroh's Vanguard enters the battlefield, creatures you control gain protection from black until end of turn." mana={3}{W} type=Creature subtype=Human Nomad @@ -40098,7 +40098,7 @@ toughness=2 [/card] [card] name=Territorial Dispute -text=At the beginning of your upkeep, sacrifice Territorial Dispute unless you sacrifice a land. Players can't play lands. +text=At the beginning of your upkeep, sacrifice Territorial Dispute unless you sacrifice a land. -- Players can't play lands. mana={4}{R}{R} type=Enchantment [/card] @@ -40122,7 +40122,7 @@ type=Enchantment [/card] [card] name=Tethered Skirge -text=Flying Whenever Tethered Skirge becomes the target of a spell or ability, you lose 1 life. +text=Flying -- Whenever Tethered Skirge becomes the target of a spell or ability, you lose 1 life. mana={2}{B} type=Creature subtype=Imp @@ -40135,7 +40135,7 @@ abilities=flying auto=counter(1/1,3) auto=@each my upkeep:may counter(1/1,-1) && token(Tetravite,Artifact Creature,1/1,flying) auto=@each my upkeep:may moveto(exile) target(Tetravite|myBattlefield) && counter(1/1,1) -text=Flying Tetravus enters the battlefield with three +1/+1 counters on it. At the beginning of your upkeep, you may remove any number of +1/+1 counters from Tetravus. If you do, put that many 1/1 colorless Tetravite artifact creature tokens onto the battlefield. They each have flying and "This creature can't be enchanted." At the beginning of your upkeep, you may exile any number of tokens put onto the battlefield with Tetravus. If you do, put that many +1/+1 counters on Tetravus. +text=Flying -- Tetravus enters the battlefield with three +1/+1 counters on it. -- At the beginning of your upkeep, you may remove any number of +1/+1 counters from Tetravus. If you do, put that many 1/1 colorless Tetravite artifact creature tokens onto the battlefield. They each have flying and "This creature can't be enchanted." -- At the beginning of your upkeep, you may exile any number of tokens put onto the battlefield with Tetravus. If you do, put that many +1/+1 counters on Tetravus. mana={6} type=Artifact Creature subtype=Construct @@ -40144,7 +40144,7 @@ toughness=1 [/card] [card] name=Tetsuo Umezawa -text=Tetsuo Umezawa can't be the target of Aura spells. {U}{B}{B}{R}, {T}: Destroy target tapped or blocking creature. +text=Tetsuo Umezawa can't be the target of Aura spells. -- {U}{B}{B}{R}, {T}: Destroy target tapped or blocking creature. mana={U}{B}{R} type=Legendary Creature subtype=Human Archer @@ -40153,7 +40153,7 @@ toughness=3 [/card] [card] name=Teysa, Orzhov Scion -text=Sacrifice three white creatures: Exile target creature. Whenever another black creature you control is put into a graveyard from the battlefield, put a 1/1 white Spirit creature token with flying onto the battlefield. +text=Sacrifice three white creatures: Exile target creature. -- Whenever another black creature you control is put into a graveyard from the battlefield, put a 1/1 white Spirit creature token with flying onto the battlefield. mana={1}{W}{B} type=Legendary Creature subtype=Human Advisor @@ -40162,7 +40162,7 @@ toughness=3 [/card] [card] name=Tezzeret the Seeker -text=+1: Untap up to two target artifacts. -X: Search your library for an artifact card with converted mana cost X or less and put it into play. Then shuffle your library. -5: Artifacts you control become 5/5 artifact creatures until end of turn. +text=+1: Untap up to two target artifacts. -- -X: Search your library for an artifact card with converted mana cost X or less and put it onto the battlefield. Then shuffle your library. -- -5: Artifacts you control become 5/5 artifact creatures until end of turn. mana={3}{U}{U} type=Planeswalker subtype=Tezzeret @@ -40170,7 +40170,7 @@ loyalty=4 [/card] [card] name=Thada Adel, Acquisitor -text=Islandwalk Whenever Thada Adel, Acquisitor deals combat damage to a player, search that player's library for an artifact card and exile it. Then that player shuffles his or her library. Until end of turn, you may play that card. +text=Islandwalk -- Whenever Thada Adel, Acquisitor deals combat damage to a player, search that player's library for an artifact card and exile it. Then that player shuffles his or her library. Until end of turn, you may play that card. mana={1}{U}{U} type=Legendary Creature subtype=Merfolk Rogue @@ -40179,7 +40179,7 @@ toughness=2 [/card] [card] name=Thalakos Deceiver -text=Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever Thalakos Deceiver attacks and isn't blocked, you may sacrifice it. If you do, gain control of target creature. (This effect lasts indefinitely.) +text=Shadow (This creature can block or be blocked by only creatures with shadow.) -- Whenever Thalakos Deceiver attacks and isn't blocked, you may sacrifice it. If you do, gain control of target creature. (This effect lasts indefinitely.) mana={3}{U} type=Creature subtype=Thalakos Wizard @@ -40188,7 +40188,7 @@ toughness=1 [/card] [card] name=Thalakos Dreamsower -text=Shadow (This creature can block or be blocked by only creatures with shadow.) You may choose not to untap Thalakos Dreamsower during your untap step. Whenever Thalakos Dreamsower deals damage to an opponent, tap target creature. That creature doesn't untap during its controller's untap step as long as Thalakos Dreamsower remains tapped. +text=Shadow (This creature can block or be blocked by only creatures with shadow.) -- You may choose not to untap Thalakos Dreamsower during your untap step. -- Whenever Thalakos Dreamsower deals damage to an opponent, tap target creature. That creature doesn't untap during its controller's untap step for as long as Thalakos Dreamsower remains tapped. mana={2}{U} type=Creature subtype=Thalakos Wizard @@ -40200,12 +40200,12 @@ name=Thalakos Lowlands auto={T}: Add {1} auto={T}: Add {W} auto={T}: Add {U} -text={T}: Add {1} to your mana pool. {T}: Add {W} or {U} to your mana pool. Thalakos Lowlands doesn't untap during your next untap step. +text={T}: Add {1} to your mana pool. -- {T}: Add {W} or {U} to your mana pool. Thalakos Lowlands doesn't untap during your next untap step. type=Land [/card] [card] name=Thallid -text=At the beginning of your upkeep, put a spore counter on Thallid. Remove three spore counters from Thallid: Put a 1/1 green Saproling creature token into play. +text=At the beginning of your upkeep, put a spore counter on Thallid. -- Remove three spore counters from Thallid: Put a 1/1 green Saproling creature token onto the battlefield. mana={G} type=Creature subtype=Fungus @@ -40214,7 +40214,7 @@ toughness=1 [/card] [card] name=Thallid Devourer -text=At the beginning of your upkeep, put a spore counter on Thallid Devourer. Remove three spore counters from Thallid Devourer: Put a 1/1 green Saproling creature token into play. Sacrifice a Saproling: Thallid Devourer gets +1/+2 until end of turn. +text=At the beginning of your upkeep, put a spore counter on Thallid Devourer. -- Remove three spore counters from Thallid Devourer: Put a 1/1 green Saproling creature token onto the battlefield. -- Sacrifice a Saproling: Thallid Devourer gets +1/+2 until end of turn. mana={1}{G}{G} type=Creature subtype=Fungus @@ -40223,7 +40223,7 @@ toughness=2 [/card] [card] name=Thallid Germinator -text=At the beginning of your upkeep, put a spore counter on Thallid Germinator. Remove three spore counters from Thallid Germinator: Put a 1/1 green Saproling creature token into play. Sacrifice a Saproling: Target creature gets +1/+1 until end of turn. +text=At the beginning of your upkeep, put a spore counter on Thallid Germinator. -- Remove three spore counters from Thallid Germinator: Put a 1/1 green Saproling creature token onto the battlefield. -- Sacrifice a Saproling: Target creature gets +1/+1 until end of turn. mana={2}{G} type=Creature subtype=Fungus @@ -40232,7 +40232,7 @@ toughness=2 [/card] [card] name=Thallid Shell-Dweller -text=Defender At the beginning of your upkeep, put a spore counter on Thallid Shell-Dweller. Remove three spore counters from Thallid Shell-Dweller: Put a 1/1 green Saproling creature token into play. +text=Defender -- At the beginning of your upkeep, put a spore counter on Thallid Shell-Dweller. -- Remove three spore counters from Thallid Shell-Dweller: Put a 1/1 green Saproling creature token onto the battlefield. mana={1}{G} type=Creature subtype=Fungus @@ -40241,7 +40241,7 @@ toughness=5 [/card] [card] name=That Which Was Taken -text={4}, {T}: Put a divinity counter on target permanent other than That Which Was Taken. Each permanent with a divinity counter on it is indestructible. +text={4}, {T}: Put a divinity counter on target permanent other than That Which Was Taken. -- Each permanent with a divinity counter on it is indestructible. mana={5} type=Legendary Artifact [/card] @@ -40251,7 +40251,7 @@ auto=tap auto={1}{T}:moveto(myBattlefield) target(land[basic]|myLibrary) && tap && token(grrrt) auto=@next cleanup:aslongas(grrt|myBattlefield) moveto(myHand) auto=@next cleanup:aslongas(grrt|myBattlefield) destroy all(grrrt) -text=Thawing Glaciers enters the battlefield tapped. {1}, {T}: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library. Return Thawing Glaciers to its owner's hand at the beginning of the next cleanup step. +text=Thawing Glaciers enters the battlefield tapped. -- {1}, {T}: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library. Return Thawing Glaciers to its owner's hand at the beginning of the next cleanup step. type=Land [/card] [card] @@ -40271,12 +40271,12 @@ toughness=3 [/card] [card] name=The Tabernacle at Pendrell Vale -text=All creatures have "At the beginning of your upkeep, sacrifice this creature unless you pay {1}." +text=All creatures have "At the beginning of your upkeep, destroy this creature unless you pay {1}." type=Legendary Land [/card] [card] name=The Wretched -text=At end of combat, gain control of all creatures blocking The Wretched as long as you control The Wretched. +text=At end of combat, gain control of all creatures blocking The Wretched for as long as you control The Wretched. mana={3}{B}{B} type=Creature subtype=Demon @@ -40285,7 +40285,7 @@ toughness=5 [/card] [card] name=Thelon of Havenwood -text=Each Fungus creature gets +1/+1 for each spore counter on it. {B}{G}, Remove a Fungus card in a graveyard from the game: Put a spore counter on each Fungus in play. +text=Each Fungus creature gets +1/+1 for each spore counter on it. -- {B}{G}, Exile a Fungus card from a graveyard: Put a spore counter on each Fungus on the battlefield. mana={G}{G} type=Legendary Creature subtype=Elf Druid @@ -40294,19 +40294,19 @@ toughness=2 [/card] [card] name=Thelon's Chant -text=At the beginning of your upkeep, sacrifice Thelon's Chant unless you pay {G}. Whenever a player puts a Swamp into play, Thelon's Chant deals 3 damage to that player unless he or she puts a -1/-1 counter on a creature he or she controls. +text=At the beginning of your upkeep, sacrifice Thelon's Chant unless you pay {G}. -- Whenever a player puts a Swamp onto the battlefield, Thelon's Chant deals 3 damage to that player unless he or she puts a -1/-1 counter on a creature he or she controls. mana={1}{G}{G} type=Enchantment [/card] [card] name=Thelon's Curse -text=Blue creatures don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player may choose any number of tapped blue creatures he or she controls and pay {U} for each creature chosen this way. If the player does, untap those creatures. +text=Blue creatures don't untap during their controllers' untap steps. -- At the beginning of each player's upkeep, that player may choose any number of tapped blue creatures he or she controls and pay {U} for each creature chosen this way. If the player does, untap those creatures. mana={G}{G} type=Enchantment [/card] [card] name=Thelonite Hermit -text=Saproling creatures get +1/+1. Morph {3}{G}{G} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Thelonite Hermit is turned face up, put four 1/1 green Saproling creature tokens into play. +text=Saproling creatures get +1/+1. -- Morph {3}{G}{G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Thelonite Hermit is turned face up, put four 1/1 green Saproling creature tokens onto the battlefield. mana={3}{G} type=Creature subtype=Elf Shaman @@ -40315,7 +40315,7 @@ toughness=1 [/card] [card] name=Thelonite Monk -text={T}, Sacrifice a green creature: Target land becomes a Forest. (This effect doesn't end at end of turn.) +text={T}, Sacrifice a green creature: Target land becomes a Forest. (This effect lasts indefinitely.) mana={2}{G}{G} type=Creature subtype=Insect Monk Cleric @@ -40324,7 +40324,7 @@ toughness=2 [/card] [card] name=Thermal Flux -text=Choose one:Target nonsnow permanent becomes snow until end of turn; or target snow permanent isn't snow until end of turn. Draw a card at the beginning of the next turn's upkeep. +text=Choose one - Target nonsnow permanent becomes snow until end of turn; or target snow permanent isn't snow until end of turn. -- Draw a card at the beginning of the next turn's upkeep. mana={U} type=Instant [/card] @@ -40338,7 +40338,7 @@ type=Sorcery [/card] [card] name=Thermopod -text={S}i}: Thermopod gains haste until end of turn. ({S}i} can be paid with one mana from a snow permanent.) Sacrifice a creature: Add {R} to your mana pool. +text={S}i}: Thermopod gains haste until end of turn. ({S}i} can be paid with one mana from a snow permanent.) -- Sacrifice a creature: Add {R} to your mana pool. mana={4}{R} type=Snow Creature subtype=Slug @@ -40347,7 +40347,7 @@ toughness=3 [/card] [card] name=Thick-Skinned Goblin -text=You may pay {0} rather than pay the echo cost for permanents you control. {R}: Thick-Skinned Goblin gains protection from red until end of turn. +text=You may pay {0} rather than pay the echo cost for permanents you control. -- {R}: Thick-Skinned Goblin gains protection from red until end of turn. mana={1}{R} type=Creature subtype=Goblin Shaman @@ -40356,7 +40356,7 @@ toughness=1 [/card] [card] name=Thicket Elemental -text=Kicker {1}{G} (You may pay an additional {1}{G} as you play this spell.) When Thicket Elemental comes into play, if the kicker cost was paid, you may reveal cards from the top of your library until you reveal a creature card. If you do, put that card into play and shuffle all other cards revealed this way into your library. +text=Kicker {1}{G} (You may pay an additional {1}{G} as you cast this spell.) -- When Thicket Elemental enters the battlefield, if it was kicked, you may reveal cards from the top of your library until you reveal a creature card. If you do, put that card onto the battlefield and shuffle all other cards revealed this way into your library. mana={3}{G}{G} type=Creature subtype=Elemental @@ -40365,20 +40365,20 @@ toughness=4 [/card] [card] name=Thieves' Auction -text=Set aside all nontoken permanents. Starting with you, each player chooses one of the cards set aside and puts it into play tapped under his or her control. Repeat this process until all those cards have been chosen. +text=Exile all nontoken permanents. Starting with you, each player chooses one of the exiled cards and puts it onto the battlefield tapped under his or her control. Repeat this process until all those cards have been chosen. mana={4}{R}{R}{R} type=Sorcery [/card] [card] name=Thieves' Fortune -text=Prowl {U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.) Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. +text=Prowl {U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.) -- Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. mana={2}{U} type=Tribal Instant subtype=Rogue [/card] [card] name=Thieving Sprite -text=Flying When Thieving Sprite comes into play, target player reveals X cards from his or her hand, where X is the number of Faeries you control. You choose one of those cards. That player discards that card. +text=Flying -- When Thieving Sprite enters the battlefield, target player reveals X cards from his or her hand, where X is the number of Faeries you control. You choose one of those cards. That player discards that card. mana={2}{B} type=Creature subtype=Faerie Rogue @@ -40402,13 +40402,13 @@ type=Enchantment [/card] [card] name=Think Twice -text=Draw a card. Flashback {2}{U} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) +text=Draw a card. -- Flashback {2}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={1}{U} type=Instant [/card] [card] name=Thirst -text=Enchant creature When Thirst comes into play, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. At the beginning of your upkeep, sacrifice Thirst unless you pay {U}. +text=Enchant creature -- When Thirst enters the battlefield, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step. -- At the beginning of your upkeep, sacrifice Thirst unless you pay {U}. mana={2}{U} type=Enchantment subtype=Aura @@ -40422,13 +40422,13 @@ type=Instant [card] name=Thopter Foundry auto={1}{S(artifact[-token]|myinplay)}:token(Thopter,artifact creature thopter,1/1,blue flying) && life:1 -text={1}, Sacrifice a nontoken artifact: Put a 1/1 blue Thopter artifact creature token with flying into play. You gain 1 life. +text={1}, Sacrifice a nontoken artifact: Put a 1/1 blue Thopter artifact creature token with flying onto the battlefield. You gain 1 life. mana={WB}{U} type=Artifact [/card] [card] name=Thopter Squadron -text=Flying Thopter Squadron comes into play with three +1/+1 counters on it. {1}, Remove a +1/+1 counter from Thopter Squadron: Put a 1/1 Thopter artifact creature token with flying into play. Play this ability only any time you could play a sorcery. {1}, Sacrifice another Thopter: Put a +1/+1 counter on Thopter Squadron. Play this ability only any time you could play a sorcery. +text=Flying -- Thopter Squadron enters the battlefield with three +1/+1 counters on it. -- {1}, Remove a +1/+1 counter from Thopter Squadron: Put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield. Activate this ability only any time you could cast a sorcery. -- {1}, Sacrifice another Thopter: Put a +1/+1 counter on Thopter Squadron. Activate this ability only any time you could cast a sorcery. mana={5} type=Artifact Creature subtype=Thopter @@ -40446,7 +40446,7 @@ toughness=7 [/card] [card] name=Thorn Thallid -text=At the beginning of your upkeep, put a spore counter on Thorn Thallid. Remove three spore counters from Thorn Thallid: Thorn Thallid deals 1 damage to target creature or player. +text=At the beginning of your upkeep, put a spore counter on Thorn Thallid. -- Remove three spore counters from Thorn Thallid: Thorn Thallid deals 1 damage to target creature or player. mana={1}{G}{G} type=Creature subtype=Fungus @@ -40455,13 +40455,13 @@ toughness=2 [/card] [card] name=Thorn of Amethyst -text=Noncreature spells cost {1} more to play. +text=Noncreature spells cost {1} more to cast. mana={2} type=Artifact [/card] [card] name=Thorn-Thrash Viashino -text=Devour 2 (As this comes into play, you may sacrifice any number of creatures. This creature comes into play with twice that many +1/+1 counters on it.) {G}: Thorn-Thrash Viashino gains trample until end of turn. +text=Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.) -- {G}: Thorn-Thrash Viashino gains trample until end of turn. mana={3}{R} type=Creature subtype=Viashino Warrior @@ -40470,14 +40470,14 @@ toughness=2 [/card] [card] name=Thornbite Staff -text=Equipped creature has "{2}, {T}: This creature deals 1 damage to target creature or player" and "Whenever a creature is put into a graveyard from the battlefield, untap this creature." Whenever a Shaman creature enters the battlefield, you may attach Thornbite Staff to it. Equip {4} +text=Equipped creature has "{2}, {T}: This creature deals 1 damage to target creature or player" and "Whenever a creature is put into a graveyard from the battlefield, untap this creature." -- Whenever a Shaman creature enters the battlefield, you may attach Thornbite Staff to it. -- Equip {4} mana={2} type=Tribal Artifact subtype=Shaman Equipment [/card] [card] name=Thornscape Battlemage -text=Kicker {R} and/or {W} (You may pay an additional {R} and/or {W} as you cast this spell.) When Thornscape Battlemage enters the battlefield, if it was kicked with its {R} kicker, it deals 2 damage to target creature or player. When Thornscape Battlemage enters the battlefield, if it was kicked with its {W} kicker, destroy target artifact. +text=Kicker {R} and/or {W} (You may pay an additional {R} and/or {W} as you cast this spell.) -- When Thornscape Battlemage enters the battlefield, if it was kicked with its {R} kicker, it deals 2 damage to target creature or player. -- When Thornscape Battlemage enters the battlefield, if it was kicked with its {W} kicker, destroy target artifact. mana={2}{G} type=Creature subtype=Elf Wizard @@ -40508,7 +40508,7 @@ toughness=1 [/card] [card] name=Thought Devourer -text=Flying Your maximum hand size is reduced by four. +text=Flying -- Your maximum hand size is reduced by four. mana={2}{U}{U} type=Creature subtype=Beast @@ -40523,7 +40523,7 @@ type=Artifact [/card] [card] name=Thought Eater -text=Flying Your maximum hand size is reduced by three. +text=Flying -- Your maximum hand size is reduced by three. mana={1}{U} type=Creature subtype=Beast @@ -40532,19 +40532,19 @@ toughness=2 [/card] [card] name=Thought Hemorrhage -text=Name a nonland card. Target player reveals his or her hand. Thought Hemorrhage deals 3 damage to that player for each card with that name revealed this way. Search that player's graveyard, hand, and library for all cards with that name and remove them from the game. Then that player shuffles his or her library. +text=Name a nonland card. Target player reveals his or her hand. Thought Hemorrhage deals 3 damage to that player for each card with that name revealed this way. Search that player's graveyard, hand, and library for all cards with that name and exile them. Then that player shuffles his or her library. mana={2}{B}{R} type=Sorcery [/card] [card] name=Thought Lash -text=Cumulative upkeep—Exile the top card of your library. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When Thought Lash's cumulative upkeep isn't paid, exile all cards from your library. Exile the top card of your library: Prevent the next 1 damage that would be dealt to you this turn. +text=Cumulative upkeep - Exile the top card of your library. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- When Thought Lash's cumulative upkeep isn't paid, exile all cards from your library. -- Exile the top card of your library: Prevent the next 1 damage that would be dealt to you this turn. mana={2}{U}{U} type=Enchantment [/card] [card] name=Thought Nibbler -text=Flying Your maximum hand size is reduced by two. +text=Flying -- Your maximum hand size is reduced by two. mana={U} type=Creature subtype=Beast @@ -40553,7 +40553,7 @@ toughness=1 [/card] [card] name=Thought Prison -text=Imprint - When Thought Prison comes into play, you may have target player reveal his or her hand. If you do, choose a nonland card from it and remove that card from the game. (The removed card is imprinted on this artifact.) Whenever a player plays a spell that shares a color or converted mana cost with the imprinted card, Thought Prison deals 2 damage to that player. +text=Imprint - When Thought Prison enters the battlefield, you may have target player reveal his or her hand. If you do, choose a nonland card from it and exile that card. -- Whenever a player casts a spell that shares a color or converted mana cost with the exiled card, Thought Prison deals 2 damage to that player. mana={5} type=Artifact [/card] @@ -40565,7 +40565,7 @@ type=Enchantment [/card] [card] name=Thoughtbound Primoc -text=Flying. At the beginning of your upkeep, if a player controls more Wizards than any other player, he or she gains control of Thoughtbound Primoc. +text=Flying -- At the beginning of your upkeep, if a player controls more Wizards than each other player, that player gains control of Thoughtbound Primoc. mana={2}{R} type=Creature subtype=Bird Beast @@ -40574,7 +40574,7 @@ toughness=3 [/card] [card] name=Thoughtcast -text=Affinity for artifacts (This spell costs {1} less to play for each artifact you control.) Draw two cards. +text=Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) -- Draw two cards. mana={4}{U} type=Sorcery [/card] @@ -40589,7 +40589,7 @@ toughness=1 [/card] [card] name=Thoughtpicker Witch -text={1}, Sacrifice a creature: Look at the top two cards of target opponent's library, then remove one of them from the game. +text={1}, Sacrifice a creature: Look at the top two cards of target opponent's library, then exile one of them. mana={B} type=Creature subtype=Human Wizard @@ -40610,7 +40610,7 @@ type=Sorcery [/card] [card] name=Thoughtweft Trio -text=First strike, vigilance Champion a Kithkin (When this comes into play, sacrifice it unless you remove another Kithkin you control from the game. When this leaves play, that card returns to play.) Thoughtweft Trio can block any number of creatures. +text=First strike, vigilance -- Champion a Kithkin (When this enters the battlefield, sacrifice it unless you exile another Kithkin you control. When this leaves the battlefield, that card returns to the battlefield.) -- Thoughtweft Trio can block any number of creatures. mana={2}{W}{W} type=Creature subtype=Kithkin Soldier @@ -40619,7 +40619,7 @@ toughness=5 [/card] [card] name=Thousand-Year Elixir -text=You may play the activated abilities of creatures you control as though those creatures had haste. {1}, {T}: Untap target creature. +text=You may activate abilities of creatures you control as though those creatures had haste. -- {1}, {T}: Untap target creature. mana={3} type=Artifact [/card] @@ -40652,7 +40652,7 @@ type=Artifact [/card] [card] name=Thran Quarry -text=At end of turn, if you control no creatures, sacrifice Thran Quarry. {T}: Add one mana of any color to your mana pool. +text=At the beginning of the end step, if you control no creatures, sacrifice Thran Quarry. -- {T}: Add one mana of any color to your mana pool. type=Land [/card] [card] @@ -40663,13 +40663,13 @@ type=Artifact [/card] [card] name=Thran Turbine -text=At the beginning of your upkeep, you may add up to {2} to your mana pool. You can't spend this mana to play spells. +text=At the beginning of your upkeep, you may add {1} or {2} to your mana pool. You can't spend this mana to cast spells. mana={1} type=Artifact [/card] [card] name=Thran War Machine -text=Echo {4} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) Thran War Machine attacks each turn if able. +text=Echo {4} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- Thran War Machine attacks each turn if able. mana={4} type=Artifact Creature subtype=Construct @@ -40678,13 +40678,13 @@ toughness=5 [/card] [card] name=Thran Weaponry -text=Echo {4} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) You may choose not to untap Thran Weaponry during your untap step. {2}, {T}: All creatures get +2/+2 for as long as Thran Weaponry remains tapped. +text=Echo {4} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- You may choose not to untap Thran Weaponry during your untap step. -- {2}, {T}: All creatures get +2/+2 for as long as Thran Weaponry remains tapped. mana={4} type=Artifact [/card] [card] name=Thrashing Mudspawn -text=Whenever Thrashing Mudspawn is dealt damage, you lose that much life. Morph {1}{B}{B} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +text=Whenever Thrashing Mudspawn is dealt damage, you lose that much life. -- Morph {1}{B}{B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) mana={3}{B}{B} type=Creature subtype=Beast @@ -40693,7 +40693,7 @@ toughness=4 [/card] [card] name=Thraximundar -text=Haste Whenever Thraximundar attacks, defending player sacrifices a creature. Whenever a player sacrifices a creature, you may put a +1/+1 counter on Thraximundar. +text=Haste -- Whenever Thraximundar attacks, defending player sacrifices a creature. -- Whenever a player sacrifices a creature, you may put a +1/+1 counter on Thraximundar. mana={4}{U}{B}{R} type=Legendary Creature subtype=Zombie Assassin @@ -40730,7 +40730,7 @@ toughness=4 [/card] [card] name=Thrill of the Hunt -text=Target creature gets +1/+2 until end of turn. Flashback {W} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) +text=Target creature gets +1/+2 until end of turn. -- Flashback {W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={G} type=Instant [/card] @@ -40742,7 +40742,7 @@ type=Sorcery [/card] [card] name=Throat Slitter -text=Ninjutsu {2}{B} ({2}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Throat Slitter deals combat damage to a player, destroy target nonblack creature that player controls. +text=Ninjutsu {2}{B} ({2}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) -- Whenever Throat Slitter deals combat damage to a player, destroy target nonblack creature that player controls. mana={4}{B} type=Creature subtype=Rat Ninja @@ -40751,14 +40751,14 @@ toughness=2 [/card] [card] name=Through the Breach -text=You may put a creature card from your hand into play. That creature has haste. Sacrifice that creature at end of turn. Splice onto Arcane {2}{R}{R} (As you play an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) +text=You may put a creature card from your hand onto the battlefield. That creature has haste. Sacrifice that creature at the beginning of the next end step. -- Splice onto Arcane {2}{R}{R} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) mana={4}{R} type=Instant subtype=Arcane [/card] [card] name=Thrull Champion -text=Thrull creatures get +1/+1. {T}: Gain control of target Thrull as long as you control Thrull Champion. +text=Thrull creatures get +1/+1. -- {T}: Gain control of target Thrull for as long as you control Thrull Champion. mana={4}{B} type=Creature subtype=Thrull @@ -40767,7 +40767,7 @@ toughness=2 [/card] [card] name=Thrull Surgeon -text={1}{B}, Sacrifice Thrull Surgeon: Look at target player's hand and choose a card from it. That player discards that card. Play this ability only any time you could play a sorcery. +text={1}{B}, Sacrifice Thrull Surgeon: Look at target player's hand and choose a card from it. That player discards that card. Activate this ability only any time you could cast a sorcery. mana={1}{B} type=Creature subtype=Thrull @@ -40798,7 +40798,7 @@ type=Artifact [/card] [card] name=Thunder-Thrash Elder -text=Devour 3 (As this comes into play, you may sacrifice any number of creatures. This creature comes into play with three times that many +1/+1 counters on it.) +text=Devour 3 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with three times that many +1/+1 counters on it.) mana={2}{R} type=Creature subtype=Viashino Warrior @@ -40807,14 +40807,14 @@ toughness=1 [/card] [card] name=Thunderblade Charge -text=Thunderblade Charge deals 3 damage to target creature or player. Whenever one or more creatures you control deal combat damage to a player, if Thunderblade Charge is in your graveyard, you may pay {2}{R}{R}{R}. If you do, you may play it without paying its mana cost. +text=Thunderblade Charge deals 3 damage to target creature or player. -- Whenever one or more creatures you control deal combat damage to a player, if Thunderblade Charge is in your graveyard, you may pay {2}{R}{R}{R}. If you do, you may cast it without paying its mana cost. mana={1}{R}{R} type=Sorcery [/card] [card] name=Thunderblust abilities=haste,persist -text=Haste Thunderblust has trample as long as it has a -1/-1 counter on it. Persist (When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.) +text=Haste -- Thunderblust has trample as long as it has a -1/-1 counter on it. -- Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) mana={2}{R}{R}{R} type=Creature subtype=Elemental @@ -40823,19 +40823,19 @@ toughness=2 [/card] [card] name=Thunderclap -text=You may sacrifice a Mountain rather than pay Thunderclap's mana cost. Thunderclap deals 3 damage to target creature. +text=You may sacrifice a Mountain rather than pay Thunderclap's mana cost. -- Thunderclap deals 3 damage to target creature. mana={2}{R} type=Instant [/card] [card] name=Thunderheads -text=Replicate {2}{U} (When you cast this spell, copy it for each time you paid its replicate cost.) Put a 3/3 blue Weird creature token with defender and flying onto the battlefield. Exile it at the beginning of the next end step. +text=Replicate {2}{U} (When you cast this spell, copy it for each time you paid its replicate cost.) -- Put a 3/3 blue Weird creature token with defender and flying onto the battlefield. Exile it at the beginning of the next end step. mana={2}{U} type=Instant [/card] [card] name=Thunderscape Battlemage -text=Kicker {1}{B} and/or {G} (You may pay an additional {1}{B} and/or {G} as you cast this spell.) When Thunderscape Battlemage enters the battlefield, if it was kicked with its {1}{B} kicker, target player discards two cards. When Thunderscape Battlemage enters the battlefield, if it was kicked with its {G} kicker, destroy target enchantment. +text=Kicker {1}{B} and/or {G} (You may pay an additional {1}{B} and/or {G} as you cast this spell.) -- When Thunderscape Battlemage enters the battlefield, if it was kicked with its {1}{B} kicker, target player discards two cards. -- When Thunderscape Battlemage enters the battlefield, if it was kicked with its {G} kicker, destroy target enchantment. mana={2}{R} type=Creature subtype=Human Wizard @@ -40844,7 +40844,7 @@ toughness=2 [/card] [card] name=Thunderscape Familiar -text=First strike Black spells and green spells you cast cost {1} less to cast. +text=First strike -- Black spells and green spells you cast cost {1} less to cast. mana={1}{R} type=Creature subtype=Kavu @@ -40853,19 +40853,19 @@ toughness=1 [/card] [card] name=Thunderstaff -text=If Thunderstaff is untapped and a creature would deal combat damage to you, prevent 1 of that damage. {2}, {T}: Attacking creatures get +1/+0 until end of turn. +text=If Thunderstaff is untapped and a creature would deal combat damage to you, prevent 1 of that damage. -- {2}, {T}: Attacking creatures get +1/+0 until end of turn. mana={3} type=Artifact [/card] [card] name=Thwart -text=You may return three Islands you control to their owner's hand rather than pay Thwart's mana cost. Counter target spell. +text=You may return three Islands you control to their owner's hand rather than pay Thwart's mana cost. -- Counter target spell. mana={2}{U}{U} type=Instant [/card] [card] name=Ticking Gnomes -text=Echo {3} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) Sacrifice Ticking Gnomes: Ticking Gnomes deals 1 damage to target creature or player. +text=Echo {3} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- Sacrifice Ticking Gnomes: Ticking Gnomes deals 1 damage to target creature or player. mana={3} type=Artifact Creature subtype=Gnome @@ -40874,19 +40874,19 @@ toughness=3 [/card] [card] name=Tidal Bore -text=You may return an Island you control to its owner's hand rather than pay Tidal Bore's mana cost. You may tap or untap target creature. +text=You may return an Island you control to its owner's hand rather than pay Tidal Bore's mana cost. -- You may tap or untap target creature. mana={1}{U} type=Instant [/card] [card] name=Tidal Control -text=Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Pay 2 life or {2}: Counter target red or green spell. Any player may activate this ability. +text=Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- Pay 2 life or {2}: Counter target red or green spell. Any player may activate this ability. mana={1}{U}{U} type=Enchantment [/card] [card] name=Tidal Courier -text=When Tidal Courier enters the battlefield, reveal the top four cards of your library. Put all Merfolk cards revealed this way into your hand and the rest on the bottom of your library. {3}{U}: Tidal Courier gains flying until end of turn. +text=When Tidal Courier enters the battlefield, reveal the top four cards of your library. Put all Merfolk cards revealed this way into your hand and the rest on the bottom of your library. -- {3}{U}: Tidal Courier gains flying until end of turn. mana={3}{U} type=Creature subtype=Merfolk @@ -40901,7 +40901,7 @@ type=Enchantment [/card] [card] name=Tidal Influence -text=Play Tidal Influence only if no permanents named Tidal Influence are in play. Tidal Influence comes into play with a tide counter on it. At the beginning of your upkeep, put a tide counter on Tidal Influence. As long as there is exactly one tide counter on Tidal Influence, all blue creatures get -2/-0. As long as there are exactly three tide counters on Tidal Influence, all blue creatures get +2/+0. Whenever there are four tide counters on Tidal Influence, remove all tide counters from it. +text=Cast Tidal Influence only if no permanents named Tidal Influence are on the battlefield. -- Tidal Influence enters the battlefield with a tide counter on it. -- At the beginning of your upkeep, put a tide counter on Tidal Influence. -- As long as there is exactly one tide counter on Tidal Influence, all blue creatures get -2/-0. -- As long as there are exactly three tide counters on Tidal Influence, all blue creatures get +2/+0. -- Whenever there are four tide counters on Tidal Influence, remove all tide counters from it. mana={2}{U} type=Enchantment [/card] @@ -40931,19 +40931,19 @@ toughness=1 [/card] [card] name=Tidal Wave -text=Put a 5/5 blue Wall creature token with defender into play. Sacrifice it at end of turn. +text=Put a 5/5 blue Wall creature token with defender onto the battlefield. Sacrifice it at the beginning of the next end step. mana={2}{U} type=Instant [/card] [card] name=Tide of War -text=Whenever one or more creatures blocks, flip a coin. If you win the flip, each blocking creature is sacrificed by its controller. Otherwise, each blocked creature is sacrificed by its controller. +text=Whenever one or more creatures blocks, flip a coin. If you win the flip, each blocking creature is sacrificed by its controller. If you lose the flip, each blocked creature is sacrificed by its controller. mana={4}{R}{R} type=Enchantment [/card] [card] name=Tidehollow Sculler -text=When Tidehollow Sculler comes into play, target opponent reveals his or her hand and you choose a nonland card from it. Remove that card from the game. When Tidehollow Sculler leaves play, return the removed card to its owner's hand. +text=When Tidehollow Sculler enters the battlefield, target opponent reveals his or her hand and you choose a nonland card from it. Exile that card. -- When Tidehollow Sculler leaves the battlefield, return the exiled card to its owner's hand. mana={W}{B} type=Artifact Creature subtype=Zombie @@ -40952,7 +40952,7 @@ toughness=2 [/card] [card] name=Tideshaper Mystic -text={T}: Target land becomes the basic land type of your choice until end of turn. Play this ability only during your turn. +text={T}: Target land becomes the basic land type of your choice until end of turn. Activate this ability only during your turn. mana={U} type=Creature subtype=Merfolk Wizard @@ -40961,7 +40961,7 @@ toughness=1 [/card] [card] name=Tidespout Tyrant -text=Flying Whenever you cast a spell, return target permanent to its owner's hand. +text=Flying -- Whenever you cast a spell, return target permanent to its owner's hand. mana={5}{U}{U}{U} type=Creature subtype=Djinn @@ -40970,7 +40970,7 @@ toughness=5 [/card] [card] name=Tidewalker -text=Tidewalker enters the battlefield with a time counter on it for each Island you control. Vanishing (At the beginning of your upkeep, remove a time counter from this permanent. When the last is removed, sacrifice it.) Tidewalker's power and toughness are each equal to the number of time counters on it. +text=Tidewalker enters the battlefield with a time counter on it for each Island you control. -- Vanishing (At the beginning of your upkeep, remove a time counter from this permanent. When the last is removed, sacrifice it.) -- Tidewalker's power and toughness are each equal to the number of time counters on it. mana={2}{U} type=Creature subtype=Elemental @@ -40979,7 +40979,7 @@ toughness=* [/card] [card] name=Tilling Treefolk -text=When Tilling Treefolk comes into play, you may return up to two target land cards from your graveyard to your hand. +text=When Tilling Treefolk enters the battlefield, you may return up to two target land cards from your graveyard to your hand. mana={2}{G} type=Creature subtype=Treefolk Druid @@ -40989,7 +40989,7 @@ toughness=3 [card] name=Timber Wolves #badning not suppoerted anymore in Wagic 0.9 -text=Banding +text=Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) mana={G} type=Creature subtype=Wolf @@ -40998,12 +40998,12 @@ toughness=1 [/card] [card] name=Timberline Ridge -text=Timberline Ridge doesn't untap during your untap step if it has a depletion counter on it. At the beginning of your upkeep, remove a depletion counter from Timberline Ridge. {T}: Add {R} or {G} to your mana pool. Put a depletion counter on Timberline Ridge. +text=Timberline Ridge doesn't untap during your untap step if it has a depletion counter on it. -- At the beginning of your upkeep, remove a depletion counter from Timberline Ridge. -- {T}: Add {R} or {G} to your mana pool. Put a depletion counter on Timberline Ridge. type=Land [/card] [card] name=Timbermare -text=Haste Echo {5}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Timbermare enters the battlefield, tap all other creatures. +text=Haste -- Echo {5}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Timbermare enters the battlefield, tap all other creatures. mana={3}{G} type=Creature subtype=Elemental Horse @@ -41021,13 +41021,13 @@ toughness=2 [/card] [card] name=Time Bomb -text=At the beginning of your upkeep, put a time counter on Time Bomb. {1}, {T}, Sacrifice Time Bomb: Time Bomb deals damage to each creature and each player equal to the number of time counters on Time Bomb. +text=At the beginning of your upkeep, put a time counter on Time Bomb. -- {1}, {T}, Sacrifice Time Bomb: Time Bomb deals damage to each creature and each player equal to the number of time counters on Time Bomb. mana={4} type=Artifact [/card] [card] name=Time Elemental -text=When Time Elemental attacks or blocks, at end of combat, sacrifice it and it deals 5 damage to you. {2}{U}{U}, {T}: Return target permanent that isn't enchanted to its owner's hand. +text=When Time Elemental attacks or blocks, at end of combat, sacrifice it and it deals 5 damage to you. -- {2}{U}{U}, {T}: Return target permanent that isn't enchanted to its owner's hand. mana={2}{U} type=Creature subtype=Elemental @@ -41042,13 +41042,13 @@ type=Artifact [/card] [card] name=Time Spiral -text=Each player shuffles his or her graveyard and hand into his or her library, then draws seven cards. You untap up to six lands. Remove Time Spiral from the game. +text=Exile Time Spiral. Each player shuffles his or her graveyard and hand into his or her library, then draws seven cards. You untap up to six lands. mana={4}{U}{U} type=Sorcery [/card] [card] name=Time Stop -text=End the turn. (Remove all spells and abilities on the stack from the game, including this card. The player whose turn it is discards down to his or her maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.) +text=End the turn. (Exile all spells and abilities on the stack, including this card. The player whose turn it is discards down to his or her maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.) mana={4}{U}{U} type=Instant [/card] @@ -41078,13 +41078,13 @@ type=Sorcery [/card] [card] name=Time and Tide -text=Simultaneously, all creature cards that are phased out phase in and all creatures with phasing phase out. +text=Simultaneously, all phased-out creatures phase in and all creatures with phasing phase out. mana={U}{U} type=Instant [/card] [card] name=Timebender -text=Morph {U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Timebender is turned face up, choose one  ERemove two time counters from target permanent or suspended card; or put two time counters on target permanent with a time counter on it or suspended card. +text=Morph {U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Timebender is turned face up, choose one - Remove two time counters from target permanent or suspended card; or put two time counters on target permanent with a time counter on it or suspended card. mana={U} type=Creature subtype=Human Wizard @@ -41099,13 +41099,13 @@ type=Instant [/card] [card] name=Timesifter -text=At the beginning of each upkeep, each player removes the top card of his or her library from the game. The player who removed the card with the highest converted mana cost takes an extra turn after this one. If two or more players' cards are tied for highest cost, the tied players repeat this process until the tie is broken. +text=At the beginning of each upkeep, each player exiles the top card of his or her library. The player who exiled the card with the highest converted mana cost takes an extra turn after this one. If two or more players' cards are tied for highest cost, the tied players repeat this process until the tie is broken. mana={5} type=Artifact [/card] [card] name=Timmerian Fiends -text=Remove Timmerian Fiends from your deck before playing if you're not playing for ante. {B}{B}{B}, Sacrifice Timmerian Fiends: The owner of target artifact may ante the top card of his or her library. If that player doesn't, exchange ownership of that artifact and Timmerian Fiends. Put the artifact card into your graveyard and Timmerian Fiends from anywhere into that player's graveyard. This change in ownership is permanent. +text=Remove Timmerian Fiends from your deck before playing if you're not playing for ante. -- {B}{B}{B}, Sacrifice Timmerian Fiends: The owner of target artifact may ante the top card of his or her library. If that player doesn't, exchange ownership of that artifact and Timmerian Fiends. Put the artifact card into your graveyard and Timmerian Fiends from anywhere into that player's graveyard. This change in ownership is permanent. mana={1}{B}{B} type=Creature subtype=Horror @@ -41123,7 +41123,7 @@ toughness=1 [/card] [card] name=Tin-Wing Chimera -text=Flying Sacrifice Tin-Wing Chimera: Put a +2/+2 counter on target Chimera creature. It gains flying. (This effect lasts indefinitely.) +text=Flying -- Sacrifice Tin-Wing Chimera: Put a +2/+2 counter on target Chimera creature. It gains flying. (This effect lasts indefinitely.) mana={4} type=Artifact Creature subtype=Chimera @@ -41132,7 +41132,7 @@ toughness=2 [/card] [card] name=Tinder Wall -text=Defender (This creature can't attack.) Sacrifice Tinder Wall: Add {R}{R} to your mana pool. {R}, Sacrifice Tinder Wall: Tinder Wall deals 2 damage to target creature it's blocking. +text=Defender (This creature can't attack.) -- Sacrifice Tinder Wall: Add {R}{R} to your mana pool. -- {R}, Sacrifice Tinder Wall: Tinder Wall deals 2 damage to target creature it's blocking. mana={G} type=Creature subtype=Plant Wall @@ -41141,7 +41141,7 @@ toughness=3 [/card] [card] name=Tinker -text=As an additional cost to cast Tinker, sacrifice an artifact. Search your library for an artifact card and put that card onto the battlefield. Then shuffle your library. +text=As an additional cost to cast Tinker, sacrifice an artifact. -- Search your library for an artifact card and put that card onto the battlefield. Then shuffle your library. mana={2}{U} type=Sorcery [/card] @@ -41160,7 +41160,7 @@ type=Enchantment [card] name=Titanic Bulvox abilities=trample -text=Trample Morph {4}{G}{G}{G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +text=Trample -- Morph {4}{G}{G}{G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) mana={6}{G}{G} type=Creature subtype=Beast @@ -41184,12 +41184,12 @@ subtype=Arcane name=Tolaria auto={T}: Add {U} auto={T}:-banding target(creature) -text=Legendary. {T}: Add {U} to your mana pool. {T}: Target Target creature loses banding and all "bands with other" abilities until end of turn. Play this ability only during any upkeep step. +text={T}: Add {U} to your mana pool. -- {T}: Target creature loses banding and all "bands with other" abilities until end of turn. Activate this ability only during any upkeep step. type=Legendary Land [/card] [card] name=Tolarian Drake -text=Flying Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) +text=Flying -- Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) mana={2}{U} type=Creature subtype=Drake @@ -41213,7 +41213,7 @@ type=Instant [/card] [card] name=Tomb Hex -text=Target creature gets -2/-2 until end of turn. Landfall  EIf you had a land enter the battlefield under your control this turn, that creature gets -4/-4 until end of turn instead. +text=Target creature gets -2/-2 until end of turn. -- Landfall - If you had a land enter the battlefield under your control this turn, that creature gets -4/-4 until end of turn instead. mana={2}{B} type=Instant [/card] @@ -41222,18 +41222,18 @@ name=Tomb of Urami auto={T}:add {B} && aslongas(*[-ogre]|myBattlefield) damage:1 controller auto={T}:bury all(land|myBattlefield) && token(Urami,Creature Demon Spirit,5/5,legendary flying black) ####Tested ingame and removed: The first ability cannot be coded yet because you will always suffer 1 damage from Tomb of Urami even if you control an ogre!! -text={T}: Add {B} to your mana pool. Tomb of Urami deals 1 damage to you if you don't control an Ogre. {2}{B}{B}, {T}, Sacrifice all lands you control: Put a legendary 5/5 black Demon Spirit creature token with flying named Urami onto the battlefield. +text={T}: Add {B} to your mana pool. Tomb of Urami deals 1 damage to you if you don't control an Ogre. -- {2}{B}{B}, {T}, Sacrifice all lands you control: Put a legendary 5/5 black Demon Spirit creature token with flying named Urami onto the battlefield. type=Legendary Land [/card] [card] name=Tombfire -text=Target player removes all cards with flashback in his or her graveyard from the game. +text=Target player exiles all cards with flashback from his or her graveyard. mana={B} type=Sorcery [/card] [card] name=Tombstalker -text=Flying Delve (You may remove any number of cards in your graveyard from the game as you play this spell. It costs {1} less to play for each card removed this way.) +text=Flying -- Delve (You may exile any number of cards from your graveyard as you cast this spell. It costs {1} less to cast for each card exiled this way.) mana={6}{B}{B} type=Creature subtype=Demon @@ -41242,7 +41242,7 @@ toughness=5 [/card] [card] name=Tombstone Stairwell -text=Cumulative upkeep {1}{B} At the beginning of each upkeep, if Tombstone Stairwell is in play, each player puts into play a 2/2 black Zombie creature token with haste named Tombspawn for each creature card in his or her graveyard. At end of turn or when Tombstone Stairwell leaves play, destroy all tokens put into play with Tombstone Stairwell. They can't be regenerated. +text=Cumulative upkeep {1}{B} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- At the beginning of each upkeep, if Tombstone Stairwell is on the battlefield, each player puts a 2/2 black Zombie creature token with haste named Tombspawn onto the battlefield for each creature card in his or her graveyard. -- At the beginning of each end step or when Tombstone Stairwell leaves the battlefield, destroy all tokens put onto the battlefield with Tombstone Stairwell. They can't be regenerated. mana={2}{B}{B} type=World Enchantment [/card] @@ -41257,19 +41257,19 @@ toughness=5 [/card] [card] name=Tooth and Claw -text=Sacrifice two creatures: Put a 3/1 red Beast creature token named Carnivore into play. +text=Sacrifice two creatures: Put a 3/1 red Beast creature token named Carnivore onto the battlefield. mana={3}{R} type=Enchantment [/card] [card] name=Tooth and Nail -text=Choose one - Search your library for up to two creature cards, reveal them, put them into your hand, then shuffle your library; or put up to two creature cards from your hand into play. Entwine {2} (Choose both if you pay the entwine cost.) +text=Choose one - Search your library for up to two creature cards, reveal them, put them into your hand, then shuffle your library; or put up to two creature cards from your hand onto the battlefield. -- Entwine {2} (Choose both if you pay the entwine cost.) mana={5}{G}{G} type=Sorcery [/card] [card] name=Tooth of Chiss-Goria -text=Flash Affinity for artifacts (This spell costs {1} less to play for each artifact you control.) {T}: Target creature gets +1/+0 until end of turn. +text=Flash -- Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) -- {T}: Target creature gets +1/+0 until end of turn. mana={3} type=Artifact [/card] @@ -41290,7 +41290,7 @@ type=Sorcery [/card] [card] name=Torch Slinger -text=Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.) When Torch Slinger enters the battlefield, if it was kicked, it deals 2 damage to target creature. +text=Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.) -- When Torch Slinger enters the battlefield, if it was kicked, it deals 2 damage to target creature. mana={2}{R} type=Creature subtype=Goblin Shaman @@ -41299,13 +41299,13 @@ toughness=2 [/card] [card] name=Torch Song -text=At the beginning of your upkeep, you may put a verse counter on Torch Song. {2}{R}, Sacrifice Torch Song: Torch Song deals X damage to target creature or player, where X is the number of verse counters on Torch Song. +text=At the beginning of your upkeep, you may put a verse counter on Torch Song. -- {2}{R}, Sacrifice Torch Song: Torch Song deals X damage to target creature or player, where X is the number of verse counters on Torch Song. mana={2}{R} type=Enchantment [/card] [card] name=Torchling -text={R}: Untap Torchling. {R}: Target creature blocks Torchling this turn if able. {R}: Change the target of target spell that targets only Torchling. {1}: Torchling gets +1/-1 until end of turn. {1}: Torchling gets -1/+1 until end of turn. +text={R}: Untap Torchling. -- {R}: Target creature blocks Torchling this turn if able. -- {R}: Change the target of target spell that targets only Torchling. -- {1}: Torchling gets +1/-1 until end of turn. -- {1}: Torchling gets -1/+1 until end of turn. mana={3}{R}{R} type=Creature subtype=Shapeshifter @@ -41314,13 +41314,13 @@ toughness=3 [/card] [card] name=Tornado -text=Cumulative upkeep {G} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) {2}{G}, Pay 3 life for each velocity counter on Tornado: Destroy target permanent and put a velocity counter on Tornado. Activate this ability only once each turn. +text=Cumulative upkeep {G} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- {2}{G}, Pay 3 life for each velocity counter on Tornado: Destroy target permanent and put a velocity counter on Tornado. Activate this ability only once each turn. mana={4}{G} type=Enchantment [/card] [card] name=Tornado Elemental -text=When Tornado Elemental enters the battlefield, it deals 6 damage to each creature with flying. You may have Tornado Elemental assign its combat damage as though it weren't blocked. +text=When Tornado Elemental enters the battlefield, it deals 6 damage to each creature with flying. -- You may have Tornado Elemental assign its combat damage as though it weren't blocked. mana={5}{G}{G} type=Creature subtype=Elemental @@ -41329,7 +41329,7 @@ toughness=6 [/card] [card] name=Torpid Moloch -text=Defender (This creature can't attack.) Sacrifice three lands: Torpid Moloch loses defender until end of turn. +text=Defender (This creature can't attack.) -- Sacrifice three lands: Torpid Moloch loses defender until end of turn. mana={R} type=Creature subtype=Lizard @@ -41344,32 +41344,32 @@ type=Sorcery [/card] [card] name=Torrent of Lava -text=Torrent of Lava deals X damage to each creature without flying. As long as Torrent of Lava is on the stack, each creature has "{T}: Prevent the next 1 damage that would be dealt to this creature by Torrent of Lava this turn." +text=Torrent of Lava deals X damage to each creature without flying. -- As long as Torrent of Lava is on the stack, each creature has "{T}: Prevent the next 1 damage that would be dealt to this creature by Torrent of Lava this turn." mana={X}{R}{R} type=Sorcery [/card] [card] name=Torrent of Souls -text=Return up to one target creature card from your graveyard to play if {B} was spent to play Torrent of Souls. Creatures target player controls get +2/+0 and gain haste until end of turn if {R} was spent to play Torrent of Souls. (Do both if {B}{R} was spent.) +text=Return up to one target creature card from your graveyard to the battlefield if {B} was spent to cast Torrent of Souls. Creatures target player controls get +2/+0 and gain haste until end of turn if {R} was spent to cast Torrent of Souls. (Do both if {B}{R} was spent.) mana={4}{BR} type=Sorcery [/card] [card] name=Torrent of Stone -text=Torrent of Stone deals 4 damage to target creature. Splice onto Arcane—Sacrifice two Mountains. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) +text=Torrent of Stone deals 4 damage to target creature. -- Splice onto Arcane - Sacrifice two Mountains. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) mana={3}{R} type=Instant subtype=Arcane [/card] [card] name=Torture Chamber -text=At the beginning of your upkeep, put a pain counter on Torture Chamber. At the end of your turn, Torture Chamber deals damage to you equal to the number of pain counters on it. {1}, {T}, Remove all pain counters from Torture Chamber: Torture Chamber deals damage to target creature equal to the number of pain counters removed this way. +text=At the beginning of your upkeep, put a pain counter on Torture Chamber. -- At the beginning of your end step, Torture Chamber deals damage to you equal to the number of pain counters on it. -- {1}, {T}, Remove all pain counters from Torture Chamber: Torture Chamber deals damage to target creature equal to the number of pain counters removed this way. mana={3} type=Artifact [/card] [card] name=Toshiro Umezawa -text=Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) Whenever a creature an opponent controls is put into a graveyard from the battlefield, you may cast target instant card from your graveyard. If that card would be put into a graveyard this turn, exile it instead. +text=Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) -- Whenever a creature an opponent controls is put into a graveyard from the battlefield, you may cast target instant card from your graveyard. If that card would be put into a graveyard this turn, exile it instead. mana={1}{B}{B} type=Legendary Creature subtype=Human Samurai @@ -41390,20 +41390,20 @@ type=Instant [/card] [card] name=Tourach's Chant -text=At the beginning of your upkeep, sacrifice Tourach's Chant unless you pay {B}. Whenever a player puts a Forest into play, Tourach's Chant deals 3 damage to that player unless he or she puts a -1/-1 counter on a creature he or she controls. +text=At the beginning of your upkeep, sacrifice Tourach's Chant unless you pay {B}. -- Whenever a player puts a Forest onto the battlefield, Tourach's Chant deals 3 damage to that player unless he or she puts a -1/-1 counter on a creature he or she controls. mana={1}{B}{B} type=Enchantment [/card] [card] name=Tourach's Gate -text=Enchant land you control Sacrifice a Thrull: Put three time counters on Tourach's Gate. At the beginning of your upkeep, remove a time counter from Tourach's Gate. If there are no time counters on Tourach's Gate, sacrifice it. Enchanted land has "{T}: Attacking creatures you control get +2/-1 until end of turn." +text=Enchant land you control -- Sacrifice a Thrull: Put three time counters on Tourach's Gate. -- At the beginning of your upkeep, remove a time counter from Tourach's Gate. If there are no time counters on Tourach's Gate, sacrifice it. -- Enchanted land has "{T}: Attacking creatures you control get +2/-1 until end of turn." mana={1}{B}{B} type=Enchantment subtype=Aura [/card] [card] name=Tower Above -text=({2G} can be paid with any two mana or with {G}. This card's converted mana cost is 6.) Until end of turn, target creature gets +4/+4 and gains trample, wither, and "When this creature attacks, target creature blocks it this turn if able." (It deals damage to creatures in the form of -1/-1 counters.) +text=({(2/g)} can be paid with any two mana or with {G}. This card's converted mana cost is 6.) -- Until end of turn, target creature gets +4/+4 and gains trample, wither, and "When this creature attacks, target creature blocks it this turn if able." (It deals damage to creatures in the form of -1/-1 counters.) mana={2G}{2G}{2G} type=Sorcery [/card] @@ -41418,12 +41418,12 @@ type=Artifact [/card] [card] name=Tower of the Magistrate -text={T}: Add {1} to your mana pool. {1}, {T}: Target creature gains protection from artifacts until end of turn. +text={T}: Add {1} to your mana pool. -- {1}, {T}: Target creature gains protection from artifacts until end of turn. type=Land [/card] [card] name=Towering Baloth -text=Morph {6}{G} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +text=Morph {6}{G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) mana={6}{G}{G} type=Creature subtype=Beast @@ -41441,7 +41441,7 @@ toughness=1 [/card] [card] name=Trace of Abundance -text=Enchant land Enchanted land has shroud. (It can't be the target of spells or abilities.) Whenever enchanted land is tapped for mana, its controller adds one mana of any color to his or her mana pool (in addition to the mana the land produces). +text=Enchant land -- Enchanted land has shroud. (It can't be the target of spells or abilities.) -- Whenever enchanted land is tapped for mana, its controller adds one mana of any color to his or her mana pool (in addition to the mana the land produces). mana={RW}{G} type=Enchantment subtype=Aura @@ -41457,7 +41457,7 @@ toughness=2 [/card] [card] name=Trade Caravan -text=At the beginning of your upkeep, put a currency counter on Trade Caravan. Remove two currency counters from Trade Caravan: Untap target basic land. Activate this ability only during an opponent's upkeep. +text=At the beginning of your upkeep, put a currency counter on Trade Caravan. -- Remove two currency counters from Trade Caravan: Untap target basic land. Activate this ability only during an opponent's upkeep. mana={W} type=Creature subtype=Human Nomad @@ -41472,7 +41472,7 @@ type=Sorcery [/card] [card] name=Tradewind Rider -text=Flying {T}, Tap two untapped creatures you control: Return target permanent to its owner's hand. +text=Flying -- {T}, Tap two untapped creatures you control: Return target permanent to its owner's hand. mana={3}{U} type=Creature subtype=Spirit @@ -41481,7 +41481,7 @@ toughness=4 [/card] [card] name=Train of Thought -text=Replicate {1}{U} (When you cast this spell, copy it for each time you paid its replicate cost.) Draw a card. +text=Replicate {1}{U} (When you cast this spell, copy it for each time you paid its replicate cost.) -- Draw a card. mana={1}{U} type=Sorcery [/card] @@ -41496,24 +41496,24 @@ toughness=1 [/card] [card] name=Traitor's Clutch -text=Target creature gets +1/+0, becomes black, and gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.) Flashback {1}{B} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) +text=Target creature gets +1/+0, becomes black, and gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.) -- Flashback {1}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={4}{B} type=Instant [/card] [card] name=Traitor's Roar -text=Tap target untapped creature. It deals damage equal to its power to its controller. Conspire (As you play this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.) +text=Tap target untapped creature. It deals damage equal to its power to its controller. -- Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.) mana={4}{BR} type=Sorcery [/card] [card] name=Tranquil Garden -text={T}: Add {1} to your mana pool. {T}: Add {G} or {W} to your mana pool. Tranquil Garden doesn't untap during your next untap step. +text={T}: Add {1} to your mana pool. -- {T}: Add {G} or {W} to your mana pool. Tranquil Garden doesn't untap during your next untap step. type=Land [/card] [card] name=Transcendence -text=You don't lose the game for having 0 or less life. When you have 20 or more life, you lose the game. Whenever you lose life, you gain 2 life for each 1 life you lost. (Damage dealt to you causes you to lose life.) +text=You don't lose the game for having 0 or less life. -- When you have 20 or more life, you lose the game. -- Whenever you lose life, you gain 2 life for each 1 life you lost. (Damage dealt to you causes you to lose life.) mana={3}{W}{W}{W} type=Enchantment [/card] @@ -41528,7 +41528,7 @@ toughness=3 [/card] [card] name=Transmogrifying Licid -text={1}, {T}: Transmogrifying Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {1} to end this effect. Enchanted creature gets +1/+1 and is an artifact in addition to its other types. +text={1}, {T}: Transmogrifying Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {1} to end this effect. -- Enchanted creature gets +1/+1 and is an artifact in addition to its other types. mana={3} type=Artifact Creature subtype=Licid @@ -41543,13 +41543,13 @@ type=Instant [/card] [card] name=Transmute Artifact -text=As an additional cost to cast Transmute Artifact, sacrifice an artifact. Search your library for an artifact card. If that card's converted mana cost is less than or equal to the sacrificed artifact's converted mana cost, put it onto the battlefield. If it's greater, you may pay {X}, where X is the difference. If you do, put it onto the battlefield. If you don't, put it into its owner's graveyard. Then shuffle your library. +text=As an additional cost to cast Transmute Artifact, sacrifice an artifact. -- Search your library for an artifact card. If that card's converted mana cost is less than or equal to the sacrificed artifact's converted mana cost, put it onto the battlefield. If it's greater, you may pay {X}, where X is the difference. If you do, put it onto the battlefield. If you don't, put it into its owner's graveyard. Then shuffle your library. mana={U}{U} type=Sorcery [/card] [card] name=Trap Digger -text={2}{W}, {T}: Put a trap counter on target land you control. Sacrifice a land with a trap counter on it: Trap Digger deals 3 damage to target attacking creature without flying. +text={2}{W}, {T}: Put a trap counter on target land you control. -- Sacrifice a land with a trap counter on it: Trap Digger deals 3 damage to target attacking creature without flying. mana={3}{W} type=Creature subtype=Human Soldier @@ -41558,7 +41558,7 @@ toughness=3 [/card] [card] name=Trap Runner -text={T}: Target attacking unblocked creature becomes blocked. Play this ability only during the declare blockers step. (This ability works on unblockable creatures.) +text={T}: Target attacking unblocked creature becomes blocked. Activate this ability only during the declare blockers step. (This ability works on unblockable creatures.) mana={2}{W}{W} type=Creature subtype=Human Soldier @@ -41573,27 +41573,27 @@ type=Sorcery [/card] [card] name=Trash for Treasure -text=As an additional cost to play Trash for Treasure, sacrifice an artifact. Return target artifact card from your graveyard to play. +text=As an additional cost to cast Trash for Treasure, sacrifice an artifact. -- Return target artifact card from your graveyard to the battlefield. mana={2}{R} type=Sorcery [/card] [card] name=Traveler's Cloak -text=Enchant creature As Traveler's Cloak comes into play, choose a land type. Enchanted creature has landwalk of the chosen type. When Traveler's Cloak comes into play, draw a card. +text=Enchant creature -- As Traveler's Cloak enters the battlefield, choose a land type. -- When Traveler's Cloak enters the battlefield, draw a card. -- Enchanted creature has landwalk of the chosen type. mana={2}{U} type=Enchantment subtype=Aura [/card] [card] name=Traveling Plague -text=Enchant creature At the beginning of each upkeep, put a plague counter on Traveling Plague. Enchanted creature gets -1/-1 for each plague counter on Traveling Plague. When enchanted creature leaves play, that creature's controller returns Traveling Plague from its owner's graveyard to play. +text=Enchant creature -- At the beginning of each upkeep, put a plague counter on Traveling Plague. -- Enchanted creature gets -1/-1 for each plague counter on Traveling Plague. -- When enchanted creature leaves the battlefield, that creature's controller returns Traveling Plague from its owner's graveyard to the battlefield. mana={3}{B}{B} type=Enchantment subtype=Aura [/card] [card] name=Treacherous Link -text=Enchant creature All damage that would be dealt to enchanted creature is dealt to its controller instead. +text=Enchant creature -- All damage that would be dealt to enchanted creature is dealt to its controller instead. mana={1}{B} type=Enchantment subtype=Aura @@ -41606,7 +41606,7 @@ type=Instant [/card] [card] name=Treacherous Vampire -text=Flying Whenever Treacherous Vampire attacks or blocks, sacrifice it unless you exile a card from your graveyard. Threshold - As long as seven or more cards are in your graveyard, Treacherous Vampire gets +2/+2 and has "When Treacherous Vampire is put into a graveyard from the battlefield, you lose 6 life." +text=Flying -- Whenever Treacherous Vampire attacks or blocks, sacrifice it unless you exile a card from your graveyard. -- Threshold - As long as seven or more cards are in your graveyard, Treacherous Vampire gets +2/+2 and has "When Treacherous Vampire is put into a graveyard from the battlefield, you lose 6 life." mana={4}{B} type=Creature subtype=Vampire @@ -41624,7 +41624,7 @@ toughness=2 [/card] [card] name=Treachery -text=Enchant creature When Treachery enters the battlefield, untap up to five lands. You control enchanted creature. +text=Enchant creature -- When Treachery enters the battlefield, untap up to five lands. -- You control enchanted creature. mana={3}{U}{U} type=Enchantment subtype=Aura @@ -41637,7 +41637,7 @@ type=Sorcery [/card] [card] name=Treefolk Harbinger -text=When Treefolk Harbinger comes into play, you may search your library for a Treefolk or Forest card, reveal it, then shuffle your library and put that card on top of it. +text=When Treefolk Harbinger enters the battlefield, you may search your library for a Treefolk or Forest card, reveal it, then shuffle your library and put that card on top of it. mana={G} type=Creature subtype=Treefolk Druid @@ -41664,7 +41664,7 @@ toughness=4 [/card] [card] name=Treespring Lorian -text=Morph {5}{G} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +text=Morph {5}{G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) mana={5}{G} type=Creature subtype=Beast @@ -41673,7 +41673,7 @@ toughness=4 [/card] [card] name=Treetop Defense -text=Play Treetop Defense only during the declare attackers step and only if you are the defending player. Creatures you control gain reach until end of turn. (They can block creatures with flying.) +text=Cast Treetop Defense only during the declare attackers step and only if you've been attacked this step. -- Creatures you control gain reach until end of turn. (They can block creatures with flying.) mana={1}{G} type=Instant [/card] @@ -41685,7 +41685,7 @@ type=Sorcery [/card] [card] name=Tresserhorn Skyknight -text=Flying Prevent all damage that would be dealt to Tresserhorn Skyknight by creatures with first strike. +text=Flying -- Prevent all damage that would be dealt to Tresserhorn Skyknight by creatures with first strike. mana={5}{B}{B} type=Creature subtype=Zombie Knight @@ -41700,7 +41700,7 @@ type=Instant [/card] [card] name=Treva, the Renewer -text=Flying Whenever Treva, the Renewer deals combat damage to a player, you may pay {2}{W}. If you do, choose a color. You gain 1 life for each permanent of that color. +text=Flying -- Whenever Treva, the Renewer deals combat damage to a player, you may pay {2}{W}. If you do, choose a color, then you gain 1 life for each permanent of that color. mana={3}{G}{W}{U} type=Legendary Creature subtype=Dragon @@ -41709,7 +41709,7 @@ toughness=6 [/card] [card] name=Trial // Error (Error) -text= Counter target multicolored spell. +text=Counter target multicolored spell. mana={U}{B} type=Instant [/card] @@ -41727,13 +41727,13 @@ type=Artifact [/card] [card] name=Triassic Egg -text={3}, {T}: Put a hatchling counter on Triassic Egg. Remove two hatchling counters from Triassic Egg, Sacrifice Triassic Egg: You may put a creature card from your hand or graveyard into play. +text={3}, {T}: Put a hatchling counter on Triassic Egg. -- Remove two hatchling counters from Triassic Egg, Sacrifice Triassic Egg: You may put a creature card from your hand or graveyard onto the battlefield. mana={4} type=Artifact [/card] [card] name=Tribal Forcemage -text=Morph {1}{G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Tribal Forcemage is turned face up, creatures of the creature type of your choice get +2/+2 and gain trample until end of turn. +text=Morph {1}{G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Tribal Forcemage is turned face up, creatures of the creature type of your choice get +2/+2 and gain trample until end of turn. mana={1}{G} type=Creature subtype=Elf Wizard @@ -41748,13 +41748,13 @@ type=Instant [/card] [card] name=Trickbind -text=Split second (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.) Counter target activated or triggered ability. If a permanent's ability is countered this way, activated abilities of that permanent can't be played this turn. (Mana abilities can't be targeted.) +text=Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) -- Counter target activated or triggered ability. If a permanent's ability is countered this way, activated abilities of that permanent can't be activated this turn. (Mana abilities can't be targeted.) mana={1}{U} type=Instant [/card] [card] name=Trickery Charm -text=Choose one: Target creature gains flying until end of turn; or target creature becomes the creature type of your choice until end of turn; or look at the top four cards of your library, then put them back in any order. +text=Choose one - Target creature gains flying until end of turn; or target creature becomes the creature type of your choice until end of turn; or look at the top four cards of your library, then put them back in any order. mana={U} type=Instant [/card] @@ -41766,7 +41766,7 @@ type=Artifact [/card] [card] name=Triskelavus -text=Flying Triskelavus comes into play with three +1/+1 counters on it. {1}, Remove a +1/+1 counter from Triskelavus: Put a 1/1 Triskelavite artifact creature token with flying into play. It has "Sacrifice this creature: This creature deals 1 damage to target creature or player." +text=Flying -- Triskelavus enters the battlefield with three +1/+1 counters on it. -- {1}, Remove a +1/+1 counter from Triskelavus: Put a 1/1 colorless Triskelavite artifact creature token with flying onto the battlefield. It has "Sacrifice this creature: This creature deals 1 damage to target creature or player." mana={7} type=Artifact Creature subtype=Construct @@ -41777,7 +41777,7 @@ toughness=1 name=Triskelion auto=counter(1/1,3) auto={0}:counter(1/1,-1) && damage:1 target(creature,player) -text=Triskelion enters the battlefield with three +1/+1 counters on it. Remove a +1/+1 counter from Triskelion: Triskelion deals 1 damage to target creature or player. +text=Triskelion enters the battlefield with three +1/+1 counters on it. -- Remove a +1/+1 counter from Triskelion: Triskelion deals 1 damage to target creature or player. mana={6} type=Artifact Creature subtype=Construct @@ -41786,7 +41786,7 @@ toughness=1 [/card] [card] name=Trophy Hunter -text={1}{G}: Trophy Hunter deals 1 damage to target creature with flying. Whenever a creature with flying dealt damage by Trophy Hunter this turn is put into a graveyard, put a +1/+1 counter on Trophy Hunter. +text={1}{G}: Trophy Hunter deals 1 damage to target creature with flying. -- Whenever a creature with flying dealt damage by Trophy Hunter this turn is put into a graveyard, put a +1/+1 counter on Trophy Hunter. mana={2}{G} type=Creature subtype=Human Archer @@ -41828,7 +41828,7 @@ toughness=3 [/card] [card] name=Trusted Advisor -text=Your maximum hand size is increased by two. At the beginning of your upkeep, return a blue creature you control to its owner's hand. +text=Your maximum hand size is increased by two. -- At the beginning of your upkeep, return a blue creature you control to its owner's hand. mana={U} type=Creature subtype=Human Advisor @@ -41858,7 +41858,7 @@ type=Instant [/card] [card] name=Tsabo's Web -text=When Tsabo's Web comes into play, draw a card. Each land with an activated ability that isn't a mana abilitydoesn't untap during its controller's untap step. +text=When Tsabo's Web enters the battlefield, draw a card. -- Each land with an activated ability that isn't a mana ability doesn't untap during its controller's untap step. mana={2} type=Artifact [/card] @@ -41888,13 +41888,13 @@ type=Sorcery [/card] [card] name=Turbulent Dreams -text=As an additional cost to cast Turbulent Dreams, discard X cards. Return X target nonland permanents to their owners' hands. +text=As an additional cost to cast Turbulent Dreams, discard X cards. -- Return X target nonland permanents to their owners' hands. mana={U}{U} type=Sorcery [/card] [card] name=Turf Wound -text=Target player can't play land cards this turn. Draw a card. +text=Target player can't play land cards this turn. -- Draw a card. mana={2}{R} type=Instant [/card] @@ -41909,7 +41909,7 @@ name=Turn to Mist target=creature auto=moveto(exile) auto=@end of turn:moveto(inplay) -text=Remove target creature from the game. Return that card to play under its owner's control at end of turn. +text=Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step. mana={1}{WU} type=Instant [/card] @@ -41921,7 +41921,7 @@ type=Instant [/card] [card] name=Turntimber Basilisk -text=Deathtouch (Creatures dealt damage by this creature are destroyed. You can divide this creature's combat damage among any of the creatures blocking or blocked by it.) Landfall - Whenever a land enters the battlefield under your control, you may have target creature block Turntimber Basilisk this turn if able. +text=Deathtouch (Creatures dealt damage by this creature are destroyed. You can divide this creature's combat damage among any of the creatures blocking or blocked by it.) -- Landfall - Whenever a land enters the battlefield under your control, you may have target creature block Turntimber Basilisk this turn if able. mana={1}{G}{G} type=Creature subtype=Basilisk @@ -41930,7 +41930,7 @@ toughness=1 [/card] [card] name=Turtleshell Changeling -text=Changeling (This card is every creature type at all times.) {1}{U}: Switch Turtleshell Changeling's power and toughness until end of turn. +text=Changeling (This card is every creature type at all times.) -- {1}{U}: Switch Turtleshell Changeling's power and toughness until end of turn. mana={3}{U} type=Creature subtype=Shapeshifter @@ -41948,7 +41948,7 @@ toughness=2 [/card] [card] name=Twilight Drover -text=Whenever a creature token leaves play, put a +1/+1 counter on Twilight Drover. {2}{W}, Remove a +1/+1 counter from Twilight Drover: Put two 1/1 white Spirit creature tokens with flying into play. +text=Whenever a creature token leaves the battlefield, put a +1/+1 counter on Twilight Drover. -- {2}{W}, Remove a +1/+1 counter from Twilight Drover: Put two 1/1 white Spirit creature tokens with flying onto the battlefield. mana={2}{W} type=Creature subtype=Spirit @@ -41957,7 +41957,7 @@ toughness=1 [/card] [card] name=Twilight Shepherd -text=Flying, vigilance When Twilight Shepherd comes into play, return to your hand all cards in your graveyard put there from play this turn. Persist (When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.) +text=Flying, vigilance -- When Twilight Shepherd enters the battlefield, return to your hand all cards in your graveyard that were put there from the battlefield this turn. -- Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) mana={3}{W}{W}{W} type=Creature subtype=Angel @@ -41966,7 +41966,7 @@ toughness=5 [/card] [card] name=Twilight's Call -text=You may play Twilight's Call any time you could play an instant if you pay {2} more to play it. Each player returns all creature cards from his or her graveyard to play. +text=You may cast Twilight's Call any time you could cast an instant if you pay {2} more to cast it. -- Each player returns all creature cards from his or her graveyard to the battlefield. mana={4}{B}{B} type=Sorcery [/card] @@ -41978,13 +41978,13 @@ type=Instant [/card] [card] name=Twinning Glass -text={1}, {T}: You may play a nonland card from your hand without paying its mana cost if it has the same name as a spell that was played this turn. +text={1}, {T}: You may cast a nonland card from your hand without paying its mana cost if it has the same name as a spell that was cast this turn. mana={4} type=Artifact [/card] [card] name=Twinstrike -text=Twinstrike deals 2 damage to each of two target creatures. Hellbent - Destroy those creatures instead if you have no cards in hand. +text=Twinstrike deals 2 damage to each of two target creatures. -- Hellbent - Destroy those creatures instead if you have no cards in hand. mana={3}{B}{R} type=Instant [/card] @@ -42002,7 +42002,7 @@ type=Sorcery [/card] [card] name=Two-Headed Dragon -text=Flying {1}{R}: Two-Headed Dragon gets +2/+0 until end of turn. Two-Headed Dragon can't be blocked except by two or more creatures. Two-Headed Dragon may block an additional creature. +text=Flying -- {1}{R}: Two-Headed Dragon gets +2/+0 until end of turn. -- Two-Headed Dragon can't be blocked except by two or more creatures. -- Two-Headed Dragon can block an additional creature. mana={4}{R}{R} type=Creature subtype=Dragon @@ -42035,13 +42035,13 @@ type=Sorcery [/card] [card] name=Uba Mask -text=If a player would draw a card, that player removes that card from the game face up instead. Each player may play cards he or she removed from the game with Uba Mask this turn. +text=If a player would draw a card, that player exiles that card face up instead. -- Each player may play cards he or she exiled with Uba Mask this turn. mana={4} type=Artifact [/card] [card] name=Uktabi Drake -text=Flying, haste Echo {1}{G}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) +text=Flying, haste -- Echo {1}{G}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) mana={G} type=Creature subtype=Drake @@ -42063,7 +42063,7 @@ auto=foreach(other creature[red]|myBattlefield) counter(1/1,1) auto=foreach(other creature[green]|myBattlefield) counter(1/1,1) auto={1}:counter(1/1,-1) && damage:1 target(creature) auto={1}:token(Saproling,creature saproling,1/1,green) && counter(1/1,-1) -text=Ulasht, the Hate Seed enters the battlefield with a +1/+1 counter on it for each other red creature you control and a +1/+1 counter on it for each other green creature you control. {1}, Remove a +1/+1 counter from Ulasht: Choose one - Ulasht deals 1 damage to target creature; or put a 1/1 green Saproling creature token onto the battlefield. +text=Ulasht, the Hate Seed enters the battlefield with a +1/+1 counter on it for each other red creature you control and a +1/+1 counter on it for each other green creature you control. -- {1}, Remove a +1/+1 counter from Ulasht: Choose one - Ulasht deals 1 damage to target creature; or put a 1/1 green Saproling creature token onto the battlefield. mana={2}{R}{G} type=Legendary Creature subtype=Hellion Hydra @@ -42087,21 +42087,21 @@ toughness=* [/card] [card] name=Umbral Mantle -text=Equipped creature has "{3}, {Q}: This creature gets +2/+2 until end of turn." ({Q} is the untap symbol.) Equip {0} +text=Equipped creature has "{3}, {Q}: This creature gets +2/+2 until end of turn." ({Q} is the untap symbol.) -- Equip {0} mana={3} type=Artifact subtype=Equipment [/card] [card] name=Umezawa's Jitte -text=Whenever equipped creature deals combat damage, put two charge counters on Umezawa's Jitte. Remove a charge counter from Umezawa's Jitte: Choose one - Equipped creature gets +2/+2 until end of turn; or target creature gets -1/-1 until end of turn; or you gain 2 life. Equip {2} +text=Whenever equipped creature deals combat damage, put two charge counters on Umezawa's Jitte. -- Remove a charge counter from Umezawa's Jitte: Choose one - Equipped creature gets +2/+2 until end of turn; or target creature gets -1/-1 until end of turn; or you gain 2 life. -- Equip {2} mana={2} type=Legendary Artifact subtype=Equipment [/card] [card] name=Unblinking Bleb -text=Morph {2}{U} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) Whenever Unblinking Bleb or another permanent is turned face up, you may scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +text=Morph {2}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- Whenever Unblinking Bleb or another permanent is turned face up, you may scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) mana={3}{U} type=Creature subtype=Illusion @@ -42110,7 +42110,7 @@ toughness=3 [/card] [card] name=Unburden -text=Target player discards two cards. Cycling {2} ({2}, Discard this card: Draw a card.) +text=Target player discards two cards. -- Cycling {2} ({2}, Discard this card: Draw a card.) mana={1}{B}{B} type=Sorcery [/card] @@ -42132,7 +42132,7 @@ toughness=3 [/card] [card] name=Undead Leotau -text={R}: Undead Leotau gets +1/-1 until end of turn. Unearth {2}{B} ({2}{B}: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.) +text={R}: Undead Leotau gets +1/-1 until end of turn. -- Unearth {2}{B} ({2}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) mana={5}{B} type=Creature subtype=Zombie Cat @@ -42141,7 +42141,7 @@ toughness=4 [/card] [card] name=Undead Warchief -text=Zombie spells you cast cost {1} less to cast. Zombie creatures you control get +2/+1. +text=Zombie spells you cast cost {1} less to cast. -- Zombie creatures you control get +2/+1. mana={2}{B}{B} type=Creature subtype=Zombie @@ -42150,7 +42150,7 @@ toughness=1 [/card] [card] name=Undergrowth -text=As an additional cost to cast Undergrowth, you may pay {2}{R}. Prevent all combat damage that would be dealt this turn. If its additional cost was paid, Undergrowth doesn't affect combat damage that would be dealt by red creatures. +text=As an additional cost to cast Undergrowth, you may pay {2}{R}. -- Prevent all combat damage that would be dealt this turn. If its additional cost was paid, Undergrowth doesn't affect combat damage that would be dealt by red creatures. mana={G} type=Instant [/card] @@ -42167,7 +42167,7 @@ type=Sorcery [/card] [card] name=Undying Flames -text=Exile cards from the top of your library until you exile a nonland card. Undying Flames deals damage to target creature or player equal to that card's converted mana cost. Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability. You may choose a new target for the copy.) +text=Exile cards from the top of your library until you exile a nonland card. Undying Flames deals damage to target creature or player equal to that card's converted mana cost. -- Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability. You may choose a new target for the copy.) mana={4}{R}{R} type=Sorcery [/card] @@ -42198,30 +42198,30 @@ type=Enchantment [/card] [card] name=Unhinge -text=Target player discards a card. Draw a card. +text=Target player discards a card. -- Draw a card. mana={2}{B} type=Sorcery [/card] [card] name=Unholy Citadel -text=Black legendary creatures you control have "bands with other legendary creatures." +text=Black legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) type=Land [/card] [card] name=Unified Strike -text=Remove target attacking creature from the game if its power is less than or equal to the number of Soldiers in play. +text=Exile target attacking creature if its power is less than or equal to the number of Soldiers on the battlefield. mana={W} type=Instant [/card] [card] name=Unifying Theory -text=Whenever a player plays a spell, that player may pay {2}. If the player does, he or she draws a card. +text=Whenever a player casts a spell, that player may pay {2}. If the player does, he or she draws a card. mana={1}{U} type=Enchantment [/card] [card] name=Unliving Psychopath -text={B}: Unliving Psychopath gets +1/-1 until end of turn. {B}, {T}: Destroy target creature with power less than Unliving Psychopath's power. +text={B}: Unliving Psychopath gets +1/-1 until end of turn. -- {B}, {T}: Destroy target creature with power less than Unliving Psychopath's power. mana={2}{B}{B} type=Creature subtype=Zombie Assassin @@ -42230,13 +42230,13 @@ toughness=4 [/card] [card] name=Unmask -text=You may remove a black card in your hand from the game rather than pay Unmask's mana cost. Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. +text=You may exile a black card from your hand rather than pay Unmask's mana cost. -- Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. mana={3}{B} type=Sorcery [/card] [card] name=Unnatural Hunger -text=Enchant creature At the beginning of the upkeep of enchanted creature's controller, Unnatural Hunger deals damage to that player equal to that creature's power unless he or she sacrifices another creature. +text=Enchant creature -- At the beginning of the upkeep of enchanted creature's controller, Unnatural Hunger deals damage to that player equal to that creature's power unless he or she sacrifices another creature. mana={3}{B}{B} type=Enchantment subtype=Aura @@ -42255,7 +42255,7 @@ type=Sorcery [/card] [card] name=Unnerving Assault -text=Creatures your opponents control get -1/-0 until end of turn if {U} was spent to play Unnerving Assault, and creatures you control get +1/+0 until end of turn if {R} was spent to play it. (Do both if {U}{R} was spent.) +text=Creatures your opponents control get -1/-0 until end of turn if {U} was spent to cast Unnerving Assault, and creatures you control get +1/+0 until end of turn if {R} was spent to cast it. (Do both if {U}{R} was spent.) mana={2}{UR} type=Instant [/card] @@ -42264,25 +42264,25 @@ name=Unscythe, Killer of Kings auto={2}:equip auto=first strike auto=@damaged(creature) from(mytgt):may moveTo(removedfromgame) ### erm... so close....!!! -text=Equipped creature gets +3/+3 and has first strike. Whenever a creature dealt damage by equipped creature this turn is put into a graveyard, you may remove that card from the game. If you do, put a 2/2 black Zombie creature token into play. Equip {2} +text=Equipped creature gets +3/+3 and has first strike. -- Whenever a creature dealt damage by equipped creature this turn is put into a graveyard, you may exile that card. If you do, put a 2/2 black Zombie creature token onto the battlefield. -- Equip {2} mana={U}{B}{B}{R} type=Legendary Artifact subtype=Equipment [/card] [card] name=Unstable Footing -text=Kicker {3}{R} (You may pay an additional {3}{R} as you cast this spell.) Damage can't be prevented this turn. If Unstable Footing was kicked, it deals 5 damage to target player. +text=Kicker {3}{R} (You may pay an additional {3}{R} as you cast this spell.) -- Damage can't be prevented this turn. If Unstable Footing was kicked, it deals 5 damage to target player. mana={R} type=Instant [/card] [card] name=Unstable Frontier -text={T}: Add {1} to your mana pool. {T}: Target land you control becomes the basic land type of your choice until end of turn. +text={T}: Add {1} to your mana pool. -- {T}: Target land you control becomes the basic land type of your choice until end of turn. type=Land [/card] [card] name=Unstable Hulk -text=Morph {3}{R}{R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Unstable Hulk is turned face up, it gets +6/+6 and gains trample until end of turn. You skip your next turn. +text=Morph {3}{R}{R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Unstable Hulk is turned face up, it gets +6/+6 and gains trample until end of turn. You skip your next turn. mana={1}{R}{R} type=Creature subtype=Goblin Mutant @@ -42291,7 +42291,7 @@ toughness=2 [/card] [card] name=Unstable Shapeshifter -text=Whenever a creature comes into play, Unstable Shapeshifter becomes a copy of that creature and gains this ability. +text=Whenever another creature enters the battlefield, Unstable Shapeshifter becomes a copy of that creature and gains this ability. mana={3}{U} type=Creature subtype=Shapeshifter @@ -42300,7 +42300,7 @@ toughness=1 [/card] [card] name=Unstoppable Ash -text=Trample Champion a Treefolk or Warrior (When this enters the battlefield, sacrifice it unless you exile another Treefolk or Warrior you control. When this leaves the battlefield, that card returns to the battlefield.) Whenever a creature you control becomes blocked, it gets +0/+5 until end of turn. +text=Trample -- Champion a Treefolk or Warrior (When this enters the battlefield, sacrifice it unless you exile another Treefolk or Warrior you control. When this leaves the battlefield, that card returns to the battlefield.) -- Whenever a creature you control becomes blocked, it gets +0/+5 until end of turn. mana={3}{G} type=Creature subtype=Treefolk Warrior @@ -42309,19 +42309,19 @@ toughness=5 [/card] [card] name=Untaidake, the Cloud Keeper -text=Untaidake, the Cloud Keeper comes into play tapped. {T}, Pay 2 life: Add {2} to your mana pool. Spend this mana only to play legendary spells. +text=Untaidake, the Cloud Keeper enters the battlefield tapped. -- {T}, Pay 2 life: Add {2} to your mana pool. Spend this mana only to cast legendary spells. type=Legendary Land [/card] [card] name=Uphill Battle auto=lord(creature|opponentinplay)tap -text=Creatures your opponents play come into play tapped. +text=Creatures your opponents play enter the battlefield tapped. mana={2}{R} type=Enchantment [/card] [card] name=Upwelling -text=Mana pools don't empty at the end of phases or turns. (This effect stops mana burn.) +text=Mana pools don't empty as steps and phases end. mana={3}{G} type=Enchantment [/card] @@ -42333,7 +42333,7 @@ type=Instant [/card] [card] name=Urborg Panther -text={B}, Sacrifice Urborg Panther: Destroy target creature blocking Urborg Panther. Sacrifice a creature named Feral Shadow, a creature named Breathstealer, and Urborg Panther: Search your library for a card named Spirit of the Night and put that card into play. Then shuffle your library. +text={B}, Sacrifice Urborg Panther: Destroy target creature blocking Urborg Panther. -- Sacrifice a creature named Feral Shadow, a creature named Breathstealer, and Urborg Panther: Search your library for a card named Spirit of the Night and put that card onto the battlefield. Then shuffle your library. mana={2}{B} type=Creature subtype=Nightstalker Cat @@ -42342,7 +42342,7 @@ toughness=2 [/card] [card] name=Urborg Phantom -text=Urborg Phantom can't block. {U}: Prevent all combat damage that would be dealt to and dealt by Urborg Phantom this turn. +text=Urborg Phantom can't block. -- {U}: Prevent all combat damage that would be dealt to and dealt by Urborg Phantom this turn. mana={2}{B} type=Creature subtype=Spirit Minion @@ -42351,7 +42351,7 @@ toughness=1 [/card] [card] name=Urborg Uprising -text=Return up to two target creature cards from your graveyard to your hand. Draw a card. +text=Return up to two target creature cards from your graveyard to your hand. -- Draw a card. mana={4}{B} type=Sorcery [/card] @@ -42368,7 +42368,7 @@ type=Instant [/card] [card] name=Uril, the Miststalker -text=Uril, the Miststalker can't be the target of spells or abilities your opponents control. Uril gets +2/+2 for each Aura attached to it. +text=Uril, the Miststalker can't be the target of spells or abilities your opponents control. -- Uril gets +2/+2 for each Aura attached to it. mana={2}{R}{G}{W} type=Legendary Creature subtype=Beast @@ -42377,7 +42377,7 @@ toughness=5 [/card] [card] name=Ursine Fylgja -text=Ursine Fylgja enters the battlefield with four healing counters on it. Remove a healing counter from Ursine Fylgja: Prevent the next 1 damage that would be dealt to Ursine Fylgja this turn. {2}{W}: Put a healing counter on Ursine Fylgja. +text=Ursine Fylgja enters the battlefield with four healing counters on it. -- Remove a healing counter from Ursine Fylgja: Prevent the next 1 damage that would be dealt to Ursine Fylgja this turn. -- {2}{W}: Put a healing counter on Ursine Fylgja. mana={4}{W} type=Creature subtype=Spirit Bear @@ -42407,7 +42407,7 @@ type=Artifact [/card] [card] name=Urza's Blueprints -text=Echo {6} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) {T}: Draw a card. +text=Echo {6} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- {T}: Draw a card. mana={6} type=Artifact [/card] @@ -42421,7 +42421,7 @@ type=Artifact name=Urza's Engine abilities=trample auto={3}:banding -text=Trample {3}: Urza's Engine gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) {3}: Attacking creatures banded with Urza's Engine gain trample until end of turn. +text=Trample -- {3}: Urza's Engine gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) -- {3}: Attacking creatures banded with Urza's Engine gain trample until end of turn. mana={5} type=Artifact Creature subtype=Juggernaut @@ -42430,7 +42430,7 @@ toughness=5 [/card] [card] name=Urza's Filter -text=Multicolored spells cost up to {2} less to play. +text=Multicolored spells cost up to {2} less to cast. mana={4} type=Artifact [/card] @@ -42442,7 +42442,7 @@ type=Sorcery [/card] [card] name=Urza's Incubator -text=As Urza's Incubator enters the battlefield, choose a creature type. Creature spells of the chosen type cost {2} less to cast. +text=As Urza's Incubator enters the battlefield, choose a creature type. -- Creature spells of the chosen type cost {2} less to cast. mana={3} type=Artifact [/card] @@ -42454,13 +42454,13 @@ type=Artifact [/card] [card] name=Urza's Rage -text=Kicker {8}{R} (You may pay an additional {8}{R} as you play this spell.) Urza's Rage can't be countered by spells or abilities. Urza's Rage deals 3 damage to target creature or player. If the kicker cost was paid, instead Urza's Rage deals 10 damage to that creature or player and the damage can't be prevented. +text=Kicker {8}{R} (You may pay an additional {8}{R} as you cast this spell.) -- Urza's Rage can't be countered by spells or abilities. -- Urza's Rage deals 3 damage to target creature or player. If Urza's Rage was kicked, instead it deals 10 damage to that creature or player and the damage can't be prevented. mana={2}{R} type=Instant [/card] [card] name=Utopia Mycon -text=At the beginning of your upkeep, put a spore counter on Utopia Mycon. Remove three spore counters from Utopia Mycon: Put a 1/1 green Saproling creature token into play. Sacrifice a Saproling: Add one mana of any color to your mana pool. +text=At the beginning of your upkeep, put a spore counter on Utopia Mycon. -- Remove three spore counters from Utopia Mycon: Put a 1/1 green Saproling creature token onto the battlefield. -- Sacrifice a Saproling: Add one mana of any color to your mana pool. mana={G} type=Creature subtype=Fungus @@ -42469,14 +42469,14 @@ toughness=2 [/card] [card] name=Utopia Sprawl -text=Enchant Forest As Utopia Sprawl enters the battlefield, choose a color. Whenever enchanted Forest is tapped for mana, its controller adds one mana of the chosen color to his or her mana pool (in addition to the mana the land produces). +text=Enchant Forest -- As Utopia Sprawl enters the battlefield, choose a color. -- Whenever enchanted Forest is tapped for mana, its controller adds one mana of the chosen color to his or her mana pool (in addition to the mana the land produces). mana={G} type=Enchantment subtype=Aura [/card] [card] name=Uyo, Silent Prophet -text=Flying {2}, Return two lands you control to their owner's hand: Copy target instant or sorcery spell. You may choose new targets for the copy. +text=Flying -- {2}, Return two lands you control to their owner's hand: Copy target instant or sorcery spell. You may choose new targets for the copy. mana={4}{U}{U} type=Legendary Creature subtype=Moonfolk Wizard @@ -42485,13 +42485,13 @@ toughness=4 [/card] [card] name=Vacuumelt -text=Replicate {2}{U} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Return target creature to its owner's hand. +text=Replicate {2}{U} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) -- Return target creature to its owner's hand. mana={2}{U} type=Sorcery [/card] [card] name=Vaevictis Asmadi -text=Flying At the beginning of your upkeep, sacrifice Vaevictis Asmadi unless you pay {B}{R}{G}. {B}: Vaevictis Asmadi gets +1/+0 until end of turn. {R}: Vaevictis Asmadi gets +1/+0 until end of turn. {G}: Vaevictis Asmadi gets +1/+0 until end of turn. +text=Flying -- At the beginning of your upkeep, sacrifice Vaevictis Asmadi unless you pay {B}{R}{G}. -- {B}: Vaevictis Asmadi gets +1/+0 until end of turn. -- {R}: Vaevictis Asmadi gets +1/+0 until end of turn. -- {G}: Vaevictis Asmadi gets +1/+0 until end of turn. mana={2}{B}{B}{R}{R}{G}{G} type=Legendary Creature subtype=Elder Dragon @@ -42500,7 +42500,7 @@ toughness=7 [/card] [card] name=Valakut, the Molten Pinnacle -text=Valakut, the Molten Pinnacle enters the battlefield tapped. Whenever a Mountain enters the battlefield under your control, if you control at least five other Mountains, you may have Valakut, the Molten Pinnacle deal 3 damage to target creature or player. {T}: Add {R} to your mana pool. +text=Valakut, the Molten Pinnacle enters the battlefield tapped. -- Whenever a Mountain enters the battlefield under your control, if you control at least five other Mountains, you may have Valakut, the Molten Pinnacle deal 3 damage to target creature or player. -- {T}: Add {R} to your mana pool. type=Land [/card] [card] @@ -42520,7 +42520,7 @@ type=Instant [/card] [card] name=Vampire Hexmage -text=First strike Sacrifice Vampire Hexmage: Remove all counters from target permanent. +text=First strike -- Sacrifice Vampire Hexmage: Remove all counters from target permanent. mana={B}{B} type=Creature subtype=Vampire Shaman @@ -42538,7 +42538,7 @@ toughness=2 [/card] [card] name=Vampire Nocturnus -text=Play with the top card of your library revealed. As long as the top card of your library is black, Vampire Nocturnus and other Vampire creatures you control get +2/+1 and have flying. +text=Play with the top card of your library revealed. -- As long as the top card of your library is black, Vampire Nocturnus and other Vampire creatures you control get +2/+1 and have flying. mana={1}{B}{B}{B} type=Creature subtype=Vampire @@ -42547,7 +42547,7 @@ toughness=3 [/card] [card] name=Vampiric Dragon -text=Flying Whenever a creature dealt damage by Vampiric Dragon this turn is put into a graveyard, put a +1/+1 counter on Vampiric Dragon. {1}{R}: Vampiric Dragon deals 1 damage to target creature. +text=Flying -- Whenever a creature dealt damage by Vampiric Dragon this turn is put into a graveyard, put a +1/+1 counter on Vampiric Dragon. -- {1}{R}: Vampiric Dragon deals 1 damage to target creature. mana={6}{B}{R} type=Creature subtype=Vampire Dragon @@ -42556,7 +42556,7 @@ toughness=5 [/card] [card] name=Vampiric Embrace -text=Enchant creature Enchanted creature gets +2/+2 and has flying. Whenever a creature dealt damage by enchanted creature this turn is put into a graveyard, put a +1/+1 counter on that creature. +text=Enchant creature -- Enchanted creature gets +2/+2 and has flying. -- Whenever a creature dealt damage by enchanted creature this turn is put into a graveyard, put a +1/+1 counter on that creature. mana={2}{B}{B} type=Enchantment subtype=Aura @@ -42585,21 +42585,21 @@ type=Instant [/card] [card] name=Vanishing -text=Enchant creature {U}{U}: Enchanted creature phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during his or her next untap step. ) +text=Enchant creature -- {U}{U}: Enchanted creature phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during his or her next untap step.) mana={U} type=Enchantment subtype=Aura [/card] [card] name=Vapor Snare -text=Enchant creature You control enchanted creature. At the beginning of your upkeep, sacrifice Vapor Snare unless you return a land you control to its owner's hand. +text=Enchant creature -- You control enchanted creature. -- At the beginning of your upkeep, sacrifice Vapor Snare unless you return a land you control to its owner's hand. mana={4}{U} type=Enchantment subtype=Aura [/card] [card] name=Vaporous Djinn -text=Flying At the beginning of your upkeep, Vaporous Djinn phases out unless you pay {U}{U}. +text=Flying -- At the beginning of your upkeep, Vaporous Djinn phases out unless you pay {U}{U}. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.) mana={2}{U}{U} type=Creature subtype=Djinn @@ -42619,7 +42619,7 @@ toughness=2 name=Varchild's War-Riders abilities=trample auto=rampage(1/1,1) -text=Cumulative upkeep—Put a 1/1 red Survivor creature token onto the battlefield under an opponent's control. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Trample; rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.) +text=Cumulative upkeep - Put a 1/1 red Survivor creature token onto the battlefield under an opponent's control. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- Trample; rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.) mana={1}{R} type=Creature subtype=Human Warrior @@ -42643,14 +42643,14 @@ toughness=1 [/card] [card] name=Vastwood Zendikon -text=Enchant land Enchanted land is a 6/4 green Elemental creature. It's still a land. When enchanted land is put into a graveyard, return that card to its owner's hand. +text=Enchant land -- Enchanted land is a 6/4 green Elemental creature. It's still a land. -- When enchanted land is put into a graveyard, return that card to its owner's hand. mana={4}{G} type=Enchantment subtype=Aura [/card] [card] name=Vec Townships -text={T}: Add {1} to your mana pool. {T}: Add {G} or {W} to your mana pool. Vec Townships doesn't untap during your next untap step. +text={T}: Add {1} to your mana pool. -- {T}: Add {G} or {W} to your mana pool. Vec Townships doesn't untap during your next untap step. type=Land [/card] [card] @@ -42699,26 +42699,26 @@ toughness=1 [/card] [card] name=Vedalken Shackles -text=You may choose not to untap Vedalken Shackles during your untap step. {2}, {T}: Gain control of target creature with power less than or equal to the number of Islands you control for as long as Vedalken Shackles remains tapped. +text=You may choose not to untap Vedalken Shackles during your untap step. -- {2}, {T}: Gain control of target creature with power less than or equal to the number of Islands you control for as long as Vedalken Shackles remains tapped. mana={3} type=Artifact [/card] [card] name=Veil of Birds -text=When an opponent plays a spell, if Veil of Birds is an enchantment, Veil of Birds becomes a 1/1 Bird creature with flying. +text=When an opponent casts a spell, if Veil of Birds is an enchantment, Veil of Birds becomes a 1/1 Bird creature with flying. mana={U} type=Enchantment [/card] [card] name=Veil of Secrecy -text=Target creature gains shroud until end of turn and is unblockable this turn. Splice onto Arcane—Return a blue creature you control to its owner's hand. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) +text=Target creature gains shroud until end of turn and is unblockable this turn. -- Splice onto Arcane - Return a blue creature you control to its owner's hand. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) mana={1}{U} type=Instant subtype=Arcane [/card] [card] name=Veiled Apparition -text=When an opponent plays a spell, if Veiled Apparition is an enchantment, Veiled Apparition becomes a 3/3 Illusion creature with flying. That creature has "At the beginning of your upkeep, sacrifice Veiled Apparition unless you pay {1}{U}." +text=When an opponent casts a spell, if Veiled Apparition is an enchantment, Veiled Apparition becomes a 3/3 Illusion creature with flying and "At the beginning of your upkeep, sacrifice Veiled Apparition unless you pay {1}{U}." mana={1}{U} type=Enchantment [/card] @@ -42730,19 +42730,19 @@ type=Enchantment [/card] [card] name=Veiled Sentry -text=When an opponent plays a spell, if Veiled Sentry is an enchantment, Veiled Sentry becomes an Illusion creature with power and toughness each equal to that spell's converted mana cost. +text=When an opponent casts a spell, if Veiled Sentry is an enchantment, Veiled Sentry becomes an Illusion creature with power and toughness each equal to that spell's converted mana cost. mana={U} type=Enchantment [/card] [card] name=Veiled Serpent -text=When an opponent plays a spell, if Veiled Serpent is an enchantment, Veiled Serpent becomes a 4/4 Serpent creature. It can't attack unless defending player controls an Island. Cycling {2} ({2}, Discard this card: Draw a card.) +text=When an opponent casts a spell, if Veiled Serpent is an enchantment, Veiled Serpent becomes a 4/4 Serpent creature that can't attack unless defending player controls an Island. -- Cycling {2} ({2}, Discard this card: Draw a card.) mana={2}{U} type=Enchantment [/card] [card] name=Veiling Oddity -text=Suspend 4—{1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) When the last time counter is removed from Veiling Oddity while it's exiled, creatures are unblockable this turn. +text=Suspend 4 - {1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) -- When the last time counter is removed from Veiling Oddity while it's exiled, creatures are unblockable this turn. mana={3}{U} type=Creature subtype=Illusion @@ -42751,7 +42751,7 @@ toughness=3 [/card] [card] name=Vein Drinker -text=Flying {R}, {T}: Vein Drinker deals damage equal to its power to target creature. That creature deals damage equal to its power to Vein Drinker. Whenever a creature dealt damage by Vein Drinker this turn is put into a graveyard, put a +1/+1 counter on Vein Drinker. +text=Flying -- {R}, {T}: Vein Drinker deals damage equal to its power to target creature. That creature deals damage equal to its power to Vein Drinker. -- Whenever a creature dealt damage by Vein Drinker this turn is put into a graveyard, put a +1/+1 counter on Vein Drinker. mana={4}{B}{B} type=Creature subtype=Vampire @@ -42760,13 +42760,13 @@ toughness=4 [/card] [card] name=Veinfire Borderpost -text=You may pay {1} and return a basic land you control to its owner's hand rather than pay Veinfire Borderpost's mana cost. Veinfire Borderpost comes into play tapped. {T}: Add {B} or {R} to your mana pool. +text=You may pay {1} and return a basic land you control to its owner's hand rather than pay Veinfire Borderpost's mana cost. -- Veinfire Borderpost enters the battlefield tapped. -- {T}: Add {B} or {R} to your mana pool. mana={1}{B}{R} type=Artifact [/card] [card] name=Veldt -text=Veldt doesn't untap during your untap step if it has a depletion counter on it. At the beginning of your upkeep, remove a depletion counter from Veldt. {T}: Add {G} or {W} to your mana pool. Put a depletion counter on Veldt. +text=Veldt doesn't untap during your untap step if it has a depletion counter on it. -- At the beginning of your upkeep, remove a depletion counter from Veldt. -- {T}: Add {G} or {W} to your mana pool. Put a depletion counter on Veldt. type=Land [/card] [card] @@ -42777,14 +42777,14 @@ type=Instant [/card] [card] name=Venarian Gold -text=Enchant creature Venarian Gold comes into play with X sleep counters on it. When Venarian Gold comes into play, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step if Venarian Gold has a sleep counter on it. At the beginning of the upkeep of enchanted creature's controller, remove a sleep counter from Venarian Gold. +text=Enchant creature -- Venarian Gold enters the battlefield with X sleep counters on it. -- When Venarian Gold enters the battlefield, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step if Venarian Gold has a sleep counter on it. -- At the beginning of the upkeep of enchanted creature's controller, remove a sleep counter from Venarian Gold. mana={X}{U}{U} type=Enchantment subtype=Aura [/card] [card] name=Vendilion Clique -text=Flash Flying When Vendilion Clique enters the battlefield, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of his or her library, then draws a card. +text=Flash -- Flying -- When Vendilion Clique enters the battlefield, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of his or her library, then draws a card. mana={1}{U}{U} type=Legendary Creature subtype=Faerie Wizard @@ -42793,19 +42793,19 @@ toughness=1 [/card] [card] name=Vengeful Dreams -text=As an additional cost to cast Vengeful Dreams, discard X cards. Exile X target attacking creatures. +text=As an additional cost to cast Vengeful Dreams, discard X cards. -- Exile X target attacking creatures. mana={W}{W} type=Instant [/card] [card] name=Vengeful Rebirth -text=Return target card from your graveyard to your hand. If you return a nonland card to your hand this way, Vengeful Rebirth deals damage equal to that card's converted mana cost to target creature or player. Remove Vengeful Rebirth from the game. +text=Return target card from your graveyard to your hand. If you return a nonland card to your hand this way, Vengeful Rebirth deals damage equal to that card's converted mana cost to target creature or player. -- Exile Vengeful Rebirth. mana={4}{R}{G} type=Sorcery [/card] [card] name=Venom -text=Enchant creature Whenever enchanted creature blocks or becomes blocked by a non-Wall creature, destroy the other creature at end of combat. +text=Enchant creature -- Whenever enchanted creature blocks or becomes blocked by a non-Wall creature, destroy the other creature at end of combat. mana={1}{G}{G} type=Enchantment subtype=Aura @@ -42824,7 +42824,7 @@ type=Sorcery [/card] [card] name=Venomspout Brackus -text={1}{G}, {T}: Venomspout Brackus deals 5 damage to target attacking or blocking creature with flying. Morph {3}{G}{G} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +text={1}{G}, {T}: Venomspout Brackus deals 5 damage to target attacking or blocking creature with flying. -- Morph {3}{G}{G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) mana={6}{G} type=Creature subtype=Beast @@ -42833,7 +42833,7 @@ toughness=5 [/card] [card] name=Venser, Shaper Savant -text=Flash (You may play this spell any time you could play an instant.) When Venser, Shaper Savant comes into play, return target spell or permanent to its owner's hand. +text=Flash (You may cast this spell any time you could cast an instant.) -- When Venser, Shaper Savant enters the battlefield, return target spell or permanent to its owner's hand. mana={2}{U}{U} type=Legendary Creature subtype=Human Wizard @@ -42842,13 +42842,13 @@ toughness=2 [/card] [card] name=Ventifact Bottle -text={1}{X}, {T}: Put X charge counters on Ventifact Bottle. Play this ability only any time you could play a sorcery. At the beginning of your precombat main phase, if Ventifact Bottle has a charge counter on it, tap it and remove all charge counters from it. Then add {X} to your mana pool, where X is the number of charge counters removed this way. +text={X}{1}, {T}: Put X charge counters on Ventifact Bottle. Activate this ability only any time you could cast a sorcery. -- At the beginning of your precombat main phase, if Ventifact Bottle has a charge counter on it, tap it and remove all charge counters from it. Add {1} to your mana pool for each charge counter removed this way. mana={3} type=Artifact [/card] [card] name=Verdant Eidolon -text={G}, Sacrifice Verdant Eidolon: Add three mana of any one color to your mana pool. Whenever you cast a multicolored spell, you may return Verdant Eidolon from your graveyard to your hand. +text={G}, Sacrifice Verdant Eidolon: Add three mana of any one color to your mana pool. -- Whenever you cast a multicolored spell, you may return Verdant Eidolon from your graveyard to your hand. mana={3}{G} type=Creature subtype=Spirit @@ -42857,20 +42857,20 @@ toughness=2 [/card] [card] name=Verdant Field -text=Enchant land Enchanted land has "{T}: Target creature gets +1/+1 until end of turn." +text=Enchant land -- Enchanted land has "{T}: Target creature gets +1/+1 until end of turn." mana={2}{G} type=Enchantment subtype=Aura [/card] [card] name=Verdant Succession -text=Whenever a green nontoken creature is put into a graveyard from play, that creature's controller may search his or her library for a card with the same name as that creature and put it into play. If that player does, he or she then shuffles his or her library. +text=Whenever a green nontoken creature is put into a graveyard from the battlefield, that creature's controller may search his or her library for a card with the same name as that creature and put it onto the battlefield. If that player does, he or she then shuffles his or her library. mana={4}{G} type=Enchantment [/card] [card] name=Verdant Touch -text=Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Target land becomes a 2/2 creature that's still a land. (This effect lasts indefinitely.) +text=Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) -- Target land becomes a 2/2 creature that's still a land. (This effect lasts indefinitely.) mana={1}{G} type=Sorcery [/card] @@ -42881,7 +42881,7 @@ auto=lord(treefolk) 1/1 other auto=lord(saproling) 1/1 other auto=kicker token(saproling,creature saproling,1/1,green)*x ##doesn't yet work -text=Kicker {X} (You may pay an additional {X} as you play this spell.) Other Treefolk creatures and Saproling creatures get +1/+1. When Verdeloth the Ancient comes into play, if the kicker cost was paid, put X 1/1 green Saproling creature tokens into play. +text=Kicker {X} (You may pay an additional {X} as you cast this spell.) -- Saproling creatures and other Treefolk creatures get +1/+1. -- When Verdeloth the Ancient enters the battlefield, if it was kicked, put X 1/1 green Saproling creature tokens onto the battlefield. mana={4}{G}{G} type=Legendary Creature subtype=Treefolk @@ -42903,7 +42903,7 @@ type=Enchantment [/card] [card] name=Vertigo Spawn -text=Defender (This creature can't attack.) Whenever Vertigo Spawn blocks a creature, tap that creature. That creature doesn't untap during its controller's next untap step. +text=Defender (This creature can't attack.) -- Whenever Vertigo Spawn blocks a creature, tap that creature. That creature doesn't untap during its controller's next untap step. mana={1}{U} type=Creature subtype=Illusion @@ -42912,7 +42912,7 @@ toughness=3 [/card] [card] name=Vesuvan Doppelganger -text=As Vesuvan Doppelganger comes into play, you may choose a creature in play. If you do, Vesuvan Doppelganger comes into play as a copy of that creature except for its color and gains "At the beginning of your upkeep, you may have this creature become a copy of target creature except for its color. If you do, this creature gains this ability." +text=You may have Vesuvan Doppelganger enter the battlefield as a copy of any creature on the battlefield except it doesn't copy that creature's color and it gains "At the beginning of your upkeep, you may have this creature become a copy of target creature except it doesn't copy that creature's color. If you do, this creature gains this ability." mana={3}{U}{U} type=Creature subtype=Shapeshifter @@ -42921,7 +42921,7 @@ toughness=0 [/card] [card] name=Vesuvan Shapeshifter -text=As Vesuvan Shapeshifter comes into play or is turned face up, you may choose another creature in play. If you do, until Vesuvan Shapeshifter is turned face down, it becomes a copy of that creature and gains "At the beginning of your upkeep, you may turn this creature face down." Morph {1}{U} +text=As Vesuvan Shapeshifter enters the battlefield or is turned face up, you may choose another creature on the battlefield. If you do, until Vesuvan Shapeshifter is turned face down, it becomes a copy of that creature and gains "At the beginning of your upkeep, you may turn this creature face down." -- Morph {1}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) mana={3}{U}{U} type=Creature subtype=Shapeshifter @@ -42948,7 +42948,7 @@ toughness=1 [/card] [card] name=Veteran's Armaments -text=Equipped creature has "Whenever this creature attacks or blocks, it gets +1/+1 until end of turn for each attacking creature." Whenever a Soldier creature enters the battlefield, you may attach Veteran's Armaments to it. Equip {2} +text=Equipped creature has "Whenever this creature attacks or blocks, it gets +1/+1 until end of turn for each attacking creature." -- Whenever a Soldier creature enters the battlefield, you may attach Veteran's Armaments to it. -- Equip {2} mana={2} type=Tribal Artifact subtype=Soldier Equipment @@ -42957,7 +42957,7 @@ subtype=Soldier Equipment name=Veteran's Voice target=creature|mybattlefield auto=lord(mytgt) {T}:2/1 target(other creature) -text=Enchant creature you control Enchanted creature has "{T}: Target creature other than this creature gets +2/+1 until end of turn." +text=Enchant creature you control -- Enchanted creature has "{T}: Target creature other than this creature gets +2/+1 until end of turn." mana={R} type=Enchantment subtype=Aura @@ -42970,7 +42970,7 @@ type=Artifact [/card] [card] name=Vexing Shusher -text=Vexing Shusher can't be countered. {RG}: Target spell can't be countered by spells or abilities. +text=Vexing Shusher can't be countered. -- {(r/g)}: Target spell can't be countered by spells or abilities. mana={RG}{RG} type=Creature subtype=Goblin Shaman @@ -42979,7 +42979,7 @@ toughness=2 [/card] [card] name=Vexing Sphinx -text=Flying Cumulative upkeepDiscard a card. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When Vexing Sphinx is put into a graveyard from the battlefield, draw a card for each age counter on it. +text=Flying -- Cumulative upkeep - Discard a card. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- When Vexing Sphinx is put into a graveyard from the battlefield, draw a card for each age counter on it. mana={1}{U}{U} type=Creature subtype=Sphinx @@ -43033,13 +43033,13 @@ toughness=2 [/card] [card] name=Vibrating Sphere -text=As long as it's your turn, creatures you control get +2/+0. As long as it's not your turn, creatures you control get -0/-2. +text=As long as it's your turn, creatures you control get +2/+0. -- As long as it's not your turn, creatures you control get -0/-2. mana={4} type=Artifact [/card] [card] name=Vicious Betrayal -text=As an additional cost to cast Vicious Betrayal, sacrifice any number of creatures. Target creature gets +2/+2 until end of turn for each creature sacrificed this way. +text=As an additional cost to cast Vicious Betrayal, sacrifice any number of creatures. -- Target creature gets +2/+2 until end of turn for each creature sacrificed this way. mana={3}{B}{B} type=Sorcery [/card] @@ -43048,13 +43048,13 @@ name=Vicious Shadows auto=@movedTo(creature|mygraveyard) from(inplay):may foreach(*|opponenthand) damage:1 opponent auto=@movedTo(creature|opponentgraveyard) from(inplay):may foreach(*|opponenthand) damage:1 opponent #the may does not work for this one... -text=Whenever a creature is put into a graveyard from play, you may have Vicious Shadows deal damage to target player equal to the number of cards in that player's hand. +text=Whenever a creature is put into a graveyard from the battlefield, you may have Vicious Shadows deal damage to target player equal to the number of cards in that player's hand. mana={6}{R} type=Enchantment [/card] [card] name=Victimize -text=As an additional cost to play Victimize, sacrifice a creature. Return two target creature cards from your graveyard to play tapped. +text=Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped. mana={2}{B} type=Sorcery [/card] @@ -43066,7 +43066,7 @@ type=Instant [/card] [card] name=Vigean Graftmage -text=Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) {1}{U}: Untap target creature with a +1/+1 counter on it. +text=Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) -- {1}{U}: Untap target creature with a +1/+1 counter on it. mana={2}{U} type=Creature subtype=Vedalken Wizard Mutant @@ -43075,7 +43075,7 @@ toughness=0 [/card] [card] name=Vigean Hydropon -text=Graft 5 (This creature enters the battlefield with five +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) Vigean Hydropon can't attack or block. +text=Graft 5 (This creature enters the battlefield with five +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) -- Vigean Hydropon can't attack or block. mana={1}{G}{U} type=Creature subtype=Plant Mutant @@ -43090,7 +43090,7 @@ type=Instant [/card] [card] name=Vigor -text=Trample If damage would be dealt to a creature you control other than Vigor, prevent that damage. Put a +1/+1 counter on that creature for each 1 damage prevented this way. When Vigor is put into a graveyard from anywhere, shuffle it into its owner's library. +text=Trample -- If damage would be dealt to a creature you control other than Vigor, prevent that damage. Put a +1/+1 counter on that creature for each 1 damage prevented this way. -- When Vigor is put into a graveyard from anywhere, shuffle it into its owner's library. mana={3}{G}{G}{G} type=Creature subtype=Elemental Incarnation @@ -43099,13 +43099,13 @@ toughness=6 [/card] [card] name=Vigor Mortis -text=Return target creature card from your graveyard to play. If {G} was spent to play Vigor Mortis, that creature comes into play with an additional +1/+1 counter on it. +text=Return target creature card from your graveyard to the battlefield. If {G} was spent to cast Vigor Mortis, that creature enters the battlefield with an additional +1/+1 counter on it. mana={2}{B}{B} type=Sorcery [/card] [card] name=Vigorous Charge -text=Kicker {W} (You may pay an additional {W} as you play this spell.) Target creature gains trample until end of turn. Whenever that creature deals combat damage this turn, if the kicker cost was paid, you gain life equal to that damage. +text=Kicker {W} (You may pay an additional {W} as you cast this spell.) -- Target creature gains trample until end of turn. Whenever that creature deals combat damage this turn, if Vigorous Charge was kicked, you gain life equal to that damage. mana={G} type=Instant [/card] @@ -43126,13 +43126,13 @@ toughness=2 [/card] [card] name=Vile Requiem -text=At the beginning of your upkeep, you may put a verse counter on Vile Requiem. {1}{B}, Sacrifice Vile Requiem: Destroy up to X target nonblack creatures, where X is the number of verse counters on Vile Requiem. They can't be regenerated. +text=At the beginning of your upkeep, you may put a verse counter on Vile Requiem. -- {1}{B}, Sacrifice Vile Requiem: Destroy up to X target nonblack creatures, where X is the number of verse counters on Vile Requiem. They can't be regenerated. mana={2}{B}{B} type=Enchantment [/card] [card] name=Vine Dryad -text=Flash Forestwalk You may remove a green card in your hand from the game rather than pay Vine Dryad's mana cost. +text=Flash -- Forestwalk -- You may exile a green card from your hand rather than pay Vine Dryad's mana cost. mana={3}{G} type=Creature subtype=Dryad @@ -43141,7 +43141,7 @@ toughness=3 [/card] [card] name=Vine Kami -text=Vine Kami can't be blocked except by two or more creatures. Soulshift 6 (When this is put into a graveyard from play, you may return target Spirit card with converted mana cost 6 or less from your graveyard to your hand.) +text=Vine Kami can't be blocked except by two or more creatures. -- Soulshift 6 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 6 or less from your graveyard to your hand.) mana={6}{G} type=Creature subtype=Spirit @@ -43150,7 +43150,7 @@ toughness=4 [/card] [card] name=Vintara Elephant -text=Trample {3}: Vintara Elephant loses trample until end of turn. Any player may activate this ability. +text=Trample -- {3}: Vintara Elephant loses trample until end of turn. Any player may activate this ability. mana={4}{G} type=Creature subtype=Elephant @@ -43159,13 +43159,13 @@ toughness=3 [/card] [card] name=Violent Eruption -text=Violent Eruption deals 4 damage divided as you choose among any number of target creatures and/or players. Madness {1}{R}{R} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) +text=Violent Eruption deals 4 damage divided as you choose among any number of target creatures and/or players. -- Madness {1}{R}{R} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) mana={1}{R}{R}{R} type=Instant [/card] [card] name=Violent Outburst -text=Cascade (When you play this spell, remove cards from the top of your library from the game until you remove a nonland card that costs less. You may play it without paying its mana cost. Put the removed cards on the bottom in a random order.) Creatures you control get +1/+0 until end of turn. +text=Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) -- Creatures you control get +1/+0 until end of turn. mana={1}{R}{G} type=Instant [/card] @@ -43177,7 +43177,7 @@ type=Sorcery [/card] [card] name=Viridescent Wisps -text=Target creature becomes green and gets +1/+0 until end of turn. Draw a card. +text=Target creature becomes green and gets +1/+0 until end of turn. -- Draw a card. mana={G} type=Instant [/card] @@ -43192,7 +43192,7 @@ toughness=2 [/card] [card] name=Viridian Longbow -text=Equipped creature has "{T}: This creature deals 1 damage to target creature or player." Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.) +text=Equipped creature has "{T}: This creature deals 1 damage to target creature or player." -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) mana={1} type=Artifact subtype=Equipment @@ -43210,7 +43210,7 @@ toughness=1 name=Viscera Dragger autohand={2}:cycling autograveyard={1}{B}:moveTo(myhand) && haste && @end of turn:moveto(removedfromgame) ## ar... too bad it is 100% correct -text=Cycling {2} ({2}, Discard this card: Draw a card.) Unearth {1}{B} ({1}{B}: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.) +text=Cycling {2} ({2}, Discard this card: Draw a card.) -- Unearth {1}{B} ({1}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) mana={3}{B} type=Creature subtype=Zombie Ogre Warrior @@ -43219,7 +43219,7 @@ toughness=3 [/card] [card] name=Viscerid Deepwalker -text={U}: Viscerid Deepwalker gets +1/+0 until end of turn. Suspend 4?{U} (Rather than play this card from your hand, you may pay {U} and remove it from the game with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost. It has haste.) +text={U}: Viscerid Deepwalker gets +1/+0 until end of turn. -- Suspend 4 - {U} (Rather than cast this card from your hand, you may pay {U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) mana={4}{U} type=Creature subtype=Homarid Warrior @@ -43228,7 +43228,7 @@ toughness=3 [/card] [card] name=Viscerid Drone -text={T}, Sacrifice a creature and a Swamp: Destroy target nonartifact creature. It can't be regenerated. {T}, Sacrifice a creature and a snow Swamp: Destroy target creature. It can't be regenerated. +text={T}, Sacrifice a creature and a Swamp: Destroy target nonartifact creature. It can't be regenerated. -- {T}, Sacrifice a creature and a snow Swamp: Destroy target creature. It can't be regenerated. mana={1}{U} type=Creature subtype=Homarid Drone @@ -43237,7 +43237,7 @@ toughness=2 [/card] [card] name=Vision Charm -text=Choose one - Target player puts the top four cards of his or her library into his or her graveyard; or choose a land type and a basic land type, and each land of the first chosen type becomes the second chosen type until end of turn; or target artifact phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during his or her next untap step. ) +text=Choose one - Target player puts the top four cards of his or her library into his or her graveyard; or choose a land type and a basic land type, and each land of the first chosen type becomes the second chosen type until end of turn; or target artifact phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during his or her next untap step.) mana={U} type=Instant [/card] @@ -43249,14 +43249,14 @@ type=Sorcery [/card] [card] name=Vital Surge -text=You gain 3 life. Splice onto Arcane {1}{G} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) +text=You gain 3 life. -- Splice onto Arcane {1}{G} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) mana={1}{G} type=Instant subtype=Arcane [/card] [card] name=Vitaspore Thallid -text=At the beginning of your upkeep, put a spore counter on Vitaspore Thallid. Remove three spore counters from Vitaspore Thallid: Put a 1/1 green Saproling creature token onto the battlefield. Sacrifice a Saproling: Target creature gains haste until end of turn. +text=At the beginning of your upkeep, put a spore counter on Vitaspore Thallid. -- Remove three spore counters from Vitaspore Thallid: Put a 1/1 green Saproling creature token onto the battlefield. -- Sacrifice a Saproling: Target creature gains haste until end of turn. mana={1}{G} type=Creature subtype=Fungus @@ -43265,7 +43265,7 @@ toughness=1 [/card] [card] name=Vithian Stinger -text={T}: Vithian Stinger deals 1 damage to target creature or player. Unearth {1}{R} ({1}{R}: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.) +text={T}: Vithian Stinger deals 1 damage to target creature or player. -- Unearth {1}{R} ({1}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) mana={2}{R} type=Creature subtype=Human Shaman @@ -43274,32 +43274,32 @@ toughness=1 [/card] [card] name=Vivid Crag -text=Vivid Crag comes into play tapped with two charge counters on it. {T}: Add {R} to your mana pool. {T}, Remove a charge counter from Vivid Crag: Add one mana of any color to your mana pool. +text=Vivid Crag enters the battlefield tapped with two charge counters on it. -- {T}: Add {R} to your mana pool. -- {T}, Remove a charge counter from Vivid Crag: Add one mana of any color to your mana pool. type=Land [/card] [card] name=Vivid Creek -text=Vivid Creek comes into play tapped with two charge counters on it. {T}: Add {U} to your mana pool. {T}, Remove a charge counter from Vivid Creek: Add one mana of any color to your mana pool. +text=Vivid Creek enters the battlefield tapped with two charge counters on it. -- {T}: Add {U} to your mana pool. -- {T}, Remove a charge counter from Vivid Creek: Add one mana of any color to your mana pool. type=Land [/card] [card] name=Vivid Grove -text=Vivid Grove comes into play tapped with two charge counters on it. {T}: Add {G} to your mana pool. {T}, Remove a charge counter from Vivid Grove: Add one mana of any color to your mana pool. +text=Vivid Grove enters the battlefield tapped with two charge counters on it. -- {T}: Add {G} to your mana pool. -- {T}, Remove a charge counter from Vivid Grove: Add one mana of any color to your mana pool. type=Land [/card] [card] name=Vivid Marsh -text=Vivid Marsh comes into play tapped with two charge counters on it. {T}: Add {B} to your mana pool. {T}, Remove a charge counter from Vivid Marsh: Add one mana of any color to your mana pool. +text=Vivid Marsh enters the battlefield tapped with two charge counters on it. -- {T}: Add {B} to your mana pool. -- {T}, Remove a charge counter from Vivid Marsh: Add one mana of any color to your mana pool. type=Land [/card] [card] name=Vivid Meadow -text=Vivid Meadow comes into play tapped with two charge counters on it. {T}: Add {W} to your mana pool. {T}, Remove a charge counter from Vivid Meadow: Add one mana of any color to your mana pool. +text=Vivid Meadow enters the battlefield tapped with two charge counters on it. -- {T}: Add {W} to your mana pool. -- {T}, Remove a charge counter from Vivid Meadow: Add one mana of any color to your mana pool. type=Land [/card] [card] name=Vodalian Hypnotist -text={2}{B}, {T}: Target player discards a card. Play this ability only any time you could play a sorcery. +text={2}{B}, {T}: Target player discards a card. Activate this ability only any time you could cast a sorcery. mana={1}{U} type=Creature subtype=Merfolk Wizard @@ -43308,7 +43308,7 @@ toughness=1 [/card] [card] name=Vodalian Illusionist -text={U}{U}, {T}: Target creature phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during his or her next untap step. ) +text={U}{U}, {T}: Target creature phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during his or her next untap step.) mana={2}{U} type=Creature subtype=Merfolk Wizard @@ -43335,7 +43335,7 @@ toughness=1 [/card] [card] name=Vodalian War Machine -text=Defender (This creature can't attack.) Tap an untapped Merfolk you control: Vodalian War Machine can attack this turn as though it didn't have defender. Tap an untapped Merfolk you control: Vodalian War Machine gets +2/+1 until end of turn. When Vodalian War Machine is put into a graveyard from play, destroy all Merfolk tapped this turn to pay for its abilities. +text=Defender (This creature can't attack.) -- Tap an untapped Merfolk you control: Vodalian War Machine can attack this turn as though it didn't have defender. -- Tap an untapped Merfolk you control: Vodalian War Machine gets +2/+1 until end of turn. -- When Vodalian War Machine is put into a graveyard from the battlefield, destroy all Merfolk tapped this turn to pay for its abilities. mana={1}{U}{U} type=Creature subtype=Wall @@ -43344,7 +43344,7 @@ toughness=4 [/card] [card] name=Voice of All -text=Flying (This creature can't be blocked except by creatures with flying or reach.) As Voice of All comes into play, choose a color. Voice of All has protection from the chosen color. (It can't be blocked, targeted, dealt damage, or enchanted by anything of the chosen color.) +text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- As Voice of All enters the battlefield, choose a color. -- Voice of All has protection from the chosen color. (It can't be blocked, targeted, dealt damage, or enchanted by anything of the chosen color.) mana={2}{W}{W} type=Creature subtype=Angel @@ -43353,7 +43353,7 @@ toughness=2 [/card] [card] name=Voice of the Woods -text=Tap five untapped Elves you control: Put a 7/7 green Elemental creature token with trample into play. +text=Tap five untapped Elves you control: Put a 7/7 green Elemental creature token with trample onto the battlefield. mana={3}{G}{G} type=Creature subtype=Elf @@ -43375,7 +43375,7 @@ type=Sorcery [card] name=Void Maw abilities=Trample -text=Trample If another creature would be put into a graveyard from the battlefield, exile it instead. Put a card exiled with Void Maw into its owner's graveyard: Void Maw gets +2/+2 until end of turn. +text=Trample -- If another creature would be put into a graveyard from the battlefield, exile it instead. -- Put a card exiled with Void Maw into its owner's graveyard: Void Maw gets +2/+2 until end of turn. mana={4}{B}{B} type=Creature subtype=Horror @@ -43384,7 +43384,7 @@ toughness=5 [/card] [card] name=Voidmage Apprentice -text=Morph {2}{U}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Voidmage Apprentice is turned face up, counter target spell. +text=Morph {2}{U}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Voidmage Apprentice is turned face up, counter target spell. mana={1}{U} type=Creature subtype=Human Wizard @@ -43395,7 +43395,7 @@ toughness=1 name=Voidmage Husher abilities=flash auto=fizzle target... -text=Flash (You may play this spell any time you could play an instant.) When Voidmage Husher comes into play, counter target activated ability. (Mana abilities can't be targeted.) Whenever you play a spell, you may return Voidmage Husher to its owner's hand. +text=Flash (You may cast this spell any time you could cast an instant.) -- When Voidmage Husher enters the battlefield, counter target activated ability. (Mana abilities can't be targeted.) -- Whenever you cast a spell, you may return Voidmage Husher to its owner's hand. mana={3}{U} type=Creature subtype=Human Wizard @@ -43404,7 +43404,7 @@ toughness=2 [/card] [card] name=Voidmage Prodigy -text={U}{U}, Sacrifice a Wizard: Counter target spell. Morph {U} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +text={U}{U}, Sacrifice a Wizard: Counter target spell. -- Morph {U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) mana={U}{U} type=Creature subtype=Human Wizard @@ -43419,7 +43419,7 @@ type=Instant [/card] [card] name=Voidstone Gargoyle -text=Flying As Voidstone Gargoyle enters the battlefield, name a nonland card. The named card can't be cast. Activated abilities of sources with the chosen name can't be activated. +text=Flying -- As Voidstone Gargoyle enters the battlefield, name a nonland card. -- The named card can't be cast. -- Activated abilities of sources with the chosen name can't be activated. mana={3}{W}{W} type=Creature subtype=Gargoyle @@ -43428,25 +43428,25 @@ toughness=3 [/card] [card] name=Volcanic Awakening -text=Destroy target land. Storm (When you play this spell, copy it for each spell played before it this turn. You may choose new targets for the copies.) +text=Destroy target land. -- Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) mana={4}{R}{R} type=Sorcery [/card] [card] name=Volcanic Spray -text=Volcanic Spray deals 1 damage to each creature without flying and each player. Flashback {1}{R} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) +text=Volcanic Spray deals 1 damage to each creature without flying and each player. -- Flashback {1}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={1}{R} type=Sorcery [/card] [card] name=Volcanic Wind -text=Volcanic Wind deals X damage divided as you choose among any number of target creatures, where X is the number of creatures in play as you play Volcanic Wind. +text=Volcanic Wind deals X damage divided as you choose among any number of target creatures, where X is the number of creatures on the battlefield as you cast Volcanic Wind. mana={4}{R}{R} type=Sorcery [/card] [card] name=Volcano Hellion -text=Volcano Hellion has echo {X}, where X is your life total. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Volcano Hellion enters the battlefield, it deals an amount of damage of your choice to you and target creature. The damage can't be prevented. +text=Volcano Hellion has echo {X}, where X is your life total. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Volcano Hellion enters the battlefield, it deals an amount of damage of your choice to you and target creature. The damage can't be prevented. mana={2}{R}{R} type=Creature subtype=Hellion @@ -43455,7 +43455,7 @@ toughness=5 [/card] [card] name=Volley of Boulders -text=Volley of Boulders deals 6 damage divided as you choose among any number of target creatures and/or players. Flashback {R}{R}{R}{R}{R}{R} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) +text=Volley of Boulders deals 6 damage divided as you choose among any number of target creatures and/or players. -- Flashback {R}{R}{R}{R}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={8}{R} type=Sorcery [/card] @@ -43470,26 +43470,26 @@ toughness=4 [/card] [card] name=Volrath's Curse -text=Enchant creature Enchanted creature can't attack or block and its activated abilities can't be played. That creature's controller may sacrifice a permanent to ignore this ability until end of turn. {1}{U}: Return Volrath's Curse to its owner's hand. +text=Enchant creature -- Enchanted creature can't attack or block and its activated abilities can't be activated. That creature's controller may sacrifice a permanent to ignore this effect until end of turn. -- {1}{U}: Return Volrath's Curse to its owner's hand. mana={1}{U} type=Enchantment subtype=Aura [/card] [card] name=Volrath's Dungeon -text=Pay 5 life: Destroy Volrath's Dungeon. Any player may play this ability but only during his or her turn. Discard a card: Target player puts a card from his or her hand on top of his or her library. Play this ability only any time you could play a sorcery. +text=Pay 5 life: Destroy Volrath's Dungeon. Any player may activate this ability but only during his or her turn. -- Discard a card: Target player puts a card from his or her hand on top of his or her library. Activate this ability only any time you could cast a sorcery. mana={2}{B}{B} type=Enchantment [/card] [card] name=Volrath's Laboratory -text=As Volrath's Laboratory enters the battlefield, choose a color and a creature type. {5}, {T}: Put a 2/2 creature token of the chosen color and type onto the battlefield. +text=As Volrath's Laboratory enters the battlefield, choose a color and a creature type. -- {5}, {T}: Put a 2/2 creature token of the chosen color and type onto the battlefield. mana={5} type=Artifact [/card] [card] name=Volrath's Shapeshifter -text=As long as the top card of your graveyard is a creature card, Volrath's Shapeshifter has the full text of that card and has the text "{2}: Discard a card." (Volrath's Shapeshifter has that card's name, mana cost, color, types, abilities, power, and toughness.) {2}: Discard a card. +text=As long as the top card of your graveyard is a creature card, Volrath's Shapeshifter has the full text of that card and has the text "{2}: Discard a card." (Volrath's Shapeshifter has that card's name, mana cost, color, types, abilities, power, and toughness.) -- {2}: Discard a card. mana={1}{U}{U} type=Creature subtype=Shapeshifter @@ -43498,7 +43498,7 @@ toughness=1 [/card] [card] name=Volunteer Reserves -text=Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) +text=Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) -- Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) mana={1}{W} type=Creature subtype=Human Soldier @@ -43507,13 +43507,13 @@ toughness=4 [/card] [card] name=Voodoo Doll -text=At the beginning of your upkeep, put a pin counter on Voodoo Doll. At the end of your turn, if Voodoo Doll is untapped, sacrifice it and it deals damage equal to the number of pin counters on it to you. {X}{X}, {T}: Voodoo Doll deals X damage to target creature or player. X is the number of pin counters on Voodoo Doll. +text=At the beginning of your upkeep, put a pin counter on Voodoo Doll. -- At the beginning of your end step, if Voodoo Doll is untapped, it deals damage to you equal to the number of pin counters on it. If Voodoo Doll deals damage to you this way, destroy it. -- {X}{X}, {T}: Voodoo Doll deals X damage to target creature or player. X is the number of pin counters on Voodoo Doll. mana={6} type=Artifact [/card] [card] name=Voracious Dragon -text=Flying Devour 1 (As this comes into play, you may sacrifice any number of creatures. This creature comes into play with that many +1/+1 counters on it.) When Voracious Dragon comes into play, it deals damage to target creature or player equal to twice the number of Goblins it devoured. +text=Flying -- Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.) -- When Voracious Dragon enters the battlefield, it deals damage to target creature or player equal to twice the number of Goblins it devoured. mana={3}{R}{R} type=Creature subtype=Dragon @@ -43522,14 +43522,14 @@ toughness=4 [/card] [card] name=Vorrac Battlehorns -text=Equipped creature has trample and can't be blocked by more than one creature. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.) +text=Equipped creature has trample and can't be blocked by more than one creature. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) mana={2} type=Artifact subtype=Equipment [/card] [card] name=Voyager Drake -text=Multikicker {U} (You may pay an additional {U} any number of times as you cast this spell.) Flying When Voyager Drake enters the battlefield, up to X target creatures gain flying until end of turn, where X is the number of times Voyager Drake was kicked. +text=Multikicker {U} (You may pay an additional {U} any number of times as you cast this spell.) -- Flying -- When Voyager Drake enters the battlefield, up to X target creatures gain flying until end of turn, where X is the number of times Voyager Drake was kicked. mana={3}{U} type=Creature subtype=Drake @@ -43538,13 +43538,13 @@ toughness=3 [/card] [card] name=Voyager Staff -text={2}, Sacrifice Voyager Staff: Remove target creature from the game. Return the removed card to play under its owner's control at end of turn. +text={2}, Sacrifice Voyager Staff: Exile target creature. Return the exiled card to the battlefield under its owner's control at the beginning of the next end step. mana={1} type=Artifact [/card] [card] name=Vug Lizard -text=Mountainwalk Echo {1}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) +text=Mountainwalk -- Echo {1}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) mana={1}{R}{R} type=Creature subtype=Lizard @@ -43553,7 +43553,7 @@ toughness=4 [/card] [card] name=Vulshok Battlemaster -text=Haste When Vulshok Battlemaster comes into play, attach all Equipment in play to it. (Control of the Equipment doesn't change.) +text=Haste -- When Vulshok Battlemaster enters the battlefield, attach all Equipment on the battlefield to it. (Control of the Equipment doesn't change.) mana={4}{R} type=Creature subtype=Human Warrior @@ -43571,13 +43571,13 @@ toughness=5 [/card] [card] name=Wail of the Nim -text=Choose one - Regenerate each creature you control; or Wail of the Nim deals 1 damage to each creature and each player. Entwine {B} (Choose both if you pay the entwine cost.) +text=Choose one - Regenerate each creature you control; or Wail of the Nim deals 1 damage to each creature and each player. -- Entwine {B} (Choose both if you pay the entwine cost.) mana={2}{B} type=Instant [/card] [card] name=Waiting in the Weeds -text=Each player puts a 1/1 green Cat creature token into play for each untapped Forest he or she controls. +text=Each player puts a 1/1 green Cat creature token onto the battlefield for each untapped Forest he or she controls. mana={1}{G}{G} type=Sorcery [/card] @@ -43605,13 +43605,13 @@ subtype=Arcane [/card] [card] name=Walk the Aeons -text=Buyback?Sacrifice three Islands. (You may sacrifice three Islands in addition to any other costs as you play this spell. If you do, put this card into your hand as it resolves.) Target player takes an extra turn after this one. +text=Buyback - Sacrifice three Islands. (You may sacrifice three Islands in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.) -- Target player takes an extra turn after this one. mana={4}{U}{U} type=Sorcery [/card] [card] name=Walker of Secret Ways -text=Ninjutsu {1}{U} ({1}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Walker of Secret Ways deals combat damage to a player, look at that player's hand. {1}{U}: Return target Ninja you control to its owner's hand. Activate this ability only during your turn. +text=Ninjutsu {1}{U} ({1}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) -- Whenever Walker of Secret Ways deals combat damage to a player, look at that player's hand. -- {1}{U}: Return target Ninja you control to its owner's hand. Activate this ability only during your turn. mana={2}{U} type=Creature subtype=Human Ninja @@ -43620,7 +43620,7 @@ toughness=2 [/card] [card] name=Walker of the Grove -text=When Walker of the Grove leaves the battlefield, put a 4/4 green Elemental creature token onto the battlefield. Evoke {4}{G} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) +text=When Walker of the Grove leaves the battlefield, put a 4/4 green Elemental creature token onto the battlefield. -- Evoke {4}{G} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) mana={6}{G}{G} type=Creature subtype=Elemental @@ -43629,7 +43629,7 @@ toughness=7 [/card] [card] name=Walking Archive -text=Defender (This creature can't attack.) Walking Archive enters the battlefield with a +1/+1 counter on it. At the beginning of each player's upkeep, that player draws a card for each +1/+1 counter on Walking Archive. {2}{W}{U}: Put a +1/+1 counter on Walking Archive. +text=Defender (This creature can't attack.) -- Walking Archive enters the battlefield with a +1/+1 counter on it. -- At the beginning of each player's upkeep, that player draws a card for each +1/+1 counter on Walking Archive. -- {2}{W}{U}: Put a +1/+1 counter on Walking Archive. mana={3} type=Artifact Creature subtype=Golem @@ -43650,7 +43650,7 @@ name=Wall of Blood abilities=defender auto=1/1 && life:-1 ###CANNOT WORK FOR NOW (WAGIC 0.8.1). -text=Defender (This creature can't attack.) Pay 1 life: Wall of Blood gets +1/+1 until end of turn. +text=Defender (This creature can't attack.) -- Pay 1 life: Wall of Blood gets +1/+1 until end of turn. mana={2}{B} type=Creature subtype=Wall @@ -43659,7 +43659,7 @@ toughness=2 [/card] [card] name=Wall of Caltrops -text=Defender (This creature can't attack.) Whenever Wall of Caltrops blocks a creature, if no non-Wall creatures are blocking that creature, Wall of Caltrops gains banding until end of turn. +text=Defender (This creature can't attack.) -- Whenever Wall of Caltrops blocks a creature, if no non-Wall creatures are blocking that creature, Wall of Caltrops gains banding until end of turn. (If any creatures with banding you control are blocking a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by.) mana={1}{W} type=Creature subtype=Wall @@ -43668,7 +43668,7 @@ toughness=1 [/card] [card] name=Wall of Corpses -text=Defender (This creature can't attack.) {B}, Sacrifice Wall of Corpses: Destroy target creature Wall of Corpses is blocking. +text=Defender (This creature can't attack.) -- {B}, Sacrifice Wall of Corpses: Destroy target creature Wall of Corpses is blocking. mana={1}{B} type=Creature subtype=Wall @@ -43677,7 +43677,7 @@ toughness=2 [/card] [card] name=Wall of Deceit -text=Defender (This creature can't attack.) {3}: Turn Wall of Deceit face down. Morph {U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +text=Defender (This creature can't attack.) -- {3}: Turn Wall of Deceit face down. -- Morph {U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) mana={1}{U} type=Creature subtype=Wall @@ -43686,7 +43686,7 @@ toughness=5 [/card] [card] name=Wall of Distortion -text=Defender (This creature can't attack.) {2}{B}, {T}: Target player discards a card. Play this ability only any time you could play a sorcery. +text=Defender (This creature can't attack.) -- {2}{B}, {T}: Target player discards a card. Activate this ability only any time you could cast a sorcery. mana={2}{B}{B} type=Creature subtype=Wall @@ -43695,7 +43695,7 @@ toughness=3 [/card] [card] name=Wall of Dust -text=Defender (This creature can't attack.) Whenever Wall of Dust blocks a creature, that creature can't attack during its controller's next turn. +text=Defender (This creature can't attack.) -- Whenever Wall of Dust blocks a creature, that creature can't attack during its controller's next turn. mana={2}{R} type=Creature subtype=Wall @@ -43704,7 +43704,7 @@ toughness=4 [/card] [card] name=Wall of Essence -text=Defender (This creature can't attack.) Whenever Wall of Essence is dealt combat damage, you gain that much life. +text=Defender (This creature can't attack.) -- Whenever Wall of Essence is dealt combat damage, you gain that much life. mana={1}{W} type=Creature subtype=Wall @@ -43714,7 +43714,7 @@ toughness=4 [card] name=Wall of Frost abilities=defender -text=Defender (This creature can't attack.) Whenever Wall of Frost blocks a creature, that creature doesn't untap during its controller's next untap step. +text=Defender (This creature can't attack.) -- Whenever Wall of Frost blocks a creature, that creature doesn't untap during its controller's next untap step. mana={1}{U}{U} type=Creature subtype=Wall @@ -43723,7 +43723,7 @@ toughness=7 [/card] [card] name=Wall of Glare -text=Defender (This creature can't attack.) Wall of Glare can block any number of creatures. +text=Defender (This creature can't attack.) -- Wall of Glare can block any number of creatures. mana={1}{W} type=Creature subtype=Wall @@ -43732,7 +43732,7 @@ toughness=5 [/card] [card] name=Wall of Hope -text=Defender (This creature can't attack.) Whenever Wall of Hope is dealt damage, you gain that much life. +text=Defender (This creature can't attack.) -- Whenever Wall of Hope is dealt damage, you gain that much life. mana={W} type=Creature subtype=Wall @@ -43741,7 +43741,7 @@ toughness=3 [/card] [card] name=Wall of Nets -text=Defender (This creature can't attack.) At end of combat, remove from the game all creatures blocked by Wall of Nets. When Wall of Nets leaves play, return to play under their owners' control all creatures removed from the game with Wall of Nets. +text=Defender (This creature can't attack.) -- At end of combat, exile all creatures blocked by Wall of Nets. -- When Wall of Nets leaves the battlefield, return all cards exiled with Wall of Nets to the battlefield under their owners' control. mana={1}{W}{W} type=Creature subtype=Wall @@ -43750,7 +43750,7 @@ toughness=7 [/card] [card] name=Wall of Putrid Flesh -text=Defender (This creature can't attack.) Protection from white Prevent all damage that would be dealt to Wall of Putrid Flesh by enchanted creatures. +text=Defender (This creature can't attack.) -- Protection from white -- Prevent all damage that would be dealt to Wall of Putrid Flesh by enchanted creatures. mana={2}{B} type=Creature subtype=Wall @@ -43759,7 +43759,7 @@ toughness=4 [/card] [card] name=Wall of Resistance -text=Defender (This creature can't attack.) Flying At end of turn, if Wall of Resistance was dealt damage this turn, put a +0/+1 counter on it. +text=Defender (This creature can't attack.) -- Flying -- At the beginning of each end step, if Wall of Resistance was dealt damage this turn, put a +0/+1 counter on it. mana={1}{W} type=Creature subtype=Wall @@ -43768,7 +43768,7 @@ toughness=3 [/card] [card] name=Wall of Reverence -text=Defender, flying At the end of your turn, you may gain life equal to the power of target creature you control. +text=Defender, flying -- At the beginning of your end step, you may gain life equal to the power of target creature you control. mana={3}{W} type=Creature subtype=Spirit Wall @@ -43777,7 +43777,7 @@ toughness=6 [/card] [card] name=Wall of Shadows -text=Defender (This creature can't attack.) Prevent all damage that would be dealt to Wall of Shadows by creatures it's blocking. Wall of Shadows can't be the target of spells that can target only Walls or of abilities that can target only Walls. +text=Defender (This creature can't attack.) -- Prevent all damage that would be dealt to Wall of Shadows by creatures it's blocking. -- Wall of Shadows can't be the target of spells that can target only Walls or of abilities that can target only Walls. mana={1}{B}{B} type=Creature subtype=Wall @@ -43786,7 +43786,7 @@ toughness=1 [/card] [card] name=Wall of Shards -text=Defender, flying Cumulative upkeepAn opponent gains 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) +text=Defender, flying -- Cumulative upkeep - An opponent gains 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) mana={1}{W} type=Snow Creature subtype=Wall @@ -43796,7 +43796,7 @@ toughness=8 [card] name=Wall of Shields abilities=banding,defender -text=Defender (This creature can't attack.) Banding +text=Defender (This creature can't attack.) -- Banding (If any creatures with banding you control are blocking a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by.) mana={3} type=Artifact Creature subtype=Wall @@ -43805,7 +43805,7 @@ toughness=4 [/card] [card] name=Wall of Souls -text=Defender (This creature can't attack.) Whenever Wall of Souls is dealt combat damage, it deals that much damage to target opponent. +text=Defender (This creature can't attack.) -- Whenever Wall of Souls is dealt combat damage, it deals that much damage to target opponent. mana={1}{B} type=Creature subtype=Wall @@ -43814,7 +43814,7 @@ toughness=4 [/card] [card] name=Wall of Tears -text=Defender (This creature can't attack.) Whenever Wall of Tears blocks a creature, return that creature to its owner's hand at end of combat. +text=Defender (This creature can't attack.) -- Whenever Wall of Tears blocks a creature, return that creature to its owner's hand at end of combat. mana={1}{U} type=Creature subtype=Wall @@ -43823,7 +43823,7 @@ toughness=4 [/card] [card] name=Wall of Tombstones -text=Defender (This creature can't attack.) At the beginning of your upkeep, Wall of Tombstones's toughness becomes 1 plus the number of creature cards in your graveyard. (This effect doesn't end at end of turn.) +text=Defender (This creature can't attack.) -- At the beginning of your upkeep, Wall of Tombstones's toughness becomes 1 plus the number of creature cards in your graveyard. (This effect lasts indefinitely.) mana={1}{B} type=Creature subtype=Wall @@ -43832,7 +43832,7 @@ toughness=1 [/card] [card] name=Wall of Vapor -text=Defender (This creature can't attack.) Prevent all damage that would be dealt to Wall of Vapor by creatures it's blocking. +text=Defender (This creature can't attack.) -- Prevent all damage that would be dealt to Wall of Vapor by creatures it's blocking. mana={3}{U} type=Creature subtype=Wall @@ -43841,7 +43841,7 @@ toughness=1 [/card] [card] name=Wall of Vipers -text=Defender (This creature can't attack.) {3}: Destroy Wall of Vipers and target creature it's blocking. Any player may activate this ability. +text=Defender (This creature can't attack.) -- {3}: Destroy Wall of Vipers and target creature it's blocking. Any player may activate this ability. mana={2}{B} type=Creature subtype=Snake Wall @@ -43862,7 +43862,7 @@ type=Artifact [/card] [card] name=Wanderguard Sentry -text=When Wanderguard Sentry comes into play, look at target opponent's hand. +text=When Wanderguard Sentry enters the battlefield, look at target opponent's hand. mana={4}{U} type=Creature subtype=Drone @@ -43871,7 +43871,7 @@ toughness=3 [/card] [card] name=Wandering Eye -text=Flying All players play with their hands revealed. +text=Flying -- All players play with their hands revealed. mana={2}{U} type=Creature subtype=Illusion @@ -43889,7 +43889,7 @@ toughness=3 [/card] [card] name=Wandering Graybeard -text=Kinship  EAt the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Wandering Graybeard, you may reveal it. If you do, you gain 4 life. +text=Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Wandering Graybeard, you may reveal it. If you do, you gain 4 life. mana={3}{W}{W} type=Creature subtype=Giant Wizard @@ -43898,7 +43898,7 @@ toughness=4 [/card] [card] name=Wandering Mage -text={W}, Pay 1 life: Prevent the next 2 damage that would be dealt to target creature this turn. {U}: Prevent the next 1 damage that would be dealt to target Cleric or Wizard creature this turn. {B}, Put a -1/-1 counter on a creature you control: Prevent the next 2 damage that would be dealt to target player this turn. +text={W}, Pay 1 life: Prevent the next 2 damage that would be dealt to target creature this turn. -- {U}: Prevent the next 1 damage that would be dealt to target Cleric or Wizard creature this turn. -- {B}, Put a -1/-1 counter on a creature you control: Prevent the next 2 damage that would be dealt to target player this turn. mana={W}{U}{B} type=Creature subtype=Human Cleric Wizard @@ -43907,7 +43907,7 @@ toughness=3 [/card] [card] name=Wanderwine Prophets -text=Champion a Merfolk (When this comes into play, sacrifice it unless you remove another Merfolk you control from the game. When this leaves play, that card returns to play.) Whenever Wanderwine Prophets deals combat damage to a player, you may sacrifice a Merfolk. If you do, take an extra turn after this one. +text=Champion a Merfolk (When this enters the battlefield, sacrifice it unless you exile another Merfolk you control. When this leaves the battlefield, that card returns to the battlefield.) -- Whenever Wanderwine Prophets deals combat damage to a player, you may sacrifice a Merfolk. If you do, take an extra turn after this one. mana={4}{U}{U} type=Creature subtype=Merfolk Wizard @@ -43937,13 +43937,13 @@ type=Enchantment [/card] [card] name=War Dance -text=At the beginning of your upkeep, you may put a verse counter on War Dance. Sacrifice War Dance: Target creature gets +X/+X until end of turn, where X is the number of verse counters on War Dance. +text=At the beginning of your upkeep, you may put a verse counter on War Dance. -- Sacrifice War Dance: Target creature gets +X/+X until end of turn, where X is the number of verse counters on War Dance. mana={G} type=Enchantment [/card] [card] name=War Elemental -text=When War Elemental comes into play, sacrifice it unless an opponent was dealt damage this turn. Whenever an opponent is dealt damage, put that many +1/+1 counters on War Elemental. +text=When War Elemental enters the battlefield, sacrifice it unless an opponent was dealt damage this turn. -- Whenever an opponent is dealt damage, put that many +1/+1 counters on War Elemental. mana={R}{R}{R} type=Creature subtype=Elemental @@ -43967,13 +43967,13 @@ type=Enchantment [/card] [card] name=War's Toll -text=Whenever an opponent taps a land for mana, tap all lands that player controls. If a creature an opponent controls attacks, all creatures that opponent controls attack if able. +text=Whenever an opponent taps a land for mana, tap all lands that player controls. -- If a creature an opponent controls attacks, all creatures that opponent controls attack if able. mana={3}{R} type=Enchantment [/card] [card] name=War-Spike Changeling -text=Changeling (This card is every creature type at all times.) {R}: War-Spike Changeling gains first strike until end of turn. +text=Changeling (This card is every creature type at all times.) -- {R}: War-Spike Changeling gains first strike until end of turn. mana={3}{R} type=Creature subtype=Shapeshifter @@ -43982,7 +43982,7 @@ toughness=3 [/card] [card] name=Warbreak Trumpeter -text=Morph {X}{X}{R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Warbreak Trumpeter is turned face up, put X 1/1 red Goblin creature tokens onto the battlefield. +text=Morph {X}{X}{R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Warbreak Trumpeter is turned face up, put X 1/1 red Goblin creature tokens onto the battlefield. mana={R} type=Creature subtype=Goblin @@ -43991,7 +43991,7 @@ toughness=1 [/card] [card] name=Ward Sliver -text=As Ward Sliver enters the battlefield, choose a color. All Slivers have protection from the chosen color. +text=As Ward Sliver enters the battlefield, choose a color. -- All Slivers have protection from the chosen color. mana={4}{W} type=Creature subtype=Sliver @@ -44006,27 +44006,27 @@ type=Artifact [/card] [card] name=Ward of Lights -text=You may play Ward of Lights any time you could play an instant. If it was played any time a sorcery couldn't have been played, it gains substance until end of turn and when it loses substance, sacrifice it. Enchant creature As Ward of Lights comes into play, choose a color. Enchanted creature has protection from the chosen color. This effect doesn't remove Ward of Lights. +text=You may cast Ward of Lights as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. -- Enchant creature -- As Ward of Lights enters the battlefield, choose a color. -- Enchanted creature has protection from the chosen color. This effect doesn't remove Ward of Lights. mana={W}{W} type=Enchantment subtype=Aura [/card] [card] name=Ward of Piety -text=Enchant creature {1}{W}: The next 1 damage that would be dealt to enchanted creature this turn is dealt to target creature or player instead. +text=Enchant creature -- {1}{W}: The next 1 damage that would be dealt to enchanted creature this turn is dealt to target creature or player instead. mana={1}{W} type=Enchantment subtype=Aura [/card] [card] name=Wargate -text=Search your library for a permanent card with converted mana cost X or less, put it into play, then shuffle your library. +text=Search your library for a permanent card with converted mana cost X or less, put it onto the battlefield, then shuffle your library. mana={X}{G}{W}{U} type=Sorcery [/card] [card] name=Warmonger -text={2}: Warmonger deals 1 damage to each creature without flying and each player. Any player may play this ability. +text={2}: Warmonger deals 1 damage to each creature without flying and each player. Any player may activate this ability. mana={3}{R} type=Creature subtype=Minotaur Monger @@ -44035,7 +44035,7 @@ toughness=3 [/card] [card] name=Warp World -text=Each player shuffles all permanents he or she owns into his or her library, then reveals that many cards from the top of his or her library. Each player puts all artifact, creature, and land cards revealed this way into play, then puts all enchantment cards revealed this way into play, then puts all cards revealed this way that weren't put into play on the bottom of his or her library in any order. +text=Each player shuffles all permanents he or she owns into his or her library, then reveals that many cards from the top of his or her library. Each player puts all artifact, creature, and land cards revealed this way onto the battlefield, then does the same for enchantment cards, then puts all cards revealed this way that weren't put onto the battlefield on the bottom of his or her library. mana={5}{R}{R}{R} type=Sorcery [/card] @@ -44062,7 +44062,7 @@ toughness=4 [/card] [card] name=Warping Wurm -text=Phasing At the beginning of your upkeep, you may pay {2}{G}{U}. If you don't, Warping Wurm phases out. When Warping Wurm phases in, put a +1/+1 counter on it. +text=Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) -- At the beginning of your upkeep, you may pay {2}{G}{U}. If you don't, Warping Wurm phases out. -- When Warping Wurm phases in, put a +1/+1 counter on it. mana={2}{G}{U} type=Creature subtype=Wurm @@ -44071,7 +44071,7 @@ toughness=1 [/card] [card] name=Warren Pilferers -text=When Warren Pilferers comes into play, return target creature card from your graveyard to your hand. If that card is a Goblin card, Warren Pilferers gains haste until end of turn. +text=When Warren Pilferers enters the battlefield, return target creature card from your graveyard to your hand. If that card is a Goblin card, Warren Pilferers gains haste until end of turn. mana={4}{B} type=Creature subtype=Goblin Rogue @@ -44102,7 +44102,7 @@ type=Sorcery [/card] [card] name=Warrior's Stand -text=Cast Warrior's Stand only during the declare attackers step and only if you've been attacked this step. Creatures you control get +2/+2 until end of turn. +text=Cast Warrior's Stand only during the declare attackers step and only if you've been attacked this step. -- Creatures you control get +2/+2 until end of turn. mana={1}{W} type=Instant [/card] @@ -44117,13 +44117,13 @@ name=Waste Away target=creature auto=discard:1 controller auto=-5/-5 -text=As an additional cost to cast Waste Away, discard a card. Target creature gets -5/-5 until end of turn. +text=As an additional cost to cast Waste Away, discard a card. -- Target creature gets -5/-5 until end of turn. mana={4}{B} type=Instant [/card] [card] name=Watchdog -text=Watchdog blocks each turn if able. As long as Watchdog is untapped, all creatures attacking you get -1/-0. +text=Watchdog blocks each turn if able. -- As long as Watchdog is untapped, all creatures attacking you get -1/-0. mana={3} type=Artifact Creature subtype=Hound @@ -44132,7 +44132,7 @@ toughness=2 [/card] [card] name=Waterspout Djinn -text=Flying At the beginning of your upkeep, sacrifice Waterspout Djinn unless you return an untapped Island you control to its owner's hand. +text=Flying -- At the beginning of your upkeep, sacrifice Waterspout Djinn unless you return an untapped Island you control to its owner's hand. mana={2}{U}{U} type=Creature subtype=Djinn @@ -44141,7 +44141,7 @@ toughness=4 [/card] [card] name=Waterspout Elemental -text=Kicker {U} (You may pay an additional {U} as you cast this spell.) Flying When Waterspout Elemental enters the battlefield, if it was kicked, return all other creatures to their owners' hands and you skip your next turn. +text=Kicker {U} (You may pay an additional {U} as you cast this spell.) -- Flying -- When Waterspout Elemental enters the battlefield, if it was kicked, return all other creatures to their owners' hands and you skip your next turn. mana={3}{U}{U} type=Creature subtype=Elemental @@ -44150,7 +44150,7 @@ toughness=4 [/card] [card] name=Waterspout Weavers -text=Kinship  EAt the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Waterspout Weavers, you may reveal it. If you do, each creature you control gains flying until end of turn. +text=Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Waterspout Weavers, you may reveal it. If you do, each creature you control gains flying until end of turn. mana={3}{U}{U} type=Creature subtype=Merfolk Wizard @@ -44159,7 +44159,7 @@ toughness=3 [/card] [card] name=Waterveil Cavern -text={T}: Add {1} to your mana pool. {T}: Add {U} or {B} to your mana pool. Waterveil Cavern doesn't untap during your next untap step. +text={T}: Add {1} to your mana pool. -- {T}: Add {U} or {B} to your mana pool. Waterveil Cavern doesn't untap during your next untap step. type=Land [/card] [card] @@ -44185,14 +44185,14 @@ type=Sorcery [/card] [card] name=Wave of Terror -text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) At the beginning of your draw step, destroy each creature with converted mana cost equal to the number of age counters on Wave of Terror. They can't be regenerated. +text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- At the beginning of your draw step, destroy each creature with converted mana cost equal to the number of age counters on Wave of Terror. They can't be regenerated. mana={2}{B} type=Enchantment [/card] [card] name=Waves of Aggression abilities=retrace -text=Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase. Retrace (You may play this card from your graveyard by discarding a land card in addition to paying its other costs.) +text=Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase. -- Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) mana={3}{RW}{RW} type=Sorcery [/card] @@ -44210,7 +44210,7 @@ type=Instant [/card] [card] name=Waxmane Baku -text=Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Waxmane Baku. {1}, Remove X ki counters from Waxmane Baku: Tap X target creatures. +text=Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Waxmane Baku. -- {1}, Remove X ki counters from Waxmane Baku: Tap X target creatures. mana={2}{W} type=Creature subtype=Spirit @@ -44219,13 +44219,13 @@ toughness=2 [/card] [card] name=Waylay -text=Put three 2/2 white Knight creature tokens into play. They gain substance until end of turn. Remove them from the game when they lose substance. +text=Put three 2/2 white Knight creature tokens onto the battlefield. Exile them at the beginning of the next cleanup step. mana={2}{W} type=Instant [/card] [card] name=Wayward Angel -text=Flying, vigilance Threshold - As long as seven or more cards are in your graveyard, Wayward Angel gets +3/+3, is black, has trample, and has "At the beginning of your upkeep, sacrifice a creature." +text=Flying, vigilance -- Threshold - As long as seven or more cards are in your graveyard, Wayward Angel gets +3/+3, is black, has trample, and has "At the beginning of your upkeep, sacrifice a creature." mana={4}{W}{W} type=Creature subtype=Angel Horror @@ -44234,14 +44234,14 @@ toughness=4 [/card] [card] name=Wear Away -text=Destroy target artifact or enchantment. Splice onto Arcane {3}{G} (As you play an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) +text=Destroy target artifact or enchantment. -- Splice onto Arcane {3}{G} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) mana={G}{G} type=Instant subtype=Arcane [/card] [card] name=Weathered Bodyguards -text=As long as Weathered Bodyguards is untapped, all combat damage that would be dealt to you by unblocked creatures is dealt to Weathered Bodyguards instead. Morph {3}{W} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +text=As long as Weathered Bodyguards is untapped, all combat damage that would be dealt to you by unblocked creatures is dealt to Weathered Bodyguards instead. -- Morph {3}{W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) mana={5}{W} type=Creature subtype=Human Soldier @@ -44250,7 +44250,7 @@ toughness=5 [/card] [card] name=Weathered Wayfarer -text={W}, {T}: Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library. Play this ability only if an opponent controls more lands than you. +text={W}, {T}: Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library. Activate this ability only if an opponent controls more lands than you. mana={W} type=Creature subtype=Human Nomad Cleric @@ -44259,13 +44259,13 @@ toughness=1 [/card] [card] name=Weatherseed Totem -text={T}: Add {G} to your mana pool. {2}{G}{G}{G}: Weatherseed Totem becomes a 5/3 green Treefolk artifact creature with trample until end of turn. When Weatherseed Totem is put into a graveyard from play, if it was a creature, return this card to its owner's hand. +text={T}: Add {G} to your mana pool. -- {2}{G}{G}{G}: Weatherseed Totem becomes a 5/3 green Treefolk artifact creature with trample until end of turn. -- When Weatherseed Totem is put into a graveyard from the battlefield, if it was a creature, return this card to its owner's hand. mana={3} type=Artifact [/card] [card] name=Weaver of Lies -text=Morph {4}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Weaver of Lies is turned face up, turn any number of target creatures with morph other than Weaver of Lies face down. +text=Morph {4}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Weaver of Lies is turned face up, turn any number of target creatures with morph other than Weaver of Lies face down. mana={5}{U}{U} type=Creature subtype=Beast @@ -44295,7 +44295,7 @@ toughness=2 [/card] [card] name=Wei Night Raiders -text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Whenever Wei Night Raiders deals damage to an opponent, that player discards a card. +text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) -- Whenever Wei Night Raiders deals damage to an opponent, that player discards a card. mana={2}{B}{B} type=Creature subtype=Human Soldier @@ -44304,7 +44304,7 @@ toughness=2 [/card] [card] name=Weight of Conscience -text=Enchant creature Enchanted creature can't attack. Tap two untapped creatures you control that share a creature type: Exile enchanted creature. +text=Enchant creature -- Enchanted creature can't attack. -- Tap two untapped creatures you control that share a creature type: Exile enchanted creature. mana={1}{W} type=Enchantment subtype=Aura @@ -44362,19 +44362,19 @@ toughness=3 [/card] [card] name=Wellspring -text=Enchant land When Wellspring comes into play, gain control of enchanted land until end of turn. At the beginning of your upkeep, untap enchanted land. You gain control of that land until end of turn. +text=Enchant land -- When Wellspring enters the battlefield, gain control of enchanted land until end of turn. -- At the beginning of your upkeep, untap enchanted land. You gain control of that land until end of turn. mana={1}{G}{W} type=Enchantment subtype=Aura [/card] [card] name=Wheel of Fate -text=Wheel of Fate is red. Suspend 4?{1}{R} (Rather than play this card from your hand, pay {1}{R} and remove it from the game with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.) Each player discards his or her hand, then draws seven cards. +text=Wheel of Fate is red. -- Suspend 4 - {1}{R} (Rather than cast this card from your hand, pay {1}{R} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) -- Each player discards his or her hand, then draws seven cards. type=Sorcery [/card] [card] name=Wheel of Sun and Moon -text=Enchant player If a card would be put into enchanted player's graveyard from anywhere, instead that card is revealed and put on the bottom of that player's library. +text=Enchant player -- If a card would be put into enchanted player's graveyard from anywhere, instead that card is revealed and put on the bottom of that player's library. mana={GW}{GW} type=Enchantment subtype=Aura @@ -44387,19 +44387,19 @@ type=Artifact [/card] [card] name=Whetwheel -text={X}{X}, {T}: Target player puts the top X cards of his or her library into his or her graveyard. Morph {3} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +text={X}{X}, {T}: Target player puts the top X cards of his or her library into his or her graveyard. -- Morph {3} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) mana={4} type=Artifact [/card] [card] name=Whim of Volrath -text=Buyback {2} (You may pay an additional {2} as you play this spell. If you do, put this card into your hand as it resolves.) Change the text of target permanent by replacing all instances of one color word or basic land type with another until end of turn. (For example, you may change "nonred creature" to "nongreen creature" or "plainswalk" to "swampwalk.") +text=Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.) -- Change the text of target permanent by replacing all instances of one color word or basic land type with another until end of turn. (For example, you may change "nonred creature" to "nongreen creature" or "plainswalk" to "swampwalk.") mana={U} type=Instant [/card] [card] name=Whip Vine -text=Defender; reach (This creature can block creatures with flying.) You may choose not to untap Whip Vine during your untap step. {T}: Tap target creature with flying blocked by Whip Vine. That creature doesn't untap during its controller's untap step for as long as Whip Vine remains tapped. +text=Defender; reach (This creature can block creatures with flying.) -- You may choose not to untap Whip Vine during your untap step. -- {T}: Tap target creature with flying blocked by Whip Vine. That creature doesn't untap during its controller's untap step for as long as Whip Vine remains tapped. mana={2}{G} type=Creature subtype=Plant Wall @@ -44408,7 +44408,7 @@ toughness=4 [/card] [card] name=Whip-Spine Drake -text=Flying Morph {2}{W} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +text=Flying -- Morph {2}{W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) mana={3}{U}{U} type=Creature subtype=Drake @@ -44417,7 +44417,7 @@ toughness=3 [/card] [card] name=Whipcorder -text={W}, {T}: Tap target creature. Morph {W} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +text={W}, {T}: Tap target creature. -- Morph {W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) mana={W}{W} type=Creature subtype=Human Soldier Rebel @@ -44444,7 +44444,7 @@ toughness=1 [/card] [card] name=Whiplash Trap -text=If an opponent had two or more creatures enter the battlefield under his or her control this turn, you may pay {U} rather than pay Whiplash Trap's mana cost. Return two target creatures to their owners' hands. +text=If an opponent had two or more creatures enter the battlefield under his or her control this turn, you may pay {U} rather than pay Whiplash Trap's mana cost. -- Return two target creatures to their owners' hands. mana={3}{U}{U} type=Instant subtype=Trap @@ -44475,7 +44475,7 @@ type=Artifact [/card] [card] name=Whirling Dervish -text=Protection from black At end of turn, if Whirling Dervish dealt damage to an opponent this turn, put a +1/+1 counter on it. +text=Protection from black -- At the beginning of each end step, if Whirling Dervish dealt damage to an opponent this turn, put a +1/+1 counter on it. mana={G}{G} type=Creature subtype=Human Monk @@ -44484,7 +44484,7 @@ toughness=1 [/card] [card] name=Whirlpool Drake -text=Flying When Whirlpool Drake enters the battlefield, shuffle the cards from your hand into your library, then draw that many cards. When Whirlpool Drake is put into a graveyard from the battlefield, shuffle the cards from your hand into your library, then draw that many cards. +text=Flying -- When Whirlpool Drake enters the battlefield, shuffle the cards from your hand into your library, then draw that many cards. -- When Whirlpool Drake is put into a graveyard from the battlefield, shuffle the cards from your hand into your library, then draw that many cards. mana={3}{U} type=Creature subtype=Drake @@ -44502,7 +44502,7 @@ toughness=1 [/card] [card] name=Whirlpool Warrior -text=When Whirlpool Warrior enters the battlefield, shuffle the cards from your hand into your library, then draw that many cards. {R}, Sacrifice Whirlpool Warrior: Each player shuffles the cards from his or her hand into his or her library, then draws that many cards. +text=When Whirlpool Warrior enters the battlefield, shuffle the cards from your hand into your library, then draw that many cards. -- {R}, Sacrifice Whirlpool Warrior: Each player shuffles the cards from his or her hand into his or her library, then draws that many cards. mana={2}{U} type=Creature subtype=Merfolk Warrior @@ -44517,13 +44517,13 @@ type=Instant [/card] [card] name=Whispers of the Muse -text=Buyback {5} (You may pay an additional {5} as you play this spell. If you do, put this card into your hand as it resolves.) Draw a card. +text=Buyback {5} (You may pay an additional {5} as you cast this spell. If you do, put this card into your hand as it resolves.) -- Draw a card. mana={U} type=Instant [/card] [card] name=White Mana Battery -text={2}, {T}: Put a charge counter on White Mana Battery. {T}, Remove any number of charge counters from White Mana Battery: Add {W} to your mana pool, then add an additional {W} to your mana pool for each charge counter removed this way. +text={2}, {T}: Put a charge counter on White Mana Battery. -- {T}, Remove any number of charge counters from White Mana Battery: Add {W} to your mana pool, then add an additional {W} to your mana pool for each charge counter removed this way. mana={4} type=Artifact [/card] @@ -44544,13 +44544,13 @@ type=Sorcery [/card] [card] name=Wicked Reward -text=As an additional cost to cast Wicked Reward, sacrifice a creature. Target creature gets +4/+2 until end of turn. +text=As an additional cost to cast Wicked Reward, sacrifice a creature. -- Target creature gets +4/+2 until end of turn. mana={1}{B} type=Instant [/card] [card] name=Wickerbough Elder -text=Wickerbough Elder comes into play with a -1/-1 counter on it. {G}, Remove a -1/-1 counter from Wickerbough Elder: Destroy target artifact or enchantment. +text=Wickerbough Elder enters the battlefield with a -1/-1 counter on it. -- {G}, Remove a -1/-1 counter from Wickerbough Elder: Destroy target artifact or enchantment. mana={3}{G} type=Creature subtype=Treefolk Shaman @@ -44560,7 +44560,7 @@ toughness=4 [card] name=Wiitigo auto=counter(1/1,6) -text=Wiitigo comes into play with six +1/+1 counters on it. At the beginning of your upkeep, put a +1/+1 counter on Wiitigo if it has blocked or been blocked since your last upkeep. Otherwise, remove a +1/+1 counter from it. +text=Wiitigo enters the battlefield with six +1/+1 counters on it. -- At the beginning of your upkeep, put a +1/+1 counter on Wiitigo if it has blocked or been blocked since your last upkeep. Otherwise, remove a +1/+1 counter from it. mana={3}{G}{G}{G} type=Creature subtype=Yeti @@ -44569,7 +44569,7 @@ toughness=0 [/card] [card] name=Wild Dogs -text=At the beginning of your upkeep, if a player has more life than any other, that player gains control of Wild Dogs. Cycling {2} ({2}, Discard this card: Draw a card.) +text=At the beginning of your upkeep, if a player has more life than each other player, that player gains control of Wild Dogs. -- Cycling {2} ({2}, Discard this card: Draw a card.) mana={G} type=Creature subtype=Hound @@ -44578,7 +44578,7 @@ toughness=1 [/card] [card] name=Wild Growth -text=Enchant land Whenever enchanted land is tapped for mana, its controller adds {G} to his or her mana pool (in addition to the mana the land produces). +text=Enchant land -- Whenever enchanted land is tapped for mana, its controller adds {G} to his or her mana pool (in addition to the mana the land produces). mana={G} type=Enchantment subtype=Aura @@ -44594,7 +44594,7 @@ toughness=4 [/card] [card] name=Wild Mammoth -text=At the beginning of your upkeep, if a player controls more creatures than any other, that player gains control of Wild Mammoth. +text=At the beginning of your upkeep, if a player controls more creatures than each other player, that player gains control of Wild Mammoth. mana={2}{G} type=Creature subtype=Elephant @@ -44636,7 +44636,7 @@ type=Sorcery [/card] [card] name=Wild Wurm -text=When Wild Wurm comes into play, flip a coin. If you lose the flip, return Wild Wurm to its owner's hand. +text=When Wild Wurm enters the battlefield, flip a coin. If you lose the flip, return Wild Wurm to its owner's hand. mana={3}{R} type=Creature subtype=Wurm @@ -44645,7 +44645,7 @@ toughness=4 [/card] [card] name=Wildfield Borderpost -text=You may pay {1} and return a basic land you control to its owner's hand rather than pay Wildfield Borderpost's mana cost. Wildfield Borderpost comes into play tapped. {T}: Add {G} or {W} to your mana pool. +text=You may pay {1} and return a basic land you control to its owner's hand rather than pay Wildfield Borderpost's mana cost. -- Wildfield Borderpost enters the battlefield tapped. -- {T}: Add {G} or {W} to your mana pool. mana={1}{G}{W} type=Artifact [/card] @@ -44657,7 +44657,7 @@ type=Sorcery [/card] [card] name=Willbender -text=Morph {1}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Willbender is turned face up, change the target of target spell or ability with a single target. +text=Morph {1}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Willbender is turned face up, change the target of target spell or ability with a single target. mana={1}{U} type=Creature subtype=Human Wizard @@ -44666,7 +44666,7 @@ toughness=2 [/card] [card] name=Willow Satyr -text=You may choose not to untap Willow Satyr during your untap step. {T}: Gain control of target legendary creature as long as you control Willow Satyr and Willow Satyr remains tapped. +text=You may choose not to untap Willow Satyr during your untap step. -- {T}: Gain control of target legendary creature for as long as you control Willow Satyr and Willow Satyr remains tapped. mana={2}{G}{G} type=Creature subtype=Satyr @@ -44678,7 +44678,7 @@ name=Wilt-Leaf Liege auto=lord(creature[green]) 1/1 other auto=lord(creature[white]) 1/1 other auto=@movedTo(mygraveyard) from(myhand):moveto(inplay) -text=Other green creatures you control get +1/+1. Other white creatures you control get +1/+1. If a spell or ability an opponent controls causes you to discard Wilt-Leaf Liege, put it into play instead of putting it into your graveyard. +text=Other green creatures you control get +1/+1. -- Other white creatures you control get +1/+1. -- If a spell or ability an opponent controls causes you to discard Wilt-Leaf Liege, put it onto the battlefield instead of putting it into your graveyard. mana={1}{GW}{GW}{GW} type=Creature subtype=Elf Knight @@ -44693,7 +44693,7 @@ type=Sorcery [/card] [card] name=Wind Spirit -text=Flying Wind Spirit can't be blocked except by two or more creatures. +text=Flying -- Wind Spirit can't be blocked except by two or more creatures. mana={4}{U} type=Creature subtype=Elemental Spirit @@ -44702,7 +44702,7 @@ toughness=2 [/card] [card] name=Wind Zendikon -text=Enchant land Enchanted land is a 2/2 blue Elemental creature with flying. It's still a land. When enchanted land is put into a graveyard, return that card to its owner's hand. +text=Enchant land -- Enchanted land is a 2/2 blue Elemental creature with flying. It's still a land. -- When enchanted land is put into a graveyard, return that card to its owner's hand. mana={U} type=Enchantment subtype=Aura @@ -44713,7 +44713,7 @@ abilities=flying auto=lord(creature|opponentinplay) cantattack auto=lord(creature|opponentinplay) {2}:-cantattack #Technically correct could be added to the card.dat but this card is too powerfull the AI does not understand and simply never attack... in WTH 0.8.1 -text=Flying (This creature can't be blocked except by creatures with flying or reach.) Creatures can't attack you unless their controller pays {2} for each creature he or she controls that's attacking you. +text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- Creatures can't attack you unless their controller pays {2} for each creature he or she controls that's attacking you. mana={3}{W} type=Creature subtype=Spirit @@ -44728,18 +44728,18 @@ type=Sorcery [/card] [card] name=Windbrisk Heights -text=Hideaway (This land comes into play tapped. When it does, look at the top four cards of your library, remove one from the game face down, then put the rest on the bottom of your library.) {T}: Add {W} to your mana pool. {W}, {T}: You may play the removed card without paying its mana cost if you attacked with three or more creatures this turn. +text=Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.) -- {T}: Add {W} to your mana pool. -- {W}, {T}: You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn. type=Land [/card] [card] name=Windfall -text=Each player discards his or her hand, then draws cards equal to the greatest number a player discarded this way. +text=Each player discards his or her hand, then draws cards equal to the greatest number of cards a player discarded this way. mana={2}{U} type=Sorcery [/card] [card] name=Winding Canyons -text={T}: Add {1} to your mana pool. {2}, {T}: Until end of turn, you may play creature cards as though they had flash. +text={T}: Add {1} to your mana pool. -- {2}, {T}: Until end of turn, you may play creature cards as though they had flash. type=Land [/card] [card] @@ -44753,7 +44753,7 @@ toughness=6 [/card] [card] name=Windreaver -text=Flying {W}: Windreaver gains vigilance until end of turn. {W}: Windreaver gets +0/+1 until end of turn. {U}: Switch Windreaver's power and toughness until end of turn. {U}: Return Windreaver to its owner's hand. +text=Flying -- {W}: Windreaver gains vigilance until end of turn. -- {W}: Windreaver gets +0/+1 until end of turn. -- {U}: Switch Windreaver's power and toughness until end of turn. -- {U}: Return Windreaver to its owner's hand. mana={3}{W}{U} type=Creature subtype=Elemental @@ -44780,13 +44780,13 @@ type=Artifact [/card] [card] name=Wing Shards -text=Target player sacrifices an attacking creature. Storm (When you cast this spell, copy it for each spell cast before it this turn.) +text=Target player sacrifices an attacking creature. -- Storm (When you cast this spell, copy it for each spell cast before it this turn.) mana={1}{W}{W} type=Instant [/card] [card] name=Wingbeat Warrior -text=Flying Morph {2}{W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Wingbeat Warrior is turned face up, target creature gains first strike until end of turn. +text=Flying -- Morph {2}{W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Wingbeat Warrior is turned face up, target creature gains first strike until end of turn. mana={2}{W} type=Creature subtype=Bird Soldier Warrior @@ -44795,20 +44795,20 @@ toughness=1 [/card] [card] name=Wings of Velis Vel -text=Changeling (This card is every creature type at all times.) Target creature becomes 4/4, gains all creature types, and gains flying until end of turn. +text=Changeling (This card is every creature type at all times.) -- Target creature becomes 4/4, gains all creature types, and gains flying until end of turn. mana={1}{U} type=Tribal Instant subtype=Shapeshifter [/card] [card] name=Winnow -text=Destroy target nonland permanent if another permanent with the same name is in play. Draw a card. +text=Destroy target nonland permanent if another permanent with the same name is on the battlefield. -- Draw a card. mana={1}{W} type=Instant [/card] [card] name=Winnower Patrol -text=Kinship  EAt the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Winnower Patrol, you may reveal it. If you do, put a +1/+1 counter on Winnower Patrol. +text=Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Winnower Patrol, you may reveal it. If you do, put a +1/+1 counter on Winnower Patrol. mana={2}{G} type=Creature subtype=Elf Warrior @@ -44835,7 +44835,7 @@ type=Sorcery [/card] [card] name=Winter's Chill -text=Play Winter's Chill only during combat before blockers are declared. X can't be greater than the number of snow lands you control. Destroy X target attacking creatures at end of combat. For each attacking creature, its controller may pay {1} or {2} to prevent this effect. If that player pays only {1} for that creature, prevent all combat damage that would be dealt to and dealt by that creature this turn. +text=Cast Winter's Chill only during combat before blockers are declared. -- X can't be greater than the number of snow lands you control. -- Destroy X target attacking creatures at end of combat. For each attacking creature, its controller may pay {1} or {2} to prevent this effect. If that player pays only {1} for that creature, prevent all combat damage that would be dealt to and dealt by that creature this turn. mana={X}{U} type=Instant [/card] @@ -44847,12 +44847,12 @@ type=World Enchantment [/card] [card] name=Wintermoon Mesa -text=Wintermoon Mesa enters the battlefield tapped. {T}: Add {1} to your mana pool. {2}, {T}, Sacrifice Wintermoon Mesa: Tap two target lands. +text=Wintermoon Mesa enters the battlefield tapped. -- {T}: Add {1} to your mana pool. -- {2}, {T}, Sacrifice Wintermoon Mesa: Tap two target lands. type=Land [/card] [card] name=Wipe Away -text=Split second (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.) Return target permanent to its owner's hand. +text=Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) -- Return target permanent to its owner's hand. mana={1}{U}{U} type=Instant [/card] @@ -44874,7 +44874,7 @@ toughness=1 [/card] [card] name=Wishmonger -text={2}: Target creature gains protection from the color of its controller's choice until end of turn. Any player may play this ability. +text={2}: Target creature gains protection from the color of its controller's choice until end of turn. Any player may activate this ability. mana={3}{W} type=Creature subtype=Unicorn Monger @@ -44883,7 +44883,7 @@ toughness=3 [/card] [card] name=Wispmare -text=Flying When Wispmare comes into play, destroy target enchantment. Evoke {W} (You may play this spell for its evoke cost. If you do, it's sacrificed when it comes into play.) +text=Flying -- When Wispmare enters the battlefield, destroy target enchantment. -- Evoke {W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) mana={2}{W} type=Creature subtype=Elemental @@ -44922,20 +44922,20 @@ type=Sorcery [/card] [card] name=Withering Hex -text=Enchant creature Whenever a player cycles a card, put a plague counter on Withering Hex. Enchanted creature gets -1/-1 for each plague counter on Withering Hex. +text=Enchant creature -- Whenever a player cycles a card, put a plague counter on Withering Hex. -- Enchanted creature gets -1/-1 for each plague counter on Withering Hex. mana={B} type=Enchantment subtype=Aura [/card] [card] name=Withering Wisps -text=At end of turn, if no creatures are in play, sacrifice Withering Wisps. {B}: Withering Wisps deals 1 damage to each creature and each player. Play this ability no more times each turn than the number of snow Swamps you control. +text=At the beginning of the end step, if no creatures are on the battlefield, sacrifice Withering Wisps. -- {B}: Withering Wisps deals 1 damage to each creature and each player. Activate this ability no more times each turn than the number of snow Swamps you control. mana={1}{B}{B} type=Enchantment [/card] [card] name=Witherscale Wurm -text=Whenever Witherscale Wurm blocks or becomes blocked by a creature, that creature gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.) Whenever Witherscale Wurm deals damage to an opponent, remove all -1/-1 counters from it. +text=Whenever Witherscale Wurm blocks or becomes blocked by a creature, that creature gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.) -- Whenever Witherscale Wurm deals damage to an opponent, remove all -1/-1 counters from it. mana={4}{G}{G} type=Creature subtype=Wurm @@ -44944,13 +44944,13 @@ toughness=9 [/card] [card] name=Withstand -text=Prevent the next 3 damage that would be dealt to target creature or player this turn. Draw a card. +text=Prevent the next 3 damage that would be dealt to target creature or player this turn. -- Draw a card. mana={2}{W} type=Instant [/card] [card] name=Wizard Replica -text=Flying {U}, Sacrifice Wizard Replica: Counter target spell unless its controller pays {2}. +text=Flying -- {U}, Sacrifice Wizard Replica: Counter target spell unless its controller pays {2}. mana={3} type=Artifact Creature subtype=Wizard @@ -44959,7 +44959,7 @@ toughness=3 [/card] [card] name=Wizened Snitches -text=Flying Players play with the top card of their libraries revealed. +text=Flying -- Players play with the top card of their libraries revealed. mana={3}{U} type=Creature subtype=Faerie Rogue @@ -44968,7 +44968,7 @@ toughness=3 [/card] [card] name=Woebringer Demon -text=Flying At the beginning of each player's upkeep, that player sacrifices a creature. If the player can't, sacrifice Woebringer Demon. +text=Flying -- At the beginning of each player's upkeep, that player sacrifices a creature. If the player can't, sacrifice Woebringer Demon. mana={3}{B}{B} type=Creature subtype=Demon @@ -45010,7 +45010,7 @@ toughness=6 [/card] [card] name=Wolf-Skull Shaman -text=Kinship  EAt the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Wolf-Skull Shaman, you may reveal it. If you do, put a 2/2 green Wolf creature token onto the battlefield. +text=Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Wolf-Skull Shaman, you may reveal it. If you do, put a 2/2 green Wolf creature token onto the battlefield. mana={1}{G} type=Creature subtype=Elf Shaman @@ -45019,7 +45019,7 @@ toughness=2 [/card] [card] name=Wolfbriar Elemental -text=Multikicker {G} (You may pay an additional {G} any number of times as you cast this spell.) When Wolfbriar Elemental enters the battlefield, put a 2/2 green Wolf creature token onto the battlefield for each time it was kicked. +text=Multikicker {G} (You may pay an additional {G} any number of times as you cast this spell.) -- When Wolfbriar Elemental enters the battlefield, put a 2/2 green Wolf creature token onto the battlefield for each time it was kicked. mana={2}{G}{G} type=Creature subtype=Elemental @@ -45028,7 +45028,7 @@ toughness=4 [/card] [card] name=Wonder -text=Flying As long as Wonder is in your graveyard and you control an Island, creatures you control have flying. +text=Flying -- As long as Wonder is in your graveyard and you control an Island, creatures you control have flying. mana={3}{U} type=Creature subtype=Incarnation @@ -45037,7 +45037,7 @@ toughness=2 [/card] [card] name=Wood Elemental -text=As Wood Elemental comes into play, sacrifice any number of untapped Forests. Wood Elemental comes into play with a +1/+1 counter for each Forest sacrificed this way. +text=As Wood Elemental enters the battlefield, sacrifice any number of untapped Forests. Wood Elemental enters the battlefield with a +1/+1 counter for each Forest sacrificed this way. mana={3}{G} type=Creature subtype=Elemental @@ -45055,7 +45055,7 @@ toughness=1 [/card] [card] name=Woodcloaker -text=Morph {2}{G}{G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Woodcloaker is turned face up, target creature gains trample until end of turn. +text=Morph {2}{G}{G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Woodcloaker is turned face up, target creature gains trample until end of turn. mana={5}{G} type=Creature subtype=Elf @@ -45073,13 +45073,13 @@ toughness=2 [/card] [card] name=Woodland Guidance -text=Return target card from your graveyard to your hand. Clash with an opponent. If you win, untap all Forests you control. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) Remove Woodland Guidance from the game. +text=Return target card from your graveyard to your hand. Clash with an opponent. If you win, untap all Forests you control. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) -- Exile Woodland Guidance. mana={3}{G} type=Sorcery [/card] [card] name=Woodlurker Mimic -text=Whenever you play a spell that's both black and green, Woodlurker Mimic becomes 4/5 and gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.) +text=Whenever you cast a spell that's both black and green, Woodlurker Mimic becomes 4/5 and gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.) mana={1}{BG} type=Creature subtype=Shapeshifter @@ -45088,7 +45088,7 @@ toughness=1 [/card] [card] name=Woodripper -text=Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) {1}, Remove a fade counter from Woodripper: Destroy target artifact. +text=Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) -- {1}, Remove a fade counter from Woodripper: Destroy target artifact. mana={3}{G}{G} type=Creature subtype=Beast @@ -45097,7 +45097,7 @@ toughness=6 [/card] [card] name=Woodwraith Strangler -text=Remove a creature card in your graveyard from the game: Regenerate Woodwraith Strangler. +text=Exile a creature card from your graveyard: Regenerate Woodwraith Strangler. mana={2}{B}{G} type=Creature subtype=Plant Zombie @@ -45106,7 +45106,7 @@ toughness=2 [/card] [card] name=Woolly Razorback -text=Woolly Razorback enters the battlefield with three ice counters on it. As long as Woolly Razorback has an ice counter on it, it has defender and any combat damage it would deal is prevented. Whenever Woolly Razorback blocks, remove an ice counter from it. +text=Woolly Razorback enters the battlefield with three ice counters on it. -- As long as Woolly Razorback has an ice counter on it, it has defender and any combat damage it would deal is prevented. -- Whenever Woolly Razorback blocks, remove an ice counter from it. mana={2}{W}{W} type=Creature subtype=Boar Beast @@ -45115,7 +45115,7 @@ toughness=7 [/card] [card] name=Woolly Spider -text=Reach (This creature can block creatures with flying.) Whenever Woolly Spider blocks a creature with flying, Woolly Spider gets +0/+2 until end of turn. +text=Reach (This creature can block creatures with flying.) -- Whenever Woolly Spider blocks a creature with flying, Woolly Spider gets +0/+2 until end of turn. mana={1}{G}{G} type=Creature subtype=Spider @@ -45136,7 +45136,7 @@ type=Instant [/card] [card] name=Word of Seizing -text=Split second (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.) Untap target permanent and gain control of it until end of turn. It gains haste until end of turn. +text=Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) -- Untap target permanent and gain control of it until end of turn. It gains haste until end of turn. mana={3}{R}{R} type=Instant [/card] @@ -45160,7 +45160,7 @@ type=Enchantment [/card] [card] name=Words of Wilding -text={1}: The next time you would draw a card this turn, put a 2/2 green Bear creature token into play instead. +text={1}: The next time you would draw a card this turn, put a 2/2 green Bear creature token onto the battlefield instead. mana={2}{G} type=Enchantment [/card] @@ -45187,7 +45187,7 @@ toughness=4 [/card] [card] name=Worldgorger Dragon -text=Flying, trample When Worldgorger Dragon enters the battlefield, exile all other permanents you control. When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under their owners' control. +text=Flying, trample -- When Worldgorger Dragon enters the battlefield, exile all other permanents you control. -- When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under their owners' control. mana={3}{R}{R}{R} type=Creature subtype=Nightmare Dragon @@ -45214,14 +45214,14 @@ type=Sorcery [/card] [card] name=Worldslayer -text=Whenever equipped creature deals combat damage to a player, destroy all permanents other than Worldslayer. Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.) +text=Whenever equipped creature deals combat damage to a player, destroy all permanents other than Worldslayer. -- Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) mana={5} type=Artifact subtype=Equipment [/card] [card] name=Wormfang Behemoth -text=When Wormfang Behemoth enters the battlefield, exile all cards from your hand. When Wormfang Behemoth leaves the battlefield, return the exiled cards to their owner's hand. +text=When Wormfang Behemoth enters the battlefield, exile all cards from your hand. -- When Wormfang Behemoth leaves the battlefield, return the exiled cards to their owner's hand. mana={3}{U}{U} type=Creature subtype=Nightmare Fish Beast @@ -45230,7 +45230,7 @@ toughness=5 [/card] [card] name=Wormfang Crab -text=Wormfang Crab is unblockable. When Wormfang Crab enters the battlefield, an opponent chooses a permanent you control other than Wormfang Crab and exiles it. When Wormfang Crab leaves the battlefield, return the exiled card to the battlefield under its owner's control. +text=Wormfang Crab is unblockable. -- When Wormfang Crab enters the battlefield, an opponent chooses a permanent you control other than Wormfang Crab and exiles it. -- When Wormfang Crab leaves the battlefield, return the exiled card to the battlefield under its owner's control. mana={3}{U} type=Creature subtype=Nightmare Crab @@ -45239,7 +45239,7 @@ toughness=6 [/card] [card] name=Wormfang Drake -text=Flying When Wormfang Drake enters the battlefield, sacrifice it unless you exile a creature you control other than Wormfang Drake. When Wormfang Drake leaves the battlefield, return the exiled card to the battlefield under its owner's control. +text=Flying -- When Wormfang Drake enters the battlefield, sacrifice it unless you exile a creature you control other than Wormfang Drake. -- When Wormfang Drake leaves the battlefield, return the exiled card to the battlefield under its owner's control. mana={2}{U} type=Creature subtype=Nightmare Drake @@ -45248,7 +45248,7 @@ toughness=4 [/card] [card] name=Wormfang Manta -text=Flying When Wormfang Manta enters the battlefield, you skip your next turn. When Wormfang Manta leaves the battlefield, you take an extra turn after this one. +text=Flying -- When Wormfang Manta enters the battlefield, you skip your next turn. -- When Wormfang Manta leaves the battlefield, you take an extra turn after this one. mana={5}{U}{U} type=Creature subtype=Nightmare Fish Beast @@ -45257,7 +45257,7 @@ toughness=1 [/card] [card] name=Wormfang Newt -text=When Wormfang Newt enters the battlefield, exile a land you control. When Wormfang Newt leaves the battlefield, return the exiled card to the battlefield under its owner's control. +text=When Wormfang Newt enters the battlefield, exile a land you control. -- When Wormfang Newt leaves the battlefield, return the exiled card to the battlefield under its owner's control. mana={1}{U} type=Creature subtype=Nightmare Salamander Beast @@ -45266,7 +45266,7 @@ toughness=2 [/card] [card] name=Wormfang Turtle -text=When Wormfang Turtle enters the battlefield, exile a land you control. When Wormfang Turtle leaves the battlefield, return the exiled card to the battlefield under its owner's control. +text=When Wormfang Turtle enters the battlefield, exile a land you control. -- When Wormfang Turtle leaves the battlefield, return the exiled card to the battlefield under its owner's control. mana={2}{U} type=Creature subtype=Nightmare Turtle Beast @@ -45275,7 +45275,7 @@ toughness=4 [/card] [card] name=Worms of the Earth -text=Players can't play lands. If a land would enter the battlefield, instead it doesn't. At the beginning of each upkeep, any player may sacrifice two lands or pay 5 life. If a player does either, destroy Worms of the Earth. +text=Players can't play lands. -- If a land would enter the battlefield, instead it doesn't. -- At the beginning of each upkeep, any player may sacrifice two lands or pay 5 life. If a player does either, destroy Worms of the Earth. mana={2}{B}{B}{B} type=Enchantment [/card] @@ -45287,7 +45287,7 @@ type=Enchantment [/card] [card] name=Wort, the Raidmother -text=When Wort, the Raidmother comes into play, put two 1/1 red and green Goblin Warrior creature tokens into play. Each red or green instant or sorcery spell you play has conspire. (As you play the spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose new targets for the copy.) +text=When Wort, the Raidmother enters the battlefield, put two 1/1 red and green Goblin Warrior creature tokens onto the battlefield. -- Each red or green instant or sorcery spell you cast has conspire. (As you cast the spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose new targets for the copy.) mana={4}{RG}{RG} type=Legendary Creature subtype=Goblin Shaman @@ -45296,13 +45296,13 @@ toughness=3 [/card] [card] name=Worthy Cause -text=Buyback {2} (You may pay an additional {2} as you play this spell. If you do, put this card into your hand as it resolves.) As an additional cost to play Worthy Cause, sacrifice a creature. You gain life equal to the sacrificed creature's toughness. +text=Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.) -- As an additional cost to cast Worthy Cause, sacrifice a creature. -- You gain life equal to the sacrificed creature's toughness. mana={W} type=Instant [/card] [card] name=Wound Reflection -text=At the end of each turn, each opponent loses life equal to the life he or she lost this turn. (Damage causes loss of life.) +text=At the beginning of each end step, each opponent loses life equal to the life he or she lost this turn. (Damage causes loss of life.) mana={5}{B} type=Enchantment [/card] @@ -45314,7 +45314,7 @@ type=Instant [/card] [card] name=Wren's Run Packmaster -text=Champion an Elf (When this comes into play, sacrifice it unless you remove another Elf you control from the game. When this leaves play, that card returns to play.) {2}{G}: Put a 2/2 green Wolf creature token into play. Each Wolf you control has deathtouch. (When it deals damage to a creature, destroy that creature.) +text=Champion an Elf (When this enters the battlefield, sacrifice it unless you exile another Elf you control. When this leaves the battlefield, that card returns to the battlefield.) -- {2}{G}: Put a 2/2 green Wolf creature token onto the battlefield. -- Each Wolf you control has deathtouch. (Creatures dealt damage by those creatures are destroyed. You can divide their combat damage among any of the creatures blocking or blocked by it.) mana={3}{G} type=Creature subtype=Elf Warrior @@ -45323,7 +45323,7 @@ toughness=5 [/card] [card] name=Wren's Run Vanquisher -text=As an additional cost to play Wren's Run Vanquisher, reveal an Elf card from your hand or pay {3}. Deathtouch (Whenever this creature deals damage to a creature, destroy that creature.) +text=As an additional cost to cast Wren's Run Vanquisher, reveal an Elf card from your hand or pay {3}. -- Deathtouch (Creatures dealt damage by this creature are destroyed. You can divide this creature's combat damage among any of the creatures blocking or blocked by it.) mana={1}{G} type=Creature subtype=Elf Warrior @@ -45338,13 +45338,13 @@ type=Sorcery [/card] [card] name=Wretched Banquet -text=Destroy target creature if it has the least power or is tied for least power among creatures in play. +text=Destroy target creature if it has the least power or is tied for least power among creatures on the battlefield. mana={B} type=Sorcery [/card] [card] name=Wrexial, the Risen Deep -text=Islandwalk, swampwalk Whenever Wrexial, the Risen Deep deals combat damage to a player, you may cast target instant or sorcery card from that player's graveyard without paying its mana cost. If that card would be put into a graveyard this turn, exile it instead. +text=Islandwalk, swampwalk -- Whenever Wrexial, the Risen Deep deals combat damage to a player, you may cast target instant or sorcery card from that player's graveyard without paying its mana cost. If that card would be put into a graveyard this turn, exile it instead. mana={3}{U}{U}{B} type=Legendary Creature subtype=Kraken @@ -45353,14 +45353,14 @@ toughness=8 [/card] [card] name=Writ of Passage -text=Enchant creature Whenever enchanted creature attacks, if its power is 2 or less, it's unblockable this turn. Forecast - {1}{U}, Reveal Writ of Passage from your hand: Target creature with power 2 or less is unblockable this turn. (Activate this ability only during your upkeep and only once each turn.) +text=Enchant creature -- Whenever enchanted creature attacks, if its power is 2 or less, it's unblockable this turn. -- Forecast - {1}{U}, Reveal Writ of Passage from your hand: Target creature with power 2 or less is unblockable this turn. (Activate this ability only during your upkeep and only once each turn.) mana={U} type=Enchantment subtype=Aura [/card] [card] name=Wu Scout -text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) When Wu Scout enters the battlefield, look at target opponent's hand. +text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) -- When Wu Scout enters the battlefield, look at target opponent's hand. mana={1}{U} type=Creature subtype=Human Soldier Scout @@ -45378,13 +45378,13 @@ toughness=1 [/card] [card] name=Wurmcalling -text=Buyback {2}{G} (You may pay an additional {2}{G} as you play this spell. If you do, put this card into your hand as it resolves.) Put an X/X green Wurm creature token into play. +text=Buyback {2}{G} (You may pay an additional {2}{G} as you cast this spell. If you do, put this card into your hand as it resolves.) -- Put an X/X green Wurm creature token onto the battlefield. mana={X}{G} type=Sorcery [/card] [card] name=Wurmskin Forger -text=When Wurmskin Forger comes into play, distribute three +1/+1 counters among any number of target creatures. +text=When Wurmskin Forger enters the battlefield, distribute three +1/+1 counters among one, two, or three target creatures. mana={5}{G}{G} type=Creature subtype=Elf Warrior @@ -45393,7 +45393,7 @@ toughness=2 [/card] [card] name=Xantid Swarm -text=Flying Whenever Xantid Swarm attacks, defending player can't cast spells this turn. +text=Flying -- Whenever Xantid Swarm attacks, defending player can't cast spells this turn. mana={G} type=Creature subtype=Insect @@ -45402,7 +45402,7 @@ toughness=1 [/card] [card] name=Xathrid Demon -text=Flying, trample At the beginning of your upkeep, sacrifice a creature other than Xathrid Demon, then each opponent loses life equal to the sacrificed creature's power. If you can't sacrifice a creature, tap Xathrid Demon and you lose 7 life. +text=Flying, trample -- At the beginning of your upkeep, sacrifice a creature other than Xathrid Demon, then each opponent loses life equal to the sacrificed creature's power. If you can't sacrifice a creature, tap Xathrid Demon and you lose 7 life. mana={3}{B}{B}{B} type=Creature subtype=Demon @@ -45420,13 +45420,13 @@ toughness=1 [/card] [card] name=Yamabushi's Flame -text=Yamabushi's Flame deals 3 damage to target creature or player. If a creature dealt damage this way would be put into a graveyard this turn, remove it from the game instead. +text=Yamabushi's Flame deals 3 damage to target creature or player. If a creature dealt damage this way would be put into a graveyard this turn, exile it instead. mana={2}{R} type=Instant [/card] [card] name=Yamabushi's Storm -text=Yamabushi's Storm deals 1 damage to each creature. If a creature dealt damage this way would be put into a graveyard this turn, remove it from the game instead. +text=Yamabushi's Storm deals 1 damage to each creature. If a creature dealt damage this way would be put into a graveyard this turn, exile it instead. mana={1}{R} type=Sorcery [/card] @@ -45439,7 +45439,7 @@ type=Instant [card] name=Yavimaya Ants abilities=trample,haste -text=Trample, haste Cumulative upkeep {G}{G} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) +text=Trample, haste -- Cumulative upkeep {G}{G} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) mana={2}{G}{G} type=Creature subtype=Insect @@ -45448,7 +45448,7 @@ toughness=1 [/card] [card] name=Yavimaya Elder -text=When Yavimaya Elder is put into a graveyard from the battlefield, you may search your library for up to two basic land cards, reveal them, and put them into your hand. If you do, shuffle your library. {2}, Sacrifice Yavimaya Elder: Draw a card. +text=When Yavimaya Elder is put into a graveyard from the battlefield, you may search your library for up to two basic land cards, reveal them, and put them into your hand. If you do, shuffle your library. -- {2}, Sacrifice Yavimaya Elder: Draw a card. mana={1}{G}{G} type=Creature subtype=Human Druid @@ -45457,7 +45457,7 @@ toughness=1 [/card] [card] name=Yavimaya Granger -text=Echo {2}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Yavimaya Granger enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library. +text=Echo {2}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Yavimaya Granger enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library. mana={2}{G} type=Creature subtype=Elf @@ -45466,7 +45466,7 @@ toughness=2 [/card] [card] name=Yawgmoth Demon -text=Flying (This creature can't be blocked except by creatures with flying or reach.) First strike (This creature deals combat damage before creatures without first strike.) At the beginning of your upkeep, you may sacrifice an artifact. If you don't, tap Yawgmoth Demon and it deals 2 damage to you. +text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- First strike (This creature deals combat damage before creatures without first strike.) -- At the beginning of your upkeep, you may sacrifice an artifact. If you don't, tap Yawgmoth Demon and it deals 2 damage to you. mana={4}{B}{B} type=Creature subtype=Demon @@ -45475,19 +45475,19 @@ toughness=6 [/card] [card] name=Yawgmoth's Agenda -text=You can't play more than one spell each turn. You may play cards in your graveyard. If a card would be put into your graveyard from anywhere, remove it from the game instead. +text=You can't cast more than one spell each turn. -- You may play cards from your graveyard. -- If a card would be put into your graveyard from anywhere, exile it instead. mana={3}{B}{B} type=Enchantment [/card] [card] name=Yawgmoth's Bargain -text=Skip your draw step. Pay 1 life: Draw a card. +text=Skip your draw step. -- Pay 1 life: Draw a card. mana={4}{B}{B} type=Enchantment [/card] [card] name=Yawgmoth's Will -text=Until end of turn, you may play cards in your graveyard. If a card would be put into your graveyard this turn, remove that card from the game instead. +text=Until end of turn, you may play cards from your graveyard. -- If a card would be put into your graveyard from anywhere this turn, exile that card instead. mana={2}{B} type=Sorcery [/card] @@ -45535,7 +45535,7 @@ toughness=2 [/card] [card] name=Yosei, the Morning Star -text=Flying When Yosei, the Morning Star is put into a graveyard from play, target player skips his or her next untap step. Tap up to five target permanents that player controls. +text=Flying -- When Yosei, the Morning Star is put into a graveyard from the battlefield, target player skips his or her next untap step. Tap up to five target permanents that player controls. mana={4}{W}{W} type=Legendary Creature subtype=Dragon Spirit @@ -45544,7 +45544,7 @@ toughness=5 [/card] [card] name=Yuan Shao, the Indecisive -text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Each creature you control can't be blocked by more than one creature. +text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) -- Each creature you control can't be blocked by more than one creature. mana={4}{R} type=Legendary Creature subtype=Human Soldier @@ -45553,7 +45553,7 @@ toughness=3 [/card] [card] name=Zanam Djinn -text=Flying Zanam Djinn gets -2/-2 as long as blue is the most common color among all permanents or is tied for most common. +text=Flying -- Zanam Djinn gets -2/-2 as long as blue is the most common color among all permanents or is tied for most common. mana={5}{U} type=Creature subtype=Djinn @@ -45562,7 +45562,7 @@ toughness=6 [/card] [card] name=Zealot il-Vec -text=Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever Zealot il-Vec attacks and isn't blocked, you may have it deal 1 damage to target creature. If you do, prevent all combat damage Zealot il-Vec would deal this turn. +text=Shadow (This creature can block or be blocked by only creatures with shadow.) -- Whenever Zealot il-Vec attacks and isn't blocked, you may have it deal 1 damage to target creature. If you do, prevent all combat damage Zealot il-Vec would deal this turn. mana={2}{W} type=Creature subtype=Human Rebel @@ -45589,13 +45589,13 @@ toughness=2 [/card] [card] name=Zektar Shrine Expedition -text=Landfall - Whenever a land enters the battlefield under your control, you may put a quest counter on Zektar Shrine Expedition. Remove three quest counters from Zektar Shrine Expedition and sacrifice it: Put a 7/1 red Elemental creature token with trample and haste onto the battlefield. Exile it at the beginning of the next end step. +text=Landfall - Whenever a land enters the battlefield under your control, you may put a quest counter on Zektar Shrine Expedition. -- Remove three quest counters from Zektar Shrine Expedition and sacrifice it: Put a 7/1 red Elemental creature token with trample and haste onto the battlefield. Exile it at the beginning of the next end step. mana={1}{R} type=Enchantment [/card] [card] name=Zelyon Sword -text=You may choose not to untap Zelyon Sword during your untap step. {3}, {T}: Target creature gets +2/+0 as long as Zelyon Sword remains tapped. +text=You may choose not to untap Zelyon Sword during your untap step. -- {3}, {T}: Target creature gets +2/+0 for as long as Zelyon Sword remains tapped. mana={3} type=Artifact [/card] @@ -45610,7 +45610,7 @@ toughness=6 [/card] [card] name=Zerapa Minotaur -text=First strike {2}: Zerapa Minotaur loses first strike until end of turn. Any player may activate this ability. +text=First strike -- {2}: Zerapa Minotaur loses first strike until end of turn. Any player may activate this ability. mana={2}{R}{R} type=Creature subtype=Minotaur @@ -45621,7 +45621,7 @@ toughness=3 name=Zhalfirin Commander abilities=flanking auto={1}{W}{W}:1/1 target(knight) -text=Flanking (Whenever a creature without flanking is assigned to block this creature, the blocking creature gets -1/-1 until end of turn.) {1}{W}{W}: Target Knight creature gets +1/+1 until end of turn. +text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) -- {1}{W}{W}: Target Knight creature gets +1/+1 until end of turn. mana={2}{W} type=Creature subtype=Human Knight @@ -45630,7 +45630,7 @@ toughness=2 [/card] [card] name=Zhalfirin Crusader -text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {1}{W}: The next 1 damage that would be dealt to Zhalfirin Crusader this turn is dealt to target creature or player instead. +text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) -- {1}{W}: The next 1 damage that would be dealt to Zhalfirin Crusader this turn is dealt to target creature or player instead. mana={1}{W}{W} type=Creature subtype=Human Knight @@ -45641,7 +45641,7 @@ toughness=2 name=Zhalfirin Knight abilities=flanking auto={W}{W}:first strike -text=Flanking (Whenever a creature without flanking is assigned to block this creature, the blocking creature gets -1/-1 until end of turn.) {W}{W}: Zhalfirin Knight gains first strike until end of turn. +text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) -- {W}{W}: Zhalfirin Knight gains first strike until end of turn. mana={2}{W} type=Creature subtype=Human Knight @@ -45659,7 +45659,7 @@ toughness=3 [/card] [card] name=Zirilan of the Claw -text={1}{R}{R}, {T}: Search your library for a Dragon permanent card and put that card into play. Then shuffle your library. That Dragon gains haste until end of turn. At end of turn, remove it from the game. +text={1}{R}{R}, {T}: Search your library for a Dragon permanent card and put that card onto the battlefield. Then shuffle your library. That Dragon gains haste until end of turn. Exile it at the beginning of the next end step. mana={3}{R}{R} type=Legendary Creature subtype=Viashino Shaman @@ -45668,12 +45668,12 @@ toughness=4 [/card] [card] name=Zoetic Cavern -text={T}: Add {1} to your mana pool. Morph {2} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +text={T}: Add {1} to your mana pool. -- Morph {2} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) type=Land [/card] [card] name=Zombie Assassin -text={T}, Remove two cards in your graveyard and Zombie Assassin from the game: Destroy target nonblack creature. It can't be regenerated. +text={T}, Exile two cards from your graveyard and Zombie Assassin: Destroy target nonblack creature. It can't be regenerated. mana={4}{B} type=Creature subtype=Zombie Assassin @@ -45691,7 +45691,7 @@ toughness=3 [/card] [card] name=Zombie Brute -text=Amplify 1 (As this card enters the battlefield, put a +1/+1 counter on it for each Zombie card you reveal in your hand.) Trample +text=Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Zombie card you reveal in your hand.) -- Trample mana={6}{B} type=Creature subtype=Zombie @@ -45700,7 +45700,7 @@ toughness=4 [/card] [card] name=Zombie Cutthroat -text=Morph—Pay 5 life. (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +text=Morph - Pay 5 life. (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) mana={3}{B}{B} type=Creature subtype=Zombie @@ -45709,13 +45709,13 @@ toughness=4 [/card] [card] name=Zombie Infestation -text=Discard two cards: Put a 2/2 black Zombie creature token into play. +text=Discard two cards: Put a 2/2 black Zombie creature token onto the battlefield. mana={1}{B} type=Enchantment [/card] [card] name=Zombie Mob -text=Zombie Mob comes into play with a +1/+1 counter on it for each creature card in your graveyard. When Zombie Mob comes into play, remove all creature cards in your graveyard from the game. +text=Zombie Mob enters the battlefield with a +1/+1 counter on it for each creature card in your graveyard. -- When Zombie Mob enters the battlefield, exile all creature cards from your graveyard. mana={2}{B}{B} type=Creature subtype=Zombie @@ -45725,7 +45725,7 @@ toughness=0 [card] name=Zombie Musher auto=aslongas(land[snow]|opponentBattlefield)unblockable -text=Snow landwalk {S}i}: Regenerate Zombie Musher. ({S}i} can be paid with one mana from a snow permanent.) +text=Snow landwalk -- {S}i}: Regenerate Zombie Musher. ({S}i} can be paid with one mana from a snow permanent.) mana={3}{B} type=Snow Creature subtype=Zombie @@ -45743,7 +45743,7 @@ toughness=1 [/card] [card] name=Zombie Trailblazer -text=Tap an untapped Zombie you control: Target land becomes a Swamp until end of turn. Tap an untapped Zombie you control: Target creature gains swampwalk until end of turn. +text=Tap an untapped Zombie you control: Target land becomes a Swamp until end of turn. -- Tap an untapped Zombie you control: Target creature gains swampwalk until end of turn. mana={B}{B}{B} type=Creature subtype=Zombie Scout @@ -45752,7 +45752,7 @@ toughness=2 [/card] [card] name=Zoologist -text={3}{G}, {T}: Reveal the top card of your library. If it's a creature card, put it into play. Otherwise, put it into your graveyard. +text={3}{G}, {T}: Reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, put it into your graveyard. mana={3}{G} type=Creature subtype=Human Druid @@ -45762,7 +45762,7 @@ toughness=2 [card] name=Zur the Enchanter abilities=Flying -text=Flying Whenever Zur the Enchanter attacks, you may search your library for an enchantment card with converted mana cost 3 or less and put it onto the battlefield. If you do, shuffle your library. +text=Flying -- Whenever Zur the Enchanter attacks, you may search your library for an enchantment card with converted mana cost 3 or less and put it onto the battlefield. If you do, shuffle your library. mana={1}{W}{U}{B} type=Legendary Creature subtype=Human Wizard @@ -45771,13 +45771,13 @@ toughness=4 [/card] [card] name=Zur's Weirding -text=Players play with their hands revealed. If a player would draw a card, he or she reveals it instead. Then any other player may pay 2 life. If a player does, put that card into its owner's graveyard. Otherwise, that player draws a card. +text=Players play with their hands revealed. -- If a player would draw a card, he or she reveals it instead. Then any other player may pay 2 life. If a player does, put that card into its owner's graveyard. Otherwise, that player draws a card. mana={3}{U} type=Enchantment [/card] [card] name=Zuran Enchanter -text={2}{B}, {T}: Target player discards a card. Play this ability only during your turn. +text={2}{B}, {T}: Target player discards a card. Activate this ability only during your turn. mana={1}{U} type=Creature subtype=Human Wizard diff --git a/projects/mtg/bin/Res/sets/primitives/mtg.txt b/projects/mtg/bin/Res/sets/primitives/mtg.txt index ebfb0e8d2..045abc70e 100644 --- a/projects/mtg/bin/Res/sets/primitives/mtg.txt +++ b/projects/mtg/bin/Res/sets/primitives/mtg.txt @@ -1,45312 +1,45312 @@ -#Primitives Pack for Wagic the Homebrew. -#Please keep these card alphabetized, and try to have the "name=" line at the top of each card -[card] -name=AErathi Berserker -auto=rampage(3/3,1) -text=Rampage 3 (Whenever this creature becomes blocked, it gets +3/+3 until end of turn for each creature blocking it beyond the first.) -mana={2}{R}{R}{R} -type=Creature -subtype=Human Berserker -power=2 -toughness=4 -[/card] -[card] -name=AEther Charge -auto=@movedTo(beast|myBattlefield):may damage:4 opponent -text=Whenever a Beast enters the battlefield under your control, you may have it deal 4 damage to target opponent. -mana={4}{R} -type=Enchantment -[/card] -[card] -name=AEther Figment -abilities=unblockable -kicker={3} -auto=kicker counter(1/1,2) -text=Kicker {3} (You may pay an additional {3} as you cast this spell.) AEther Figment is unblockable. If AEther Figment was kicked, it enters the battlefield with two +1/+1 counters on it. -mana={1}{U} -type=Creature -subtype=Illusion -power=1 -toughness=1 -[/card] -[card] -name=AEther Mutation -target=creature -auto=moveTo(ownerhand) -auto=token(Saproling,Creature Saproling,1/1,green)*manacost -text=Return target creature to its owner's hand. Put X 1/1 green Saproling creature tokens onto the battlefield, where X is that creature's converted mana cost. -mana={3}{G}{U} -type=Sorcery -[/card] -[card] -name=AEther Shockwave -auto=may tap all(spirit) -auto=may tap all(creature[-spirit]) -text=Choose one ETap all Spirits; or tap all non-Spirit creatures. -mana={3}{W} -type=Instant -[/card] -[card] -name=AEther Spellbomb -auto={U}{S}:moveTo(ownerhand) target(creature) -auto={1}{S}:draw:1 -text={U}, Sacrifice AEther Spellbomb: Return target creature to its owner's hand. {1}, Sacrifice AEther Spellbomb: Draw a card. -mana={1} -type=Artifact -[/card] -[card] -name=AEther Sting -auto=@movedTo(creature|opponentstack):life:-1 opponent -text=Whenever an opponent casts a creature spell, AEther Sting deals 1 damage to that player. -mana={3}{R} -type=Enchantment -[/card] -[card] -name=AEther Web -abilities=flash -target=creature -auto=1/1 -auto=reach -auto=reachshadow -text=Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature gets +1/+1, has reach, and can block creatures with shadow as though they didn't have shadow. (Creatures with reach can block creatures with flying.) -mana={1}{G} -type=Enchantment -subtype=Aura -[/card] -[card] -name=AEtherflame Wall -abilities=defender,reachshadow -auto={R}:1/0 -text=Defender AEtherflame Wall can block creatures with shadow as though they didn't have shadow. {R}: AEtherflame Wall gets +1/+0 until end of turn. -mana={1}{R} -type=Creature -subtype=Wall -power=0 -toughness=4 -[/card] -[card] -name=Abandoned Outpost -auto=tap -auto={T}:Add {W} -auto={T}{S}:Add {B} -auto={T}{S}:Add {G} -auto={T}{S}:Add {R} -auto={T}{S}:Add {U} -auto={T}{S}:Add {W} -text=Abandoned Outpost enters the battlefield tapped. {T}: Add {W} to your mana pool. {T}, Sacrifice Abandoned Outpost: Add one mana of any color to your mana pool. -type=Land -[/card] -[card] -name=Abbey Gargoyles -abilities=Flying,protection from red -text=flying,protection from red -mana={2}{W}{W}{W} -type=Creature -subtype=Gargoyle -power=3 -toughness=4 -[/card] -[card] -name=Abbey Matron -auto={W}{T}:0/3 -text={W}, {T}: Abbey Matron gets +0/+3 until end of turn. -mana={2}{W} -type=Creature -subtype=Human Cleric -power=1 -toughness=3 -[/card] -[card] -name=Aboshan's Desire -target=creature -auto=flying -auto=aslongas(*|mygraveyard) shroud >6 -text=Enchant creature Enchanted creature has flying. Threshold - Enchanted creature has shroud as long as seven or more cards are in your graveyard. (It can't be the target of spells or abilities.) -mana={U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Absolute Grace -auto=lord(creature) protection from black -text=All creatures have protection from black. -mana={1}{W} -type=Enchantment -[/card] -[card] -name=Absolute Law -auto=lord(creature) protection from red -text=All creatures have protection from red. -mana={1}{W} -type=Enchantment -[/card] -[card] -name=Absorb -target=*|stack -auto=fizzle -auto=life:3 controller -text=Counter target spell. You gain 3 life. -mana={W}{U}{U} -type=Instant -[/card] -[card] -name=Absorb Vis -target=player -auto=life:-4 -auto=life:4 controller -autohand={1}{B}{S}:moveTo(myhand) target(land[basic]|mylibrary) -text=Target player loses 4 life and you gain 4 life. Basic landcycling {1}{B} ({1}{B}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.) -mana={6}{B} -type=Sorcery -[/card] -[card] -name=Abyssal Nocturnus -auto=@movedTo(*|opponentgraveyard) from(opponenthand):2/2 ueot -auto=@movedTo(*|opponentgraveyard) from(opponenthand):fear ueot -text=Whenever an opponent discards a card, Abyssal Nocturnus gets +2/+2 and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) -mana={1}{B}{B} -type=Creature -subtype=Horror -power=2 -toughness=2 -[/card] -[card] -name=Academy Ruins -auto={T}:Add {1} -auto={1}{U}{T}:moveTo(mylibrary) target(artifact|mygraveyard) -text={T}: Add {1} to your mana pool. {1}{U}, {T}: Put target artifact card in your graveyard on top of your library. -type=Legendary Land -[/card] -[card] -name=Accelerate -target=creature -auto=haste -auto=draw:1 controller -text=Target creature gains haste until end of turn. Draw a card. -mana={1}{R} -type=Instant -[/card] -[card] -name=Accumulated Knowledge -auto=draw:1 -auto=foreach(Accumulated Knowledge|graveyard) draw:1 -text=Draw a card, then draw cards equal to the number of cards named Accumulated Knowledge in all graveyards. -mana={1}{U} -type=Instant -[/card] -[card] -name=Accursed Centaur -auto=bury notatarget(creature|myBattlefield) -text=When Accursed Centaur enters the battlefield, sacrifice a creature. -mana={B} -type=Creature -subtype=Zombie Centaur -power=2 -toughness=2 -[/card] -[card] -name=Acid Rain -auto=destroy all(forest) -text=Destroy all forests. -mana={3}{U} -type=Sorcery -[/card] -[card] -name=Acidic Slime -abilities=deathtouch -auto=destroy target(artifact,enchantment,land) -text=Deathtouch (Creatures dealt damage by this creature are destroyed. You can divide this creature's combat damage among any of the creatures blocking or blocked by it.) When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land. -mana={3}{G}{G} -type=Creature -subtype=Ooze -power=2 -toughness=2 -[/card] -[card] -name=Acidic Sliver -auto=lord(sliver) {2}{S}:damage:2 target(creature,player) -text=All Slivers have "{2}, Sacrifice this permanent: This permanent deals 2 damage to target creature or player." -mana={B}{R} -type=Creature -subtype=Sliver -power=2 -toughness=2 -[/card] -[card] -name=Acidic Soil -auto=foreach(land|myBattlefield) damage:1 controller -auto=foreach(land|opponentBattlefield) damage:1 opponent -text=Acidic Soil deals damage to each player equal to the number of lands he or she controls. -mana={2}{R} -type=Sorcery -[/card] -[card] -name=Acolyte of Xathrid -auto={1}{B}{T}:life:-1 target(player) -text={1}{B}, {T}: Target player loses 1 life. -mana={B} -type=Creature -subtype=Human Cleric -power=0 -toughness=1 -[/card] -[card] -name=Acquire -target=artifact|opponentLibrary -auto=moveTo(myBattlefield) -text=Search target opponent's library for an artifact card and put that card ontto the battlefield under your control. Then that player shuffles his or her library. -mana={3}{U}{U} -type=Sorcery -[/card] -[card] -name=Act of Treason -target=creature -auto=haste -auto=untap -alias=129767 -text=Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.) -mana={2}{R} -type=Sorcery -[/card] -[card] -name=Active Volcano -auto=may destroy target(*[blue]) -auto=may moveTo(ownerhand) target(island) -text=Choose one - Destroy target blue permanent; or return target Island to its owner's hand. -mana={R} -type=Instant -[/card] -[card] -name=Adamaro, First to Desire -auto=foreach(*|opponenthand) 1/1 -text=Adamaro, First to Desire's power and toughness are each equal to the number of cards in the hand of the opponent with the most cards in hand. -mana={1}{R}{R} -type=Legendary Creature -subtype=Spirit -power=* -toughness=* -[/card] -[card] -name=Adarkar Sentinel -auto={1}:0/1 -text={1}: Adarkar Sentinel gets +0/+1 until end of turn. -mana={5} -type=Artifact Creature -subtype=Soldier -power=3 -toughness=3 -[/card] -[card] -name=Adarkar Wastes -auto={T}:Add {1} -auto={T}:Add {W} && Damage:1 controller -auto={T}:Add {U} && Damage:1 controller -text={T}: Add {1} to your mana pool. {T}: Add {W} or {U} to your mana pool. Adarkar Wastes deals 1 damage to you. -type=Land -[/card] -[card] -name=Adun Oakenshield -auto={B}{R}{G}{T}:moveTo(myhand) target(creature|mygraveyard) -text={B}{R}{G}, {T}: Return target creature card from your graveyard to your hand. -mana={B}{R}{G} -type=Legendary Creature -subtype=Human Knight -power=1 -toughness=2 -[/card] -[card] -name=Advance Scout -abilities=first strike -auto={W}:first strike target(creature) -text=First strike {W}: Target creature gains first strike until end of turn. -mana={1}{W} -type=Creature -subtype=Human Soldier Scout -power=1 -toughness=1 -[/card] -[card] -name=Advanced Hoverguard -abilities=flying -auto={U}:shroud -text=Flying {U}: Advanced Hoverguard gains shroud until end of turn. (It can't be the target of spells or abilities.) -mana={3}{U} -type=Creature -subtype=Drone -power=2 -toughness=2 -[/card] -[card] -name=Adventuring Gear -auto={1}:equip -auto=@movedTo(land|myBattlefield):2/2 ueot -text=Landfall - Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) -mana={1} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Aegis of the Meek -auto={1}{T}: 1/2 target(creature[power=1;toughness=1]) -text={1}, {T}: Target 1/1 creature gets +1/+2 until end of turn. -mana={3} -type=Artifact -[/card] -[card] -name=Aeolipile -auto={1}{T}{S}:damage:2 target(creature,player) -text={1}{T}, Sacrifice Aeolipile: Aeolipile deals 2 damage to target creature or player. -mana={2} -type=Artifact -[/card] -[card] -name=Aerie Mystics -abilities=flying -auto={1}{G}{U}:lord(creature|myBattlefield) shroud -text=Flying {1}{G}{U}: Creatures you control gain shroud until end of turn. -mana={4}{W} -type=Creature -subtype=Bird Wizard -power=3 -toughness=3 -[/card] -[card] -name=Aesthir Glider -abilities=flying,cantblock -text=Flying Aesthir Glider can't block. -mana={3} -type=Artifact Creature -subtype=Bird -power=2 -toughness=1 -[/card] -[card] -name=Afflict -target=creature -auto=-1/-1 -auto=draw:1 controller -text=Target creature gets -1/-1 until end of turn. Draw a card. -mana={2}{B} -type=Instant -[/card] -[card] -name=Aftershock -target=artifact,creature,land -auto=destroy -auto=damage:3 controller -text=Destroy target artifact, creature, or land. Aftershock deals 3 damage to you. -mana={2}{R}{R} -type=Sorcery -[/card] -[card] -name=Agent of Masks -auto=@each my upkeep:life:-1 opponent -auto=@each my upkeep:life:1 controller -text=At the beginning of your upkeep, each opponent loses 1 life. You gain life equal to the life lost this way. -mana={3}{W}{B} -type=Creature -subtype=Human Advisor -power=2 -toughness=3 -[/card] -[card] -name=Agent of Shauku -auto={S(land|myBattlefield)}:2/0 target(creature) -text={1}{B}, Sacrifice a land: Target creature gets +2/+0 until end of turn. -mana={1}{B} -type=Creature -subtype=Human Mercenary -power=1 -toughness=1 -[/card] -[card] -name=Agent of Stromgald -auto={R}:Add {B} -text={R}: Add {B} to your mana pool. -mana={R} -type=Creature -subtype=Human Knight -power=1 -toughness=1 -[/card] -[card] -name=Aggressive Urge -target=creature -auto=1/1 -auto=draw:1 controller -text=Target creature gets +1/+1 until end of turn. Draw a card. -mana={1}{G} -type=Instant -[/card] -[card] -name=Agonizing Demise -target=creature -kicker={1}{R} -auto=bury -auto=kicker damage:p targetcontroller -text=Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.) Destroy target nonblack creature. It can't be regenerated. If the kicker cost was paid, Agonizing Demise deals damage equal to that creature's power to the creature's controller. -mana={3}{B} -type=Instant -[/card] -[card] -name=Agrus Kos Wojek Veteran -#The comma needed to be stripped from the name to make the card work. -#Reintroducing it requires an update to RAV/_cards.dat as well. -auto=aslongas(agrus kos wojek veteran[attacking]|myBattlefield) lord(creature[red;attacking]) 2/0 -auto=aslongas(agrus kos wojek veteran[attacking]|myBattlefield) lord(creature[white;attacking]) 0/2 -text=Whenever Agrus Kos, Wojek Veteran attacks, attacking red creatures get +2/+0 and attacking white creatures get +0/+2 until end of turn. -mana={3}{R}{W} -type=Legendary Creature -subtype=Human Soldier -power=3 -toughness=3 -[/card] -[card] -name=Air Bladder -target=creature -auto=flying -auto=cloud -text=Enchant creature Enchanted creature has flying. Enchanted creature can block only creatures with flying. -mana={U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Air Elemental -abilities=flying -text=Flying (This creature can't be blocked except by creatures with flying or reach.) -mana={3}{U}{U} -type=Creature -subtype=Elemental -power=4 -toughness=4 -[/card] -[card] -name=Airborne Aid -auto=foreach(bird|battlefield) draw:1 -text=Draw a card for each Bird on the battlefield. -mana={3}{U} -type=Sorcery -[/card] -[card] -name=Akki Avalanchers -auto={S(land|myBattlefield)}:2/0 limit:1 -text=Sacrifice a land: Akki Avalanchers gets +2/+0 until end of turn. Activate this ability only once each turn. -mana={R} -type=Creature -subtype=Goblin Warrior -power=1 -toughness=1 -[/card] -[card] -name=Akki Coalflinger -abilities=first strike -auto={R}{T}:lord(creature[attacking]) first strike -text=First Strike {R}{T}: Attacking creatures gain first strike until end of turn. -mana={1}{R}{R} -type=Creature -subtype=Goblin Shaman -power=2 -toughness=2 -[/card] -[card] -name=Akki Drillmaster -auto={T}:haste target(creature) -text={T}: Target creature gains haste until end of turn. -mana={2}{R} -type=Creature -subtype=Goblin Shaman -power=2 -toughness=2 -[/card] -[card] -name=Akki Raider -auto=@movedto(land|myGraveyard) from(Battlefield):1/0 ueot -auto=@movedto(land|opponentGraveyard) from(Battlefield):1/0 ueot -text=Whenever a land is put into a graveyard from the battlefield, Akki Raider gets +1/+0 until end of turn. -mana={1}{R} -type=Creature -subtype=Goblin Warrior -power=2 -toughness=1 -[/card] -[card] -name=Akki Rockspeaker -auto=Add{R} -text=When Akki Rockspeaker enters the battlefield, add {R} to your mana pool. -mana={1}{R} -type=Creature -subtype=Goblin Shaman -power=1 -toughness=1 -[/card] -[card] -name=Akki Underling -auto=aslongas(*|myHand) 2/1 >6 -auto=aslongas(*|myHand) first strike >6 -text=As long as you have seven or more cards in hand, Akki Underling gets +2/+1 and has first strike. -mana={1}{R} -type=Creature -subtype=Goblin Warrior -power=2 -toughness=1 -[/card] -[card] -name=Akoum Battlesinger -abilities=haste -auto=may lord(ally) 1/0 ueot -auto=@movedTo(other ally|myBattlefield):may lord(ally) 1/0 ueot -text=Haste Whenever Akoum Battlesinger or another Ally enters the battlefield under your control, you may have Ally creatures you control get +1/+0 until end of turn. -mana={1}{R} -type=Creature -subtype=Human Berserker Ally -power=1 -toughness=1 -[/card] -[card] -name=Akoum Refuge -auto=tap -auto=life:1 -auto={T}:Add {B} -auto={T}:Add {R} -text=Akoum Refuge enters the battlefield tapped. When Akoum Refuge enters the battlefield, you gain 1 life. {T}: Add {B} or {R} to your mana pool. -type=Land -[/card] -[card] -name=Akrasan Squire -abilities=exalted -text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) -mana={W} -type=Creature -subtype=Human Soldier -power=1 -toughness=1 -[/card] -[card] -name=Akroma's Blessing -auto=may lord(creature|myBattlefield) protection from white -auto=may lord(creature|myBattlefield) protection from blue -auto=may lord(creature|myBattlefield) protection from black -auto=may lord(creature|myBattlefield) protection from red -auto=may lord(creature|myBattlefield) protection from green -autohand={W}:cycling -text=Creatures you control gain protection from the color of your choice until end of turn. Cycling {W} ({W}, Discard this card: Draw a card.) -mana={2}{W} -type=Instant -[/card] -[card] -name=Akroma's Devoted -auto=lord(cleric) vigilance -text=Cleric creatures have vigilance. -mana={3}{W} -type=Creature -subtype=Human Cleric -power=2 -toughness=4 -[/card] -[card] -name=Akroma's Memorial -auto=lord(creature|myBattlefield) flying -auto=lord(creature|myBattlefield) first strike -auto=lord(creature|myBattlefield) vigilance -auto=lord(creature|myBattlefield) trample -auto=lord(creature|myBattlefield) haste -auto=lord(creature|myBattlefield) protection from red -auto=lord(creature|myBattlefield) protection from black -text=Creatures you control have flying, first strike, vigilance, trample, haste, and protection from black and from red. -mana={7} -type=Legendary Artifact -[/card] -[card] -name=Akroma's Vengeance -auto=destroy all(artifact,creature,enchantment) -autohand={3}:cycling -text=Destroy all artifacts, creatures, and enchantments. Cycling {3} ({3}, Discard this card: Draw a card.) -mana={4}{W}{W} -type=Sorcery -[/card] -[card] -name=Akroma, Angel of Wrath -abilities=flying,first strike,trample,haste,protection from black,protection from red,vigilance -text=Flying, first strike, vigilance, trample, haste, protection from black and from red -mana={5}{W}{W}{W} -type=Legendary Creature -subtype=Angel -power=6 -toughness=6 -[/card] -[card] -name=Akron Legionnaire -auto=lord(creature[-artifact;-Akron Legionnaire]|myBattlefield) cantattack -text=Except for creatures named Akron Legionnaire and artifact creatures, creatures you control can't attack. -mana={6}{W}{W} -type=Creature -subtype=Giant Soldier -power=8 -toughness=4 -[/card] -[card] -name=Aku Djinn -abilities=trample -auto=@each my upkeep:lord(creature|opponentBattlefield) counter(1/1) -text=Trample At the beginning of your upkeep, put a +1/+1 counter on each creature each opponent controls. -mana={3}{B}{B} -type=Creature -subtype=Djinn -power=5 -toughness=6 -[/card] -[card] -name=Alaborn Grenadier -abilities=vigilance -text=Vigilance -mana={W}{W} -type=Creature -subtype=Human Soldier -power=2 -toughness=2 -[/card] -[card] -name=Alaborn Musketeer -abilities=reach -text=Reach (This creature can block creatures with flying.) -mana={1}{W} -type=Creature -subtype=Human Soldier -power=2 -toughness=1 -[/card] -[card] -name=Alaborn Trooper -mana={2}{W} -type=Creature -subtype=Human Soldier -power=2 -toughness=3 -[/card] -[card] -name=Alaborn Veteran -auto={T}:2/2 target(creature) myTurnOnly -text={T}: Target creature gets +2/+2 until end of turn. Activate this ability only during your turn, before attackers are declared. -mana={2}{W} -type=Creature -subtype=Human Knight -power=2 -toughness=2 -[/card] -[card] -name=Aladdin's Lamp -alias=1092 -text={X}, {T}: The next time you would draw a card this turn, instead look at the top X cards of your library, shuffle all but one of them, put the shuffled cards on the bottom of your library, then draw a card. X can't be 0. -mana={10} -type=Artifact -[/card] -[card] -name=Aladdin's Ring -auto={8}{T}:damage:4 target(creature,player) -text={8}, {T}: Aladdin's Ring deals 4 damage to target creature or player. -mana={8} -type=Artifact -[/card] -[card] -name=Alarum -target=creature[-attacking] -auto=untap -auto=1/3 -text=Untap target nonattacking creature. It gets +1/+3 until end of turn. -mana={1}{W} -type=Instant -[/card] -[card] -name=Alert Shu Infantry -abilities=vigilance -text=Vigilance (Attacking doesn't cause this creature to tap.) -mana={2}{W} -type=Creature -subtype=Human Soldier -power=2 -toughness=2 -[/card] -[card] -name=Alexi's Cloak -abilities=flash -target=creature -auto=shroud -text=Flash Enchant creature Enchanted creature has shroud. (It can't be the target of spells or abilities.) -mana={1}{U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Algae Gharial -abilities=shroud -auto=@movedTo(graveyard) from(other creature|battlefield):may counter(1/1) -text=Shroud Whenever another creature is put into a graveyard from the battlefield, you may put a +1/+1 counter on Algae Gharial. -mana={3}{G} -type=Creature -subtype=Crocodile -power=1 -toughness=1 -[/card] -[card] -name=Ali Baba -auto={R}:tap target(wall) -text={R}:Tap target wall. -mana={R} -type=Creature -subtype=Human Rogue -power=1 -toughness=1 -[/card] -[card] -name=Aliban's Tower -target=creature[blocking] -auto=3/1 -text=Target blocking creature gets +3/+1 until end of turn. -mana={1}{R} -type=Instant -[/card] -[card] -name=Allied Strategies -auto=aslongas(plains|myBattlefield) draw:1 -auto=aslongas(island|myBattlefield) draw:1 -auto=aslongas(swamp|myBattlefield) draw:1 -auto=aslongas(mountain|myBattlefield) draw:1 -auto=aslongas(forest|myBattlefield) draw:1 -text=Domain ETarget player draws a card for each basic land type among lands he or she controls. -mana={4}{U} -type=Sorcery -[/card] -[card] -name=Alluring Siren -auto={T}:mustattack target(creature|opponentinplay) -text={T}: Target creature an opponent controls attacks you this turn if able. -mana={1}{U} -type=Creature -subtype=Siren -power=1 -toughness=1 -[/card] -[card] -name=Alpha Kavu -auto={1}{G}:-1/1 target(kavu) -text={1}{G}: Target Kavu creature gets -1/+1 until end of turn. -mana={2}{G} -type=Creature -subtype=Kavu -power=2 -toughness=2 -[/card] -[card] -name=Alpha Myr -mana={2} -type=Artifact Creature -subtype=Myr -power=2 -toughness=1 -[/card] -[card] -name=Altar's Light -target=artifact,enchantment -auto=moveTo(exile) -text=Exile target artifact or enchantment. -mana={2}{W}{W} -type=Instant -[/card] -[card] -name=Ambassador Laquatus -auto={3}:deplete:3 target(player) -text={3}: Target player puts the top three cards of his or her library into his or her graveyard. -mana={1}{U}{U} -type=Legendary Creature -subtype=Merfolk Wizard -power=1 -toughness=3 -[/card] -[card] -name=Ambassador Oak -auto=token(Elf Warrior,creature elf,1/1,green) -text=When Ambassador Oak enters the battlefield, put a 1/1 green Elf Warrior creature token onto the battlefield. -mana={3}{G} -type=Creature -subtype=Treefolk Warrior -power=3 -toughness=3 -[/card] -[card] -name=Ambition's Cost -auto=draw:3 -auto=life:-3 -text=You draw three cards and you lose 3 life. -mana={3}{B} -type=Sorcery -[/card] -[card] -name=Ambush -auto=lord(creature[blocking]) first strike -text=Blocking creatures gain first strike until end of turn. -mana={3}{R} -type=Instant -[/card] -[card] -name=Ambush Commander -auto=lord(forest|myBattlefield) becomes(Elf Creature,1/1,green) -auto={1}{G}{S(elf|myBattlefield)}:3/3 target(creature) -text=Forests you control are 1/1 green Elf creatures that are still lands. {1}{G}, Sacrifice an Elf: Target creature gets +3/+3 until end of turn. -mana={3}{G}{G} -type=Creature -subtype=Elf -power=2 -toughness=2 -[/card] -[card] -name=Ambush Party -abilities=first strike,haste -text=First strike, haste -mana={4}{R} -type=Creature -subtype=Human Rogue -power=3 -toughness=1 -[/card] -[card] -name=Amrou Kithkin -auto=cantbeblockedby(creature[power>=3]) -text=Amrou Kithkin can't be blocked by creatures with power 3 or greater. -mana={W}{W} -type=Creature -subtype=Kithkin -power=1 -toughness=1 -[/card] -[card] -name=Amrou Scout -auto={4}{T}:moveTo(myBattlefield) target(rebel[manacost<=3]|mylibrary) -text={4}, {T}: Search your library for a Rebel permanent card with converted mana cost 3 or less and put it onto the battlefield. Then shuffle your library. -mana={1}{W} -type=Creature -subtype=Kithkin Rebel Scout -power=2 -toughness=1 -[/card] -[card] -name=Amrou Seekers -abilities=intimidate -text=Amrou Seekers can't be blocked except by artifact creatures and/or white creatures. -mana={2}{W} -type=Creature -subtype=Kithkin Rebel -power=2 -toughness=2 -[/card] -[card] -name=Amugaba -abilities=flying -auto={2}{U}{S(*|myhand)}:moveTo(ownerhand) -text=Flying. {2}{U}, Discard a card from your hand: Return Amugaba to its owner's hand. -mana={5}{U}{U} -type=Creature -subtype=Illusion -power=6 -toughness=6 -[/card] -[card] -name=Amulet of Unmaking -auto={5}{T}:moveTo(exile) all(this) && moveTo(exile) target(artifact,creature,land) asSorcery -text={5}, {T}, Exile Amulet of Unmaking: Exile target artifact, creature, or land. Activate this ability only any time you could cast a sorcery. -mana={5} -type=Artifact -[/card] -[card] -name=An-Havva Constable -auto=foreach(creature[green]|battlefield) 0/1 -text=An-Havva Constable's toughness is equal to 1 plus the number of green creatures on the battlefield. -mana={1}{G}{G} -type=Creature -subtype=Human -power=2 -toughness=1+* -[/card] -[card] -name=An-Havva Inn -auto=foreach(creature[green]|battlefield)life:1 controller -auto=life:1 controller -text=You gain X plus 1 life, where X is the number of green creatures on the battlefield. -mana={1}{G}{G} -type=Sorcery -[/card] -[card] -name=An-Havva Township -auto={T}:Add{1} -auto={1}{T}:Add{G} -auto={2}{T}:Add{R} -auto={2}{T}:Add{W} -text={T}: Add {1} to your mana pool. {1}, {T}: Add {G} to your mana pool. {2}, {T}: Add {R} or {W} to your mana pool. -type=Land -[/card] -[card] -name=Ana Disciple -auto={U}{T}:flying target(creature) -auto={B}{T}:-2/-0 target(creature) -text={U},{T}: Target creature gains flying until end of turn. {B},{T}: Target creature gets -2/-0 until end of turn. -mana={G} -type=Creature -subtype=Human Wizard -power=1 -toughness=1 -[/card] -[card] -name=Anaba Ancestor -auto={T}:1/1 target(other minotaur) -text={T}: Another target Minotaur creature gets +1/+1 until end of turn. -mana={1}{R} -type=Creature -subtype=Minotaur Spirit -power=1 -toughness=1 -[/card] -[card] -name=Anaba Bodyguard -abilities=first strike -text=First strike (This creature deals combat damage before creatures without first strike.) -mana={3}{R} -type=Creature -subtype=Minotaur -power=2 -toughness=3 -[/card] -[card] -name=Anaba Shaman -auto={R}{T}:damage:1 target(creature,player) -text={R}, {T}: Anaba Shaman deals 1 damage to target creature or player. -mana={3}{R} -type=Creature -subtype=Minotaur Shaman -power=2 -toughness=2 -[/card] -[card] -name=Anaba Spirit Crafter -auto=lord(minotaur) 1/0 -text=Minotaur creatures get +1/+0. -mana={2}{R}{R} -type=Creature -subtype=Minotaur Shaman -power=1 -toughness=3 -[/card] -[card] -name=Anaconda -abilities=swampwalk -text=Swampwalk (This creature is unblockable as long as defending player controls a Swamp.) -mana={3}{G} -type=Creature -subtype=Snake -power=3 -toughness=3 -[/card] -[card] -name=Anarchist -auto=may moveTo(myhand) target(sorcery|mygraveyard) -text=When Anarchist enters the battlefield, you may return target sorcery card from your graveyard to your hand. -mana={4}{R} -type=Creature -subtype=Human Wizard -power=2 -toughness=2 -[/card] -[card] -name=Anarchy -auto=destroy all(*[white]) -text=Destroy all white permanents. -mana={2}{R}{R} -type=Sorcery -[/card] -[card] -name=Ancestor's Chosen -abilities=first strike -auto=foreach(*|mygraveyard) life:1 -text=First strike (This creature deals combat damage before creatures without first strike.) When Ancestor's Chosen enters the battlefield, you gain 1 life for each card in your graveyard. -mana={5}{W}{W} -type=Creature -subtype=Human Cleric -power=4 -toughness=4 -[/card] -[card] -name=Ancestral Mask -target=creature -auto=foreach(other enchantment|battlefield) 2/2 -text=Enchant creature Enchanted creature gets +2/+2 for each other enchantment on the battlefield. -mana={2}{G} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Ancestral Recall -target=player -auto=draw:3 -text=Target player draws three cards. -mana={U} -type=Instant -[/card] -[card] -name=Ancient Amphitheater -auto=tap -auto=aslongas(giant|myHand) untap -auto={T}:Add {R} -auto={T}:Add {W} -text=As Ancient Amphitheater enters the battlefield, you may reveal a Giant card from your hand. If you don't, Ancient Amphitheater enters the battlefield tapped. {T}: Add {R} or {W} to your mana pool. -type=Land -[/card] -[card] -name=Ancient Craving -auto=draw:3 -auto=life:-3 -text=You draw three cards and you lose 3 life. -mana={3}{B} -type=Sorcery -[/card] -[card] -name=Ancient Den -auto={T}:Add {W} -text=(Ancient Den isn't a spell.) {T}: Add {W} to your mana pool. -type=Artifact Land -[/card] -[card] -name=Ancient Runes -auto=@each my upkeep:foreach(artifact|myBattlefield) damage:1 controller -auto=@each opponent upkeep:foreach(artifact|opponentBattlefield) damage:1 opponent -text=At the beginning of each player's upkeep, Ancient Runes deals damage to that player equal to the number of artifacts he or she controls. -mana={2}{R} -type=Enchantment -[/card] -[card] -name=Ancient Silverback -auto={G}:regenerate -text={G}: Regenerate Ancient Silverback. -mana={4}{G}{G} -type=Creature -subtype=Ape -power=6 -toughness=5 -[/card] -[card] -name=Ancient Spider -abilities=first strike,reach -text=First strike, reach (This creature can block creatures with flying.) -mana={2}{G}{W} -type=Creature -subtype=Spider -power=2 -toughness=5 -[/card] -[card] -name=Ancient Spring -auto=tap -auto={T}:Add{U} -auto={T}{S}:Add{W}{B} -text=Ancient Spring enters the battlefield tapped. {T}: Add {U} to your mana pool. {T}, Sacrifice Ancient Spring: Add {W}{B} to your mana pool. -type=Land -[/card] -[card] -name=Ancient Tomb -auto={T}:Add {2} && Damage:2 controller -text={T}: Add {2} to your mana pool. Ancient Tomb deals 2 damage to you. -type=Land -[/card] -[card] -name=Angel of Despair -abilities=flying -auto=destroy target(*) -text=Flying When Angel of Despair enters the battlefield, destroy target permanent. -mana={3}{W}{W}{B}{B} -type=Creature -subtype=Angel -power=5 -toughness=5 -[/card] -[card] -name=Angel of Light -abilities=flying,vigilance -text=Flying, vigilance -mana={4}{W} -type=Creature -subtype=Angel -power=3 -toughness=3 -[/card] -[card] -name=Angel of Mercy -abilities=flying -auto=life:3 -text=Flying (This creature can't be blocked except by creatures with flying or reach.) When Angel of Mercy enters the battlefield, you gain 3 life. -mana={4}{W} -type=Creature -subtype=Angel -power=3 -toughness=3 -[/card] -[card] -name=Angel of Retribution -abilities=flying,first strike -text=Flying, first strike -mana={6}{W} -type=Creature -subtype=Angel -power=5 -toughness=5 -[/card] -[card] -name=Angel's Feather -auto=@movedTo(*[white]|stack):may life:1 controller -text=Whenever a player casts a white spell, you may gain 1 life. -mana={2} -type=Artifact -[/card] -[card] -name=Angel's Mercy -auto=life:7 -text=You gain 7 life. -mana={2}{W}{W} -type=Instant -[/card] -[card] -name=Angelfire Crusader -auto={R}:1/0 -text={R}: Angelfire Crusader gets +1/+0 until end of turn. -mana={3}{W} -type=Creature -subtype=Human Soldier Knight -power=2 -toughness=3 -[/card] -[card] -name=Angelic Blessing -target=creature -auto=3/3 -auto=flying -text=Target creature gets +3/+3 and gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.) -mana={2}{W} -type=Sorcery -[/card] -[card] -name=Angelic Chorus -alias=129710 -text=Whenever a creature enters the battlefield under your control, you gain life equal to its toughness. -mana={3}{W}{W} -type=Enchantment -[/card] -[card] -name=Angelic Curator -abilities=flying -auto=protection from(artifact) -text=Flying, protection from artifacts -mana={1}{W} -type=Creature -subtype=Angel Spirit -power=1 -toughness=1 -[/card] -[card] -name=Angelic Page -abilities=flying -auto={T}:1/1 target(creature[attacking;blocking]) -text=Flying {T}: Target attacking or blocking creature gets +1/+1 until end of turn. -mana={1}{W} -type=Creature -subtype=Angel Spirit -power=1 -toughness=1 -[/card] -[card] -name=Angelic Shield -auto=lord(creature|myBattlefield) 0/1 -auto={S}:moveTo(ownerhand) target(creature) -text=Creatures you control get +0/+1. Sacrifice Angelic Shield: Return target creature to its owner's hand. -mana={W}{U} -type=Enchantment -[/card] -[card] -name=Angelic Voices -auto=lord(creature|myBattlefield) 1/1 -auto=aslongas(creature[-artifact;-white]|myBattlefield) lord(creature|myBattlefield) -1/-1 -text=Creatures you control get +1/+1 as long as you control no nonartifact, nonwhite creatures. -mana={2}{W}{W} -type=Enchantment -[/card] -[card] -name=Angelic Wall -abilities=defender,flying -text=Defender, flying (This creature can't attack, and it can block creatures with flying.) -mana={1}{W} -type=Creature -subtype=Wall -power=0 -toughness=4 -[/card] -[card] -name=Angelsong -auto=preventAllcombatDamage ueot -autohand={2}:cycling -text=Prevent all combat damage that would be dealt this turn. Cycling {2} ({2}, Discard this card: Draw a card.) -mana={1}{W} -type=Instant -[/card] -[card] -name=Angry Mob -abilities=trample -auto=foreach(swamp|opponentBattlefield) 1/1 ueot -auto=@movedto(swamp|opponentBattlefield):-1/-1 ueot -auto=@each my beginofturn:foreach(swamp|opponentBattlefield) 1/1 ueot -text=Trample As long as it's your turn, Angry Mob's power and toughness are each equal to 2 plus the number of Swamps your opponents control. As long as it's not your turn, Angry Mob's power and toughness are each 2. -mana={2}{W}{W} -type=Creature -subtype=Human -power=2+* -toughness=2+* -[/card] -[card] -name=Animate Artifact -target=artifact -auto=becomes(Creature,manacost/manacost) -text=Enchant artifact Enchanted artifact is a creature with power and toughness each equal to its converted mana cost. It's still an artifact. -mana={3}{U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Animate Dead -target=creature|graveyard -alias=1143 -text=Enchant creature card in a graveyard When Animate Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Animate Dead." Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it. Enchanted creature gets -1/-0. -mana={1}{B} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Animate Land -target=land -auto=becomes(Creature,3/3) ueot -text=Until end of turn, target land becomes a 3/3 creature that's still a land. -mana={G} -type=Instant -[/card] -[card] -name=Animate Wall -target=wall -auto=-defender -text=Enchant Wall Enchanted Wall can attack as though it didn't have defender. -mana={W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Ankh of Mishra -auto=@movedTo(land|opponentBattlefield):damage:2 opponent -auto=@movedTo(land|myBattlefield):damage:2 controller -text=Whenever a land enters the battlefield, Ankh of Mishra deals 2 damage to that land's controller. -mana={2} -type=Artifact -[/card] -[card] -name=Annex -target=Land -alias=1194 -text=Enchant land (Target a land as you cast this. This card enters the battlefield attached to that land.) You control enchanted land. -mana={2}{U}{U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Annihilate -target=creature[-black] -auto=bury -auto=draw:1 controller -text=Destroy target nonblack creature. It can't be regenerated. Draw a card. -mana={3}{B}{B} -type=Instant -[/card] -[card] -name=Annul -target=artifact,enchantment|stack -auto=fizzle -text=Counter target artifact or enchantment spell. -mana={U} -type=Instant -[/card] -[card] -name=Anodet Lurker -auto=@movedTo(this|graveyard) from(battlefield):life:3 controller -text=When Anodet Lurker is put into a graveyard from the battlefield, you gain 3 life. -mana={5} -type=Artifact Creature -subtype=Construct -power=3 -toughness=3 -[/card] -[card] -name=Ant Queen -auto={1}{G}:token(Insect,Creature Insect, 1/1,green) -text={1}{G}: Put a 1/1 green Insect creature token onto the battlefield. -mana={3}{G}{G} -type=Creature -subtype=Insect -power=5 -toughness=5 -[/card] -[card] -name=Antler Skulkin -auto={2}:persist target(creature) -text={2}: Target white creature gains persist until end of turn. (When it's put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) -mana={5} -type=Artifact Creature -subtype=Scarecrow -power=3 -toughness=3 -[/card] -[card] -name=Anurid Barkripper -auto=aslongas(*|mygraveyard) 2/2 >6 -text=Threshold - Anurid Barkripper gets +2/+2 as long as seven or more cards are in your graveyard. -mana={1}{G}{G} -type=Creature -subtype=Frog Beast -power=2 -toughness=2 -[/card] -[card] -name=Anurid Murkdiver -abilities=swampwalk -text=Swampwalk -mana={4}{B}{B} -type=Creature -subtype=Zombie Frog Beast -power=4 -toughness=3 -[/card] -[card] -name=Apocalypse -auto=moveTo(exile) all(*|battlefield) -auto=moveTo(mygraveyard) all(*|myhand) -text=Exile all permanents. You discard your hand. -mana={2}{R}{R}{R} -type=Sorcery -[/card] -[card] -name=Apothecary Initiate -alias=1114 -text=Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life. -mana={W} -type=Creature -subtype=Kithkin Cleric -power=1 -toughness=1 -[/card] -[card] -name=Apprentice Sorcerer -auto={T}:damage:1 target(creature,player) myTurnOnly -text={T}: Apprentice Sorcerer deals 1 damage to target creature or player. Activate this ability only during your turn, before attackers are declared. -mana={2}{U} -type=Creature -subtype=Human Wizard -power=1 -toughness=1 -[/card] -[card] -name=Apprentice Wizard -auto={U}{T}:Add {3} -text={U}{T}: Add {3} to your mana pool. -mana={1}{U}{U} -type=Creature -subtype=Human Wizard -power=0 -toughness=1 -[/card] -[card] -name=Araba Mothrider -abilities=flying -auto=rampage(1/1,0) -auto=rampage(-1/-1,1) -auto=lord(araba mothrider[blocking]|mybattlefield) 1/1 -auto=lord(other araba mothrider[blocking]|mybattlefield) -1/-1 -text=Flying Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) -mana={1}{W} -type=Creature -subtype=Human Samurai -power=1 -toughness=1 -[/card] -[card] -name=Arachnoid -abilities=reach -text=Reach (This creature can block creatures with flying.) -mana={6} -type=Artifact Creature -subtype=Spider -power=2 -toughness=6 -[/card] -[card] -name=Arbor Elf -auto={T}:untap target(forest) -text={T}: Untap target Forest. -mana={G} -type=Creature -subtype=Elf Druid -power=1 -toughness=1 -[/card] -[card] -name=Arcane Sanctum -auto=tap -auto={T}:Add {W} -auto={T}:Add {U} -auto={T}:Add {B} -text=Arcane Sanctum enters the battlefield tapped. {T}: Add {W}, {U}, or {B} to your mana pool. -type=Land -[/card] -[card] -name=Arcanis the Omnipotent -auto={T}:draw:3 -auto={2}{U}{U}:moveTo(ownerhand) -text={T}: Draw three cards. {2}{U}{U}: Return Arcanis the Omnipotent to its owner's hand. -mana={3}{U}{U}{U} -type=Legendary Creature -subtype=Wizard -power=3 -toughness=4 -[/card] -[card] -name=Archaeological Dig -auto={T}:Add{1} -auto={T}{S}:Add{W} -auto={T}{S}:Add{U} -auto={T}{S}:Add{B} -auto={T}{S}:Add{R} -auto={T}{S}:Add{G} -text={T}: Add {1} to your mana pool. {T}, Sacrifice Archaeological Dig: Add one mana of any color to your mana pool. -type=Land -[/card] -[card] -name=Archangel -abilities=flying,vigilance -text=Flying, vigilance -mana={5}{W}{W} -type=Creature -subtype=Angel -power=5 -toughness=5 -[/card] -[card] -name=Archdemon of Unx -abilities=flying,trample -auto=@each my upkeep:bury notatarget(creature[-zombie]|myBattlefield) && token(Zombie,creature zombie, 2/2,black) -text=Flying, trample At the beginning of your upkeep, sacrifice a non-Zombie creature, then put a 2/2 black Zombie creature token onto the battlefield. -mana={5}{B}{B} -type=Creature -subtype=Demon -power=6 -toughness=6 -[/card] -[card] -name=Archivist -auto={T}:draw:1 -text={T}: Draw a card. -mana={2}{U}{U} -type=Creature -subtype=Human Wizard -power=1 -toughness=1 -[/card] -[card] -name=Archon of Justice -abilities=flying -abilities=flying -auto=@movedTo(this|graveyard) from(battlefield):moveTo(exile) target(*|battlefield) -text=Flying When Archon of Justice is put into a graveyard from the battlefield, exile target permanent. -mana={3}{W}{W} -type=Creature -subtype=Archon -power=4 -toughness=4 -[/card] -[card] -name=Arctic Flats -auto=tap -auto={T}:Add {G} -auto={T}:Add {W} -text=Arctic Flats enters the battlefield tapped. {T}: Add {G} or {W} to your mana pool. -type=Snow Land -[/card] -[card] -name=Ardent Militia -abilities=vigilance -text=Vigilance -mana={4}{W} -type=Creature -subtype=Human Soldier -power=2 -toughness=5 -[/card] -[card] -name=Ardent Soldier -kicker={2} -auto=vigilance -auto=kicker counter(1/1,1) -text=Kicker {2} (You may pay an additional {2} as you play this spell.) Vigilance If the kicker cost was paid, Ardent Soldier enters the battlefield with a +1/+1 counter on it. -mana={1}{W} -type=Creature -subtype=Human Soldier -power=1 -toughness=2 -[/card] -[card] -name=Arena of the Ancients -auto=lord(creature[legendary]) doesnotuntap -auto=tap all(creature[legendary]) -text=Legendary creatures don't untap during their controllers' untap steps. When Arena of the Ancients enters the battlefield, tap all legendary creatures. -mana={3} -type=Artifact -[/card] -[card] -name=Arenson's Aura -auto={W}{S(enchantment|myBattlefield)}:destroy target(enchantment) -auto={3}{U}{U}:fizzle target(enchantment|stack) -text={W}, Sacrifice an enchantment: Destroy target enchantment. {3}{U}{U}: Counter target enchantment spell. -mana={2}{W} -type=Enchantment -[/card] -[card] -name=Argivian Archaeologist -auto={T}{W}{W}:moveto(myhand) target(artifact|mygraveyard) -text={W}{W}{T}: Return target artifact card from your graveyard to your hand. -mana={1}{W}{W} -type=Creature -subtype=Human Artificer -power=1 -toughness=1 -[/card] -[card] -name=Argivian Find -target=artifact,enchantment|mygraveyard -auto=moveTo(myhand) -text=Return target artifact or enchantment card from your graveyard to your hand. -mana={W} -type=Instant -[/card] -[card] -name=Argivian Restoration -target=artifact|mygraveyard -auto=moveTo(myBattlefield) -text=Return target artifact card from your graveyard to the battlefield. -mana={2}{U}{U} -type=Sorcery -[/card] -[card] -name=Argothian Enchantress -abilities=shroud -auto=@movedTo(enchantment|mystack):draw:1 -text=Shroud (This permanent can't be the target of spells or abilities.) Whenever you play an enchantment spell, draw a card. -mana={1}{G} -type=Creature -subtype=Human Druid -power=0 -toughness=1 -[/card] -[card] -name=Argothian Swine -abilities=trample -text=Trample -mana={3}{G} -type=Creature -subtype=Boar -power=3 -toughness=3 -[/card] -[card] -name=Arid Mesa -auto={T}{S}:moveTo(myBattlefield) target(mountain,plains|mylibrary) && life:-1 controller -text={T}, Pay 1 Life, Sacrifice Arid Mesa: Search your library for a Mountain or Plains card and put it onto the battlefield. Then shuffle your library. -type=Land -[/card] -[card] -name=Ark of Blight -auto={3}{T}{S}:destroy target(land) -text={3}, {T}, Sacrifice Ark of Blight: Destroy target land. -mana={2} -type=Artifact -[/card] -[card] -name=Armadillo Cloak -target=creature -auto=2/2 -auto=trample -auto=lifelink -text=Enchant creature Enchanted creature gets +2/+2 and has trample. Whenever enchanted creature deals damage, you gain that much life. -mana={1}{G}{W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Armageddon -auto=destroy all(land) -text=Destroy all lands. -mana={3}{W} -type=Sorcery -[/card] -[card] -name=Armageddon Clock -alias=1095 -text=At the beginning of your upkeep, put a doom counter on Armageddon Clock. At the beginning of your draw step, Armageddon Clock deals damage to each player equal to the number of doom counters on it. {4}: Remove a doom counter from Armageddon Clock. Any player may activate this ability but only during any upkeep step. -mana={6} -type=Artifact -[/card] -[card] -name=Armed Response -target=creature[attacking] -auto=foreach(equipment|mybattlefield) damage:1 -text=Armed Response deals damage to target attacking creature equal to the number of Equipment you control. -mana={2}{W} -type=Instant -[/card] -[card] -name=Armistice -auto={3}{W}{W}:draw:1 controller && life:3 opponent -text={3}{W}{W}: You draw a card and target opponent gains 3 life. -mana={2}{W} -type=Enchantment -[/card] -[card] -name=Armor Sliver -auto=lord(sliver) {2}:0/1 -text=All Sliver creatures have "{2}: This creature gets +0/+1 until end of turn." -mana={2}{W} -type=Creature -subtype=Sliver -power=2 -toughness=2 -[/card] -[card] -name=Armor Thrull -auto={T}{S}:counter(1/2) target(creature) -text={T}, Sacrifice Armor Thrull: Put a +1/+2 counter on target creature. -mana={2}{B} -type=Creature -subtype=Thrull -power=1 -toughness=3 -[/card] -[card] -name=Armor of Faith -target=creature -auto=1/1 -auto={W}:0/1 -text=Enchant creature Enchanted creature gets +1/+1. {W}:Enchanted creature gets +0/+1 until end of turn. -mana={W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Armored Ascension -target=creature -auto=flying -auto=foreach(plains|mybattlefield) 1/1 -text=Enchant creature Enchanted creature gets +1/+1 for each Plains you control and has flying. -mana={3}{W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Armored Galleon -abilities=cantattack -auto=aslongas(island|opponentBattlefield) -cantattack -text=Armored Galleon can't attack unless defending player controls an Island. -mana={4}{U} -type=Creature -subtype=Human Pirate -power=5 -toughness=4 -[/card] -[card] -name=Armored Griffin -auto=flying,vigilance -text=Flying, vigilance -mana={3}{W} -type=Creature -subtype=Griffin -power=2 -toughness=3 -[/card] -[card] -name=Armored Guardian -auto={1}{W}{W}:protection from white target(creature|myBattlefield) -auto={1}{W}{W}:protection from blue target(creature|myBattlefield) -auto={1}{W}{W}:protection from black target(creature|myBattlefield) -auto={1}{W}{W}:protection from red target(creature|myBattlefield) -auto={1}{W}{W}:protection from green target(creature|myBattlefield) -auto={1}{U}{U}:shroud -text={1}{W}{W}: Target creature you control gains protection from the color of your choice until end of turn. {1}{U}{U}: Armored Guardian gains shroud until end of turn. (It can't be the target of spells or abilities.) -mana={3}{W}{U} -type=Creature -subtype=Cat Soldier -power=2 -toughness=5 -[/card] -[card] -name=Armored Pegasus -abilities=flying -text=Flying -mana={1}{W} -type=Creature -subtype=Pegasus -power=1 -toughness=2 -[/card] -[card] -name=Armorer Guildmage -auto={B}{T}:1/0 target(creature) -auto={G}{T}:0/1 target(creature) -text={B}{T}: Target creature gets +1/+0 until end of turn. {G}{T}: Target creature gets +0/+1 until end of turn. -mana={R} -type=Creature -subtype=Human Wizard -power=1 -toughness=1 -[/card] -[card] -name=Arms Dealer -auto={1}{R}{S(goblin|myBattlefield)}:Damage:4 target(creature) -text={1}{R}, Sacrifice a Goblin: Arms Dealer deals 4 damage to target creature. -mana={2}{R} -type=Creature -subtype=Goblin Rogue -power=1 -toughness=1 -[/card] -[card] -name=Army Ants -auto={T}{S(land|myBattlefield)}:destroy target(land) -text={T}, Sacrifice a land: Destroy target land. -mana={1}{B}{R} -type=Creature -subtype=Insect -power=1 -toughness=1 -[/card] -[card] -name=Army of Allah -auto=lord(creature[attacking]) 2/0 -text=Attacking creatures get +2/+0 until end of turn. -mana={1}{W}{W} -type=Instant -[/card] -[card] -name=Arrogant Vampire -abilities=flying -text=Flying -mana={3}{B}{B} -type=Creature -subtype=Vampire -power=4 -toughness=3 -[/card] -[card] -name=Artifact Blast -target=artifact|stack -auto=fizzle -text=Counter target artifact spell. -mana={R} -type=Instant -[/card] -[card] -name=Artifact Mutation -target=artifact -auto=bury -auto=token(Saproling,Creature Saproling,1/1,green)*manacost -text=Destroy target artifact. It can't be regenerated. Put X 1/1 green Saproling creature tokens onto the battlefield, where X is its converted mana cost. -mana={R}{G} -type=Instant -[/card] -[card] -name=Artifact Ward -target=creature -auto=protection from(artifact) -text=Enchant creature -- Enchanted creature has protection from artifacts. This effect doesn't remove Artifact Ward. -mana={W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Artificer's Intuition -auto={U}{S(artifact|myhand)}:moveTo(myhand) target(artifact[manacost<=1]|mylibrary) -text={U}, Discard an artifact card: Search your library for an artifact card with converted mana cost 1 or less, reveal that card, and put it into your hand. Then shuffle your library. -mana={1}{U} -type=Enchantment -[/card] -[card] -name=Ascendant Evincar -abilities=flying -auto=lord(creature[black]) 1/1 other -auto=lord(creature[-black]) -1/-1 -text=Flying (This creature can't be blocked except by creatures with flying or reach.) Other black creatures get +1/+1. Nonblack creatures get -1/-1. -mana={4}{B}{B} -type=Legendary Creature -subtype=Vampire -power=3 -toughness=3 -[/card] -[card] -name=Asha's Favor -target=creature -auto=flying -auto=first strike -auto=vigilance -text=Enchant creature Enchanted creature has flying, first strike, and vigilance. -mana={2}{W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Ashcoat Bear -abilities=flash -text=Flash (You may cast this spell any time you could cast an instant.) -mana={1}{G} -type=Creature -subtype=Bear -power=2 -toughness=2 -[/card] -[card] -name=Ashen Firebeast -auto={1}{R}:damage:1 all(creature[-flying]) -text={1}{R}: Ashen Firebeast deals 1 damage to each creature without flying. -mana={6}{R}{R} -type=Creature -subtype=Elemental Beast -power=6 -toughness=6 -[/card] -[card] -name=Ashen Monstrosity -abilities=haste,mustattack -text=Haste Ashen Monstrosity attacks each turn if able. -mana={5}{R}{R} -type=Creature -subtype=Spirit -power=7 -toughness=4 -[/card] -[card] -name=Ashen Powder -target=creature|opponentgraveyard -auto=moveTo(myBattlefield) -text=Put target creature card from an opponent's graveyard onto the battlefield under your control. -mana={2}{B}{B} -type=Sorcery -[/card] -[card] -name=Ashenmoor Cohort -auto=aslongas(other creature[black]|myBattlefield) 1/1 -text=Ashenmoor Cohort gets +1/+1 as long as you control another black creature. -mana={5}{B} -type=Creature -subtype=Elemental Warrior -power=4 -toughness=3 -[/card] -[card] -name=Ashenmoor Gouger -abilities=cantblock -text=Ashenmoor Gouger can't block. -mana={BR}{BR}{BR} -type=Creature -subtype=Elemental Warrior -power=4 -toughness=4 -[/card] -[card] -name=Ashnod's Altar -auto={S(creature|myBattlefield)}:Add {2} -text=Sacrifice a creature: Add {2} to your mana pool. -mana={3} -type=Artifact -[/card] -[card] -name=Aspect of Mongoose -target=creature -auto=@movedTo(this|graveyard) from(battlefield):moveTo(myhand) notatarget(this|mygraveyard) -auto=shroud -text=Enchant creature Enchanted creature has shroud.(It can't be the target of spells or abilities.) When Aspect of Mongoose is put into a graveyard from the battlefield, return Aspect of Mongoose to its owner's hand. -mana={1}{G} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Aspect of Wolf -target=creature -alias=1235 -text=Enchant creature Enchanted creature gets +X/+Y, where X is equal to half the number of Forests you control, rounded down, and Y is equal to half the number of Forests you control, rounded up. -mana={1}{G} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Assassin's Blade -target=creature[-black;attacking] -auto=destroy -text=Play Assassin's Blade only during the declare attackers step and only if you are the defending player. Destroy target nonblack attacking creature. -mana={1}{B} -type=Instant -[/card] -[card] -name=Assassinate -target=creature[tapped] -auto=destroy -text=Destroy target tapped creature. -mana={2}{B} -type=Sorcery -[/card] -[card] -name=Assault Zeppelid -abilities=flying,trample -text=Flying, trample -mana={2}{G}{U} -type=Creature -subtype=Beast -power=3 -toughness=3 -[/card] -[card] -name=Assembly-Worker -auto={T}:1/1 target(assembly-worker) -text={T}: Target Assembly-Worker creature gets +1/+1 until end of turn. -mana={3} -type=Artifact Creature -subtype=Assembly-Worker -power=2 -toughness=2 -[/card] -[card] -name=Atog -auto={S(artifact|myBattlefield)}:2/2 -text=Sacrifice an artifact: Atog gets +2/+2 until end of turn. -mana={1}{R} -type=Creature -subtype=Atog -power=1 -toughness=2 -[/card] -[card] -name=Attrition -auto={B}{S(creature|myBattlefield)}:destroy target(creature[-black]) -text={B}, Sacrifice a creature: Destroy target nonblack creature. -mana={1}{B}{B} -type=Enchantment -[/card] -[card] -name=Augur il-Vec -abilities=shadow -auto={S}:life:4 controller myUpkeepOnly -text=Shadow (This creature can block or be blocked by only creatures with shadow.) Sacrifice Augur il-Vec: You gain 4 life. Play this ability only during your upkeep. -mana={1}{W} -type=Creature -subtype=Human Cleric -power=1 -toughness=3 -[/card] -[card] -name=Auntie's Hovel -auto=tap -auto=aslongas(goblin|myHand) untap -auto={T}:Add {B} -auto={T}:Add {R} -text=As Auntie's Hovel enters the battlefield, you may reveal a Goblin card from your hand. If you don't, Auntie's Hovel enters the battlefield tapped. {T}: Add {B} or {R} to your mana pool. -type=Land -[/card] -[card] -name=Aura Blast -target=enchantment -auto=destroy -auto=draw:1 controller -text=Destroy target enchantment. Draw a card. -mana={1}{W} -type=Instant -[/card] -[card] -name=Aura Extraction -target=enchantment -auto=moveTo(ownerhand) -autohand={2}:cycling -text=Put target enchantment on top of its owner's library. Cycling {2} ({2}, Discard this card: Draw a card.) -mana={1}{W} -type=Instant -[/card] -[card] -name=Aura Fracture -auto={S(land|myBattlefield)}:destroy target(enchantment) -text=Sacrifice a land: Destroy target enchantment. -mana={2}{W} -type=Enchantment -[/card] -[card] -name=Aura Mutation -target=enchantment -auto=destroy -auto=token(Saproling,Creature Saproling,1/1,green)*manacost -text=Destroy target enchantment. Put X 1/1 green Saproling creature tokens onto the battlefield, where X is its converted mana cost. -mana={G}{W} -type=Instant -[/card] -[card] -name=Aura Shards -auto=@movedTo(creature|mybattlefield):may destroy target(artifact,enchantment) -text=Whenever a creature enters the battlefield under your control, you may destroy target artifact or enchantment. -mana={1}{G}{W} -type=Enchantment -[/card] -[card] -name=Aura Thief -abilities=flying -auto=@movedTo(this|graveyard) from(myBattlefield):moveTo(myBattlefield) all(enchantment[-aura]) -text=Flying When Aura Thief is put into a graveyard from the battlefield, you gain control of all enchantments. (You don't get to move Auras.) -mana={3}{U} -type=Creature -subtype=Illusion -power=2 -toughness=2 -[/card] -[card] -name=Auramancer -auto=may moveTo(myhand) target(enchantment|mygraveyard) -text=When Auramancer enters the battlefield, you may return target enchantment card from your graveyard to your hand. -mana={2}{W} -type=Creature -subtype=Human Wizard -power=2 -toughness=2 -[/card] -[card] -name=Auratog -auto={S(enchantment|myBattlefield)}:2/2 -text=Sacrifice an enchantment: Auratog gets +2/+2 until end of turn. -mana={1}{W} -type=Creature -subtype=Atog -power=1 -toughness=2 -[/card] -[card] -name=Auriok Champion -abilities=protection from black,protection from red -auto=@movedTo(creature|battlefield):may life:1 controller -text=Protection from black and from red Whenever another creature enters the battlefield, you may gain 1 life. -mana={W}{W} -type=Creature -subtype=Human Cleric -power=1 -toughness=1 -[/card] -[card] -name=Auriok Salvagers -auto={1}{W}:moveTo(myhand) target(artifact[manacost<=1]|mygraveyard) -text={1}{W}: Return target artifact card with converted mana cost 1 or less from your graveyard to your hand. -mana={3}{W} -type=Creature -subtype=Human Soldier -power=2 -toughness=4 -[/card] -[card] -name=Auriok Transfixer -auto={W}{T}:tap target(artifact) -text={W}, {T}: Tap target artifact. -mana={W} -type=Creature -subtype=Human Scout -power=1 -toughness=1 -[/card] -[card] -name=Autumn Willow -abilities=opponentshroud,shroud -auto={G}:-shroud -#Slightly borderline assumption you will never activate this ability to let the opponent target Autumn Willow -text=Shroud {G}: Until end of turn, Autumn Willow can be the target of spells and abilities controlled by target player as though it didn't have shroud. -mana={4}{G}{G} -type=Legendary Creature -subtype=Avatar -power=4 -toughness=4 -[/card] -[card] -name=Avarax -abilities=haste -auto=may moveTo(myhand) target(Avarax|mylibrary) -auto={1}{R}:1/0 -text=Haste When Avarax enters the battlefield, you may search your library for a card named Avarax, reveal it, and put it into your hand. If you do, shuffle your library. {1}{R}: Avarax gets +1/+0 until end of turn. -mana={3}{R}{R} -type=Creature -subtype=Beast -power=3 -toughness=3 -[/card] -[card] -name=Avarice Totem -auto={5}:moveto(mybattlefield) target(*[-land]|opponentbattlefield) && moveto(opponentbattlefield) all(this) -# Note: The term all(this) is a workaround for a current parser -# limitation. We cannot chain effects on a target card to effects -# on "this" - if we do it, the the parser confuses and ignores -# targets. But we CAN chain "target"ed effects to "all()" effects. -text={5}: Exchange control of Avarice Totem and target nonland permanent. -mana={1} -type=Artifact -[/card] -[card] -name=Aven Archer -abilities=flying -auto={2}{W}{T}:damage:2 target(creature[attacking;blocking]) -text=Flying. {2}{W}{T}: Aven Archer deals 2 damage to target attacking or blocking creature. -mana={3}{W}{W} -type=Creature -subtype=Bird Soldier Archer -power=2 -toughness=2 -[/card] -[card] -name=Aven Brigadier -abilities=flying -auto=lord(soldier) 1/1 other -auto=lord(bird) 1/1 other -text=Flying All other Birds get +1/+1. All other Soldiers get +1/+1. -mana={3}{W}{W}{W} -type=Creature -subtype=Bird Soldier -power=3 -toughness=5 -[/card] -[card] -name=Aven Cloudchaser -abilities=flying -auto=destroy target(enchantment) -text=Flying (This creature can't be blocked except by creatures with flying or reach.) When Aven Cloudchaser enters the battlefield, destroy target enchantment. -mana={3}{W} -type=Creature -subtype=Bird Soldier -power=2 -toughness=2 -[/card] -[card] -name=Aven Envoy -abilities=flying -text=Flying -mana={U} -type=Creature -subtype=Bird Soldier -power=0 -toughness=2 -[/card] -[card] -name=Aven Fisher -abilities=flying -auto=@movedTo(this|graveyard) from(battlefield):may draw:1 -text=Flying (This creature can't be blocked except by creatures with flying or reach.) When Aven Fisher is put into a graveyard from the battlefield, you may draw a card. -mana={3}{U} -type=Creature -subtype=Bird Soldier -power=2 -toughness=2 -[/card] -[card] -name=Aven Flock -abilities=flying -auto={W}:0/1 -text=Flying. {W}: Aven Flock gets +0/+1 until end of turn. -mana={4}{W} -type=Creature -subtype=Bird Soldier -power=2 -toughness=3 -[/card] -[card] -name=Aven Fogbringer -abilities=flying -auto=moveTo(ownerhand) target(land|battlefield) -text=Flying When Aven Fogbringer enters the battlefield, return target land to its owner's hand. -mana={3}{U} -type=Creature -subtype=Bird Wizard -power=2 -toughness=1 -[/card] -[card] -name=Aven Smokeweaver -abilities=flying,protection from red -text=Flying, protection from red -mana={2}{U}{U} -type=Creature -subtype=Bird Soldier -power=2 -toughness=3 -[/card] -[card] -name=Aven Squire -abilities=flying,exalted -text=Flying Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) -mana={1}{W} -type=Creature -subtype=Bird Soldier -power=1 -toughness=1 -[/card] -[card] -name=Aven Trailblazer -abilities=flying -auto=aslongas(forest|myBattlefield) 0/1 -auto=aslongas(island|myBattlefield) 0/1 -auto=aslongas(plains|myBattlefield) 0/1 -auto=aslongas(mountain|myBattlefield) 0/1 -auto=aslongas(swamp|myBattlefield) 0/1 -text=Flying Domain - Aven Trailblazer's toughness is equal to the number of basic land types among lands you control. -mana={2}{W} -type=Creature -subtype=Bird Soldier -power=2 -toughness=* -[/card] -[card] -name=Aven Trooper -abilities=flying -auto={2}{W}{S(*|myHand)}:1/2 -text=Flying {2}{W}, Discard a card: Aven Trooper gets +1/+2 until end of turn. -mana={3}{W} -type=Creature -subtype=Bird Soldier -power=1 -toughness=1 -[/card] -[card] -name=Avenger of Zendikar -auto=foreach(land|myBattlefield) token(Plant,creature plant, 0/1,green) -auto=@movedTo(land|myBattlefield):may counter(1/1) all(plant) -text=When Avenger of Zendikar enters the battlefield, put a 0/1 green Plant creature token onto the battlefield for each land you control. Landfall - Whenever a land enters the battlefield under your control, you may put a +1/+1 counter on each Plant creature you control. -mana={5}{G}{G} -type=Creature -subtype=Elemental -power=5 -toughness=5 -[/card] -[card] -name=Awakening -auto=@each upkeep:untap all(creature,land) -text=At the beginning of each upkeep, untap all creatures and lands. -mana={2}{G}{G} -type=Enchantment -[/card] -[card] -name=Axegrinder Giant -mana={4}{R}{R} -type=Creature -subtype=Giant Warrior -power=6 -toughness=4 -[/card] -[card] -name=Aysen Abbey -auto={T}:Add{1} -auto={1}{T}:Add{W} -auto={2}{T}:Add{G} -auto={2}{T}:Add{U} -text={T}: Add {1} to your mana pool. {1}, {T}: Add {W} to your mana pool. {2}, {T}: Add {G} or {U} to your mana pool. -type=Land -[/card] -[card] -name=Aysen Bureaucrats -auto={T}:tap target(creature[power<=2]) -text={T}: Tap target creature with power 2 or less. -mana={1}{W} -type=Creature -subtype=Human Advisor -power=1 -toughness=1 -[/card] -[card] -name=Aysen Crusader -auto=foreach(soldier|myBattlefield)1/1 -auto=foreach(warrior|myBattlefield)1/1 -text=Aysen Crusader's power and toughness are each equal to 2 plus the number of Soldiers and Warriors you control. -mana={2}{W}{W} -type=Creature -subtype=Human Knight -power=2+* -toughness=2+* -[/card] -[card] -name=Aysen Highway -auto=lord(creature[white])plainswalk -text=White creatures have plainswalk. -mana={3}{W}{W}{W} -type=Enchantment -[/card] -[card] -name=Ayumi, the Last Visitor -auto=aslongas(land[legendary]|opponentbattlefield) unblockable -text=Legendary landwalk -mana={3}{G}{G} -type=Legendary Creature -subtype=Spirit -power=7 -toughness=3 -[/card] -[card] -name=Azimaet Drake -abilities=flying -auto={U}:1/0 limit:1 -text=Flying {U}: Azimaet Drake gets +1/+0 until end of turn. Activate this ability only once each turn. -mana={2}{U} -type=Creature -subtype=Drake -power=1 -toughness=3 -[/card] -[card] -name=Azorius Chancery -auto=tap -auto=moveTo(ownerhand) notatarget(land|mybattlefield) -auto={T}:Add{W}{U} -text=Azorius Chancery enters the battlefield tapped. When Azorius Chancery enters the battlefield, return a land you control to its owner's hand. {T}: Add {W}{U} to your mana pool. -type=Land -[/card] -[card] -name=Azorius First-Wing -abilities=flying -auto=protection from(enchantment) -text=Flying, protection from enchantments -mana={W}{U} -type=Creature -subtype=Griffin -power=2 -toughness=2 -[/card] -[card] -name=Azorius Signet -auto={1}{T}:Add {W}{U} -text={1}, {T}: Add {W}{U} to your mana pool. -mana={2} -type=Artifact -[/card] -[card] -name=Azure Drake -abilities=flying -text=Flying (This creature can't be blocked except by creatures with flying or reach.) -mana={3}{U} -type=Creature -subtype=Drake -power=2 -toughness=4 -[/card] -[card] -name=Back to Basics -auto=lord(land[-basic]) doesnotuntap -text=Nonbasic lands don't untap during their controllers' untap steps. -mana={2}{U} -type=Enchantment -[/card] -[card] -name=Backlash -target=creature[-tapped] -auto=tap -auto=damage:p targetcontroller -text=Tap target untapped creature. That creature deals damage equal to its power to its controller. -mana={1}{B}{R} -type=Instant -[/card] -[card] -name=Bad Moon -auto=lord(creature[black]) 1/1 -text=Black creatures get +1/+1. -mana={1}{B} -type=Enchantment -[/card] -[card] -name=Bad River -auto=tap -auto={T}{S}:moveTo(myBattlefield) target(island,swamp|myLibrary) -text=Bad River enters the battlefield tapped. {T}, Sacrifice Bad River: Search your library for an Island or Swamp card and put it on the battlefield. Then shuffle your library. -type=Land -[/card] -[card] -name=Badlands -auto={T}:Add {B} -auto={T}:Add {R} -type=Land -subtype=Swamp Mountain -[/card] -[card] -name=Balduvian Barbarians -mana={1}{R}{R} -type=Creature -subtype=Human Barbarian -power=3 -toughness=2 -[/card] -[card] -name=Balduvian Bears -mana={1}{G} -type=Creature -subtype=Bear -power=2 -toughness=2 -[/card] -[card] -name=Balduvian Conjurer -auto={T}:target(snow) becomes(Creature,2/2) ueot -text={T}: Target snow land becomes a 2/2 creature until end of turn. It's still a land. -mana={1}{U} -type=Creature -subtype=Human Wizard -power=0 -toughness=2 -[/card] -[card] -name=Balduvian Frostwaker -auto={U}{T}:target(land[snow]) becomes(Creature Elemental,2/2,flying,blue) -text={U}, {T}: Target snow land becomes a 2/2 blue Elemental creature with flying. It's still a land. -mana={2}{U} -type=Creature -subtype=Human Wizard -power=1 -toughness=1 -[/card] -[card] -name=Balduvian Rage -target=creature[attacking] -auto=X/0 -auto=@next upkeep:draw:1 controller -text=Target attacking creature gets +X/+0 until end of turn. Draw a card at the beginning of the next turn's upkeep. -mana={X}{R} -type=Instant -[/card] -[card] -name=Balduvian Trading Post -auto=moveTo(graveyard) notatarget(mountain[-tapped]|myBattlefield) -auto=moveTo(graveyard) notatarget(this|myBattlefield) -auto=@movedTo(mountain[-tapped]|mygraveyard) from(myBattlefield):lord(this) {T}:Add{1}{R} && lord(this) {1}{T}:damage:1 target(creature[attacking]) -text=If Balduvian Trading Post would enter the battlefield, sacrifice an untapped Mountain instead. If you do, put Balduvian Trading Post onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add {1}{R} to your mana pool. {1}, {T}: Balduvian Trading Post deals 1 damage to target attacking creature. -type=Land -[/card] -[card] -name=Balduvian War-Makers -abilities=haste -auto=rampage(1/1,1) -text=Haste Rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.) -mana={4}{R} -type=Creature -subtype=Human Barbarian -power=3 -toughness=3 -[/card] -[card] -name=Balefire Liege -auto=lord(other creature[red]|myBattlefield) 1/1 -auto=lord(other creature[white]|myBattlefield) 1/1 -auto=@movedto(*[red]|mystack):damage:3 opponent -auto=@movedto(*[white]|mystack):life:3 controller -text=Other red creatures you control get +1/+1. Other white creatures you control get +1/+1. Whenever you cast a red spell, Balefire Liege deals 3 damage to target player. Whenever you cast a white spell, you gain 3 life. -mana={2}{RW}{RW}{RW} -type=Creature -subtype=Spirit Horror -power=2 -toughness=4 -[/card] -[card] -name=Baleful Stare -auto=foreach(mountain|opponenthand) draw:1 -auto=foreach(*[red]|opponenthand) draw:1 -text=Target opponent reveals his or her hand. You draw a card for each Mountain and red card in it. -mana={2}{U} -type=Sorcery -[/card] -[card] -name=Ball Lightning -abilities=trample,haste -auto=@next end:bury -text=Trample (If this creature would deal enough damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player or planeswalker.) Haste (This creature can attack and as soon as it comes under your control.) At the beginning of the end step, sacrifice Ball Lightning. -mana={R}{R}{R} -type=Creature -subtype=Elemental -power=6 -toughness=1 -[/card] -[card] -name=Balloon Peddler -auto={U}{T}{S(*|myhand)}:flying target(creature) -text={U}{T}, Discard a card: Target creature gains flying until end of turn. -mana={2}{U} -type=Creature -subtype=Human Spellshaper -power=2 -toughness=2 -[/card] -[card] -name=Ballynock Cohort -abilities=first strike -auto=aslongas(other creature[white]|myBattlefield) 1/1 -text=First strike Ballynock Cohort gets +1/+1 as long as you control another white creature. -mana={2}{W} -type=Creature -subtype=Kithkin Soldier -power=2 -toughness=2 -[/card] -[card] -name=Ballynock Trapper -auto={T}:tap target(creature) -auto=@movedTo(*[white]|mystack):may untap -text={T}: Tap target creature. Whenever you cast a white spell, you may untap Ballynock Trapper. -mana={3}{W} -type=Creature -subtype=Kithkin Soldier -power=2 -toughness=2 -[/card] -[card] -name=Baloth Woodcrasher -auto=@movedTo(land|myBattlefield):4/4 ueot -auto=@movedTo(land|myBattlefield):trample ueot -text=Landfall - Whenever a land enters the battlefield under your control, Baloth Woodcrasher gets +4/+4 and gains trample until end of turn. -mana={4}{G}{G} -type=Creature -subtype=Beast -power=4 -toughness=4 -[/card] -[card] -name=Balshan Collaborator -abilities=flying -auto={B}:1/1 -text=Flying {B}: Balshan Collaborator gets +1/+1 until end of turn. -mana={3}{U} -type=Creature -subtype=Bird Soldier -power=2 -toughness=2 -[/card] -[card] -name=Balshan Griffin -abilities=flying -auto={1}{U}{S(*|myhand)}:moveTo(hand) -text=Flying {1}{U}, Discard a card: Return Balshan Griffin to its owner's hand. -mana={3}{U}{U} -type=Creature -subtype=Griffin -power=3 -toughness=2 -[/card] -[card] -name=Balthor the Defiled -auto=lord(minion) 1/1 -auto={B}{B}{B}:moveTo(myBattlefield) all(creature[black;red]|mygraveyard) && moveTo(opponentBattlefield) all(creature[black;red]|opponentgraveyard) && moveTo(exile) all(this) limit:1 -text=Minion creatures get +1/+1. {B}{B}{B}, Exile Balthor the Defiled: Each player returns all black and all red creature cards from his or her graveyard to the battlefield. -mana={2}{B}{B} -type=Legendary Creature -subtype=Zombie Dwarf -power=2 -toughness=2 -[/card] -[card] -name=Balthor the Stout -auto=lord(barbarian)1/1 other -auto={R}:1/0 target(other barbarian) -text=Other Barbarian creatures get +1/+1. {R}: Another target Barbarian creature gets +1/+0 until end of turn. -mana={1}{R}{R} -type=Legendary Creature -subtype=Dwarf Barbarian -power=2 -toughness=2 -[/card] -[card] -name=Baneslayer Angel -abilities=flying,first strike,lifelink -auto=protection from(demon,dragon) -text=Flying, first strike, lifelink, protection from Demons and from Dragons -mana={3}{W}{W} -type=Creature -subtype=Angel -power=5 -toughness=5 -[/card] -[card] -name=Banewasp Affliction -target=creature -alias=1197 -text=Enchant creature When enchanted creature is put into a graveyard, that creature's controller loses life equal to its toughness. -mana={1}{B} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Bant Battlemage -auto={G}{T}:trample target(creature) -auto={U}{T}:flying target(creature) -text={G}, {T}: Target creature gains trample until end of turn. {U}, {T}: Target creature gains flying until end of turn. -mana={2}{W} -type=Creature -subtype=Human Wizard -power=2 -toughness=2 -[/card] -[card] -name=Bant Panorama -auto={T}:Add {1} -auto={1}{T}{S}:moveTo(myBattlefield) target(forest,plains,island|mylibrary) && tap -text={T}: Add {1} to your mana pool. {1}, {T}, Sacrifice Bant Panorama: Search your library for a basic Forest, Plains, or Island card and put it onto the battlefield tapped. Then shuffle your library. -type=Land -[/card] -[card] -name=Bant Sojourners -auto=@movedTo(this|graveyard) from(battlefield):may token(Soldier,Creature Soldier,1/1,white) -autohand={2}{W}:cycling -autohand={2}{W}:token(Soldier,Creature Soldier,1/1,white) && cycling -text=When you cycle Bant Sojourners or it's put into a graveyard from the battlefield, you may put a 1/1 white Soldier creature token onto the battlefield. Cycling {2}{W} ({2}{W}, Discard this card: Draw a card.) -mana={1}{G}{W}{U} -type=Creature -subtype=Human Soldier -power=2 -toughness=4 -[/card] -[card] -name=Barbarian General -abilities=horsemanship -text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) -mana={4}{R} -type=Creature -subtype=Human Barbarian Soldier -power=3 -toughness=2 -[/card] -[card] -name=Barbarian Horde -mana={3}{R} -type=Creature -subtype=Human Barbarian Soldier -power=3 -toughness=3 -[/card] -[card] -name=Barbarian Lunatic -auto={2}{R}{S}:damage:2 target(creature) -text={2}{R}, Sacrifice Barbarian Lunatic: Barbarian Lunatic deals 2 damage to target creature. -mana={2}{R} -type=Creature -subtype=Human Barbarian -power=2 -toughness=1 -[/card] -[card] -name=Barbarian Riftcutter -auto={R}{S}:Destroy target(land) -text={R}, Sacrifice Barbarian Riftcutter: Destroy target land. -mana={4}{R} -type=Creature -subtype=Human Barbarian -power=3 -toughness=3 -[/card] -[card] -name=Barbarian Ring -auto={T}:Add {R} && damage:1 controller -auto=aslongas(*|mygraveyard) {R}{T}{S}:damage:2 target(creature,player) >6 -text={T}: Add {R} to your mana pool. Barbarian Ring deals 1 damage to you. Threshold - {R}, {T}, Sacrifice Barbarian Ring: Barbarian Ring deals 2 damage to target creature or player. Play this ability only if seven or more cards are in your graveyard. -type=Land -[/card] -[card] -name=Barbary Apes -mana={1}{G} -type=Creature -subtype=Ape -power=2 -toughness=2 -[/card] -[card] -name=Barbed Sliver -auto=lord(sliver) {2}:1/0 -text=All Sliver creatures have "{2}: This creature gets +1/+0 until end of turn." -mana={2}{R} -type=Creature -subtype=Sliver -power=2 -toughness=2 -[/card] -[card] -name=Barbtooth Wurm -mana={5}{G} -type=Creature -subtype=Wurm -power=6 -toughness=4 -[/card] -[card] -name=Bargain -auto=draw:1 opponent -auto=life:7 controller -text=Target opponent draws a card. You gain 7 life. -mana={2}{W} -type=Sorcery -[/card] -[card] -name=Barkhide Mauler -autohand={2}:cycling -text=Cycling {2} ({2}, Discard this card: Draw a card.) -mana={4}{G} -type=Creature -subtype=Beast -power=4 -toughness=4 -[/card] -[card] -name=Barktooth Warbeard -mana={4}{B}{R}{R} -type=Legendary Creature -subtype=Human Warrior -power=6 -toughness=5 -[/card] -[card] -name=Barreling Attack -target=creature -auto=trample -auto=rampage(1/1,0) -text=Target creature gets +1/+1 for each creature blocking it and gains trample until end of turn. -mana={2}{R}{R} -type=Instant -[/card] -[card] -name=Barren Moor -auto=tap -auto={T}:Add {B} -autohand={B}:cycling -text=Barren Moor enters the battlefield tapped. {T}: Add {B} to your mana pool. Cycling {B} ({B}, Discard this card: Draw a card.) -type=Land -[/card] -[card] -name=Barrenton Cragtreads -auto=cantbeblockedby(creature[red]) -text=Barrenton Cragtreads can't be blocked by red creatures. -mana={2}{WU}{WU} -type=Creature -subtype=Kithkin Scout -power=3 -toughness=3 -[/card] -[card] -name=Barrin, Master Wizard -auto={2}{S(*|myBattlefield)}:moveTo(ownerhand) target(creature) -text={2}, Sacrifice a permanent: Return target creature to its owner's hand. -mana={1}{U}{U} -type=Legendary Creature -subtype=Human Wizard -power=1 -toughness=1 -[/card] -[card] -name=Basal Sliver -auto=lord(sliver) {S}:Add {B}{B} -text=All Slivers have "Sacrifice this permanent: Add {B}{B} to your mana pool." -mana={2}{B} -type=Creature -subtype=Sliver -power=2 -toughness=2 -[/card] -[card] -name=Basal Thrull -auto={S}:Add {B}{B} -text={T}, Sacrifice Basal Thrull: Add {B}{B} to your mana pool. -mana={B}{B} -type=Creature -subtype=Thrull -power=1 -toughness=2 -[/card] -[card] -name=Basalt Monolith -abilities=doesnotuntap -auto={3}:untap -auto={T}:add:{3} -text=Basalt Monolith doesn't untap during your untap step. {3}: Untap Basalt Monolith. {T}: Add {3} to your mana pool. -mana={3} -type=Artifact -[/card] -[card] -name=Basilisk Collar -auto={2}:equip -auto=deathtouch -auto=lifelink -text=Equipped creature has deathtouch and lifelink. Equip 2 -mana={1} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Battered Golem -abilities=doesnotuntap -auto=@movedTo(artifact|battlefield):may untap -text=Battered Golem doesn't untap during your untap step. Whenever an artifact enters the battlefield, you may untap Battered Golem. -mana={3} -type=Artifact Creature -subtype=Golem -power=3 -toughness=2 -[/card] -[card] -name=Battering Sliver -auto=lord(sliver) trample -text=All Sliver creatures have trample. -mana={5}{R} -type=Creature -subtype=Sliver -power=4 -toughness=4 -[/card] -[card] -name=Battle Frenzy -auto=lord(creature[green]|myBattlefield) 1/1 -auto=lord(creature[-green]|myBattlefield) 1/0 -text=Green creatures you control get +1/+1 until end of turn. Nongreen creatures you control get +1/+0 until end of turn. -mana={2}{R} -type=Instant -[/card] -[card] -name=Battle Hurda -abilities=first strike -text=First strike -mana={4}{W} -type=Creature -subtype=Giant -power=3 -toughness=3 -[/card] -[card] -name=Battle Mastery -target=creature -auto=double strike -text=Enchant creature Enchanted creature has double strike. -mana={2}{W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Battle Rampart -abilities=defender -auto={T}:haste target(creature) -text=Defender (This creature can't attack.) {T}: Target creature gains haste until end of turn. -mana={2}{R} -type=Creature -subtype=Wall -power=1 -toughness=3 -[/card] -[card] -name=Battle Squadron -abilities=flying -auto=foreach(creature|myBattlefield) 1/1 -text=Flying Battle Squadron's power and toughness are each equal to the number of creatures you control. -mana={3}{R}{R} -type=Creature -subtype=Goblin -power=* -toughness=* -[/card] -[card] -name=Battle Strain -auto=@each my combatdamage:foreach(creature[blocking]|opponentBattlefield) damage:1 opponent -auto=@each opponent combatdamage:foreach(creature[blocking]|myBattlefield) damage:1 controller -text=Whenever a creature blocks, Battle Strain deals 1 damage to that creature's controller. -mana={1}{R} -type=Enchantment -[/card] -[card] -name=Battle-Mad Ronin -abilities=mustattack -auto=rampage(2/2,0) -auto=rampage(-2/-2,1) -auto=lord(battle-mad ronin[blocking]|mybattlefield) 2/2 -auto=lord(other battle-mad ronin[blocking]|mybattlefield) -2/-2 -text=Bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.) Battle-Mad Ronin attacks each turn if able. -mana={1}{R} -type=Creature -subtype=Human Samurai -power=1 -toughness=1 -[/card] -[card] -name=Battlefield Forge -auto={T}:Add {1} -auto={T}:Add {R} && Damage:1 controller -auto={T}:Add {W} && Damage:1 controller -text={T}: Add {1} to your mana pool. {T}: Add {R} or {W} to your mana pool. Battlefield Forge deals 1 damage to you. -type=Land -[/card] -[card] -name=Battlefield Percher -abilities=flying,cloud -auto={1}{B}:1/1 -text=Flying Battlefield Percher can block only creatures with flying. {1}{B}: Battlefield Percher gets +1/+1 until end of turn. -mana={3}{B}{B} -type=Creature -subtype=Bird -power=2 -toughness=2 -[/card] -[card] -name=Battlegrowth -target=creature -auto=counter(1/1) -text=Put a +1/+1 counter on target creature. -mana={G} -type=Instant -[/card] -[card] -name=Battlewand Oak -auto=@movedTo(forest|myBattlefield):2/2 ueot -auto=@movedTo(treefolk|mystack):2/2 ueot -text=Whenever a Forest enters the battlefield under your control, Battlewand Oak gets +2/+2 until end of turn. Whenever you cast a Treefolk spell, Battlewand Oak gets +2/+2 until end of turn. -mana={2}{G} -type=Creature -subtype=Treefolk Warrior -power=1 -toughness=3 -[/card] -[card] -name=Battlewise Aven -abilities=flying -auto=aslongas(*|mygraveyard) 1/1 >6 -auto=aslongas(*|mygraveyard) first strike >6 -text=Flying Threshold - As long as seven or more cards are in your graveyard, Battlewise Aven gets +1/+1 and has first strike. -mana={3}{W} -type=Creature -subtype=Bird Soldier -power=2 -toughness=2 -[/card] -[card] -name=Bay Falcon -abilities=flying,vigilance -text=Flying, vigilance -mana={1}{U} -type=Creature -subtype=Bird -power=1 -toughness=1 -[/card] -[card] -name=Bayou -auto={T}:Add {B} -auto={T}:Add {G} -type=Land -subtype=Swamp Forest -[/card] -[card] -name=Bayou Dragonfly -abilities=flying,swampwalk -text=Flying, swampwalk -mana={1}{G} -type=Creature -subtype=Insect -power=1 -toughness=1 -[/card] -[card] -name=Bazaar Trader -auto={T}:moveTo(opponentBattlefield) target(artifact,creature,land|myBattlefield) -text={T}: Target player gains control of target artifact, creature or land that you control. -mana={1}{R} -type=Creature -subtype=Goblin -power=1 -toughness=1 -[/card] -[card] -name=Beacon Behemoth -auto={1}:vigilance target(creature[power>=5]) -text={1}: Target creature with power 5 or greater gains vigilance until end of turn. -mana={3}{G}{G} -type=Creature -subtype=Beast -power=5 -toughness=3 -[/card] -[card] -name=Beacon Hawk -abilities=flying -auto=@damaged(player) from(this):may untap target(creature) -auto={W}:0/1 -text=Flying Whenever Beacon Hawk deals combat damage to a player, you may untap target creature. {W}: Beacon Hawk gets +0/+1 until end of turn. -mana={1}{W} -type=Creature -subtype=Bird -power=1 -toughness=1 -[/card] -[card] -name=Beacon of Creation -auto=foreach(forest|mybattlefield) token(Insect,Creature insect,1/1,green) -auto=moveto(mylibrary) && shuffle -text=Put a 1/1 green Insect creature token onto the battlefield for each Forest you control. Shuffle Beacon of Creation into its owner's library. -mana={3}{G} -type=Sorcery -[/card] -[card] -name=Beacon of Destruction -target=creature,player -auto=damage:5 -alias=135262 -text=Beacon of Destruction deals 5 damage to target creature or player. Shuffle Beacon of Destruction into its owner's library. -mana={3}{R}{R} -type=Instant -[/card] -[card] -name=Beacon of Immortality -target=player -alias=130553 -text=Double target player's life total. Shuffle Beacon of Immortality into its owner's library. -mana={5}{W} -type=Instant -[/card] -[card] -name=Beacon of Unrest -target=creature,artifact|graveyard -auto=moveto(myBattlefield) -alias=135262 -text=Put target artifact or creature card in a graveyard onto the battlefield under your control. Shuffle Beacon of Unrest into its owner's library. -mana={3}{B}{B} -type=Sorcery -[/card] -[card] -name=Bear Cub -mana={1}{G} -type=Creature -subtype=Bear -power=2 -toughness=2 -[/card] -[card] -name=Beast of Burden -auto=foreach(creature|Battlefield) 1/1 -text=Beast of Burden's power and toughness are each equal to the number of creatures on the battlefield. -mana={6} -type=Artifact Creature -subtype=Golem -power=* -toughness=* -[/card] -[card] -name=Beasts of Bogardan -abilities=protection from red -auto=aslongas(*[white]|opponentBattlefield) 1/1 -text=Protection from red Beasts of Bogardan gets +1/+1 as long as any opponent controls a white permanent. -mana={4}{R} -type=Creature -subtype=Beast -power=3 -toughness=3 -[/card] -[card] -name=Beckon Apparition -target=*|graveyard -auto=moveTo(exile) -auto=token(Spirit,Token Spirit Creature, 1/1,white black flying) -text=Exile target card in a graveyard. Put a 1/1 white and black Spirit creature token with flying into onto the battlefield. -mana={WB} -type=Instant -[/card] -[card] -name=Bedlam -auto=lord(creature) cantblock -text=Creatures can't block. -mana={2}{R}{R} -type=Enchantment -[/card] -[card] -name=Bee Sting -target=creature,player -auto=damage:2 -text=Bee Sting deals 2 damage to target creature or player. -mana={3}{G} -type=Sorcery -[/card] -[card] -name=Behemoth Sledge -auto={3}:equip -auto=2/2 -auto=lifelink -auto=trample -text=Equipped creature gets +2/+2 and has lifelink and trample. Equip {3} -mana={1}{G}{W} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Belbe's Percher -abilities=flying,cloud -text=Flying Belbe's Percher can block only creatures with flying. -mana={2}{B} -type=Creature -subtype=Bird -power=2 -toughness=2 -[/card] -[card] -name=Belligerent Hatchling -abilities=first strike -auto=@movedTo(*[red]|mystack):counter(-1/-1,-1) -auto=@movedTo(*[white]|mystack):counter(-1/-1,-1) -auto=counter(-1/-1,4) -text=First strike Belligerent Hatchling enters the battlefield with four -1/-1 counters on it. Whenever you cast a red spell, remove a -1/-1 counter from Belligerent Hatchling. Whenever you cast a white spell, remove a -1/-1 counter from Belligerent Hatchling. -mana={3}{RW} -type=Creature -subtype=Elemental -power=6 -toughness=6 -[/card] -[card] -name=Beloved Chaplain -auto=protection from(creature) -text=Protection from creatures -mana={1}{W} -type=Creature -subtype=Human Cleric -power=1 -toughness=1 -[/card] -[card] -name=Ben-Ben, Akki Hermit -auto={T}:foreach(mountain[-tapped]|myBattlefield) damage:1 target(creature[attacking]) -text={T}: Ben-Ben, Akki Hermit deals damage to target attacking creature equal to the number of untapped Mountains you control. -mana={2}{R}{R} -type=Legendary Creature -subtype=Goblin Shaman -power=1 -toughness=1 -[/card] -[card] -name=Benalish Emissary -kicker={1}{G} -auto=kicker destroy target(land) -text=Kicker {1}{G} (You may pay an additional {1}{G} as you cast this spell.) When Benalish Emissary enters the battlefield, if the kicker cost was paid, destroy target land. -mana={2}{W} -type=Creature -subtype=Human Wizard -power=1 -toughness=4 -[/card] -[card] -name=Benalish Heralds -auto={3}{U}{T}:Draw:1 -text={3}{U},{T}: Draw a card. -mana={3}{W} -type=Creature -subtype=Human Soldier -power=2 -toughness=4 -[/card] -[card] -name=Benalish Knight -abilities=flash,first strike -text=Flash (You may cast this spell any time you could cast an instant.) First strike (This creature deals combat damage before creatures without first strike.) -mana={2}{W} -type=Creature -subtype=Human Knight -power=2 -toughness=2 -[/card] -[card] -name=Benalish Lancer -kicker={2}{W} -auto=kicker counter(1/1,2) -auto=kicker first strike -text=Kicker {2}{W} (You may pay an additional {2}{W} as you play this spell.) If the kicker cost was paid, Benalish Lancer comes into play with two +1/+1 counters on it and with first strike. -mana={2}{W} -type=Creature -subtype=Human Knight -power=2 -toughness=2 -[/card] -[card] -name=Benalish Trapper -auto={W}{T}:tap target(creature) -text={W},{T}: Tap target creature. -mana={1}{W} -type=Creature -subtype=Human Soldier -power=1 -toughness=2 -[/card] -[card] -name=Benevolent Bodyguard -auto={S}:protection from green target(creature|mybattlefield) -auto={S}:protection from black target(creature|mybattlefield) -auto={S}:protection from white target(creature|mybattlefield) -auto={S}:protection from red target(creature|mybattlefield) -auto={S}:protection from blue target(creature|mybattlefield) -text=Sacrifice Benevolent Bodyguard: Target creature you control gains protection from the color of your choice until end of turn. -mana={W} -type=Creature -subtype=Human Cleric -power=1 -toughness=1 -[/card] -[card] -name=Benthic Behemoth -abilities=islandwalk -text=Islandwalk -mana={5}{U}{U}{U} -type=Creature -subtype=Serpent -power=7 -toughness=6 -[/card] -[card] -name=Benthic Djinn -abilities=islandwalk -auto=@each my upkeep:life:-2 -text=Islandwalk At the beginning of your upkeep, you lose 2 life. -mana={2}{U}{B} -type=Creature -subtype=Djinn -power=5 -toughness=3 -[/card] -[card] -name=Bequeathal -target=creature -auto=@movedTo(mytgt|mygraveyard):draw:2 controller -text=Enchant creature When enchanted creature is put into a graveyard, you draw two cards. -mana={G} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Berserk Murlodont -auto=lord(beast) rampage(1/1,0) -auto=rampage(1/1,0) -text=Whenever a Beast becomes blocked, it gets +1/+1 until end of turn for each creature blocking it. -mana={4}{G} -type=Creature -subtype=Beast -power=3 -toughness=3 -[/card] -[card] -name=Berserkers of Blood Ridge -auto=mustattack -text=Berserkers of Blood Ridge attacks each turn if able. -mana={4}{R} -type=Creature -subtype=Human Berserker -power=4 -toughness=4 -[/card] -[card] -name=Bestial Menace -auto=token(Snake,creature snake, 1/1,green) -auto=token(Wolf,creature wolf, 2/2,green) -auto=token(Elephant,creature elephant, 3/3,green) -text=Put a 1/1 green Snake creature token, a 2/2 green Wolf creature token, and a 3/3 green Elephant creature token onto the battlefield. -mana={3}{G}{G} -type=Sorcery -[/card] -[card] -name=Betrayal -target=creature|opponentBattlefield -auto=@tapped(mytgt):draw:1 controller -text=Enchant creature an opponent controls Whenever enchanted creature becomes tapped, you draw a card. -mana={U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Betrothed of Fire -target=creature -auto={S(creature[-tapped]|myBattlefield)}:2/0 -auto={S(mytgt)}:lord(creature|myBattlefield) 2/0 ueot -text=Enchant creature Sacrifice an untapped creature: Enchanted creature gets +2/+0 until end of turn. Sacrifice enchanted creature: Creatures you control get +2/+0 until end of turn. -mana={1}{R} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Bewilder -target=creature -auto=-3/-0 -auto=draw:1 controller -text=Target creature gets -3/-0 until end of turn. Draw a card. -mana={2}{U} -type=Instant -[/card] -[card] -name=Bile Urchin -auto={S}:life:-1 target(player) -text=Sacrifice Bile Urchin: Target player loses 1 life. -mana={B} -type=Creature -subtype=Spirit -power=1 -toughness=1 -[/card] -[card] -name=Biomantic Mastery -auto=foreach(creature|battlefield) draw:1 -text=({(g/u)} can be paid with either {G} or {U}.) Draw a card for each creature target player controls, then draw a card for each creature another target player controls. -mana={4}{GU}{GU}{GU} -type=Sorcery -[/card] -[card] -name=Bird Maiden -abilities=flying -text=Flying -mana={2}{R} -type=Creature -subtype=Human Bird -power=1 -toughness=2 -[/card] -[card] -name=Birds of Paradise -abilities=flying -auto={T}:Add{G} -# put {G} first so that the AI can produce it. -auto={T}:Add{W} -auto={T}:Add{U} -auto={T}:Add{B} -auto={T}:Add{R} -text=Flying (This creature can't be blocked except by creatures with flying or reach.) {T}: Add one mana of any color to your mana pool. -mana={G} -type=Creature -subtype=Bird -power=0 -toughness=1 -[/card] -[card] -name=Biting Tether -target=creature -auto=@each my upkeep:counter(-1/-1) -alias=1194 -text=Enchant creature You control enchanted creature. At the beginning of your upkeep, put a -1/-1 counter on enchanted creature. -mana={4}{U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Bitterblossom -auto=@each my upkeep:life:-1 controller -auto=@each my upkeep:token(Faerie,creature faerie,1/1,flying black) -text=At the beginning of your upkeep, you lose 1 life and put a 1/1 black Faerie Rogue creature token with flying onto the battlefield. -mana={1}{B} -type=Tribal Enchantment -subtype=Faerie -[/card] -[card] -name=Black Carriage -abilities=trample,doesnotuntap -auto={S(creature|myBattlefield)}:untap myUpkeepOnly -text=Trample Black Carriage doesn't untap during your untap step. Sacrifice a creature: Untap Black Carriage. Activate this ability only during your upkeep. -mana={3}{B}{B} -type=Creature -subtype=Horse -power=4 -toughness=4 -[/card] -[card] -name=Black Knight -abilities=first strike,protection from white -text=First strike (This creature deals combat damage before creatures without first strike.) Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.) -mana={B}{B} -type=Creature -subtype=Human Knight -power=2 -toughness=2 -[/card] -[card] -name=Black Lotus -auto={T}{S}:add {W}{W}{W} -auto={T}{S}:add {U}{U}{U} -auto={T}{S}:add {B}{B}{B} -auto={T}{S}:add {R}{R}{R} -auto={T}{S}:add {G}{G}{G} -text={T}, Sacrifice Black Lotus: Add three mana of any one color to your mana pool. -mana={0} -type=Artifact -[/card] -[card] -name=Black Poplar Shaman -auto={2}{B}:regenerate target(treefolk) -text={2}{B}: Regenerate target Treefolk. -mana={2}{B} -type=Creature -subtype=Treefolk Shaman -power=1 -toughness=3 -[/card] -[card] -name=Black Scarab -target=creature -auto=cantbeblockedby(creature[black]) -auto=aslongas(*[black]|opponentBattlefield) 2/2 -text=Enchant creature Enchanted creature can't be blocked by black creatures. Enchanted creature gets +2/+2 as long as an opponent controls a black permanent. -mana={W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Black Vise -auto=@each opponent upkeep:foreach(*|opponenthand) damage:1 opponent >4 -text=As Black Vise enters the battlefield, choose an opponent. At the beginning of the chosen player's upkeep, Black Vise deals X damage to that player, where X is the number of cards in his or her hand minus 4. -mana={1} -type=Artifact -[/card] -[card] -name=Black Ward -target=creature -auto=protection from black -text=Enchant creature Enchanted creature has protection from black. This effect doesn't remove Black Ward. -mana={W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Blade Sliver -auto=lord(sliver) 1/0 -text=All Sliver creatures get +1/+0. -mana={2}{R} -type=Creature -subtype=Sliver -power=2 -toughness=2 -[/card] -[card] -name=Blade of the Sixth Pride -mana={1}{W} -type=Creature -subtype=Cat Rebel -power=3 -toughness=1 -[/card] -[card] -name=Bladetusk Boar -abilities=intimidate -text=Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) -mana={3}{R} -type=Creature -subtype=Boar -power=3 -toughness=2 -[/card] -[card] -name=Bladewing the Risen -abilities=flying -auto=may moveTo(myBattlefield) target(dragon[-instant;-sorcery]|mygraveyard) -auto={B}{R}:lord(dragon) 1/1 -text=Flying When Bladewing the Risen enters the battlefield, you may return target Dragon permanent card from your graveyard to the battlefield. {B}{R}: Dragon creatures get +1/+1 until end of turn. -mana={3}{B}{B}{R}{R} -type=Legendary Creature -subtype=Zombie Dragon -power=4 -toughness=4 -[/card] -[card] -name=Blanchwood Armor -target=creature -auto=foreach(forest|myBattlefield) 1/1 -text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature gets +1/+1 for each Forest you control. -mana={2}{G} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Blanchwood Treefolk -mana={4}{G} -type=Creature -subtype=Treefolk -power=4 -toughness=5 -[/card] -[card] -name=Blasted Landscape -auto={T}:Add {1} -autohand={2}:cycling -text={T}: Add {1} to your mana pool. Cycling {2} ({2}, Discard this card: Draw a card.) -type=Land -[/card] -[card] -name=Blaster Mage -auto={R}{T}{S(*|myhand)}:destroy target(wall) -text={R}{T}, Discard a card: Destroy target Wall. -mana={2}{R} -type=Creature -subtype=Human Spellshaper -power=2 -toughness=2 -[/card] -[card] -name=Blasting Station -auto=@movedTo(creature|battlefield):may untap -auto={T}{S(creature|myBattlefield)}:damage:1 target(creature,player) -text={T}, Sacrifice a creature: Blasting Station deals 1 damage to target creature or player. Whenever a creature enters the battlefield, you may untap Blasting Station. -mana={3} -type=Artifact -[/card] -[card] -name=Blatant Thievery -target=*|opponentBattlefield -auto=moveTo(myBattlefield) -text=For each opponent, gain control of target permanent that player controls. (This effect doesn't end at end of turn.) -mana={4}{U}{U}{U} -type=Sorcery -[/card] -[card] -name=Blaze -target=creature,player -auto=damage:X -text=Blaze deals X damage to target creature or player. -mana={X}{R} -type=Sorcery -[/card] -[card] -name=Blazethorn Scarecrow -auto=aslongas(creature[red]|myBattlefield) haste -auto=aslongas(creature[green]|myBattlefield) wither -text=Blazethorn Scarecrow has haste as long as you control a red creature. Blazethorn Scarecrow has wither as long as you control a green creature. (It deals damage to creatures in the form of -1/-1 counters.) -mana={5} -type=Artifact Creature -subtype=Scarecrow -power=3 -toughness=3 -[/card] -[card] -name=Blazing Archon -abilities=flying -auto=lord(creature|opponentBattlefield) defender -text=Flying (This creature can't be blocked except by creatures with flying or reach.) Creatures can't attack you. -mana={6}{W}{W}{W} -type=Creature -subtype=Archon -power=5 -toughness=6 -[/card] -[card] -name=Blessed Orator -auto=lord(creature|myBattlefield) 0/1 other -text=Other creatures you control get +0/+1. -mana={3}{W} -type=Creature -subtype=Human Cleric -power=1 -toughness=4 -[/card] -[card] -name=Blessed Reversal -auto=foreach(creature[attacking]|opponentBattlefield) life:3 -text=You gain 3 life for each creature attacking you. -mana={1}{W} -type=Instant -[/card] -[card] -name=Blessed Wine -auto=@next upkeep:draw:1 -auto=life:1 -text=Gain 1 life. Draw a card at the beginning of the next turn's upkeep. -mana={1}{W} -type=Instant -[/card] -[card] -name=Blessing -target=creature -auto={W}:1/1 -text=Enchant creature {W}: Enchanted creature gets +1/+1 until end of turn. -mana={W}{W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Blessing of Leeches -abilities=flash -target=creature -auto=@each my upkeep:life:-1 controller -auto={0}:regenerate -text=Flash Enchant creature At the beginning of your upkeep, you lose 1 life. {0}: Regenerate enchanted creature. -mana={2}{B} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Blight -target=land -auto=@tapped(mytgt):destroy -text=Enchant land When enchanted land becomes tapped, destroy it. -mana={B}{B} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Blight Sickle -auto={2}:equip -auto=wither -auto=1/0 -text=Equipped creature gets +1/+0 and has wither. (It deals damage to creatures in the form of -1/-1 counters.) Equip {2} -mana={2} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Blighted Shaman -auto={T}{S(creature|myBattlefield)}:2/2 target(creature) -auto={T}{S(swamp|myBattlefield)}:1/1 target(creature) -text={T}:Sacrifice a creature: Target creature gets +2/+2 until end of turn. {T}:Sacrifice a Swamp: Target creature gets +1/+1 until end of turn. -mana={1}{B} -type=Creature -subtype=Human Cleric Shaman -power=1 -toughness=1 -[/card] -[card] -name=Blightsoil Druid -auto={T}:Add {G} && life:-1 controller -text={T}, Pay 1 life: Add {G} to your mana pool. -mana={1}{B} -type=Creature -subtype=Elf Druid -power=1 -toughness=2 -[/card] -[card] -name=Blightspeaker -auto={T}:life:-1 target(player) -auto={4}{T}:moveTo(myBattlefield) target(rebel[manacost<=3]|mylibrary) -text={T}: Target player loses 1 life. {4}, {T}: Search your library for a Rebel permanent card with converted mana cost 3 or less and put it onto the battlefield. Then shuffle your library. -mana={1}{B} -type=Creature -subtype=Human Rebel Cleric -power=1 -toughness=1 -[/card] -[card] -name=Blind Creeper -auto=@movedTo(*|stack):-1/-1 ueot -text=Whenever a player casts a spell, Blind Creeper gets -1/-1 until end of turn. -mana={1}{B} -type=Creature -subtype=Zombie Beast -power=3 -toughness=3 -[/card] -[card] -name=Blind Phantasm -mana={2}{U} -type=Creature -subtype=Illusion -power=2 -toughness=3 -[/card] -[card] -name=Blind with Anger -target=creature[-legendary] -auto=haste -auto=untap -alias=129767 -text=Untap target nonlegendary creature and gain control of it until end of turn. That creature gains haste until end of turn. -mana={3}{R} -type=Instant -subtype=Arcane -[/card] -[card] -name=Blind-Spot Giant -abilities=cantattack,cantblock -auto=aslongas(other giant|myBattlefield) -cantattack -auto=aslongas(other giant|myBattlefield) -cantblock -text=Blind-Spot Giant can't attack or block unless you control another Giant. -mana={2}{R} -type=Creature -subtype=Giant Warrior -power=4 -toughness=3 -[/card] -[card] -name=Blinding Light -auto=tap all(creature[-white]) -text=Tap all nonwhite creatures. -mana={2}{W} -type=Sorcery -[/card] -[card] -name=Blinding Mage -auto={W}{T}:tap target(creature) -text={W}, {T}: Tap target creature. -mana={1}{W} -type=Creature -subtype=Human Wizard -power=1 -toughness=2 -[/card] -[card] -name=Blinking Spirit -auto={0}:moveto(ownerhand) -text={0}: Return Blinking Spirit to its owner's hand. -mana={3}{W} -type=Creature -subtype=Spirit -power=2 -toughness=2 -[/card] -[card] -name=Blinkmoth Nexus -auto={T}:Add{1} -auto={1}:becomes(Blinkmoth Artifact Creature,1/1,flying) ueot -auto={1}{T}:1/1 target(blinkmoth) -text={T}: Add {1} to your mana pool. {1}: Blinkmoth Nexus becomes a 1/1 Blinkmoth artifact creature with flying until end of turn. It's still a land. {1}, {T}: Target Blinkmoth creature gets +1/+1 until end of turn. -type=Land -[/card] -[card] -name=Blinkmoth Well -auto={T}: Add {1} -auto={2}{T}:Tap target(artifact[-creature]) -text={T}: Add {1} to your mana pool. {2}, {T}: Tap target noncreature artifact. -type=Land -[/card] -[card] -name=Blister Beetle -auto=-1/-1 target(creature) ueot -text=When Blister Beetle enters the battlefield, target creature gets -1/-1 until end of turn. -mana={1}{B} -type=Creature -subtype=Insect -power=1 -toughness=1 -[/card] -[card] -name=Blistering Barrier -abilities=defender -text=Defender (This creature can't attack.) -mana={2}{R} -type=Creature -subtype=Wall -power=5 -toughness=2 -[/card] -[card] -name=Blistering Dieflyn -abilities=flying -auto={BR}:1/0 -text=Flying {BR}: Blistering Dieflyn gets +1/+0 until end of turn. -mana={3}{R} -type=Creature -subtype=Imp -power=0 -toughness=1 -[/card] -[card] -name=Blizzard Elemental -abilities=flying -auto={3}{U}:untap -text={3}{U}: Untap Blizzard Elemental -mana={5}{U}{U} -type=Creature -subtype=Elemental -power=5 -toughness=5 -[/card] -[card] -name=Bloated Toad -abilities=protection from blue -autohand={2}:cycling -text=Protection from blue Cycling {2} ({2}, Discard this card: Draw a card.) -mana={2}{G} -type=Creature -subtype=Frog -power=2 -toughness=2 -[/card] -[card] -name=Blockade Runner -auto={U}:unblockable -text={U}: Blockade Runner is unblockable this turn. -mana={3}{U} -type=Creature -subtype=Merfolk -power=2 -toughness=2 -[/card] -[card] -name=Blockbuster -auto={1}{R}{S}:damage:3 all(creature[tapped]) && damage:3 all(player) -text={1}{R}, Sacrifice Blockbuster: Blockbuster deals 3 damage to each tapped creature and each player. -mana={3}{R}{R} -type=Enchantment -[/card] -[card] -name=Blood Celebrant -auto={B}:Add {W} && life:-1 controller -auto={B}:Add {U} && life:-1 controller -auto={B}:Add {B} && life:-1 controller -auto={B}:Add {R} && life:-1 controller -auto={B}:Add {G} && life:-1 controller -text={B}, Pay 1 life: Add one mana of any color to your mana pool. -mana={B} -type=Creature -subtype=Human Cleric -power=1 -toughness=1 -[/card] -[card] -name=Blood Crypt -auto=tap -auto=may untap && life:-2 controller -auto={T}:Add {B} -auto={T}:Add {R} -text=({T}: Add {B} or {R} to your mana pool.) As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, Blood Crypt enters the battlefield tapped. -type=Land -subtype=Swamp Mountain -[/card] -[card] -name=Blood Knight -abilities=first strike,protection from white -text=First strike, protection from white -mana={R}{R} -type=Creature -subtype=Human Knight -power=2 -toughness=2 -[/card] -[card] -name=Blood Pet -auto={S}:Add{B} -text=Sacrifice Blood Pet: Add {B} to your mana pool. -mana={B} -type=Creature -subtype=Thrull -power=1 -toughness=1 -[/card] -[card] -name=Blood Rites -auto={1}{R}{S(creature|myBattlefield}:damage:2 target(creature,player) -text={1}{R}, Sacrifice a creature: Blood Rites deals 2 damage to target creature or player. -mana={3}{R}{R} -type=Enchantment -[/card] -[card] -name=Blood Seeker -auto=@movedTo(creature|opponentBattlefield):may life:-1 opponent -text=Whenever a creature enters the battlefield under an opponent's control, you may have that player lose 1 life. -mana={1}{B} -type=Creature -subtype=Vampire Shaman -power=1 -toughness=1 -[/card] -[card] -name=Blood Tyrant -abilities=flying,trample -auto=@each my upkeep:life:-1 opponent && life:-1 controller -auto=@each my upkeep:counter(1/1,2) -text=Flying, trample At the beginning of your upkeep, each player loses 1 life. Put a +1/+1 counter on Blood Tyrant for each 1 life lost this way. Whenever a player loses the game, put five +1/+1 counters on Blood Tyrant. -mana={4}{U}{B}{R} -type=Creature -subtype=Vampire -power=5 -toughness=5 -[/card] -[card] -name=Blood Vassal -auto={S}:Add {B}{B} -text=Sacrifice Blood Vassal: Add {B}{B} to your mana pool. -mana={2}{B} -type=Creature -subtype=Thrull -power=2 -toughness=2 -[/card] -[card] -name=Bloodcurdling Scream -target=creature -auto=X/0 -text=Target creature gets +X/+0 until end of turn. -mana={X}{B} -type=Sorcery -[/card] -[card] -name=Bloodfire Colossus -auto={R}{S}:damage:6 all(creature,player) -text={R}, Sacrifice Bloodfire Colossus: Bloodfire Colossus deals 6 damage to each creature and each player. -mana={6}{R}{R} -type=Creature -subtype=Giant -power=6 -toughness=6 -[/card] -[card] -name=Bloodfire Dwarf -auto={R}{S}:damage:1 all(creature[-flying]) -text={R}, Sacrifice Bloodfire Dwarf: Bloodfire Dwarf deals 1 damage to each creature without flying. -mana={R} -type=Creature -subtype=Dwarf -power=1 -toughness=1 -[/card] -[card] -name=Bloodfire Kavu -auto={R}{S}:damage:2 all(creature) -text={R}, Sacrifice Bloodfire Kavu: Bloodfire Kavu deals 2 damage to each creature. -mana={2}{R}{R} -type=Creature -subtype=Kavu -power=2 -toughness=2 -[/card] -[card] -name=Bloodhall Ooze -auto=@each my upkeep:aslongas(*[black]|myBattlefield) may counter(1/1) -auto=@each my upkeep:aslongas(*[green]|myBattlefield) may counter(1/1) -text=At the beginning of your upkeep, if you control a black permanent, you may put a +1/+1 counter on Bloodhall Ooze. At the beginning of your upkeep, if you control a green permanent, you may put a +1/+1 counter on Bloodhall Ooze. -mana={R} -type=Creature -subtype=Ooze -power=1 -toughness=1 -[/card] -[card] -name=Bloodied Ghost -abilities=flying -auto=counter(-1/-1) -text=Flying Bloodied Ghost enters the battlefield with a -1/-1 counter on it. -mana={1}{WB}{WB} -type=Creature -subtype=Spirit -power=3 -toughness=3 -[/card] -[card] -name=Bloodmark Mentor -auto=lord(creature[red]|myBattlefield) first strike -text=Red creatures you control have first strike. -mana={1}{R} -type=Creature -subtype=Goblin Warrior -power=1 -toughness=1 -[/card] -[card] -name=Bloodpyre Elemental -auto={S}:damage:4 target(creature) asSorcery -text=Sacrifice Bloodpyre Elemental: Bloodpyre Elemental deals 4 damage to target creature. Play this ability only any time you could play a sorcery. -mana={4}{R} -type=Creature -subtype=Elemental -power=4 -toughness=1 -[/card] -[card] -name=Bloodrock Cyclops -abilities=mustattack -text=Bloodrock Cyclops attacks each turn if able. -mana={2}{R} -type=Creature -subtype=Cyclops -power=3 -toughness=3 -[/card] -[card] -name=Bloodshed Fever -target=creature -auto=mustattack -text=Enchant creature Enchanted creature attacks each turn if able. -mana={R} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Bloodstained Mire -auto={T}{S}:moveTo(myBattlefield) target(swamp,mountain|mylibrary) && life:-1 controller -text={T}, Pay 1 life, Sacrifice Bloodstained Mire: Search your library for a Swamp or Mountain card and put it into onto the battlefield. Then shuffle your library. -type=Land -[/card] -[card] -name=Bloodstone Cameo -auto={T}:Add {B} -auto={T}:Add {R} -text={T}: Add {B} or {R} to your mana pool. -mana={3} -type=Artifact -[/card] -[card] -name=Bloodthorn Taunter -abilities=haste -auto={T}:haste target(creature[power>=5]) -text=Haste {T}: Target creature with power 5 or greater gains haste until end of turn. -mana={1}{R} -type=Creature -subtype=Human Scout -power=1 -toughness=1 -[/card] -[card] -name=Blossoming Wreath -auto=foreach(creature|mygraveyard) life:1 controller -text=You gain life equal to the number of creature cards in your graveyard. -mana={G} -type=Instant -[/card] -[card] -name=Blue Elemental Blast -alias=1191 -text=Choose one - Counter target red spell; or destroy target red permanent. -mana={U} -type=Instant -[/card] -[card] -name=Blue Scarab -target=creature -auto=cantbeblockedby(creature[blue]) -auto=aslongas(*[blue]|opponentBattlefield) 2/2 -text=Enchant creature Enchanted creature can't be blocked by blue creatures. Enchanted creature gets +2/+2 as long as an opponent controls a blue permanent. -mana={W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Blue Ward -target=creature -auto=protection from blue -text=Enchant creature Enchanted creature has protection from blue. This effect doesn't remove Blue Ward. -mana={W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Blurred Mongoose -abilities=shroud,nofizzle -text=Shroud (This permanent can't be the target of spells or abilities.) Blurred Mongoose can't be countered. -mana={1}{G} -type=Creature -subtype=Mongoose -power=2 -toughness=1 -[/card] -[card] -name=Boa Constrictor -auto={T}:3/3 -text={T}: Boa Constrictor gets +3/+3 until end of turn. -mana={4}{G} -type=Creature -subtype=Snake -power=3 -toughness=3 -[/card] -[card] -name=Boartusk Liege -abilities=trample -auto=lord(creature[red]|myBattlefield) 1/1 other -auto=lord(creature[green]|myBattlefield) 1/1 other -text=Trample Other red creatures you control get +1/+1. Other green creatures you control get +1/+1. -mana={1}{RG}{RG}{RG} -type=Creature -subtype=Goblin Knight -power=3 -toughness=4 -[/card] -[card] -name=Body Double -auto=may copy notatarget(creature|graveyard) -text=You may have Body Double enter the battlefield as a copy of any creature card in a graveyard. -mana={4}{U} -type=Creature -subtype=Shapeshifter -power=0 -toughness=0 -[/card] -[card] -name=Body of Jukai -abilities=trample -auto=@movedTo(this|mygraveyard) from(myBattlefield):may moveTo(myhand) target(other spirit[manacost<=8]|mygraveyard) -text=Trample Soulshift 8 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 8 or less from your graveyard to your hand.) -mana={7}{G}{G} -type=Creature -subtype=Spirit -power=8 -toughness=5 -[/card] -[card] -name=Bog Elemental -abilities=protection from white -auto=@each my upkeep:moveTo(mygraveyard) notatarget(bog elemental,land|myBattlefield) -text=Protection from white At the beginning of your upkeep, sacrifice Bog Elemental unless you sacrifice a land. -mana={3}{B}{B} -type=Creature -subtype=Elemental -power=5 -toughness=4 -[/card] -[card] -name=Bog Glider -abilities=flying -auto={T}{S(land|myBattlefield)}:moveTo(myBattlefield) target(mercenary[manacost<=2]|mylibrary) -text=Flying {T}, Sacrifice a land: Search your library for a Mercenary permanent card with converted mana cost 2 or less and put that card onto the battlefield. Then shuffle your library. -mana={2}{B} -type=Creature -subtype=Human Mercenary -power=1 -toughness=1 -[/card] -[card] -name=Bog Gnarr -auto=@movedTo(*[black]|stack):2/2 ueot -text=Whenever a player casts a black spell, Bog Gnarr gets +2/+2 until end of turn. -mana={4}{G} -type=Creature -subtype=Beast -power=2 -toughness=2 -[/card] -[card] -name=Bog Imp -abilities=flying -text=Flying (This creature can't be blocked except by creatures with flying or reach.) -mana={1}{B} -type=Creature -subtype=Imp -power=1 -toughness=1 -[/card] -[card] -name=Bog Initiate -auto={1}:Add {B} -text={1}: Add {B} to your mana pool. -mana={1}{B} -type=Creature -subtype=Human Wizard -power=1 -toughness=1 -[/card] -[card] -name=Bog Raiders -abilities=swampwalk -text=Swampwalk -mana={2}{B} -type=Creature -subtype=Zombie -power=2 -toughness=2 -[/card] -[card] -name=Bog Rats -auto=cantbeblockedby(wall) -text=Bog Rats can't be blocked by Walls. -mana={B} -type=Creature -subtype=Rat -power=1 -toughness=1 -[/card] -[card] -name=Bog Serpent -abilities=swamphome -text=Bog Serpent can't attack unless defending player controls a Swamp. When you control no Swamps, sacrifice Bog Serpent. -mana={5}{B} -type=Creature -subtype=Serpent -power=5 -toughness=5 -[/card] -[card] -name=Bog Smugglers -abilities=swampwalk -text=Swampwalk -mana={1}{B}{B} -type=Creature -subtype=Human Mercenary -power=2 -toughness=2 -[/card] -[card] -name=Bog Tatters -abilities=swampwalk -text=Swampwalk -mana={4}{B} -type=Creature -subtype=Wraith -power=4 -toughness=2 -[/card] -[card] -name=Bog Witch -auto={B}{T}{S(*|myhand)}:Add {B}{B}{B} -text={B}{T}, Discard a card: Add {B}{B}{B} to your mana pool. -mana={2}{B} -type=Creature -subtype=Human Spellshaper -power=1 -toughness=1 -[/card] -[card] -name=Bog Wraith -abilities=swampwalk -text=Swampwalk (This creature is unblockable as long as defending player controls a Swamp.) -mana={3}{B} -type=Creature -subtype=Wraith -power=3 -toughness=3 -[/card] -[card] -name=Bog Wreckage -auto=tap -auto={T}:Add {B} -auto={T}{S}:Add {B} -auto={T}{S}:Add {G} -auto={T}{S}:Add {R} -auto={T}{S}:Add {U} -auto={T}{S}:Add {W} -text=Bog Wreckage enters the battlefield tapped. {T}: Add {B} to your mana pool. {T}, Sacrifice Bog Wreckage: Add one mana of any color to your mana pool. -type=Land -[/card] -[card] -name=Bogardan Firefiend -auto=@movedTo(this|graveyard) from(battlefield):damage:2 target(creature) -text=When Bogardan Firefiend is put into a graveyard from the battlefield, it deals 2 damage to target creature. -mana={2}{R} -type=Creature -subtype=Elemental Spirit -power=2 -toughness=1 -[/card] -[card] -name=Bogardan Rager -abilities=flash -auto=4/0 target(creature) ueot -text=Flash (You may cast this spell any time you could cast an instant.) When Bogardan Rager enters the battlefield, target creature gets +4/+0 until end of turn. -mana={5}{R} -type=Creature -subtype=Elemental -power=3 -toughness=4 -[/card] -[card] -name=Boggart Arsonists -abilities=plainswalk -auto={2}{R}{S}:destroy target(scarecrow,plains) -text=Plainswalk {2}{R}, Sacrifice Boggart Arsonists: Destroy target Scarecrow or Plains. -mana={2}{R} -type=Creature -subtype=Goblin Rogue -power=2 -toughness=1 -[/card] -[card] -name=Boggart Birth Rite -target=goblin(mygraveyard) -auto=moveTo(myHand) -text=Return target Goblin card from your graveyard to your hand. -mana={B} -type=Tribal Sorcery -subtype=Goblin -[/card] -[card] -name=Boggart Forager -auto={R}{S}:shuffle target(player) -text={R}, Sacrifice Boggart Forager: Target player shuffles his or her library. -mana={R} -type=Creature -subtype=Goblin Rogue -power=1 -toughness=1 -[/card] -[card] -name=Boggart Loggers -abilities=forestwalk -auto={2}{B}{S}:destroy target(treefolk,forest) -text=Forestwalk {2}{B}, Sacrifice Boggart Loggers: Destroy target Treefolk or Forest. -mana={2}{B} -type=Creature -subtype=Goblin Rogue -power=2 -toughness=1 -[/card] -[card] -name=Boggart Ram-Gang -abilities=haste,wither -text=Haste Wither (This deals damage to creatures in the form of -1/-1 counters.) -mana={RG}{RG}{RG} -type=Creature -subtype=Goblin Warrior -power=3 -toughness=3 -[/card] -[card] -name=Boggart Shenanigans -auto=@movedTo(other goblin|graveyard) from(myBattlefield):may damage:1 target(player) -text=Whenever another Goblin you control is put into a graveyard the battlefield, you may have Boggart Shenanigans deal 1 damage to target player. -mana={2}{R} -type=Tribal Enchantment -subtype=Goblin -[/card] -[card] -name=Boggart Sprite-Chaser -auto=aslongas(faerie|myBattlefield) 1/1 -auto=aslongas(faerie|myBattlefield) flying -text=As long as you control a Faerie, Boggart Sprite-Chaser gets +1/+1 and has flying. -mana={1}{R} -type=Creature -subtype=Goblin Warrior -power=1 -toughness=2 -[/card] -[card] -name=Boil -auto=destroy all(island) -text=Destroy all islands. -mana={3}{R} -type=Instant -[/card] -[card] -name=Boiling Blood -target=creature -auto=mustattack -auto=draw:1 controller -text=Target creature attacks this turn if able. Draw a card. -mana={2}{R} -type=Instant -[/card] -[card] -name=Boiling Seas -auto=destroy all(island) -text=Destroy all Islands. -mana={3}{R} -type=Sorcery -[/card] -[card] -name=Bojuka Brigand -abilities=cantblock -auto=may counter(1/1) -auto=@movedTo(other ally|myBattlefield):may counter(1/1) -text=Bojuka Brigand can't block. Whenever Bojuka Brigand or another Ally creature enters the battlefield under your control, you may put a +1/+1 counter on Bojuka Brigand. -mana={1}{B} -type=Creature -subtype=Human Warrior Ally -power=1 -toughness=1 -[/card] -[card] -name=Bola Warrior -auto={R}{T}{S(*|myhand)}:cantblock target(creature) -text={R}, {T}, Discard a card: Target creature can't block this turn. -mana={1}{R} -type=Creature -subtype=Human Spellshaper Warrior -power=1 -toughness=1 -[/card] -[card] -name=Bold Defense -kicker={3}{W} -auto=lord(creature|myBattlefield) 1/1 -auto=kicker lord(creature|myBattlefield) 1/1 -auto=kicker lord(creature|myBattlefield) first strike -text=Kicker {3}{W} (You may pay an additional {3}{W} as you cast this spell.) Creatures you control get +1/+1 until end of turn. If Bold Defense was kicked, instead creatures you control get +2/+2 and gain first strike until end of turn. -mana={2}{W} -type=Instant -[/card] -[card] -name=Bone Flute -auto={2}{T}:lord(creature) -1/0 ueot -text={2}{T}: All creatures get -1/-0 until end of turn. -mana={3} -type=Artifact -[/card] -[card] -name=Bone Saw -auto={1}:equip -auto=1/0 -text=Equipped creature gets +1/+0. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) -mana={0} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Bonesplitter -auto={1}:equip -auto=2/0 -text=Equipped creature gets +2/+0. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.) -mana={1} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Bonesplitter Sliver -auto=lord(sliver) 2/0 -text=All Sliver creatures get +2/+0. -mana={3}{R} -type=Creature -subtype=Sliver -power=2 -toughness=2 -[/card] -[card] -name=Book of Rass -auto={2}:draw:2 && life:-2 -text={2}, Pay 2 life: Draw a card. -mana={6} -type=Artifact -[/card] -[card] -name=Boomerang -target=* -auto=moveTo(ownerHand) -text=Return target permanent to its owner's hand. -mana={U}{U} -type=Instant -[/card] -[card] -name=Borborygmos -abilities=trample -auto=@damaged(player) from(this):lord(creature|mybattlefield) counter(1/1) -text=Trample Whenever Borborygmos deals combat damage to a player, put a +1/+1 counter on each creature you control. -mana={3}{R}{R}{G}{G} -type=Legendary Creature -subtype=Cyclops -power=6 -toughness=7 -[/card] -[card] -name=Border Guard -mana={2}{W} -type=Creature -subtype=Human Soldier -power=1 -toughness=4 -[/card] -[card] -name=Border Patrol -abilities=vigilance -text=Vigilance -mana={4}{W} -type=Creature -subtype=Human Nomad -power=1 -toughness=6 -[/card] -[card] -name=Borderland Behemoth -abilities=trample -auto=foreach(giant|myBattlefield) 4/4 other -text=Trample Borderland Behemoth gets +4/+4 for each other Giant you control. -mana={5}{R}{R} -type=Creature -subtype=Giant Warrior -power=4 -toughness=4 -[/card] -[card] -name=Borderland Ranger -auto=may moveTo(myHand) target(basic|myLibrary) -text=When Borderland Ranger enters the battlefield, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library. -mana={2}{G} -type=Creature -subtype=Human Scout -power=2 -toughness=2 -[/card] -[card] -name=Boreal Druid -auto={T}:Add {1} -text={T}: Add {1} to your mana pool. -mana={G} -type=Snow Creature -subtype=Elf Druid -power=1 -toughness=1 -[/card] -[card] -name=Boreal Shelf -auto=tap -auto={T}:Add {U} -auto={T}:Add {W} -text=Boreal Shelf enters the battlefield tapped. {T}: Add {W} or {U} to your mana pool. -type=Snow Land -[/card] -[card] -name=Boris Devilboon -auto={2}{B}{R}{T}:token(Minor Demon,creature demon, 1/1,black red) -text={2}{B}{R}, {T}: Put a 1/1 black and red Demon creature token named Minor Demon onto the battlefield. -mana={3}{B}{R} -type=Legendary Creature -subtype=Zombie Wizard -power=2 -toughness=2 -[/card] -[card] -name=Boros Garrison -auto=tap -auto=moveto(ownerhand) notatarget(land|myBattlefield) -auto={T}:Add {R}{W} -text=Boros Garrison enters the battlefield tapped. When Boros Garrison enters the battlefield, return a land you control to its owner's hand. {T}: Add {R}{W} to your mana pool. -type=Land -[/card] -[card] -name=Boros Guildmage -auto={1}{R}:haste target(creature) -auto={1}{W}:first strike target(creature) -text=({RW} can be paid with either {R} or {W}.) {1}{R}: Target creature gains haste until end of turn. {1}{W}: Target creature gains first strike until end of turn. -mana={RW}{RW} -type=Creature -subtype=Human Wizard -power=2 -toughness=2 -[/card] -[card] -name=Boros Recruit -abilities=first strike -text=({RW} can be paid with either {R} or {W}.) First strike -mana={RW} -type=Creature -subtype=Goblin Soldier -power=1 -toughness=1 -[/card] -[card] -name=Boros Signet -auto={1}{T}:Add {R}{W} -text={1}, {T}: Add {R}{W} to your mana pool. -mana={2} -type=Artifact -[/card] -[card] -name=Boros Swiftblade -abilities=double strike -text=Double Strike -mana={R}{W} -type=Creature -subtype=Human Soldier -power=1 -toughness=2 -[/card] -[card] -name=Borrowing 100,000 Arrows -auto=foreach(creature[tapped]|opponentBattlefield) draw:1 controller -auto=draw:3 -text=Draw a card for each tapped creature target opponent controls. -mana={2}{U} -type=Sorcery -[/card] -[card] -name=Borrowing the East Wind -auto=damage:X all(player) -auto=damage:X all(creature[horsemanship]) -text=Borrowing the East Wind deals X damage to each creature with horsemanship and each player. -mana={X}{G}{G} -type=Sorcery -[/card] -[card] -name=Bottle Gnomes -auto={S}:life:3 -text=Sacrifice Bottle Gnomes: You gain 3 life. -mana={3} -type=Artifact Creature -subtype=Gnome -power=1 -toughness=3 -[/card] -[card] -name=Bottomless Pit -auto=@each my upkeep:discard:1 controller -auto=@each opponent upkeep:discard:1 opponent -text=At the beginning of each player's upkeep, that player discards a card at random. -mana={1}{B}{B} -type=Enchantment -[/card] -[card] -name=Bouncing Beebles -auto=aslongas(artifact|opponentBattlefield) unblockable -text=Bouncing Beebles is unblockable as long as defending player controls an artifact. -mana={2}{U} -type=Creature -subtype=Beeble -power=2 -toughness=2 -[/card] -[card] -name=Bound in Silence -target=creature -auto=cantattack -auto=cantblock -text=Enchant creature Enchanted creature can't attack or block. -mana={2}{W} -type=Tribal Enchantment -subtype=Rebel Aura -[/card] -[card] -name=Bountiful Harvest -auto=foreach(land|mybattlefield) life:1 -text=You gain 1 life for each land you control. -mana={4}{G} -type=Sorcery -[/card] -[card] -name=Braidwood Cup -auto={T}:life:1 -text={T}: You gain 1 life. -mana={3} -type=Artifact -[/card] -[card] -name=Braidwood Sextant -auto={2}{T}{S}:moveTo(myHand) target(land[basic]|myLibrary) -text={2}, {T}, Sacrifice Braidwood Sextant: Search your library for a basic land card, reveal that card, and put it into your hand. Then shuffle your library. -mana={1} -type=Artifact -[/card] -[card] -name=Braingeyser -target=player -auto=draw:X -text=Target player draws X cards. -mana={X}{U}{U} -type=Sorcery -[/card] -[card] -name=Bramble Creeper -auto=lord(bramble creeper[attacking]|mybattlefield) 5/0 -auto=lord(other bramble creeper[attacking]|mybattlefield) -5/0 -text=Whenever Bramble Creeper attacks, it gets +5/+0 until end of turn. -mana={4}{G} -type=Creature -subtype=Elemental -power=0 -toughness=3 -[/card] -[card] -name=Branded Brawlers -auto=aslongas(land[-tapped]|opponentBattlefield) cantattack -auto=aslongas(land[-tapped]|myBattlefield) cantblock -text=Branded Brawlers can't attack if defending player controls an untapped land. Branded Brawlers can't block if you control an untapped land. -mana={R} -type=Creature -subtype=Human Soldier -power=2 -toughness=2 -[/card] -[card] -name=Brass Gnat -abilities=flying,doesnotuntap -auto={1}:untap myUpkeepOnly -text=Flying Brass Gnat doesn't untap during your untap step. At the beginning of your upkeep, you may pay {1}. If you do, untap Brass Gnat. -mana={1} -type=Artifact Creature -subtype=Insect -power=1 -toughness=1 -[/card] -[card] -name=Brass Man -abilities=doesnotuntap -auto={1}:untap myUpkeepOnly -text=Brass Man doesn't untap during your untap step. At the beginning of your upkeep, you may pay {1}. If you do, untap Brass Man. -mana={1} -type=Artifact Creature -subtype=Construct -power=1 -toughness=3 -[/card] -[card] -name=Brass Secretary -auto={2}{S}:draw:1 -text={2}, Sacrifice Brass Secretary: Draw a card. -mana={3} -type=Artifact Creature -subtype=Construct -power=2 -toughness=1 -[/card] -[card] -name=Brassclaw Orcs -auto=lord(creature[power>=2]) cantbeblockedby(brassclaw orcs) -text=Brassclaw Orcs can't block creatures with power 2 or greater. -mana={2}{R} -type=Creature -subtype=Orc -power=3 -toughness=2 -[/card] -[card] -name=Bravado -target=creature -auto=foreach(creature|myBattlefield) 1/1 -auto=-1/-1 -text=Enchant creature Enchanted creature gets +1/+1 for each other creature you control. -mana={1}{R} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Breach -target=creature -auto=2/0 -auto=fear -text=Target creature gets +2/+0 and gains fear until end of turn. -mana={2}{B} -type=Instant -[/card] -[card] -name=Break Asunder -target=artifact,enchantment -auto=destroy -autohand={2}:cycling -text=Destroy target artifact or enchantment. Cycling {2} ({2}, Discard this card: Draw a card.) -mana={2}{G}{G} -type=Sorcery -[/card] -[card] -name=Breath of Darigaaz -kicker={2} -auto=damage:1 all(creature[-flying]) -auto=damage:1 opponent -auto=damage:1 controller -auto=kicker damage:3 all(creature[-flying]) -auto=kicker damage:3 opponent -auto=kicker damage:3 controller -text=Kicker {2} (You may pay an additional {2} as you play this spell.) Breath of Darigaaz deals 1 damage to each creature without flying and each player. If the kicker cost was paid, Breath of Darigaaz deals 4 damage to each creature without flying and each player instead. -mana={1}{R} -type=Sorcery -[/card] -[card] -name=Breath of Life -target=creature|mygraveyard -auto=moveTo(myBattlefield) -text=Return target creature card from your graveyard to the battlefield. -mana={3}{W} -type=Sorcery -[/card] -[card] -name=Breath of Malfegor -auto=damage:5 opponent -text=Breath of Malfegor deals 5 damage to each opponent. -mana={3}{B}{R} -type=Instant -[/card] -[card] -name=Breathstealer -auto={B}:1/-1 -text={B}:Breathstealer gets +1/-1 until end of turn -mana={2}{B} -type=Creature -subtype=Nightstalker -power=2 -toughness=2 -[/card] -[card] -name=Breeding Pool -auto=tap -auto=may untap && life:-2 controller -auto={T}:Add {G} -auto={T}:Add {U} -text=({T}: Add {G} or {U} to your mana pool.) As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, Breeding Pool enters the battlefield tapped. -type=Land -subtype=Forest Island -[/card] -[card] -name=Briar Patch -auto=lord(creature[attacking]|opponentBattlefield) -1/0 -text=Whenever a creature attacks you, it gets -1/-0 until end of turn. -mana={1}{G}{G} -type=Enchantment -[/card] -[card] -name=Briar Shield -target=creature -auto=1/1 -auto={S}:3/3 -text=Enchant creature Enchanted creature gets +1/+1. Sacrifice Briar Shield: Enchanted creature gets +3/+3 until end of turn. -mana={G} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Briarberry Cohort -abilities=flying -auto=aslongas(other creature[blue]|myBattlefield) 1/1 -text=Flying Briarberry Cohort gets +1/+1 as long as you control another blue creature. -mana={1}{U} -type=Creature -subtype=Faerie Soldier -power=1 -toughness=1 -[/card] -[card] -name=Briarknit Kami -auto=@movedto(arcane,spirit|mystack):counter(1/1) target(creature) -text=Whenever you cast a Spirit or Arcane spell, put a +1/+1 counter on target creature. -mana={3}{G}{G} -type=Creature -subtype=Spirit -power=3 -toughness=3 -[/card] -[card] -name=Bribery -target=creature|opponentLibrary -auto=moveTo(myBattlefield) -text=Search target opponent's library for a creature card and put that card into play under your control. Then that player shuffles his or her library. -mana={3}{U}{U} -type=Sorcery -[/card] -[card] -name=Brightstone Ritual -auto=foreach(goblin|battlefield) Add:{R} -text=Add {R} to your mana pool for each Goblin on the battlefield. -mana={R} -type=Instant -[/card] -[card] -name=Brigid, Hero of Kinsbaile -abilities=first strike -auto={T}:damage:2 all(creature[attacking;blocking]|opponentBattlefield) -auto={T}:damage:2 all(creature[attacking;blocking]|myBattlefield) -text=First strike {T}: Brigid, Hero of Kinsbaile deals 2 damage to each attacking or blocking creature target player controls. -mana={2}{W}{W} -type=Legendary Creature -subtype=Kithkin Archer -power=2 -toughness=3 -[/card] -[card] -name=Brilliant Halo -target=creature -auto=@movedTo(this|graveyard) from(battlefield):moveTo(myhand) notatarget(this|mygraveyard) -auto=1/2 -text=Enchant creature Enchanted creature gets +1/+2. When Brilliant Halo is put into a graveyard from the battlefield, return Brilliant Halo to its owner's hand. -mana={1}{W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Brilliant Plan -auto=draw:3 -text=Draw three cards. -mana={4}{U} -type=Sorcery -[/card] -[card] -name=Brimstone Dragon -abilities=flying,haste -text=Flying, haste -mana={6}{R}{R} -type=Creature -subtype=Dragon -power=6 -toughness=6 -[/card] -[card] -name=Brine Shaman -auto={T}{S(creature|myBattlefield)}:2/2 target(creature) -auto={1}{U}{U}{S(creature|myBattlefield)}:fizzle target(creature|stack) -text={T}, Sacrifice a creature: Target creature gets +2/+2 until end of turn. {1}{U}{U}, Sacrifice a creature: Counter target creature spell. -mana={1}{B} -type=Creature -subtype=Human Cleric Shaman -power=1 -toughness=1 -[/card] -[card] -name=Brink of Disaster -target=creature,land -auto=@tapped(mytgt):destroy -text=Enchant creature or land When enchanted permanent becomes tapped, destroy it. -mana={2}{B}{B} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Broken Fall -auto={0}:moveTo(ownerhand) all(this) && regenerate target(creature) limit:1 -text=Return Broken Fall to its owner's hand: Regenerate target creature. -mana={2}{G} -type=Enchantment -[/card] -[card] -name=Brooding Saurian -auto=@each my end:moveto(ownerBattlefield) all(*|Battlefield) -auto=@each opponent end:moveto(ownerBattlefield) all(*|Battlefield) -text=At the beginning of the end step, each player gains control of all nontoken permanents he or she owns. -mana={2}{G}{G} -type=Creature -subtype=Lizard -power=4 -toughness=4 -[/card] -[card] -name=Broodmate Dragon -abilities=flying -auto=token(Dragon,creature dragon, 4/4,flying red) -text=Flying When Broodmate Dragon enters the battlefield, put a 4/4 red Dragon creature token with flying onto the battlefield. -mana={3}{B}{R}{G} -type=Creature -subtype=Dragon -power=4 -toughness=4 -[/card] -[card] -name=Brothers of Fire -auto={1}{R}{R}:damage:1 target(creature,player) && damage:1 controller -text={1}{R}{R}: Brothers of Fire deals 1 damage to target creature or player and 1 damage to you. -mana={1}{R}{R} -type=Creature -subtype=Human Shaman -power=2 -toughness=2 -[/card] -[card] -name=Brushland -auto={T}:Add {1} -auto={T}:Add {G} && Damage:1 controller -auto={T}:Add {W} && Damage:1 controller -text={T}: Add {1} to your mana pool. {T}: Add {G} or {W} to your mana pool. Brushland deals 1 damage to you. -type=Land -[/card] -[card] -name=Brushwagg -auto=rampage(-2/2,0) -auto=rampage(2/-2,1) -auto=lord(brushwagg[blocking]|mybattlefield) -2/2 -auto=lord(other brushwagg[blocking]|mybattlefield) 2/-2 -text=Whenever Brushwagg blocks or becomes blocked, it gets -2/+2 until end of turn. -mana={1}{G}{G} -type=Creature -subtype=Brushwagg -power=3 -toughness=2 -[/card] -[card] -name=Brutal Nightstalker -auto=may discard:1 opponent -text=When Brutal Nightstalker enters the battlefield, you may have target opponent discard a card. -mana={3}{B}{B} -type=Creature -subtype=Nightstalker -power=3 -toughness=2 -[/card] -[card] -name=Brute Force -target=creature -auto=3/3 -text=Target creature gets +3/+3 until end of turn. -mana={R} -type=Instant -[/card] -[card] -name=Bubbling Beebles -auto=aslongas(enchantment|opponentBattlefield) unblockable -text=Bubbling Beebles is unblockable as long as defending player controls an enchantment. -mana={4}{U} -type=Creature -subtype=Beeble -power=3 -toughness=3 -[/card] -[card] -name=Bull Cerodon -abilities=vigilance,haste -text=Vigilance, haste -mana={4}{R}{W} -type=Creature -subtype=Beast -power=5 -toughness=5 -[/card] -[card] -name=Bull Hippo -abilities=Islandwalk -text=Islandwalk -mana={3}{G} -type=Creature -subtype=Hippo -power=3 -toughness=3 -[/card] -[card] -name=Bull Rush -target=creature -auto=2/0 -text=Target creature gets +2/+0 until end of turn. -mana={R} -type=Instant -[/card] -[card] -name=Bullwhip -auto={2}{T}:damage:1 target(creature) && mustattack ueot -text={2}, {T}: Bullwhip deals 1 damage to target creature. That creature attacks this turn if able. -mana={4} -type=Artifact -[/card] -[card] -name=Buoyancy -abilities=flash -target=creature -auto=flying -text=Flash Enchant creature Enchanted creature has flying. -mana={1}{U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Burden of Greed -target=opponent -auto=foreach(artifact[tapped]|opponentBattlefield)damage:1 -text=Target player loses 1 life for each tapped artifact he or she controls. -mana={3}{B} -type=Instant -[/card] -[card] -name=Burning Cloak -target=creature -auto=2/0 -auto=damage:2 -text=Target creature gets +2/+0 until end of turn. Burning Cloak deals 2 damage to that creature. -mana={R} -type=Sorcery -[/card] -[card] -name=Burning Fields -auto=Damage:5 opponent -text=Burning Fields deals 5 damage to target opponent. -mana={4}{R} -type=Sorcery -[/card] -[card] -name=Burning Inquiry -auto=draw:3 opponent -auto=draw:3 controller -auto=discard:3 opponent -auto=discard:3 controller -text=Each player draws three cards, then discards three cards at random. -mana={R} -type=Sorcery -[/card] -[card] -name=Burning Palm Efreet -auto={1}{R}{R}:damage:2 && -flying target(creature[flying]) -text={1}{R}{R}: Burning Palm Efreet deals 2 damage to target creature with flying and that creature loses flying until end of turn. -mana={2}{R}{R} -type=Creature -subtype=Efreet -power=2 -toughness=2 -[/card] -[card] -name=Burr Grafter -auto=@movedTo(this|mygraveyard) from(myBattlefield):may moveTo(myhand) target(other spirit[manacost<=3]|mygraveyard) -auto={S}:2/2 target(creature) -text=Sacrifice Burr Grafter: Target creature gets +2/+2 until end of turn. Soulshift 3 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 3 or less from your graveyard to your hand.) -mana={3}{G} -type=Creature -subtype=Spirit -power=2 -toughness=2 -[/card] -[card] -name=Burrenton Bombardier -abilities=flying -autohand={2}{W}{S}:counter(1/1,2) target(creature) -text=Flying Reinforce 2—{2}{W} ({2}{W}, Discard this card: Put two +1/+1 counters on target creature.) -mana={2}{W} -type=Creature -subtype=Kithkin Soldier -power=2 -toughness=2 -[/card] -[card] -name=Burrowing -target=creature -auto=mountainwalk -text=Enchant creature Enchanted creature has mountainwalk. -mana={R} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Burst Lightning -target=creature,player -kicker={4} -auto=damage:2 -auto=kicker damage:2 -text=Kicker {4} (You may pay an additional {4} as you cast this spell.) Burst Lightning deals 2 damage to target creature or player. If Burst Lightning was kicked, it deals 4 damage to that creature or player instead. -mana={R} -type=Instant -[/card] -[card] -name=Burst of Energy -target=* -auto=untap -text=Untap target permanent. -mana={W} -type=Instant -[/card] -[card] -name=Burst of Speed -auto=lord(creature|myBattlefield) haste -text=Creatures you control gain haste until end of turn. (They can attack and {T} even if they just came under your control.) -mana={R} -type=Sorcery -[/card] -[card] -name=Cabal Archon -auto={B}{S(cleric|myBattlefield)}:life:-2 target(player) && life:2 controller -text={B}, Sacrifice a Cleric: Target player loses 2 life and you gain 2 life. -mana={2}{B} -type=Creature -subtype=Human Cleric -power=2 -toughness=2 -[/card] -[card] -name=Cabal Coffers -auto={2}{T}:foreach(swamp|myBattlefield) add:{B} -text={2}, {T}: Add {B} to your mana pool for each Swamp you control. -type=Land -[/card] -[card] -name=Cabal Pit -auto={T}:Add {B} && damage:1 controller -auto=aslongas(*|mygraveyard) {B}{T}{S}:-2/-2 target(creature) >6 -text={T}: Add {B} to your mana pool. Cabal Pit deals 1 damage to you. Threshold - {B}, {T}, Sacrifice Cabal Pit: Target creature gets -2/-2 until end of turn. Play this ability only if seven or more cards are in your graveyard. -type=Land -[/card] -[card] -name=Cabal Ritual -auto=Add{B}{B}{B} -auto=aslongas(*|mygraveyard) add{B}{B} >6 -text=Add {B}{B}{B} to your mana pool. Threshold - Add {B}{B}{B}{B}{B} to your mana pool instead if seven or more cards are in your graveyard. -mana={1}{B} -type=Instant -[/card] -[card] -name=Cabal Torturer -auto={B}{T}:-1/-1 target(creature) -auto=aslongas(*|mygraveyard) {3}{B}{B}{T}:-2/-2 target(creature) >6 -text={B}, {T}: Target creature gets -1/-1 until end of turn. Threshold - {3}{B}{B}, {T}: Target creature gets -2/-2 until end of turn. Activate this ability only if seven or more cards are in your graveyard. -mana={1}{B}{B} -type=Creature -subtype=Human Minion -power=1 -toughness=1 -[/card] -[card] -name=Cabal Trainee -auto={S}:-2/0 target(creature) -text=Sacrifice Cabal Trainee: Target creature gets -2/-0 until end of turn. -mana={B} -type=Creature -subtype=Human Minion -power=1 -toughness=1 -[/card] -[card] -name=Cache Raiders -auto=@each my upkeep:moveTo(ownerhand) notatarget(*|myBattlefield) -text=At the beginning of your upkeep, return a permanent you control to its owner's hand. -mana={3}{U}{U} -type=Creature -subtype=Merfolk Rogue -power=4 -toughness=4 -[/card] -[card] -name=Cackling Imp -abilities=flying -auto={T}:life:-1 target(player) -text=Flying {T}: Target player loses 1 life. -mana={2}{B}{B} -type=Creature -subtype=Imp -power=2 -toughness=2 -[/card] -[card] -name=Cadaverous Bloom -auto={0}:moveTo(exile) target(*|myhand) && add{B}{B} controller -auto={0}:moveTo(exile) target(*|myhand) && add{G}{G} controller -text=Remove a card in your hand from the game: Add {B}{B} or {G}{G} to your mana pool. -mana={3}{B}{G} -type=Enchantment -[/card] -[card] -name=Cage of Hands -target=creature -auto=cantattack -auto=cantblock -auto={1}{W}:moveTo(ownerhand) -text=Enchant creature Enchanted creature can't attack or block. {1}{W}: Return Cage of Hands to its owner's hand. -mana={2}{W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Cagemail -target=creature -auto=2/2 -auto=cantattack -text=Enchant creature. Enchanted creature gets +2/+2 and can't attack. -mana={1}{W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Caldera Lake -auto=tap -auto={T}:Add{1} -auto={T}:Add{U} && damage:1 controller -auto={T}:Add{R} && damage:1 controller -text=Caldera Lake enters the battlefield tapped. {T}: Add {1} to your mana pool. {T}: Add {U} or {R} to your mana pool. Caldera Lake deals 1 damage to you. -type=Land -[/card] -[card] -name=Call the Skybreaker -auto=token(Elemental,creature elemental, 5/5,flying red,blue) -autograveyard={5}{UR}{UR}{S(land|myhand)}:token(Elemental,creature elemental, 5/5,flying red,blue) asSorcery -text=Put a 5/5 blue and red Elemental creature token with flying onto the battlefield. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) -mana={5}{UR}{UR} -type=Sorcery -[/card] -[card] -name=Call to Glory -auto=untap all(creature|myBattlefield) -auto=lord(samurai|myBattlefield) 1/1 -text=Untap all creatures you control. Samurai creatures you control get +1/+1 until end of turn. -mana={1}{W} -type=Instant -[/card] -[card] -name=Call to Heel -target=creature -auto=moveto(ownerhand) -auto=draw:1 targetController -text=Return target creature to its owner's hand. Its controller draws a card. -mana={1}{U} -type=Instant -[/card] -[card] -name=Caller of Gales -auto={1}{U}{T}:flying target(creature) -text={1}{U}{T}: Target creature gains flying until end of turn. -mana={U} -type=Creature -subtype=Merfolk Wizard -power=1 -toughness=1 -[/card] -[card] -name=Calming Verse -auto=destroy all(enchantment|opponentBattlefield) -auto=aslongas(land[-tapped]|myBattlefield) destroy all(enchantment|myBattlefield) -text=Destroy all enchantments you don't control. Then, if you control an untapped land, destroy all enchantments you control. -mana={3}{G} -type=Sorcery -[/card] -[card] -name=Cancel -target=*|stack -auto=fizzle -text=Counter target spell. -mana={1}{U}{U} -type=Instant -[/card] -[card] -name=Canopy Cover -target=creature -auto=opponentshroud -auto=cantbeblockedby(creature[-flying;-reach]) -text=Enchant creature Enchanted creature can't be blocked except by creatures with flying or reach. Enchanted creature can't be the target of spells or abilities your opponent controls. -mana={1}{G} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Canopy Dragon -abilities=trample -auto={1}{G}:flying && -trample -text=Trample {1}{G}: Canopy Dragon gains flying and loses trample until end of turn. -mana={4}{G}{G} -type=Creature -subtype=Dragon -power=4 -toughness=4 -[/card] -[card] -name=Canopy Spider -abilities=reach -text=Reach (This creature can block creatures with flying.) -mana={1}{G} -type=Creature -subtype=Spider -power=1 -toughness=3 -[/card] -[card] -name=Canopy Surge -kicker={2} -auto=damage:1 all(creature[flying]) -auto=damage:1 all(player) -auto=kicker damage:3 all(creature[flying]) -auto=kicker damage:3 all(player) -text=Kicker {2} (You may pay an additional {2} as you play this spell.) Canopy Surge deals 1 damage to each creature with flying and each player. If the kicker cost was paid, Canopy Surge deals 4 damage to each creature with flying and each player instead. -mana={1}{G} -type=Sorcery -[/card] -[card] -name=Cantivore -abilities=vigilance -auto=foreach(enchantment|graveyard) 1/1 -text=Vigilance Cantivore's power and toughness are each equal to the number of enchantment cards in all graveyards. -mana={1}{W}{W} -type=Creature -subtype=Lhurgoyf -power=* -toughness=* -[/card] -[card] -name=Canyon Drake -abilities=flying -auto={1}:2/0 && discard:1 -text=Flying {1}, Discard a card at random: Canyon Drake gets +2/+0 until end of turn. -mana={2}{R}{R} -type=Creature -subtype=Drake -power=1 -toughness=2 -[/card] -[card] -name=Canyon Minotaur -mana={3}{R} -type=Creature -subtype=Minotaur Warrior -power=3 -toughness=3 -[/card] -[card] -name=Canyon Wildcat -abilities=mountainwalk -text=Reach (This creature can block creatures with flying.) -mana={1}{R} -type=Creature -subtype=Cat -power=2 -toughness=1 -[/card] -[card] -name=Cao Ren, Wei Commander -abilities=horsemanship -auto=life:-3 -text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) When Cao Ren, Wei Commander enters the battlefield, you lose 3 life. -mana={2}{B}{B} -type=Legendary Creature -subtype=Human Soldier Warrior -power=3 -toughness=3 -[/card] -[card] -name=Capashen Knight -abilities=first strike -auto={1}{W}:1/0 -text=First strike {1}{W}: Capashen Knight gets +1/+0 until end of turn. -mana={1}{W} -type=Creature -subtype=Human Knight -power=1 -toughness=1 -[/card] -[card] -name=Capashen Standard -target=creature -auto=1/2 -auto={2}{S}:draw:1 controller -text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature gets +1/+2. {2}, Sacrifice Capashen Standard: Draw a card. -mana={W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Capashen Templar -auto={W}:0/1 -text={W}: Capashen Templar gets +0/+1 until end of turn. -mana={2}{W} -type=Creature -subtype=Human Knight -power=2 -toughness=2 -[/card] -[card] -name=Capashen Unicorn -auto={1}{W}{T}{S}:Destroy target(enchantment,artifact) -text={1}{W}, {T}, Sacrifice Capashen Unicorn: Destroy target artifact or enchantment. -mana={1}{W} -type=Creature -subtype=Unicorn -power=1 -toughness=2 -[/card] -[card] -name=Capricious Sorcerer -auto={T}:Damage:1 target(creature,player) myTurnOnly -text=Capricious Sorcerer deals 1 damage to target creature or player. Play this ability only during your turn, before attackers are declared. -mana={2}{U} -type=Creature -subtype=Human Wizard -power=1 -toughness=1 -[/card] -[card] -name=Captain Sisay -auto={T}:moveTo(myHand) target(*[legendary]|myLibrary) -text={T}: Search your library for a legendary card, reveal that card, and put it into your hand. Then shuffle your library. -mana={2}{G}{W} -type=Legendary Creature -subtype=Human Soldier -power=2 -toughness=2 -[/card] -[card] -name=Captain of the Watch -abilities=vigilance -auto=lord(soldier|myBattlefield) 1/1 other -auto=lord(soldier|myBattlefield) vigilance other -auto=token(Soldier,Creature Soldier,1/1,white)*3 -text=Vigilance (Attacking doesn't cause this creature to tap.) Other Soldier creatures you control get +1/+1 and have vigilance. When Captain of the Watch enters the battlefield, put three 1/1 white Soldier creature tokens onto the battlefield. -mana={4}{W}{W} -type=Creature -subtype=Human Soldier -power=3 -toughness=3 -[/card] -[card] -name=Captive Flame -auto={R}:1/0 target(creature) -text={R}: Target creature gets +1/+0 until end of turn. -mana={2}{R} -type=Enchantment -[/card] -[card] -name=Carapace -target=creature -auto=0/2 -auto={S}:regenerate -text=Enchant creature Enchanted creature gets +0/+2. Sacrifice Carapace: Regenerate enchanted creature. -mana={G} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Caravan Hurda -abilities=lifelink -text=Lifelink -mana={4}{W} -type=Creature -subtype=Giant -power=1 -toughness=5 -[/card] -[card] -name=Carnage Altar -auto={S(creature|myBattlefield)}:Draw:1 -text={3}, Sacrifice a creature: Draw a card. -mana={2} -type=Artifact -[/card] -[card] -name=Carnassid -abilities=trample -auto={1}{G}:regenerate -text=Trample {1}{G}: Regenerate Carnassid. -mana={4}{G}{G} -type=Creature -subtype=Beast -power=5 -toughness=4 -[/card] -[card] -name=Carnival of Souls -auto=@movedTo(creature|battlefield):life:-1 controller -auto=@movedTo(creature|battlefield):add{B} controller -text=Whenever a creature enters the battlefield, you lose 1 life and add {B} to your mana pool. -mana={1}{B} -type=Enchantment -[/card] -[card] -name=Carnivorous Plant -abilities=defender -text=Defender -mana={3}{G} -type=Creature -subtype=Plant Wall -power=4 -toughness=5 -[/card] -[card] -name=Carpet of Flowers -auto=@each my firstmain:may foreach(island|opponentbattlefield) Add{W} -auto=@each my firstmain:may foreach(island|opponentbattlefield) Add{U} -auto=@each my firstmain:may foreach(island|opponentbattlefield) Add{B} -auto=@each my firstmain:may foreach(island|opponentbattlefield) Add{R} -auto=@each my firstmain:may foreach(island|opponentbattlefield) Add{G} -text=At the beginning of your precombat main phase, you may add up to X mana of any one color to your mana pool, where X is the number of Islands target opponent controls. -mana={G} -type=Enchantment -[/card] -[card] -name=Carrier Pigeons -abilities=flying -auto=@next upkeep:draw:1 -text=Flying When Carrier Pigeons enters the battlefield, draw a card at the beginning of the next turn's upkeep. -mana={3}{W} -type=Creature -subtype=Bird -power=1 -toughness=1 -[/card] -[card] -name=Carrion Ants -auto={1}:1/1 -text={1}: Carrion Ants gets +1/+1 until end of turn. -mana={2}{B}{B} -type=Creature -subtype=Insect -power=0 -toughness=1 -[/card] -[card] -name=Carrion Feeder -abilities=cantblock -auto={S(creature|myBattlefield)}:counter(1/1,1) -text=Carrion Feeder can't block. Sacrifice a creature: Put a +1/+1 counter on Carrion Feeder. -mana={B} -type=Creature -subtype=Zombie -power=1 -toughness=1 -[/card] -[card] -name=Carrion Howler -auto={0}:2/1 && life:-1 controller -text=Pay 1 life: Carrion Howler gets +2/-1 until end of turn. -mana={3}{B} -type=Creature -subtype=Zombie Wolf -power=2 -toughness=2 -[/card] -[card] -name=Carrion Wall -abilities=defender -auto={1}{B}:regenerate -text=Defender (This creature can't attack.) {1}{B}: Regenerate Carrion Wall. -mana={1}{B}{B} -type=Creature -subtype=Wall -power=3 -toughness=2 -[/card] -[card] -name=Cartographer -auto=may moveTo(myhand) target(land|mygraveyard) -text=When Cartographer enters the battlefield, you may return target land card from your graveyard to your hand. -mana={2}{G} -type=Creature -subtype=Human -power=2 -toughness=2 -[/card] -[card] -name=Carven Caryatid -abilities=defender -auto=draw:1 -text=Defender (This creature can't attack.) When Carven Caryatid comes into play, draw a card. -mana={1}{G}{G} -type=Creature -subtype=Spirit -power=2 -toughness=5 -[/card] -[card] -name=Cascade Bluffs -auto={T}:Add {1} -auto={UR}{T}:Add {U}{U} -auto={UR}{T}:Add {U}{R} -auto={UR}{T}:Add {R}{R} -text={T}: Add {1} to your mana pool. {UR}, {T}: Add {U}{U}, {U}{R}, or {R}{R} to your mana pool. -type=Land -[/card] -[card] -name=Castle -auto=lord(creature[-tapped]|myBattlefield) 0/2 -text=Untapped creatures you control get +0/+2. -mana={3}{W} -type=Enchantment -[/card] -[card] -name=Castle Raptors -abilities=flying -auto=lord(castle raptors[-tapped]) 0/2 -auto=lord(other castle raptors[-tapped]) 0/-2 -text=Flying As long as Castle Raptors is untapped, it gets +0/+2. -mana={4}{W} -type=Creature -subtype=Bird Soldier -power=3 -toughness=3 -[/card] -[card] -name=Castle Sengir -auto={T}:Add{1} -auto={1}{T}:Add{B} -auto={2}{T}:Add{U} -auto={2}{T}:Add{R} -text={T}: Add {1} to your mana pool. {1}, {T}: Add {B} to your mana pool. {2}, {T}: Add {U} or {R} to your mana pool. -type=Land -[/card] -[card] -name=Cat Warriors -abilities=forestwalk -text=Forestwalk -mana={1}{G}{G} -type=Creature -subtype=Cat Warrior -power=2 -toughness=2 -[/card] -[card] -name=Catastrophe -auto=may destroy all(land) -auto=may bury all(creature) -text=Destroy all lands or all creatures. Creatures destroyed this way can't be regenerated. -mana={4}{W}{W} -type=Sorcery -[/card] -[card] -name=Cateran Brute -auto={2}{T}:moveTo(myBattlefield) target(mercenary[manacost<=2]|mylibrary) -text={2}, {T}: Search your library for a Mercenary permanent card with converted mana cost 2 or less and put that card onto the battlefield. Then shuffle your library. -mana={2}{B} -type=Creature -subtype=Horror Mercenary -power=2 -toughness=2 -[/card] -[card] -name=Cateran Enforcer -abilities=fear -auto={4}{T}:moveTo(myBattlefield) target(mercenary[manacost<=4]|mylibrary) -text=Fear {4}, {T}: Search your library for a Mercenary permanent card with converted mana cost 4 or less and put that card onto the battlefield. Then shuffle your library. -mana={3}{B}{B} -type=Creature -subtype=Horror Mercenary -power=4 -toughness=3 -[/card] -[card] -name=Cateran Kidnappers -auto={3}{T}:moveTo(myBattlefield) target(mercenary[manacost<=3]|mylibrary) -text={3}, {T}: Search your library for a Mercenary permanent card with converted mana cost 3 or less and put that card onto the battlefield. Then shuffle your library. -mana={2}{B}{B} -type=Creature -subtype=Human Mercenary -power=4 -toughness=2 -[/card] -[card] -name=Cateran Overlord -auto={S(creature|myBattlefield)}:regenerate -auto={6}{T}:moveTo(myBattlefield) target(mercenary[manacost<=6]|mylibrary) -text=Sacrifice a creature: Regenerate Cateran Overlord. {6}, {T}: Search your library for a Mercenary permanent card with converted mana cost 6 or less and put that card onto the battlefield. Then shuffle your library. -mana={4}{B}{B}{B} -type=Creature -subtype=Horror Mercenary -power=7 -toughness=5 -[/card] -[card] -name=Cateran Persuader -auto={1}{T}:moveTo(myBattlefield) target(mercenary[manacost<=1]|mylibrary) -text={1}, {T}: Search your library for a Mercenary permanent card with converted mana cost 1 or less and put that card onto the battlefield. Then shuffle your library. -mana={B}{B} -type=Creature -subtype=Human Mercenary -power=2 -toughness=1 -[/card] -[card] -name=Cateran Slaver -abilities=swampwalk -auto={5}{T}:moveTo(myBattlefield) target(mercenary[manacost<=5]|mylibrary) -text=Swampwalk {5}, {T}: Search your library for a Mercenary permanent card with converted mana cost 5 or less and put that card onto the battlefield. Then shuffle your library. -mana={4}{B}{B} -type=Creature -subtype=Horror Mercenary -power=5 -toughness=5 -[/card] -[card] -name=Cateran Summons -target=mercenary|myLibrary -auto=moveTo(myHand) -text=Search your library for a Mercenary card, reveal that card, and put it into your hand. Then shuffle your library. -mana={B} -type=Sorcery -[/card] -[card] -name=Cathartic Adept -auto={T}:deplete:1 target(player) -text={T}: Target player puts the top card of his or her library into his or her graveyard. -mana={U} -type=Creature -subtype=Human Wizard -power=1 -toughness=1 -[/card] -[card] -name=Cathodion -auto=@movedTo(this|graveyard) from(battlefield):Add{3} -text=When Cathodion is put into a graveyard from the battlefield, add {3} to your mana pool. -mana={3} -type=Artifact Creature -subtype=Construct -power=3 -toughness=3 -[/card] -[card] -name=Cauldron Haze -target=creatures -auto=persist -text=Choose any number of target creatures. Each of those creatures gains persist until end of turn. (When it's put into a graveyard from the battlefiels, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) -mana={1}{WB} -type=Instant -[/card] -[card] -name=Caustic Crawler -auto=@movedTo(land|myBattlefield):may -1/-1 target(creature) ueot -text=Landfall - Whenever a land enters the battlefield under your control, you may have target creature get -1/-1 until end of turn. -mana={3}{B}{B} -type=Creature -subtype=Insect -power=4 -toughness=3 -[/card] -[card] -name=Caustic Rain -target=land -auto=moveTo(exile) -text=Exile target land. -mana={2}{B}{B} -type=Sorcery -[/card] -[card] -name=Caustic Wasps -abilities=flying -auto=@damaged(player) from(this):may destroy target(artifact|opponentbattlefield) -text=Flying Whenever Caustic Wasps deals combat damage to a player, you may destroy target artifact that player controls. -mana={2}{G} -type=Creature -subtype=Insect -power=1 -toughness=1 -[/card] -[card] -name=Cave People -auto=lord(cave people[attacking]|mybattlefield) 1/-2 -auto=lord(other people[attacking]|mybattlefield) -1/2 -auto={1}{R}{R}{T}:mountainwalk target(creature) -text=Whenever Cave People attacks, it gets +1/-2 until end of turn. {1}{R}{R}, {T}: Target creature gains mountainwalk until end of turn. -mana={1}{R}{R} -type=Creature -subtype=Human -power=1 -toughness=4 -[/card] -[card] -name=Cave Sense -target=creature -auto=1/1 -auto=mountainwalk -text=Enchant creature Enchanted creature gets +1/+1 and has mountainwalk. -mana={1}{R} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Cave Tiger -auto=rampage(1/1,0) -text=Whenever Cave Tiger becomes blocked, it gets +1/+1 until end of turn for each creature blocking it. -mana={2}{G} -type=Creature -subtype=Cat -power=2 -toughness=2 -[/card] -[card] -name=Cavern Crawler -abilities=mountainwalk -auto={R}:1/-1 -text=Mountainwalk {R}: Cavern Crawler gets +1/-1 until end of turn. -mana={2}{R} -type=Creature -subtype=Insect -power=0 -toughness=3 -[/card] -[card] -name=Cavern Harpy -abilities=flying -auto=moveTo(ownerhand) notatarget(creature[blue;black]|myBattlefield) -auto={0}:moveTo(ownerhand) && life:-1 controller -text=Flying When Cavern Harpy enters the battlefield, return a blue or black creature you control to its owner's hand. Pay 1 life: Return Cavern Harpy to its owner's hand. -mana={U}{B} -type=Creature -subtype=Harpy Beast -power=2 -toughness=1 -[/card] -[card] -name=Cavern Thoctar -auto={1}{R}:1/0 -text={1}{R}: Cavern Thoctar gets +1/+0 until end of turn. -mana={5}{G} -type=Creature -subtype=Beast -power=5 -toughness=5 -[/card] -[card] -name=Caves of Koilos -auto={T}:Add {1} -auto={T}:Add {W} && Damage:1 controller -auto={T}:Add {B} && Damage:1 controller -text={T}: Add {1} to your mana pool. {T}: Add {W} or {B} to your mana pool. Caves of Koilos deals 1 damage to you. -type=Land -[/card] -[card] -name=Celestial Ancient -abilities=flying -auto=@movedTo(enchantment|mystack):all(creature|mybattlefield) counter(1/1,1) -text=Flying Whenever you cast an enchantment spell, put a +1/+1 counter on each creature you control. -mana={3}{W}{W} -type=Creature -subtype=Elemental -power=3 -toughness=3 -[/card] -[card] -name=Celestial Colonnade -auto=tap -auto={T}:Add{W} -auto={T}:Add{U} -auto={3}{W}{U}:becomes(Elemental Creature,4/4,flying,vigilance,white,blue) ueot -text=Celestial Colonnade enters the battlefield tapped. {T}: Add {W} or {U} to your mana pool. {3}{W}{U}: Until end of turn, Celestial Colonnade becomes a 4/4 white and blue Elemental creature with flying and vigilance. It's still a land. -type=Land -[/card] -[card] -name=Celestial Prism -auto={2}{T}:Add {B} -auto={2}{T}:Add {U} -auto={2}{T}:Add {G} -auto={2}{T}:Add {R} -auto={2}{T}:Add {W} -text={2}, {T}: Add one mana of any color to your mana pool. -mana={3} -type=Artifact -[/card] -[card] -name=Celestial Purge -target=*[black;red] -auto=moveTo(exile) -text=Exile target black or red permanent. -mana={1}{W} -type=Instant -[/card] -[card] -name=Cemetery Gate -abilities=defender,protection from black -text=Defender (This creature can't attack.) Protection from black -mana={2}{B} -type=Creature -subtype=Wall -power=0 -toughness=5 -[/card] -[card] -name=Cemetery Reaper -auto=lord(zombie|myBattlefield) 1/1 other -auto={2}{B}{T}:moveTo(Exile) target(creature|graveyard) && token(Zombie,Creature Zombie,2/2,black) -text=Other Zombie creatures you control get +1/+1. {2}{B}, {T}: Exile target creature card from a graveyard. Put a 2/2 black Zombie creature token onto the battlefield. -mana={1}{B}{B} -type=Creature -subtype=Zombie -power=2 -toughness=2 -[/card] -[card] -name=Cenn's Enlistment -auto=token(Kithkin Soldier,creature kithkin soldier, 1/1, white)*2 -autograveyard={3}{W}{S(land|myhand)}:token(Kithkin Soldier,creature kithkin soldier, 1/1, white)*2 asSorcery -text=Put two 1/1 white Kithkin Soldier creature tokens onto the battlefield. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) -mana={3}{W} -type=Sorcery -[/card] -[card] -name=Centaur Archer -auto={T}:damage:1 target(creature[flying]) -text={T}: Centaur Archer deals 1 damage to target creature with flying. -mana={1}{R}{G} -type=Creature -subtype=Centaur Archer -power=3 -toughness=2 -[/card] -[card] -name=Centaur Courser -mana={2}{G} -type=Creature -subtype=Centaur Warrior -power=3 -toughness=3 -[/card] -[card] -name=Centaur Garden -auto={T}:Add {G} && damage:1 controller -auto=aslongas(*|mygraveyard) {G}{T}{S}:3/3 target(creature) >6 -text={T}: Add {G} to your mana pool. Centaur Garden deals 1 damage to you. Threshold - {G}, {T}, Sacrifice Centaur Garden: Target creature gets +3/+3 until end of turn. Play this ability only if seven or more cards are in your graveyard. -type=Land -[/card] -[card] -name=Centaur Glade -auto={2}{G}{G}:token(Centaur,creature Centaur token,3/3,green) -text={2}{G}{G}: Put a 3/3 green Centaur creature token onto the battlefield. -mana={3}{G}{G} -type=Enchantment -[/card] -[card] -name=Centaur Rootcaster -auto=@damaged(player) from(this):may moveTo(myBattlefield) target(land[basic]|mylibrary) && tap -text=Whenever Centaur Rootcaster deals combat damage to a player, you may search your library for a basic land card and put that card onto the battlefield tapped. If you do, shuffle your library. -mana={3}{G} -type=Creature -subtype=Centaur Druid -power=2 -toughness=2 -[/card] -[card] -name=Centaur Safeguard -auto=@movedto(this|graveyard):may life:3 -text=({GW} can be paid with either {G} or {W}.) When Centaur Safeguard is put into a graveyard from the battlefield, you may gain 3 life. -mana={2}{GW} -type=Creature -subtype=Centaur Warrior -power=3 -toughness=1 -[/card] -[card] -name=Centaur Veteran -abilities=trample -auto={G}{S(*|myhand)}:regenerate -text=Trample {G}, Discard a card: Regenerate Centaur Veteran. -mana={5}{G} -type=Creature -subtype=Centaur -power=3 -toughness=3 -[/card] -[card] -name=Cephalid Inkshrouder -auto={S(*|myHand)}:shroud && unblockable -text=Discard a card: Cephalid Inkshrouder gains shroud until end of turn and is unblockable this turn. (A permanent with shroud can't be the target of spells or abilities.) -mana={2}{U} -type=Creature -subtype=Cephalid -power=2 -toughness=1 -[/card] -[card] -name=Cephalid Pathmage -abilities=unblockable -auto={T}{S}:unblockable target(creature) -text=Cephalid Pathmage is unblockable. {T}, Sacrifice Cephalid Pathmage: Target creature is unblockable this turn. -mana={2}{U} -type=Creature -subtype=Cephalid Wizard -power=1 -toughness=2 -[/card] -[card] -name=Cephalid Retainer -auto={U}{U}:tap target(creature[-flying]) -text={U}{U}: Tap target creature without flying. -mana={2}{U}{U} -type=Creature -subtype=Cephalid -power=2 -toughness=3 -[/card] -[card] -name=Cephalid Scout -abilities=flying -auto={2}{U}{S(land|myBattlefield)}:draw:1 -text=Flying {2}{U}, Sacrifice a land: Draw a card. -mana={1}{U} -type=Creature -subtype=Cephalid Wizard Scout -power=1 -toughness=1 -[/card] -[card] -name=Cephalid Snitch -auto={S}:-protection from black target(creature) -text=Sacrifice Cephalid Snitch: Target creature loses protection from black until end of turn. -mana={1}{U} -type=Creature -subtype=Cephalid Wizard -power=1 -toughness=1 -[/card] -[card] -name=Ceremonial Guard -auto=@each combatends:destroy all(ceremonial guard[attacking;blocking]|myBattlefield) -text=When Ceremonial Guard attacks or blocks, destroy it at end of combat. -mana={2}{R} -type=Creature -subtype=Human Soldier -power=3 -toughness=4 -[/card] -[card] -name=Cerodon Yearling -abilities=vigilance,haste -text=Vigilance, haste -mana={R}{W} -type=Creature -subtype=Beast -power=2 -toughness=2 -[/card] -[card] -name=Cerulean Sphinx -abilities=flying -auto={U}:moveto(mylibrary) && shuffle -text=Flying {U}: Cerulean Sphinx's owner shuffles it into his or her library. -mana={4}{U}{U} -type=Creature -subtype=Sphinx -power=5 -toughness=5 -[/card] -[card] -name=Cerulean Wyvern -abilities=flying,protection from green -text=Flying, protection from green -mana={4}{U} -type=Creature -subtype=Drake -power=3 -toughness=3 -[/card] -[card] -name=Cessation -target=creature -auto=@movedTo(this|graveyard) from(battlefield):moveTo(myhand) notatarget(this|mygraveyard) -auto=cantattack -text=Enchant creature Enchanted creature can't attack. When Cessation is put into a graveyard from the battlefield, return Cessation to its owner's hand. -mana={2}{W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Ceta Disciple -auto={R}{T}:2/0 target(creature) -auto={G}{T}:Add {W} -auto={G}{T}:Add {U} -auto={G}{T}:Add {B} -auto={G}{T}:Add {R} -auto={G}{T}:Add {G} -text={R}, {T}: Target creature gets +2/+0 until end of turn. {G}, Tap: Add one mana of any color to your mana pool. -mana={U} -type=Creature -subtype=Merfolk Wizard -power=1 -toughness=1 -[/card] -[card] -name=Chain Reaction -auto=foreach(creature|battlefield) damage:1 all(creature) -text=Chain Reaction deals X damage to each creature, where X is the number of creatures on the battlefield. -mana={2}{R}{R} -type=Sorcery -[/card] -[card] -name=Chainbreaker -auto=counter(-1/-1,2) -auto={3}{T}:counter(-1/-1,-1) target(creature) -text=Chainbreaker enters the battlefield with two -1/-1 counters on it. {3}, {T}: Remove a -1/-1 counter from target creature. -mana={2} -type=Artifact Creature -subtype=Scarecrow -power=3 -toughness=3 -[/card] -[card] -name=Chainflinger -auto={1}{R}{T}:damage:1 target(creature,player) -auto=aslongas(*|mygraveyard) {2}{R}{T}:damage:2 target(creature,player) >6 -text={1}{R}, {T}: Chainflinger deals 1 damage to target creature or player. Threshold - {2}{R}, {T}: Chainflinger deals 2 damage to target creature or player. Play this ability only if seven or more cards are in your graveyard. -mana={3}{R} -type=Creature -subtype=Beast -power=2 -toughness=2 -[/card] -[card] -name=Champion Lancer -auto=preventAllCombatDamage from(creature) to(this) -text=Prevent all damage that would be dealt to Champion Lancer by creatures. -mana={4}{W}{W} -type=Creature -subtype=Human Knight -power=3 -toughness=3 -[/card] -[card] -name=Champion's Victory -target=creature[attacking]|opponentBattlefield -auto=moveTo(ownerhand) -text=Play Champion's Victory only during the declare attackers step and only if you are the defending player. Return target attacking creature to its owner's hand. -mana={U} -type=Instant -[/card] -[card] -name=Chandler -auto={R}{R}{R}{T}:destroy target(creature[artifact]) -text={R}{R}{R}, {T}: Destroy target artifact creature. -mana={4}{R} -type=Legendary Creature -subtype=Human Rogue -power=3 -toughness=3 -[/card] -[card] -name=Channel the Suns -auto=Add{W}{U}{B}{R}{G} -text=Add {W}{U}{B}{R}{G} to your mana pool. -mana={3}{G} -type=Sorcery -[/card] -[card] -name=Chaos Charm -auto=may destroy target(wall) -auto=may damage:1 target(creature) -auto=may haste target(creature) -text=Choose one - Destroy target Wall; or Chaos Charm deals 1 damage to target creature; or target creature gains haste until end of turn. -mana={R} -type=Instant -[/card] -[card] -name=Chaoslace -alias=1282 -text=Target spell or permanent becomes red. (Its mana symbols remain unchanged.) -mana={R} -type=Instant -[/card] -[card] -name=Chaosphere -auto=lord(creature[flying]) cloud -auto=lord(creature[-flying] reach -auto=@movedTo(enchantment[world]|battlefield):bury -text=Creatures with flying have "This creature can't block creatures without flying." Creatures without flying have reach. (They can block creatures with flying.) -mana={2}{R} -type=World Enchantment -[/card] -[card] -name=Chaotic Backlash -target=player -auto=foreach(*[white;blue]|opponentBattlefield) damage:2 -text=Chaotic Backlash deals damage to target player equal to twice the number of white and/or blue permanents he or she controls. -mana={4}{R} -type=Instant -[/card] -[card] -name=Char -target=creature,player -auto=Damage:4 -auto=Damage:2 controller -text=Char deals 4 damage to target creature or player and 2 damage to you. -mana={2}{R} -type=Instant -[/card] -[card] -name=Char-Rumbler -abilities=double strike -auto={R}:1/0 -text=Double strike {R}: Char-Rumbler gets +1/+0 until end of turn. -mana={2}{R}{R} -type=Creature -subtype=Elemental -power=-1 -toughness=3 -[/card] -[card] -name=Charcoal Diamond -auto=tap -auto={T}:Add {B} -text=Charcoal Diamond enters the battlefield tapped. {T}: Add {B} to your mana pool. -mana={2} -type=Artifact -[/card] -[card] -name=Charging Bandits -auto=lord(charging paladin[attacking]|myBattlefield) 2/0 -auto=lord(other charging paladin[attacking]|myBattlefield) -2/0 -text=Whenever Charging Bandits attacks, it gets +2/+0 until end of turn. -mana={4}{B} -type=Creature -subtype=Human Rogue -power=3 -toughness=3 -[/card] -[card] -name=Charging Paladin -auto=lord(charging paladin[attacking]|myBattlefield) 0/3 -auto=lord(other charging paladin[attacking]|myBattlefield) 0/-3 -text=Whenever Charging Paladin attacks, it gets +0/+3 until end of turn. -mana={2}{W} -type=Creature -subtype=Human Knight -power=2 -toughness=2 -[/card] -[card] -name=Charging Troll -abilities=vigilance -auto={G}:regenerate -text=Vigilance {G}: Regenerate Charging Troll. -mana={2}{G}{W} -type=Creature -subtype=Troll -power=3 -toughness=3 -[/card] -[card] -name=Charnelhoard Wurm -abilities=trample -auto=@damaged(player) from(this):may moveTo(myhand) target(*|mygraveyard) -text=Trample Whenever Charnelhoard Wurm deals damage to an opponent, you may return target card from your graveyard to your hand. -mana={4}{B}{R}{G} -type=Creature -subtype=Wurm -power=6 -toughness=6 -[/card] -[card] -name=Chartooth Cougar -auto={R}:1/0 -autohand={2}{S}:moveTo(myhand) target(mountain|mylibrary) -text={R}: Chartooth Cougar gets +1/+0 until end of turn. Mountaincycling {2} ({2}, Discard this card: Search your library for a Mountain card, reveal it, and put it into your hand. Then shuffle your library.) -mana={5}{R} -type=Creature -subtype=Cat Beast -power=4 -toughness=4 -[/card] -[card] -name=Chastise -target=creature[attacking] -auto=destroy -auto=life:p controller -text=Destroy target attacking creature. You gain life equal to its power. -mana={3}{W} -type=Instant -[/card] -[card] -name=Chieftain en-Dal -auto=aslongas(chieftain en-dal[attacking]|mybattlefield) lord(creature[attacking]) first strike -text=Whenever Chieftain en-Dal attacks, attacking creatures gain first strike until end of turn. -mana={1}{W}{W} -type=Creature -subtype=Human Knight -power=2 -toughness=2 -[/card] -[card] -name=Child of Alara -abilities=trample -auto=@movedTo(this|graveyard) from(Battlefield):bury all(*[-land]|battlefield) -text=Trample When Child of Alara is put into a graveyard from the battlefield, destroy all nonland permanents. They can't be regenerated. -mana={W}{U}{B}{R}{G} -type=Legendary Creature -subtype=Avatar -power=6 -toughness=6 -[/card] -[card] -name=Child of Night -abilities=lifelink -text=Lifelink (Damage dealt by this creature also causes you to gain that much life.) -mana={1}{B} -type=Creature -subtype=Vampire -power=2 -toughness=1 -[/card] -[card] -name=Child of Thorns -auto={S}:1/1 target(creature) -text=Sacrifice Child of Thorns: Target creature gets +1/+1 until end of turn. -mana={G} -type=Creature -subtype=Spirit -power=1 -toughness=1 -[/card] -[card] -name=Childhood Horror -abilities=flying -auto=aslongas(*|mygraveyard) 2/2 >6 -auto=aslongas(*|mygraveyard) cantblock >6 -text=Flying Threshold - As long as seven or more cards are in your graveyard, Childhood Horror gets +2/+2 and can't block. -mana={3}{B} -type=Creature -subtype=Horror -power=2 -toughness=2 -[/card] -[card] -name=Chill to the Bone -target=creature[-snow] -auto=destroy -text=Destroy target nonsnow creature. -mana={3}{B} -type=Instant -[/card] -[card] -name=Chime of Night -target=creature -auto=@movedTo(this|graveyard) from(battlefield):destroy target(creature[-black]) -text=Enchant creature When Chime of Night is put into a graveyard from the battlefield, destroy target nonblack creature. -mana={1}{B} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Chimeric Idol -auto={0}:tap all(land|myBattlefield) && becomes(Turtle Artifact Creature,3/3) ueot -text={0}: Tap all lands you control. Chimeric Idol becomes a 3/3 Turtle artifact creature until end of turn. -mana={3} -type=Artifact -[/card] -[card] -name=Chimeric Sphere -auto={2}:becomes(Construct Artifact Creature,2/1,flying) ueot -auto={2}:becomes(Construct Artifact Creature,3/2) ueot -text={2}: Until end of turn, Chimeric Sphere becomes a 2/1 Construct artifact creature with flying. {2}: Until end of turn, Chimeric Sphere becomes a 3/2 Construct artifact creature without flying. -mana={3} -type=Artifact -[/card] -[card] -name=Choke -auto=lord(island) doesnotuntap -text=Islands don't untap during their controllers' untap steps. -mana={2}{G} -type=Enchantment -[/card] -[card] -name=Chorus of Woe -auto=lord(creature|myBattlefield) 1/0 -text=Creatures you control get +1/+0 until end of turn. -mana={B} -type=Sorcery -[/card] -[card] -name=Chromatic Sphere -auto={1}{T}{S}:Add{G} && Draw:1 controller -auto={1}{T}{S}:Add{R} && Draw:1 controller -auto={1}{T}{S}:Add{U} && Draw:1 controller -auto={1}{T}{S}:Add{B} && Draw:1 controller -auto={1}{T}{S}:Add{W} && Draw:1 controller -text={1}, {T}, Sacrifice Chromatic Sphere: Add one mana of any color to your mana pool. Draw a card. -mana={1} -type=Artifact -[/card] -[card] -name=Chromatic Star -auto={1}{T}{S}:Add{W} && draw:1 controller -auto={1}{T}{S}:Add{U} && draw:1 controller -auto={1}{T}{S}:Add{B} && draw:1 controller -auto={1}{T}{S}:Add{R} && draw:1 controller -auto={1}{T}{S}:Add{G} && draw:1 controller -text={1}, {T}, Sacrifice Chromatic Star: Add one mana of any color to your mana pool. When Chromatic Star is put into a graveyard from play, draw a card. -mana={1} -type=Artifact -[/card] -[card] -name=Chub Toad -auto=rampage(2/2,0) -auto=rampage(-2/-2,1) -auto=lord(chub toad[blocking]|mybattlefield) 2/2 -auto=lord(other chub toad[blocking]|mybattlefield) -2/-2 -text=Whenever Chub Toad blocks or becomes blocked, it gets +2/+2 until end of turn. -mana={2}{G} -type=Creature -subtype=Frog -power=1 -toughness=1 -[/card] -[card] -name=Cinder Giant -auto=@each my upkeep:damage:2 all(other creature|myBattlefield) -text=At the beginning of your upkeep, Cinder Giant deals 2 damage to each other creature you control. -mana={3}{R} -type=Creature -subtype=Giant -power=5 -toughness=3 -[/card] -[card] -name=Cinder Pyromancer -auto={T}:damage:1 target(player) -auto=@movedTo(*[red]|mystack):may untap -text={T}: Cinder Pyromancer deals 1 damage to target player. Whenever you cast a red spell, you may untap Cinder Pyromancer. -mana={2}{R} -type=Creature -subtype=Elemental Shaman -power=0 -toughness=1 -[/card] -[card] -name=Cinder Storm -target=creature,player -auto=damage:7 -text=Cinder Storm deals 7 damage to target creature or player. -mana={6}{R} -type=Sorcery -[/card] -[card] -name=Cinder Wall -abilities=defender -auto=@each combatends:destroy all(cinder wall[attacking;blocking]|myBattlefield) -text=Defender (This creature can't attack.) When Cinder Wall blocks, destroy it at end of combat. -mana={R} -type=Creature -subtype=Wall -power=3 -toughness=3 -[/card] -[card] -name=Cinderbones -abilities=wither -auto={1}{B}:regenerate -text=Wither (This deals damage to creatures in the form of -1/-1 counters.) {1}{B}: Regenerate Cinderbones. -mana={2}{B} -type=Creature -subtype=Elemental Skeleton -power=1 -toughness=1 -[/card] -[card] -name=Circle of Protection: Black -alias=1335 -text={1}: The next time a black source of your choice would deal damage to you this turn, prevent that damage. -mana={1}{W} -type=Enchantment -[/card] -[card] -name=Circle of Protection: Blue -alias=1336 -text={1}: The next time a blue source of your choice would deal damage to you this turn, prevent that damage. -mana={1}{W} -type=Enchantment -[/card] -[card] -name=Circle of Protection: Green -alias=1337 -text={1}: The next time a green source of your choice would deal damage to you this turn, prevent that damage. -mana={1}{W} -type=Enchantment -[/card] -[card] -name=Circle of Protection: Red -alias=1338 -text={1}: The next time a red source of your choice would deal damage to you this turn, prevent that damage. -mana={1}{W} -type=Enchantment -[/card] -[card] -name=Circle of Protection: White -alias=1339 -text={1}: The next time a white source of your choice would deal damage to you this turn, prevent that damage. -mana={1}{W} -type=Enchantment -[/card] -[card] -name=Citadel of Pain -auto=@each my end:foreach(land[-tapped]|myBattlefield) damage:1 controller -auto=@each opponent end:foreach(land[-tapped]|opponentBattlefield) damage:1 opponent -text=At the beginning of each player's end step, Citadel of Pain deals X damage to that player, where X is the number of untapped lands he or she controls. -mana={2}{R} -type=Enchantment -[/card] -[card] -name=Citanul Druid -auto=@movedTo(artifact|opponentBattlefield):counter(1/1,1) -text=Whenever an opponent casts an artifact spell, put a +1/+1 counter on Citanul Druid. -mana={1}{G} -type=Creature -subtype=Human Druid -power=1 -toughness=1 -[/card] -[card] -name=Citanul Hierophants -auto=lord(creature|myBattlefield) {T}:Add{G} -text=Creatures you control have "{T}: Add {G} to your mana pool." -mana={3}{G} -type=Creature -subtype=Human Druid -power=3 -toughness=2 -[/card] -[card] -name=Citanul Woodreaders -kicker={2}{G} -auto=kicker draw:2 -text=Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) When Citanul Woodreaders enters the battlefield, if it was kicked, draw two cards. -mana={2}{G} -type=Creature -subtype=Human Druid -power=1 -toughness=4 -[/card] -[card] -name=City of Brass -auto=@tapped(this):damage:1 controller -auto={T}:Add {U} -auto={T}:Add {R} -auto={T}:Add {W} -auto={T}:Add {B} -auto={T}:Add {G} -text=Whenever City of Brass becomes tapped,it deals 1 damage to you. {T}: Add one mana of any color to your mana pool. -type=Land -[/card] -[card] -name=City of Traitors -auto=@movedTo(land|mybattlefield):bury -auto={T}:Add {2} -text=When you play another land, sacrifice City of Traitors. {T}: Add {2} to your mana pool. -type=Land -[/card] -[card] -name=Civic Guildmage -auto={G}{T}:0/1 target(creature) -auto={U}{T}:moveTo(ownerLibrary) target(creature|myBattlefield) -text={G}, {T}: Target creature gets +0/+1 until end of turn. {U}, {T}: Put target creature you control on top of its owner's library. -mana={W} -type=Creature -subtype=Human Wizard -power=1 -toughness=1 -[/card] -[card] -name=Civic Wayfinder -auto=may moveTo(myHand) target(land[basic]|myLibrary) -text=When Civic Wayfinder enters the battlefield, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library. -mana={2}{G} -type=Creature -subtype=Elf Warrior Druid -power=2 -toughness=2 -[/card] -[card] -name=Claws of Gix -auto={1}{S(*|myBattlefield)}:life:1 -text={1}, Sacrifice a permanent: You gain 1 life. -mana={0} -type=Artifact -[/card] -[card] -name=Claws of Valakut -target=creature -auto=foreach(mountain|myBattlefield) 1/0 -auto=first strike -text=Enchant creature Enchanted creature gets +1/+0 for each Mountain you control and has first strike. -mana={1}{R}{R} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Claws of Wirewood -auto=damage:3 all(creature[flying]) -auto=damage:3 all(player) -autohand={2}:cycling -text=Claws of Wirewood deals 3 damage to each creature with flying and each player. Cycling {2} ({2}, Discard this card: Draw a card.) -mana={3}{G} -type=Sorcery -[/card] -[card] -name=Clay Statue -auto={2}:regenerate -text={2}:Regenerate Clay Statue. -mana={4} -type=Artifact Creature -subtype=Golem -power=3 -toughness=1 -[/card] -[card] -name=Cleanfall -auto=destroy all(enchantment) -text=Destroy all enchantments. -mana={2}{W} -type=Sorcery -subtype=Arcane -[/card] -[card] -name=Cleanse -auto=destroy all(creature[black]) -text=Destroy all black creatures. -mana={2}{W}{W} -type=Sorcery -[/card] -[card] -name=Clear -target=enchantment -auto=destroy -autohand={2}:cycling -text=Destroy target enchantment. Cycling {2} ({2}, Discard this card: Draw a card.) -mana={1}{W} -type=Instant -[/card] -[card] -name=Clickslither -abilities=haste -auto={S(goblin|myBattlefield)}:2/2 && trample -text=Haste Sacrifice a Goblin: Clickslither gets +2/+2 and gains trample until end of turn. -mana={1}{R}{R}{R} -type=Creature -subtype=Insect -power=3 -toughness=3 -[/card] -[card] -name=Cliff Threader -abilities=mountainwalk -text=Mountainwalk -mana={1}{W} -type=Creature -subtype=Kor Scout -power=2 -toughness=1 -[/card] -[card] -name=Cliffrunner Behemoth -auto=aslongas(*[red]|myBattlefield) haste -auto=aslongas(*[white]|myBattlefield) lifelink -text=Cliffrunner Behemoth has haste as long as you control a red permanent. Cliffrunner Behemoth has lifelink as long as you control a white permanent. -mana={3}{G} -type=Creature -subtype=Rhino Beast -power=5 -toughness=3 -[/card] -[card] -name=Clinging Darkness -target=creature -auto=-4/-1 -text=Enchant creature Enchanted creature gets -4/-1. -mana={1}{B} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Cloak of Feathers -target=creature -auto=flying -auto=draw:1 controller -text=Target creature gains flying until end of turn. Draw a card. -mana={U} -type=Sorcery -[/card] -[card] -name=Cloak of Mists -target=creature -auto=unblockable -text=Enchant creature Enchanted creature is unblockable. -mana={1}{U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Clockwork Beast -alias=1101 -text=Clockwork Beast enters the battlefield with seven +1/+0 counters on it. At end of combat, if Clockwork Beast attacked or blocked this combat, remove a +1/+0 counter from it. {X}, {T}: Put up to X +1/+0 counters on Clockwork Beast. This ability can't cause the total number of +1/+0 counters on Clockwork Beast to be greater than seven. Activate this ability only during your upkeep. -mana={6} -type=Artifact Creature -subtype=Beast -power=0 -toughness=4 -[/card] -[card] -name=Clockwork Beetle -auto=counter(1/1,2) -auto=@each combatends:counter(1/1,-1) all(clockwork beetle[attacking;blocking]) && counter(1/1) all(other clockwork beetle[attacking;blocking]) -text=Clockwork Beetle enters the battlefield with two +1/+1 counters on it. Whenever Clockwork Beetle attacks or blocks, remove a +1/+1 counter from it at end of combat. -mana={1} -type=Artifact Creature -subtype=Insect -power=0 -toughness=0 -[/card] -[card] -name=Clockwork Condor -abilities=flying -auto=counter(1/1,3) -auto=@each combatends:counter(1/1,-1) all(clockwork condor[attacking;blocking]) && counter(1/1) all(other clockwork condor[attacking;blocking]) -text=Flying Clockwork Condor enters the battlefield with three +1/+1 counters on it. Whenever Clockwork Condor attacks or blocks, remove a +1/+1 counter from it at end of combat. -mana={4} -type=Artifact Creature -subtype=Bird -power=0 -toughness=0 -[/card] -[card] -name=Clockwork Dragon -abilities=flying -auto=counter(1/1,6) -auto={3}:counter(1/1) -auto=@each combatends:counter(1/1,-1) all(clockwork dragon[attacking;blocking]) && counter(1/1) all(other clockwork dragon[attacking;blocking]) -text=Flying Clockwork Dragon enters the battlefield with six +1/+1 counters on it. Whenever Clockwork Dragon attacks or blocks, remove a +1/+1 counter from it at end of combat. {3}: Put a +1/+1 counter on Clockwork Dragon. -mana={7} -type=Artifact Creature -subtype=Dragon -power=0 -toughness=0 -[/card] -[card] -name=Clockwork Gnomes -auto={3}{T}:regenerate target(creature[artifact]) -text={3}, {T}: Regenerate target artifact creature. -mana={4} -type=Artifact Creature -subtype=Gnome -power=2 -toughness=2 -[/card] -[card] -name=Clockwork Vorrac -abilities=trample -auto=counter(1/1,4) -auto={T}:counter(1/1) -auto=@each combatends:counter(1/1,-1) all(clockwork vorrac[attacking;blocking]) && counter(1/1) all(other clockwork vorrac[attacking;blocking]) -text=Trample Clockwork Vorrac enters the battlefield with four +1/+1 counters on it. Whenever Clockwork Vorrac attacks or blocks, remove a +1/+1 counter from it at end of combat. {T}: Put a +1/+1 counter on Clockwork Vorrac. -mana={5} -type=Artifact Creature -subtype=Boar Beast -power=0 -toughness=0 -[/card] -[card] -name=Clone -auto=may copy NotATarget(creature) -text=As Clone enters the battlefield, you may choose a creature on the battlefield. If you do, Clone enters the battlefield as a copy of that creature. -mana={3}{U} -type=Creature -subtype=Shapeshifter -power=0 -toughness=0 -[/card] -[card] -name=Clot Sliver -auto=lord(sliver) {2}:regenerate -text=All Sliver creatures have "{2}: Regenerate this permanent." -mana={1}{B} -type=Creature -subtype=Sliver -power=1 -toughness=1 -[/card] -[card] -name=Cloud Djinn -abilities=flying,cloud -text=Flying Cloud Djinn can block only creatures with flying. -mana={5}{U} -type=Creature -subtype=Djinn -power=5 -toughness=4 -[/card] -[card] -name=Cloud Dragon -abilities=cloud,flying -text=Flying Cloud Dragon can block only creatures with flying. -mana={5}{U} -type=Creature -subtype=Illusion Dragon -power=5 -toughness=4 -[/card] -[card] -name=Cloud Elemental -abilities=cloud,flying -text=Flying (This creature can't be blocked except by creatures with flying or reach.) Cloud Elemental can block only creatures with flying. -mana={2}{U} -type=Creature -subtype=Elemental -power=2 -toughness=3 -[/card] -[card] -name=Cloud Pirates -abilities=cloud,flying -text=Flying Cloud Pirates can block only creatures with flying. -mana={U} -type=Creature -subtype=Human Pirate -power=1 -toughness=1 -[/card] -[card] -name=Cloud Spirit -abilities=cloud,flying -text=Flying Cloud Spirit can block only creatures with flying. -mana={2}{U} -type=Creature -subtype=Spirit -power=3 -toughness=1 -[/card] -[card] -name=Cloud Sprite -abilities=cloud,flying -text=Flying (This creature can't be blocked except by creatures with flying or reach.) Cloud Sprite can block only creatures with flying. -mana={U} -type=Creature -subtype=Faerie -power=1 -toughness=1 -[/card] -[card] -name=Cloudchaser Eagle -abilities=flying -auto=destroy target(enchantment) -text=Flying When Cloudchaser Eagle enters the battlefield, destroy target enchantment. -mana={3}{W} -type=Creature -subtype=Bird -power=2 -toughness=2 -[/card] -[card] -name=Cloudcrown Oak -abilities=reach -text=Reach (This can block creatures with flying.) -mana={2}{G}{G} -type=Creature -subtype=Treefolk Warrior -power=3 -toughness=4 -[/card] -[card] -name=Cloudheath Drake -abilities=flying -auto={1}{W}:vigilance -text=Flying {1}{W}: Cloudheath Drake gains vigilance until end of turn. -mana={4}{U} -type=Artifact Creature -subtype=Drake -power=3 -toughness=3 -[/card] -[card] -name=Cloudpost -auto=tap -auto={T}:foreach(locus)add:{1} -text=Cloudpost enters the battlefield tapped. {T}: Add {1} to your mana pool for each Locus in play. -type=Land -subtype=Locus -[/card] -[card] -name=Cloudreach Cavalry -auto=aslongas(bird|myBattlefield) 2/2 -auto=aslongas(bird|myBattlefield) flying -text=Cloudreach Cavalry gets +2/+2 and has flying as long as you control a Bird. -mana={1}{W} -type=Creature -subtype=Human Soldier -power=1 -toughness=1 -[/card] -[card] -name=Cloudseeder -abilities=flying -auto={U}{T}{S(*|myhand)}:token(Cloud Sprite,creature faerie, 1/1,flying,cloud blue) -text={U}, {T}, Discard a card: Put a 1/1 blue Faerie creature token named Cloud Sprite onto the battlefield with flying and "Cloud Sprite can block only creatures with flying." -mana={1}{U} -type=Creature -subtype=Faerie Spellshaper -power=1 -toughness=1 -[/card] -[card] -name=Clutch of the Undercity -target=* -auto=moveto(ownerhand) -auto=life:-3 targetController -autohand={1}{U}{B}{S}:moveTo(myhand) target(*[manacost=4]|mylibrary) asSorcery -text=Return target permanent to its owner's hand. Its controller loses 3 life. Transmute {1}{U}{B} ({1}{U}{B}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.) -mana={1}{U}{U}{B} -type=Instant -[/card] -[card] -name=Coal Golem -auto={3}{S}:Add {R}{R}{R} -text={3}, Sacrifice Coal Golem: Add {R}{R}{R} to your mana pool. -mana={5} -type=Artifact Creature -subtype=Golem -power=3 -toughness=3 -[/card] -[card] -name=Coast Watcher -abilities=Flying,protection from green -text=Flying, protection from green -mana={1}{U} -type=Creature -subtype=Bird Soldier -power=1 -toughness=1 -[/card] -[card] -name=Coastal Drake -abilities=flying -auto={1}{U}{T}:moveTo(ownerhand) target(kavu) -text=Flying {1}{U}, {T}: Return target kavu to its owner's hand. -mana={2}{U} -type=Creature -subtype=Drake -power=2 -toughness=1 -[/card] -[card] -name=Coastal Hornclaw -auto={S(land|myBattlefield)}:flying -text=Sacrifice a land: Coastal Hornclaw gains flying until end of turn. -mana={4}{U} -type=Creature -subtype=Bird -power=3 -toughness=3 -[/card] -[card] -name=Coastal Piracy -auto=@damaged(player) from(creature|myBattlefield):may draw:1 controller -text=Whenever a creature you control deals combat damage to an opponent, you may draw a card. -mana={2}{U}{U} -type=Enchantment -[/card] -[card] -name=Coastal Tower -auto=tap -auto={T}:Add{W} -auto={T}:Add{U} -text=Coastal Tower enters the battlefield tapped. {T}: Add {W} or {U} to your mana pool. -type=Land -[/card] -[card] -name=Coastal Wizard -auto={T}:moveTo(ownerhand) all(this) && moveTo(ownerhand) target(creature) myTurnOnly -text={T}: Return Coastal Wizard and another target creature to their owners' hands. Activate this ability only during your turn, before attackers are declared. -mana={2}{U}{U} -type=Creature -subtype=Human Wizard -power=1 -toughness=1 -[/card] -[card] -name=Cobalt Golem -auto={1}{U}:flying -text={1}{U}: Cobalt Golem gains flying until end of turn. -mana={4} -type=Artifact Creature -subtype=Golem -power=2 -toughness=3 -[/card] -[card] -name=Cockatrice -abilities=flying -alias=1238 -text=Flying Whenever Cockatrice blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat. -mana={3}{G}{G} -type=Creature -subtype=Cockatrice -power=2 -toughness=4 -[/card] -[card] -name=Cognivore -abilities=flying -auto=foreach(instant|graveyard) 1/1 -text=Flying Cognivore's power and toughness are each equal to the number of instant cards in all graveyards. -mana={6}{U}{U} -type=Creature -subtype=Lhurgoyf -power=* -toughness=* -[/card] -[card] -name=Coiled Tinviper -abilities=first strike -text=First strike -mana={3} -type=Artifact Creature -subtype=Snake -power=2 -toughness=1 -[/card] -[card] -name=Coiling Woodworm -auto=foreach(forest|battlefield) 1/0 -text=Coiling Woodworm's power is equal to the number of Forests on the battlefield. -mana={2}{G} -type=Creature -subtype=Insect Worm -power=* -toughness=1 -[/card] -[card] -name=Collapsing Borders -auto=@each my upkeep:aslongas(plains|myBattlefield) life:1 controller -auto=@each my upkeep:aslongas(island|myBattlefield) life:1 controller -auto=@each my upkeep:aslongas(swamp|myBattlefield) life:1 controller -auto=@each my upkeep:aslongas(mountain|myBattlefield) life:1 controller -auto=@each my upkeep:aslongas(forest|myBattlefield) life:1 controller -auto=@each my upkeep:life:-3 controller -auto=@each opponent upkeep:aslongas(plains|opponentBattlefield) life:1 opponent -auto=@each opponent upkeep:aslongas(island|opponentBattlefield) life:1 opponent -auto=@each opponent upkeep:aslongas(swamp|opponentBattlefield) life:1 opponent -auto=@each opponent upkeep:aslongas(mountain|opponentBattlefield) life:1 opponent -auto=@each opponent upkeep:aslongas(forest|opponentBattlefield) life:1 opponent -auto=@each opponent upkeep:life:-3 opponent -text=Domain - At the beginning of each player's upkeep, that player gains 1 life for each basic land type among lands he or she controls. Then Collapsing Borders deals 3 damage to him or her. -mana={3}{R} -type=Enchantment -[/card] -[card] -name=Collective Unconscious -auto=foreach(creature|myBattlefield)draw:1 -text=Draw a card for each creature you control. -mana={4}{G}{G} -type=Sorcery -[/card] -[card] -name=Colos Yearling -abilities=mountainwalk -auto={G}:1/0 -text=Mountainwalk {G}: Colos Yearling gets +1/+0 until end of turn. -mana={2}{R} -type=Creature -subtype=Goat Beast -power=1 -toughness=1 -[/card] -[card] -name=Colossal Might -target=creature -auto=4/2 -auto=trample -text=Target creature gets +4/+2 and gains trample until end of turn. -mana={R}{G} -type=Instant -[/card] -[card] -name=Colossus of Sardia -abilities=doesnotuntap,trample -auto={9}:untap myUpkeepOnly -text=Trample (If this creature would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.) Colossus of Sardia doesn't untap during your untap step. {9}: Untap Colossus of Sardia. Activate this ability only during your upkeep. -mana={9} -type=Artifact Creature -subtype=Golem -power=9 -toughness=9 -[/card] -[card] -name=Coma Veil -target=creature,artifact -auto=doesnotuntap -text=Enchant artifact or creature. Enchanted permanent doesn't untap during its controller's untap step. -mana={4}{U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Commander Eesha -abilities=flying -auto=protection from(creature) -text=Flying, protection from creatures -mana={2}{W}{W} -type=Legendary Creature -subtype=Bird Soldier -power=2 -toughness=4 -[/card] -[card] -name=Commander Greven il-Vec -abilities=fear -auto=bury notatarget(creature|myBattlefield) -text=Fear When Commander Greven il-Vec enters the battlefield, sacrifice a creature. -mana={3}{B}{B}{B} -type=Legendary Creature -subtype=Human Warrior -power=7 -toughness=5 -[/card] -[card] -name=Complex Automaton -auto=@each my upkeep:aslongas(*|myBattlefield) moveTo(myhand) >6 -text=At the beginning of your upkeep, if you control seven or more permanents, return Complex Automaton to its owner's hand. -mana={4} -type=Artifact Creature -subtype=Golem -power=4 -toughness=4 -[/card] -[card] -name=Composite Golem -auto={S}:Add{W}{U}{B}{R}{G} -text=Sacrifice Composite Golem: Add {W}{U}{B}{R}{G} to your mana pool. -mana={6} -type=Artifact Creature -subtype=Golem -power=4 -toughness=4 -[/card] -[card] -name=Compost -auto=@movedTo(*[black]|opponentgraveyard):may draw:1 controller -text=Whenever a black card is put into an opponent's graveyard from anywhere, you may draw a card. -mana={1}{G} -type=Enchantment -[/card] -[card] -name=Compulsion -auto={1}{U}{S(*|myhand)}:draw:1 controller -auto={1}{U}{S}:draw:1 controller -text={1}{U}, Discard a card: Draw a card. {1}{U}, Sacrifice Compulsion: Draw a card. -mana={1}{U} -type=Enchantment -[/card] -[card] -name=Concentrate -auto=draw:3 -text=Draw three cards. -mana={2}{U}{U} -type=Sorcery -[/card] -[card] -name=Concordant Crossroads -auto=lord(creature) haste -auto=@movedTo(enchantment[world]|battlefield):bury -text=All creatures have haste. -mana={G} -type=World Enchantment -[/card] -[card] -name=Confessor -auto=@movedTo(*|mygraveyard) from(myhand):may life:1 controller -auto=@movedTo(*|opponentgraveyard) from(opponenthand):may life:1 controller -text=Whenever a player discards a card, you may gain 1 life. -mana={W} -type=Creature -subtype=Human Cleric -power=1 -toughness=1 -[/card] -[card] -name=Confiscate -target=* -alias=1194 -text=Enchant permanent (Target a permanent as you cast this. This card enters the battlefield attached to that permanent.) You control enchanted permanent. -mana={4}{U}{U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Congregate -target=player -auto=foreach(creature) life:2 -text=Target player gains 2 life for each creature on the battlefield. -mana={3}{W} -type=Instant -[/card] -[card] -name=Conquer -target=land -alias=1194 -text=Enchant land. You control enchanted land. -mana={3}{R}{R} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Conqueror's Pledge -kicker={6} -auto=token(Kor Soldier,Creature Kor Soldier,1/1,white)*6 -auto=kicker token(Kor Soldier,Creature Kor Soldier,1/1,white)*6 -text=Kicker {6} (You may pay an additional {6} as you cast this spell.) Put six 1/1 white Kor Soldier creature tokens onto the battlefield. If Conqueror's Pledge was kicked, put twelve of those tokens onto the battlefield instead. -mana={2}{W}{W}{W} -type=Sorcery -[/card] -[card] -name=Conservator -alias=1102 -text={3}, {T}: Prevent the next 2 damage that would be dealt to you this turn. -mana={4} -type=Artifact -[/card] -[card] -name=Constricting Tendrils -target=creature -auto=-3/-0 -autohand={2}:cycling -text=Target creature gets -3/-0 until end of turn. Cycling {2} ({2}, Discard this card: Draw a card.) -mana={U} -type=Instant -[/card] -[card] -name=Consume Spirit -target=creature,player -alias=1156 -text=Spend only black mana on X. Consume Spirit deals X damage to target creature or player and you gain X life. -mana={X}{1}{B} -type=Sorcery -[/card] -[card] -name=Consuming Bonfire -auto=may damage:4 target(creature[-elemental]) -auto=may damage:7 target(treefolk) -text=Choose one - Consuming Bonfire deals 4 damage to target non-Elemental creature; or Consuming Bonfire deals 7 damage to target Treefolk creature. -mana={3}{R}{R} -type=Tribal Sorcery -subtype=Elemental -[/card] -[card] -name=Consumptive Goo -auto={2}{B}{B}:counter(1/1) all(this) && -1/-1 target(creature) -text={2}{B}{B}: Target creature gets -1/-1 until end of turn. Put a +1/+1 counter on Consumptive Goo. -mana={B}{B} -type=Creature -subtype=Ooze -power=1 -toughness=1 -[/card] -[card] -name=Contemplation -auto=@movedTo(*|mystack):life:1 -text=Whenever you cast a spell, you gain 1 life. -mana={1}{W}{W} -type=Enchantment -[/card] -[card] -name=Control Magic -target=creature -alias=1194 -text=Enchant creature You control enchanted creature. -mana={2}{U}{U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Controlled Instincts -target=creature[green;red] -auto=doesnotuntap -text=Enchant red or green creature Enchanted creature doesn't untap during its controller's untap step. -mana={U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Conviction -target=creature -auto=1/3 -auto={W}:moveTo(ownerhand) -text=Enchant creature Enchanted creature gets +1/+3. {W}: Return Conviction to its owner's hand. -mana={1}{W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Copper Gnomes -auto={4}{S}:moveTo(myBattlefield) target(artifact|myhand) -text={4}, Sacrifice Copper Gnomes: You may put an artifact card from your hand onto the battlefield. -mana={2} -type=Artifact Creature -subtype=Gnome -power=1 -toughness=1 -[/card] -[card] -name=Copper Myr -auto={T}:Add {G} -text={T}: Add {G} to your mana pool. -mana={2} -type=Artifact Creature -subtype=Myr -power=1 -toughness=1 -[/card] -[card] -name=Copper Tablet -auto=@each opponent upkeep:damage:1 opponent -auto=@each my upkeep:damage:1 controller -text=At the beginning of each player's upkeep, Copper Tablet deals 1 damage to that player. -mana={2} -type=Artifact -[/card] -[card] -name=Copperhoof Vorrac -auto=foreach(*[-tapped]|opponentBattlefield) 1/1 -text=Copperhoof Vorrac gets +1/+1 for each untapped permanent your opponents control. -mana={3}{G}{G} -type=Creature -subtype=Boar Beast -power=2 -toughness=2 -[/card] -[card] -name=Coral Atoll -auto=tap -auto=aslongas(island[-tapped]|myBattlefield) moveTo(ownerhand) notatarget(island[-tapped]|myBattlefield) -auto=moveTo(graveyard) notatarget(this|myBattlefield) -auto=@movedTo(island[-tapped]|myhand) from(myBattlefield):lord(coral atoll) {T}:Add{1}{U} -text=Coral Atoll enters the battlefield tapped. When Coral Atoll enters the battlefield, sacrifice it unless you return an untapped Island you control to its owner's hand. {T}: Add {1}{U} to your mana pool. -type=Land -[/card] -[card] -name=Coral Eel -mana={1}{U} -type=Creature -subtype=Fish -power=2 -toughness=1 -[/card] -[card] -name=Coral Merfolk -mana={1}{U} -type=Creature -subtype=Merfolk -power=2 -toughness=1 -[/card] -[card] -name=Corrosive Mentor -auto=lord(creature[black]|myBattlefield) wither -text=Black creatures you control have wither. (They deal damage to creatures in the form of -1/-1 counters.) -mana={2}{B} -type=Creature -subtype=Elemental Rogue -power=1 -toughness=3 -[/card] -[card] -name=Corrupt -target=creature,player -auto=foreach(swamp|myBattlefield) damage:1 -auto=foreach(swamp|myBattlefield) life:1 controller -text=Corrupt deals damage equal to the number of Swamps you control to target creature or player. You gain life equal to the damage dealt this way. -mana={5}{B} -type=Sorcery -[/card] -[card] -name=Corrupt Eunuchs -auto=damage:2 target(creature) -text=When Corrupt Eunuchs enters the battlefield, it deals 2 damage to target creature. -mana={3}{R} -type=Creature -subtype=Human Advisor -power=2 -toughness=2 -[/card] -[card] -name=Corrupted Roots -target=forest,plains -auto=@tapped(mytgt):life:-2 targetController -text=Enchant Forest or Plains. Whenever enchanted land becomes tapped, its controller loses 2 life. -mana={B} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Cosi's Ravager -auto=@movedTo(land|myBattlefield):may damage:1 target(player) -text=Landfall - Whenever a land enters the battlefield under your control, you may have Cosi's Ravager deal 1 damage to target player. -mana={3}{R} -type=Creature -subtype=Elemental -power=2 -toughness=2 -[/card] -[card] -name=Council of Advisors -auto=draw:1 -text=When Council of Advisors enters the battlefield, draw a card. -mana={2}{U} -type=Creature -subtype=Human Advisor -power=1 -toughness=1 -[/card] -[card] -name=Counsel of the Soratami -auto=draw:2 -text=Draw two cards. -mana={2}{U} -type=Sorcery -[/card] -[card] -name=Counterspell -target=*|stack -auto=fizzle -text=Counter target spell. -mana={U}{U} -type=Instant -[/card] -[card] -name=Countersquall -target=*[-creature]|stack -auto=fizzle -auto=life:-2 targetController -text=Counter target noncreature spell. Its controller loses 2 life. -mana={U}{B} -type=Instant -[/card] -[card] -name=Courier Hawk -abilities=flying,vigilance -text=Flying, vigilance -mana={1}{W} -type=Creature -subtype=Bird -power=1 -toughness=2 -[/card] -[card] -name=Courier's Capsule -auto={1}{U}{T}{S}:Draw:2 -text={1}{U}, {T}, Sacrifice Courier's Capsule: Draw two cards. -mana={1}{U} -type=Artifact -[/card] -[card] -name=Court Archers -abilities=reach,exalted -text=Reach (This can block creatures with flying.) Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) -mana={2}{G} -type=Creature -subtype=Human Archer -power=1 -toughness=3 -[/card] -[card] -name=Court Homunculus -auto=aslongas(other artifact|myBattlefield) 1/1 -text=Court Homunculus gets +1/+1 as long as you control another artifact. -mana={W} -type=Artifact Creature -subtype=Homunculus -power=1 -toughness=1 -[/card] -[card] -name=Covert Operative -abilities=unblockable -text=Covert Operative is unblockable. -mana={4}{U} -type=Creature -subtype=Human Wizard -power=3 -toughness=2 -[/card] -[card] -name=Covetous Dragon -abilities=flying -auto=aslongas(artifact|myBattlefield) 96/95 -text=Flying When you control no artifacts, sacrifice Covetous Dragon. -mana={4}{R} -type=Creature -subtype=Dragon -power=-90 -toughness=-90 -# P/T modified to make auto rule possible -[/card] -[card] -name=Crabapple Cohort -auto=aslongas(other creature[green]|myBattlefield) 1/1 -text=Crabapple Cohort gets +1/+1 as long as you control another green creature. -mana={4}{G} -type=Creature -subtype=Treefolk Warrior -power=4 -toughness=4 -[/card] -[card] -name=Crackdown -auto=lord(creature[power>=3;-white]) doesnotuntap -text=Nonwhite creatures with power 3 or greater don't untap during their controllers' untap steps. -mana={2}{W} -type=Enchantment -[/card] -[card] -name=Crackling Club -target=creature -auto=1/0 -auto={S}:damage:1 target(creature) -text=Enchant creature Enchanted creature gets +1/+0. Sacrifice Crackling Club: Crackling Club deals 1 damage to target creature. -mana={R} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Crafty Pathmage -auto={T}:unblockable target(creature[power<=2]) -text={T}: Target creature with power 2 or less is unblockable this turn. -mana={2}{U} -type=Creature -subtype=Human Wizard -power=1 -toughness=1 -[/card] -[card] -name=Cranial Plating -auto=foreach(artifact|mybattlefield) 1/0 -auto={B}{B}:attach -auto={1}:equip -text=Equipped creature gets +1/+0 for each artifact you control. {B}{B}: Attach Cranial Plating to target creature you control. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) -mana={2} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Crash Landing -target=creature[flying] -auto=-flying -auto=foreach(forest|myBattlefield) damage:1 -text=Target creature with flying loses flying until end of turn. Crash Landing deals damage to that creature equal to the number of Forests you control. -mana={2}{G} -type=Instant -[/card] -[card] -name=Crash of Rhinos -abilities=trample -text=Trample -mana={6}{G}{G} -type=Creature -subtype=Rhino -power=8 -toughness=4 -[/card] -[card] -name=Crashing Centaur -auto={G}{S(*|myhand)}:trample -auto=aslongas(*|mygraveyard) 2/2 >6 -auto=aslongas(*|mygraveyard) shroud >6 -text={G}, Discard a card: Crashing Centaur gains trample until end of turn. Threshold - As long as seven or more cards are in your graveyard, Crashing Centaur gets +2/+2 and has shroud. (It can't be the target of spells or abilities.) -mana={4}{G}{G} -type=Creature -subtype=Centaur -power=3 -toughness=4 -[/card] -[card] -name=Craven Giant -abilities=cantblock -text=Craven Giant can't block. -mana={2}{R} -type=Creature -subtype=Giant -power=4 -toughness=1 -[/card] -[card] -name=Craven Knight -abilities=cantblock -text=Craven Knight can't block. -mana={1}{B} -type=Creature -subtype=Human Knight -power=2 -toughness=2 -[/card] -[card] -name=Craw Giant -abilities=trample -auto=rampage(2/2,1) -text=Trample Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.) -mana={3}{G}{G}{G}{G} -type=Creature -subtype=Giant -power=6 -toughness=4 -[/card] -[card] -name=Craw Wurm -mana={4}{G}{G} -type=Creature -subtype=Wurm -power=6 -toughness=4 -[/card] -[card] -name=Crawling Filth -abilities=fear -auto=@movedTo(this|mygraveyard) from(myBattlefield):may moveTo(myhand) target(other spirit[manacost<=5]|mygraveyard) -text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Soulshift 5 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 5 or less from your graveyard to your hand.) -mana={5}{B} -type=Creature -subtype=Spirit -power=2 -toughness=2 -[/card] -[card] -name=Crazed Goblin -abilities=mustattack -text=Crazed Goblin attacks each turn if able. -mana={R} -type=Creature -subtype=Goblin Warrior -power=1 -toughness=1 -[/card] -[card] -name=Crazed Skirge -abilities=flying,haste -text=Flying, haste -mana={3}{B} -type=Creature -subtype=Imp -power=2 -toughness=2 -[/card] -[card] -name=Creakwood Ghoul -auto={BG}{BG}:moveTo(exile) target(*|graveyard) && life:1 controller -text={BG}{BG}: Exile target card in a graveyard. You gain 1 life. -mana={4}{B} -type=Creature -subtype=Plant Zombie -power=3 -toughness=3 -[/card] -[card] -name=Creakwood Liege -auto=lord(creature[black]|myBattlefield) 1/1 other -auto=lord(creature[green]|myBattlefield) 1/1 other -auto=@each my upkeep:may token(Worm,Worm Creature, 1/1,green black) -text=Other black creatures you control get +1/+1. Other green creatures you control get +1/+1. At the beginning of your upkeep, you may put a 1/1 black and green Worm creature token onto the battlefield. -mana={1}{BG}{BG}{BG} -type=Creature -subtype=Horror -power=2 -toughness=2 -[/card] -[card] -name=Creature Bond -target=creature -auto=@movedto(mytgt|graveyard) from(Battlefield):damage:t targetController -text=Enchant creature When enchanted creature is put into a graveyard, Creature Bond deals damage equal to that creature's toughness to the creature's controller. -mana={1}{U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Creeping Mold -target=artifact,enchantment,land -auto=destroy -text=Destroy target artifact, enchantment, or land. -mana={2}{G}{G} -type=Sorcery -[/card] -[card] -name=Creeping Tar Pit -auto=tap -auto={T}:Add{U} -auto={T}:Add{B} -auto={1}{U}{B}:becomes(Elemental Creature,3/2,unblockable,blue,black) ueot -text=Creeping Tar Pit enters the battlefield tapped. {T}: Add {U} or {B} to your mana pool. {1}{U}{B}: Until end of turn, Creeping Tar Pit becomes a 3/2 blue and black Elemental creature and is unblockable. It's still a land. -type=Land -[/card] -[card] -name=Cremate -target=*|graveyard -auto=moveto(exile) -auto=draw:1 controller -text=Exile target card in a graveyard. Draw a card. -mana={B} -type=Instant -[/card] -[card] -name=Crenellated Wall -abilities=defender -auto={T}:0/4 target(creature) -text=Defender (This creature can't attack.) {T}: Target creature gets +0/+4 until end of turn. -mana={4} -type=Artifact Creature -subtype=Wall -power=0 -toughness=4 -[/card] -[card] -name=Crevasse -auto=lord(creature) -mountainwalk -text=Creatures with mountainwalk can be blocked as though they didn't have mountainwalk. -mana={2}{R} -type=Enchantment -[/card] -[card] -name=Crimson Acolyte -abilities=protection from red -auto={W}:protection from red target(creature) -text=Protection from red {W}: Target creature gains protection from red until end of turn. -mana={1}{W} -type=Creature -subtype=Human Cleric -power=1 -toughness=1 -[/card] -[card] -name=Crimson Kobolds -text=Crimson Kobolds is red. -mana={0} -color=red -type=Creature -subtype=Kobold -power=0 -toughness=1 -[/card] -[card] -name=Crimson Manticore -abilities=flying -auto={R}{T}:damage:1 target(creature[attacking;blocking]) -text=Flying {R}, {T}: Crimson Manticore deals 1 damage to target attacking or blocking creature. -mana={2}{R}{R} -type=Creature -subtype=Manticore -power=2 -toughness=2 -[/card] -[card] -name=Crookshank Kobolds -text=Crookshank Kobolds is red. -mana={0} -color=red -type=Creature -subtype=Kobold -power=0 -toughness=1 -[/card] -[card] -name=Crosis's Attendant -auto={1}{S}:Add {U}{B}{R} -text={1},Sacrifice Crosis's Attendant: Add {U}{B}{R} to your mana pool. -mana={5} -type=Artifact Creature -subtype=Golem -power=3 -toughness=3 -[/card] -[card] -name=Crosis's Catacombs -auto=aslongas(land[-lair]|myBattlefield) moveTo(ownerhand) notatarget(land[-lair]|myBattlefield) -auto=moveTo(graveyard) notatarget(this|myBattlefield) -auto=@movedTo(land[-lair]|myhand) from(myBattlefield):lord(crosis's catacombs) {T}:Add{U} && lord(crosis's catacombs) {T}:Add{B} && lord(crosis's catacombs) {T}:Add{R} -text=When Crosis's Catacombs enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. {T}: Add {U}, {B}, or {R} to your mana pool. -type=Land -subtype=Lair -[/card] -[card] -name=Crosis's Charm -auto=may moveTo(ownerhand) target(*) -auto=may bury target(creature[black]) -auto=may destroy target(artifact) -text=Choose one - Return target permanent to its owner's hand; or destroy target nonblack creature, and it can't be regenerated; or destroy target artifact. -mana={U}{B}{R} -type=Instant -[/card] -[card] -name=Crossbow Ambush -auto=lord(creature|myBattlefield) reach -text=Creatures you control gain reach until end of turn. (They can block creatures with flying.) -mana={G} -type=Instant -[/card] -[card] -name=Crossbow Infantry -auto={T}:damage:1 target(creature[attacking;blocking]) -text={T}: Crossbow Infantry deals 1 damage to target attacking or blocking creature. -mana={1}{W} -type=Creature -subtype=Human Soldier Archer -power=1 -toughness=1 -[/card] -[card] -name=Crosswinds -auto=lord(creature[flying]) -2/0 -text=Creatures with flying get -2/-0. -mana={1}{G} -type=Enchantment -[/card] -[card] -name=Crovax, Ascendant Hero -auto=lord(creature[white]) 1/1 other -auto=lord(creature[-white]) -1/-1 -auto={0}:moveTo(ownerhand) && life:-2 controller -text=Other white creatures get +1/+1. Nonwhite creatures get -1/-1. Pay 2 life: Return Crovax, Ascendant Hero to its owner's hand. -mana={4}{W}{W} -type=Legendary Creature -subtype=Human -power=4 -toughness=4 -[/card] -[card] -name=Crowd Favorites -auto={3}{W}:tap target(creature) -auto={3}{W}:0/5 -text={3}{W}: Tap target creature. {3}{W}: Crowd Favorites gets +0/+5 until end of turn. -mana={6}{W} -type=Creature -subtype=Human Soldier -power=4 -toughness=4 -[/card] -[card] -name=Crowd of Cinders -abilities=fear -auto=foreach(*[black]|myBattlefield) 1/1 -text=Fear Crowd of Cinders's power and toughness are each equal to the number of black permanents you control. -mana={3}{B} -type=Creature -subtype=Elemental -power=* -toughness=* -[/card] -[card] -name=Crown of Flames -target=creature -auto={R}:1/0 -auto={R}:moveTo(ownerhand) -text=Enchant creature {R}: Enchanted creature gets +1/+0 until end of turn. {R}: Return Crown of Flames to its owner's hand. -mana={R} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Crucible of Fire -auto=lord(dragon|myBattlefield) 3/3 -text=Dragon creatures you control get +3/+3. -mana={3}{R} -type=Enchantment -[/card] -[card] -name=Crumble -target=artifact -auto=bury -auto=life:manacost targetcontroller -text=Destroy target artifact. It can't be regenerated. That artifact's controller gains life equal to its converted mana cost. -mana={G} -type=Instant -[/card] -[card] -name=Crumbling Necropolis -auto=tap -auto={T}:Add {U} -auto={T}:Add {B} -auto={T}:Add {R} -text=Crumbling Necropolis enters the battlefield tapped. {T}: Add {U}, {B}, or {R} to your mana pool. -type=Land -[/card] -[card] -name=Crusade -auto=lord(creature[white]) 1/1 -text=White creatures get +1/+1. -mana={W}{W} -type=Enchantment -[/card] -[card] -name=Crusading Knight -abilities=protection from black -auto=foreach(swamp|opponentBattlefield) 1/1 -text=Protection from black Crusading Knight gets +1/+1 for each Swamp your opponents control. -mana={2}{W}{W} -type=Creature -subtype=Human Knight -power=2 -toughness=2 -[/card] -[card] -name=Cryoclasm -target=plains,island -auto=destroy -auto=Damage:3 targetController -text=Destroy target Plains or Island. Cryoclasm deals 3 damage to that land's controller. -mana={2}{R} -type=Sorcery -[/card] -[card] -name=Crypt Angel -abilities=flying,protection from white -auto=moveTo(myhand) target(creature[blue;red]|mygraveyard) -text=Flying, protection from white When Crypt Angel enters the battlefield, return target blue or red creature card from your graveyard to your hand. -mana={4}{B} -type=Creature -subtype=Angel -power=3 -toughness=3 -[/card] -[card] -name=Crypt Creeper -auto={S}:moveTo(exile) target(*|graveyard) -text=Sacrifice Crypt Creeper: Exile target card in a graveyard. -mana={1}{B} -type=Creature -subtype=Zombie -power=2 -toughness=1 -[/card] -[card] -name=Crypt Ripper -abilities=haste -auto={B}:1/1 -text=Haste {B}: Crypt Ripper gets +1/+1 until end of turn. -mana={2}{B}{B} -type=Creature -subtype=Shade -power=2 -toughness=2 -[/card] -[card] -name=Crypt Sliver -auto=lord(sliver) {T}:regenerate target(sliver) -text=All Sliver creatures have "{T}: Regenerate target Sliver." -mana={1}{B} -type=Creature -subtype=Sliver -power=1 -toughness=1 -[/card] -[card] -name=Crypt of Agadeem -auto=tap -auto={T}:Add {B} -auto={2}{T}:foreach(creature[black]|mygraveyard) Add {B} -text=Crypt of Agadeem enters the battlefield tapped. {T}: Add {B} to your mana pool. {2}, {T}: Add {B} to your mana pool for each black creature card in your graveyard. -type=Land -[/card] -[card] -name=Crystal Chimes -auto={3}{T}{S}:moveTo(myHand) all(enchantment|mygraveyard) -text={3}, {T}, Sacrifice Crystal Chimes: Return all enchantment cards from your graveyard to your hand. -mana={3} -type=Artifact -[/card] -[card] -name=Crystal Quarry -auto={T}:Add {1} -auto={5}{T}:Add {W}{U}{B}{R}{G} -text={T} Add {1} to your mana pool. {5}{T}: Add {W}{U}{B}{R}{G} to your mana pool. -type=Land -[/card] -[card] -name=Crystal Rod -alias=1103 -text=Whenever a player casts a blue spell, you may pay {1}. If you do, you gain 1 life. -mana={1} -type=Artifact -[/card] -[card] -name=Crystal Vein -auto={T}:Add {1} -auto={T}{S}:Add {2} -text={T}: Add {1} to your mana pool. {T}:Sacrifice Crystal Vein: Add {2} to your mana pool. -type=Land -[/card] -[card] -name=Crystalline Sliver -auto=lord(sliver) shroud -text=All Slivers have shroud. (They can't be the targets of spells or abilities.) -mana={W}{U} -type=Creature -subtype=Sliver -power=2 -toughness=2 -[/card] -[card] -name=Cudgel Troll -auto={G}:regenerate -text={G}: Regenerate Cudgel Troll. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) -mana={2}{G}{G} -type=Creature -subtype=Troll -power=4 -toughness=3 -[/card] -[card] -name=Culling Sun -auto=destroy all(creature[manacost<=3]) -text=Destroy each creature with converted mana cost 3 or less. -mana={2}{W}{W}{B} -type=Sorcery -[/card] -[card] -name=Culling the Weak -target=creature|myBattlefield -auto=bury -auto=Add {B}{B}{B}{B} -text=As an additional cost to cast Culling the Weak, sacrifice a creature. Add {B}{B}{B}{B} to your mana pool. -mana={B} -type=Instant -[/card] -[card] -name=Cultbrand Cinder -auto=counter(-1/-1) target(creature) -text=When Cultbrand Cinder enters the battlefield, put a -1/-1 counter on target creature. -mana={4}{BR} -type=Creature -subtype=Elemental Shaman -power=3 -toughness=3 -[/card] -[card] -name=Cumber Stone -auto=lord(creature|opponentBattlefield) -1/0 -text=Creatures your opponents control get -1/-0. -mana={3}{U} -type=Artifact -[/card] -[card] -name=Cunning Sparkmage -abilities=haste -auto={T}:damage:1 target(creature,player) -text=Haste {T}: Cunning Sparkmage deals 1 damage to target creature or player. -mana={2}{R} -type=Creature -subtype=Human Shaman -power=0 -toughness=1 -[/card] -[card] -name=Curiosity -target=creature -auto=@damaged(player) from(mytgt):may draw:1 controller -text=Enchant creature Whenever enchanted creature deals damage to an opponent, you may draw a card. -mana={U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Curse of Chains -target=creature -auto=@each upkeep:tap -text=Enchant creature At the beginning of each upkeep, tap enchanted creature. -mana={1}{WU} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Curse of Marit Lage -auto=tap all(island) -auto=lord(island) doesntuntap -text=When Curse of Marit Lage enters the battlefield, tap all Islands. Islands don't untap during their controllers' untap steps. -mana={3}{R}{R} -type=Enchantment -[/card] -[card] -name=Cursed Flesh -target=creature -auto=-1/-1 -auto=fear -text=Enchant creature Enchanted creature gets -1/-1 and has fear. -mana={B} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Cursed Land -target=land -auto=@each opponent upkeep:damage:1 targetController -text=Enchant land At the beginning of the upkeep of enchanted land's controller, Cursed Land deals 1 damage to that player. -mana={2}{B}{B} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Cursed Ronin -auto=rampage(1/1,0) -auto=rampage(-1/-1,1) -auto=lord(cursed ronin[blocking]|mybattlefield) 1/1 -auto=lord(other cursed ronin[blocking]|mybattlefield) -1/-1 -auto={B}:1/1 -text=Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) {B}: Cursed Ronin gets +1/+1 until end of turn. -mana={3}{B} -type=Creature -subtype=Human Samurai -power=1 -toughness=1 -[/card] -[card] -name=Cylian Elf -mana={1}{G} -type=Creature -subtype=Elf Scout -power=2 -toughness=2 -[/card] -[card] -name=Cylian Sunsinger -auto={R}{G}{W}:lord(cylian sunsinger) 3/3 ueot -text={R}{G}{W}: Cylian Sunsinger and each other creature with the same name as it get +3/+3 until end of turn. -mana={1}{G} -type=Creature -subtype=Elf Shaman -power=2 -toughness=2 -[/card] -[card] -name=D'Avenant Archer -auto={T}:damage:1 target(creature[attacking;blocking]) -text={T}: D'Avenant Archer deals 1 damage to target attacking or blocking creature. -mana={2}{W} -type=Creature -subtype=Human Soldier Archer -power=1 -toughness=2 -[/card] -[card] -name=Daggerclaw Imp -abilities=flying,cantblock -text=Flying Daggerclaw Imp can't block. -mana={2}{B} -type=Creature -subtype=Imp -power=3 -toughness=1 -[/card] -[card] -name=Daily Regimen -target=creature -auto={1}{W}:counter(1/1) -text=Enchant creature {1}{W}: Put a +1/+1 counter on enchanted creature. -mana={W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Dakkon Blackblade -auto=foreach(land|myBattlefield) 1/1 -text=Dakkon Blackblade's power and toughness are each equal to the number of lands you control. -mana={2}{W}{U}{U}{B} -type=Legendary Creature -subtype=Human Warrior -power=* -toughness=* -[/card] -[card] -name=Dakmor Bat -abilities=flying -text=Flying -mana={1}{B} -type=Creature -subtype=Bat -power=1 -toughness=1 -[/card] -[card] -name=Dakmor Ghoul -auto=life:-2 opponent -auto=life:2 controller -text=When Dakmor Ghoul enters the battlefield, target opponent loses 2 life and you gain 2 life. -mana={2}{B}{B} -type=Creature -subtype=Zombie -power=2 -toughness=2 -[/card] -[card] -name=Dakmor Lancer -auto=destroy target(creature[-black]) -text=When Dakmor Lancer enters the battlefield, destroy target nonblack creature. -mana={4}{B}{B} -type=Creature -subtype=Human Knight -power=3 -toughness=3 -[/card] -[card] -name=Dakmor Plague -auto=damage:3 all(player,creature) -text=Dakmor Plague deals 3 damage to each creature and each player. -mana={3}{B}{B} -type=Sorcery -[/card] -[card] -name=Dakmor Scorpion -mana={1}{B} -type=Creature -subtype=Scorpion -power=2 -toughness=1 -[/card] -[card] -name=Dakmor Sorceress -auto=foreach(swamp|myBattlefield) 1/0 -text=Dakmor Sorceress's power is equal to the number of Swamps you control. -mana={5}{B} -type=Creature -subtype=Human Wizard -power=* -toughness=4 -[/card] -[card] -name=Damnation -auto=bury all(creature) -text=Destroy all creatures. They can't be regenerated. -mana={2}{B}{B} -type=Sorcery -[/card] -[card] -name=Dance of Shadows -auto=lord(creature|myBattlefield) 1/0 -auto=lord(creature|myBattlefield) fear -text=Creatures you control get +1/+0 and gain fear until end of turn. -mana={3}{B}{B} -type=Sorcery -subtype=Arcane -[/card] -[card] -name=Dancing Scimitar -abilities=flying -text=Flying (this creature can't be blocked except by creatures with flying) -mana={4} -type=Artifact Creature -subtype=Spirit -power=1 -toughness=5 -[/card] -[card] -name=Dandan -abilities=islandhome -text=Dandan can't attack unless defending player controls an Island. When you control no Islands, sacrifice Dandan. -mana={U}{U} -type=Creature -subtype=Fish -power=4 -toughness=1 -[/card] -[card] -name=Daraja Griffin -abilities=flying -auto={S}:destroy target(creature[black]) -text=Flying Sacrifice Daraja Griffin: Destroy target black creature. -mana={3}{W} -type=Creature -subtype=Griffin -power=2 -toughness=2 -[/card] -[card] -name=Darigaaz's Attendant -auto={1}{S}:Add {B}{R}{G} -text={1},Sacrifice Darigaaz's Attendant: Add {B}{R}{G} to your mana pool. -mana={5} -type=Artifact Creature -subtype=Golem -power=3 -toughness=3 -[/card] -[card] -name=Darigaaz's Caldera -auto=aslongas(land[-lair]|myBattlefield) moveTo(ownerhand) notatarget(land[-lair]|myBattlefield) -auto=moveTo(graveyard) notatarget(this|myBattlefield) -auto=@movedTo(land[-lair]|myhand) from(myBattlefield):lord(darigaaz's caldera) {T}:Add{B} && lord(darigaaz's caldera) {T}:Add{R} && lord(darigaaz's caldera) {T}:Add{G} -text=When Darigaaz's Caldera enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. {T}: Add {B}, {R}, or {G} to your mana pool. -type=Land -subtype=Lair -[/card] -[card] -name=Darigaaz's Charm -auto=may moveTo(myhand) target(creature|mygraveyard) -auto=may damage:3 target(creature,player) -auto=may 3/3 target(creature) -text=Choose one - Return target creature card from your graveyard to your hand; or Darigaaz's Charm deals 3 damage to target creature or player; or target creature gets +3/+3 until end of turn. -mana={B}{R}{G} -type=Instant -[/card] -[card] -name=Daring Apprentice -auto={T}{S}:fizzle target(*|stack) -text={T}, Sacrifice Daring Apprentice: Counter target spell. -mana={1}{U}{U} -type=Creature -subtype=Human Wizard -power=1 -toughness=1 -[/card] -[card] -name=Daring Leap -target=creature -auto=1/1 -auto=first strike -auto=flying -text=Target creature gets +1/+1 and gains flying and first strike until end of turn. -mana={1}{W}{U} -type=Instant -[/card] -[card] -name=Dark Banishing -target=creature[-black] -auto=bury -text=Destroy target nonblack creature. It can't be regenerated. -mana={2}{B} -type=Instant -[/card] -[card] -name=Dark Hatchling -abilities=flying -auto=bury target(creature[-black]) -text=Flying When Dark Hatchling enters the battlefield, destroy target nonblack creature. It can't be regenerated. -mana={4}{B}{B} -type=Creature -subtype=Horror -power=3 -toughness=3 -[/card] -[card] -name=Dark Heart of the Wood -auto={S(forest|myBattlefield)}:life:3 -text=Sacrifice a Forest: You gain 3 life. -mana={B}{G} -type=Enchantment -[/card] -[card] -name=Dark Offering -target=creature[-black] -auto=destroy -auto=life:3 controller -text=Destroy target nonblack creature. You gain 3 life. -mana={4}{B}{B} -type=Sorcery -[/card] -[card] -name=Dark Privilege -target=creature -auto=1/1 -auto={S(creature|myBattlefield)}:regenerate -text=Enchant creature Enchanted creature gets +1/+1. Sacrifice a creature: Regenerate enchanted creature. -mana={1}{B} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Dark Ritual -auto=Add{B}{B}{B} -text=Add {B}{B}{B} to your mana pool. -mana={B} -type=Instant -[/card] -[card] -name=Dark Temper -target=creature -auto=aslongas(*[black]|myBattlefield) destroy -auto=damage:2 -text=Dark Temper deals 2 damage to target creature. If you control a black permanent, destroy the creature instead. -mana={2}{R} -type=Instant -[/card] -[card] -name=Darkheart Sliver -auto=lord(sliver) {S}:life:3 -text=All Slivers have "Sacrifice this permanent: You gain 3 life." -mana={B}{G} -type=Creature -subtype=Sliver -power=2 -toughness=2 -[/card] -[card] -name=Darkling Stalker -auto={B}:regenerate -auto={B}:1/1 -text={B}: Regenerate Darkling Stalker. {B}: Darkling Stalker gets +1/+1 until end of turn. -mana={3}{B} -type=Creature -subtype=Shade Spirit -power=1 -toughness=1 -[/card] -[card] -name=Darklit Gargoyle -abilities=flying -auto={B}:2/-1 -text=Flying {B}: Darklit Gargoyle gets +2/-1 until end of turn. -mana={1}{W} -type=Artifact Creature -subtype=Gargoyle -power=1 -toughness=2 -[/card] -[card] -name=Darkness -auto=preventAllcombatDamage ueot -text=Prevent all combat damage that would be dealt this turn. -mana={B} -type=Instant -[/card] -[card] -name=Darksteel Brute -abilities=indestructible -auto={3}:becomes(Beast Artifact Creature,2/2) ueot -text=Darksteel Brute is indestructible. ("Destroy" effects and lethal damage don't destroy it.) {3}: Darksteel Brute becomes a 2/2 Beast artifact creature until end of turn. -mana={2} -type=Artifact -[/card] -[card] -name=Darksteel Citadel -abilities=indestructible -auto={T}:add{1} -text=Darksteel Citadel is indestructible. ("Destroy" effects and lethal damage don't destroy it.) {T}: Add {1} to your mana pool. -type=Artifact Land -[/card] -[card] -name=Darksteel Forge -auto=lord(artifact|myBattlefield)indestructible -text=Artifacts you control are indestructible. ("Destroy" effects and lethal damage don't destroy them.) -mana={9} -type=Artifact -[/card] -[card] -name=Darksteel Gargoyle -abilities=flying,indestructible -text=Flying. Darksteel Gargoyle is indestructible. ("Destroy" effects and lethal damage don't destroy it.) -mana={7} -type=Artifact Creature -subtype=Gargoyle -power=3 -toughness=3 -[/card] -[card] -name=Darksteel Ingot -abilities=indestructible -auto={T}:add{G} -auto={T}:add{W} -auto={T}:add{U} -auto={T}:add{R} -auto={T}:add{B} -text=Darksteel Ingot is indestructible. ("Destroy" effects and lethal damage don't destroy it.). {T}: Add one mana of any color to your mana pool. -mana={3} -type=Artifact -[/card] -[card] -name=Darkwatch Elves -abilities=protection from black -autohand={2}:cycling -text=Protection from black Cycling {2} ({2}, Discard this card: Draw a card.) -mana={2}{G} -type=Creature -subtype=Elf -power=2 -toughness=2 -[/card] -[card] -name=Darkwater Catacombs -auto={1}{T}:Add {U}{B} -text={1}{T}: Add {U}{B} to your mana pool. -type=Land -[/card] -[card] -name=Darkwater Egg -auto={2}{T}{S}:Add {U}{B} && Draw:1 -text={2}, {T}, Sacrifice Darkwater Egg: Add {U}{B} to your mana pool. Draw a card. -mana={1} -type=Artifact -[/card] -[card] -name=Darting Merfolk -auto={U}:moveto(hand) -text={U}: Return Darting Merfolk to its owner's hand. -mana={1}{U} -type=Creature -subtype=Merfolk -power=1 -toughness=1 -[/card] -[card] -name=Daru Cavalier -abilities=first strike -auto=may moveTo(myhand) target(daru cavalier|mylibrary) -text=First strike When Daru Cavalier enters the battlefield, you may search your library for a card named Daru Cavalier, reveal it, and put it into your hand. If you do, shuffle your library. -mana={3}{W} -type=Creature -subtype=Human Soldier -power=2 -toughness=2 -[/card] -[card] -name=Daru Encampment -auto={T}:Add {1} -auto={W}{T}:1/1 target(Soldier) -text={T}: Add {1} to your mana pool. {W}{T}: Target Soldier gets +1/+1 until end of turn. -type=Land -[/card] -[card] -name=Dauntless Dourbark -auto=foreach(forest|myBattlefield) 1/1 -auto=foreach(treefolk|myBattlefield) 1/1 -auto=aslongas(treefolk|myBattlefield) trample other -text=Dauntless Dourbark's power and toughness are each equal to the number of Forests you control plus the number of Treefolk you control. Dauntless Dourbark has trample as long as you control another Treefolk. -mana={3}{G} -type=Creature -subtype=Treefolk Warrior -power=* -toughness=* -[/card] -[card] -name=Dauntless Escort -auto={S}:all(creature|myBattlefield) indestructible -text=Sacrifice Dauntless Escort: Creatures you control are indestructible this turn. -mana={1}{G}{W} -type=Creature -subtype=Rhino Soldier -power=3 -toughness=3 -[/card] -[card] -name=Dauthi Cutthroat -abilities=shadow -auto={1}{B}{T}:destroy target(creature[shadow]) -text=Shadow (This creature can block or be blocked by only creatures with shadow.) {1}{B}, {T}: Destroy target creature with shadow. -mana={1}{B} -type=Creature -subtype=Dauthi Minion -power=1 -toughness=1 -[/card] -[card] -name=Dauthi Embrace -auto={B}{B}:shadow target(creature) -text={B}{B}: Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.) -mana={2}{B} -type=Enchantment -[/card] -[card] -name=Dauthi Ghoul -abilities=shadow -auto=@movedTo(graveyard) from(creature[shadow]|battlefield):counter(1/1) -text=Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever a creature with shadow is put into a graveyard from the battlefield, put a +1/+1 counter on Dauthi Ghoul. -mana={1}{B} -type=Creature -subtype=Dauthi Zombie -power=1 -toughness=1 -[/card] -[card] -name=Dauthi Horror -abilities=shadow -auto=cantbeblockedby(creature[white]) -text=Shadow (This creature can block or be blocked by only creatures with shadow.) Dauthi Horror can't be blocked by white creatures. -mana={1}{B} -type=Creature -subtype=Dauthi Horror -power=2 -toughness=1 -[/card] -[card] -name=Dauthi Jackal -abilities=shadow -auto={B}{B}{S}:destroy target(creature[blocking]) -text=Shadow (This creature can block or be blocked by only creatures with shadow.) {B}{B}, Sacrifice Dauthi Jackal: Destroy target blocking creature. -mana={2}{B} -type=Creature -subtype=Dauthi Hound -power=2 -toughness=1 -[/card] -[card] -name=Dauthi Marauder -abilities=shadow -text=Shadow (This creature can block or be blocked by only creatures with shadow.) -mana={2}{B} -type=Creature -subtype=Dauthi Minion -power=3 -toughness=1 -[/card] -[card] -name=Dauthi Mercenary -abilities=shadow -auto={1}{B}:1/0 -text=Shadow (This creature can block or be blocked by only creatures with shadow.) {1}{B}: Dauthi Mercenary gets +1/+0 until end of turn. -mana={2}{B} -type=Creature -subtype=Dauthi Knight Mercenary -power=2 -toughness=1 -[/card] -[card] -name=Dauthi Slayer -abilities=shadow,mustattack -text=Shadow (This creature can block or be blocked by only creatures with shadow.) Dauthi Slayer attacks each turn if able. -mana={B}{B} -type=Creature -subtype=Dauthi Soldier -power=2 -toughness=2 -[/card] -[card] -name=Dauthi Trapper -auto={T}:shadow target(creature) -text={T}: Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.) -mana={2}{B} -type=Creature -subtype=Dauthi Minion -power=1 -toughness=1 -[/card] -[card] -name=Dauthi Warlord -abilities=shadow -auto=foreach(creature[shadow]|battlefield) 1/0 -text=Shadow (This creature can block or be blocked by only creatures with shadow.) Dauthi Warlord's power is equal to the number of creatures with shadow in play -mana={1}{B} -type=Creature -subtype=Dauthi Soldier -power=* -toughness=1 -[/card] -[card] -name=Dawnray Archer -abilities=exalted -auto={W}{T}:damage:1 target(creature[attacking;blocking]) -text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {W}, {T}: Dawnray Archer deals 1 damage to target attacking or blocking creature. -mana={2}{U} -type=Creature -subtype=Human Archer -power=1 -toughness=1 -[/card] -[card] -name=Dawnstrider -auto={G}{T}{S(*|myhand)}:preventAllCombatDamage ueot -text={G}, {T}, Discard a card: Prevent all combat damage that would be dealt this turn. -mana={1}{G} -type=Creature -subtype=Dryad Spellshaper -power=1 -toughness=1 -[/card] -[card] -name=Day of Destiny -auto=lord(creature[legendary]|myBattlefield) 2/2 -text=Legendary creatures you control get +2/+2. -mana={3}{W} -type=Legendary Enchantment -[/card] -[card] -name=Day of Judgment -auto=destroy all(creature) -text=Destroy all creatures. -mana={2}{W}{W} -type=Sorcery -[/card] -[card] -name=Deadapult -auto={S(zombie|myBattlefield)}:Damage:2 target(creature,player) -text={R}, Sacrifice a Zombie: Deadapult deals 2 damage to target creature or player. -mana={2}{R} -type=Enchantment -[/card] -[card] -name=Deadfall -auto=lord(creature) -forestwalk -text=Creatures with forestwalk can be blocked as though they didn't have forestwalk. -mana={2}{G} -type=Enchantment -[/card] -[card] -name=Deadly Insect -abilities=shroud -text=Shroud (This permanent can't be the target of spells or abilities.) -mana={4}{G} -type=Creature -subtype=Insect -power=6 -toughness=1 -[/card] -[card] -name=Deadly Recluse -abilities=deathtouch,reach -text=Reach (This creature can block creatures with flying.) Deathtouch (Creatures dealt damage by this creature are destroyed. You can divide this creature's combat damage among any of the creatures blocking or blocked by it.) -mana={1}{G} -type=Creature -subtype=Spider -power=1 -toughness=2 -[/card] -[card] -name=Deadshot Minotaur -auto=damage:3 target(creature[flying]) -autohand={RG}:cycling -text=When Deadshot Minotaur enters the battlefield, it deals 3 damage to target creature with flying. Cycling {(r/g)} ({(r/g)}, Discard this card: Draw a card.) -mana={3}{R}{G} -type=Creature -subtype=Minotaur -power=3 -toughness=4 -[/card] -[card] -name=Death Baron -auto=lord(skeleton|myBattlefield) 1/1 -auto=lord(skeleton|myBattlefield) deathtouch -auto=lord(zombie|myBattlefield) 1/1 other -auto=lord(zombie|myBattlefield) deathtouch other -text=Skeleton creatures you control and other Zombie creatures you control get +1/+1 and have deathtouch. -mana={1}{B}{B} -type=Creature -subtype=Zombie Wizard -power=2 -toughness=2 -[/card] -[card] -name=Death Grasp -target=creature,player -auto=damage:X -auto=life:X controller -text=Death Grasp deals X damage to target creature or player. You gain X life. -mana={X}{W}{B} -type=Sorcery -[/card] -[card] -name=Death Mutation -target=creature[-black] -auto=bury -auto=token(Saproling,Creature Saproling,1/1,green)*manacost -text=Destroy target nonblack creature. It can't be regenerated. Put X 1/1 green Saproling creature tokens onto the battlefield, where X is that creature's converted mana cost. -mana={6}{B}{G} -type=Sorcery -[/card] -[card] -name=Death Pit Offering -auto=bury all(creature|mybattlefield) -auto=lord(creature|mybattlefield) 2/2 -text=When Death Pit Offering enters the battlefield, sacrifice all creatures you control. Creatures you control get +2/+2. -mana={2}{B}{B} -type=Enchantment -[/card] -[card] -name=Death Pulse -target=creature -auto=-4/-4 -autohand={1}{B}{B}:cycling -autohand={1}{B}{B}:-1/-1 target(creature) && cycling -text=Target creature gets -4/-4 until end of turn. Cycling {1}{B}{B} ({1}{B}{B}, Discard this card: Draw a card.) When you cycle Death Pulse, you may have target creature get -1/-1 until end of turn. -mana={2}{B}{B} -type=Instant -[/card] -[card] -name=Death Speakers -abilities=protection from black -text=Protection from black -mana={W} -type=Creature -subtype=Human Cleric -power=1 -toughness=1 -[/card] -[card] -name=Death Stroke -target=creature[tapped] -auto=destroy -text=Destroy target tapped creature. -mana={B}{B} -type=Sorcery -[/card] -[card] -name=Death Ward -target=creature -auto=regenerate -text=Regenerate target creature. -mana={W} -type=Instant -[/card] -[card] -name=Death's-Head Buzzard -abilities=flying -auto=@movedto(this|graveyard) from(battlefield):-1/-1 all(creature|Battlefield) ueot -text=Flying When Death's-Head Buzzard is put into a graveyard from the battlefield, all creatures get -1/-1 until end of turn. -mana={1}{B}{B} -type=Creature -subtype=Bird -power=2 -toughness=1 -[/card] -[card] -name=Deathbringer Liege -auto=lord(creature[black]|myBattlefield) 1/1 other -auto=lord(creature[white]|myBattlefield) 1/1 other -auto=@movedto(*[black]|mystack):may destroy target(creature[tapped]) -auto=@movedto(*[white]|mystack):may tap target(creature) -text=Other white creatures you control get +1/+1. Other black creatures you control get +1/+1. Whenever you cast a white spell, you may tap target creature. Whenever you cast a black spell, you may destroy target creature if it's tapped. -mana={2}{WB}{WB}{WB} -type=Creature -subtype=Horror -power=3 -toughness=4 -[/card] -[card] -name=Deathcurse Ogre -auto=@movedTo(this|graveyard) from(battlefield):life:-3 opponent && life:-3 controller -text=When Deathcurse Ogre is put into a graveyard from the battlefield, each player loses 3 life. -mana={5}{B} -type=Creature -subtype=Ogre Warrior -power=3 -toughness=3 -[/card] -[card] -name=Deathgreeter -auto=@movedTo(graveyard) from(other creature|battlefield):may life:1 -text=Whenever another creature is put into a graveyard from the battlefield, you may gain 1 life. -mana={B} -type=Creature -subtype=Human Shaman -power=1 -toughness=1 -[/card] -[card] -name=Deathgrip -auto={B}{B}:fizzle target(*[green]|stack) -text={B}{B}: Counter target green spell. -mana={B}{B} -type=Enchantment -[/card] -[card] -name=Deathlace -alias=1152 -text=Target spell or permanent becomes black. (Mana symbols on that permanent remain unchanged.) -mana={B} -type=Instant -[/card] -[card] -name=Deathmark -target=creature[green;white] -auto=destroy -text=Destroy target green or white creature. -mana={B} -type=Sorcery -[/card] -[card] -name=Deathmark Prelate -auto={2}{B}{T}{S(zombie|myBattlefield)}:destroy target(creature[-zombie]) asSorcery -text={2}{B}, {T}, Sacrifice a Zombie: Destroy target non-Zombie creature. It can't be regenerated. Activate this ability only any time you could cast a sorcery. -mana={3}{B} -type=Creature -subtype=Human Cleric -power=2 -toughness=3 -[/card] -[card] -name=Deathmask Nezumi -auto=aslongas(*|myHand) 2/1 >6 -auto=aslongas(*|myHand) fear >6 -text=As long as you have seven or more cards in hand, Deathmask Nezumi gets +2/+1 and has fear. (It can't be blocked except by artifact creatures and/or black creatures.) -mana={2}{B} -type=Creature -subtype=Rat Shaman -power=2 -toughness=2 -[/card] -[card] -name=Debtors' Knell -auto=@each my upkeep:moveTo(myBattlefield) target(creature|graveyard) -text=({WB} can be paid with either White or Black.) At the beginning of your upkeep, put target creature card in a graveyard onto the battlefield under your control. -mana={4}{WB}{WB}{WB} -type=Enchantment -[/card] -[card] -name=Deconstruct -target=artifact -auto=destroy -auto=Add:{G}{G}{G} -text=Destroy target artifact. Then add {G}{G}{G} to your mana pool. -mana={2}{G} -type=Sorcery -[/card] -[card] -name=Decree of Annihilation -auto=moveTo(exile) all(artifact,creature,land|battlefield) -auto=moveTo(exile) all(*|mygraveyard) -auto=moveTo(exile) all(*|opponentgraveyard) -auto=moveTo(exile) all(*|myhand) -auto=moveTo(exile) all(*|opponenthand) -autohand={5}{R}{R}:destroy all(land) && cycling -text=Exile all artifacts, creatures, and lands from the battlefield, all cards from all graveyards, and all cards from all hands. Cycling {5}{R}{R} ({5}{R}{R}, Discard this card: Draw a card.) When you cycle Decree of Annihilation, destroy all lands. -mana={8}{R}{R} -type=Sorcery -[/card] -[card] -name=Decree of Savagery -auto=lord(creature|myBattlefield) counter(1/1,4) -autohand={4}{G}{G}:cycling -autohand={4}{G}{G}:counter(1/1,4) target(creature) && cycling -text=Put four +1/+1 counters on each creature you control. Cycling {4}{G}{G} ({4}{G}{G}, Discard this card: Draw a card.) When you cycle Decree of Savagery, you may put four +1/+1 counters on target creature. -mana={7}{G}{G} -type=Instant -[/card] -[card] -name=Dedicated Martyr -auto={W}{S}:life:3 -text={W}, Sacrifice Dedicated Martyr: You gain 3 life. -mana={W} -type=Creature -subtype=Human Cleric -power=1 -toughness=1 -[/card] -[card] -name=Deep-Sea Serpent -abilities=cantattack -auto=aslongas(island|opponentBattlefield) -cantattack -text=Deep-Sea Serpent can't attack unless defending player controls an Island. -mana={4}{U}{U} -type=Creature -subtype=Serpent -power=5 -toughness=5 -[/card] -[card] -name=Deep-Slumber Titan -abilities=doesnotuntap -auto=tap -auto=@damaged(this):untap -text=Deep-Slumber Titan comes into play tapped. Deep-Slumber Titan doesn't untap during your untap step. Whenever Deep-Slumber Titan is dealt damage, untap it. -mana={2}{R}{R} -type=Creature -subtype=Giant Warrior -power=7 -toughness=7 -[/card] -[card] -name=Deepchannel Mentor -auto=lord(creature[blue]|myBattlefield) unblockable -text=Blue creatures you control are unblockable. -mana={5}{U} -type=Creature -subtype=Merfolk Rogue -power=2 -toughness=2 -[/card] -[card] -name=Deeptread Merrow -auto={U}:islandwalk -text={U}: Deeptread Merrow gains islandwalk until end of turn. -mana={1}{U} -type=Creature -subtype=Merfolk Rogue -power=2 -toughness=1 -[/card] -[card] -name=Deepwood Drummer -auto={G}{T}{S(*|myhand)}:2/2 target(creature) -text={G}{T}, Discard a card: Target creature gets +2/+2 until end of turn. -mana={1}{G} -type=Creature -subtype=Human Spellshaper -power=1 -toughness=1 -[/card] -[card] -name=Deepwood Ghoul -auto={0}:regenerate && life:-2 controller -text=Pay 2 life: Regenerate Deepwood Ghoul. -mana={2}{B} -type=Creature -subtype=Zombie -power=2 -toughness=1 -[/card] -[card] -name=Deepwood Wolverine -auto=rampage(2/0,0) -auto=rampage(-2/0,1) -text=Whenever Deepwood Wolverine becomes blocked, it gets +2/+0 until end of turn. -mana={G} -type=Creature -subtype=Wolverine -power=1 -toughness=1 -[/card] -[card] -name=Defender of Chaos -abilities=flash,protection from white -text=Flash Protection from white -mana={2}{R} -type=Creature -subtype=Human Knight -power=2 -toughness=1 -[/card] -[card] -name=Defender of Law -abilities=flash,protection from red -text=Flash Protection from red -mana={2}{W} -type=Creature -subtype=Human Knight -power=2 -toughness=1 -[/card] -[card] -name=Defiant Elf -abilities=trample -text=Trample -mana={G} -type=Creature -subtype=Elf -power=1 -toughness=1 -[/card] -[card] -name=Defiant Falcon -abilities=flying -auto={4}{T}:moveTo(myBattlefield) target(rebel[manacost<=3]|mylibrary) -text=Flying {4}, {T}: Search your library for a Rebel permanent card with converted mana cost 3 or less and put that card onto the battlefield. Then shuffle your library. -mana={1}{W} -type=Creature -subtype=Rebel Bird -power=1 -toughness=1 -[/card] -[card] -name=Deft Duelist -abilities=first strike,shroud -text=First strike Shroud (This creature can't be the target of spells or abilities.) -mana={W}{U} -type=Creature -subtype=Human Rogue -power=2 -toughness=1 -[/card] -[card] -name=Dega Disciple -auto={B}{T}:-2/-0 target(creature) -auto={R}{T}:2/0 target(creature) -text={B}{T}: Target creature gets -2/-0 until end of turn. {R}{T}: Target creature gets +2/+0 until end of turn. -mana={W} -type=Creature -subtype=Human Wizard -power=1 -toughness=1 -[/card] -[card] -name=Dehydration -target=creature -auto=doesnotuntap -text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature doesn't untap during its controller's untap step. -mana={3}{U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Deity of Scars -abilities=trample -auto=counter(-1/-1,2) -auto={BG}:counter(-1/-1,-1) && regenerate -text=Trample Deity of Scars enters the battlefield with two -1/-1 counters on it. {BG}, Remove a -1/-1 counter from Deity of Scars: Regenerate Deity of Scars. -mana={BG}{BG}{BG}{BG}{BG} -type=Creature -subtype=Spirit Avatar -power=7 -toughness=7 -[/card] -[card] -name=Deja Vu -target=sorcery|myGraveyard -auto=moveTo(myHand) -text=Return target sorcery card from your graveyard to your hand. -mana={2}{U} -type=Sorcery -[/card] -[card] -name=Deluge -auto=tap all(creature[-flying]) -text=Tap all creatures without flying. -mana={2}{U} -type=Instant -[/card] -[card] -name=Delusions of Mediocrity -auto=life:10 -auto=@movedTo(this|graveyard,library,hand,exile) from(battlefield):life:-10 controller -text=When Delusions of Mediocrity enters the battlefield, you gain 10 life. When Delusions of Mediocrity leaves the battlefield, you lose 10 life. -mana={3}{U} -type=Enchantment -[/card] -[card] -name=Demolish -target=artifact,land -auto=destroy -text=Destroy target artifact or land. -mana={3}{R} -type=Sorcery -[/card] -[card] -name=Demon's Horn -auto=@movedTo(*[black]|stack):may life:1 controller -text=Whenever a player casts a black spell, you may gain 1 life. -mana={2} -type=Artifact -[/card] -[card] -name=Demon's Jester -abilities=flying -auto=aslongas(*|myhand)-2/-1 -text=Flying Hellbent - Demon's Jester gets +2/+1 as long as you have no cards in hand. -mana={3}{B} -type=Creature -subtype=Imp -power=4 -toughness=3 -# P/T modified to make auto rule possible -[/card] -[card] -name=Demonic Torment -target=creature -auto=cantattack -auto=preventAllCombatDamage from(mytgt) -text=Enchant creature Enchanted creature can't attack. Prevent all combat damage that would be dealt by enchanted creature. -mana={2}{B} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Demonic Tutor -target=*|myLibrary -auto=moveTo(hand) -text=Search your library for a card and put that card into your hand. Then shuffle your library. -mana={1}{B} -type=Sorcery -[/card] -[card] -name=Demystify -target=enchantment -auto=destroy -text=Destroy target enchantment. -mana={W} -type=Instant -[/card] -[card] -name=Denizen of the Deep -auto=moveto(ownerHand) all(other creature|myBattlefield) -text=When Denizen of the Deep enters the battlefield, return each other creature you control to its owner's hand. -mana={6}{U}{U} -type=Creature -subtype=Serpent -power=11 -toughness=11 -[/card] -[card] -name=Dense Canopy -auto=lord(creature[flying]) cloud -text=Creatures with flying can block only creatures with flying. -mana={1}{G} -type=Enchantment -[/card] -[card] -name=Descendant of Masumaro -auto=@each my upkeep:foreach(*|myHand) counter(1/1,1) -auto=@each opponent upkeep:foreach(*|opponentHand) counter(1/1,-1) -text=At the beginning of your upkeep, put a +1/+1 counter on Descendant of Masumaro for each card in your hand, then remove a +1/+1 counter from Descendant of Masumaro for each card in target opponent's hand. -mana={2}{G} -type=Creature -subtype=Human Monk -power=1 -toughness=1 -[/card] -[card] -name=Desecration Elemental -abilities=fear -auto=@movedto(*|stack):moveTo(ownergraveyard) notatarget(creature|myBattlefield) -text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Whenever a player casts a spell, sacrifice a creature. -mana={3}{B} -type=Creature -subtype=Elemental -power=8 -toughness=8 -[/card] -[card] -name=Desert -auto={T}:Add {1} -auto={T}:Damage:1 target(creature[attacking]) -text={T}: Add {1} to your mana pool. {T}: Desert deals 1 damage to target attacking creature. Play this ability only during the end of combat step. -type=Land -subtype=Desert -[/card] -[card] -name=Desert Drake -abilities=flying -text=Flying -mana={3}{R} -type=Creature -subtype=Drake -power=2 -toughness=2 -[/card] -[card] -name=Desert Nomads -auto=aslongas(desert|opponentBattlefield) unblockable -auto=protection from(desert) -text=Desertwalk Prevent all damage that would be dealt to Desert Nomads by Deserts. -mana={2}{R} -type=Creature -subtype=Human Nomad -power=2 -toughness=2 -[/card] -[card] -name=Desert Sandstorm -auto=damage:1 all(creature) -text=Desert Sandstorm deals 1 damage to each creature. -mana={2}{R} -type=Sorcery -[/card] -[card] -name=Desert Twister -target=* -auto=destroy -text=Destroy target permanent. -mana={4}{G}{G} -type=Sorcery -[/card] -[card] -name=Deserted Temple -auto={T}:Add {1} -auto={1}{T}:Untap target(land) -text={T}: Add {1} to your mana pool. {1}{T}: Untap target land. -type=Land -[/card] -[card] -name=Desolation Angel -abilities=flying -kicker={W}{W} -auto=kicker destroy all(land|opponentBattlefield) -auto=destroy all(land|myBattlefield) -text=Kicker {W}{W} (You may pay an additional {W}{W} as you cast this spell.) Flying When Desolation Angel enters the battlefield, destroy all lands you control. If it was kicked, destroy all lands instead. -mana={3}{B}{B} -type=Creature -subtype=Angel -power=5 -toughness=4 -[/card] -[card] -name=Desolation Giant -kicker={W}{W} -auto=kicker destroy all(creature|opponentBattlefield) -auto=destroy all(other creature|myBattlefield) -text=Kicker {W}{W} (You may pay an additional {W}{W} as you cast this spell.) -mana={2}{R}{R} -type=Creature -subtype=Giant -power=3 -toughness=3 -[/card] -[card] -name=Desperate Charge -auto=lord(creature|myBattlefield) 2/0 -text=Creatures you control get +2/+0 until end of turn. -mana={2}{B} -type=Sorcery -[/card] -[card] -name=Despoil -target=land -auto=destroy -auto=life:-2 targetcontroller -text=Destroy target land. Its controller loses 2 life. -mana={3}{B} -type=Sorcery -[/card] -[card] -name=Despondency -target=creature -auto=@movedTo(this|graveyard) from(battlefield):moveTo(myhand) notatarget(this|mygraveyard) -auto=-2/0 -text=Enchant creature Enchanted creature gets -2/-0. When Despondency is put into a graveyard from play, return Despondency to its owner's hand. -mana={1}{B} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Despotic Scepter -auto={T}:bury target(*|myBattlefield) -text={T}: Destroy target permanent you own. It can't be regenerated. -mana={1} -type=Artifact -[/card] -[card] -name=Devastate -target=land -auto=destroy -auto=damage:1 all(creature,player) -text=Destroy target land. Devastate deals 1 damage to each creature and each player. -mana={3}{R}{R} -type=Sorcery -[/card] -[card] -name=Devastation -auto=destroy all(creature,land) -text=Destroy all creatures and lands. -mana={5}{R}{R} -type=Sorcery -[/card] -[card] -name=Devoted Druid -auto={T}:Add {G} -auto={0}:counter(-1/-1) && untap -text={T}: Add {G} to your mana pool. Put a -1/-1 counter on Devoted Druid: Untap Devoted Druid. -mana={1}{G} -type=Creature -subtype=Elf Druid -power=0 -toughness=2 -[/card] -[card] -name=Devoted Hero -mana={W} -type=Creature -subtype=Elf Soldier -power=1 -toughness=2 -[/card] -[card] -name=Devoted Retainer -auto=rampage(1/1,0) -auto=rampage(-1/-1,1) -auto=lord(devoted retainer[blocking]|mybattlefield) 1/1 -auto=lord(other devoted retainer[blocking]|mybattlefield) -1/-1 -text=Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) -mana={W} -type=Creature -subtype=Human Samurai -power=1 -toughness=1 -[/card] -[card] -name=Devour in Shadow -target=creature -auto=destroy -auto=damage:t controller -text=Destroy target creature. It can't be regenerated. You lose life equal to that creature's toughness. -mana={B}{B} -type=Instant -[/card] -[card] -name=Devouring Deep -abilities=islandwalk -text=Islandwalk -mana={2}{U} -type=Creature -subtype=Fish -power=1 -toughness=2 -[/card] -[card] -name=Devouring Strossus -abilities=flying,trample -auto=@each my upkeep:moveTo(mygraveyard) notatarget(creature|myBattlefield) -auto={S(creature|myBattlefield)}:regenerate -text=Flying, trample At the beginning of your upkeep, sacrifice a creature. Sacrifice a creature: Regenerate Devouring Strossus. -mana={5}{B}{B}{B} -type=Creature -subtype=Horror -power=9 -toughness=9 -[/card] -[card] -name=Devout Lightcaster -abilities=protection from black -auto=moveTo(exile) target(*[black]) -text=Protection from black When Devout Lightcaster enters the battlefield, exile target black permanent. -mana={W}{W}{W} -type=Creature -subtype=Kor Cleric -power=2 -toughness=2 -[/card] -[card] -name=Devout Monk -auto=life:1 controller -text=When Devout Monk enters the battlefield, you gain 1 life. -mana={W} -type=Creature -subtype=Human Monk Cleric -power=1 -toughness=1 -[/card] -[card] -name=Devout Witness -auto={W}{T}{S(*|myhand)}:destroy target(artifact,enchantment) -text={W}{T}, Discard a card: Destroy target artifact or enchantment. -mana={2}{W} -type=Creature -subtype=Human Spellshaper -power=2 -toughness=2 -[/card] -[card] -name=Diabolic Machine -auto={3}:regenerate -text={3}: Regenerate Diabolic Machine. -mana={7} -type=Artifact Creature -subtype=Construct -power=4 -toughness=4 -[/card] -[card] -name=Diabolic Tutor -target=*|mylibrary -auto=moveTo(myHand) -text=Search your library for a card and put that card into your hand. Then shuffle your library. -mana={2}{B}{B} -type=Sorcery -[/card] -[card] -name=Diamond Kaleidoscope -auto={3}{T}:token(Prism,creature artifact prism, 0/1, artifact) -auto={S(prism|myBattlefield)}:Add {W} -auto={S(prism|myBattlefield)}:Add {U} -auto={S(prism|myBattlefield)}:Add {B} -auto={S(prism|myBattlefield)}:Add {R} -auto={S(prism|myBattlefield)}:Add {G} -text={3},{T}: Put a 0/1 Prism artifact creature token into play. Sacrifice a Prism token: Add one mana of any color to your mana pool. -mana={4} -type=Artifact -[/card] -[card] -name=Didgeridoo -auto={3}:moveTo(myBattlefield) target(minotaur|myhand) -text={3}: You may put a Minotaur permanent card from your hand onto the battlefield. -mana={1} -type=Artifact -[/card] -[card] -name=Diligent Farmhand -auto={1}{G}{S}:moveTo(myBattlefield) target(land[basic]|myLibrary) && tap -text={1}{G}, Sacrifice Diligent Farmhand: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library. If Diligent Farmhand is in a graveyard, effects from spells named Muscle Burst count it as a card named Muscle Burst. -mana={G} -type=Creature -subtype=Human Druid -power=1 -toughness=1 -[/card] -[card] -name=Dimir Aqueduct -auto=tap -auto=moveto(ownerhand) notatarget(land|myBattlefield) -auto={T}:Add {U}{B} -text=Dimir Aqueduct enters the battlefield tapped. When Dimir Aqueduct enters the battlefield, return a land you control to its owner's hand. {T}: Add {U}{B} to your mana pool. -type=Land -[/card] -[card] -name=Dimir House Guard -abilities=fear -autohand={1}{B}{B}{S}:moveTo(myhand) target(*[manacost=4]|mylibrary) asSorcery -text=Fear Sacrifice a creature: Regenerate Dimir House Guard. Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.) -mana={3}{B} -type=Creature -subtype=Skeleton -power=2 -toughness=3 -[/card] -[card] -name=Dimir Infiltrator -abilities=unblockable -autohand={1}{U}{B}{S}:moveTo(myhand) target(*[manacost=2]|mylibrary) asSorcery -text=Dimir Infiltrator is unblockable. Transmute {1}{U}{B} ({1}{U}{B}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.) -mana={U}{B} -type=Creature -subtype=Spirit -power=1 -toughness=3 -[/card] -[card] -name=Dimir Signet -auto={1}{T}:Add {U}{B} -text={1}, {T}: Add {U}{B} to your mana pool. -mana={2} -type=Artifact -[/card] -[card] -name=Dingus Egg -auto=@movedTo(land|opponentgraveyard) from(opponentBattlefield):damage:2 opponent -auto=@movedTo(land|mygraveyard) from(myBattlefield):damage:2 controller -text=Whenever a land is put into a graveyard from the battlefield, Dingus Egg deals 2 damage to that land's controller. -mana={4} -type=Artifact -[/card] -[card] -name=Dingus Staff -auto=@movedTo(mygraveyard) from(creature|myBattlefield):life:-2 controller -auto=@movedTo(opponentgraveyard) from(creature|opponentBattlefield):life:-2 opponent -text=Whenever a creature is put into a graveyard from the battlefield, Dingus Staff deals 2 damage to that creature's controller. -mana={4} -type=Artifact -[/card] -[card] -name=Diplomatic Immunity -abilities=shroud -target=creature -auto=shroud -text=Flash Enchant creature Shroud (This permanent can't be the target of spells or abilities.) Enchanted creature has shroud. -mana={1}{U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Dirge of Dread -auto=lord(creature) fear -autohand={1}{B}:cycling -autohand={1}{B}:fear target(creature) && cycling -text=All creatures gain fear until end of turn. Cycling {1}{B} ({1}{B}, Discard this card: Draw a card.) When you cycle Dirge of Dread, you may have target creature gain fear until end of turn. -mana={2}{B} -type=Sorcery -[/card] -[card] -name=Dirtcowl Wurm -auto=@movedTo(land|opponentbattlefield):counter(1/1) -text=Whenever an opponent casts a land, put a +1/+1 counter on Dirtcowl Wurm. -mana={4}{G} -type=Creature -subtype=Wurm -power=3 -toughness=4 -[/card] -[card] -name=Dirtwater Wraith -abilities=swampwalk -auto={B}:1/0 -text=Swampwalk {B}: Dirtwater Wraith gets +1/+0 until end of turn. -mana={3}{B} -type=Creature -subtype=Wraith -power=1 -toughness=3 -[/card] -[card] -name=Dirty Wererat -auto={B}{S(*|myhand)}:regenerate -auto=aslongas(*|mygraveyard) 2/2 >6 -auto=aslongas(*|mygraveyard) cantblock >6 -text={B}, Discard a card: Regenerate Dirty Wererat. Threshold - As long as seven or more cards are in your graveyard, Dirty Wererat gets +2/+2 and can't block. -mana={3}{B} -type=Creature -subtype=Human Rat Minion -power=2 -toughness=3 -[/card] -[card] -name=Disappear -target=creature -auto={U}:moveTo(ownerhand) all(this) && moveTo(ownerhand) -###Tested and working!!! Don't ask me why! :) -text=Enchant creature {U}: Return enchanted creature and Disappear to their owners' hands. -mana={2}{U}{U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Disciple of Grace -auto=protection from black -autohand={2}:cycling -text=Protection from black Cycling {2} ({2}, Discard this card: Draw a card.) -mana={1}{W} -type=Creature -subtype=Human Cleric -power=1 -toughness=2 -[/card] -[card] -name=Disciple of Law -auto=protection from red -autohand={2}:cycling -text=Protection from red Cycling {2} ({2}, Discard this card: Draw a card.) -mana={1}{W} -type=Creature -subtype=Human Cleric -power=1 -toughness=2 -[/card] -[card] -name=Disciple of Malice -auto=protection from white -autohand={2}:cycling -text=Protection from white Cycling {2} ({2}, Discard this card: Draw a card.) -mana={1}{B} -type=Creature -subtype=Human Cleric -power=1 -toughness=2 -[/card] -[card] -name=Disciple of Tevesh Szat -auto={T}:-1/-1 target(creature) -auto={4}{B}{B}{T}{S}:-6/-6 target(creature) -text={T}: Target creature gets -1/-1 until end of turn. {4}{B}{B}, {T}, Sacrifice Disciple of Tevesh Szat: Target creature gets -6/-6 until end of turn. -mana={2}{B}{B} -type=Creature -subtype=Human Cleric -power=3 -toughness=1 -[/card] -[card] -name=Disciple of the Vault -auto=@movedTo(graveyard) from(artifact|battlefield):may life:-1 opponent -text=Whenever an artifact is put into a graveyard from the battlefield, you may have target opponent lose 1 life. -mana={B} -type=Creature -subtype=Human Cleric -power=1 -toughness=1 -[/card] -[card] -name=Disease Carriers -auto=@movedTo(this|graveyard) from(battlefield):-2/-2 target(creature) -text=When Disease Carriers is put into a graveyard from the battlefield, target creature gets -2/-2 until end of turn. -mana={2}{B}{B} -type=Creature -subtype=Rat -power=2 -toughness=2 -[/card] -[card] -name=Disempower -target=artifact,enchantment -auto=moveTo(ownerLibrary) -text=Put target artifact or enchantment on top of its owner's library. -mana={1}{W} -type=Instant -[/card] -[card] -name=Disenchant -target=artifact,enchantment -auto=destroy -text=Destroy target artifact or enchantment. -mana={1}{W} -type=Instant -[/card] -[card] -name=Disentomb -target=creature|myGraveyard -auto=moveTo(myHand) -text=Return target creature card from your graveyard to your hand. -mana={B} -type=Sorcery -[/card] -[card] -name=Disfigure -target=creature -auto=-2/-2 -text=Target creature gets -2/-2 until end of turn. -mana={B} -type=Instant -[/card] -[card] -name=Dismantling Blow -target=artifact,enchantment -kicker={2}{U} -auto=destroy -auto=kicker draw:2 controller -text=Kicker {2}{U} (You may pay an additional {2}{U} as you play this spell.) Destroy target artifact or enchantment. If the kicker cost was paid, draw two cards. -mana={2}{W} -type=Instant -[/card] -[card] -name=Dismiss -target=*|stack -auto=fizzle -auto=draw:1 controller -text=Counter target spell. Draw a card. -mana={2}{U}{U} -type=Instant -[/card] -[card] -name=Disorder -auto=damage:2 all(creature[white]) -auto=aslongas(creature[white]|myBattlefield) damage:2 controller -auto=aslongas(creature[white]|opponentBattlefield) damage:2 opponent -text=Disorder deals 2 damage to each white creature and each player who controls a white creature. -mana={1}{R} -type=Sorcery -[/card] -[card] -name=Disorient -target=creature -auto=-7/-0 -text=Target creature gets -7/-0 until end of turn. -mana={3}{U} -type=Instant -[/card] -[card] -name=Dispel -target=instant|stack -auto=fizzle -text=Counter target instant spell. -mana={U} -type=Instant -[/card] -[card] -name=Dispeller's Capsule -auto={2}{W}{T}{S}:destroy target(artifact,enchantment) -text={2}{W}, {T}, Sacrifice Dispeller's Capsule: Destroy target artifact or enchantment. -mana={W} -type=Artifact -[/card] -[card] -name=Disperse -target=creature,artifact,enchantment -auto=moveTo(ownerHand) -text=Return target nonland permanent to its owner's hand. -mana={1}{U} -type=Instant -[/card] -[card] -name=Dispersing Orb -auto={3}{U}{S(*|myBattlefield)}:moveTo(ownerhand) target(*) -text={3}{U}, Sacrifice a permanent: Return target permanent to its owner's hand. -mana={3}{U}{U} -type=Enchantment -[/card] -[card] -name=Dive Bomber -abilities=flying -auto={T}{S}:damage:2 target(creature[attacking;blocking]) -text=Flying {T}, Sacrifice Dive Bomber: Dive Bomber deals 2 damage to target attacking or blocking creature. -mana={3}{W} -type=Creature -subtype=Bird Soldier -power=2 -toughness=2 -[/card] -[card] -name=Divebomber Griffin -abilities=flying -auto={T}{S}:Damage:3 target(creature[attacking;blocking]) -text=Flying {T}, Sacrifice Divebomber Griffin: Divebomber Griffin deals 3 damage to target attacking or blocking creature -mana={3}{W}{W} -type=Creature -subtype=Griffin -power=3 -toughness=2 -[/card] -[card] -name=Divergent Growth -auto=lord(land|myBattlefield) {T}:add {G} -auto=lord(land|myBattlefield) {T}:add {W} -auto=lord(land|myBattlefield) {T}:add {B} -auto=lord(land|myBattlefield) {T}:add {U} -auto=lord(land|myBattlefield) {T}:add {R} -text=Until end of turn, lands you control gain "{T}: Add one mana of any color to your mana pool." -mana={G} -type=Instant -[/card] -[card] -name=Divination -auto=draw:2 -text=Draw two cards. -mana={2}{U} -type=Sorcery -[/card] -[card] -name=Divine Offering -target=artifact -auto=destroy -auto=life:manacost controller -text=Destroy target artifact. You gain life equal to its converted mana cost. -mana={1}{W} -type=Instant -[/card] -[card] -name=Divine Retribution -target=creature[attacking] -auto=foreach(creature[attacking]) damage:1 -text=Divine Retribution deals damage to target attacking creature equal to the number of attacking creatures. -mana={1}{W} -type=Instant -[/card] -[card] -name=Divine Sacrament -auto=lord(creature[white]) 1/1 -auto=aslongas(*|mygraveyard) lord(creature[white]) 1/1 >6 -text=White creatures get +1/+1. Threshold - White creatures get an additional +1/+1 as long as seven or more cards are in your graveyard. -mana={1}{W}{W} -type=Enchantment -[/card] -[card] -name=Divine Transformation -target=creature -auto=3/3 -text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature gets +3/+3. -mana={2}{W}{W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Divine Verdict -target=creature[attacking;blocking] -auto=destroy -text=Destroy target attacking or blocking creature. -mana={3}{W} -type=Instant -[/card] -[card] -name=Diving Griffin -abilities=flying,vigilance -text=Flying, vigilance -mana={1}{W}{W} -type=Creature -subtype=Griffin -power=2 -toughness=2 -[/card] -[card] -name=Dizzy Spell -target=creature -auto=-3/0 -autohand={1}{U}{U}{S}:moveTo(myhand) target(*[manacost=1]|mylibrary) asSorcery -text=Target creature gets -3/-0 until end of turn. Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Play only as a sorcery.) -mana={U} -type=Instant -[/card] -[card] -name=Dizzying Gaze -target=creature|mybattlefield -auto={R}:damage:1 target(creature[flying]) -text=Enchant creature you control {R}: Enchanted creature deals 1 damage to target creature with flying. -mana={R} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Djinn of the Lamp -abilities=flying -text=Flying -mana={5}{U}{U} -type=Creature -subtype=Djinn -power=5 -toughness=6 -[/card] -[card] -name=Dogpile -target=creature,player -auto=foreach(creature[attacking]|myBattlefield) damage:1 -text=Dogpile deals damage to target creature or player equal to the number of attacking creatures you control. -mana={3}{R} -type=Instant -[/card] -[card] -name=Dominaria's Judgment -auto=aslongas(plains|myBattlefield) lord(creature|myBattlefield) protection from white -auto=aslongas(island|myBattlefield) lord(creature|myBattlefield) protection from blue -auto=aslongas(swamp|myBattlefield) lord(creature|myBattlefield) protection from black -auto=aslongas(mountain|myBattlefield) lord(creature|myBattlefield) protection from red -auto=aslongas(forest|myBattlefield) lord(creature|myBattlefield) protection from green -text=Until end of turn, creatures you control gain protection from white if you control a Plains, from blue if you control an Island, from black if you control a Swamp, from red if you control a Mountain, and from green if you control a Forest. -mana={2}{W} -type=Instant -[/card] -[card] -name=Domineer -target=creature[artifact] -alias=1194 -text=Enchant artifact creature. You control enchanted artifact creature. -mana={1}{U}{U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Donate -target=*|myBattlefield -auto=moveTo(opponentBattlefield) -text=Target player gains control of target permanent you control. -mana={2}{U} -type=Sorcery -[/card] -[card] -name=Doom Blade -target=creature[-black] -auto=destroy -text=Destroy target nonblack creature. -mana={1}{B} -type=Instant -[/card] -[card] -name=Doomed Necromancer -auto={B}{T}{S}:moveTo(myBattlefield) target(creature|mygraveyard) -text={B}, {T}, Sacrifice Doomed Necromancer: Return target creature card from your graveyard to the battlefield. -mana={2}{B} -type=Creature -subtype=Human Cleric Mercenary -power=2 -toughness=2 -[/card] -[card] -name=Dormant Sliver -auto=lord(sliver) defender -auto=@movedTo(sliver|myBattlefield):draw:1 controller -auto=@movedTo(sliver|opponentBattlefield):draw:1 opponent -text=All Sliver creatures have defender. All Slivers have "When this permanent enters the battlefield, draw a card." -mana={2}{G}{U} -type=Creature -subtype=Sliver -power=2 -toughness=2 -[/card] -[card] -name=Dormant Volcano -auto=tap -auto=aslongas(mountain[-tapped]|myBattlefield) moveTo(ownerhand) notatarget(mountain[-tapped]|myBattlefield) -auto=moveTo(graveyard) notatarget(this|myBattlefield) -auto=@movedTo(mountain[-tapped]|myhand) from(myBattlefield):lord(dormant volcano) {T}:Add{1}{R} -text=Dormant Volcano enters the battlefield tapped. When Dormant Volcano enters the battlefield, sacrifice it unless you return an untapped Mountain you control to its owner's hand. {T}: Add {1}{R} to your mana pool. -type=Land -[/card] -[card] -name=Dosan's Oldest Chant -auto=life:6 controller -auto=draw:1 controller -text=You gain 6 life. Draw a card. -mana={4}{G} -type=Sorcery -[/card] -[card] -name=Double Cleave -target=creature -auto=double strike -text=Target creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.) -mana={1}{RW} -type=Instant -[/card] -[card] -name=Doubtless One -abilities=lifelink -auto=foreach(cleric) 1/1 -text=Lifelink (Whenever this creature deals damage, you gain that much life.) Doubtless One's power and toughness are each equal to the number of Clerics on the battlefield. -mana={3}{W} -type=Creature -subtype=Cleric Avatar -power=* -toughness=* -[/card] -[card] -name=Douse -auto={1}{U}:fizzle target(*[red]|stack) -text={1}{U}: Counter target red spell. -mana={2}{U} -type=Enchantment -[/card] -[card] -name=Douse in Gloom -target=creature -auto=Damage:2 -auto=life:2 controller -text=Douse in Gloom deals 2 damage to target creature and you gain 2 life. -mana={2}{B} -type=Instant -[/card] -[card] -name=Downdraft -auto={G}:-flying target(creature) -auto={S}:Damage:2 all(creature[flying]) -text={G}: Target creature loses flying until end of turn. Sacrifice Downdraft: Downdraft deals 2 damage to each creature with flying. -mana={2}{G} -type=Enchantment -[/card] -[card] -name=Dowsing Shaman -auto={2}{G}{T}:moveTo(myhand) target(enchantment|mygraveyard) -text={2}{G}, {T}: Return target enchantment card from your graveyard to your hand. -mana={4}{G} -type=Creature -subtype=Centaur Shaman -power=3 -toughness=4 -[/card] -[card] -name=Draconian Cylix -auto={2}{T}:regenerate target(creature) && discard:1 -text={2}, {T}, Discard a card at random: Regenerate target creature. -mana={3} -type=Artifact -[/card] -[card] -name=Drag Down -target=creature -auto=aslongas(forest|myBattlefield) -1/-1 -auto=aslongas(island|myBattlefield) -1/-1 -auto=aslongas(plains|myBattlefield) -1/-1 -auto=aslongas(mountain|myBattlefield) -1/-1 -auto=aslongas(swamp|myBattlefield) -1/-1 -text=Domain - Target creature gets -1/-1 until end of turn for each basic land type among lands you control. -mana={2}{B} -type=Instant -[/card] -[card] -name=Dragon Blood -auto={3}{T}:counter(1/1) target(creature) -text={3}, {T}: Put a +1/+1 counter on target creature. -mana={3} -type=Artifact -[/card] -[card] -name=Dragon Engine -auto={2}:1/0 -text={2}: Dragon Engine gets +1/+0 until end of turn. -mana={3} -type=Artifact Creature -subtype=Construct -power=1 -toughness=3 -[/card] -[card] -name=Dragon Fodder -auto=token(Goblin,creature goblin, 1/1,red)*2 -text=Put two 1/1 red Goblin creature tokens onto the battlefield. -mana={1}{R} -type=Sorcery -[/card] -[card] -name=Dragon Mage -abilities=flying -auto=@damaged(player) from(this):moveto(graveyard) all(*|myhand) && draw:7 controller && moveto(graveyard) all(*|opponenthand) && draw:7 opponent -text=Flying Whenever Dragon Mage deals combat damage to a player, each player discards his or her hand and draws seven cards. -mana={5}{R}{R} -type=Creature -subtype=Dragon Wizard -power=5 -toughness=5 -[/card] -[card] -name=Dragon Roost -auto={5}{R}{R}:token(Dragon,creature dragon, 5/5,flying red) -text={5}{R}{R}: Put a 5/5 red Dragon creature token with flying onto the battlefield. (It can't be blocked except by creatures with flying or reach.) -mana={4}{R}{R} -type=Enchantment -[/card] -[card] -name=Dragon Whelp -abilities=flying -alias=1284 -text=Flying {R}: Dragon Whelp gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Dragon Whelp at the beginning of the next end step. -mana={2}{R}{R} -type=Creature -subtype=Dragon -power=2 -toughness=3 -[/card] -[card] -name=Dragon's Claw -auto=@movedTo(*[red]|stack):may life:1 controller -text=Whenever a player casts a red spell, you may gain 1 life. -mana={2} -type=Artifact -[/card] -[card] -name=Dragonmaster Outcast -auto=@each my upkeep:aslongas(land|myBattlefield) token(Dragon,creature dragon, 5/5,flying red) >5 -auto= -text=At the beginning of your upkeep, if you control six or more lands, put a 5/5 red Dragon creature token with flying onto the battlefield. -mana={R} -type=Creature -subtype=Human Shaman -power=1 -toughness=1 -[/card] -[card] -name=Dragonskull Summit -auto=tap -auto=aslongas(mountain,swamp|myBattelfield) untap -auto={T}:Add {B} -auto={T}:Add {R} -text=Dragonskull Summit enters the battlefield tapped unless you control a Swamp or a Mountain. {T}: Add {B} or {R} to your mana pool. -type=Land -[/card] -[card] -name=Dragonsoul Knight -abilities=first strike -auto={W}{U}{B}{R}{G}:5/3 && becomes(Dragon Creature,p/t,flying,trample) ueot -text=First strike {W}{U}{B}{R}{G}: Until end of turn, Dragonsoul Knight becomes a Dragon, gets +5/+3, and gains flying and trample. -mana={2}{R} -type=Creature -subtype=Human Knight -power=2 -toughness=2 -[/card] -[card] -name=Dragonstalker -abilities=flying -auto=protection from(dragon) -text=Flying, protection from Dragons -mana={4}{W} -type=Creature -subtype=Bird Soldier -power=3 -toughness=3 -[/card] -[card] -name=Drain Life -grade=Borderline (can use non black mana) -target=creature,player -alias=1156 -text=Spend only black mana on X. Drain Life deals X damage to target creature or player. You gain life equal to the damage dealt, but not more life than the player's life total before Drain Life dealt damage or the creature's toughness. -mana={X}{1}{B} -type=Sorcery -[/card] -[card] -name=Drain the Well -target=land -auto=destroy -auto=life:2 controller -text=Destroy target land. You gain 2 life. -mana={2}{BG}{BG} -type=Sorcery -[/card] -[card] -name=Drake Familiar -abilities=flying -auto=moveTo(graveyard) notatarget(this|myBattlefield) -auto=moveTo(ownerhand) notatarget(enchantment|battlefield) -text=Flying When Drake Familiar enters the battlefield, sacrifice it unless you return an enchantment on the battlefield to its owner's hand. -mana={1}{U} -type=Creature -subtype=Drake -power=2 -toughness=1 -[/card] -[card] -name=Drake Hatchling -abilities=flying -auto={U}:1/0 limit:1 -text=Flying {U}: Drake Hatchling gets +1/+0 until end of turn. Activate this ability only once each turn. -mana={2}{U} -type=Creature -subtype=Drake -power=1 -toughness=3 -[/card] -[card] -name=Drake-Skull Cameo -auto={T}:Add {U} -auto={T}:Add {B} -text={T}: Add {U} or {B} to your mana pool. -mana={3} -type=Artifact -[/card] -[card] -name=Dramatic Entrance -target=creature[green]|myhand -auto=moveto(myBattlefield) -text=You may put a green creature card from your hand onto the battlefield. -mana={3}{G}{G} -type=Instant -[/card] -[card] -name=Dread Charge -auto=lord(creature|myBattlefield) cantbeblockedby(creature[-black]) -text=Until end of turn, black creatures you control can be blocked only by black creatures. -mana={3}{B} -type=Sorcery -[/card] -[card] -name=Dread Reaper -abilities=flying -auto=life:-5 -text=Flying. When Dread Reaper enters the battlefield, you lose 5 life. -mana={3}{B}{B}{B} -type=Creature -subtype=Horror -power=6 -toughness=5 -[/card] -[card] -name=Dread Slag -abilities=trample -auto=foreach(*|myhand) -4/-4 -text=Trample Dread Slag gets -4/-4 for each card in your hand. -mana={3}{B}{R} -type=Creature -subtype=Horror -power=9 -toughness=9 -[/card] -[card] -name=Dread Statuary -auto={T}:Add{1} -auto={4}:becomes(Golem Artifact Creature,4/2) ueot -text={T}: Add {1} to your mana pool. {4}: Dread Statuary becomes a 4/2 Golem artifact creature until end of turn. It's still a land. -type=Land -[/card] -[card] -name=Dread Warlock -auto=cantbeblockedby(creature[-black]) -text=Dread Warlock can't be blocked except by black creatures. -mana={1}{B}{B} -type=Creature -subtype=Human Wizard -power=2 -toughness=2 -[/card] -[card] -name=Dread of Night -auto=lord(creature[white]) -1/-1 -text=White creatures get -1/-1. -mana={B} -type=Enchantment -[/card] -[card] -name=Dreadwing -auto={1}{U}{R}:3/0 && flying -text={1}{U}{R}: Dreadwing gets +3/+0 and gains flying until end of turn. -mana={B} -type=Creature -subtype=Zombie -power=1 -toughness=1 -[/card] -[card] -name=Dream Fracture -target=*|stack -auto=fizzle -auto=draw:1 controller -auto=draw:1 targetController -text=Counter target spell. Its controller draws a card. Draw a card. -mana={1}{U}{U} -type=Instant -[/card] -[card] -name=Dream Leash -target=*[tapped] -alias=1194 -text=Enchant permanent You may cast Dream Leash only on a tapped permanent. You control enchanted permanent. -mana={3}{U}{U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Dream Stalker -auto=moveTo(ownerhand) target(*|mybattlefield) -text=When Dream Stalker enters the battlefield, return a permanent you control to its owner's hand. -mana={1}{U} -type=Creature -subtype=Illusion -power=1 -toughness=5 -[/card] -[card] -name=Dreamborn Muse -auto=@each my upkeep:foreach(*|myhand) deplete:1 controller -auto=@each opponent upkeep:foreach(*|opponenthand) deplete:1 opponent -text=At the beginning of each player's upkeep, that player puts the top X cards of his or her library into his or her graveyard, where X is the number of cards in his or her hand. -mana={2}{U}{U} -type=Creature -subtype=Spirit -power=2 -toughness=2 -[/card] -[card] -name=Dredge -target=creature,land|mybattlefield -auto=bury -auto=draw:1 controller -text=Sacrifice a creature or land. Draw a card. -mana={B} -type=Instant -[/card] -[card] -name=Dreg Reaver -mana={4}{B} -type=Creature -subtype=Zombie Beast -power=4 -toughness=3 -[/card] -[card] -name=Drift of Phantasms -abilities=defender,flying -autohand={1}{U}{U}{S}:moveTo(myhand) target(*[manacost=3]|mylibrary) asSorcery -text=Defender (This creature can't attack.) Flying Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.) -mana={2}{U} -type=Creature -subtype=Spirit -power=0 -toughness=5 -[/card] -[card] -name=Drift of the Dead -abilities=defender -auto=foreach(land[snow]|myBattlefield) 1/1 -text=Defender (This creature can't attack.) Drift of the Dead's power and toughness are each equal to the number of snow lands you control. -mana={3}{B} -type=Creature -subtype=Wall -power=* -toughness=* -[/card] -[card] -name=Drifting Meadow -auto=tap -auto={T}:Add {W} -autohand={2}:cycling -text=Drifting Meadow enters the battlefield tapped. {T}: Add {W} to your mana pool. Cycling {2} ({2}, Discard this card: Draw a card.) -type=Land -[/card] -[card] -name=Drill-Skimmer -abilities=flying -auto=aslongas(other creature[artifact]|myBattlefield)shroud -text=Flying Drill-Skimmer has shroud as long as you control another artifact creature. (It can't be the target of spells or abilities.) -mana={4} -type=Artifact Creature -subtype=Thopter -power=2 -toughness=1 -[/card] -[card] -name=Dromad Purebred -auto=@damaged(this):life:1 controller -text=Whenever Dromad Purebred is dealt damage, you gain 1 life. -mana={4}{W} -type=Creature -subtype=Camel Beast -power=1 -toughness=5 -[/card] -[card] -name=Dromar's Attendant -auto={1}{S}:Add {W}{U}{B} -text={1},Sacrifice Dromar's Attendant: Add {W}{U}{B} to your mana pool. -mana={5} -type=Artifact Creature -subtype=Golem -power=3 -toughness=3 -[/card] -[card] -name=Dromar's Cavern -auto=aslongas(land[-lair]|myBattlefield) moveTo(ownerhand) notatarget(land[-lair]|myBattlefield) -auto=moveTo(graveyard) notatarget(this|myBattlefield) -auto=@movedTo(land[-lair]|myhand) from(myBattlefield):lord(dromar's cavern) {T}:Add{W} && lord(dromar's cavern) {T}:Add{U} && lord(dromar's cavern) {T}:Add{B} -text=When Dromar's Cavern enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. {T}: Add {W}, {U}, or {B} to your mana pool. -type=Land -subtype=Lair -[/card] -[card] -name=Dromar's Charm -auto=may life:5 controller -auto=may fizzle target(*|stack) -auto=may -2/-2 target(creature) -text=Choose one - You gain 5 life; or counter target spell; or target creature gets -2/-2 until end of turn. -mana={W}{U}{B} -type=Instant -[/card] -[card] -name=Dromosaur -auto=rampage(2/-2,0) -auto=rampage(-2/2,1) -auto=lord(dromosaur[blocking]|mybattlefield) 2/-2 -auto=lord(other dromosaur[blocking]|mybattlefield) -2/2 -text=Whenever Dromosaur blocks or becomes blocked, it gets +2/-2 until end of turn. -mana={2}{R} -type=Creature -subtype=Lizard -power=2 -toughness=3 -[/card] -[card] -name=Drooling Ogre -auto=@movedto(*[artifact]|opponentstack):moveto(opponentBattlefield) -text=Whenever a player casts an artifact spell, that player gains control of Drooling Ogre. (This effect lasts indefinitely.) -mana={1}{R} -type=Creature -subtype=Ogre -power=3 -toughness=3 -[/card] -[card] -name=Dross Crocodile -mana={3}{B} -type=Creature -subtype=Zombie Crocodile -power=5 -toughness=1 -[/card] -[card] -name=Dross Harvester -abilities=protection from white -auto=@movedTo(graveyard) from(creature|battlefield):life:2 -auto=@each my end:life:-4 controller -text=Protection from white. At the end of your turn, you lose 4 life. Whenever a creature is put into a graveyard from the battlefield, you gain 2 life. -mana={1}{B}{B} -type=Creature -subtype=Horror -power=4 -toughness=4 -[/card] -[card] -name=Dross Prowler -abilities=fear -text=Fear -mana={2}{B} -type=Creature -subtype=Zombie -power=2 -toughness=1 -[/card] -[card] -name=Dross Scorpion -auto=@movedTo(graveyard) from(creature[artifact]|battlefield):may untap target(artifact) -text=Whenever Dross Scorpion or another artifact creature is put into a graveyard from the battlefield, you may untap target artifact. -mana={4} -type=Artifact Creature -subtype=Scorpion -power=3 -toughness=1 -[/card] -[card] -name=Drove of Elves -abilities=opponentshroud -auto=foreach(*[green]|myBattlefield) 1/1 -text=Drove of Elves's power and toughness are each equal to the number of green permanents you control. Drove of Elves can't be the target of spells or abilities your opponents control. -mana={3}{G} -type=Creature -subtype=Elf -power=* -toughness=* -[/card] -[card] -name=Drowned -auto={B}:regenerate -text={B}: Regenerate Drowned. -mana={1}{U} -type=Creature -subtype=Zombie -power=1 -toughness=1 -[/card] -[card] -name=Drowned Catacomb -auto=tap -auto=aslongas(island,swamp|myBattelfield) untap -auto={T}:Add {U} -auto={T}:Add {B} -text=Drowned Catacomb enters the battlefield tapped unless you control an Island or a Swamp. {T}: Add {U} or {B} to your mana pool. -type=Land -[/card] -[card] -name=Drudge Reavers -abilities=flash -auto={B}:regenerate -text=Flash (You may cast this spell any time you could cast an instant.) {B}: Regenerate Drudge Reavers. -mana={3}{B} -type=Creature -subtype=Skeleton -power=2 -toughness=1 -[/card] -[card] -name=Drudge Skeletons -auto={B}:regenerate -text={B}: Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) -mana={1}{B} -type=Creature -subtype=Skeleton -power=1 -toughness=1 -[/card] -[card] -name=Druid Lyrist -auto={G}{T}{S}:destroy target(enchantment) -text={G},{T}, Sacrifice Druid Lyrist: Destroy target enchantment. -mana={G} -type=Creature -subtype=Human Druid -power=1 -toughness=1 -[/card] -[card] -name=Druid of the Anima -auto={T}:Add {R} -auto={T}:Add {G} -auto={T}:Add {W} -text={T}: Add {R}, {G}, or {W} to your mana pool. -mana={1}{G} -type=Creature -subtype=Elf Druid -power=1 -toughness=1 -[/card] -[card] -name=Drumhunter -auto=@each my end:aslongas(creature[power>=5]|myBattlefield) may draw:1 -auto={T}:Add{1} -text=At the end of your turn, if you control a creature with power 5 or greater, you may draw a card. {T}: Add {1} to your mana pool. -mana={3}{G} -type=Creature -subtype=Human Druid Warrior -power=2 -toughness=2 -[/card] -[card] -name=Dry Spell -auto=damage:1 all(creature,player) -text=Dry Spell deals 1 damage to each creature and each player. -mana={1}{B} -type=Sorcery -[/card] -[card] -name=Dryad Sophisticate -auto=aslongas(land[-basic]|opponentBattlefield) unblockable -text=Nonbasic landwalk -mana={1}{G} -type=Creature -subtype=Dryad -power=2 -toughness=1 -[/card] -[card] -name=Dueling Grounds -auto=aslongas(creature[attacking]|battlefield) lord(creature[-attacking]|battlefield) cantattack -auto=aslongas(creature[blocking]|battlefield) lord(creature[-blocking]|battlefield) cantblock -text=No more than one creature can attack each turn. No more than one creature can block each turn. -mana={1}{G}{W} -type=Enchantment -[/card] -[card] -name=Duergar Assailant -auto={S}:damage:1 target(creature[attacking;blocking]) -text=Sacrifice Duergar Assailant: Duergar Assailant deals 1 damage to target attacking or blocking creature. -mana={RW} -type=Creature -subtype=Dwarf Soldier -power=1 -toughness=1 -[/card] -[card] -name=Duergar Cave-Guard -abilities=wither -auto={RW}:1/0 -text=Wither (This deals damage to creatures in the form of -1/-1 counters.) {RW}: Duergar Cave-Guard gets +1/+0 until end of turn. -mana={3}{R} -type=Creature -subtype=Dwarf Warrior -power=1 -toughness=3 -[/card] -[card] -name=Dune-Brood Nephilim -auto=@damaged(player) from(this):foreach(land|myBattlefield) token(Sand,creature sand,1/1) -text=Whenever Dune-Brood Nephilim deals combat damage to a player, put a 1/1 colorless Sand creature token onto the battlefield for each land you control. -mana={B}{R}{G}{W} -type=Creature -subtype=Nephilim -power=3 -toughness=3 -[/card] -[card] -name=Dungeon Shade -abilities=flying -auto={B}:1/1 -text=Flying {B}: Dungeon Shade gets +1/+1 until end of turn. -mana={3}{B} -type=Creature -subtype=Shade Spirit -power=1 -toughness=1 -[/card] -[card] -name=Durkwood Boars -mana={4}{G} -type=Creature -subtype=Boar -power=4 -toughness=4 -[/card] -[card] -name=Dusk Imp -abilities=flying -text=Flying (This creature can't be blocked except by creatures with flying or reach.) -mana={2}{B} -type=Creature -subtype=Imp -power=2 -toughness=1 -[/card] -[card] -name=Duskdale Wurm -abilities=trample -text=Trample -mana={5}{G}{G} -type=Creature -subtype=Wurm -power=7 -toughness=7 -[/card] -[card] -name=Duskmantle, House of Shadow -auto={T}:Add {1} -auto={U}{B}{T}:deplete:1 target(player) -text={T}: Add {1} to your mana pool. {U}{B}, {T}: Target player puts the top card of his or her library into his or her graveyard. -type=Land -[/card] -[card] -name=Duskrider Falcon -abilities=flying,protection from black -text=Flying, protection from black -mana={1}{W} -type=Creature -subtype=Bird -power=1 -toughness=1 -[/card] -[card] -name=Duskwalker -kicker={3}{B} -auto=kicker counter(1/1,2) -auto=kicker fear -text=Kicker {3}{B} (You may pay an additional {3}{B} as you play this spell.) If the kicker cost was paid, Duskwalker comes into play with two +1/+1 counters on it and with fear. -mana={B} -type=Creature -subtype=Human Minion -power=1 -toughness=1 -[/card] -[card] -name=Dust Bowl -auto={T}:Add {1} -auto={3}{T}{S(land|myBattlefield)}:destroy target(land[-basic]) -text={T}: Add {1} to your mana pool. {3}, {T}, Sacrifice a land: Destroy target nonbasic land. -type=Land -[/card] -[card] -name=Dust Corona -target=creature -auto=2/0 -auto=cantbeblockedby(creatures[flying]) -text=Enchant creature Enchanted creature gets +2/+0 and can't be blocked by creatures with flying. -mana={R} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Dwarven Armorer -auto={R}{T}{S(*|myhand)}:counter(0/1) target(creature) -auto={R}{T}{S(*|myhand)}:counter(1/0) target(creature) -text={R}, {T}, Discard a card: Put a +0/+1 counter or a +1/+0 counter on target creature. -mana={R} -type=Creature -subtype=Dwarf -power=0 -toughness=2 -[/card] -[card] -name=Dwarven Armory -auto={2}{S(land|myBattlefield):counter(2/2,1) target(creature) myUpkeepOnly -auto={2}{S(land|myBattlefield):counter(2/2,1) target(creature) OpponentUpkeepOnly -text={2}, Sacrifice a land: Put a +2/+2 counter on target creature. Play this ability only during any upkeep step. -mana={2}{R}{R} -type=Enchantment -[/card] -[card] -name=Dwarven Demolition Team -auto={T}:destroy target(wall) -text={T}: Destroy target Wall. -mana={2}{R} -type=Creature -subtype=Dwarf -power=1 -toughness=1 -[/card] -[card] -name=Dwarven Grunt -abilities=mountainwalk -text=Mountainwalk -mana={R} -type=Creature -subtype=Dwarf -power=1 -toughness=1 -[/card] -[card] -name=Dwarven Lieutenant -auto={1}{R}:1/0 target(dwarf) -text={1}{R}: Target Dwarf creature gets +1/+0 until end of turn. -mana={R}{R} -type=Creature -subtype=Dwarf Soldier -power=1 -toughness=2 -[/card] -[card] -name=Dwarven Miner -auto={2}{R}{T}:destroy target(land[-basic]) -text={2}{R}, {T}: Destroy target nonbasic land. -mana={1}{R} -type=Creature -subtype=Dwarf -power=1 -toughness=2 -[/card] -[card] -name=Dwarven Nomad -auto={T}:unblockable target(creature[power<=2]) -text={T}: Target creature with power 2 or less is unblockable this turn. -mana={2}{R} -type=Creature -subtype=Dwarf Nomad -power=1 -toughness=1 -[/card] -[card] -name=Dwarven Patrol -auto=doesnotuntap -auto=@movedTo(*[-red]|mystack):untap -text=Dwarven Patrol doesn't untap during your untap step. Whenever you cast a nonred spell, untap Dwarven Patrol. -mana={2}{R} -type=Creature -subtype=Dwarf -power=4 -toughness=2 -[/card] -[card] -name=Dwarven Pony -auto={1}{R}{T}:mountainwalk target(dwarf) -text={1}{R}, {T}: Target Dwarf creature gains mountainwalk until end of turn. -mana={R} -type=Creature -subtype=Horse -power=1 -toughness=1 -[/card] -[card] -name=Dwarven Ruins -auto=tap -auto={T}:Add {R} -auto={T}{S}:Add {R}{R} -text=Dwarven Ruins enters the battlefield tapped. {T}: Add {R} to your mana pool. {T}, Sacrifice Dwarven Ruins: Add {R}{R} to your mana pool. -type=Land -[/card] -[card] -name=Dwarven Trader -mana={R} -type=Creature -subtype=Dwarf -power=1 -toughness=1 -[/card] -[card] -name=Dwarven Warriors -auto={T}:unblockable target(creature[power<=2]) -text={T}: Target creature with power 2 or less is unblockable this turn. -mana={2}{R} -type=Creature -subtype=Dwarf Warrior -power=1 -toughness=1 -[/card] -[card] -name=Dwarven Weaponsmith -auto={T}{S(artifact|myBattlefield)}:counter(1/1,1) target(creature) myUpkeepOnly -text=Sacrifice an artifact: Put a +1/+1 counter on target creature. Activate this ability only during your upkeep. -mana={1}{R} -type=Creature -subtype=Dwarf Artificer -power=1 -toughness=1 -[/card] -[card] -name=Eager Cadet -mana={W} -type=Creature -subtype=Human Soldier -power=1 -toughness=1 -[/card] -[card] -name=Earnest Fellowship -auto=lord(creature[white]) protection from white -auto=lord(creature[blue]) protection from blue -auto=lord(creature[black]) protection from black -auto=lord(creature[red]) protection from red -auto=lord(creature[green]) protection from green -text=Each creature has protection from its colors. -mana={1}{W} -type=Enchantment -[/card] -[card] -name=Earth Elemental -mana={3}{R}{R} -type=Creature -subtype=Elemental -power=4 -toughness=5 -[/card] -[card] -name=Earth Surge -auto=lord(land[creature]) 2/2 -text=Each land gets +2/+2 as long as it's a creature. -mana={3}{G} -type=Enchantment -[/card] -[card] -name=Earthbind -target=creature -alias=1288 -text=Enchant creature When Earthbind enters the battlefield, if enchanted creature has flying, Earthbind deals 2 damage to that creature and Earthbind gains "Enchanted creature loses flying." -mana={R} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Earthblighter -auto={2}{B}{T}{S(goblin|myBattlefield)}:destroy target(land) -text={2}{B}, {T}, Sacrifice a Goblin: Destroy target land. -mana={1}{B} -type=Creature -subtype=Human Cleric -power=1 -toughness=1 -[/card] -[card] -name=Earthbrawn -target=creature -auto=3/3 -autohand={1}{G}{S}:counter(1/1,1) target(creature) -text=Target creature gets +3/+3 until end of turn. Reinforce 1—{1}{G} ({1}{G}, Discard this card: Put a +1/+1 counter on target creature.) -mana={1}{G} -type=Instant -[/card] -[card] -name=Earthquake -auto=damage:X all(creature[-flying]) -auto=damage:X all(player) -text=Earthquake deals X damage to each creature without flying and each player. -mana={X}{R} -type=Sorcery -[/card] -[card] -name=Earthshaker -auto=@movedTo(arcane,spirit|mystack):damage:2 all(creature[-flying]) -text=Whenever you cast a Spirit or Arcane spell, Earthshaker deals 2 damage to each creature without flying. -mana={4}{R}{R} -type=Creature -subtype=Spirit -power=4 -toughness=5 -[/card] -[card] -name=Eastern Paladin -auto={B}{B}{T}:destroy target(creature[green]) -text={B}{B}, {T}: Destroy target green creature. -mana={2}{B}{B} -type=Creature -subtype=Zombie Knight -power=3 -toughness=3 -[/card] -[card] -name=Ebon Drake -abilities=flying -auto=@movedTo(*|stack):life:-1 controller -text=Flying Whenever a player casts a spell, you lose 1 life. -mana={2}{B} -type=Creature -subtype=Drake -power=3 -toughness=3 -[/card] -[card] -name=Ebon Stronghold -auto=tap -auto={T}:Add {B} -auto={T}{S}:Add {B}{B} -text=Ebon Stronghold enters the battlefield tapped. {T}: Add {B} to your mana pool. {T}, Sacrifice Ebon Stronghold: Add {B}{B} to your mana pool. -type=Land -[/card] -[card] -name=Ebony Horse -auto={2}{T}:untap target(creature[attacking]|myBattlefield) && preventAllCombatDamage to(mytgt) ueot && preventAllCombatDamage from(mytgt) ueot -text={2}, {T}: Untap target attacking creature you control. Prevent all combat damage that would be dealt to and dealt by that creature this turn. -mana={3} -type=Artifact -[/card] -[card] -name=Ebony Owl Netsuke -auto=@each opponent upkeep:aslongas(*|opponenthand) damage:4 opponent >6 -text=At the beginning of each opponent's upkeep, if that player has seven or more cards in hand, Ebony Owl Netsuke deals 4 damage to him or her. -mana={2} -type=Artifact -[/card] -[card] -name=Ebony Rhino -abilities=trample -text=Trample -mana={7} -type=Artifact Creature -subtype=Rhino -power=4 -toughness=5 -[/card] -[card] -name=Ebony Treefolk -auto={B}{G}: 1/1 -text={B}{G}: Ebony Treefolk gets +1/+1 until end of turn. -mana={1}{B}{G} -type=Creature -subtype=Treefolk -power=3 -toughness=3 -[/card] -[card] -name=Eerie Procession -target=arcane|mylibrary -auto=moveto(myhand) -text=Search your library for an Arcane card, reveal that card, and put it into your hand. Then shuffle your library. -mana={2}{U} -type=Sorcery -subtype=Arcane -[/card] -[card] -name=Eiganjo Free-Riders -abilities=flying -auto=@each my upkeep:moveTo(ownerhand) notatarget(creature[white]|myBattlefield) -text=Flying At the beginning of your upkeep, return a white creature you control to its owner's hand. -mana={3}{W} -type=Creature -subtype=Human Soldier -power=3 -toughness=4 -[/card] -[card] -name=Eightfold Maze -target=creature[attacking]|opponentBattlefield -auto=destroy -text=Play Eightfold Maze only during the declare attackers step and only if you are the defending player. Destroy target attacking creature. -mana={2}{W} -type=Instant -[/card] -[card] -name=Ekundu Cyclops -auto=aslongas(creature[attacking]|myBattlefield) mustattack -text=If a creature you control attacks, Ekundu Cyclops also attacks if able. -mana={3}{R} -type=Creature -subtype=Cyclops -power=3 -toughness=4 -[/card] -[card] -name=Ekundu Griffin -abilities=flying,first strike -text=Flying, first strike -mana={3}{W} -type=Creature -subtype=Griffin -power=2 -toughness=2 -[/card] -[card] -name=El-Hajjaj -abilities=lifelink -text=Lifelink -mana={1}{B}{B} -type=Creature -subtype=Human Wizard -power=1 -toughness=1 -[/card] -[card] -name=Eladamri's Call -target=creature|mylibrary -auto=moveTo(myHand) -text=Search your library for a creature card, reveal it, and put it into your hand. Then shuffle your library. -mana={G}{W} -type=Instant -[/card] -[card] -name=Eladamri's Vineyard -auto=@each my firstmain:add:{G}{G} -auto=@each opponent firstmain:add:{G}{G} opponent -text=At the beginning of each player's precombat main phase, add {G}{G} to that player's mana pool. -mana={G} -type=Enchantment -[/card] -[card] -name=Eladamri, Lord of Leaves -auto=lord(elf) forestwalk other -auto=lord(elf) shroud other -text=Other Elf creatures have forestwalk. Other Elve creatures have shroud. (They can't be the targets of spells or abilities.) -mana={G}{G} -type=Legendary Creature -subtype=Elf Warrior -power=2 -toughness=2 -[/card] -[card] -name=Elder Druid -auto={3}{G}{T}:tap target(creature,artifact,land) -auto={3}{G}{T}:untap target(creature,artifact,land) -text={3}{G}, {T}: You may tap or untap target artifact, creature, or land. -mana={3}{G} -type=Creature -subtype=Elf Cleric Druid -power=2 -toughness=2 -[/card] -[card] -name=Electric Eel -auto=damage:1 controller -auto={R}{R}:2/0 && damage:1 controller -text=When Electric Eel enters the battlefield, it deals 1 damage to you. {R}{R}: Electric Eel gets +2/+0 until end of turn and deals 1 damage to you. -mana={U} -type=Creature -subtype=Fish -power=1 -toughness=1 -[/card] -[card] -name=Elephant Graveyard -auto={T}:Add {1} -auto={T}:Regenerate target(elephant) -text={T}: Add {1} to your mana pool. {T}: Regenerate target Elephant. -type=Land -[/card] -[card] -name=Elephant Guide -target=creature -auto=3/3 -auto=@movedto(mytgt|graveyard):token(Elephant,Creature Elephant,3/3,green) -text=Enchant creature Enchanted creature gets +3/+3. When enchanted creature is put into a graveyard, put a 3/3 green Elephant creature token onto the battlefield. -mana={2}{G} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Elf Replica -auto={1}{G}{S}:destroy target(enchantment) -text={1}{G}, Sacrifice Elf Replica: Destroy target enchantment. -mana={3} -type=Artifact Creature -subtype=Elf -power=2 -toughness=2 -[/card] -[card] -name=Elfhame Palace -auto=tap -auto={T}:Add{G} -auto={T}:Add{W} -text=Elfhame Palace enters the battlefield tapped. {T}: Add {G} or {W} to your mana pool. -type=Land -[/card] -[card] -name=Elite Archers -auto={T}:damage:3 target(creature[attacking;blocking]) -text={T}: Elite Archers deals 3 damage to target attacking or blocking creature. -mana={5}{W} -type=Creature -subtype=Human Soldier Archer -power=3 -toughness=3 -[/card] -[card] -name=Elite Cat Warrior -abilities=forestwalk -text=Forestwalk -mana={2}{G} -type=Creature -subtype=Cat Warrior -power=2 -toughness=3 -[/card] -[card] -name=Elite Vanguard -mana={W} -type=Creature -subtype=Human Soldier -power=2 -toughness=1 -[/card] -[card] -name=Elixir of Vitality -auto=tap -auto={T}{S}:life:4 -auto={8}{T}{S}:life:8 -text=Elixir of Vitality enters the battlefield tapped. {T}:Sacrifice Elixir of Vitality: Gain 4 life. 8, {T}:Sacrifice Elixir of Vitality: Gain 8 life. -mana={4} -type=Artifact -[/card] -[card] -name=Elven Cache -target=*|myGraveyard -auto=moveTo(myHand) -text=Return target card from your graveyard to your hand. -mana={2}{G}{G} -type=Sorcery -[/card] -[card] -name=Elven Fortress -auto={1}{G}:0/1 target(creature[blocking]) -text={1}{G}: Target blocking creature gets +0/+1 until end of turn. -mana={G} -type=Enchantment -[/card] -[card] -name=Elven Lyre -auto={1}{T}{S}:2/2 target(creature) -text={1}, {T}, Sacrifice Elven Lyre: Target creature gets +2/+2 until end of turn. -mana={2} -type=Artifact -[/card] -[card] -name=Elven Palisade -auto={S(forest|mybattlefield)}:-3/0 target(creature[attacking]) -text=Sacrifice a Forest: Target attacking creature gets -3/-0 until end of turn. -mana={G} -type=Enchantment -[/card] -[card] -name=Elven Riders -auto=cantbeblockedby(creature[-flying,-wall]) -text=Elven Riders can't be blocked except by Walls and/or creatures with flying. -mana={3}{G}{G} -type=Creature -subtype=Elf -power=3 -toughness=3 -[/card] -[card] -name=Elves of Deep Shadow -auto={T}:Add {B} && damage:1 controller -text={T}: Add {B} to your mana pool. Elves of Deep Shadow deals 1 damage to you. -mana={G} -type=Creature -subtype=Elf Druid -power=1 -toughness=1 -[/card] -[card] -name=Elvish Aberration -auto={T}:add{G}{G}{G} -autohand={2}{S}:moveTo(myhand) target(forest|mylibrary) -text={T}: Add {G}{G}{G} to your mana pool. Forestcycling {2} ({2}, Discard this card: Search your library for a Forest card, reveal it, and put it into your hand. Then shuffle your library.) -mana={5}{G} -type=Creature -subtype=Elf Mutant -power=4 -toughness=5 -[/card] -[card] -name=Elvish Archdruid -auto=lord(elf|myBattlefield) 1/1 other -auto={T}:foreach(elf|myBattlefield) add:{G} -text=Other Elf creatures you control get +1/+1. {T}: Add {G} to your mana pool for each Elf you control. -mana={1}{G}{G} -type=Creature -subtype=Elf Druid -power=2 -toughness=2 -[/card] -[card] -name=Elvish Archers -abilities=first strike -text=First strike -mana={1}{G} -type=Creature -subtype=Elf Archer -power=2 -toughness=1 -[/card] -[card] -name=Elvish Berserker -auto=rampage(1/1,0) -text=Whenever Elvish Berserker becomes blocked, it gets +1/+1 until end of turn for each creature blocking it. -mana={G} -type=Creature -subtype=Elf Berserker -power=1 -toughness=1 -[/card] -[card] -name=Elvish Champion -auto=lord(elf) 1/1 other -auto=lord(elf) forestwalk other -text=Other Elf creatures get +1/+1 and have forestwalk. (They're unblockable as long as defending player controls a Forest.) -mana={1}{G}{G} -type=Creature -subtype=Elf -power=2 -toughness=2 -[/card] -[card] -name=Elvish Eulogist -auto={S}:foreach(elf|mygraveyard) life:1 -text=Sacrifice Elvish Eulogist: You gain 1 life for each Elf card in your graveyard. -mana={G} -type=Creature -subtype=Elf Shaman -power=1 -toughness=1 -[/card] -[card] -name=Elvish Handservant -auto=@movedTo(giant|stack):may counter(1/1) -text=Whenever a player casts a Giant spell, you may put a +1/+1 counter on Elvish Handservant. -mana={G} -type=Creature -subtype=Elf Warrior -power=1 -toughness=1 -[/card] -[card] -name=Elvish Herder -auto={G}:trample target(creature) -text={G}: Target creature gains trample until end of turn. -mana={G} -type=Creature -subtype=Elf -power=1 -toughness=1 -[/card] -[card] -name=Elvish Hexhunter -auto={GW}{T}{S}:destroy target(enchantment) -text={GW}, {T}, Sacrifice Elvish Hexhunter: Destroy target enchantment. -mana={GW} -type=Creature -subtype=Elf Shaman -power=1 -toughness=1 -[/card] -[card] -name=Elvish Lookout -abilities=shroud -text=Shroud -mana={G} -type=Creature -subtype=Elf -power=1 -toughness=1 -[/card] -[card] -name=Elvish Lyrist -auto={G}{T}{S}:destroy target(enchantment) -text={G}, {T}, Sacrifice Elvish Lyrist: Destroy target enchantment. -mana={G} -type=Creature -subtype=Elf -power=1 -toughness=1 -[/card] -[card] -name=Elvish Pathcutter -auto={2}{G}:forestwalk target(elf) -text={2}{G}: Target Elf gains forestwalk until end of turn. -mana={3}{G} -type=Creature -subtype=Elf Scout -power=1 -toughness=2 -[/card] -[card] -name=Elvish Pioneer -auto=may moveTo(myBattlefield) target(land[basic]|myhand) && tap -text=When Elvish Pioneer enters the battlefield, you may put a basic land card from your hand onto the battlefield tapped. -mana={G} -type=Creature -subtype=Elf Druid -power=1 -toughness=1 -[/card] -[card] -name=Elvish Piper -auto={G}{T}:moveTo(myBattlefield) target(creature|myhand) -text={G}, {T}: You may put a creature card from your hand onto the battlefield. -mana={3}{G} -type=Creature -subtype=Elf Shaman -power=1 -toughness=1 -[/card] -[card] -name=Elvish Promenade -auto=foreach(elf|myBattlefield) token(Elf Warrior,creature Elf Warrior,1/1,green) -text=Put a 1/1 green Elf Warrior creature token onto the battlefield for each Elf you control. -mana={3}{G} -type=Tribal Sorcery -subtype=Elf -[/card] -[card] -name=Elvish Ranger -mana={2}{G} -type=Creature -subtype=Elf -power=4 -toughness=1 -[/card] -[card] -name=Elvish Scout -auto={G}{T}:untap target(creature[attacking]|myBattlefield) && preventAllCombatDamage to(mytgt) ueot && preventAllCombatDamage from(mytgt) ueot -text={G}, {T}: Untap target attacking creature you control. Prevent all combat damage that would be dealt to and dealt by it this turn. -mana={G} -type=Creature -subtype=Elf Scout -power=1 -toughness=1 -[/card] -[card] -name=Elvish Scrapper -auto={G}{T}{S}:destroy target(artifact) -text={G}, {T}, Sacrifice Elvish Scrapper: Destroy target artifact. -mana={G} -type=Creature -subtype=Elf -power=1 -toughness=1 -[/card] -[card] -name=Elvish Skysweeper -auto={4}{G}{S(creature|myBattlefield)}:Destroy target(creature[flying]) -text={4}{G}, Sacrifice a creature: Destroy target creature with flying. -mana={G} -type=Creature -subtype=Elf Warrior -power=1 -toughness=1 -[/card] -[card] -name=Elvish Spirit Guide -autohand={0}:moveto(exile) && add{G} -text=Exile Elvish Spirit Guide from your hand: Add {G} to your mana pool. -mana={2}{G} -type=Creature -subtype=Elf Spirit -power=2 -toughness=2 -[/card] -[card] -name=Elvish Vanguard -auto=@movedTo(other elf|battlefield):counter(1/1) -text=Whenever another Elf enters the battlefield, put a +1/+1 counter on Elvish Vanguard. -mana={1}{G} -type=Creature -subtype=Elf Warrior -power=1 -toughness=1 -[/card] -[card] -name=Elvish Visionary -auto=draw:1 -text=When Elvish Visionary enters the battlefield, draw a card. -mana={1}{G} -type=Creature -subtype=Elf Shaman -power=1 -toughness=1 -[/card] -[card] -name=Elvish Warrior -mana={G}{G} -type=Creature -subtype=Elf Warrior -power=2 -toughness=3 -[/card] -[card] -name=Embargo -auto=lord(*[-land]) doesnotuntap -auto=@each my upkeep:life:-2 controller -text=Nonland permanents don't untap during their controllers' untap steps. At the beginning of your upkeep, you lose 2 life. -mana={3}{U} -type=Enchantment -[/card] -[card] -name=Ember Beast -abilities=cantattack,cantblock -auto=aslongas(creature[attacking]|myBattlefield) -cantattack -auto=aslongas(creature[blocking]|myBattlefield) -cantblock -text=Ember Beast can't attack or block alone. -mana={2}{R} -type=Creature -subtype=Beast -power=3 -toughness=4 -[/card] -[card] -name=Ember Gale -auto=lord(creature|opponentBattlefield) cantblock -auto=damage:1 all(creature[white;blue]|opponentBattlefield) -text=Creatures target player controls can't block this turn. Ember Gale deals 1 damage to each white and/or blue creature that player controls. -mana={3}{R} -type=Sorcery -[/card] -[card] -name=Ember Shot -target=creature,player -auto=damage:3 -auto=draw:1 controller -text=Ember Shot deals 3 damage to target creature or player. Draw a card. -mana={6}{R} -type=Instant -[/card] -[card] -name=Ember Weaver -abilities=reach -auto=aslongas(*[red]|myBattlefield) 1/0 -auto=aslongas(*[red]|myBattlefield) first strike -text=Reach (This can block creatures with flying.) As long as you control a red permanent, Ember Weaver gets +1/+0 and has first strike. -mana={2}{G} -type=Creature -subtype=Spider -power=2 -toughness=3 -[/card] -[card] -name=Embermage Goblin -auto=may moveTo(myhand) target(embermage goblin|mylibrary) -auto={T}:damage:1 target(creature,player) -text=When Embermage Goblin enters the battlefield, you may search your library for a card named Embermage Goblin, reveal it, and put it into your hand. If you do, shuffle your library. {T}: Embermage Goblin deals 1 damage to target creature or player. -mana={3}{R} -type=Creature -subtype=Goblin Wizard -power=1 -toughness=1 -[/card] -[card] -name=Emberstrike Duo -auto=@movedTo(*[black]|mystack):1/1 ueot -auto=@movedTo(*[red]|mystack):first strike ueot -text=Whenever you cast a black spell, Emberstrike Duo gets +1/+1 until end of turn. Whenever you play a red spell, Emberstrike Duo gains first strike until end of turn. -mana={1}{BR} -type=Creature -subtype=Elemental Warrior Shaman -power=1 -toughness=1 -[/card] -[card] -name=Emberwilde Augur -auto={S}:damage:3 target(player) myUpkeepOnly -text=Sacrifice Emberwilde Augur: Emberwilde Augur deals 3 damage to target player. Play this ability only during your upkeep. -mana={1}{R} -type=Creature -subtype=Goblin Shaman -power=2 -toughness=1 -[/card] -[card] -name=Emblem of the Warmind -target=creature|myBattlefield -auto=lord(creature|myBattlefield) haste -text=Enchant creature you control (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Creatures you control have haste. -mana={1}{R} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Emerald Charm -auto=may untap target(*) -auto=may destroy target(enchantment[-aura]) -auto=may -flying target(creature) -text=Choose one - Untap target permanent; or destroy target non-Aura enchantment; or target creature loses flying until end of turn. -mana={G} -type=Instant -[/card] -[card] -name=Emerald Dragonfly -abilities=flying -auto={G}{G}:first strike -text=Flying {G}{G}: Emerald Dragonfly gains first strike until end of turn. -mana={1}{G} -type=Creature -subtype=Insect -power=1 -toughness=1 -[/card] -[card] -name=Emerald Oryx -abilities=forestwalk -text=Forestwalk (This creature is unblockable as long as defending player controls a Forest.) -mana={3}{G} -type=Creature -subtype=Antelope -power=2 -toughness=3 -[/card] -[card] -name=Emeria Angel -abilities=flying -auto=@movedTo(land|myBattlefield):may token(Bird,creature bird, 1/1,flying white) -text=Flying Landfall - Whenever a land enters the battlefield under your control, you may put a 1/1 white Bird creature token with flying into the battlefield. -mana={2}{W}{W} -type=Creature -subtype=Angel -power=3 -toughness=3 -[/card] -[card] -name=Emissary of Despair -abilities=flying -auto=@damaged(player) from(this):foreach(artifact|opponentbattlefield) life:-1 opponent -text=Flying. Whenever Emissary of Despair deals combat damage to a player, that player loses 1 life for each artifact he or she controls. -mana={1}{B}{B} -type=Creature -subtype=Spirit -power=2 -toughness=1 -[/card] -[card] -name=Emissary of Hope -abilities=flying -auto=@damaged(player) from(this):foreach(artifact|opponentbattlefield) life:1 controller -text=Flying. Whenever Emissary of Hope deals combat damage to a player, you gain 1 life for each artifact that player controls. -mana={1}{W}{W} -type=Creature -subtype=Spirit -power=2 -toughness=1 -[/card] -[card] -name=Emperor Crocodile -auto=aslongas(other creature|myBattlefield) 95/95 -text=When you control no other creatures, sacrifice Emperor Crocodile. -mana={3}{G} -type=Creature -subtype=Crocodile -power=-90 -toughness=-90 -# P/T modified to make auto rule possible -[/card] -[card] -name=Empress Galina -auto={U}{U}{T}:moveTo(myBattlefield) target(*[legendary]) -text={U}{U}, {T}: Gain control of target legendary permanent. (This effect doesn't end at end of turn.) -mana={3}{U}{U} -type=Legendary Creature -subtype=Merfolk -power=1 -toughness=3 -[/card] -[card] -name=Empty the Catacombs -auto=moveto(myHand) all(creature|myGraveyard) -auto=moveto(opponentHand) all(creature|opponentGraveyard) -text=Each player returns all creature cards from his or her graveyard to his or her hand. -mana={3}{B} -type=Sorcery -[/card] -[card] -name=Empty-Shrine Kannushi -auto=aslongas(*[red]|myBattlefield) protection from red -auto=aslongas(*[blue]|myBattlefield) protection from blue -auto=aslongas(*[green]|myBattlefield) protection from green -auto=aslongas(*[black]|myBattlefield) protection from black -auto=aslongas(*[white]|myBattlefield) protection from white -text=Empty-Shrine Kannushi has protection from the colors of permanents you control. -mana={W} -type=Creature -subtype=Human Cleric -power=1 -toughness=1 -[/card] -[card] -name=Empyrial Armor -target=creature -auto=foreach(*|myhand) 1/1 -text=Enchant creature Enchanted creature gets +1/+1 for each card in your hand. -mana={1}{W}{W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Empyrial Plate -auto={2}:equip -auto=foreach(*|myhand) 1/1 -text=Equipped creature gets +1/+1 for each card in your hand. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.) -mana={2} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Enchantress's Presence -auto=@movedTo(enchantment|myBattlefield) from(mystack):draw:1 -text=Whenever you play an enchantment spell, draw a card. -mana={2}{G} -type=Enchantment -[/card] -[card] -name=Endangered Armodon -auto=aslongas(creature[toughness<=2]|myBattlefield) -99/-99 -text=When you control a creature with toughness 2 or less, sacrifice Endangered Armodon. -mana={2}{G}{G} -type=Creature -subtype=Elephant -power=4 -toughness=5 -[/card] -[card] -name=Endless Cockroaches -auto=@movedTo(this|graveyard) from(battlefield):moveTo(myhand) notatarget(this|mygraveyard) -text=When Endless Cockroaches is put into a graveyard the battlefield, return Endless Cockroaches to its owner's hand. -mana={1}{B}{B} -type=Creature -subtype=Insect -power=1 -toughness=1 -[/card] -[card] -name=Endless Wurm -abilities=trample -auto=@each my upkeep:moveTo(graveyard) notatarget(this,enchantment|myBattlefield) -text=Trample At the beginning of your upkeep, sacrifice Endless Wurm unless you sacrifice an enchantment. -mana={3}{G}{G} -type=Creature -subtype=Wurm -power=9 -toughness=9 -[/card] -[card] -name=Energizer -auto={2}{T}:counter(1/1) -text={2}, {T}: Put a +1/+1 counter on Energizer. -mana={4} -type=Artifact Creature -subtype=Juggernaut -power=2 -toughness=2 -[/card] -[card] -name=Energy Bolt -auto=may damage:X target(player) -auto=may life:X target(player) -text=Choose one - Energy Bolt deals X damage to target player; or target player gains X life. -mana={X}{R}{W} -type=Sorcery -[/card] -[card] -name=Energy Tap -target=creature|myBattlefield -alias=1480 -text=Tap target untapped creature you control. If you do, add {X} to your mana pool, where X is that creature's converted mana cost. -mana={U} -type=Sorcery -[/card] -[card] -name=Enervate -target=artifact,creature,land -auto=tap -auto=@next upkeep:draw:1 controller -text=Tap target artifact, creature, or land. Draw a card at the beginning of the next turn's upkeep. -mana={1}{U} -type=Instant -[/card] -[card] -name=Enfeeblement -target=creature -auto=-2/-2 -text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature gets -2/-2. -mana={B}{B} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Enormous Baloth -mana={6}{G} -type=Creature -subtype=Beast -power=7 -toughness=7 -[/card] -[card] -name=Enrage -target=creature -auto=X/0 -text=Target creature gets +X/+0 until end of turn. -mana={X}{R} -type=Instant -[/card] -[card] -name=Enslave -target=creature -auto=@each my upkeep:life:-1 opponent -alias=1194 -text=Enchant creature You control enchanted creature. At the beginning of your upkeep, enchanted creature deals 1 damage to its owner. -mana={4}{B}{B} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Enslaved Dwarf -auto={R}{S}:1/0 && first strike target(creature[black]) -text={R}, Sacrifice Enslaved Dwarf: Target black creature gets +1/+0 and gains first strike until end of turn. -mana={R} -type=Creature -subtype=Dwarf -power=1 -toughness=1 -[/card] -[card] -name=Enslaved Scout -auto={2}:mountainwalk -text={2}: Enslaved Scout gains mountainwalk until end of turn. -mana={2}{R} -type=Creature -subtype=Goblin Scout -power=2 -toughness=2 -[/card] -[card] -name=Entangling Vines -target=creature[tapped] -auto=doesnotuntap -text=Enchant tapped creature Enchanted creature doesn't untap during its controller's untap step. -mana={3}{G} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Entomb -target=*|myLibrary -auto=moveTo(myGraveyard) -text=Search your library for a card and put that card into your graveyard. Then shuffle your library. -mana={B} -type=Instant -[/card] -[card] -name=Envelop -target=sorcery|stack -auto=fizzle -text=Counter target sorcery spell. -mana={U} -type=Instant -[/card] -[card] -name=Ephemeron -abilities=flying -auto={S(*|myhand)}:moveTo(myhand) -text=Flying Discard a card: Return Ephemeron to its owner's hand. -mana={4}{U}{U} -type=Creature -subtype=Illusion -power=4 -toughness=4 -[/card] -[card] -name=Epic Proportions -abilities=flash -target=creature -auto=5/5 -auto=trample -text=Flash Enchant creature Enchanted creature gets +5/+5 and has trample. -mana={4}{G}{G} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Erase -target=enchantment -auto=moveTo(exile) -text=Exile target enchantment. -mana={W} -type=Instant -[/card] -[card] -name=Erg Raiders -alias=1159 -text=At the end of your turn, if Erg raiders didn't attack this turn, Erg raiders deals 2 damage to you unless it came under your control this turn. -mana={1}{B} -type=Creature -subtype=Human Warrior -power=2 -toughness=3 -[/card] -[card] -name=Eron the Relentless -abilities=haste -auto={R}{R}{R}:regenerate -text=Haste {R}{R}{R}: Regenerate Eron the Relentless. -mana={3}{R}{R} -type=Legendary Creature -subtype=Human Rogue -power=5 -toughness=2 -[/card] -[card] -name=Errant Doomsayers -auto={T}:tap target(creature[toughness<=2]) -text={T}: Tap target creature with toughness 2 or less. -mana={1}{W} -type=Creature -subtype=Human Rebel -power=1 -toughness=1 -[/card] -[card] -name=Ertai, Wizard Adept -auto={2}{U}{U}{T}:fizzle target(*|stack) -text={2}{U}{U}, {T}: Counter target spell. -mana={2}{U} -type=Legendary Creature -subtype=Human Wizard -power=1 -toughness=1 -[/card] -[card] -name=Ertai, the Corrupted -auto={U}{T}{S(creature,enchantment|myBattlefield)}:fizzle target(*|stack) -text={U}, {T}, Sacrifice a creature or enchantment: Counter target spell. -mana={2}{W}{U}{B} -type=Legendary Creature -subtype=Human Wizard -power=3 -toughness=4 -[/card] -[card] -name=Escape Artist -abilities=unblockable -auto={U}{S(*|myhand)}:moveTo(ownerhand) -text=Escape Artist is unblockable. {U}, Discard a card from your hand: Return Escape Artist to its owner's hand. -mana={1}{U} -type=Creature -subtype=Human Wizard -power=1 -toughness=1 -[/card] -[card] -name=Escape Routes -auto={2}{U}:moveTo(ownerhand) target(creature[white,black]|myBattlefield) -text={2}{U}: Return target white or black creature you control to its owner's hand. -mana={2}{U} -type=Enchantment -[/card] -[card] -name=Escaped Shapeshifter -auto=aslongas(creature[flying;-escaped shapeshifter]|opponentinplay) flying -auto=aslongas(creature[first strike;-escaped shapeshifter]|opponentinplay) first strike -auto=aslongas(creature[trample;-escaped shapeshifter]|opponentinplay) trample -auto=aslongas(creature[protection from black;-escaped shapeshifter]|opponentinplay) protection from black -auto=aslongas(creature[protection from blue;-escaped shapeshifter]|opponentinplay) protection from blue -auto=aslongas(creature[protection from red;-escaped shapeshifter]|opponentinplay) protection from red -auto=aslongas(creature[protection from white;-escaped shapeshifter]|opponentinplay) protection from white -auto=aslongas(creature[protection from green;-escaped shapeshifter]|opponentinplay) protection from green -text=As long as an opponent controls a creature with flying not named Escaped Shapeshifter, Escaped Shapeshifter has flying. The same is true for first strike, trample, and protection from any color. -mana={3}{U}{U} -type=Creature -subtype=Shapeshifter -power=3 -toughness=4 -[/card] -[card] -name=Esper Cormorants -abilities=flying -text=Flying -mana={2}{W}{U} -type=Artifact Creature -subtype=Bird -power=3 -toughness=3 -[/card] -[card] -name=Esper Panorama -auto={T}:Add {1} -auto={1}{T}{S}:moveTo(myBattlefield) target(plains,island,swamp|mylibrary) && tap -text={T}: Add {1} to your mana pool. {1}, {T}, Sacrifice Esper Panorama: Search your library for a basic Plains, Island, or Swamp card and put it onto the battlefield tapped. Then shuffle your library. -type=Land -[/card] -[card] -name=Esperzoa -abilities=flying -auto=@each my upkeep:moveTo(ownerhand) notatarget(artifact|myBattlefield) -text=Flying At the beginning of your upkeep, return an artifact you control to its owner's hand. -mana={2}{U} -type=Artifact Creature -subtype=Jellyfish -power=4 -toughness=3 -[/card] -[card] -name=Essence Drain -target=creature,player -auto=damage:3 -auto=life:3 controller -text=Essence Drain deals 3 damage to target creature or player and you gain 3 life. -mana={4}{B} -type=Sorcery -[/card] -[card] -name=Essence Flare -target=creature -auto=2/0 -auto=@each targetcontroller upkeep:counter(0/-1) -text=Enchant creature Enchanted creature gets +2/+0. At the beginning of the upkeep of enchanted creature's controller, put a -0/-1 counter on that creature. -mana={U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Essence Scatter -target=creature|stack -auto=fizzle -text=Counter target creature spell. -mana={1}{U} -type=Instant -[/card] -[card] -name=Essence Sliver -auto=lord(sliver) lifelink -text=Whenever a Sliver creature deals damage, its controller gains that much life. -mana={3}{W} -type=Creature -subtype=Sliver -power=3 -toughness=3 -[/card] -[card] -name=Essence Warden -auto=@movedTo(other creature|battlefield):life:1 controller -text=Whenever another creature enters the battlefield, you gain 1 life. -mana={G} -type=Creature -subtype=Elf Shaman -power=1 -toughness=1 -[/card] -[card] -name=Eternal Dragon -abilities=flying -autohand={2}{S}:moveTo(myhand) target(plains|mylibrary) -autograveyard={3}{W}{W}:moveTo(myhand) myUpkeepOnly -text=Flying {3}{W}{W}: Return Eternal Dragon from your graveyard to your hand. Activate this ability only during your upkeep. Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, and put it into your hand. Then shuffle your library.) -mana={5}{W}{W} -type=Creature -subtype=Dragon Spirit -power=5 -toughness=5 -[/card] -[card] -name=Eternal Warrior -target=creature -auto=vigilance -text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature has vigilance. -mana={R} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Eternal Witness -auto=may moveTo(myhand) target(*|mygraveyard) -text=When Eternal Witness enters the battlefield, you may return target card from your graveyard to your hand. -mana={1}{G}{G} -type=Creature -subtype=Human Shaman -power=2 -toughness=1 -[/card] -[card] -name=Eternity Snare -target=creature -auto=doesnotuntap -auto=draw:1 controller -text=Enchant creature When Eternity Snare enters the battlefield, draw a card. Enchanted creature doesn't untap during its controller's untap step. -mana={5}{U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Ethercaste Knight -abilities=exalted -text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) -mana={W}{U} -type=Artifact Creature -subtype=Human Knight -power=1 -toughness=3 -[/card] -[card] -name=Ethereal Usher -auto={U}{T}:unblockable target(creature) -autohand={1}{U}{U}{S}:moveTo(myhand) target(*[manacost=6]|mylibrary) asSorcery -text={U}, {T}: Target creature is unblockable this turn. Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Play only as a sorcery.) -mana={5}{U} -type=Creature -subtype=Spirit -power=2 -toughness=3 -[/card] -[card] -name=Ethereal Whiskergill -abilities=cantattack,flying -auto=aslongas(island|opponentBattlefield) -cantattack -text=Flying Ethereal Whiskergill can't attack unless defending player controls an Island. -mana={3}{U} -type=Creature -subtype=Elemental -power=4 -toughness=3 -[/card] -[card] -name=Etherium Astrolabe -abilities=flash -auto={B}{T}{S(artifact|myBattlefield)}:draw:1 -text=Flash {B}, {T}, Sacrifice an artifact: Draw a card. -mana={2}{U} -type=Artifact -[/card] -[card] -name=Ethersworn Adjudicator -abilities=flying -auto={1}{W}{B}{T}:destroy target(creature,enchantment) -auto={2}{U}:untap -text=Flying {1}{W}{B}, {T}: Destroy target creature or enchantment. {2}{U}: Untap Ethersworn Adjudicator. -mana={4}{U} -type=Artifact Creature -subtype=Vedalken Knight -power=4 -toughness=4 -[/card] -[card] -name=Evacuation -auto=moveTo(ownerhand) all(creature) -text=Return all creatures to their owners' hands. -mana={3}{U}{U} -type=Instant -[/card] -[card] -name=Evaporate -auto=damage:1 all(creature[white;blue]) -text=Evaporate deals 1 damage to each creature that's white or blue. -mana={2}{R} -type=Sorcery -[/card] -[card] -name=Everglades -auto=tap -auto=aslongas(swamp[-tapped]|myBattlefield) moveTo(ownerhand) notatarget(swamp[-tapped]|myBattlefield) -auto=moveTo(graveyard) notatarget(this|myBattlefield) -auto=@movedTo(swamp[-tapped]|myhand) from(myBattlefield):lord(everglades) {T}:Add{1}{B} -text=Everglades enters the battlefield tapped. When Everglades enters the battlefield, sacrifice it unless you return an untapped Swamp you control to its owner's hand. {T}: Add {1}{B} to your mana pool. -type=Land -[/card] -[card] -name=Evil Eye of Orms-by-Gore -auto=lord(creature[-eye]|myBattlefield) cantattack -auto=cantbeblockedby(creature[-wall]) -text=Non-Eye creatures you control can't attack. Evil Eye of Orms-by-Gore can't be blocked except by Walls. -mana={4}{B} -type=Creature -subtype=Eye -power=3 -toughness=6 -[/card] -[card] -name=Eviscerator -abilities=protection from white -auto=life:-5 controller -text=Protection from white When Eviscerator enters the battlefield, you lose 5 life. -mana={3}{B}{B} -type=Creature -subtype=Horror -power=5 -toughness=5 -[/card] -[card] -name=Evolution Charm -auto=may moveTo(myhand) target(land[basic]|mylibrary) -auto=may moveTo(myhand) target(creature|mygraveyard) -auto=may flying target(creature) -text=Choose one - Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library; or return target creature card from your graveyard to your hand; or target creature gains flying until end of turn. -mana={1}{G} -type=Instant -[/card] -[card] -name=Exalted Dragon -abilities=flying,cantattack -auto={S(land|myBattlefield)}:-cantattack -text=Flying Exalted Dragon can't attack unless you sacrifice a land. -mana={4}{W}{W} -type=Creature -subtype=Dragon -power=5 -toughness=5 -[/card] -[card] -name=Exclude -target=creature|stack -auto=fizzle -auto=draw:1 controller -text=Counter target creature spell. Draw a card. -mana={2}{U} -type=Instant -[/card] -[card] -name=Excommunicate -target=creature -auto=moveTo(ownerLibrary) -text=Put target creature on top of its owner's library. -mana={2}{W} -type=Sorcery -[/card] -[card] -name=Execute -target=creature[white] -auto=bury -auto=draw:1 controller -text=Destroy target white creature. It can't be regenerated. Draw a card. -mana={2}{B} -type=Instant -[/card] -[card] -name=Executioner's Capsule -auto={1}{B}{T}{S}:destroy target(creature[-black]) -text={1}{B}, {T}, Sacrifice Executioner's Capsule: Destroy target nonblack creature. -mana={B} -type=Artifact -[/card] -[card] -name=Exile -target=creature[-white;attacking] -auto=moveto(exile) -auto=life:t controller -text=Exile target nonwhite attacking creature. You gain life equal to its toughness. -mana={2}{W} -type=Instant -[/card] -[card] -name=Exiled Boggart -auto=@movedTo(this|graveyard) from(battlefield):moveTo(mygraveyard) notatarget(*|myhand) -text=When Exiled Boggart is put into a graveyard from the battlefield, discard a card. -mana={1}{B} -type=Creature -subtype=Goblin Rogue -power=2 -toughness=2 -[/card] -[card] -name=Exorcist -auto={1}{W}{T}:destroy target(creature[black]) -text={1}{W}{T}: Destroy target black creature. -mana={W}{W} -type=Creature -subtype=Human Cleric -power=1 -toughness=1 -[/card] -[card] -name=Exoskeletal Armor -target=creature -auto=foreach(creature|graveyard) 1/1 -text=Enchant creature. Enchanted creature gets +X/+X, where X is the number of creature cards in all graveyards. -mana={1}{G} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Exotic Curse -target=creature -auto=aslongas(forest|mybattlefield) -1/-1 -auto=aslongas(mountain|mybattlefield) -1/-1 -auto=aslongas(plains|mybattlefield) -1/-1 -auto=aslongas(swamp|mybattlefield) -1/-1 -auto=aslongas(island|mybattlefield) -1/-1 -text=Enchant creature Domain - Enchanted creature gets -1/-1 for each basic land type among lands you control. -mana={2}{B} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Exotic Disease -auto=aslongas(plains|myBattlefield) life:-1 opponent && life:1 controller -auto=aslongas(island|myBattlefield) life:-1 opponent && life:1 controller -auto=aslongas(swamp|myBattlefield) life:-1 opponent && life:1 controller -auto=aslongas(mountain|myBattlefield) life:-1 opponent && life:1 controller -auto=aslongas(forest|myBattlefield) life:-1 opponent && life:1 controller -text=Domain E Target player loses X life and you gain X life, where X is the number of basic land types among lands you control. -mana={4}{B} -type=Sorcery -[/card] -[card] -name=Expedition Map -auto={2}{T}{S}:moveTo(ownerhand) target(land|myLibrary) -text={2}, {T}, Sacrifice Expedition Map: Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library. -mana={1} -type=Artifact -[/card] -[card] -name=Expendable Troops -auto={T}{S}:damage:2 target(creature[attacking;blocking]) -text={T}, Sacrifice Expendable Troops: Expendable Troops deals 2 damage to target attacking or blocking creature. -mana={1}{W} -type=Creature -subtype=Human Soldier -power=2 -toughness=1 -[/card] -[card] -name=Explosive Growth -target=creature -kicker={5} -auto=2/2 -auto=kicker 3/3 -text=Kicker {5} (You may pay an additional {5} as you play this spell.) Target creature gets +2/+2 until end of turn. If the kicker cost was paid, that creature gets +5/+5 until end of turn instead. -mana={G} -type=Instant -[/card] -[card] -name=Expunge -target=creature[-back;-artifact] -auto=bury -autohand={2}:cycling -text=Destroy target nonartifact, nonblack creature. It can't be regenerated. Cycling {2} ({2}, Discard this card: Draw a card.) -mana={2}{B} -type=Instant -[/card] -[card] -name=Extinguish -target=sorcery|stack -auto=fizzle -text=Counter target sorcery spell. -mana={1}{U} -type=Instant -[/card] -[card] -name=Extract -target=*|myLibrary,opponentLibrary -auto=moveTo(exile) -text=Search target player's library for a card and exile it. Then that player shuffles his or her library. -mana={U} -type=Sorcery -[/card] -[card] -name=Exuberant Firestoker -auto=@each my end:aslongas(creature[power>=5]|myBattlefield) may damage:2 target(player) -auto={T}:Add{1} -text=At the end of your turn, if you control a creature with power 5 or greater, you may have Exuberant Firestoker deal 2 damage to target player. {T}: Add {1} to your mana pool. -mana={2}{R} -type=Creature -subtype=Human Druid Shaman -power=1 -toughness=1 -[/card] -[card] -name=Eye for an Eye -alias=1344 -text=Eye for an Eye deals X damage to the controller of the source of your choice that dealt damage to you this turn, where X is the damage dealt to you by that source this turn. -mana={W}{W} -type=Instant -[/card] -[card] -name=Eye of Nowhere -target=* -auto=moveTo(ownerhand) -text=Return target permanent to its owner's hand. -mana={U}{U} -type=Sorcery -subtype=Arcane -[/card] -[card] -name=Eye of Ramos -auto={T}:Add {U} -auto={S}:Add {U} -text={T}: Add {U} to your mana pool. Sacrifice Eye of Ramos: Add {U} to your mana pool. -mana={3} -type=Artifact -[/card] -[card] -name=Eyeblight's Ending -target=creature[-elf] -auto=destroy -text=Destroy target non-Elf creature. -mana={2}{B} -type=Tribal Instant -subtype=Elf -[/card] -[card] -name=Fable of Wolf and Owl -auto=@movedTo(*[green]|mystack):may token(Wolf,creature wolf,2/2,green) -auto=@movedTo(*[blue]|mystack):may token(Bird,creature bird,1/1,flying blue) -text=Whenever you cast a green spell, you may put a 2/2 green Wolf creature token onto the battlefield. Whenever you cast a blue spell, you may put a 1/1 blue Bird creature token with flying onto the battlefield. -mana={3}{GU}{GU}{GU} -type=Enchantment -[/card] -[card] -name=Fabricate -target=artifact|myLibrary -auto=moveTo(myHand) -text=Search your library for an artifact card, reveal it, and put it into your hand. Then shuffle your library. -mana={2}{U} -type=Sorcery -[/card] -[card] -name=Face of Fear -auto={2}{B}{S(*|myhand)}:fear -text={2}{B}, Discard a card from your hand: Face of Fear gains fear until end of turn. -mana={5}{B} -type=Creature -subtype=Horror -power=3 -toughness=4 -[/card] -[card] -name=Facevaulter -auto={B}{S(goblin|myBattlefield)}:2/2 -text={B}, Sacrifice a Goblin: Facevaulter gets +2/+2 until end of turn. -mana={B} -type=Creature -subtype=Goblin Warrior -power=1 -toughness=1 -[/card] -[card] -name=Fade from Memory -target=*|graveyard -auto=moveTo(exile) -autohand={B}:cycling -text=Exile target card in a graveyard. Cycling {B} ({B}, Discard this card: Draw a card.) -mana={B} -type=Instant -[/card] -[card] -name=Faerie Conclave -auto=tap -auto={T}:Add{U} -auto={1}{U}:becomes(Faerie Creature,2/1,flying,blue) ueot -text=Faerie Conclave enters the battlefield tapped. {T}: Add {U} to your mana pool. {1}{U}: Faerie Conclave becomes a 2/1 blue Faerie creature with flying until end of turn. It's still a land. (It can't be blocked except by creatures with flying or reach.) -type=Land -[/card] -[card] -name=Faerie Noble -abilities=flying -auto=lord(other faerie|myBattlefield) 0/1 -auto={T}:lord(other faerie|myBattlefield) 1/0 ueot -text=Flying Other Faerie creatures you control get +0/+1. {T}: Other Faerie creatures you control get +1/+0 until end of turn. -mana={2}{G} -type=Creature -subtype=Faerie -power=1 -toughness=2 -[/card] -[card] -name=Faerie Squadron -kicker={3}{U} -auto=kicker counter(1/1,2) -auto=kicker flying -text=Kicker {3}{U} (You may pay an additional {3}{U} as you play this spell.) If the kicker cost was paid, Faerie Squadron enters the battlefield with two +1/+1 counters on it and with flying. -mana={U} -type=Creature -subtype=Faerie -power=1 -toughness=1 -[/card] -[card] -name=Faerie Swarm -abilities=flying -auto=foreach(*[blue]|myBattlefield) 1/1 -text=Flying Faerie Swarm's power and toughness are each equal to the number of blue permanents you control. -mana={3}{U} -type=Creature -subtype=Faerie -power=* -toughness=* -[/card] -[card] -name=Fallen Angel -abilities=flying -auto={S(creature|myBattlefield)}:2/1 -text=Flying Sacrifice a creature: Fallen Angel gets +2/+1 until end of turn. -mana={3}{B}{B} -type=Creature -subtype=Angel -power=3 -toughness=3 -[/card] -[card] -name=Fallen Ideal -target=creature -auto=@movedTo(this|graveyard) from(battlefield):moveTo(myhand) notatarget(this|mygraveyard) -auto=flying -auto={S(creature|myBattlefield)}:2/1 -text=Enchant creature Enchanted creature has flying and "Sacrifice a creature: This creature gets +2/+1 until end of turn." When Fallen Ideal is put into a graveyard from the battlefield, return Fallen Ideal to its owner's hand. -mana={2}{B} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Fallow Earth -target=land -auto=moveTo(ownerLibrary) -text=Put target land on top of its owner's library. -mana={2}{G} -type=Sorcery -[/card] -[card] -name=Fallow Wurm -auto=moveTo(graveyard) notatarget(this|myBattlefield) -auto=moveTo(graveyard) notatarget(land|myhand) -text=When Fallow Wurm enters the battlefield, sacrifice it unless you discard a land card. -mana={2}{G} -type=Creature -subtype=Wurm -power=4 -toughness=4 -[/card] -[card] -name=Fallowsage -auto=@tapped(this):may draw:1 controller -text=Whenever Fallowsage becomes tapped, you may draw a card. -mana={3}{U} -type=Creature -subtype=Merfolk Wizard -power=2 -toughness=2 -[/card] -[card] -name=False Defeat -target=creature|mygraveyard -auto=moveTo(myBattlefield) -text=Return target creature card from your graveyard to the battlefield. -mana={3}{W} -type=Sorcery -[/card] -[card] -name=False Mourning -target=creature|mygraveyard -auto=moveTo(mylibrary) -text=Put target card from your graveyard on top of your library. -mana={G} -type=Sorcery -[/card] -[card] -name=False Prophet -auto=@movedTo(this|graveyard) from(battlefield):moveTo(exile) all(creature) -text=When False Prophet is put into a graveyard from the battlefield, exile all creatures. -mana={2}{W}{W} -type=Creature -subtype=Human Cleric -power=2 -toughness=2 -[/card] -[card] -name=False Summoning -target=creature|stack -auto=fizzle -text=Counter target creature spell. -mana={1}{U} -type=Instant -[/card] -[card] -name=Falter -auto=lord(creature[-flying]) cantblock -text=Creatures without flying can't block this turn. -mana={1}{R} -type=Instant -[/card] -[card] -name=Famine -auto=damage:3 all(creature,player) -text=Famine deals 3 damage to each creature and each player. -mana={3}{B}{B} -type=Sorcery -[/card] -[card] -name=Fanatical Devotion -auto={S(creature|mybattlefield)}:regenerate target(creature) -text=Sacrifice a creature: Regenerate target creature. -mana={2}{W} -type=Enchantment -[/card] -[card] -name=Fanatical Fever -target=creature -auto=trample -auto=3/0 -text=Target creature gains trample and gets +3/+0 until end of turn. -mana={2}{G}{G} -type=Instant -[/card] -[card] -name=Fang Skulkin -auto={2}:wither target(creature[black]) -text={2}: Target black creature gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.) -mana={2} -type=Artifact Creature -subtype=Scarecrow -power=2 -toughness=1 -[/card] -[card] -name=Fangren Hunter -abilities=trample -text=Trample -mana={3}{G}{G} -type=Creature -subtype=Beast -power=4 -toughness=4 -[/card] -[card] -name=Fangren Pathcutter -auto=@each combatblockers:aslongas(Fangren Pathcutter[attacking]) all(creature[attacking]) Trample ueot -# Note: Coded as a triggered conditional "all" effect. This -# makes sure that the effect doesn't get removed if Fangren -# Pathcutter leaves play. -# Note: above line does not give the Trample bonus when Fangren -# Pathcutter leaves play before the combatblockers step starts. -text=Whenever Fangren Pathcutter attacks, attacking creatures gain trample until end of turn. -mana={4}{G}{G} -type=Creature -subtype=Beast -power=4 -toughness=6 -[/card] -[card] -name=Farhaven Elf -auto=may moveTo(myBattlefield) target(basic|mylibrary) && tap -text=When Farhaven Elf enters the battlefield, you may search your library for a basic land card and put it onto the battlefield tapped. If you do, shuffle your library. -mana={2}{G} -type=Creature -subtype=Elf Druid -power=1 -toughness=1 -[/card] -[card] -name=Farmstead -target=land -alias=1345 -text=Enchant land Enchanted land has "At the beginning of your upkeep, you may pay {W}{W}. If you do, you gain 1 life." -mana={W}{W}{W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Farseek -target=plains,island,swamp,mountain|mylibrary -auto=moveto(myBattlefield) -auto=tap -text=Search your library for a Plains, Island, Swamp, or Mountain card and put it onto the battlefield tapped. Then shuffle your library. -mana={1}{G} -type=Sorcery -[/card] -[card] -name=Fastbond -alias=1243 -text=You may play any number of additional lands on each of your turns. Whenever you play a land, if it wasn't the first land you played this turn, Fastbond deals 1 damage to you. -mana={G} -type=Enchantment -[/card] -[card] -name=Fatal Attraction -target=creature -auto=damage:2 -auto=@each my upkeep:damage:4 -text=Enchant creature When Fatal Attraction enters the battlefield, it deals 2 damage to enchanted creature. At the beginning of your upkeep, Fatal Attraction deals 4 damage to enchanted creature. -mana={2}{R} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Fault Line -auto=damage:X all(creature[-flying]) -auto=damage:X all(player) -text=Fault Line deals X damage to each creature without flying and each player. -mana={X}{R}{R} -type=Instant -[/card] -[card] -name=Fault Riders -auto={S(land|myBattlefield)}:2/0 && first strike limit:1 -text=Sacrifice a land: Fault Riders gets +2/+0 and gains first strike until end of turn. Activate this ability only once each turn. -mana={2}{R} -type=Creature -subtype=Human Soldier -power=2 -toughness=2 -[/card] -[card] -name=Fear -target=creature -auto=fear -text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.) -mana={B}{B} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Feast of Flesh -target=creature -auto=damage:1 -auto=life:1 controller -auto=foreach(Feast of Flesh|mygraveyard):damage:1 -auto=foreach(Feast of Flesh|opponentgraveyard):damage:1 -auto=foreach(Feast of Flesh|mygraveyard)life:1 controller -auto=foreach(Feast of Flesh|opponentgraveyard)life:1 controller -text=Feast of Flesh deals X damage to target creature and you gain X life, where X is 1 plus the number of cards named Feast of Flesh in all graveyards. -mana={B} -type=Sorcery -[/card] -[card] -name=Feast of the Unicorn -target=creature -auto=4/0 -text=Enchant creature Enchanted creature gets +4/+0. -mana={3}{B} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Feast or Famine -auto=may token(Zombie,Creature Zombie,2/2,black) -auto=may bury target(creature[-black;-artifact]) -text=Choose one - Put a 2/2 black Zombie creature token onto the battlefield; or destroy target nonblack, nonartifact creature and it can't be regenerated. -mana={3}{B} -type=Instant -[/card] -[card] -name=Fecundity -auto=@movedTo(creature|mygraveyard) from(battlefield):may draw:1 controller -auto=@movedTo(creature|opponentgraveyard) from(battlefield):draw:1 opponent -text=Whenever a creature is put into a graveyard from the battlefield, that creature's controller may draw a card. -mana={2}{G} -type=Enchantment -[/card] -[card] -name=Feebleness -abilities=flash -target=creature -auto=-2/-1 -text=Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature gets -2/-1. -mana={1}{B} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Feedback -target=enchantment -auto=@each my upkeep:damage:1 controller -text=Enchant enchantment At the beginning of the upkeep of enchanted enchantment's controller, Feedback deals 1 damage to that player. -mana={2}{U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Feedback Bolt -target=player -auto=foreach(artifact|myBattlefield) damage:1 -text=Feedback Bolt deals damage to target player equal to the number of artifacts you control. -mana={4}{R} -type=Instant -[/card] -[card] -name=Feeding Frenzy -target=creature -auto=foreach(zombie) -1/-1 -text=Target creature gets -X/-X until end of turn, where X is the number of Zombies on the battlefield. -mana={2}{B} -type=Instant -[/card] -[card] -name=Feldon's Cane -auto={T}:moveto(myLibrary) all(*|myGraveyard) && shuffle && moveto(exile) all(this) -text={T}, Exile Feldon's Cane: Shuffle your graveyard into your library. -mana={1} -type=Artifact -[/card] -[card] -name=Femeref Archers -auto={T}:damage:4 target(creature[attacking;flying]) -text={T}: Femeref Archers deals 4 damage to target attacking creature with flying. -mana={2}{G} -type=Creature -subtype=Human Archer -power=2 -toughness=2 -[/card] -[card] -name=Femeref Enchantress -auto=@movedTo(enchantment|graveyard) from(battlefield):draw:1 controller -text=Whenever an enchantment is put into a graveyard from the battlefield, draw a card. -mana={G}{W} -type=Creature -subtype=Human Druid -power=1 -toughness=2 -[/card] -[card] -name=Femeref Scouts -mana={2}{W} -type=Creature -subtype=Human Scout -power=1 -toughness=4 -[/card] -[card] -name=Fen Stalker -abilities=fear -auto=aslongas(land[-tapped]|myBattlefield) -fear -text=Fen Stalker has fear as long as you control no untapped lands. -mana={3}{B} -type=Creature -subtype=Nightstalker -power=3 -toughness=2 -[/card] -[card] -name=Fencer Clique -abilities=flying -auto={U}:moveTo(ownerlibrary) -text=Flying {U}: Put Fencer Clique on top of its owner's library. -mana={2}{U}{U} -type=Creature -subtype=Faerie Soldier -power=3 -toughness=2 -[/card] -[card] -name=Feral Instinct -target=creature -auto=1/1 -auto=@next upkeep:draw:1 controller -text=Target creature gets +1/+1 until end of turn. Draw a card at the beginning of the next turn's upkeep. -mana={1}{G} -type=Instant -[/card] -[card] -name=Feral Lightning -auto=token(Elemental, Creature Elemental Kijhjjghtsdrw,3/1,haste red)*3 -auto=@next endofturn:moveto(exile) all(kijhjjghtsdrw) -text=Put three 3/1 red Elemental creature tokens with haste onto the battlefield. Exile them at the beginning of the next end step. -mana={3}{R}{R}{R} -type=Sorcery -[/card] -[card] -name=Feral Shadow -abilities=flying -text=Flying -mana={2}{B} -type=Creature -subtype=Nightstalker -power=2 -toughness=1 -[/card] -[card] -name=Fervent Charge -auto=lord(creature[attacking]|myBattlefield) 2/2 -text=Whenever a creature you control attacks, it gets +2/+2 until end of turn. -mana={1}{W}{B}{R} -type=Enchantment -[/card] -[card] -name=Fervor -auto=lord(creature|myBattlefield) haste -text=Creatures you control have haste. -mana={2}{R} -type=Enchantment -[/card] -[card] -name=Festercreep -auto=counter(1/1) -auto={1}{B}:counter(1/1,-1) all(this) && lord(creature) -1/-1 other -text=Festercreep enters the battlefield with a +1/+1 counter on it. {1}{B}, Remove a +1/+1 counter from Festercreep: All other creatures get -1/-1 until end of turn. -mana={1}{B} -type=Creature -subtype=Elemental -power=0 -toughness=0 -[/card] -[card] -name=Festering Evil -auto=@each my upkeep:damage:1 all(creature,player) -auto={B}{B}{S}:damage:3 all(creature,player) -text=At the beginning of your upkeep, Festering Evil deals 1 damage to each creature and each player. {B}{B}, Sacrifice Festering Evil: Festering Evil deals 3 damage to each creature and each player. -mana={3}{B}{B} -type=Enchantment -[/card] -[card] -name=Festering Goblin -auto=@movedTo(this|graveyard):-1/-1 target(creature) ueot -text=When Festering Goblin is put into a graveyard from the battlefield, target creature gets -1/-1 until end of turn. -mana={B} -type=Creature -subtype=Zombie Goblin -power=1 -toughness=1 -[/card] -[card] -name=Festival of Trokin -auto=foreach(creature|myBattlefield) life:2 -text=You gain 2 life for each creature you control. -mana={W} -type=Sorcery -[/card] -[card] -name=Fetid Heath -auto={T}:Add {1} -auto={WB}{T}:Add {W}{W} -auto={WB}{T}:Add {W}{B} -auto={WB}{T}:Add {B}{B} -text={T}: Add {1} to your mana pool. {WB}, {T}: Add {W}{W}, {W}{B}, or {B}{B} to your mana pool. -type=Land -[/card] -[card] -name=Fetid Horror -auto={B}:1/1 -text={B}: Fetid Horror gets +1/+1 until end of turn. -mana={3}{B} -type=Creature -subtype=Shade Horror -power=1 -toughness=2 -[/card] -[card] -name=Fever Charm -auto=may haste target(creature) -auto=may 2/0 target(creature) -auto=may damage:3 target(creature[wizard]) -text=Choose one: Target creature gains haste until end of turn; or target creature gets +2/+0 until end of turn; or Fever Charm deals 3 damage to target Wizard creature. -mana={R} -type=Instant -[/card] -[card] -name=Fevered Convulsions -auto={2}{B}{B}:counter(-1/-1) target(creature) -text={2}{B}{B}: Put a -1/-1 counter on target creature. -mana={B}{B} -type=Enchantment -[/card] -[card] -name=Fevered Strength -target=Creature -auto=2/0 -auto=@next upkeep:draw:1 controller -text=Target creature gets +2/+0 until end of turn. Draw a card at the beginning of the next turn's upkeep. -mana={2}{B} -type=Instant -[/card] -[card] -name=Fiddlehead Kami -auto=@movedto(arcane,spirit|mystack):regenerate -text=Whenever you cast a Spirit or Arcane spell, regenerate Fiddlehead Kami. -mana={4}{G} -type=Creature -subtype=Spirit -power=3 -toughness=3 -[/card] -[card] -name=Field Marshal -auto=lord(soldier) 1/1 other -auto=lord(soldier) first strike other -text=Other Soldier creatures get +1/+1 and have first strike. (They deal combat damage before creatures without first strike.) -mana={1}{W}{W} -type=Creature -subtype=Human Soldier -power=2 -toughness=2 -[/card] -[card] -name=Field of Reality -target=creature -auto=cantbeblockedby(spirit) -auto={1}{U}:moveTo(ownerhand) -text=Enchant creature Enchanted creature can't be blocked by Spirits. {1}{U}: Return Field of Reality to its owner's hand. -mana={2}{U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Field of Souls -auto=@movedTo(creature|mygraveyard) from(battlefield):token(Spirit,creature spirit, 1/1,flying white) -text=Whenever a nontoken creature is put into your graveyard from the battlefield, put a 1/1 white Spirit creature token with flying onto the battlefield. -mana={2}{W}{W} -type=Enchantment -[/card] -[card] -name=Fierce Empath -auto=may moveTo(myhand) target(creature[manacost>=6]|mylibrary) -text=When Fierce Empath enters the battlefield, you may search your library for a creature card with converted mana cost 6 or more, reveal it, put it into your hand, then shuffle your library. -mana={2}{G} -type=Creature -subtype=Elf -power=1 -toughness=1 -[/card] -[card] -name=Fiery Fall -target=creature -auto=damage:5 -autohand={1}{R}{S}:moveTo(myhand) target(land[basic]|mylibrary) -text=Fiery Fall deals 5 damage to target creature. Basic landcycling {1}{R} ({1}{R}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.) -mana={5}{R} -type=Instant -[/card] -[card] -name=Fiery Hellhound -auto={R}:1/0 -text={R}: Fiery Hellhound gets +1/+0 until end of turn. -mana={1}{R}{R} -type=Creature -subtype=Elemental Hound -power=2 -toughness=2 -[/card] -[card] -name=Fiery Mantle -target=creature -auto=@movedTo(this|graveyard) from(battlefield):moveTo(myhand) notatarget(this|mygraveyard) -auto={R}:1/0 -text=Enchant creature When Fiery Mantle is put into a graveyard from the battlefield, return Fiery Mantle to its owner's hand. {R}: Enchanted creature gets +1/+0 until end of turn. -mana={1}{R} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Fighting Drake -abilities=flying -text=Flying -mana={2}{U}{U} -type=Creature -subtype=Drake -power=2 -toughness=4 -[/card] -[card] -name=Filigree Angel -abilities=flying -auto=foreach(artifact|myBattlefield) life:3 -text=Flying When Filigree Angel enters the battlefield, you gain 3 life for each artifact you control. -mana={5}{W}{W}{U} -type=Artifact Creature -subtype=Angel -power=4 -toughness=4 -[/card] -[card] -name=Filigree Sages -auto={2}{U}:untap target(artifact) -text={2}{U}: Untap target artifact. -mana={3}{U} -type=Artifact Creature -subtype=Vedalken Wizard -power=2 -toughness=3 -[/card] -[card] -name=Final Judgment -auto=moveto(exile) all(creature) -text=Exile all creatures. -mana={4}{W}{W} -type=Sorcery -[/card] -[card] -name=Final Revels -auto=may lord(creature) 2/0 -auto=may lord(creature) 0/-2 -text=Choose one - All creatures get +2/+0 until end of turn; or all creatures get -0/-2 until end of turn. -mana={4}{B} -type=Sorcery -[/card] -[card] -name=Fire Ambush -target=creature;player -auto=Damage:3 -text=Fire Ambush deals 3 damage to target creature or player. -mana={1}{R} -type=Sorcery -[/card] -[card] -name=Fire Ants -auto={T}:damage:1 all(creature[-flying]) other -text={T}: Fire Ants deals 1 damage to each other creature without flying. -mana={2}{R} -type=Creature -subtype=Insect -power=2 -toughness=1 -[/card] -[card] -name=Fire Bowman -auto={S}:damage:1 target(creature,player) myTurnOnly -text=Sacrifice Fire Bowman: Fire Bowman deals 1 damage to target creature or player. Activate this ability only during your turn, before attackers are declared. -mana={R} -type=Creature -subtype=Human Soldier Archer -power=1 -toughness=1 -[/card] -[card] -name=Fire Diamond -auto=tap -auto={T}:Add {R} -text=Fire Diamond enters the battlefield tapped. {T}: Add {R} to your mana pool. Play this ability as a mana source. -mana={2} -type=Artifact -[/card] -[card] -name=Fire Dragon -abilities=flying -auto=foreach(mountain|myBattlefield) damage:1 target(creature) -text=Flying When Fire Dragon enters the battlefield, it deals damage equal to the number of Mountains you control to target creature. -mana={6}{R}{R}{R} -type=Creature -subtype=Dragon -power=6 -toughness=6 -[/card] -[card] -name=Fire Drake -abilities=flying -auto={R}:1/0 limit:1 -text=Flying {R}: Fire Drake gets +1/+0 until end of turn. Activate this ability only once each turn. -mana={1}{R}{R} -type=Creature -subtype=Drake -power=1 -toughness=2 -[/card] -[card] -name=Fire Elemental -mana={3}{R}{R} -type=Creature -subtype=Elemental -power=5 -toughness=4 -[/card] -[card] -name=Fire Imp -auto=damage:2 target(creature) -text=When Fire Imp enters the battlefield, it deals 2 damage to target creature. -mana={2}{R} -type=Creature -subtype=Imp -power=2 -toughness=1 -[/card] -[card] -name=Fire Snake -auto=@movedTo(this|mygraveyard) from(battlefield):destroy target(land) -text=When Fire Snake is put into a graveyard from the battlefield, destroy target land. -mana={4}{R} -type=Creature -subtype=Snake -power=3 -toughness=1 -[/card] -[card] -name=Fire Sprites -abilities=flying -auto={G}{T}:Add {R} -text=Flying {G}, {T}: Add {R} to your mana pool. -mana={1}{G} -type=Creature -subtype=Faerie -power=1 -toughness=1 -[/card] -[card] -name=Fire Tempest -auto=damage:6 all(creature,player) -text=Fire Tempest deals 6 damage to each creature and each player. -mana={5}{R}{R} -type=Sorcery -[/card] -[card] -name=Fire-Lit Thicket -auto={T}:Add{1} -auto={RG}{T}:Add {R}{R} -auto={RG}{T}:Add {R}{G} -auto={RG}{T}:Add {G}{G} -text={T}: Add {1} to your mana pool. {RG}, {T}: Add {R}{R}, {R}{G}, or {G}{G} to your mana pool. -type=Land -[/card] -[card] -name=Fireball -target=players,creatures -alias=1291 -text=Fireball deals X damage divided evenly, rounded down, among any number of target creatures and/or players. Fireball costs {1} more to cast for each target beyond the first. -mana={X}{R} -type=Sorcery -[/card] -[card] -name=Firebrand Ranger -auto={G}{T}:moveTo(myBattlefield) target(land[basic]|myhand) -text={G}, {T}: You may put a basic land card from your hand onto the battlefield. -mana={1}{R} -type=Creature -subtype=Human Soldier -power=2 -toughness=1 -[/card] -[card] -name=Firebreathing -target=creature -auto={R}:1/0 -text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) {R}: Enchanted creature gets +1/+0 until end of turn. -mana={R} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Firefly -abilities=flying -auto={R}:1/0 -text=Flying {R}: Firefly gets +1/+0 until end of turn. -mana={3}{R} -type=Creature -subtype=Insect -power=1 -toughness=1 -[/card] -[card] -name=Firemane Angel -abilities=flying,first strike -auto=@each my upkeep:may life:1 controller -autograveyard={0}:life:1 controller limit:1 myUpkeepOnly -autograveyard={6}{R}{R}{W}{W}:moveTo(myBattlefield) myUpkeepOnly -text=Flying, first strike At the beginning of your upkeep, if Firemane Angel is in your graveyard or on the battlefield, you may gain 1 life. {6}{R}{R}{W}{W}: Return Firemane Angel from your graveyard to the battlefield. Play this ability only during your upkeep. -mana={3}{R}{W}{W} -type=Creature -subtype=Angel -power=4 -toughness=3 -[/card] -[card] -name=Fires of Yavimaya -auto=lord(creature|myBattlefield) haste -auto={s}:2/2 target(creature) -text=Creatures you control have haste. Sacrifice Fires of Yavimaya: Target creature gets +2/+2 until end of turn. -mana={1}{R}{G} -type=Enchantment -[/card] -[card] -name=Firescreamer -auto={R}:1/0 -text={R}: Firescreamer gets +1/+0 until end of turn. -mana={3}{B} -type=Creature -subtype=Kavu -power=2 -toughness=2 -[/card] -[card] -name=Fireshrieker -auto={2}:equip -auto=double strike -text=Equipped creature has double strike. Equip {2} -mana={3} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Fireslinger -auto={T}:damage:1 target(creature,player) && damage:1 controller -text={T}: Fireslinger deals 1 damage to target creature or player and 1 damage to you. -mana={1}{R} -type=Creature -subtype=Human Wizard -power=1 -toughness=1 -[/card] -[card] -name=Firewake Sliver -auto=lord(sliver) haste -auto=lord(sliver) {1}{S}:2/2 target(sliver) -text=All Sliver creatures have haste. All Slivers have "{1}, Sacrifice this permanent: Target Sliver creature gets +2/+2 until end of turn." -mana={1}{R}{G} -type=Creature -subtype=Sliver -power=1 -toughness=1 -[/card] -[card] -name=First Volley -target=creature -auto=damage:1 -auto=damage:1 targetController -text=First Volley deals 1 damage to target creature and 1 damage to that creature's controller. -mana={1}{R} -type=Instant -subtype=Arcane -[/card] -[card] -name=Fishliver Oil -target=creature -auto=islandwalk -text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature has islandwalk. (This creature is unblockable as long as defending player controls an Island.) -mana={1}{U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Fissure -target=creature,land -auto=bury -text=Destroy target creature or land. It can't be regenerated. -mana={3}{R}{R} -type=Instant -[/card] -[card] -name=Fists of Ironwood -target=creature -auto=token(Saproling,creature saproling, 1/1,green)*2 -auto=trample -text=Enchant creature When Fists of Ironwood enters the battlefield, put two 1/1 green Saproling creature tokens onto the battlefield. Enchanted creature has trample. -mana={1}{G} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Fists of the Anvil -target=creature -auto=4/0 -text=Target creature gets +4/+0 until end of turn. -mana={1}{R} -type=Instant -[/card] -[card] -name=Fit of Rage -target=creature -auto=3/3 -auto=first strike -text=Target creature gets +3/+3 and gains first strike until end of turn. -mana={1}{R} -type=Sorcery -[/card] -[card] -name=Flagstones of Trokair -auto={T}:Add {W} -auto=@movedTo(this|graveyard) from(battlefield):may moveTo(myBattlefield) target(plains|mylibrary) && tap -text={T}: Add {W} to your mana pool. When Flagstones of Trokair is put into a graveyard from the battlefield, you may search your library for a Plains card and put it into onto the battlefield tapped. If you do, shuffle your library. -type=Legendary Land -[/card] -[card] -name=Flame Burst -target=creature,player -auto=Damage:2 -auto=foreach(Flame Burst|graveyard) Damage:1 -auto=foreach(Pardic Firecat|graveyard) Damage:1 -text=Flame Burst deals X damage to target creature or player, where X is 2 plus the number of cards named Flame Burst in all graveyards. -mana={1}{R} -type=Instant -[/card] -[card] -name=Flame Fusillade -auto=lord(creature|myBattlefield) {T}:damage:1 target(creature,player) -text=Until end of turn, permanents you control gain "{T}: This permanent deals 1 damage to target creature or player." -mana={3}{R} -type=Sorcery -[/card] -[card] -name=Flame Javelin -target=creature,player -auto=damage:4 -text=({2R} can be paid with any two mana or with {R}. This card's converted mana cost is 6.) Flame Javelin deals 4 damage to target creature or player. -mana={2R}{2R}{2R} -type=Instant -[/card] -[card] -name=Flame Jet -target=player -auto=damage:3 -autohand={2}:cycling -text=Flame Jet deals 3 damage to target player. Cycling {2} ({2}, Discard this card: Draw a card.) -mana={1}{R} -type=Sorcery -[/card] -[card] -name=Flame Rift -auto=damage:4 opponent -auto=damage:4 controller -text=Flame Rift deals 4 damage to each player. -mana={1}{R} -type=Sorcery -[/card] -[card] -name=Flame Spirit -auto={R}:1/0 -text={R}: Flame Spirit gets +1/+0 until end of turn. -mana={4}{R} -type=Creature -subtype=Elemental Spirit -power=2 -toughness=3 -[/card] -[card] -name=Flamebreak -auto=damage:3 all(creature[-flying]) -auto=damage:3 all(player) -auto=lord(creature[-flying]) cantregenerate -text=Flamebreak deals 3 damage to each creature without flying and each player. Creatures dealt damage this way can't be regenerated this turn. -mana={R}{R}{R} -type=Sorcery -[/card] -[card] -name=Flamekin Brawler -auto={R}:1/0 -text={R}: Flamekin Brawler gets +1/+0 until end of turn. -mana={R} -type=Creature -subtype=Elemental Warrior -power=0 -toughness=2 -[/card] -[card] -name=Flamekin Spitfire -auto={3}{R}:damage 1 target(creature,player) -text={3}{R}: Flamekin Spitfire deals 1 damage to target creature or player. -mana={1}{R} -type=Creature -subtype=Elemental Shaman -power=1 -toughness=1 -[/card] -[card] -name=Flametongue Kavu -auto=damage:4 target(creature) -text=When Flametongue Kavu enters the battlefield, it deals 4 damage to target creature. -mana={3}{R} -type=Creature -subtype=Kavu -power=4 -toughness=2 -[/card] -[card] -name=Flamewave Invoker -auto={7}{R}:Damage:5 target(player) -text={7}{R}: Flamewave Invoker deals 5 damage to target player. -mana={2}{R} -type=Creature -subtype=Goblin Mutant -power=2 -toughness=2 -[/card] -[card] -name=Flaming Sword -abilities=flash -target=creature -auto=1/0 -auto=first strike -text=Flash Enchant creature Enchanted creature gets +1/+0 and has first strike. -mana={1}{R} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Flare -target=creature,player -auto=damage:1 -auto=@next upkeep:draw:1 controller -text=Flare deals 1 damage to target creature or player. Draw a card at the beginning of the next turn's upkeep. -mana={2}{R} -type=Instant -[/card] -[card] -name=Flash Counter -target=instant|stack -auto=fizzle -text=Counter target instant spell. -mana={1}{U} -type=Instant -[/card] -[card] -name=Flash Flood -auto=may destroy target(*[red]) -auto=may moveTo(ownerhand) target(mountain) -text=Choose one - Destroy target red permanent; or return target Mountain to its owner's hand. -mana={U} -type=Instant -[/card] -[card] -name=Flashfires -auto=destroy all(plains) -text=Destroy all Plains. -mana={3}{R} -type=Sorcery -[/card] -[card] -name=Flashfreeze -target=*[red;green]|stack -auto=fizzle -text=Counter target red or green spell. -mana={1}{U} -type=Instant -[/card] -[card] -name=Fledgling Djinn -abilities=flying -auto=@each my upkeep:damage:1 controller -text=Flying At the beginning of your upkeep, Fledgling Djinn deals 1 damage to you. -mana={1}{B} -type=Creature -subtype=Djinn -power=2 -toughness=2 -[/card] -[card] -name=Fledgling Dragon -abilities=flying -auto=aslongas(*|mygraveyard) 3/3 >6 -auto=aslongas(*|mygraveyard) {R}:1/0 >6 -text=Flying Threshold - As long as seven or more cards are in your graveyard, Fledgling Dragon gets +3/+3 and has "{R}: Fledgling Dragon gets +1/+0 until end of turn." -mana={2}{R}{R} -type=Creature -subtype=Dragon -power=2 -toughness=2 -[/card] -[card] -name=Fledgling Griffin -abilities=flying -auto=@movedTo(land|myBattlefield):flying ueot -text=Landfall - Whenever a land enters the battlefield under your control, Fledgling Griffin gains flying until end of turn. -mana={1}{W} -type=Creature -subtype=Griffin -power=2 -toughness=2 -[/card] -[card] -name=Fledgling Imp -auto={B}{S(*|myhand)}:flying -text={B}, Discard a card from your hand: Fledgling Imp gains flying until end of turn. -mana={2}{B} -type=Creature -subtype=Imp -power=2 -toughness=2 -[/card] -[card] -name=Fleet-Footed Monk -auto=cantbeblockedby(creature[power>=2]) -text=Fleet-Footed Monk can't be blocked by creatures with power 2 or greater. -mana={1}{W} -type=Creature -subtype=Human Monk -power=1 -toughness=1 -[/card] -[card] -name=Fleetfoot Panther -abilities=flash -auto=moveTo(ownerhand) notatarget(creature[green;white]|myBattlefield) -text=Flash When Fleetfoot Panther enters the battlefield, return a green or white creature you control to its owner's hand. -mana={1}{G}{W} -type=Creature -subtype=Cat -power=3 -toughness=4 -[/card] -[card] -name=Fleeting Image -abilities=flying -auto={1}{U}:moveTo(myhand) -text={1}{U}: Return Fleeting Image to its owner's hand. -mana={2}{U} -type=Creature -subtype=Illusion -power=2 -toughness=1 -[/card] -[card] -name=Fleshformer -auto={W}{U}{B}{R}{G}:all(this) 2/2 && all(this) fear && -2/-2 target(creature) myTurnOnly -text={W}{U}{B}{R}{G}: Fleshformer gets +2/+2 and gains fear until end of turn. Target creature gets -2/-2 until end of turn. Play this ability only during your turn. -mana={2}{B} -type=Creature -subtype=Human Wizard -power=2 -toughness=2 -[/card] -[card] -name=Fleshgrafter -auto={S(artifact|myhand)}:2/2 -text=Discard an artifact card: Fleshgrafter gets +2/+2 until end of turn. -mana={2}{B} -type=Creature -subtype=Human Warrior -power=2 -toughness=2 -[/card] -[card] -name=Fleshwrither -auto={1}{B}{B}{S}:moveTo(myBattlefield) target(*[manacost=4]|mylibrary) asSorcery -text=Transfigure {1}{B}{B} ({1}{B}{B}, Sacrifice this creature: Search your library for a creature card with the same converted mana cost as this creature and put that card onto the battlefield. Then shuffle your library. Transfigure only as a sorcery.) -mana={2}{B}{B} -type=Creature -subtype=Horror -power=3 -toughness=3 -[/card] -[card] -name=Flight -target=creature -auto=flying -text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature has flying. (It can't be blocked except by creatures with flying.) -mana={U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Flight of Fancy -target=creature -auto=draw:2 controller -auto=flying -text=Enchant creature When Flight of Fancy enters the battlefield, draw two cards. Enchanted creature has flying. -mana={3}{U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Flood -auto={U}{U}:tap target(creature[-flying]) -text={U}{U}: Tap target creature without flying. -mana={U} -type=Enchantment -[/card] -[card] -name=Flood Plain -auto=tap -auto={T}{S}:moveTo(myBattlefield) target(plains,island|myLibrary) -text=Flood Plain enters the battlefield tapped. {T}, Sacrifice Flood Plain: Search your library for a Plains or Island card and put it into play. Then shuffle your library. -type=Land -[/card] -[card] -name=Flooded Grove -auto={T}:Add {1} -auto={GU}{T}:Add {G}{G} -auto={GU}{T}:Add {G}{U} -auto={GU}{T}:Add {U}{U} -text={T}: Add {1} to your mana pool. {GU}, {T}: Add {G}{G}, {G}{U}, or {U}{U} to your mana pool. -type=Land -[/card] -[card] -name=Flooded Strand -auto={T}{S}:moveTo(myBattlefield) target(plains,island|mylibrary) && life:-1 controller -text={T}, Pay 1 life, Sacrifice Flooded Strand: Search your library for a Plains or Island card and put it onto the battlefield. Then shuffle your library. -type=Land -[/card] -[card] -name=Flow of Ideas -auto=foreach(island|myBattlefield) draw:1 -text=Draw a card for each Island you control. -mana={5}{U} -type=Sorcery -[/card] -[card] -name=Flowstone Blade -target=creature -auto={R}:1/-1 -text=Enchant creature {R}: Enchanted creature gets +1/-1 until end of turn. -mana={R} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Flowstone Charger -auto=lord(flowstone charger[attacking]|myBattlefield) 3/-3 -auto=lord(other flowstone charger[attacking]|myBattlefield) -3/3 -text=Whenever Flowstone Charger attacks, it gets +3/-3 until end of turn. -mana={2}{R}{W} -type=Creature -subtype=Beast -power=2 -toughness=5 -[/card] -[card] -name=Flowstone Crusher -auto={R}:1/-1 -text={R}: Flowstone Crusher gets +1/-1 until end of turn. -mana={3}{R}{R} -type=Creature -subtype=Beast -power=4 -toughness=4 -[/card] -[card] -name=Flowstone Embrace -target=creature -auto={T}:2/-2 -text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) {T}: Enchanted creature gets +2/-2 until end of turn. -mana={1}{R} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Flowstone Giant -auto={R}:2/-2 -text={R}: Flowstone Giant gets +2/-2 until end of turn. -mana={2}{R}{R} -type=Creature -subtype=Giant -power=3 -toughness=3 -[/card] -[card] -name=Flowstone Hellion -abilities=haste -auto={0}:1/-1 -text=Haste {0}: Flowstone Hellion gets +1/-1 until end of turn. -mana={4}{R} -type=Creature -subtype=Hellion Beast -power=3 -toughness=3 -[/card] -[card] -name=Flowstone Mauler -abilities=trample -auto={R}:1/-1 -text=Trample {R}: Flowstone Mauler gets +1/-1 until end of turn. -mana={4}{R}{R} -type=Creature -subtype=Beast -power=4 -toughness=5 -[/card] -[card] -name=Flowstone Overseer -auto={R}{R}:1/-1 target(creature) -text={R}{R}: Target creature gets +1/-1 until end of turn. -mana={2}{R}{R}{R} -type=Creature -subtype=Beast -power=4 -toughness=4 -[/card] -[card] -name=Flowstone Shambler -auto={R}:1/-1 -text={R}: Flowstone Shambler gets +1/-1 until end of turn. -mana={2}{R} -type=Creature -subtype=Beast -power=2 -toughness=2 -[/card] -[card] -name=Flowstone Slide -auto=lord(creature) x/-x -text=All creatures get +X/-X until end of turn. -mana={X}{2}{R}{R} -type=Sorcery -[/card] -[card] -name=Flowstone Strike -target=creature -auto=haste -auto=1/-1 -text=Target creature gets +1/-1 and gains haste until end of turn. -mana={1}{R} -type=Instant -[/card] -[card] -name=Flowstone Surge -auto=lord(creature|myBattlefield) 1/-1 -text=Creatures you control get +1/-1. -mana={1}{R} -type=Enchantment -[/card] -[card] -name=Flowstone Thopter -auto={1}:1/-1 && flying -text={1}: Flowstone Thopter gets +1/-1 and gains flying until end of turn. -mana={7} -type=Artifact Creature -subtype=Thopter -power=4 -toughness=4 -[/card] -[card] -name=Flowstone Wall -abilities=defender -auto={R}:1/-1 -text=Defender (This creature can't attack.) {R}: Flowstone Wall gets +1/-1 until end of turn. -mana={2}{R} -type=Creature -subtype=Wall -power=0 -toughness=6 -[/card] -[card] -name=Flowstone Wyvern -abilities=flying -auto={R}:2/-2 -text=Flying {R}: Flowstone Wyvern gets +2/-2 until end of turn. -mana={3}{R}{R} -type=Creature -subtype=Drake -power=3 -toughness=3 -[/card] -[card] -name=Flurry of Wings -auto=foreach(creature[attacking]) token(Bird Soldier,Creature Bird Soldier,1/1,white flying) -text=Put X 1/1 white Bird Soldier creature tokens with flying onto the battlefield, where X is the number of attacking creatures. -mana={G}{W}{U} -type=Instant -[/card] -[card] -name=Flying Carpet -auto={2}{T}:flying target(creature) -text={2}, {T}: Target creature gains flying until end of turn. -mana={4} -type=Artifact -[/card] -[card] -name=Flying Men -abilities=flying -text=Flying -mana={U} -type=Creature -subtype=Human -power=1 -toughness=1 -[/card] -[card] -name=Fodder Cannon -auto={4}{T}{S(creature|myBattlefield)}:Damage:4 target(creature) -text={4}, {T}, Sacrifice a creature: Fodder Cannon deals 4 damage to target creature. -mana={4} -type=Artifact -[/card] -[card] -name=Fog -auto=preventAllcombatDamage ueot -text=Prevent all combat damage that would be dealt this turn. -mana={G} -type=Instant -[/card] -[card] -name=Fog Bank -abilities=flying,defender -auto=preventAllCombatDamage to(this) -auto=preventAllCombatDamage from(this) -text=Defender (This creature can't attack.) Flying Prevent all combat damage that would be dealt to and dealt by Fog Bank -mana={1}{U} -type=Creature -subtype=Wall -power=0 -toughness=2 -[/card] -[card] -name=Fog Elemental -abilities=flying -auto=@each combatends:moveTo(ownerhand) all(fog elemental[attacking;blocking]|myBattlefield) -text=Flying (This creature can't be blocked except by creatures with flying or reach.) When Fog Elemental attacks or blocks, sacrifice it at end of combat. -mana={2}{U} -type=Creature -subtype=Elemental -power=4 -toughness=4 -[/card] -[card] -name=Fog of Gnats -abilities=flying -auto={B}:regenerate -text=Flying {B}: Regenerate Fog of Gnats. -mana={B}{B} -type=Creature -subtype=Insect -power=1 -toughness=1 -[/card] -[card] -name=Folk of An-Havva -auto=lord(folk of an-havva[blocking]|mybattlefield) 2/0 -auto=lord(other folk of an-havva[blocking]|mybattlefield) -2/0 -text=Whenever Folk of An-Havva blocks, it gets +2/+0 until end of turn. -mana={G} -type=Creature -subtype=Human -power=1 -toughness=1 -[/card] -[card] -name=Folk of the Pines -auto={1}{G}:1/0 -text={1}{G}: Folk of the Pines gets +1/+0 until end of turn. -mana={4}{G} -type=Creature -subtype=Dryad -power=2 -toughness=5 -[/card] -[card] -name=Fomori Nomad -mana={4}{R} -type=Creature -subtype=Nomad Giant -power=4 -toughness=4 -[/card] -[card] -name=Font of Mythos -auto=@each my draw:draw:2 controller -auto=@each opponent draw:draw:2 opponent -text=At the beginning of each player's draw step, that player draws two additional cards. -mana={4} -type=Artifact -[/card] -[card] -name=Foot Soldiers -mana={3}{W} -type=Creature -subtype=Human Soldier -power=2 -toughness=4 -[/card] -[card] -name=Foratog -auto={G}{S(forest|myBattlefield)}:2/2 -text={G}, Sacrifice a Forest: Foratog gets +2/+2 until end of turn. -mana={2}{G} -type=Creature -subtype=Atog -power=1 -toughness=2 -[/card] -[card] -name=Forbidding Watchtower -auto=tap -auto={T}:Add{W} -auto={1}{W}:becomes(Soldier Creature,1/5,white) ueot -text=Forbidding Watchtower enters the battlefield tapped. {T}: Add {W} to your mana pool. {1}{W}: Forbidding Watchtower becomes a 1/5 white Soldier creature until end of turn. It's still a land. -type=Land -[/card] -[card] -name=Force of Nature -abilities=trample -alias=1245 -text=Trample (If this creature would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.) At the beginning of your upkeep, Force of Nature deals 8 damage to you unless you pay {G}{G}{G}{G}. -mana={2}{G}{G}{G}{G} -type=Creature -subtype=Elemental -power=8 -toughness=8 -[/card] -[card] -name=Force of Savagery -abilities=trample -text=Trample -mana={2}{G} -type=Creature -subtype=Elemental -power=8 -toughness=0 -[/card] -[card] -name=Forced Fruition -auto=@movedTo(*[-land]|opponentstack):draw:7 opponent -text=Whenever an opponent casts a spell, that player draws seven cards. -mana={4}{U}{U} -type=Enchantment -[/card] -[card] -name=Forced Retreat -target=creature|battlefield -auto=moveTo(ownerlibrary) -text=Put target creature on top of its owner's library. -mana={2}{U} -type=Sorcery -[/card] -[card] -name=Forest -auto={T}: Add {G} -text={T}: Add {G} to your mana pool. -type=Basic Land -subtype=Forest -[/card] -[card] -name=Forest Bear -mana={1}{G} -type=Creature -subtype=Bear -power=2 -toughness=2 -[/card] -[card] -name=Forgotten Cave -auto=tap -auto={T}:Add {R} -autohand={R}:cycling -text=Forgotten Cave enters the battlefield tapped. {T}: Add {R} to your mana pool. Cycling {R} ({R}, Discard this card: Draw a card.) -type=Land -[/card] -[card] -name=Forsaken City -abilities=doesnotuntap -auto={0}:untap all(this) && moveto(exile) target(*|myHand) limit:1 myUpkeepOnly -auto={T}:add{G} -auto={T}:add{W} -auto={T}:add{R} -auto={T}:add{B} -auto={T}:add{U} -text=Forsaken City doesn't untap during your untap step. At the beginning of your upkeep, you may exile a card from your hand. If you do, untap Forsaken City. {T}: Add one mana of any color to your mana pool. -type=Land -[/card] -[card] -name=Fortify -auto=may lord(creature|myBattlefield) 2/0 -auto=may lord(creature|myBattlefield) 0/2 -text=Choose one - Creatures you control get +2/+0 until end of turn; or creatures you control get +0/+2 until end of turn. -mana={2}{W} -type=Instant -[/card] -[card] -name=Fortitude -target=creature -auto=@movedTo(this|graveyard) from(battlefield):moveTo(myhand) notatarget(this|mygraveyard) -auto={S(forest|myBattlefield)}:regenerate -text=Enchant creature When Fortitude is put into a graveyard from the battlefield, return Fortitude to its owner's hand. Sacrifice a Forest: Regenerate enchanted creature. -mana={1}{G} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Foul Familiar -abilities=cantblock -auto={B}:moveto(ownerhand) && life:-1 controller -text=Foul Familiar can't block. {B}, Pay 1 life: Return Foul Familiar to its owner's hand. -mana={2}{B} -type=Creature -subtype=Spirit -power=3 -toughness=1 -[/card] -[card] -name=Foul Imp -abilities=flying -auto=life:-2 controller -text=Flying When Foul Imp enters the battlefield, you lose 2 life. -mana={B}{B} -type=Creature -subtype=Imp -power=2 -toughness=2 -[/card] -[card] -name=Foul Spirit -abilities=flying -auto=bury notatarget(land|myBattlefield) -text=Flying When Foul Spirit enters the battlefield, sacrifice a land. -mana={2}{B} -type=Creature -subtype=Spirit -power=3 -toughness=2 -[/card] -[card] -name=Fountain Watch -auto=lord(artifact|myBattlefield) shroud -auto=lord(enchantment|myBattlefield) shroud -text=Artifacts and enchantments you control have shroud. (They can't be the targets of spells or abilities.) -mana={3}{W}{W} -type=Creature -subtype=Human Cleric -power=2 -toughness=4 -[/card] -[card] -name=Fountain of Youth -auto={2}{T}:life:1 -text={2}, {T}: You gain 1 life. -mana={0} -type=Artifact -[/card] -[card] -name=Foxfire -target=creature[attacking] -auto=untap -auto=preventAllCombatDamage to(mytgt) ueot -auto=preventAllCombatDamage from(mytgt) ueot -auto=@next upkeep:draw:1 controller -text=Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn. Draw a card at the beginning of the next turn's upkeep. -mana={2}{G} -type=Instant -[/card] -[card] -name=Foxfire Oak -auto={RG}{RG}{RG}:3/0 -text={RG}{RG}{RG}: Foxfire Oak gets +3/+0 until end of turn. -mana={5}{G} -type=Creature -subtype=Treefolk Shaman -power=3 -toughness=6 -[/card] -[card] -name=Fracturing Gust -auto=foreach(artifact,enchantment) life:2 -auto=destroy all(artifact,enchantment) -text=Destroy all artifacts and enchantments. You gain 2 life for each permanent destroyed this way. -mana={2}{GW}{GW}{GW} -type=Instant -[/card] -[card] -name=Frazzle -target=*[-blue]|stack -auto=fizzle -text=Counter target nonblue spell. -mana={3}{U} -type=Instant -[/card] -[card] -name=Freewind Falcon -abilities=flying,protection from red -text=Flying, protection from red -mana={1}{W} -type=Creature -subtype=Bird -power=1 -toughness=1 -[/card] -[card] -name=Frenetic Raptor -auto=lord(beast) cantblock -text=Beasts can't block. -mana={5}{R} -type=Creature -subtype=Lizard Beast -power=6 -toughness=6 -[/card] -[card] -name=Fresh Volunteers -mana={1}{W} -type=Creature -subtype=Human Rebel -power=2 -toughness=2 -[/card] -[card] -name=Frightcrawler -abilities=fear -auto=aslongas(*|mygraveyard) 2/2 >6 -auto=aslongas(*|mygraveyard) cantblock >6 -text=Fear Threshold - As long as seven or more cards are in your graveyard, Frightcrawler gets +2/+2 and can't block. -mana={1}{B} -type=Creature -subtype=Horror -power=1 -toughness=1 -[/card] -[card] -name=Frog Tongue -target=creature -auto=reach -auto=draw:1 controller -text=Enchant creature When Frog Tongue enters the battlefield, draw a card. Enchanted creature has reach. (It can block creatures with flying.) -mana={G} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Frontier Guide -auto={3}{G}{T}:moveTo(myBattlefield) target(land[basic]|myLibrary) && tap -text={3}{G}, {T}: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library. -mana={1}{G} -type=Creature -subtype=Elf Scout -power=1 -toughness=1 -[/card] -[card] -name=Frost Giant -auto=rampage(2/2,1) -text=Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.) -mana={3}{R}{R}{R} -type=Creature -subtype=Giant -power=4 -toughness=4 -[/card] -[card] -name=Frost Marsh -auto=tap -auto={T}:Add {U} -auto={T}:Add {B} -text=Frost Marsh enters the battlefield tapped. {T}: Add {U} or {B} to your mana pool. -type=Snow Land -[/card] -[card] -name=Frost Ogre -mana={3}{R}{R} -type=Creature -subtype=Ogre Warrior -power=5 -toughness=3 -[/card] -[card] -name=Frostling -auto={S}:damage:1 target(creature) -text=Sacrifice Frostling: Frostling deals 1 damage to target creature. -mana={R} -type=Creature -subtype=Spirit -power=1 -toughness=1 -[/card] -[card] -name=Frozen Shade -auto={B}:1/1 -text={B}: Frozen Shade gets +1/+1 until end of turn. -mana={2}{B} -type=Creature -subtype=Shade -power=0 -toughness=1 -[/card] -[card] -name=Frozen Solid -target=creature -auto=doesnotuntap -auto=@damaged(mytgt):destroy -text=Enchant creature Enchanted creature doesn't untap during its controller's untap step. When enchanted creature is dealt damage, destroy it. -mana={1}{U}{U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Fruition -auto=foreach(forest) life:1 -text=You gain 1 life for each Forest on the battlefield. -mana={G} -type=Sorcery -[/card] -[card] -name=Fugitive Wizard -mana={U} -type=Creature -subtype=Human Wizard -power=1 -toughness=1 -[/card] -[card] -name=Fulminator Mage -auto={S}:destroy target(land[-basic]) -text=Sacrifice Fulminator Mage: Destroy target nonbasic land. -mana={1}{BR}{BR} -type=Creature -subtype=Elemental Shaman -power=2 -toughness=2 -[/card] -[card] -name=Fungusaur -auto=@damaged(this):counter(1/1,1) -text=Whenever Fungusaur is dealt damage, put a +1/+1 counter on it. -mana={3}{G} -type=Creature -subtype=Fungus Lizard -power=2 -toughness=2 -[/card] -[card] -name=Furious Assault -auto=@movedTo(creature|mystack):damage:1 target(player) -text=Whenever you cast a creature spell, Furious Assault deals 1 damage to target player. -mana={2}{R} -type=Enchantment -[/card] -[card] -name=Furnace Brood -auto={R}:cantregenerate target(creature) -text={R}: Target creature can't be regenerated this turn. -mana={3}{R} -type=Creature -subtype=Elemental -power=3 -toughness=3 -[/card] -[card] -name=Furnace Spirit -abilities=haste -auto={R}:1/0 -text=Haste {R}: Furnace Spirit gets +1/+0 until end of turn. -mana={2}{R} -type=Creature -subtype=Spirit -power=1 -toughness=1 -[/card] -[card] -name=Furnace Whelp -abilities=flying -auto={R}:1/0 -text=Flying (This creature can't be blocked except by creatures with flying or reach.) {R}: Furnace Whelp gets +1/+0 until end of turn. -mana={2}{R}{R} -type=Creature -subtype=Dragon -power=2 -toughness=2 -[/card] -[card] -name=Fury Sliver -auto=lord(sliver) double strike -text=All Sliver creatures have double strike. -mana={5}{R} -type=Creature -subtype=Sliver -power=3 -toughness=3 -[/card] -[card] -name=Fusion Elemental -mana={W}{U}{B}{R}{G} -type=Creature -subtype=Elemental -power=8 -toughness=8 -[/card] -[card] -name=Fyndhorn Bow -auto={3}{T}:first strike target(creature) -text={3}, {T}: Target creature gains first strike until end of turn. -mana={2} -type=Artifact -[/card] -[card] -name=Fyndhorn Brownie -auto={2}{G}{T}:untap target(creature) -text={2}{G}, {T}: Untap target creature. -mana={2}{G} -type=Creature -subtype=Ouphe -power=1 -toughness=1 -[/card] -[card] -name=Fyndhorn Elder -auto={T}:Add {G}{G} -text={T}: Add {G}{G} to your mana pool. -mana={2}{G} -type=Creature -subtype=Elf Druid -power=1 -toughness=1 -[/card] -[card] -name=Fyndhorn Elves -auto={T}:Add {G} -text={T}: Add {G} to your mana pool. -mana={G} -type=Creature -subtype=Elf Druid -power=1 -toughness=1 -[/card] -[card] -name=Gaea's Anthem -auto=lord(creature|myBattlefield) 1/1 -text=Creatures you control get +1/+1. -mana={1}{G}{G} -type=Enchantment -[/card] -[card] -name=Gaea's Avenger -auto=foreach(artifact|opponentBattlefield) 1/1 -text=Gaea's Avenger's power and toughness are each equal to 1 plus the number of artifacts your opponents control. -mana={1}{G}{G} -type=Creature -subtype=Treefolk -power=1+* -toughness=1+* -[/card] -[card] -name=Gaea's Cradle -auto={T}:foreach(creature|myBattlefield) add:{G} -text={T}: Add {G} to your mana pool for each creature you control. -type=Legendary Land -[/card] -[card] -name=Gaea's Embrace -target=creature -auto=3/3 -auto=trample -auto={G}:regenerate -text=Enchant creature Enchanted creature gets +3/+3 and has trample. {G}: Regenerate enchanted creature. -mana={2}{G}{G} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Gaea's Might -target=creature -auto=aslongas(forest|myBattlefield) 1/1 -auto=aslongas(mountain|myBattlefield) 1/1 -auto=aslongas(plains|myBattlefield) 1/1 -auto=aslongas(swamp|myBattlefield) 1/1 -auto=aslongas(island|myBattlefield) 1/1 -text=Domain - Target creature gets +1/+1 until end of turn for each basic land type among lands you control. -mana={G} -type=Instant -[/card] -[card] -name=Gaea's Skyfolk -abilities=flying -text=Flying -mana={G}{U} -type=Creature -subtype=Elf Merfolk -power=2 -toughness=2 -[/card] -[card] -name=Gainsay -target=*[blue]|stack -auto=fizzle -text=Counter target blue spell. -mana={1}{U} -type=Instant -[/card] -[card] -name=Gale Force -auto=damage:5 all(creature[flying]) -text=Gale Force deals 5 damage to each Creature with flying. -mana={4}{G} -type=Sorcery -[/card] -[card] -name=Galina's Knight -abilities=protection from red -text=Protection from red -mana={W}{U} -type=Creature -subtype=Merfolk Knight -power=2 -toughness=2 -[/card] -[card] -name=Gallantry -target=creature[blocking] -auto=4/4 -auto=draw:1 controller -text=Target blocking Creature gets +4/+4 until end of turn. Draw a card. -mana={1}{W} -type=Instant -[/card] -[card] -name=Galvanic Key -abilities=flash -auto={3}{T}:Untap target(artifact) -text=Flash {3}{T}: Untap target artifact. -mana={2} -type=Artifact -[/card] -[card] -name=Gamble -target=*|myLibrary -auto=moveTo(myHand) -auto=discard:1 -text=Search your library for a card, put that card into your hand, then discard a card at random. Then shuffle your library. -mana={R} -type=Sorcery -[/card] -[card] -name=Gang of Elk -auto=rampage(2/2,0) -text=Whenever Gang of Elk becomes blocked, it gets +2/+2 until end of turn for each creature blocking it. -mana={5}{G} -type=Creature -subtype=Elk Beast -power=5 -toughness=4 -[/card] -[card] -name=Gangrenous Zombies -auto={T}{S}:damage:1 all(creature,player) && aslongas(swamp[snow]|myBattlefield)damage:1 all(creature,player) -text={T}, Sacrifice Gangrenous Zombies: Gangrenous Zombies deals 1 damage to each creature and each player. If you control a snow Swamp, Gangrenous Zombies deals 2 damage to each creature and each player instead. -mana={1}{B}{B} -type=Creature -subtype=Zombie -power=2 -toughness=2 -[/card] -[card] -name=Gargoyle Castle -auto={T}:Add{1} -auto={5}{T}{S}:token(Gargoyle,Creature Gargoyle Artifact,3/4,flying artifact) -text={T}: Add {1} to your mana pool. {5}, {T}, Sacrifice Gargoyle Castle: Put a 3/4 colorless Gargoyle artifact creature token with flying onto the battlefield. -type=Land -[/card] -[card] -name=Gaseous Form -target=creature -auto=preventAllCombatDamage from(mytgt) -auto=preventAllCombatDamage to(mytgt) -text=Enchant creature Prevent all combat damage that would be dealt to and dealt by enchanted creature. -mana={2}{U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Gate to Phyrexia -auto={S(creature|myBattlefield)}:destroy target(artifact) limit:1 myUpkeepOnly -text=Sacrifice a creature: Destroy target artifact. Activate this ability only during your upkeep and only once each turn. -mana={B}{B} -type=Enchantment -[/card] -[card] -name=Gauntlet of Might -grade=2 -auto=lord(creature[red]) 1/1 -auto=lord(land[mountain]) {T}:add{R}{R} -#Note: Only works because there are no other cards implemented which change the mountain's mana outout. Also, you get a choice of either {R} or {R}{R} (instead of just adding one {R}) -text=Red creatures get +1/+1. -- Whenever a Mountain is tapped for mana, its controller adds {R} to his or her mana pool (in addition to the mana the land produces). -mana={4} -type=Artifact -[/card] -[card] -name=Gaze of Adamaro -target=player -alias=129750 -text=Gaze of Adamaro deals damage equal to the number of cards in target player's hand to that player. -mana={2}{R}{R} -type=Instant -subtype=Arcane -[/card] -[card] -name=Gelectrode -auto={T}:damage:1 target(creature,player) -auto=@movedTo(instant,sorcery|mystack):may untap -text={T}: Gelectrode deals 1 damage to target creature or player. Whenever you cast an instant or sorcery spell, you may untap Gelectrode. -mana={1}{U}{R} -type=Creature -subtype=Weird -power=0 -toughness=1 -[/card] -[card] -name=Gemhide Sliver -auto=lord(sliver) {T}:add {B} -auto=lord(sliver) {T}:add {U} -auto=lord(sliver) {T}:add {G} -auto=lord(sliver) {T}:add {R} -auto=lord(sliver) {T}:add {W} -text=All Slivers have "{T}: Add one mana of any color to your mana pool." -mana={1}{G} -type=Creature -subtype=Sliver -power=1 -toughness=1 -[/card] -[card] -name=Gempalm Avenger -autohand={2}{W}:lord(soldier|myinplay) 1/1 && lord(soldier|myinplay) first strike && cycling -text=Cycling {2}{W} ({2}{W}, Discard this card: Draw a card.) When you cycle Gempalm Avenger, Soldier creatures get +1/+1 and gain first strike until end of turn. -mana={5}{W} -type=Creature -subtype=Human Soldier -power=3 -toughness=5 -[/card] -[card] -name=Gempalm Incinerator -autohand={1}{R}:cycling -autohand={1}{R}:foreach(goblin|battlefield) damage:1 target(creature) && cycling -text=Cycling {1}{R} ({1}{R}, Discard this card: Draw a card.) When you cycle Gempalm Incinerator, you may have it deal X damage to target creature, where X is the number of Goblins on the battlefield. -mana={2}{R} -type=Creature -subtype=Goblin -power=2 -toughness=1 -[/card] -[card] -name=Gempalm Polluter -autohand={1}{B}:cycling -autohand={1}{B}:foreach(zombie|battlefield) life:-1 target(player) && cycling -text=Cycling {B}{B} ({B}{B}, Discard this card: Draw a card.) When you cycle Gempalm Polluter, you may have target player lose 1 life for each Zombie on the battlefield. -mana={5}{B} -type=Creature -subtype=Zombie -power=4 -toughness=3 -[/card] -[card] -name=Gempalm Sorcerer -autohand={2}{U}:lord(creature[wizard]) flying && cycling -text=Cycling {2}{U} ({2}{U}, Discard this card: Draw a card.) When you cycle Gempalm Sorcerer, Wizard creatures gain flying until end of turn. -mana={2}{U} -type=Creature -subtype=Human Wizard -power=2 -toughness=2 -[/card] -[card] -name=Gempalm Strider -autohand={2}{G}{G}:lord(creature[elf]) 2/2 && cycling -text=Cycling {2}{G}{G} ({2}{G}{G}, Discard this card: Draw a card.) When you cycle Gempalm Strider, Elf creatures get +2/+2 until end of turn. -mana={1}{G} -type=Creature -subtype=Elf -power=2 -toughness=2 -[/card] -[card] -name=General's Kabuto -auto={2}:equip -auto=shroud -auto=preventAllCombatDamage to(mytgt) -text=Equipped creature has shroud. (It can't be the target of spells or abilities.) Prevent all combat damage that would be dealt to equipped creature. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) -mana={4} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Genesis -autograveyard={2}{G}:moveTo(myhand) target(creature|mygraveyard) myUpkeepOnly -text=At the beginning of your upkeep, if Genesis is in your graveyard, you may pay {2}{G}. If you do, return target creature card from your graveyard to your hand. -mana={4}{G} -type=Creature -subtype=Incarnation -power=4 -toughness=4 -[/card] -[card] -name=Genju of the Cedars -target=forest -auto={2}:becomes(Spirit Creature,4/4,green) ueot -auto=@movedTo(mytgt|mygraveyard) from(battlefield):moveTo(myhand) all(this) -text=Enchant Forest {2}: Enchanted Forest becomes a 4/4 green Spirit creature until end of turn. It's still a land. When enchanted Forest is put into a graveyard, you may return Genju of the Cedars from your graveyard to your hand. -mana={G} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Genju of the Falls -target=island -auto={2}:becomes(Spirit Creature,3/2,flying,blue) ueot -auto=@movedTo(mytgt|mygraveyard) from(battlefield):moveTo(myhand) all(this) -text=Enchant Island {2}: Enchanted Island becomes a 3/2 blue Spirit creature with flying until end of turn. It's still a land. When enchanted Island is put into a graveyard, you may return Genju of the Falls from your graveyard to your hand. -mana={U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Genju of the Fens -target=swamp -auto={2}:becomes(Spirit Creature,2/2,black) ueot -auto=@movedTo(mytgt|mygraveyard) from(battlefield):moveTo(myhand) all(this) -auto={B}:1/1(mytgt) -text=Enchant Swamp {2}: Until end of turn, enchanted Swamp becomes a 2/2 black Spirit creature with "{B}: This creature gets +1/+1 until end of turn." It's still a land. When enchanted Swamp is put into a graveyard, you may return Genju of the Fens from your graveyard to your hand. -mana={B} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Genju of the Fields -target=plains -auto={2}:becomes(Spirit Creature,2/5,white) ueot -auto=@movedTo(mytgt|mygraveyard) from(battlefield):moveTo(myhand) all(this) -text=Enchant Plains {2}: Until end of turn, enchanted Plains becomes a 2/5 white Spirit creature with "Whenever this creaure deals damage, its controller gains that much life." It's still a land. When enchanted Plains is put into a graveyard, you may return Genju of the Fields from your graveyard to your hand. -mana={W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Genju of the Realm -target=land -auto={2}:becomes(Spirit Creature,8/12,trample,legendary) ueot -auto=@movedTo(mytgt|mygraveyard) from(battlefield):moveTo(myhand) all(this) -text=Enchant land {2}: Enchanted land becomes a legendary 8/12 Spirit creature with trample until end of turn. It's still a land. When enchanted land is put into a graveyard, you may return Genju of the Realm from your graveyard to your hand. -mana={W}{U}{B}{R}{G} -type=Legendary Enchantment -subtype=Aura -[/card] -[card] -name=Genju of the Spires -target=mountain -auto={2}:becomes(Spirit Creature,6/1,red) ueot -auto=@movedTo(mytgt|mygraveyard) from(battlefield):moveTo(myhand) all(this) -text=Enchant Mountain {2}: Enchanted Mountain becomes a 6/1 red Spirit creature until end of turn. It's still a land. When enchanted Mountain is put into a graveyard, you may return Genju of the Spires from your graveyard to your hand. -mana={R} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Geothermal Crevice -auto=tap -auto={T}:Add{R} -auto={T}{s}:Add {B}{G} -text=Geothermal Crevice enters the battlefield tapped. {T}: Add {R} to your mana pool. {T}, Sacrifice Geothermal Crevice: Add {B}{G} to your mana pool. -type=Land -[/card] -[card] -name=Gerrard Capashen -auto=@each my upkeep:foreach(*|opponenthand) life:1 controller -auto=lord(gerrard capashen[attacking]) {3}{W}:tap target(creature) -auto=@each my combatends:lord(creature) protection from(gerrard capashen[tapped]) -text=At the beginning of your upkeep, you gain 1 life for each card in target opponent's hand. {3}{W}: Tap target creature. Activate this ability only if Gerrard Capashen is attacking. -mana={3}{W}{W} -type=Legendary Creature -subtype=Human Soldier -power=3 -toughness=4 -[/card] -[card] -name=Gerrard's Battle Cry -auto={2}{W}:lord(creature|mybattlefield) 1/1 -text={2}{W}: Creatures you control get +1/+1 until end of turn. -mana={W} -type=Enchantment -[/card] -[card] -name=Gerrard's Command -target=creature -auto=untap -auto=3/3 -text=Untap target creature. It gets +3/+3 until end of turn. -mana={G}{W} -type=Instant -[/card] -[card] -name=Gerrard's Irregulars -abilities=trample,haste -text=Trample, haste -mana={4}{R} -type=Creature -subtype=Human Soldier -power=4 -toughness=2 -[/card] -[card] -name=Gerrard's Wisdom -auto=foreach(*|myhand) life:2 controller -text=You gain 2 life for each card in your hand. -mana={2}{W}{W} -type=Sorcery -[/card] -[card] -name=Geth's Grimoire -auto=@movedto(*|graveyard) from(opponenthand):may draw:1 controller -text=Whenever an opponent discards a card, you may draw a card. -mana={4} -type=Artifact -[/card] -[card] -name=Geyser Glider -auto=@movedTo(land|myBattlefield):flying ueot -text=Landfall - Whenever a land enters the battlefield under your control, Geyser Glider gains flying until end of turn. -mana={3}{R}{R} -type=Creature -subtype=Elemental Beast -power=4 -toughness=4 -[/card] -[card] -name=Ghitu Encampment -auto=tap -auto={T}:Add{R} -auto={1}{R}:becomes(Soldier Creature,2/1,first strike,red) ueot -text=Ghitu Encampment enters the battlefield tapped. {T}: Add {R} to your mana pool. {1}{R}: Ghitu Encampment becomes a 2/1 red Warrior creature with first strike until end of turn. It's still a land. (It deals combat damage before creatures without first strike.) -type=Land -[/card] -[card] -name=Ghitu Firebreathing -abilities=flash -target=creature -auto={R}:1/0 -auto={R}:moveTo(ownerhand) -text=Flash (You may cast this spell any time you could cast an instant.) Enchant creature {R}: Enchanted creature gets +1/+0 until end of turn. {R}: Return Ghitu Firebreathing to its owner's hand. -mana={1}{R} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Ghitu War Cry -auto={R}:1/0 target(creature) -text={R}: Target creature gets +1/+0 until end of turn. -mana={2}{R} -type=Enchantment -[/card] -[card] -name=Ghor-Clan Bloodscale -abilities=first strike -auto={3}{G}:2/2 limit:1 -text=First Strike {3}{G}: Ghor-Clan Bloodscale gets +2/+2 until end of turn. Activate this ability only once each turn. -mana={3}{R} -type=Creature -subtype=Viashino Warrior -power=2 -toughness=1 -[/card] -[card] -name=Ghost Ship -abilities=flying -auto={U}{U}{U}:regenerate -text=Flying {U}{U}{U}: Regenerate Ghost Ship. -mana={2}{U}{U} -type=Creature -subtype=Spirit -power=2 -toughness=4 -[/card] -[card] -name=Ghost Tactician -auto={W}{T}{S(*|myhand)}:lord(creature|mybattlefield) 1/0 -text={W}, {T}, Discard a card: Creatures you control get +1/+0 until end of turn. -mana={4}{W} -type=Creature -subtype=Spirit Spellshaper -power=2 -toughness=5 -[/card] -[card] -name=Ghost Warden -auto={T}:1/1 target(creature) -text={T}: Target creature gets +1/+1 until end of turn. -mana={1}{W} -type=Creature -subtype=Spirit -power=1 -toughness=1 -[/card] -[card] -name=Ghost-Lit Nourisher -auto={2}{G}{T}:2/2 target(creature) -autohand={3}{G}{S}:4/4 target(creature) -text={2}{G}, {T}: Target creature gets +2/+2 until end of turn. Channel E{3}{G}, Discard Ghost-Lit Nourisher: Target creature gets +4/+4 until end of turn. -mana={2}{G} -type=Creature -subtype=Spirit -power=2 -toughness=1 -[/card] -[card] -name=Ghost-Lit Raider -auto={2}{R}{T}:damage:2 target(creature) -autohand={3}{R}{S}:damage:4 target(creature) -text={2}{R}, {T}: Ghost-Lit Raider deals 2 damage to target creature. Channel E{3}{R}, Discard Ghost-Lit Raider: Ghost-Lit Raider deals 4 damage to target creature. -mana={2}{R} -type=Creature -subtype=Spirit -power=2 -toughness=1 -[/card] -[card] -name=Ghost-Lit Redeemer -auto={W}{T}:life:2 -autohand={1}{W}{S}:life:4 -text={W}, {T}: You gain 2 life. Channel E{1}{W}, Discard Ghost-Lit Redeemer: You gain 4 life. -mana={W} -type=Creature -subtype=Spirit -power=1 -toughness=1 -[/card] -[card] -name=Ghostly Visit -target=creature[-black] -auto=destroy -text=Destroy target nonblack creature. -mana={2}{B} -type=Sorcery -[/card] -[card] -name=Ghosts of the Damned -auto={T}:-1/0 target(creature) -text={T}: Target creature gets -1/-0 until end of turn. -mana={1}{B}{B} -type=Creature -subtype=Spirit -power=0 -toughness=2 -[/card] -[card] -name=Ghoul's Feast -target=creature -auto=foreach(creature|mygraveyard) 1/0 -text=Target creature gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. -mana={1}{B} -type=Instant -[/card] -[card] -name=Giant Badger -auto=lord(giant badger[blocking]|mybattlefield) 2/2 -auto=lord(other giant badger[blocking]|mybattlefield) -2/-2 -text=Whenever Giant Badger blocks, it gets +2/+2 until end of turn. -mana={1}{G}{G} -type=Creature -subtype=Badger -power=2 -toughness=2 -[/card] -[card] -name=Giant Caterpillar -auto={G}{S}:token(Butterfly,creature insect, 1/1,flying green) -text={G}, Sacrifice Giant Caterpillar: Put a 1/1 green Insect creature token with flying named Butterfly onto the battlefield at end of turn. -mana={3}{G} -type=Creature -subtype=Insect -power=3 -toughness=3 -[/card] -[card] -name=Giant Cockroach -mana={3}{B} -type=Creature -subtype=Insect -power=4 -toughness=2 -[/card] -[card] -name=Giant Crab -auto={U}:shroud -text={U}: Giant Crab gains shroud until end of turn. (It can't be the target of spells or abilities.) -mana={4}{U} -type=Creature -subtype=Crab -power=3 -toughness=3 -[/card] -[card] -name=Giant Growth -target=creature -auto=3/3 -text=Target creature gets +3/+3 until end of turn. -mana={G} -type=Instant -[/card] -[card] -name=Giant Mantis -abilities=reach -text=Reach (This creature can block creatures with flying.) -mana={3}{G} -type=Creature -subtype=Insect -power=2 -toughness=4 -[/card] -[card] -name=Giant Octopus -mana={3}{U} -type=Creature -subtype=Octopus -power=3 -toughness=3 -[/card] -[card] -name=Giant Scorpion -abilities=deathtouch -text=Deathtouch (Creatures dealt damage by this creature are destroyed. You can divide this creature's combat damage among any of the creatures blocking or blocked by it.) -mana={2}{B} -type=Creature -subtype=Scorpion -power=1 -toughness=3 -[/card] -[card] -name=Giant Solifuge -abilities=trample,haste,shroud -text=Trample, haste, shroud -mana={2}{RG}{RG} -type=Creature -subtype=Insect -power=4 -toughness=1 -[/card] -[card] -name=Giant Spider -abilities=reach -text=Reach (This creature can block creatures with flying.) -mana={3}{G} -type=Creature -subtype=Spider -power=2 -toughness=4 -[/card] -[card] -name=Giant Strength -target=creature -auto=2/2 -text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature gets +2/+2. -mana={R}{R} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Giant Tortoise -auto=lord(giant tortoise[-tapped]) 0/3 -auto=lord(other giant tortoise[-tapped]) 0/-3 -text=Giant Tortoise gets +0/+3 as long as it's untapped. -mana={1}{U} -type=Creature -subtype=Turtle -power=1 -toughness=1 -[/card] -[card] -name=Giant Trap Door Spider -auto={1}{R}{G}{T}:moveTo(exile) all(this) && moveTo(exile) target(creature[attacking;-flying|opponentBattlefield) -text={1}{R}{G}, {T}: Exile Giant Trap Door Spider and target creature without flying that's attacking you. -mana={1}{R}{G} -type=Creature -subtype=Spider -power=2 -toughness=3 -[/card] -[card] -name=Giant Warthog -abilities=trample -text=Trample -mana={5}{G} -type=Creature -subtype=Boar Beast -power=5 -toughness=5 -[/card] -[card] -name=Giant's Ire -target=player -auto=damage:4 -auto=aslongas(giant|myBattlefield) draw:1 controller -text=Giant's Ire deals 4 damage to target player. If you control a Giant, draw a card. -mana={3}{R} -type=Tribal Sorcery -subtype=Giant -[/card] -[card] -name=Gibbering Hyenas -auto=lord(creature[black]) cantbeblockedby(gibbering hyenas) -text=Gibbering Hyenas can't block black creatures. -mana={2}{G} -type=Creature -subtype=Hyena -power=3 -toughness=2 -[/card] -[card] -name=Gibbering Kami -abilities=flying -auto=@movedTo(this|mygraveyard) from(myBattlefield):may moveTo(myhand) target(other spirit[manacost<=3]|mygraveyard) -text=Flying Soulshift 3 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 3 or less from your graveyard to your hand.) -mana={3}{B} -type=Creature -subtype=Spirit -power=2 -toughness=2 -[/card] -[card] -name=Gift of Granite -abilities=flash -target=creature -auto=0/2 -text=Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature gets +0/+2. -mana={W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Gigapede -abilities=shroud -autograveyard={S(*|myhand)}:moveTo(myhand) myUpkeepOnly -text=Shroud (This permanent can't be the target of spells or abilities.) At the beginning of your upkeep, if Gigapede is in your graveyard, you may discard a card. If you do, return Gigapede to your hand. -mana={3}{G}{G} -type=Creature -subtype=Insect -power=6 -toughness=1 -[/card] -[card] -name=Gilded Lotus -auto={T}:Add {B}{B}{B} -auto={T}:Add {G}{G}{G} -auto={T}:Add {R}{R}{R} -auto={T}:Add {U}{U}{U} -auto={T}:Add {W}{W}{W} -text={T}: Add three mana of any one color to your mana pool. -mana={5} -type=Artifact -[/card] -[card] -name=Gilt-Leaf Palace -auto=tap -auto=aslongas(elf|myHand) untap -auto={T}:Add {B} -auto={T}:Add {G} -text=As Gilt-Leaf Palace enters the battlefield, you may reveal an Elf card from your hand. If you don't, Gilt-Leaf Palace comes into play tapped. {T}: Add {B} or {G} to your mana pool. -type=Land -[/card] -[card] -name=Glacial Crevasses -auto={S(mountain[snow]|myBattlefield)}:preventAllcombatDamage ueot -text=Sacrifice a snow Mountain: Prevent all combat damage that would be dealt this turn. -mana={2}{R} -type=Enchantment -[/card] -[card] -name=Glacial Fortress -auto=tap -auto=aslongas(plains,island|myBattelfield) untap -auto={T}:Add {W} -auto={T}:Add {U} -text=Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island. {T}: Add {W} or {U} to your mana pool. -type=Land -[/card] -[card] -name=Glacial Wall -abilities=defender -text=Defender (This creature can't attack.) -mana={2}{U} -type=Creature -subtype=Wall -power=0 -toughness=7 -[/card] -[card] -name=Glade Gnarr -auto=@movedTo(*[blue]|stack):2/2 ueot -text=Whenever a player casts a blue spell, Glade Gnarr gets +2/+2 until end of turn. -mana={5}{G} -type=Creature -subtype=Beast -power=4 -toughness=4 -[/card] -[card] -name=Glass Golem -mana={5} -type=Artifact Creature -subtype=Golem -power=6 -toughness=2 -[/card] -[card] -name=Glassdust Hulk -auto=@movedTo(other artifact|myBattlefield):1/1 ueot -auto=@movedTo(other artifact|myBattlefield):unblockable ueot -autohand={WU}:cycling -text=Whenever another artifact enters the battlefield under your control, Glassdust Hulk gets +1/+1 until end of turn and is unblockable this turn. Cycling {(WU)} ({(WU)}, Discard this card: Draw a card.) -mana={3}{W}{U} -type=Artifact Creature -subtype=Golem -power=3 -toughness=4 -[/card] -[card] -name=Glaze Fiend -abilities=flying -auto=@movedTo(other artifact|myBattlefield):2/2 ueot -text=Flying Whenever another artifact enters the battlefield under your control, Glaze Fiend gets +2/+2 until end of turn. -mana={1}{B} -type=Artifact Creature -subtype=Illusion -power=0 -toughness=1 -[/card] -[card] -name=Gleam of Resistance -auto=lord(creature|myBattlefield) 1/2 -auto=untap all(creature|myBattlefield) -autohand={1}{W}{S}:moveTo(myhand) target(land[basic]|mylibrary) -text=Creatures you control get +1/+2 until end of turn. Untap those creatures. Basic landcycling {1}{W} ({1}{W}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.) -mana={4}{W} -type=Instant -[/card] -[card] -name=Glen Elendra Archmage -abilities=flying,persist -auto={U}{S}:fizzle target(*[-creature]|stack) -text=Flying {U}, Sacrifice Glen Elendra Archmage: Counter target noncreature spell. Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) -mana={3}{U} -type=Creature -subtype=Faerie Wizard -power=2 -toughness=2 -[/card] -[card] -name=Glen Elendra Liege -abilities=flying -auto=lord(creature[blue]|myinplay) 1/1 other -auto=lord(creature[black]|myinplay) 1/1 other -text=Flying Other blue creatures you control get +1/+1. Other black creatures you control get +1/+1. -mana={1}{UB}{UB}{UB} -type=Creature -subtype=Faerie Knight -power=2 -toughness=3 -[/card] -[card] -name=Glimmerdust Nap -target=creature[tapped] -auto=doesnotuntap -text=Enchant tapped creature Enchanted creature doesn't untap during its controller's untap step. -mana={2}{U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Glimmering Angel -abilities=flying -auto={U}:shroud -text=Flying {U}: Glimmering Angel gains shroud until end of turn. (It can't be the target of spells or abilities.) -mana={3}{W} -type=Creature -subtype=Angel -power=2 -toughness=2 -[/card] -[card] -name=Glimpse the Unthinkable -target=player -auto=deplete:10 -text=Target player puts the top ten cards of his or her library into his or her graveyard. -mana={U}{B} -type=Sorcery -[/card] -[card] -name=Glintwing Invoker -auto={7}{U}:3/3 && flying -text={7}{U}: Glintwing Invoker gets +3/+3 and gains flying until end of turn. -mana={4}{U} -type=Creature -subtype=Human Wizard Mutant -power=3 -toughness=3 -[/card] -[card] -name=Glitterfang -abilities=haste -auto=@next endofturn:moveto(ownerhand) -text=Haste At the beginning of the end step, return Glitterfang to its owner's hand. -mana={R} -type=Creature -subtype=Spirit -power=1 -toughness=1 -[/card] -[card] -name=Gloomwidow -abilities=reach,cloud -text=Reach Gloomwidow can't block creatures without flying. -mana={2}{G} -type=Creature -subtype=Spider -power=3 -toughness=3 -[/card] -[card] -name=Glorious Anthem -auto=lord(creature|myBattlefield) 1/1 -text=Creatures you control get +1/+1. -mana={1}{W}{W} -type=Enchantment -[/card] -[card] -name=Glorious Charge -auto=lord(creature|myBattlefield) 1/1 -text=Creatures you control get +1/+1 until end of turn. -mana={1}{W} -type=Instant -[/card] -[card] -name=Glory -abilities=flying -autograveyard={2}{W}:lord(creature|myBattlefield) protection from white ueot -autograveyard={2}{W}:lord(creature|myBattlefield) protection from blue ueot -autograveyard={2}{W}:lord(creature|myBattlefield) protection from black ueot -autograveyard={2}{W}:lord(creature|myBattlefield) protection from red ueot -autograveyard={2}{W}:lord(creature|myBattlefield) protection from green ueot -text=Flying {2}{W}: Creatures you control gain protection from the color of your choice until end of turn. Activate this ability only if Glory is in your graveyard. -mana={3}{W}{W} -type=Creature -subtype=Incarnation -power=3 -toughness=3 -[/card] -[card] -name=Glory Seeker -mana={1}{W} -type=Creature -subtype=Human Soldier -power=2 -toughness=2 -[/card] -[card] -name=Glowing Anemone -auto=may moveto(ownerhand) target(land) -text=When Glowing Anemone enters the battlefield, you may return target land to its owner's hand. -mana={3}{U} -type=Creature -subtype=Jellyfish Beast -power=1 -toughness=3 -[/card] -[card] -name=Gluttonous Zombie -abilities=fear -text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -mana={4}{B} -type=Creature -subtype=Zombie -power=3 -toughness=3 -[/card] -[card] -name=Gnarled Effigy -auto={4}{T}:counter(-1/-1) target(creature) -text={4}, {T}: Put a -1/-1 counter on target creature. -mana={4} -type=Artifact -[/card] -[card] -name=Gnarled Mass -mana={1}{G}{G} -type=Creature -subtype=Spirit -power=3 -toughness=3 -[/card] -[card] -name=Gnat Alley Creeper -auto=cantbeblockedby(creature[flying]) -text=Gnat Alley Creeper can't be blocked by creatures with flying. -mana={2}{R} -type=Creature -subtype=Human Rogue -power=3 -toughness=1 -[/card] -[card] -name=Goblin Artillery -auto={T}:damage:2 target(player,creature) && damage:3 controller -text={T}: Goblin Artillery deals 2 damage to target creature or player and 3 damage to you. -mana={1}{R}{R} -type=Creature -subtype=Goblin Warrior -power=1 -toughness=3 -[/card] -[card] -name=Goblin Assault -auto=lord(goblin) mustattack -auto=@each my upkeep:token(Goblin,Creature Goblin,1/1,haste red) -text=At the beginning of your upkeep, put a 1/1 red Goblin creature token with haste onto the battlefield. Goblin creatures attack each turn if able. -mana={2}{R} -type=Enchantment -[/card] -[card] -name=Goblin Balloon Brigade -auto={R}:flying -text={R}: Goblin Balloon Brigade gains flying until end of turn. (It can't be blocked except by creatures with flying.) -mana={R} -type=Creature -subtype=Goblin Warrior -power=1 -toughness=1 -[/card] -[card] -name=Goblin Berserker -abilities=first strike,haste -text=First strike, haste -mana={3}{R} -type=Creature -subtype=Goblin Berserker -power=2 -toughness=2 -[/card] -[card] -name=Goblin Bombardment -auto={S(creature|myBattlefield)}:damage:1 target(creature,player) -text=Sacrifice a creature: Goblin Bombardment deals 1 damage to target creature or player. -mana={1}{R} -type=Enchantment -[/card] -[card] -name=Goblin Brigand -abilities=mustattack -text=Goblin Brigand attacks each turn if able. -mana={1}{R} -type=Creature -subtype=Goblin Warrior -power=2 -toughness=2 -[/card] -[card] -name=Goblin Bully -mana={1}{R} -type=Creature -subtype=Goblin -power=2 -toughness=1 -[/card] -[card] -name=Goblin Burrows -auto={T}:Add {1} -auto={1}{R}{T}:2/0 target(goblin) -text={T}: Add {1} to your mana pool. {1}{R}, {T}: Target Goblin gets +2/+0 until end of turn. -type=Land -[/card] -[card] -name=Goblin Bushwhacker -kicker={R} -auto=kicker all(creature|myBattlefield) 1/0 ueot -auto=kicker all(creature|myBattlefield) haste ueot -text=Kicker {R} (You may pay an additional {R} as you cast this spell.) When Goblin Bushwhacker enters the battlefield, if it was kicked, creatures you control get +1/+0 and gain haste until end of turn. -mana={R} -type=Creature -subtype=Goblin Warrior -power=1 -toughness=1 -[/card] -[card] -name=Goblin Cannon -auto={2}:damage:1 target(creature,player) && bury all(this) -text={2}: Goblin Cannon deals 1 damage to target creature or player. Sacrifice Goblin Cannon. -mana={4} -type=Artifact -[/card] -[card] -name=Goblin Cavaliers -mana={2}{R} -type=Creature -subtype=Goblin -power=3 -toughness=2 -[/card] -[card] -name=Goblin Chariot -abilities=haste -text=Haste (This creature can attack the turn it comes under your control.) -mana={2}{R} -type=Creature -subtype=Goblin Warrior -power=2 -toughness=2 -[/card] -[card] -name=Goblin Chieftain -abilities=haste -auto=lord(goblin|myBattlefield) 1/1 other -auto=lord(goblin|myBattlefield) haste other -text=Haste (This creature can attack and {T} as soon as it comes under your control.) Other Goblin creatures you control get +1/+1 and have haste. -mana={1}{R}{R} -type=Creature -subtype=Goblin -power=2 -toughness=2 -[/card] -[card] -name=Goblin Chirurgeon -auto={S(goblin|myBattlefield)}:regenerate target(creature) -text=Sacrifice a Goblin: Regenerate target creature. -mana={R} -type=Creature -subtype=Goblin Shaman -power=0 -toughness=2 -[/card] -[card] -name=Goblin Clearcutter -auto={T}{S(forest|myBattlefield)}:Add {R}{R}{R} -auto={T}{S(forest|myBattlefield)}:Add {R}{R}{G} -auto={T}{S(forest|myBattlefield)}:Add {R}{G}{G} -auto={T}{S(forest|myBattlefield)}:Add {G}{G}{G} -text={T}, Sacrifice a forest: Add three mana in any combination of red and/or green to your mana pool. -mana={3}{R} -type=Creature -subtype=Goblin -power=3 -toughness=3 -[/card] -[card] -name=Goblin Cohort -abilities=cantattack -auto=@movedTo(creature|mystack):-cantattack ueot -text=Goblin Cohort can't attack unless you've cast a creature spell this turn. -mana={R} -type=Creature -subtype=Goblin Warrior -power=2 -toughness=2 -[/card] -[card] -name=Goblin Commando -auto=damage:2 target(creature) -text=When Goblin Commando enters the battlefield, it deals 2 damage to target creature. -mana={4}{R} -type=Creature -subtype=Goblin -power=2 -toughness=2 -[/card] -[card] -name=Goblin Deathraiders -abilities=trample -text=Trample -mana={B}{R} -type=Creature -subtype=Goblin Warrior -power=3 -toughness=1 -[/card] -[card] -name=Goblin Digging Team -auto={T}{S}:destroy target(wall) -text={T}, Sacrifice Goblin Digging Team: Destroy target Wall. -mana={R} -type=Creature -subtype=Goblin -power=1 -toughness=1 -[/card] -[card] -name=Goblin Dirigible -abilities=doesnotuntap,flying -auto={4}:untap myUpkeepOnly -text=Flying Goblin Dirigible doesn't untap during your untap step. At the beginning of your upkeep, you may pay {4}. If you do, untap Goblin Dirigible. -mana={6} -type=Artifact Creature -subtype=Construct -power=4 -toughness=4 -[/card] -[card] -name=Goblin Elite Infantry -auto=rampage(-1/-1,0) -auto=rampage(1/1,1) -auto=lord(goblin elite infantry[blocking]|mybattlefield) -1/-1 -auto=lord(other goblin elite infantry[blocking]|mybattlefield) 1/1 -text=Whenever Goblin Elite Infantry blocks or becomes blocked, it gets -1/-1 until end of turn. -mana={1}{R} -type=Creature -subtype=Goblin Warrior -power=2 -toughness=2 -[/card] -[card] -name=Goblin Firebug -auto=@movedTo(this|exile,graveyard,hand,library) from(battlefield):moveTo(mygraveyard) notatarget(land|myBattlefield) -text=When Goblin Firebug leaves the battlefield, sacrifice a land. -mana={1}{R} -type=Creature -subtype=Goblin -power=2 -toughness=2 -[/card] -[card] -name=Goblin Firestarter -auto={S}:damage:1 target(creature,player) myTurnOnly -text=Sacrifice Goblin Firestarter: Goblin Firestarter deals 1 damage to target creature or player. Activate this ability only during your turn, before attackers are declared. -mana={R} -type=Creature -subtype=Goblin -power=1 -toughness=1 -[/card] -[card] -name=Goblin Gardener -auto=@movedTo(this|graveyard) from(battlefield):destroy target(land) -text=When Goblin Gardener is put into a graveyard from the battlefield, destroy target land. -mana={3}{R} -type=Creature -subtype=Goblin -power=2 -toughness=1 -[/card] -[card] -name=Goblin General -auto=aslongas(goblin general[attacking]|myBattlefield) lord(goblin|myBattlefield) 1/1 ueot -text=Whenever Goblin General attacks, Goblin creatures you control get +1/+1 until end of turn. -mana={1}{R}{R} -type=Creature -subtype=Goblin Warrior -power=1 -toughness=1 -[/card] -[card] -name=Goblin Glider -abilities=flying,cantblock -text=Flying Goblin Glider can't block. -mana={1}{R} -type=Creature -subtype=Goblin -power=1 -toughness=1 -[/card] -[card] -name=Goblin Hero -mana={2}{R} -type=Creature -subtype=Goblin -power=2 -toughness=2 -[/card] -[card] -name=Goblin King -auto=lord(goblin) 1/1 other -auto=lord(goblin) mountainwalk other -text=Other Goblin creatures get +1/+1 and have mountainwalk. (They're unblockable as long as defending player controls a Mountain.) -mana={1}{R}{R} -type=Creature -subtype=Goblin -power=2 -toughness=2 -[/card] -[card] -name=Goblin Lackey -auto=@damaged(player) from(this):may moveTo(myBattlefield) target(goblin[-instant;-sorcery]|myHand) -text=Whenever Goblin Lackey deals damage to a player, you may put a Goblin permanent card from your hand into play. -mana={R} -type=Creature -subtype=Goblin -power=1 -toughness=1 -[/card] -[card] -name=Goblin Lookout -auto={T}{S(goblin|myBattlefield)}:lord(goblin) 2/0 ueot -text={T}, Sacrifice a Goblin: All Goblin creatures get +2/+0 until end of turn. -mana={1}{R} -type=Creature -subtype=Goblin -power=1 -toughness=2 -[/card] -[card] -name=Goblin Lore -auto=draw:4 -auto=discard:3 -text=Draw four cards, then discard three cards at random. -mana={1}{R} -type=Sorcery -[/card] -[card] -name=Goblin Masons -auto=@movedTo(this|graveyard) from(battlefield):destroy target(wall) -text=When Goblin Masons is put into a graveyard from the battlefield, destroy target Wall. -mana={1}{R} -type=Creature -subtype=Goblin -power=2 -toughness=1 -[/card] -[card] -name=Goblin Matron -auto=may moveTo(myHand) target(goblin|mylibrary) -text=When Goblin Matron enters the battlefield, you may search your library for a Goblin card, reveal that card, and put it into your hand. If you do, shuffle your library. -mana={2}{R} -type=Creature -subtype=Goblin -power=1 -toughness=1 -[/card] -[card] -name=Goblin Mountaineer -abilities=mountainwalk -text=Mountainwalk -mana={R} -type=Creature -subtype=Goblin Scout -power=1 -toughness=1 -[/card] -[card] -name=Goblin Offensive -auto=token(Goblin,Creature Goblin,1/1,red)*x -text=Put X 1/1 red Goblin creature tokens onto the battlefield. -mana={X}{1}{R}{R} -type=Sorcery -[/card] -[card] -name=Goblin Outlander -abilities=protection from white -text=Protection from white -mana={B}{R} -type=Creature -subtype=Goblin Scout -power=2 -toughness=2 -[/card] -[card] -name=Goblin Piker -mana={1}{R} -type=Creature -subtype=Goblin Warrior -power=2 -toughness=1 -[/card] -[card] -name=Goblin Pyromancer -auto=lord(goblin) 3/0 ueot -auto=@next my endofturn:destroy all(goblin) -text=When Goblin Pyromancer enters the battlefield, Goblin creatures get +3/+0 until end of turn. At end of turn, destroy all Goblins. -mana={3}{R} -type=Creature -subtype=Goblin Wizard -power=2 -toughness=2 -[/card] -[card] -name=Goblin Raider -abilities=cantblock -text=Goblin Raider can't block. -mana={1}{R} -type=Creature -subtype=Goblin Warrior -power=2 -toughness=2 -[/card] -[card] -name=Goblin Replica -auto={3}{R}{S}:destroy target(artifact) -text={3}{R}, Sacrifice Goblin Replica: Destroy target artifact. -mana={3} -type=Artifact Creature -subtype=Goblin -power=2 -toughness=2 -[/card] -[card] -name=Goblin Roughrider -mana={2}{R} -type=Creature -subtype=Goblin Knight -power=3 -toughness=2 -[/card] -[card] -name=Goblin Ruinblaster -abilities=haste -kicker={R} -auto=kicker destroy target(land[-basic]) -text=Kicker {R} (You may pay an additional {R} as you cast this spell.) Haste When Goblin Ruinblaster enters the battlefield, if it was kicked, destroy target nonbasic land. -mana={2}{R} -type=Creature -subtype=Goblin Shaman -power=2 -toughness=1 -[/card] -[card] -name=Goblin Scouts -auto=token(Goblin Scout,creature token Goblin Scout, 1/1,mountainwalk red)*3 -text=Put three 1/1 red Goblin Scout creature tokens with mountainwalk onto the battlefield. -mana={3}{R}{R} -type=Sorcery -[/card] -[card] -name=Goblin Settler -auto=destroy taret(land) -text=When Goblin Settler enters the battlefield, destroy target land. -mana={3}{R} -type=Creature -subtype=Goblin -power=1 -toughness=1 -[/card] -[card] -name=Goblin Sharpshooter -abilities=doesnotuntap -auto={T}:Damage:1 target(creature,player) -auto=@movedTo(graveyard) from(creature|battlefield):untap -text=Goblin Sharpshooter doesn't untap during your untap step. Whenever a creature is put into a graveyard from the battlefield, untap Goblin Sharpshooter. {T}: Goblin Sharpshooter deals 1 damage to target creature or player. -mana={2}{R} -type=Creature -subtype=Goblin -power=1 -toughness=1 -[/card] -[card] -name=Goblin Shortcutter -auto=cantblock target(creature) ueot -text=When Goblin Shortcutter enters the battlefield, target creature can't block this turn. -mana={1}{R} -type=Creature -subtype=Goblin Scout -power=2 -toughness=1 -[/card] -[card] -name=Goblin Sky Raider -abilities=flying -text=Flying (This creature can't be blocked except by creatures with flying or reach.) -mana={2}{R} -type=Creature -subtype=Goblin Warrior -power=1 -toughness=2 -[/card] -[card] -name=Goblin Sledder -auto={S(goblin|mybattlefield)}:1/1 target(creature) -text=Sacrifice a Goblin: Target creature gets +1/+1 until end of turn. -mana={R} -type=Creature -subtype=Goblin -power=1 -toughness=1 -[/card] -[card] -name=Goblin Soothsayer -auto={R}{T}{S(goblin|myBattlefield)}:lord(creature[red]) 1/1 -text={R}, {T}, Sacrifice a Goblin: Red creatures get +1/+1 until end of turn. -mana={R} -type=Creature -subtype=Goblin Shaman -power=1 -toughness=1 -[/card] -[card] -name=Goblin Spelunkers -abilities=mountainwalk -text=Mountainwalk -mana={2}{R} -type=Creature -subtype=Goblin Warrior -power=2 -toughness=2 -[/card] -[card] -name=Goblin Striker -abilities=first strike,haste -text=First strike, haste -mana={1}{R} -type=Creature -subtype=Goblin Berserker -power=1 -toughness=1 -[/card] -[card] -name=Goblin Trenches -auto={2}{S(land|myBattlefield)}:token(Goblin Soldier,creature goblin soldier, 1/1,red white)*2 -text={2}, Sacrifice a land: Put two 1/1 red and white Goblin Soldier creature tokens into play. -mana={1}{R}{W} -type=Enchantment -[/card] -[card] -name=Goblin Turncoat -auto={S(goblin|myBattlefield)}:regenerate -text=Sacrifice a Goblin: Regenerate Goblin Turncoat. -mana={1}{B} -type=Creature -subtype=Goblin Mercenary -power=2 -toughness=1 -[/card] -[card] -name=Goblin War Paint -target=creature -auto=haste -auto=2/2 -text=Enchant creature Enchanted creature gets +2/+2 and has haste. -mana={1}{R} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Goblin War Strike -target=player -auto=foreach(goblin|myBattlefield) damage:1 -text=Goblin War Strike deals damage equal to the number of Goblins you control to target player. -mana={R} -type=Sorcery -[/card] -[card] -name=Goblin War Wagon -abilities=doesnotuntap -auto={2}:untap myUpkeepOnly -text=Goblin War Wagon doesn't untap during your untap step. At the beginning of your upkeep, you may pay {2}. If you do, untap Goblin War Wagon. -mana={4} -type=Artifact Creature -subtype=Juggernaut -power=3 -toughness=3 -[/card] -[card] -name=Goblin Welder -auto={T}{S(artifact|myBattlefield)}:moveto(myBattlefield) target(artifact|myGraveyard) -auto={T}{S(artifact|opponentBattlefield)}:moveto(opponentBattlefield) target(artifact|opponentGraveyard) -text={T}: Choose target artifact a player controls and target artifact card in that player's graveyard. If both targets are still legal as this ability resolves, that player simultaneously sacrifices the artifact and returns the artifact card to the battlefield. -mana={R} -type=Creature -subtype=Goblin Artificer -power=1 -toughness=1 -[/card] -[card] -name=Goblin Wizard -auto={T}:moveto(myBattlefield) target(goblin|myhand) -auto={R}:protection from white target(goblin) -text={T}: You may put a Goblin permanent card from your hand onto the battlefield. {R}: Target Goblin gains protection from white until end of turn. -mana={2}{R}{R} -type=Creature -subtype=Goblin Wizard -power=1 -toughness=1 -[/card] -[card] -name=Goblins of the Flarg -abilities=mountainwalk -auto=aslongas(dwarf|myBattlefield) -99/-99 -text=Mountainwalk When you control a Dwarf, sacrifice Goblins of the Flarg. -mana={R} -type=Creature -subtype=Goblin Warrior -power=1 -toughness=1 -[/card] -[card] -name=Godless Shrine -auto=tap -auto=may untap && life:-2 controller -auto={T}:Add {W} -auto={T}:Add {B} -text=({T}: Add {W} or {B} to your mana pool.) As Godless Shrine enters the battlefield, you may pay 2 life. If you don't, Godless Shrine enters the battlefield tapped. -type=Land -subtype=Plains Swamp -[/card] -[card] -name=Gods' Eye, Gate to the Reikai -auto={T}:Add {1} -auto=@movedto(this|mygraveyard) from(Battlefield):token(Spirit,Creature Spirit,1/1) -text={T}: Add {1} to your mana pool. When Gods' Eye, Gate to the Reikai is put into a graveyard from the battlefield, put a 1/1 colorless Spirit creature token onto the battlefield. -type=Legendary Land -[/card] -[card] -name=Godsire -abilities=vigilance -auto={T}:token(Beast,creature beast, 8/8,red green white) -text=Vigilance {T}: Put an 8/8 Beast creature token onto the battlefield that's red, green, and white. -mana={4}{R}{G}{G}{W} -type=Creature -subtype=Beast -power=8 -toughness=8 -[/card] -[card] -name=Godtracker of Jund -auto=@movedTo(creature[power>=5]|myBattlefield):may counter(1/1) -text=Whenever a creature with power 5 or greater enters the battlefield under your control, you may put a +1/+1 counter on Godtracker of Jund. -mana={1}{R}{G} -type=Creature -subtype=Elf Shaman -power=2 -toughness=2 -[/card] -[card] -name=Gold Myr -auto={T}:Add {W} -text={T}: Add {W} to your mana pool. -mana={2} -type=Artifact Creature -subtype=Myr -power=1 -toughness=1 -[/card] -[card] -name=Golden Bear -mana={3}{G} -type=Creature -subtype=Bear -power=4 -toughness=3 -[/card] -[card] -name=Goldmeadow Dodger -auto=cantbeblockedby(creature[power>=4]) -text=Goldmeadow Dodger can't be blocked by creatures with power 4 or greater. -mana={W} -type=Creature -subtype=Kithkin Rogue -power=1 -toughness=1 -[/card] -[card] -name=Goldmeadow Harrier -auto={W}{T}:tap target(creature) -text={W}, {T}: Tap target creature. -mana={W} -type=Creature -subtype=Kithkin Soldier -power=1 -toughness=1 -[/card] -[card] -name=Golgari Germination -auto=@movedto(graveyard) from(creature[-token]|myBattlefield):token(Saproling,creature saproling, 1/1,green) -text=Whenever a nontoken creature you control is put into a graveyard from the battlefield, put a 1/1 green Saproling creature token onto the battlefield. -mana={1}{B}{G} -type=Enchantment -[/card] -[card] -name=Golgari Guildmage -auto={4}{B}{S(creature|myBattlefield)}:moveto(myhand) target(creature|mygraveyard) -auto={4}{G}:counter(1/1) target(creature) -text=({BG} can be paid with either {B} or {G}.) {4}{B}, Sacrifice a creature: Return target creature card from your graveyard to your hand. {4}{G}: Put a +1/+1 counter on target creature. -mana={BG}{BG} -type=Creature -subtype=Elf Shaman -power=2 -toughness=2 -[/card] -[card] -name=Golgari Rot Farm -auto=tap -auto=moveto(ownerhand) notatarget(land|myBattlefield) -auto={T}:Add {B}{G} -text=Golgari Rot Farm enters the battlefield tapped. When Golgari Rot Farm enters the battlefield, return a land you control to its owner's hand. {T}: Add {B}{G} to your mana pool. -type=Land -[/card] -[card] -name=Golgari Rotwurm -auto={B}{S(creature|myBattlefield)}:life:-1 target(player) -text={B}, Sacrifice a creature: Target player loses 1 life. -mana={3}{B}{G} -type=Creature -subtype=Zombie Wurm -power=5 -toughness=4 -[/card] -[card] -name=Golgari Signet -auto={1}{T}:Add {B}{G} -text={1}, {T}: Add {B}{G} to your mana pool. -mana={2} -type=Artifact -[/card] -[card] -name=Goliath Beetle -abilities=trample -text=Trample -mana={2}{G} -type=Creature -subtype=Insect -power=3 -toughness=1 -[/card] -[card] -name=Goliath Sphinx -abilities=flying -text=Flying -mana={5}{U}{U} -type=Creature -subtype=Sphinx -power=8 -toughness=7 -[/card] -[card] -name=Goliath Spider -abilities=reach -text=Reach (This creature can block creatures with flying.) -mana={6}{G}{G} -type=Creature -subtype=Spider -power=7 -toughness=6 -[/card] -[card] -name=Goretusk Firebeast -auto=damage:4 target(player) -text=When Goretusk Firebeast enters the battlefield, it deals 4 damage to target player. -mana={5}{R} -type=Creature -subtype=Elemental Boar Beast -power=2 -toughness=2 -[/card] -[card] -name=Gorgon Flail -auto={2}:equip -auto=1/1 -auto=deathtouch -text=Equipped creature gets +1/+1 and has deathtouch. (Creatures dealt damage by this creature are destroyed. You can divide its combat damage among any of the creatures blocking or blocked by it.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) -mana={2} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Gorilla Chieftain -auto={1}G}:regenerate -text={1}{G}: Regenerate Gorilla Chieftain. -mana={2}{G}{G} -type=Creature -subtype=Ape -power=3 -toughness=3 -[/card] -[card] -name=Gorilla Pack -abilities=foresthome -text=Gorilla Pack can't attack unless defending player controls a Forest. When you control no Forests, sacrifice Gorilla Pack. -mana={2}{G} -type=Creature -subtype=Ape -power=3 -toughness=3 -[/card] -[card] -name=Gorilla Warrior -mana={2}{G} -type=Creature -subtype=Ape Warrior -power=3 -toughness=2 -[/card] -[card] -name=Gosta Dirk -abilities=first strike -auto=lord(creature) -islandwalk -text=First strike Creatures with islandwalk can be blocked as though they didn't have islandwalk. -mana={3}{W}{W}{U}{U} -type=Legendary Creature -subtype=Human Warrior -power=4 -toughness=4 -[/card] -[card] -name=Grafted Skullcap -auto=@each my draw:draw:1 -auto=@each my end:moveTo(graveyard) all(*|myhand) -text=At the beginning of your draw step, draw an additional card. At the end of your turn, discard your hand. -mana={4} -type=Artifact -[/card] -[card] -name=Grand Coliseum -auto=tap -auto={T}:Add {1} -auto={T}:Add {B} && damage:1 controller -auto={T}:Add {G} && damage:1 controller -auto={T}:Add {R} && damage:1 controller -auto={T}:Add {U} && damage:1 controller -auto={T}:Add {W} && damage:1 controller -text=Grand Coliseum enters the battlefield tapped. {T}: Add {1} to your mana pool. {T}: Add one mana of any color to your mana pool. Grand Coliseum deals 1 damage to you. -type=Land -[/card] -[card] -name=Grandmother Sengir -auto={1}{B}{T}:-1/-1 target(creature) -text={1}{B}, {T}: Target creature gets -1/-1 until end of turn. -mana={4}{B} -type=Legendary Creature -subtype=Human Wizard -power=3 -toughness=3 -[/card] -[card] -name=Granger Guildmage -auto={W}{T}:first strike target(creature) -auto={R}{T}:damage:1 target(creature,player) && damage:1 controller -text={W}, {T}: Target creature gains first strike until end of turn. {R}, {T}: Granger Guildmage deals 1 damage to target creature or player and 1 damage to you. -mana={G} -type=Creature -subtype=Human Wizard -power=1 -toughness=1 -[/card] -[card] -name=Granite Gargoyle -abilities=flying -auto={R}:0/1 -text=Flying {R}: Granite Gargoyle gets +0/+1 until end of turn. -mana={2}{R} -type=Creature -subtype=Gargoyle -power=2 -toughness=2 -[/card] -[card] -name=Granite Grip -target=creature -auto=foreach(mountain|myBattlefield) 1/0 -text=Enchant creature Enchanted creature gets +1/+0 for each Mountain you control. -mana={2}{R} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Granite Shard -auto={3}{T}:Damage:1 target(creature,player) -auto={R}{T}:Damage:1 target(creature,player) -text={3}, {T} or {R}, {T}: Granite Shard deals 1 damage to target creature or player. -mana={3} -type=Artifact -[/card] -[card] -name=Granulate -auto=destroy all(artifact[manacost<=4;-land]) -text=Destroy each nonland artifact with converted mana cost 4 or less. -mana={2}{R}{R} -type=Sorcery -[/card] -[card] -name=Grapeshot Catapult -auto={T}:Damage:1 target(creature[flying]) -text={T}:Grapeshot Catapult deals 1 damage to target creature with flying. -mana={4} -type=Artifact Creature -subtype=Construct -power=2 -toughness=3 -[/card] -[card] -name=Grappler Spider -abilities=reach -text=Reach -mana={1}{G} -type=Creature -subtype=Spider -power=2 -toughness=1 -[/card] -[card] -name=Grassland Crusader -auto={T}:2/2 target(elf,soldier) -text={T}: Target Elf or Soldier gets +2/+2 until end of turn. -mana={5}{W} -type=Creature -subtype=Human Cleric Soldier -power=2 -toughness=4 -[/card] -[card] -name=Grasslands -auto=tap -auto={T}{S}:moveTo(myBattlefield) target(plains,forest|myLibrary) -text=Grasslands enters the battlefield tapped. {T}, Sacrifice Grasslands: Search your library for a Forest or Plains card and put it into play. Then shuffle your library. -type=Land -[/card] -[card] -name=Grave Robbers -auto={B}{T}:moveto(exile) target(artifact|graveyard) && life:2 controller -text={B}{T}: Exile target artifact card from a graveyard. You gain 2 life. -mana={1}{B}{B} -type=Creature -subtype=Human Rogue -power=1 -toughness=1 -[/card] -[card] -name=Gravebind -target=creature -auto=cantregenerate -auto=@next upkeep:draw:1 controller -text=Target creature can't be regenerated this turn. Draw a card at the beginning of the next turn's upkeep. -mana={B} -type=Instant -[/card] -[card] -name=Graveborn Muse -auto=@each my upkeep:foreach(zombie|myBattlefield) draw:1 -auto=@each my upkeep:foreach(zombie|myBattlefield) life:-1 -text=At the beginning of your upkeep, you draw X cards and you lose X life, where X is the number of Zombies you control. -mana={2}{B}{B} -type=Creature -subtype=Zombie Spirit -power=3 -toughness=3 -[/card] -[card] -name=Gravedigger -auto=may moveTo(myhand) target(creature|mygraveyard) -text=When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand. -mana={3}{B} -type=Creature -subtype=Zombie -power=2 -toughness=2 -[/card] -[card] -name=Gravelgill Axeshark -abilities=persist -text=Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) -mana={4}{UB} -type=Creature -subtype=Merfolk Soldier -power=3 -toughness=3 -[/card] -[card] -name=Gravelgill Duo -auto=@movedTo(*[blue]|mystack):1/1 ueot -auto=@movedTo(*[blue]|mystack):fear ueot -text=Whenever you cast a blue spell, Gravelgill Duo gets +1/+1 until end of turn. Whenever you cast a black spell, Gravelgill Duo gains fear until end of turn. -mana={2}{UB} -type=Creature -subtype=Merfolk Rogue Warrior -power=2 -toughness=1 -[/card] -[card] -name=Graven Cairns -auto={T}:Add {1} -auto={RB}{T}:Add {B}{B} -auto={RB}{T}:Add {B}{R} -auto={RB}{T}:Add {R}{R} -text={T}: Add {1} to your mana pool. {BR}, {T}: Add {B}{B}, {B}{R}, or {R}{R} to your mana pool. -type=Land -[/card] -[card] -name=Gravity Sphere -auto=lord(creature) -flying -auto=@movedTo(enchantment[world]|battlefield):bury -text=All creatures lose flying. -mana={2}{R} -type=World Enchantment -[/card] -[card] -name=Gray Ogre -mana={2}{R} -type=Creature -subtype=Ogre -power=2 -toughness=2 -[/card] -[card] -name=Graypelt Hunter -auto=may counter(1/1) -auto=@movedTo(other ally|myBattlefield):may counter(1/1) -text=Trample Whenever Graypelt Hunter or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Graypelt Hunter. -mana={3}{G} -type=Creature -subtype=Human Warrior Ally -power=2 -toughness=2 -[/card] -[card] -name=Graypelt Refuge -auto=tap -auto=life:1 -auto={T}:Add {W} -auto={T}:Add {G} -text=Graypelt Refuge enters the battlefield tapped. When Graypelt Refuge enters the battlefield, you gain 1 life. {T}: Add {W} or {G} to your mana pool. -type=Land -[/card] -[card] -name=Grayscaled Gharial -abilities=islandwalk -text=Islandwalk -mana={U} -type=Creature -subtype=Crocodile -power=1 -toughness=1 -[/card] -[card] -name=Grazing Gladehart -auto=@movedTo(land|myBattlefield):may life:2 -text=Landfall - Whenever a land enters the battlefield under your control, you may gain 2 life. -mana={2}{G} -type=Creature -subtype=Antelope -power=2 -toughness=2 -[/card] -[card] -name=Great Defender -target=creature -auto=0/manacost -text=Target creature gets +0/+X until end of turn, where X is its converted mana cost. -mana={W} -type=Instant -[/card] -[card] -name=Great Furnace -auto={T}:Add{R} -text=(Great Furnace isn't a spell.) {T}: Add {R} to your mana pool. -type=Artifact Land -[/card] -[card] -name=Great Sable Stag -abilities=nofizzle,protection from black,protection from blue -text=Great Sable Stag can't be countered. Protection from blue and from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything blue or black.) -mana={1}{G}{G} -type=Creature -subtype=Elk -power=3 -toughness=3 -[/card] -[card] -name=Great Wall -auto=lord(creature) -plainswalk -text=Creatures with plainswalk can be blocked as though they didn't have plainswalk. -mana={2}{W} -type=Enchantment -[/card] -[card] -name=Greater Forgeling -auto={1}{R}:3/-3 -text={1}{R}: Greater Forgeling gets +3/-3 until end of turn. -mana={3}{R}{R} -type=Creature -subtype=Elemental -power=3 -toughness=4 -[/card] -[card] -name=Greed -auto={B}:draw:1 && life:-2 -text={B}, Pay 2 life: Draw a card. -mana={3}{B} -type=Enchantment -[/card] -[card] -name=Greel's Caress -abilities=flash -target=creature -auto=-3/-0 -text=Flash Enchant creature Enchanted creature -3/-0. -mana={1}{B} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Green Scarab -target=creature -auto=cantbeblockedby(creature[green]) -auto=aslongas(*[green]|opponentBattlefield) 2/2 -text=Enchant creature Enchanted creature can't be blocked by green creatures. Enchanted creature gets +2/+2 as long as an opponent controls a green permanent. -mana={W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Green Ward -target=creature -auto=protection from green -text=Enchant creature Enchanted creature has protection from green. This effect doesn't remove Green Ward. -mana={W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Greenseeker -auto={G}{T}{S(*|myhand)}:moveTo(myHand) target(land[basic]|mylibrary) -text={G}, {T}, Discard a card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library. -mana={G} -type=Creature -subtype=Elf Spellshaper -power=1 -toughness=1 -[/card] -[card] -name=Greenweaver Druid -auto={T}:Add {G}{G} -text={T}: Add {G}{G} to your mana pool. -mana={2}{G} -type=Creature -subtype=Elf Druid -power=1 -toughness=1 -[/card] -[card] -name=Griffin Canyon -auto={T}:Add {1} -auto={T}:1/1 target(griffin) && untap -text={T}: Add {1} Mana to your mana pool. {T}: Untap target Griffin. If it's a creature, it gets +1/+1 until end of turn. -type=Land -[/card] -[card] -name=Griffin Guide -target=creature -auto=2/2 -auto=flying -auto=@movedTo(mytgt|mygraveyard):token(Griffin,creature griffin, 2/2,flying, white) -text=Enchant creature Enchanted creature gets +2/+2 and has flying. When enchanted creature is put into a graveyard, put a 2/2 white Griffin creature token with flying onto the battlefield. -mana={2}{W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Griffin Sentinel -abilities=flying,vigilance -text=Flying Vigilance (Attacking doesn't cause this creature to tap.) -mana={2}{W} -type=Creature -subtype=Griffin -power=1 -toughness=3 -[/card] -[card] -name=Grim Monolith -abilities=doesnotuntap -auto={4}:untap -auto={T}:add:{3} -text=Grim Monolith doesn't untap during your untap step. {T}: Add 3 to your mana pool. {4}: Untap Grim Monolith. -mana={2} -type=Artifact -[/card] -[card] -name=Grim Tutor -auto=moveTo(myhand) target(*|myLibrary) -auto=life:-3 controller -text=Search your library for a card and put that card into your hand, then shuffle your library. You lose 3 life. -mana={1}{B}{B} -type=Sorcery -[/card] -[card] -name=Grimclaw Bats -abilities=flying -auto={B}:1/1 && life:-1 controller -text=Flying {B}, Pay 1 life: Grimclaw Bats gets +1/+1 until end of turn. -mana={1}{B} -type=Creature -subtype=Bat -power=1 -toughness=1 -[/card] -[card] -name=Grinding Station -auto=@movedTo(artifact|battlefield):may untap -auto={T}{S(artifact|myBattlefield)}:deplete:3 target(player) -text={T}, Sacrifice an artifact: Target player puts the top three cards of his or her library into his or her graveyard. Whenever an artifact enters the battlefield, you may untap Grinding Station -mana={2} -type=Artifact -[/card] -[card] -name=Grinning Ignus -auto={R}:moveTo(ownerhand) && add{2}{R} asSorcery -text={R}, Return Grinning Ignus to its owner's hand: Add {2}{R} to your mana pool. Play this ability only any time you could cast a sorcery. -mana={2}{R} -type=Creature -subtype=Elemental -power=2 -toughness=2 -[/card] -[card] -name=Gristle Grinner -auto=@movedto(creature|myGraveyard):2/2 ueot -auto=@movedto(creature|opponentGraveyard):2/2 ueot -text=Whenever a creature is put into a graveyard from the battlefield, Gristle Grinner gets +2/+2 until end of turn. -mana={4}{B} -type=Creature -subtype=Zombie -power=3 -toughness=3 -[/card] -[card] -name=Grixis Panorama -auto={T}:Add{1} -auto={1}{T}{S}:moveTo(myBattlefield) target(island,swamp,mountain|mylibrary) && tap -text={T}: Add {1} to your mana pool. {1}, {T}, Sacrifice Grixis Panorama: Search your library for a basic Island, Swamp, or Mountain card and put it onto the battlefield tapped. Then shuffle your library. -type=Land -[/card] -[card] -name=Grixis Sojourners -auto=@movedTo(this|graveyard) from(battlefield):may moveTo(exile) target(*|graveyard) -autohand={2}{B}:cycling -autohand={2}{B}:moveTo(exile) target(*|graveyard) && cycling -text=When you cycle Grixis Sojourners or it's put into a graveyard from the battlefield, you may exile target card in a graveyard. Cycling {2}{B} ({2}{B}, Discard this card: Draw a card.) -mana={1}{U}{B}{R} -type=Creature -subtype=Zombie Ogre -power=4 -toughness=3 -[/card] -[card] -name=Grizzled Leotau -mana={G}{W} -type=Creature -subtype=Cat -power=1 -toughness=5 -[/card] -[card] -name=Grizzly Bears -mana={1}{G} -type=Creature -subtype=Bear -power=2 -toughness=2 -[/card] -[card] -name=Ground Seal -auto=lord(*|graveyard) shroud -auto=draw:1 -text=When Ground Seal enters the battlefield, draw a card. Cards in graveyards can't be the targets of spells or abilities. -mana={1}{G} -type=Enchantment -[/card] -[card] -name=Groundbreaker -abilities=trample,haste -auto=@next endofturn:bury -text=Trample, haste At end of turn, sacrifice Groundbreaker. -mana={G}{G}{G} -type=Creature -subtype=Elemental -power=6 -toughness=1 -[/card] -[card] -name=Groundskeeper -auto={1}{G}:moveto(myhand) target(land[basic]|mygraveyard) -text={1}{G}: Return target basic land card from your graveyard to your hand. -mana={G} -type=Creature -subtype=Human Druid -power=1 -toughness=1 -[/card] -[card] -name=Grove of the Burnwillows -auto={T}:Add {1} -auto={T}:Add {R} && life:1 opponent -auto={T}:Add {G} && life:1 opponent -text={T}: Add {1} to your mana pool. {T}: Add {R} or {G} to your mana pool. Each opponent gains 1 life. -type=Land -[/card] -[card] -name=Gruul Guildmage -auto={3}{R}{S(land|myBattlefield)}:Damage:2 target(player) -auto={3}{G}:2/2 target(creature) -text={3}{R}, Sacrifice a land: Gruul Guildmage deals 2 damage to target player. {3}{G}: Target creature gets +2/+2 until end of turn. -mana={RG}{RG} -type=Creature -subtype=Human Shaman -power=2 -toughness=2 -[/card] -[card] -name=Gruul Signet -auto={1}{T}:Add {R}{G} -text={1}, {T}: Add {R}{G} to your mana pool. -mana={2} -type=Artifact -[/card] -[card] -name=Gruul Turf -auto=tap -auto=moveTo(ownerhand) notatarget(land|mybattlefield) -auto={T}:Add{R}{G} -text=Gruul Turf enters the battlefield tapped. When Gruul Turf enters the battlefield, return a land you control to its owner's hand. {T}: Add {R}{G} to your mana pool. -type=Land -[/card] -[card] -name=Gruul War Plow -auto=lord(creature|myBattlefield) trample -auto={1}{R}{G}:becomes(Juggernautt Artifact Creature,4/4) ueot -text=Creatures you control have trample. {1}{R}{G}: Gruul War Plow becomes a 4/4 Juggernaut artifact creature until end of turn. -mana={4} -type=Artifact -[/card] -[card] -name=Guan Yu's 1,000-Li March -auto=destroy all(creature[tapped]) -text=Destroy all tapped creatures. -mana={4}{W}{W} -type=Sorcery -[/card] -[card] -name=Guardian Idol -auto=tap -auto={T}:Add{1} -auto={2}:becomes(Golem Artifact Creature,2/2) ueot -text=Guardian Idol enters the battlefield tapped. {T}: Add {1} to your mana pool. {2}: Guardian Idol becomes a 2/2 Golem artifact creature until end of turn. -mana={2} -type=Artifact -[/card] -[card] -name=Guardian of Cloverdell -auto=token(Kithkin Soldier,creature Kithkin Soldier,1/1,white)*3 -auto={G}{S(kithkin|myBattlefield)}:life:1 controller -text=When Guardian of Cloverdell enters the battlefield, put three 1/1 white Kithkin Soldier creature tokens onto the battlefield. {G}, Sacrifice a Kithkin: You gain 1 life. -mana={5}{G}{G} -type=Creature -subtype=Treefolk Shaman -power=4 -toughness=5 -[/card] -[card] -name=Guardian of Solitude -auto=@movedTo(arcane,spirit|mystack):flying target(creature) ueot -text=Whenever you cast a Spirit or Arcane spell, target creature gains flying until end of turn. -mana={1}{U} -type=Creature -subtype=Spirit -power=1 -toughness=2 -[/card] -[card] -name=Guardians of Akrasa -abilities=defender,exalted -text=Defender Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) -mana={2}{W} -type=Creature -subtype=Human Soldier -power=0 -toughness=4 -[/card] -[card] -name=Guided Strike -target=creature -auto=1/0 -auto=first strike -auto=draw:1 controller -text=Target creature gets +1/+0 and gains first strike until end of turn. Draw a card. -mana={1}{W} -type=Instant -[/card] -[card] -name=Guma -abilities=protection from blue -text=Protection from blue -mana={2}{R} -type=Creature -subtype=Cat -power=2 -toughness=2 -[/card] -[card] -name=Gustrider Exuberant -auto={S}:lord(creature[power>=5]|myBattlefield) flying ueot -text=Flying Sacrifice Gustrider Exuberant: Creatures you control with power 5 or greater gain flying until end of turn. -mana={2}{W} -type=Creature -subtype=Human Wizard -power=1 -toughness=2 -[/card] -[card] -name=Gutless Ghoul -auto={1}{S(creature|myBattlefield)}:life:2 controller -text={1}, Sacrifice a creature: You gain 2 life. -mana={2}{B} -type=Snow Creature -subtype=Zombie -power=2 -toughness=2 -[/card] -[card] -name=Guttural Response -target=instant[blue]|stack -auto=fizzle -text=Counter target blue instant spell. -mana={RG} -type=Instant -[/card] -[card] -name=Gwendlyn Di Corci -auto={T}:discard:1 target(player) myTurnOnly -text={T}: Target player discards a card at random. Activate this ability only during your turn. -mana={U}{B}{B}{R} -type=Legendary Creature -subtype=Human Rogue -power=3 -toughness=5 -[/card] -[card] -name=Haazda Exonerator -auto={T}{S}:destroy target(aura) -text={T}, Sacrifice Haazda Exonerator: Destroy target Aura. -mana={W} -type=Creature -subtype=Human Cleric -power=1 -toughness=1 -[/card] -[card] -name=Hada Freeblade -auto=may counter(1/1) -auto=@movedTo(other ally|myBattlefield):may counter(1/1) -text=Whenever Hada Freeblade or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Hada Freeblade. -mana={W} -type=Creature -subtype=Human Soldier Ally -power=0 -toughness=1 -[/card] -[card] -name=Hagra Crocodile -abilities=cantblock -auto=@movedTo(land|myBattlefield):2/2 ueot -text=Hagra Crocodile can't block. Landfall - Whenever a land enters the battlefield under your control, Hagra Crocodile gets +2/+2 until end of turn. -mana={3}{B} -type=Creature -subtype=Crocodile -power=3 -toughness=1 -[/card] -[card] -name=Hagra Diabolist -auto=may foreach(ally|myBattlefield) life:-1 opponent -auto=@movedTo(other ally|myBattlefield):foreach(ally|myBattlefield) life:-1 opponent -text=Whenever Hagra Diabolist or another Ally enters the battlefield under your control, you may have target player lose life equal to the number of Allies you control. -mana={4}{B} -type=Creature -subtype=Ogre Shaman Ally -power=3 -toughness=2 -[/card] -[card] -name=Hail Storm -auto=damage:2 all(creature[attacking]) -auto=damage:1 controller -auto=damage:1 all(creature|myBattlefield) -text=Hail Storm deals 2 damage to each attacking creature and 1 damage to you and each creature you control. -mana={1}{G}{G} -type=Instant -[/card] -[card] -name=Halberdier -abilities=first strike -text=First strike -mana={3}{R} -type=Creature -subtype=Human Barbarian -power=3 -toughness=1 -[/card] -[card] -name=Halcyon Glaze -auto=@movedTo(creature|mystack):becomes(Illusion Creature,4/4,flying) ueot -text=Whenever you cast a creature spell, Halcyon Glaze becomes a 4/4 Illusion creature with flying until end of turn. It's still an enchantment. -mana={1}{U}{U} -type=Enchantment -[/card] -[card] -name=Halimar Excavator -auto=foreach(ally|myBattlefield) deplete:1 target(player) -auto=@movedTo(other ally|myBattlefield):foreach(ally|myBattlefield) deplete:1 target(player) -text=Whenever Halimar Excavator or another Ally enters the battlefield under your control, target player puts the top X cards of his or her library into his or her graveyard, where X is the number of Allies you control. -mana={1}{U} -type=Creature -subtype=Human Wizard Ally -power=1 -toughness=3 -[/card] -[card] -name=Hallowed Fountain -auto=tap -auto=may untap && life:-2 controller -auto={T}:Add {W} -auto={T}:Add {U} -text=({T}: Add {W} or {U} to your mana pool.) As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, Hallowed Fountain enters the battlefield tapped. -type=Land -subtype=Plains Island -[/card] -[card] -name=Hallowed Ground -auto={W}{W}:moveTo(ownerhand) target(land[-snow]|myBattlefield) -text={W}{W}: Return target non snow land you control to its owner's hand. -mana={1}{W} -type=Enchantment -[/card] -[card] -name=Halo Hunter -abilities=intimidate -auto=destroy target(angel) -text=Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) When Halo Hunter enters the battlefield, destroy target Angel. -mana={2}{B}{B}{B} -type=Creature -subtype=Demon -power=6 -toughness=3 -[/card] -[card] -name=Hammer of Bogardan -target=creature,player -auto=damage:3 -autograveyard={2}{R}{R}{R}:moveTo(myhand) myUpkeepOnly -text=Hammer of Bogardan deals 3 damage to target creature or player. {2}{R}{R}{R}: Return Hammer of Bogardan from your graveyard to your hand. Play this ability only during your upkeep. -mana={1}{R}{R} -type=Sorcery -[/card] -[card] -name=Hammerfist Giant -auto={T}:damage:4 all(creature[-flying]) && damage:4 all(player) -text={T}: Hammerfist Giant deals 4 damage to each creature without flying and each player. -mana={4}{R}{R} -type=Creature -subtype=Giant Warrior -power=5 -toughness=4 -[/card] -[card] -name=Hammerhead Shark -abilities=cantattack -auto=aslongas(island|opponentbattlefield) -cantattack -text=Hammerhead Shark can't attack unless defending player controls an Island. -mana={1}{U} -type=Creature -subtype=Fish -power=2 -toughness=3 -[/card] -[card] -name=Hana Kami -auto={1}{G}{S}:moveTo(myhand) target(arcane|mygraveyard) -text={1}{G}, Sacrifice Hana Kami: Return target Arcane card from your graveyard to your hand. -mana={G} -type=Creature -subtype=Spirit -power=1 -toughness=1 -[/card] -[card] -name=Hand of Cruelty -abilities=protection from white -auto=rampage(1/1,0) -auto=rampage(-1/-1,1) -auto=lord(hand of cruelty[blocking]|mybattlefield) 1/1 -auto=lord(other hand of cruelty[blocking]|mybattlefield) -1/-1 -text=Protection from white Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) -mana={B}{B} -type=Creature -subtype=Human Samurai -power=2 -toughness=2 -[/card] -[card] -name=Hand of Death -target=creature[-black] -auto=destroy -text=Destroy target nonblack creature. -mana={2}{B} -type=Sorcery -[/card] -[card] -name=Hand of Honor -abilities=protection from black -auto=rampage(1/1,0) -auto=rampage(-1/-1,1) -auto=lord(hand of honor[blocking]|mybattlefield) 1/1 -auto=lord(other hand of honor[blocking]|mybattlefield) -1/-1 -text=Protection from black Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) -mana={W}{W} -type=Creature -subtype=Human Samurai -power=2 -toughness=2 -[/card] -[card] -name=Hanna's Custody -auto=lord(artifact) shroud -text=Artifacts have shroud. (They can't be the targets of spells or abilities.) -mana={2}{W} -type=Enchantment -[/card] -[card] -name=Hanna, Ship's Navigator -auto={1}{W}{U}:moveTo(myhand) target(artifact,enchantment|mygraveyard) -text={1}{W}{U}, {T}: Return target artifact or enchantment card from your graveyard to your hand. -mana={1}{W}{U} -type=Legendary Creature -subtype=Human Artificer -power=1 -toughness=2 -[/card] -[card] -name=Harabaz Druid -auto={T}:foreach(ally|myBattlefield) add{W} -auto={T}:foreach(ally|myBattlefield) add{U} -auto={T}:foreach(ally|myBattlefield) add{B} -auto={T}:foreach(ally|myBattlefield) add{R} -auto={T}:foreach(ally|myBattlefield) add{G} -text={T}: Add X mana of any one color to your mana pool where X is the number of Allies you control. -mana={1}{G} -type=Creature -subtype=Human Druid Ally -power=0 -toughness=1 -[/card] -[card] -name=Harbinger of Night -auto=@each my upkeep:all(creature) counter(-1/-1) -text=At the beginning of your upkeep, put a -1/-1 counter on each creature. -mana={2}{B}{B} -type=Creature -subtype=Spirit -power=2 -toughness=3 -[/card] -[card] -name=Harbinger of Spring -auto=protection from(creature[-spirit]) -auto=@movedTo(this|mygraveyard) from(myBattlefield):may moveTo(myhand) target(other spirit[manacost<=4]|mygraveyard) -text=Protection from non-Spirit creatures Soulshift 4 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 4 or less from your graveyard to your hand.) -mana={4}{G} -type=Creature -subtype=Spirit -power=2 -toughness=1 -[/card] -[card] -name=Harmattan Efreet -abilities=flying -auto={1}{U}{U}:flying target(creature) -text=Flying {1}{U}{U}: Target creature gains flying until end of turn. -mana={2}{U}{U} -type=Creature -subtype=Efreet -power=2 -toughness=2 -[/card] -[card] -name=Harmonic Convergence -auto=moveTo(ownerLibrary) all(enchantment) -text=Put all enchantments on top of their owners' libraries. -mana={2}{G} -type=Instant -[/card] -[card] -name=Harmonize -auto=draw:3 -text=Draw three cards. -mana={2}{G}{G} -type=Sorcery -[/card] -[card] -name=Harpoon Sniper -auto={W}{T}:foreach(merfolk|myBattlefield) damage:1 target(creature[attacking;blocking]) -text={W}, {T}: Harpoon Sniper deals X damage to target attacking or blocking creature, where X is the number of Merfolk you control. -mana={2}{W} -type=Creature -subtype=Merfolk Archer -power=2 -toughness=2 -[/card] -[card] -name=Harrier Griffin -abilities=flying -auto=@each my upkeep:tap target(creature) -text=Flying At the beginning of your upkeep, tap target creature. -mana={5}{W} -type=Creature -subtype=Griffin -power=3 -toughness=3 -[/card] -[card] -name=Haru-Onna -auto=draw:1 controller -auto=@movedto(arcane,spirit|mystack):may moveto(ownerhand) -text=When Haru-Onna enters the battlefield, draw a card. Whenever you cast a Spirit or Arcane spell, you may return Haru-Onna to its owner's hand. -mana={3}{G} -type=Creature -subtype=Spirit -power=2 -toughness=1 -[/card] -[card] -name=Harvest Gwyllion -abilities=wither -text=Wither (This deals damage to creatures in the form of -1/-1 counters.) -mana={2}{WB}{WB} -type=Creature -subtype=Hag -power=2 -toughness=4 -[/card] -[card] -name=Harvest Wurm -auto=moveTo(graveyard) notatarget(this|myBattlefield) -auto=moveTo(myhand) notatarget(land[basic]|mygraveyard) -text=When Harvest Wurm enters the battlefield, sacrifice it unless you return a basic land card from your graveyard to your hand. -mana={1}{G} -type=Creature -subtype=Wurm -power=3 -toughness=2 -[/card] -[card] -name=Hatching Plans -auto=@movedto(this|graveyard) from(mybattlefield):draw:3 -text=When Hatching Plans is put into a graveyard from the battlefield, draw three cards. -mana={1}{U} -type=Enchantment -[/card] -[card] -name=Hate Weaver -auto={2}:1/0 target(creature[blue;red]) -text={2}: Target blue or red creature gets +1/+0 until end of turn. -mana={1}{B} -type=Creature -subtype=Zombie Wizard -power=2 -toughness=1 -[/card] -[card] -name=Haunted Crossroads -auto={B}:moveTo(myLibrary) target(creature|myGraveyard) -text={B}: Put target creature card from your graveyard on top of your library. -mana={2}{B} -type=Enchantment -[/card] -[card] -name=Haunting Apparition -abilities=flying -auto=foreach(creature[green]|opponentgraveyard) 1/0 -text=Flying As Haunting Apparition enters the battlefield, choose an opponent. Haunting Apparition's power is equal to 1 plus the number of green creature cards in the chosen player's graveyard. -mana={1}{U}{B} -type=Creature -subtype=Spirit -power=1+* -toughness=2 -[/card] -[card] -name=Havenwood Battleground -auto=tap -auto={T}:Add {G} -auto={T}{S}:Add {G}{G} -text=Havenwood Battleground enters the battlefield tapped. {T}: Add {G} to your mana pool. {T}, Sacrifice Havenwood Battleground: Add {G}{G} to your mana pool. -type=Land -[/card] -[card] -name=Havenwood Wurm -abilities=flash,trample -text=Flash (You may cast this spell any time you could cast an instant.) Trample. -mana={6}{G} -type=Creature -subtype=Wurm -power=5 -toughness=6 -[/card] -[card] -name=Havoc -auto=@movedTo(*[white]|opponentStack):life:-2 opponent -text=Whenever an opponent casts a white spell, he or she loses 2 life. -mana={1}{R} -type=Enchantment -[/card] -[card] -name=Havoc Demon -abilities=flying -auto=@movedTo(this|graveyard) from(battlefield):lord(creature) -5/-5 ueot -text=Flying. When Havoc Demon is put into a graveyard from the battlefield, all creatures get -5/-5 until end of turn. -mana={5}{B}{B} -type=Creature -subtype=Demon -power=5 -toughness=5 -[/card] -[card] -name=Hawkeater Moth -abilities=flying,shroud -text=Flying, shroud (This permanent can't be the target of spells or abilities.) -mana={3}{G} -type=Creature -subtype=Insect -power=1 -toughness=2 -[/card] -[card] -name=Hazerider Drake -abilities=flying,protection from red -text=Flying, protection from red -mana={2}{W}{U} -type=Creature -subtype=Drake -power=2 -toughness=3 -[/card] -[card] -name=Hazy Homunculus -auto=aslongas(land[-tapped]|opponentBattlefield) unblockable -text=Hazy Homunculus is unblockable as long as defending player controls an untapped land. -mana={1}{U} -type=Creature -subtype=Homunculus Illusion -power=1 -toughness=1 -[/card] -[card] -name=Headless Horseman -mana={2}{B} -type=Creature -subtype=Zombie Knight -power=2 -toughness=2 -[/card] -[card] -name=Headlong Rush -auto=lord(creature[attacking]) first strike -text=Attacking creatures gain first strike until end of turn. -mana={1}{R} -type=Instant -[/card] -[card] -name=Headstone -target=*|graveyard -auto=moveto(exile) -auto=@next upkeep:draw:1 controller -text=Exile target card in a graveyard. Draw a card at the beginning of the next turn's upkeep. -mana={1}{B} -type=Instant -[/card] -[card] -name=Heal the Scars -target=creature -auto=regenerate -auto=life:t controller -text=Regenerate target creature. You gain life equal to that creature's toughness. -mana={3}{G} -type=Instant -[/card] -[card] -name=Heap Doll -auto={S}:moveTo(removedfromgame) target(*|graveyard) -text=Sacrifice Heap Doll: Remove target card in a graveyard from the game. -mana={1} -type=Artifact Creature -subtype=Scarecrow -power=1 -toughness=1 -[/card] -[card] -name=Heart Sliver -auto=lord(sliver) haste -text=All Sliver creatures have haste. -mana={1}{R} -type=Creature -subtype=Sliver -power=1 -toughness=1 -[/card] -[card] -name=Heart Warden -auto={T}:Add {G} -auto={2}{S}:draw:1 -text={2}, Sacrifice Brass Secretary: Draw a card. {T}: Add {G} to your mana pool. -mana={1}{G} -type=Creature -subtype=Elf Druid -power=1 -toughness=1 -[/card] -[card] -name=Heart of Ramos -auto={T}:Add {R} -auto={S}:Add {R} -text={T}: Add {R} to your mana pool. Sacrifice Heart of Ramos: Add {R} to your mana pool. -mana={3} -type=Artifact -[/card] -[card] -name=Heart of Yavimaya -auto=moveTo(graveyard) notatarget(this|myBattlefield) -auto=moveTo(graveyard) notatarget(forest[-tapped]|myBattlefield) -auto=@movedTo(forest[-tapped]|mygraveyard) from(myBattlefield):lord(this|myBattlefield) {T}:Add{G} && lord(this|myBattlefield) {T}:1/1 target(creature) -text=If Heart of Yavimaya would enter the battlefield, sacrifice a Forest instead. If you do, put Heart of Yavimaya onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add {G} to your mana pool. {T}: Target creature gets +1/+1 until end of turn. -type=Land -[/card] -[card] -name=Hearth Charm -auto=may destroy target(creature[artifact]) -auto=may lord(creature[attacking]) 1/0 -auto=may unblockable target(creature[power<=2]) -text=Choose one - Destroy target artifact creature; or attacking creatures get +1/+0 until end of turn; or target creature with power 2 or less is unblockable this turn. -mana={R} -type=Instant -[/card] -[card] -name=Hearthcage Giant -auto=token(Elemental Shaman,creature Elemental Shaman,3/1,red)*2 -auto={S(elemental|myBattlefield)}:3/1 target(creature[giant]) -text=When Hearthcage Giant enters the battlefield, put two 3/1 red Elemental Shaman creature tokens onto the battlefield. Sacrifice an Elemental: Target Giant creature gets +3/+1 until end of turn. -mana={6}{R}{R} -type=Creature -subtype=Giant Warrior -power=5 -toughness=5 -[/card] -[card] -name=Hearthfire Hobgoblin -abilities=double strike -text=Double strike -mana={RW}{RW}{RW} -type=Creature -subtype=Goblin Soldier -power=2 -toughness=2 -[/card] -[card] -name=Heartmender -abilities=persist -auto=@each my upkeep:all(creature|mybattlefield) counter(-1/-1,-1) -text=At the beginning of your upkeep, remove a -1/-1 counter from each creature you control. Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) -mana={2}{GW}{GW} -type=Creature -subtype=Elemental -power=2 -toughness=2 -[/card] -[card] -name=Heartstabber Mosquito -abilities=flying -kicker={2}{B} -auto=kicker destroy target(creature) -text=Kicker {2}{B} (You may pay an additional {2}{B} as you cast this spell.) Flying When Heartstabber Mosquito enters the battlefield, if it was kicked, destroy target creature. -mana={3}{B} -type=Creature -subtype=Insect -power=2 -toughness=2 -[/card] -[card] -name=Heartwood Dryad -abilities=reachshadow -text=Reachshadow (This creature can block creatures with shadow as though they didn't have shadow. -mana={1}{G} -type=Creature -subtype=Dryad -power=2 -toughness=1 -[/card] -[card] -name=Heartwood Giant -auto={T}{S(forest|myBattlefield)}:damage:2 target(player) -text={T}, Sacrifice a Forest: Heartwood Giant deals 2 damage to target player. -mana={3}{G}{G} -type=Creature -subtype=Giant -power=4 -toughness=4 -[/card] -[card] -name=Heartwood Shard -auto={3}{T}:trample target(creature) -auto={G}{T}:trample target(creature) -text={3}, {T} or {G}, {T}:Target creature gains trample until end of turn. -mana={3} -type=Artifact -[/card] -[card] -name=Heartwood Storyteller -auto=@movedTo(*[-creature]|mystack):draw:1 opponent -auto=@movedTo(*[-creature]|opponentstack):may draw:1 controller -text=Whenever a player casts a noncreature spell, each of that player's opponents may draw a card. -mana={1}{G}{G} -type=Creature -subtype=Treefolk -power=2 -toughness=3 -[/card] -[card] -name=Heartwood Treefolk -abilities=forestwalk -text=Forestwalk -mana={2}{G}{G} -type=Creature -subtype=Treefolk -power=3 -toughness=4 -[/card] -[card] -name=Heat Ray -target=creature -auto=damage:X -text=Heat Ray deals X damage to target creature. -mana={X}{R} -type=Instant -[/card] -[card] -name=Heat of Battle -auto=@each my combatdamage:foreach(creature[blocking]|opponentBattlefield) damage:1 opponent -auto=@each opponent combatdamage:foreach(creature[blocking]|myBattlefield) damage:1 controller -text=Whenever a creature blocks, Heat of Battle deals 1 damage to that creature's controller. -mana={1}{R} -type=Enchantment -[/card] -[card] -name=Heavy Ballista -auto={T}:Damage:2 target(creature[attacking;blocking]) -text={T}: Heavy Ballista deals 2 damage to target attacking or blocking creature. -mana={3}{W} -type=Creature -subtype=Human Soldier -power=2 -toughness=3 -[/card] -[card] -name=Hedge Troll -auto=aslongas(plains|myBattlefield) 1/1 -auto={W}:regenerate -text=Hedge Troll gets +1/+1 as long as you control a Plains. {W}: Regenerate Hedge Troll. -mana={2}{G} -type=Creature -subtype=Troll Cleric -power=2 -toughness=2 -[/card] -[card] -name=Hedron Crab -auto=@movedTo(land|myBattlefield):deplete:3 opponent -text=Landfall - Whenever a land enters the battlefield under your control, target player puts the top three cards of his or her library into his or her graveyard. -mana={U} -type=Creature -subtype=Crab -power=0 -toughness=2 -[/card] -[card] -name=Hedron Rover -auto=@movedTo(land|myBattlefield):2/2 ueot -text=Landfall - Whenever a land enters the battlefield under your control, Hedron Rover gets +2/+2 until end of turn. -mana={4} -type=Artifact Creature -subtype=Construct -power=2 -toughness=2 -[/card] -[card] -name=Hedron Scrabbler -auto=@movedTo(land|myBattlefield):1/1 ueot -text=Landfall - Whenever a land enters the battlefield under your control, Hedron Scrabbler gets +1/+1 until end of turn. -mana={2} -type=Artifact Creature -subtype=Construct -power=1 -toughness=1 -[/card] -[card] -name=Heedless One -abilities=trample -auto=foreach(elf) 1/1 -text=Trample Heedless One's power and toughness are each equal to the number of Elves on the battlefield. -mana={3}{G} -type=Creature -subtype=Elf Avatar -power=* -toughness=* -[/card] -[card] -name=Heidar, Rimewind Master -auto=aslongas(*[snow]|myBattlefield) {2}{T}:moveTo(ownerhand) target(*) >3 -text={2}, {T}: Return target permanent to its owner's hand. Activate this ability only if you control four or more snow permanents. -mana={4}{U} -type=Legendary Creature -subtype=Human Wizard -power=3 -toughness=3 -[/card] -[card] -name=Heightened Awareness -auto=moveTo(mygraveyard) all(*|myhand) -auto=@each my draw:draw:1 -text=As Heightened Awareness enters the battlefield, discard your hand. At the beginning of your draw step, draw an additional card. -mana={3}{U}{U} -type=Enchantment -[/card] -[card] -name=Helionaut -abilities=flying -auto={1}{T}:Add {W} -auto={1}{T}:Add {U} -auto={1}{T}:Add {B} -auto={1}{T}:Add {R} -auto={1}{T}:Add {G} -text=Flying {1}, Tap: Add one mana of any color to your mana pool. -mana={2}{W} -type=Creature -subtype=Human Soldier -power=1 -toughness=2 -[/card] -[card] -name=Hell Swarm -auto=lord(creature) -1/0 -text=All creatures get -1/-0 until end of turn. -mana={B} -type=Instant -[/card] -[card] -name=Hell's Caretaker -auto={B}{T}{S(creature|myBattlefield)}:moveTo(myBattlefield) target(creature|mygraveyard) myUpkeepOnly -text={B}, {T}, Sacrifice a creature: Return target creature card from your graveyard to play. Play this ability only during your upkeep. -mana={3}{B} -type=Creature -subtype=Horror -power=1 -toughness=1 -[/card] -[card] -name=Hellfire -auto=foreach(creature[-black]) damage:1 controller -auto=damage:3 controller -auto=destroy all(creature[-black]) -text=Destroy all nonblack creatures. Hellfire deals X plus 3 damage to you, where X is the number of creatures put into all graveyards this way. -mana={2}{B}{B}{B} -type=Sorcery -[/card] -[card] -name=Hellkite Overlord -abilities=flying,trample,haste -auto={R}:1/0 -auto={B}{G}:regenerate -text=Flying, trample, haste {R}: Hellkite Overlord gets +1/+0 until end of turn. {B}{G}: Regenerate Hellkite Overlord. -mana={4}{B}{R}{R}{G} -type=Creature -subtype=Dragon -power=8 -toughness=8 -[/card] -[card] -name=Helm of Kaldra -auto=first strike -auto=trample -auto=haste -auto={2}:equip -# Following line does not work yet: It's not possible to specify -# a target for an equip action. Even if that gets implemented, -# targetting a token that's just being created might not work. -# It currently doesn't matter though since the sword can't be -# implemented anyway. -# auto --- aslongas(Sword of Kaldra|mybattlefield) aslongas(Shield of Kaldra|mybattlefield) {1}:token(Kaldra,Creature Avatar,4/4,legendary) && attach target(Kaldra) -text=Equipped creature has first strike, trample, and haste. {1}: If you control Equipment named Helm of Kaldra, Sword of Kaldra, and Shield of Kaldra, put a legendary 4/4 colorless Avatar creature token named Kaldra onto the battlefield and attach those Equipment to it. Equip {2} -mana={3} -type=Legendary Artifact -subtype=Equipment -[/card] -[card] -name=Hematite Golem -auto={1}{R}:2/0 -text={1}{R}: Hematite Golem gets +2/+0 until end of turn. -mana={4} -type=Artifact Creature -subtype=Golem -power=1 -toughness=4 -[/card] -[card] -name=Henge Guardian -auto={2}:trample -text={2}: Henge Guardian gains trample until end of turn. -mana={5} -type=Artifact Creature -subtype=Dragon Wurm -power=3 -toughness=4 -[/card] -[card] -name=Henge of Ramos -auto={T}:Add {1} -auto={2}{T}:Add {W} -auto={2}{T}:Add {U} -auto={2}{T}:Add {B} -auto={2}{T}:Add {R} -auto={2}{T}:Add {G} -text={T}: Add {1} to your mana pool. {2}, {T}: Add one mana of any color to your mana pool. -type=Land -[/card] -[card] -name=Herbal Poultice -auto={3}{S}:regenerate target(creature) -text={3}, Sacrifice Herbal Poultice: Regenerate target creature. -mana={0} -type=Artifact -[/card] -[card] -name=Herd Gnarr -auto=@movedTo(other creature|myBattlefield):2/2 ueot -text=Whenever another creature enters the battlefield under your control, Herd Gnarr gets +2/+2 until end of turn. -mana={3}{G} -type=Creature -subtype=Beast -power=2 -toughness=2 -[/card] -[card] -name=Hero's Demise -target=creature[legendary] -auto=destroy -text=Destroy target legendary creature. -mana={1}{B} -type=Instant -[/card] -[card] -name=Hero's Resolve -target=creature -auto=1/5 -text=Enchant creature Enchanted creature gets +1/+5. -mana={1}{W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Heroes' Reunion -target=player -auto=life:7 -text=Target player gains 7 life. -mana={G}{W} -type=Instant -[/card] -[card] -name=Hibernation -auto=moveTo(ownerhand) all(*[green]) -text=Return all green permanents to their owners' hands. -mana={2}{U} -type=Instant -[/card] -[card] -name=Hidden Horror -auto=moveTo(graveyard) notatarget(this|myBattlefield) -auto=moveTo(graveyard) notatarget(creature|myhand) -text=When Hidden Horror enters the battlefield, sacrifice it unless you discard a creature card. -mana={1}{B}{B} -type=Creature -subtype=Horror -power=4 -toughness=4 -[/card] -[card] -name=Hidden Path -auto=lord(creature[green]) forestwalk -text=Green creatures have forestwalk. -mana={2}{G}{G}{G}{G} -type=Enchantment -[/card] -[card] -name=Hideous End -target=creature[-black] -auto=destroy -auto=life:-2 targetController -text=Destroy target nonblack creature. Its controller loses 2 life. -mana={1}{B}{B} -type=Instant -[/card] -[card] -name=High Market -auto={T}:Add {1} -auto={T}{S(creature|myBattlefield)}:life:1 -text={T}: Add {1} to your mana pool. {T}, Sacrifice a creature: You gain 1 life. -type=Land -[/card] -[card] -name=Highland Berserker -auto=may lord(ally|myBattlefield) first strike ueot -auto=@movedTo(other ally|myBattlefield):may lord(ally|myBattlefield) first strike ueot -text=Whenever Highland Berserker or another Ally enters the battlefield under your control, you may have Ally creatures you control gain first strike until end of turn. -mana={1}{R} -type=Creature -subtype=Human Berserker Ally -power=2 -toughness=1 -[/card] -[card] -name=Highland Giant -mana={2}{R}{R} -type=Creature -subtype=Giant -power=3 -toughness=4 -[/card] -[card] -name=Highland Weald -auto=tap -auto={T}:Add {R} -auto={T}:Add {G} -text=Highland Weald enters the battlefield tapped. {T}: Add {R} or {G} to your mana pool. -type=Snow Land -[/card] -[card] -name=Highway Robber -auto=life:-2 opponent -auto=life:2 controller -text=When Highway Robber enters the battlefield, target opponent loses 2 life and you gain 2 life. -mana={2}{B}{B} -type=Creature -subtype=Human Rogue Mercenary -power=2 -toughness=2 -[/card] -[card] -name=Hill Giant -mana={3}{R} -type=Creature -subtype=Giant -power=3 -toughness=3 -[/card] -[card] -name=Hillcomber Giant -abilities=mountainwalk -text=Mountainwalk -mana={2}{W}{W} -type=Creature -subtype=Giant Scout -power=3 -toughness=3 -[/card] -[card] -name=Hisoka's Defiance -target=spirit,arcane|stack -auto=fizzle -text=Counter target Spirit or Arcane spell. -mana={1}{U} -type=Instant -[/card] -[card] -name=Hissing Iguanar -auto=@movedTo(graveyard) from(other creature|battlefield):may damage:1 target(player) -text=Whenever another creature is put into a graveyard from the battlefield, you may have Hissing Iguanar deal 1 damage to target player. -mana={2}{R} -type=Creature -subtype=Lizard -power=3 -toughness=1 -[/card] -[card] -name=Hissing Miasma -auto=@each my blockers:foreach(creature[attacking]|opponentBattlefield) life:-1 opponent -text=Whenever a creature attacks you, its controller loses 1 life. -mana={1}{B}{B} -type=Enchantment -[/card] -[card] -name=Hoar Shade -auto={B}:1/1 -text={B}: Hoar Shade gets +1/+1 until end of turn. -mana={3}{B} -type=Creature -subtype=Shade -power=1 -toughness=2 -[/card] -[card] -name=Hobgoblin Dragoon -abilities=flying,first strike -text=Flying, first strike -mana={2}{RW} -type=Creature -subtype=Goblin Knight -power=1 -toughness=2 -[/card] -[card] -name=Hold the Line -auto=lord(creature[blocking]) 7/7 -text=Blocking creatures get +7/+7 until end of turn. -mana={1}{W}{W} -type=Instant -[/card] -[card] -name=Hollow Dogs -auto=lord(hollow dogs[attacking]|mybattlefield) 2/0 -auto=lord(other hollow dogs[attacking]|mybattlefield) -2/0 -text=Whenever Hollow Dogs attacks, it gets +2/+0 until end of turn. -mana={4}{B} -type=Creature -subtype=Zombie Hound -power=3 -toughness=3 -[/card] -[card] -name=Hollowborn Barghest -auto=@each my upkeep:life:-2 opponent -auto=@each my upkeep:aslongas(*|myhand):life:2 opponent -auto=@each opponent upkeep:life:-2 opponent -auto=@each opponent upkeep:aslongas(*|opponenthand):life:2 opponent -text=At the beginning of your upkeep, if you have no cards in hand, each opponent loses 2 life. At the beginning of each opponent's upkeep, if that player has no cards in hand, he or she loses 2 life. -mana={5}{B}{B} -type=Creature -subtype=Demon Hound -power=7 -toughness=6 -[/card] -[card] -name=Holy Armor -target=creature -auto={W}:0/1 -auto=0/2 -text=Enchant creature Enchanted creature gets +0/+2. {W}: Enchanted creature gets +0/+1 until end of turn. -mana={W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Holy Day -auto=preventAllcombatDamage ueot -text=Prevent all combat damage that would be dealt this turn. -mana={W} -type=Instant -[/card] -[card] -name=Holy Light -auto=lord(creature[-white]) -1/-1 -text=Nonwhite creatures get -1/-1 until end of turn. -mana={2}{W} -type=Instant -[/card] -[card] -name=Holy Strength -target=creature -auto=1/2 -text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature gets +1/+2. -mana={W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Homarid Shaman -auto={U}:tap target(creature[green]) -text={U}: Tap target green creature. -mana={2}{U}{U} -type=Creature -subtype=Homarid Shaman -power=2 -toughness=1 -[/card] -[card] -name=Honden of Cleansing Fire -auto=@each my upkeep:foreach(shrine|myBattlefield) life:2 -text=At the beginning of your upkeep, you gain 2 life for each Shrine you control. -mana={3}{W} -type=Legendary Enchantment -subtype=Shrine -[/card] -[card] -name=Honden of Infinite Rage -auto=@each my upkeep:foreach(shrine|myBattlefield) damage:1 target(creature,player) -text=At the beginning of your upkeep, Honden of Infinite Rage deals damage to target creature or player equal to the number of Shrines you control. -mana={2}{R} -type=Legendary Enchantment -subtype=Shrine -[/card] -[card] -name=Honden of Life's Web -auto=@each my upkeep:foreach(shrine|myBattlefield) token(Spirit,Creature Spirit,1/1,artifact) -text=At the beginning of your upkeep, put a 1/1 colorless Spirit creature token onto the battlefield for each Shrine you control. -mana={4}{G} -type=Legendary Enchantment -subtype=Shrine -[/card] -[card] -name=Honden of Seeing Winds -auto=@each my upkeep:foreach(shrine|myBattlefield) draw:1 -text=At the beginning of your upkeep, draw a card for each Shrine you control. -mana={4}{U} -type=Legendary Enchantment -subtype=Shrine -[/card] -[card] -name=Honor Guard -auto={W}:0/1 -text={W}: Honor Guard gets +0/+1 until end of turn. -mana={W} -type=Creature -subtype=Human Soldier -power=1 -toughness=1 -[/card] -[card] -name=Honor of the Pure -auto=lord(creature[white]|myBattlefield) 1/1 -text=White creatures you control get +1/+1. -mana={1}{W} -type=Enchantment -[/card] -[card] -name=Honor the Fallen -auto=foreach(creature|graveyard)life:1 -auto=moveTo(exile) all(creature|graveyard) -text=Exile all creature cards in all graveyards. You gain 1 life for each card exiled this way. -mana={1}{W} -type=Instant -[/card] -[card] -name=Honorable Scout -auto=foreach(creature[black]|opponentBattlefield) life:2 controller -auto=foreach(creature[red]|opponentBattlefield) life:2 controller -text=When Honorable Scout enters the battlefield, you gain 2 life for each black and/or red creature target opponent controls. -mana={W} -type=Creature -subtype=Human Soldier Scout -power=1 -toughness=1 -[/card] -[card] -name=Hooded Kavu -auto={B}:fear -text={B}: Hooded Kavu gains fear until end of turn. -mana={2}{R} -type=Creature -subtype=Kavu -power=2 -toughness=2 -[/card] -[card] -name=Hoodwink -target=artifact,enchantment,land -auto=moveTo(ownerhand) -text=Return target artifact, enchantment, or land to its owner's hand. -mana={1}{U} -type=Instant -[/card] -[card] -name=Hoof Skulkin -auto={3}:1/1 target(creature[green]) -text={3}: Target green creature gets +1/+1 until end of turn. -mana={3} -type=Artifact Creature -subtype=Scarecrow -power=2 -toughness=2 -[/card] -[card] -name=Hope Charm -auto=may first strike target(creature) -auto=may life:2 target(player) -auto=may destroy target(aura) -text=Choose one - Target creature gains first strike until end of turn; or target player gains 2 life; or destroy target Aura. -mana={W} -type=Instant -[/card] -[card] -name=Hopping Automaton -auto={0}:-1/-1 && flying -text={0}: Hopping Automaton gets -1/-1 and gains flying until end of turn. -mana={3} -type=Artifact Creature -subtype=Construct -power=2 -toughness=2 -[/card] -[card] -name=Horde of Notions -abilities=vigilance,trample,haste -auto={W}{U}{B}{R}{G}:moveTo(myBattlefield) target(elemental|mygraveyard) -text=Vigilance, trample, haste {W}{U}{B}{R}{G}: You may cast target Elemental card from your graveyard without paying its mana cost. -mana={W}{U}{B}{R}{G} -type=Legendary Creature -subtype=Elemental -power=5 -toughness=5 -[/card] -[card] -name=Horizon Canopy -auto={T}:Add {G} && life:-1 -auto={T}:Add {W} && life:-1 -auto={1}{T}{S}:Draw:1 -text={T}: Pay 1 life: Add {G} or {W} to your mana pool. {1}, {T}, Sacrifice Horizon Canopy: Draw a card. -type=Land -[/card] -[card] -name=Horizon Drake -abilities=flying -auto=protection from(land) -text=Flying, protection from lands -mana={1}{U}{U} -type=Creature -subtype=Drake -power=3 -toughness=1 -[/card] -[card] -name=Horizon Seed -auto=@movedTo(arcane,spirit|mystack):regenerate target(creature) -text=Whenever you cast a Spirit or Arcane spell, regenerate target creature. -mana={4}{W} -type=Creature -subtype=Spirit -power=2 -toughness=1 -[/card] -[card] -name=Horn of Greed -auto=@movedTo(land|myBattlefield):draw:1 controller -auto=@movedTo(land|opponentBattlefield):draw:1 opponent -text=Whenever a player plays a land, that player draws a card. -mana={3} -type=Artifact -[/card] -[card] -name=Horn of Ramos -auto={T}:Add {G} -auto={S}:Add {G} -text={T}: Add {G} to your mana pool. Sacrifice Horn of Ramos: Add {G} to your mana pool. -mana={3} -type=Artifact -[/card] -[card] -name=Horned Cheetah -abilities=lifelink -text=Lifelink (Whenever this creature deals damage, you gain that much life.) -mana={2}{G}{W} -type=Creature -subtype=Cat -power=2 -toughness=2 -[/card] -[card] -name=Horned Helm -auto=1/1 -auto=trample -auto={G}{G}:attach -auto={1}:equip -text=Equipped creature gets +1/+1 and has trample. {G}{G}: Attach Horned Helm to target creature you control. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) -mana={2} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Horned Kavu -auto=moveTo(ownerhand) notatarget(creature[red;green]|myBattlefield) -text=When Horned Kavu enters the battlefield, return a red or green creature you control to its owner's hand. -mana={R}{G} -type=Creature -subtype=Kavu -power=3 -toughness=4 -[/card] -[card] -name=Horned Sliver -auto=lord(sliver) trample -text=All Sliver creatures have trample. -mana={2}{G} -type=Creature -subtype=Sliver -power=2 -toughness=2 -[/card] -[card] -name=Horned Troll -auto={G}:regenerate -text={G}: Regenerate Horned Troll. -mana={2}{G} -type=Creature -subtype=Troll -power=2 -toughness=2 -[/card] -[card] -name=Horned Turtle -mana={2}{U} -type=Creature -subtype=Turtle -power=1 -toughness=4 -[/card] -[card] -name=Hornet Cobra -abilities=first strike -text=First strike -mana={1}{G}{G} -type=Creature -subtype=Snake -power=2 -toughness=1 -[/card] -[card] -name=Hornet Harasser -auto=@movedTo(this|graveyard) from(battlefield):-2/-2 target(creature) ueot -text=When Hornet Harasser is put into a graveyard from the battlefield, target creature gets -2/-2 until end of turn. -mana={2}{B}{B} -type=Creature -subtype=Goblin Shaman -power=2 -toughness=2 -[/card] -[card] -name=Horrible Hordes -auto=rampage(1/1,1) -text=Rampage 1 (For each creature assigned to block it beyond the first, this creature gets +1/+1 until end of turn.) -mana={3} -type=Artifact Creature -subtype=Spirit -power=2 -toughness=2 -[/card] -[card] -name=Horror of Horrors -auto={S(swamp|myBattlefield)}:regenerate target(creature[black]) -text=Sacrifice a Swamp: Regenerate target black creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) -mana={3}{B}{B} -type=Enchantment -[/card] -[card] -name=Horseshoe Crab -auto={U}:untap -text={U}: Untap Horseshoe Crab. -mana={2}{U} -type=Creature -subtype=Crab -power=1 -toughness=3 -[/card] -[card] -name=Hoverguard Observer -abilities=flying,cloud -text=Flying Hoverguard Observer can block only creatures with flying. -mana={2}{U}{U} -type=Creature -subtype=Drone -power=3 -toughness=3 -[/card] -[card] -name=Howl from Beyond -target=creature -auto=X/0 -text=Target creature gets +X/+0 until end of turn. -mana={X}{B} -type=Instant -[/card] -[card] -name=Howl of the Night Pack -auto=foreach(forest|myBattlefield) token(Wolf,Creature Wolf,2/2,green) -text=Put a 2/2 green Wolf creature token onto the battlefield for each Forest you control. -mana={6}{G} -type=Sorcery -[/card] -[card] -name=Howling Banshee -abilities=flying -auto=life:-3 controller -auto=life:-3 opponent -text=Flying When Howling Banshee enters the battlefield, each player loses 3 life. -mana={2}{B}{B} -type=Creature -subtype=Spirit -power=3 -toughness=3 -[/card] -[card] -name=Howling Fury -target=creature -auto=4/0 -text=Target creature gets +4/+0 until end of turn. -mana={2}{B} -type=Sorcery -[/card] -[card] -name=Howling Mine -alias=1112 -text=At the beginning of each player's draw step, if Howling Mine is untapped, that player draws a card. -mana={2} -type=Artifact -[/card] -[card] -name=Hua Tuo, Honored Physician -auto={T}:moveTo(mylibrary) target(creature|mygraveyard) myTurnOnly -text={T}: Put target creature card from your graveyard on top of your library. Activate this ability only during your turn, before attackers are declared. -mana={1}{G}{G} -type=Legendary Creature -subtype=Human -power=1 -toughness=2 -[/card] -[card] -name=Hulking Cyclops -abilities=cantblock -text=Hulking Cyclops can't block. -mana={3}{R}{R} -type=Creature -subtype=Cyclops -power=5 -toughness=5 -[/card] -[card] -name=Hulking Goblin -abilities=cantblock -text=Hulking Goblin can't block. -mana={1}{R} -type=Creature -subtype=Goblin -power=2 -toughness=2 -[/card] -[card] -name=Hulking Ogre -abilities=cantblock -text=Hulking Ogre can't block. -mana={2}{R} -type=Creature -subtype=Ogre -power=3 -toughness=3 -[/card] -[card] -name=Humble Budoka -abilities=shroud -text=Shroud -mana={1}{G} -type=Creature -subtype=Human Monk -power=2 -toughness=2 -[/card] -[card] -name=Hunding Gjornersen -auto=rampage(1/1,1) -text=Rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.) -mana={3}{W}{U}{U} -type=Legendary Creature -subtype=Human Warrior -power=5 -toughness=4 -[/card] -[card] -name=Hundred-Talon Kami -abilities=flying -auto=@movedTo(this|mygraveyard) from(myBattlefield):may moveTo(myhand) target(other spirit[manacost<=4]|mygraveyard) -text=Flying Soulshift 4 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 4 or less from your graveyard to your hand.) -mana={4}{W} -type=Creature -subtype=Spirit -power=2 -toughness=3 -[/card] -[card] -name=Hundroog -autohand={3}:cycling -text=Cycling {3} ({3}, Discard this card: Draw a card.) -mana={6}{G} -type=Creature -subtype=Beast -power=4 -toughness=7 -[/card] -[card] -name=Hunger of the Nim -target=creature -auto=foreach(artifact|myBattlefield)1/0 -text=Target creature gets +1/+0 until end of turn for each artifact you control. -mana={1}{B} -type=Sorcery -[/card] -[card] -name=Hungry Spriggan -abilities=trample -auto=lord(hungry spriggan[attacking]|mybattlefield) 3/3 -auto=lord(other hungry spriggan[attacking]|mybattlefield) -3/-3 -text=Trample Whenever Hungry Spriggan attacks, it gets +3/+3 until end of turn. -mana={2}{G} -type=Creature -subtype=Goblin Warrior -power=1 -toughness=1 -[/card] -[card] -name=Hunting Cheetah -auto=@damaged(player) from(this):may moveTo(myHand) target(forest|mylibrary) -text=Whenever Hunting Cheetah deals damage to an opponent, you may search your library for a Forest card, reveal that card, put it into your hand, then shuffle your library. -mana={2}{G} -type=Creature -subtype=Cat -power=2 -toughness=3 -[/card] -[card] -name=Hunting Drake -abilities=flying -auto=moveTo(ownerLibrary) target(creature[red;green]|battlefield) -text=Flying When Hunting Drake enters the battlefield, put target red or green creature on top of its owner's library. -mana={4}{U} -type=Creature -subtype=Drake -power=2 -toughness=2 -[/card] -[card] -name=Hunting Kavu -auto={1}{R}{G}{T}:moveTo(exile) all(this) && moveTo(exile) target(creature[attacking;-flying|opponentBattlefield) -text={1}{R}{G}, {T}: Exile Hunting Kavu and target creature without flying that's attacking you. -mana={1}{R}{G} -type=Creature -subtype=Kavu -power=2 -toughness=3 -[/card] -[card] -name=Hunting Triad -auto=token(Elf Warrior,Creature Elf Warrior,1/1,green)*3 -autohand={3}{G}{S}:counter(1/1,3) target(creature) -text=Put three 1/1 green Elf Warrior creature tokens onto the battlefield. Reinforce 3—{3}{G} ({3}{G}, Discard this card: Put three +1/+1 counters on target creature.) -mana={3}{G} -type=Tribal Sorcery -subtype=Elf -[/card] -[card] -name=Hurkyl's Recall -target=player -alias=1202 -text=Return all artifacts target player owns to his or her hand. -mana={1}{U} -type=Instant -[/card] -[card] -name=Hurloon Minotaur -mana={1}{R}{R} -type=Creature -subtype=Minotaur -power=2 -toughness=3 -[/card] -[card] -name=Hurly-Burly -auto=may damage:1 all(creature(-flying) -auto=may damage:1 all(creature(flying) -text=Choose one - Hurly-Burly deals 1 damage to each creature without flying; or Hurly-Burly deals 1 damage to each creature with flying. -mana={1}{R} -type=Sorcery -[/card] -[card] -name=Hurr Jackal -auto={T}:cantregenerate target(creature) -text={T}: Target creature can't be regenerated this turn. -mana={R} -type=Creature -subtype=Hound -power=1 -toughness=1 -[/card] -[card] -name=Hurricane -auto=damage:X all(creature[flying]) -auto=damage:X all(player) -text=Hurricane deals X damage to each creature with flying and each player. -mana={X}{G} -type=Sorcery -[/card] -[card] -name=Hush -auto=destroy all(enchantment) -autohand={2}:cycling -text=Destroy all enchantments. Cycling {2} ({2}, Discard this card: Draw a card.) -mana={3}{G} -type=Sorcery -[/card] -[card] -name=Hyalopterous Lemure -auto={0}:-1/0 && flying -text={0}: Hyalopterous Lemure gets -1/-0 and gains flying until end of turn. -mana={4}{B} -type=Creature -subtype=Spirit -power=4 -toughness=3 -[/card] -[card] -name=Hydroblast -alias=1191 -text=Choose one - Counter target spell if it's red; or destroy target permanent if it's red. -mana={U} -type=Instant -[/card] -[card] -name=Hymn of Rebirth -target=creature|graveyard -auto=moveTo(myBattlefield) -text=Put target creature card in a graveyard onto the battlefield under your control. -mana={3}{G}{W} -type=Sorcery -[/card] -[card] -name=Hymn to Tourach -target=player -auto=discard:2 -text=Target player discards two cards at random. -mana={B}{B} -type=Sorcery -[/card] -[card] -name=Hyperion Blacksmith -auto={T}:tap target(artifact|opponentBattlefield) -auto={T}:untap target(artifact|opponentBattlefield) -text={T}: You may tap or untap target artifact an opponent controls. -mana={1}{R}{R} -type=Creature -subtype=Human Artificer -power=2 -toughness=2 -[/card] -[card] -name=Hypnotic Specter -abilities=flying -alias=1165 -text=Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever Hypnotic Specter deals damage to an opponent, that player discards a card at random. -mana={1}{B}{B} -type=Creature -subtype=Specter -power=2 -toughness=2 -[/card] -[card] -name=Icatian Crier -auto={1}{W}{T}{S(*|myhand)}:token(Citizen,creature citizen, 1/1, white) && token(Citizen,creature citizen, 1/1, white) -text={1}{W}, {T}, Discard a card: Put two 1/1 white Citizen creature tokens onto the battlefield. -mana={2}{W} -type=Creature -subtype=Human Spellshaper -power=1 -toughness=1 -[/card] -[card] -name=Icatian Lieutenant -auto={1}{W}:target(soldier) 1/0 -text={1}{W}: Target Soldier creature gets +1/+0 until end of turn. -mana={W}{W} -type=Creature -subtype=Human Soldier -power=1 -toughness=2 -[/card] -[card] -name=Icatian Priest -auto={1}{W}{W}:1/1 target(creature) -text={1}{W}{W}: Target creature gets +1/+1 until end of turn. -mana={W} -type=Creature -subtype=Human Cleric -power=1 -toughness=1 -[/card] -[card] -name=Icatian Scout -auto={1}{T}:first strike target(creature) -text={1}{T}: Target creature gains first strike until end of turn. -mana={W} -type=Creature -subtype=Human Soldier Scout -power=1 -toughness=1 -[/card] -[card] -name=Icatian Town -auto=token(Citizen,creature human,1/1,white)*4 -text=Put four 1/1 white Citizen creature tokens onto the battlefield. -mana={5}{W} -type=Sorcery -[/card] -[card] -name=Ice Storm -target=land -auto=destroy -text=Destroy target land. -mana={2}{G} -type=Sorcery -[/card] -[card] -name=Icy Manipulator -auto={1}{T}:tap target(artifact,creature,land) -text={1}, {T}: Tap target artifact, creature, or land. -mana={4} -type=Artifact -[/card] -[card] -name=Identity Crisis -target=player -auto=moveTo(exile) all(*|hand) -auto=moveTo(exile) all(*|graveyard) -text=Exile all cards in target player's hand and graveyard. -mana={2}{W}{W}{B}{B} -type=Sorcery -[/card] -[card] -name=Idyllic Tutor -target=enchantment|myLibrary -auto=moveTo(myhand) target(enchantment|myLibrary) -text=Search your library for an enchantment card, reveal it, and put it into your hand. Then shuffle your library. -mana={2}{W} -type=Sorcery -[/card] -[card] -name=Igneous Golem -auto={2}:trample -text={2}: Igneous Golem gains trample until end of turn. -mana={5} -type=Artifact Creature -subtype=Golem -power=3 -toughness=4 -[/card] -[card] -name=Igneous Pouncer -abilities=haste -autohand={2}{S}:moveTo(myHand) target(mountain,swamp|myLibrary) -text=Haste Swampcycling {2}, mountaincycling {2} ({2}, Discard this card: Search your library for a Swamp or Mountain card, reveal it, and put it into your hand. Then shuffle your library.) -mana={4}{B}{R} -type=Creature -subtype=Elemental -power=5 -toughness=1 -[/card] -[card] -name=Ihsan's Shade -abilities=protection from white -text=Protection from white -mana={3}{B}{B}{B} -type=Legendary Creature -subtype=Shade Knight -power=5 -toughness=5 -[/card] -[card] -name=Iizuka the Ruthless -auto=rampage(2/2,0) -auto=rampage(-2/-2,1) -auto=lord(iizuka the ruthless[blocking]|mybattlefield) 2/2 -text=Bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.) {2}{R}, Sacrifice a Samurai: Samurai creatures you control gain double strike until end of turn. -mana={3}{R}{R} -type=Legendary Creature -subtype=Human Samurai -power=3 -toughness=3 -[/card] -[card] -name=Illuminated Wings -target=creature -auto=flying -auto={2}{S}:draw:1 -text=Enchant creature Enchanted creature has flying. {2}, Sacrifice Illuminated Wings: Draw a card. -mana={1}{U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Illumination -target=artifact,enchantment|stack -auto=fizzle -auto=life:manacost targetcontroller -text=Counter target artifact or enchantment spell. Its controller gains life equal to its converted mana cost. -mana={W}{W} -type=Instant -[/card] -[card] -name=Illusory Demon -abilities=flying -auto=@movedTo(*|mystack):bury -text=Flying When you cast a spell, sacrifice Illusory Demon. -mana={1}{U}{B} -type=Creature -subtype=Demon Illusion -power=4 -toughness=3 -[/card] -[card] -name=Imaginary Pet -auto=@each my upkeep:aslongas(*|myhand) moveTo(myHand) -text=At the beginning of your upkeep, if you have a card in hand, return Imaginary Pet to its owner's hand. -mana={1}{U} -type=Creature -subtype=Illusion -power=4 -toughness=4 -[/card] -[card] -name=Immaculate Magistrate -auto={T}:foreach(elf|myBattlefield) counter(1/1) target(creature) -text={T}: Put a +1/+1 counter on target creature for each Elf you control. -mana={3}{G} -type=Creature -subtype=Elf Shaman -power=2 -toughness=2 -[/card] -[card] -name=Immolation -target=creature -auto=2/-2 -text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature gets +2/-2. -mana={R} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Imperial Recruiter -auto=may moveTo(myhand) target(creature[power<=2]|mylibrary) -text=When Imperial Recruiter enters the battlefield, search your library for a creature card with power 2 or less, reveal it, and put it into your hand. Then shuffle your library. -mana={2}{R} -type=Creature -subtype=Human Advisor -power=1 -toughness=1 -[/card] -[card] -name=Imperious Perfect -auto=lord(elf|myBattlefield) 1/1 other -auto={G}{T}:token(Elf Warrior,creature Elf Warrior,1/1,green) -text=Other Elf creatures you control get +1/+1. {G}, {T}: Put a 1/1 green Elf Warrior creature token onto the battlefield. -mana={2}{G} -type=Creature -subtype=Elf Warrior -power=2 -toughness=2 -[/card] -[card] -name=Implements of Sacrifice -auto={1}{T}{S}:Add {B}{B} -auto={1}{T}{S}:Add {U}{U} -auto={1}{T}{S}:Add {G}{G} -auto={1}{T}{S}:Add {R}{R} -auto={1}{T}{S}:Add {W}{W} -text={1}{T}, Sacrifice Implements of Sacrifice: Add two mana of any one color to your mana pool. -mana={2} -type=Artifact -[/card] -[card] -name=Implode -target=land -auto=destroy -auto=draw:1 controller -text=Destroy target land. Draw a card. -mana={4}{R} -type=Sorcery -[/card] -[card] -name=Improvised Armor -target=creature -auto=2/5 -autohand={3}:cycling -text=Enchant creature Enchanted creature gets +2/+5. Cycling {3} ({3}, Discard this card: Draw a card.) -mana={3}{W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Incurable Ogre -mana={3}{R} -type=Creature -subtype=Ogre Mutant -power=5 -toughness=1 -[/card] -[card] -name=Indebted Samurai -auto=rampage(1/1,0) -auto=rampage(-1/-1,1) -auto=lord(indebted samurai[blocking]|mybattlefield) 1/1 -auto=lord(other indebted samurai[blocking]|mybattlefield) -1/-1 -auto=@movedTo(samurai|mygraveyard) from(myBattlefield):may counter(1/1) -text=Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) Whenever a Samurai you control is put into a graveyard from the battlefield, you may put a +1/+1 counter on Indebted Samurai. -mana={3}{W} -type=Creature -subtype=Human Samurai -power=2 -toughness=3 -[/card] -[card] -name=Independent Troops -mana={1}{R} -type=Creature -subtype=Human Soldier -power=2 -toughness=1 -[/card] -[card] -name=Indestructibility -target=creature -auto=indestructible -text=Enchant permanent Enchanted permanent is indestructible. (Effects that say "destroy" don't destroy that permanent. An indestructible creature can't be destroyed by damage.) -mana={3}{W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Indomitable Ancients -mana={2}{W}{W} -type=Creature -subtype=Treefolk Warrior -power=2 -toughness=10 -[/card] -[card] -name=Indomitable Will -abilities=flash -target=creature -auto=1/2 -text=Enchant Creature Flash Enchanted Creature gets +1/+2. -mana={1}{W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Indrik Stomphowler -auto=destroy target(artifact,enchantment) -text=When Indrik Stomphowler enters the battlefield, destroy target artifact or enchantment. -mana={4}{G} -type=Creature -subtype=Beast -power=4 -toughness=4 -[/card] -[card] -name=Inertia Bubble -target=artifact -auto=doesnotuntap -text=Enchant artifact Enchanted artifact doesn't untap during its controller's untap step. -mana={1}{U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Infantry Veteran -auto={T}:1/1 target(creature[attacking]) -text={T}: Target attacking creature gets +1/+1 until end of turn. -mana={W} -type=Creature -subtype=Human Soldier -power=1 -toughness=1 -[/card] -[card] -name=Infected Vermin -auto={2}{B}:damage:1 all(creature,player) -auto=aslongas(*|mygraveyard) {3}{B}:damage:3 all(creature,player) >6 -text={2}{B}: Infected Vermin deals 1 damage to each creature and each player. Threshold - {3}{B}: Infected Vermin deals 3 damage to each creature and each player. Play this ability only if seven or more cards are in your graveyard. -mana={2}{B} -type=Creature -subtype=Rat -power=1 -toughness=1 -[/card] -[card] -name=Infectious Host -auto=@movedTo(this|graveyard) from(battlefield):life:-2 target(player) -text=When Infectious Host is put into a graveyard from the battlefield, target player loses 2 life. -mana={2}{B} -type=Creature -subtype=Zombie -power=1 -toughness=1 -[/card] -[card] -name=Infernal Medusa -alias=1267 -text=Whenever Infernal Medusa blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat. -mana={3}{B}{B} -type=Creature -subtype=Gorgon -power=2 -toughness=4 -[/card] -[card] -name=Infernal Tribute -auto={2}{S(*[-token]|myBattlefield)}:draw:1 -text={2}, Sacrifice a nontoken permanent: Draw a card. -mana={B}{B}{B} -type=Enchantment -[/card] -[card] -name=Inferno -auto=damage:6 all(player,creature) -text=Inferno deals 6 damage to each creature and each player. -mana={5}{R}{R} -type=Instant -[/card] -[card] -name=Infest -auto=lord(creature) -2/-2 -text=All creatures get -2/-2 until end of turn. -mana={1}{B}{B} -type=Sorcery -[/card] -[card] -name=Infested Roothold -abilities=Defender -auto=protection from(artifact) -auto=@movedto(artifact|opponentBattlefield):may token(Insect,Creature Insect,1/1,green) -text=Defender (This creature can't attack.) Protection from artifacts Whenever an opponent casts an artifact spell, you may put a 1/1 green Insect creature token onto the battlefield. -mana={4}{G} -type=Creature -subtype=Wall -power=0 -toughness=3 -[/card] -[card] -name=Infiltrate -target=creature -auto=unblockable -text=Target creature is unblockable this turn. -mana={U} -type=Instant -[/card] -[card] -name=Infuse -auto=untap target(artifact,creature,land) -auto=@next upkeep:draw:1 -text=Untap target artifact, creature, or land. Draw a card at the beginning of the next turn's upkeep. -mana={2}{U} -type=Instant -[/card] -[card] -name=Inkfathom Infiltrator -abilities=unblockable,cantblock -text=Inkfathom Infiltrator can't block and is unblockable. -mana={UB}{UB} -type=Creature -subtype=Merfolk Rogue -power=2 -toughness=1 -[/card] -[card] -name=Inkwell Leviathan -abilities=islandwalk,trample,shroud -text=Islandwalk, trample, shroud -mana={7}{U}{U} -type=Artifact Creature -subtype=Leviathan -power=7 -toughness=11 -[/card] -[card] -name=Inner Calm, Outer Strength -target=creature -auto=foreach(*|myhand) 1/1 -text=Target creature gets +X/+X until end of turn, where X is the number of cards in your hand. -mana={2}{G} -type=Instant -subtype=Arcane -[/card] -[card] -name=Inner Fire -auto=foreach(*|myhand) Add:{R} -text=Add {R} to your mana pool for each card in your hand. -mana={3}{R} -type=Sorcery -[/card] -[card] -name=Inner-Chamber Guard -auto=rampage(2/2,0) -auto=rampage(-2/-2,1) -auto=lord(inner-chamber guard[blocking]|mybattlefield) 2/2 -auto=lord(other inner-chamber guard[blocking]|mybattlefield) -2/-2 -text=Bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.) -mana={1}{W} -type=Creature -subtype=Human Samurai -power=0 -toughness=2 -[/card] -[card] -name=Innocence Kami -auto={W}{T}:tap target(creature) -auto=@movedTo(spirit,arcane|mystack):untap -text={W}, {T}: Tap target creature. Whenever you cast a Spirit or Arcane spell, untap Innocence Kami. -mana={3}{W}{W} -type=Creature -subtype=Spirit -power=2 -toughness=3 -[/card] -[card] -name=Insight -auto=@movedTo(*[green]|opponentstack):draw:1 controller -text=Whenever an opponent casts a green spell, you draw a card. -mana={2}{U} -type=Enchantment -[/card] -[card] -name=Insolence -target=creature -alias=1218 -text=Enchant creature Whenever enchanted creature becomes tapped, Insolence deals 2 damage to that creature's controller. -mana={2}{R} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Inspiration -target=player -auto=draw:2 -text=Target player draws two cards. -mana={3}{U} -type=Instant -[/card] -[card] -name=Inspirit -target=creature -auto=untap -auto=2/4 -text=Untap target creature. It gets +2/+4 until end of turn. -mana={2}{W} -type=Instant -[/card] -[card] -name=Instigator -auto={1}{B}{B}{T}{S(*|myhand)}:lord(creature|opponentBattlefield) mustattack ueot -text={1}{B}{B}, {T}, Discard a card: Creatures target player controls attack this turn if able. -mana={1}{B} -type=Creature -subtype=Human Spellshaper -power=1 -toughness=1 -[/card] -[card] -name=Instill Energy -target=creature -auto=haste -auto={0}:untap limit:1 myTurnOnly -text=Enchant creature Enchanted creature has haste. {0}: Untap enchanted creature. Activate this ability only during your turn and only once each turn. -mana={G} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Intimidation -auto=lord(creature|myBattlefield) fear -text=Creatures you control have fear. -mana={2}{B}{B}{B} -type=Enchantment -[/card] -[card] -name=Intimidation Bolt -target=creature -auto=damage:3 -auto=lord(creature) cantattack -text=Intimidation Bolt deals 3 damage to target creature. Other creatures can't attack this turn. -mana={1}{R}{W} -type=Instant -[/card] -[card] -name=Into the North -target=land[snow]|mylibrary -auto=moveto(mybattlefield) -auto=tap -text=Search your library for a snow land card and put it onto the battlefield tapped. Then shuffle your library. -mana={1}{G} -type=Sorcery -[/card] -[card] -name=Into the Roil -target=*[-land] -kicker={1}{U} -auto=moveTo(ownerhand) -auto=kicker draw:1 controller -text=Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) Return target nonland permanent to its owner's hand. If Into the Roil was kicked, draw a card. -mana={1}{U} -type=Instant -[/card] -[card] -name=Intrepid Hero -auto={T}:destroy target(creature[power>=4]) -text={T}: Destroy target creature with power 4 or greater. -mana={2}{W} -type=Creature -subtype=Human Soldier -power=1 -toughness=1 -[/card] -[card] -name=Intruder Alarm -auto=lord(creature) doesnotuntap -auto=@movedTo(creature|myBattlefield):untap all(creature) -auto=@movedTo(creature|opponentBattlefield):untap all(creature) -text=Creatures don't untap during their controllers' untap steps. Whenever a creature enters the battlefield, untap all creatures. -mana={2}{U} -type=Enchantment -[/card] -[card] -name=Inundate -auto=moveTo(ownerhand) all(creature[-blue]|battlefield) -text=Return all nonblue creatures to their owners' hands. -mana={3}{U}{U}{U} -type=Sorcery -[/card] -[card] -name=Invigorating Falls -auto=foreach(creature|myGraveyard)life:1 controller -auto=foreach(creature|opponentGraveyard)life:1 controller -text=You gain life equal to the number of creature cards in all graveyards. -mana={2}{G}{G} -type=Sorcery -[/card] -[card] -name=Invisibility -target=creature -auto=cantBeBlockedBy(creature[-wall]) -text=Enchant creature -- Enchanted creature can't be blocked except by Walls. -mana={U}{U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Invoke the Firemind -auto=may draw:X -auto=may damage:X target(creature,player) -text=Choose one - Draw X cards; or Invoke the Firemind deals X damage to target creature or player. -mana={X}{U}{U}{R} -type=Sorcery -[/card] -[card] -name=Iona's Judgment -target=creature,enchantment -auto=moveTo(exile) -text=Exile target creature or enchantment. -mana={4}{W} -type=Sorcery -[/card] -[card] -name=Ire of Kaminari -target=creature,player -auto=foreach(arcane|myGraveyard) damage:1 -text=Ire of Kaminari deals damage to target creature or player equal to the number of Arcane cards in your graveyard. -mana={3}{R} -type=Instant -subtype=Arcane -[/card] -[card] -name=Iridescent Angel -abilities=flying,protection from black,protection from blue,protection from green,protection from red,protection from white -text=Flying, protection from all colors -mana={5}{W}{U} -type=Creature -subtype=Angel -power=4 -toughness=4 -[/card] -[card] -name=Iron Lance -auto={3}{T}:first strike target(creature) -text={3}, {T}: Target creature gains first strike until end of turn. -mana={2} -type=Artifact -[/card] -[card] -name=Iron Myr -auto={T}:Add {R} -text={T}: Add {R} to your mana pool. -mana={2} -type=Artifact Creature -subtype=Myr -power=1 -toughness=1 -[/card] -[card] -name=Iron Star -alias=1113 -text=Whenever a player casts a red spell, you may pay {1}. If you do, you gain 1 life. -mana={1} -type=Artifact -[/card] -[card] -name=Iron Tusk Elephant -abilities=trample -text=Trample -mana={4}{W} -type=Creature -subtype=Elephant -power=3 -toughness=3 -[/card] -[card] -name=Iron Will -target=creature -auto=0/4 -autohand={2}:cycling -text=Target creature gets +0/+4 until end of turn. Cycling {2} ({2}, Discard this card: Draw a card.) -mana={W} -type=Instant -[/card] -[card] -name=Iron-Barb Hellion -abilities=haste,cantblock -text=Haste Iron-Barb Hellion can't block. -mana={5}{R} -type=Creature -subtype=Hellion Beast -power=5 -toughness=4 -[/card] -[card] -name=Ironclaw Buzzardiers -auto=lord(creature[power>=2]|opponentbattlefield) cantbeblockedby(ironclaw buzzardiers) -auto={R}:flying -text=Ironclaw Buzzardiers can't block creatures with power 2 or greater. {R}: Ironclaw Buzzardiers gains flying until end of turn. -mana={2}{R} -type=Creature -subtype=Orc Scout -power=2 -toughness=2 -[/card] -[card] -name=Ironclaw Orcs -auto=lord(creature[power>=2]|opponentbattlefield) cantbeblockedby(ironclaw orcs) -text=Ironclaw Orcs can't block creatures with power 2 or greater. -mana={1}{R} -type=Creature -subtype=Orc -power=2 -toughness=2 -[/card] -[card] -name=Ironroot Treefolk -mana={4}{G} -type=Creature -subtype=Treefolk -power=3 -toughness=5 -[/card] -[card] -name=Ironshell Beetle -auto=counter(1/1) target(creature) -text=When Ironshell Beetle enters the battlefield, put a +1/+1 counter on target creature. -mana={1}{G} -type=Creature -subtype=Insect -power=1 -toughness=1 -[/card] -[card] -name=Irradiate -target=creature -auto=foreach(artifact|myBattlefield) -1/-1 -text=Target creature gets -1/-1 until end of turn for each artifact you control. -mana={3}{B} -type=Instant -[/card] -[card] -name=Irrigation Ditch -auto=tap -auto={T}:Add {W} -auto={T}{S}:Add {G}{U} -text=Irrigation Ditch enters the battlefield tapped. {T}: Add {W} to your mana pool. {T}, Sacrifice Irrigation Ditch: Add {G}{U} to your mana pool. -type=Land -[/card] -[card] -name=Isamaru, Hound of Konda -mana={W} -type=Legendary Creature -subtype=Hound -power=2 -toughness=2 -[/card] -[card] -name=Isao Enlightened Bushi -#The comma needed to be stripped from the name to make the card work. -#Reintroducing it requires an update to BOK/_cards.dat as well. -#Please don't correct the card name by adding a "," because then the first auto line won't work anymore and even won't work when you add an "," there, too! (0.10.1) -abilities=nofizzle -auto=rampage(2/2,0) -auto=rampage(-2/-2,1) -auto=lord(isao enlighted bushi[blocking]|mybattlefield) 2/2 -auto={2}:regenerate target(samurai) -text=Isao, Enlightened Bushi can't be countered. -- Bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.) -- {2}: Regenerate target Samurai. -mana={2}{G} -type=Legendary Creature -subtype=Human Samurai -power=2 -toughness=1 -[/card] -[card] -name=Ishi-Ishi, Akki Crackshot -auto=@movedto(spirit,arcane|opponentstack):damage:2 opponent -text=Whenever an opponent casts a Spirit or Arcane spell, Ishi-Ishi, Akki Crackshot deals 2 damage to that player. -mana={1}{R} -type=Legendary Creature -subtype=Goblin Warrior -power=1 -toughness=1 -[/card] -[card] -name=Island -auto={T}: Add {U} -text={T}: Add {U} to your mana pool. -type=Basic Land -subtype=Island -[/card] -[card] -name=Island Fish Jasconius -abilities=islandhome,doesnotuntap -auto={U}{U}{U}:untap myUpkeepOnly -text=Island Fish Jasconius can't attack unless defending player controls an Island. Jasconius doesn't untap during your untap step. At the beginning of your upkeep, you may pay {U}{U}{U}. If you do, untap Jasconius. When you control no Islands, sacrifice Jasconius. -mana={4}{U}{U}{U} -type=Creature -subtype=Fish -power=6 -toughness=8 -[/card] -[card] -name=Island Sanctuary -alias=1351 -text=If you would draw a card during your draw step, instead you may skip that draw. If you do, until your next turn, you can't be attacked except by creatures with flying and/or islandwalk. -mana={1}{W} -type=Enchantment -[/card] -[card] -name=Ivory Crane Netsuke -auto=@each my upkeep:aslongas(*|myhand) life:4 controller >6 -text=At the beginning of your upkeep, if you have seven or more cards in hand, you gain 4 life. -mana={2} -type=Artifact -[/card] -[card] -name=Ivory Cup -alias=1114 -text=Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life. -mana={1} -type=Artifact -[/card] -[card] -name=Ivory Guardians -abilities=protection from red -auto=aslongas(*[red]|opponentBattlefield) lord(ivory guardians) 1/1 -text=Protection from red Creatures named Ivory Guardians get +1/+1 as long as an opponent controls a red permanent. -mana={4}{W}{W} -type=Creature -subtype=Giant Cleric -power=3 -toughness=3 -[/card] -[card] -name=Ivory Tower -auto=@each my upkeep:foreach(*|myhand)life:1 controller >4 -text=During your upkeep phase, gain 1 life for each card in your hand above four. -mana={1} -type=Artifact -[/card] -[card] -name=Ivy Dancer -auto={T}:forestwalk target(creature) -text={T}: Target creature gains forestwalk until end of turn. -mana={2}{G} -type=Creature -subtype=Dryad Shaman -power=1 -toughness=2 -[/card] -[card] -name=Izzet Boilerworks -auto=tap -auto=moveTo(ownerhand) notatarget(land|mybattlefield) -auto={T}:Add{U}{R} -text=Izzet Boilerworks enters the battlefield tapped. When Izzet Boilerworks enters the battlefield, return a land you control to its owner's hand. {T}: Add {U}{R} to your mana pool. -type=Land -[/card] -[card] -name=Izzet Chronarch -auto=moveTo(myhand) target(instant,sorcery|mygraveyard) -text=When Izzet Chronarch enters the battlefield, return target instant or sorcery card from your graveyard to your hand. -mana={3}{U}{R} -type=Creature -subtype=Human Wizard -power=2 -toughness=2 -[/card] -[card] -name=Izzet Signet -auto={1}{T}:Add {U}{R} -text={1}, {T}: Add {U}{R} to your mana pool. -mana={2} -type=Artifact -[/card] -[card] -name=Jackal Familiar -abilities=cantattack,cantblock -auto=aslongas(creature[attacking]|myBattlefield) -cantattack -auto=aslongas(creature[blocking]|myBattlefield) -cantblock -text=Jackal Familiar can't attack or block alone. -mana={R} -type=Creature -subtype=Hound -power=2 -toughness=2 -[/card] -[card] -name=Jackalope Herd -auto=@movedTo(*|mystack):moveTo(ownerHand) -text=When you cast a spell, return Jackalope Herd to its owner's hand. -mana={3}{G} -type=Creature -subtype=Rabbit Beast -power=4 -toughness=5 -[/card] -[card] -name=Jacques le Vert -auto=lord(creature[green]|myBattlefield) 0/2 -text=Green creatures you control get +0/+2. -mana={1}{R}{G}{W} -type=Legendary Creature -subtype=Human Warrior -power=3 -toughness=2 -[/card] -[card] -name=Jade Idol -auto=@movedTo(spirit,arcane|mystack):becomes(Artifact Creature Spirit,4/4) ueot -text=Whenever you cast a Spirit or Arcane spell, Jade Idol becomes a 4/4 Spirit artifact creature until end of turn. -mana={4} -type=Artifact -[/card] -[card] -name=Jagwasp Swarm -abilities=flying -text=Flying -mana={3}{B} -type=Creature -subtype=Insect -power=3 -toughness=2 -[/card] -[card] -name=Jamuraan Lion -auto={W}{T}:cantblock target(creature) -text={W}, {T}: Target creature can't block this turn. -mana={2}{W} -type=Creature -subtype=Cat -power=3 -toughness=1 -[/card] -[card] -name=Jandor's Ring -alias=1117 -text={2}, {T}, Discard the last card you drew this turn: Draw a card. -mana={6} -type=Artifact -[/card] -[card] -name=Jandor's Saddlebags -auto={3}{T}:untap target(creature) -text={3}, {T}: Untap target creature. -mana={2} -type=Artifact -[/card] -[card] -name=Jareth Leonine Titan -#The comma needed to be stripped from the name to make the card work. -#Reintroducing it requires an update to ONS/_cards.dat as well. -#Please don't correct the card name by adding a "," because then the first auto line won't work anymore and even won't work when you add an "," there, too! (0.10.1) -auto=lord(jareth leonine titan[blocking]|mybattlefield) 7/7 -auto={W}:protection from white -auto={W}:protection from blue -auto={W}:protection from black -auto={W}:protection from red -auto={W}:protection from green -Whenever Jareth, Leonine Titan blocks, it gets +7/+7 until end of turn. -- {W}: Jareth gains protection from the color of your choice until end of turn. -mana={3}{W}{W}{W} -type=Legendary Creature -subtype=Cat Giant -power=4 -toughness=7 -[/card] -[card] -name=Jasmine Boreal -mana={3}{G}{W} -type=Legendary Creature -subtype=Human -power=4 -toughness=5 -[/card] -[card] -name=Jawbone Skulkin -auto={2}:haste target(creature[red]) -text={2}: Target red creature gains haste until end of turn. -mana={1} -type=Artifact Creature -subtype=Scarecrow -power=1 -toughness=1 -[/card] -[card] -name=Jaya Ballard, Task Mage -auto={R}{T}{S(*|myHand)}:destroy target(*[blue]) -auto={1}{R}{T}{S(*|myHand)}:damage:3 && cantregenerate target(creature,player) -auto={5}{R}{R}{S(*|myHand)}:damage:6 all(creature,player) -text={R}, {T}, Discard a card: Destroy target blue permanent. {1}{R}, {T}, Discard a card: Jaya Ballard, Task Mage deals 3 damage to target creature or player. A creature dealt damage this way can't be regenerated this turn. {5}{R}{R}, {T}, Discard a card: Jaya Ballard deals 6 damage to each creature and each player. -mana={1}{R}{R} -type=Legendary Creature -subtype=Human Spellshaper -power=2 -toughness=2 -[/card] -[card] -name=Jayemdae Tome -auto={4}{T}:draw:1 -text={4}, {T}: Draw a card. -mana={4} -type=Artifact -[/card] -[card] -name=Jedit Ojanen -mana={4}{W}{W}{U} -type=Legendary Creature -subtype=Cat Warrior -power=5 -toughness=5 -[/card] -[card] -name=Jedit Ojanen of Efrava -abilities=forestwalk -auto=@each my blockers:aslongas(jedit ojanen of efrava[attacking]|myBattlefield) token(Cat,creature cat, 2/2,green) -auto=@each opponent combatdamage:aslongas(jedit ojanen of efrava[blocking]|myBattlefield) token(Cat,creature cat, 2/2,green) -####Don't change the phase names! -text=Forestwalk Whenever Jedit Ojanen of Efrava attacks or blocks, put a 2/2 green Cat Warrior creature token with forestwalk onto the battlefield. -mana={3}{G}{G}{G} -type=Legendary Creature -subtype=Cat Warrior -power=5 -toughness=5 -[/card] -[card] -name=Jedit's Dragoons -abilities=vigilance -auto=life:4 -text=Vigilance When Jedit's Dragoons enters the battlefield, you gain 4 life. -mana={5}{W} -type=Creature -subtype=Cat Soldier -power=2 -toughness=5 -[/card] -[card] -name=Jenara, Asura of War -abilities=flying -auto={1}{W}:counter(1/1) -text=Flying {1}{W}: Put a +1/+1 counter on Jenara, Asura of War. -mana={G}{W}{U} -type=Legendary Creature -subtype=Angel -power=3 -toughness=3 -[/card] -[card] -name=Jerrard of the Closed Fist -mana={3}{R}{G}{G} -type=Legendary Creature -subtype=Human Knight -power=6 -toughness=5 -[/card] -[card] -name=Jeska, Warrior Adept -abilities=first strike,haste -auto={T}:damage:1 target(creature,player) -text=First strike, haste. {T}: Jeska, Warrior Adept deals 1 damage to target creature or player. -mana={2}{R}{R} -type=Legendary Creature -subtype=Human Barbarian Warrior -power=3 -toughness=1 -[/card] -[card] -name=Jhessian Infiltrator -abilities=unblockable -text=Jhessian Infiltrator is unblockable. -mana={G}{U} -type=Creature -subtype=Human Rogue -power=2 -toughness=2 -[/card] -[card] -name=Jhessian Lookout -mana={1}{U} -type=Creature -subtype=Human Scout -power=2 -toughness=1 -[/card] -[card] -name=Jhessian Zombies -abilities=fear -autohand={2}{S}:moveTo(myhand) target(island,swamp|mylibrary) -text=Fear Islandcycling {2}, swampcycling {2} ({2}, Discard this card: Search your library for an Island or Swamp card, reveal it, and put it into your hand. Then shuffle your library.) -mana={4}{U}{B} -type=Creature -subtype=Zombie -power=2 -toughness=4 -[/card] -[card] -name=Jhoira's Toolbox -auto={2}:regenerate target(creature[artifact]) -text={2}: Regenerate target artifact creature. -mana={2} -type=Artifact Creature -subtype=Insect -power=1 -toughness=1 -[/card] -[card] -name=Jhovall Queen -abilities=vigilance -text=Vigilance -mana={4}{W}{W} -type=Creature -subtype=Cat Rebel -power=4 -toughness=7 -[/card] -[card] -name=Jhovall Rider -abilities=trample -text=Trample -mana={4}{W} -type=Creature -subtype=Human Rebel -power=3 -toughness=3 -[/card] -[card] -name=Jinxed Idol -auto=@each my upkeep:damage:2 controller -auto={S(creature|mybattlefield)}:moveTo(opponentBattlefield) -text=At the beginning of your upkeep, Jinxed Idol deals 2 damage to you. Sacrifice a creature: Target opponent gains control of Jinxed Idol. (This effect doesn't end at end of turn.) -mana={2} -type=Artifact -[/card] -[card] -name=Jodah's Avenger -auto={0}:double strike && -1/-1 -auto={0}:protection from red && -1/-1 -auto={0}:vigilance && -1/-1 -auto={0}:shadow && -1/-1 -text={0}: Until end of turn, Jodah's Avenger gets -1/-1 and gains your choice of double strike, protection from red, vigilance, or shadow. (A creature with shadow can block or be blocked by only creatures with shadow.) -mana={5}{U} -type=Creature -subtype=Shapeshifter -power=4 -toughness=4 -[/card] -[card] -name=Johtull Wurm -auto=rampage(-2/-1,1) -text=Whenever Johtull Wurm becomes blocked, it gets -2/-1 until end of turn for each creature blocking it beyond the first. -mana={5}{G} -type=Creature -subtype=Wurm -power=6 -toughness=6 -[/card] -[card] -name=Join the Ranks -auto=token(Soldier Ally,creature soldier ally, 1/1,white)*2 -text=Put two 1/1 white Soldier Ally creature tokens onto the battlefield. -mana={3}{W} -type=Instant -[/card] -[card] -name=Joiner Adept -auto=lord(land|myBattlefield) {T}:add{G} -auto=lord(land|myBattlefield) {T}:add{R} -auto=lord(land|myBattlefield) {T}:add{U} -auto=lord(land|myBattlefield) {T}:add{B} -auto=lord(land|myBattlefield) {T}:add{W} -text=Lands you control have "{T}: Add one mana of any color to your mana pool." -mana={1}{G} -type=Creature -subtype=Elf Druid -power=2 -toughness=1 -[/card] -[card] -name=Jokulhaups -auto=bury all(artifact,creature,land) -text=Destroy all artifacts, creatures, and lands. They can't be regenerated. -mana={4}{R}{R} -type=Sorcery -[/card] -[card] -name=Jolrael's Favor -abilities=flash -target=creature -auto={1}{G}:regenerate -text=Flash Enchant creature -mana={1}{G} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Jolt -auto=@next upkeep:draw:1 controller -auto=may tap target(artifact,creature,land) -auto=may untap target(artifact,creature,land) -text=You may tap or untap target artifact, creature, or land. Draw a card at the beginning of the next turn's upkeep. -mana={2}{U} -type=Instant -[/card] -[card] -name=Joraga Bard -auto=may lord(ally|myBattlefield) vigilance ueot -auto=@movedTo(other ally|myBattlefield):may lord(ally|myBattlefield) vigilance ueot -text=Whenever Joraga Bard or another Ally enters the battlefield under your control, you may have Ally creatures you control gain vigilance until end of turn. -mana={3}{G} -type=Creature -subtype=Elf Rogue Ally -power=1 -toughness=4 -[/card] -[card] -name=Journeyer's Kite -auto={3}{T}:moveTo(myHand) target(land[basic]|mylibrary) -text={3}, {T}: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library. -mana={2} -type=Artifact -[/card] -[card] -name=Joven -auto={R}{R}{R}{T}:destroy target(artifact[-creature]) -text={R}{R}{R}, {T}: Destroy target noncreature artifact. -mana={3}{R}{R} -type=Legendary Creature -subtype=Human Rogue -power=3 -toughness=3 -[/card] -[card] -name=Jovial Evil -auto=foreach(creature[white]|opponentBattlefield) damage:2 opponent -text=Jovial Evil deals X damage to target opponent, where X is twice the number of white creatures that player controls. -mana={2}{B} -type=Sorcery -[/card] -[card] -name=Joyous Respite -auto=foreach(land|myBattlefield) life:1 -text=You gain 1 life for each land you control. -mana={3}{G} -type=Sorcery -subtype=Arcane -[/card] -[card] -name=Judge of Currents -auto=@tapped(merfolk|mybattlefield):may life:1 controller -text=Whenever a Merfolk you control becomes tapped, you may gain 1 life. -mana={1}{W} -type=Creature -subtype=Merfolk Wizard -power=1 -toughness=1 -[/card] -[card] -name=Juggernaut -abilities=mustattack -auto=cantbeblockedby(wall) -text=Juggernaut attacks each turn if able. Juggernaut can't be blocked by Walls. -mana={4} -type=Artifact Creature -subtype=Juggernaut -power=5 -toughness=3 -[/card] -[card] -name=Jukai Messenger -abilities=forestwalk -text=Forestwalk -mana={G} -type=Creature -subtype=Human Monk -power=1 -toughness=1 -[/card] -[card] -name=Jump -target=creature -auto=flying -text=Target creature gains flying until end of turn. -mana={U} -type=Instant -[/card] -[card] -name=Jund Battlemage -auto={B}{T}:life:-1 target(player) -auto={G}{T}:token(Saproling,Creature Saproling,1/1,green) -text={B}, {T}: Target player loses 1 life. {G}, {T}: Put a 1/1 green Saproling creature token onto the battlefield. -mana={2}{R} -type=Creature -subtype=Human Shaman -power=2 -toughness=2 -[/card] -[card] -name=Jund Charm -auto=may moveTo(exile) all(*|opponentgraveyard) -auto=may moveTo(exile) all(*|mygraveyard) -auto=may damage:2 all(creature) -auto=may counter(1/1,2) target(creature) -text=Choose one - Remove target player's graveyard from the game; or Jund Charm deals 2 damage to each creature; or put two +1/+1 counters on target creature. -mana={B}{R}{G} -type=Instant -[/card] -[card] -name=Jund Panorama -auto={T}:Add {1} -auto={1}{T}{S}:moveTo(myBattlefield) target(swamp,mountain,forest|mylibrary) && tap -text={T}: Add {1} to your mana pool. {1}, {T}, Sacrifice Jund Panorama: Search your library for a basic Swamp, Mountain, or Forest card and put it onto the battlefield tapped. Then shuffle your library. -type=Land -[/card] -[card] -name=Jund Sojourners -auto=@movedTo(this|graveyard) from(battlefield):may damage:1 target(creature,player) -autohand={2}{R}:cycling -autohand={2}{R}:damage:1 target(creature,player) && cycling -text=When you cycle Jund Sojourners or it's put into a graveyard from the battlefield, you may have it deal 1 damage to target creature or player. Cycling {2}{R} ({2}{R}, Discard this card: Draw a card.) -mana={B}{R}{G} -type=Creature -subtype=Viashino Shaman -power=3 -toughness=2 -[/card] -[card] -name=Jungle Barrier -abilities=defender -auto=draw:1 -text=Defender (This creature can't attack.) When Jungle Barrier enters the battlefield, draw a card. -mana={2}{G}{U} -type=Creature -subtype=Plant Wall -power=2 -toughness=6 -[/card] -[card] -name=Jungle Basin -auto=tap -auto=aslongas(forest[-tapped]|myBattlefield) moveTo(ownerhand) notatarget(forest[-tapped]|myBattlefield) -auto=moveTo(graveyard) notatarget(this|myBattlefield) -auto=@movedTo(forest[-tapped]|myhand) from(myBattlefield):lord(jungle basin) {T}:Add{1}{G} -text=Jungle Basin enters the battlefield tapped. When Jungle Basin enters the battlefield, sacrifice it unless you return an untapped Forest you control to its owner's hand. {T}: Add {1}{G} to your mana pool. -type=Land -[/card] -[card] -name=Jungle Lion -abilities=cantblock -text=Jungle Lion can't block. -mana={G} -type=Creature -subtype=Cat -power=2 -toughness=1 -[/card] -[card] -name=Jungle Patrol -auto={1}{G}{T}:token(Plant Wall,creature Plant Wall, 0/1,green defender) -auto={S(plant wall|myBattlefield)}:Add {R} -text={1}{G}{T}: Put a 0/1 green Plant Wall creature token with defender onto the battlefield. Sacrifice a Plant Wall token: Add {R} to your mana pool. -mana={3}{G} -type=Creature -subtype=Human Soldier -power=3 -toughness=2 -[/card] -[card] -name=Jungle Shrine -auto=tap -auto={T}:Add {R} -auto={T}:Add {G} -auto={T}:Add {W} -text=Jungle Shrine enters the battlefield tapped. {T}: Add {R}, {G}, or {W} to your mana pool. -type=Land -[/card] -[card] -name=Jungle Troll -auto={GR}:regenerate -text={R}: Regenerate Jungle Troll. {G}: Regenerate Jungle Troll. -mana={1}{R}{G} -type=Creature -subtype=Troll -power=2 -toughness=1 -[/card] -[card] -name=Jungle Weaver -abilities=reach -autohand={2}:cycling -text=Reach (This can block creatures with flying.) Cycling {2} ({2}, Discard this card: Draw a card.) -mana={5}{G}{G} -type=Creature -subtype=Spider -power=5 -toughness=6 -[/card] -[card] -name=Jungle Wurm -auto=rampage(-1/-1,1) -text=Whenever Jungle Wurm becomes blocked, it gets -1/-1 until end of turn for each creature blocking it beyond the first. -mana={3}{G}{G} -type=Creature -subtype=Wurm -power=5 -toughness=5 -[/card] -[card] -name=Juniper Order Druid -auto={T}:Untap target(land) -text={T}: Untap target land. -mana={2}{G} -type=Creature -subtype=Human Cleric Druid -power=1 -toughness=1 -[/card] -[card] -name=Junk Diver -abilities=flying -auto=@movedTo(this|graveyard) from(battlefield):moveTo(myhand) target(other artifact|mygraveyard) -text=Flying When Junk Diver is put into a graveyard from the battlefield, return another target artifact card from your graveyard to your hand. -mana={3} -type=Artifact Creature -subtype=Bird -power=1 -toughness=1 -[/card] -[card] -name=Juntu Stakes -auto=lord(creature[power<=1]) doesnotuntap -text=Creatures with power 1 or less don't untap during their controllers' untap steps. -mana={2} -type=Artifact -[/card] -[card] -name=Just Fate -target=creature[attacking]|opponentBattlefield -auto=destroy -text=Cast Just Fate only during the declare attackers step and only if you've been attacked this step. Destroy target attacking creature. -mana={2}{W} -type=Instant -[/card] -[card] -name=Juvenile Gloomwidow -abilities=reach,wither -text=Reach (This can block creatures with flying.) Wither (This deals damage to creatures in the form of -1/-1 counters.) -mana={G}{G} -type=Creature -subtype=Spider -power=1 -toughness=3 -[/card] -[card] -name=Juzam Djinn -auto=@each my upkeep:damage:1 controller -text=At the beginning of your upkeep, Juzam Djinn deals 1 damage to you. -mana={2}{B}{B} -type=Creature -subtype=Djinn -power=5 -toughness=5 -[/card] -[card] -name=Jwar Isle Refuge -auto=tap -auto=life:1 -auto={T}:Add {U} -auto={T}:Add {B} -text=Jwar Isle Refuge enters the battlefield tapped. When Jwar Isle Refuge enters the battlefield, you gain 1 life. {T}: Add {U} or {B} to your mana pool. -type=Land -[/card] -[card] -name=Jwari Shapeshifter -auto=may copy NotATarget(ally) -text=You may have Jwari Shapeshifter enter the battlefield as a copy of any Ally creature on the battlefield. -mana={1}{U} -type=Creature -subtype=Shapeshifter Ally -power=0 -toughness=0 -[/card] -[card] -name=Kabira Crossroads -auto=tap -auto=life:2 -auto={T}:Add {W} -text=Kabira Crossroads enters the battlefield tapped. When Kabira Crossroads enters the battlefield, you gain 2 life. {T}: Add {W} to your mana pool. -type=Land -[/card] -[card] -name=Kabuto Moth -abilities=flying -auto={T}:1/2 target(creature) -text=Flying {T}:Target creature gets +1/+2 until end of turn. -mana={2}{W} -type=Creature -subtype=Spirit -power=1 -toughness=2 -[/card] -[card] -name=Kaervek's Hex -auto=damage:1 all(creature[-black]) -auto=damage:1 all(creature[green]) -text=Kaervek's Hex deals 1 damage to each nonblack creature and an additional 1 damage to each green creature. -mana={3}{B} -type=Sorcery -[/card] -[card] -name=Kagemaro's Clutch -target=creature -auto=foreach(*|myhand) -1/-1 -text=Enchant creature Enchanted creature gets -X/-X, where X is the number of cards in your hand. -mana={3}{B} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Kagemaro, First to Suffer -auto=foreach(*|myhand) 1/1 -auto={B}{S}:foreach(*|myhand) -1/-1 all(creature) -text=Kagemaro, First to Suffer's power and toughness are each equal to the number of cards in your hand. {B}, Sacrifice Kagemaro: All creatures get -X/-X until end of turn, where X is the number of cards in your hand. -mana={3}{B}{B} -type=Legendary Creature -subtype=Demon Spirit -power=* -toughness=* -[/card] -[card] -name=Kaleidostone -auto=draw:1 -auto={5}{T}{S}:Add {W}{U}{B}{R}{G} -text=When Kaleidostone enters the battlefield, draw a card. {5}, {T}, Sacrifice Kaleidostone: Add {W}{U}{B}{R}{G} to your mana pool. -mana={2} -type=Artifact -[/card] -[card] -name=Kalonian Behemoth -abilities=shroud -text=Shroud (This creature can't be the target of spells or abilities.) -mana={5}{G}{G} -type=Creature -subtype=Beast -power=9 -toughness=9 -[/card] -[card] -name=Kamahl's Desire -target=creature -auto=first strike -auto=aslongas(*|mygraveyard) 3/0 >6 -text=Enchant creature Enchanted creature has first strike. Threshold - Enchanted creature gets +3/+0 as long as seven or more cards are in your graveyard. -mana={1}{R} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Kamahl's Sledge -target=creature -auto=damage:4 -auto=aslongas(*|mygraveyard) damage:4 targetcontroller >6 -text=Kamahl's Sledge deals 4 damage to target creature. Threshold EIf seven or more cards are in your graveyard, instead Kamahl's Sledge deals 4 damage to that creature and 4 damage to that creature's controller. -mana={5}{R}{R} -type=Sorcery -[/card] -[card] -name=Kamahl, Fist of Krosa -auto={G}{T}:target(land) becomes(Creature,1/1) ueot -auto={2}{G}{G}{G}:lord(creature|mybattlefield) 3/3 && lord(creature|mybattlefield) trample ueot -text={G}: Target land becomes a 1/1 creature until end of turn. It's still a land. {2}{G}{G}{G}: Creatures you control get +3/+3 and gain trample until end of turn. -mana={4}{G}{G} -type=Legendary Creature -subtype=Human Druid -power=4 -toughness=3 -[/card] -[card] -name=Kamahl, Pit Fighter -abilities=haste -auto={T}:Damage:3 target(creature,player) -text=Haste (This creature can attack and {T} as soon as it comes under your control.) {T}: Kamahl, Pit Fighter deals 3 damage to target creature or player. -mana={4}{R}{R} -type=Legendary Creature -subtype=Human Barbarian -power=6 -toughness=1 -[/card] -[card] -name=Kami of Ancient Law -auto={S}:destroy target(enchantment) -text=Sacrifice Kami of Ancient Law: Destroy target enchantment. -mana={1}{W} -type=Creature -subtype=Spirit -power=2 -toughness=2 -[/card] -[card] -name=Kami of Empty Graves -auto=@movedTo(this|mygraveyard) from(myBattlefield):may moveTo(myhand) target(other spirit[manacost<=3]|mygraveyard) -text=Soulshift 3 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 3 or less from your graveyard to your hand.) -mana={3}{B} -type=Creature -subtype=Spirit -power=4 -toughness=1 -[/card] -[card] -name=Kami of False Hope -auto={S}:preventAllcombatDamage ueot -text=Sacrifice Kami of False Hope: Prevent all combat damage that would be dealt this turn. -mana={W} -type=Creature -subtype=Spirit -power=1 -toughness=1 -[/card] -[card] -name=Kami of Fire's Roar -auto=@movedTo(arcane,spirit|mystack):cantblock target(creature) -text=Whenever you cast a Spirit or Arcane spell, target creature can't block this turn. -mana={3}{R} -type=Creature -subtype=Spirit -power=2 -toughness=3 -[/card] -[card] -name=Kami of Lunacy -abilities=flying -auto=@movedTo(this|mygraveyard) from(myBattlefield):may moveTo(myhand) target(other spirit[manacost<=5]|mygraveyard) -text=Flying Soulshift 5 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 5 or less from your graveyard to your hand.) -mana={4}{B}{B} -type=Creature -subtype=Spirit -power=4 -toughness=1 -[/card] -[card] -name=Kami of Old Stone -mana={3}{W} -type=Creature -subtype=Spirit -power=1 -toughness=7 -[/card] -[card] -name=Kami of Tattered Shoji -auto=@movedto(arcane,spirit|mystack):flying ueot -text=Whenever you cast a Spirit or Arcane spell, Kami of Tattered Shoji gains flying until end of turn. -mana={4}{W} -type=Creature -subtype=Spirit -power=2 -toughness=5 -[/card] -[card] -name=Kami of Twisted Reflection -auto={S}:moveTo(ownerhand) target(creature|mybattlefield) -text=Sacrifice Kami of Twisted Reflection: Return target creature you control to its owner's hand. -mana={1}{U}{U} -type=Creature -subtype=Spirit -power=2 -toughness=2 -[/card] -[card] -name=Kami of the Crescent Moon -auto=@each my draw:draw:1 controller -auto=@each opponent draw:draw:1 opponent -text=At the beginning of each player's draw step, that player draws an additional card. -mana={U}{U} -type=Legendary Creature -subtype=Spirit -power=1 -toughness=3 -[/card] -[card] -name=Kami of the Hunt -auto=@movedTo(arcane,spirit|mystack):1/1 ueot -text=Whenever you cast a Spirit or Arcane spell, Kami of the Hunt gets +1/+1 until end of turn. -mana={2}{G} -type=Creature -subtype=Spirit -power=2 -toughness=2 -[/card] -[card] -name=Kami of the Painted Road -auto=@movedTo(arcane,spirit|mystack):may protection from white ueot -auto=@movedTo(arcane,spirit|mystack):may protection from blue ueot -auto=@movedTo(arcane,spirit|mystack):may protection from black ueot -auto=@movedTo(arcane,spirit|mystack):may protection from red ueot -auto=@movedTo(arcane,spirit|mystack):may protection from green ueot -text=Whenever you cast a Spirit or Arcane spell, Kami of the Painted Road gains protection from the color of your choice until end of turn. -mana={4}{W} -type=Creature -subtype=Spirit -power=3 -toughness=3 -[/card] -[card] -name=Kami of the Palace Fields -abilities=flying,first strike -auto=@movedTo(this|mygraveyard) from(myBattlefield):may moveTo(myhand) target(other spirit[manacost<=5]|mygraveyard) -text=Flying, first strike Soulshift 5 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 5 or less from your graveyard to your hand.) -mana={5}{W} -type=Creature -subtype=Spirit -power=3 -toughness=2 -[/card] -[card] -name=Kami of the Waning Moon -abilities=flying -auto=@movedTo(arcane,spirit|mystack):fear target(creature) -text=Flying Whenever you cast a Spirit or Arcane spell, target creature gains fear until end of turn. -mana={2}{B} -type=Creature -subtype=Spirit -power=1 -toughness=1 -[/card] -[card] -name=Karakas -auto={T}:Add {W} -auto={T}:moveTo(ownerhand) target(creature[legendary]) -text={T}: Add {W} to your mana pool. {W}, {T}: Return target legendary creature to its owner's hand. -type=Legendary Land -[/card] -[card] -name=Karma -auto=@each my upkeep:foreach(swamp|myBattlefield) damage:1 controller -auto=@each opponent upkeep:foreach(swamp|opponentBattlefield) damage:1 opponent -text=At the beginning of each player's upkeep, Karma deals damage to that player equal to the number of Swamps he or she controls. -mana={2}{W}{W} -type=Enchantment -[/card] -[card] -name=Karn's Touch -target=artifact[-creature] -auto=becomes(Creature,manacost/manacost) ueot -text=Target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost until end of turn. (It retains its abilities.) -mana={U}{U} -type=Instant -[/card] -[card] -name=Karoo -auto=tap -auto=aslongas(plains[-tapped]|myBattlefield) moveTo(ownerhand) notatarget(plains[-tapped]|myBattlefield) -auto=moveTo(graveyard) notatarget(this|myBattlefield) -auto=@movedTo(plains[-tapped]|myhand) from(myBattlefield):lord(karoo) {T}:Add{1}{W} -text=Karoo enters the battlefield tapped. When Karoo enters the battlefield, sacrifice it unless you return an untapped Plains you control to its owner's hand. {T}: Add {1}{W} to your mana pool. -type=Land -[/card] -[card] -name=Karoo Meerkat -abilities=protection from blue -text=Protection from blue -mana={1}{G} -type=Creature -subtype=Mongoose -power=2 -toughness=1 -[/card] -[card] -name=Karplusan Forest -auto={T}:Add {1} -auto={T}:Add {R} && Damage:1 controller -auto={T}:Add {G} && Damage:1 controller -text={T}: Add {1} to your mana pool. {T}: Add {R} or {G} to your mana pool. Karplusan Forest deals 1 damage to you. -type=Land -[/card] -[card] -name=Karrthus, Tyrant of Jund -abilities=flying,haste -auto=moveTo(myBattlefield) all(dragon) -auto=untap all(dragon) -auto=lord(dragon|myBattlefield) haste other -text=Flying, haste When Karrthus, Tyrant of Jund enters the battlefield, gain control of all Dragons, then untap all Dragons. Other Dragon creatures you control have haste. -mana={4}{B}{R}{G} -type=Legendary Creature -subtype=Dragon -power=7 -toughness=7 -[/card] -[card] -name=Karstoderm -auto=counter(1/1,5) -auto=@movedto(artifact|myBattlefield):counter(1/1,-1) -auto=@movedto(artifact|opponentBattlefield):counter(1/1,-1) -text=Karstoderm enters the battlefield with five +1/+1 counters on it. Whenever an artifact enters the battlefield, remove a +1/+1 counter from Karstoderm. -mana={2}{G}{G} -type=Creature -subtype=Beast -power=0 -toughness=0 -[/card] -[card] -name=Kasimir the Lone Wolf -mana={4}{W}{U} -type=Legendary Creature -subtype=Human Warrior -power=5 -toughness=3 -[/card] -[card] -name=Kavu Aggressor -abilities=cantblock -kicker={4} -auto=kicker counter(1/1,1) -text=Kicker {4} (You may pay an additional {4} as you play this spell.) Kavu Aggressor can't block. If the kicker cost was paid, Kavu Aggressor comes into play with a +1/+1 counter on it. -mana={2}{R} -type=Creature -subtype=Kavu -power=3 -toughness=2 -[/card] -[card] -name=Kavu Climber -auto=draw:1 controller -text=When Kavu Climber enters the battlefield, draw a card. -mana={3}{G}{G} -type=Creature -subtype=Kavu -power=3 -toughness=3 -[/card] -[card] -name=Kavu Glider -auto={W}:0/1 -auto={U}:flying -text={W}: Kavu Glider gets +0/+1 until end of turn. {U}: Kavu Glider gains flying until end of turn. -mana={2}{R} -type=Creature -subtype=Kavu -power=2 -toughness=1 -[/card] -[card] -name=Kavu Lair -auto=@movedTo(creature[power>=4|myBattlefield):draw:1 controller -auto=@movedTo(creature[power>=4|opponentBattlefield):draw:1 opponent -text=Whenever a creature with power 4 or greater enters the battlefield, its controller draws a card. -mana={2}{G} -type=Enchantment -[/card] -[card] -name=Kavu Monarch -auto=lord(kavu) trample -auto=@movedTo(other kavu|battlefield):counter(1/1) -text=Kavu creatures have trample. Whenever another Kavu enters the battlefield, put a +1/+1 counter on Kavu Monarch. -mana={2}{R}{R} -type=Creature -subtype=Kavu -power=3 -toughness=3 -[/card] -[card] -name=Kavu Runner -abilities=haste -auto=aslongas(creature[blue;white]|opponentBattlefield) -haste -text=Kavu Runner has haste as long as no opponent controls a white or blue creature. -mana={3}{R} -type=Creature -subtype=Kavu -power=3 -toughness=3 -[/card] -[card] -name=Kavu Scout -auto=aslongas(forest|myBattlefield) 1/0 -auto=aslongas(island|myBattlefield) 1/0 -auto=aslongas(plains|myBattlefield) 1/0 -auto=aslongas(mountain|myBattlefield) 1/0 -auto=aslongas(swamp|myBattlefield) 1/0 -text=Domain - Kavu Scout gets +1/+0 for each basic land type among lands you control. -mana={2}{R} -type=Creature -subtype=Kavu Scout -power=0 -toughness=2 -[/card] -[card] -name=Kavu Titan -kicker={2}{G} -auto=kicker counter(1/1,3) -auto=kicker trample -text=Kicker {2}{G} (You may pay an additional {2}{G} as you play this spell.) If the kicker cost was paid, Kavu Titan comes into play with three +1/+1 counters on it and with trample. -mana={1}{G} -type=Creature -subtype=Kavu -power=2 -toughness=2 -[/card] -[card] -name=Kaysa -auto=lord(creature[green]|myBattlefield)1/1 -text=Green creatures you control get +1/+1. -mana={3}{G}{G} -type=Legendary Creature -subtype=Elf Druid -power=2 -toughness=3 -[/card] -[card] -name=Kazandu Blademaster -abilities=first strike,vigilance -auto=may counter(1/1) -auto=@movedTo(other ally|myBattlefield):counter(1/1) -text=First strike, vigilance Whenever Kazandu Blademaster or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Kazandu Blademaster. -mana={W}{W} -type=Creature -subtype=Human Soldier Ally -power=1 -toughness=1 -[/card] -[card] -name=Kazandu Refuge -auto=tap -auto=life:1 -auto={T}:Add {R} -auto={T}:Add {G} -text=Kazandu Refuge enters the battlefield tapped. When Kazandu Refuge enters the battlefield, you gain 1 life. {T}: Add {R} or {G} to your mana pool. -type=Land -[/card] -[card] -name=Kazuul Warlord -auto=may all(ally|myBattlefield) counter(1/1) -auto=@movedTo(ally|myBattlefield):may all(ally|myBattlefield) counter(1/1) -text=Whenever Kazuul Warlord or another Ally enters the battlefield under your control, you may put a +1/+1 counter on each Ally creature you control. -mana={4}{R} -type=Creature -subtype=Minotaur Warrior Ally -power=3 -toughness=3 -[/card] -[card] -name=Kederekt Parasite -auto=@movedTo(*|opponenthand) from(opponentlibrary):aslongas(*[red]|myBattlefield) may damage:1 opponent -text=Whenever an opponent draws a card, if you control a red permanent, you may have Kederekt Parasite deal 1 damage to that player. -mana={B} -type=Creature -subtype=Horror -power=1 -toughness=1 -[/card] -[card] -name=Keen Sense -target=creature -auto=@damaged(player) from(mytgt):may draw:1 controller -text=Enchant creature Whenever enchanted creature deals damage to an opponent, you may draw a card. -mana={G} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Keen-Eyed Archers -abilities=reach -text=Reach (This creature can block creatures with flying.) -mana={2}{W} -type=Creature -subtype=Elf Archer -power=2 -toughness=2 -[/card] -[card] -name=Keeneye Aven -abilities=flying -autohand={2}:cycling -text=Flying Cycling {2} ({2}, Discard this card: Draw a card.) -mana={3}{U} -type=Creature -subtype=Bird Soldier -power=2 -toughness=3 -[/card] -[card] -name=Keening Banshee -abilities=flying -auto=-2/-2 target(creature) ueot -text=Flying When Keening Banshee enters the battlefield, target creature gets -2/-2 until end of turn. -mana={2}{B}{B} -type=Creature -subtype=Spirit -power=2 -toughness=2 -[/card] -[card] -name=Keep Watch -auto=foreach(creature[attacking]):draw:1 controller -text=Draw a card for each attacking creature. -mana={2}{U} -type=Instant -[/card] -[card] -name=Keeper of Kookus -auto={R}:protection from red -text={R}: Keeper of Kookus gains protection from red until end of turn. -mana={R} -type=Creature -subtype=Goblin -power=1 -toughness=1 -[/card] -[card] -name=Keepers of the Faith -mana={1}{W}{W} -type=Creature -subtype=Human Cleric -power=2 -toughness=3 -[/card] -[card] -name=Keiga, the Tide Star -abilities=flying -auto=@movedTo(this|graveyard) from(battlefield):moveTo(myBattlefield) target(creature) -text=Flying When Keiga, the Tide Star is put into a graveyard from the battlefield, gain control of target creature. -mana={5}{U} -type=Legendary Creature -subtype=Dragon Spirit -power=5 -toughness=5 -[/card] -[card] -name=Keldon Mantle -target=creature -auto={B}:regenerate -auto={R}:1/0 -auto={G}:trample -text=Enchant creature {B}: Regenerate enchanted creature. {R}: Enchanted creature gets +1/+0 until end of turn. {G}: Enchanted creature gains trample until end of turn. -mana={1}{R} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Keldon Necropolis -auto={T}:Add {1} -auto={4}{R}{T}{S(creature|myBattlefield)}:Damage:2 target(creature,player) -text={T}: Add {1} to your mana pool. {4}{R}, {T}, Sacrifice a creature: Keldon Necropolis deals 2 damage to target creature or player. -type=Legendary Land -[/card] -[card] -name=Keldon Warlord -auto=foreach(creature[-wall]|myBattlefield) 1/1 -text=Keldon Warlord's power and toughness are each equal to the number of non-Wall creatures you control. -mana={2}{R}{R} -type=Creature -subtype=Human Barbarian -power=* -toughness=* -[/card] -[card] -name=Kelinore Bat -abilities=flying -text=Flying -mana={2}{B} -type=Creature -subtype=Bat -power=2 -toughness=1 -[/card] -[card] -name=Kelsinko Ranger -auto={1}{W}:first strike target(creature[green]) -text={1}{W}: Target green creature gains first strike until end of turn. -mana={W} -type=Creature -subtype=Human -power=1 -toughness=1 -[/card] -[card] -name=Khalni Garden -auto=tap -auto=token(Plant,creature plant, 0/1,green) -auto={T}:Add {G} -text=Khalni Garden enters the battlefield tapped. When Khalni Garden enters the battlefield, put a 0/1 green Plant creature token onto the battlefield. {T}: Add {G} to your mana pool. -type=Land -[/card] -[card] -name=Kher Keep -auto={T}:Add {1} -auto={1}{R}{T}:token(Kobolds of Kher Keep,creature kobold, 0/1, red) -text={T}: Add {1} to your mana pool. {1}{R}, {T}: Put a 0/1 red Kobold creature token named Kobolds of Kher Keep onto the battlefield. -type=Legendary Land -[/card] -[card] -name=Kiku's Shadow -target=creature -auto=damage:p -text=Target creature deals damage to itself equal to its power. -mana={B}{B} -type=Sorcery -[/card] -[card] -name=Killer Bees -abilities=flying -auto={G}:1/1 -text=Flying {G}: Killer Bees gets +1/+1 until end of turn. -mana={1}{G}{G} -type=Creature -subtype=Insect -power=0 -toughness=1 -[/card] -[card] -name=Killer Whale -auto={U}:flying -text={U}: Killer Whale gains flying until end of turn. -mana={3}{U}{U} -type=Creature -subtype=Whale -power=3 -toughness=5 -[/card] -[card] -name=Kindle -target=creature,player -auto=foreach(kindle|graveyard) damage:1 -auto=damage:2 -text=Kindle deals X damage to target creature or player, where X is 2 plus the number of cards named Kindle in all graveyards. -mana={1}{R} -type=Instant -[/card] -[card] -name=Kindled Fury -target=creature -auto=1/0 -auto=first strike -text=Target creature gets +1/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.) -mana={R} -type=Instant -[/card] -[card] -name=King Cheetah -abilities=shroud -text=flash -mana={3}{G} -type=Creature -subtype=Cat -power=3 -toughness=2 -[/card] -[card] -name=King Crab -auto={1}{U}{T}:moveTo(ownerlibrary) target(creature[green]) -text={1}{U}{T}: Put target green creature on top of its owner's library. -mana={4}{U}{U} -type=Creature -subtype=Crab -power=4 -toughness=5 -[/card] -[card] -name=King Suleiman -auto={T}:destroy target(djinn,efreet) -text={T}: Destroy target Djinn or Efreet. -mana={1}{W} -type=Creature -subtype=Human -power=1 -toughness=1 -[/card] -[card] -name=King's Assassin -auto={T}:destroy target(creature[tapped]) myTurnOnly -text={T}: Destroy target tapped creature. Activate this ability only during your turn, before attackers are declared. -mana={1}{B}{B} -type=Creature -subtype=Human Assassin -power=1 -toughness=1 -[/card] -[card] -name=Kingfisher -abilities=flying -auto=@movedTo(this|graveyard) from(battlefield):draw:1 controller -text=Flying When Kingfisher is put into a graveyard from the battlefield, draw a card. -mana={3}{U} -type=Creature -subtype=Bird -power=2 -toughness=2 -[/card] -[card] -name=Kinsbaile Cavalier -auto=lord(creature|mybattlefield) double strike -text=Knight creatures you control have double strike. -mana={3}{W} -type=Creature -subtype=Kithkin Knight -power=2 -toughness=2 -[/card] -[card] -name=Kinsbaile Skirmisher -auto=1/1 target(creature) ueot -text=When Kinsbaile Skirmisher enters the battlefield, target creature gets +1/+1 until end of turn. -mana={1}{W} -type=Creature -subtype=Kithkin Soldier -power=2 -toughness=2 -[/card] -[card] -name=Kird Ape -auto=aslongas(forest|myBattlefield) 1/2 -text=Kird Ape gets +1/+2 as long as you control a Forest. -mana={R} -type=Creature -subtype=Ape -power=1 -toughness=1 -[/card] -[card] -name=Kiri-Onna -auto=moveTo(ownerhand) target(creature) -auto=@movedto(arcane,spirit|mystack):may moveTo(ownerhand) -text=When Kiri-Onna enters the battlefield, return target creature to its owner's hand. Whenever you cast a Spirit or Arcane spell, you may return Kiri-Onna to its owner's hand. -mana={4}{U} -type=Creature -subtype=Spirit -power=2 -toughness=2 -[/card] -[card] -name=Kirtar's Desire -target=creature -auto=cantattack -auto=aslongas(*|mygraveyard) cantblock >6 -text=Enchant creature Enchanted creature can't attack. Threshold - Enchanted creature can't block as long as seven or more cards are in your graveyard. -mana={W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Kirtar's Wrath -auto=destroy all(creature) -auto=aslongas(*|mygraveyard) token(Spirit,creature token spirit, 1/1,white)*2 >6 -text=Destroy all creatures. They can't be regenerated. Threshold - If seven or more cards are in your graveyard, instead destroy all creatures, then put two 1/1 white Spirit creature tokens with flying into play. Creatures destroyed this way can't be regenerated. -mana={4}{W}{W} -type=Sorcery -[/card] -[card] -name=Kiss of Death -auto=life:4 controller -auto=damage:4 opponent -text=Kiss of Death deals 4 damage to target opponent. You gain 4 life. -mana={4}{B}{B} -type=Sorcery -[/card] -[card] -name=Kiss of the Amesha -target=player -auto=life:7 -auto=draw:2 -text=Target player gains 7 life and draws two cards. -mana={4}{W}{U} -type=Sorcery -[/card] -[card] -name=Kitchen Finks -abilities=persist -auto=life:2 -text=When Kitchen Finks enters the battlefield, you gain 2 life. Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) -mana={1}{GW}{GW} -type=Creature -subtype=Ouphe -power=3 -toughness=2 -[/card] -[card] -name=Kitesail -auto={2}:equip -auto=1/0 -auto=deathtouch -text=Equipped creature gets +1/+0 and flying. Equip 2 -mana={2} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Kithkin Daggerdare -auto={G}{T}:2/2 target(creature[attacking]) -text={G}, {T}: Target attacking creature gets +2/+2 until end of turn. -mana={1}{G} -type=Creature -subtype=Kithkin Soldier -power=1 -toughness=1 -[/card] -[card] -name=Kithkin Greatheart -auto=aslongas(giant|myBattlefield) 1/1 -auto=aslongas(giant|myBattlefield) first strike -text=As long as you control a Giant, Kithkin Greatheart gets +1/+1 and has first strike. -mana={1}{W} -type=Creature -subtype=Kithkin Soldier -power=2 -toughness=1 -[/card] -[card] -name=Kithkin Mourncaller -auto=@movedTo(kithkin[attacking]|mygraveyard) from(battlefield):may draw:1 -auto=@movedTo(elf[attacking]|mygraveyard) from(battlefield):may draw:1 -text=Whenever an attacking Kithkin or Elf is put into your graveyard from the battlefield, you may draw a card. -mana={2}{G} -type=Creature -subtype=Kithkin Scout -power=2 -toughness=2 -[/card] -[card] -name=Kithkin Rabble -abilities=vigilance -auto=foreach(*[white]|myBattlefield) 1/1 -text=Vigilance Kithkin Rabble's power and toughness are each equal to the number of white permanents you control. -mana={3}{W} -type=Creature -subtype=Kithkin -power=* -toughness=* -[/card] -[card] -name=Kithkin Shielddare -auto={W}{T}:2/2 target(creature[blocking]) -text={W}, {T}: Target blocking creature gets +2/+2 until end of turn. -mana={1}{W} -type=Creature -subtype=Kithkin Soldier -power=1 -toughness=1 -[/card] -[card] -name=Kithkin Spellduster -abilities=flying,persist -auto={1}{W}{S}:destroy target(enchantment) -text=Flying {1}{W}, Sacrifice Kithkin Spellduster: Destroy target enchantment. Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) -mana={4}{W} -type=Creature -subtype=Kithkin Wizard -power=2 -toughness=3 -[/card] -[card] -name=Kithkin Zealot -auto=foreach(*[red;black]|opponentbattlefield) life:1 -text=When Kithkin Zealot enters the battlefield, you gain 1 life for each black and/or red permanent target opponent controls. -mana={1}{W} -type=Creature -subtype=Kithkin Cleric -power=1 -toughness=3 -[/card] -[card] -name=Kitsune Blademaster -abilities=first strike -auto=rampage(1/1,0) -auto=rampage(-1/-1,1) -auto=lord(kitsune blademaster[blocking]|mybattlefield) 1/1 -auto=lord(other kitsune blademaster[blocking]|mybattlefield) -1/-1 -text=First strike Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) -mana={2}{W} -type=Creature -subtype=Fox Samurai -power=2 -toughness=2 -[/card] -[card] -name=Kitsune Dawnblade -auto=rampage(1/1,0) -auto=rampage(-1/-1,1) -auto=lord(kitsune dawnblade[blocking]|mybattlefield) 1/1 -auto=lord(other kitsune dawnblade[blocking]|mybattlefield) -1/-1 -auto=may tap target(creature) -text=Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) When Kitsune Dawnblade enters the battlefield, you may tap target creature. -mana={4}{W} -type=Creature -subtype=Fox Samurai -power=2 -toughness=3 -[/card] -[card] -name=Kitsune Diviner -auto={T}:tap target(spirit) -text={T}: Tap target Spirit. -mana={W} -type=Creature -subtype=Fox Cleric -power=0 -toughness=1 -[/card] -[card] -name=Kitsune Loreweaver -auto={1}{W}:foreach(*|myhand) 0/1 -text={1}{W}: Kitsune Loreweaver gets +0/+X until end of turn, where X is the number of cards in your hand. -mana={1}{W} -type=Creature -subtype=Fox Cleric -power=2 -toughness=1 -[/card] -[card] -name=Kitsune Riftwalker -auto=protection from(spirit,arcane) -text=Protection from Spirits and from Arcane -mana={1}{W}{W} -type=Creature -subtype=Fox Wizard -power=2 -toughness=1 -[/card] -[card] -name=Kiyomaro, First to Stand -auto=foreach(*|myhand) 1/1 -auto=aslongas(*|myhand) vigilance >3 -auto=@damaged(player) from(this):aslongas(*|myhand) life:7 controller >6 -auto=@damaged(creature) from(this):aslongas(*|myhand) life:7 controller >6 -text=Kiyomaro, First to Stand's power and toughness are each equal to the number of cards in your hand. As long as you have four or more cards in hand, Kiyomaro has vigilance. Whenever Kiyomaro deals damage, if you have seven or more cards in hand, you gain 7 life. -mana={3}{W}{W} -type=Legendary Creature -subtype=Spirit -power=* -toughness=* -[/card] -[card] -name=Kjeldoran Dead -auto=bury notatarget(creature|myBattlefield) -auto={B}:regenerate -text=When Kjeldoran Dead enters the battlefield, sacrifice a creature. {B}: Regenerate Kjeldoran Dead. -mana={B} -type=Creature -subtype=Skeleton -power=3 -toughness=1 -[/card] -[card] -name=Kjeldoran Frostbeast -alias=1267 -text=Whenever Kjeldoran Frostbeast blocks or becomes blocked by a creature, destroy that creature at end of combat. -mana={3}{G}{W} -type=Creature -subtype=Elemental Beast -power=2 -toughness=4 -[/card] -[card] -name=Kjeldoran Gargoyle -auto=flying,first strike,lifelink -text=Flying, first strike Whenever Kjeldoran Gargoyle deals damage, you gain that much life. -mana={5}{W} -type=Creature -subtype=Gargoyle -power=3 -toughness=3 -[/card] -[card] -name=Kjeldoran Outpost -auto=moveTo(graveyard) notatarget(this|myBattlefield) -auto=moveTo(graveyard) notatarget(plains[-tapped]|myBattlefield) -auto=@movedTo(plains[-tapped]|mygraveyard) from(myBattlefield):lord(this|myBattlefield) {T}:Add{W} && lord(this|myBattlefield) {1}{W}{T}:token(Soldier,creature soldier, 1/1,white) -text=If Kjeldoran Outpost would enter the battlefield, sacrifice a Plains instead. If you do, put Kjeldoran Outpost onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add {W} to your mana pool. {1}{W}, {T}: Put a 1/1 white Soldier creature token onto the battlefield. -type=Land -[/card] -[card] -name=Kjeldoran Outrider -auto={W}:0/1 -text={W}: Kjeldoran Outrider gets +0/+1 until end of turn. -mana={1}{W} -type=Creature -subtype=Human Soldier -power=2 -toughness=2 -[/card] -[card] -name=Kjeldoran War Cry -auto=lord(creature|myBattlefield) 1/1 -auto=foreach(Kjeldoran War Cry|myGraveyard) lord(creature|myBattlefield) 1/1 -auto=foreach(Kjeldoran War Cry|opponentGraveyard) lord(creature|myBattlefield) 1/1 -text=Creatures you control get +X/+X until end of turn, where X is 1 plus the number of cards named Kjeldoran War Cry in all graveyards. -mana={1}{W} -type=Instant -[/card] -[card] -name=Knight Errant -mana={1}{W} -type=Creature -subtype=Human Knight -power=2 -toughness=2 -[/card] -[card] -name=Knight of Dawn -abilities=first strike -auto={W}{W}:protection from white -auto={W}{W}:protection from blue -auto={W}{W}:protection from black -auto={W}{W}:protection from red -auto={W}{W}:protection from green -text=First strike -- {W}{W}: Knight of Dawn gains protection from the color of your choice until end of turn. -mana={1}{W}{W} -type=Creature -subtype=Human Knight -power=2 -toughness=2 -[/card] -[card] -name=Knight of Meadowgrain -abilities=first strike,lifelink -text=First strike Lifelink (Whenever this creature deals damage, you gain that much life.) -mana={W}{W} -type=Creature -subtype=Kithkin Knight -power=2 -toughness=2 -[/card] -[card] -name=Knight of Stromgald -abilities=protection from white -auto={B}:first strike -auto={B}{B}:1/0 -text=Protection from white. {B}: Knight of Stromgald gains first strike until end of turn. {B}{B}: Knight of Stromgald gets +1/+0 until end of turn. -mana={B}{B} -type=Creature -subtype=Human Knight -power=2 -toughness=1 -[/card] -[card] -name=Knight of the Reliquary -auto=foreach(land|mygraveyard) 1/1 -auto={T}{S(forest,plains|myBattlefield)}:moveTo(myBattlefield) target(land|mylibrary) -text=Knight of the Reliquary gets +1/+1 for each land card in your graveyard. {T}, Sacrifice a Forest or Plains: Search your library for a land card, put it onto the battlefield, then shuffle your library. -mana={1}{G}{W} -type=Creature -subtype=Human Knight -power=2 -toughness=2 -[/card] -[card] -name=Knight of the Skyward Eye -auto={3}{G}:3/3 limit:1 -text={3}{G}: Knight of the Skyward Eye gets +3/+3 until end of turn. Play this ability only once each turn. -mana={1}{W} -type=Creature -subtype=Human Knight -power=2 -toughness=2 -[/card] -[card] -name=Knight-Captain of Eos -auto=token(Soldier,creature soldier, 1/1,white)*2 -auto={W}{S(soldier|myBattlefield)}:preventAllcombatDamage ueot -text=When Knight-Captain of Eos enters the battlefield, put two 1/1 white Soldier creature tokens onto the battlefield. {W}, Sacrifice a Soldier: Prevent all combat damage that would be dealt this turn. -mana={4}{W} -type=Creature -subtype=Human Knight -power=2 -toughness=2 -[/card] -[card] -name=Knighthood -auto=lord(creature|myBattlefield) first strike -text=Creatures you control have first strike. -mana={2}{W} -type=Enchantment -[/card] -[card] -name=Knotvine Mystic -auto={1}{T}:Add {R}{G}{W} -text={1}, {T}: Add {R}{G}{W} to your mana pool. -mana={R}{G}{W} -type=Creature -subtype=Elf Druid -power=2 -toughness=2 -[/card] -[card] -name=Knucklebone Witch -auto=@movedTo(goblin|graveyard) from(myBattlefield):may counter(1/1) -text=Whenever a Goblin you control is put into a graveyard from the battlefield, you may put a +1/+1 counter on Knucklebone Witch. -mana={B} -type=Creature -subtype=Goblin Shaman -power=1 -toughness=1 -[/card] -[card] -name=Kobold Drill Sergeant -auto=lord(kobold|myBattlefield) 0/1 other -auto=lord(kobold|myBattlefield) trample other -text=Other Kobold creatures you control get +0/+1 and have trample. -mana={1}{R} -type=Creature -subtype=Kobold Soldier -power=1 -toughness=2 -[/card] -[card] -name=Kobold Overlord -auto=lord(kobold|myBattlefield) first strike -text=Kobold creatures you control have first strike. -mana={1}{R} -type=Creature -subtype=Kobold -power=1 -toughness=2 -[/card] -[card] -name=Kobold Taskmaster -auto=lord(kobold|myBattlefield) 1/0 other -text=Other Kobold creatures you control get +1/+0.. -mana={1}{R} -type=Creature -subtype=Kobold -power=1 -toughness=2 -[/card] -[card] -name=Kobolds of Kher Keep -text=Kobolds of Kher Keep is red. -mana={0} -color=red -type=Creature -subtype=Kobold -power=0 -toughness=1 -[/card] -[card] -name=Kodama of the North Tree -abilities=shroud,trample -text=Shroud, trample -mana={2}{G}{G}{G} -type=Legendary Creature -subtype=Spirit -power=6 -toughness=4 -[/card] -[card] -name=Kodama of the South Tree -auto=@movedTo(arcane,spirit|mystack):lord(creature|myBattlefield) 1/1 other ueot -auto=@movedTo(arcane,spirit|mystack):lord(creature|myBattlefield) trample other ueot -text=Whenever you cast a Spirit or Arcane spell, each other creature you control gets +1/+1 and gains trample until end of turn. -mana={2}{G}{G} -type=Legendary Creature -subtype=Spirit -power=4 -toughness=4 -[/card] -[card] -name=Kokusho, the Evening Star -abilities=flying -auto=@movedTo(this|graveyard) from(battlefield):life:5 controller -auto=@movedTo(this|graveyard) from(battlefield):life:-5 opponent -text=Flying When Kokusho, the Evening Star is put into a graveyard from the battlefield, each opponent loses 5 life. You gain life equal to the life lost this way. -mana={4}{B}{B} -type=Legendary Creature -subtype=Dragon Spirit -power=5 -toughness=5 -[/card] -[card] -name=Konda Lord of Eiganjo -#The comma needed to be stripped from the name to make the card work. -#Reintroducing it requires an update to CHK/_cards.dat as well. -#Please don't correct the card name by adding a "," because then the first auto line won't work anymore and even won't work when you add an "," there, too! (0.10.1) -abilities=vigilance,indestructible -auto=rampage(5/5,0) -auto=rampage(-5/-5,1) -auto=lord(konda lord of eiganjo[blocking]|mybattlefield) 5/5 -text=Vigilance (Attacking doesn't cause this creature to tap.) -- Bushido 5 (When this blocks or becomes blocked, it gets +5/+5 until end of turn.) -- Konda, Lord of Eiganjo is indestructible. -mana={5}{W}{W} -type=Legendary Creature -subtype=Human Samurai -power=3 -toughness=3 -[/card] -[card] -name=Konda's Hatamoto -auto=rampage(1/1,0) -auto=rampage(-1/-1,1) -auto=lord(konda's hatamoto[blocking]|mybattlefield) 1/1 -auto=lord(other konda's hatamoto[blocking]|mybattlefield) -1/-1 -auto=aslongas(samurai[legendary]|mybattlefield) 1/2 -auto=aslongas(samurai[legendary]|mybattlefield) vigilance -text=Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) As long as you control a legendary Samurai, Konda's Hatamoto gets +1/+2 and has vigilance. (Attacking doesn't cause this creature to tap.) -mana={1}{W} -type=Creature -subtype=Human Samurai -power=1 -toughness=2 -[/card] -[card] -name=Kongming's Contraptions -auto={T}:damage:2 target(creature[attacking]|opponentBattlefield) -text={T}: Kongming's Contraptions deals 2 damage to target attacking creature. Play this ability only during the declare attackers step, and only on an opponent's turn. -mana={3}{W} -type=Creature -subtype=Human Soldier -power=2 -toughness=4 -[/card] -[card] -name=Kongming, "Sleeping Dragon" -auto=lord(creature|myBattlefield) 1/1 other -text=Other creatures you control get +1/+1. -mana={2}{W}{W} -type=Legendary Creature -subtype=Human Advisor -power=2 -toughness=2 -[/card] -[card] -name=Kookus -abilities=trample,mustattack -auto=@each my upkeep:damage:3 controller -auto=@each my upkeep:aslongas(Keeper of Kookus|myBattlefield) life:3 controller -auto=@each my upkeep:aslongas(Keeper of Kookus|myBattlefield) -mustattack ueot -auto={R}:1/0 -text=Trample At the beginning of your upkeep, if you don't control a creature named Keeper of Kookus, Kookus deals 3 damage to you and attacks this turn if able. {R}: Kookus gets +1/+0 until end of turn. -mana={3}{R}{R} -type=Creature -subtype=Djinn -power=3 -toughness=5 -[/card] -[card] -name=Kor Aeronaut -abilities=flying -kicker={1}{W} -auto=kicker flying target(creature) ueot -text=Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.) Flying When Kor Aeronaut enters the battlefield, if it was kicked, target creature gains flying until end of turn. -mana={W}{W} -type=Creature -subtype=Kor Soldier -power=2 -toughness=2 -[/card] -[card] -name=Kor Cartographer -auto=may moveTo(myBattlefield) target(plains|mylibrary) && tap -text=When Kor Cartographer enters the battlefield, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle your library. -mana={3}{W} -type=Creature -subtype=Kor Scout -power=2 -toughness=2 -[/card] -[card] -name=Kor Firewalker -abilities=protection from red -auto=@movedTo(*[red]|stack):may life:1 controller -text=Protection from Red Whenever a player casts a Red spell, you may gain 1 life. -mana={W}{W} -type=Creature -subtype=Kor Soldier -power=2 -toughness=2 -[/card] -[card] -name=Kor Sanctifiers -kicker={W} -auto=kicker destroy target(artifact,enchantment) -text=Kicker {W} (You may pay an additional {W} as you cast this spell.) When Kor Sanctifiers enters the battlefield, if it was kicked, destroy target artifact or enchantment. -mana={2}{W} -type=Creature -subtype=Kor Cleric -power=2 -toughness=3 -[/card] -[card] -name=Kor Skyfisher -abilities=flying -auto=moveTo(ownerhand) notatarget(*|myBattlefield) -text=Flying When Kor Skyfisher enters the battlefield, return a permanent you control to its owner's hand. -mana={1}{W} -type=Creature -subtype=Kor Soldier -power=2 -toughness=3 -[/card] -[card] -name=Kormus Bell -auto=lord(swamp) becomes(Creature,1/1) -alias=1121 -text=All Swamps are 1/1 creatures that are still lands. -mana={4} -type=Artifact -[/card] -[card] -name=Koskun Keep -auto={T}:Add{1} -auto={1}{T}:Add{R} -auto={2}{T}:Add{B} -auto={2}{T}:Add{G} -text={T}: Add {1} to your mana pool. {1}, {T}: Add {R} to your mana pool. {2}, {T}: Add {B} or {G} to your mana pool. -type=Land -[/card] -[card] -name=Kraken Hatchling -mana={U} -type=Creature -subtype=Kraken -power=0 -toughness=4 -[/card] -[card] -name=Kraken's Eye -auto=@movedTo(*[blue]|stack): may life:1 controller -text=Whenever a player casts a blue spell, you may gain 1 life. -mana={2} -type=Artifact -[/card] -[card] -name=Kranioceros -auto={1}{W}:0/3 -text={1}{W}: Kranioceros gets +0/+3 until end of turn. -mana={4}{R} -type=Creature -subtype=Beast -power=5 -toughness=2 -[/card] -[card] -name=Krark-Clan Grunt -auto={S(artifact|myBattlefield)}:1/0 && first strike -text=Sacrifice an artifact: Krark-Clan Grunt gets +1/+0 and gains first strike until end of turn. -mana={2}{R} -type=Creature -subtype=Goblin Warrior -power=2 -toughness=2 -[/card] -[card] -name=Krark-Clan Ironworks -auto={S(artifact|myBattlefield)}:Add:{2} -text=Sacrifice an artifact: Add {2} to your mana pool. -mana={4} -type=Artifact -[/card] -[card] -name=Krark-Clan Ogre -auto={R}{S(artifact|myBattlefield)}:cantblock target(creature) -text={R}, Sacrifice an artifact: Target creature can't block this turn. -mana={3}{R}{R} -type=Creature -subtype=Ogre -power=3 -toughness=3 -[/card] -[card] -name=Krark-Clan Shaman -auto={S(artifact|myBattlefield)}:damage:1 all(creature[-flying]) -text=Sacrifice an artifact: Krark-Clan Shaman deals 1 damage to each creature without flying. -mana={R} -type=Creature -subtype=Goblin Shaman -power=1 -toughness=1 -[/card] -[card] -name=Krark-Clan Stoker -auto={T}{S(artifact|myBattlefield)}:add {R}{R} -text={T}, Sacrifice an artifact: Add {R}{R} to your mana pool. -mana={2}{R} -type=Creature -subtype=Goblin Shaman -power=2 -toughness=2 -[/card] -[card] -name=Kris Mage -auto={R}{T}{S(*|myhand)}:damage:1 target(creature,player) -text={R}{T}, Discard a card: Kris Mage deals 1 damage to target creature or player. -mana={R} -type=Creature -subtype=Human Spellshaper -power=1 -toughness=1 -[/card] -[card] -name=Krosan Archer -abilities=reach -auto={G}{S(*|myhand)}:0/2 -text=Reach (This creature can block creatures with flying.) {G}, Discard a card: Krosan Archer gets +0/+2 until end of turn. -mana={3}{G} -type=Creature -subtype=Centaur Archer -power=2 -toughness=3 -[/card] -[card] -name=Krosan Avenger -abilities=trample -auto=aslongas(*|mygraveyard) {1}{G}:regenerate >6 -text=Trample Threshold - {1}{G}: Regenerate Krosan Avenger. Play this ability only if seven or more cards are in your graveyard. -mana={2}{G} -type=Creature -subtype=Human Druid -power=3 -toughness=1 -[/card] -[card] -name=Krosan Beast -auto=aslongas(*|mygraveyard) 7/7 >6 -text=Threshold - Krosan Beast gets +7/+7 as long as seven or more cards are in your graveyard. -mana={3}{G} -type=Creature -subtype=Squirrel Beast -power=1 -toughness=1 -[/card] -[card] -name=Krosan Constrictor -abilities=swampwalk -auto={T}:-2/0 target(creature[black]) -text=Swampwalk {T}: Target black creature gets -2/-0 until end of turn. -mana={3}{G} -type=Creature -subtype=Snake -power=2 -toughness=2 -[/card] -[card] -name=Krosan Groundshaker -auto={G}:trample target(beast) -text={G}: Target Beast gains trample until end of turn. -mana={4}{G}{G}{G} -type=Creature -subtype=Beast -power=6 -toughness=6 -[/card] -[card] -name=Krosan Tusker -autohand={2}{G}:cycling -autohand={2}{G}:moveTo(myhand) target(land[basic]|myLibrary) && cycling -text=Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.) When you cycle Krosan Tusker, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle your library. -mana={5}{G}{G} -type=Creature -subtype=Boar Beast -power=6 -toughness=5 -[/card] -[card] -name=Krosan Wayfarer -auto={S}:moveto(myBattlefield) target(land|myhand) -text=Sacrifice Krosan Wayfarer: You may put a land card from your hand onto the battlefield. -mana={G} -type=Creature -subtype=Human Druid -power=1 -toughness=1 -[/card] -[card] -name=Krovikan Mist -abilities=flying -auto=foreach(illusion|battlefield) 1/1 -text=Flying Krovikan Mist's power and toughness are each equal to the number of Illusions on the battlefield. -mana={1}{U} -type=Creature -subtype=Illusion -power=* -toughness=* -[/card] -[card] -name=Krovikan Scoundrel -mana={1}{B} -type=Creature -subtype=Human Rogue -power=2 -toughness=1 -[/card] -[card] -name=Kudzu -target=land -alias=1254 -text=Enchant land When enchanted land becomes tapped, destroy it. That land's controller attaches Kudzu to a land of his or her choice. -mana={1}{G}{G} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Kurgadon -auto=@movedTo(creature[manacost>=6]|mystack):counter(1/1,3) -text=Whenever you cast a creature spell with converted mana cost 6 or more, put three +1/+1 counters on Kurgadon. -mana={4}{G} -type=Creature -subtype=Beast -power=3 -toughness=3 -[/card] -[card] -name=Kuro's Taken -auto=rampage(1/1,0) -auto=rampage(-1/-1,1) -auto=lord(kuro's taken[blocking]|mybattlefield) 1/1 -auto=lord(other kuro's taken[blocking]|mybattlefield) -1/-1 -auto={1}{B}:regenerate -text=Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) {1}{B}: Regenerate Kuro's Taken. -mana={1}{B} -type=Creature -subtype=Rat Samurai -power=1 -toughness=1 -[/card] -[card] -name=Kyren Glider -abilities=cantblock,flying -text=Flying Kyren Glider can't block. -mana={1}{R} -type=Creature -subtype=Goblin -power=1 -toughness=1 -[/card] -[card] -name=Kyren Sniper -auto=@each my upkeep:may damage:1 target(player) -text=At the beginning of your upkeep, you may have Kyren Sniper deal 1 damage to target player. -mana={2}{R} -type=Creature -subtype=Goblin -power=1 -toughness=1 -[/card] -[card] -name=Kyscu Drake -abilities=flying -auto={G}:0/1 limit:1 -auto=aslongas(viashivan dragon|mylibrary) {S(spitting drake|myBattlefield)}:moveTo(mygraveyard) all(this) && moveTo(myBattlefield) target(viashivan dragon|mylibrary) limit:1 -text=Flying {G}: Kyscu Drake gets +0/+1 until end of turn. Activate this ability only once each turn. Sacrifice Kyscu Drake and a creature named Spitting Drake: Search your library for a card named Viashivan Dragon and put that card onto the battlefield. Then shuffle your library. -mana={3}{G} -type=Creature -subtype=Drake -power=2 -toughness=2 -[/card] -[card] -name=Lace with Moonglove -target=creature -auto=deathtouch -auto=draw:1 controller -text=Target creature gains deathtouch until end of turn. (Whenever it deals damage to a creature, destroy that creature.) Draw a card. -mana={2}{G} -type=Instant -[/card] -[card] -name=Lady Caleria -auto={T}:damage:3 target(creature[attacking;blocking]) -text={T}: Lady Caleria deals 3 damage to target attacking or blocking creature. -mana={3}{G}{G}{W}{W} -type=Legendary Creature -subtype=Human Archer -power=3 -toughness=6 -[/card] -[card] -name=Lady Orca -mana={5}{B}{R} -type=Legendary Creature -subtype=Demon -power=7 -toughness=4 -[/card] -[card] -name=Lady Sun -auto={T}:moveTo(ownerhand) all(this) && moveTo(ownerhand) target(creature) myTurnOnly -text={T}: Return Lady Sun and another target creature to their owners' hands. Activate this ability only during your turn, before attackers are declared. -mana={1}{U}{U} -type=Legendary Creature -subtype=Human Advisor -power=1 -toughness=1 -[/card] -[card] -name=Lady Zhurong, Warrior Queen -abilities=horsemanship -text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) -mana={4}{G} -type=Legendary Creature -subtype=Human Soldier Warrior -power=4 -toughness=3 -[/card] -[card] -name=Lake of the Dead -auto=moveTo(graveyard) notatarget(this|myBattlefield) -auto=moveTo(graveyard) notatarget(swamp[-tapped]|myBattlefield) -auto=@movedTo(swamp[-tapped]|mygraveyard) from(myBattlefield):lord(this|myBattlefield) {T}:Add{B} && lord(this|myBattlefield) {T}{S(swamp|myBattlefield)}:Add{B}{B}{B}{B} -text=If Lake of the Dead would enter the battlefield, sacrifice a Swamp instead. If you do, put Lake of the Dead onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add {B} to your mana pool. {T}, Sacrifice a Swamp: Add {B}{B}{B}{B} to your mana pool. -type=Land -[/card] -[card] -name=Lance -target=creature -auto=first strike -text=Enchant creature Enchanted creature has first strike. -mana={W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Land Leeches -abilities=first strike -text=First strike -mana={1}{G}{G} -type=Creature -subtype=Leech -power=2 -toughness=2 -[/card] -[card] -name=Landbind Ritual -auto=foreach(plains|myBattlefield) life:2 controller -text=You gain 2 life for each Plains you control. -mana={3}{W}{W} -type=Sorcery -[/card] -[card] -name=Lantern Kami -abilities=flying -text=Flying -mana={W} -type=Creature -subtype=Spirit -power=1 -toughness=1 -[/card] -[card] -name=Last Breath -target=creature[power<=2] -auto=moveTo(exile) -auto=life:4 targetController -text=Exile target creature with power 2 or less. Its controller gains 4 life. -mana={1}{W} -type=Instant -[/card] -[card] -name=Last Caress -target=player -auto=damage:1 -auto=life:1 controller -auto=draw:1 controller -text=Target player loses 1 life and you gain 1 life. Draw a card. -mana={2}{B} -type=Sorcery -[/card] -[card] -name=Last Gasp -target=creature -auto=-3/-3 -text=Target creature gets -3/-3 until end of turn. -mana={1}{B} -type=Instant -[/card] -[card] -name=Last Stand -target=creature -auto=foreach(swamp|myBattlefield) life:-2 opponent -auto=foreach(mountain|myBattlefield) damage:1 -auto=foreach(forest|myBattlefield) token(Saproling,Creature Saproling,1/1,green) -auto=foreach(plains|myBattlefield) life:2 controller -auto=foreach(island|myBattlefield) draw:1 controller -text=Target opponent loses 2 life for each Swamp you control. Last Stand deals damage equal to the number of Mountains you control to target creature. Put a 1/1 green Saproling creature token onto the battlefield for each Forest you control. You gain 2 life for each Plains you control. Draw a card for each Island you control, then discard that many cards. -mana={W}{U}{B}{R}{G} -type=Sorcery -[/card] -[card] -name=Last Word -abilities=nofizzle -target=*|stack -auto=fizzle -text=Last Word can't be countered by spells or abilities. Counter target spell. -mana={2}{U}{U} -type=Instant -[/card] -[card] -name=Lat-Nam's Legacy -target=*|myHand -auto=moveto(mylibrary) && shuffle -auto=@next upkeep:draw:2 controller -text=Shuffle a card from your hand into your library. If you do, draw two cards at the beginning of the next turn's upkeep. -mana={1}{U} -type=Instant -[/card] -[card] -name=Launch -target=creature -auto=@movedTo(this|graveyard) from(battlefield):moveTo(myhand) notatarget(this|mygraveyard) -auto=flying -text=Enchant creature Enchanted creature has flying. When Launch is put into a graveyard from the battlefield, return Launch to its owner's hand. -mana={1}{U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Lava Axe -target=player -auto=damage:5 -text=Lava Axe deals 5 damage to target player. -mana={4}{R} -type=Sorcery -[/card] -[card] -name=Lava Flow -target=creature,land -auto=destroy -text=Destroy target creature or land. -mana={3}{R}{R} -type=Sorcery -[/card] -[card] -name=Lava Hounds -abilities=haste -auto=damage:4 controller -text=Haste When Lava Hounds enters the battlefield, it deals 4 damage to you. -mana={2}{R}{R} -type=Creature -subtype=Hound -power=4 -toughness=4 -[/card] -[card] -name=Lava Spike -target=player -auto=damage:3 -text=Lava Spike deals 3 damage to target player. -mana={R} -type=Sorcery -subtype=Arcane -[/card] -[card] -name=Lava Storm -auto=may damage:2 all(creature[attacking]) -auto=may damage:2 all(creature[blocking]) -text=Lava Storm deals 2 damage to each attacking creature or Lava Storm deals 2 damage to each blocking creature. -mana={3}{R}{R} -type=Instant -[/card] -[card] -name=Lava Zombie -auto=moveTo(ownerhand) notatarget(creature[black;red]|myBattlefield) -auto={2}:1/0 -text=When Lava Zombie enters the battlefield, return a black or red creature you control to its owner's hand. {2}: Lava Zombie gets +1/+0 until end of turn. -mana={1}{B}{R} -type=Creature -subtype=Zombie -power=4 -toughness=3 -[/card] -[card] -name=Lavaborn Muse -alias=130373 -text=At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, Lavaborn Muse deals 3 damage to him or her. -mana={3}{R} -type=Creature -subtype=Spirit -power=3 -toughness=3 -[/card] -[card] -name=Lawbringer -auto={T}{S}:moveTo(exile) target(creature[red]) -text={T}, Sacrifice Lawbringer: Exile target red creature. -mana={2}{W} -type=Creature -subtype=Kor Rebel -power=2 -toughness=2 -[/card] -[card] -name=Lay Waste -target=land -auto=destroy -autohand={2}:cycling -text=Destroy target land. Cycling {2} ({2}, Discard this card: Draw a card.) -mana={3}{R} -type=Sorcery -[/card] -[card] -name=Lay of the Land -target=land[basic]|myLibrary -auto=moveTo(myHand) -text=Search your library for a basic land card, reveal that card, and put it into your hand. Then shuffle your library. -mana={G} -type=Sorcery -[/card] -[card] -name=Leaden Fists -abilities=flash -target=creature -auto=3/3 -auto=doesnotuntap -text=Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature gets +3/+3 and doesn't untap during its controller's untap step. -mana={2}{U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Leaden Myr -auto={T}:Add {B} -text={T}: Add {B} to your mana pool. -mana={2} -type=Artifact Creature -subtype=Myr -power=1 -toughness=1 -[/card] -[card] -name=Leaf Dancer -abilities=forestwalk -text=Forestwalk -mana={1}{G}{G} -type=Creature -subtype=Centaur -power=2 -toughness=2 -[/card] -[card] -name=Leaf Gilder -auto={T}:Add {G} -text={T}: Add {G} to your mana pool. -mana={1}{G} -type=Creature -subtype=Elf Druid -power=2 -toughness=1 -[/card] -[card] -name=Leap -target=creature -auto=flying -auto=draw:1 controller -text=Target creature gains flying until end of turn. Draw a card. -mana={U} -type=Instant -[/card] -[card] -name=Leaping Lizard -auto={1}{G}:flying && 0/-1 -text={1}{G}: Leaping Lizard gains flying and gets -0/-1 until end of turn. -mana={1}{G}{G} -type=Creature -subtype=Lizard -power=2 -toughness=3 -[/card] -[card] -name=Leatherback Baloth -mana={G}{G}{G} -type=Creature -subtype=Beast -power=4 -toughness=5 -[/card] -[card] -name=Leechridden Swamp -auto=tap -auto={T}:Add {B} -auto=aslongas(*[black]|myBattlefield) {B}{T}:life:-1 opponent >1 -text=({T}: Add {B} to your mana pool.) Leechridden Swamp comes into play tapped. {B}, {T}: Each opponent loses 1 life. Play this ability only if you control two or more black permanents. -type=Land -subtype=Swamp -[/card] -[card] -name=Leering Emblem -auto={2}:equip -auto=@movedTo(*|mystack):2/2 ueot -text=Whenever you play a spell, equipped creature gets +2/+2 until end of turn. Equip {2} -mana={2} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Leering Gargoyle -abilities=flying -auto={T}:-2/2 && -flying -text=Flying {T}: Leering Gargoyle gets -2/+2 and loses flying until end of turn. -mana={1}{W}{U} -type=Creature -subtype=Gargoyle -power=2 -toughness=2 -[/card] -[card] -name=Legions of Lim-Dul -auto=aslongas(swamp[snow]|opponentBattlefield) unblockable -text=Snow swampwalk -mana={1}{B}{B} -type=Creature -subtype=Zombie -power=2 -toughness=3 -[/card] -[card] -name=Leonin Abunas -auto=lord(artifact|myBattlefield) opponentshroud -text=Artifacts you control can't be the targets of spells or abilities your opponents control. -mana={3}{W} -type=Creature -subtype=Cat Cleric -power=2 -toughness=5 -[/card] -[card] -name=Leonin Armorguard -auto=all(creature|myBattlefield) 1/1 ueot -text=When Leonin Armorguard enters the battlefield, creatures you control get +1/+1 until end of turn. -mana={2}{G}{W} -type=Creature -subtype=Cat Soldier -power=3 -toughness=3 -[/card] -[card] -name=Leonin Battlemage -auto={T}:1/1 target(creature) -auto=@movedto(*|mystack):may untap -text={T}: Target creature gets +1/+1 until end of turn.Whenever you cast a spell, you may untap Leonin Battlemage. -mana={3}{W} -type=Creature -subtype=Cat Wizard -power=2 -toughness=3 -[/card] -[card] -name=Leonin Bladetrap -abilities=flash -auto={S}:damage:2 all(creature[attacking;-flying]) -text=Flash {2}, Sacrifice Leonin Bladetrap: Leonin Bladetrap deals 2 damage to each attacking creature without flying. -mana={3} -type=Artifact -[/card] -[card] -name=Leonin Elder -auto=@movedTo(artifact|battlefield):may life:1 -text=Whenever an artifact enters the battlefield, you may gain 1 life. -mana={W} -type=Creature -subtype=Cat Cleric -power=1 -toughness=1 -[/card] -[card] -name=Leonin Scimitar -auto={1}:equip -auto=1/1 -text=Equipped creature gets +1/+1. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) -mana={1} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Leonin Skyhunter -abilities=flying -text=Flying -mana={W}{W} -type=Creature -subtype=Cat Knight -power=2 -toughness=2 -[/card] -[card] -name=Leonin Sun Standard -auto={1}{W}:lord(creature|myBattlefield) 1/1 -text={1}{W}: Creatures you control get +1/+1 until end of turn. -mana={2} -type=Artifact -[/card] -[card] -name=Leshrac's Rite -target=creature -auto=swampwalk -text=Enchant creature Enchanted creature has swampwalk. -mana={B} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Leveler -auto=moveTo(myExile) all(*|myLibrary) -text=When Leveler comes enters the battlefield, exile all cards in your library. -mana={5} -type=Artifact Creature -subtype=Juggernaut -power=10 -toughness=10 -[/card] -[card] -name=Levitation -auto=lord(creature|myBattlefield) flying -text=Creatures you control have flying. -mana={2}{U}{U} -type=Enchantment -[/card] -[card] -name=Ley Druid -auto={T}:untap target(land) -text={T}: Untap target land. -mana={2}{G} -type=Creature -subtype=Human Druid -power=1 -toughness=1 -[/card] -[card] -name=Lhurgoyf -auto=foreach(creature|graveyard) 1/1 -text=Lhurgoyf's power is equal to the number of creature cards in all graveyards and its toughness is equal to that number plus 1. -mana={2}{G}{G} -type=Creature -subtype=Lhurgoyf -power=* -toughness=1+* -[/card] -[card] -name=Liability -auto=@movedTo(*|opponentGraveyard) from(battlefield):life:-1 opponent -auto=@movedTo(*|myGraveyard) from(battlefield):life:-1 controller -text=Whenever a nontoken permanent is put into a player's graveyard from the battlefield, that player loses 1 life. -mana={1}{B}{B} -type=Enchantment -[/card] -[card] -name=Liberated Dwarf -auto={S}:1/0 && first strike target(creature[green]) -text={R}, Sacrifice Liberated Dwarf: Target green creature gets +1/+0 and gains first strike until end of turn. -mana={R} -type=Creature -subtype=Dwarf -power=1 -toughness=1 -[/card] -[card] -name=Lich Lord of Unx -auto={U}{B}{T}:token(Zombie Wizard,Creature Zombie Wizard,1/1,blue black) -auto={U}{U}{B}{B}:foreach(zombie|myBattlefield) life:-1 && foreach(zombie|myBattlefield) deplete:1 target(player) -text={U}{B}, {T}: Put a 1/1 blue and black Zombie Wizard creature token onto the battlefield. {U}{U}{B}{B}: Target player loses X life and puts the top X cards of his or her library into his or her graveyard, where X is the number of Zombies you control. -mana={1}{U}{B} -type=Creature -subtype=Zombie Wizard -power=2 -toughness=2 -[/card] -[card] -name=Lieutenant Kirtar -abilities=flying -auto={1}{W}{S}:moveTo(exile) target(creature[attacking]) -text=Flying {1}{W}, Sacrifice Lieutenant Kirtar: Exile target attacking creature. -mana={1}{W}{W} -type=Legendary Creature -subtype=Bird Soldier -power=2 -toughness=2 -[/card] -[card] -name=Life Burst -target=player -auto=life:4 -auto=foreach(life burst|graveyard) life:4 -text=Target player gains 4 life, then gains 4 life for each card named Life Burst in each graveyard. -mana={1}{W} -type=Instant -[/card] -[card] -name=Lifeblood -auto=@tapped(mountain|opponentBattlefield):life:1 controller -text=Whenever a Mountain an opponent controls becomes tapped, you gain 1 life. -mana={2}{W}{W} -type=Enchantment -[/card] -[card] -name=Lifeforce -auto={G}{G}:fizzle target(*[black]|stack) -text={G}{G}: Counter target black spell. -mana={G}{G} -type=Enchantment -[/card] -[card] -name=Lifegift -auto=@movedto(land|battlefield):may life:1 controller -text=Whenever a land enters the battlefield, you may gain 1 life. -mana={2}{G} -type=Enchantment -[/card] -[card] -name=Lifelace -alias=1257 -text=Target spell or permanent becomes green. (Mana symbols on that permanent remain unchanged.) -mana={G} -type=Instant -[/card] -[card] -name=Lifelink -target=creature -auto=lifelink -text=Enchant creature Enchanted creature has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.) -mana={W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Lifetap -auto=@tapped(forest|opponentBattlefield):life:1 controller -text=Whenever a Forest an opponent controls becomes tapped, you gain 1 life. -mana={U}{U} -type=Enchantment -[/card] -[card] -name=Light of Day -auto=lord(creature[black]) cantattack -auto=lord(creature[black]) cantblock -text=Black creatures can't attack or block. -mana={3}{W} -type=Enchantment -[/card] -[card] -name=Lightbringer -auto={T}{S}:moveTo(exile) target(creature[black]) -text={T}, Sacrifice Lightbringer: Exile target black creature. -mana={2}{W} -type=Creature -subtype=Kor Rebel -power=2 -toughness=2 -[/card] -[card] -name=Lightning Angel -abilities=flying,vigilance,haste -text=Flying, vigilance, haste -mana={1}{R}{W}{U} -type=Creature -subtype=Angel -power=3 -toughness=4 -[/card] -[card] -name=Lightning Blast -target=creature,player -auto=Damage:4 -text=Lightning Blast deals 4 damage to target creature or player. -mana={3}{R} -type=Instant -[/card] -[card] -name=Lightning Blow -target=creature -auto=first strike -auto=@next upkeep:draw:1 controller -text=Target creature gains first strike until end of turn. Draw a card at the beginning of the next turn's upkeep. -mana={1}{W} -type=Instant -[/card] -[card] -name=Lightning Bolt -target=creature,player -auto=damage:3 -text=Lightning Bolt deals 3 damage to target creature or player. -mana={R} -type=Instant -[/card] -[card] -name=Lightning Elemental -abilities=haste -text=Haste (This creature can attack and {T} as soon as it comes under your control.) -mana={3}{R} -type=Creature -subtype=Elemental -power=4 -toughness=1 -[/card] -[card] -name=Lightning Greaves -auto={0}:equip -auto=shroud -auto=haste -text=Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) -- Equip 0 ({0}: Attach to target creature you control. Equip only as a sorcery.) -mana={2} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Lightning Helix -target=creature,player -auto=Damage:3 -auto=life:3 controller -text=Lightning Helix deals 3 damage to target creature or player and you gain 3 life. -mana={R}{W} -type=Instant -[/card] -[card] -name=Lightning Hounds -abilities=first strike -text=First strike -mana={2}{R}{R} -type=Creature -subtype=Hound -power=3 -toughness=2 -[/card] -[card] -name=Lightning Talons -target=creature -auto=3/0 -auto=first strike -text=Enchant creature Enchanted creature gets +3/+0 and has first strike. -mana={2}{R} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Lim-Dul's High Guard -abilities=first strike -auto={1}{B}:regenerate -text=First strike {1}{B}: Regenerate Lim-Dûl's High Guard. -mana={1}{B}{B} -type=Creature -subtype=Skeleton -power=2 -toughness=1 -[/card] -[card] -name=Limestone Golem -auto={2}{S}:draw:1 target(player) -text={2}, Sacrifice Limestone Golem: Target player draws a card. -mana={6} -type=Artifact Creature -subtype=Golem -power=3 -toughness=4 -[/card] -[card] -name=Lingering Tormentor -abilities=fear,persist -text=Fear Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) -mana={3}{B} -type=Creature -subtype=Spirit -power=2 -toughness=2 -[/card] -[card] -name=Lion's Eye Diamond -auto={S}:add {W}{W}{W} && moveTo(mygraveyard) all(*|myhand) -auto={S}:add {U}{U}{U} && moveTo(mygraveyard) all(*|myhand) -auto={S}:add {B}{B}{B} && moveTo(mygraveyard) all(*|myhand) -auto={S}:add {R}{R}{R} && moveTo(mygraveyard) all(*|myhand) -auto={S}:add {G}{G}{G} && moveTo(mygraveyard) all(*|myhand) -text=Sacrifice Lion's Eye Diamond, Discard your hand: Add three mana of any one color to your mana pool. Play this ability only any time you could play an instant. -mana={0} -type=Artifact -[/card] -[card] -name=Lionheart Maverick -abilities=vigilance -auto={4}{W}:1/2 -text=Vigilance {4}{W}: Lionheart Maverick gets +1/+2 until end of turn. -mana={W} -type=Creature -subtype=Human Knight -power=1 -toughness=1 -[/card] -[card] -name=Lithatog -auto={S(artifact|myBattlefield)}:1/1 -auto={S(land|myBattlefield)}:1/1 -text=Sacrifice an artifact: Lithatog gets +1/+1 until end of turn. Sacrifice a land: Lithatog gets +1/+1 until end of turn. -mana={1}{R}{G} -type=Creature -subtype=Atog -power=1 -toughness=2 -[/card] -[card] -name=Lithophage -auto=@each my upkeep:bury notatarget(lithophage,mountain|myBattlefield) -text=At the beginning of your upkeep, sacrifice Lithophage unless you sacrifice a Mountain. -mana={3}{R}{R} -type=Creature -subtype=Insect -power=7 -toughness=7 -[/card] -[card] -name=Living Airship -abilities=flying -auto={2}{G}:regenerate -text=Flying {2}{G}: Regenerate Living Airship. -mana={3}{U} -type=Creature -subtype=Metathran -power=2 -toughness=3 -[/card] -[card] -name=Living Artifact -target=artifact -alias=1258 -text=Enchant artifact Whenever you're dealt damage, put that many vitality counters on Living Artifact. At the beginning of your upkeep, you may remove a vitality counter from Living Artifact. If you do, you gain 1 life. -mana={G} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Living Lands -auto=lord(forest) becomes(Creature,1/1) -alias=1259 -text=All Forests are 1/1 creatures that are still lands. -mana={3}{G} -type=Enchantment -[/card] -[card] -name=Living Plane -auto=@movedTo(enchantment[world]|battlefield):bury -auto=lord(land) becomes(Creature,1/1) -alias=1533 -text=All lands are 1/1 creatures that are still lands. -mana={2}{G}{G} -type=World Enchantment -[/card] -[card] -name=Living Terrain -target=land -auto=becomes(Creature Treefolk,5/6,green) -text=Enchant land Enchanted land is a 5/6 green Treefolk creature that's still a land. -mana={2}{G}{G} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Living Wall -abilities=defender -auto={1}:regenerate -text=Defender (This creature can't attack.) {1}: Regenerate Living Wall. -mana={4} -type=Artifact Creature -subtype=Wall -power=0 -toughness=6 -[/card] -[card] -name=Livonya Silone -abilities=first strike -auto=aslongas(land[legendary]|opponentBattlefield) unblockable -text=First strike, legendary landwalk -mana={2}{R}{R}{G}{G} -type=Legendary Creature -subtype=Human Warrior -power=4 -toughness=4 -[/card] -[card] -name=Lizard Warrior -mana={3}{R} -type=Creature -subtype=Lizard Warrior -power=4 -toughness=2 -[/card] -[card] -name=Llanowar Cavalry -auto={W}:vigilance -text={W}: Llanowar Cavalry gains vigilance until end of turn. -mana={2}{G} -type=Creature -subtype=Human Soldier -power=1 -toughness=4 -[/card] -[card] -name=Llanowar Dead -auto={T}:Add {B} -text={T}: Add {B} to your mana pool. -mana={B}{G} -type=Creature -subtype=Zombie Elf -power=2 -toughness=2 -[/card] -[card] -name=Llanowar Druid -auto={T}{S}:untap all(forest) -text={T}, Sacrifice Llanowar Druid: Untap all Forests. -mana={1}{G} -type=Creature -subtype=Elf Druid -power=1 -toughness=2 -[/card] -[card] -name=Llanowar Elite -abilities=trample -kicker={8} -auto=kicker counter(1/1,5) -text=Kicker {8} (You may pay an additional {8} as you play this spell.) Trample If the kicker cost was paid, Llanowar Elite enters the battlefield with five +1/+1 counters on it. -mana={G} -type=Creature -subtype=Elf -power=1 -toughness=1 -[/card] -[card] -name=Llanowar Elves -auto={T}: Add {G} -text={T}: Add {G} to your mana pool. -mana={G} -type=Creature -subtype=Elf Druid -power=1 -toughness=1 -[/card] -[card] -name=Llanowar Knight -abilities=protection from black -text=Protection from black -mana={G}{W} -type=Creature -subtype=Elf Knight -power=2 -toughness=2 -[/card] -[card] -name=Llanowar Vanguard -auto={T}:0/4 -text={T}: Llanowar Vanguard gets +0/+4 until end of turn. -mana={2}{G} -type=Creature -subtype=Dryad -power=1 -toughness=1 -[/card] -[card] -name=Llanowar Wastes -auto={T}:Add {1} -auto={T}:Add {B} && Damage:1 controller -auto={T}:Add {G} && Damage:1 controller -text={T}: Add {1} to your mana pool. {T}: Add {B} or {G} to your mana pool. Llanowar Wastes deals 1 damage to you. -type=Land -[/card] -[card] -name=Loam Dweller -auto=@movedto(arcane,spirit|mystack):may moveto(myBattlefield) target(land|myhand) && tap -text=Whenever you cast a Spirit or Arcane spell, you may put a land card from your hand onto the battlefield tapped. -mana={1}{G} -type=Creature -subtype=Spirit -power=2 -toughness=2 -[/card] -[card] -name=Loam Lion -auto=aslongas(forest|myBattlefield) 1/2 -text=Loam Lion gets +1/+2 as long as you control a Forest. -mana={W} -type=Creature -subtype=Cat -power=1 -toughness=1 -[/card] -[card] -name=Loamdragger Giant -mana={4}{RG}{RG}{RG} -type=Creature -subtype=Giant Warrior -power=7 -toughness=6 -[/card] -[card] -name=Loch Korrigan -auto={UB}:1/1 -text={UB}: Loch Korrigan gets +1/+1 until end of turn. -mana={3}{B} -type=Creature -subtype=Spirit -power=1 -toughness=1 -[/card] -[card] -name=Locust Swarm -abilities=flying -auto={G}:regenerate -auto={G}:untap limit:1 -text=Flying {G}: Regenerate Locust Swarm. {G}: Untap Locust Swarm. Activate this ability only once each turn. -mana={3}{G} -type=Creature -subtype=Insect -power=1 -toughness=1 -[/card] -[card] -name=Lonely Sandbar -auto=tap -auto={T}:Add {U} -autohand={U}:cycling -text=Lonely Sandbar enters the battlefield tapped. {T}: Add {U} to your mana pool. Cycling {U} ({U}, Discard this card: Draw a card.) -type=Land -[/card] -[card] -name=Longbow Archer -abilities=first strike,reach -text=First strike, reach (This creature can block creatures with flying.) -mana={W}{W} -type=Creature -subtype=Human Soldier Archer -power=2 -toughness=2 -[/card] -[card] -name=Looming Hoverguard -abilities=flying -auto=moveTo(ownerLibrary) target(artifact) -text=Flying When Looming Hoverguard enters the battlefield, put target artifact on top of its owner's library. -mana={4}{U}{U} -type=Creature -subtype=Drone -power=3 -toughness=3 -[/card] -[card] -name=Looming Shade -auto={B}:1/1 -text={B}: Looming Shade gets +1/+1 until end of turn. -mana={2}{B} -type=Creature -subtype=Shade -power=1 -toughness=1 -[/card] -[card] -name=Looter il-Kor -abilities=shadow -auto=@damaged(player) from(this):moveTo(mygraveyard) notatarget(*|myHand) -auto=@damaged(player) from(this):draw:1 controller -text=Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever Looter il-Kor deals damage to an opponent, draw a card, then discard a card. -mana={1}{U} -type=Creature -subtype=Kor Rogue -power=1 -toughness=1 -[/card] -[card] -name=Lord Magnus -abilities=first strike -auto=lord(creature) -plainswalk -auto=lord(creature) -forestwalk -text=First strike Creatures with plainswalk can be blocked as though they didn't have plainswalk. Creatures with forestwalk can be blocked as though they didn't have forestwalk. -mana={3}{G}{W}{W} -type=Legendary Creature -subtype=Human Druid -power=4 -toughness=3 -[/card] -[card] -name=Lord of Atlantis -auto=lord(merfolk) 1/1 other -auto=lord(merfolk) islandwalk other -text=Other Merfolk creatures get +1/+1 and have islandwalk. -mana={U}{U} -type=Creature -subtype=Merfolk -power=2 -toughness=2 -[/card] -[card] -name=Lord of Extinction -auto=foreach(*|graveyard) 1/1 -text=Lord of Extinction's power and toughness are each equal to the number of cards in all graveyards. -mana={3}{B}{G} -type=Creature -subtype=Elemental -power=* -toughness=* -[/card] -[card] -name=Lord of the Pit -abilities=flying,trample -alias=1166 -text=Flying, trample (This creature can't be blocked except by creatures with flying or reach. If this creature would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.) At the beginning of your upkeep, sacrifice a creature other than Lord of the Pit. If you can't, Lord of the Pit deals 7 damage to you. -mana={4}{B}{B}{B} -type=Creature -subtype=Demon -power=7 -toughness=7 -[/card] -[card] -name=Lord of the Undead -auto=lord(zombie) 1/1 other -auto={1}{B}{T}:moveTo(myhand) target(zombie|mygraveyard) -text=Other Zombie creatures get +1/+1. {1}{B}, {T}: Return target Zombie card from your graveyard to your hand. -mana={1}{B}{B} -type=Creature -subtype=Zombie -power=2 -toughness=2 -[/card] -[card] -name=Lorescale Coatl -auto=@movedTo(*|myhand) from(mylibrary):may counter(1/1) -text=Whenever you draw a card, you may put a +1/+1 counter on Lorescale Coatl. -mana={1}{G}{U} -type=Creature -subtype=Snake -power=2 -toughness=2 -[/card] -[card] -name=Lost Order of Jarkeld -auto=foreach(creature|opponentbattlefield) 1/1 -text=As Lost Order of Jarkeld enters the battlefield, choose an opponent. Lost Order of Jarkeld's power and toughness are each equal to 1 plus the number of creatures the chosen player controls. -mana={2}{W}{W} -type=Creature -subtype=Human Knight -power=1+* -toughness=1+* -[/card] -[card] -name=Lost Soul -abilities=swampwalk -text=Swampwalk -mana={1}{B}{B} -type=Creature -subtype=Spirit Minion -power=2 -toughness=1 -[/card] -[card] -name=Lotus Guardian -abilities=flying -auto={T}:Add {W} -auto={T}:Add {U} -auto={T}:Add {B} -auto={T}:Add {R} -auto={T}:Add {G} -text=Flying {T}: Add one mana of any color to your mana pool. -mana={7} -type=Artifact Creature -subtype=Dragon -power=4 -toughness=4 -[/card] -[card] -name=Lotus Petal -auto={T}{S}:Add{G} -auto={T}{S}:Add{R} -auto={T}{S}:Add{U} -auto={T}{S}:Add{B} -auto={T}{S}:Add{W} -text={T}, Sacrifice Lotus Petal: Add one mana of any color to your mana pool. -mana={0} -type=Artifact -[/card] -[card] -name=Lovisa Coldeyes -auto=lord(warrior) 2/2 other -auto=lord(berserker) 2/2 other -auto=lord(barbarian) 2/2 other -text=Warrior, Berserker, and/or other Barbarian creatures get +2/+2 and have haste. -mana={3}{R}{R} -type=Legendary Creature -subtype=Human Barbarian -power=3 -toughness=3 -[/card] -[card] -name=Lowland Giant -mana={2}{R}{R} -type=Creature -subtype=Giant -power=4 -toughness=3 -[/card] -[card] -name=Loxodon Mender -auto={W}{T}:regenerate target(artifact) -text={W}, {T}: Regenerate target artifact. -mana={5}{W} -type=Creature -subtype=Elephant Cleric -power=3 -toughness=3 -[/card] -[card] -name=Loxodon Mystic -auto={W}{T}:tap target(creature) -text={W}, {T}: Tap target creature. -mana={3}{W}{W} -type=Creature -subtype=Elephant Cleric -power=3 -toughness=3 -[/card] -[card] -name=Loxodon Stalwart -abilities=Vigilance -auto={W}:0/1 -text=Vigilance {W}: Loxodon Stalwart gets +0/+1 until end of turn. -mana={3}{W}{W} -type=Creature -subtype=Elephant Soldier -power=3 -toughness=3 -[/card] -[card] -name=Loxodon Warhammer -auto={3}:equip -auto=3/0 -auto=lifelink -auto=trample -text=Equipped creature gets +3/+0 and has lifelink and trample. (When it deals damage, you gain that much life. If it would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.) Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) -mana={3} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Loyal Gyrfalcon -abilities=defender,flying -auto=@movedTo(*[white]|mystack):-defender ueot -text=Defender, flying Whenever you cast a white spell, Loyal Gyrfalcon loses defender until end of turn. -mana={3}{W} -type=Creature -subtype=Bird -power=3 -toughness=3 -[/card] -[card] -name=Loyal Retainers -auto={S}:moveTo(myBattlefield) target(creature[legendary]|mygraveyard) myTurnOnly -text=Sacrifice Loyal Retainers: Return target legendary creature card from your graveyard onto the battlefield. Play this ability only during your turn, before attackers are declared. -mana={2}{W} -type=Creature -subtype=Human Advisor -power=1 -toughness=1 -[/card] -[card] -name=Lu Bu, Master-at-Arms -abilities=horsemanship,haste -text=Haste; horsemanship (This creature can't be blocked except by creatures with horsemanship.) -mana={5}{R} -type=Legendary Creature -subtype=Human Soldier Warrior -power=4 -toughness=3 -[/card] -[card] -name=Lu Meng, Wu General -abilities=horsemanship -text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) -mana={3}{U}{U} -type=Legendary Creature -subtype=Human Soldier -power=4 -toughness=4 -[/card] -[card] -name=Lu Su, Wu Advisor -auto={T}:Draw:1 myTurnOnly -text={T}: Draw a card. Activate this ability only during your turn, before attackers are declared. -mana={3}{U}{U} -type=Legendary Creature -subtype=Human Advisor -power=1 -toughness=2 -[/card] -[card] -name=Lu Xun, Scholar General -abilities=horsemanship -auto=@damaged(player) from(this):may draw:1 controller -text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Whenever Lu Xun, Scholar General deals damage to an opponent, you may draw a card. -mana={2}{U}{U} -type=Legendary Creature -subtype=Human Soldier -power=1 -toughness=3 -[/card] -[card] -name=Lucent Liminid -abilities=flying -text=Flying -mana={3}{W}{W} -type=Enchantment Creature -subtype=Elemental -power=3 -toughness=3 -[/card] -[card] -name=Lull -auto=preventAllcombatDamage ueot -autohand={2}:cycling -text=Prevent all combat damage that would be dealt this turn. Cycling {2} ({2}, Discard this card: Draw a card.) -mana={1}{G} -type=Instant -[/card] -[card] -name=Lumbering Satyr -auto=lord(creature) forestwalk -text=All creatures have forestwalk. -mana={2}{G}{G} -type=Creature -subtype=Satyr Beast -power=5 -toughness=4 -[/card] -[card] -name=Lumengrid Sentinel -abilities=flying -auto=@movedTo(artifact|myBattlefield):may tap target(*) -text=Flying Whenever an artifact enters the battlefield under your control, you may tap target permanent. -mana={2}{U} -type=Creature -subtype=Human Wizard -power=1 -toughness=2 -[/card] -[card] -name=Lumengrid Warden -mana={1}{U} -type=Creature -subtype=Human Wizard -power=1 -toughness=3 -[/card] -[card] -name=Luminous Angel -abilities=flying -auto=@each my upkeep:may token(Spirit,Creature Spirit,1/1,white flying) -text=Flying At the beginning of your upkeep, you may put a 1/1 white Spirit creature token with flying onto the battlefield. -mana={4}{W}{W}{W} -type=Creature -subtype=Angel -power=4 -toughness=4 -[/card] -[card] -name=Lurking Nightstalker -auto=lord(lurking nightstalker[attacking]|mybattlefield) 2/0 -auto=lord(other lurking nightstalker[attacking]|mybattlefield) -2/0 -text=Whenever Lurking Nightstalker attacks, it gets +2/+0 until end of turn. -mana={B}{B} -type=Creature -subtype=Nightstalker -power=1 -toughness=1 -[/card] -[card] -name=Lynx -abilities=forestwalk -text=Forestwalk -mana={1}{G} -type=Creature -subtype=Cat -power=2 -toughness=1 -[/card] -[card] -name=Lys Alana Bowmaster -abilities=reach -auto=@movedTo(elf|mystack):may damage:2 target(creature[flying]) -text=Reach (This can block creatures with flying.) Whenever you cast an Elf spell, you may have Lys Alana Bowmaster deal 2 damage to target creature with flying. -mana={2}{G} -type=Creature -subtype=Elf Archer -power=2 -toughness=2 -[/card] -[card] -name=Lys Alana Huntmaster -auto=@movedTo(elf|mystack):may token(Elf Warrior,Creature Elf Warrior,1/1,green) -text=Whenever you cast an Elf spell, you may put a 1/1 green Elf Warrior creature token onto the battlefield. -mana={2}{G}{G} -type=Creature -subtype=Elf Warrior -power=3 -toughness=3 -[/card] -[card] -name=Lys Alana Scarblade -auto={T}{S(elf|myhand)}:foreach(elf|mybattlefield) -1/-1 target(creature) -text={T}, Discard an Elf card: Target creature gets -X/-X until end of turn, where X is the number of Elves you control. -mana={2}{B} -type=Creature -subtype=Elf Assassin -power=1 -toughness=1 -[/card] -[card] -name=Macetail Hystrodon -abilities=haste, first strike -autohand={3}:cycling -text=First strike, haste Cycling {3} ({3}, Discard this card: Draw a card.) -mana={6}{R} -type=Creature -subtype=Beast -power=4 -toughness=4 -[/card] -[card] -name=Mad Auntie -auto=lord(goblin|myBattlefield) 1/1 other -auto={T}:regenerate target(other goblin) -text=Other Goblin creatures you control get +1/+1. {T}: Regenerate another target Goblin. -mana={2}{B} -type=Creature -subtype=Goblin Shaman -power=2 -toughness=2 -[/card] -[card] -name=Madrush Cyclops -auto=lord(creature|myBattlefield) haste -text=Creatures you control have haste. -mana={1}{B}{R}{G} -type=Creature -subtype=Cyclops Warrior -power=3 -toughness=4 -[/card] -[card] -name=Mage il-Vec -auto={T}:damage:1 target(creature,player) && discard:1 controller -text={T}, Discard a card at random: Mage il-Vec deals 1 damage to target creature or player. -mana={2}{R} -type=Creature -subtype=Human Wizard -power=2 -toughness=2 -[/card] -[card] -name=Mage's Guile -target=creature -auto=shroud -autohand={U}:cycling -text=Target creature gains shroud until end of turn. (It can't be the target of spells or abilities.) Cycling {U} ({U}, Discard this card: Draw a card.) -mana={1}{U} -type=Instant -[/card] -[card] -name=Magefire Wings -target=creature -auto=2/0 -auto=flying -text=Enchant creature Enchanted creature gets +2/+0 and has flying. -mana={U}{R} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Mageta's Boon -abilities=flash -target=creature -auto=1/2 -text=Flash Enchant creature Enchanted creature gets +1/+2. -mana={1}{W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Maggot Carrier -auto=life:-1 controller -auto=life:-1 opponent -text=When Maggot Carrier enters the battlefield, each player loses 1 life. -mana={B} -type=Creature -subtype=Zombie -power=1 -toughness=1 -[/card] -[card] -name=Maggot Therapy -abilities=flash -target=creature -auto=2/-2 -text=Flash Enchant creature Enchanted creature gets +2/-2. -mana={2}{B} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Magistrate's Veto -auto=lord(creature[blue;white]) cantblock -text=White creatures and blue creatures can't block. -mana={2}{R} -type=Enchantment -[/card] -[card] -name=Magma Giant -auto=damage:2 all(creature,player) -text=When Magma Giant enters the battlefield, it deals 2 damage to each creature and each player. -mana={5}{R}{R} -type=Creature -subtype=Giant -power=5 -toughness=5 -[/card] -[card] -name=Magma Phoenix -abilities=flying -auto=@movedTo(this|graveyard) from(myBattlefield):damage:3 all(creature,player) -autograveyard={3}{R}{R}:moveTo(myhand) -text=Flying When Magma Phoenix is put into a graveyard from the battlefield, it deals 3 damage to each creature and each player. {3}{R}{R}: Return Magma Phoenix from your graveyard to your hand. -mana={3}{R}{R} -type=Creature -subtype=Phoenix -power=3 -toughness=3 -[/card] -[card] -name=Magma Vein -auto={R}{S(land|myBattlefield)}:damage:1 all(creature[-flying]) -text={R}, Sacrifice a land: Magma Vein deals 1 damage to each creature without flying. -mana={2}{R} -type=Enchantment -[/card] -[card] -name=Magnetic Flux -auto=lord(creature[artifact]|myBattlefield)flying -text=Artifact creatures you control gain flying until end of turn. -mana={2}{U} -type=Instant -[/card] -[card] -name=Magnify -auto=lord(creature) 1/1 -text=All creatures get +1/+1 until end of turn. -mana={G} -type=Instant -[/card] -[card] -name=Magnigoth Treefolk -auto=aslongas(plains|myBattlefield) plainswalk -auto=aslongas(island|myBattlefield) islandwalk -auto=aslongas(swamp|myBattlefield) swampwalk -auto=aslongas(mountain|myBattlefield) mountainwalk -auto=aslongas(forest|myBattlefield) forestwalk -text=Domain - For each basic land type among lands you control, Magnigoth Treefolk has landwalk of that type. -mana={4}{G} -type=Creature -subtype=Treefolk -power=2 -toughness=6 -[/card] -[card] -name=Magnivore -abilities=haste -auto=foreach(sorcery|graveyard) 1/1 -text=Haste (This creature can attack the turn it comes under your control.) Magnivore's power and toughness are each equal to the number of sorcery cards in all graveyards. -mana={2}{R}{R} -type=Creature -subtype=Lhurgoyf -power=* -toughness=* -[/card] -[card] -name=Magus of the Coffers -auto={2}{T}:foreach(swamp|myBattlefield) Add:{B} -text={2}, {T}: Add {B} to your mana pool for each Swamp you control. -mana={4}{B} -type=Creature -subtype=Human Wizard -power=4 -toughness=4 -[/card] -[card] -name=Magus of the Disk -auto=tap -auto={1}{T}:destroy all(artifact,creature,enchantment) -text=Magus of the Disk enters the battlefield tapped. {1}, {T}: Destroy all artifacts, creatures, and enchantments. -mana={2}{W}{W} -type=Creature -subtype=Human Wizard -power=2 -toughness=4 -[/card] -[card] -name=Magus of the Moat -auto=lord(creature[-flying]) cantattack -text=Creatures without flying can't attack. -mana={2}{W}{W} -type=Creature -subtype=Human Wizard -power=0 -toughness=3 -[/card] -[card] -name=Mahamoti Djinn -abilities=flying -text=Flying (This creature can't be blocked except by creatures with flying or reach.) -mana={4}{U}{U} -type=Creature -subtype=Djinn -power=5 -toughness=6 -[/card] -[card] -name=Major Teroh -abilities=flying -auto={3}{W}{W}{S}:moveto(exile) all(creature[black]) -text=Flying {3}{W}{W}, Sacrifice Major Teroh: Exile all black creatures. -mana={3}{W} -type=Legendary Creature -subtype=Bird Soldier -power=2 -toughness=3 -[/card] -[card] -name=Makindi Shieldmate -abilities=defender -auto=may counter(1/1) -auto=@movedTo(other ally|myBattlefield):may counter(1/1) -text=Defender Whenever Makindi Shieldmate or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Makindi Shieldmate. -mana={2}{W} -type=Creature -subtype=Kor Soldier Ally -power=0 -toughness=3 -[/card] -[card] -name=Malach of the Dawn -abilities=flying -auto={W}{W}{W}:regenerate -text=Flying {W}{W}{W}: Regenerate Malach of the Dawn. -mana={2}{W}{W} -type=Creature -subtype=Angel -power=2 -toughness=4 -[/card] -[card] -name=Malachite Golem -auto={1}{G}:trample -text={1}{G}: Malachite Golem gains trample until end of turn. -mana={6} -type=Artifact Creature -subtype=Golem -power=5 -toughness=3 -[/card] -[card] -name=Malakir Bloodwitch -abilities=flying,protection from white -auto=foreach(vampire|myBattlefield) life:-1 opponent -auto=foreach(vampire|myBattlefield) life:1 controller -text=Flying, protection from white When Malakir Bloodwitch enters the battlefield, each opponent loses life equal to the number of Vampires you control. You gain life equal to the life lost this way. -mana={3}{B}{B} -type=Creature -subtype=Vampire Shaman -power=4 -toughness=4 -[/card] -[card] -name=Malevolent Awakening -auto={1}{B}{B}{S(creature|myBattlefield)}:moveTo(myhand) target(creature|mygraveyard) -text={1}{B}{B}, Sacrifice a creature: Return target creature card from your graveyard to your hand. -mana={1}{B}{B} -type=Enchantment -[/card] -[card] -name=Man-o'-War -auto=moveTo(ownerhand) target(creature) -text=When Man-o'-War enters the battlefield, return target creature to its owner's hand. -mana={2}{U} -type=Creature -subtype=Jellyfish -power=2 -toughness=2 -[/card] -[card] -name=Mana Cylix -auto={1}{T}:Add {G} -auto={1}{T}:Add {R} -auto={1}{T}:Add {B} -auto={1}{T}:Add {U} -auto={1}{T}:Add {W} -text={1}, {T}: Add one mana of any color to your mana pool. -mana={1} -type=Artifact -[/card] -[card] -name=Mana Geyser -auto=foreach(land[tapped]|opponentBattlefield) add:{R} -text=Add {R} to your mana pool for each tapped land your opponents control. -mana={3}{R}{R} -type=Sorcery -[/card] -[card] -name=Mana Prism -auto={T}:Add {1} -auto={1}{T}:Add {B} -auto={1}{T}:Add {G} -auto={1}{T}:Add {R} -auto={1}{T}:Add {U} -auto={1}{T}:Add {W} -text={T}: Add {1} to your mana pool. {1}{T}: Add one mana of any color to your mana pool. -mana={3} -type=Artifact -[/card] -[card] -name=Mana Short -target=player -alias=1209 -text=Tap all lands target player controls and empty his or her mana pool. -mana={2}{U} -type=Instant -[/card] -[card] -name=Mana Vault -auto=doesnotuntap -auto={4}:untap myUpkeepOnly -alias=1124 -text=Mana Vault doesn't untap during your untap step. At the beginning of your upkeep, you may pay {4}. If you do, untap Mana Vault. At the beginning of your draw step, if Mana Vault is tapped, it deals 1 damage to you. {T}: Add {3} to your mana pool. -mana={1} -type=Artifact -[/card] -[card] -name=Manabond -auto=@each my end:may moveTo(myBattlefield) all(land|myhand) && moveTo(mygraveyard) all(*[-land]|myhand) -text=At the end of your turn, you may reveal your hand and put all land cards from it onto the battlefield. If you do, discard your hand. -mana={G} -type=Enchantment -[/card] -[card] -name=Manacles of Decay -target=creature -auto=cantattack -auto={B}:-1/-1 -auto={R}:cantblock -text=Enchant creature Enchanted creature can't attack. {B}: Enchanted creature gets -1/-1 until end of turn. {R}: Enchanted creature can't block this turn. -mana={1}{W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Manaforce Mace -auto={3}:equip -auto=aslongas(forest|myBattlefield) 1/1 -auto=aslongas(mountain|myBattlefield) 1/1 -auto=aslongas(plains|myBattlefield) 1/1 -auto=aslongas(swamp|myBattlefield) 1/1 -auto=aslongas(island|myBattlefield) 1/1 -text=Domain - Equipped creature gets +1/+1 for each basic land type among lands you control. Equip {3} -mana={4} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Manakin -auto={T}:Add {1} -text={T}: Add {1} to your mana pool. -mana={2} -type=Artifact Creature -subtype=Construct -power=1 -toughness=1 -[/card] -[card] -name=Mangara of Corondor -auto={T}:moveTo(exile) all(this) && moveTo(exile) target(*) -text={T}: Exile Mangara of Corondor and target permanent. -mana={1}{W}{W} -type=Legendary Creature -subtype=Human Wizard -power=1 -toughness=1 -[/card] -[card] -name=Maniacal Rage -target=creature -auto=2/2 -auto=cantblock -text=Enchant creature Enchanted creature gets +2/+2 and can't block. -mana={1}{R} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Manta Ray -abilities=islandhome -auto=cantbeblockedby(creature[-blue]) -text=Manta Ray can't attack unless defending player controls an Island. Manta Ray can't be blocked except by blue creatures. When you control no Islands, sacrifice Manta Ray. -mana={1}{U}{U} -type=Creature -subtype=Fish -power=3 -toughness=3 -[/card] -[card] -name=Manta Riders -auto={U}:flying -text={U}: Manta Riders gains flying until end of turn. -mana={U} -type=Creature -subtype=Merfolk -power=1 -toughness=1 -[/card] -[card] -name=Mantis Engine -auto={2}:flying -auto={2}:first strike -text={2}: Mantis Engine gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.) {2}: Mantis Engine gains first strike until end of turn. (It deals combat damage before creatures without first strike.) -mana={5} -type=Artifact Creature -subtype=Insect -power=3 -toughness=3 -[/card] -[card] -name=Mantle of Leadership -abilities=flash -target=Creature -auto=@movedTo(creature|myBattlefield):2/2 ueot -text=Flash (You may cast this spell any time you could cast an instant.) Enchant creature. Whenever a creature enters the battlefield, enchanted creature gets +2/+2 until end of turn. -mana={1}{W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Marauding Knight -abilities=protection from white -auto=foreach(Plains|opponentBattlefield) 1/1 -text=Protection from white Marauding Knight gets +1/+1 for each Plains your opponents control. -mana={2}{B}{B} -type=Creature -subtype=Zombie Knight -power=2 -toughness=2 -[/card] -[card] -name=Maraxus of Keld -auto=foreach(artifact[-tapped]|myBattlefield) 1/1 -auto=foreach(creature[-tapped]|myBattlefield) 1/1 -auto=foreach(land[-tapped]|myBattlefield) 1/1 -text=Maraxus of Keld's power and toughness are each equal to the number of untapped artifacts, creatures, and lands you control. -mana={4}{R}{R} -type=Legendary Creature -subtype=Human Warrior -power=* -toughness=* -[/card] -[card] -name=Marble Chalice -auto={T}:life:1 -text={T}: You gain 1 life. -mana={2}{W} -type=Artifact -[/card] -[card] -name=Marble Diamond -auto=tap -auto={T}:Add {W} -text=Marble Diamond enters the battlefield tapped. {T}: Add {W} to your mana pool. -mana={2} -type=Artifact -[/card] -[card] -name=Marble Titan -auto=lord(creature[power>=3]) doesnotuntap -text=Creatures with power 3 or greater don't untap during their controllers' untap steps. -mana={3}{W} -type=Creature -subtype=Giant -power=3 -toughness=3 -[/card] -[card] -name=Marhault Elsdragon -auto=rampage(1/1,1) -text=Rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.) -mana={3}{R}{R}{G} -type=Legendary Creature -subtype=Elf Warrior -power=4 -toughness=6 -[/card] -[card] -name=Marisi's Twinclaws -abilities=double strike -text=Double strike -mana={2}{RW}{G} -type=Creature -subtype=Cat Warrior -power=2 -toughness=4 -[/card] -[card] -name=Marjhan -abilities=islandhome,doesnotuntap -auto={U}{U}{S(creature|myBattlefield)}:untap myUpkeepOnly -auto={U}{U}:damage:1 target(creature[attacking;-flying]) && -1/0 all(this) -text=Marjhan doesn't untap during your untap step. Marjhan can't attack unless defending player controls an Island. When you control no Islands, sacrifice Marjhan. {U}{U}, Sacrifice a creature: Untap Marjhan. Activate this ability only during your upkeep. {U}{U}: Marjhan gets -1/-0 until end of turn and deals 1 damage to target attacking creature without flying. -mana={5}{U}{U} -type=Creature -subtype=Leviathan -power=8 -toughness=8 -[/card] -[card] -name=Mark of Fury -target=creature -auto=haste -auto=@next endofturn:moveTo(ownerhand) all(this) -text=Enchant creature Enchanted creature has haste. At the beginning of the end step, return Mark of Fury to its owner's hand. -mana={R} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Mark of Mutiny -target=creature -auto=untap -auto=haste -auto=counter(1/1) -alias=129767 -text=Gain control of target creature until end of turn. Put a +1/+1 counter on it and untap it. That creature gains haste until end of turn. -mana={2}{R} -type=Sorcery -[/card] -[card] -name=Marker Beetles -auto=@movedTo(this|graveyard) from(battlefield):1/1 target(creature|battlefield) ueot -auto={S}:draw:1 -text=When Marker Beetles is put into a graveyard from the battlefield, target creature gets +1/+1 until end of turn. {2}, Sacrifice Marker Beetles: Draw a card. -mana={1}{G}{G} -type=Creature -subtype=Insect -power=2 -toughness=3 -[/card] -[card] -name=Maro -auto=foreach(*|myhand) 1/1 -text=Maro's power and toughness are each equal to the number of cards in your hand. -mana={2}{G}{G} -type=Creature -subtype=Elemental -power=* -toughness=* -[/card] -[card] -name=Marrow-Gnawer -auto={T}{S(rat|myBattlefield)}:foreach(rat|myBattlefield) token(Rat,Creature Rat,1/1,black) -auto=lord(rat) fear -text=Rat creatures have fear. {T}, Sacrifice a Rat: Put X 1/1 black Rat creature tokens onto the battlefield, where X is the number of Rats you control. -mana={3}{B}{B} -type=Legendary Creature -subtype=Rat Rogue -power=2 -toughness=3 -[/card] -[card] -name=Marsh Boa -abilities=swampwalk -text=Swampwalk -mana={G} -type=Creature -subtype=Snake -power=1 -toughness=1 -[/card] -[card] -name=Marsh Casualties -kicker={3} -auto=lord(creature|opponentBattlefield) -1/-1 -auto=kicker lord(creature|opponentBattlefield) -1/-1 -text=Kicker {3} (You may pay an additional {3} as you cast this spell.) Creatures target player controls get -1/-1 until end of turn. If Marsh Casualties was kicked, those creatures get -2/-2 until end of turn instead. -mana={B}{B} -type=Sorcery -[/card] -[card] -name=Marsh Flats -auto={T}{S}:moveTo(myBattlefield) target(plains,swamp|mylibrary) && life:-1 controller -text={T}, Pay 1 Life, Sacrifice Marsh Flats: Search your library for a Plains or Swamp card and put it onto the battlefield. Then shuffle your library. -type=Land -[/card] -[card] -name=Marsh Gas -auto=lord(creature) -2/-0 -text=All creatures get -2/-0 until end of turn. -mana={B} -type=Instant -[/card] -[card] -name=Marsh Goblins -abilities=swampwalk -text=Swampwalk -mana={B}{R} -type=Creature -subtype=Goblin -power=1 -toughness=1 -[/card] -[card] -name=Marsh Lurker -auto={S(swamp|myBattlefield)}:fear -text=Sacrifice a Swamp: Marsh Lurker gains fear until end of turn. -mana={3}{B} -type=Creature -subtype=Beast -power=3 -toughness=2 -[/card] -[card] -name=Marsh Threader -abilities=swampwalk -text=Swampwalk -mana={1}{W} -type=Creature -subtype=Kor Scout -power=2 -toughness=1 -[/card] -[card] -name=Marshdrinker Giant -auto=destroy target(island,swamp|opponentBattlefield) -text=When Marshdrinker Giant enters the battlefield, destroy target Island or Swamp an opponent controls. -mana={3}{G}{G} -type=Creature -subtype=Giant Warrior -power=4 -toughness=3 -[/card] -[card] -name=Martyred Rusalka -auto={W}{S(creature|myBattlefield)}:cantattack target(creature) -text={W}, Sacrifice a creature: Target creature can't attack this turn. -mana={W} -type=Creature -subtype=Spirit -power=1 -toughness=1 -[/card] -[card] -name=Mask of Law and Grace -target=creature -auto=protection from black -auto=protection from red -text=Enchant creature Enchanted creature has protection from black and from red. -mana={W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Mask of Riddles -auto={2}:equip -auto=fear -auto=@damaged(player) from(mytgt):may draw:1 controller -text=Equipped creature has fear. Whenever equipped creature deals combat damage to a player, you may draw a card. Equip {2} -mana={U}{B} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Masked Gorgon -auto=lord(creature[green;white] protection from(gorgon) -auto=aslongas(*|mygraveyard) protection from white >6 -auto=aslongas(*|mygraveyard) protection from green >6 -text=Green creatures and white creatures have protection from Gorgons. Threshold - Masked Gorgon has protection from green and from white as long as seven or more cards are in your graveyard. -mana={4}{B} -type=Creature -subtype=Gorgon -power=5 -toughness=5 -[/card] -[card] -name=Mass Calcify -auto=destroy all(creature[-white]) -text=Destroy all nonwhite creatures. -mana={5}{W}{W} -type=Sorcery -[/card] -[card] -name=Mass Hysteria -auto=lord(creature) haste -text=All creatures have haste. -mana={R} -type=Enchantment -[/card] -[card] -name=Mass of Ghouls -mana={3}{B}{B} -type=Creature -subtype=Zombie Warrior -power=5 -toughness=3 -[/card] -[card] -name=Master Decoy -auto={W}{T}:tap target(creature) -text={W}, {T}: Tap target creature. -mana={1}{W} -type=Creature -subtype=Human Soldier -power=1 -toughness=2 -[/card] -[card] -name=Master of Etherium -auto=lord(creature[artifact]|myBattlefield) 1/1 other -auto=foreach(artifact|myBattlefield) 1/1 -text=Master of Etherium's power and toughness are each equal to the number of artifacts you control. Other artifact creatures you control get +1/+1. -mana={2}{U} -type=Artifact Creature -subtype=Vedalken Wizard -power=* -toughness=* -[/card] -[card] -name=Masumaro, First to Live -auto=foreach(*|myhand) 2/2 -text=Masumaro, First to Live's power and toughness are each equal to twice the number of cards in your hand. -mana={3}{G}{G}{G} -type=Legendary Creature -subtype=Spirit -power=* -toughness=* -[/card] -[card] -name=Matca Rioters -auto=aslongas(forest|myBattlefield) 1/1 -auto=aslongas(island|myBattlefield) 1/1 -auto=aslongas(plains|myBattlefield) 1/1 -auto=aslongas(mountain|myBattlefield) 1/1 -auto=aslongas(swamp|myBattlefield) 1/1 -text=Domain - Matca Rioters's power and toughness are each equal to the number of basic land types among lands you control. -mana={2}{G} -type=Creature -subtype=Human Warrior -power=* -toughness=* -[/card] -[card] -name=Matopi Golem -auto={1}:regenerate && counter(-1/-1) -text={1}: Regenerate Matopi Golem. When it regenerates this way, put a -1/-1 counter on it. -mana={5} -type=Artifact Creature -subtype=Golem -power=3 -toughness=3 -[/card] -[card] -name=Mawcor -abilities=flying -auto={T}:damage:1 target(creature,player) -text=Flying {T}: Mawcor deals 1 damage to target creature or player. -mana={3}{U}{U} -type=Creature -subtype=Beast -power=3 -toughness=3 -[/card] -[card] -name=Maze of Ith -auto={2}{T}:untap target(creature[attacking]) && preventAllCombatDamage to(mytgt) ueot && preventAllCombatDamage from(mytgt) ueot -text={T}: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn. -type=Land -[/card] -[card] -name=Maze of Shadows -auto={T}:Add {1} -auto={T}:untap target(creature[attacking;shadow]) && preventAllCombatDamage to(mytgt) ueot && preventAllCombatDamage from(mytgt) ueot -text={T}: Add {1} to your mana pool. {T}: Untap target attacking creature with shadow. Prevent all combat damage that would be dealt to and dealt by that creature this turn. -type=Land -[/card] -[card] -name=Measure of Wickedness -auto=@next my endofturn:bury -auto=@next my endofturn:life:-8 controller -auto=@movedto(graveyard) from(* other|*):moveto(opponentBattlefield) -text=At the beginning of your end step, sacrifice Measure of Wickedness and you lose 8 life. Whenever another card is put into your graveyard from anywhere, target opponent gains control of Measure of Wickedness. -mana={3}{B} -type=Enchantment -[/card] -[card] -name=Medicine Bag -auto={1}{T}{S(*|myhand)}:regenerate target(creature) -text={1}, {T}, Discard a card: Regenerate target creature. -mana={3} -type=Artifact -[/card] -[card] -name=Meekstone -auto=lord(creature[power>=3]) doesnotuntap -text=Creatures with power 3 or greater don't untap during their controllers' untap steps. -mana={1} -type=Artifact -[/card] -[card] -name=Megatog -auto={S(artifact|myBattlefield)}:3/3 && trample -text=Sacrifice an artifact: Megatog gets +3/+3 and gains trample until end of turn. -mana={4}{R}{R} -type=Creature -subtype=Atog -power=3 -toughness=4 -[/card] -[card] -name=Megrim -auto=@movedTo(*|opponentgraveyard) from(opponenthand):damage:2 opponent -text=Whenever an opponent discards a card, Megrim deals 2 damage to that player. -mana={2}{B} -type=Enchantment -[/card] -[card] -name=Meishin, the Mind Cage -auto=foreach(*|myhand) lord(creature) -1/0 -text=All creatures get -X/-0, where X is the number of cards in your hand. -mana={4}{U}{U}{U} -type=Legendary Enchantment -[/card] -[card] -name=Melesse Spirit -abilities=flying,protection from black -text=Flying, protection from black -mana={3}{W}{W} -type=Creature -subtype=Angel Spirit -power=3 -toughness=3 -[/card] -[card] -name=Meloku the Clouded Mirror -abilities=flying -auto={1}:moveTo(ownerhand) target(land|mybattlefield) && token(Illusion,Creature Illusion,1/1,blue flying) -text=Flying {1}, Return a land you control to its owner's hand: Put a 1/1 blue Illusion creature token with flying onto the battlefield. -mana={4}{U} -type=Legendary Creature -subtype=Moonfolk Wizard -power=2 -toughness=4 -[/card] -[card] -name=Memory Erosion -auto=@movedTo(*|opponentstack):deplete:2 opponent -text=Whenever an opponent casts a spell, that player puts the top two cards of his or her library into his or her graveyard. -mana={1}{U}{U} -type=Enchantment -[/card] -[card] -name=Meng Huo's Horde -mana={4}{G} -type=Creature -subtype=Human Soldier -power=4 -toughness=5 -[/card] -[card] -name=Meng Huo, Barbarian King -auto=lord(creature[green]|myBattlefield) 1/1 other -text=Other green creatures you control get +1/+1. -mana={3}{G}{G} -type=Legendary Creature -subtype=Human Barbarian Soldier -power=4 -toughness=4 -[/card] -[card] -name=Mental Discipline -auto={1}{S(*|myhand)}:draw:1 -text={1}, Discard a card: Draw a card. -mana={1}{U}{U} -type=Enchantment -[/card] -[card] -name=Mental Note -auto=deplete:2 controller -auto=draw:1 controller -text=Put the top two cards of your library into your graveyard. Draw a card. -mana={U} -type=Instant -[/card] -[card] -name=Mephitic Ooze -abilities=deathtouch -auto=foreach(artifact|myBattlefield)1/0 -text=Mephitic Ooze gets +1/+0 for each artifact you control. Whenever Mephitic Ooze deals combat damage to a creature, destroy that creature. The creature can't be regenerated. -mana={4}{B} -type=Creature -subtype=Ooze -power=0 -toughness=5 -[/card] -[card] -name=Mercadia's Downfall -auto=lord(creature[attacking]|myBattlefield) foreach(land[-basic]|opponentBattlefield) 1/0 -auto=lord(creature[attacking]|opponentBattlefield) foreach(land[-basic]|myBattlefield) 1/0 -text=Attacking creatures get +X/+0 until end of turn, where X is the number of nonbasic lands defending player controls. -mana={2}{R} -type=Instant -[/card] -[card] -name=Mercenary Knight -auto=moveTo(graveyard) notatarget(this|myBattlefield) -auto=moveTo(graveyard) notatarget(*|myhand) -text=When Mercenary Knight enters the battlefield, sacrifice it unless you discard a creature card. -mana={2}{B} -type=Creature -subtype=Human Mercenary Knight -power=4 -toughness=4 -[/card] -[card] -name=Merchant Scroll -target=instant[blue]|mylibrary -auto=moveTo(myhand) -text=Search your library for a blue instant card, reveal that card, and put it into your hand. Then shuffle your library. -mana={1}{U} -type=Sorcery -[/card] -[card] -name=Merchant of Secrets -auto=draw:1 -text=When Merchant of Secrets enters the battlefield, draw a card. -mana={2}{U} -type=Creature -subtype=Human Wizard -power=1 -toughness=1 -[/card] -[card] -name=Merfolk Assassin -auto={T}:destroy target(creature[islandwalk]) -text={T}: Destroy target creature with islandwalk. -mana={U}{U} -type=Creature -subtype=Merfolk Assassin -power=1 -toughness=2 -[/card] -[card] -name=Merfolk Seastalkers -abilities=islandwalk -auto={2}{U}:tap target(creature[-flying]) -text=Islandwalk {2}{U}: Tap target creature without flying. -mana={3}{U} -type=Creature -subtype=Merfolk Scout -power=2 -toughness=3 -[/card] -[card] -name=Merfolk Sovereign -auto=lord(merfolk|myBattlefield) 1/1 other -auto={T}:unblockable target(merfolk) other -text=Other Merfolk creatures you control get +1/+1. {T}: Target Merfolk creature is unblockable this turn. -mana={1}{U}{U} -type=Creature -subtype=Merfolk -power=2 -toughness=2 -[/card] -[card] -name=Merfolk Traders -auto=draw:1 -auto=moveTo(graveyard) notatarget(*|myhand) -text=When Merfolk Traders enters the battlefield, draw a card, then discard a card. -mana={1}{U} -type=Creature -subtype=Merfolk -power=1 -toughness=2 -[/card] -[card] -name=Merfolk of the Pearl Trident -mana={U} -type=Creature -subtype=Merfolk -power=1 -toughness=1 -[/card] -[card] -name=Merrow Commerce -auto=@each opponent beginofturn:may untap all(merfolk|myBattlefield) -#@each my end did not work! cleanup, too -text=At the end of your turn, untap all Merfolk you control. -mana={1}{U} -type=Tribal Enchantment -subtype=Merfolk -[/card] -[card] -name=Merrow Levitator -auto={T}:flying target(creature) -auto=@movedTo(*[blue]|mystack):may untap -text={T}: Target creature gains flying until end of turn. Whenever you cast a blue spell, you may untap Merrow Levitator. -mana={3}{U} -type=Creature -subtype=Merfolk Wizard -power=2 -toughness=3 -[/card] -[card] -name=Merrow Reejerey -auto=lord(merfolk|myBattlefield) 1/1 other -auto=@movedTo(merfolk|mystack):may tap target(*) -auto=@movedTo(merfolk|mystack):may untap target(*) -text=Other Merfolk creatures you control get +1/+1. Whenever you play a Merfolk spell, you may tap or untap target permanent. -mana={2}{U} -type=Creature -subtype=Merfolk Soldier -power=2 -toughness=2 -[/card] -[card] -name=Merrow Witsniper -auto=deplete:1 target(player) -text=When Merrow Witsniper enters the battlefield, target player puts the top card of his or her library into his or her graveyard. -mana={U} -type=Creature -subtype=Merfolk Rogue -power=1 -toughness=1 -[/card] -[card] -name=Mesa Enchantress -auto=@movedTo(enchantment|mystack): may draw:1 controller -text=Whenever you cast an enchantment spell, you may draw a card. -mana={1}{W}{W} -type=Creature -subtype=Human Druid -power=0 -toughness=2 -[/card] -[card] -name=Mesa Falcon -abilities=flying -auto={1}{W}:0/1 -text=Flying {1}{W}: Mesa Falcon gets +0/+1 until end of turn. -mana={1}{W} -type=Creature -subtype=Bird -power=1 -toughness=1 -[/card] -[card] -name=Messenger Falcons -abilities=flying -auto=draw:1 -text=Flying When Messenger Falcons enters the battlefield, draw a card. -mana={2}{GU}{W} -type=Creature -subtype=Bird -power=2 -toughness=2 -[/card] -[card] -name=Metal Fatigue -auto=tap all(artifact) -text=Tap all artifacts. -mana={2}{W} -type=Instant -[/card] -[card] -name=Metallic Sliver -mana={1} -type=Artifact Creature -subtype=Sliver -power=1 -toughness=1 -[/card] -[card] -name=Metallurgeon -auto={W}{T}:Regenerate target(artifact) -text={W}, {T}: Regenerate target artifact. -mana={1}{W} -type=Artifact Creature -subtype=Human Artificer -power=1 -toughness=2 -[/card] -[card] -name=Metamorphic Wurm -auto=aslongas(*|mygraveyard) 4/4 >6 -text=Threshold - Metamorphic Wurm gets +4/+4 as long as seven or more cards are in your graveyard. -mana={3}{G}{G} -type=Creature -subtype=Elephant Wurm -power=3 -toughness=3 -[/card] -[card] -name=Metathran Soldier -abilities=unblockable -text=Metathran Soldier is unblockable. -mana={1}{U} -type=Creature -subtype=Metathran Soldier -power=1 -toughness=1 -[/card] -[card] -name=Metathran Zombie -auto={B}:regenerate -text={B}: Regenerate Metathran Zombie. -mana={1}{U} -type=Creature -subtype=Metathran Zombie -power=1 -toughness=1 -[/card] -[card] -name=Meteor Crater -auto=aslongas(*[white]|myBattlefield) {T}:Add {W} -auto=aslongas(*[blue]|myBattlefield) {T}:Add {U} -auto=aslongas(*[black]|myBattlefield) {T}:Add {B} -auto=aslongas(*[red]|myBattlefield) {T}:Add {R} -auto=aslongas(*[green]|myBattlefield) {T}:Add {G} -text={T}: Choose a color of a permanent you control. Add one mana of that color to your mana pool. -type=Land -[/card] -[card] -name=Midnight Banshee -abilities=wither -auto=@each my upkeep:all(creature[-black]) counter(-1/-1) -text=Wither (This deals damage to creatures in the form of -1/-1 counters.) At the beginning of your upkeep, put a -1/-1 counter on each nonblack creature. -mana={3}{B}{B}{B} -type=Creature -subtype=Spirit -power=5 -toughness=5 -[/card] -[card] -name=Midnight Charm -auto=may damage:1 target(creature) && life:1 controller -auto=may first strike target(creature) -auto=may tap target(creature) -text=Choose one - Midnight Charm deals 1 damage to target creature and you gain 1 life; or target creature gains first strike until end of turn; or tap target creature. -mana={B} -type=Instant -[/card] -[card] -name=Midnight Covenant -target=creature -auto={B}:1/1 -text=Enchanted Creature has "{B}: This Creature gets +1/+1 until end of turn." -mana={1}{B} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Might Sliver -auto=lord(sliver) 2/2 -text=All Sliver creatures get +2/+2. -mana={4}{G} -type=Creature -subtype=Sliver -power=2 -toughness=2 -[/card] -[card] -name=Might Weaver -auto={2}:trample target(creature[red;white]) -text={2}: Target red or white creature gains trample until end of turn. (If it would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.) -mana={1}{G} -type=Creature -subtype=Human Wizard -power=2 -toughness=1 -[/card] -[card] -name=Might of Alara -target=Creature -auto=aslongas(forest|myBattlefield) 1/1 -auto=aslongas(mountain|myBattlefield) 1/1 -auto=aslongas(plains|myBattlefield) 1/1 -auto=aslongas(swamp|myBattlefield) 1/1 -auto=aslongas(island|myBattlefield) 1/1 -text=Domain - Target creature gets +1/+1 until end of turn for each basic land type among lands you control. -mana={G} -type=Instant -[/card] -[card] -name=Might of Oaks -target=creature -auto=7/7 -text=Target creature gets +7/+7 until end of turn. -mana={3}{G} -type=Instant -[/card] -[card] -name=Mightstone -auto=lord(creature[attacking]) 1/0 -text=Attacking creatures get +1/+0. -mana={4} -type=Artifact -[/card] -[card] -name=Mikokoro, Center of the Sea -auto={T}:Add {1} -auto={2}{T}:draw:1 controller && draw:1 opponent -text={T}: Add {1} to your mana pool. {2}, {T}: Each player draws a card. -type=Legendary Land -[/card] -[card] -name=Millikin -auto={T}:Add:{1} && deplete:1 controller -text={T}, Put the top card of your library into your graveyard: Add {1} to your mana pool. -mana={2} -type=Artifact Creature -subtype=Construct -power=0 -toughness=1 -[/card] -[card] -name=Millstone -auto={2}{T}:deplete:2 target(player) -text={2}, {T}: Target player puts the top two cards of his or her library into his or her graveyard. -mana={2} -type=Artifact -[/card] -[card] -name=Minamo, School at Water's Edge -auto={T}:Add{U} -auto={U}{T}:Untap target(*[legendary]) -text={T}: Add {U} to your mana pool. {U}, {T}: Untap target legendary permanent. -type=Legendary Land -[/card] -[card] -name=Mind Control -target=creature -alias=1194 -text=Enchant creature You control enchanted creature. -mana={3}{U}{U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Mind Knives -target=player -auto=discard:1 -text=Target opponent discards a card at random. -mana={1}{B} -type=Sorcery -[/card] -[card] -name=Mind Over Matter -auto={S(*|myhand)}:tap target(artifact,creature,land) -auto={S(*|myhand)}:untap target(artifact,creature,land) -text=Discard a card: You may tap or untap target artifact, creature, or land. -mana={2}{U}{U}{U}{U} -type=Enchantment -[/card] -[card] -name=Mind Shatter -target=player -alias=1167 -text=Target player discards X cards at random. -mana={X}{B}{B} -type=Sorcery -[/card] -[card] -name=Mind Spring -auto=draw:X controller -text=Draw X cards. -mana={X}{U}{U} -type=Sorcery -[/card] -[card] -name=Mind Stone -auto={T}:Add{1} -auto={1}{T}{S}:draw:1 -text={T}: Add {1} to your mana pool. {1}, {T}, Sacrifice Mind Stone: Draw a card. -mana={2} -type=Artifact -[/card] -[card] -name=Mind Twist -target=player -alias=1167 -text=Target player discards X cards at random. -mana={X}{B} -type=Sorcery -[/card] -[card] -name=Mindless Automaton -auto=counter(1/1,2) -auto={1}{S(*|myhand)}:counter(1/1) -auto={0}:counter(1/1,-2) && draw:1 controller -text=Mindless Automaton enters the battlefield with two +1/+1 counters on it. {1}, Discard a card: Put a +1/+1 counter on Mindless Automaton. Remove two +1/+1 counters from Mindless Automaton: Draw a card. -mana={4} -type=Artifact Creature -subtype=Construct -power=0 -toughness=0 -[/card] -[card] -name=Mindless Null -abilities=cantblock -auto=aslongas(vampire|myBattlefield) -cantblock -text=Mindless Null can't block unless you control a Vampire. -mana={2}{B} -type=Creature -subtype=Zombie -power=2 -toughness=2 -[/card] -[card] -name=Mindslicer -auto=@movedto(this|graveyard) from(battlefield):moveto(graveyard) all(*|myhand) -auto=@movedto(this|graveyard) from(battlefield):moveto(graveyard) all(*|opponenthand) -text=When Mindslicer is put into a graveyard the battlefield, each player discards his or her hand. -mana={2}{B}{B} -type=Creature -subtype=Horror -power=4 -toughness=3 -[/card] -[card] -name=Mindwrack Liege -auto=lord(creature[blue]|myBattlefield) 1/1 other -auto=lord(creature[red]|myBattlefield) 1/1 other -auto={UR}{UR}{UR}{UR}:moveTo(myBattlefield) target(creature[blue;red]|myhand) -text=Other blue creatures you control get +1/+1. Other red creatures you control get +1/+1. {UR}{UR}{UR}{UR}: You may put a blue or red creature card from your hand onto the battlefield. -mana={3}{UR}{UR}{UR} -type=Creature -subtype=Horror -power=4 -toughness=4 -[/card] -[card] -name=Mine Bearer -auto={T}{S}:destroy target(creature[attacking]) -text={T}, Sacrifice Mine Bearer: Destroy target attacking creature. -mana={2}{W} -type=Creature -subtype=Human Soldier -power=1 -toughness=1 -[/card] -[card] -name=Minion of Leshrac -abilities=protection from black -auto={T}:destroy target(creature,land) -alias=2474 -text=Protection from black At the beginning of your upkeep, Minion of Leshrac deals 5 damage to you unless you sacrifice a creature other than Minion of Leshrac. If Minion of Leshrac deals damage to you this way, tap it. {T}: Destroy target creature or land. -mana={4}{B}{B}{B} -type=Creature -subtype=Demon Minion -power=5 -toughness=5 -[/card] -[card] -name=Minions' Murmurs -auto=foreach(creature|myBattlefield) draw:1 -auto=foreach(creature|myBattlefield) life:-1 -text=You draw X cards and you lose X life, where X is the number of creatures you control. -mana={2}{B}{B} -type=Sorcery -[/card] -[card] -name=Minotaur Tactician -abilities=haste -auto=aslongas(creature[white]|myBattlefield) 1/1 -auto=aslongas(creature[blue]|myBattlefield) 1/1 -text=Haste Minotaur Tactician gets +1/+1 as long as you control a white creature. Minotaur Tactician gets +1/+1 as long as you control a blue creature. -mana={3}{R} -type=Creature -subtype=Minotaur -power=1 -toughness=1 -[/card] -[card] -name=Minotaur Warrior -mana={2}{R} -type=Creature -subtype=Minotaur Warrior -power=2 -toughness=3 -[/card] -[card] -name=Miraculous Recovery -target=creature|mygraveyard -auto=moveTo(myBattlefield) -auto=counter(1/1) -text=Return target creature card from your graveyard to the battlefield with a +1/+1 counter on it. -mana={4}{W} -type=Instant -[/card] -[card] -name=Mire Blight -target=creature -auto=@damaged(mytgt):destroy(mytgt) -text=Enchant creature When enchanted creature is dealt damage, destroy it. -mana={B} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Mire Boa -abilities=swampwalk -auto={G}:regenerate -text=Swampwalk {G}: Regenerate Mire Boa. -mana={1}{G} -type=Creature -subtype=Snake -power=2 -toughness=1 -[/card] -[card] -name=Mire Kavu -auto=aslongas(swamp|myBattlefield) 1/1 -text=Mire Kavu gets +1/+1 as long as you control a Swamp. -mana={3}{R} -type=Creature -subtype=Kavu -power=3 -toughness=2 -[/card] -[card] -name=Mire Shade -auto={B}{S(swamp|myBattlefield)}:counter(1/1) asSorcery -text={B}, Sacrifice a Swamp: Put a +1/+1 counter on Mire Shade. Activate this ability only any time you could cast a sorcery. -mana={1}{B} -type=Creature -subtype=Shade -power=1 -toughness=1 -[/card] -[card] -name=Mirri the Cursed -abilities=flying,first strike,haste -auto=@damaged(creature) from(this):counter(1/1,1) -text=Flying, first strike, haste Whenever Mirri the Cursed deals combat damage to a creature, put a +1/+1 counter on Mirri the Cursed. -mana={2}{B}{B} -type=Legendary Creature -subtype=Vampire Cat -power=3 -toughness=2 -[/card] -[card] -name=Mirri, Cat Warrior -abilities=first strike,forestwalk,vigilance -text=First strike, forestwalk, vigilance (This creature deals combat damage before creatures without first strike, it's unblockable as long as defending player controls a Forest, and attacking doesn't cause this creature to tap.) -mana={1}{G}{G} -type=Legendary Creature -subtype=Cat Warrior -power=2 -toughness=3 -[/card] -[card] -name=Mirror Wall -abilities=defender -auto={W}:-defender -text=Defender (This creature can't attack.). {W}: Mirror Wall can attack this turn as though it didn't have defender. -mana={3}{U} -type=Creature -subtype=Wall -power=3 -toughness=4 -[/card] -[card] -name=Mischievous Poltergeist -abilities=flying -auto={0}:regenerate && life:-1 controller -text=Flying Pay 1 life: Regenerate Mischievous Poltergeist. -mana={2}{B} -type=Creature -subtype=Spirit -power=1 -toughness=1 -[/card] -[card] -name=Misers' Cage -auto=@each opponent upkeep:aslongas(*|opponenthand) damage:2 opponent >4 -text=At the beginning of each opponent's upkeep, if that player has five or more cards in hand, Misers' Cage deals 2 damage to him or her. -mana={3} -type=Artifact -[/card] -[card] -name=Misery Charm -auto=may destroy target(cleric) -auto=may moveTo(myHand) target(cleric|myGraveyard) -auto=may life:-2 opponent -text=Choose one: Destroy target Cleric; or return target Cleric card from your graveyard to your hand; or target player loses 2 life. -mana={B} -type=Instant -[/card] -[card] -name=Misfortune's Gain -target=creature -auto=destroy && life:4 targetController -text=Destroy target creature. Its owner gains 4 life. -mana={3}{W} -type=Sorcery -[/card] -[card] -name=Mishra's Factory -auto={T}:add{1} -auto={1}:becomes(Artifact Creature Assembly-Worker,2/2) ueot -auto={T}:1/1 target(assembly-worker) -text={T}: Add {1} to your mana pool. {1}: Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land. {T}: Target Assembly-Worker creature gets +1/+1 until end of turn. -type=Land -[/card] -[card] -name=Misshapen Fiend -abilities=flying -text=Flying -mana={1}{B} -type=Creature -subtype=Horror Mercenary -power=1 -toughness=1 -[/card] -[card] -name=Mist Leopard -abilities=shroud -text=Shroud (This creature can't be the target of spells or abilities.) -mana={3}{G} -type=Creature -subtype=Cat -power=3 -toughness=2 -[/card] -[card] -name=Mistmeadow Skulk -abilities=lifelink -auto=protection from(*[manacost>=3]) -text=Lifelink, protection from converted mana cost 3 or greater -mana={1}{W} -type=Creature -subtype=Kithkin Rogue -power=1 -toughness=1 -[/card] -[card] -name=Mistral Charger -abilities=flying -text=Flying -mana={1}{W} -type=Creature -subtype=Pegasus -power=2 -toughness=1 -[/card] -[card] -name=Misty Rainforest -auto={T}{S}:moveTo(myBattlefield) target(forest,island|mylibrary) && life:-1 controller -text={T}, Pay 1 Life, Sacrifice Misty Rainforest: Search your library for a Forest or Island card and put it onto the battlefield. Then shuffle your library. -type=Land -[/card] -[card] -name=Mnemonic Nexus -auto=moveto(opponentlibrary) all(*|opponentgraveyard) && shuffle opponent -auto=moveto(mylibrary) all(*|mygraveyard) && shuffle controller -text=Each player shuffles his or her graveyard into his or her library. -mana={3}{U} -type=Instant -[/card] -[card] -name=Mnemonic Sliver -auto=lord(sliver) {2}{S}:draw:1 -text=All Slivers have "{2}, Sacrifice this permanent: Draw a card." -mana={2}{U} -type=Creature -subtype=Sliver -power=2 -toughness=2 -[/card] -[card] -name=Moaning Spirit -abilities=flying -text=Flying -mana={2}{B} -type=Creature -subtype=Spirit -power=2 -toughness=1 -[/card] -[card] -name=Moat -auto=lord(creature[-flying]) cantattack -text=Creatures without flying can't attack. -mana={2}{W}{W} -type=Enchantment -[/card] -[card] -name=Mob Justice -target=player -auto=foreach(creature|myBattlefield) damage:1 -text=Mob Justice deals damage to target player equal to the number of creatures you control. -mana={1}{R} -type=Sorcery -[/card] -[card] -name=Mobile Fort -abilities=defender -auto={3}:3/-1 && -defender limit:1 -text=Defender (This creature can't attack.) {3}: Mobile Fort gets +3/-1 until end of turn and can attack this turn as though it didn't have defender. Activate this ability only once each turn. -mana={4} -type=Artifact Creature -subtype=Wall -power=0 -toughness=6 -[/card] -[card] -name=Mobilization -auto={2}{W}:token(Soldier,creature soldier, 1/1,white) -auto=lord(soldier) vigilance -text=Soldier creatures have vigilance. (Attacking doesn't cause them to tap.) {2}{W}: Put a 1/1 white Soldier creature token onto the battlefield. -mana={2}{W} -type=Enchantment -[/card] -[card] -name=Mobilize -auto=untap all(creature|myBattlefield) -text=Untap all creatures you control. -mana={G} -type=Sorcery -[/card] -[card] -name=Mogg Bombers -auto=@movedTo(creature|battlefield):bury all(this) && damage:3 target(player) -text=When another creature enters the battlefield, sacrifice Mogg Bombers. If you do, it deals 3 damage to target player. -mana={3}{R} -type=Creature -subtype=Goblin -power=3 -toughness=4 -[/card] -[card] -name=Mogg Conscripts -abilities=cantattack -auto=@movedTo(creature|mystack):-cantattack ueot -text=Mogg Conscripts can't attack unless you've played a creature spell this turn. -mana={R} -type=Creature -subtype=Goblin -power=2 -toughness=2 -[/card] -[card] -name=Mogg Fanatic -auto={S}:Damage:1 target(creature,player) -text=Sacrifice Mogg Fanatic: Mogg Fanatic deals 1 damage to target creature or player. -mana={R} -type=Creature -subtype=Goblin -power=1 -toughness=1 -[/card] -[card] -name=Mogg Flunkies -abilities=cantattack,cantblock -auto=aslongas(creature[attacking]|myBattlefield) -cantattack -auto=aslongas(creature[blocking]|myBattlefield) -cantblock -text=Mogg Flunkies can't attack or block alone. -mana={1}{R} -type=Creature -subtype=Goblin -power=3 -toughness=3 -[/card] -[card] -name=Mogg Jailer -auto=aslongas(creature[power<=2;-tapped]|opponentBattlefield) cantattack -text=Mogg Jailer can't attack if defending player controls an untapped creature with power 2 or less. -mana={1}{R} -type=Creature -subtype=Goblin -power=2 -toughness=2 -[/card] -[card] -name=Mogg Raider -auto={S(goblin|myBattlefield)}:1/1 target(creature) -text=Sacrifice a Goblin: Target creature gets +1/+1 until end of turn. -mana={R} -type=Creature -subtype=Goblin -power=1 -toughness=1 -[/card] -[card] -name=Mogg Sentry -auto=@movedTo(*|opponentstack):2/2 ueot -text=Whenever an opponent casts a spell, Mogg Sentry gets +2/+2 until end of turn. -mana={R} -type=Creature -subtype=Goblin Warrior -power=1 -toughness=1 -[/card] -[card] -name=Mogg Squad -auto=foreach(creature|battlefield) -1/-1 other -text=Mogg Squad gets -1/-1 for each other creature on the battlefield. -mana={1}{R} -type=Creature -subtype=Goblin -power=3 -toughness=3 -[/card] -[card] -name=Moggcatcher -auto={3}{T}:moveTo(myBattlefield) target(goblin[-instant;-sorcery]|mylibrary) -text={3}, {T}: Search your library for a Goblin permanent card and put that card onto the battlefield. Then shuffle your library. -mana={2}{R}{R} -type=Creature -subtype=Human Mercenary -power=2 -toughness=2 -[/card] -[card] -name=Mold Adder -auto=@movedTo(*[black;blue]|opponentStack):may counter(1/1) -text=Whenever an opponent casts a blue or black spell, you may put a +1/+1 counter on Mold Adder. -mana={G} -type=Creature -subtype=Fungus Snake -power=1 -toughness=1 -[/card] -[card] -name=Mold Shambler -kicker={1}{G} -auto=kicker destroy target(*[-creature]) -text=Kicker {1}{G} (You may pay an additional {1}{G} as you cast this spell.) When Mold Shambler enters the battlefield, if it was kicked, destroy target noncreature permanent. -mana={3}{G} -type=Creature -subtype=Fungus Beast -power=3 -toughness=3 -[/card] -[card] -name=Molimo, Maro-Sorcerer -abilities=trample -auto=foreach(land|myBattlefield) 1/1 -text=Trample (If this creature would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.) Molimo, Maro-Sorcerer's power and toughness are equal to the number of lands you control. -mana={4}{G}{G}{G} -type=Legendary Creature -subtype=Elemental -power=* -toughness=* -[/card] -[card] -name=Molten Frame -target=creature[artifact] -auto=destroy -autohand={2}:cycling -text=Destroy target artifact creature. Cycling {2} ({2}, Discard this card: Draw a card.) -mana={1}{R} -type=Instant -[/card] -[card] -name=Molten Ravager -auto={R}:1/0 -text={R}: Molten Ravager gets +1/+0 until end of turn. -mana={2}{R} -type=Creature -subtype=Elemental -power=0 -toughness=4 -[/card] -[card] -name=Molting Skin -auto={0}:moveTo(ownerhand) all(this) && regenerate target(creature) limit:1 -text=Return Molting Skin to its owner's hand: Regenerate target creature. -mana={2}{G} -type=Enchantment -[/card] -[card] -name=Monk Idealist -auto=moveTo(myhand) target(enchantment|mygraveyard) -text=When Monk Idealist enters the battlefield, return target enchantment card from your graveyard to your hand. -mana={2}{W} -type=Creature -subtype=Human Monk Cleric -power=2 -toughness=2 -[/card] -[card] -name=Monk Realist -auto=destroy target(enchantment) -text=When Monk Realist enters the battlefield, destroy target enchantment. -mana={1}{W} -type=Creature -subtype=Human Monk Cleric -power=1 -toughness=1 -[/card] -[card] -name=Mons's Goblin Raiders -mana={R} -type=Creature -subtype=Goblin -power=1 -toughness=1 -[/card] -[card] -name=Monsoon -auto=@each my endofturn:foreach(island[-tapped]|myBattlefield) damage:1 controller -auto=@each opponent endofturn:foreach(island[-tapped]|opponentBattlefield) damage:1 opponent -auto=@each my cleanup:tap all(island[-tapped]|myBattlefield) -auto=@each opponent cleanup:tap all(island[-tapped]|opponentBattlefield) -text=At the end of each player's turn, tap all untapped Islands that player controls and Monsoon deals X damage to the player, where X is the number of Islands tapped this way. -mana={2}{R}{G} -type=Enchantment -[/card] -[card] -name=Monstrify -target=creature -auto=4/4 -autograveyard={3}{G}{S(land|myhand)}:4/4 target(creature) asSorcery -text=Target creature gets +4/+4 until end of turn. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) -mana={3}{G} -type=Sorcery -[/card] -[card] -name=Monstrous Carabid -abilities=mustattack -autohand={BR}:cycling -text=Monstrous Carabid attacks each turn if able. Cycling {BR} ({BR}, Discard this card: Draw a card.) -mana={3}{B}{R} -type=Creature -subtype=Insect -power=4 -toughness=4 -[/card] -[card] -name=Monstrous Growth -target=creature -auto=4/4 -text=Target creature gets +4/+4 until end of turn. -mana={1}{G} -type=Sorcery -[/card] -[card] -name=Moon Sprite -abilities=flying -text=Flying -mana={1}{G} -type=Creature -subtype=Faerie -power=1 -toughness=1 -[/card] -[card] -name=Moonglove Extract -auto={S}:damage:2 target(creature,player) -text=Sacrifice Moonglove Extract: Moonglove Extract deals 2 damage to target creature or player. -mana={3} -type=Artifact -[/card] -[card] -name=Moonglove Winnower -abilities=deathtouch -text=Deathtouch (Whenever this creature deals damage to a creature, destroy that creature.) -mana={3}{B} -type=Creature -subtype=Elf Rogue -power=2 -toughness=3 -[/card] -[card] -name=Moonlit Strider -auto={S}:protection from white target(creature|myBattlefield) -auto={S}:protection from blue target(creature|myBattlefield) -auto={S}:protection from black target(creature|myBattlefield) -auto={S}:protection from red target(creature|myBattlefield) -auto={S}:protection from green target(creature|myBattlefield) -auto=@movedTo(this|mygraveyard) from(myBattlefield):may moveTo(myhand) target(other spirit[manacost<=3]|mygraveyard) -text=Sacrifice Moonlit Strider: Target creature you control gains protection from the color of your choice until end of turn. Soulshift 3 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 3 or less from your graveyard to your hand.) -mana={3}{W} -type=Creature -subtype=Spirit -power=1 -toughness=4 -[/card] -[card] -name=Moonlit Wake -auto=@movedTo(graveyard) from(creature|battlefield):life:1 controller -text=Whenever a creature is put into a graveyard from the battlefield, you gain 1 life. -mana={2}{W} -type=Enchantment -[/card] -[card] -name=Moonwing Moth -abilities=flying -auto={W}:0/1 -text=Flying {W}: Moonwing Moth gets +0/+1 until end of turn. -mana={1}{W}{W} -type=Creature -subtype=Insect -power=2 -toughness=1 -[/card] -[card] -name=Moor Fiend -abilities=swampwalk -text=Swampwalk -mana={3}{B} -type=Creature -subtype=Horror -power=3 -toughness=3 -[/card] -[card] -name=Moorish Cavalry -abilities=trample -text=Trample -mana={2}{W}{W} -type=Creature -subtype=Human Knight -power=3 -toughness=3 -[/card] -[card] -name=Morale -auto=lord(creature[attacking]) 1/1 -text=Attacking creatures get +1/+1 until end of turn. -mana={1}{W}{W} -type=Instant -[/card] -[card] -name=Morbid Bloom -target=creature|graveyard -auto=moveto(exile) -auto=token(Saproling,Creature Saproling,1/1,green)*t -text=Exile target creature card in a graveyard, then put X 1/1 green Saproling creature tokens onto the battlefield, where X is the removed card's toughness. -mana={4}{B}{G} -type=Sorcery -[/card] -[card] -name=Morgue Thrull -auto={S}:deplete:3 controller -text=Sacrifice Morgue Thrull: Put the top three cards of your library into your graveyard. -mana={2}{B} -type=Creature -subtype=Thrull -power=2 -toughness=2 -[/card] -[card] -name=Morgue Toad -auto={S}:Add {U}{R} -text=Sacrifice Morgue Toad: Add {U}{R} to your mana pool. -mana={2}{B} -type=Creature -subtype=Frog -power=2 -toughness=2 -[/card] -[card] -name=Moriok Rigger -auto=@movedTo(artifact|graveyard) from(battlefield):may counter(1/1) -text=Whenever an artifact is put into a graveyard from the battlefield, you may put a +1/+1 counter on Moriok Rigger. -mana={2}{B} -type=Creature -subtype=Human Rogue Rigger -power=2 -toughness=2 -[/card] -[card] -name=Moriok Scavenger -auto=may moveTo(myhand) target(artifact|mygraveyard) -text=When Moriok Scavenger enters the battlefield, you may return target artifact creature card from your graveyard to your hand. -mana={3}{B} -type=Creature -subtype=Human Rogue -power=2 -toughness=3 -[/card] -[card] -name=Morningtide -auto=moveto(exile) all(*|graveyard) -text=Exile all cards from all graveyards. -mana={1}{W} -type=Sorcery -[/card] -[card] -name=Moroii -abilities=flying -auto=@each my upkeep:life:-1 controller -text=Flying At the beginning of your upkeep, you lose 1 life. -mana={2}{U}{B} -type=Creature -subtype=Vampire -power=4 -toughness=4 -[/card] -[card] -name=Morphling -auto={U}:untap -auto={U}:flying -auto={U}:shroud -auto={1}:1/-1 -auto={1}:-1/1 -text={U}: Untap Morphling. {U}: Morphling gains flying until end of turn. {U}: Morphling gains shroud until end of turn. (It can't be the target of spells or abilities.) {1}: Morphling gets +1/-1 until end of turn. {1}: Morphling gets -1/+1 until end of turn. -mana={3}{U}{U} -type=Creature -subtype=Shapeshifter -power=3 -toughness=3 -[/card] -[card] -name=Mortal Wound -target=creature -auto=@damaged(mytgt):destroy -text=Enchant creature When enchanted creature is dealt damage, destroy it. -mana={G} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Mortify -target=creature,enchantment -auto=destroy -text=Destroy target creature or enchantment. -mana={1}{W}{B} -type=Instant -[/card] -[card] -name=Mortiphobia -auto={1}{B}{S(*|myHand)}:moveto(exile) target(*|graveyard) -auto={1}{B}{S}:moveto(exile) target(*|graveyard) -text={1}{B}, Discard a card: Exile target card from a graveyard. {1}{B}, Sacrifice Mortiphobia: Exile target card from a graveyard. -mana={1}{B}{B} -type=Enchantment -[/card] -[card] -name=Mortivore -auto={B}:regenerate -auto=foreach(creature|graveyard) 1/1 -text=Mortivore's power and toughness are each equal to the number of creature cards in all graveyards. {B}: Regenerate Mortivore. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) -mana={2}{B}{B} -type=Creature -subtype=Lhurgoyf -power=* -toughness=* -[/card] -[card] -name=Mosquito Guard -abilities=first strike -autohand={1}{W}{S}:counter(1/1,1) target(creature) -text=First strike Reinforce 1—{1}{W} ({1}{W}, Discard this card: Put a +1/+1 counter on target creature.) -mana={W} -type=Creature -subtype=Kithkin Soldier -power=1 -toughness=1 -[/card] -[card] -name=Moss Diamond -auto=tap -auto={T}:Add {G} -text=Moss Diamond enters the battlefield tapped. {T}: Add {G} to your mana pool. -mana={2} -type=Artifact -[/card] -[card] -name=Moss Kami -abilities=trample -text=Trample -mana={5}{G} -type=Creature -subtype=Spirit -power=5 -toughness=5 -[/card] -[card] -name=Moss Monster -mana={3}{G}{G} -type=Creature -subtype=Elemental -power=3 -toughness=6 -[/card] -[card] -name=Mossfire Egg -auto={2}{T}{S}:Add{R}{G} && Draw:1 -text={2}, {T}, Sacrifice Mossfire Egg: Add {R}{G} to your mana pool. Draw a card. -mana={1} -type=Artifact -[/card] -[card] -name=Mossfire Valley -auto={1}{T}:Add {R}{G} -text={1}{T}: Add {R}{G} to your mana pool. -type=Land -[/card] -[card] -name=Mosstodon -auto={1}:trample target(creature[power>=5]) -text={1}: Target creature with power 5 or greater gains trample until end of turn. -mana={4}{G} -type=Creature -subtype=Plant Elephant -power=5 -toughness=3 -[/card] -[card] -name=Mother of Runes -auto={T}:protection from white target(creature|myBattlefield) -auto={T}:protection from blue target(creature|myBattlefield) -auto={T}:protection from black target(creature|myBattlefield) -auto={T}:protection from red target(creature|myBattlefield) -auto={T}:protection from green target(creature|myBattlefield) -text={T}: Target creature you control gains protection from the color of your choice until end of turn. -mana={W} -type=Creature -subtype=Human Cleric -power=1 -toughness=1 -[/card] -[card] -name=Mothrider Samurai -abilities=flying -auto=rampage(1/1,0) -auto=rampage(-1/-1,1) -auto=lord(mothrider samurai[blocking]|mybattlefield) 1/1 -auto=lord(other mothrider samurai[blocking]|mybattlefield) -1/-1 -text=Flying Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) -mana={3}{W} -type=Creature -subtype=Human Samurai -power=2 -toughness=2 -[/card] -[card] -name=Mountain -auto={T}: Add {R} -text={T}: Add {R} to your mana pool. -type=Basic Land -subtype=Mountain -[/card] -[card] -name=Mountain Bandit -abilities=haste -text=Haste -mana={R} -type=Creature -subtype=Human Soldier Rogue -power=1 -toughness=1 -[/card] -[card] -name=Mountain Goat -abilities=mountainwalk -text=Mountainwalk -mana={R} -type=Creature -subtype=Goat -power=1 -toughness=1 -[/card] -[card] -name=Mountain Valley -auto=tap -auto={T}{S}:moveTo(myBattlefield) target(mountain,forest|myLibrary) -text=Mountain Valley enters the battlefield tapped. {T}, Sacrifice Mountain Valley: Search your library for a Mountain or Forest card and put it into play. Then shuffle your library. -type=Land -[/card] -[card] -name=Mountain Yeti -abilities=mountainwalk,protection from white -text=Mountainwalk, protection from white -mana={2}{R}{R} -type=Creature -subtype=Yeti -power=3 -toughness=3 -[/card] -[card] -name=Mournful Zombie -auto={W}{T}:life:1 target(player) -text={W}, {T}: Target player gains 1 life. -mana={2}{B} -type=Creature -subtype=Zombie -power=2 -toughness=1 -[/card] -[card] -name=Mourning -target=creature -auto=-2/0 -auto={B}:moveTo(ownerhand) -text=Enchant creature Enchanted creature gets -2/-0. {B}: Return Mourning to its owner's hand. -mana={1}{B} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Mourning Thrull -abilities=flying,lifelink -text=({WB} can be paid with either {W} or {B}.) Flying, lifelink -mana={1}{WB} -type=Creature -subtype=Thrull -power=1 -toughness=1 -[/card] -[card] -name=Mox Diamond -auto=moveTo(mygraveyard) notatarget(land|myhand) -auto=moveTo(mygraveyard) notatarget(this|myBattlefield) -auto=@movedTo(land|mygraveyard) from(myhand):lord(mox diamond) {T}:Add{W} && lord(mox diamond) {T}:Add{U} && lord(mox diamond) {T}:Add{B} && lord(mox diamond) {T}:Add{R} && lord(mox diamond) {T}:Add{G} -text=If Mox Diamond would enter the battlefield, you may discard a land card instead. If you do, put Mox Diamond onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add one mana of any color to your mana pool. -mana={0} -type=Artifact -[/card] -[card] -name=Mox Emerald -auto={T}:add{G} -text={T}: Add {G} to your mana pool. -mana={0} -type=Artifact -[/card] -[card] -name=Mox Jet -auto={T}:add{B} -text={T}: Add {B} to your mana pool. -mana={0} -type=Artifact -[/card] -[card] -name=Mox Pearl -auto={T}:add{W} -text={T}: Add {W} to your mana pool. -mana={0} -type=Artifact -[/card] -[card] -name=Mox Ruby -auto={T}:add{R} -text={T}: Add {R} to your mana pool. -mana={0} -type=Artifact -[/card] -[card] -name=Mox Sapphire -auto={T}:add{U} -text={T}: Add {U} to your mana pool. -mana={0} -type=Artifact -[/card] -[card] -name=Mtenda Griffin -abilities=flying -auto={W}{T}:moveTo(ownerhand) all(this) && moveTo(ownerhand) target(griffin|mygraveyard) myUpkeepOnly -text=Flying {W}, {T}: Return Mtenda Griffin to its owner's hand and return target Griffin card in your graveyard to your hand. Activate this ability only during your upkeep. -mana={3}{W} -type=Creature -subtype=Griffin -power=2 -toughness=2 -[/card] -[card] -name=Muck Rats -mana={B} -type=Creature -subtype=Rat -power=1 -toughness=1 -[/card] -[card] -name=Mudbrawler Cohort -abilities=haste -auto=aslongas(other creature[red]|myBattlefield) 1/1 -text=Haste Mudbrawler Cohort gets +1/+1 as long as you control another red creature. -mana={1}{R} -type=Creature -subtype=Goblin Warrior -power=1 -toughness=1 -[/card] -[card] -name=Mudbrawler Raiders -auto=cantbeblockedby(creature[blue]) -text=Mudbrawler Raiders can't be blocked by blue creatures. -mana={2}{RG}{RG} -type=Creature -subtype=Goblin Warrior -power=3 -toughness=3 -[/card] -[card] -name=Mudbutton Torchrunner -auto=@movedTo(this|graveyard)from(battlefield):damage:3 target(creature,player) -text=When Mudbutton Torchrunner is put into a graveyard from the battlefield, it deals 3 damage to target creature or player. -mana={2}{R} -type=Creature -subtype=Goblin Warrior -power=1 -toughness=1 -[/card] -[card] -name=Muddle the Mixture -target=instant,sorcery -auto=fizzle -autohand={1}{U}{U}{S}:moveTo(myhand) target(*[manacost=2]|mylibrary) asSorcery -text=Counter target instant or sorcery spell. Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.) -mana={U}{U} -type=Instant -[/card] -[card] -name=Multani, Maro-Sorcerer -abilities=shroud -auto=foreach(*|myhand) 1/1 -auto=foreach(*|opponenthand) 1/1 -text=Shroud (This permanent can't be the target of spells or abilities.) Multani's power and toughness are each equal to the total number of cards in all players' hands. -mana={4}{G}{G} -type=Legendary Creature -subtype=Elemental -power=* -toughness=* -[/card] -[card] -name=Mungha Wurm -auto=@each my untap:untap notatarget(land|myBattlefield) -auto=lord(land|myBattlefield) doesnotuntap -text=You can't untap more than one land during your untap step. -mana={2}{G}{G} -type=Creature -subtype=Wurm -power=6 -toughness=5 -[/card] -[card] -name=Murasa Pyromancer -auto=may foreach(ally|mybattlefield) damage:1 target(creature) -auto=@movedTo(ally|mybattlefield):may foreach(ally|mybattlefield) damage:1 target(creature) -text=Whenever Murasa Pyromancer or another Ally enters the battlefield under your control, you may have Murasa Pyromancer deal damage to target creature equal to the number of Allies you control. -mana={4}{R}{R} -type=Creature -subtype=Human Shaman Ally -power=3 -toughness=2 -[/card] -[card] -name=Murkfiend Liege -auto=@each opponent untap:untap all(creature[green;blue]|mybattlefield) -auto=lord(creature[green]|myBattlefield) 1/1 other -auto=lord(creature[blue]|myBattlefield) 1/1 other -text=Other green creatures you control get +1/+1. Other blue creatures you control get +1/+1. Untap all green and/or blue creatures you control during each other player's untap step. -mana={2}{GU}{GU}{GU} -type=Creature -subtype=Horror -power=4 -toughness=4 -[/card] -[card] -name=Murmuring Bosk -auto=tap -auto=aslongas(treefolk|myhand) untap -auto={T}:Add{G} -auto={T}:Add{W} && damage:1 controller -auto={T}:Add{B} && damage:1 controller -text=({T}: Add {G} to your mana pool.) As Murmuring Bosk enters the battlefield, you may reveal a Treefolk card from your hand. If you don't, Murmuring Bosk enters the battlefield tapped. {T}: Add {W} or {B} to your mana pool. Murmuring Bosk deals 1 damage to you. -type=Land -subtype=Forest -[/card] -[card] -name=Muscle Burst -target=creature -auto=3/3 -auto=foreach(muscle burst|graveyard) 1/1 -auto=foreach(diligent farmhand|graveyard) 1/1 -text=Target creature gets +X/+X until end of turn, where X is 3 plus the number of cards named Muscle Burst in all graveyards. -mana={1}{G} -type=Instant -[/card] -[card] -name=Muscle Sliver -auto=lord(sliver) 1/1 -text=All Sliver creatures get +1/+1. -mana={1}{G} -type=Creature -subtype=Sliver -power=1 -toughness=1 -[/card] -[card] -name=Mutilate -auto=foreach(swamp|myBattlefield)-1/-1 all(creature) -text=All creatures get -1/-1 until end of turn for each Swamp you control. -mana={2}{B}{B} -type=Sorcery -[/card] -[card] -name=Mycoid Shepherd -auto=@movedTo(this|graveyard) from(myBattlefield):may life:5 controller -auto=@movedTo(graveyard) from(other creature[power>=5]|myBattlefield):may life:5 controller -text=Whenever Mycoid Shepherd or another creature you control with power 5 or greater is put into a graveyard from the battlefield, you may gain 5 life. -mana={1}{G}{G}{W} -type=Creature -subtype=Fungus -power=5 -toughness=4 -[/card] -[card] -name=Myr Matrix -abilities=indestructible -auto=lord(Myr)1/1 -auto={5}:token(Myr,Artifact Creature Myr,1/1,artifact) -text=Myr Matrix is indestructible. ("Destroy" effects and lethal damage don't destroy it.) Myr creatures get +1/+1. {5}: Put a 1/1 colorless Myr artifact creature token onto the battlefield. -mana={5} -type=Artifact -[/card] -[card] -name=Myr Moonvessel -auto=@movedto(this|graveyard):add {1} -text=When Myr Moonvessel is put into a graveyard from the battlefield, add {1} to your mana pool. -mana={1} -type=Artifact Creature -subtype=Myr -power=1 -toughness=1 -[/card] -[card] -name=Myr Retriever -auto=@movedTo(this|graveyard) from(battlefield):moveTo(myhand) target(other artifact|mygraveyard) -text=When Myr Retriever is put into a graveyard from the battlefield, return another target artifact card from your graveyard to your hand. -mana={2} -type=Artifact Creature -subtype=Myr -power=1 -toughness=1 -[/card] -[card] -name=Myr Servitor -auto=@each my upkeep:moveTo(mybattlefield) all(myr servitor|mygraveyard) -auto=@each my upkeep:moveTo(opponentbattlefield) all(myr servitor|opponentgraveyard) -text=At the beginning of your upkeep, if Myr Servitor is on the battlefield, each player returns all cards named Myr Servitor from his or her graveyard to the battlefield. -mana={1} -type=Artifact Creature -subtype=Myr -power=1 -toughness=1 -[/card] -[card] -name=Mystic Crusader -abilities=protection from black,protection from red -auto=aslongas(*|mygraveyard) 1/1 >6 -auto=aslongas(*|mygraveyard) flying >6 -text=Protection from black and from red Threshold - Mystic Crusader gets +1/+1 and has flying as long as seven or more cards are in your graveyard. -mana={1}{W}{W} -type=Creature -subtype=Human Nomad Mystic -power=2 -toughness=1 -[/card] -[card] -name=Mystic Decree -auto=lord(creature) -islandwalk -auto=lord(creature) -flying -auto=@movedTo(enchantment[world]|battlefield):bury -text=All creatures lose flying and islandwalk. -mana={2}{U}{U} -type=World Enchantment -[/card] -[card] -name=Mystic Denial -target=creature,sorcery|stack -auto=fizzle -text=Counter target creature or sorcery spell. -mana={1}{U}{U} -type=Instant -[/card] -[card] -name=Mystic Enforcer -abilities=protection from black -auto=aslongas(*|mygraveyard) 3/3 >6 -auto=aslongas(*|mygraveyard) flying >6 -text=Protection from black Threshold - Mystic Enforcer gets +3/+3 and has flying as long as seven or more cards are in your graveyard. -mana={2}{G}{W} -type=Creature -subtype=Human Nomad Mystic -power=3 -toughness=3 -[/card] -[card] -name=Mystic Familiar -abilities=flying -auto=aslongas(*|mygraveyard) 1/1 >6 -auto=aslongas(*|mygraveyard) protection from black >6 -text=Flying Threshold EAs long as seven or more cards are in your graveyard, Mystic Familiar gets +1/+1 and has protection from black. -mana={1}{W} -type=Creature -subtype=Bird -power=1 -toughness=2 -[/card] -[card] -name=Mystic Gate -auto={T}:Add {1} -auto={WU}{T}:Add {W}{W} -auto={WU}{T}:Add {W}{U} -auto={WU}{T}:Add {U}{U} -text={T}: Add {1} to your mana pool. {WU}, {T}: Add {W}{W}, {W}{U}, or {U}{U} to your mana pool. -type=Land -[/card] -[card] -name=Mystic Melting -target=artifact,enchantment -auto=destroy -auto=@next upkeep:draw:1 controller -text=Destroy target artifact or enchantment. Draw a card at the beginning of the next turn's upkeep. -mana={3}{G} -type=Instant -[/card] -[card] -name=Mystic Penitent -abilities=vigilance -auto=aslongas(*|mygraveyard) 1/1 >6 -auto=aslongas(*|mygraveyard) flying >6 -text=Vigilance Threshold - Mystic Penitent gets +1/+1 and has flying as long as seven or more cards are in your graveyard. -mana={W} -type=Creature -subtype=Human Nomad Mystic -power=1 -toughness=1 -[/card] -[card] -name=Mystic Restraints -abilities=flash -target=creature -auto=tap -auto=doesnotuntap -text=Flash Enchant creature When Mystic Restraints enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. -mana={2}{U}{U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Mystic Snake -abilities=flash -auto=fizzle target(*|stack) -text=Flash (You may cast this spell any time you could cast an instant.) When Mystic Snake enters the battlefield, counter target spell. -mana={1}{G}{U}{U} -type=Creature -subtype=Snake -power=2 -toughness=2 -[/card] -[card] -name=Mystic Zealot -auto=aslongas(*|mygraveyard) 1/1 >6 -auto=aslongas(*|mygraveyard) flying >6 -text=Threshold - Mystic Zealot gets +1/+1 and has flying as long as seven or more cards are in your graveyard. -mana={3}{W} -type=Creature -subtype=Human Nomad Mystic -power=2 -toughness=4 -[/card] -[card] -name=Mythic Proportions -target=creature -auto=8/8 -auto=trample -text=Enchant creature Enchanted creature gets +8/+8 and has trample. -mana={4}{G}{G}{G} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Nacatl Outlander -abilities=protection from blue -text=Protection from blue -mana={R}{G} -type=Creature -subtype=Cat Scout -power=2 -toughness=2 -[/card] -[card] -name=Nacatl Savage -auto=protection from(artifact) -text=Protection from artifacts -mana={1}{G} -type=Creature -subtype=Cat Warrior -power=2 -toughness=1 -[/card] -[card] -name=Nagao Bound by Honor -#The comma needed to be stripped from the name to make the card work. -#Reintroducing it requires an update to CHK/_cards.dat as well. -#Please don't correct the card name by adding a "," because then the first auto line won't work anymore and even won't work when you add an "," there, too! (0.10.1) -auto=rampage(1/1,0) -auto=rampage(-1/-1,1) -auto=lord(nagao bound by honor[blocking]|mybattlefield) 1/1 -auto=aslongas(nagao bound by honor[attacking]|myBattlefield) lord(samurai[attacking]|myBattlefield) 1/1 -text=Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) -- Whenever Nagao, Bound by Honor attacks, Samurai creatures you control get +1/+1 until end of turn. -mana={3}{W} -type=Legendary Creature -subtype=Human Samurai -power=3 -toughness=3 -[/card] -[card] -name=Nantuko Blightcutter -abilities=protection from black -auto=aslongas(*|mygraveyard) foreach(*[black]|opponentBattlefield) 1/1 >6 -text=Protection from black Threshold ENantuko Blightcutter gets +1/+1 for each black permanent your opponents control as long as seven or more cards are in your graveyard. -mana={2}{G} -type=Creature -subtype=Insect Druid -power=2 -toughness=2 -[/card] -[card] -name=Nantuko Calmer -auto={G}{T}{S}:destroy target(enchantment) -auto=aslongas(*|mygraveyard) 1/1 >6 -text={G}, {T}, Sacrifice Nantuko Calmer: Destroy target enchantment. Threshold ENantuko Calmer gets +1/+1 as long as seven or more cards are in your graveyard. -mana={2}{G}{G} -type=Creature -subtype=Insect Druid -power=2 -toughness=3 -[/card] -[card] -name=Nantuko Disciple -auto={G}{T}:2/2 target(creature) -text={G}{T}: Target creature gets +2/+2 until end of turn. -mana={3}{G} -type=Creature -subtype=Insect Druid -power=2 -toughness=2 -[/card] -[card] -name=Nantuko Elder -auto={T}:Add {1}{G} -text={T}: Add {1}{G} to your mana pool. -mana={2}{G} -type=Creature -subtype=Insect Druid -power=1 -toughness=2 -[/card] -[card] -name=Nantuko Husk -auto={S(creature|myBattlefield)}:2/2 -text=Sacrifice a creature: Nantuko Husk gets +2/+2 until end of turn. -mana={2}{B} -type=Creature -subtype=Zombie Insect -power=2 -toughness=2 -[/card] -[card] -name=Nantuko Monastery -auto={T}:Add{1} -auto=aslongas(*|mygraveyard) {G}{W}:becomes(Creature Insect Monk,4/4,first strike,green,white) ueot >6 -text={T}: Add {1} to your mana pool. Threshold - {G}{W}: Nantuko Monastery becomes a 4/4 green and white Insect Monk creature with first strike until end of turn. It's still a land. Activate this ability only if seven or more cards are in your graveyard. -type=Land -[/card] -[card] -name=Nantuko Shade -auto={B}:1/1 -text={B}: Nantuko Shade gets +1/+1 until end of turn. -mana={B}{B} -type=Creature -subtype=Insect Shade -power=2 -toughness=1 -[/card] -[card] -name=Narcissism -auto={G}{S(*|myHand)}:2/2 target(creature) -auto={G}{S}:2/2 target(creature) -text={G}, Discard a card: Target creature gets +2/+2 until end of turn. {G}, Sacrifice Narcissism: Target creature gets +2/+2 until end of turn. -mana={2}{G} -type=Enchantment -[/card] -[card] -name=Narrow Escape -target=*|myBattlefield -auto=moveTo(ownerhand) -auto=life:4 controller -text=Return target permanent you control to its owner's hand. You gain 4 life. -mana={2}{W} -type=Instant -[/card] -[card] -name=Narwhal -abilities=first strike,protection from red -text=First strike, protection from red -mana={2}{U}{U} -type=Creature -subtype=Whale -power=2 -toughness=2 -[/card] -[card] -name=Nath of the Gilt-Leaf -auto=@each my upkeep:may discard:1 opponent -auto=@movedTo(*|opponentgraveyard) from(opponenthand):may token(Elf Warrior,Creature Elf Warrior,1/1,green) -text=At the beginning of your upkeep, you may have target opponent discard a card at random. Whenever an opponent discards a card, you may put a 1/1 green Elf Warrior creature token onto the battlefield. -mana={3}{B}{G} -type=Legendary Creature -subtype=Elf Warrior -power=4 -toughness=4 -[/card] -[card] -name=Nath's Buffoon -auto=protection from(elf) -text=Protection from Elves -mana={1}{B} -type=Creature -subtype=Goblin Rogue -power=1 -toughness=1 -[/card] -[card] -name=Natural Affinity -auto=lord(land) becomes(Creature,2/2) ueot -text=Until end of turn, all lands become 2/2 creatures that are still lands. -mana={2}{G} -type=Instant -[/card] -[card] -name=Natural Emergence -auto=moveTo(ownerhand) notatarget(enchantment[red;green]|myBattlefield) -auto=@movedTo(enchantment[red;green]|myhand) from(myBattlefield):lord(land|myBattlefield) becomes(Creature,2/2,first strike) -text=When Natural Emergence enters the battlefield, return a red or green enchantment you control to its owner's hand. Lands you control are 2/2 creatures with first strike. They're still lands. -mana={2}{R}{G} -type=Enchantment -[/card] -[card] -name=Natural Spring -target=player -auto=life:8 -text=Target player gains 8 life. -mana={3}{G}{G} -type=Sorcery -[/card] -[card] -name=Naturalize -target=artifact,enchantment -auto=destroy -text=Destroy target artifact or enchantment. -mana={1}{G} -type=Instant -[/card] -[card] -name=Nature's Claim -target=artifact,enchantment -auto=destroy -auto=life:4 targetController -text=Destroy target artifact or enchantment. Its controller gains 4 life. -mana={G} -type=Instant -[/card] -[card] -name=Nature's Cloak -auto=lord(creature|myBattlefield) forestwalk -text=Green creatures you control gain forestwalk until end of turn. -mana={2}{G} -type=Sorcery -[/card] -[card] -name=Nature's Lore -target=forest|myLibrary -auto=moveTo(myBattlefield) -text=Search your library for a Forest card and put that card onto the battlefield. Then shuffle your library. -mana={1}{G} -type=Sorcery -[/card] -[card] -name=Nature's Resurgence -auto=foreach(creature|mygraveyard) draw:1 controller -auto=foreach(creature|opponentgraveyard) draw:1 opponent -text=Each player draws a card for each creature card in his or her graveyard. -mana={2}{G}{G} -type=Sorcery -[/card] -[card] -name=Nature's Revolt -auto=lord(land) becomes(Creature,2/2) -text=All lands are 2/2 creatures that are still lands. -mana={3}{G}{G} -type=Enchantment -[/card] -[card] -name=Nature's Ruin -auto=destroy all(creature[green]) -text=Destroy all green creatures. -mana={2}{B} -type=Sorcery -[/card] -[card] -name=Nature's Spiral -target=*|myGraveyard -auto=moveTo(myHand) -text=Return target permanent card from your graveyard to your hand. (A permanent card is an artifact, creature, enchantment, land, or planeswalker card.) -mana={1}{G} -type=Sorcery -[/card] -[card] -name=Nausea -auto=lord(creature) -1/-1 -text=All creatures get -1/-1 until end of turn. -mana={1}{B} -type=Sorcery -[/card] -[card] -name=Naya Battlemage -auto={R}{T}:2/0 target(creature) -auto={W}{T}:tap target(creature) -text={R}, {T}: Target creature gets +2/+0 until end of turn. {W}, {T}: Tap target creature. -mana={2}{G} -type=Creature -subtype=Human Shaman -power=2 -toughness=2 -[/card] -[card] -name=Naya Charm -auto=may damage:3 target(creature) -auto=may moveTo(ownerhand) target(*|graveyard) -auto=may tap all(creature|opponentBattlefield) -text=Choose one - Naya Charm deals 3 damage to target creature; or return target card in a graveyard to its owner's hand; or tap all creatures target player controls. -mana={R}{G}{W} -type=Instant -[/card] -[card] -name=Naya Panorama -auto={T}:Add{1} -auto={1}{T}{S}:moveTo(myBattlefield) target(mountain,forest,plains|mylibrary) && tap -text={T}: Add {1} to your mana pool. {1}, {T}, Sacrifice Naya Panorama: Search your library for a basic Mountain, Forest, or Plains card and put it onto the battlefield tapped. Then shuffle your library. -type=Land -[/card] -[card] -name=Naya Sojourners -auto=@movedTo(this|graveyard) from(battlefield):may counter(1/1) target(creature) -autohand={2}{G}:cycling -autohand={2}{G}:counter(1/1) target(creature) && cycling -text=When you cycle Naya Sojourners or it's put into a graveyard from the battlefield, you may put a +1/+1 counter on target creature. Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.) -mana={2}{R}{G}{W} -type=Creature -subtype=Elf Shaman -power=5 -toughness=3 -[/card] -[card] -name=Neck Snap -target=creature[attacking;blocking] -auto=destroy -text=Destroy target attacking or blocking creature. -mana={3}{W} -type=Instant -[/card] -[card] -name=Necrogenesis -auto={2}:moveTo(exile) target(creature|graveyard) && token(Saproling,creature saproling, 1/1,green) -text={2}: Exile target creature card in a graveyard. Put a 1/1 green Saproling creature token onto the battlefield. -mana={B}{G} -type=Enchantment -[/card] -[card] -name=Necromantic Thirst -target=creature -auto=@damaged(player) from(mytgt):may moveTo(myhand) target(creature|mygraveyard) -text=Enchant creature Whenever enchanted creature deals combat damage to a player, you may return target creature card from your graveyard to your hand. -mana={2}{B}{B} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Necrosavant -autograveyard={3}{B}{B}{S(creature|myBattlefield)}:moveTo(myBattlefield) myUpkeepOnly -text={3}{B}{B}, Sacrifice a creature: Return Necrosavant from your graveyard to the battlefield. Activate this ability only during your upkeep. -mana={3}{B}{B}{B} -type=Creature -subtype=Zombie Giant -power=5 -toughness=5 -[/card] -[card] -name=Necrotic Sliver -auto=lord(sliver) {3}{S}:destroy target(*) -text=All Slivers have "{3}, Sacrifice this permanent: Destroy target permanent." -mana={1}{W}{B} -type=Creature -subtype=Sliver -power=2 -toughness=2 -[/card] -[card] -name=Nectar Faerie -abilities=flying -auto={B}{T}:lifelink target(faerie,elf) -text=Flying {B}, {T}: Target Faerie or Elf gains lifelink until end of turn. (Whenever it deals damage, its controller gains that much life.) -mana={1}{B} -type=Creature -subtype=Faerie Wizard -power=1 -toughness=1 -[/card] -[card] -name=Need for Speed -auto={S(land|myBattlefield)}:haste target(creature) -text=Sacrifice a land: Target creature gains haste until end of turn. -mana={R} -type=Enchantment -[/card] -[card] -name=Needle Storm -auto=damage:4 all(creature[flying]) -text=Needle Storm deals 4 damage to each creature with flying. -mana={2}{G} -type=Sorcery -[/card] -[card] -name=Needlebug -abilities=flash -auto=protection from(artifact) -text=Flash Protection from artifacts -mana={4} -type=Artifact Creature -subtype=Insect -power=2 -toughness=2 -[/card] -[card] -name=Needlepeak Spider -abilities=reach -text=Reach (This creature can block creatures with flying.) -mana={3}{R} -type=Creature -subtype=Spider -power=4 -toughness=2 -[/card] -[card] -name=Needleshot Gourna -abilities=reach -text=Reach (This creature can block creatures with flying.) -mana={4}{G}{G} -type=Creature -subtype=Beast -power=3 -toughness=6 -[/card] -[card] -name=Negate -target=*[-creature]|stack -auto=fizzle -text=Counter target noncreature spell. -mana={1}{U} -type=Instant -[/card] -[card] -name=Nekrataal -abilities=first strike -auto=bury target(creature[-black,-artifact]) -text=First strike (This creature deals combat damage before creatures without first strike.) When Nekrataal enters the battlefield, destroy target nonartifact, nonblack creature. That creature can't be regenerated. -mana={2}{B}{B} -type=Creature -subtype=Human Assassin -power=2 -toughness=1 -[/card] -[card] -name=Nemata, Grove Guardian -auto={2}{G}:token(Saproling,creature saproling,1/1,green) -auto={S(saproling|myBattlefield)}:lord(saproling) 1/1 ueot -text={2}{G}: Put a 1/1 green Saproling creature token onto the battlefield. Sacrifice a Saproling: Saproling creatures get +1/+1 until end of turn. -mana={4}{G}{G} -type=Legendary Creature -subtype=Treefolk -power=4 -toughness=5 -[/card] -[card] -name=Nessian Courser -mana={2}{G} -type=Creature -subtype=Centaur Warrior -power=3 -toughness=3 -[/card] -[card] -name=Netherborn Phalanx -auto=foreach(creature|opponentBattlefield) life:-1 opponent -autohand={1}{B}{B}{S}:moveTo(myhand) target(*[manacost=6]|mylibrary) asSorcery -text=When Netherborn Phalanx enters the battlefield, each opponent loses 1 life for each creature he or she controls. Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.) -mana={5}{B} -type=Creature -subtype=Horror -power=2 -toughness=4 -[/card] -[card] -name=Netter en-Dal -auto={W}{T}{S(*|myhand)}:cantattack target(creature) -text={W}, {T}, Discard a card: Target creature can't attack this turn. -mana={W} -type=Creature -subtype=Human Spellshaper -power=1 -toughness=1 -[/card] -[card] -name=Nettle Sentinel -abilities=doesnotuntap -auto=@movedTo(*[green]|mystack):may untap -text=Nettle Sentinel doesn't untap during your untap step. Whenever you cast a green spell, you may untap Nettle Sentinel. -mana={G} -type=Creature -subtype=Elf Warrior -power=2 -toughness=2 -[/card] -[card] -name=Nettletooth Djinn -auto=@each my upkeep:damage:1 controller -text=At the beginning of your upkeep, Nettletooth Djinn deals 1 damage to you. -mana={3}{G} -type=Creature -subtype=Djinn -power=4 -toughness=4 -[/card] -[card] -name=Neurok Hoversail -auto={2}:equip -auto=flying -text=Equipped creature has flying. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) -mana={1} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Neurok Prodigy -abilities=flying -auto={S(artifact|myhand)}:moveto(ownerhand) -text=Flying. Discard an artifact card: Return Neurok Prodigy to its owner's hand. -mana={2}{U} -type=Creature -subtype=Human Wizard -power=2 -toughness=1 -[/card] -[card] -name=Neurok Spy -auto=aslongas(artifact|opponentBattlefield) unblockable -text=Neurok Spy is unblockable as long as defending player controls an artifact. -mana={2}{U} -type=Creature -subtype=Human Rogue -power=2 -toughness=2 -[/card] -[card] -name=Neurok Stealthsuit -auto=shroud -auto={U}{U}:attach -auto={1}:equip -text=Equipped creature has shroud. (It can't be the target of spells or abilities.) {U}{U}: Attach Neurok Stealthsuit to target creature you control. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) -mana={2} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Nevinyrral's Disk -auto=tap -auto={1}{T}:destroy all(artifact,creature,enchantment) -text=Nevinyrral's Disk enters the battlefield tapped. {1}, {T}: Destroy all artifacts, creatures, and enchantments. -mana={4} -type=Artifact -[/card] -[card] -name=Nezumi Cutthroat -abilities=cantblock,fear -text=Fear Nezumi Cutthroat can't block. -mana={1}{B} -type=Creature -subtype=Rat Warrior -power=2 -toughness=1 -[/card] -[card] -name=Nezumi Ronin -auto=rampage(1/1,0) -auto=rampage(-1/-1,1) -auto=lord(nezumin ronin[blocking]|mybattlefield) 1/1 -auto=lord(other nezumi ronin[blocking]|mybattlefield) -1/-1 -text=Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) -mana={2}{B} -type=Creature -subtype=Rat Samurai -power=3 -toughness=1 -[/card] -[card] -name=Nezumi Shadow-Watcher -auto={S}:destroy target(ninja) -text=Sacrifice Nezumi Shadow-Watcher: Destroy target Ninja. -mana={B} -type=Creature -subtype=Rat Warrior -power=1 -toughness=1 -[/card] -[card] -name=Niall Silvain -auto={G}{G}{G}{G}{T}:regenerate target(creature) -text={G}{G}{G}{G}, {T}: Regenerate target creature. -mana={G}{G}{G} -type=Creature -subtype=Ouphe -power=2 -toughness=2 -[/card] -[card] -name=Night of Souls' Betrayal -auto=lord(creature) -1/-1 -text=All Creatures get -1/-1. -mana={2}{B}{B} -type=Legendary Enchantment -[/card] -[card] -name=Night's Whisper -auto=draw:2 controller -auto=life:-2 controller -text=You draw two cards and you lose 2 life. -mana={1}{B} -type=Sorcery -[/card] -[card] -name=Nightguard Patrol -abilities=first strike,vigilance -text=First strike, vigilance -mana={2}{W} -type=Creature -subtype=Human Soldier -power=2 -toughness=1 -[/card] -[card] -name=Nightmare -abilities=flying -auto=foreach(swamp|myBattlefield) 1/1 -text=Flying (This creature can't be blocked except by creatures with flying or reach.) Nightmare's power and toughness are each equal to the number of Swamps you control. -mana={5}{B} -type=Creature -subtype=Nightmare Horse -power=* -toughness=* -[/card] -[card] -name=Nightscape Apprentice -auto={U}{T}:moveTo(ownerLibrary) target(creature|myBattlefield) -auto={R}{T}:first strike target(creature) -text={U}, {T}: Put target creature you control on top of its owner's library. {R}, {T}: Target creature gains first strike until end of turn. -mana={B} -type=Creature -subtype=Zombie Wizard -power=1 -toughness=1 -[/card] -[card] -name=Nightscape Master -auto={U}{U}{T}:moveTo(ownerhand) target(creature) -auto={R}{R}{T}:Damage:2 target(creature) -text={U}{U}, {T}: Return target creature to its owner's hand. {R}{R}, {T}: Nightscape Master deals 2 damage to target creature. -mana={2}{B}{B} -type=Creature -subtype=Zombie Wizard -power=2 -toughness=2 -[/card] -[card] -name=Nightshade Stinger -abilities=flying,cantblock -text=Flying Nightshade Stinger can't block. -mana={B} -type=Creature -subtype=Faerie Rogue -power=1 -toughness=1 -[/card] -[card] -name=Nightsoil Kami -auto=@movedTo(this|mygraveyard) from(myBattlefield):may moveTo(myhand) target(other spirit[manacost<=5]|mygraveyard) -text=Soulshift 5 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 5 or less from your graveyard to your hand.) -mana={4}{G}{G} -type=Creature -subtype=Spirit -power=6 -toughness=4 -[/card] -[card] -name=Nightstalker Engine -auto=foreach(creature|myGraveyard) 1/0 -text=Nightstalker Engine's power is equal to the number of creature cards in your graveyard. -mana={4}{B} -type=Creature -subtype=Nightstalker -power=* -toughness=3 -[/card] -[card] -name=Nightwind Glider -abilities=flying,protection from black -text=Flying, protection from black -mana={2}{W} -type=Creature -subtype=Human Rebel -power=2 -toughness=1 -[/card] -[card] -name=Nikko-Onna -auto=destroy target(enchantment) -auto=@movedto(arcane,spirit|mystack):may moveTo(ownerhand) -text=When Nikko-Onna enters the battlefield, destroy target enchantment. Whenever you cast a Spirit or Arcane spell, you may return Nikko-Onna to its owner's hand. -mana={2}{W} -type=Creature -subtype=Spirit -power=2 -toughness=2 -[/card] -[card] -name=Nim Grotesque -auto=foreach(artifact|myBattlefield) 1/0 -text=Nim Grotesque gets +1/+0 for each artifact you control. -mana={6}{B} -type=Creature -subtype=Zombie -power=3 -toughness=6 -[/card] -[card] -name=Nim Lasher -auto=foreach(artifact|myBattlefield) 1/0 -text=Nim Lasher gets +1/+0 for each artifact you control. -mana={2}{B} -type=Creature -subtype=Zombie -power=1 -toughness=1 -[/card] -[card] -name=Nim Replica -auto={2}{B}{S}:-1/-1 target(creature) -text={2}{B}, Sacrifice Nim Replica: Target creature gets -1/-1 until end of turn. -mana={3} -type=Artifact Creature -subtype=Zombie -power=3 -toughness=1 -[/card] -[card] -name=Nim Shambler -auto=foreach(artifact|myBattlefield) 1/0 -auto={S(creature|myBattlefield)}:regenerate -text=Nim Shambler gets +1/+0 for each artifact you control. Sacrifice a creature: Regenerate Nim Shambler. -mana={2}{B}{B} -type=Creature -subtype=Zombie -power=2 -toughness=1 -[/card] -[card] -name=Nim Shrieker -abilities=flying -auto=foreach(artifact|myBattlefield) 1/0 -text=Flying. Nim Shrieker gets +1/+0 for each artifact you control. -mana={3}{B} -type=Creature -subtype=Zombie -power=0 -toughness=1 -[/card] -[card] -name=Nimana Sell-Sword -auto=may counter(1/1) -auto=@movedTo(ally|myBattlefield):may counter(1/1) -text=Whenever Nimana Sell-Sword or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Nimana Sell-Sword. -mana={3}{B} -type=Creature -subtype=Human Warrior Ally -power=2 -toughness=2 -[/card] -[card] -name=Nimble Mongoose -abilities=shroud -auto=aslongas(*|mygraveyard) 2/2 >6 -text=Shroud (This permanent can't be the target of spells or abilities.) Threshold - Nimble Mongoose gets +2/+2 as long as seven or more cards are in your graveyard. -mana={G} -type=Creature -subtype=Mongoose -power=1 -toughness=1 -[/card] -[card] -name=Nimbus Maze -auto={T}:Add {1} -auto=aslongas(island|myBattlefield) {T}:Add {W} -auto=aslongas(plains|myBattlefield) {T}:Add {U} -text={T}: Add {1} to your mana pool. {T}: Add {W} to your mana pool. Play this ability only if you control an Island. {T}: Add {U} to your mana pool. Play this ability only if you control a Plains. -type=Land -[/card] -[card] -name=Nimbus Wings -target=creature -auto=1/2 -auto=flying -text=Enchant creature Enchanted creature gets +1/+2 and has flying. -mana={1}{W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Nip Gwyllion -abilities=lifelink -text=Lifelink (Whenever this creature deals damage, you gain that much life.) -mana={WB} -type=Creature -subtype=Hag -power=1 -toughness=1 -[/card] -[card] -name=No-Dachi -auto={3}:equip -auto=2/0 -auto=first strike -text=Equipped creature gets +2/+0 and has first strike. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) -mana={2} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Nobilis of War -abilities=flying -auto=lord(creature[attacking]|myBattlefield) 2/0 -text=Flying Attacking creatures you control get +2/+0. -mana={RW}{RW}{RW}{RW}{RW} -type=Creature -subtype=Spirit Avatar -power=3 -toughness=4 -[/card] -[card] -name=Noble Hierarch -abilities=exalted -auto={T}:Add{G} -auto={T}:Add{W} -auto={T}:Add{U} -text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {T}: Add {G}, {W}, or {U} to your mana pool. -mana={G} -type=Creature -subtype=Human Druid -power=0 -toughness=1 -[/card] -[card] -name=Noble Panther -auto={1}:first strike -text={1}: Noble Panther gains first strike until end of turn. -mana={1}{G}{W} -type=Creature -subtype=Cat -power=3 -toughness=3 -[/card] -[card] -name=Noble Steeds -auto={1}{W}:first strike target(creature) -text={1}{W}: Target creature gains first strike until end of turn. -mana={2}{W} -type=Enchantment -[/card] -[card] -name=Noble Templar -abilities=vigilance -autohand={2}{S}:moveTo(myhand) target(plains|mylibrary) -text=Vigilance Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, and put it into your hand. Then shuffle your library.) -mana={5}{W} -type=Creature -subtype=Human Cleric Soldier -power=3 -toughness=6 -[/card] -[card] -name=Nocturnal Raid -auto=lord(creature[black]) 2/0 -text=Black creatures get +2/+0 until end of turn. -mana={2}{B}{B} -type=Instant -[/card] -[card] -name=Noggle Bandit -auto=cantbeblockedby(creature[-defender]) -text=Noggle Bandit can't be blocked except by creatures with defender. -mana={1}{UR}{UR} -type=Creature -subtype=Noggle Rogue -power=2 -toughness=2 -[/card] -[card] -name=Noggle Bridgebreaker -auto=moveTo(ownerhand) notatarget(land|myBattlefield) -text=When Noggle Bridgebreaker enters the battlefield, return a land you control to its owner's hand. -mana={2}{UR}{UR} -type=Creature -subtype=Noggle Rogue -power=4 -toughness=3 -[/card] -[card] -name=Noggle Ransacker -auto=draw:2 controller -auto=draw:2 opponent -auto=discard:1 controller -auto=discard:1 opponent -text=When Noggle Ransacker enters the battlefield, each player draws two cards, then discards a card at random. -mana={2}{UR} -type=Creature -subtype=Noggle Rogue -power=2 -toughness=1 -[/card] -[card] -name=Nomad Stadium -auto={T}:Add {W} && damage:1 controller -auto=aslongas(*|mygraveyard) {W}{T}{S}:life:4 >6 -text={T}: Add {W} to your mana pool. Nomad Stadium deals 1 damage to you. Threshold - {W}, {T}, Sacrifice Nomad Stadium: You gain 4 life. Play this ability only if seven or more cards are in your graveyard. -type=Land -[/card] -[card] -name=Nomadic Elf -auto={1}{G}:Add {W} -auto={1}{G}:Add {U} -auto={1}{G}:Add {B} -auto={1}{G}:Add {R} -auto={1}{G}:Add {G} -text={1}{G}: Add one mana of any color to your mana pool. -mana={1}{G} -type=Creature -subtype=Elf Nomad -power=2 -toughness=2 -[/card] -[card] -name=Northern Paladin -auto={W}{W}{T}:destroy target(*[black]) -text={W}{W}, {T}: Destroy target black permanent. -mana={2}{W}{W} -type=Creature -subtype=Human Knight -power=3 -toughness=3 -[/card] -[card] -name=Norwood Archers -abilities=reach -text=Reach (This creature can block creatures with flying.) -mana={3}{G} -type=Creature -subtype=Elf Archer -power=3 -toughness=3 -[/card] -[card] -name=Norwood Priestess -auto={T}:moveTo(myBattlefield) target(creature[green]|myHand) myTurnOnly -text={T}: You may put a green creature card from your hand onto the battlefield. Activate this ability only during your turn, before attackers are declared. -mana={2}{G}{G} -type=Creature -subtype=Elf Druid -power=1 -toughness=1 -[/card] -[card] -name=Norwood Ranger -mana={G} -type=Creature -subtype=Elf Scout -power=1 -toughness=2 -[/card] -[card] -name=Norwood Warrior -auto=rampage(1/1,0) -auto=rampage(-1/-1,1) -text=Whenever Norwood Warrior becomes blocked, it gets +1/+1 until end of turn. -mana={2}{G} -type=Creature -subtype=Elf Warrior -power=2 -toughness=2 -[/card] -[card] -name=Notorious Assassin -auto={2}{B}{T}{S(*|myhand)}:destroy target(creature[-black]) -text={2}{B}{T}, Discard a card: Destroy target nonblack creature. It can't be regenerated. -mana={3}{B} -type=Creature -subtype=Human Spellshaper Assassin -power=2 -toughness=2 -[/card] -[card] -name=Nourish -auto=life:6 controller -text=You gain 6 life. -mana={G}{G} -type=Instant -[/card] -[card] -name=Nova Cleric -auto={2}{W}{T}{S}:destroy all(enchantment) -text={2}{W}, {T}, Sacrifice Nova Cleric: Destroy all enchantments. -mana={W} -type=Creature -subtype=Human Cleric -power=1 -toughness=2 -[/card] -[card] -name=Noxious Ghoul -auto=lord(creature[-zombie]) -1/-1 ueot -auto=@movedTo(other creature[zombie]|battlefield):lord(creature[-zombie]) -1/-1 ueot -text=Whenever Noxious Ghoul or another Zombie enters the battlefield, all non-Zombie creatures get -1/-1 until end of turn. -mana={3}{B}{B} -type=Creature -subtype=Zombie -power=3 -toughness=3 -[/card] -[card] -name=Noxious Hatchling -abilities=wither -auto=@movedTo(*[black]|mystack):counter(-1/-1,-1) -auto=@movedTo(*[green]|mystack):counter(-1/-1,-1) -auto=counter(-1/-1,4) -text=Noxious Hatchling enters the battlefield with four -1/-1 counters on it. Wither (This deals damage to creatures in the form of -1/-1 counters.) Whenever you cast a black spell, remove a -1/-1 counter from Noxious Hatchling. Whenever you cast a green spell, remove a -1/-1 counter from Noxious Hatchling. -mana={3}{BG} -type=Creature -subtype=Elemental -power=6 -toughness=6 -[/card] -[card] -name=Nuisance Engine -auto={2}{T}:token(Pest,artifact creature pest, 0/1, artifact) -text={2}, {T}: Put a 0/1 Pest artifact creature token onto the battlefield. -mana={3} -type=Artifact -[/card] -[card] -name=Null Brooch -auto={2}{T}:fizzle target(*[-creature]|stack) && moveTo(graveyard) all(*|myhand) -text={2}, {T}, Discard your hand: Counter target noncreature spell. -mana={4} -type=Artifact -[/card] -[card] -name=Nulltread Gargantuan -auto=moveTo(ownerlibrary) notatarget(creature|myBattlefield) -text=When Nulltread Gargantuan enters the battlefield, put a creature you control on top of its owner's library. -mana={1}{G}{U} -type=Creature -subtype=Beast -power=5 -toughness=6 -[/card] -[card] -name=Numai Outcast -auto=rampage(1/1,0) -auto=rampage(-1/-1,1) -auto=lord(numai outcast[blocking]|mybattlefield) 1/1 -auto=lord(other numai outcast[blocking]|mybattlefield) -1/-1 -auto={B}:regenerate && life:-5 controller -text=Bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.) {B}, Pay 5 life: Regenerate Numai Outcast. -mana={3}{B} -type=Creature -subtype=Human Samurai -power=1 -toughness=1 -[/card] -[card] -name=Nut Collector -auto=@each my upkeep:may token(Squirrel,creature squirrel, 1/1,green) -auto=aslongas(*|mygraveyard) lord(squirrel) 2/2 >6 -text=At the beginning of your upkeep, you may put a 1/1 green Squirrel creature token onto the battlefield. Threshold - Squirrel creatures get +2/+2 as long as seven or more cards are in your graveyard. -mana={5}{G} -type=Creature -subtype=Human Druid -power=1 -toughness=1 -[/card] -[card] -name=Nyxathid -auto=foreach(*|opponenthand) -1/-1 -text=As Nyxathid enters the battlefield, choose an opponent. Nyxathid gets -1/-1 for each card in the chosen player's hand. -mana={1}{B}{B} -type=Creature -subtype=Elemental -power=7 -toughness=7 -[/card] -[card] -name=Oakenform -target=creature -auto=3/3 -text=Enchant creature Enchanted creature gets +3/+3. -mana={2}{G} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Oakgnarl Warrior -abilities=vigilance,trample -text=Vigilance, trample -mana={5}{G}{G} -type=Creature -subtype=Treefolk Warrior -power=5 -toughness=7 -[/card] -[card] -name=Oathsworn Giant -abilities=vigilance -auto=lord(creature|myBattlefield) 0/2 other -auto=lord(creature|myBattlefield) vigilance other -text=Vigilance Other creatures you control get +0/+2 and have vigilance. -mana={4}{W}{W} -type=Creature -subtype=Giant Soldier -power=3 -toughness=4 -[/card] -[card] -name=Ob Nixilis, the Fallen -auto=@movedTo(land|myBattlefield):may counter(1/1,3) && life:-3 opponent -text=Landfall - Whenever a land enters the battlefield under your control, you may have target player lose 3 life. If you do, put three +1/+1 counters on Ob Nixilis, the Fallen. -mana={3}{B}{B} -type=Legendary Creature -subtype=Demon -power=3 -toughness=3 -[/card] -[card] -name=Obelisk of Bant -auto={T}:Add {G} -auto={T}:Add {W} -auto={T}:Add {U} -text={T}: Add {G}, {W}, or {U} to your mana pool. -mana={3} -type=Artifact -[/card] -[card] -name=Obelisk of Esper -auto={T}:Add {W} -auto={T}:Add {U} -auto={T}:Add {B} -text={T}: Add {W}, {U}, or {B} to your mana pool. -mana={3} -type=Artifact -[/card] -[card] -name=Obelisk of Grixis -auto={T}:Add {U} -auto={T}:Add {B} -auto={T}:Add {R} -text={T}: Add {U}, {B}, or {R} to your mana pool. -mana={3} -type=Artifact -[/card] -[card] -name=Obelisk of Jund -auto={T}:Add {B} -auto={T}:Add {R} -auto={T}:Add {G} -text={T}: Add {B}, {R}, or {G} to your mana pool. -mana={3} -type=Artifact -[/card] -[card] -name=Obelisk of Naya -auto={T}:Add {R} -auto={T}:Add {G} -auto={T}:Add {W} -text={T}: Add {R}, {G}, or {W} to your mana pool. -mana={3} -type=Artifact -[/card] -[card] -name=Obelisk of Undoing -auto={6}{T}:moveto(myhand) target(*|myBattlefield) -text={6}, {T}: Return target permanent you own and control to your hand. -mana={1} -type=Artifact -[/card] -[card] -name=Obliterate -abilities=nofizzle -auto=bury all(artifact,creature,land) -text=Obliterate can't be countered. Destroy all artifacts, creatures, and lands. They can't be regenerated. -mana={6}{R}{R} -type=Sorcery -[/card] -[card] -name=Oblivion Crown -abilities=flash -target=creature -auto={S(*|myhand)}:1/1 -text=Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature has "Discard a card: This creature gets +1/+1 until end of turn." -mana={1}{B} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Oboro, Palace in the Clouds -auto={T}:Add {U} -auto={1}:moveto(ownerhand) -text={T}: Add {U} to your mana pool. {1}: Return Oboro, Palace in the Clouds to its owner's hand. -type=Legendary Land -[/card] -[card] -name=Obsianus Golem -mana={6} -type=Artifact Creature -subtype=Golem -power=4 -toughness=6 -[/card] -[card] -name=Obsidian Acolyte -abilities=protection from black -auto={W}:protection from black target(creature) -text=Protection from black {W}: Target creature gains protection from black until end of turn. -mana={1}{W} -type=Creature -subtype=Human Cleric -power=1 -toughness=1 -[/card] -[card] -name=Obsidian Giant -mana={4}{R} -type=Creature -subtype=Giant -power=4 -toughness=4 -[/card] -[card] -name=Odious Trow -auto={1}{BG}:regenerate -text={1}{BG}: Regenerate Odious Trow. -mana={BG} -type=Creature -subtype=Troll -power=1 -toughness=1 -[/card] -[card] -name=Off Balance -target=creature -auto=cantattack -auto=cantblock -text=Target creature can't attack or block this turn. -mana={W} -type=Instant -[/card] -[card] -name=Ogre Arsonist -auto=destroy target(lad) -text=When Ogre Arsonist enters the battlefield, destroy target land. -mana={4}{R} -type=Creature -subtype=Ogre -power=3 -toughness=3 -[/card] -[card] -name=Ogre Berserker -abilities=haste -text=Haste -mana={4}{R} -type=Creature -subtype=Ogre Berserker -power=4 -toughness=2 -[/card] -[card] -name=Ogre Gatecrasher -auto=destroy target(creature[defender]) -text=When Ogre Gatecrasher enters the battlefield, destroy target creature with defender. -mana={3}{R} -type=Creature -subtype=Ogre Rogue -power=3 -toughness=3 -[/card] -[card] -name=Ogre Recluse -auto=@movedto(*|mystack):tap -auto=@movedto(*|opponentstack):tap -text=Whenever a player casts a spell, tap Ogre Recluse. -mana={3}{R} -type=Creature -subtype=Ogre Warrior -power=5 -toughness=4 -[/card] -[card] -name=Ogre Shaman -auto={2}:damage:2 target(creature,player) && discard:1 controller -text={2}, Discard a card at random: Ogre Shaman deals 2 damage to target creature or player. -mana={3}{R}{R} -type=Creature -subtype=Ogre Shaman -power=3 -toughness=3 -[/card] -[card] -name=Ogre Taskmaster -abilities=cantblock -text=Ogre Taskmaster can't block. -mana={3}{R} -type=Creature -subtype=Ogre -power=4 -toughness=3 -[/card] -[card] -name=Ogre Warrior -mana={3}{R} -type=Creature -subtype=Ogre Warrior -power=3 -toughness=3 -[/card] -[card] -name=Okina, Temple to the Grandfathers -auto={T}:Add {G} -auto={G}{T}:1/1 target(creature[legendary]) -text={T}: Add {G} to your mana pool. {G}, {T}: Target legendary Creature gets +1/+1 until end of turn. -type=Legendary Land -[/card] -[card] -name=Old Ghastbark -mana={3}{GW}{GW} -type=Creature -subtype=Treefolk Warrior -power=3 -toughness=6 -[/card] -[card] -name=Omega Myr -mana={2} -type=Artifact Creature -subtype=Myr -power=1 -toughness=2 -[/card] -[card] -name=Ondu Cleric -auto=may foreach(ally|myBattlefield) life:1 -auto=@movedTo(other ally|myBattlefield):may foreach(ally|myBattlefield) life:1 -text=When Ondu Cleric or another Ally enters the battlefield under your control, you may gain 1 life for each Ally you control. -mana={1}{W} -type=Creature -subtype=Kor Cleric Ally -power=1 -toughness=1 -[/card] -[card] -name=One with Nothing -auto=moveto(mygraveyard) all(*|myhand) -text=Discard your hand. -mana={B} -type=Instant -[/card] -[card] -name=Oni Possession -target=creature -auto=@each my upkeep:moveTo(graveyard) notatarget(creature|myBattlefield) -auto=becomes(Creature Demon Spirit,p/t) -auto=3/3 -auto=trample -text=Enchant creature At the beginning of your upkeep, sacrifice a creature. Enchanted creature gets +3/+3 and has trample. Enchanted creature is a Demon Spirit. -mana={2}{B} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Oni of Wild Places -abilities=haste -auto=@each my upkeep:moveTo(ownerhand) notatarget(creature[red]|myBattlefield) -text=Haste At the beginning of your upkeep, return a red creature you control to its owner's hand. -mana={5}{R} -type=Creature -subtype=Demon Spirit -power=6 -toughness=5 -[/card] -[card] -name=Onslaught -auto=@movedTo(creature|mystack):tap target(creature) -text=Whenever you cast a creature spell, tap target creature. -mana={R} -type=Enchantment -[/card] -[card] -name=Onulet -auto=@movedTo(this|graveyard) from(this|battlefield):life:2 controller -text=When Onulet is put into a graveyard from the battlefield, you gain 2 life. -mana={3} -type=Artifact Creature -subtype=Construct -power=2 -toughness=2 -[/card] -[card] -name=Onyx Goblet -auto={T}:life:-1 target(player) -text={T}: Target player loses 1 life. -mana={2}{B} -type=Artifact -[/card] -[card] -name=Oona's Gatewarden -abilities=flying,defender,wither -text=Flying, defender Wither (This deals damage to creatures in the form of -1/-1 counters.) -mana={UB} -type=Creature -subtype=Faerie Soldier -power=2 -toughness=1 -[/card] -[card] -name=Oona's Grace -target=player -auto=draw:1 -autograveyard={2}{U}{S(land|myhand)}:draw:1 target(player) -text=Target player draws a card. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) -mana={2}{U} -type=Instant -[/card] -[card] -name=Open the Vaults -auto=moveTo(myBattlefield) all(artifact,enchantment|myGraveyard) -auto=moveTo(opponentBattlefield) all(artifact,enchantment|opponentGraveyard) -text=Return all artifact and enchantment cards from all graveyards to the battlefield under their owners' control. (Auras with nothing to enchant remain in graveyards.) -mana={4}{W}{W} -type=Sorcery -[/card] -[card] -name=Ophidian Eye -abilities=flash -target=creature -auto=@damaged(player) from(this):may draw:1 controller -text=Flash (You may cast this spell any time you could cast an instant.) Enchant creature Whenever enchanted creature deals damage to an opponent, you may draw a card. -mana={2}{U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Opportunity -target=player -auto=draw:4 -text=Target player draws four cards. -mana={4}{U}{U} -type=Instant -[/card] -[card] -name=Oran-Rief Recluse -abilities=reach -kicker={2}{G} -auto=kicker destroy target(creature[flying]) -text=Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) Reach (This creature can block creatures with flying.) When Oran-Rief Recluse enters the battlefield, if it was kicked, destroy target creature with flying. -mana={2}{G} -type=Creature -subtype=Spider -power=1 -toughness=3 -[/card] -[card] -name=Oran-Rief Survivalist -auto=may counter(1/1) -auto=@movedTo(ally|myBattlefield):may counter(1/1) -text=Whenever Oran-Rief Survivalist or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Oran-Rief Survivalist. -mana={1}{G} -type=Creature -subtype=Human Warrior Ally -power=1 -toughness=1 -[/card] -[card] -name=Oraxid -abilities=Protection from red -text=Protection from red -mana={3}{U} -type=Creature -subtype=Crab Beast -power=2 -toughness=3 -[/card] -[card] -name=Orbweaver Kumo -abilities=reach -auto=@movedTo(arcane,spirit|mystack):forestwalk ueot -text=Reach (This creature can block creatures with flying.) Whenever you cast a Spirit or Arcane spell, Orbweaver Kumo gains forestwalk until end of turn. -mana={4}{G}{G} -type=Creature -subtype=Spirit -power=3 -toughness=4 -[/card] -[card] -name=Orc General -auto={T}{S(orc other|myBattlefield)}:lord(orc) 1/1 other -auto={T}{S(goblin|myBattlefield)}:lord(orc) 1/1 other -text={T}, Sacrifice another Orc or Goblin: Other Orc creatures get +1/+1 until end of turn. -mana={2}{R} -type=Creature -subtype=Orc Warrior -power=2 -toughness=2 -[/card] -[card] -name=Orcish Artillery -auto={T}:damage:2 target(creature,player) && damage:3 controller -text={T}: Orcish Artillery deals 2 damage to target creature or player and 3 damage to you. -mana={1}{R}{R} -type=Creature -subtype=Orc Warrior -power=1 -toughness=3 -[/card] -[card] -name=Orcish Bloodpainter -auto={T}{S(creature|myBattlefield)}:damage:1 target(creature,player) -text={T}, Sacrifice a creature: Orcish Bloodpainter deals 1 damage to target creature or player. -mana={2}{R} -type=Creature -subtype=Orc Shaman -power=2 -toughness=1 -[/card] -[card] -name=Orcish Cannonade -target=creature,player -auto=damage:2 -auto=damage:3 controller -auto=draw:1 controller -text=Orcish Cannonade deals 2 damage to target creature or player and 3 damage to you. Draw a card. -mana={1}{R}{R} -type=Instant -[/card] -[card] -name=Orcish Cannoneers -auto={T}:damage:2 target(creature,player) && damage:3 controller -text={T}: Orcish Cannoneers deals 2 damage to target creature or player and 3 damage to you. -mana={1}{R}{R} -type=Creature -subtype=Orc Warrior -power=1 -toughness=3 -[/card] -[card] -name=Orcish Healer -auto={R}{R}{T}:cantregenerate target(creature) -auto={B}{B}{R}{T}:regenerate target(creature[black;green]) -auto={R}{G}{G}{T}:regenerate target(creature[black;green]) -text={R}{R}, {T}: Target creature can't be regenerated this turn. {B}{B}{R}, {T}: Regenerate target black or green creature. {R}{G}{G}, {T}: Regenerate target black or green creature. -mana={R}{R} -type=Creature -subtype=Orc Cleric -power=1 -toughness=1 -[/card] -[card] -name=Orcish Lumberjack -auto={T}{S(forest|myBattlefield)}:Add {G}{G}{G} -auto={T}{S(forest|myBattlefield)}:Add {G}{G}{R} -auto={T}{S(forest|myBattlefield)}:Add {G}{R}{R} -auto={T}{S(forest|myBattlefield)}:Add {R}{R}{R} -text={T}, Sacrifice a Forest: Add three mana in any combination of {R} and/or {G} to your mana pool. -mana={R} -type=Creature -subtype=Orc -power=1 -toughness=1 -[/card] -[card] -name=Orcish Mechanics -auto={T}{S(artifact|myBattlefield)}:damage:2 target(creature,player) -text={T}, Sacrifice an artifact: Orcish Mechanics deals 2 damage to target creature or player. -mana={2}{R} -type=Creature -subtype=Orc -power=1 -toughness=1 -[/card] -[card] -name=Orcish Oriflamme -auto=lord(creature[attacking]|myBattlefield) 1/0 -text=Attacking creatures you control get +1/+0. -mana={3}{R} -type=Enchantment -[/card] -[card] -name=Orcish Veteran -auto=lord(creature[white;power>=2]) cantbeblockedby(orcish veteran) -auto={R}:first strike -text=Orcish Veteran can't block white creatures with power 2 or greater. {R}: Orcish Veteran gains first strike until end of turn. -mana={2}{R} -type=Creature -subtype=Orc -power=2 -toughness=2 -[/card] -[card] -name=Order of Leitbur -abilities=protection from black -auto={W}:first strike -auto={W}{W}:1/0 -text=Protection from black {W}: Order of Leitbur gains first strike until end of turn. {W}{W}: Order of Leitbur gets +1/+0 until end of turn. -mana={W}{W} -type=Creature -subtype=Human Cleric Knight -power=2 -toughness=1 -[/card] -[card] -name=Order of the Ebon Hand -abilities=protection from white -auto={B}:first strike -auto={B}{B}:1/0 -text=Protection from white {B}: Order of the Ebon Hand gains first strike until end of turn. {B}{B}: Order of the Ebon Hand gets +1/+0 until end of turn. -mana={B}{B} -type=Creature -subtype=Cleric Knight -power=2 -toughness=1 -[/card] -[card] -name=Order of the Sacred Bell -mana={3}{G} -type=Creature -subtype=Human Monk -power=4 -toughness=3 -[/card] -[card] -name=Order of the Sacred Torch -auto={T}:fizzle target(*[black]|stack) && life:-1 controller -text={T}, Pay 1 life: Counter target black spell. -mana={1}{W}{W} -type=Creature -subtype=Human Knight -power=2 -toughness=2 -[/card] -[card] -name=Order of the White Shield -abilities=protection from black -auto={W}:first strike -auto={W}{W}:1/0 -text=Protection from black. {W}: Order of the White Shield gains first strike until end of turn. {W}{W}: Order of the White Shield gets +1/+0 until end of turn. -mana={W}{W} -type=Creature -subtype=Human Knight -power=2 -toughness=1 -[/card] -[card] -name=Ordered Migration -auto=aslongas(forest|myBattlefield) token(Bird,Creature Bird,1/1,blue flying) -auto=aslongas(mountain|myBattlefield) token(Bird,Creature Bird,1/1,blue flying) -auto=aslongas(island|myBattlefield) token(Bird,Creature Bird,1/1,blue flying) -auto=aslongas(swamp|myBattlefield) token(Bird,Creature Bird,1/1,blue flying) -auto=aslongas(plains|myBattlefield) token(Bird,Creature Bird,1/1,blue flying) -text=Domain - Put a 1/1 blue Bird creature token with flying onto the battlefield for each basic land type among lands you control. -mana={3}{W}{U} -type=Sorcery -[/card] -[card] -name=Ore Gorger -auto=@movedTo(spirit,arcane|mystack):may destroy target(land[-basic]) -text=Whenever you cast a Spirit or Arcane spell, you may destroy target nonbasic land. -mana={3}{R}{R} -type=Creature -subtype=Spirit -power=3 -toughness=1 -[/card] -[card] -name=Orgg -abilities=trample -auto=aslongas(creature[power>=3;-tapped]|opponentbattlefield]) cantattack -auto=lord(creature[power>=3]) cantbeblockedby(orgg) -text=Trample Orgg can't attack if defending player controls an untapped creature with power 3 or greater. Orgg can't block creatures with power 3 or greater. -mana={3}{R}{R} -type=Creature -subtype=Orgg -power=6 -toughness=6 -[/card] -[card] -name=Orim's Prayer -auto=@each blockers step:foreach(creature[attacking]|opponentbattlefield) life:1 -text=Whenever one or more creatures attack you, you gain 1 life for each attacking creature. -mana={1}{W}{W} -type=Enchantment -[/card] -[card] -name=Ornithopter -abilities=flying -text=Flying (This creature can't be blocked except by creatures with flying or reach.) -mana={0} -type=Artifact Creature -subtype=Thopter -power=0 -toughness=2 -[/card] -[card] -name=Orochi Leafcaller -auto={G}:Add {W} -auto={G}:Add {U} -auto={G}:Add {B} -auto={G}:Add {R} -auto={G}:Add {G} -text={G}: Add one mana of any color to your mana pool. -mana={G} -type=Creature -subtype=Snake Shaman -power=1 -toughness=1 -[/card] -[card] -name=Orochi Sustainer -auto={T}:Add {G} -text={T}: Add {G} to your mana pool. -mana={1}{G} -type=Creature -subtype=Snake Shaman -power=1 -toughness=2 -[/card] -[card] -name=Oros the Avenger -#The comma needed to be stripped from the name to make the card work. -#Reintroducing it requires an update to PLC/_cards.dat as well. -#Please don't correct the card name by adding a "," because then the first auto line won't work anymore and even won't work when you add an "," there, too! (0.10.1) -abilities=flying -auto=aslongas(oros the avenger[attacking]|mybattlefield) lord(oros the avenger[attacking;-cloud]) {2}{W}:damage:3 all(creature[-white]) -auto=@damaged(player) from(this):cloud -text=Flying -- Whenever Oros, the Avenger deals combat damage to a player, you may pay {2}{W}. If you do, Oros deals 3 damage to each nonwhite creature. -mana={3}{W}{B}{R} -type=Legendary Creature -subtype=Dragon -power=6 -toughness=6 -[/card] -[card] -name=Orzhov Guildmage -auto={2}{W}:life:1 target(player) -auto={2}{B}:life:-1 controller && life:-1 opponent -text=({WB} can be paid with either {W} or {B}.) {2}{W}: Target player gains 1 life. {2}{B}: Each player loses 1 life. -mana={WB}{WB} -type=Creature -subtype=Human Wizard -power=2 -toughness=2 -[/card] -[card] -name=Orzhov Signet -auto={1}{T}:Add {W}{B} -text={1}, {T}: Add {W}{B} to your mana pool. -mana={2} -type=Artifact -[/card] -[card] -name=Orzhova, the Church of Deals -auto={T}:Add {1} -auto={3}{W}{B}{T}:life:-1 target(player) && life:1 controller -text={T}: Add {1} to your mana pool. {3}{W}{B}, {T}: Target player loses 1 life and you gain 1 life. -type=Land -[/card] -[card] -name=Ostiary Thrull -auto={W}{T}:tap target(creature) -text={W}, {T}: Tap target creature. -mana={3}{B} -type=Creature -subtype=Thrull -power=2 -toughness=2 -[/card] -[card] -name=Otarian Juggernaut -auto=cantbeblockedby(wall) -auto=aslongas(*|mygraveyard) 3/0 >6 -auto=aslongas(*|mygraveyard) mustattack >6 -text=Otarian Juggernaut can't be blocked by Walls. Threshold - As long as seven or more cards are in your graveyard, Otarian Juggernaut gets +3/+0 and attacks each turn if able. -mana={4} -type=Artifact Creature -subtype=Juggernaut -power=2 -toughness=3 -[/card] -[card] -name=Outrider of Jhess -abilities=exalted -text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) -mana={3}{U} -type=Creature -subtype=Human Knight -power=2 -toughness=2 -[/card] -[card] -name=Overbeing of Myth -auto=foreach(*|myhand) 1/1 -auto=@each my draw:draw:1 -text=Overbeing of Myth's power and toughness are each equal to the number of cards in your hand. At the beginning of your draw step, draw a card. -mana={GU}{GU}{GU}{GU}{GU} -type=Creature -subtype=Spirit Avatar -power=* -toughness=* -[/card] -[card] -name=Overeager Apprentice -auto={S}{S(*|myhand)}:Add {B}{B}{B} -text=Discard a card from your hand, Sacrifice Overeager Apprentice: Add {B}{B}{B} to your mana pool. -mana={2}{B} -type=Creature -subtype=Human Minion -power=1 -toughness=2 -[/card] -[card] -name=Overgrown Estate -auto={S(land|myBattlefield)}:life:3 -text=Sacrifice a land: You gain 3 life. -mana={B}{G}{W} -type=Enchantment -[/card] -[card] -name=Overgrown Tomb -auto=tap -auto=may untap && life:-2 controller -auto={T}:Add {G} -auto={T}:Add {B} -text=({T}: Add {B} or {G} to your mana pool.) As Overgrown Tomb comes into play, you may pay 2 life. If you don't, Overgrown Tomb comes into play tapped. -type=Land -subtype=Swamp Forest -[/card] -[card] -name=Overlaid Terrain -auto=moveTo(graveyard) all(land|myBattlefield) -auto=lord(land|myBattlefield) {T}:Add{W}{W} -auto=lord(land|myBattlefield) {T}:Add{U}{U} -auto=lord(land|myBattlefield) {T}:Add{B}{B} -auto=lord(land|myBattlefield) {T}:Add{R}{R} -auto=lord(land|myBattlefield) {T}:Add{G}{G} -text=As Overlaid Terrain enters the battlefield, sacrifice all lands you control. Lands you control have "{T}: Add two mana of any one color to your mana pool." -mana={2}{G}{G} -type=Enchantment -[/card] -[card] -name=Overrun -auto=lord(creature|myBattlefield) 3/3 -auto=lord(creature|myBattlefield) trample -text=Creatures you control get +3/+3 and gain trample until end of turn. (If a creature you control would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.) -mana={2}{G}{G}{G} -type=Sorcery -[/card] -[card] -name=Oversoul of Dusk -abilities=protection from blue,protection from black,protection from red -text=Protection from blue, from black, and from red -mana={GW}{GW}{GW}{GW}{GW} -type=Creature -subtype=Spirit Avatar -power=5 -toughness=5 -[/card] -[card] -name=Overwhelming Intellect -target=creature|stack -auto=fizzle -auto=draw:manacost controller -text=Counter target creature spell. Draw cards equal to that spell's converted mana cost. -mana={4}{U}{U} -type=Instant -[/card] -[card] -name=Owl Familiar -abilities=flying -auto=draw:1 -auto=moveTo(mygraveyard) notatarget(*|myhand) -text=Flying When Owl Familiar enters the battlefield, draw a card, then discard a card. -mana={1}{U} -type=Creature -subtype=Bird -power=1 -toughness=1 -[/card] -[card] -name=Oxidize -target=artifact -auto=bury -text=Destroy target artifact. It can't be regenerated. -mana={G} -type=Instant -[/card] -[card] -name=Oyobi, Who Split the Heavens -abilities=flying -auto=@movedto(arcane,spirit|mystack):token(Spirit,Creature Spirit,3/3,flying white) -text=Flying Whenever you cast a Spirit or Arcane spell, put a 3/3 white Spirit creature token with flying onto the battlefield. -mana={6}{W} -type=Legendary Creature -subtype=Spirit -power=3 -toughness=6 -[/card] -[card] -name=Pacifism -target=creature -auto=cantattack -auto=cantblock -text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature can't attack or block. -mana={1}{W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Paladin en-Vec -abilities=first strike,protection from black,protection from red -text=First strike, protection from black, protection from red (This creature deals combat damage before creatures without first strike. It can't be blocked, targeted, dealt damage, or enchanted by anything black or red.) -mana={1}{W}{W} -type=Creature -subtype=Human Knight -power=2 -toughness=2 -[/card] -[card] -name=Paladin of Prahv -autohand={1}{W}:lifelink target(creature) limit:1 myUpkeepOnly -text=Whenever Paladin of Prahv deals damage, you gain that much life. Forecast - {1}{W}, Reveal Paladin of Prahv from your hand: Whenever target creature deals damage this turn, you gain that much life. (Activate this ability only during your upkeep and only once each turn.) -mana={4}{W}{W} -type=Creature -subtype=Human Knight -power=3 -toughness=4 -[/card] -[card] -name=Pale Bears -abilities=islandwalk -text=Islandwalk -mana={2}{G} -type=Creature -subtype=Bear -power=2 -toughness=2 -[/card] -[card] -name=Pale Recluse -abilities=reach -autohand={2}{S}:moveTo(myhand) target(plains,forest|mylibrary) -text=Reach (This can block creatures with flying.) Forestcycling {2}, plainscycling {2} ({2}, Discard this card: Search your library for a Forest or Plains card, reveal it, and put it into your hand. Then shuffle your library.) -mana={4}{G}{W} -type=Creature -subtype=Spider -power=4 -toughness=5 -[/card] -[card] -name=Paleoloth -auto=@movedTo(other creature[power>=5]|myBattlefield):may moveTo(myhand) target(creature|mygraveyard) -text=Whenever another creature with power 5 or greater enters the battlefield under your control, you may return target creature card from your graveyard to your hand. -mana={4}{G}{G} -type=Creature -subtype=Beast -power=5 -toughness=5 -[/card] -[card] -name=Pallimud -auto=foreach(land[tapped]|opponentBattlefield) 1/0 -text=As Pallimud enters the battlefield, choose an opponent. Pallimud's power is equal to the number of tapped lands the chosen player controls. -mana={2}{R} -type=Creature -subtype=Beast -power=* -toughness=3 -[/card] -[card] -name=Pang Tong, "Young Phoenix" -auto={T}:0/2 target(creature) myTurnOnly -text={T}: Target creature gets +0/+2 until end of turn. Activate this ability only during your turn, before attackers are declared. -mana={1}{W}{W} -type=Legendary Creature -subtype=Human Advisor -power=1 -toughness=2 -[/card] -[card] -name=Pangosaur -auto=@movedTo(land|battlefield):moveTo(ownerhand) -text=Whenever a player plays a land, return Pangosaur to its owner's hand. -mana={2}{G}{G} -type=Creature -subtype=Lizard -power=6 -toughness=6 -[/card] -[card] -name=Panic -target=creature -auto=cantblock -auto=@next upkeep:draw:1 controller -text=Play Panic only during combat before blockers are declared. Target creature can't block this turn. Draw a card at the beginning of the next turn's upkeep. -mana={R} -type=Instant -[/card] -[card] -name=Panther Warriors -mana={4}{G} -type=Creature -subtype=Cat Warrior -power=6 -toughness=3 -[/card] -[card] -name=Paragon of the Amesha -abilities=first strike -auto={W}{U}{B}{R}{G}:3/3 && becomes(Angel Creature,p/t,flying,lifelink) ueot -text=First strike {W}{U}{B}{R}{G}: Until end of turn, Paragon of the Amesha becomes an Angel, gets +3/+3, and gains flying and lifelink. -mana={2}{W} -type=Creature -subtype=Human Knight -power=2 -toughness=2 -[/card] -[card] -name=Parallectric Feedback -target=*|stack -auto=damage:manacost targetcontroller -text=Parallectric Feedback deals damage to target spell's controller equal to that spell's converted mana cost. -mana={3}{R} -type=Instant -[/card] -[card] -name=Paralyze -target=creature -auto=tap -auto=doesnotuntap -auto={4}:untap UpkeepOnly -text=Enchant creature When Paralyze enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. At the beginning of the upkeep of enchanted creature's controller, that player may pay 4. If he or she does, untap the creature. -mana={B} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Paralyzing Grasp -target=creature -auto=doesnotuntap -text=Enchant creature Enchanted creature doesn't untap during its controller's untap step. -mana={2}{U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Parapet Watchers -auto={WU}:0/1 -text={WU}: Parapet Watchers gets +0/+1 until end of turn. -mana={2}{U} -type=Creature -subtype=Kithkin Soldier -power=2 -toughness=2 -[/card] -[card] -name=Parasitic Bond -target=creature -auto=@each targetcontroller upkeep:damage:2 targetController -text=Enchant creature At the beginning of the upkeep of enchanted creature's controller, Parasitic Bond deals 2 damage to that player. -mana={3}{B} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Parasitic Strix -abilities=flying -auto=aslongas(*[black]|myBattlefield) life:2 controller -auto=aslongas(*[black]|myBattlefield) life:-2 opponent -text=Flying When Parasitic Strix enters the battlefield, if you control a black permanent, target player loses 2 life and you gain 2 life. -mana={2}{U} -type=Artifact Creature -subtype=Bird -power=2 -toughness=2 -[/card] -[card] -name=Parch -auto=may damage:2 target(creature,player) -auto=may damage:4 target(creature[blue]) -text=Choose one - Parch deals 2 damage to target creature or player; or Parch deals 4 damage to target blue creature. -mana={1}{R} -type=Instant -[/card] -[card] -name=Pardic Collaborator -abilities=first strike -auto={B}:1/1 -text=First strike {B}: Pardic Collaborator gets +1/+1 until end of turn. -mana={3}{R} -type=Creature -subtype=Human Barbarian -power=2 -toughness=2 -[/card] -[card] -name=Pardic Firecat -abilities=haste -text=Haste If Pardic Firecat is in a graveyard, effects from spells named Flame Burst count it as a card named Flame Burst. -mana={3}{R} -type=Creature -subtype=Elemental Cat -power=2 -toughness=3 -[/card] -[card] -name=Part the Veil -auto=moveTo(ownerhand) all(creature|myBattlefield) -text=Return all Creatures you control to their owner’s hand. -mana={3}{U} -type=Instant -subtype=Arcane -[/card] -[card] -name=Patagia Golem -auto={3}:flying -text={3}: Patagia Golem gains flying until end of turn. -mana={4} -type=Artifact Creature -subtype=Golem -power=2 -toughness=3 -[/card] -[card] -name=Patchwork Gnomes -auto={S(*|myhand)}:regenerate -text=Discard a card from your hand: Regenerate Patchwork Gnomes. -mana={3} -type=Artifact Creature -subtype=Gnome -power=2 -toughness=1 -[/card] -[card] -name=Path of Anger's Flame -auto=lord(creature|myBattlefield) 2/0 -text=Creatures you control get +2/+0 until end of turn. -mana={2}{R} -type=Instant -subtype=Arcane -[/card] -[card] -name=Path of Peace -target=creature -auto=destroy -auto=life:4 targetController -text=Destroy target creature. Its owner gains 4 life. -mana={3}{W} -type=Sorcery -[/card] -[card] -name=Patriarch's Desire -target=creature -auto=2/-2 -auto=aslongas(*|mygraveyard) 2/-2 >6 -text=Enchant creature Enchanted creature gets +2/-2. Threshold - Enchanted creature gets an additional +2/-2 as long as seven or more cards are in your graveyard. -mana={3}{B} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Patrol Hound -auto={S(*|myhand)}:first strike -text=Discard a card from your hand: Patrol Hound gains first strike until end of turn. -mana={1}{W} -type=Creature -subtype=Hound -power=2 -toughness=2 -[/card] -[card] -name=Paupers' Cage -auto=@each opponent upkeep:aslongas(*|opponenthand) damage:2 opponent <3 -text=At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, Paupers' Cage deals 2 damage to him or her. -mana={3} -type=Artifact -[/card] -[card] -name=Pavel Maliki -auto={B}{R}:1/0 -text={B}{R}: Pavel Maliki gets +1/+0 until end of turn. -mana={4}{B}{R} -type=Legendary Creature -subtype=Human -power=5 -toughness=3 -[/card] -[card] -name=Peace of Mind -auto={W}{S(*|myhand)}:life:3 -text={W}, Discard a card: You gain 3 life. -mana={1}{W} -type=Enchantment -[/card] -[card] -name=Peach Garden Oath -auto=foreach(creature|myBattlefield) life:2 controller -text=You gain 2 life for each creature you control. -mana={W} -type=Sorcery -[/card] -[card] -name=Pearl Dragon -abilities=flying -auto={1}{W}:0/1 -text=Flying {1}{W}: Pearl Dragon gets +0/+1 until end of turn. -mana={4}{W}{W} -type=Creature -subtype=Dragon -power=4 -toughness=4 -[/card] -[card] -name=Pearled Unicorn -mana={2}{W} -type=Creature -subtype=Unicorn -power=2 -toughness=2 -[/card] -[card] -name=Pegasus Charger -abilities=flying,first strike -text=Flying, first strike -mana={2}{W} -type=Creature -subtype=Pegasus -power=2 -toughness=1 -[/card] -[card] -name=Pegasus Refuge -auto={2}{S(*|myhand)}:token(Pegasus,Creature Pegasus, 1/1,flying white) -text={2}, Discard a card: Put a 1/1 white Pegasus creature token with flying onto the battlefield. -mana={3}{W} -type=Enchantment -[/card] -[card] -name=Pemmin's Aura -target=creature -auto={U}:untap mytgt -auto={U}:flying mytgt -auto={U}:shroud mytgt -auto={1}:+1/-1 mytgt -auto={1}:-1/+1 mytgt -text=Enchant creature {U}: Untap enchanted creature. {U}: Enchanted creature gains flying until end of turn. {U}: Enchanted creature gains shroud until end of turn. (It can't be the target of spells or abilities.) {1}: Enchanted creature gets +1/-1 or -1/+1 until end of turn. -mana={1}{U}{U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Pendelhaven -auto={T}:Add {G} -auto={T}:1/2 target(creature[power=1;toughness=1]) -text={T}: Add {G} to your mana pool. {T}: Target 1/1 creature gets +1/+2 until end of turn. -type=Legendary Land -[/card] -[card] -name=Pendelhaven Elder -auto={T}:lord(creature[power=1;toughness=1]|myBattlefield) 1/2 -text={T}: Each 1/1 creature you control gets +1/+2 until end of turn. -mana={1}{G} -type=Creature -subtype=Elf Shaman -power=1 -toughness=1 -[/card] -[card] -name=Pendrell Drake -auto=flying -autohand={2}:cycling -text=Flying Cycling {2} ({2}, Discard this card: Draw a card.) -mana={3}{U} -type=Creature -subtype=Drake -power=2 -toughness=3 -[/card] -[card] -name=Penumbra Bobcat -auto=@movedTo(this|graveyard) from(battlefield): token(Cat,Creature cat,2/1,black) -text=When Penumbra Bobcat is put into a graveyard from the battlefield, put a 2/1 black Cat creature token onto the battlefield. -mana={2}{G} -type=Creature -subtype=Cat -power=2 -toughness=1 -[/card] -[card] -name=Penumbra Kavu -auto=@movedTo(this|graveyard) from(battlefield): token(Kavu,Creature kavu,3/3,black) -text=When Penumbra Kavu is put into a graveyard from the battlefield, put a 3/3 black Kavu creature token onto the battlefield. -mana={4}{G} -type=Creature -subtype=Kavu -power=3 -toughness=3 -[/card] -[card] -name=Penumbra Spider -abilities=reach -auto=@movedTo(this|graveyard) from(battlefield):token(Spider,Creature spider,2/4,reach black) -text=Reach (This creature can block creatures with flying.) When Penumbra Spider is put into a graveyard from the battlefield, put a 2/4 black Spider creature token with reach onto the battlefield. -mana={2}{G}{G} -type=Creature -subtype=Spider -power=2 -toughness=4 -[/card] -[card] -name=Penumbra Wurm -abilities=trample -auto=@movedTo(this|graveyard) from(battlefield): token(Wurm,Creature wurm,6/6,trample,black) -text=Trample When Penumbra Wurm is put into a graveyard from the battlefield, put a 6/6 black Wurm creature token onto the battlefield. -mana={5}{G}{G} -type=Creature -subtype=Wurm -power=6 -toughness=6 -[/card] -[card] -name=People of the Woods -auto=foreach(forest|myBattlefield) 0/1 -text=People of the Woods's toughness is equal to the number of Forests you control. -mana={G}{G} -type=Creature -subtype=Human -power=1 -toughness=* -[/card] -[card] -name=Peppersmoke -target=creature -auto=-1/-1 -auto=aslongas(faerie|myBattlefield) draw:1 -text=Target creature gets -1/-1 until end of turn. If you control a Faerie, draw a card. -mana={B} -type=Tribal Instant -subtype=Faerie -[/card] -[card] -name=Peregrine Mask -auto={2}:equip -auto=defender -auto=first strike -auto=flying -text=Equipped creature has defender, flying, and first strike. Equip {2} -mana={1} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Perilous Forays -auto={1}{S(creature|mybattlefield)}:moveTo(myBattlefield) target(basic|mylibrary) && tap -text={1}, Sacrifice a creature: Search your library for a land card with a basic land type and put it onto the battlefield tapped. Then shuffle your library. -mana={3}{G}{G} -type=Enchantment -[/card] -[card] -name=Perilous Research -target=*|myBattlefield -auto=bury -auto=draw:2 controller -text=Draw two cards, then sacrifice a permanent. -mana={1}{U} -type=Instant -[/card] -[card] -name=Perish -auto=bury all(creature[green]) -text=Destroy all green creatures. Those creatures cannot be regenerated. -mana={2}{B} -type=Sorcery -[/card] -[card] -name=Persuasion -target=creature -alias=1194 -text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) You control enchanted creature. -mana={3}{U}{U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Pestermite -abilities=flash,flying -auto=may tap target(*) -auto=may untap target(*) -text=Flash, Flying When Pestermite enters the battlefield, you may tap or untap target permanent. -mana={2}{U} -type=Creature -subtype=Faerie Rogue -power=2 -toughness=1 -[/card] -[card] -name=Pestilence -alias=1172 -text=At end of turn, if no creatures are on the battlefield, sacrifice Pestilence. {B}: Pestilence deals 1 damage to each creature and each player. -mana={2}{B}{B} -type=Enchantment -[/card] -[card] -name=Pestilence Rats -auto=foreach(other rat) 1/0 -text=Pestilence Rats's power is equal to the number of other Rats on the battlefield. (For example, as long as there are two other Rats on the battlefield, Pestilence Rats's power and toughness are 2/3.) -mana={2}{B} -type=Creature -subtype=Rat -power=* -toughness=3 -[/card] -[card] -name=Pestilent Kathari -abilities=flying,deathtouch -auto={2}{R}:first strike -text=Flying Deathtouch (Whenever this creature deals damage to a creature, destroy that creature.) {2}{R}: Pestilent Kathari gains first strike until end of turn. -mana={2}{B} -type=Creature -subtype=Bird Warrior -power=1 -toughness=1 -[/card] -[card] -name=Petrified Field -auto={T}:Add {1} -auto={T}{S}:moveTo(myhand) target(land|mygraveyard) -text=Tap: Add {1} mana to your mana pool. {T}, Sacrifice Petrified Field: Return target land card from your graveyard to your hand. -type=Land -[/card] -[card] -name=Pewter Golem -auto={1}{B}:regenerate -text={1}{B}: Regenerate Pewter Golem. -mana={5} -type=Artifact Creature -subtype=Golem -power=4 -toughness=2 -[/card] -[card] -name=Phantatog -auto={S(enchantment|myBattlefield)}:1/1 -auto={S(*|myhand)}:1/1 -text=Sacrifice an enchantment: Phantatog gets +1/+1 until end of turn. Discard a card from your hand: Phantatog gets +1/+1 until end of turn. -mana={1}{W}{U} -type=Creature -subtype=Atog -power=1 -toughness=2 -[/card] -[card] -name=Phantom Monster -abilities=flying -text=Flying -mana={3}{U} -type=Creature -subtype=Illusion -power=3 -toughness=3 -[/card] -[card] -name=Phantom Warrior -abilities=unblockable -text=Phantom Warrior is unblockable. -mana={1}{U}{U} -type=Creature -subtype=Illusion Warrior -power=2 -toughness=2 -[/card] -[card] -name=Phantom Whelp -auto=@each combatends:moveTo(ownerhand) all(phantom whelp[attacking;blocking]|myBattlefield) -text=When Phantom Whelp attacks or blocks, return it to its owner's hand at end of combat. -mana={1}{U} -type=Creature -subtype=Illusion Hound -power=2 -toughness=2 -[/card] -[card] -name=Phantom Wings -target=creature -auto=flying -auto={S}:moveTo(ownerhand) notatarget(mytgt) -text=Enchant creature Enchanted creature has flying. Sacrifice Phantom Wings: Return enchanted creature to its owner's hand. -mana={1}{U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Phyrexian Altar -auto={S(creature|myBattlefield)}:Add {W} -auto={S(creature|myBattlefield)}:Add {U} -auto={S(creature|myBattlefield)}:Add {B} -auto={S(creature|myBattlefield)}:Add {R} -auto={S(creature|myBattlefield)}:Add {G} -text=Sacrifice a creature: Add one mana of any color to your mana pool. -mana={3} -type=Artifact -[/card] -[card] -name=Phyrexian Arena -auto=@each my upkeep:draw:1 -auto=@each my upkeep:life:-1 -text=At the beginning of your upkeep, you draw a card and you lose 1 life. -mana={1}{B}{B} -type=Enchantment -[/card] -[card] -name=Phyrexian Battleflies -abilities=flying -auto={B}:1/0 limit:2 -text=Flying (This creature can't be blocked except by creatures with flying.) {B}: Phyrexian Battleflies gets +1/+0 until end of turn. Play this ability no more than twice each turn. -mana={B} -type=Creature -subtype=Insect -power=0 -toughness=1 -[/card] -[card] -name=Phyrexian Bloodstock -auto=@moveTo(this|exile,graveyard,hand,library) from(battlefield):bury target(creature[white]) -text=When Phyrexian Bloodstock leaves the battlefield, destroy target white creature. It can't be regenerated. -mana={4}{B} -type=Creature -subtype=Zombie -power=3 -toughness=3 -[/card] -[card] -name=Phyrexian Broodlings -auto={1}{S(creature|myBattlefield)}:counter(1/1) -text={1}, Sacrifice a creature: Put a +1/+1 counter on Phyrexian Broodlings. -mana={1}{B}{B} -type=Creature -subtype=Minion -power=2 -toughness=2 -[/card] -[card] -name=Phyrexian Debaser -abilities=flying -auto={T}{S}:-2/-2 target(creature) -text=Flying {T}, Sacrifice Phyrexian Debaser: Target creature gets -2/-2 until end of turn. -mana={3}{B} -type=Creature -subtype=Carrier -power=2 -toughness=2 -[/card] -[card] -name=Phyrexian Defiler -auto={T}{S}:-3/-3 target(creature) -text={T}, Sacrifice Phyrexian Defiler: Target creature gets -4/-4 until end of turn. -mana={2}{B}{B} -type=Creature -subtype=Carrier -power=3 -toughness=3 -[/card] -[card] -name=Phyrexian Denouncer -auto={T}{S}:-1/-1 target(creature) -text={T}, Sacrifice Phyrexian Denouncer: Target creature gets -1/-1 until end of turn. -mana={1}{B} -type=Creature -subtype=Carrier -power=1 -toughness=1 -[/card] -[card] -name=Phyrexian Driver -auto=lord(other mercenary|myBattlefield) 1/1 ueot -text=When Phyrexian Driver enters the battlefield, all other Mercenary creatures get +1/+1 until end of turn. -mana={2}{B} -type=Creature -subtype=Zombie Mercenary -power=1 -toughness=1 -[/card] -[card] -name=Phyrexian Gargantua -auto=life:-2 -auto=draw:2 -text=When Phyrexian Gargantua enters the battlefield, you draw two cards and you lose 2 life. -mana={4}{B}{B} -type=Creature -subtype=Horror -power=4 -toughness=4 -[/card] -[card] -name=Phyrexian Ghoul -auto={S(creature|myBattlefield)}:2/2 -text=Sacrifice a creature: Phyrexian Ghoul gets +2/+2 until end of turn. -mana={2}{B} -type=Creature -subtype=Zombie -power=2 -toughness=2 -[/card] -[card] -name=Phyrexian Hulk -mana={6} -type=Artifact Creature -subtype=Golem -power=5 -toughness=4 -[/card] -[card] -name=Phyrexian Infiltrator -auto={2}{U}{U}:moveTo(myBattlefield) target(creature|opponentBattlefield) && moveto(opponentBattlefield) all(this) -text={2}{U}{U}: Exchange control of Phyrexian Infiltrator and target creature. (This effect doesn't end at end of turn.) -mana={2}{B} -type=Creature -subtype=Minion -power=2 -toughness=2 -[/card] -[card] -name=Phyrexian Lens -auto={T}:Add {B} && life:-1 controller -auto={T}:Add {U} && life:-1 controller -auto={T}:Add {G} && life:-1 controller -auto={T}:Add {R} && life:-1 controller -auto={T}:Add {W} && life:-1 controller -text={T}, Pay 1 life: Add one mana of any color to your mana pool. -mana={3} -type=Artifact -[/card] -[card] -name=Phyrexian Monitor -auto={B}:regenerate -text={B}: Regenerate Phyrexian Monitor. -mana={3}{B} -type=Creature -subtype=Skeleton -power=2 -toughness=2 -[/card] -[card] -name=Phyrexian Plaguelord -auto={T}{S}:-4/-4 target(creature) -auto={S(creature|myBattlefield)}:-1/-1 target(creature) -text={T}, Sacrifice Phyrexian Plaguelord: Target creature gets -4/-4 until end of turn. Sacrifice a creature: Target creature gets -1/-1 until end of turn. -mana={3}{B}{B} -type=Creature -subtype=Carrier -power=4 -toughness=4 -[/card] -[card] -name=Phyrexian Rager -auto=draw:1 -auto=life:-1 -text=When Phyrexian Rager enters the battlefield, you draw a card and you lose 1 life. -mana={2}{B} -type=Creature -subtype=Horror -power=2 -toughness=2 -[/card] -[card] -name=Phyrexian Reclamation -auto={1}{B}:moveTo(myhand) target(creature|mygraveyard) && life:-2 controller -text={1}{B}, Pay 2 life: Return target creature card from your graveyard to your hand. -mana={B} -type=Enchantment -[/card] -[card] -name=Phyrexian Tower -auto={T}:Add {1} -auto={T}{S(creature|myBattlefield)}:Add {B}{B} -text={T}: Add {1} to your mana pool. {T}, Sacrifice a creature: Add {B}{B} to your mana pool. -type=Legendary Land -[/card] -[card] -name=Phyrexian Vault -auto={2}{T}{S(creature|myBattlefield)}:draw:1 -text={2}, {T}, Sacrifice a creature: Draw a card. -mana={3} -type=Artifact -[/card] -[card] -name=Phyrexian Walker -mana={0} -type=Artifact Creature -subtype=Construct -power=0 -toughness=3 -[/card] -[card] -name=Pianna Nomad Captain -#The comma needed to be stripped from the name to make the card work. -#Reintroducing it requires an update to ODY/_cards.dat as well. -#Please don't correct the card name by adding a "," because then the first auto line won't work anymore and even won't work when you add an "," there, too! (0.10.1) -auto=aslongas(pianna nomad captain[attacking]|myBattlefield) lord(creature[attacking]) 1/1 -text=Whenever Pianna, Nomad Captain attacks, attacking creatures get +1/+1 until end of turn. -mana={1}{W}{W} -type=Legendary Creature -subtype=Human Nomad -power=2 -toughness=2 -[/card] -[card] -name=Piety -auto=lord(creature[blocking]) 0/3 -text=Blocking creatures get +0/+3 until end of turn. -mana={2}{W} -type=Instant -[/card] -[card] -name=Piety Charm -auto=may destroy target(aura) -auto=may target(creature[soldier]) 2/2 -auto=may lord(creature|myBattlefield) vigilance ueot -text=Choose one: Destroy target Aura attached to a creature; or target Soldier creature gets +2/+2 until end of turn; or creatures you control gain vigilance until end of turn. -mana={W} -type=Instant -[/card] -[card] -name=Pilgrim's Eye -abilities=flying -auto=moveTo(ownerhand) target(land[basic]|mylibrary) -text=Flying When Pilgrim's Eye enters the battlefield, search your library for a basic land, reveal it, and put it into your hand. Then shuffle your library. -mana={3} -type=Artifact Creature -subtype=Thopter -power=1 -toughness=1 -[/card] -[card] -name=Pillage -target=artifact,land -auto=bury -text=Destroy target artifact or land. It can't be regenerated. -mana={1}{R}{R} -type=Sorcery -[/card] -[card] -name=Pillarfield Ox -mana={3}{W} -type=Creature -subtype=Ox -power=2 -toughness=4 -[/card] -[card] -name=Pillory of the Sleepless -target=creature -auto=cantattack -auto=cantblock -auto=@each targetcontroller upkeep:life:-1 targetController -text=Enchant creature Enchanted creature can't attack or block. Enchanted creature has "At the beginning of your upkeep, you lose 1 life." -mana={1}{W}{B} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Pincer Spider -abilities=reach -kicker={3} -auto=kicker counter(1/1,1) -text=Kicker {3} (You may pay an additional {3} as you play this spell.) Reach (This creature can block creatures with flying.) If the kicker cost was paid, Pincer Spider enters the battlefield with a +1/+1 counter on it. -mana={2}{G} -type=Creature -subtype=Spider -power=2 -toughness=3 -[/card] -[card] -name=Pincher Beetles -abilities=shroud -text=Shroud (This creature can't be the target of spells or abilities.) -mana={2}{G} -type=Creature -subtype=Insect -power=3 -toughness=1 -[/card] -[card] -name=Pine Barrens -auto=tap -auto={T}:Add{1} -auto={T}:Add{B} && damage:1 controller -auto={T}:Add{G} && damage:1 controller -text=Pine Barrens enters the battlefield tapped. {T}: Add {1} to your mana pool. {T}: Add {B} or {G} to your mana pool. Pine Barrens deals 1 damage to you. -type=Land -[/card] -[card] -name=Piranha Marsh -auto=tap -auto=life:-1 opponent -auto={T}:Add {B} -text=Piranha Marsh enters the battlefield tapped. When Piranha Marsh enters the battlefield, target player loses 1 life. {T}: Add {B} to your mana pool. -type=Land -[/card] -[card] -name=Pirate Ship -abilities=islandhome -auto={T}:damage:1 target(creature,player) -text=Pirate Ship can't attack unless defending player controls an Island. {T}: Pirate Ship deals 1 damage to target creature or player. When you control no Islands, sacrifice Pirate Ship. -mana={4}{U} -type=Creature -subtype=Human Pirate -power=4 -toughness=3 -[/card] -[card] -name=Pit Imp -abilities=flying -auto={B}:1/0 limit:2 -text=Flying {B}: Pit Imp gets +1/+0 until end of turn. Play this ability no more than twice each turn. -mana={B} -type=Creature -subtype=Imp -power=0 -toughness=1 -[/card] -[card] -name=Pit Trap -auto={2}{T}{S}:bury target(creature[-flying;attacking]) -text={2},{T},Sacrifice Pit Trap: Destroy target attacking creature without flying. It can't be regenerated. -mana={2} -type=Artifact -[/card] -[card] -name=Pixie Queen -abilities=flying -auto={G}{G}{G}{T}:flying target(creature) -text=Flying {G}{G}{G}, {T}: Target creature gains flying until end of turn. -mana={2}{G}{G} -type=Creature -subtype=Faerie -power=1 -toughness=1 -[/card] -[card] -name=Plague Beetle -abilities=swampwalk -text=Swampwalk (This creature is unblockable as long as defending player controls a Swamp.) -mana={B} -type=Creature -subtype=Insect -power=1 -toughness=1 -[/card] -[card] -name=Plague Dogs -auto={2}{S}:draw:1 -auto=@movedTo(this|mygraveyard) from(battlefield):lord(creature) -1/-1 ueot -text=When Plague Dogs is put into a graveyard from the battlefield, all creatures get -1/-1 until end of turn. {2}, Sacrifice Plague Dogs: Draw a card. -mana={4}{B} -type=Creature -subtype=Zombie Hound -power=3 -toughness=3 -[/card] -[card] -name=Plague Rats -auto=foreach(plague rats) 1/1 -text=Plague Rats's power and toughness are each equal to the number of creatures named Plague Rats on the battlefield. -mana={2}{B} -type=Creature -subtype=Rat -power=* -toughness=* -[/card] -[card] -name=Plague Sliver -auto=@each my upkeep:foreach(sliver|myBattlefield) life:-1 controller -auto=@each opponent upkeep:foreach(sliver|opponentBattlefield) life:-1 opponent -text=All Slivers have "At the beginning of your upkeep, this permanent deals 1 damage to you." -mana={2}{B}{B} -type=Creature -subtype=Sliver -power=5 -toughness=5 -[/card] -[card] -name=Plague Spitter -auto=@each my upkeep:damage:1 all(creature,player) -auto=@movedTo(this|graveyard) from(battlefield):damage:1 all(creature,player) -text=At the beginning of your upkeep, Plague Spitter deals 1 damage to each creature and each player. When Plague Spitter is put into a graveyard from the battlefield, Plague Spitter deals 1 damage to each creature and each player. -mana={2}{B} -type=Creature -subtype=Horror -power=2 -toughness=2 -[/card] -[card] -name=Plague Wind -auto=bury all(creature|opponentBattlefield) -text=Destroy all creatures you don't control. They can't be regenerated. -mana={7}{B}{B} -type=Sorcery -[/card] -[card] -name=Plague Witch -auto={B}{T}{S(*|myhand)}:-1/-1 target(creature) -text={B}, {T}, Discard a card: Target creature gets -1/-1 until end of turn. -mana={1}{B} -type=Creature -subtype=Elf Spellshaper -power=1 -toughness=1 -[/card] -[card] -name=Plagued Rusalka -auto={B}{S(creature|myBattlefield)}:-1/-1 target(creature) -text={B}, Sacrifice a creature: Target creature gets -1/-1 until end of turn. -mana={B} -type=Creature -subtype=Spirit -power=1 -toughness=1 -[/card] -[card] -name=Plains -auto={T}: Add {W} -text={T}: Add {W} to your mana pool. -type=Basic Land -subtype=Plains -[/card] -[card] -name=Planar Cleansing -auto=destroy all(*[-land]) -text=Destroy all nonland permanents. -mana={3}{W}{W}{W} -type=Sorcery -[/card] -[card] -name=Planar Despair -auto=aslongas(swamp|myBattlefield) lord(creature) -1/-1 -auto=aslongas(mountain|myBattlefield) lord(creature) -1/-1 -auto=aslongas(forest|myBattlefield) lord(creature) -1/-1 -auto=aslongas(plains|myBattlefield) lord(creature) -1/-1 -auto=aslongas(island|myBattlefield) lord(creature) -1/-1 -text=Domain EAll creatures get -1/-1 until end of turn for each basic land type among lands you control. -mana={3}{B}{B} -type=Sorcery -[/card] -[card] -name=Planar Portal -auto={6}{T}:moveTo(myHand) target(*|myLibrary) -text={6}, {T}: Search your library for a card and put that card into your hand. Then shuffle your library. -mana={6} -type=Artifact -[/card] -[card] -name=Plant Elemental -auto=moveTo(graveyard) notatarget(this|myBattlefield) -auto=moveTo(graveyard) notatarget(forest|myBattlefield) -text=When Plant Elemental enters the battlefield, sacrifice it unless you sacrifice a Forest. -mana={1}{G} -type=Creature -subtype=Plant Elemental -power=3 -toughness=4 -[/card] -[card] -name=Plasma Elemental -abilities=unblockable -text=Plasma Elemental is unblockable. -mana={5}{U} -type=Creature -subtype=Elemental -power=4 -toughness=1 -[/card] -[card] -name=Plateau -auto={T}:Add {W} -auto={T}:Add {R} -type=Land -subtype=Mountain Plains -[/card] -[card] -name=Plated Geopede -abilities=first strike -auto=@movedTo(land|myBattlefield):2/2 ueot -text=First strike Landfall - Whenever a land enters the battlefield under your control, Plated Geopede get +2/+2 until end of turn. -mana={1}{R} -type=Creature -subtype=Insect -power=1 -toughness=1 -[/card] -[card] -name=Plated Rootwalla -auto={2}{G}:3/3 limit:1 -text={2}{G}:Plated Rootwalla gets +3/+3 until end of turn. Activate this ability only once each turn. -mana={4}{G} -type=Creature -subtype=Lizard -power=3 -toughness=3 -[/card] -[card] -name=Plated Slagwurm -abilities=opponentshroud -text=Plated Slagwurm can't be the target of spells or abilities your opponents control. -mana={4}{G}{G}{G} -type=Creature -subtype=Wurm -power=8 -toughness=8 -[/card] -[card] -name=Plated Sliver -auto=lord(sliver) 0/1 -text=All Sliver creatures get +0/+1. -mana={W} -type=Creature -subtype=Sliver -power=1 -toughness=1 -[/card] -[card] -name=Plated Spider -abilities=reach -text=Reach -mana={4}{G} -type=Creature -subtype=Spider -power=4 -toughness=4 -[/card] -[card] -name=Plated Wurm -mana={4}{G} -type=Creature -subtype=Wurm -power=4 -toughness=5 -[/card] -[card] -name=Pledge of Loyalty -target=creature -auto=aslongas(*[red]|mybattlefield) protection from red -auto=aslongas(*[green]|mybattlefield) protection from green -auto=aslongas(*[blue]|mybattlefield) protection from blue -auto=aslongas(*[black]|mybattlefield) protection from black -auto=aslongas(*[white]|mybattlefield) protection from white -text=Enchant creature Enchanted creature has protection from the colors of permanents you control. This effect doesn't remove Pledge of Loyalty. -mana={1}{W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Plover Knights -abilities=flying,first strike -text=Flying, first strike -mana={3}{W}{W} -type=Creature -subtype=Kithkin Knight -power=3 -toughness=3 -[/card] -[card] -name=Plumes of Peace -target=creature -auto=doesnotuntap -autohand={W}{U}:tap target(creature) limit:1 myUpkeepOnly -text=Enchant creature Enchanted creature doesn't untap during its controller's untap step. Forecast - {W}{U}, Reveal Plumes of Peace from your hand: Tap target creature. (Activate this ability only during your upkeep and only once each turn.) -mana={1}{W}{U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Plumeveil -abilities=flash,flying,defender -text=Flash Flying, defender -mana={WU}{WU}{WU} -type=Creature -subtype=Elemental -power=4 -toughness=4 -[/card] -[card] -name=Poison Arrow -target=creature[-black] -auto=destroy -auto=life:3 controller -text=Destroy target nonblack creature. You gain 3 life. -mana={4}{B}{B} -type=Sorcery -[/card] -[card] -name=Poison the Well -target=Land -auto=Damage:2 targetController -auto=destroy -text=Destroy target land. Poison the Well deals 2 damage to that land's controller. -mana={2}{BR}{BR} -type=Sorcery -[/card] -[card] -name=Poisonbelly Ogre -auto=@movedTo(other creature|myBattlefield):life:-1 controller -auto=@movedTo(other creature|opponentBattlefield):life:-1 opponent -text=Whenever another creature enters the battlefield, its controller loses 1 life. -mana={4}{B} -type=Creature -subtype=Ogre Warrior -power=3 -toughness=3 -[/card] -[card] -name=Polluted Bonds -auto=@movedTo(land|opponentBattlefield):life:-2 opponent -auto=@movedTo(land|opponentBattlefield):life:2 controller -text=Whenever a land enters the battlefield under an opponent's control, that player loses 2 life and you gain 2 life. -mana={3}{B}{B} -type=Enchantment -[/card] -[card] -name=Polluted Delta -auto={T}{S}:moveTo(myBattlefield) target(island,swamp|mylibrary) && life:-1 controller -text={T}, Pay 1 life, Sacrifice Polluted Delta: Search your library for an Island or Swamp card and put it onto the battlefield. Then shuffle your library. -type=Land -[/card] -[card] -name=Polluted Mire -auto=tap -auto={T}:Add {B} -autohand={2}:cycling -text=Polluted Mire enters the battlefield tapped. {T}: Add {B} to your mana pool. Cycling {2} ({2}, Discard this card: Draw a card.) -type=Land -[/card] -[card] -name=Pooling Venom -target=land -auto=@tapped(mytgt):life:-2 targetController -auto={3}{B}:destroy -text=Enchant land Whenever enchanted land becomes tapped, its controller loses 2 life. {3}{B}: Destroy enchanted land. -mana={1}{B} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Poultice Sliver -auto=lord(sliver) {T}:regenerate target(sliver) -text=All Slivers have "{2}, {T}: Regenerate target Sliver." -mana={2}{W} -type=Creature -subtype=Sliver -power=2 -toughness=2 -[/card] -[card] -name=Pouncing Kavu -abilities=first strike -kicker={2}{R} -auto=kicker counter(1/1,2) -auto=kicker haste -text=Kicker {2}{R} (You may pay an additional {2}{R} as you play this spell.) First strike. If the kicker cost was paid, Pouncing Kavu enters the battlefield with two +1/+1 counters on it and with haste. -mana={1}{R} -type=Creature -subtype=Kavu -power=1 -toughness=1 -[/card] -[card] -name=Pouncing Wurm -kicker={2}{G} -auto=kicker haste -auto=kicker counter(1/1,3) -text=Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) If Pouncing Wurm was kicked, it enters the battlefield with three +1/+1 counters on it and with haste. -mana={3}{G} -type=Creature -subtype=Wurm -power=3 -toughness=3 -[/card] -[card] -name=Power Leak -target=enchantment -alias=1215 -text=Enchant enchantment At the beginning of the upkeep of enchanted enchantment's controller, that player may pay up to {2}. For each one mana less than {2} he or she pays this way, Power Leak deals 1 damage to him or her. -mana={1}{U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Power Matrix -auto={T}:1/1 && flying && first strike && trample target(creature) -text={T}: Target creature gets +1/+1 and gains flying, first strike, and trample until end of turn. -mana={4} -type=Artifact -[/card] -[card] -name=Pradesh Gypsies -auto={1}{G}{T}:-2/0 target(creature) -text={1}{G}, {T}: Target creature gets -2/-0 until end of turn. -mana={2}{G} -type=Creature -subtype=Human Nomad -power=1 -toughness=1 -[/card] -[card] -name=Predator's Strike -target=creature -auto=trample -auto=3/3 -text=Target creature gets +3/+3 and gains trample until end of turn. -mana={1}{G} -type=Instant -[/card] -[card] -name=Predator, Flagship -auto={2}:flying target(creature) -auto={5}{T}:destroy target(creature[flying]) -text={2}: Target creature gains flying until end of turn. {5}, {T}: Destroy target creature with flying. -mana={5} -type=Legendary Artifact -[/card] -[card] -name=Predatory Hunger -target=creature -auto=@movedTo(creature|opponentstack):counter(1/1) -text=Enchant creature Whenever an opponent casts a creature spell, put a +1/+1 counter on enchanted creature. -mana={G} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Preemptive Strike -target=creature|stack -auto=fizzle -text=Counter target creature spell. -mana={1}{U} -type=Instant -[/card] -[card] -name=Presence of the Master -auto=@movedTo(enchantment|stack):fizzle all(enchantment|stack) -text=Whenever a player plays an enchantment spell, counter it. -mana={3}{W} -type=Enchantment -[/card] -[card] -name=Presence of the Wise -auto=foreach(*|myhand) life:2 controller -text=You gain 2 life for each card in your hand. -mana={2}{W}{W} -type=Sorcery -[/card] -[card] -name=Price of Progress -auto=foreach(land[-basic]|myBattlefield) damage:2 controller -auto=foreach(land[-basic]|opponentBattlefield) damage:2 opponent -text=Price of Progress deals 2 damage to each player for each nonbasic land he or she controls. -mana={1}{R} -type=Instant -[/card] -[card] -name=Prickly Boggart -abilities=fear -text=Fear -mana={B} -type=Creature -subtype=Goblin Rogue -power=1 -toughness=1 -[/card] -[card] -name=Pride of the Clouds -abilities=flying -auto=foreach(other creature[flying]) 1/1 -autohand={2}{W}{U}:token(Bird,Creature Bird,1/1,blue,white flying) limit:1 myUpkeepOnly -text=Flying Pride of the Clouds gets +1/+1 for each other creature with flying on the battlefield. Forecast - {2}{W}{U}, Reveal Pride of the Clouds from your hand: Put a 1/1 white and blue Bird creature token with flying onto the battlefield. (Activate this ability only during your upkeep and only once each turn.) -mana={W}{U} -type=Creature -subtype=Elemental Cat -power=1 -toughness=1 -[/card] -[card] -name=Priest of Gix -auto=Add:{B}{B}{B} -text=When Priest of Gix enters the battlefield, add {B}{B}{B} to your mana pool. -mana={2}{B} -type=Creature -subtype=Human Cleric Minion -power=2 -toughness=1 -[/card] -[card] -name=Priest of Titania -auto={T}:foreach(elf)add:{G} -text={T}: Add {G} to your mana pool for each Elf on the battlefield. -mana={1}{G} -type=Creature -subtype=Elf Druid -power=1 -toughness=1 -[/card] -[card] -name=Primal Bellow -target=creature -auto=foreach(forest|myBattlefield) 1/1 -text=Target creature gets +1/+1 until end of turn for each Forest you control. -mana={G} -type=Instant -[/card] -[card] -name=Primal Boost -target=creature -auto=4/4 -autohand={2}{G}:cycling -autohand={2}{G}:1/1 target(creature) && cycling -text=Target creature gets +4/+4 until end of turn. Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.) When you cycle Primal Boost, you may have target creature get +1/+1 until end of turn. -mana={2}{G} -type=Instant -[/card] -[card] -name=Primal Frenzy -target=Creature -auto=trample -text=Enchanted creature has trample. -mana={G} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Primal Order -auto=@each my upkeep:foreach(land[-basic]|myBattlefield):damage:1 controller -auto=@each opponent upkeep:foreach(land[-basic]|opponentBattlefield):damage:1 opponent -text=At the beginning of each player's upkeep, Primal Order deals damage to that player equal to the number of nonbasic lands he or she controls. -mana={2}{G}{G} -type=Enchantment -[/card] -[card] -name=Primal Rage -auto=lord(creature|myBattlefield) trample -text=Creatures you control have trample. (If a creature you control would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.) -mana={1}{G} -type=Enchantment -[/card] -[card] -name=Primeval Shambler -auto={B}:1/1 -text={B}: Primeval Shambler gets +1/+1 until end of turn. -mana={4}{B} -type=Creature -subtype=Horror Mercenary -power=3 -toughness=3 -[/card] -[card] -name=Primoc Escapee -abilities=flying -autohand={2}:cycling -text=Flying Cycling {2} ({2}, Discard this card: Draw a card.) -mana={6}{U} -type=Creature -subtype=Bird Beast -power=4 -toughness=4 -[/card] -[card] -name=Primordial Sage -auto=@movedTo(creature|mystack):may draw:1 -text=Whenever you cast a creature spell, you may draw a card. -mana={4}{G}{G} -type=Creature -subtype=Spirit -power=4 -toughness=5 -[/card] -[card] -name=Princess Lucrezia -auto={T}:Add {U} -text={T}: Add {U} to your mana pool. -mana={3}{U}{U}{B} -type=Legendary Creature -subtype=Human Wizard -power=5 -toughness=4 -[/card] -[card] -name=Prismatic Lens -auto={T}:Add {1} -auto={1}{T}:Add {G} -auto={1}{T}:Add {R} -auto={1}{T}:Add {B} -auto={1}{T}:Add {U} -auto={1}{T}:Add {W} -text={T}: Add {1] to your mana pool. {1}, {T}: Add one mana of any color to your mana pool. -mana={2} -type=Artifact -[/card] -[card] -name=Pristine Angel -abilities=flying -auto=lord(pristine angel[-tapped]) protection from(white) -auto=lord(pristine angel[-tapped]) protection from(blue) -auto=lord(pristine angel[-tapped]) protection from(black) -auto=lord(pristine angel[-tapped]) protection from(red) -auto=lord(pristine angel[-tapped]) protection from(green) -auto=lord(pristine angel[-tapped]) protection from(artifact) -auto=@movedTo(*|mystack):may untap -text=Flying As long as Pristine Angel is untapped, it has protection from artifacts and from all colors. Whenever you cast a spell, you may untap Pristine Angel. -mana={4}{W}{W} -type=Creature -subtype=Angel -power=4 -toughness=4 -[/card] -[card] -name=Privileged Position -auto=lord(*|mybattlefield) opponentshroud other -text=({GW} can be paid with either {G} or {W}.) Other permanents you control can't be the targets of spells or abilities your opponents control. -mana={2}{GW}{GW}{GW} -type=Enchantment -[/card] -[card] -name=Prodigal Pyromancer -auto={T}:damage:1 target(creature,player) -text={T}: Prodigal Pyromancer deals 1 damage to target creature or player. -mana={2}{R} -type=Creature -subtype=Human Wizard -power=1 -toughness=1 -[/card] -[card] -name=Prodigal Sorcerer -auto={T}:damage:1 target(creature,player) -text={T}: Prodigal Sorcerer deals 1 damage to target creature or player. -mana={2}{U} -type=Creature -subtype=Human Wizard -power=1 -toughness=1 -[/card] -[card] -name=Profane Prayers -target=creature,player -auto=foreach(cleric) damage:1 -auto=foreach(cleric) life:1 controller -text=Profane Prayers deals X damage to target creature or player and you gain X life, where X is the number of Clerics on the battlefield. -mana={2}{B}{B} -type=Sorcery -[/card] -[card] -name=Promise of Bunrei -auto=@movedto(graveyard) from(creature|myBattlefield):token(Spirit,Creature Spirit,1/1,)*4 -auto=@movedto(graveyard) from(creature|myBattlefield):bury -text=When a creature you control is put into a graveyard from the battlefield, sacrifice Promise of Bunrei. If you do, put four 1/1 colorless Spirit creature tokens onto the battlefield. -mana={2}{W} -type=Enchantment -[/card] -[card] -name=Promised Kannushi -auto=@movedTo(this|mygraveyard) from(myBattlefield):may moveTo(myhand) target(other spirit[manacost<=7]|mygraveyard) -text=Soulshift 7 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 7 or less from your graveyard to your hand.) -mana={G} -type=Creature -subtype=Human Druid -power=1 -toughness=1 -[/card] -[card] -name=Prosperity -auto=Draw:X controller -auto=Draw:X opponent -text=Each player draws X cards. -mana={X}{U} -type=Sorcery -[/card] -[card] -name=Protective Bubble -target=creature -auto=unblockable -auto=shroud -text=Enchant creature Enchanted creature is unblockable and has shroud. (It can't be the target of spells or abilities.) -mana={3}{U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Protomatter Powder -auto={4}{W}{T}{S}:moveTo(myBattlefield) target(artifact|mygraveyard) -text={4}{W}, {T}, Sacrifice Protomatter Powder: Return target artifact card from your graveyard to the battlefield. -mana={2}{U} -type=Artifact -[/card] -[card] -name=Prowess of the Fair -auto=@movedTo(graveyard) from(other elf|battlefield):may token(Elf Warrior,creature elf warrior,1/1,green) -text=Whenever another nontoken Elf is put into your graveyard from the battlefield, you may put a 1/1 green Elf Warrior creature token onto the battlefield. -mana={1}{B} -type=Tribal Enchantment -subtype=Elf -[/card] -[card] -name=Prowling Nightstalker -auto=cantbeblockedby(creature[-black] -text=Prowling Nightstalker can't be blocked except by black creatures. -mana={3}{B} -type=Creature -subtype=Nightstalker -power=2 -toughness=2 -[/card] -[card] -name=Psionic Blast -target=creature,player -auto=damage:4 && damage:2 controller -text=Psionic Blast deals 4 damage to target creature or player and 2 damage to you. -mana={2}{U} -type=Instant -[/card] -[card] -name=Psionic Entity -auto={T}:damage:2 target(creature,player) && damage:3 all(this) -text={T}: Psionic Entity deals 2 damage to target creature or player and 3 damage to itself. -mana={4}{U} -type=Creature -subtype=Illusion -power=2 -toughness=2 -[/card] -[card] -name=Psychic Drain -target=player -alias=89114 -text=Target player puts the top X cards of his or her library into his or her graveyard and you gain X life. -mana={X}{U}{B} -type=Sorcery -[/card] -[card] -name=Psychic Trance -auto=lord(wizard|myBattlefield) {T}:fizzle target(*|stack) -text=Until end of turn, Wizards you control gain "{T}: Counter target spell." -mana={2}{U}{U} -type=Instant -[/card] -[card] -name=Psychic Venom -target=land -auto=@tapped(mytgt):damage:2 targetController -text=Enchant land Whenever enchanted land becomes tapped, Psychic Venom deals 2 damage to that land's controller. -mana={1}{U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Pteron Ghost -abilities=flying -auto={S}:regenerate target(artifact) -text=Flying. Sacrifice Pteron Ghost: Regenerate target artifact. -mana={1}{W} -type=Creature -subtype=Spirit -power=1 -toughness=1 -[/card] -[card] -name=Pull Under -target=creature -auto=-5/-5 -text=Target Creature gets -5/-5 until end of turn. -mana={5}{B} -type=Instant -subtype=Arcane -[/card] -[card] -name=Pulsating Illusion -abilities=flying -auto={S(*|myhand)}:4/4 limit:1 -text=Flying Discard a card from your hand: Pulsating Illusion gets +4/+4 until end of turn. Play this ability only once each turn. -mana={4}{U} -type=Creature -subtype=Illusion -power=0 -toughness=1 -[/card] -[card] -name=Puncture Blast -abilities=wither -target=creature,player -auto=damage:3 -text=Wither (This deals damage to creatures in the form of -1/-1 counters.) Puncture Blast deals 3 damage to target creature or player. -mana={2}{R} -type=Instant -[/card] -[card] -name=Puncture Bolt -target=creature -auto=damage:1 -auto=counter(-1/-1) -text=Puncture Bolt deals 1 damage to target creature. Put a -1/-1 counter on that creature. -mana={1}{R} -type=Instant -[/card] -[card] -name=Punish Ignorance -target=*|stack -auto=fizzle -auto=life:-3 targetController -auto=life:3 controller -text=Counter target spell. Its controller loses 3 life and you gain 3 life. -mana={W}{U}{U}{B} -type=Instant -[/card] -[card] -name=Puppet Conjurer -auto={U}{T}:token(Homonculus,Creature Homonclulus,0/1,blue) -auto=@each my upkeep:bury notatarget(homonculus|myBattlefield) -text={U}, {T}: Put a 0/1 blue Homunculus artifact creature token onto the battlefield. At the beginning of your upkeep, sacrifice a Homunculus. -mana={1}{B} -type=Artifact Creature -subtype=Human Wizard -power=1 -toughness=2 -[/card] -[card] -name=Puppet Strings -auto={2}{T}:tap target(creature) -auto={2}{T}:untap target(creature) -text={2}, {T}: Tap or untap target creature. -mana={3} -type=Artifact -[/card] -[card] -name=Puppeteer -auto={U}{T}:tap target(creature) -auto={U}{T}:untap target(creature) -text={U}, {T}: You may tap or untap target creature. -mana={2}{U} -type=Creature -subtype=Human Wizard -power=1 -toughness=2 -[/card] -[card] -name=Purelace -alias=1358 -text=Target spell or permanent becomes white. (Mana symbols on that permanent remain unchanged.) -mana={W} -type=Instant -[/card] -[card] -name=Purge -target=creature[black;artifact] -auto=bury -text=Destroy target artifact creature or black creature. It can't be regenerated. -mana={1}{W} -type=Instant -[/card] -[card] -name=Purify -auto=destroy all(artifact,enchantment) -text=Destroy all artifacts and enchantments. -mana={3}{W}{W} -type=Sorcery -[/card] -[card] -name=Pus Kami -auto={B}{S}:destroy target(creature[-black]) -auto=@movedTo(this|mygraveyard) from(myBattlefield):may moveTo(myhand) target(other spirit[manacost<=6]|mygraveyard) -text={B}, Sacrifice Pus Kami: Destroy target nonblack creature. Soulshift 6 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 6 or less from your graveyard to your hand.) -mana={5}{B}{B} -type=Creature -subtype=Spirit -power=3 -toughness=3 -[/card] -[card] -name=Putrefy -target=creature,artifact -auto=bury -text=Destroy target artifact or creature. It can't be regenerated. -mana={1}{B}{G} -type=Instant -[/card] -[card] -name=Putrid Imp -auto={S(*|myHand)}:flying -auto=aslongas(*|mygraveyard) 1/1 >6 -auto=aslongas(*|mygraveyard) cantblock >6 -text=Discard a card: Putrid Imp gains flying until end of turn. Threshold EAs long as seven or more cards are in your graveyard, Putrid Imp gets +1/+1 and can't block. -mana={B} -type=Creature -subtype=Zombie Imp -power=1 -toughness=1 -[/card] -[card] -name=Putrid Leech -auto={0}:2/2 && life:-2 limit:1 -text=Pay 2 life: Putrid Leech gets +2/+2 until end of turn. Play this ability only once each turn. -mana={B}{G} -type=Creature -subtype=Zombie Leech -power=2 -toughness=2 -[/card] -[card] -name=Pygmy Allosaurus -abilities=swampwalk -text=Swampwalk -mana={2}{G} -type=Creature -subtype=Lizard -power=2 -toughness=2 -[/card] -[card] -name=Pygmy Kavu -auto=foreach(creature[black]|opponentBattlefield) draw:1 controller -text=When Pygmy Kavu enters the battlefield, draw a card for each black creature your opponents control. -mana={3}{G} -type=Creature -subtype=Kavu -power=1 -toughness=2 -[/card] -[card] -name=Pygmy Pyrosaur -abilities=cantblock -auto={R}:1/0 -text=Pygmy Pyrosaur can't block. {R}: Pygmy Pyrosaur gets +1/+0 until end of turn. -mana={1}{R} -type=Creature -subtype=Lizard -power=1 -toughness=1 -[/card] -[card] -name=Pygmy Razorback -abilities=trample -text=Trample -mana={1}{G} -type=Creature -subtype=Boar -power=2 -toughness=1 -[/card] -[card] -name=Pygmy Troll -auto=rampage(1/1,0) -auto={G}:regenerate -text=Whenever Pygmy Troll becomes blocked by a creature, Pygmy Troll gets +1/+1 until end of turn. {G}: Regenerate Pygmy Troll. -mana={1}{G} -type=Creature -subtype=Troll -power=1 -toughness=1 -[/card] -[card] -name=Pyknite -auto=@next upkeep:draw:1 -text=When Pyknite enters the battlefield, draw a card at the beginning of the next turn's upkeep. -mana={2}{G} -type=Creature -subtype=Ouphe -power=1 -toughness=1 -[/card] -[card] -name=Pyre Charger -abilities=haste -auto={R}:1/0 -text=Haste {R}: Pyre Charger gets +1/+0 until end of turn. -mana={R}{R} -type=Creature -subtype=Elemental Warrior -power=1 -toughness=1 -[/card] -[card] -name=Pyre Zombie -auto={1}{R}{R}{S}:damage:2 target(creature,player) -autograveyard={1}{B}{B}:moveTo(myhand) myUpkeepOnly -text=At the beginning of your upkeep, if Pyre Zombie is in your graveyard, you may pay {1}{B}{B}. If you do, return Pyre Zombie from your graveyard to your hand. {1}{R}{R}, Sacrifice Pyre Zombie: Pyre Zombie deals 2 damage to target creature or player. -mana={1}{B}{R} -type=Creature -subtype=Zombie -power=2 -toughness=1 -[/card] -[card] -name=Pyrite Spellbomb -auto={R}{S}:Damage:2 target(creature,player) -auto={1}{S}:draw:1 -text={R}, Sacrifice Pyrite Spellbomb: Pyrite Spellbomb deals 2 damage to target creature or player. {1}, Sacrifice Pyrite Spellbomb: Draw a card. -mana={1} -type=Artifact -[/card] -[card] -name=Pyroblast -alias=1312 -text=Choose one - Counter target spell if it's blue; or destroy target permanent if it's blue. -mana={R} -type=Instant -[/card] -[card] -name=Pyroclasm -auto=damage:2 all(creature) -text=Pyroclasm deals 2 damage to each creature. -mana={1}{R} -type=Sorcery -[/card] -[card] -name=Pyrostatic Pillar -auto=@movedTo(*[manacost<=3]|mystack):damage:2 controller -auto=@movedTo(*[manacost<=3]|opponentstack):damage:2 opponent -text=Whenever a player casts a spell with converted mana cost 3 or less, Pyrostatic Pillar deals 2 damage to that player. -mana={1}{R} -type=Enchantment -[/card] -[card] -name=Python -mana={1}{B}{B} -type=Creature -subtype=Snake -power=3 -toughness=2 -[/card] -[card] -name=Qasali Pridemage -abilities=exalted -auto={1}{S}:destroy target(artifact,enchantment) -text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {1}, Sacrifice Qasali Pridemage: Destroy target artifact or enchantment. -mana={G}{W} -type=Creature -subtype=Cat Wizard -power=2 -toughness=2 -[/card] -[card] -name=Quagmire -auto=lord(creature) -swampwalk -text=Creatures with swampwalk can be blocked as though they didn't have swampwalk. -mana={2}{B} -type=Enchantment -[/card] -[card] -name=Quagmire Druid -auto={G}{T}{S(creature|myBattlefield)}:destroy target(enchantment) -text={G}, {T}, Sacrifice a creature: Destroy target enchantment. -mana={2}{B} -type=Creature -subtype=Zombie Druid -power=2 -toughness=2 -[/card] -[card] -name=Quicksand -auto={T}:Add{1} -auto={T}{S}:-1/-2 target(creature[attacking;-flying]) -text={T}: Add {1} to your mana pool. {T}, Sacrifice Quicksand: Target attacking creature without flying gets -1/-2 until end of turn. -type=Land -[/card] -[card] -name=Quicksilver Amulet -auto={4}{T}:moveTo(myBattlefield) target(creature|myhand) -text={4}, {T}: You may put a creature card from your hand into play. -mana={4} -type=Artifact -[/card] -[card] -name=Quiet Purity -target=enchantment -auto=destroy -text=Destroy target enchantment. -mana={W} -type=Instant -subtype=Arcane -[/card] -[card] -name=Quill-Slinger Boggart -auto=@movedTo(kithkin|mystack):may life:-1 target(player) -auto=@movedTo(kithkin|opponentstack):may life:-1 target(player) -text=Whenever a player casts a Kithkin spell, you may have target player lose 1 life. -mana={3}{B} -type=Creature -subtype=Goblin Warrior -power=3 -toughness=2 -[/card] -[card] -name=Quilled Sliver -auto=lord(sliver) {T}:damage:1 target(creature[attacking;blocking]) -text=All Slivers have "{T}: This permanent deals 1 damage to target attacking or blocking creature." -mana={1}{W} -type=Creature -subtype=Sliver -power=1 -toughness=1 -[/card] -[card] -name=Quirion Druid -auto={G}{T}:target(land) becomes(Creature,2/2,green) -text={G}, {T}: Target land becomes a 2/2 green creature that's still a land. (This effect lasts indefinitely.) -mana={2}{G} -type=Creature -subtype=Elf Druid -power=1 -toughness=2 -[/card] -[card] -name=Quirion Dryad -auto=@movedTo(*[white;blue;black;red]|myStack):counter(1/1) -text=Whenever you cast a white, blue, black, or red spell, put a +1/+1 counter on Quirion Dryad. -mana={1}{G} -type=Creature -subtype=Dryad -power=1 -toughness=1 -[/card] -[card] -name=Quirion Trailblazer -target=land[basic] -auto=may moveTo(myBattlefield) && tap -text=When Quirion Trailblazer enters the battlefield, you may search your library for a basic land card and put that card into play tapped. If you do, shuffle your library. -mana={3}{G} -type=Creature -subtype=Elf Scout -power=1 -toughness=2 -[/card] -[card] -name=Rabid Elephant -auto=rampage(2/2,0) -text=Whenever Rabid Elephant becomes blocked, it gets +2/+2 until end of turn for each creature blocking it. -mana={4}{G} -type=Creature -subtype=Elephant -power=3 -toughness=4 -[/card] -[card] -name=Rabid Rats -auto={T}:-1/-1 target(creature[blocking]) -text={T}: Target blocking creature gets -1/-1 until end of turn. -mana={1}{B} -type=Creature -subtype=Rat -power=1 -toughness=1 -[/card] -[card] -name=Rabid Wolverines -auto=rampage(1/1,0) -text=Whenever Rabid Wolverines becomes blocked by a creature, Pygmy Troll gets +1/+1 until end of turn. -mana={3}{G}{G} -type=Creature -subtype=Wolverine -power=4 -toughness=4 -[/card] -[card] -name=Rackling -alias=1139 -text=At the beginning of each opponent's upkeep, Rackling deals X damage to that player, where X is 3 minus the number of cards in his or her hand. -mana={4} -type=Artifact Creature -subtype=Construct -power=2 -toughness=2 -[/card] -[card] -name=Radha Heir to Keld -#The comma needed to be stripped from the name to make the card work. -#Reintroducing it requires an update to PLC/_cards.dat as well. -#Please don't correct the card name by adding a "," because then the first auto line won't work anymore and even won't work when you add an "," there, too! (0.10.1) -auto=@each my blockers:aslongas(radha heir to keld[attacking]|myBattlefield) may add{R}{R} -auto={T}:Add{G} -text=Whenever Radha, Heir to Keld attacks, you may add {R}{R} to your mana pool. -- {T}: Add {G} to your mana pool. -mana={R}{G} -type=Legendary Creature -subtype=Elf Warrior -power=2 -toughness=2 -[/card] -[card] -name=Radiant Essence -auto=aslongas(*[black]|opponentBattlefield) 1/2 -text=Radiant Essence gets +1/+2 as long as an opponent controls a black permanent. -mana={1}{G}{W} -type=Creature -subtype=Spirit -power=2 -toughness=3 -[/card] -[card] -name=Radiant's Judgment -target=creature[power>=4] -auto=destroy -autohand={2}:cycling -text=Destroy target creature with power 4 or greater. Cycling {2} ({2}, Discard this card: Draw a card.) -mana={2}{W} -type=Instant -[/card] -[card] -name=Radiant, Archangel -abilities=flying,vigilance -auto=foreach(other creature[flying]) 1/1 -text=Flying, vigilance Radiant, Archangel gets +1/+1 for each other creature with flying on the battlefield. -mana={3}{W}{W} -type=Legendary Creature -subtype=Angel -power=3 -toughness=3 -[/card] -[card] -name=Radjan Spirit -auto={T}:-flying target(creature) -text={T}: Target creature loses flying until end of turn. -mana={3}{G} -type=Creature -subtype=Spirit -power=3 -toughness=2 -[/card] -[card] -name=Rage Reflection -auto=lord(creature|myBattlefield) double strike -text=Creatures you control have double strike. -mana={4}{R}{R} -type=Enchantment -[/card] -[card] -name=Rage Weaver -auto={2}:haste target(creature[green;black]) -text={2}: Target black or green creature gains haste until end of turn. (It can attack and {T} this turn.) -mana={1}{R} -type=Creature -subtype=Human Wizard -power=2 -toughness=1 -[/card] -[card] -name=Raging Bull -mana={2}{R} -type=Creature -subtype=Ox -power=2 -toughness=2 -[/card] -[card] -name=Raging Cougar -abilities=haste -text=Haste -mana={2}{R} -type=Creature -subtype=Cat -power=2 -toughness=2 -[/card] -[card] -name=Raging Goblin -abilities=haste -text=Haste (This creature can attack and {T} as soon as it comes under your control.) -mana={R} -type=Creature -subtype=Goblin Berserker -power=1 -toughness=1 -[/card] -[card] -name=Raging Gorilla -auto=rampage(2/-2,0) -auto=rampage(-2/2,1) -auto=lord(raging gorilla[blocking]|mybattlefield) 2/-2 -auto=lord(other raging gorilla[blocking]|mybattlefield) -2/2 -text=Whenever Raging Gorilla blocks or becomes blocked, it gets +2/-2 until end of turn. -mana={2}{R} -type=Creature -subtype=Ape -power=2 -toughness=3 -[/card] -[card] -name=Raging Kavu -abilities=flash,haste -text=Flash, Haste -mana={1}{R}{G} -type=Creature -subtype=Kavu -power=3 -toughness=1 -[/card] -[card] -name=Raging Minotaur -abilities=haste -text=Haste -mana={2}{R}{R} -type=Creature -subtype=Minotaur Berserker -power=3 -toughness=3 -[/card] -[card] -name=Ragnar -auto={W}{U}{G}{T}:regenerate target(creature) -text={W}{U}{G}, {T}: Regenerate target creature. -mana={G}{W}{U} -type=Legendary Creature -subtype=Human Cleric -power=2 -toughness=2 -[/card] -[card] -name=Raiding Nightstalker -abilities=swampwalk -text=Swampwalk -mana={2}{B} -type=Creature -subtype=Nightstalker -power=2 -toughness=2 -[/card] -[card] -name=Rain of Blades -auto=damage:1 all(creature[attacking]) -text=Rain of Blades deals 1 damage to each attacking creature. -mana={W} -type=Instant -[/card] -[card] -name=Rain of Embers -auto=damage:1 all(creature,player) -text=Rain of Embers deals 1 damage to each creature and each player. -mana={1}{R} -type=Sorcery -[/card] -[card] -name=Rain of Filth -auto=lord(land|mybattlefield) {S}:Add{B} -text=Until end of turn, lands you control gain "Sacrifice this land: Add {B} to your mana pool." -mana={B} -type=Instant -[/card] -[card] -name=Rain of Tears -target=land -auto=destroy -text=Destroy target land. -mana={1}{B}{B} -type=Sorcery -[/card] -[card] -name=Raise Dead -target=creature|myGraveyard -auto=moveTo(myHand) -text=Return target creature card from your graveyard to your hand. -mana={B} -type=Sorcery -[/card] -[card] -name=Raise the Alarm -auto=token(Soldier,creature soldier, 1/1,white)*2 -text=Put two 1/1 white Soldier creature tokens onto the battlefield. -mana={1}{W} -type=Instant -[/card] -[card] -name=Rakdos Carnarium -auto=tap -auto=moveTo(ownerhand) notatarget(land|myBattlefield) -auto={T}:Add{B}{R} -text=Rakdos Carnarium enters the battlefield tapped. When Rakdos Carnarium enters the battlefield, return a land you control to its owner's hand. {T}: Add {B}{R} to your mana pool. -type=Land -[/card] -[card] -name=Rakdos Ickspitter -auto={T}:damage:1 target(creature) && life:-1 targetcontroller -text={T}: Rakdos Ickspitter deals 1 damage to target creature and that creature's controller loses 1 life. -mana={1}{B}{R} -type=Creature -subtype=Thrull -power=1 -toughness=1 -[/card] -[card] -name=Rakdos Pit Dragon -abilities=double strike -auto=aslongas(*|myHand) -double strike -auto={R}{R}:flying -auto={R}:1/0 -text={R}{R}: Rakdos Pit Dragon gains flying until end of turn. {R}: Rakdos Pit Dragon gets +1/+0 until end of turn. Hellbent - Rakdos Pit Dragon has double strike as long as you have no cards in hand. -mana={2}{R}{R} -type=Creature -subtype=Dragon -power=3 -toughness=3 -[/card] -[card] -name=Rakdos Signet -auto={1}{T}:Add {B}{R} -text={1}, {T}: Add {B}{R} to your mana pool. -mana={2} -type=Artifact -[/card] -[card] -name=Rakeclaw Gargantuan -auto={1}:first strike target(creature[power>=5]) -text={1}: Target creature with power 5 or greater gains first strike until end of turn. -mana={2}{R}{G}{W} -type=Creature -subtype=Beast -power=5 -toughness=3 -[/card] -[card] -name=Rakka Mar -abilities=haste -auto={R}{T}:token(Elemental,creature, 3/1,haste red) -text=Haste {R}, {T}: Put a 3/1 red Elemental creature token with haste onto the battlefield. -mana={2}{R}{R} -type=Legendary Creature -subtype=Human Shaman -power=2 -toughness=2 -[/card] -[card] -name=Rally -auto=lord(creature[blocking]) 1/1 -text=Blocking creatures get +1/+1 until end of turn. -mana={W}{W} -type=Instant -[/card] -[card] -name=Ramirez DePietro -abilities=first strike -text=First strike -mana={3}{U}{B}{B} -type=Legendary Creature -subtype=Human Pirate -power=4 -toughness=3 -[/card] -[card] -name=Ramosian Captain -abilities=first strike -auto={5}{T}:moveTo(myBattlefield) target(rebel[manacost<=4]|mylibrary) -text=First strike {5}, {T}: Search your library for a Rebel permanent card with converted mana cost 4 or less and put that card onto the battlefield. Then shuffle your library. -mana={1}{W}{W} -type=Creature -subtype=Human Rebel -power=2 -toughness=2 -[/card] -[card] -name=Ramosian Commander -auto={6}{T}:moveTo(myBattlefield) target(rebel[manacost<=5]|mylibrary) -text={6}, {T}: Search your library for a Rebel permanent card with converted mana cost 5 or less and put that card onto the battlefield. Then shuffle your library. -mana={2}{W}{W} -type=Creature -subtype=Human Rebel -power=2 -toughness=4 -[/card] -[card] -name=Ramosian Lieutenant -auto={4}{T}:moveTo(myBattlefield) target(rebel[manacost<=3]|mylibrary) -text={4}, {T}: Search your library for a Rebel permanent card with converted mana cost 3 or less and put that card onto the battlefield. Then shuffle your library. -mana={1}{W} -type=Creature -subtype=Human Rebel -power=1 -toughness=2 -[/card] -[card] -name=Ramosian Revivalist -auto={6}{T}:moveTo(myBattlefield) target(rebel[manacost<=5]|mygraveyard) -text={6}, {T}: Return target Rebel permanent card with converted mana cost 5 or less from your graveyard to the battlefield. -mana={3}{W} -type=Creature -subtype=Human Rebel Cleric -power=2 -toughness=2 -[/card] -[card] -name=Ramosian Sergeant -auto={3}{T}:moveTo(myBattlefield) target(rebel[manacost<=2]|mylibrary) -text={3}, {T}: Search your library for a Rebel permanent card with converted mana cost 2 or less and put that card into play. Then shuffle your library. -mana={W} -type=Creature -subtype=Human Rebel -power=1 -toughness=1 -[/card] -[card] -name=Ramosian Sky Marshal -abilities=flying -auto={7}{T}:moveTo(myBattlefield) target(rebel[manacost<=6]|mylibrary) -text=Flying {7}, {T}: Search your library for a Rebel permanent card with converted mana cost 6 or less and put that card into play. Then shuffle your library. -mana={3}{W}{W} -type=Creature -subtype=Human Rebel -power=3 -toughness=3 -[/card] -[card] -name=Rampaging Baloths -abilities=trample -auto=@movedTo(land|myBattlefield):token(Beast,Creature Beast,4/4,green) -text=Trample Landfall - Whenever a land enters the battlefield under your control, you may put a 4/4 green Beast creature token onto the battlefield. -mana={4}{G}{G} -type=Creature -subtype=Beast -power=6 -toughness=6 -[/card] -[card] -name=Rampant Growth -target=basic|myLibrary -auto=moveTo(myBattlefield) -auto=tap -text=Search your library for a basic land card and put that card into play tapped. Then shuffle your library. -mana={1}{G} -type=Sorcery -[/card] -[card] -name=Rampart Crawler -auto=cantbeblockedby(wall) -text=Rampart Crawler can't be blocked by Walls. -mana={B} -type=Creature -subtype=Lizard Mercenary -power=1 -toughness=1 -[/card] -[card] -name=Rancid Earth -target=land -auto=destroy -auto=aslongas(*|mygraveyard) damage:1 all(creature,player) >6 -text=Destroy target land. Threshold EIf seven or more cards are in your graveyard, instead destroy that land and Rancid Earth deals 1 damage to each creature and each player. -mana={1}{B}{B} -type=Sorcery -[/card] -[card] -name=Rancor -target=creature -auto=@movedTo(this|graveyard) from(battlefield):moveTo(myhand) notatarget(this|mygraveyard) -auto=2/0 -auto=trample -text=Enchant creature Enchanted creature gets +2/+0 and has trample. When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand. -mana={G} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Ranger en-Vec -abilities=first strike -auto={G}:regenerate -text=First strike {G}: Regenerate Ranger en-Vec. -mana={1}{G}{W} -type=Creature -subtype=Human Soldier Archer -power=2 -toughness=2 -[/card] -[card] -name=Rappelling Scouts -abilities=flying -auto={2}{W}:protection from white -auto={2}{W}:protection from blue -auto={2}{W}:protection from black -auto={2}{W}:protection from red -auto={2}{W}:protection from green -text=Flying {2}{W}: Rappelling Scouts gains protection from the color of your choice until end of turn. -mana={2}{W}{W} -type=Creature -subtype=Human Rebel Scout -power=1 -toughness=4 -[/card] -[card] -name=Ratcatcher -abilities=fear -auto=@each my upkeep:may moveTo(myHand) target(rat|mylibrary) -text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) At the beginning of your upkeep, you may search your library for a Rat card, reveal it, and put it into your hand. If you do, shuffle your library. -mana={4}{B}{B} -type=Creature -subtype=Ogre Rogue -power=4 -toughness=4 -[/card] -[card] -name=Rath's Edge -auto={T}:Add {1} -auto={4}{T}{S(land|myBattlefield)}:damage:1 target(creature,player) -text={T}: Add {1} to your mana pool. {4}, {T}, Sacrifice a land: Rath's Edge deals 1 damage to target creature or player. -type=Legendary Land -[/card] -[card] -name=Rathi Assassin -auto={1}{B}{B}{T}:destroy target(creature[tapped;-black]) -auto={3}{T}:moveTo(myBattlefield) target(mercenary[manacost<=3]|mylibrary) -text={1}{B}{B}, {T}: Destroy target tapped nonblack creature. {3}, {T}: Search your library for a Mercenary permanent card with converted mana cost 3 or less and put that card onto the battlefield. Then shuffle your library. -mana={2}{B}{B} -type=Creature -subtype=Zombie Mercenary Assassin -power=2 -toughness=2 -[/card] -[card] -name=Rathi Fiend -auto=life:-3 controller && life:-3 opponent -auto={3}{T}:moveTo(myBattlefield) target(mercenary[manacost<=3]|mylibrary) -text=When Rathi Fiend enters the battlefield, each player loses 3 life. {3}, {T}: Search your library for a Mercenary permanent card with converted mana cost 3 or less and put that card onto the battlefield. Then shuffle your library. -mana={3}{B} -type=Creature -subtype=Horror Mercenary -power=2 -toughness=2 -[/card] -[card] -name=Rathi Intimidator -abilities=fear -auto={2}{T}:moveTo(myBattlefield) target(mercenary[manacost<=2]|mylibrary) -text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) {2}, {T}: Search your library for a Mercenary permanent card with converted mana cost 2 or less and put that card onto the battlefield. Then shuffle your library. -mana={1}{B}{B} -type=Creature -subtype=Horror Mercenary -power=2 -toughness=1 -[/card] -[card] -name=Rathi Trapper -auto={B}{T}:tap target(creature) -text={B}, {T}: Tap target creature. -mana={1}{B} -type=Creature -subtype=Human Rebel Rogue -power=1 -toughness=2 -[/card] -[card] -name=Rats of Rath -auto={B}:destroy target(artifact,creature,land|myBattlefield) -text={B}: Destroy target artifact, creature, or land you control. -mana={1}{B} -type=Creature -subtype=Rat -power=2 -toughness=1 -[/card] -[card] -name=Rattleblaze Scarecrow -auto=aslongas(creature[black]|myBattlefield) persist -auto=aslongas(creature[red]|myBattlefield) haste -text=Rattleblaze Scarecrow has persist as long as you control a black creature. (When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.) Rattleblaze Scarecrow has haste as long as you control a red creature. -mana={6} -type=Artifact Creature -subtype=Scarecrow -power=5 -toughness=3 -[/card] -[card] -name=Ravaged Highlands -auto=tap -auto={T}:Add {R} -auto={T}{S}:Add {B} -auto={T}{S}:Add {G} -auto={T}{S}:Add {R} -auto={T}{S}:Add {U} -auto={T}{S}:Add {W} -text=Ravaged Highlands enters the battlefield tapped. {T}: Add {R} to your mana pool. {T}, Sacrifice Ravaged Highlands: Add one mana of any color to your mana pool. -type=Land -[/card] -[card] -name=Ravages of War -auto=destroy all(land) -text=Destroy all lands. -mana={3}{W} -type=Sorcery -[/card] -[card] -name=Ravaging Horde -auto=destroy target(land) -text=When Ravaging Horde enters the battlefield, destroy target land. -mana={3}{R}{R} -type=Creature -subtype=Human Soldier -power=3 -toughness=3 -[/card] -[card] -name=Raven's Run Dragoon -auto=cantbeblockedby(creature[black]) -text=Raven's Run Dragoon can't be blocked by black creatures. -mana={2}{GW}{GW} -type=Creature -subtype=Elf Knight -power=3 -toughness=3 -[/card] -[card] -name=Ravenous Baboons -auto=destroy target(land[-basic]) -text=When Ravenous Baboons enters the battlefield, destroy target nonbasic land. -mana={3}{R} -type=Creature -subtype=Ape -power=2 -toughness=2 -[/card] -[card] -name=Ravenous Baloth -auto={S(beast|myBattlefield)}:life:4 -text=Sacrifice a Beast: You gain 4 life. -mana={2}{G}{G} -type=Creature -subtype=Beast -power=4 -toughness=4 -[/card] -[card] -name=Ravenous Skirge -abilities=flying -auto=lord(ravenous skirge[attacking]|mybattlefield) 2/0 -auto=lord(other ravenous skirge[attacking]|mybattlefield) -2/0 -text=Flying Whenever Ravenous Skirge attacks, it gets +2/+0 until end of turn. -mana={2}{B} -type=Creature -subtype=Imp -power=1 -toughness=1 -[/card] -[card] -name=Ray of Command -target=creature|opponentBattlefield -auto=untap -auto=haste -auto=@next endofturn:tap -alias=129767 -text=Untap target creature an opponent controls and gain control of it until end of turn. That creature gains haste until end of turn. When you lose control of the creature, tap it. -mana={3}{U} -type=Instant -[/card] -[card] -name=Ray of Erasure -target=player -auto=deplete:1 -auto=@next upkeep:draw:1 controller -text=Target player puts the top card of his or her library into his or her graveyard. Draw a card at the beginning of the next turn's upkeep. -mana={U} -type=Instant -[/card] -[card] -name=Razorclaw Bear -auto=rampage(2/2,0) -auto=rampage(-2/-2,1) -text=Whenever Razorclaw Bear becomes blocked, it gets +2/+2 until end of turn. -mana={2}{G}{G} -type=Creature -subtype=Bear -power=3 -toughness=3 -[/card] -[card] -name=Razorfin Hunter -auto={T}:damage:1 target(creature,player) -text={T}: Razorfin Hunter deals 1 damage to target creature or player. -mana={U}{R} -type=Creature -subtype=Merfolk Goblin -power=1 -toughness=1 -[/card] -[card] -name=Razorfoot Griffin -abilities=flying,first strike -text=Flying, first strike -mana={3}{W} -type=Creature -subtype=Griffin -power=2 -toughness=2 -[/card] -[card] -name=Razorjaw Oni -auto=lord(creature[black]) cantblock -text=Black creatures can't block. -mana={3}{B} -type=Creature -subtype=Demon Spirit -power=4 -toughness=5 -[/card] -[card] -name=Razortooth Rats -abilities=fear -text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -mana={2}{B} -type=Creature -subtype=Rat -power=2 -toughness=1 -[/card] -[card] -name=Reach Through Mists -auto=draw:1 -text=Draw a card. -mana={U} -type=Instant -subtype=Arcane -[/card] -[card] -name=Reality Anchor -target=creature -auto=-shadow -auto=draw:1 controller -text=Target creature loses shadow until end of turn. Draw a card. -mana={1}{G} -type=Instant -[/card] -[card] -name=Reanimate -target=creature|graveyard -auto=moveTo(myBattlefield) -auto=damage:manacost controller -text=Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its converted mana cost. -mana={B} -type=Sorcery -[/card] -[card] -name=Reaper King -auto=lord(creature[scarecrow]|myBattlefield) 1/1 other -auto=@movedTo(other scarecrow|myBattlefield):destroy target(*) -text=({2W} can be paid with any two mana or with {W}. This card's converted mana cost is 10.) Other Scarecrow creatures you control get +1/+1. Whenever another Scarecrow enters the battlefield under your control, destroy target permanent. -mana={2W}{2U}{2B}{2R}{2G} -type=Legendary Artifact Creature -subtype=Scarecrow -power=6 -toughness=6 -[/card] -[card] -name=Rebuild -auto=moveTo(ownerhand) all(artifact) -autohand={2}:cycling -text=Return all artifacts to their owners' hands. Cycling {2} ({2}, Discard this card: Draw a card.) -mana={2}{U} -type=Instant -[/card] -[card] -name=Reckless Assault -auto={1}:damage:1 target(creature,player) && life:-2 controller -text={1}, Pay 2 life: Reckless Assault deals 1 damage to target creature or player. -mana={2}{B}{R} -type=Enchantment -[/card] -[card] -name=Reckless One -abilities=haste -auto=foreach(goblin) 1/1 -text=Haste Reckless One's power and toughness are each equal to the number of Goblins on the battlefield. -mana={3}{R} -type=Creature -subtype=Goblin Avatar -power=* -toughness=* -[/card] -[card] -name=Reclaim -target=*|mygraveyard -auto=moveTo(myLibrary) -text=Put target card from your graveyard on top of your library. -mana={G} -type=Instant -[/card] -[card] -name=Reclusive Wight -auto=@each my upkeep:aslongas(other *[-land]|mybattlefield) bury -text=At the beginning of your upkeep, if you control another nonland permanent, sacrifice Reclusive Wight. -mana={3}{B} -type=Creature -subtype=Zombie Minion -power=4 -toughness=4 -[/card] -[card] -name=Recollect -target=*|myGraveyard -auto=moveTo(myHand) -text=Return target card from your graveyard to your hand. -mana={2}{G} -type=Sorcery -[/card] -[card] -name=Reconstruction -target=artifact|myGraveyard -auto=moveTo(myHand) -text=Return target artifact card from your graveyard to your hand. -mana={U} -type=Sorcery -[/card] -[card] -name=Recover -target=creature|mygraveyard -auto=moveTo(myhand) -auto=draw:1 controller -text=Return target creature card from your graveyard to your hand. Draw a card. -mana={2}{B} -type=Sorcery -[/card] -[card] -name=Recumbent Bliss -target=creature -auto=cantattack -auto=cantblock -auto=@each my upkeep:may life:1 controller -text=Enchant creature Enchanted creature can't attack or block. At the beginning of your upkeep, you may gain 1 life. -mana={2}{W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Recurring Nightmare -auto={S(creature|myBattlefield)}:moveto(myhand) all(this) && moveto(myBattlefield) target(creature|mygraveyard) asSorcery -text=Sacrifice a creature, Return Recurring Nightmare to its owner's hand: Return target creature card from your graveyard to the battlefield. Activate this ability only any time you could cast a sorcery. -mana={2}{B} -type=Enchantment -[/card] -[card] -name=Red Cliffs Armada -abilities=cantattack -auto=aslongas(island|opponentBattlefield) -cantattack -text=Red Cliffs Armada can't attack unless defending player controls an Island. -mana={4}{U} -type=Creature -subtype=Human Soldier -power=5 -toughness=4 -[/card] -[card] -name=Red Elemental Blast -alias=1312 -text=Choose one - Counter target blue spell; or destroy target blue permanent. -mana={R} -type=Instant -[/card] -[card] -name=Red Scarab -target=creature -auto=cantbeblockedby(creature[red]) -auto=aslongas(*[red]|opponentBattlefield) 2/2 -text=Enchant creature Enchanted creature can't be blocked by red creatures. Enchanted creature gets +2/+2 as long as an opponent controls a red permanent. -mana={W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Red Ward -target=creature -auto=protection from red -text=Enchant creature Enchanted creature has protection from red. This effect doesn't remove Red Ward. -mana={W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Reduce to Dreams -auto=moveto(ownerhand) all(artifact,enchantment) -text=Return all artifacts and enchantments to their owners' hands. -mana={3}{U}{U} -type=Sorcery -[/card] -[card] -name=Redwood Treefolk -mana={4}{G} -type=Creature -subtype=Treefolk -power=3 -toughness=6 -[/card] -[card] -name=Reef Pirates -auto=@damaged(player) from(this):deplete:1 opponent -text=Whenever Reef Pirates deals damage to an opponent, that player puts the top card of his or her library into his or her graveyard. -mana={1}{U}{U} -type=Creature -subtype=Zombie Pirate -power=2 -toughness=2 -[/card] -[card] -name=Reflex Sliver -auto=lord(sliver) haste -text=All Sliver creatures have haste. -mana={3}{G} -type=Creature -subtype=Sliver -power=2 -toughness=2 -[/card] -[card] -name=Reflexes -target=creature -auto=first strike -text=Enchant creature Enchanted creature has first strike. -mana={R} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Refresh -target=creature -auto=regenerate -auto=draw:1 controller -text=Regenerate target creature. Draw a card. -mana={2}{G} -type=Instant -[/card] -[card] -name=Regal Force -auto=foreach(creature[green]|myBattlefield) draw:1 -text=When Regal Force enters the battlefield, draw a card for each green creature you control. -mana={4}{G}{G}{G} -type=Creature -subtype=Elemental -power=5 -toughness=5 -[/card] -[card] -name=Regal Unicorn -mana={2}{W} -type=Creature -subtype=Unicorn -power=2 -toughness=3 -[/card] -[card] -name=Regenerate -target=creature -auto=regenerate -text=Regenerate target creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) -mana={1}{G} -type=Instant -[/card] -[card] -name=Regeneration -target=creature -auto={G}:regenerate -text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) {G}: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) -mana={1}{G} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Regress -target=* -auto=moveTo(ownerhand) -text=Return target permanent to its owner's hand. -mana={2}{U} -type=Instant -[/card] -[card] -name=Regrowth -target=*|myGraveyard -auto=moveTo(myHand) -text=Return target card from your graveyard to your hand. -mana={1}{G} -type=Sorcery -[/card] -[card] -name=Reiver Demon -abilities=flying -auto=@movedTo(this|myBattlefield) from(mystack):destroy all(creature[-black;-artifact]) -text=Flying When Reiver Demon enters the battlefield, if you played it from your hand, destroy all nonartifact, nonblack creatures. They can't be regenerated. -mana={4}{B}{B}{B}{B} -type=Creature -subtype=Demon -power=6 -toughness=6 -[/card] -[card] -name=Rejuvenate -auto=life:6 -autohand={2}:cycling -text=You gain 6 life. Cycling {2} ({2}, Discard this card: Draw a card.) -mana={3}{G} -type=Sorcery -[/card] -[card] -name=Reki, the History of Kamigawa -auto=@movedto(*[legendary]|mystack):draw:1 controller -text=Whenever you cast a legendary spell, draw a card. -mana={2}{G} -type=Legendary Creature -subtype=Human Shaman -power=1 -toughness=2 -[/card] -[card] -name=Reknit -target=* -auto=regenerate -text=Regenerate target permanent. -mana={1}{GW} -type=Instant -[/card] -[card] -name=Relearn -target=instant,sorcery|mygraveyard -auto=moveTo(myhand) -text=Return target instant or sorcery card from your graveyard to your hand. -mana={1}{U}{U} -type=Sorcery -[/card] -[card] -name=Relentless Rats -auto=foreach(relentless rats) 1/1 other -text=Relentless Rats gets +1/+1 for each other creature in play named Relentless Rats. A deck can have any number of cards named Relentless Rats. -mana={1}{B}{B} -type=Creature -subtype=Rat -power=2 -toughness=2 -[/card] -[card] -name=Relic Barrier -auto={T}:tap target(artifact) -text={T}: Tap target artifact. -mana={2} -type=Artifact -[/card] -[card] -name=Reliquary Monk -auto=@movedTo(this|mygraveyard) from(battlefield):destroy target(artifact,enchantment) -text=When Reliquary Monk is put into a graveyard from the battlefield, destroy target artifact or enchantment. -mana={2}{W} -type=Creature -subtype=Human Monk Cleric -power=2 -toughness=2 -[/card] -[card] -name=Reminisce -target=player -# auto=moveTo(ownerlibrary) all(*|ownergraveyard) -# Found one hardcoded and one softcoded copy of the card - todo: check whether softcoding works -alias=129698 -text=Target player shuffles his or her graveyard into his or her library. -mana={2}{U} -type=Sorcery -[/card] -[card] -name=Remote Isle -auto=tap -auto={T}:Add {U} -autohand={2}:cycling -text=Remote Isle enters the battlefield tapped. {T}: Add {U} to your mana pool. Cycling {2} ({2}, Discard this card: Draw a card.) -type=Land -[/card] -[card] -name=Remove -target=creature[attacking]|opponentBattlefield -auto=moveTo(ownerHand) -text=Cast Remove only during the declare attackers step and only if you've been attacked this step. Return target attacking creature to its owner's hand. -mana={U} -type=Instant -[/card] -[card] -name=Remove Soul -target=creature|stack -auto=fizzle -text=Counter target creature spell. -mana={1}{U} -type=Instant -[/card] -[card] -name=Rend Flesh -target=creature[-spirit] -auto=destroy -text=Destroy target non-Spirit creature. -mana={2}{B} -type=Instant -subtype=Arcane -[/card] -[card] -name=Rend Spirit -target=spirit -auto=destroy -text=Destroy target Spirit. -mana={2}{B} -type=Instant -[/card] -[card] -name=Rendclaw Trow -abilities=wither,persist -text=Wither (This deals damage to creatures in the form of -1/-1 counters.) Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) -mana={2}{BG} -type=Creature -subtype=Troll -power=2 -toughness=2 -[/card] -[card] -name=Renegade Troops -abilities=haste -text=Haste -mana={4}{R} -type=Creature -subtype=Human Soldier -power=4 -toughness=2 -[/card] -[card] -name=Renewed Faith -auto=life:6 -autohand={1}{W}:cycling -autohand={1}{W}:life:2 && cycling -text=You gain 6 life. Cycling {1}{W} ({1}{W}, Discard this card: Draw a card.) When you cycle Renewed Faith, you may gain 2 life. -mana={2}{W} -type=Instant -[/card] -[card] -name=Renewing Dawn -auto=foreach(mountain|opponentBattlefield) life:2 -text=You gain 2 life for each Mountain target opponent controls. -mana={1}{W} -type=Sorcery -[/card] -[card] -name=Repel -target=creature -auto=moveTo(ownerLibrary) -text=Put target creature on top of its owner's library. -mana={3}{U} -type=Instant -[/card] -[card] -name=Repentance -target=creature -auto=damage:p -text=Target creature deals damage to itself equal to its power. -mana={2}{W} -type=Sorcery -[/card] -[card] -name=Repentant Blacksmith -abilities=protection from red -text=Protection from red -mana={1}{W} -type=Creature -subtype=Human -power=1 -toughness=2 -[/card] -[card] -name=Replenish -auto=moveTo(mybattlefield) all(enchantment|mygraveyard) -text=Return all enchantment cards from your graveyard to the battlefield. (Auras with nothing to enchant remain in your graveyard.) -mana={3}{W} -type=Sorcery -[/card] -[card] -name=Reprisal -target=creature[power>=4] -auto=bury -text=Destroy target creature with power 4 or greater. It can't be regenerated. -mana={1}{W} -type=Instant -[/card] -[card] -name=Repulse -target=creature -auto=moveTo(ownerhand) -auto=draw:1 controller -text=Return target creature to its owner's hand. Draw a card. -mana={2}{U} -type=Instant -[/card] -[card] -name=Rescind -target=* -auto=moveTo(ownerhand) -autohand={2}:cycling -text=Return target permanent to its owner's hand. Cycling {2} ({2}, Discard this card: Draw a card.) -mana={1}{U}{U} -type=Instant -[/card] -[card] -name=Rescue -target=*|myBattlefield -auto=moveTo(myhand) -text=Return target permanent you control to its owner's hand. -mana={U} -type=Instant -[/card] -[card] -name=Resilient Wanderer -abilities=first strike -auto={S(*|myhand)}:protection from white -auto={S(*|myhand)}:protection from blue -auto={S(*|myhand)}:protection from black -auto={S(*|myhand)}:protection from red -auto={S(*|myhand)}:protection from green -text=First strike Discard a card: Resilient Wanderer gains protection from the color of your choice until end of turn. -mana={2}{W}{W} -type=Creature -subtype=Human Nomad -power=2 -toughness=3 -[/card] -[card] -name=Resounding Roar -target=creature -auto=3/3 -autohand={5}{R}{G}{W}:cycling && 6/6 target(creature) -text=Target creature gets +3/+3 until end of turn. Cycling {5}{R}{G}{W} ({5}{R}{G}{W}, Discard this card: Draw a card.) When you cycle Resounding Roar, target creature gets +6/+6 until end of turn. -mana={1}{G} -type=Instant -[/card] -[card] -name=Resounding Scream -target=player -auto=discard:1 -autohand={5}{U}{B}{R}:cycling && discard:2 opponent -text=Target player discards a card at random. Cycling {5}{U}{B}{R} ({5}{U}{B}{R}, Discard this card: Draw a card.) When you cycle Resounding Scream, target player discards two cards at random. -mana={2}{B} -type=Sorcery -[/card] -[card] -name=Resounding Thunder -target=creature,player -auto=damage:3 -autohand={5}{B}{R}{G}:cycling && damage:6 target(creature,player) -text=Resounding Thunder deals 3 damage to target creature or player. Cycling {5}{B}{R}{G} ({5}{B}{R}{G}, Discard this card: Draw a card.) When you cycle Resounding Thunder, it deals 6 damage to target creature or player. -mana={2}{R} -type=Instant -[/card] -[card] -name=Respite -auto=preventAllcombatDamage ueot -auto=foreach(creature[attacking]) life:1 controller -text=Prevent all combat damage that would be dealt this turn. You gain 1 life for each attacking creature. -mana={1}{G} -type=Instant -[/card] -[card] -name=Resplendent Mentor -auto=lord(creature[white]|myBattlefield) {T}:life:1 -text=White creatures you control have "{T}: You gain 1 life." -mana={4}{W} -type=Creature -subtype=Kithkin Cleric -power=2 -toughness=2 -[/card] -[card] -name=Restless Apparition -abilities=persist -auto={WB}{WB}{WB}:3/3 -text={WB}{WB}{WB}: Restless Apparition gets +3/+3 until end of turn. Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) -mana={WB}{WB}{WB} -type=Creature -subtype=Spirit -power=2 -toughness=2 -[/card] -[card] -name=Restless Bones -auto={3}{B}{T}:swampwalk target(creature) -auto={1}{B}:regenerate -text={3}{B}{T}: Target creature gains swampwalk until end of turn. {1}{B}: Regenerate Restless Bones. -mana={2}{B} -type=Creature -subtype=Skeleton -power=1 -toughness=1 -[/card] -[card] -name=Restless Dead -auto={B}:regenerate -text={B}: Regenerate Restless Dead. -mana={1}{B} -type=Creature -subtype=Skeleton -power=1 -toughness=1 -[/card] -[card] -name=Restrain -target=creature[attacking] -auto=preventAllCombatDamage from(mytgt) ueot -auto=draw:1 controller -text=Prevent all combat damage that would be dealt by target attacking creature this turn. Draw a card. -mana={2}{W} -type=Instant -[/card] -[card] -name=Resurrection -target=creature|myGraveyard -auto=moveTo(myBattlefield) -text=Return target creature card from your graveyard to the battlefield. -mana={2}{W}{W} -type=Sorcery -[/card] -[card] -name=Resuscitate -auto=lord(creature|mybattlefield) {1}:regenerate -text=Until end of turn, creatures you control gain "{1}: Regenerate this creature." -mana={1}{G} -type=Instant -[/card] -[card] -name=Retaliation -auto=lord(creature|myBattlefield) rampage(1/1,0) -text=Creatures you control have "Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it." -mana={2}{G} -type=Enchantment -[/card] -[card] -name=Retract -auto=moveto(ownerhand) all(artifact|myBattlefield) -text=Return all artifacts you control to their owner's hand. -mana={U} -type=Instant -[/card] -[card] -name=Retribution of the Meek -auto=bury all(creature[power>=4]) -text=Destroy all creatures with power 4 or greater. They can't be regenerated. -mana={2}{W} -type=Sorcery -[/card] -[card] -name=Return of the Nightstalkers -auto=moveTo(myBattlefield) all(nightstalker|myGraveyard) -auto=destroy all(swamp|myBattlefield) -text=Return all Nightstalker permanent cards from your graveyard to the battlefield. Then destroy all Swamps you control. -mana={5}{B}{B} -type=Sorcery -[/card] -[card] -name=Return to Battle -target=creature|mygraveyard -auto=moveTo(myhand) -text=Return target creature card from your graveyard to your hand. -mana={B} -type=Sorcery -[/card] -[card] -name=Revenant -abilities=flying -auto=foreach(creature|mygraveyard) 1/1 -text=Flying Revenant's power and toughness are each equal to the number of creature cards in your graveyard. -mana={4}{B} -type=Creature -subtype=Spirit -power=* -toughness=* -[/card] -[card] -name=Revered Dead -auto={W}:regenerate -text={W}:Regenerate Revered Dead. -mana={1}{W} -type=Creature -subtype=Spirit Soldier -power=1 -toughness=1 -[/card] -[card] -name=Reverence -auto=lord(creature[power<=2]|opponentBattlefield) cantattack -text=Creatures with power 2 or less can't attack you. -mana={2}{W}{W} -type=Enchantment -[/card] -[card] -name=Revive -target=*[green]|myGraveyard -auto=moveTo(myHand) -text=Return target green card from your graveyard to your hand. -mana={1}{G} -type=Sorcery -[/card] -[card] -name=Reviving Dose -auto=life:3 controller -auto=draw:1 controller -text=You gain 3 life. Draw a card. -mana={2}{W} -type=Instant -[/card] -[card] -name=Reya Dawnbringer -abilities=flying -auto=@each my upkeep:may moveto(myBattlefield) target(creature|myGraveyard) -text=Flying (This creature can't be blocked except by creatures with flying or reach.) At the beginning of your upkeep, you may return target creature card from your graveyard to play. -mana={6}{W}{W}{W} -type=Legendary Creature -subtype=Angel -power=4 -toughness=6 -[/card] -[card] -name=Rhox Bodyguard -abilities=exalted -auto=life:3 -text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) When Rhox Bodyguard comes into play, you gain 3 life. -mana={3}{G}{W} -type=Creature -subtype=Rhino Monk Soldier -power=2 -toughness=3 -[/card] -[card] -name=Rhox Brute -mana={2}{R}{G} -type=Creature -subtype=Rhino Warrior -power=4 -toughness=4 -[/card] -[card] -name=Rhox Charger -abilities=trample,exalted -text=Trample Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) -mana={3}{G} -type=Creature -subtype=Rhino Soldier -power=3 -toughness=3 -[/card] -[card] -name=Rhox Meditant -auto=aslongas(*[green]|myBattlefield) draw:1 -text=When Rhox Meditant enters the battlefield, if you control a green permanent, draw a card. -mana={3}{W} -type=Creature -subtype=Rhino Monk -power=2 -toughness=4 -[/card] -[card] -name=Rhox Pikemaster -abilities=first strike -auto=lord(soldiers|mybattlefield) first strike other -text=First strike (This creature deals combat damage before creatures without first strike.) Other Soldier creatures you control have first strike. -mana={2}{W}{W} -type=Creature -subtype=Rhino Soldier -power=3 -toughness=3 -[/card] -[card] -name=Rhox War Monk -abilities=lifelink -text=Lifelink -mana={G}{W}{U} -type=Creature -subtype=Rhino Monk -power=3 -toughness=4 -[/card] -[card] -name=Rib Cage Spider -abilities=reach -text=Reach (This creature can block creatures with flying.) -mana={2}{G} -type=Creature -subtype=Spider -power=1 -toughness=4 -[/card] -[card] -name=Ribbons of the Reikai -auto=foreach(spirit|myBattlefield):draw:1 controller -text=Draw a card for each Spirit you control. -mana={4}{U} -type=Sorcery -subtype=Arcane -[/card] -[card] -name=Ridge Rannet -autohand={2}:cycling -text=Cycling {2} ({2}, Discard this card: Draw a card.) -mana={5}{R}{R} -type=Creature -subtype=Beast -power=6 -toughness=4 -[/card] -[card] -name=Ridged Kusite -auto={1}{B}{T}{S(*|myhand)}:1/0 && first strike target(creature) -text={1}{B}, {T}, Discard a card: Target creature gets +1/+0 and gains first strike until end of turn. -mana={B} -type=Creature -subtype=Horror Spellshaper -power=1 -toughness=1 -[/card] -[card] -name=Ridgeline Rager -auto={R}:1/0 -text={R}: Ridgeline Rager gets +1/+0 until end of turn. -mana={2}{R} -type=Creature -subtype=Beast -power=1 -toughness=2 -[/card] -[card] -name=Ridgetop Raptor -abilities=double strike -text=Double strike (This creature deals both first-strike and regular combat damage) -mana={3}{R} -type=Creature -subtype=Lizard Beast -power=2 -toughness=1 -[/card] -[card] -name=Riding Red Hare -target=creature -auto=3/3 -auto=horsemanship -text=Target creature gets +3/+3 and gains horsemanship until end of turn. (It can't be blocked except by creatures with horsemanship.) -mana={2}{W} -type=Sorcery -[/card] -[card] -name=Righteous Avengers -abilities=plainswalk -text=Plainswalk -mana={4}{W} -type=Creature -subtype=Human Soldier -power=3 -toughness=1 -[/card] -[card] -name=Righteous Cause -auto=@each blockers:foreach(creature[attacking]) life:1 -text=Whenever a creature attacks, you gain 1 life. -mana={3}{W}{W} -type=Enchantment -[/card] -[card] -name=Righteous Charge -auto=lord(creature|myBattlefield) 2/2 -text=Creatures you control get +2/+2 until end of turn. -mana={1}{W}{W} -type=Sorcery -[/card] -[card] -name=Righteous War -auto=lord(creature[white]|myBattlefield) protection from black -auto=lord(creature[black]|myBattlefield) protection from white -text=White creatures you control have protection from black. Black creatures you control have protection from white. -mana={1}{W}{B} -type=Enchantment -[/card] -[card] -name=Righteousness -target=creature[blocking] -auto=7/7 -text=Target blocking creature gets +7/+7 until end of turn. -mana={W} -type=Instant -[/card] -[card] -name=Rime Dryad -auto=aslongas(forest[snow]|opponentBattlefield) unblockable -text=Snow forestwalk -mana={G} -type=Creature -subtype=Dryad -power=1 -toughness=2 -[/card] -[card] -name=Rimewind Taskmage -auto=aslongas(*[snow]|myBattlefield) {1}{T}:tap target(*) >3 -auto=aslongas(*[snow]|myBattlefield) {1}{T}:untap target(*) >3 -text={1}, {T}: You may tap or untap target permanent. Activate this ability only if you control four or more snow permanents. -mana={1}{U} -type=Creature -subtype=Human Wizard -power=1 -toughness=2 -[/card] -[card] -name=Riot Spikes -target=creature -auto=2/-1 -text=({(b/r)} can be paid with either {B} or {R}.) Enchant creature Enchanted creature gets +2/-1. -mana={BR} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Rip-Clan Crasher -abilities=haste -text=Haste -mana={R}{G} -type=Creature -subtype=Human Warrior -power=2 -toughness=2 -[/card] -[card] -name=Riptide -auto=tap all(creature[blue]) -text=Tap all blue creatures. -mana={U} -type=Instant -[/card] -[card] -name=Riptide Crab -abilities=vigilance -auto=@movedTo(this|graveyard):draw:1 controller -text=Vigilance When Riptide Crab is put into a graveyard from the battlefield, draw a card. -mana={1}{W}{U} -type=Creature -subtype=Crab -power=1 -toughness=3 -[/card] -[card] -name=Riptide Director -auto={2}{U}{U}{T}:foreach(wizard|myBattlefield) draw:1 -text={2}{U}{U}, {T}: Draw a card for each Wizard you control. -mana={2}{U}{U} -type=Creature -subtype=Human Wizard -power=2 -toughness=3 -[/card] -[card] -name=Riptide Laboratory -auto={T}:Add {1} -auto={1}{U}{T}:moveTo(ownerhand) target(wizard|myBattlefield) -text={T}: Add {1} to your mana pool. {1}{U}, {T}: Return target Wizard you control to its owner's hand. -type=Land -[/card] -[card] -name=Rise of the Hobgoblins -auto={RW}:lord(creature[white;red]|myBattlefield) first strike -auto=Token(Goblin Soldier,Creature Goblin Soldier,1/1,red white)*x -text=When Rise of the Hobgoblins enters the battlefield, you may pay {X}. If you do, put X 1/1 red and white Goblin Soldier creature tokens onto the battlefield. {RW}: Red creatures and white creatures you control gain first strike until end of turn. -mana={X}{RW}{RW} -# mana cost changed to make auto line work -type=Enchantment -[/card] -[card] -name=Rishadan Airship -abilities=flying,cloud -text=Flying Rishadan Airship can block only creatures with flying. -mana={2}{U} -type=Creature -subtype=Human Pirate -power=3 -toughness=1 -[/card] -[card] -name=Rishadan Port -auto={T}:Add {1} -auto={1}{T}:Tap target(land) -text={T}: Add {1} to your mana pool. {1}, {T}: Tap target land. -type=Land -[/card] -[card] -name=Rite of Flame -auto=Add{R}{R} -auto=foreach(Rite of Flame|myGraveyard) add{R} -auto=foreach(Rite of Flame|opponentGraveyard) add{R} -text=Add {R}{R} to your mana pool, then add {R} to your mana pool for each card named Rite of Flame in each graveyard. -mana={R} -type=Sorcery -[/card] -[card] -name=Rith's Attendant -auto={1}{S}:Add {R}{G}{W} -text={1},Sacrifice Rith's Attendant: Add {R}{G}{W} to your mana pool. -mana={5} -type=Artifact Creature -subtype=Golem -power=3 -toughness=3 -[/card] -[card] -name=Rith's Grove -auto=aslongas(land[-lair]|myBattlefield) moveTo(ownerhand) notatarget(land[-lair]|myBattlefield) -auto=moveTo(graveyard) notatarget(this|myBattlefield) -auto=@movedTo(land[-lair]|myhand) from(myBattlefield):lord(rith's grove) {T}:Add{R} && lord(rith's grove) {T}:Add{G} && lord(rith's grove) {T}:Add{W} -text=When Rith's Grove enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. {T}: Add {R}, {G}, or {W} to your mana pool. -type=Land -subtype=Lair -[/card] -[card] -name=Ritual of Restoration -target=artifact|myGraveyard -auto=moveto(myHand) -text=Return target artifact card from your graveyard to your hand. -mana={W} -type=Sorcery -[/card] -[card] -name=Ritual of Steel -target=creature -auto=0/2 -auto=@next upkeep:draw:1 controller -text=Enchant creature When Ritual of Steel enters the battlefield, draw a card at the beginning of the next turn's upkeep. Enchanted creature gets +0/+2. -mana={2}{W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Riven Turnbull -auto={T}:Add {B} -text={T}: Add {B} to your mana pool. -mana={5}{U}{B} -type=Legendary Creature -subtype=Human Advisor -power=5 -toughness=7 -[/card] -[card] -name=River Bear -abilities=islandwalk -text=Islandwalk (This creature is unblockable as long as defending player controls an Island.) -mana={3}{G} -type=Creature -subtype=Bear -power=3 -toughness=3 -[/card] -[card] -name=River Boa -abilities=islandwalk -auto={G}:regenerate -text=Islandwalk {G}: Regenerate River Boa. -mana={1}{G} -type=Creature -subtype=Snake -power=2 -toughness=1 -[/card] -[card] -name=River Kaijin -mana={2}{U} -type=Creature -subtype=Spirit -power=1 -toughness=4 -[/card] -[card] -name=River Kelpie -abilities=persist -auto=@movedTo(creature,artifact,enchantment,land|battlefield) from(graveyard):draw:1 -auto=@movedTo(sorcery,instant|stack) from(graveyard):draw:1 -text=Whenever River Kelpie or another permanent is put onto the battlefield from a graveyard, draw a card. Whenever a spell is cast from a graveyard, draw a card. Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) -mana={3}{U}{U} -type=Creature -subtype=Beast -power=3 -toughness=3 -[/card] -[card] -name=River Merfolk -auto={U}:mountainwalk -text={U}: River Merfolk gains mountainwalk until end of turn. -mana={U}{U} -type=Creature -subtype=Merfolk -power=2 -toughness=1 -[/card] -[card] -name=Roar of Reclamation -auto=moveTo(mybattlefield) all(artifact|mygraveyard) -auto=moveTo(opponentbattlefield) all(artifact|opponentgraveyard) -text=Each player returns all artifact cards from his or her graveyard to the battlefield. -mana={5}{W}{W} -type=Sorcery -[/card] -[card] -name=Roaring Slagwurm -auto=@each combatblockers:aslongas(Roaring Slagwurm[attacking]) tap all(artifact) -# Following should actually read this[attacking], but this isn't -# codeable yet. The workaround used here works because the effect -# (tap) is not cumulative. -text=Whenever Roaring Slagwurm attacks, tap all artifacts. -mana={5}{G}{G} -type=Creature -subtype=Wurm -power=6 -toughness=4 -[/card] -[card] -name=Robe of Mirrors -target=creature -auto=shroud -text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature has shroud. (It can't be the target of spells or abilities.) -mana={U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Roc of Kher Ridges -abilities=flying -text=Flying -mana={3}{R} -type=Creature -subtype=Bird -power=3 -toughness=3 -[/card] -[card] -name=Rock Badger -abilities=mountainwalk -text=Mountainwalk (This creature is unblockable as long as defending player controls a Mountain.) -mana={4}{R} -type=Creature -subtype=Badger Beast -power=3 -toughness=3 -[/card] -[card] -name=Rock Basilisk -alias=1238 -text=Whenever Rock Basilisk blocks or is blocked by a non-Wall creature, destroy that creature at end of combat. -mana={4}{R}{G} -type=Creature -subtype=Basilisk -power=4 -toughness=5 -[/card] -[card] -name=Rockcaster Platoon -auto={4}{G}:damage:4 all(creature[flying],player) -text={4}{G}: Rockcaster Platoon deals 2 damage to each creature with flying and each player. -mana={5}{W}{W} -type=Creature -subtype=Rhino Soldier -power=5 -toughness=7 -[/card] -[card] -name=Rockslide Ambush -target=creature -auto=foreach(mountain|myBattlefield) damage:1 -text=Rockslide Ambush deals damage equal to the number of Mountains you control to target creature. -mana={1}{R} -type=Sorcery -[/card] -[card] -name=Rockslide Elemental -abilities=first strike -auto=@movedTo(graveyard) from(other creature|battlefield):may counter(1/1) -text=First strike Whenever another creature is put into a graveyard from the battlefield, you may put a +1/+1 counter on Rockslide Elemental. -mana={2}{R} -type=Creature -subtype=Elemental -power=1 -toughness=1 -[/card] -[card] -name=Rocky Tar Pit -auto=tap -auto={T}{S}:moveTo(myBattlefield) target(mountain,swamp|myLibrary) -text=Rocky Tar Pit enters the battlefield tapped. {T}, Sacrifice Rocky Tar Pit: Search your library for a Swamp or Mountain card and put it into play. Then shuffle your library. -type=Land -[/card] -[card] -name=Rod of Ruin -auto={3}{T}:damage:1 target(creature,player) -text={3}, {T}: Rod of Ruin deals 1 damage to target creature or player. -mana={4} -type=Artifact -[/card] -[card] -name=Rofellos, Llanowar Emissary -auto={T}:foreach(forest|myBattlefield) add:{G} -text={T}: Add {G} to your mana pool for each Forest you control. -mana={G}{G} -type=Legendary Creature -subtype=Elf Druid -power=2 -toughness=1 -[/card] -[card] -name=Rogue Elephant -auto=moveTo(mygraveyard) notatarget(this,forest|myBattlefield) -text=When Rogue Elephant enters the battlefield, sacrifice it unless you sacrifice a Forest. -mana={G} -type=Creature -subtype=Elephant -power=3 -toughness=3 -[/card] -[card] -name=Rolling Earthquake -auto=damage:X all(player) -auto=damage:X all(creature[-horsemanship]) -text=Rolling Earthquake deals X damage to each creature without horsemanship and each player. -mana={X}{R} -type=Sorcery -[/card] -[card] -name=Rolling Stones -auto=lord(wall) -defender -text=Wall creatures can attack as though they didn't have defender. -mana={1}{W} -type=Enchantment -[/card] -[card] -name=Ronin Cavekeeper -auto=rampage(2/2,0) -auto=rampage(-2/-2,1) -auto=lord(ronin cavekeeper[blocking]|mybattlefield) 2/2 -auto=lord(other ronin cavekeeper[blocking]|mybattlefield) -2/-2 -text=Bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.) -mana={5}{R} -type=Creature -subtype=Human Samurai -power=4 -toughness=3 -[/card] -[card] -name=Ronin Houndmaster -abilities=haste -auto=rampage(1/1,0) -auto=rampage(-1/-1,1) -auto=lord(ronin houndmaster[blocking]|mybattlefield) 1/1 -auto=lord(other ronin houndmaster[blocking]|mybattlefield) -1/-1 -text=Haste Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) -mana={2}{R} -type=Creature -subtype=Human Samurai -power=2 -toughness=2 -[/card] -[card] -name=Ronom Unicorn -auto={S}:destroy target(enchantment) -text=Sacrifice Ronom Unicorn: Destroy target enchantment. -mana={1}{W} -type=Creature -subtype=Unicorn -power=2 -toughness=2 -[/card] -[card] -name=Roofstalker Wight -auto={1}{U}:flying -text={1}{U}: Roofstalker Wight gains flying until end of turn. -mana={1}{B} -type=Creature -subtype=Zombie -power=2 -toughness=1 -[/card] -[card] -name=Root Cage -auto=lord(mercenary) doesnotuntap -text=Mercenaries don't untap during their controllers' untap steps. -mana={1}{G} -type=Enchantment -[/card] -[card] -name=Root Greevil -auto={2}{G}{T}{S}:destroy all(enchantment[white]) -auto={2}{G}{T}{S}:destroy all(enchantment[blue]) -auto={2}{G}{T}{S}:destroy all(enchantment[black]) -auto={2}{G}{T}{S}:destroy all(enchantment[red]) -auto={2}{G}{T}{S}:destroy all(enchantment[green]) -text={2}{G}, {T}, Sacrifice Root Greevil: Destroy all enchantments of the color of your choice. -mana={3}{G} -type=Creature -subtype=Beast -power=2 -toughness=3 -[/card] -[card] -name=Root Spider -auto=lord(root spider[attacking]|mybattlefield) 1/0 && lord(root spider[attacking]|mybattlefield) first strike -auto=lord(other root spider[attacking]|mybattlefield) -1/0 -text=Whenever Root Spider blocks, it gets +1/+0 and gains first strike until end of turn. -mana={3}{G} -type=Creature -subtype=Spider -power=2 -toughness=2 -[/card] -[card] -name=Rootbound Crag -auto=tap -auto=aslongas(mountain,forest|myBattlefield) untap -auto={T}:Add {R} -auto={T}:Add {G} -text=Rootbound Crag enters the battlefield tapped unless you control a Mountain or a Forest. {T}: Add {R} or {G} to your mana pool. -type=Land -[/card] -[card] -name=Rootbreaker Wurm -abilities=trample -text=Trample (If this creature would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.) -mana={5}{G}{G} -type=Creature -subtype=Wurm -power=6 -toughness=6 -[/card] -[card] -name=Rootgrapple -target=*[-creature] -auto=destroy -auto=aslongas(treefolk|myBattlefield) draw:1 controller -text=Destroy target noncreature permanent. If you control a Treefolk, draw a card. -mana={4}{G} -type=Tribal Instant -subtype=Treefolk -[/card] -[card] -name=Rootrunner -auto={G}{G}{S}:moveTo(ownerlibrary) target(land) -auto=@movedTo(this|mygraveyard) from(myBattlefield):may moveTo(myhand) target(other spirit[manacost<=3]|mygraveyard) -text={G}{G}, Sacrifice Rootrunner: Put target land on top of its owner's library. Soulshift 3 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 3 or less from your graveyard to your hand.) -mana={2}{G}{G} -type=Creature -subtype=Spirit -power=3 -toughness=3 -[/card] -[card] -name=Roots -target=creature[-flying] -auto=tap -auto=doesnotuntap -text=Enchant creature without flying When Roots enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. -mana={3}{G} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Rootwalla -auto={1}{G}:2/2 limit:1 -text={1}{G}: Rootwalla gets +2/+2 until end of turn. Activate this ability only once each turn. -mana={2}{G} -type=Creature -subtype=Lizard -power=2 -toughness=2 -[/card] -[card] -name=Rootwater Alligator -auto={S(forest|mybattlefield)}:regenerate -text=Sacrifice a Forest: Regenerate Rootwater Alligator. -mana={3}{G} -type=Creature -subtype=Crocodile -power=3 -toughness=2 -[/card] -[card] -name=Rootwater Commando -abilities=islandwalk -text=Islandwalk (This creature is unblockable as long as defending player controls an Island.) -mana={2}{U} -type=Creature -subtype=Merfolk -power=2 -toughness=2 -[/card] -[card] -name=Rootwater Diver -auto={T}{S}:moveTo(myhand) target(artifact|mygraveyard) -text={T}, Sacrifice Rootwater Diver: Return target artifact card from your graveyard to your hand. -mana={U} -type=Creature -subtype=Merfolk -power=1 -toughness=1 -[/card] -[card] -name=Rootwater Hunter -auto={T}:damage:1 target(creature,player) -text={T}: Rootwater Hunter deals 1 damage to target creature or player. -mana={2}{U} -type=Creature -subtype=Merfolk -power=1 -toughness=1 -[/card] -[card] -name=Rorix Bladewing -abilities=flying,haste -text=Flying, haste -mana={3}{R}{R}{R} -type=Legendary Creature -subtype=Dragon -power=6 -toughness=5 -[/card] -[card] -name=Roterothopter -abilities=flying -auto={2}:2/0 limit:2 -text=Flying {2}: Roterothopter gets +1/+0 until end of turn. Activate this ability no more than twice each turn. -mana={1} -type=Artifact Creature -subtype=Thopter -power=0 -toughness=2 -[/card] -[card] -name=Rotlung Reanimator -auto=@movedTo(this|graveyard) from(battlefield):token(Zombie,creature token Zombie, 2/2,black) -auto=@movedTo(graveyard) from(other cleric|battlefield):token(Zombie,creature token Zombie, 2/2,black) -text=Whenever Rotlung Reanimator or another Cleric is put into a graveyard from the battlefield, put a 2/2 black Zombie creature token onto the battlefield. -mana={2}{B} -type=Creature -subtype=Zombie Cleric -power=2 -toughness=2 -[/card] -[card] -name=Roughshod Mentor -auto=lord(creature[green]|myBattlefield) trample -text=Green creatures you control have trample. -mana={5}{G} -type=Creature -subtype=Giant Warrior -power=5 -toughness=4 -[/card] -[card] -name=Rowan Treefolk -mana={3}{G} -type=Creature -subtype=Treefolk -power=3 -toughness=4 -[/card] -[card] -name=Royal Assassin -auto={T}:destroy target(creature[tapped]) -text={T}: Destroy target tapped creature. -mana={1}{B}{B} -type=Creature -subtype=Human Assassin -power=1 -toughness=1 -[/card] -[card] -name=Royal Falcon -abilities=flying -text=Flying -mana={1}{W} -type=Creature -subtype=Bird -power=1 -toughness=1 -[/card] -[card] -name=Royal Trooper -auto=lord(royal trooper[blocking]) 2/2 -auto=lord(other royal trooper[blocking]) -2/-2 -text=Whenever Royal Trooper blocks, it gets +2/+2 until end of turn. -mana={2}{W} -type=Creature -subtype=Human Soldier -power=2 -toughness=2 -[/card] -[card] -name=Rugged Prairie -auto={T}:Add {1} -auto={RW}{T}:Add {R}{R} -auto={RW}{T}:Add {R}{W} -auto={RW}{T}:Add {W}{W} -text={T}: Add {1} to your mana pool. {RW}, {T}: Add {R}{R}, {R}{W}, or {W}{W} to your mana pool. -type=Land -[/card] -[card] -name=Ruination -auto=destroy all(land[-basic]) -text=Destroy all nonbasic lands. -mana={3}{R} -type=Sorcery -[/card] -[card] -name=Ruins of Trokair -auto=tap -auto={T}:Add {W} -auto={T}{S}:Add {W}{W} -text=Ruins of Trokair enters the battlefield tapped. {T}: Add {W} to your mana pool. {T}, Sacrifice Ruins of Trokair: Add {W}{W} to your mana pool. -type=Land -[/card] -[card] -name=Rumbling Slum -auto=@each my upkeep:damage:1 opponent -auto=@each my upkeep:damage:1 controller -text=At the beginning of your upkeep, Rumbling Slum deals 1 damage to each player. -mana={1}{R}{G}{G} -type=Creature -subtype=Elemental -power=5 -toughness=5 -[/card] -[card] -name=Rune-Cervin Rider -abilities=flying -auto={GW}{GW}:1/1 -text=Flying {GW}{GW}: Rune-Cervin Rider gets +1/+1 until end of turn. -mana={3}{W} -type=Creature -subtype=Elf Knight -power=2 -toughness=2 -[/card] -[card] -name=Runeclaw Bear -mana={1}{G} -type=Creature -subtype=Bear -power=2 -toughness=2 -[/card] -[card] -name=Rushwood Dryad -abilities=forestwalk -text=Forestwalk (This creature is unblockable as long as defending player controls a Forest.) -mana={1}{G} -type=Creature -subtype=Dryad -power=2 -toughness=1 -[/card] -[card] -name=Rushwood Elemental -abilities=trample -auto=@each my upkeep:may counter(1/1) -text=Trample At the beginning of your upkeep, you may put a +1/+1 counter on Rushwood Elemental. -mana={G}{G}{G}{G}{G} -type=Creature -subtype=Elemental -power=4 -toughness=4 -[/card] -[card] -name=Rushwood Herbalist -auto={G}{T}{S(*|myhand)}:regenerate target(creature) -text={G}, {T}, Discard a card: Regenerate target creature. -mana={2}{G} -type=Creature -subtype=Human Spellshaper -power=2 -toughness=2 -[/card] -[card] -name=Rustic Clachan -auto=tap -auto=aslongas(kithkin|myHand) untap -auto={T}:Add{W} -autohand={1}{W}{S}:counter(1/1,1) target(creature) -text=As Rustic Clachan enters the battlefield, you may reveal a Kithkin card from your hand. If you don't, Rustic Clachan enters the battlefield tapped. {T}: Add {W} to your mana pool. Reinforce 1—{1}{W} ({1}{W}, Discard this card: Put a +1/+1 counter on target creature.) -type=Land -[/card] -[card] -name=Rustmouth Ogre -auto=@damaged(player) from(this):may destroy target(artifact|opponentBattlefield) -text=Whenever Rustmouth Ogre deals combat damage to a player, you may destroy target artifact that player controls. -mana={4}{R}{R} -type=Creature -subtype=Ogre -power=5 -toughness=4 -[/card] -[card] -name=Rustrazor Butcher -abilities=first strike,wither -text=First strike Wither (This deals damage to creatures in the form of -1/-1 counters.) -mana={1}{R} -type=Creature -subtype=Goblin Warrior -power=1 -toughness=2 -[/card] -[card] -name=Rustspore Ram -auto=destroy target(equipment) -text=When Rustspore Ram enters the battlefield, destroy target Equipment. -mana={4} -type=Artifact Creature -subtype=Sheep -power=1 -toughness=3 -[/card] -[card] -name=Ryusei, the Falling Star -abilities=flying -auto=@movedTo(this|graveyard) from(battlefield):damage:5 all(creature[-flying]) -text=Flying When Ryusei, the Falling Star is put into a graveyard from the battlefield, it deals 5 damage to each creature without flying. -mana={5}{R} -type=Legendary Creature -subtype=Dragon Spirit -power=5 -toughness=5 -[/card] -[card] -name=Sabertooth Nishoba -abilities=trample,protection from blue,protection from red -text=Trample, protection from blue, protection from red -mana={4}{G}{W} -type=Creature -subtype=Cat Beast Warrior -power=5 -toughness=5 -[/card] -[card] -name=Sabertooth Wyvern -abilities=flying,first strike -text=Flying, first strike -mana={4}{R} -type=Creature -subtype=Drake -power=3 -toughness=2 -[/card] -[card] -name=Sabretooth Tiger -abilities=first strike -text=First strike -mana={2}{R} -type=Creature -subtype=Cat -power=2 -toughness=1 -[/card] -[card] -name=Sacellum Archers -auto={R}{W}{T}:damage:2 target(creature[attacking;blocking]) -text={R}{W}, {T}: Sacellum Archers deals 2 damage to target attacking or blocking creature. -mana={2}{G} -type=Creature -subtype=Elf Archer -power=2 -toughness=3 -[/card] -[card] -name=Sachi, Daughter of Seshiro -auto=lord(snake|mybattlefield) 0/1 other -auto=lord(shaman|mybattlefield) {T}:Add{G}{G} -text=Other Snake creatures you control get +0/+1. Shamans you control have "{T}: Add {G}{G} to your mana pool." -mana={2}{G}{G} -type=Legendary Creature -subtype=Snake Shaman -power=1 -toughness=3 -[/card] -[card] -name=Sacred Foundry -auto=tap -auto=may untap && life:-2 controller -auto={T}:Add {R} -auto={T}:Add {W} -text=({T}: Add {R} or {W} to your mana pool.) As Sacred Foundry comes into play, you may pay 2 life. If you don't, Sacred Foundry comes into play tapped. -type=Land -subtype=Mountain Plains -[/card] -[card] -name=Sacred Knight -auto=cantbeblockedby(creature[red;black]) -text=Sacred Knight can't be blocked by black and/or red creatures. -mana={3}{W} -type=Creature -subtype=Human Knight -power=3 -toughness=2 -[/card] -[card] -name=Sacred Mesa -auto=@each my upkeep:bury notatarget(sacred mesa,pegasus|myBattlefield) -auto={1}{W}:token(Pegasus,creature pegasus, 1/1,white flying) -text=At the beginning of your upkeep, sacrifice Sacred Mesa unless you sacrifice a Pegasus. {1}{W}: Put a 1/1 white Pegasus creature token with flying onto the battlefield. -mana={2}{W} -type=Enchantment -[/card] -[card] -name=Sacred Nectar -auto=life:4 -text=You gain 4 life. -mana={1}{W} -type=Sorcery -[/card] -[card] -name=Sacrifice -target=creature|myBattlefield -alias=1176 -text=As an additional cost to cast Sacrifice, sacrifice a creature. Add to your mana pool an amount of black mana equal to the sacrificed creature's converted mana cost. -mana={B} -type=Instant -[/card] -[card] -name=Sadistic Glee -target=creature -auto=@movedTo(graveyard) from(creature|battlefield):counter(1/1) -text=Enchant creature Whenever a creature is put into a graveyard from the battlefield, put a +1/+1 counter on enchanted creature. -mana={B} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Safehold Duo -auto=@movedTo(*[green]|mystack):1/1 ueot -auto=@movedTo(*[white]|mystack):vigilance ueot -text=Whenever you cast a green spell, Safehold Duo gets +1/+1 until end of turn. Whenever you play a white spell, Safehold Duo gains vigilance until end of turn. -mana={3}{GW} -type=Creature -subtype=Elf Warrior Shaman -power=2 -toughness=4 -[/card] -[card] -name=Safehold Elite -abilities=persist -text=Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) -mana={1}{GW} -type=Creature -subtype=Elf Scout -power=2 -toughness=2 -[/card] -[card] -name=Safewright Quest -target=forest,plains|myLibrary -auto=moveTo(myHand) -text=Search your library for a Forest or Plains card, reveal it, and put it into your hand. Then shuffle your library. -mana={GW} -type=Sorcery -[/card] -[card] -name=Sage of Lat-Nam -auto={T}{S(artifact|myBattlefield)}:draw:1 -text={T}: Sacrifice an artifact: Draw a card. -mana={1}{U} -type=Creature -subtype=Human Artificer -power=1 -toughness=2 -[/card] -[card] -name=Sage's Knowledge -target=sorcery|mygraveyard -auto=moveTo(myhand) -text=Return target sorcery card from your graveyard to your hand. -mana={2}{U} -type=Sorcery -[/card] -[card] -name=Sakura-Tribe Elder -auto={S}:moveTo(myBattlefield) target(basic|mylibrary) && tap -text=Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library. -mana={1}{G} -type=Creature -subtype=Snake Shaman -power=1 -toughness=1 -[/card] -[card] -name=Sakura-Tribe Scout -auto={T}:moveto(myBattlefield) target(land|myHand) -text={T}: You may put a land card from your hand onto the battlefield. -mana={G} -type=Creature -subtype=Snake Shaman Scout -power=1 -toughness=1 -[/card] -[card] -name=Salt Flats -auto=tap -auto={T}:Add {1} -auto={T}:Add {W} && damage:1 controller -auto={T}:Add {B} && damage:1 controller -text=Salt Flats comes enters the battlefield tapped. {T}: Add {1} to your mana pool. {T}: Add {W} or {B} to your mana pool. Salt Flats deals 1 damage to you. -type=Land -[/card] -[card] -name=Salt Marsh -auto=tap -auto={T}:Add {U} -auto={T}:Add {B} -text=Salt Marsh comes enters the battlefield tapped. {T}: Add {U} or {B} to your mana pool. -type=Land -[/card] -[card] -name=Saltblast -target=*[-white] -auto=destroy -text=Destroy target nonwhite permanent. -mana={3}{W}{W} -type=Sorcery -[/card] -[card] -name=Saltfield Recluse -auto={T}:-2/-0 target(creature) -text={T}:Target creature gets -2/-0 until end of turn. -mana={2}{W} -type=Creature -subtype=Human Rebel Cleric -power=1 -toughness=2 -[/card] -[card] -name=Salvage -target=*|myGraveyard -auto=moveTo(myLibrary) -text=Put target card from your graveyard on top of your library. -mana={G} -type=Sorcery -[/card] -[card] -name=Salvage Slasher -auto=foreach(artifact|mygraveyard) 1/0 -text=Salvage Slasher gets +1/+0 for each artifact card in your graveyard. -mana={1}{B} -type=Artifact Creature -subtype=Human Rogue -power=1 -toughness=1 -[/card] -[card] -name=Salvaging Station -auto={T}:moveTo(myBattlefield) target(artifact[-creature;manacost<=1]|mygraveyard) -auto=@movedTo(creature|graveyard):may untap -text={T}: Return target noncreature artifact card with converted mana cost 1 or less from your graveyard to the battlefield. Whenever a creature is put into a graveyard from the battlefield, you may untap Salvaging Station. -mana={6} -type=Artifact -[/card] -[card] -name=Samurai Enforcers -auto=rampage(2/2,0) -auto=rampage(-2/-2,1) -auto=lord(samurai enforcers[blocking]|mybattlefield) 2/2 -auto=lord(other samurai enforcers[blocking]|mybattlefield) -2/-2 -text=Bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.) -mana={4}{W}{W} -type=Creature -subtype=Human Samurai -power=4 -toughness=4 -[/card] -[card] -name=Sanctum Gargoyle -abilities=flying -auto=may moveTo(myHand) target(artifact|mygraveyard) -text=Flying When Sanctum Gargoyle enters the battlefield, you may return target artifact card from your graveyard to your hand. -mana={3}{W} -type=Artifact Creature -subtype=Gargoyle -power=2 -toughness=3 -[/card] -[card] -name=Sanctum Plowbeast -abilities=defender -autohand={2}{S}:moveTo(myhand) target(plains,island|mylibrary) -text=Defender Plainscycling {2}, islandcycling {2} ({2}, Discard this card: Search your library for a Plains or Island card, reveal it, and put it into your hand. Then shuffle your library.) -mana={4}{W}{U} -type=Artifact Creature -subtype=Beast -power=3 -toughness=6 -[/card] -[card] -name=Sandbar Merfolk -autohand={2}:cycling -text=Cycling {2} ({2}, Discard this card: Draw a card.) -mana={U} -type=Creature -subtype=Merfolk -power=1 -toughness=1 -[/card] -[card] -name=Sandbar Serpent -autohand={2}:cycling -text=Cycling {2} ({2}, Discard this card: Draw a card.) -mana={4}{U} -type=Creature -subtype=Serpent -power=3 -toughness=4 -[/card] -[card] -name=Sandskin -target=creature -auto=preventAllCombatDamage from(mytgt) -auto=preventAllCombatDamage to(mytgt) -text=Enchant creature Prevent all combat damage that would be dealt to and dealt by enchanted creature. -mana={2}{W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Sandstone Warrior -abilities=first strike -auto={R}:1/0 -text=(This creature deals combat damage before creatures without first strike.) {R}: Sandstone Warrior gets +1/+0 until end of turn. -mana={2}{R}{R} -type=Creature -subtype=Human Soldier Warrior -power=1 -toughness=3 -[/card] -[card] -name=Sandstorm -auto=damage:1 all(creature[attacking]) -text=Sandstorm deals 1 damage to each attacking creature. -mana={G} -type=Instant -[/card] -[card] -name=Sangrite Backlash -target=creature -auto=3/-3 -text=Enchant creature Enchanted creature gets +3/-3. -mana={BG}{R} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Sangrite Surge -target=creature -auto=3/3 -auto=double strike -text=Target creature gets +3/+3 and gains double strike until end of turn. -mana={4}{R}{G} -type=Sorcery -[/card] -[card] -name=Sanguine Guard -abilities=first strike -auto={1}{B}:regenerate -text=First strike {1}{B}: Regenerate Sanguine Guard. -mana={1}{B}{B} -type=Creature -subtype=Zombie Knight -power=2 -toughness=2 -[/card] -[card] -name=Sanity Gnawers -auto=discard:1 target(player) -text=When Sanity Gnawers enters the battlefield, target player discards a card at random. -mana={1}{B}{R} -type=Creature -subtype=Rat -power=1 -toughness=1 -[/card] -[card] -name=Saprazzan Bailiff -auto=moveTo(exile) all(enchantment,artifact|graveyard) -auto=@movedTo(this|graveyard,exile,hand) from(myBattlefield):moveTo(myhand) all(artifact,enchantment|mygraveyard) && moveTo(opponenthand) all(artifact,enchantment|opponentgraveyard) -text=When Saprazzan Bailiff enters the battlefield, exile all artifact and enchantment cards in all graveyards. When Saprazzan Bailiff leaves the battlefield, return all artifact and enchantment cards from all graveyards to their owners' hands. -mana={3}{U}{U} -type=Creature -subtype=Merfolk -power=2 -toughness=2 -[/card] -[card] -name=Saprazzan Outrigger -auto=@each combatends:moveTo(ownerlibrary) all(saprazzan outrigger[attacking;blocking]|myBattlefield) -text=When Saprazzan Outrigger attacks or blocks, put it on top of its owner's library at end of combat. -mana={3}{U} -type=Creature -subtype=Merfolk -power=5 -toughness=5 -[/card] -[card] -name=Sapseep Forest -auto=tap -auto={T}:Add {G} -auto=aslongas(*[green]|myBattlefield) {G}{T}:life:1 controller >1 -text=({T}: Add {G} to your mana pool.) Sapseep Forest comes into play tapped. {G}, {T}: You gain 1 life. Play this ability only if you control two or more green permanents. -type=Land -subtype=Forest -[/card] -[card] -name=Sarcomite Myr -auto={2}:flying -auto={2}{S}:Draw:1 -text={2}: Sarcomite Myr gains flying until end of turn. {2}, Sacrifice Sarcomite Myr: Draw a card. -mana={2}{U} -type=Artifact Creature -subtype=Myr -power=2 -toughness=1 -[/card] -[card] -name=Savage Conception -auto=token(Beast,creature beast, 3/3,green) -autograveyard={3}{G}{G}{S(land|myhand)}:token(Beast,creature beast, 3/3,green) asSorcery -text=Put a 3/3 green Beast creature token onto the battlefield. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) -mana={3}{G}{G} -type=Sorcery -[/card] -[card] -name=Savage Gorilla -auto={U}{B}{S}:-3/-3 target(creature) && draw:1 controller -text={U}{B}, {T}, Sacrifice Savage Gorilla: Target creature gets -3/-3 until end of turn. Draw a card. -mana={4}{G} -type=Creature -subtype=Ape -power=3 -toughness=3 -[/card] -[card] -name=Savage Hunger -target=creature -auto=1/0 -auto=trample -autohand={2}:cycling -text=Enchant creature Enchanted creature gets +1/+0 and has trample. Cycling {2} ({2}, Discard this card: Draw a card.) -mana={2}{G} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Savage Lands -auto=tap -auto={T}:Add {B} -auto={T}:Add {R} -auto={T}:Add {G} -text=Savage Lands enters the battlefield tapped. {T}: Add {B}, {R}, or {G} to your mana pool. -type=Land -[/card] -[card] -name=Savage Offensive -kicker={G} -auto=lord(creature|myBattlefield) first strike -auto=kicker lord(creature|myBattlefield) 1/1 -text=Kicker {G} (You may pay an additional {G} as you play this spell.) Creatures you control gain first strike until end of turn. If the kicker cost was paid, they get +1/+1 until end of turn. -mana={1}{R} -type=Sorcery -[/card] -[card] -name=Savage Silhouette -target=creature -auto=2/2 -auto={1}{G}:regenerate -text=Enchant creature Enchanted creature gets +2/+2 and has "{1}{G}: Regenerate this creature." -mana={2}{G} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Savage Twister -auto=damage:X all(creature) -text=Savage Twister deals X damage to each creature. -mana={X}{R}{G} -type=Sorcery -[/card] -[card] -name=Savannah -auto={T}:Add {W} -auto={T}:Add {G} -type=Land -subtype=Forest Plains -[/card] -[card] -name=Savannah Lions -mana={W} -type=Creature -subtype=Cat -power=2 -toughness=1 -[/card] -[card] -name=Scabland -auto=tap -auto={T}:Add {1} -auto={T}:Add {R} && damage:1 controller -auto={T}:Add {W} && damage:1 controller -text=Scabland enters the battlefield tapped. {T}: Add {1} to your mana pool. {T}: Add {R} or {W} to your mana pool. Scabland deals 1 damage to you. -type=Land -[/card] -[card] -name=Scalding Tarn -auto={T}{S}:moveTo(myBattlefield) target(island,mountain|mylibrary) && life:-1 controller -text={T}, Pay 1 Life, Sacrifice Scalding Tarn: Search your library for a Island or Mountain card and put it onto the battlefield. Then shuffle your library. -type=Land -[/card] -[card] -name=Scalding Tongs -auto=@each my upkeep:aslongas(*|myhand) damage:1 opponent <4 -text=At the beginning of your upkeep, if you have three or fewer cards in hand, Scalding Tongs deals 1 damage to target opponent. -mana={2} -type=Artifact -[/card] -[card] -name=Scalebane's Elite -abilities=protection from black -text=Protection from black -mana={3}{G}{W} -type=Creature -subtype=Human Soldier -power=4 -toughness=4 -[/card] -[card] -name=Scaled Hulk -auto=@movedto(spirit,arcane|myStack):2/2 ueot -text=Whenever you cast a Spirit or Arcane spell, Scaled Hulk gets +2/+2 until end of turn. -mana={5}{G} -type=Creature -subtype=Spirit -power=4 -toughness=4 -[/card] -[card] -name=Scaled Wurm -mana={7}{G} -type=Creature -subtype=Wurm -power=7 -toughness=6 -[/card] -[card] -name=Scar -target=creature -auto=counter(-1/-1) -text=Put a -1/-1 counter on target creature. -mana={BR} -type=Instant -[/card] -[card] -name=Scare Tactics -auto=lord(creature) 1/0 -text=All creatures get +1/+0 until end of turn. -mana={B} -type=Instant -[/card] -[card] -name=Scarecrone -auto={1}{S(scarecrow|myBattlefield)}:draw:1 -auto={4}{T}:moveTo(myBattlefield) target(artifact[creature]|mygraveyard) -text={1}, Sacrifice a Scarecrow: Draw a card. {4}, {T}: Return target artifact creature card from your graveyard to the battlefield. -mana={3} -type=Artifact Creature -subtype=Scarecrow -power=1 -toughness=2 -[/card] -[card] -name=Scarland Thrinax -auto={S(creature|myBattlefield)}:counter(1/1) -text=Sacrifice a creature: Put a +1/+1 counter on Scarland Thrinax. -mana={B}{R}{G} -type=Creature -subtype=Lizard -power=2 -toughness=2 -[/card] -[card] -name=Scarred Puma -abilities=cantattack -auto=aslongas(creature[green;attacking]|myBattlefield) -cantattack -auto=aslongas(creature[black;attacking]|myBattlefield) -cantattack -text=Scarred Puma can't attack unless a black or green creature also attacks. -mana={R} -type=Creature -subtype=Cat -power=2 -toughness=1 -[/card] -[card] -name=Scarred Vinebreeder -auto={2}{B}:3/3 && moveTo(myExile) target(elf|mygraveyard) -text={2}{B}, Remove an Elf card in your graveyard from the game: Scarred Vinebreeder gets +3/+3 until end of turn. -mana={1}{B} -type=Creature -subtype=Elf Shaman -power=1 -toughness=1 -[/card] -[card] -name=Scarscale Ritual -target=creature|myBattlefield -auto=draw:2 -auto=counter(-1/-1) -text=As an additional cost to cast Scarscale Ritual, put a -1/-1 counter on a creature you control. Draw two cards. -mana={1}{UB} -type=Sorcery -[/card] -[card] -name=Scarwood Goblins -mana={R}{G} -type=Creature -subtype=Goblin -power=2 -toughness=2 -[/card] -[card] -name=Scarwood Hag -auto={G}{G}{G}{G}{T}:forestwalk target(creature) -auto={T}:-forestwalk target(creature) -text={G}{G}{G}{G}, {T}: Target creature gains forestwalk until end of turn. {T}: Target creature loses forestwalk until end of turn. -mana={1}{G} -type=Creature -subtype=Hag -power=1 -toughness=1 -[/card] -[card] -name=Scarwood Treefolk -auto=tap -text=Scarwood Treefolk enters the battlefield tapped. -mana={3}{G} -type=Creature -subtype=Treefolk -power=3 -toughness=5 -[/card] -[card] -name=Scathe Zombies -mana={2}{B} -type=Creature -subtype=Zombie -power=2 -toughness=2 -[/card] -[card] -name=Scattershot Archer -auto={T}:damage:1 all(creature[flying]) -text={T}: Scattershot Archer deals 1 damage to each creature with flying. -mana={G} -type=Creature -subtype=Elf Archer -power=1 -toughness=2 -[/card] -[card] -name=Scavenged Weaponry -target=creature -auto=1/1 -auto=draw:1 controller -text=Enchant creature When Scavenged Weaponry enters the battlefield, draw a card. Enchanted creature gets +1/+1. -mana={2}{B} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Scavenger Drake -abilities=flying -auto=@movedTo(graveyard) from(other creature|battlefield):may counter(1/1) -text=Flying Whenever another creature is put into a graveyard from the battlefield, you may put a +1/+1 counter on Scavenger Drake. -mana={3}{B} -type=Creature -subtype=Drake -power=1 -toughness=1 -[/card] -[card] -name=Scavenger Folk -auto={G}{T}{S}:destroy target(artifact) -text={G}{T}, Sacrifice Scavenger Folk: Destroy target artifact. -mana={G} -type=Creature -subtype=Human -power=1 -toughness=1 -[/card] -[card] -name=Scavenging Scarab -abilities=cantblock -text=Scavenging Scarab can't block. -mana={3}{B} -type=Creature -subtype=Insect -power=3 -toughness=3 -[/card] -[card] -name=Scepter of Dominance -auto={W}{T}:tap target(*) -text={W}, {T}: Tap target permanent. -mana={1}{W}{W} -type=Artifact -[/card] -[card] -name=Scepter of Insight -auto={3}{U}{T}:Draw:1 -text={3}{U}, {T}: Draw a card. -mana={1}{U}{U} -type=Artifact -[/card] -[card] -name=School of the Unseen -auto={T}:Add {1} -auto={2}{T}:Add {W} -auto={2}{T}:Add {U} -auto={2}{T}:Add {B} -auto={2}{T}:Add {R} -auto={2}{T}:Add {G} -text={T}: Add {1} to your mana pool. {2}, {T}: Add one mana of any color to your mana pool. -type=Land -[/card] -[card] -name=Scion of Darkness -abilities=trample -auto=@damaged(player) from(this):may moveTo(myBattlefield) target(creature|opponentgraveyard) -autohand={3}:cycling -text=Trample Whenever Scion of Darkness deals combat damage to a player, you may put target creature card from that player's graveyard onto the battlefield under your control. Cycling {3} ({3}, Discard this card: Draw a card.) -mana={5}{B}{B}{B} -type=Creature -subtype=Avatar -power=6 -toughness=6 -[/card] -[card] -name=Scion of Oona -abilities=flash,flying -auto=lord(faerie|myBattlefield) 1/1 other -auto=lord(faerie|myBattlefield) shroud other -text=Flash Flying Other Faerie creatures you control get +1/+1. Other Faeries you control have shroud. (A permanent with shroud can't be the target of spells or abilities.) -mana={2}{U} -type=Creature -subtype=Faerie Soldier -power=1 -toughness=1 -[/card] -[card] -name=Scion of the Wild -auto=foreach(creature|myBattlefield) 1/1 -text=Scion of the Wild's power and toughness are each equal to the number of creatures you control. -mana={1}{G}{G} -type=Creature -subtype=Avatar -power=* -toughness=* -[/card] -[card] -name=Scorched Rusalka -auto={R}{S(creature|myBattlefield)}:damage:1 target(player) -text={R}, Sacrifice a creature: Scorched Rusalka deals 1 damage to target player. -mana={R} -type=Creature -subtype=Spirit -power=1 -toughness=1 -[/card] -[card] -name=Scorching Spear -target=creature,player -auto=Damage:1 -text=Scorching Spear deals 1 damage to target creature or player. -mana={R} -type=Sorcery -[/card] -[card] -name=Scoria Cat -auto=aslongas(land[-tapped]|myBattlefield) -3/-3 -text=Scoria Cat gets +3/+3 as long as you control no untapped lands. -mana={3}{R}{R} -type=Creature -subtype=Cat -power=6 -toughness=6 -# P/T modified to make auto rule possible -[/card] -[card] -name=Scornful AEther-Lich -auto={W}{B}:fear && vigilance -text={W}{B}: Scornful AEther-Lich gains fear and vigilance until end of turn. -mana={3}{U} -type=Artifact Creature -subtype=Zombie Wizard -power=2 -toughness=4 -[/card] -[card] -name=Scourge of Kher Ridges -abilities=flying -auto={1}{R}:damage:2 all(creature[-flying]) -auto={5}{R}:damage:6 all(other creature[flying]) -text=Flying {1}{R}: Scourge of Kher Ridges deals 2 damage to each creature without flying. {5}{R}: Scourge of Kher Ridges deals 6 damage to each other creature with flying. -mana={6}{R}{R} -type=Creature -subtype=Dragon -power=6 -toughness=6 -[/card] -[card] -name=Scourglass -auto={T}{S}:all(*[-artifact;-land]) destroy myUpkeepOnly -text={T}, Sacrifice Scourglass: Destroy all permanents except for artifacts and lands. Play this ability only during your upkeep. -mana={3}{W}{W} -type=Artifact -[/card] -[card] -name=Scout's Warning -target=creature|myhand -auto=flash -auto=draw:1 controller -text=The next creature card you play this turn can be played as though it had flash. Draw a card. -mana={W} -type=Instant -[/card] -[card] -name=Scragnoth -abilities=nofizzle,protection from blue -text=Scragnoth can't be countered. Protection from blue -mana={4}{G} -type=Creature -subtype=Beast -power=3 -toughness=4 -[/card] -[card] -name=Scrap -target=artifact -auto=destroy -autohand={2}:cycling -text=Destroy target artifact. Cycling {2} ({2}, Discard this card: Draw a card.) -mana={2}{R} -type=Instant -[/card] -[card] -name=Scrapheap -auto=@movedTo(artifact,enchantment|mygraveyard) from(Battlefield):life:1 -text=Whenever an artifact or enchantment is put into your graveyard from the battlefield, you gain 1 life. -mana={3} -type=Artifact -[/card] -[card] -name=Screaming Fury -target=creature -auto=5/0 -auto=haste -text=Target creature gets +5/+0 and gains haste until end of turn. -mana={2}{R} -type=Sorcery -[/card] -[card] -name=Screaming Seahawk -abilities=flying -auto=may moveTo(myhand) target(screaming seahawk|mylibrary) -text=Flying When Screaming Seahawk enters the battlefield, you may search your library for a card named Screaming Seahawk, reveal it, and put it into your hand. If you do, shuffle your library. -mana={4}{U} -type=Creature -subtype=Bird -power=2 -toughness=2 -[/card] -[card] -name=Screams of the Damned -auto={1}{B}:exile target(*|mygraveyard) && damage:1 all(creature,player) -text={1}{B}, Exile a card in your graveyard: Screams of the Damned deals 1 damage to each creature and each player. -mana={3}{B}{B} -type=Enchantment -[/card] -[card] -name=Screeching Drake -abilities=flying -auto=draw:1 -auto=moveTo(mygraveyard) notatarget(*|myhand) -text=Flying When Screeching Drake enters the battlefield, draw a card, then discard a card. -mana={3}{U} -type=Creature -subtype=Drake -power=2 -toughness=2 -[/card] -[card] -name=Screeching Harpy -abilities=flying -auto={1}{B}:regenerate -text=Flying {1}{B}: Regenerate Screeching Harpy. -mana={2}{B}{B} -type=Creature -subtype=Harpy Beast -power=2 -toughness=2 -[/card] -[card] -name=Screeching Sliver -auto=lord(sliver) {T}:deplete:1 target(player) -text=All Slivers have "{T}: Target player puts the top card of his or her library into his or her graveyard." -mana={U} -type=Creature -subtype=Sliver -power=1 -toughness=1 -[/card] -[card] -name=Scrivener -auto=may moveTo(myhand) target(instant|mygraveyard) -text=When Scrivener enters the battlefield, you may return target instant card from your graveyard to your hand. -mana={4}{U} -type=Creature -subtype=Human Wizard -power=2 -toughness=2 -[/card] -[card] -name=Scroll of Origins -auto=aslongas(*|myhand) {2}{T}:draw:1 >6 -text={2}, {T}: Draw a card if you have seven or more cards in hand. -mana={2} -type=Artifact -[/card] -[card] -name=Scrubland -auto={T}:Add {B} -auto={T}:Add {W} -type=Land -subtype=Plains Swamp -[/card] -[card] -name=Scryb Sprites -abilities=flying -text=Flying -mana={G} -type=Creature -subtype=Faerie -power=1 -toughness=1 -[/card] -[card] -name=Sculpting Steel -auto=may copy notatarget(artifact) -text=As Sculpting Steel enters the battlefield, you may choose an artifact on the battlefield. If you do, Sculpting Steel enters the battlefield as a copy of that artifact. -mana={3} -type=Artifact -[/card] -[card] -name=Scuttling Death -auto={S}:-1/-1 target(creature) -auto=@movedTo(this|mygraveyard) from(myBattlefield):may moveTo(myhand) target(other spirit[manacost<=4]|mygraveyard) -text=Sacrifice Scuttling Death: Target creature gets -1/-1 until end of turn. Soulshift 4 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 4 or less from your graveyard to your hand.) -mana={4}{B} -type=Creature -subtype=Spirit -power=4 -toughness=2 -[/card] -[card] -name=Scuzzback Marauders -abilities=trample,persist -text=Trample Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) -mana={4}{RG} -type=Creature -subtype=Goblin Warrior -power=5 -toughness=2 -[/card] -[card] -name=Scuzzback Scrapper -abilities=wither -text=Wither (This deals damage to creatures in the form of -1/-1 counters.) -mana={RG} -type=Creature -subtype=Goblin Warrior -power=1 -toughness=1 -[/card] -[card] -name=Scythe Tiger -abilities=shroud -auto=moveTo(mygraveyard) notatarget(this;land|myBattlefield) -text=Shroud (This creature can't be the target of spells or abilities.) When Scythe Tiger enters the battlefield, sacrifice it unless you sacrifice a land. -mana={G} -type=Creature -subtype=Cat -power=3 -toughness=2 -[/card] -[card] -name=Sea Eagle -abilities=flying -text=Flying -mana={1}{U} -type=Creature -subtype=Bird -power=1 -toughness=1 -[/card] -[card] -name=Sea Gate Loremaster -auto={T}:foreach(ally|myBattlefield) draw:1 controller -text={T}: Draw a card for each Ally you control. -mana={4}{U} -type=Creature -subtype=Merfolk Wizard Ally -power=1 -toughness=3 -[/card] -[card] -name=Sea Monster -abilities=cantattack -auto=aslongas(island|opponentBattlefield) -cantattack -text=Sea Monster can't attack unless defending player controls an Island. -mana={4}{U}{U} -type=Creature -subtype=Serpent -power=6 -toughness=6 -[/card] -[card] -name=Sea Scryer -auto={T}:Add {1} -auto={1}{T}:Add {U} -text={T}: Add {1} to your mana pool. {1}{T}: Add {U} to your mana pool. -mana={1}{U} -type=Creature -subtype=Merfolk Wizard -power=1 -toughness=1 -[/card] -[card] -name=Sea Serpent -abilities=islandhome -text=Sea Serpent can't attack unless defending player controls an Island. When you control no Islands, sacrifice Sea Serpent. -mana={5}{U} -type=Creature -subtype=Serpent -power=5 -toughness=5 -[/card] -[card] -name=Sea Spirit -auto={U}:1/0 -text={U}: Sea Spirit gets +1/+0 until end of turn. -mana={4}{U} -type=Creature -subtype=Elemental Spirit -power=2 -toughness=3 -[/card] -[card] -name=Sea Sprite -abilities=flying,protection from red -text=Flying, protection from red -mana={1}{U} -type=Creature -subtype=Faerie -power=1 -toughness=1 -[/card] -[card] -name=Seafloor Debris -auto=tap -auto={T}:Add {U} -auto={T}{S}:Add {B} -auto={T}{S}:Add {G} -auto={T}{S}:Add {R} -auto={T}{S}:Add {U} -auto={T}{S}:Add {W} -text=Seafloor Debris enters the battlefield tapped. {T}: Add U to your mana pool. {T}, Sacrifice Seafloor Debris: Add one mana of any color to your mana pool. -type=Land -[/card] -[card] -name=Seahunter -auto={3}{T}:moveTo(myBattlefield) target(merfolk[-sorcery;-instant]|mylibrary) -text={3}, {T}: Search your library for a Merfolk permanent card and put that card onto the battlefield. Then shuffle your library. -mana={2}{U}{U} -type=Creature -subtype=Human Mercenary -power=2 -toughness=2 -[/card] -[card] -name=Seal of Cleansing -auto={S}:destroy target(artifact,enchantment) -text=Sacrifice Seal of Cleansing: Destroy target artifact or enchantment. -mana={1}{W} -type=Enchantment -[/card] -[card] -name=Seal of Doom -auto={S}:bury target(creature[-black]) -text=Sacrifice Seal of Doom: Destroy target nonblack creature. It can't be regenerated. -mana={2}{B} -type=Enchantment -[/card] -[card] -name=Seal of Fire -auto={S}:damage:2 target(creature,player) -text=Sacrifice Seal of Fire: Seal of Fire deals 2 damage to target creature or player. -mana={R} -type=Enchantment -[/card] -[card] -name=Seal of Primordium -auto={S}:destroy target(artifact,enchantment) -text=Sacrifice Seal of Primordium: Destroy target artifact or enchantment. -mana={1}{G} -type=Enchantment -[/card] -[card] -name=Seal of Removal -auto={S}:moveTo(ownerhand) target(creature) -text=Sacrifice Seal of Removal: Return target creature to its owner's hand. -mana={U} -type=Enchantment -[/card] -[card] -name=Seal of Strength -auto={S}:3/3 target(creature) -text=Sacrifice Seal of Strength: Target creature gets +3/+3 until end of turn. -mana={G} -type=Enchantment -[/card] -[card] -name=Searing Flesh -auto=damage:7 opponent -text=Searing Flesh deals 7 damage to target opponent. -mana={6}{R} -type=Sorcery -[/card] -[card] -name=Searing Wind -target=creature,player -auto=damage:10 -text=Searing Wind deals 10 damage to target creature or player. -mana={8}{R} -type=Instant -[/card] -[card] -name=Seascape Aerialist -auto=may lord(ally|myBattlefield) flying ueot -auto=@movedTo(other ally|myBattlefield):may lord(ally|myBattlefield) flying ueot -text=When Seascape Aerialist or another Ally enters the battlefield under your control, Allies you control gain flying until end of turn. -mana={4}{U} -type=Creature -subtype=Merfolk Wizard Ally -power=2 -toughness=3 -[/card] -[card] -name=Seashell Cameo -auto={T}: Add {W} -auto={T}: Add {U} -text={T}: Add {W} or {U} to your mana pool. -mana={3} -type=Artifact -[/card] -[card] -name=Seaside Citadel -auto=tap -auto={T}:Add {G} -auto={T}:Add {W} -auto={T}:Add {U} -text=Seaside Citadel enters the battlefield tapped. {T}: Add {G}, {W}, or {U} to your mana pool. -type=Land -[/card] -[card] -name=Seaside Haven -auto={T}:Add {1} -auto={W}{U}{T}{S(bird|myBattlefield)}:draw:1 -text={T}: Add {1} to your mana pool. {W}{U}, {T}, Sacrifice a Bird: Draw a card. -type=Land -[/card] -[card] -name=Seat of the Synod -auto={T}:Add{U} -text=(Seat of the Synod isn't a spell.) {T}: Add {U} to your mana pool. -type=Artifact Land -[/card] -[card] -name=Secluded Glen -auto=tap -auto=aslongas(faerie|myHand) untap -auto={T}:Add{U} -auto={T}:Add{B} -text=As Secluded Glen enters the battlefield, you may reveal a Faerie card from your hand. If you don't, Secluded Glen enters the battlefield tapped. {T}: Add {U} or {B} to your mana pool. -type=Land -[/card] -[card] -name=Secluded Steppe -auto=tap -auto={T}:Add {W} -autohand={W}:cycling -text=Secluded Steppe enters the battlefield tapped. {T}: Add {W} to your mana pool. Cycling {W} ({W}, Discard this card: Draw a card.) -type=Land -[/card] -[card] -name=Second Thoughts -target=creature[attacking] -auto=moveTo(exile) -auto=draw:1 controller -text=Exile target attacking creature. Draw a card. -mana={4}{W} -type=Instant -[/card] -[card] -name=Sedge Sliver -auto=aslongas(swamp|myBattlefield) lord(sliver) 1/1 -auto=lord(sliver) {B}:regenerate -text=All Sliver creatures have "This creature gets +1/+1 as long as you control a Swamp." All Slivers have "{B}: Regenerate this permanent." -mana={2}{R} -type=Creature -subtype=Sliver -power=2 -toughness=2 -[/card] -[card] -name=Sedge Troll -auto={B}:regenerate -auto=aslongas(swamp|myBattlefield) 1/1 -text=Sedge Troll gets +1/+1 as long as you control a Swamp. {B}: Regenerate Sedge Troll. -mana={2}{R} -type=Creature -subtype=Troll -power=2 -toughness=2 -[/card] -[card] -name=Sedraxis Alchemist -auto=aslongas(*[blue]|myBattlefield) moveTo(ownerhand) target(*[-land]) -text=When Sedraxis Alchemist enters the battlefield, if you control a blue permanent, return target nonland permanent to its owner's hand. -mana={2}{B} -type=Creature -subtype=Zombie Wizard -power=2 -toughness=2 -[/card] -[card] -name=Seedborn Muse -auto=@each opponent untap:untap all(*|myBattlefield) -text=Untap all permanents you control during each other player's untap step. -mana={3}{G}{G} -type=Creature -subtype=Spirit -power=2 -toughness=4 -[/card] -[card] -name=Seedcradle Witch -auto={2}{G}{W}:3/3 && untap target(creature) -text={2}{G}{W}: Target creature gets +3/+3 until end of turn. Untap that creature. -mana={GW} -type=Creature -subtype=Elf Shaman -power=1 -toughness=1 -[/card] -[card] -name=Seeds of Innocence -alias=3410 -text=Destroy all artifacts. They can't be regenerated. The controller of each artifact destroyed this way gains life equal to its converted mana cost. -mana={1}{G}{G} -type=Sorcery -[/card] -[card] -name=Seeker -target=creature -auto=cantbeblockedby(creature[-artifact;-white]) -text=Enchant creature Enchanted creature can't be blocked except by artifact creatures and/or white creatures. -mana={2}{W}{W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Seeker of Skybreak -auto={T}:untap target(creature) -text={T}: Untap target creature. -mana={1}{G} -type=Creature -subtype=Elf -power=2 -toughness=1 -[/card] -[card] -name=Seething Pathblazer -auto={S(elemental|myBattlefield)}:2/0 && first strike -text=Sacrifice an Elemental: Seething Pathblazer gets +2/+0 and gains first strike until end of turn. -mana={2}{R} -type=Creature -subtype=Elemental Warrior -power=2 -toughness=2 -[/card] -[card] -name=Seething Song -auto=Add:{R}{R}{R}{R}{R} -text=Add {R}{R}{R}{R}{R} to your mana pool. -mana={2}{R} -type=Instant -[/card] -[card] -name=Segovian Leviathan -abilities=islandwalk -text=Islandwalk -mana={4}{U} -type=Creature -subtype=Leviathan -power=3 -toughness=3 -[/card] -[card] -name=Seismic Assault -auto={S(land|myhand)}:damage:2 target(creature,player) -text=Discard a land card: Seismic Assault deals 2 damage to target creature or player. -mana={R}{R}{R} -type=Enchantment -[/card] -[card] -name=Seismic Mage -auto={2}{R}{T}{S(*|myhand)}:destroy target(land) -text={2}{R}{T}, Discard a card: Destroy target land. -mana={3}{R} -type=Creature -subtype=Human Spellshaper -power=1 -toughness=1 -[/card] -[card] -name=Seismic Shudder -auto=damage:1 all(creature[-flying]) -text=Seismic Shudder deals 1 damage to each creature without flying. -mana={1}{R} -type=Instant -[/card] -[card] -name=Seismic Spike -target=land -auto=destroy -auto=Add{R}{R} controller -text=Destroy target land. Add {R}{R} to your mana pool. -mana={2}{R}{R} -type=Sorcery -[/card] -[card] -name=Seismic Strike -target=creature -auto=foreach(mountain|myBattlefield) damage:1 -text=Seismic Strike deals damage to target creature equal to the number of Mountains you control. -mana={2}{R} -type=Instant -[/card] -[card] -name=Seizan, Perverter of Truth -auto=@each my upkeep:life:-2 controller && draw:2 controller -auto=@each opponent upkeep:life:-2 opponent && draw:2 opponent -text=At the beginning of each player's upkeep, that player loses 2 life and draws two cards. -mana={3}{B}{B} -type=Legendary Creature -subtype=Demon Spirit -power=6 -toughness=5 -[/card] -[card] -name=Sejiri Merfolk -auto=aslongas(plains|myBattlefield) first strike -auto=aslongas(plains|myBattlefield) lifelink -text=As long as you control a Plains, Sejiri Merfolk has first strike and lifelink. -mana={1}{U} -type=Creature -subtype=Merfolk Soldier -power=2 -toughness=1 -[/card] -[card] -name=Sejiri Refuge -auto=tap -auto=life:1 controller -auto={T}:add{W} -auto={T}:add{U} -text=Sejiri Refuge enters the battlefield tapped. -- When Sejiri Refuge enters the battlefield, you gain 1 life. -- {T}: Add {W} or {U} to your mana pool. -type=Land -[/card] -[card] -name=Sejiri Steppe -auto=tap -auto=may protection from white target(creature) ueot -auto=may protection from blue target(creature) ueot -auto=may protection from black target(creature) ueot -auto=may protection from red target(creature) ueot -auto=may protection from green target(creature) ueot -auto={T}:Add {W} -text=Sejiri Steppe enters the battlefield tapped. When Sejiri Steppe enters the battlefield, you may have target creature gain protection from the color of your choice until end of turn. {T}: Add {W} to your mana pool. -type=Land -[/card] -[card] -name=Sek'Kuar, Deathkeeper -auto=@movedto(myGraveyard) from(other creature|myBattlefield):token(Graveborn, Creature Graveborn,3/1,haste red black) -text=Whenever another nontoken creature you control is put into a graveyard from the battlefield, put a 3/1 black and red Graveborn creature token with haste onto the battlefield. -mana={2}{B}{R}{G} -type=Legendary Creature -subtype=Orc Shaman -power=4 -toughness=3 -[/card] -[card] -name=Selenia, Dark Angel -abilities=flying -auto={0}:moveTo(ownerhand) && life:-2 controller -text=Flying Pay 2 life: Return Selenia, Dark Angel to its owner's hand. -mana={3}{W}{B} -type=Legendary Creature -subtype=Angel -power=3 -toughness=3 -[/card] -[card] -name=Selesnya Evangel -auto={1}{T}:tap notatarget(creature[-tapped]|myBattlefield) && token(Saproling,creature saproling, 1/1, green) -text={1}, {T}, Tap an untapped creature you control: Put a 1/1 green Saproling creature token onto the battlefield. -mana={G}{W} -type=Creature -subtype=Elf Shaman -power=1 -toughness=2 -[/card] -[card] -name=Selesnya Guildmage -auto={3}{G}:token(saproling,creature saproling,1/1,green) -auto={3}{W}:lord(creature|myBattlefield) 1/1 -text=({GW} can be paid with either {G} or {W}.) {3}{G}: Put a 1/1 green Saproling creature token onto the battlefield. {3}{W}: Creatures you control get +1/+1 until end of turn. -mana={GW}{GW} -type=Creature -subtype=Elf Wizard -power=2 -toughness=2 -[/card] -[card] -name=Selesnya Sanctuary -auto=tap -auto=moveto(ownerhand) notatarget(land|myBattlefield) -auto={T}:Add {G}{W} -text=Selesnya Sanctuary enters the battlefield tapped. When Selesnya Sanctuary enters the battlefield, return a land you control to its owner's hand. {T}: Add {G}{W} to your mana pool. -type=Land -[/card] -[card] -name=Selesnya Signet -auto={1}{T}:Add {G}{W} -text={1}, {T}: Add {G}{W} to your mana pool. -mana={2} -type=Artifact -[/card] -[card] -name=Sell-Sword Brute -auto=@movedto(this|graveyard) from(battlefield):damage:2 controller -text=When Sell-Sword Brute is put into a graveyard from the battlefield, it deals 2 damage to you. -mana={1}{R} -type=Creature -subtype=Human Mercenary -power=2 -toughness=2 -[/card] -[card] -name=Sengir Autocrat -auto=token(Serf,creature serf,0/1,black)*3 -auto=@movedTo(this|graveyard,exile,library,hand):moveTo(exile) all(serf) -text=When Sengir Autocrat enters the battlefield, put three 0/1 black Serf creature tokens onto the battlefield. When Sengir Autocrat leaves the battlefield, exile all Serf tokens. -mana={3}{B} -type=Creature -subtype=Human -power=2 -toughness=2 -[/card] -[card] -name=Sentinels of Glen Elendra -abilities=flash,flying -text=Flash Flying -mana={3}{U} -type=Creature -subtype=Faerie Soldier -power=2 -toughness=3 -[/card] -[card] -name=Serendib Efreet -abilities=flying -auto=@each my upkeep:damage:1 controller -text=Flying At the beginning of your upkeep, Serendib Efreet deals 1 damage to you. -mana={2}{U} -type=Creature -subtype=Efreet -power=3 -toughness=4 -[/card] -[card] -name=Serene Heart -auto=destroy all(aura) -text=Destroy all Auras. -mana={1}{G} -type=Instant -[/card] -[card] -name=Serene Offering -target=enchantment -alias=1607 -text=Destroy target enchantment. You gain life equal to its converted mana cost. -mana={1}{W} -type=Instant -[/card] -[card] -name=Serenity -auto=@each my upkeep:bury all(artifact,enchantment) -text=At the beginning of your upkeep, destroy all artifacts and enchantments. They can't be regenerated. -mana={1}{W} -type=Enchantment -[/card] -[card] -name=Serpent Assassin -auto=may destroy target(creature[-black]) -text=When Serpent Assassin enters the battlefield, you may destroy target nonblack creature. -mana={3}{B}{B} -type=Creature -subtype=Snake Assassin -power=2 -toughness=2 -[/card] -[card] -name=Serpent Skin -abilities=flash -target=creature -auto=1/1 -auto={G}:regenerate -text=Flash Enchant creature Enchanted creature gets +1/+1. {G}: Regenerate enchanted creature. -mana={2}{G} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Serpent Warrior -auto=life:-controller -text=When Serpent Warrior enters the battlefield, you lose 3 life. -mana={2}{B} -type=Creature -subtype=Snake Warrior -power=3 -toughness=3 -[/card] -[card] -name=Serpent of the Endless Sea -abilities=cantattack -auto=aslongas(island|opponentBattlefield) -cantattack -auto=foreach(island|myBattlefield) 1/1 -text=Serpent of the Endless Sea's power and toughness are each equal to the number of Islands you control. Serpent of the Endless Sea can't attack unless defending player controls an Island. -mana={4}{U} -type=Creature -subtype=Serpent -power=* -toughness=* -[/card] -[card] -name=Serpentine Kavu -auto={R}:haste -text={R}: Serpentine Kavu gains haste until end of turn. -mana={4}{G} -type=Creature -subtype=Kavu -power=4 -toughness=4 -[/card] -[card] -name=Serra Advocate -abilities=flying -auto={T}:2/2 target(creature[attacking;blocking]) -text=Flying {T}: Target attacking or blocking creature gets +2/+2 until end of turn. -mana={3}{W} -type=Creature -subtype=Angel -power=2 -toughness=2 -[/card] -[card] -name=Serra Angel -abilities=flying,vigilance -text=Flying, vigilance (This creature can't be blocked except by creatures with flying or reach, and attacking doesn't cause this creature to tap.) -mana={3}{W}{W} -type=Creature -subtype=Angel -power=4 -toughness=4 -[/card] -[card] -name=Serra Aviary -auto=lord(creature[flying]) 1/1 -auto=@movedTo(enchantment[world]|battlefield):bury -text=Creatures with flying get +1/+1. -mana={3}{W} -type=World Enchantment -[/card] -[card] -name=Serra Sphinx -abilities=vigilance,flying -text=Flying, Vigilance -mana={3}{U}{U} -type=Creature -subtype=Sphinx -power=4 -toughness=4 -[/card] -[card] -name=Serra Zealot -abilities=first strike -text=First strike -mana={W} -type=Creature -subtype=Human Soldier -power=1 -toughness=1 -[/card] -[card] -name=Serra's Blessing -auto=lord(creature|myBattlefield) vigilance -text=Creatures you control have vigilance. (Attacking doesn't cause them to tap.) -mana={1}{W} -type=Enchantment -[/card] -[card] -name=Serra's Embrace -target=creature -auto=2/2 -auto=flying -auto=vigilance -text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature gets +2/+2 and has flying and vigilance. (It can't be blocked except by creatures with flying or reach, and attacking doesn't cause it to tap.) -mana={2}{W}{W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Serra's Sanctum -auto={T}:foreach(enchantment|myBattlefield)add:{W} -text={T}: Add {W} to your mana pool for each enchantment you control. -type=Legendary Land -[/card] -[card] -name=Serrated Biskelion -auto={T}:counter(-1/-1) all(this) && counter(-1/-1) target(creature) -text={T}: Put a -1/-1 counter on Serrated Biskelion and a -1/-1 counter on target creature. -mana={3} -type=Artifact Creature -subtype=Construct -power=2 -toughness=2 -[/card] -[card] -name=Seshiro the Anointed -auto=lord(snake|myBattlefield) 2/2 other -auto=@damaged(player) from(snake|myBattlefield):may draw:1 controller -text=Other Snake creatures you control get +2/+2. Whenever a Snake you control deals combat damage to a player, you may draw a card. -mana={4}{G}{G} -type=Legendary Creature -subtype=Snake Monk -power=3 -toughness=4 -[/card] -[card] -name=Seton's Scout -abilities=reach -auto=aslongas(*|mygraveyard) 2/2 >6 -text=Reach (This creature can block creatures with flying.) Threshold ESeton's Scout gets +2/+2 as long as seven or more cards are in your graveyard. -mana={1}{G} -type=Creature -subtype=Centaur Druid Scout Archer -power=2 -toughness=1 -[/card] -[card] -name=Seton, Krosan Protector -auto={0}:tap target(druid[-tapped]|myBattlefield) && add{G} -text=Tap an untapped Druid you control: Add {G} to your mana pool. -mana={G}{G}{G} -type=Legendary Creature -subtype=Centaur Druid -power=2 -toughness=2 -[/card] -[card] -name=Sever Soul -target=creature[-black] -auto=bury -auto=life:t controller -text=Destroy target nonblack creature. It can't be regenerated. You gain life equal to its toughness. -mana={3}{B}{B} -type=Sorcery -[/card] -[card] -name=Severed Legion -abilities=fear -text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -mana={1}{B}{B} -type=Creature -subtype=Zombie -power=2 -toughness=2 -[/card] -[card] -name=Sewer Rats -auto={B}:1/0 && life:-1 controller limit:3 -text={B}, Pay 1 life: Sewer Rats gets +1/+0 until end of turn. Activate this ability no more than three times each turn. -mana={B} -type=Creature -subtype=Rat -power=1 -toughness=1 -[/card] -[card] -name=Sewerdreg -abilities=swampwalk -auto={S}:moveTo(exile) target(*|graveyard) -text=Swampwalk Sacrifice Sewerdreg: Exile target card in a graveyard. -mana={3}{B}{B} -type=Creature -subtype=Spirit -power=3 -toughness=3 -[/card] -[card] -name=Sewn-Eye Drake -abilities=flying,haste -text=Flying, haste -mana={2}{UR}{B} -type=Creature -subtype=Zombie Drake -power=3 -toughness=1 -[/card] -[card] -name=Shackles -target=creature -auto=doesnotuntap -auto={W}:moveTo(ownerhand) -text=Enchant creature. Enchanted creature doesn't untap during its controller's untap step. {W}: Return Shackles to its owner's hand. -mana={2}{W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Shadow Guildmage -auto={U}{T}:moveTo(ownerlibrary) target(creature|myBattlefield) -auto={R}{T}:damage:1 target(creature,player) && damage:1 controller -text={U}, {T}: Put target creature you control on top of its owner's library. {R}, {T}: Shadow Guildmage deals 1 damage to target creature or player and 1 damage to you. -mana={B} -type=Creature -subtype=Human Wizard -power=1 -toughness=1 -[/card] -[card] -name=Shadow Lance -target=creature -auto={1}{B}:2/2 -auto=first strike -text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature has first strike. {1}{B}: Enchanted creature gets +2/+2 until end of turn. -mana={W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Shadow Rift -target=creature -auto=shadow -auto=draw:1 controller -text=Target creature gains shadow until end of turn. Draw a card. -mana={U} -type=Instant -[/card] -[card] -name=Shadow Sliver -auto=lord(sliver) shadow -text=All Sliver creatures have shadow. (They can block or be blocked by only creatures with shadow.) -mana={2}{U} -type=Creature -subtype=Sliver -power=1 -toughness=1 -[/card] -[card] -name=Shadowblood Egg -auto={2}{T}{S}:Add {B}{R} && draw:1 -text={2}, {T}, Sacrifice Shadowblood Egg: Add {B}{R} to your mana pool. Draw a card. -mana={1} -type=Artifact -[/card] -[card] -name=Shadowblood Ridge -auto={1}{T}:Add {B}{R} -text={1}{T}: Add {B}{R} to your mana pool. -type=Land -[/card] -[card] -name=Shadowfeed -target=*|graveyard -auto=moveto(exile) -auto=life:3 controller -text=Exile target card in a graveyard. You gain 3 life. -mana={B} -type=Instant -[/card] -[card] -name=Shadowmage Infiltrator -abilities=fear -auto=@damaged(player) from(this):may draw:1 controller -text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Whenever Shadowmage Infiltrator deals combat damage to a player, you may draw a card. -mana={1}{U}{B} -type=Creature -subtype=Human Wizard -power=1 -toughness=3 -[/card] -[card] -name=Shadowstorm -auto=damage:2 all(creature[shadow]) -text=Shadowstorm deals 2 damage to each creature with shadow. -mana={R} -type=Sorcery -[/card] -[card] -name=Shambling Strider -auto={R}{G}:1/-1 -text={R}{G}: Shambling Strider gets +1/-1 until end of turn. -mana={4}{G}{G} -type=Creature -subtype=Yeti -power=5 -toughness=5 -[/card] -[card] -name=Shanodin Dryads -abilities=forestwalk -text=Forestwalk -mana={G} -type=Creature -subtype=Dryad -power=1 -toughness=1 -[/card] -[card] -name=Shaper Guildmage -auto={W}{T}:first strike target(creature) -auto={B}{T}:1/0 target(creature) -text={W}{T}: Target creature gains first strike until end of turn. {B}, {T}: Target creature gets +1/+0 until end of turn. -mana={U} -type=Creature -subtype=Human Wizard -power=1 -toughness=1 -[/card] -[card] -name=Shard Phoenix -abilities=flying -auto={S}:damage:2 all(creature[-flying]) -autograveyard={R}{R}{R}:moveTo(myhand) myUpkeeponly -text=Flying (This creature can't be blocked except by creatures with flying or reach.) Sacrifice Shard Phoenix: Shard Phoenix deals 2 damage to each creature without flying. {R}{R}{R}: Return Shard Phoenix from your graveyard to your hand. Activate this ability only during your upkeep. -mana={4}{R} -type=Creature -subtype=Phoenix -power=2 -toughness=2 -[/card] -[card] -name=Sharuum the Hegemon -abilities=flying -auto=may moveTo(myBattlefield) target(artifact|mygraveyard) -text=Flying When Sharuum the Hegemon enters the battlefield, you may return target artifact card from your graveyard to the battlefield. -mana={3}{W}{U}{B} -type=Legendary Artifact Creature -subtype=Sphinx -power=5 -toughness=5 -[/card] -[card] -name=Shatter -target=artifact -auto=destroy -text=Destroy target artifact. -mana={1}{R} -type=Instant -[/card] -[card] -name=Shatterskull Giant -mana={2}{R}{R} -type=Creature -subtype=Giant Warrior -power=4 -toughness=3 -[/card] -[card] -name=Shatterstorm -auto=bury all(artifact) -text=Destroy all artifacts. They can't be regenerated. -mana={2}{R}{R} -type=Sorcery -[/card] -[card] -name=Shauku's Minion -auto=damage:2 target(creature[white]) -text={B}{R}{T}: Shauku's Minion deals 2 damage to target white creature. -mana={1}{B}{R} -type=Creature -subtype=Human Minion -power=2 -toughness=2 -[/card] -[card] -name=Shauku, Endbringer -abilities=flying -auto=@each my upkeep:life:-3 controller -auto=aslongas(other creature|battlefield) cantattack -auto={T}:counter(1/1) all(this) && moveTo(exile) target(creature) -text=Flying Shauku, Endbringer can't attack if there's another creature on the battlefield. At the beginning of your upkeep, you lose 3 life. {T}: Remove target creature from the game and put a +1/+1 counter on Shauku. -mana={5}{B}{B} -type=Legendary Creature -subtype=Vampire -power=5 -toughness=5 -[/card] -[card] -name=Shell Skulkin -auto={3}:shroud target(creature[blue]) -text={3}: Target blue creature gains shroud until end of turn. -mana={4} -type=Artifact Creature -subtype=Scarecrow -power=3 -toughness=2 -[/card] -[card] -name=Sheltering Prayers -auto=aslongas(land|myBattlefield) lord(land[basic]|myBattlefield) shroud <4 -auto=aslongas(land|opponentBattlefield) lord(land[basic]|opponentBattlefield) shroud <4 -text=Basic lands each player controls have shroud as long as that player controls three or fewer lands. (They can't be the targets of spells or abilities.) -mana={W} -type=Enchantment -[/card] -[card] -name=Shepherd of Rot -auto={T}:foreach(zombie) life:-1 opponent && foreach(zombie) life:-1 controller -text={T}: Each player loses 1 life for each Zombie on the battlefield. -mana={1}{B} -type=Creature -subtype=Zombie Cleric -power=1 -toughness=1 -[/card] -[card] -name=Shepherd of the Lost -abilities=flying,first strike,vigilance -text=Flying, first strike, vigilance -mana={4}{W} -type=Creature -subtype=Angel -power=3 -toughness=3 -[/card] -[card] -name=Shield Mate -auto={S}:0/4 target(creature) -text=Sacrifice Shield Mate: Target creature gets +0/+4 until end of turn. -mana={W} -type=Creature -subtype=Human Soldier -power=1 -toughness=1 -[/card] -[card] -name=Shield Sphere -abilities=defender -auto=@each combatdamage:counter(0/-1) all(shield sphere[blocking]|myBattlefield) && counter(0/1) all(other shield sphere[blocking]|myBattlefield) -text=Defender Whenever Shield Sphere blocks, put a -0/-1 counter on it. -mana={0} -type=Artifact Creature -subtype=Wall -power=0 -toughness=6 -[/card] -[card] -name=Shield Wall -auto=lord(creature|myBattlefield) 0/2 -text=Creatures you control get +0/+2 until end of turn. -mana={1}{W} -type=Instant -[/card] -[card] -name=Shield of Duty and Reason -target=creature -auto=protection from blue -auto=protection from green -text=Enchant creature Enchanted creature has protection from green and from blue. -mana={W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Shield of Kaldra -auto=lord(sword of kaldra,shield of kaldra,helm of kaldra) indestructible -auto=indestructible -auto={4}:equip -text=Equipment named Sword of Kaldra, Shield of Kaldra, and Helm of Kaldra are indestructible. Equipped creature is indestructible. ("Destroy" effects and lethal damage don't destroy it.) Equip {4} -mana={4} -type=Legendary Artifact -subtype=Equipment -[/card] -[card] -name=Shielding Plax -target=creature -auto=opponentshroud -auto=draw:1 controller -text=({GU} can be paid with either {G} or {U}.) Enchant creature. When Shielding Plax enters the battlefield, draw a card. Enchanted creature can't be the target of spells or abilities your opponents control. -mana={2}{GU} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Shifting Sliver -auto=lord(sliver) cantbeblockedby(creature[-sliver]) -text=Slivers can't be blocked except by Slivers. -mana={3}{U} -type=Creature -subtype=Sliver -power=2 -toughness=2 -[/card] -[card] -name=Shimmering Barrier -auto=defender,first strike -autohand={2}:cycling -text=Defender (This creature can't attack.) First strike Cycling {2} ({2}, Discard this card: Draw a card.) -mana={1}{W} -type=Creature -subtype=Wall -power=1 -toughness=3 -[/card] -[card] -name=Shimmering Grotto -auto={T}:Add {1} -auto={1}{T}:Add {G} -auto={1}{T}:Add {R} -auto={1}{T}:Add {B} -auto={1}{T}:Add {U} -auto={1}{T}:Add {W} -text={T}: Add {1} to your mana pool. {1}, {T}: Add one mana of any color to your mana pool. -type=Land -[/card] -[card] -name=Shimmering Wings -target=creature -auto=flying -auto={U}:moveTo(ownerhand) -text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature has flying. (It can't be blocked except by creatures with flying or reach.) {U}: Return Shimmering Wings to its owner's hand. -mana={U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Shinen of Fear's Chill -abilities=cantblock -autohand={1}{B}{S}:cantblock target(creature) -text=Shinen of Fear's Chill can't block. Channel E {1}{B}, Discard Shinen of Fear's Chill: Target creature can't block this turn. -mana={4}{B} -type=Creature -subtype=Spirit -power=3 -toughness=2 -[/card] -[card] -name=Shinen of Flight's Wings -abilities=flying -autohand={U}{S}:flying target(creature) -text=Flying Channel E {U}, Discard Shinen of Flight's Wings: Target creature gains flying until end of turn. -mana={4}{U} -type=Creature -subtype=Spirit -power=3 -toughness=3 -[/card] -[card] -name=Shinen of Fury's Fire -abilities=haste -autohand={R}{S}:haste target(creature) -text=Haste Channel E {R}, Discard Shinen of Fury's Fire: Target creature gains haste until end of turn. -mana={2}{R} -type=Creature -subtype=Spirit -power=2 -toughness=1 -[/card] -[card] -name=Shinen of Stars' Light -abilities=first strike -autohand={1}{W}{S}:first strike target(creature) -text=First strike Channel E {1}{W}, Discard Shinen of Stars' Light: Target creature gains first strike until end of turn. -mana={2}{W} -type=Creature -subtype=Spirit -power=2 -toughness=1 -[/card] -[card] -name=Shinka, the Bloodsoaked Keep -auto={T}:Add {R} -auto={R}{T}:first strike target(creature[legendary]) -text={T}: Add {R} to your mana pool. {R}, {T}: Target legendary creature gains first strike until end of turn. -type=Legendary Land -[/card] -[card] -name=Shiv's Embrace -target=creature -auto=2/2 -auto=flying -auto={R}:1/0 -text=Enchant creature Enchanted creature gets +2/+2 and has flying. {R}: Enchanted creature gets +1/+0 until end of turn. -mana={2}{R}{R} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Shivan Dragon -abilities=flying -auto={R}:1/0 -text=Flying (This creature can't be blocked except by creatures with flying or reach.) {R}: Shivan Dragon gets +1/+0 until end of turn. -mana={4}{R}{R} -type=Creature -subtype=Dragon -power=5 -toughness=5 -[/card] -[card] -name=Shivan Emissary -kicker={1}{B} -auto=kicker bury target(creature[-black]) -text=Kicker {1}{B} (You may pay an additional {1}{B} as you cast this spell.) When Shivan Emissary enters the battlefield, if the kicker cost was paid, destroy target nonblack creature. It can't be regenerated. -mana={2}{R} -type=Creature -subtype=Human Wizard -power=1 -toughness=1 -[/card] -[card] -name=Shivan Gorge -auto={T}:Add {1} -auto={2}{R}{T}:damage:1 opponent -text={T}: Add {1} to your mana pool. {2}{R}, {T}: Shivan Gorge deals 1 damage to each opponent. -type=Legendary Land -[/card] -[card] -name=Shivan Harvest -auto={1}{R}{S(creature|mybattlefield)}:destroy target(land[-basic]) -text={1}{R}, Sacrifice a creature: Destroy target nonbasic land. -mana={1}{R} -type=Enchantment -[/card] -[card] -name=Shivan Hellkite -abilities=flying -auto={1}{R}:Damage:1 target(creature,player) -text=Flying (This creature can't be blocked except by creatures with flying or reach.) {1}{R}: Shivan Hellkite deals 1 damage to target creature or player. -mana={5}{R}{R} -type=Creature -subtype=Dragon -power=5 -toughness=5 -[/card] -[card] -name=Shivan Oasis -auto=tap -auto={T}:Add {R} -auto={T}:Add {G} -text=Shivan Oasis enters the battlefield tapped. {T}: Add {R} or {G} to your mana pool. -type=Land -[/card] -[card] -name=Shivan Phoenix -abilities=flying -auto=@movedTo(this|graveyard) from(battlefield):moveTo(myhand) notatarget(this|mygraveyard) -text=Flying When Shivan Phoenix is put into a graveyard from the battlefield, return Shivan Phoenix to its owner's hand. -mana={4}{R}{R} -type=Creature -subtype=Phoenix -power=3 -toughness=4 -[/card] -[card] -name=Shivan Reef -auto={T}:Add {1} -auto={T}:Add {U} && Damage:1 controller -auto={T}:Add {R} && Damage:1 controller -text={T}: Add {1} to your mana pool. {T}: Add {U} or {R} to your mana pool. Shivan Reef deals 1 damage to you. -type=Land -[/card] -[card] -name=Shivan Wurm -abilities=trample -auto=moveTo(ownerhand) notatarget(creature[red;green]|myBattlefield) -text=Trample When Shivan Wurm enters the battlefield, return a red or green creature you control to its owner's hand. -mana={3}{R}{G} -type=Creature -subtype=Wurm -power=7 -toughness=7 -[/card] -[card] -name=Shivan Zombie -abilities=protection from white -text=Protection from white -mana={B}{R} -type=Creature -subtype=Barbarian Zombie -power=2 -toughness=2 -[/card] -[card] -name=Shizo, Death's Storehouse -auto={T}:Add {B} -auto={B}{T}:fear target(creature[legendary]) -text={T}: Add {B} to your mana pool. {B}, {T}: Target legendary Creature gains fear until end of turn. -type=Legendary Land -[/card] -[card] -name=Shoal Serpent -abilities=defender -auto=@movedTo(land|myBattlefield):-defender ueot -text=Defender Landfall - Whenever a land enters the battlefield under your control, Shoal Serpent loses defender until end of turn -mana={5}{U} -type=Creature -subtype=Serpent -power=5 -toughness=5 -[/card] -[card] -name=Shock -target=creature,player -auto=Damage:2 -text=Shock deals 2 damage to target creature or player. -mana={R} -type=Instant -[/card] -[card] -name=Shock Troops -auto={S}:Damage:2 target(creature,player) -text=Sacrifice Shock Troops: Shock Troops deals 2 damage to target creature or player. -mana={3}{R} -type=Creature -subtype=Human Soldier -power=2 -toughness=2 -[/card] -[card] -name=Shore Snapper -auto={U}:islandwalk -text={U}: Shore Snapper gains islandwalk until end of turn. -mana={2}{B} -type=Creature -subtype=Beast -power=2 -toughness=2 -[/card] -[card] -name=Shoreline Raider -auto=protection from(kavu) -text=Protection from Kavu -mana={2}{U} -type=Creature -subtype=Merfolk -power=2 -toughness=2 -[/card] -[card] -name=Shoreline Ranger -abilities=flying -autohand={2}{S}:moveTo(myhand) target(plains|mylibrary) -text=Flying Islandcycling {2} ({2}, Discard this card: Search your library for an Island card, reveal it, and put it into your hand. Then shuffle your library.) -mana={5}{U} -type=Creature -subtype=Bird Soldier -power=3 -toughness=4 -[/card] -[card] -name=Shoreline Salvager -auto=@damaged(player) from(this):aslongas(island|myBattlefield) draw:1 controller -text=When Shoreline Salvager deals combat damage to a player, if you control an Island, draw a card. -mana={3}{B} -type=Creature -subtype=Surrakar -power=3 -toughness=3 -[/card] -[card] -name=Shoving Match -auto=lord(creature) {T}:tap target(creature) -text=Until end of turn, all creatures gain "{T}: Tap target creature." -mana={2}{U} -type=Instant -[/card] -[card] -name=Shriek of Dread -target=creature -auto=fear -text=Target creature gains fear until end of turn. -mana={1}{B} -type=Instant -[/card] -[card] -name=Shrieking Drake -abilities=flying -auto=moveTo(ownerhand) notatarget(creature|myBattlefield) -text=Flying When Shrieking Drake enters the battlefield, return a creature you control to its owner's hand. -mana={U} -type=Creature -subtype=Drake -power=1 -toughness=1 -[/card] -[card] -name=Shrieking Mogg -abilities=haste -auto=tap all(creature) other -text=Haste When Shrieking Mogg enters the battlefield, tap all other creatures. -mana={1}{R} -type=Creature -subtype=Goblin -power=1 -toughness=1 -[/card] -[card] -name=Shrieking Specter -abilities=flying -auto=@each combatblockers: foreach(shrieking specter[attacking]) discard:1 opponent -text=Flying -- Whenever Shrieking Specter attacks, defending player discards a card. -mana={5}{B} -type=Creature -subtype=Specter -power=2 -toughness=2 -[/card] -[card] -name=Shrink -target=creature -auto=-5/0 -text=Target creature gets -5/-0 until end of turn. -mana={G} -type=Instant -[/card] -[card] -name=Shu Cavalry -abilities=horsemanship -text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) -mana={2}{W} -type=Creature -subtype=Human Soldier -power=2 -toughness=2 -[/card] -[card] -name=Shu Defender -auto=lord(shu defender[blocking]|mybattlefield) 0/2 -auto=lord(other shu defender[blocking]|mybattlefield) 0/-2 -text=Whenever Shu Defender blocks, it gets +0/+2 until end of turn. -mana={2}{W} -type=Creature -subtype=Human Soldier -power=2 -toughness=2 -[/card] -[card] -name=Shu Elite Companions -abilities=horsemanship -text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) -mana={4}{W} -type=Creature -subtype=Human Soldier -power=3 -toughness=3 -[/card] -[card] -name=Shu Elite Infantry -mana={3}{W} -type=Creature -subtype=Human Soldier -power=3 -toughness=3 -[/card] -[card] -name=Shu Farmer -auto={T}:life:1 myTurnOnly -text={T}: You gain 1 life. Activate this ability only during your turn, before attackers are declared. -mana={1}{W} -type=Creature -subtype=Human -power=1 -toughness=1 -[/card] -[card] -name=Shu Foot Soldiers -mana={2}{W} -type=Creature -subtype=Human Soldier -power=2 -toughness=3 -[/card] -[card] -name=Shu General -abilities=horsemanship,vigilance -text=Vigilance; horsemanship (This creature can't be blocked except by creatures with horsemanship.) -mana={3}{W} -type=Creature -subtype=Human Soldier -power=2 -toughness=2 -[/card] -[card] -name=Shu Grain Caravan -auto=life:2 -text=When Shu Grain Caravan enters the battlefield, you gain 2 life. -mana={2}{W} -type=Creature -subtype=Human Soldier -power=2 -toughness=2 -[/card] -[card] -name=Shu Soldier-Farmers -auto=life:4 -text=When Shu Soldier-Farmers enters the battlefield, you gain 4 life. -mana={4}{W} -type=Creature -subtype=Human Soldier -power=2 -toughness=4 -[/card] -[card] -name=Shuko -auto={0}:equip -auto=1/0 -text=Equipped creature gets +1/+0. Equip {0} ({0}: Attach to target creature you control. Equip only as a sorcery.) -mana={1} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Sicken -target=creature -auto=-1/-1 -autohand={2}:cycling -text=Enchant creature Enchanted creature gets -1/-1. Cycling {2} ({2}, Discard this card: Draw a card.) -mana={B} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Sickle Ripper -abilities=wither -text=Wither (This deals damage to creatures in the form of -1/-1 counters.) -mana={1}{B} -type=Creature -subtype=Elemental Warrior -power=2 -toughness=1 -[/card] -[card] -name=Siege Mastodon -mana={4}{W} -type=Creature -subtype=Elephant -power=3 -toughness=5 -[/card] -[card] -name=Siege-Gang Commander -auto=token(Goblin,creature goblin, 1/1,red)*3 -auto={1}{R}{S(goblin|myBattlefield)}:Damage:2 target(creature,player) -text=When Siege-Gang Commander enters the battlefield, put three 1/1 red Goblin creature tokens onto the battlefield. {1}{R}, Sacrifice a Goblin: Siege-Gang Commander deals 2 damage to target creature or player. -mana={3}{R}{R} -type=Creature -subtype=Goblin -power=2 -toughness=2 -[/card] -[card] -name=Sighted-Caste Sorcerer -abilities=exalted -auto={U}:shroud -text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {U}: Sighted-Caste Sorcerer gains shroud until end of turn. (It can't be the target of spells or abilities.) -mana={1}{W} -type=Creature -subtype=Human Wizard -power=1 -toughness=1 -[/card] -[card] -name=Sigil Blessing -target=creature|myBattlefield -auto=2/2 -auto=lord(creature|myBattlefield) 1/1 -text=Until end of turn, target creature you control gets +3/+3 and other creatures you control get +1/+1. -mana={G}{W} -type=Instant -[/card] -[card] -name=Sigil of the Empty Throne -auto=@movedTo(enchantment|mystack):token(Angel,Creature Angel,4/4,white flying) -text=Whenever you cast an enchantment spell, put a 4/4 white Angel creature token with flying onto the battlefield. -mana={3}{W}{W} -type=Enchantment -[/card] -[card] -name=Sigil of the Nayan Gods -target=creature -auto=foreach(creature|mybattlefield) 1/1 -autohand={GW}:cycling -text=Enchant creature Enchanted creature gets +1/+1 for each creature you control. Cycling {GW} ({GW}, Discard this card: Draw a card.) -mana={1}{G}{W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Sigiled Behemoth -abilities=exalted -text=Exalted -mana={4}{G}{W} -type=Creature -subtype=Beast -power=5 -toughness=4 -[/card] -[card] -name=Sigiled Paladin -abilities=first strike,exalted -text=First strike Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) -mana={W}{W} -type=Creature -subtype=Human Knight -power=2 -toughness=2 -[/card] -[card] -name=Sign in Blood -target=player -auto=draw:2 -auto=life:-2 -text=Target player draws two cards and loses 2 life. -mana={B}{B} -type=Sorcery -[/card] -[card] -name=Silent Arbiter -auto=aslongas(creature[attacking]|battlefield) lord(creature[-attacking]|battlefield) cantattack -auto=aslongas(creature[blocking]|battlefield) lord(creature[-blocking]|battlefield) cantblock -text=No more than one creature can attack each combat. No more than one creature can block each combat. -mana={4} -type=Artifact Creature -subtype=Construct -power=1 -toughness=5 -[/card] -[card] -name=Silent Attendant -auto={T}:life:1 -text={T}: You gain 1 life. -mana={2}{W} -type=Creature -subtype=Human Cleric -power=0 -toughness=2 -[/card] -[card] -name=Silhana Ledgewalker -abilities=opponentshroud -auto=cantbeblockedby(creature[-flying]) -text=Silhana Ledgewalker can't be blocked except by creatures with flying. Silhana Ledgewalker can't be the target of spells or abilities your opponents control. -mana={1}{G} -type=Creature -subtype=Elf Rogue -power=1 -toughness=1 -[/card] -[card] -name=Silk Net -target=creature -auto=1/1 -auto=reach -text=Target creature gets +1/+1 and gains reach until end of turn. (It can block creatures with flying.) -mana={G} -type=Instant -[/card] -[card] -name=Silkwing Scout -abilities=flying -auto={G}{S}:moveTo(myBattlefield) target(basic|mylibrary) && tap -text=Flying {G}, Sacrifice Silkwing Scout: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library. -mana={2}{U} -type=Creature -subtype=Faerie Scout -power=2 -toughness=1 -[/card] -[card] -name=Silt Crawler -auto=tap all(land|myBattlefield) -text=When Silt Crawler enters the battlefield, tap all lands you control. -mana={2}{G} -type=Creature -subtype=Beast -power=3 -toughness=3 -[/card] -[card] -name=Silver Drake -abilities=flying -auto=moveTo(ownerhand) notatarget(creature[white;blue]|myBattlefield) -text=Flying When Silver Drake enters the battlefield, return a white or blue creature you control to its owner's hand. -mana={1}{W}{U} -type=Creature -subtype=Drake -power=3 -toughness=3 -[/card] -[card] -name=Silver Erne -abilities=flying,trample -text=Flying, trample -mana={3}{U} -type=Creature -subtype=Bird -power=2 -toughness=2 -[/card] -[card] -name=Silver Knight -abilities=first strike,protection from red -text=First strike, protection from red -mana={W}{W} -type=Creature -subtype=Human Knight -power=2 -toughness=2 -[/card] -[card] -name=Silver Myr -auto={T}:Add {U} -text={T}: Add {U} to your mana pool. -mana={2} -type=Artifact Creature -subtype=Myr -power=1 -toughness=1 -[/card] -[card] -name=Silver Seraph -abilities=flying -auto=aslongas(*|mygraveyard) lord(other creature|myBattlefield) 2/2 >6 -text=Flying Threshold - Other creatures you control get +2/+2 as long as seven or more cards are in your graveyard. -mana={5}{W}{W}{W} -type=Creature -subtype=Angel -power=6 -toughness=6 -[/card] -[card] -name=Silverback Ape -mana={3}{G}{G} -type=Creature -subtype=Ape -power=5 -toughness=5 -[/card] -[card] -name=Silvercoat Lion -mana={1}{W} -type=Creature -subtype=Cat -power=2 -toughness=2 -[/card] -[card] -name=Silvergill Douser -auto={T}:foreach(merfolk,faerie|myBattlefield) -1/0 target(creature) -text={T}: Target creature gets -X/-0 until end of turn, where X is the number of Merfolk and/or Faeries you control. -mana={1}{U} -type=Creature -subtype=Merfolk Wizard -power=1 -toughness=1 -[/card] -[card] -name=Silverglade Elemental -auto=may moveTo(myBattlefield) target(forest|myLibrary) -text=When Silverglade Elemental enters the battlefield, you may search your library for a Forest card and put that card onto the battlefield. If you do, shuffle your library. -mana={4}{G} -type=Creature -subtype=Elemental -power=4 -toughness=4 -[/card] -[card] -name=Silverglade Pathfinder -auto={1}{G}{T}{S(*|myHand)}:moveTo(myBattlefield) target(basic|myLibrary) && tap -text={1}{G}, {T}, Discard a card: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library. -mana={1}{G} -type=Creature -subtype=Dryad Spellshaper -power=1 -toughness=1 -[/card] -[card] -name=Silverstorm Samurai -abilities=flash -auto=rampage(1/1,0) -auto=rampage(-1/-1,1) -auto=lord(silverstorm samurai[blocking]|mybattlefield) 1/1 -auto=lord(other silverstorm samurai[blocking]|mybattlefield) -1/-1 -text=Flash Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) -mana={4}{W}{W} -type=Creature -subtype=Fox Samurai -power=3 -toughness=3 -[/card] -[card] -name=Silvos, Rogue Elemental -abilities=trample -auto={G}:regenerate -text=Trample {G}: Regenerate Silvos, Rogue Elemental. -mana={3}{G}{G}{G} -type=Legendary Creature -subtype=Elemental -power=8 -toughness=5 -[/card] -[card] -name=Sima Yi, Wei Field Marshal -auto=foreach(swamp|myBattlefield) 1/0 -text=Sima Yi, Wei Field Marshal's power is equal to the number of Swamps you control. -mana={5}{B} -type=Legendary Creature -subtype=Human Soldier -power=* -toughness=4 -[/card] -[card] -name=Simian Brawler -auto={S(land|myHand)}:1/1 -text=Discard a land card: Simian Brawler gets +1/+1 until end of turn. -mana={3}{G} -type=Creature -subtype=Ape Warrior -power=3 -toughness=3 -[/card] -[card] -name=Simian Spirit Guide -autohand={0}:moveTo(exile) && add{R} -text=Exile Simian Spirit Guide from your hand: Add {R} to your mana pool. -mana={2}{R} -type=Creature -subtype=Ape Spirit -power=2 -toughness=2 -[/card] -[card] -name=Simic Growth Chamber -auto=tap -auto=moveTo(ownerhand) notatarget(land|myBattlefield) -auto={T}:Add{G}{U} -text=Simic Growth Chamber enters the battlefield tapped. When Simic Growth Chamber enters the battlefield, return a land you control to its owner's hand. {T}: Add {G}{U} to your mana pool. -type=Land -[/card] -[card] -name=Simic Ragworm -auto={U}:untap -text={U}: Untap Simic Ragworm. -mana={3}{G} -type=Creature -subtype=Worm -power=3 -toughness=3 -[/card] -[card] -name=Simic Signet -auto={1}{T}:Add{G}{U} -text={1}, {T}: Add {G}{U} to your mana pool. -mana={2} -type=Artifact -[/card] -[card] -name=Simic Sky Swallower -abilities=flying,trample,shroud -text=Flying; trample; shroud (This permanent can't be the target of spells or abilities.) -mana={5}{G}{U} -type=Creature -subtype=Leviathan -power=6 -toughness=6 -[/card] -[card] -name=Simoon -auto=damage:1 all(creature|opponentBattlefield) -text=Simoon deals 1 damage to each creature target opponent controls. -mana={R}{G} -type=Instant -[/card] -[card] -name=Simulacrum -target=creature|myBattlefield -text=You gain life equal to the damage dealt to you this turn. Simulacrum deals damage to target creature you control equal to the damage dealt to you this turn. -mana={1}{B} -type=Instant -[/card] -[card] -name=Sinew Sliver -auto=lord(sliver) 1/1 -text=All Sliver creatures get +1/+1. -mana={1}{W} -type=Creature -subtype=Sliver -power=1 -toughness=1 -[/card] -[card] -name=Sinkhole -target=land -auto=destroy -text=Destroy target land. -mana={B}{B} -type=Sorcery -[/card] -[card] -name=Sir Shandlar of Eberyn -mana={4}{G}{W} -type=Legendary Creature -subtype=Human Knight -power=4 -toughness=7 -[/card] -[card] -name=Sire of the Storm -abilities=flying -auto=@movedTo(arcane,spirit|mystack):may draw:1 -text=Flying Whenever you cast a Spirit or Arcane spell, you may draw a card. -mana={4}{U}{U} -type=Creature -subtype=Spirit -power=3 -toughness=3 -[/card] -[card] -name=Sisay's Ring -auto={T}:Add {2} -text={T}: Add {2} to your mana pool. -mana={4} -type=Artifact -[/card] -[card] -name=Sisters of the Flame -auto={T}:Add {R} -text={T}: Add {R} to your mana pool. -mana={1}{R}{R} -type=Creature -subtype=Human Shaman -power=2 -toughness=2 -[/card] -[card] -name=Sivitri Scarzam -mana={5}{U}{B} -type=Legendary Creature -subtype=Human -power=6 -toughness=4 -[/card] -[card] -name=Sizzle -auto=damage:3 opponent -text=Sizzle deals 3 damage to each opponent. -mana={2}{R} -type=Sorcery -[/card] -[card] -name=Skarrg, the Rage Pits -auto={T}:Add {1} -auto={R}{G}{T}:1/1 && trample target(creature) -text={T}: Add {1} to your mana pool. {R}{G}, {T}: Target creature gets +1/+1 and gains trample until end of turn. -type=Land -[/card] -[card] -name=Skeletal Crocodile -mana={3}{B} -type=Creature -subtype=Crocodile Skeleton -power=5 -toughness=1 -[/card] -[card] -name=Skeletal Kathari -abilities=flying -auto={B}{S(creature|myBattlefield)}:regenerate -text=Flying {B}, Sacrifice a creature: Regenerate Skeletal Kathari. -mana={4}{B} -type=Creature -subtype=Bird Skeleton -power=3 -toughness=2 -[/card] -[card] -name=Skeletal Snake -mana={1}{B} -type=Creature -subtype=Snake Skeleton -power=2 -toughness=1 -[/card] -[card] -name=Skeletal Vampire -abilities=flying -auto=token(Bat,creature bat, 1/1,flying black)*2 -auto={3}{B}{B}{S(bat|myBattlefield)}:token(Bat,creature bat,1/1,flying black) && token(Bat,creature bat,1/1,flying black) -auto={S(bat|myBattlefield)}:regenerate -text=Flying When Skeletal Vampire enters the battlefield, put two 1/1 black Bat creature tokens with flying onto the battlefield. {3}{B}{B}, Sacrifice a Bat: Put two 1/1 black Bat creature tokens with flying onto the battlefield. Sacrifice a Bat: Regenerate Skeletal Vampire. -mana={4}{B}{B} -type=Creature -subtype=Vampire Skeleton -power=3 -toughness=3 -[/card] -[card] -name=Skeleton Shard -auto={3}{T}:moveTo(myhand) target(creature[artifact]|mygraveyard) -auto={B}{T}:moveTo(myhand) target(creature[artifact]|mygraveyard) -text={3}, {T} or {B}, {T}: Return target artifact creature card from your graveyard to your hand. -mana={3} -type=Artifact -[/card] -[card] -name=Skirge Familiar -abilities=flying -auto={S(*|myhand)}:Add{B} -text=Flying. Discard a card: Add {B} to your mana pool. -mana={4}{B} -type=Creature -subtype=Imp -power=3 -toughness=2 -[/card] -[card] -name=Skirk Outrider -auto=aslongas(beast|myBattlefield) 2/2 -auto=aslongas(beast|myBattlefield) trample -text=Skirk Outrider gets +2/+2 and has trample as long as you control a Beast. -mana={3}{R} -type=Creature -subtype=Goblin -power=2 -toughness=2 -[/card] -[card] -name=Skirk Prospector -auto={S(goblin|myBattlefield)}:Add {R} -text=Sacrifice a Goblin: Add {R} to your mana pool. -mana={R} -type=Creature -subtype=Goblin -power=1 -toughness=1 -[/card] -[card] -name=Skirk Shaman -abilities=intimidate -text=Skirk Shaman can't be blocked except by artifact creatures and/or red creatures. -mana={1}{R}{R} -type=Creature -subtype=Goblin Shaman -power=2 -toughness=2 -[/card] -[card] -name=Skittering Horror -auto=@movedTo(creature|mystack):bury -text=When you play a creature spell, sacrifice Skittering Horror. -mana={2}{B} -type=Creature -subtype=Horror -power=4 -toughness=3 -[/card] -[card] -name=Skittering Monstrosity -auto=@movedTo(creature|mystack):bury -text=When you cast a creature spell, sacrifice Skittering Monstrosity. -mana={3}{B}{B} -type=Creature -subtype=Horror -power=5 -toughness=5 -[/card] -[card] -name=Skittering Skirge -abilities=flying -auto=@movedTo(creature|mystack):bury -text=Flying When you cast a creature spell, sacrifice Skittering Skirge. -mana={B}{B} -type=Creature -subtype=Imp -power=3 -toughness=2 -[/card] -[card] -name=Skittish Kavu -auto=aslongas(creature[blue;white]|opponentBattlefield) -1/-1 -text=Skittish Kavu gets +1/+1 as long as no opponent controls a white or blue creature. -mana={1}{R} -type=Creature -subtype=Kavu -power=2 -toughness=2 -# P/T modified to make auto rule possible -[/card] -[card] -name=Skred -target=creature -auto=foreach(snow|myBattlefield) damage:1 -text=Skred deals damage to target creature equal to the number of snow permanents you control. -mana={R} -type=Instant -[/card] -[card] -name=Skull Catapult -auto={1}{T}{S(creature|myBattlefield)}:Damage:2 target(creature,player) -text={1}, {T}, Sacrifice a creature: Skull Catapult deals 2 damage to target creature or player. -mana={4} -type=Artifact -[/card] -[card] -name=Skull Collector -auto=@each my upkeep:moveTo(ownerhand) notatarget(creature[black]|myBattlefield) -auto={1}{B}:regenerate -text=At the beginning of your upkeep, return a black creature you control to its owner's hand. {1}{B}: Regenerate Skull Collector. -mana={1}{B}{B} -type=Creature -subtype=Ogre Warrior -power=3 -toughness=3 -[/card] -[card] -name=Skull of Orm -auto={5}{T}:MoveTo(myHand) target(enchantment|myGraveyard) -text={5}{T}: Return target enchantment card from your graveyard to your hand. -mana={3} -type=Artifact -[/card] -[card] -name=Skull of Ramos -auto={T}:Add {B} -auto={S}:Add {B} -text={T}: Add {B} to your mana pool. Sacrifice Skull of Ramos: Add {B} to your mana pool. -mana={3} -type=Artifact -[/card] -[card] -name=Skullcage -auto=@each opponent upkeep:aslongas(*|opponenthand) damage:2 opponent >4 -auto=@each opponent upkeep:aslongas(*|opponenthand) damage:2 opponent <3 -text=At the beginning of each opponent's upkeep, Skullcage deals 2 damage to that player unless he or she has exactly three or exactly four cards in hand. -mana={4} -type=Artifact -[/card] -[card] -name=Skullclamp -auto=1/-1 -auto=@movedto(mytgt|graveyard):draw:2 controller -auto={1}:equip -text=Equipped creature gets +1/-1. When equipped creature is put into a graveyard, draw two cards. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) -mana={1} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Skullmead Cauldron -auto={T}:life:1 -auto={T}{S(*|myhand)}:life:3 -text={T}: You gain 1 life. {T}, Discard a card: You gain 3 life. -mana={4} -type=Artifact -[/card] -[card] -name=Skulltap -target=creature|myBattlefield -auto=bury -auto=draw:2 controller -text=As an additional cost to cast Skulltap, sacrifice a creature. Draw two cards. -mana={1}{B} -type=Sorcery -[/card] -[card] -name=Sky Diamond -auto=tap -auto={T}:Add {U} -text=Sky Diamond enters the battlefield tapped. {T}: Add {U} to your mana pool. -mana={2} -type=Artifact -[/card] -[card] -name=Sky Ruin Drake -abilities=flying -text=Flying -mana={4}{U} -type=Creature -subtype=Drake -power=2 -toughness=5 -[/card] -[card] -name=Sky Spirit -abilities=flying,first strike -text=Flying, first strike -mana={1}{W}{U} -type=Creature -subtype=Spirit -power=2 -toughness=2 -[/card] -[card] -name=Sky Swallower -abilities=flying -auto=moveTo(opponentBattlefield) all(* other|myBattlefield) -text=Flying When Sky Swallower enters the battlefield, target opponent gains control of all other permanents you control. -mana={3}{U}{U} -type=Creature -subtype=Leviathan -power=8 -toughness=8 -[/card] -[card] -name=Sky Weaver -auto={2}:flying target(creature[white;black]) -text={2}: Target white or black creature gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.) -mana={1}{U} -type=Creature -subtype=Metathran Wizard -power=2 -toughness=1 -[/card] -[card] -name=Skycloud Egg -auto={2}{T}{S}:Add {W}{U} && draw:1 -text={2}, {T}, Sacrifice Skycloud Egg: Add {W}{U} to your mana pool. Draw a card. -mana={1} -type=Artifact -[/card] -[card] -name=Skycloud Expanse -auto={1}{T}:Add {W}{U} -text={1}{T}: Add {W}{U} to your mana pool. -type=Land -[/card] -[card] -name=Skyhunter Patrol -abilities=flying,first strike -text=Flying, first strike (This creature can't be blocked except by creatures with flying or reach, and it deals combat damage before creatures without first strike.) -mana={2}{W}{W} -type=Creature -subtype=Cat Knight -power=2 -toughness=3 -[/card] -[card] -name=Skyhunter Prowler -abilities=flying,vigilance -text=Flying, vigilance (This creature can't be blocked except by creatures with flying or reach, and attacking doesn't cause this creature to tap.) -mana={2}{W} -type=Creature -subtype=Cat Knight -power=1 -toughness=3 -[/card] -[card] -name=Skyhunter Skirmisher -abilities=flying,double strike -text=Flying, double strike (This creature can't be blocked except by creatures with flying or reach, and it deals both first-strike and regular combat damage.) -mana={1}{W}{W} -type=Creature -subtype=Cat Knight -power=1 -toughness=1 -[/card] -[card] -name=Skyknight Legionnaire -abilities=flying,haste -text=Flying, haste -mana={1}{R}{W} -type=Creature -subtype=Human Knight -power=2 -toughness=2 -[/card] -[card] -name=Skyscribing -auto=Draw:X controller -auto=Draw:X opponent -autohand={2}{U}:draw:1 controller && draw:1 opponent limit:1 myUpkeepOnly -text=Each player draws X cards. Forecast - {2}{U}, Reveal Skyscribing from your hand: Each player draws a card. (Activate this ability only during your upkeep and only once each turn.) -mana={X}{U}{U} -type=Sorcery -[/card] -[card] -name=Skyshaper -auto={S}:lord(creature|mybattlefield) flying -text=Sacrifice Skyshaper: Creatures you control gain flying until end of turn. -mana={2} -type=Artifact -[/card] -[card] -name=Skyshooter -abilities=reach -auto={T}{S}:destroy target(creature[flying;attacking;blocking]) -text=Skyshooter may block as though it has flying. {T}, Sacrifice Skyshooter: Destroy target attacking or blocking creature with flying. -mana={1}{G} -type=Creature -subtype=Centaur Archer -power=1 -toughness=2 -[/card] -[card] -name=Skyshroud Archer -auto={T}:-1/-1 target(creature[flying]) -text={T}: Target creature with flying gets -1/-1 until end of turn. -mana={G} -type=Creature -subtype=Elf Archer -power=1 -toughness=1 -[/card] -[card] -name=Skyshroud Blessing -auto=lord(land) shroud -auto=draw:1 controller -text=Lands gain shroud until end of turn. (They can't be the targets of spells or abilities.) Draw a card. -mana={1}{G} -type=Instant -[/card] -[card] -name=Skyshroud Elf -auto={T}:Add {G} -auto={1}:Add {W} -auto={1}:Add {R} -text={T}: Add {G} to your mana pool. {1}: Add {W} or {R} to your mana pool. -mana={1}{G} -type=Creature -subtype=Elf Druid -power=1 -toughness=1 -[/card] -[card] -name=Skyshroud Elite -auto=aslongas(land[-basic]|opponentBattlefield) 1/2 -text=Skyshroud Elite gets +1/+2 as long as an opponent controls a nonbasic land. -mana={G} -type=Creature -subtype=Elf -power=1 -toughness=1 -[/card] -[card] -name=Skyshroud Falcon -abilities=flying,vigilance -text=Flying,vigilance -mana={1}{W} -type=Creature -subtype=Bird -power=1 -toughness=1 -[/card] -[card] -name=Skyshroud Forest -auto=tap -auto={T}:Add {1} -auto={T}:Add {U} && damage:1 controller -auto={T}:Add {G} && damage:1 controller -text=Skyshroud Forest enters the battlefield tapped. {T}: Add {1} to your mana pool. {T}: Add {U} or {G} to your mana pool. Skyshroud Forest deals 1 damage to you. -type=Land -[/card] -[card] -name=Skyshroud Poacher -auto={3}{T}:moveTo(myBattlefield) target(elf[-sorcery;-instant]|mylibrary) -text={3}, {T}: Search your library for an Elf permanent card and put that card onto the battlefield. Then shuffle your library. -mana={2}{G}{G} -type=Creature -subtype=Human Rebel -power=2 -toughness=2 -[/card] -[card] -name=Skyshroud Ranger -auto={T}:moveTo(myBattlefield) target(land|myhand) asSorcery -text={T}: You may put a land card from your hand onto the battlefield. Activate this ability only any time you could cast a sorcery. -mana={G} -type=Creature -subtype=Elf -power=1 -toughness=1 -[/card] -[card] -name=Skyshroud Troll -auto={1}{G}:regenerate -text={1}{G}: Regenerate Skyshroud Troll. -mana={2}{G}{G} -type=Creature -subtype=Troll Giant -power=3 -toughness=3 -[/card] -[card] -name=Skyshroud Troopers -auto={T}:Add {G} -text={T}: Add {G} to your mana pool. -mana={3}{G} -type=Creature -subtype=Elf Druid Warrior -power=3 -toughness=3 -[/card] -[card] -name=Skyshroud Vampire -abilities=flying -auto={S(creature|myhand)}:2/2 -text=Flying Discard a creature card: Skyshroud Vampire gets +2/+2 until end of turn. -mana={3}{B}{B} -type=Creature -subtype=Vampire -power=3 -toughness=3 -[/card] -[card] -name=Skyshroud War Beast -abilities=trample -auto=foreach(land[-basic]|opponentBattlefield) 1/1 -text=Trample As Skyshroud War Beast enters the battlefield, choose an opponent. Skyshroud War Beast's power and toughness are each equal to the number of nonbasic lands the chosen player controls. -mana={1}{G} -type=Creature -subtype=Beast -power=* -toughness=* -[/card] -[card] -name=Skywing Aven -abilities=flying -auto={S(*|myHand)}:moveto(ownerhand) -text=Flying Discard a card: Return Skywing Aven to its owner's hand. -mana={2}{U} -type=Creature -subtype=Bird Soldier -power=2 -toughness=1 -[/card] -[card] -name=Slagwurm Armor -auto={3}:equip -auto=0/6 -text=Equipped creature gets +0/+6. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) -mana={1} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Slashing Tiger -auto=rampage(2/2,0) -auto=rampage(-2/-2,1) -text=Whenever Slashing Tiger becomes blocked, it gets +2/+2 until end of turn. -mana={2}{G}{G} -type=Creature -subtype=Cat -power=3 -toughness=3 -[/card] -[card] -name=Slate of Ancestry -auto={4}{T}:moveTo(mygraveyard) all(*|myhand) && foreach(creature|myBattlefield) draw:1 -text={4}, {T}, Discard your hand: Draw a card for each creature you control. -mana={4} -type=Artifact -[/card] -[card] -name=Slaughter Cry -target=creature -auto=3/0 -auto=first strike -text=Target creature gets +3/+0 and gains first strike until end of turn. -mana={2}{R} -type=Instant -[/card] -[card] -name=Slave of Bolas -target=creature -auto=moveTo(myBattlefield) -auto=@next end:bury -auto=untap -auto=haste -text=Gain control of target creature. Untap that creature. It gains haste until end of turn. Sacrifice it at end of turn. -mana={3}{UR}{B} -type=Sorcery -[/card] -[card] -name=Slay -target=creature[green] -auto=bury -auto=draw:1 controller -text=Destroy target green creature. It can't be regenerated. Draw a card. -mana={2}{B} -type=Instant -[/card] -[card] -name=Sleeper Agent -auto=moveto(opponentBattlefield) -auto=@each my upkeep:damage:2 Controller -text=When Sleeper Agent enters the battlefield, target opponent gains control of it. At the beginning of your upkeep, Sleeper Agent deals 2 damage to you. -mana={B} -type=Creature -subtype=Minion -power=3 -toughness=3 -[/card] -[card] -name=Sleeper's Guile -target=creature -auto=@movedTo(this|graveyard) from(battlefield):moveTo(myhand) notatarget(this|mygraveyard) -auto=fear -text=Enchant creature Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.) When Sleeper's Guile is put into a graveyard from the battlefield, return Sleeper's Guile to its owner's hand. -mana={2}{B} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Sleeper's Robe -target=creature -auto=fear -auto=@damaged(player) from(mytgt):may draw:1 controller -text=Enchant creature Enchanted creature has fear. Whenever enchanted creature deals combat damage to an opponent, you may draw a card. -mana={U}{B} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Slice and Dice -auto=damage:4 all(creature) -autohand={2}{R}:cycling -autohand={2}{R}:damage:1 all(creature) && cycling -text=Slice and Dice deals 4 damage to each creature. Cycling {2}{R} ({2}{R}, Discard this card: Draw a card.) When you cycle Slice and Dice, you may have it deal 1 damage to each creature. -mana={4}{R}{R} -type=Sorcery -[/card] -[card] -name=Slingshot Goblin -auto={R}{T}:Damage:2 target(creature[blue]) -text={R}, {T}: Slingshot Goblin deals 2 damage to target blue creature. -mana={2}{R} -type=Creature -subtype=Goblin -power=2 -toughness=2 -[/card] -[card] -name=Slinking Giant -abilities=wither -auto=rampage(-3/0,0) -auto=rampage(3/0,1) -auto=lord(slinking giant[blocking]|mybattlefield) -3/0 -auto=lord(other slinking giant[blocking]|mybattlefield) 3/0 -text=Wither (This deals damage to creatures in the form of -1/-1 counters.) Whenever Slinking Giant blocks or becomes blocked, it gets -3/-0 until end of turn. -mana={2}{R}{R} -type=Creature -subtype=Giant Rogue -power=4 -toughness=4 -[/card] -[card] -name=Slinking Serpent -abilities=forestwalk -text=Forestwalk -mana={2}{U}{B} -type=Creature -subtype=Serpent -power=2 -toughness=3 -[/card] -[card] -name=Slinking Skirge -abilities=flying -auto={2}{S}:draw:1 -text=Flying {2}, Sacrifice Slinking Skirge: Draw a card. -mana={3}{B} -type=Creature -subtype=Imp -power=2 -toughness=1 -[/card] -[card] -name=Slippery Bogle -abilities=opponentshroud -text=Slippery Bogle can't be the target of spells or abilities your opponents control. -mana={GU} -type=Creature -subtype=Beast -power=1 -toughness=1 -[/card] -[card] -name=Slippery Karst -auto=tap -auto={T}:Add {G} -autohand={2}:cycling -text=Slippery Karst enters the battlefield tapped. {T}: Add {G} to your mana pool. Cycling {2} ({2}, Discard this card: Draw a card.) -type=Land -[/card] -[card] -name=Slipstream Eel -abilities=cantattack -auto=aslongas(island|opponentbattlefield) -cantattack -autohand={1}{U}:cycling -text=Slipstream Eel can't attack unless defending player controls an Island. Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.) -mana={5}{U}{U} -type=Creature -subtype=Fish Beast -power=6 -toughness=6 -[/card] -[card] -name=Sliptide Serpent -auto={3}{U}:moveTo(ownerhand) -text={3}{U}: Return Sliptide Serpent to its owner's hand. -mana={4}{U}{U} -type=Creature -subtype=Serpent -power=4 -toughness=4 -[/card] -[card] -name=Slith Ascendant -abilities=flying -auto=@damaged(player) from(this):counter(1/1,1) -text=Flying Whenever Slith Ascendant deals combat damage to a player, put a +1/+1 counter on it. -mana={1}{W}{W} -type=Creature -subtype=Slith -power=1 -toughness=1 -[/card] -[card] -name=Slith Bloodletter -auto=@damaged(player) from(this):counter(1/1,1) -auto={1}{B}:regenerate -text=Whenever Slith Bloodletter deals combat damage to a player, put a +1/+1 counter on it. {1}{B}: Regenerate Slith Bloodletter. -mana={B}{B} -type=Creature -subtype=Slith -power=1 -toughness=1 -[/card] -[card] -name=Slith Firewalker -abilities=haste -auto=@damaged(player) from(this):counter(1/1,1) -text=Haste Whenever Slith Firewalker deals combat damage to a player, put a +1/+1 counter on it. -mana={R}{R} -type=Creature -subtype=Slith -power=1 -toughness=1 -[/card] -[card] -name=Slith Predator -abilities=trample -auto=@damaged(player) from(this):counter(1/1,1) -text=Trample Whenever Slith Predator deals combat damage to a player, put a +1/+1 counter on it. -mana={G}{G} -type=Creature -subtype=Slith -power=1 -toughness=1 -[/card] -[card] -name=Slithering Shade -auto={B}:1/1 -auto=aslongas(*|myHand) defender -text=Defender (This creature can't attack.) {B}: Slithering Shade gets +1/+1 until end of turn. Hellbent - Slithering Shade can attack as though it didn't have defender as long as you have no cards in hand. -mana={B} -type=Creature -subtype=Shade -power=0 -toughness=1 -[/card] -[card] -name=Sliver Overlord -auto={3}:moveto(hand) target(sliver|myLibrary) -auto={3}:moveto(myBattlefield) target(sliver|battlefield) -text={3}: Search your library for a Sliver card, reveal that card, and put it into your hand. Then shuffle your library. {3}: Gain control of target Sliver. (This effect lasts indefinitely.) -mana={W}{U}{B}{R}{G} -type=Legendary Creature -subtype=Sliver Mutant -power=7 -toughness=7 -[/card] -[card] -name=Sliver Queen -auto={2}:token(Sliver,creature sliver, 1/1) -text={2}: Put a 1/1 colorless Sliver creature token onto the battlefield. -mana={W}{U}{B}{R}{G} -type=Legendary Creature -subtype=Sliver -power=7 -toughness=7 -[/card] -[card] -name=Sliversmith -auto={1}{T}{S(*|myhand)}:token(Metallic Sliver,artifact creature sliver, 1/1) -text={1}, {T}, Discard a card: Put a 1/1 Sliver artifact creature token named Metallic Sliver onto the battlefield. -mana={2} -type=Artifact Creature -subtype=Spellshaper -power=1 -toughness=1 -[/card] -[card] -name=Slobad, Goblin Tinkerer -auto={S(artifact|myBattlefield)}:indestructible target(artifact) -text=Sacrifice an artifact: Target artifact is indestructible this turn. ("Destroy" effects and lethal damage don't destroy that artifact.) -mana={1}{R} -type=Legendary Creature -subtype=Goblin Artificer -power=1 -toughness=2 -[/card] -[card] -name=Sluggishness -target=creature -auto=@movedTo(this|graveyard) from(battlefield):moveTo(myhand) notatarget(this|mygraveyard) -auto=cantblock -text=Enchant creature Enchanted creature can't block. When Sluggishness is put into a graveyard from the battlefield, return Sluggishness to its owner's hand. -mana={1}{R} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Smash -target=artifact -auto=destroy -auto=draw:1 controller -text=Destroy target artifact. Draw a card. -mana={2}{R} -type=Instant -[/card] -[card] -name=Smash to Smithereens -target=Artifact -auto=damage:3 targetController -auto=destroy -text=Destroy target artifact. Smash to Smithereens deals 3 damage to that artifact's controller. -mana={1}{R} -type=Instant -[/card] -[card] -name=Smokespew Invoker -auto={7}{B}:-3/-3 target(creature) -text={7}{B}: Target creature gets -3/-3 until end of turn. -mana={2}{B} -type=Creature -subtype=Zombie Mutant -power=3 -toughness=1 -[/card] -[card] -name=Smoldering Butcher -abilities=wither -text=Wither (This deals damage to creatures in the form of -1/-1 counters.) -mana={3}{B} -type=Creature -subtype=Elemental Warrior -power=4 -toughness=2 -[/card] -[card] -name=Smoldering Crater -auto=tap -auto={T}:Add {R} -autohand={2}:cycling -text=Smoldering Crater enters the battlefield tapped. {T}: Add {R} to your mana pool. Cycling {2} ({2}, Discard this card: Draw a card.) -type=Land -[/card] -[card] -name=Smoldering Spires -auto=tap -auto=cantblock target(creature) ueot -auto={T}:Add {R} -text=Smoldering Spires enters the battlefield tapped. When Smoldering Spires enters the battlefield, target creature can't block until end of turn. {T}: Add {R} to your mana pool. -type=Land -[/card] -[card] -name=Smoldering Tar -auto=@each my upkeep:life:-1 opponent -auto={S}:damage:4 target(creature) asSorcery -text=At the beginning of your upkeep, target player loses 1 life. Sacrifice Smoldering Tar: Smoldering Tar deals 4 damage to target creature. Activate this ability only any time you could cast a sorcery. -mana={2}{B}{R} -type=Enchantment -[/card] -[card] -name=Smother -target=creature[manacost<=3] -auto=bury -text=Destroy target creature with converted mana cost 3 or less. It can't be regenerated. -mana={1}{B} -type=Instant -[/card] -[card] -name=Snake Pit -auto=@movedTo(*[blue;black]|opponentstack):may token(Snake,Creature Snake,1/1,green) -text=Whenever an opponent casts a blue or black spell, you may put a 1/1 green Snake creature token onto the battlefield. -mana={3}{G} -type=Enchantment -[/card] -[card] -name=Snapping Creeper -abilities=reach -auto=@movedTo(land|myBattlefield):vigilance ueot -text=Landfall - Whenever a land enters the battlefield under your control, Snapping Creeper gains vigilance until end of turn. -mana={2}{G} -type=Creature -subtype=Plant -power=2 -toughness=3 -[/card] -[card] -name=Snapping Drake -abilities=flying -text=Flying (This creature can't be blocked except by creatures with flying or reach.) -mana={3}{U} -type=Creature -subtype=Drake -power=3 -toughness=2 -[/card] -[card] -name=Sneaky Homunculus -auto=cantbeblockedby(creature[power>=2]) -text=Sneaky Homunculus can't block or be blocked by creatures with power 2 or greater. -mana={1}{U} -type=Creature -subtype=Homunculus Illusion -power=1 -toughness=1 -[/card] -[card] -name=Snow Fortress -abilities=defender -auto={1}:1/0 -auto={1}:0/1 -auto={3}:damage:1 target(creature[attacking;-flying]|opponentBattlefield) -text=Defender (This creature can't attack.) {1}: Snow Fortress gets +1/+0 until end of turn. {1}: Snow Fortress gets +0/+1 until end of turn. {3}: Snow Fortress deals 1 damage to target creature without flying that's attacking you. -mana={5} -type=Artifact Creature -subtype=Wall -power=0 -toughness=4 -[/card] -[card] -name=Snow Hound -auto={T}:moveTo(myhand) all(this) && moveTo(myhand) target(creature[green;blue]|myBattlefield) -text={1}, {T}: Return Snow Hound and target green or blue creature you control to their owner's hand. -mana={2}{W} -type=Creature -subtype=Hound -power=1 -toughness=1 -[/card] -[card] -name=Snow-Covered Forest -auto={T}:Add {G} -text={G} -type=Basic Snow Land -subtype=Forest -[/card] -[card] -name=Snow-Covered Island -auto={T}:Add {U} -text={U} -type=Basic Snow Land -subtype=Island -[/card] -[card] -name=Snow-Covered Mountain -auto={T}:Add {R} -text={R} -type=Basic Snow Land -subtype=Mountain -[/card] -[card] -name=Snow-Covered Plains -auto={T}:Add {W} -text={W} -type=Basic Snow Land -subtype=Plains -[/card] -[card] -name=Snow-Covered Swamp -auto={T}:Add {B} -text={B} -type=Basic Snow Land -subtype=Swamp -[/card] -[card] -name=Soaring Hope -target=creature -auto=life:3 controller -auto=flying -auto={W}:moveTo(ownerlibrary) -text=Enchant creature When Soaring Hope enters the battlefield, you gain 3 life. Enchanted creature has flying. {W}: Put Soaring Hope on top of its owner's library. -mana={4}{W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Soaring Seacliff -auto=tap -auto=flying target(creature) ueot -auto={T}:Add {U} -text=Soaring Seacliff enters the battlefield tapped. When Soaring Seacliff enters the battlefield, target creature gains flying until end of turn. {T}: Add {U} to your mana pool. -type=Land -[/card] -[card] -name=Soilshaper -auto=@movedTo(spirit,arcane|mystack):target(land) becomes(Creature,3/3) ueot -text=Whenever you cast a Spirit or Arcane spell, target land becomes a 3/3 creature until end of turn. It's still a land. -mana={1}{G} -type=Creature -subtype=Spirit -power=1 -toughness=1 -[/card] -[card] -name=Sokenzan Bruiser -abilities=mountainwalk -text=Mountainwalk -mana={4}{R} -type=Creature -subtype=Ogre Warrior -power=3 -toughness=3 -[/card] -[card] -name=Sokenzan Spellblade -auto=rampage(1/1,0) -auto=rampage(-1/-1,1) -auto=lord(sokenzan spellblade[blocking]|mybattlefield) 1/1 -auto=lord(other sokenzan spellblade[blocking]|mybattlefield) -1/-1 -auto={1}{R}:foreach(*|myhand) 1/0 -text=Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) {1}{R}: Sokenzan Spellblade gets +X/+0 until end of turn, where X is the number of cards in your hand. -mana={4}{R} -type=Creature -subtype=Ogre Samurai Shaman -power=2 -toughness=3 -[/card] -[card] -name=Sol Ring -auto={T}:Add {2} -text={T}: Add {2} to your mana pool. -mana={1} -type=Artifact -[/card] -[card] -name=Sol'kanar the Swamp King -abilities=swampwalk -auto=@movedTo(*[black]|stack):life:1 -text=Swampwalk Whenever a player casts a black spell, you gain 1 life. -mana={2}{U}{B}{R} -type=Legendary Creature -subtype=Demon -power=5 -toughness=5 -[/card] -[card] -name=Solar Blast -target=creature,player -auto=damage:3 -autohand={1}{R}{R}:cycling -autohand={1}{R}{R}:damage:1 target(creature,player) && cycling -text=Solar Blast deals 3 damage to target creature or player. Cycling {1}{R}{R} ({1}{R}{R}, Discard this card: Draw a card.) When you cycle Solar Blast, you may have it deal 1 damage to target creature or player. -mana={3}{R} -type=Instant -[/card] -[card] -name=Soldevi Golem -auto={0}:untap all(this) && untap target(creature[tapped]|opponentBattlefield) myUpkeepOnly limit:1 -auto=doesnotuntap -text=Soldevi Golem doesn't untap during your untap step. At the beginning of your upkeep, you may untap target tapped creature an opponent controls. If you do, untap Soldevi Golem. -mana={4} -type=Artifact Creature -subtype=Golem -power=5 -toughness=3 -[/card] -[card] -name=Soldevi Steam Beast -auto={2}:regenerate -auto=@tapped(this):life:2 opponent -text=Whenever Soldevi Steam Beast becomes tapped, target opponent gains 2 life. {2}: Regenerate Soldevi Steam Beast. -mana={5} -type=Artifact Creature -subtype=Beast -power=4 -toughness=2 -[/card] -[card] -name=Soldier Replica -auto={1}{W}{S}:Damage:3 target(creature[attacking;blocking]) -text={1}{W}, Sacrifice Soldier Replica: Soldier Replica deals 3 damage to target attacking or blocking creature. -mana={3} -type=Artifact Creature -subtype=Soldier -power=1 -toughness=3 -[/card] -[card] -name=Solemn Offering -target=artifact,enchantment -auto=destroy -auto=life:4 controller -text=Destroy target artifact or enchantment. You gain 4 life. -mana={2}{W} -type=Sorcery -[/card] -[card] -name=Solemn Simulacrum -auto=may moveTo(myBattlefield) target(land[basic]|mylibrary) && tap -auto=@movedTo(this|graveyard) from(Battlefield):may draw:1 controller -text=When Solemn Simulacrum comes into play, you may search your library for a basic land card and put that card into play tapped. If you do, shuffle your library. When Solemn Simulacrum is put into a graveyard from play, you may draw a card. -mana={4} -type=Artifact Creature -subtype=Golem -power=2 -toughness=2 -[/card] -[card] -name=Solidarity -auto=lord(creature|myBattlefield) 0/5 -text=Creatures you control get +0/+5 until end of turn. -mana={3}{W} -type=Instant -[/card] -[card] -name=Soltari Crusader -abilities=shadow -auto={1}{W}:1/0 -text=Shadow (This creature can block or be blocked by only creatures with shadow.) {1}{W}: Soltari Crusader gets +1/+0 until end of turn. -mana={2}{W} -type=Creature -subtype=Soltari Knight -power=2 -toughness=1 -[/card] -[card] -name=Soltari Emissary -auto={W}:shadow -text={W}: Soltari Emissary gains shadow until end of turn. -mana={1}{W} -type=Creature -subtype=Soltari Soldier -power=2 -toughness=1 -[/card] -[card] -name=Soltari Foot Soldier -abilities=shadow -text=Shadow (This creature can block or be blocked by only creatures with shadow.) -mana={W} -type=Creature -subtype=Soltari Soldier -power=1 -toughness=1 -[/card] -[card] -name=Soltari Lancer -abilities=shadow -auto=lord(soltari lancer[attacking]|myBattlefield) first strike -####This has been successfully tested because first strike is not cumulative. -text=Shadow (This creature can block or be blocked by only creatures with shadow.) Soltari Lancer has first strike as long as it's attacking. -mana={2}{W} -type=Creature -subtype=Soltari Knight -power=2 -toughness=2 -[/card] -[card] -name=Soltari Monk -abilities=shadow,protection from black -text=Protection from black Shadow (This creature can block or be blocked by only creatures with shadow.) -mana={W}{W} -type=Creature -subtype=Soltari Monk Cleric -power=2 -toughness=1 -[/card] -[card] -name=Soltari Priest -abilities=shadow,protection from red -text=Protection from red Shadow (This creature can block or be blocked by only creatures with shadow.) -mana={W}{W} -type=Creature -subtype=Soltari Cleric -power=2 -toughness=1 -[/card] -[card] -name=Soltari Trooper -abilities=shadow -auto=lord(soltari trooper[attacking]|mybattlefield) 1/1 -auto=lord(other soltari trooper[attacking]|mybattlefield) -1/-1 -text=Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever Soltari Trooper attacks, it gets +1/+1 until end of turn. -mana={1}{W} -type=Creature -subtype=Soltari Soldier -power=1 -toughness=1 -[/card] -[card] -name=Soltari Visionary -abilities=shadow -auto=@damaged(player) from(this):destroy target(enchantment|opponentBattlefield) -text=Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever Soltari Visionary deals damage to a player, destroy target enchantment that player controls. -mana={1}{W}{W} -type=Creature -subtype=Soltari Cleric -power=2 -toughness=2 -[/card] -[card] -name=Somnomancer -auto=may tap target(creature) -text=When Somnomancer enters the battlefield, you may tap target creature. -mana={1}{WU} -type=Creature -subtype=Kithkin Wizard -power=2 -toughness=1 -[/card] -[card] -name=Songs of the Damned -auto=foreach(creature|mygraveyard) add:{B} -text=Add {B} to your mana pool for each creature card in your graveyard. -mana={B} -type=Instant -[/card] -[card] -name=Soot Imp -abilities=flying -auto=@movedTo(*[-black]|mystack):life:-1 controller -auto=@movedTo(*[-black]|opponentstack):life:-1 opponent -text=Flying Whenever a player casts a nonblack spell, that player loses 1 life. -mana={1}{B}{B} -type=Creature -subtype=Imp -power=1 -toughness=2 -[/card] -[card] -name=Soothing Balm -target=player -auto=life:5 -text=Target player gains 5 life. -mana={1}{W} -type=Instant -[/card] -[card] -name=Sootstoke Kindler -abilities=haste -auto={T}:haste target(creature[black;red]) -text=Haste {T}: Target black or red creature gains haste until end of turn. -mana={1}{BR} -type=Creature -subtype=Elemental Shaman -power=1 -toughness=1 -[/card] -[card] -name=Sootwalkers -auto=cantbeblockedby(creature[white]) -text=Sootwalkers can't be blocked by white creatures. -mana={2}{BR}{BR} -type=Creature -subtype=Elemental Rogue -power=3 -toughness=3 -[/card] -[card] -name=Sophic Centaur -auto={2}{G}{G}{T}{S(*|myhand)}:foreach(*|myhand) life:2 controller -text={2}{G}{G}, {T}, Discard a card: You gain 2 life for each card in your hand. -mana={3}{G} -type=Creature -subtype=Centaur Spellshaper -power=1 -toughness=1 -[/card] -[card] -name=Soramaro, First to Dream -abilities=flying -auto=foreach(*|myhand) 1/1 -auto={4}:moveto(ownerhand) target(land|myBattlefield) && draw:1 controller -text=Flying Soramaro, First to Dream's power and toughness are each equal to the number of cards in your hand. {4}, Return a land you control to its owner's hand: Draw a card. -mana={4}{U}{U} -type=Legendary Creature -subtype=Spirit -power=* -toughness=* -[/card] -[card] -name=Soul Bleed -target=creature -auto=@each targetcontroller upkeep:life:-1 targetController -text=Enchant creature At the beginning of the upkeep of enchanted creature's controller, that player loses 1 life. -mana={2}{B} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Soul Feast -target=player -auto=life:-4 -auto=life:4 controller -text=Target player loses 4 life and you gain 4 life. -mana={3}{B}{B} -type=Sorcery -[/card] -[card] -name=Soul Kiss -target=creature -auto={B}:2/2 && life:-1 controller limit:3 -text=Enchant creature {B}, Pay 1 life: Enchanted creature gets +2/+2 until end of turn. Play this ability no more than three times each turn. -mana={2}{B} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Soul Shepherd -auto={W}:Exile target(creature|mygraveyard) && life:1 controller -text={T}, Exile a creature card from your graveyard: You gain 1 life. -mana={1}{W} -type=Creature -subtype=Human Cleric -power=2 -toughness=1 -[/card] -[card] -name=Soul Shred -target=creature[-black] -auto=destroy -auto=life:3 controller -text=Soul Shred deals 3 damage to target nonblack creature. You gain 3 life. -mana={3}{B}{B} -type=Sorcery -[/card] -[card] -name=Soul Snuffers -auto=all(creature) counter(-1/-1) -text=When Soul Snuffers enters the battlefield, put a -1/-1 counter on each creature. -mana={2}{B}{B} -type=Creature -subtype=Elemental Shaman -power=3 -toughness=3 -[/card] -[card] -name=Soul Warden -auto=@movedTo(creature|battlefield):life:1 -text=Whenever another creature enters the battlefield, you gain 1 life. -mana={W} -type=Creature -subtype=Human Cleric -power=1 -toughness=1 -[/card] -[card] -name=Soul of Magma -auto=@movedTo(arcane,spirit|mystack):damage:1 target(creature) -text=Whenever you cast a Spirit or Arcane spell, Soul of Magma deals 1 damage to target creature. -mana={3}{R}{R} -type=Creature -subtype=Spirit -power=2 -toughness=2 -[/card] -[card] -name=Soul's Grace -target=creature -auto=life:p controller -text=You gain life equal to target creature's power. -mana={1}{W} -type=Instant -[/card] -[card] -name=Soul's Majesty -target=creature|myBattlefield -auto=draw:p controller -text=Draw cards equal to the power of target creature you control. -mana={4}{G} -type=Sorcery -[/card] -[card] -name=Soulblast -target=creature,player -alias=130369 -text=As an additional cost to cast Soulblast, sacrifice all creatures you control. Soulblast deals damage to target creature or player equal to the total power of the sacrificed creatures. -mana={3}{R}{R}{R} -type=Instant -[/card] -[card] -name=Soulcatcher -abilities=flying -auto=@movedTo(graveyard) from(creature[flying]|battlefield):counter(1/1) -text=Flying Whenever a creature with flying is put into a graveyard from the battlefield, put a +1/+1 counter on Soulcatcher. -mana={1}{W} -type=Creature -subtype=Bird Soldier -power=1 -toughness=1 -[/card] -[card] -name=Souldrinker -auto={0}:counter(1/1) && life:-3 controller -text=Pay 3 life: Put a +1/+1 counter on Souldrinker. -mana={3}{B} -type=Creature -subtype=Spirit -power=2 -toughness=2 -[/card] -[card] -name=Soulless One -auto=foreach(zombie|graveyard) 1/1 -auto=foreach(zombie) 1/1 -text=Soulless One's power and toughness are each equal to the number of Zombies on the battlefield plus the number of Zombie cards in all graveyards. -mana={3}{B} -type=Creature -subtype=Zombie Avatar -power=* -toughness=* -[/card] -[card] -name=Soulquake -auto=moveto(ownerhand) all(creature|battlefield) -auto=moveto(ownerhand) all(creature|graveyard) -text=Return all creatures on the battlefield and all creature cards in graveyards to their owners' hands. -mana={3}{U}{U}{B}{B} -type=Sorcery -[/card] -[card] -name=Soulscour -auto=destroy all(*[-artifact]) -text=Destroy all nonartifact permanents. -mana={7}{W}{W}{W} -type=Sorcery -[/card] -[card] -name=Soulsworn Jury -abilities=defender -auto={1}{U}{S}:fizzle target(creature|stack) -text=Defender (This creature can't attack.) {1}{U}, Sacrifice Soulsworn Jury: Counter target creature spell. -mana={2}{W} -type=Creature -subtype=Spirit -power=1 -toughness=4 -[/card] -[card] -name=Southern Elephant -mana={3}{G} -type=Creature -subtype=Elephant -power=3 -toughness=4 -[/card] -[card] -name=Southern Paladin -auto={W}{W}{T}:destroy target(*[red]) -text={W}{W}, {T}: Destroy target red permanent. -mana={2}{W}{W} -type=Creature -subtype=Human Knight -power=3 -toughness=3 -[/card] -[card] -name=Spark Elemental -abilities=trample,haste -auto=@next endofturn:bury -text=Trample, haste (If this creature would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player. This creature can attack and {T} as soon as it comes under your control.) At end of turn, sacrifice Spark Elemental. -mana={R} -type=Creature -subtype=Elemental -power=3 -toughness=1 -[/card] -[card] -name=Spark Mage -auto=@damaged(player) from(this):may damage:1 target(creature|opponentBattlefield) -text=Whenever Spark Mage deals combat damage to a player, you may have Spark Mage deal 1 damage to target creature that player controls. -mana={R} -type=Creature -subtype=Dwarf Wizard -power=1 -toughness=1 -[/card] -[card] -name=Spark Spray -target=creature,player -auto=damage:1 -autohand={R}:cycling -text=Spark Spray deals 1 damage to target creature or player. Cycling {R} ({R}, Discard this card: Draw a card.) -mana={R} -type=Instant -[/card] -[card] -name=Sparkcaster -auto=moveTo(ownerhand) notatarget(creature[red;green]|myBattlefield) -auto=damage:1 opponent -text=When Sparkcaster enters the battlefield, return a red or green creature you control to its owner's hand. When Sparkcaster enters the battlefield, it deals 1 damage to target player. -mana={2}{R}{G} -type=Creature -subtype=Kavu -power=5 -toughness=3 -[/card] -[card] -name=Sparkmage Apprentice -auto=damage:1 target(creature,player) -text=When Sparkmage Apprentice enters the battlefield, it deals 1 damage to target creature or player. -mana={1}{R} -type=Creature -subtype=Human Wizard -power=1 -toughness=1 -[/card] -[card] -name=Sparksmith -auto={T}:foreach(goblin|battlefield) damage:1 target(creature) && foreach(goblin|battlefield) damage:1 controller -text={T}: Sparksmith deals X damage to target creature and X damage to you, where X is the number of Goblins on the battlefield. -mana={1}{R} -type=Creature -subtype=Goblin -power=1 -toughness=1 -[/card] -[card] -name=Sparring Collar -auto=first strike -auto={R}{R}:attach -auto={1}:equip -text=Equipped creature has first strike. {R}{R}: Attach Sparring Collar to target creature you control. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) -mana={2} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Sparring Golem -auto=rampage(1/1,0) -text=Whenever Sparring Golem becomes blocked, it gets +1/+1 until end of turn for each creature blocking it. -mana={3} -type=Artifact Creature -subtype=Golem -power=2 -toughness=2 -[/card] -[card] -name=Spawning Pool -auto=tap -auto={T}:Add{B} -auto={1}{B}:becomes(Skeleton Creature,1/1,black) ueot -auto=aslongas(creature[spawning pool]|myBattlefield) {B}:regenerate notatarget(creature[spawning pool]|myBattlefield)) -text=Spawning Pool enters the battlefield tapped. {T}: Add {B} to your mana pool. {1}{B}: Spawning Pool becomes a 1/1 black Skeleton creature with "{B}: Regenerate this creature" until end of turn. It's still a land. (If it regenerates, the next time it would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) -type=Land -[/card] -[card] -name=Spearbreaker Behemoth -abilities=indestructible -auto={1}:indestructible target(creature[power>=5]) -text=Spearbreaker Behemoth is indestructible. {1}: Target creature with power 5 or greater is indestructible this turn. -mana={5}{G}{G} -type=Creature -subtype=Beast -power=5 -toughness=5 -[/card] -[card] -name=Specter's Wail -target=player -auto=discard:1 -text=Target player discards a card at random. -mana={1}{B} -type=Sorcery -[/card] -[card] -name=Spectral Guardian -auto=aslongas(spectral guardian[-tapped]|myBattlefield) lord(artifact[-creature]) shroud -text=Noncreature artifacts have shroud as long as Spectral Guardian is untapped. (They can't be the targets of spells or abilities.) -mana={2}{W}{W} -type=Creature -subtype=Spirit -power=2 -toughness=3 -[/card] -[card] -name=Spectral Lynx -abilities=protection from green -auto={B}:regenerate -text=Protection from green {B}: Regenerate Spectral Lynx -mana={1}{W} -type=Creature -subtype=Cat Spirit -power=2 -toughness=1 -[/card] -[card] -name=Spectral Procession -auto=token(Spirit,creature spirit, 1/1,flying white)*3 -text=({2W} can be paid with any two mana or with {W}. This card's converted mana cost is 6.) Put three 1/1 white Spirit creature tokens with flying onto the battlefield. -mana={2W}{2W}{2W} -type=Sorcery -[/card] -[card] -name=Spectral Sliver -auto=lord(sliver) {2}:1/1 -text=All Sliver creatures have "2: This creature gets +1/+1 until end of turn." -mana={2}{B} -type=Creature -subtype=Sliver Spirit -power=2 -toughness=2 -[/card] -[card] -name=Spell Blast -alias=1224 -text=Counter target spell with converted mana cost X. -mana={X}{U} -type=Instant -[/card] -[card] -name=Spell Snare -target=*[manacost=2]|stack -auto=fizzle -text=Counter target spell with converted mana cost 2. -mana={U} -type=Instant -[/card] -[card] -name=Spellgorger Barbarian -auto=discard:1 controller -auto=@movedTo(this|graveyard,exile,library,hand) from(battlefield):draw:1 controller -text=When Spellgorger Barbarian enters the battlefield, discard a card at random. When Spellgorger Barbarian leaves the battlefield, draw a card. -mana={3}{R} -type=Creature -subtype=Human Nightmare Barbarian -power=3 -toughness=1 -[/card] -[card] -name=Spellshock -auto=@movedTo(*|mystack):damage:2 controller -auto=@movedTo(*|opponentstack):damage:2 opponent -text=Whenever a player casts a spell, Spellshock deals 2 damage to that player. -mana={2}{R} -type=Enchantment -[/card] -[card] -name=Sphinx Sovereign -abilities=flying -auto=@each my endofturn:aslongas(sphinx sovereign[-tapped]|myBattlefield) life:3 controller -auto=@each my endofturn:aslongas(sphinx sovereign[tapped]|myBattlefield) life:-3 opponent -text=Flying At the end of your turn, you gain 3 life if Sphinx Sovereign is untapped. Otherwise, each opponent loses 3 life. -mana={4}{W}{U}{U}{B} -type=Artifact Creature -subtype=Sphinx -power=6 -toughness=6 -[/card] -[card] -name=Sphinx Summoner -abilities=flying -auto=may moveTo(myHand) target(creature[artifact]|myLibrary) -text=Flying When Sphinx Summoner enters the battlefield, you may search your library for an artifact creature card, reveal it, and put it into your hand. If you do, shuffle your library. -mana={3}{U}{B} -type=Artifact Creature -subtype=Sphinx -power=3 -toughness=3 -[/card] -[card] -name=Sphinx of the Steel Wind -abilities=flying,first strike,vigilance,lifelink,protection from red,protection from green -text=Flying, first strike, vigilance, lifelink, protection from red and from green -mana={5}{W}{U}{B} -type=Artifact Creature -subtype=Sphinx -power=6 -toughness=6 -[/card] -[card] -name=Spidersilk Armor -auto=lord(creature|myBattlefield) 0/1 -auto=lord(creature|myBattlefield) reach -text=Creatures you control get +0/+1 and have reach. (They can block creatures with flying.) -mana={2}{G} -type=Enchantment -[/card] -[card] -name=Spidersilk Net -auto={2}:equip -auto=reach -auto=0/2 -text=Equipped creature gets +0/+2 and has reach. (It can block creatures with flying.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) -mana={0} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Spiderwig Boggart -auto=fear target(creature) ueot -text=When Spiderwig Boggart enters the battlefield, target creature gains fear until end of turn. -mana={2}{B} -type=Creature -subtype=Goblin Shaman -power=2 -toughness=2 -[/card] -[card] -name=Spinal Villain -auto={T}:destroy target(creature[blue]) -text={T}: Destroy target blue creature. -mana={2}{R} -type=Creature -subtype=Beast -power=1 -toughness=2 -[/card] -[card] -name=Spined Fluke -auto=bury notatarget(creature|myBattlefield) -auto={B}:regenerate -text=When Spined Fluke enters the battlefield, sacrifice a creature. {B}: Regenerate Spined Fluke. -mana={2}{B} -type=Creature -subtype=Worm Horror -power=5 -toughness=1 -[/card] -[card] -name=Spined Sliver -auto=lord(sliver) rampage(1/1,0) -text=Whenever a Sliver becomes blocked, that Sliver gets +1/+1 until end of turn for each creature blocking it. -mana={R}{G} -type=Creature -subtype=Sliver -power=2 -toughness=2 -[/card] -[card] -name=Spined Wurm -mana={4}{G} -type=Creature -subtype=Wurm -power=5 -toughness=4 -[/card] -[card] -name=Spineless Thug -abilities=cantblock -text=Spineless Thug can't block. -mana={1}{B} -type=Creature -subtype=Zombie Mercenary -power=2 -toughness=2 -[/card] -[card] -name=Spinneret Sliver -auto=lord(sliver) reach -text=All Sliver creatures have reach. (They can block creatures with flying.) -mana={1}{G} -type=Creature -subtype=Sliver -power=2 -toughness=2 -[/card] -[card] -name=Spiraling Embers -target=creature,player) -auto=foreach(*|myhand) damage:1 -text=Spiraling Embers deals damage to target creature or player equal to the number of cards in your hand. -mana={3}{R} -type=Sorcery -subtype=Arcane -[/card] -[card] -name=Spire Barrage -target=creature,player -auto=foreach(mountain|myBattlefield) damage:1 -text=Spire Barrage deals damage to target creature or player equal to the number of Mountains you control. -mana={4}{R} -type=Sorcery -[/card] -[card] -name=Spirit Link -target=creature -auto=lifelink -text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Whenever enchanted creature deals damage, you gain that much life. -mana={W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Spirit Loop -target=creature|myBattlefield -auto=@movedTo(this|graveyard) from(battlefield):moveTo(myhand) notatarget(this|mygraveyard) -auto=lifelink -text=Enchant creature you control Enchanted creature has lifelink. (Whenever it deals damage, its controller gains that much life.) When Spirit Loop is put into a graveyard from the battlefield, return Spirit Loop to its owner's hand. -mana={1}{W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Spirit Shackle -target=creature -auto=@tapped(mytgt):counter(0/-2) -text=Enchant creature Whenever enchanted creature becomes tapped, put a -0/-2 counter on it. -mana={B}{B} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Spirit Weaver -auto={2}:0/1 target(creature[green;blue]) -text={2}: Target green or blue creature gets +0/+1 until end of turn. -mana={1}{W} -type=Creature -subtype=Human Wizard -power=2 -toughness=1 -[/card] -[card] -name=Spirit of the Night -abilities=flying,trample,haste,protection from black -auto=lord(spirit of the night[attacking]|myBattlefield) first strike -text=Flying, trample, haste, protection from black Spirit of the Night has first strike as long as it's attacking. -mana={6}{B}{B}{B} -type=Legendary Creature -subtype=Demon Spirit -power=6 -toughness=5 -[/card] -[card] -name=Spiritual Guardian -auto=life:4 -text=When Spiritual Guardian enters the battlefield, you gain 4 life. -mana={3}{W}{W} -type=Creature -subtype=Spirit -power=3 -toughness=4 -[/card] -[card] -name=Spiritual Sanctuary -auto=@each my upkeep:aslongas(plains|myBattlefield) life:1 controller -auto=@each opponent upkeep:aslongas(plains|opponentBattlefield) life:1 opponent -text=At the beginning of each player's upkeep, if that player controls a Plains, he or she gains 1 life. -mana={2}{W}{W} -type=Enchantment -[/card] -[card] -name=Spiritualize -target=creature -auto=lifelink -auto=draw:1 controller -text=Until end of turn, whenever target creature deals damage, you gain that much life. Draw a card. -mana={2}{W} -type=Instant -[/card] -[card] -name=Spiteflame Witch -auto={B}{R}:life:-1 opponent && life:-1 player -text={B}{R}: Each player loses 1 life. -mana={1}{BR} -type=Creature -subtype=Elemental Shaman -power=2 -toughness=1 -[/card] -[card] -name=Spiteful Bully -auto=@each my upkeep:damage:3 target(creature|myBattlefield) -text=At the beginning of your upkeep, Spiteful Bully deals 3 damage to target creature you control. -mana={1}{B} -type=Creature -subtype=Zombie Mercenary -power=3 -toughness=3 -[/card] -[card] -name=Spiteful Visions -auto=@each my draw:draw:1 controller -auto=@each opponent draw:draw:1 opponent -auto=@movedTo(*|myhand) from(mylibrary):damage:1 controller -auto=@movedTo(*|opponenthand) from(opponentlibrary):damage:1 opponent -text=At the beginning of each player's draw step, that player draws an additional card. Whenever a player draws a card, Spiteful Visions deals 1 damage to that player. -mana={2}{BR}{BR} -type=Enchantment -[/card] -[card] -name=Spitting Drake -abilities=flying -auto={R}:1/0 limit:1 -text=Flying {R}: Spitting Drake gets +1/+0 until end of turn. Play this ability only once each turn. -mana={3}{R} -type=Creature -subtype=Drake -power=2 -toughness=2 -[/card] -[card] -name=Spitting Earth -target=creature -auto=foreach(mountain|myBattlefield)damage:1 -text=Spitting Earth deals damage equal to the number of Mountains you control to target creature. -mana={1}{R} -type=Sorcery -[/card] -[card] -name=Spitting Sliver -auto=lord(sliver) first strike -text=All Sliver creatures have first strike. -mana={4}{B} -type=Creature -subtype=Sliver -power=3 -toughness=3 -[/card] -[card] -name=Spitting Spider -auto={S(land|myBattlefield)}:damage:1 all(creature[flying]) -text=Reach (This creature can block creatures with flying.) Sacrifice a land: Spitting Spider deals 1 damage to each creature with flying. -mana={3}{G}{G} -type=Creature -subtype=Spider -power=3 -toughness=5 -[/card] -[card] -name=Spoils of Evil -auto=foreach(artifact,creature|opponentgraveyard) add:{1} controller -auto=foreach(artifact,creature|opponentgraveyard) life:1 controller -text=For each artifact or creature card in an opponent's graveyard, add {1} to your mana pool and you gain 1 life. -mana={2}{B} -type=Instant -[/card] -[card] -name=Spoils of Victory -target=plains,island,swamp,mountain,forest|mylibrary -auto=moveTo|myBattlefield -text=Search your library for a Plains, Island, Swamp, Mountain, or Forest card and put that card onto the battlefield. Then shuffle your library. -mana={2}{G} -type=Sorcery -[/card] -[card] -name=Spontaneous Generation -auto=foreach(*|myhand) token(Saproling,creature saproling, 1/1,green) -text=Put a 1/1 green Saproling creature token onto the battlefield for each card in your hand. -mana={3}{G} -type=Sorcery -[/card] -[card] -name=Spore Burst -auto=aslongas(forest|myBattlefield) token(Saproling,Creature Saproling,1/1,green) -auto=aslongas(mountain|myBattlefield) token(Saproling,Creature Saproling,1/1,green) -auto=aslongas(plains|myBattlefield) token(Saproling,Creature Saproling,1/1,green) -auto=aslongas(swamp|myBattlefield) token(Saproling,Creature Saproling,1/1,green) -auto=aslongas(island|myBattlefield) token(Saproling,Creature Saproling,1/1,green) -text=Domain - Put a 1/1 green Saproling creature token onto the battlefield for each basic land type among lands you control. -mana={3}{G} -type=Sorcery -[/card] -[card] -name=Spore Frog -auto={S}:preventAllcombatDamage ueot -text=Sacrifice Spore Frog: Prevent all combat damage that would be dealt this turn. -mana={G} -type=Creature -subtype=Frog -power=1 -toughness=1 -[/card] -[card] -name=Spotted Griffin -abilities=flying -text=Flying -mana={3}{W} -type=Creature -subtype=Griffin -power=2 -toughness=3 -[/card] -[card] -name=Spreading Algae -target=swamp -auto=@tapped(mytgt):destroy -auto=@movedTo(this|mygraveyard) from(battlefield):moveTo(myhand) notatarget(this|mygraveyard) -text=Enchant Swamp When enchanted land becomes tapped, destroy it. When Spreading Algae is put into a graveyard from the battlefield, return Spreading Algae to its owner's hand. -mana={G} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Spring of Eternal Peace -auto=life:8 -text=You gain 8 life. -mana={3}{G}{G} -type=Sorcery -[/card] -[card] -name=Springing Tiger -auto=aslongas(*|mygraveyard) 2/2 >6 -text=Threshold - Springing Tiger gets +2/+2 as long as seven or more cards are in your graveyard. -mana={3}{G} -type=Creature -subtype=Cat -power=3 -toughness=3 -[/card] -[card] -name=Springleaf Drum -auto={T}:tap target(creature[-tapped]|myBattlefield) && Add{B} -auto={T}:tap target(creature[-tapped]|myBattlefield) && Add{U} -auto={T}:tap target(creature[-tapped]|myBattlefield) && Add{G} -auto={T}:tap target(creature[-tapped]|myBattlefield) && Add{R} -auto={T}:tap target(creature[-tapped]|myBattlefield) && Add{W} -text={T}, Tap an untapped creature you control: Add one mana of any color to your mana pool. -mana={1} -type=Artifact -[/card] -[card] -name=Sprite Noble -abilities=flying -auto=lord(creature[flying]|myBattlefield) 0/1 other -auto={T}:lord(creature[flying]|myBattlefield) 1/0 other -text=Flying Other creatures you control with flying get +0/+1. {T}: Other creatures you control with flying get +1/+0 until end of turn. -mana={1}{U}{U} -type=Creature -subtype=Faerie -power=2 -toughness=2 -[/card] -[card] -name=Sprout -auto=token(Saproling,Creature Saproling,1/1,green) -text=Put a 1/1 green Saproling creature token onto the battlefield. -mana={G} -type=Instant -[/card] -[card] -name=Sprouting Thrinax -auto=@movedTo(this|graveyard):token(Saproling,creature saproling, 1/1,green)*3 -text=When Sprouting Thrinax is put into a graveyard from the battlefield, put three 1/1 green Saproling creature tokens onto the battlefield. -mana={B}{R}{G} -type=Creature -subtype=Lizard -power=3 -toughness=3 -[/card] -[card] -name=Spur Grappler -auto=aslongas(land[-tapped]|myBattlefield) -2/-1 -text=Spur Grappler gets +2/+1 as long as you control no untapped lands. -mana={2}{R} -type=Creature -subtype=Beast -power=4 -toughness=2 -# P/T modified to make auto rule possible -[/card] -[card] -name=Squall -auto=damage:2 all(creature[flying]) -text=Squall deals 2 damage to each creature with flying. -mana={2}{G} -type=Sorcery -[/card] -[card] -name=Squall Drifter -abilities=flying -auto={T}:Add {W} -text=Flying {W}, {T}: Tap target creature. -mana={1}{W} -type=Snow Creature -subtype=Elemental -power=1 -toughness=1 -[/card] -[card] -name=Squall Line -auto=damage:X all(creature[flying]) -auto=damage:X all(player) -text=Squall Line deals X damage to each creature with flying and each player. -mana={X}{G}{G} -type=Instant -[/card] -[card] -name=Squee, Goblin Nabob -autograveyard={0}:moveTo(myhand) myUpkeepOnly -text=At the beginning of your upkeep, you may return Squee, Goblin Nabob from your graveyard to your hand. -mana={2}{R} -type=Legendary Creature -subtype=Goblin -power=1 -toughness=1 -[/card] -[card] -name=Squire -mana={1}{W} -type=Creature -subtype=Human Soldier -power=1 -toughness=2 -[/card] -[card] -name=Squirming Mass -abilities=fear -text=Fear -mana={1}{B} -type=Creature -subtype=Horror -power=1 -toughness=1 -[/card] -[card] -name=Squirrel Mob -auto=foreach(squirrel|battlefield)1/1 other -text=Squirrel Mob gets +1/+1 for each other Squirrel on the battlefield. -mana={1}{G}{G} -type=Creature -subtype=Squirrel -power=2 -toughness=2 -[/card] -[card] -name=Squirrel Wrangler -auto={1}{G}{S(land|myBattlefield)}:token(Squirrel,creature squirrel,1/1,green)*2 -auto={1}{G}{S(land|myBattlefield)}:lord(squirrel) 1/1 ueot -text={1}{G}, Sacrifice a land: Put two 1/1 green Squirrel creature tokens onto the battlefield. {1}{G}, Sacrifice a land: Squirrel creatures get +1/+1 until end of turn. -mana={2}{G}{G} -type=Creature -subtype=Human Druid -power=2 -toughness=2 -[/card] -[card] -name=Staff of Domination -auto={1}:untap -auto={2}{T}:life:1 controller -auto={3}{T}:untap target(creature) -auto={4}{T}:tap target(creature) -auto={5}{T}:draw:1 controller -text={1}: Untap Staff of Domination. {2}, {T}: You gain 1 life. {3}, {T}: Untap target creature {4}, {T}: Tap target creature. {5}, {T}: Draw a card. -mana={3} -type=Artifact -[/card] -[card] -name=Staff of Zegon -auto={3}{T}:-2/0 target(creature) -text={3}{T}:Target creature gets -2/-0 until end of turn -mana={4} -type=Artifact -[/card] -[card] -name=Stag Beetle -auto=foreach(other creature|battlefield) counter(1/1,1) -text=Stag Beetle enters the battlefield with X +1/+1 counters on it, where X is the number of other creatures on the battlefield. -mana={3}{G}{G} -type=Creature -subtype=Insect -power=0 -toughness=0 -[/card] -[card] -name=Stalker Hag -abilities=swampwalk,forestwalk -text=Swampwalk, forestwalk -mana={BG}{BG}{BG} -type=Creature -subtype=Hag -power=3 -toughness=2 -[/card] -[card] -name=Stalking Assassin -auto={3}{U}{T}:tap target(creature) -auto={3}{B}{T}:destroy target(creature[tapped]) -text={3}{U}, {T}: Tap target creature. {3}{B}, {T}: Destroy target tapped creature. -mana={1}{U}{B} -type=Creature -subtype=Human Assassin -power=1 -toughness=1 -[/card] -[card] -name=Stalking Bloodsucker -abilities=flying -auto={1}{B}{S(*|myhand)}:2/2 -text=Flying {1}{B}, Discard a card from your hand: Stalking Bloodsucker gets +2/+2 until end of turn. -mana={4}{B}{B} -type=Creature -subtype=Vampire -power=4 -toughness=4 -[/card] -[card] -name=Stalking Stones -auto={T}:Add{1} -auto={6}:becomes(Artifact Creature Elemental,3/3) -text={T}: Add {1} to your mana pool. {6}: Stalking Stones becomes a 3/3 Elemental artifact creature that's still a land. (This effect doesn't end at end of turn.) -type=Land -[/card] -[card] -name=Stalking Tiger -text=Stalking Tiger can't be blocked by more than one creature. -mana={3}{G} -type=Creature -subtype=Cat -power=3 -toughness=3 -abilities=oneblocker -[/card] -[card] -name=Stampede -auto=lord(creature|attacking) 1/0 -auto=lord(creature|attacking) trample -text=Attacking creatures get +1/+0 and gain trample until end of turn. -mana={1}{G}{G} -type=Instant -[/card] -[card] -name=Stampede Driver -auto={1}{G}{T}{S(*|myhand)}:lord(creature|myBattlefield) 1/1 && lord(creature|mybattlefield) trample -text={1}{G}, {T}, Discard a card: Creatures you control get +1/+1 and gain trample until end of turn. -mana={G} -type=Creature -subtype=Human Spellshaper -power=1 -toughness=1 -[/card] -[card] -name=Stampeding Rhino -abilities=trample -text=Trample (If this creature would deal enough damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player or planeswalker.) -mana={4}{G} -type=Creature -subtype=Rhino -power=4 -toughness=4 -[/card] -[card] -name=Stampeding Serow -abilities=trample -auto=@each my upkeep:moveTo(ownerhand) notatarget(creature[green]|myBattlefield) -text=Trample At the beginning of your upkeep, return a green creature you control to its owner's hand. -mana={2}{G}{G} -type=Creature -subtype=Antelope Beast -power=5 -toughness=4 -[/card] -[card] -name=Stampeding Wildebeests -abilities=trample -auto=@each my upkeep:moveto(myhand) notatarget(creature[green]|myBattlefield) -text=Trample (If this creature would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.) At the beginning of your upkeep, return a green creature you control to its owner's hand. -mana={2}{G}{G} -type=Creature -subtype=Antelope Beast -power=5 -toughness=4 -[/card] -[card] -name=Standing Stones -auto={T}:Add {W} && life:-1 controller -auto={T}:Add {U} && life:-1 controller -auto={T}:Add {B} && life:-1 controller -auto={T}:Add {R} && life:-1 controller -auto={T}:Add {G} && life:-1 controller -text={1}{T}, Pay 1 life: Add one mana of any color to your mana pool. -mana={3} -type=Artifact -[/card] -[card] -name=Standing Troops -abilities=vigilance -text=Vigilance -mana={2}{W} -type=Creature -subtype=Human Soldier -power=1 -toughness=4 -[/card] -[card] -name=Stangg -auto=token(Stangg Twin,legendary creature human warrior, 3/4,red green) -auto=@movedTo(this|exile,graveyard,library,hand) from(battlefield):moveTo(exile) all(stangg twin) -auto=@movedTo(stangg twin|exile,graveyard,library,hand) from(battlefield):bury all(this) -text=When Stangg enters the battlefield, put a legendary 3/4 red and green Human Warrior creature token named Stangg Twin onto the battlefield. When Stangg leaves the battlefield, exile that token. When that token leaves the battlefield, sacrifice Stangg. -mana={4}{R}{G} -type=Legendary Creature -subtype=Human Warrior -power=3 -toughness=4 -[/card] -[card] -name=Star Compass -auto=tap -auto=aslongas(plains|myBattlefield) {T}:Add {W} -auto=aslongas(island|myBattlefield) {T}:Add {U} -auto=aslongas(swamp|myBattlefield) {T}:Add {B} -auto=aslongas(mountain|myBattlefield) {T}:Add {R} -auto=aslongas(forest|myBattlefield) {T}:Add {G} -text=Star Compass enters the battlefield tapped. {T}: Add to your mana pool one mana of any color a basic land you control could produce. -mana={2} -type=Artifact -[/card] -[card] -name=Starlight -auto=foreach(creature[black]|opponentBattlefield)life:3 -text=You gain 3 life for each black creature target opponent controls. -mana={1}{W} -type=Sorcery -[/card] -[card] -name=Starlight Invoker -auto={7}{W}:life:5 controller -text={7}{W}: You gain 5 life. -mana={1}{W} -type=Creature -subtype=Human Cleric Mutant -power=1 -toughness=3 -[/card] -[card] -name=Starlit Angel -abilities=flying -text=Flying -mana={3}{W}{W} -type=Creature -subtype=Angel -power=3 -toughness=4 -[/card] -[card] -name=Starstorm -auto=damage:X all(creature) -autohand={3}:cycling -text=Starstorm deals X damage to each creature. Cycling {3} ({3}, Discard this card: Draw a card.) -mana={X}{R}{R} -type=Instant -[/card] -[card] -name=Starved Rusalka -auto={G}{S(creature|myBattlefield)}:life:1 -text={R}, Sacrifice a creature: Gain 1 life. -mana={G} -type=Creature -subtype=Spirit -power=1 -toughness=1 -[/card] -[card] -name=Stasis -alias=1225 -text=Players skip their untap steps. At the beginning of your upkeep, sacrifice Stasis unless you pay {U}. -mana={1}{U} -type=Enchantment -[/card] -[card] -name=Staunch Defenders -auto=life:4 -text=When Staunch Defenders enters the battlefield, you gain 4 life. -mana={3}{W}{W} -type=Creature -subtype=Human Soldier -power=3 -toughness=4 -[/card] -[card] -name=Steadfast Guard -abilities=vigilance -text=Vigilance (Attacking doesn't cause this creature to tap.) -mana={W}{W} -type=Creature -subtype=Human Rebel -power=2 -toughness=2 -[/card] -[card] -name=Steadfastness -auto=lord(creature|myBattlefield) 0/3 -text=Creatures you control get +0/+3 until end of turn. -mana={1}{W} -type=Sorcery -[/card] -[card] -name=Steal Artifact -target=artifact -alias=1194 -text=Enchant artifact You control enchanted artifact. -mana={2}{U}{U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Steal Enchantment -target=enchantment -alias=1194 -text=Enchant enchantment You control enchanted enchantment. -mana={U}{U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Steam Blast -auto=damage:2 all(creature,player) -text=Steam Blast deals 2 damage to each creature and each player. -mana={2}{R} -type=Sorcery -[/card] -[card] -name=Steam Catapult -auto={T}:destroy target(creature[tapped]) myTurnOnly -text={T}: Destroy target tapped creature. Activate this ability only during your turn, before attackers are declared. -mana={3}{W}{W} -type=Creature -subtype=Human Soldier -power=2 -toughness=3 -[/card] -[card] -name=Steam Frigate -abilities=cantattack -auto=aslongas(island|opponentBattlefield) -cantattack -text=Steam Frigate can't attack unless defending player controls an Island. -mana={2}{U} -type=Creature -subtype=Human Pirate -power=3 -toughness=3 -[/card] -[card] -name=Steam Spitter -abilities=reach -auto={R}:1/0 -text=Reach (This creature can block creatures with flying.) {R}: Steam Spitter gets +1/+0 until end of turn. -mana={4}{G} -type=Creature -subtype=Spider -power=1 -toughness=5 -[/card] -[card] -name=Steam Vents -auto=tap -auto=may untap && life:-2 controller -auto={T}:Add {U} -auto={T}:Add {R} -text=({T}: Add {U} or {R} to your mana pool.) As Steam Vents enters the battlefield, you may pay 2 life. If you don't, Steam Vents enters the battlefield tapped. -type=Land -subtype=Island Mountain -[/card] -[card] -name=Steamclaw -auto={3}{T}:moveTo(exile) target(*|graveyard) -auto={1}{S}:moveTo(exile) target(*|graveyard) -text={3},{T}: Exile target card in a graveyard. {1}, Sacrifice Steamclaw: Exile target card in a graveyard. -mana={2} -type=Artifact -[/card] -[card] -name=Steel Leaf Paladin -abilities=first strike -auto=moveTo(ownerhand) notatarget(creature[green;white]|myBattlefield) -text=First strike When Steel Leaf Paladin enters the battlefield, return a green or white creature you control to its owner's hand. -mana={4}{G}{W} -type=Creature -subtype=Elf Knight -power=4 -toughness=4 -[/card] -[card] -name=Steel Wall -abilities=defender -text=Defender (This creature can't attack.) -mana={1} -type=Artifact Creature -subtype=Wall -power=0 -toughness=4 -[/card] -[card] -name=Steelclad Serpent -abilities=cantattack -auto=aslongas(artifact|myBattlefield) other -cantattack -text=Steelclad Serpent can't attack unless you control another artifact. -mana={5}{U} -type=Artifact Creature -subtype=Serpent -power=4 -toughness=5 -[/card] -[card] -name=Steelshaper Apprentice -auto={W}{T}:moveTo(ownerhand) all(this) && moveTo(myhand) target(equipment|mylibrary) -text={W}, {T}, Return Steelshaper Apprentice to its owner's hand: Search your library for an Equipment card, reveal that card, and put it into your hand. Then shuffle your library. -mana={2}{W}{W} -type=Creature -subtype=Human Soldier -power=1 -toughness=3 -[/card] -[card] -name=Steelshaper's Gift -auto=moveTo(myhand) target(equipment|mylibrary) -text=Search your library for an Equipment card, reveal that card, and put it into your hand. Then shuffle your library. -mana={W} -type=Sorcery -[/card] -[card] -name=Stench of Decay -auto=lord(creature[-artifact]) -1/-1 -text=Nonartifact creatures get -1/-1 until end of turn. -mana={1}{B}{B} -type=Instant -[/card] -[card] -name=Steppe Lynx -auto=@movedTo(land|myBattlefield):2/2 ueot -text=Landfall - Whenever a land enters the battlefield under your control, Steppe Lynx gets +2/+2 until end of turn. -mana={W} -type=Creature -subtype=Cat -power=0 -toughness=1 -[/card] -[card] -name=Stern Judge -auto={T}:foreach(swamp|mybattlefield) damage:1 controller && foreach(swamp|opponentBattlefield) damage:1 opponent -text={T}: Each player loses 1 life for each Swamp he or she controls. -mana={2}{W} -type=Creature -subtype=Human Cleric -power=2 -toughness=2 -[/card] -[card] -name=Stern Marshal -auto={T}:2/2 target(creature) myTurnOnly -text={T}: Target creature gets +2/+2 until end of turn. Activate this ability only during your turn, before attackers are declared. -mana={2}{W} -type=Creature -subtype=Human Soldier -power=2 -toughness=2 -[/card] -[card] -name=Stern Proctor -auto=moveTo(ownerhand) target(enchantment,artifact) -text=When Stern Proctor enters the battlefield, return target artifact or enchantment to its owner's hand. -mana={U}{U} -type=Creature -subtype=Human Wizard -power=1 -toughness=2 -[/card] -[card] -name=Steward of Valeron -abilities=vigilance -auto={T}:Add {G} -text=Vigilance {T}: Add {G} to your mana pool. -mana={G}{W} -type=Creature -subtype=Human Druid Knight -power=2 -toughness=2 -[/card] -[card] -name=Still Life -auto={G}{G}:becomes(Creature Centaur,4/3) ueot -text={G}{G}: Still Life becomes a 4/3 Centaur creature until end of turn. It's still an enchantment. -mana={1}{G}{G} -type=Enchantment -[/card] -[card] -name=Stillmoon Cavalier -abilities=protection from black,protection from white -auto={WB}:flying -auto={WB}:first strike -auto={WB}{WB}:+1/+0 -text=Protection from white and from black {WB}: Stillmoon Cavalier gains flying until end of turn. {WB}: Stillmoon Cavalier gains first strike until end of turn. {WB}{WB}: Stillmoon Cavalier gets +1/+0 until end of turn. -mana={1}{WB}{WB} -type=Creature -subtype=Zombie Knight -power=2 -toughness=1 -[/card] -[card] -name=Stinging Barrier -abilities=defender -auto={U}{T}:Damage:1 target(creature,player) -text=Defender (This creature can't attack.) {U}, {T}: Stinging Barrier deals 1 damage to target creature or player. -mana={2}{U}{U} -type=Creature -subtype=Wall -power=0 -toughness=4 -[/card] -[card] -name=Stirring Wildwood -auto=tap -auto={T}:Add{G} -auto={T}:Add{W} -auto={1}{G}{W}:becomes(Elemental Creature,3/4,reach,green,white) ueot -text=Stirring Wildwood enters the battlefield tapped. {T}: Add {G} or {W} to your mana pool. {1}{G}{W}: Until end of turn, Stirring Wildwood becomes a 3/4 green and white Elemental creature with reach. It's still a land. -type=Land -[/card] -[card] -name=Stoic Ephemera -abilities=flying,defender -auto=@each combatends:moveTo(ownergraveyard) all(stoic ephemera[attacking;blocking]|myBattlefield) -text=Defender (This creature can't attack.) Flying When Stoic Ephemera blocks, sacrifice it at end of combat. -mana={2}{W} -type=Creature -subtype=Spirit -power=5 -toughness=5 -[/card] -[card] -name=Stolen Grain -auto=damage:5 opponent -auto=life:5 controller -text=Stolen Grain deals 5 damage to target opponent. You gain 5 life. -mana={4}{B}{B} -type=Sorcery -[/card] -[card] -name=Stomping Ground -auto=tap -auto=may untap && life:-2 controller -auto={T}:Add {R} -auto={T}:Add {G} -text=({T}: Add {R} or {G} to your mana pool.) As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, Stomping Ground enters the battlefield tapped. -type=Land -subtype=Mountain Forest -[/card] -[card] -name=Stone Catapult -auto={T}:destroy target(creature[black;tapped]) myTurnOnly -text={T}: Destroy target tapped nonblack creature. Activate this ability only during your turn, before attackers are declared. -mana={4}{B} -type=Creature -subtype=Human Soldier -power=1 -toughness=2 -[/card] -[card] -name=Stone Kavu -auto={R}:1/0 -auto={W}:0/1 -text={R}: Stone Kavu gets +1/+0 until end of turn. {W}: Stone Kavu gets +0/+1 until end of turn. -mana={4}{G} -type=Creature -subtype=Kavu -power=3 -toughness=3 -[/card] -[card] -name=Stone Rain -target=land -auto=destroy -text=Destroy target land. -mana={2}{R} -type=Sorcery -[/card] -[card] -name=Stone Spirit -auto=cantbeblockedby(creature[flying]) -text=Stone Spirit can't be blocked by creatures with flying. -mana={4}{R} -type=Creature -subtype=Elemental Spirit -power=4 -toughness=3 -[/card] -[card] -name=Stone-Seeder Hierophant -auto=@movedto(land|myBattlefield):untap -auto={T}:untap target(land) -text=Whenever a land enters the battlefield under your control, untap Stone-Seeder Hierophant. {T}: Untap target land. -mana={2}{G}{G} -type=Creature -subtype=Human Druid -power=1 -toughness=1 -[/card] -[card] -name=Stone-Throwing Devils -abilities=first strike -text=First strike -mana={B} -type=Creature -subtype=Devil -power=1 -toughness=1 -[/card] -[card] -name=Stonebrow, Krosan Hero -abilities=trample -auto=lord(creature[attacking;trample]|myBattlefield) 2/2 -text=Trample Whenever a creature you control with trample attacks, it gets +2/+2 until end of turn. -mana={3}{R}{G} -type=Legendary Creature -subtype=Centaur Warrior -power=4 -toughness=4 -[/card] -[card] -name=Stoneforge Mystic -auto=may moveTo(myhand) target(equipment|mylibrary) -auto={1}{W}:moveTo(myBattlefield) target(equipment|myhand) -text=When Stoneforge Mystic enters the battlefield, you may search your library for an equipment card, reveal it, and put it into your hand. If you do, shuffle your library. {1}{W}, {T}: Put an equipment card from your hand onto the battlefield. -mana={1}{W} -type=Creature -subtype=Kor Artificer -power=1 -toughness=2 -[/card] -[card] -name=Stonehands -target=creature -auto=0/2 -auto={R}:1/0 -text=Enchant creature Enchanted creature gets +0/+2. {R}: Enchanted creature gets +1/+0 until end of turn. -mana={2}{R} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Stonewood Invoker -auto={7}{G}:5/5 -text={7}{G}: Stonewood Invoker gets +5/+5 until end of turn. -mana={1}{G} -type=Creature -subtype=Elf Mutant -power=2 -toughness=2 -[/card] -[card] -name=Stonework Puma -mana={3} -type=Artifact Creature -subtype=Cat Ally -power=2 -toughness=2 -[/card] -[card] -name=Stonybrook Angler -auto={1}{U}{T}:tap target(creature) -auto={1}{U}{T}:untap target(creature) -text={1}{U}, {T}: You may tap or untap target creature. -mana={1}{U} -type=Creature -subtype=Merfolk Wizard -power=1 -toughness=2 -[/card] -[card] -name=Stonybrook Schoolmaster -auto=@tapped(this):may token(Merfolk wizard,creature Merfolk Wizard,1/1,blue) -text=Whenever Stonybrook Schoolmaster becomes tapped, you may put a 1/1 blue Merfolk Wizard creature token onto the battlefield. -mana={2}{W} -type=Creature -subtype=Merfolk Wizard -power=1 -toughness=2 -[/card] -[card] -name=Storm Crow -abilities=flying -text=Flying (This creature can't be blocked except by creatures with flying or reach.) -mana={1}{U} -type=Creature -subtype=Bird -power=1 -toughness=2 -[/card] -[card] -name=Storm Front -auto={G}{G}:tap target(creature[flying]) -text={G}{G}: Tap target creature with flying. -mana={G} -type=Enchantment -[/card] -[card] -name=Storm Seeker -target=player -alias=129750 -text=Storm Seeker deals damage equal to the number of cards in target player's hand to that player. -mana={3}{G} -type=Instant -[/card] -[card] -name=Storm Shaman -auto={R}:1/0 -text={R}: Storm Shaman gets +1/+0 until end of turn. -mana={2}{R} -type=Creature -subtype=Human Cleric Shaman -power=0 -toughness=4 -[/card] -[card] -name=Storm Spirit -abilities=flying -auto={T}:damage:2 target(creature) -text=Flying {T}: Storm Spirit deals 2 damage to target creature. -mana={3}{G}{W}{U} -type=Creature -subtype=Elemental Spirit -power=3 -toughness=3 -[/card] -[card] -name=Stormcloud Djinn -abilities=flying,cloud -auto={R}{R}:2/0 && damage:1 controller -text=Flying Stormcloud Djinn can block only creatures with flying. {R}{R}: Stormcloud Djinn gets +2/+0 until end of turn and deals 1 damage to you. -mana={4}{U} -type=Creature -subtype=Djinn -power=3 -toughness=3 -[/card] -[card] -name=Stormfront Pegasus -abilities=flying -text=Flying -mana={1}{W} -type=Creature -subtype=Pegasus -power=2 -toughness=1 -[/card] -[card] -name=Stormscape Apprentice -auto={W}{T}:Tap target(creature) -auto={B}{T}:life:-1 target(player) -text={W}, {T}: Tap target creature. {B}, {T}: Target player loses 1 life. -mana={U} -type=Creature -subtype=Human Wizard -power=1 -toughness=1 -[/card] -[card] -name=Stormscape Master -auto={W}{W}{T}:protection from white target(creature) -auto={W}{W}{T}:protection from blue target(creature) -auto={W}{W}{T}:protection from black target(creature) -auto={W}{W}{T}:protection from red target(creature) -auto={W}{W}{T}:protection from green target(creature) -auto={B}{B}{T}:life:-2 target(player) && life:2 controller -text={W}{W}, {T}: Target creature gains protection from the color of your choice until end of turn. {B}{B}, {T}: Target player loses 2 life and you gain 2 life. -mana={2}{U}{U} -type=Creature -subtype=Human Wizard -power=2 -toughness=2 -[/card] -[card] -name=Stormwatch Eagle -abilities=flying -auto={S(land|myBattlefield)}:moveTo(ownerhand) -text=Flying Sacrifice a land: Return Stormwatch Eagle to its owner's hand. -mana={3}{U} -type=Creature -subtype=Bird -power=2 -toughness=1 -[/card] -[card] -name=Strafe -target=creature[-red] -auto=Damage:3 -text=Strafe deals 3 damage to target nonred creature. -mana={R} -type=Sorcery -[/card] -[card] -name=Strands of Night -auto={B}{B}{S(swamp|myBattlefield)}:moveTo(myBattlefield) target(creature|mygraveyard) && life:-2 controller -text={B}{B}, Pay 2 life, Sacrifice a Swamp: Return target creature card from your graveyard to the battlefield. -mana={2}{B}{B} -type=Enchantment -[/card] -[card] -name=Stratozeppelid -abilities=flying,cloud -text=Flying Stratozeppelid can block only creatures with flying. -mana={4}{U} -type=Creature -subtype=Beast -power=4 -toughness=4 -[/card] -[card] -name=Straw Golem -auto=@movedto(creature|opponentstack):bury -text=When an opponent casts a creature spell, sacrifice Straw Golem. -mana={1} -type=Artifact Creature -subtype=Golem -power=2 -toughness=3 -[/card] -[card] -name=Straw Soldiers -mana={1}{U} -type=Creature -subtype=Scarecrow Soldier -power=1 -toughness=3 -[/card] -[card] -name=Stream Hopper -auto={UR}:flying -text={UR}: Stream Hopper gains flying until end of turn. -mana={UR} -type=Creature -subtype=Goblin -power=1 -toughness=1 -[/card] -[card] -name=Stream of Acid -auto=may destroy target(land) -auto=may destroy target(creature[-black]) -text=Destroy target land or nonblack creature. -mana={2}{B}{B} -type=Sorcery -[/card] -[card] -name=Stream of Life -target=player -auto=life:X -text=Target player gains X life. -mana={X}{G} -type=Sorcery -[/card] -[card] -name=Stream of Unconsciousness -target=creature -auto=-4/0 -auto=aslongas(wizard|myBattlefield) draw:1 controller -text=Target creature gets -4/-0 until end of turn. If you control a Wizard, draw a card. -mana={U} -type=Tribal Instant -subtype=Wizard -[/card] -[card] -name=Street Wraith -abilities=swampwalk -autohand={S}:life:-2 && draw:1 -text=Swampwalk Cycling - Pay 2 life. (Pay 2 life, Discard this card: Draw a card.) -mana={3}{B}{B} -type=Creature -subtype=Wraith -power=3 -toughness=4 -[/card] -[card] -name=Streetbreaker Wurm -mana={3}{R}{G} -type=Creature -subtype=Wurm -power=6 -toughness=4 -[/card] -[card] -name=Strength in Numbers -target=creature -auto=foreach(creature[attacking]) 1/1 -auto=trample -text=Until end of turn, target creature gains trample and gets +X/+X, where X is the number of attacking creatures. -mana={1}{G} -type=Instant -[/card] -[card] -name=Strength of Cedars -target=creature -auto=foreach(land|myBattlefield) 1/1 -text=Target creature gets +X/+X until end of turn, where X is the number of lands you control. -mana={4}{G} -type=Instant -subtype=Arcane -[/card] -[card] -name=Strength of Night -kicker={B} -auto=kicker lord(creature|myBattlefield) 1/1 -auto=lord(creature[zombie]|myBattlefield) 2/2 -text=Kicker {B} (You may pay an additional {B} as you cast this spell.) Creatures you control get +1/+1 until end of turn. If Strength of Night was kicked, Zombie creatures you control get an additional +2/+2 until end of turn. -mana={2}{G} -type=Instant -[/card] -[card] -name=Strength of Unity -target=creature -auto=aslongas(forest|myBattlefield) 1/1 -auto=aslongas(island|myBattlefield) 1/1 -auto=aslongas(plains|myBattlefield) 1/1 -auto=aslongas(mountain|myBattlefield) 1/1 -auto=aslongas(swamp|myBattlefield) 1/1 -text=Enchant creature Domain - Enchanted creature gets +1/+1 for each basic land type among lands you control. -mana={3}{W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Strip Mine -auto={T}:Add {1} -auto={T}{S}:destroy target(land) -text={T}: Add {1} to your mana pool. Sacrifice Strip Mine: Destroy target land. -type=Land -[/card] -[card] -name=Striped Bears -auto=draw:1 -text=When Striped Bears enters the battlefield, draw a card. -mana={3}{G} -type=Creature -subtype=Bear -power=2 -toughness=2 -[/card] -[card] -name=Stroke of Genius -target=player -auto=draw:X -text=Target player draws X cards. -mana={X}{2}{U} -type=Instant -[/card] -[card] -name=Stromgald Cabal -auto={T}:fizzle target(*[white]|stack) && life:-1 controller -text={T}, Pay 1 life: Counter target white spell. -mana={1}{B}{B} -type=Creature -subtype=Human Knight -power=2 -toughness=2 -[/card] -[card] -name=Stromgald Crusader -abilities=protection from white -auto={B}:flying -auto={B}{B}:1/0 -text=Protection from white {B}: Stromgald Crusader gains flying until end of turn. {B}{B}: Stromgald Crusader gets +1/+0 until end of turn. -mana={B}{B} -type=Creature -subtype=Zombie Knight -power=2 -toughness=1 -[/card] -[card] -name=Strongarm Thug -auto=may moveto(myhand) target(mercenary|mygraveyard) -text=When Strongarm Thug enters the battlefield, you may return target Mercenary card from your graveyard to your hand. -mana={2}{B} -type=Creature -subtype=Human Mercenary -power=1 -toughness=1 -[/card] -[card] -name=Stronghold Assassin -auto={T}{S(creature|myBattlefield)}:destroy target(creature[-black]) -text={T}, Sacrifice a creature: Destroy target nonblack creature. -mana={1}{B}{B} -type=Creature -subtype=Zombie Assassin -power=2 -toughness=1 -[/card] -[card] -name=Stronghold Biologist -auto={U}{U}{T}{S(*|myhand)}:fizzle target(creature|stack) -text={U}{U}, {T}, Discard a card: Counter target creature spell. -mana={2}{U} -type=Creature -subtype=Human Spellshaper -power=1 -toughness=1 -[/card] -[card] -name=Stronghold Discipline -auto=foreach(creature|opponentBattlefield) life:-1 opponent -auto=foreach(creature|myBattlefield) life:-1 controller -text=Each player loses 1 life for each creature he or she controls. -mana={2}{B}{B} -type=Sorcery -[/card] -[card] -name=Stronghold Machinist -auto={U}{U}{T}{S(*|myhand)}:fizzle target(*[-creature]|stack) -text={U}{U}, {T}, Discard a card: Counter target noncreature spell. -mana={2}{U} -type=Creature -subtype=Human Spellshaper -power=1 -toughness=1 -[/card] -[card] -name=Stronghold Overseer -abilities=flying,shadow -auto={B}{B}:lord(creature[shadow]) 1/0 && lord(creature[-shadow]) -1/0 -text=Flying Shadow (This creature can block or be blocked by only creatures with shadow.) {B}{B}: Creatures with shadow get +1/+0 until end of turn and creatures without shadow get -1/-0 until end of turn. -mana={3}{B}{B}{B} -type=Creature -subtype=Demon -power=5 -toughness=5 -[/card] -[card] -name=Stronghold Taskmaster -auto=lord(creature[black]) -1/-1 other -text=Other black creatures get -1/-1. -mana={2}{B}{B} -type=Creature -subtype=Giant Minion -power=4 -toughness=3 -[/card] -[card] -name=Stronghold Zeppelin -abilities=flying,cloud -text=Flying Stronghold Zeppelin can block only creatures with flying. -mana={2}{U}{U} -type=Creature -subtype=Human -power=3 -toughness=3 -[/card] -[card] -name=Stun -target=creature -auto=cantblock -auto=draw:1 controller -text=Target creature can't block this turn. Draw a card. -mana={1}{R} -type=Instant -[/card] -[card] -name=Stun Sniper -auto={1}{T}:damage:1 target(creature) && tap -text={1}, {T}: Stun Sniper deals 1 damage to target creature. Tap that creature. -mana={R}{W} -type=Creature -subtype=Human Archer -power=1 -toughness=1 -[/card] -[card] -name=Sturdy Hatchling -auto={GU}:shroud -auto=@movedTo(*[blue]|mystack):counter(-1/-1,-1) -auto=@movedTo(*[green]|mystack):counter(-1/-1,-1) -auto=counter(-1/-1,4) -text=Sturdy Hatchling enters the battlefield with four -1/-1 counters on it. {GU}: Sturdy Hatchling gains shroud until end of turn. Whenever you cast a green spell, remove a -1/-1 counter from Sturdy Hatchling. Whenever you cast a blue spell, remove a -1/-1 counter from Sturdy Hatchling. -mana={3}{GU} -type=Creature -subtype=Elemental -power=6 -toughness=6 -[/card] -[card] -name=Su-Chi -auto=@movedTo(this|graveyard):add {4} -text=When Su-Chi is put into a graveyard from the battlefield, add {4} to your mana pool. -mana={4} -type=Artifact Creature -subtype=Construct -power=4 -toughness=4 -[/card] -[card] -name=Subterranean Spirit -abilities=protection from red -auto={T}:damage:1 all(creature[-flying]) -text=Protection from red {T}: Subterranean Spirit deals 1 damage to each creature without flying. -mana={3}{R}{R} -type=Creature -subtype=Elemental Spirit -power=3 -toughness=3 -[/card] -[card] -name=Subversion -auto=@each my upkeep:life:1 controller -auto=@each my upkeep:life:-1 opponent -text=At the beginning of your upkeep, each opponent loses 1 life. You gain life equal to the life lost this way. -mana={3}{B}{B} -type=Enchantment -[/card] -[card] -name=Sudden Impact -target=player -alias=129750 -text=Sudden Impact deals damage equal to the number of cards in target player's hand to that player. -mana={3}{R} -type=Instant -[/card] -[card] -name=Sudden Strength -target=creature -auto=3/3 -auto=draw:1 controller -text=Target creature gets +3/+3 until end of turn. Draw a card. -mana={3}{G} -type=Instant -[/card] -[card] -name=Suicidal Charge -auto={S}:lord(creature|opponentBattlefield) -1/-1 && lord(creature|opponentBattlefield) mustattack -text=Sacrifice Suicidal Charge: Creatures your opponents control get -1/-1 until end of turn. Those creatures attack this turn if able. -mana={3}{B}{R} -type=Enchantment -[/card] -[card] -name=Suleiman's Legacy -auto=lord(djinn) -99/-99 -auto=lord(efreet) -99/-99 -text=When Suleiman's Legacy enters the battlefield, destroy all Djinns and Efreets. They can't be regenerated. Whenever a Djinn or Efreet comes into play, destroy it. It can't be regenerated. -mana={R}{W} -type=Enchantment -[/card] -[card] -name=Sulfur Vent -auto=tap -auto={T}:Add {B} -auto={T}{S}:Add {U}{R} -text=Sulfur Vent enters the battlefield tapped. {T}: Add {B} to your mana pool. {T}, Sacrifice Geothermal Crevice: Add {U}{R} to your mana pool. -type=Land -[/card] -[card] -name=Sulfurous Springs -auto={T}:Add {1} -auto={T}:Add {B} && Damage:1 controller -auto={T}:Add {R} && Damage:1 controller -text={T}: Add {1} to your mana pool. {T}: Add {B} or {R} to your mana pool. Sulfurous Springs deals 1 damage to you. -type=Land -[/card] -[card] -name=Summoner's Bane -target=creature|stack -auto=fizzle -auto=token(Illusion,Creature Illusion,2/2,blue) controller -text=Counter target creature spell. Put a 2/2 blue Illusion creature token onto the battlefield. -mana={2}{U}{U} -type=Instant -[/card] -[card] -name=Summoning Station -auto=@movedTo(artifact|graveyard) from(battlefield):may untap -auto={T}:token(Pincher,creature artifact pincher,2/2,artifact) -text={T}, Put a 2/2 colorless Pincher creature token onto the battlefield. Whenever an artifact is put into a graveyard from the battlefield, you may untap Summoning Station. -mana={7} -type=Artifact -[/card] -[card] -name=Sun Ce, Young Conquerer -abilities=horsemanship -auto=may moveto(ownerhand) target(creature|battlefield) -text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) When Sun Ce, Young Conquerer enters the battlefield, you may return target creature to its owner's hand. -mana={3}{U}{U} -type=Legendary Creature -subtype=Human Soldier -power=3 -toughness=3 -[/card] -[card] -name=Sun Quan, Lord of Wu -auto=lord(creature|mybattlefield) horsemanship -text=Creatures you control have horsemanship. (They can't be blocked except by creatures with horsemanship.) -mana={4}{U}{U} -type=Legendary Creature -subtype=Human Soldier -power=4 -toughness=4 -[/card] -[card] -name=Sunastian Falconer -auto={T}:Add {2} -text={T}: Add {2} to your mana pool. -mana={3}{R}{G} -type=Legendary Creature -subtype=Human Shaman -power=4 -toughness=4 -[/card] -[card] -name=Sunbeam Spellbomb -auto={W}{S}:life:5 controller -auto={1}{S}:draw:1 controller -text={W}, Sacrifice Sunbeam Spellbomb: You gain 5 life. {1}, Sacrifice Sunbeam Spellbomb: Draw a card. -mana={1} -type=Artifact -[/card] -[card] -name=Sunder -auto=moveTo(ownerhand) all(land) -text=Return all lands to their owners' hands. -mana={3}{U}{U} -type=Instant -[/card] -[card] -name=Sunder from Within -target=artifact,land -auto=destroy -text=Destroy target artifact or land. -mana={2}{R}{R} -type=Sorcery -subtype=Arcane -[/card] -[card] -name=Sunflare Shaman -auto={1}{R}{T}:foreach(elemental|mygraveyard) damage:1 target(creature,player) && foreach(elemental|mygraveyard) damage:1 all(this) -text={1}{R}, {T}: Sunflare Shaman deals X damage to target creature or player and X damage to itself, where X is the number of Elemental cards in your graveyard. -mana={1}{R} -type=Creature -subtype=Elemental Shaman -power=2 -toughness=1 -[/card] -[card] -name=Sunglasses of Urza -auto={W}:Add {R} -text={W}: Add {R} to your mana pool. -mana={3} -type=Artifact -[/card] -[card] -name=Sungrass Egg -auto={2}{T}{S}:Add{G}{W} && draw:1 -text={2}, {T}, Sacrifice Sungrass Egg: Add {G}{W} to your mana pool. Draw a card. -mana={1} -type=Artifact -[/card] -[card] -name=Sungrass Prairie -auto={1}{T}:Add {G}{W} -text={1}{T}: Add {G}{W} to your mana pool. -type=Land -[/card] -[card] -name=Sunhome, Fortress of the Legion -auto={T}:Add {1} -auto={2}{R}{W}{T}:double strike target(creature) -text={T}: Add {1} to your mana pool. {2}{R}{W}, {T}: Target creature gains double strike until end of turn. -type=Land -[/card] -[card] -name=Sunken Ruins -auto={T}:Add {1} -auto={UB}{T}:Add {U}{U} -auto={UB}{T}:Add {U}{B} -auto={UB}{T}:Add {B}{B} -text={T}: Add {1} to your mana pool. {UB}, {T}: Add {U}{U}, {U}{B}, or {B}{B} to your mana pool. -type=Land -[/card] -[card] -name=Sunlance -target=creature[-white] -auto=Damage:3 -text=Sunlance deals 3 damage to target nonwhite creature. -mana={W} -type=Sorcery -[/card] -[card] -name=Sunpetal Grove -auto=tap -auto=aslongas(forest,plains|myBattlefield) untap -auto={T}:Add {G} -auto={T}:Add {W} -text=Sunpetal Grove enters the battlefield tapped unless you control a Forest or a Plains. {T}: Add {G} or {W} to your mana pool. -type=Land -[/card] -[card] -name=Sunrise Sovereign -auto=lord(giant|myBattlefield) 2/2 other -auto=lord(giant|myBattlefield) trample other -text=Other Giant creatures you control get +2/+2 and have trample. -mana={5}{R} -type=Creature -subtype=Giant Warrior -power=5 -toughness=5 -[/card] -[card] -name=Sunscape Apprentice -auto={G}{T}:1/1 target(creature) -auto={U}{T}:moveTo(ownerLibrary) target(creature|myBattlefield) -text={G}, {T}: Target creature gets +1/+1 until end of turn. {U}, {T}: Put target creature you control on top of its owner's library. -mana={W} -type=Creature -subtype=Human Wizard -power=1 -toughness=1 -[/card] -[card] -name=Sunscape Master -auto={G}{G}{T}:lord(creature|myBattlefield) 2/2 -auto={U}{U}{T}:moveTo(ownerhand) target(creature) -text={G}{G}, {T}: Creatures you control get +2/+2 until end of turn. {U}{U}, {T}: Return target creature to its owner's hand. -mana={2}{W}{W} -type=Creature -subtype=Human Wizard -power=2 -toughness=2 -[/card] -[card] -name=Sunseed Nurturer -auto=@each my end:aslongas(creature[power>=5]|myBattlefield) may life:2 controller -auto={T}:Add{1} -text=At the end of your turn, if you control a creature with power 5 or greater, you may gain 2 life. {T}: Add {1} to your mana pool. -mana={2}{W} -type=Creature -subtype=Human Druid Wizard -power=1 -toughness=1 -[/card] -[card] -name=Sunstone -auto={2}{S(land[snow])}:preventAllcombatDamage ueot -text={2}, Sacrifice a snow land: Prevent all combat damage that would be dealt this turn. -mana={3} -type=Artifact -[/card] -[card] -name=Sunstrike Legionnaire -abilities=doesnotuntap -auto=@movedTo(creature|battlefield):untap -auto={T}:tap target(creature[manacost<=3]) -text=Sunstrike Legionnaire doesn't untap during your untap step. Whenever another creature enters the battlefield, untap Sunstrike Legionnaire. {T}: Tap target creature with converted mana cost 3 or less. -mana={1}{W} -type=Creature -subtype=Human Soldier -power=1 -toughness=2 -[/card] -[card] -name=Suntail Hawk -abilities=flying -text=Flying (This creature can't be blocked except by creatures with flying or reach.) -mana={W} -type=Creature -subtype=Bird -power=1 -toughness=1 -[/card] -[card] -name=Sunweb -abilities=defender -auto=lord(creature[power<=2]) cantbeblockedby(sunweb) -text=Defender (This creature can't attack.) Flying Sunweb can't block creatures with power 2 or less. -mana={3}{W} -type=Creature -subtype=Wall -power=5 -toughness=6 -[/card] -[card] -name=Surge of Thoughtweft -auto=lord(creature|myBattlefield) 1/1 -auto=aslongas(kithkin|myBattlefield) draw:1 controller -text=Creatures you control get +1/+1 until end of turn. If you control a Kithkin, draw a card. -mana={1}{W} -type=Tribal Instant -subtype=Kithkin -[/card] -[card] -name=Surrakar Banisher -auto=may moveTo(ownerhand) target(creature[tapped]) -text=When Surrakar Banisher enters the battlefield, you may return target tapped creature to it's owner's hand. -mana={4}{U} -type=Creature -subtype=Surrakar -power=3 -toughness=3 -[/card] -[card] -name=Surrakar Marauder -auto=@movedTo(land|myBattlefield):intimidate ueot -text=Landfall - Whenever a land enters the battlefield under your control, Surrakar Marauder gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.) -mana={1}{B} -type=Creature -subtype=Surrakar -power=2 -toughness=1 -[/card] -[card] -name=Surveilling Sprite -abilities=flying -auto=@movedto(this|graveyard) from(battlefield):may draw:1 -text=Flying When Surveilling Sprite is put into a graveyard from the battlefield, you may draw a card. -mana={1}{U} -type=Creature -subtype=Faerie Rogue -power=1 -toughness=1 -[/card] -[card] -name=Survival of the Fittest -auto={G}{S(creature|myhand)}:moveTo(myhand) target(creature|myLibrary) -text={G}, Discard a creature card: Search your library for a creature card, reveal that card, and put it into your hand. Then shuffle your library. -mana={1}{G} -type=Enchantment -[/card] -[card] -name=Sustainer of the Realm -abilities=flying -auto=lord(sustainer of the realm[blocking]|mybattlefield) 0/2 -auto=lord(other sustainer of the realm[blocking]|mybattlefield) 0/-2 -text=Flying Whenever Sustainer of the Realm blocks, it gets +0/+2 until end of turn. -mana={2}{W}{W} -type=Creature -subtype=Angel -power=2 -toughness=3 -[/card] -[card] -name=Sustenance -auto={1}{S(land|myBattlefield)}:1/1 target(creature) -text={1}, Sacrifice a land: Target creature gets +1/+1 until end of turn. -mana={1}{G} -type=Enchantment -[/card] -[card] -name=Suture Spirit -abilities=flying -auto={WB}{WB}{WB}:Regenerate target(creature) -text=Flying {WB}{WB}{WB}: Regenerate target creature. -mana={1}{W} -type=Creature -subtype=Spirit -power=1 -toughness=1 -[/card] -[card] -name=Svyelunite Priest -auto={U}{U}{T}:shroud target(creature) myUpkeepOnly -text={U}{U}, {T}: Target creature gains shroud until end of turn. Play this ability only during your upkeep. (It can't be the target of spells or abilities.) -mana={1}{U} -type=Creature -subtype=Merfolk Cleric -power=1 -toughness=1 -[/card] -[card] -name=Svyelunite Temple -auto=tap -auto={T}:Add {U} -auto={T}{S}:Add {U}{U} -text=Svyelunite Temple enters the battlefield tapped. {T}: Add {U} to your mana pool. {T}, Sacrifice Svyelunite Temple: Add {U}{U} to your mana pool. -type=Land -[/card] -[card] -name=Swallowing Plague -target=creature -auto=damage:X -auto=life:X controller -text=Swallowing Plague deals X damage to target creature and you gain X life. -mana={X}{B}{B} -type=Sorcery -subtype=Arcane -[/card] -[card] -name=Swamp -auto={T}: Add {B} -text={T}: Add {B} to your mana pool. -type=Basic Land -subtype=Swamp -[/card] -[card] -name=Swarm of Rats -auto=foreach(rat|myBattlefield) 1/0 -text=Swarm of Rats's power is equal to the number of Rats you control. -mana={1}{B} -type=Creature -subtype=Rat -power=* -toughness=1 -[/card] -[card] -name=Swarmyard -auto={T}:Add {1} -auto={T}:regenerate target(insect) -auto={T}:regenerate target(rat) -auto={T}:regenerate target(spider) -auto={T}:regenerate target(squirrel) -text={T}: Add {1} to your mana pool. {T}: Regenerate target Insect, Rat, Spider, or Squirrel. -type=Land -[/card] -[card] -name=Swat -target=creature[power<=2] -auto=destroy -autohand={2}:cycling -text=Destroy target creature with power 2 or less. Cycling {2} ({2}, Discard this card: Draw a card.) -mana={1}{B}{B} -type=Instant -[/card] -[card] -name=Swift Silence -auto=foreach(other *|stack) draw:1 -auto=fizzle all(other *|stack) -text=Counter all other spells. Draw a card for each spell countered this way. -mana={2}{W}{U}{U} -type=Instant -[/card] -[card] -name=Swirling Sandstorm -auto=aslongas(*|mygraveyard) damage:5 all(creature[-flying]) >6 -text=Threshold - Swirling Sandstorm deals 5 damage to each creature without flying if seven or more cards are in your graveyard. -mana={3}{R} -type=Sorcery -[/card] -[card] -name=Sword Dancer -auto={W}{W}:-1/0 target(creature[attacking]) -text={W}{W}: Target attacking creature gets -1/-0 until end of turn. -mana={1}{W} -type=Creature -subtype=Human Rebel -power=1 -toughness=2 -[/card] -[card] -name=Sword of Light and Shadow -auto={2}:equip -auto=protection from white -auto=protection from black -auto=2/2 -auto=@damaged(player) from(mytgt):life:3 -auto=@damaged(player) from(mytgt):may moveTo(myhand) target(creature|mygraveyard) -text=Equipped creature gets +2/+2 and has protection from white and from black. Whenever equipped creature deals combat damage to a player, you gain 3 life and you may return up to one target creature card from your graveyard to your hand. Equip {2} -mana={3} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Sword of the Chosen -auto={T}:2/2 target(creature[legendary]) -text={T}: Target legendary creature gets +2/+2 until end of turn. -mana={2} -type=Legendary Artifact -[/card] -[card] -name=Swords to Plowshares -target=creature -auto=moveto(exile) -auto=life:p targetController -text=Exile target creature. That creature's controller gains life equal to its power. -mana={W} -type=Instant -[/card] -[card] -name=Sygg, River Guide -abilities=islandwalk -auto={1}{W}:protection from black target(merfolk|myBattlefield) -auto={1}{W}:protection from blue target(merfolk|myBattlefield) -auto={1}{W}:protection from green target(merfolk|myBattlefield) -auto={1}{W}:protection from red target(merfolk|myBattlefield) -auto={1}{W}:protection from white target(merfolk|myBattlefield) -text=Islandwalk. {1}{W}: Target Merfolk you control gains protection from the color of your choice until end of turn. -mana={W}{U} -type=Legendary Creature -subtype=Merfolk Wizard -power=2 -toughness=2 -[/card] -[card] -name=Sylvan Basilisk -alias=135215 -text=Whenever Sylvan Basilisk becomes blocked by a creature, destroy that creature. -mana={3}{G}{G} -type=Creature -subtype=Basilisk -power=2 -toughness=4 -[/card] -[card] -name=Sylvan Bounty -target=player -auto=life:8 -autohand={1}{G}{S}:moveTo(myhand) target(land[basic]|mylibrary) -text=Target player gains 8 life. Basic landcycling {1}{G} ({1}{G}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.) -mana={5}{G} -type=Instant -[/card] -[card] -name=Sylvan Safekeeper -auto={S(land|myBattlefield)}:shroud target(creature) -text=Sacrifice a land: Target creature you control gains shroud until end of turn. (It can't be the target of spells or abilities.) -mana={G} -type=Creature -subtype=Human Wizard -power=1 -toughness=1 -[/card] -[card] -name=Sylvan Scrying -target=land|mylibrary -auto=moveTo(myHand) -text=Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library. -mana={1}{G} -type=Sorcery -[/card] -[card] -name=Sylvan Yeti -auto=foreach(*|myhand) 1/0 -text=Sylvan Yeti's power is equal to the number of cards in your hand. -mana={2}{G}{G} -type=Creature -subtype=Yeti -power=* -toughness=4 -[/card] -[card] -name=Symbiotic Beast -auto=@movedTo(this|graveyard) from(battlefield):token(Insect,creature insect, 1/1,green)*4 -text=When Symbiotic Beast is put into a graveyard from the battlefield, put four 1/1 green Insect creature tokens onto the battlefield. -mana={4}{G}{G} -type=Creature -subtype=Insect Beast -power=4 -toughness=4 -[/card] -[card] -name=Symbiotic Elf -auto=@movedTo(this|graveyard) from(battlefield):token(Insect,creature insect, 1/1,green)*2 -text=When Symbiotic Elf is put into a graveyard from the battlefield, put two 1/1 green Insect creature tokens onto the battlefield. -mana={3}{G} -type=Creature -subtype=Elf -power=2 -toughness=2 -[/card] -[card] -name=Symbiotic Wurm -auto=@movedTo(this|graveyard) from(battlefield):token(Insect,creature insect, 1/1,green)*7 -text=When Symbiotic Wurm is put into a graveyard from the battlefield, put seven 1/1 green Insect creature tokens onto the battlefield. -mana={5}{G}{G}{G} -type=Creature -subtype=Wurm -power=7 -toughness=7 -[/card] -[card] -name=Symbol of Unsummoning -target=creature -auto=moveTo(ownerhand) -auto=draw:1 controller -text=Return target creature to its owner's hand. Draw a card. -mana={2}{U} -type=Sorcery -[/card] -[card] -name=Synapse Sliver -auto=@damaged(player) from(sliver|myBattlefield):may draw:1 controller -auto=@damaged(player) from(sliver|opponentBattlefield):draw:1 opponent -text=Whenever a Sliver deals combat damage to a player, its controller may draw a card. -mana={4}{U} -type=Creature -subtype=Sliver -power=3 -toughness=3 -[/card] -[card] -name=Synchronous Sliver -auto=lord(sliver) vigilance -text=All Sliver creatures have vigilance. -mana={4}{U} -type=Creature -subtype=Sliver -power=3 -toughness=3 -[/card] -[card] -name=Syphon Life -target=player -auto=life:-2 && life:2 controller -autograveyard={1}{B}{B}{S(land|myhand)}:life:-2 && life:2 controller asSorcery -text=Target player loses 2 life and you gain 2 life. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) -mana={1}{B}{B} -type=Sorcery -[/card] -[card] -name=Syphon Soul -auto=damage:2 opponent -auto=life:2 controller -text=Syphon Soul deals 2 damage to each other player. You gain life equal to the damage dealt this way. -mana={2}{B} -type=Sorcery -[/card] -[card] -name=Taiga -auto={T}:Add {R} -auto={T}:Add {G} -type=Land -subtype=Mountain Forest -[/card] -[card] -name=Tainted Field -auto={T}:Add {1} -auto=aslongas(swamp|myBattlefield) {T}:add{B} -auto=aslongas(swamp|myBattlefield) {T}:add{W} -text={T}: Add {1} to your mana pool. {T}: Add {W} or {B} to your mana pool. Activate this ability only if you control a Swamp. -type=Land -[/card] -[card] -name=Tainted Isle -auto={T}:Add {1} -auto=aslongas(swamp|myBattlefield) {T}:add{B} -auto=aslongas(swamp|myBattlefield) {T}:add{U} -text={T}: Add {1} to your mana pool. {T}: Add {U} or {B} to your mana pool. Activate this ability only if you control a Swamp. -type=Land -[/card] -[card] -name=Tainted Peak -auto={T}:Add {1} -auto=aslongas(swamp|myBattlefield) {T}:add{B} -auto=aslongas(swamp|myBattlefield) {T}:add{R} -text={T}: Add {1} to your mana pool. {T}: Add {B} or {R} to your mana pool. Activate this ability only if you control a Swamp. -type=Land -[/card] -[card] -name=Tainted Wood -auto={T}:Add {1} -auto=aslongas(swamp|myBattlefield) {T}:add{B} -auto=aslongas(swamp|myBattlefield) {T}:add{G} -text={T}: Add {1} to your mana pool. {T}: Add {B} or {G} to your mana pool. Activate this ability only if you control a Swamp. -type=Land -[/card] -[card] -name=Tajuru Archer -auto=may foreach(ally|mybattlefield) damage:1 target(creature[flying]) -auto=@movedTo(ally|mybattlefield):may foreach(ally|mybattlefield) damage:1 target(creature[flying]) -text=Whenever Tajuru Archer or another Ally enters the battlefield under your control, you may have Tajuru Archer deal damage to target creature with flying equal to the number of Allies you control. -mana={2}{G} -type=Creature -subtype=Elf Archer Ally -power=1 -toughness=2 -[/card] -[card] -name=Takeno's Cavalry -auto=rampage(1/1,0) -auto=rampage(-1/-1,1) -auto=lord(takeno's cavalry[blocking]|mybattlefield) 1/1 -auto=lord(other takeno's cavalry[blocking]|mybattlefield) -1/-1 -text=Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) {T}: Takeno's Cavalry deals 1 damage to target attacking or blocking Spirit. -mana={3}{W} -type=Creature -subtype=Human Samurai Archer -power=1 -toughness=1 -[/card] -[card] -name=Talas Air Ship -abilities=flying -text=Flying -mana={3}{U} -type=Creature -subtype=Human Pirate -power=3 -toughness=2 -[/card] -[card] -name=Talas Merchant -mana={1}{U} -type=Creature -subtype=Human Pirate -power=1 -toughness=3 -[/card] -[card] -name=Talas Researcher -auto={T}:Draw:1 myTurnOnly -text={T}: Draw a card. Activate this ability only during your turn, before attackers are declared. -mana={4}{U} -type=Creature -subtype=Human Pirate Wizard -power=1 -toughness=1 -[/card] -[card] -name=Talas Scout -abilities=flying -text=Flying -mana={1}{U} -type=Creature -subtype=Human Pirate Scout -power=1 -toughness=2 -[/card] -[card] -name=Talas Warrior -auto=unblockable -text=Talas Warrior is unblockable. -mana={1}{U}{U} -type=Creature -subtype=Human Pirate Warrior -power=2 -toughness=2 -[/card] -[card] -name=Talisman of Dominance -auto={T}:Add {1} -auto={T}:Add {U} && damage:1 controller -auto={T}:Add {B} && damage:1 controller -text={T}: Add {1} to your mana pool. {T}: Add {U} or {B} to your mana pool. Talisman of Dominance deals 1 damage to you. -mana={2} -type=Artifact -[/card] -[card] -name=Talisman of Impulse -auto={T}:Add {1} -auto={T}:Add {R} && damage:1 controller -auto={T}:Add {G} && damage:1 controller -text={T}: Add {1} to your mana pool. {T}: Add {R} or {G} to your mana pool. Talisman of Impulse deals 1 damage to you. -mana={2} -type=Artifact -[/card] -[card] -name=Talisman of Indulgence -auto={T}:Add {1} -auto={T}:Add {B} && damage:1 controller -auto={T}:Add {R} && damage:1 controller -text={T}: Add {1} to your mana pool. {T}: Add {B} or {R} to your mana pool. Talisman of Indulgence deals 1 damage to you. -mana={2} -type=Artifact -[/card] -[card] -name=Talisman of Progress -auto={T}:Add {1} -auto={T}:Add {W} && damage:1 controller -auto={T}:Add {U} && damage:1 controller -text={T}: Add {1} to your mana pool. {T}: Add {W} or {U} to your mana pool. Talisman of Progress deals 1 damage to you. -mana={2} -type=Artifact -[/card] -[card] -name=Talisman of Unity -auto={T}:Add {1} -auto={T}:Add {G} && damage:1 controller -auto={T}:Add {W} && damage:1 controller -text={T}: Add {1} to your mana pool. {T}: Add {G} or {W} to your mana pool. Talisman of Unity deals 1 damage to you. -mana={2} -type=Artifact -[/card] -[card] -name=Tallowisp -auto=@movedto(spirit,arcane|mystack):may moveto(myhand) target(aura|myLibrary) -text=Whenever you cast a Spirit or Arcane spell, you may search your library for an Aura card with enchant creature, reveal it, and put it into your hand. If you do, shuffle your library. -mana={1}{W} -type=Creature -subtype=Spirit -power=1 -toughness=3 -[/card] -[card] -name=Talon Sliver -auto=lord(sliver) first strike -text=All Sliver creatures have first strike. -mana={1}{W} -type=Creature -subtype=Sliver -power=1 -toughness=1 -[/card] -[card] -name=Talon Trooper -abilities=flying -text=Flying -mana={1}{W}{U} -type=Creature -subtype=Bird Scout -power=2 -toughness=3 -[/card] -[card] -name=Talonrend -abilities=flying -auto={UR}:1/-1 -text=Flying {UR}: Talonrend gets +1/-1 until end of turn. -mana={4}{U} -type=Creature -subtype=Elemental -power=0 -toughness=5 -[/card] -[card] -name=Talruum Minotaur -abilities=haste -text=Haste -mana={2}{R}{R} -type=Creature -subtype=Minotaur Berserker -power=3 -toughness=3 -[/card] -[card] -name=Talus Paladin -auto=may counter(1/1) all(this) && lord(ally|myBattlefield) lifelink ueot -auto=@movedTo(other ally|myBattlefield):may counter(1/1) all(this) && lord(ally|myBattlefield) lifelink ueot -text=Whenever Talus Paladin or another Ally enters the battlefield under your control, you may have Allies you control gain lifelink until end of turn and you may put a +1/+1 counter on Talus Paladin. -mana={3}{W} -type=Creature -subtype=Human Knight Ally -power=2 -toughness=3 -[/card] -[card] -name=Tangle Asp -alias=1238 -# Note: The alias isn't entirely correct since the Cockatrice's -# ability doesn't affect walls, but Tangle Asp's should. -text=Whenever Tangle Asp blocks or becomes blocked by a creature, destroy that creature at end of combat. -mana={1}{G} -type=Creature -subtype=Snake -power=1 -toughness=2 -[/card] -[card] -name=Tangle Spider -abilities=flash,reach -text=Flash (You may cast this spell any time you could cast an instant.) Reach (This creature can block creatures with flying.) -mana={4}{G}{G} -type=Creature -subtype=Spider -power=3 -toughness=4 -[/card] -[card] -name=Tanglebloom -auto={1}{T}:life:1 -text={1}, {T}: You gain 1 life. -mana={1} -type=Artifact -[/card] -[card] -name=Tanglesap -auto=preventAllCombatDamage from(creature[-trample]) ueot -text=Prevent all combat damage that would be dealt this turn by creatures without trample. -mana={1}{G} -type=Instant -[/card] -[card] -name=Tanglewalker -auto=aslongas(land[artifact]|opponentBattlefield) lord(creature|myBattlefield) unblockable -text=Creatures you control are unblockable as long as defending player controls an artifact land. -mana={2}{G} -type=Creature -subtype=Dryad -power=2 -toughness=2 -[/card] -[card] -name=Taoist Hermit -abilities=opponentshroud -text=Taoist Hermit can't be the target of spells or abilities your opponents control. -mana={2}{G} -type=Creature -subtype=Human Mystic -power=2 -toughness=2 -[/card] -[card] -name=Taoist Mystic -auto=cantbeblockedby(creature[horsemanship]) -text=Taoist Mystic can't be blocked by creatures with horsemanship. -mana={2}{G} -type=Creature -subtype=Human Mystic -power=2 -toughness=2 -[/card] -[card] -name=Tar Pitcher -auto={T}{S(goblin|myBattlefield)}:damage:2 target(creature,player) -text={T}, Sacrifice a Goblin: Tar Pitcher deals 2 damage to target creature or player. -mana={3}{R} -type=Creature -subtype=Goblin Shaman -power=2 -toughness=2 -[/card] -[card] -name=Tarfire -target=creature,player -auto=damage:2 -text=Tarfire deals 2 damage to target creature or player. -mana={R} -type=Tribal Instant -subtype=Goblin -[/card] -[card] -name=Tarmogoyf -auto=aslongas(artifact|graveyard) 1/1 -auto=aslongas(creature|graveyard) 1/1 -auto=aslongas(enchantment|graveyard) 1/1 -auto=aslongas(instant|graveyard) 1/1 -auto=aslongas(land|graveyard) 1/1 -auto=aslongas(sorcery|graveyard) 1/1 -auto=aslongas(tribal|graveyard) 1/1 -text=Tarmogoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1. (The card types are artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal.) -mana={1}{G} -type=Creature -subtype=Lhurgoyf -power=* -toughness=1+* -[/card] -[card] -name=Tarnished Citadel -auto={T}:Add {1} -auto={T}:Add {B} && Damage:3 controller -auto={T}:Add {G} && Damage:3 controller -auto={T}:Add {R} && Damage:3 controller -auto={T}:Add {U} && Damage:3 controller -auto={T}:Add {W} && Damage:3 controller -text={T}: Add {1} mana to your mana pool. {T}: Add one mana of any color to your mana pool. Tarnished Citadel deals 3 damage to you. -type=Land -[/card] -[card] -name=Tarpan -auto=@movedTo(this|graveyard) from(battlefield):life:1 controller -text=When Tarpan is put into a graveyard from the battlefield, you gain 1 life. -mana={G} -type=Creature -subtype=Horse -power=1 -toughness=1 -[/card] -[card] -name=Taste for Mayhem -target=creature -auto=4/0 -auto=aslongas(*|myhand)-2/0 -text=Enchant creature Enchanted creature gets +2/+0. Hellbent - Enchanted creature gets an additional +2/+0 as long as you have no cards in hand. -mana={R} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Tattered Drake -abilities=flying -auto={B}:regenerate -text=Flying {B}: Regenerate Tattered Drake. -mana={4}{U} -type=Creature -subtype=Zombie Drake -power=2 -toughness=2 -[/card] -[card] -name=Tattermunge Duo -auto=@movedTo(*[red]|mystack):1/1 ueot -auto=@movedTo(*[green]|mystack):forestwalk ueot -text=Whenever you cast a red spell, Tattermunge Duo gets +1/+1 until end of turn. Whenever you cast a green spell, Tattermunge Duo gains forestwalk until end of turn. -mana={2}{RG} -type=Creature -subtype=Goblin Warrior Shaman -power=2 -toughness=3 -[/card] -[card] -name=Tattermunge Maniac -abilities=mustattack -text=Tattermunge Maniac attacks each turn if able. -mana={RG} -type=Creature -subtype=Goblin Warrior -power=2 -toughness=1 -[/card] -[card] -name=Tattermunge Witch -auto={R}{G}:lord(creature[blocked]) 1/0 && lord(creature[blocked]) trample -text={R}{G}: Each blocked creature gets +1/+0 and gains trample until end of turn. -mana={1}{RG} -type=Creature -subtype=Goblin Shaman -power=2 -toughness=1 -[/card] -[card] -name=Tattoo Ward -target=creature -auto=1/1 -auto=protection from(enchantment) -auto={S}:destroy target(enchantment) -text=Enchant creature Enchanted creature gets +1/+1 and has protection from enchantments. This effect doesn't remove Tattoo Ward. Sacrifice Tattoo Ward: Destroy target enchantment. -mana={2}{W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Tawnos's Wand -auto={T}:unblockable target(creature[power<=2]) -text={2}, {T}:Target creature with power 2 or less is unblockable this turn. -mana={4} -type=Artifact -[/card] -[card] -name=Teardrop Kami -auto={S}:tap target(creature) -auto={S}:untap target(creature) -text=Sacrifice Teardrop Kami: You may tap or untap target creature. -mana={U} -type=Creature -subtype=Spirit -power=1 -toughness=1 -[/card] -[card] -name=Tectonic Edge -auto={T}:Add{1} -auto=aslongas(land|opponentBattlefield) {1}{T}:destroy target(land[-basic] >3 -text={T}: Add {1} to your mana pool. {1}, {T}: Sacrifice Tectonic Edge: Destroy target nonbasic land. Activate this ability only if an opponent controls four or more lands. -type=Land -[/card] -[card] -name=Tectonic Instability -auto=@movedTo(land|opponentBattlefield):tap all(land|opponentBattlefield) -auto=@movedTo(land|myBattlefield):tap all(land|myBattlefield) -text=Whenever a land enters the battlefield, tap all lands its controller controls. -mana={2}{R} -type=Enchantment -[/card] -[card] -name=Teeka's Dragon -abilities=flying,trample -auto=rampage(4/4,1) -text=Flying; trample; rampage 4 (Whenever this creature becomes blocked, it gets +4/+4 until end of turn for each creature blocking it beyond the first.) -mana={9} -type=Artifact Creature -subtype=Dragon -power=5 -toughness=5 -[/card] -[card] -name=Teetering Peaks -auto=tap -auto=2/0 target(creature) ueot -auto={T}:Add {R} -text=Teetering Peaks enters the battlefield tapped. When Teetering Peaks enters the battlefield, target creature gets +2/+0 until end of turn. {T}: Add {R} to your mana pool. -type=Land -[/card] -[card] -name=Teferi's Care -auto={W}{S(enchantment|myBattlefield)}:destroy target(enchantment) -auto={3}{U}{U}:fizzle target(enchantment|stack) -text={W}, Sacrifice an enchantment: Destroy target enchantment. {3}{U}{U}: Counter target enchantment spell. -mana={2}{W} -type=Enchantment -[/card] -[card] -name=Tek -auto=aslongas(forest|myBattlefield) trample -auto=aslongas(island|myBattlefield) flying -auto=aslongas(plains|myBattlefield) 0/2 -auto=aslongas(mountain|myBattlefield) first strike -auto=aslongas(swamp|myBattlefield) 2/0 -text=Tek gets +0/+2 as long as you control a Plains, has flying as long as you control an Island, gets +2/+0 as long as you control a Swamp, has first strike as long as you control a Mountain, and has trample as long as you control a Forest. -mana={5} -type=Artifact Creature -subtype=Dragon -power=2 -toughness=2 -[/card] -[card] -name=Tel-Jilad Archers -abilities=reach -auto=protection from(artifact) -text=Protection from artifacts; reach (This creature can block creatures with flying.) -mana={4}{G} -type=Creature -subtype=Elf Archer -power=2 -toughness=4 -[/card] -[card] -name=Tel-Jilad Chosen -auto=protection from(artifact) -text=Protection from artifacts -mana={1}{G} -type=Creature -subtype=Elf Warrior -power=2 -toughness=1 -[/card] -[card] -name=Tel-Jilad Exile -auto={1}{G}:regenerate -text={1}{G}: Regenerate Tel-Jilad Exile. -mana={3}{G} -type=Creature -subtype=Troll Warrior -power=2 -toughness=3 -[/card] -[card] -name=Tel-Jilad Lifebreather -auto={G}{T}{S(forest|myBattlefield)}:regenerate target(creature) -text={G}, {T}, Sacrifice a Forest: Regenerate target creature. -mana={4}{G} -type=Creature -subtype=Troll Shaman -power=3 -toughness=2 -[/card] -[card] -name=Tel-Jilad Outrider -auto=protection from(artifact) -text=Protection from artifacts -mana={3}{G} -type=Creature -subtype=Elf Warrior -power=3 -toughness=1 -[/card] -[card] -name=Telekinetic Sliver -auto=lord(sliver) {T}:tap target(*) -text=All Slivers have "{T}: Tap target permanent." -mana={2}{U}{U} -type=Creature -subtype=Sliver -power=2 -toughness=2 -[/card] -[card] -name=Teleport -target=creature -auto=unblockable -text=Cast Teleport only after attackers are declared and before blockers are declared. Target creature is unblockable this turn. -mana={U}{U}{U} -type=Instant -[/card] -[card] -name=Telim'Tor's Darts -auto={2}{T}:damage:1 target(player) -text={2}{T}: Telim'Tor's Darts deals 1 damage to target player. -mana={2} -type=Artifact -[/card] -[card] -name=Telim'Tor's Edict -target=*|myBattlefield -auto=moveTo(myexile) -auto=@next upkeep:draw:1 controller -text=Exile target permanent you own or control. Draw a card at the beginning of the next turn's upkeep. -mana={R} -type=Instant -[/card] -[card] -name=Teller of Tales -abilities=flying -auto=@movedTo(arcane,spirit|mystack):may tap target(creature) -auto=@movedTo(arcane,spirit|mystack):may untap target(creature) -text=Flying Whenever you cast a Spirit or Arcane spell, you may tap or untap target creature. -mana={3}{U}{U} -type=Creature -subtype=Spirit -power=3 -toughness=3 -[/card] -[card] -name=Tempest Drake -abilities=flying,vigilance -text=Flying, vigilance -mana={1}{W}{U} -type=Creature -subtype=Drake -power=2 -toughness=2 -[/card] -[card] -name=Tempest of Light -auto=destroy all(enchantment) -text=Destroy all enchantments. -mana={2}{W} -type=Instant -[/card] -[card] -name=Temple Acolyte -auto=life:3 -text=When Temple Acolyte enters the battlefield, you gain 3 life. -mana={1}{W} -type=Creature -subtype=Human Cleric -power=1 -toughness=3 -[/card] -[card] -name=Temple Elder -auto={T}:life:1 myTurnOnly -text={T}: You gain 1 life. Activate this ability only during your turn, before attackers are declared. -mana={2}{W} -type=Creature -subtype=Human Cleric -power=1 -toughness=2 -[/card] -[card] -name=Temple Garden -auto=tap -auto=may untap && life:-2 controller -auto={T}:Add {G} -auto={T}:Add {W} -text=({T}: Add {G} or {W} to your mana pool.) As Temple Garden comes into play, you may pay 2 life. If you don't, Temple Garden comes into play tapped. -type=Land -subtype=Forest Plains -[/card] -[card] -name=Temple of the False God -auto=aslongas(land|myBattlefield){T}:add{2} >5 -text={T}: Add {2} to your mana pool. Activate this ability only if you control five or more lands. -type=Land -[/card] -[card] -name=Temporal Adept -auto={U}{U}{U}{T}:moveTo(ownerhand) target(*) -text={U}{U}{U}, {T}: Return target permanent to its owner's hand. -mana={1}{U}{U} -type=Creature -subtype=Human Wizard -power=1 -toughness=1 -[/card] -[card] -name=Temporal Eddy -target=creature,land -auto=moveTo(ownerlibrary) -text=Put target creature or land on top of its owner's library. -mana={2}{U}{U} -type=Sorcery -[/card] -[card] -name=Temporal Spring -target=creature -auto=moveTo(ownerLibrary) -text=Put target creature on top of its owner's library. -mana={1}{G}{U} -type=Sorcery -[/card] -[card] -name=Tendrils of Corruption -target=creature -auto=foreach(swamp|myBattlefield) damage:1 -auto=foreach(swamp|myBattlefield) life:1 controller -text=Tendrils of Corruption deals X damage to target creature and you gain X life, where X is the number of Swamps you control. -mana={3}{B} -type=Instant -[/card] -[card] -name=Teneb the Harvester -#The comma needed to be stripped from the name to make the card work. -#Reintroducing it requires an update to PLC/_cards.dat as well. -#Please don't correct the card name by adding a "," because then the first auto line won't work anymore and even won't work when you add an "," there, too! (0.10.1) -abilities=flying -auto=aslongas(teneb the harvester[attacking]|mybattlefield) lord(teneb the harvester[attacking;-cloud]) {2}{B}:moveTo(myBattlefield) target(creature|graveyard) -auto=@damaged(player) from(this):cloud -text=Flying -- Whenever Teneb, the Harvester deals combat damage to a player, you may pay {2}{B}. If you do, put target creature card in a graveyard onto the battlefield under your control. -mana={3}{B}{G}{W} -type=Legendary Creature -subtype=Dragon -power=6 -toughness=6 -[/card] -[card] -name=Terashi's Grasp -target=artifact,enchantment -auto=destroy -auto=life:manacost controller -text=Destroy target artifact or enchantment. You gain life equal to its converted mana cost. -mana={2}{W} -type=Sorcery -subtype=Arcane -[/card] -[card] -name=Terashi's Verdict -target=creature[power<=3;attacking] -auto=destroy -text=Destroy target attacking creature with power 3 or less. -mana={1}{W} -type=Instant -subtype=Arcane -[/card] -[card] -name=Terminal Moraine -auto={2}{T}{S}:moveTo(myBattlefield) target(basic|mylibrary) && tap -text={2},{T}, Sacrifice Terminal Moraine: Search your library for a basic land card and put it into play tapped. Then shuffle your library. -type=Land -[/card] -[card] -name=Terminate -target=creature -auto=bury -text=Destroy target creature. It can't be regenerated. -mana={B}{R} -type=Instant -[/card] -[card] -name=Teroh's Faithful -auto=life:4 controller -text=When Teroh's Faithful enters the battlefield, you gain 4 life. -mana={3}{W} -type=Creature -subtype=Human Cleric -power=1 -toughness=4 -[/card] -[card] -name=Terra Eternal -auto=lord(land) indestructible -text=All lands are indestructible. -mana={2}{W} -type=Enchantment -[/card] -[card] -name=Terra Stomper -abilities=nofizzle,trample -text=Terra Stomper can't be countered. Trample -mana={3}{G}{G}{G} -type=Creature -subtype=Beast -power=8 -toughness=8 -[/card] -[card] -name=Terrain Generator -auto={T}:Add {1} -auto={2}{T}:moveTo(myBattlefield) target(land[basic]|myhand) &&tap -text={T}: Add {1} to your mana pool. {2}, {T}: You may put a basic land card from your hand onto the battlefield tapped. -type=Land -[/card] -[card] -name=Terramorphic Expanse -auto={T}{S}:moveTo(myBattlefield) target(basic|mylibrary) && tap -text={T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card and put it into play tapped. Then shuffle your library. -type=Land -[/card] -[card] -name=Terrarion -auto=tap -auto={2}{T}{S}:Add {G}{G} -auto={2}{T}{S}:Add {G}{R} -auto={2}{T}{S}:Add {G}{U} -auto={2}{T}{S}:Add {G}{B} -auto={2}{T}{S}:Add {G}{W} -auto={2}{T}{S}:Add {R}{R} -auto={2}{T}{S}:Add {R}{U} -auto={2}{T}{S}:Add {R}{B} -auto={2}{T}{S}:Add {R}{W} -auto={2}{T}{S}:Add {U}{U} -auto={2}{T}{S}:Add {U}{B} -auto={2}{T}{S}:Add {U}{W} -auto={2}{T}{S}:Add {B}{B} -auto={2}{T}{S}:Add {B}{W} -auto={2}{T}{S}:Add {W}{W} -auto=@movedTo(this|graveyard) from(battlefield):draw:1 -text=Terrarion enters the battlefield tapped. {2}, {T}, Sacrifice Terrarion: Add two mana in any combination of colors to your mana pool. When Terrarion is put into a graveyard from the battlefield, draw a card. -mana={1} -type=Artifact -[/card] -[card] -name=Terravore -abilities=trample -auto=foreach(land|graveyard) 1/1 -text=Trample Terravore's power and toughness are each equal to the number of land cards in all graveyards. -mana={1}{G}{G} -type=Creature -subtype=Lhurgoyf -power=* -toughness=* -[/card] -[card] -name=Territorial Baloth -auto=@movedTo(land|myBattlefield):2/2 ueot -text=Landfall - Whenever a land enters the battlefield under your control, Territorial Baloth gets +2/+2 until end of turn. -mana={4}{G} -type=Creature -subtype=Beast -power=4 -toughness=4 -[/card] -[card] -name=Terror -target=creature[-black;-artifact] -auto=bury -text=Destroy target nonartifact, nonblack creature. It can't be regenerated. -mana={1}{B} -type=Instant -[/card] -[card] -name=Tethered Griffin -abilities=flying -auto=aslongas(enchantment|myBattlefield) 92/93 -text=Flying When you control no enchantments, sacrifice Tethered Griffin. -mana={W} -type=Creature -subtype=Griffin -power=-90 -toughness=-90 -# P/T modified to make auto rule possible -[/card] -[card] -name=Thalakos Drifters -auto={S(*|myhand)}:shadow -text=Discard a card: Thalakos Drifters gains shadow until end of turn. (This creature can block or be blocked by only creatures with shadow.) -mana={2}{U}{U} -type=Creature -subtype=Thalakos -power=3 -toughness=3 -[/card] -[card] -name=Thalakos Mistfolk -abilities=shadow -auto={U}:moveTo(ownerLibrary) -text=Shadow (This creature can block or be blocked by only creatures with shadow.) {U}: Put Thalakos Mistfolk on top of its owner's library. -mana={2}{U} -type=Creature -subtype=Thalakos Illusion -power=2 -toughness=1 -[/card] -[card] -name=Thalakos Scout -abilities=shadow -auto={S(*|myhand)}:moveTo(myhand) -text=Shadow (This creature can block or be blocked by only creatures with shadow.) Discard a card: Return Thalakos Scout to its owner's hand. -mana={2}{U} -type=Creature -subtype=Thalakos Soldier Scout -power=2 -toughness=1 -[/card] -[card] -name=Thalakos Seer -abilities=shadow -auto=@movedTo(this|graveyard,exile,library,hand):draw:1 -text=Shadow (This creature can block or be blocked by only creatures with shadow.) When Thalakos Seer leaves play, draw a card. -mana={U}{U} -type=Creature -subtype=Thalakos Wizard -power=1 -toughness=1 -[/card] -[card] -name=Thalakos Sentry -abilities=shadow -text=Shadow (This creature can block or be blocked by only creatures with shadow) -mana={1}{U} -type=Creature -subtype=Thalakos Soldier -power=1 -toughness=2 -[/card] -[card] -name=Thaumatog -auto={S(land|myBattlefield)}:1/1 -auto={S(enchantment|myBattlefield)}:1/1 -text=Sacrifice a land: Thaumatog gets +1/+1 until end of turn. Sacrifice an enchantment: Thaumatog gets +1/+1 until end of turn. -mana={1}{G}{W} -type=Creature -subtype=Atog -power=1 -toughness=2 -[/card] -[card] -name=The Brute -target=creature -auto=1/0 -auto={R}{R}{R}:regenerate -text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature gets +1/+0. {R}{R}{R}: Regenerate enchanted creature. -mana={1}{R} -type=Enchantment -subtype=Aura -[/card] -[card] -name=The Hive -auto={5}{T}:token(Wasp,creature artifact insect, 1/1,flying artifact) -#auto={5},{T}:token(-1138) -#Todo: find a good way to reconcile the new token syntax with the new primitives/reprints structure -text={5}, {T}: Put a 1/1 Insect artifact creature token with flying named Wasp into play. (It can't be blocked except by creatures with flying or reach.) -mana={5} -type=Artifact -[/card] -[card] -name=The Lady of the Mountain -mana={4}{R}{G} -type=Legendary Creature -subtype=Giant -power=5 -toughness=5 -[/card] -[card] -name=The Rack -alias=1139 -text=As The Rack enters the battlefield, choose an opponent. At the beginning of the chosen player's upkeep, The Rack deals X damage to that player, where X is 3 minus the number of cards in his or her hand -mana={1} -type=Artifact -[/card] -[card] -name=The Unspeakable -abilities=flying,trample -auto=@damaged(player) from(this):may moveto(myhand) target(arcane|mygraveyard) -text=Flying, trample Whenever The Unspeakable deals combat damage to a player, you may return target Arcane card from your graveyard to your hand. -mana={6}{U}{U}{U} -type=Legendary Creature -subtype=Spirit -power=6 -toughness=7 -[/card] -[card] -name=Theft of Dreams -auto=foreach(creature[tapped]|opponentBattlefield) draw:1 -text=Draw a card for each tapped creature target opponent controls. -mana={2}{U} -type=Sorcery -[/card] -[card] -name=Thelonite Druid -auto={1}{G}{T}{S(creature|myBattlefield)}:lord(forest|myBattlefield) becomes(Creature,2/3) ueot -text={1}{G}, {T}, Sacrifice a creature: Forests you control become 2/3 creatures until end of turn. They're still lands. -mana={2}{G} -type=Creature -subtype=Human Cleric Druid -power=1 -toughness=1 -[/card] -[card] -name=Thermal Blast -target=creature -auto=damage:3 -auto=aslongas(*|mygraveyard) damage:2 >6 -text=Thermal Blast deals 3 damage to target creature. Threshold - Thermal Blast deals 5 damage to that creature instead if seven or more cards are in your graveyard. -mana={4}{R} -type=Instant -[/card] -[card] -name=Thermal Glider -abilities=flying,protection from red -text=Flying, protection from red -mana={2}{W} -type=Creature -subtype=Human Rebel -power=2 -toughness=1 -[/card] -[card] -name=Thermal Navigator -auto={S(artifact|myBattlefield)}:flying -text=Sacrifice an artifact: Thermal Navigator gains flying until end of turn. -mana={3} -type=Artifact Creature -subtype=Construct -power=2 -toughness=2 -[/card] -[card] -name=Thicket Basilisk -alias=1267 -text=Whenever Thicket Basilisk blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat. -mana={3}{G}{G} -type=Creature -subtype=Basilisk -power=2 -toughness=4 -[/card] -[card] -name=Thief of Hope -auto=@movedTo(arcane,spirit|mystack):life:-1 opponent && life:1 controller -auto=@movedTo(this|mygraveyard) from(myBattlefield):may moveTo(myhand) target(other spirit[manacost<=2]|mygraveyard) -text=Whenever you cast a Spirit or Arcane spell, target opponent loses 1 life and you gain 1 life. Soulshift 2 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 2 or less from your graveyard to your hand.) -mana={2}{B} -type=Creature -subtype=Spirit -power=2 -toughness=2 -[/card] -[card] -name=Thieving Magpie -abilities=flying -auto=@damaged(player) from(this):draw:1 controller -text=Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever Thieving Magpie deals damage to an opponent, you draw a card. -mana={2}{U}{U} -type=Creature -subtype=Bird -power=1 -toughness=3 -[/card] -[card] -name=Thistledown Duo -auto=@movedTo(*[white]|mystack):1/1 ueot -auto=@movedTo(*[blue]|mystack):flying ueot -text=Whenever you cast a white spell, Thistledown Duo gets +1/+1 until end of turn. Whenever you cast a blue spell, Thistledown Duo gains flying until end of turn. -mana={2}{WU} -type=Creature -subtype=Kithkin Soldier Wizard -power=2 -toughness=2 -[/card] -[card] -name=Thistledown Liege -abilities=flash -auto=lord(creature[white]|myBattlefield) 1/1 other -auto=lord(creature[blue]|myBattlefield) 1/1 other -text=Flash Other white creatures you control get +1/+1. Other blue creatures you control get +1/+1. -mana={1}{WU}{WU}{WU} -type=Creature -subtype=Kithkin Knight -power=1 -toughness=3 -[/card] -[card] -name=Thornling -auto={G}:haste -auto={G}:trample -auto={G}:indestructible -auto={1}:+1/-1 -auto={1}:-1/+1 -text={G}: Thornling gains haste until end of turn. {G}: Thornling gains trample until end of turn. {G}: Thornling is indestructible this turn. {1}: Thornling gets +1/-1 until end of turn. {1}: Thornling gets -1/+1 until end of turn. -mana={3}{G}{G} -type=Creature -subtype=Elemental Shapeshifter -power=4 -toughness=4 -[/card] -[card] -name=Thornscape Apprentice -auto={W}{T}:tap target(creature) -auto={R}{T}:first strike target(creature) -text={W}, {T}: Tap target creature. {R}, {T}: Target creature gains first strike until end of turn. -mana={G} -type=Creature -subtype=Human Wizard -power=1 -toughness=1 -[/card] -[card] -name=Thornscape Master -auto={R}{R}{T}:Damage:2 target(creature) -auto={W}{W}{T}:protection from white target(creature) -auto={W}{W}{T}:protection from blue target(creature) -auto={W}{W}{T}:protection from black target(creature) -auto={W}{W}{T}:protection from red target(creature) -auto={W}{W}{T}:protection from green target(creature) -text={R}{R}, {T}: Thornscape Master deals 2 damage to target creature. {W}{W}, {T}: Target creature gains protection from the color of your choice until end of turn. -mana={2}{G}{G} -type=Creature -subtype=Human Wizard -power=2 -toughness=2 -[/card] -[card] -name=Thorntooth Witch -auto=@movedTo(treefolk|mystack):may 3/-3 target(creature) -text=Whenever you cast a Treefolk spell, you may have target creature get +3/-3 until end of turn. -mana={5}{B} -type=Creature -subtype=Treefolk Shaman -power=3 -toughness=4 -[/card] -[card] -name=Thornwatch Scarecrow -auto=aslongas(creature[green]|myBattlefield) wither -auto=aslongas(creature[white]|myBattlefield) vigilance -text=Thornwatch Scarecrow has wither as long as you control a green creature. (It deals damage to creatures in the form of -1/-1 counters.) Thornwatch Scarecrow has vigilance as long as you control a white creature. -mana={6} -type=Artifact Creature -subtype=Scarecrow -power=4 -toughness=4 -[/card] -[card] -name=Thornweald Archer -abilities=reach,deathtouch -text=Reach (This creature can block creatures with flying.) Deathtouch (Whenever this creature deals damage to a creature, destroy that creature.) -mana={1}{G} -type=Creature -subtype=Elf Archer -power=2 -toughness=1 -[/card] -[card] -name=Thornwind Faeries -abilities=flying -auto={T}:damage:1 target(creature,player) -text=Flying {T}: Thornwind Faeries deals 1 damage to target creature or player. -mana={1}{U}{U} -type=Creature -subtype=Faerie -power=1 -toughness=1 -[/card] -[card] -name=Thoughtbind -target=*[manacost<=4]|stack -auto=fizzle -text=Counter target spell with converted mana cost 4 or less. -mana={2}{U} -type=Instant -[/card] -[card] -name=Thoughtlace -alias=1227 -text=Target spell or permanent becomes blue. (Mana symbols on that permanent remain unchanged.) -mana={U} -type=Instant -[/card] -[card] -name=Thoughtleech -auto=@tapped(island|opponentBattlefield):may life:1 controller -text=Whenever an Island an opponent controls becomes tapped, you may gain 1 life. -mana={G}{G} -type=Enchantment -[/card] -[card] -name=Thoughtweft Gambit -auto=tap all(creature|opponentBattlefield) -auto=untap all(creature|myBattlefield) -text=Tap all creatures your opponents control and untap all creatures you control. -mana={4}{WU}{WU} -type=Instant -[/card] -[card] -name=Thousand-legged Kami -auto=@movedTo(this|mygraveyard) from(myBattlefield):may moveTo(myhand) target(other spirit[manacost<=7]|mygraveyard) -text=Soulshift 7 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 7 or less from your graveyard to your hand.) -mana={6}{G}{G} -type=Creature -subtype=Spirit -power=6 -toughness=6 -[/card] -[card] -name=Thran Dynamo -auto={T}:Add {3} -text={T}: Add 3 Mana to your mana pool. -mana={4} -type=Artifact -[/card] -[card] -name=Thrashing Wumpus -auto={B}:damage:1 all(creature,player) -text={B}: Thrashing Wumpus deals 1 damage to each creature and each player. -mana={3}{B}{B} -type=Creature -subtype=Beast -power=3 -toughness=3 -[/card] -[card] -name=Threads of Disloyalty -target=creature[manacost<=2] -alias=1194 -text=Enchant creature with converted mana cost 2 or less You control enchanted creature. -mana={1}{U}{U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Threaten -target=creature -auto=haste -auto=untap -alias=129767 -text=Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. (It can attack and {T} this turn.) -mana={2}{R} -type=Sorcery -[/card] -[card] -name=Three Visits -target=forest|mylibrary -auto=moveTo|myBattlefield -text=Search your library for a Forest card and put that card onto the battlefield. Then shuffle your library. -mana={1}{G} -type=Sorcery -[/card] -[card] -name=Thriss, Nantuko Primus -auto={G}{T}:5/5 target(creature) -text={G}, {T}: Target creature gets +5/+5 until end of turn. -mana={5}{G}{G} -type=Legendary Creature -subtype=Insect Druid -power=5 -toughness=5 -[/card] -[card] -name=Throne of Bone -alias=1140 -text=Whenever a player casts a black spell, you may pay {1}. If you do, you gain 1 life. -mana={1} -type=Artifact -[/card] -[card] -name=Thrull Retainer -target=creature -auto=1/1 -auto={S}:regenerate -text=Enchant creature Enchanted creature gets +1/+1. Sacrifice Thrull Retainer: Regenerate enchanted creature. -mana={B} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Thunder Dragon -abilities=flying -auto=damage:3 all(creature[-flying]) -text=Flying -- When Thunder Dragon enters the battlefield, it deals 3 damage to each creature without flying. -mana={5}{R}{R} -type=Creature -subtype=Dragon -power=5 -toughness=5 -[/card] -[card] -name=Thunder Spirit -abilities=flying,first strike -text=Flying, first strike -mana={1}{W}{W} -type=Creature -subtype=Elemental Spirit -power=2 -toughness=2 -[/card] -[card] -name=Thunder Totem -auto={T}:Add{W} -auto={1}{W}{W}:becomes(Artifact Creature Spirit,2/2,flying,first strike,white) ueot -text={T}: Add {W} to your mana pool. {1}{W}{W}: Thunder Totem becomes a 2/2 white Spirit artifact creature with flying and first strike until end of turn. -mana={3} -type=Artifact -[/card] -[card] -name=Thunder Wall -abilities=defender,flying -auto={U}:1/1 -text=Defender (This creature can't attack.) Flying {U}: Thunder Wall gets +1/+1 until end of turn. -mana={1}{U}{U} -type=Creature -subtype=Wall -power=0 -toughness=2 -[/card] -[card] -name=Thunder of Hooves -auto=foreach(beast) damage:1 all(player,creature[-flying]) -text=Thunder of Hooves deals X damage to each creature without flying and each player, where X is the number of Beasts on the Battlefield. -mana={3}{R} -type=Sorcery -[/card] -[card] -name=Thunderbolt -auto=may damage:3 target(player) -auto=may damage:4 target(creature[-flying]) -text=Choose one - Thunderbolt deals 3 damage to target player; or Thunderbolt deals 4 damage to target creature with flying. -mana={1}{R} -type=Instant -[/card] -[card] -name=Thundercloud Elemental -abilities=flying -auto={3}{U}:tap all(creature[toughness<=2]) -auto={3}{U}:lord(other creature) -flying ueot -text=Flying {3}{U}: Tap all creatures with toughness 2 or less. {3}{U}: All other creatures lose flying until end of turn. -mana={5}{U}{U} -type=Creature -subtype=Elemental -power=3 -toughness=4 -[/card] -[card] -name=Thundercloud Shaman -auto=foreach(giant|myBattlefield) damage:1 all(creature[-giant]) -text=When Thundercloud Shaman enters the battlefield, it deals damage equal to the number of Giants you control to each non-Giant creature. -mana={3}{R}{R} -type=Creature -subtype=Giant Shaman -power=4 -toughness=4 -[/card] -[card] -name=Thundering Giant -abilities=haste -text=Haste (This creature can attack and {T} as soon as it comes under your control.) -mana={3}{R}{R} -type=Creature -subtype=Giant -power=4 -toughness=3 -[/card] -[card] -name=Thundering Wurm -auto=moveTo(graveyard) notatarget(this|myBattlefield) -auto=moveTo(graveyard) notatarget(land|myhand) -text=When Thundering Wurm enters the battlefield, sacrifice it unless you discard a land card. -mana={2}{G} -type=Creature -subtype=Wurm -power=4 -toughness=4 -[/card] -[card] -name=Thundermare -abilities=haste -auto=tap all(other creature) -text=Haste (This creature can attack the turn it comes under your control.) When Thundermare enters the battlefield, tap all other creatures. -mana={5}{R} -type=Creature -subtype=Elemental Horse -power=5 -toughness=5 -[/card] -[card] -name=Thunderscape Apprentice -auto={B}{T}:life:-1 target(player) -auto={G}{T}:1/1 target(creature) -text={B}, {T}: Target player loses 1 life. {G}, {T}: Target creature gets +1/+1 until end of turn. -mana={R} -type=Creature -subtype=Human Wizard -power=1 -toughness=1 -[/card] -[card] -name=Thunderscape Master -auto={B}{B}{T}:life:-2 target(player) && life:2 controller -auto={G}{G}{T}:lord(creature|myBattlefield) 2/2 -text={B}{B}, {T}: Target player loses 2 life and you gain 2 life. {G}{G}, {T}: Creatures you control get +2/+2 until end of turn. -mana={2}{R}{R} -type=Creature -subtype=Human Wizard -power=2 -toughness=2 -[/card] -[card] -name=Thundersong Trumpeter -auto={T}:cantattack && cantblock target(creature) -text={T}: Target creature can't attack or block this turn. -mana={R}{W} -type=Creature -subtype=Human Soldier -power=2 -toughness=1 -[/card] -[card] -name=Tibor and Lumia -auto=@movedTo(*[blue]|mystack):flying target(creature) ueot -auto=@movedTo(*[red]|mystack):damage:1 all(creature[-flying]) -text=Whenever you cast a blue spell, target creature gains flying until end of turn. Whenever you cast a red spell, Tibor and Lumia deals 1 damage to each creature without flying. -mana={2}{U}{R} -type=Legendary Creature -subtype=Human Wizard -power=3 -toughness=3 -[/card] -[card] -name=Tidal Kraken -abilities=unblockable -text=Tidal Kraken is unblockable. -mana={5}{U}{U}{U} -type=Creature -subtype=Kraken -power=6 -toughness=6 -[/card] -[card] -name=Tideforce Elemental -auto={U}{T}:tap target(other creature) -auto={U}{T}:untap target(other creature) -auto=@movedTo(land|myBattlefield):may untap -text={U}, {T}: You may tap or untap another target creature. Landfall - Whenever a land enters the battlefield under your control, you may untap Tideforce Elemental. -mana={2}{U} -type=Creature -subtype=Elemental -power=2 -toughness=1 -[/card] -[card] -name=Tidehollow Strix -abilities=flying,deathtouch -text=Flying Deathtouch (Whenever this creature deals damage to a creature, destroy that creature.) -mana={U}{B} -type=Artifact Creature -subtype=Bird -power=2 -toughness=1 -[/card] -[card] -name=Tidewater Minion -abilities=defender -auto={4}:-defender -auto={T}:untap target(*) -text=Defender (This creature can't attack.) {4}: Tidewater Minion loses defender until end of turn. {T}: Untap target permanent. -mana={3}{U}{U} -type=Creature -subtype=Elemental Minion -power=4 -toughness=4 -[/card] -[card] -name=Tidings -auto=draw:4 -text=Draw four cards. -mana={3}{U}{U} -type=Sorcery -[/card] -[card] -name=Tiger Claws -abilities=flash -target=creature -auto=1/1 -auto=trample -text=Flash Enchant creature Enchanted creature gets +1/+1 and has trample. -mana=mana={2}{G} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Tigereye Cameo -auto={T}:Add {G} -auto={T}:Add {W} -text={T}: Add {G} or {W} to your mana pool. -mana={3} -type=Artifact -[/card] -[card] -name=Timber Protector -auto=lord(treefolk|myBattlefield) 1/1 other -auto=lord(treefolk,forest|myBattlefield) indestructible other -text=Other Treefolk creatures you control get +1/+1. Other Treefolk and Forests you control are indestructible. -mana={4}{G} -type=Creature -subtype=Treefolk Warrior -power=4 -toughness=6 -[/card] -[card] -name=Timberland Ruins -auto=tap -auto={T}:Add {G} -auto={T}{S}:Add {B} -auto={T}{S}:Add {G} -auto={T}{S}:Add {R} -auto={T}{S}:Add {U} -auto={T}{S}:Add {W} -text=Timberland Ruins enters the battlefield tapped. {T}: Add {G} to your mana pool. {T}, Sacrifice Timberland Ruins: Add one mana of any color to your mana pool. -type=Land -[/card] -[card] -name=Timberwatch Elf -auto={T}:foreach(elf) 1/1 target(creature) -text={T}: Target creature gets +X/+X until end of turn, where X is the number of Elves on the battlefield. -mana={2}{G} -type=Creature -subtype=Elf -power=1 -toughness=2 -[/card] -[card] -name=Time Ebb -target=creature -auto=moveTo(ownerLibrary) -text=Put target creature on top of its owner's library. -mana={2}{U} -type=Sorcery -[/card] -[card] -name=Time of Need -target=creature[legendary]|mylibrary -auto=moveTo(myHand) -text=Search your library for a legendary creature card, reveal it, and put it into your hand. Then shuffle your library. -mana={1}{G} -type=Sorcery -[/card] -[card] -name=Timetwister -auto=moveto(opponentgraveyard) all(*|opponenthand) -auto=moveto(opponentlibrary) all(*|opponentgraveyard) -auto=draw:7 opponent -auto=moveto(mygraveyard) all(*|myhand) -auto=moveto(mylibrary) all(*|mygraveyard) -auto=draw:7 controller -text=Each player shuffles his or her hand and graveyard into his or her library, then draws seven cards. (Then put Timetwister into its owner's graveyard.) -mana={2}{U} -type=Sorcery -[/card] -[card] -name=Timid Drake -abilities=flying -auto=@movedto(other creature|battlefield):moveto(ownerhand) -text=Flying When another creature enters the battlefield, return Timid Drake to its owner's hand. -mana={2}{U} -type=Creature -subtype=Drake -power=3 -toughness=3 -[/card] -[card] -name=Tinder Farm -auto=tap -auto={T}:Add {G} -auto={T}{S}:Add {R}{W} -text=Tinder Farm enters the battlefield tapped. {T}: Add {G} to your mana pool. {T}, Sacrifice Geothermal Crevice: Add {R}{W} to your mana pool. -type=Land -[/card] -[card] -name=Tireless Tribe -auto={S(*|myhand)}:0/4 -text=Discard a card from your hand: Tireless Tribe gets +0/+4 until end of turn. -mana={W} -type=Creature -subtype=Human Nomad -power=1 -toughness=1 -[/card] -[card] -name=Titania's Boon -auto=lord(creature|mybattlefield) counter(1/1) -text=Put a +1/+1 counter on each creature you control. -mana={3}{G} -type=Sorcery -[/card] -[card] -name=Titania's Chosen -auto=@movedTo(*[green]|opponentStack):counter(1/1) -auto=@movedTo(*[green]|myStack):counter(1/1) -text=Whenever a player plays a green spell, put a +1/+1 counter on Titania's Chosen. -mana={2}{G} -type=Creature -subtype=Elf Archer -power=1 -toughness=1 -[/card] -[card] -name=Titanic Ultimatum -auto=lord(creature|myBattlefield) 5/5 -auto=lord(creature|myBattlefield) lifelink -auto=lord(creature|myBattlefield) first strike -auto=lord(creature|myBattlefield) trample -text=Until end of turn, creatures you control get +5/+5 and gain first strike, lifelink, and trample. -mana={R}{R}{G}{G}{G}{W}{W} -type=Sorcery -[/card] -[card] -name=Titanium Golem -auto={1}{W}:first strike -text={1}{W}: Titanium Golem gains first strike until end of turn. -mana={5} -type=Artifact Creature -subtype=Golem -power=3 -toughness=3 -[/card] -[card] -name=Tivadar of Thorn -abilities=first strike,protection from red -auto=destroy target(goblin) -text=First strike, protection from red When Tivadar of Thorn enters the battlefield, destroy target Goblin. -mana={1}{W}{W} -type=Legendary Creature -subtype=Human Knight -power=2 -toughness=2 -[/card] -[card] -name=Tivadar's Crusade -auto=destroy all(goblin) -text=Destroy all Goblins. -mana={1}{W}{W} -type=Sorcery -[/card] -[card] -name=To Arms! -auto=lord(creature|myBattlefield) untap -auto=draw:1 -text=Untap all creatures you control. Draw a card. -mana={1}{W} -type=Instant -[/card] -[card] -name=Tobias Andrion -mana={3}{W}{U} -type=Legendary Creature -subtype=Human Advisor -power=4 -toughness=4 -[/card] -[card] -name=Toil to Renown -auto=foreach(creature[tapped]|myBattlefield) life:1 -auto=foreach(artifact[tapped]|myBattlefield) life:1 -auto=foreach(land[tapped]|myBattlefield) life:1 -text=You gain 1 life for each tapped artifact, creature, and land you control. -mana={1}{G} -type=Sorcery -[/card] -[card] -name=Tolaria West -auto=tap -auto={T}:Add{U} -autohand={1}{U}{U}{S}:moveTo(myhand) target(*[manacost=0;land]|mylibrary) asSorcery -text=Tolaria West enters the battlefield tapped. {T}: Add {U} to your mana pool. Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with converted mana cost 0, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.) -type=Land -[/card] -[card] -name=Tolarian Academy -auto={T}:foreach(artifact|myBattlefield)add:{U} -text={T}: Add {U} to your mana pool for each artifact you control. -type=Legendary Land -[/card] -[card] -name=Tolarian Emissary -abilities=flying -kicker={1}{W} -auto=kicker destroy target(enchantment) -text=Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.) Flying When Tolarian Emissary enters the battlefield, if the kicker cost was paid, destroy target enchantment. -mana={2}{U} -type=Creature -subtype=Human Wizard -power=1 -toughness=2 -[/card] -[card] -name=Tolarian Sentinel -abilities=flying -auto={U}{T}{S(*|myhand)}:moveTo(ownerhand) target(*|myBattlefield) -text=Flying {U}, {T}, Discard a card: Return target permanent you control to its owner's hand. -mana={3}{U} -type=Creature -subtype=Human Spellshaper -power=1 -toughness=3 -[/card] -[card] -name=Tolarian Serpent -auto=@each my upkeep:deplete:7 controller -text=At the beginning of your upkeep, put the top seven cards of your library into your graveyard. -mana={5}{U}{U} -type=Creature -subtype=Serpent -power=7 -toughness=7 -[/card] -[card] -name=Tolsimir Wolfblood -auto=lord(creature[green]|myBattlefield) 1/1 other -auto=lord(creature[white]|myBattlefield) 1/1 other -auto={T}:token(Voja,creature wolf, 2/2,green white legendary) -text=Other green creatures you control get +1/+1. Other white creatures you control get +1/+1. {T}: Put a legendary 2/2 green and white Wolf creature token named Voja into play. -mana={4}{G}{W} -type=Legendary Creature -subtype=Elf Warrior -power=3 -toughness=4 -[/card] -[card] -name=Tome Scour -target=player -auto=deplete:5 -text=Target player puts the top five cards of his or her library into his or her graveyard. -mana={U} -type=Sorcery -[/card] -[card] -name=Tonic Peddler -auto={W}{T}{S(*|myhand)}:life:3 -text={W}{T}, Discard a card: Target player gains 3 life. -mana={1}{W} -type=Creature -subtype=Human Spellshaper -power=1 -toughness=1 -[/card] -[card] -name=Tooth of Ramos -auto={T}:Add {W} -auto={S}:Add {W} -text={T}: Add {W} to your mana pool. Sacrifice Tooth of Ramos: Add {W} to your mana pool. -mana={3} -type=Artifact -[/card] -[card] -name=Tor Giant -mana={3}{R} -type=Creature -subtype=Giant -power=3 -toughness=3 -[/card] -[card] -name=Tor Wauki -auto={T}:damage:2 target(creature[attacking;blocking]) -text={T}: Tor Wauki deals 2 damage to target attacking or blocking creature. -mana={2}{B}{B}{R} -type=Legendary Creature -subtype=Human Archer -power=3 -toughness=3 -[/card] -[card] -name=Torch Drake -abilities=flying -auto={1}{R}:1/0 -text=Flying {1}{R}: Torch Drake gets +1/+0 until end of turn. -mana={3}{U} -type=Creature -subtype=Drake -power=2 -toughness=2 -[/card] -[card] -name=Torii Watchward -abilities=vigilance -auto=@movedTo(this|mygraveyard) from(myBattlefield):may moveTo(myhand) target(other spirit[manacost<=4]|mygraveyard) -text=Vigilance (Attacking doesn't cause this creature to tap.) Soulshift 4 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 4 or less from your graveyard to your hand.) -mana={4}{W} -type=Creature -subtype=Spirit -power=3 -toughness=3 -[/card] -[card] -name=Torment -target=creature -auto=-3/0 -text=Enchant creature Enchanted creature gets -3/-0. -mana={1}{B} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Tormented Angel -abilities=flying -text=Flying -mana={3}{W} -type=Creature -subtype=Angel -power=1 -toughness=5 -[/card] -[card] -name=Tormod's Crypt -auto={T}{S}:moveTo(exile) all(*|opponentgraveyard) -auto={T}{S}:moveTo(exile) all(*|mygraveyard) -text={T}, Sacrifice Tormod's Crypt: Exile all cards from target player's graveyard. -mana={0} -type=Artifact -[/card] -[card] -name=Torpor Dust -abilities=flash -target=creature -auto=-3/0 -text=Flash Enchant creature Enchanted creature gets -3/-0. -mana={2}{UB} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Torsten Von Ursus -mana={3}{G}{G}{W} -type=Legendary Creature -subtype=Human Soldier -power=5 -toughness=5 -[/card] -[card] -name=Tortoise Formation -auto=lord(creature|myBattlefield) shroud -text=Creatures you control gain shroud until end of turn. (They can't be the targets of spells or abilities.) -mana={3}{U} -type=Instant -[/card] -[card] -name=Torture -target=creature -auto={1}{B}:counter(-1/-1) -text=Enchant creature {1}{B}: Put a -1/-1 counter on enchanted creature. -mana={B} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Tortured Existence -auto={S(creature|myhand)}:moveTo(myhand) target(creature|mygraveyard) -text=Discard a creature card: Return target creature card from your graveyard to your hand. -mana={B} -type=Enchantment -[/card] -[card] -name=Totem Speaker -auto=@movedTo(beast|battlefield):may life:3 controller -text=Whenever a Beast enters the battlefield, you may gain 3 life. -mana={4}{G} -type=Creature -subtype=Elf Druid -power=3 -toughness=3 -[/card] -[card] -name=Touch of Brilliance -auto=Draw:2 -text=Draw two cards. -mana={3}{U} -type=Sorcery -[/card] -[card] -name=Touch of Death -target=player -auto=damage:1 -auto=@next upkeep:draw:1 controller -auto=life:1 controller -text=Touch of Death deals 1 damage to target player, and you gain 1 life. Draw a card at the beginning of the next turn's upkeep. -mana={2}{B} -type=Sorcery -[/card] -[card] -name=Touch of Invisibility -target=Creature -auto=unblockable -auto=draw:1 controller -text=Target creature is unblockable this turn. Draw a card. -mana={3}{U} -type=Sorcery -[/card] -[card] -name=Touch of Vitae -target=creature -auto=@next upkeep:draw:1 -alias=1252 -text=Target creature gains haste and "{0}: Untap this creature. Activate this ability only once." until end of turn. Draw a card at the beginning of the next turn's upkeep. -mana={2}{G} -type=Instant -[/card] -[card] -name=Touchstone -auto={T}:tap target(artifact|opponentBattlefield) -text={T}: Tap target artifact you don't control. -mana={2} -type=Artifact -[/card] -[card] -name=Tower Drake -abilities=flying -auto={W}:0/1 -text=Flying {W}: Tower Drake gets +0/+1 until end of turn. -mana={2}{U} -type=Creature -subtype=Drake -power=2 -toughness=1 -[/card] -[card] -name=Tower Gargoyle -abilities=flying -text=Flying -mana={1}{W}{U}{B} -type=Artifact Creature -subtype=Gargoyle -power=4 -toughness=4 -[/card] -[card] -name=Tower of Champions -auto={8}{T}:6/6 target(creature) -text={8}, {T}: Target creature gets +6/+6 until end of turn. -mana={4} -type=Artifact -[/card] -[card] -name=Tower of Eons -auto={8}{T}:life:10 -text={8}, {T}: You gain 10 life. -mana={4} -type=Artifact -[/card] -[card] -name=Tower of Fortunes -auto={8}{T}:Draw:4 -text={8}, {T}: Draw four cards. -mana={4} -type=Artifact -[/card] -[card] -name=Tower of Murmurs -auto={8}{T}:deplete:8 target(player) -text={8}, {T}: Target player puts the top eight cards of his or her library into his or her graveyard. -mana={4} -type=Artifact -[/card] -[card] -name=Town Sentry -auto=lord(town sentry[blocking]|mybattlefield) 0/2 -auto=lord(other town sentry[blocking]|mybattlefield) 0/-2 -text=Whenever Town Sentry blocks, it gets +0/+2 until end of turn. -mana={2}{W} -type=Creature -subtype=Human Soldier -power=2 -toughness=2 -[/card] -[card] -name=Toxic Iguanar -auto=aslongas(*[green]|myBattlefield) deathtouch -text=Toxic Iguanar has deathtouch as long as you control a green permanent. (Whenever it deals damage to a creature, destroy that creature.) -mana={R} -type=Creature -subtype=Lizard -power=1 -toughness=1 -[/card] -[card] -name=Toxic Stench -target=creature -auto=-1/-1 -auto=aslongas(*|mygraveyard) bury >6 -text=Target nonblack creature gets -1/-1 until end of turn. Threshold - If seven or more cards are in your graveyard, instead destroy that creature. It can't be regenerated. -mana={1}{B} -type=Instant -[/card] -[card] -name=Toxin Sliver -auto=lord(sliver[attacking;blocking]) deathtouch -text=Whenever a Sliver deals combat damage to a creature, destroy that creature. It can't be regenerated. -mana={3}{B} -type=Creature -subtype=Sliver -power=3 -toughness=3 -[/card] -[card] -name=Trade Routes -auto={1}:moveTo(ownerhand) target(land|myBattlefield) -auto={1}{S(land|myhand)}:draw:1 -text={1}: Return target land you control to its owner's hand. {1}, Discard a land card: Draw a card. -mana={1}{U} -type=Enchantment -[/card] -[card] -name=Tragic Poet -auto={T}{S}:moveTo(myhand) target(enchantment|mygraveyard) -text={T}, Sacrifice Tragic Poet: Return target enchantment card from your graveyard to your hand. -mana={W} -type=Creature -subtype=Human -power=1 -toughness=1 -[/card] -[card] -name=Trailblazer -target=creature -auto=unblockable -text=Target creature is unblockable this turn. -mana={2}{G}{G} -type=Instant -[/card] -[card] -name=Trailblazer's Boots -auto={2}:equip -auto=aslongas(land[-basic]|opponentBattlefield) unblockable -text=Equipped creature has nonbasic landwalk. (It's unblockable as long as defending player controls a nonbasic land.) Equip {2} -mana={2} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Trained Armodon -mana={1}{G}{G} -type=Creature -subtype=Elephant -power=3 -toughness=3 -[/card] -[card] -name=Trained Cheetah -auto=rampage(1/1,0) -auto=rampage(-1/-1,1) -text=Whenever Trained Cheetah becomes blocked, it gets +1/+1 until end of turn. -mana={2}{G} -type=Creature -subtype=Cat -power=2 -toughness=2 -[/card] -[card] -name=Trained Jackal -mana={G} -type=Creature -subtype=Hound -power=1 -toughness=2 -[/card] -[card] -name=Trained Orgg -mana={6}{R} -type=Creature -subtype=Orgg -power=6 -toughness=6 -[/card] -[card] -name=Tranquil Domain -auto=destroy all(enchantment[-aura]) -text=Destroy all non-Aura enchantments. -mana={1}{G} -type=Instant -[/card] -[card] -name=Tranquil Grove -auto={1}{G}{G}:Destroy all(other enchantment) -text={1}{G}{G}: Destroy all other enchantments. -mana={1}{G} -type=Enchantment -[/card] -[card] -name=Tranquil Path -auto=destroy all(enchantment) -auto=draw:1 -text=Destroy all enchantments. Draw a card. -mana={4}{G} -type=Sorcery -[/card] -[card] -name=Tranquil Thicket -auto=tap -auto={T}:Add {G} -autohand={G}:cycling -text=Tranquil Thicket enters the battlefield tapped. {T}: Add {G} to your mana pool. Cycling {G} ({G}, Discard this card: Draw a card.) -type=Land -[/card] -[card] -name=Tranquility -auto=Destroy all(enchantment) -text=Destroy all enchantments. -mana={2}{G} -type=Sorcery -[/card] -[card] -name=Transluminant -auto={W}{S}:token(Spirit,creature spirit, 1/1,flying white) -text={W}, Sacrifice Transluminant: Put a 1/1 white Spirit creature token with flying onto the battlefield at end of turn. -mana={1}{G} -type=Creature -subtype=Dryad Shaman -power=2 -toughness=2 -[/card] -[card] -name=Trapjaw Kelpie -abilities=flash,persist -text=Flash Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) -mana={4}{GU}{GU} -type=Creature -subtype=Beast -power=3 -toughness=3 -[/card] -[card] -name=Trapmaker's Snare -target=trap|mylibrary -auto=moveTo(myhand) -text=Search your library for a Trap card, reveal it, and put it into your hand. Then shuffle your library. -mana={1}{U} -type=Instant -[/card] -[card] -name=Traproot Kami -abilities=defender,reach -auto=foreach(forest|Battlefield) 0/1 -text=Defender; reach (This creature can block creatures with flying.) Traproot Kami's toughness is equal to the number of Forests on the battlefield. -mana={G} -type=Creature -subtype=Spirit -power=0 -toughness=* -[/card] -[card] -name=Traumatic Visions -target=*|stack -auto=fizzle -autohand={1}{U}{S}:moveTo(myhand) target(land[basic]|mylibrary) -text=Counter target spell. Basic landcycling {1}{U} ({1}{U}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.) -mana={3}{U}{U} -type=Instant -[/card] -[card] -name=Traumatize -target=player -alias=129774 -text=Target player puts the top half of his or her library, rounded down, into his or her graveyard. -mana={3}{U}{U} -type=Sorcery -[/card] -[card] -name=Treasure Hunter -auto=may moveTo(myhand) target(artifact|mygraveyard) -text=When Treasure Hunter enters the battlefield, you may return target artifact card from your graveyard to your hand. -mana={2}{W} -type=Creature -subtype=Human -power=2 -toughness=2 -[/card] -[card] -name=Treasure Trove -auto={2}{U}{U}:draw:1 -text={2}{U}{U}: Draw a card. -mana={2}{U}{U} -type=Enchantment -[/card] -[card] -name=Tree Monkey -abilities=reach -text=Reach (This creature can block creatures with flying.) -mana={G} -type=Creature -subtype=Ape -power=1 -toughness=1 -[/card] -[card] -name=Tree of Tales -auto={T}:Add{G} -text=(Tree of Tales isn't a spell.) {T}: Add {G} to your mana pool. -type=Artifact Land -[/card] -[card] -name=Treefolk Seedlings -auto=foreach(forest|myBattlefield) 0/1 -text=Treefolk Seedlings's toughness is equal to the number of Forests you control. -mana={2}{G} -type=Creature -subtype=Treefolk -power=2 -toughness=* -[/card] -[card] -name=Treetop Bracers -target=creature -auto=1/1 -auto=cantbeblockedby(creature[-flying]) -text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature gets +1/+1 and can't be blocked except by creatures with flying. -mana={1}{G} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Treetop Rangers -auto=cantbeblockedby(creature[-flying]) -text=Treetop Rangers can't be blocked except by creatures with flying. -mana={2}{G} -type=Creature -subtype=Elf -power=2 -toughness=2 -[/card] -[card] -name=Treetop Scout -auto=cantbeblockedby(creature[-flying]) -text=Treetop Scout can't be blocked except by creatures with flying. -mana={G} -type=Creature -subtype=Elf Scout -power=1 -toughness=1 -[/card] -[card] -name=Treetop Sentinel -abilities=flying,protection from green -text=Flying, protection from green -mana={2}{U}{U} -type=Creature -subtype=Bird Soldier -power=2 -toughness=3 -[/card] -[card] -name=Treetop Village -auto=tap -auto={T}:Add{G} -auto={1}{G}:becomes(Ape Creature,3/3,trample,green) ueot -text=Treetop Village enters the battlefield tapped. {T}: Add {G} to your mana pool. {1}{G}: Treetop Village becomes a 3/3 green Ape creature with trample until end of turn. It's still a land. (If it would deal enough damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player or planeswalker.) -type=Land -[/card] -[card] -name=Tremor -auto=damage:1 all(creature[-flying]) -text=Tremor deals 1 damage to each creature without flying. -mana={R} -type=Sorcery -[/card] -[card] -name=Trench Wurm -auto={2}{R}{T}:destroy target(land[-basic]) -text={2}{R}, {T}: Destroy target nonbasic land. -mana={3}{B} -type=Creature -subtype=Wurm -power=3 -toughness=3 -[/card] -[card] -name=Trenching Steed -auto={S(land|myBattlefield)}:0/3 -text=Sacrifice a land: Trenching Steed gets +0/+3 until end of turn. -mana={3}{W} -type=Creature -subtype=Horse Rebel -power=2 -toughness=3 -[/card] -[card] -name=Trespasser il-Vec -auto={S(*|myhand)}:shadow -text=Discard a card: Trespasser il-Vec gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.) -mana={2}{B} -type=Creature -subtype=Human Rogue -power=3 -toughness=1 -[/card] -[card] -name=Tresserhorn Sinks -auto=tap -auto={T}:Add {B} -auto={T}:Add {R} -text=Tresserhorn Sinks enters the battlefield tapped. {T}: Add {B} or {R} to your mana pool. -type=Snow Land -[/card] -[card] -name=Treva's Attendant -auto={1}{S}:Add {G}{W}{U} -text={1},Sacrifice Treva's Attendant: Add {G}{W}{U} to your mana pool. -mana={5} -type=Artifact Creature -subtype=Golem -power=3 -toughness=3 -[/card] -[card] -name=Treva's Ruins -auto=aslongas(land[-lair]|myBattlefield) moveTo(ownerhand) notatarget(land[-lair]|myBattlefield) -auto=moveTo(graveyard) notatarget(this|myBattlefield) -auto=@movedTo(land[-lair]|myhand) from(myBattlefield):lord(treva's ruins) {T}:Add{G} && lord(treva's ruins) {T}:Add{W} && lord(treva's ruins) {T}:Add{U} -text=When Treva's Ruins enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. {T}: Add {G}, {W}, or {U} to your mana pool. -type=Land -subtype=Lair -[/card] -[card] -name=Tribal Flames -target=creature,player -auto=aslongas(forest|myBattlefield) damage:1 -auto=aslongas(mountain|myBattlefield) damage:1 -auto=aslongas(plains|myBattlefield) damage:1 -auto=aslongas(island|myBattlefield) damage:1 -auto=aslongas(swamp|myBattlefield) damage:1 -text=Domain - Tribal Flames deals X damage to target creature or player, where X is the number of basic land types among lands you control. -mana={1}{R} -type=Sorcery -[/card] -[card] -name=Tribal Golem -auto=aslongas(beast|myBattlefield) trample -auto=aslongas(goblin|myBattlefield) haste -auto=aslongas(soldier|myBattlefield) first strike -auto=aslongas(wizard|myBattlefield) flying -auto=aslongas(zombie|myBattlefield) {B}:regenerate -text=Tribal Golem has trample as long as you control a Beast, haste as long as you control a Goblin, first strike as long as you control a Soldier, flying as long as you control a Wizard, and "{B}: Regenerate Tribal Golem" as long as you control a Zombie. -mana={6} -type=Artifact Creature -subtype=Golem -power=4 -toughness=4 -[/card] -[card] -name=Trickster Mage -auto={U}{T}{S(*|myhand)}:tap target(artifact,creature,land) -auto={U}{T}{S(*|myhand)}:untap target(artifact,creature,land) -text={U}, {T}, Discard a card: You may tap or untap target artifact, creature, or land. -mana={U} -type=Creature -subtype=Human Spellshaper -power=1 -toughness=1 -[/card] -[card] -name=Triclopean Sight -abilities=flash -target=creature -auto=untap -auto=1/1 -auto=vigilance -text=Flash Enchant creature When Triclopean Sight enters the battlefield, untap enchanted creature. Enchanted creature gets +1/+1 and has vigilance. -mana={1}{W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Trinket Mage -auto=may moveTo(myhand) target(artifact[manacost<=1]|mylibrary) -text=When Trinket Mage enters the battlefield, you may search your library for an artifact card with converted mana cost 1 or less, reveal that card, and put it into your hand. If you do, shuffle your library. -mana={2}{U} -type=Creature -subtype=Human Wizard -power=2 -toughness=2 -[/card] -[card] -name=Trip Noose -auto={2}{T}:tap target(creature) -text={2}, {T}: Tap target creature. -mana={2} -type=Artifact -[/card] -[card] -name=Trip Wire -target=creature[horsemanship] -auto=destroy -text=Destroy target creature with horsemanship. -mana={2}{G} -type=Sorcery -[/card] -[card] -name=Trokin High Guard -mana={3}{W} -type=Creature -subtype=Human Knight -power=3 -toughness=3 -[/card] -[card] -name=Troll Ascetic -abilities=opponentshroud -auto={1}{G}:regenerate -text=Troll Ascetic can't be the target of spells or abilities your opponents control. {1}{G}: Regenerate Troll Ascetic. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) -mana={1}{G}{G} -type=Creature -subtype=Troll Shaman -power=3 -toughness=2 -[/card] -[card] -name=Troll-Horn Cameo -auto={T}:Add {R} -auto={T}:Add {G} -text={T}: Add {R} or {G} to your mana pool. -mana={3} -type=Artifact -[/card] -[card] -name=Trolls of Tel-Jilad -auto={1}{G}:regenerate target(creature[green]) -text={1}{G}: Regenerate target green creature. -mana={5}{G}{G} -type=Creature -subtype=Troll Shaman -power=5 -toughness=6 -[/card] -[card] -name=Tromp the Domains -auto=aslongas(plains|myBattlefield) lord(creature|myBattlefield) 1/1 -auto=aslongas(forest|myBattlefield) lord(creature|myBattlefield) 1/1 -auto=aslongas(mountain|myBattlefield) lord(creature|myBattlefield) 1/1 -auto=aslongas(swamp|myBattlefield) lord(creature|myBattlefield) 1/1 -auto=aslongas(island|myBattlefield) lord(creature|myBattlefield) 1/1 -auto=lord(creature|myBattlefield) trample -text=Domain - Until end of turn, creatures you control gain trample and get +1/+1 for each basic land type among lands you control. -mana={5}{G} -type=Sorcery -[/card] -[card] -name=Tropical Island -auto={T}:Add {U} -auto={T}:Add {G} -type=Land -subtype=Forest Island -[/card] -[card] -name=Tropical Storm -auto=damage:X all(creature[flying]) -auto=damage:1 all(creature[blue]) -text=Tropical Storm deals X damage to each creature with flying and 1 additional damage to each blue creature. -mana={X}{G} -type=Sorcery -[/card] -[card] -name=Troublesome Spirit -abilities=flying -auto=@each my end:tap all(land|myBattlefield) -text=Flying At the beginning of your end step, tap all lands you control. -mana={2}{U}{U} -type=Creature -subtype=Spirit -power=3 -toughness=4 -[/card] -[card] -name=Trumpet Blast -auto=lord(creature[attacking]) 2/0 -text=Attacking creatures get +2/+0 until end of turn. -mana={2}{R} -type=Instant -[/card] -[card] -name=Trusty Machete -auto={2}:equip -auto=2/1 -text=Equipped creature gets +2/+1. Equip {2} -mana={1} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Trygon Predator -abilities=flying -auto=@damaged(player) from(this):may destroy target(artifact,enchantment) -text=Flying Whenever Trygon Predator deals combat damage to a player, you may destroy target artifact or enchantment that player controls. -mana={1}{G}{U} -type=Creature -subtype=Beast -power=2 -toughness=3 -[/card] -[card] -name=Tsabo Tavoc -abilities=first strike -auto=protection from(creature[legendary]) -auto={B}{B}:bury target(creature[legendary]) -text=First strike, protection from legendary creatures {B}{B}, {T}: Destroy target legendary creature. It can't be regenerated. -mana={5}{B}{R} -type=Legendary Creature -subtype=Horror -power=7 -toughness=4 -[/card] -[card] -name=Tsunami -auto=destroy all(island) -text=Destroy all Islands. -mana={3}{G} -type=Sorcery -[/card] -[card] -name=Tukatongue Thallid -auto=@movedTo(this|graveyard) from(battlefield):token(Saproling,creature Saproling,1/1,green) -text=When Tukatongue Thallid is put into a graveyard from the battlefield, put a 1/1 green Saproling creature token onto the battlefield. -mana={G} -type=Creature -subtype=Fungus -power=1 -toughness=1 -[/card] -[card] -name=Tuknir Deathlock -abilities=flying -auto={R}{G}{T}:2/2 target(creature) -text=Flying {R}{G}, {T}: Target creature gets +2/+2 until end of turn. -mana={R}{R}{G}{G} -type=Legendary Creature -subtype=Human Wizard -power=2 -toughness=2 -[/card] -[card] -name=Tuktuk Grunts -abilities=haste -auto=may counter(1/1) -auto=@movedTo(other ally|myBattlefield):counter(1/1) -text=Haste Whenever Tuktuk Grunts or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Tuktuk Grunts. -mana={4}{R} -type=Creature -subtype=Goblin Warrior Ally -power=2 -toughness=2 -[/card] -[card] -name=Tundra -auto={T}:Add {U} -auto={T}:Add {W} -type=Land -subtype=Plains Island -[/card] -[card] -name=Tundra Wolves -abilities=first strike -text=First strike (This creature deals combat damage before creatures without first strike.) -mana={W} -type=Creature -subtype=Wolf -power=1 -toughness=1 -[/card] -[card] -name=Tunnel -target=wall -auto=bury -text=Destroy target Wall. It can't be regenerated. -mana={R} -type=Instant -[/card] -[card] -name=Tunneler Wurm -auto={S(*|myhand)}:regenerate -text=Discard a card: Regenerate Tunneler Wurm. -mana={6}{G}{G} -type=Creature -subtype=Wurm -power=6 -toughness=6 -[/card] -[card] -name=Turn to Dust -target=equipment -auto=destroy -auto=add:{G} -text=Destroy target Equipment. Then add {G} to your mana pool. -mana={G} -type=Instant -[/card] -[card] -name=Turntimber Grove -auto=tap -auto=1/1 target(creature) ueot -auto={T}:Add {G} -text=Turntimber Grove enters the battlefield tapped. When Turntimber Grove enters the battlefield, target creature gets +1/+1 until end of turn. {T}: Add {G} to your mana pool. -type=Land -[/card] -[card] -name=Turntimber Ranger -auto=counter(1/1) -auto=may token(Wolf,Creature Wolf,2/2,green) -auto=@movedTo(ally|myBattlefield):may token(Wolf,Creature Wolf,2/2,green) && counter(1/1) -text=Whenever Turntimber Ranger or another Ally enters the battlefield under your control, you may put a 2/2 green Wolf creature token onto the battlefield. If you do, put a +1/+1 counter on Turntimber Ranger. -mana={3}{G}{G} -type=Creature -subtype=Elf Scout Ally -power=2 -toughness=2 -[/card] -[card] -name=Twiddle -auto=may tap target(artifact,creature,land) -auto=may untap target(artifact,creature,land) -text=You may tap or untap target artifact, creature, or land. -mana={U} -type=Instant -[/card] -[card] -name=Twilight Mire -auto={T}:Add {1} -auto={BG}{T}:Add {B}{B} -auto={BG}{T}:Add {B}{G} -auto={BG}{T}:Add {G}{G} -text={T}: Add {1} to your mana pool. {BG}, {T}: Add {B}{B}, {B}{G}, or {G}{G} to your mana pool. -type=Land -[/card] -[card] -name=Twinblade Slasher -abilities=wither -auto={1}{G}:2/2 limit:1 -text=Wither (This deals damage to creatures in the form of -1/-1 counters.) {1}{G}: Twinblade Slasher gets +2/+2 until end of turn. Activate this ability only once each turn. -mana={G} -type=Creature -subtype=Elf Warrior -power=1 -toughness=1 -[/card] -[card] -name=Twisted Abomination -auto={B}:regenerate -autohand={2}{S}:moveTo(myhand) target(swamp|mylibrary) -text={B}: Regenerate Twisted Abomination. Swampcycling {2} ({2}, Discard this card: Search your library for a Swamp card, reveal it, and put it into your hand. Then shuffle your library.) -mana={5}{B} -type=Creature -subtype=Zombie Mutant -power=5 -toughness=3 -[/card] -[card] -name=Twisted Experiment -target=creature -auto=3/-1 -text=Enchant creature Enchanted creature gets +3/-1. -mana={1}{B} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Twitch -auto=may tap target(artifact,creature,land) -auto=may untap target(artifact,creature,land) -auto=draw:1 controller -text=You may tap or untap target artifact, creature, or land. Draw a card. -mana={2}{U} -type=Instant -[/card] -[card] -name=Typhoon -auto=foreach(island|opponentBattlefield) damage:1 opponent -text=Typhoon deals damage to each opponent equal to the number of Islands that player controls. -mana={2}{G} -type=Sorcery -[/card] -[card] -name=Tyrranax -auto={1}{G}:-1/1 -text={1}{G}: Tyrranax gets -1/+1 until end of turn. -mana={4}{G}{G} -type=Creature -subtype=Beast -power=5 -toughness=4 -[/card] -[card] -name=Uktabi Faerie -abilities=flying -auto={3}{G}{S}:destroy target(artifact) -text=Flying {3}{G}, Sacrifice Uktabi Faerie: Destroy target artifact. -mana={1}{G} -type=Creature -subtype=Faerie -power=1 -toughness=1 -[/card] -[card] -name=Uktabi Orangutan -auto=destroy target(artifact) -text=When Uktabi Orangutan enters the battlefield, destroy target artifact. -mana={2}{G} -type=Creature -subtype=Ape -power=2 -toughness=2 -[/card] -[card] -name=Uktabi Wildcats -auto=foreach(forest|myBattlefield) 1/1 -auto={G}{S(forest|myBattlefield)}:regenerate -text=Uktabi Wildcats's power and toughness are each equal to the number of Forests you control. {G}, Sacrifice a Forest: Regenerate Uktabi Wildcats. -mana={4}{G} -type=Creature -subtype=Cat -power=* -toughness=* -[/card] -[card] -name=Umara Raptor -abilities=flying -auto=may counter(1/1) -auto=@movedTo(other ally|myBattlefield):counter(1/1) -text=Flying Whenever Umara Raptor or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Umara Raptor. -mana={2}{U} -type=Creature -subtype=Bird Ally -power=1 -toughness=1 -[/card] -[card] -name=Unbender Tine -auto={T}:Untap target(other *) -text={T}: Untap another target permanent. -mana={2}{W}{U} -type=Artifact -[/card] -[card] -name=Uncontrollable Anger -abilities=flash -target=creature -auto=2/2 -auto=mustattack -text=Flash (You may cast this spell any time you could cast an instant.) Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature gets +2/+2 and attacks each turn if able. -mana={2}{R}{R} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Uncontrolled Infestation -target=land[-basic] -auto=@tapped(mytgt):destroy -text=Enchant nonbasic land When enchanted land becomes tapped, destroy it. -mana={1}{R} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Undead Gladiator -autohand={1}{B}:cycling -autograveyard={1}{B}{S(*|myhand):moveTo(myBattlefield) myUpkeepOnly -text={1}{B}, Discard a card: Return Undead Gladiator from your graveyard to your hand. Activate this ability only during your upkeep. Cycling {1}{B} ({1}{B}, Discard this card: Draw a card.) -mana={1}{B}{B} -type=Creature -subtype=Zombie Barbarian -power=3 -toughness=1 -[/card] -[card] -name=Undead Slayer -auto={W}{T}:moveTo(Exile) target(Skeleton,Vampire,Zombie) -text={W}, {T}: Exile target Skeleton, Vampire, or Zombie. -mana={2}{W} -type=Creature -subtype=Human Cleric -power=2 -toughness=2 -[/card] -[card] -name=Undercity Shade -abilities=fear -auto={B}:1/1 -text=Fear {B}: Undercity Shade gets +1/+1 until end of turn. -mana={4}{B} -type=Creature -subtype=Shade -power=1 -toughness=1 -[/card] -[card] -name=Underground River -auto={T}:Add {1} -auto={T}:Add {U} && Damage:1 controller -auto={T}:Add {B} && Damage:1 controller -text={T}: Add {1} to your mana pool. {T}: Add {U} or {B} to your mana pool. Underground River deals 1 damage to you. -type=Land -[/card] -[card] -name=Underground Sea -auto={T}:Add {B} -auto={T}:Add {U} -type=Land -subtype=Island Swamp -[/card] -[card] -name=Undermine -target=*|stack -auto=fizzle -auto=life:-3 targetController -text=Counter target spell. Its controller loses 3 life. -mana={U}{U}{B} -type=Instant -[/card] -[card] -name=Undertaker -auto={B}{T}{S(*|myhand)}:moveTo(ownerhand) target(creature|mygraveyard) -text={B}{T}, Discard a card: Return target creature card from your graveyard to your hand. -mana={1}{B} -type=Creature -subtype=Human Spellshaper -power=1 -toughness=1 -[/card] -[card] -name=Undertow -auto=lord(creature) -islandwalk -text=Creatures with islandwalk can be blocked as though they didn't have islandwalk. -mana={2}{U} -type=Enchantment -[/card] -[card] -name=Underworld Dreams -auto=@movedTo(*|opponenthand) from(opponentlibrary):damage:1 opponent -text=Whenever an opponent draws a card, Underworld Dreams deals 1 damage to him or her. -mana={B}{B}{B} -type=Enchantment -[/card] -[card] -name=Undying Beast -auto=@movedTo(this|graveyard) from(battlefield):moveTo(mylibrary) notatarget(this|mygraveyard) -text=When Undying Beast is put into a graveyard from the battlefield, put Undying Beast on top of its owner's library. -mana={3}{B} -type=Creature -subtype=Beast -power=3 -toughness=2 -[/card] -[card] -name=Undying Rage -target=creature -auto=@movedTo(this|graveyard) from(battlefield):moveTo(myhand) notatarget(this|mygraveyard) -auto=2/2 -auto=cantblock -text=Enchant creature Enchanted creature gets +2/+2 and can't block. When Undying Rage is put into a graveyard from the battlefield, return Undying Rage to its owner's hand. -mana={2}{R} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Unearth -target=creature[manacost<=3]|mygraveyard -auto=moveTo(myBattlefield) -autohand={2}:cycling -text=Return target creature card with converted mana cost 3 or less from your graveyard to the battlefield. Cycling {2} ({2}, Discard this card: Draw a card.) -mana={B} -type=Sorcery -[/card] -[card] -name=Unholy Grotto -auto={T}:Add {1} -auto={B}{T}:moveTo(mylibrary) target(zombie|mygraveyard) -text={T}: Add {1} to your mana pool. {B}, {T}: Put target Zombie card from your graveyard on top of your library. -type=Land -[/card] -[card] -name=Unholy Strength -target=creature -auto=2/1 -text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature gets +2/+1. -mana={B} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Unlikely Alliance -auto={1}{W}:0/2 target(creature[-attacking;-blocking]) -text={1}{W}: Target nonattacking, nonblocking creature gets +0/+2 until end of turn. -mana={1}{W} -type=Enchantment -[/card] -[card] -name=Unmake -target=creature -auto=moveTo(exile) -text=Exile target creature. -mana={WB}{WB}{WB} -type=Instant -[/card] -[card] -name=Unnatural Speed -target=creature -auto=haste -text=Target Creature gains haste until end of turn. -mana={R} -type=Instant -subtype=Arcane -[/card] -[card] -name=Unquestioned Authority -target=creature -auto=draw:1 controller -auto=protection from(creature) -text=Enchant creature When Unquestioned Authority enters the battlefield, draw a card. Enchanted creature has protection from creatures. -mana={2}{W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Unseen Walker -abilities=forestwalk -auto={1}{G}{G}:forestwalk target(creature) -text=Forestwalk {1}{G}{G}: Target creature gains forestwalk until end of turn. -mana={1}{G} -type=Creature -subtype=Dryad -power=1 -toughness=1 -[/card] -[card] -name=Unspeakable Symbol -auto={0}:counter(1/1,1) target(creature) && life:-3 controller -text=Pay 3 life: Put a +1/+1 counter on target creature. -mana={1}{B}{B} -type=Enchantment -[/card] -[card] -name=Unstable Mutation -target=creature -auto=3/3 -auto=@each targetcontroller upkeep:counter(-1/-1) -text=Enchant creature Enchanted creature gets +3/+3. At the beginning of the upkeep of enchanted creature's controller , put a -1/-1 conuter on that creature. -mana={U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Unsummon -target=creature -auto=moveTo(ownerHand) -text=Return target creature to its owner's hand. -mana={U} -type=Instant -[/card] -[card] -name=Untamed Wilds -target=basic|myLibrary -auto=moveTo(myBattlefield) -text=Search your library for a basic land card and put that card onto the battlefield. Then shuffle your library. -mana={2}{G} -type=Sorcery -[/card] -[card] -name=Unwilling Recruit -target=creature -auto=haste -auto=untap -auto=X/0 -alias=129767 -text=Gain control of target creature until end of turn. Untap that creature. It gets +X/+0 and gains haste until end of turn. -mana={X}{R}{R}{R} -type=Sorcery -[/card] -[card] -name=Unworthy Dead -auto={B}:regenerate -text={B}: Regenerate Unworthy Dead. -mana={1}{B} -type=Creature -subtype=Skeleton -power=1 -toughness=1 -[/card] -[card] -name=Unyaro Bee Sting -target=creature,player -auto=damage:2 -text=Unyaro Bee Sting deals 2 damage to target creature or player. -mana={3}{G} -type=Sorcery -[/card] -[card] -name=Unyaro Bees -abilities=flying -auto={G}:1/1 -auto={3}{G}{S}:Damage:2 target(creature,player) -text={G}: Unyaro Bees gets +1/+1 until end of turn. {3}{G}, Sacrifice Unyaro Bees: Unyaro Bees deals 2 damage to target creature or player. -mana={G}{G}{G} -type=Creature -subtype=Insect -power=0 -toughness=1 -[/card] -[card] -name=Unyaro Griffin -abilities=flying -auto={S}:fizzle target(instant[red],sorcery[red]|stack) -text=Flying Sacrifice Unyaro Griffin: Counter target red instant or sorcery spell. -mana={3}{W} -type=Creature -subtype=Griffin -power=2 -toughness=2 -[/card] -[card] -name=Updraft -target=creature -auto=flying -auto=@next upkeep:draw:1 controller -text=Target creature gains flying until end of turn. Draw a card at the beginning of the next turn's upkeep. -mana={1}{U} -type=Instant -[/card] -[card] -name=Upheaval -auto=moveTo(ownerhand) all(*|battlefield) -text=Return all permanents to their owners' hands. -mana={4}{U}{U} -type=Sorcery -[/card] -[card] -name=Uproot -target=land -auto=moveto(ownerlibrary) -text=Put target land on top of its owner's library. -mana={3}{G} -type=Sorcery -subtype=Arcane -[/card] -[card] -name=Ur-Drago -abilities=first strike -auto=lord(creature) -swampwalk -text=First strike Creatures with swampwalk can be blocked as though they didn't have swampwalk. -mana={3}{U}{U}{B}{B} -type=Legendary Creature -subtype=Elemental -power=4 -toughness=4 -[/card] -[card] -name=Ur-Golem's Eye -auto={T}:add{2} -text={T}: Add {2} to your mana pool. -mana={4} -type=Artifact -[/card] -[card] -name=Urborg -auto={T}:Add {B} -auto={T}:-swampwalk target(creature) -auto={T}:-first strike target(creature) -text={T}: Add {B} to your mana pool. {T}: Target creature loses first strike or swampwalk until end of turn. -type=Legendary Land -[/card] -[card] -name=Urborg Drake -abilities=flying,mustattack -text=Flying Urborg Drake attacks each turn if able. -mana={1}{U}{B} -type=Creature -subtype=Drake -power=2 -toughness=3 -[/card] -[card] -name=Urborg Elf -auto={T}:Add {U} -auto={T}:Add {B} -auto={T}:Add {G} -text={T}: Add {G},{U}, or {B} to your mana pool. -mana={1}{G} -type=Creature -subtype=Elf Druid -power=1 -toughness=1 -[/card] -[card] -name=Urborg Emissary -kicker={1}{U} -auto=kicker moveTo(ownerhand) target(*|battlefield)) -text=Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) When Urborg Emissary enters the battlefield, if the kicker cost was paid, return target permanent to its owner's hand. -mana={2}{B} -type=Creature -subtype=Human Wizard -power=3 -toughness=1 -[/card] -[card] -name=Urborg Mindsucker -auto={B}{S}:discard:1 opponent asSorcery -text={B}, Sacrifice Urborg Mindsucker: Target opponent discards a card at random. Activate this ability only any time you could cast a sorcery. -mana={2}{B} -type=Creature -subtype=Horror -power=2 -toughness=2 -[/card] -[card] -name=Urborg Shambler -auto=lord(creature[black]) -1/-1 other -text=Other black creatures get -1/-1. -mana={2}{B}{B} -type=Creature -subtype=Horror -power=4 -toughness=3 -[/card] -[card] -name=Urborg Skeleton -kicker={3} -auto=kicker counter(1/1,1) -auto={B}:regenerate -text=Kicker {3} (You may pay an additional {3} as you play this spell.) {B}: Regenerate Urborg Skeleton. If the kicker cost was paid, Urborg Skeleton enters the battlefield with a +1/+1 counter on it. -mana={B} -type=Creature -subtype=Skeleton -power=0 -toughness=1 -[/card] -[card] -name=Urborg Stalker -auto=@each my upkeep:aslongas(*[-black;-land]|myBattlefield) damage:1 controller -auto=@each opponent upkeep:aslongas(*[-black;-land]|opponentBattlefield) damage:1 opponent -text=At the beginning of each player's upkeep, if that player controls a nonblack, nonland permanent, Urborg Stalker deals 1 damage to that player. -mana={3}{B} -type=Creature -subtype=Horror -power=2 -toughness=4 -[/card] -[card] -name=Urborg Syphon-Mage -auto={2}{B}{T}{S(*|myhand)}:life:-2 opponent && life:2 controller -text={2}{B}, {T}, Discard a card: Each other player loses 2 life. You gain life equal to the life lost this way. -mana={2}{B} -type=Creature -subtype=Human Spellshaper -power=2 -toughness=2 -[/card] -[card] -name=Urborg Volcano -auto=tap -auto={T}:Add {B} -auto={T}:Add {R} -text=Urborg Volcano enters the battlefield tapped. {T}: Add {B} or {R} to your mana pool. -type=Land -[/card] -[card] -name=Ursapine -auto={G}:1/1 target(creature) -text={G}: Target creature gets +1/+1 until end of turn. -mana={3}{G}{G} -type=Creature -subtype=Beast -power=3 -toughness=3 -[/card] -[card] -name=Urza's Factory -auto={T}:Add {1} -auto={7}{T}:token(Assembly-Worker,creature artifact, 2/2, artifact) -text={T}: Add {1} to your mana pool. {7}, {T}: Put a 2/2 Assembly-Worker artifact creature token onto the battlefield. -type=Land -subtype=Urza's -[/card] -[card] -name=Urza's Mine -auto={T}:add {1} && aslongas(Urza's Power Plant|myinplay)aslongas(Urza's Tower|myinplay) add{1} -text={T} Add {1} to your mana pool. If you control an Urza's Power-Plant and an Urza's Tower, add {2} to your mana pool instead. -type=Land -subtype=Urza's Mine -[/card] -[card] -name=Urza's Power Plant -auto={T}:add {1} && aslongas(Urza's Mine|myinplay)aslongas(Urza's Tower|myinplay) add{1} -text={T} Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Tower, add {2} to your mana pool instead. -type=Land -subtype=Urza's Power-Plant -[/card] -[card] -name=Urza's Tower -auto={T}:add {1} && aslongas(Urza's Power Plant|myinplay)aslongas(Urza's Mine|myinplay) add{2} -text={T} Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Power-Plant, add {3} to your mana pool instead. -type=Land -subtype=Urza's Tower -[/card] -[card] -name=Uthden Troll -auto={R}:Regenerate -text={R}: Regenerate Uthden Troll. -mana={2}{R} -type=Creature -subtype=Troll -power=2 -toughness=2 -[/card] -[card] -name=Utopia Tree -auto={T}:Add {W} -auto={T}:Add {U} -auto={T}:Add {B} -auto={T}:Add {R} -auto={T}:Add {G} -text={T}: Add one mana of any color to your mana pool. -mana={1}{G} -type=Creature -subtype=Plant -power=0 -toughness=2 -[/card] -[card] -name=Utopia Vow -target=creature -auto=cantattack -auto=cantblock -auto={T}:Add{W} -auto={T}:Add{U} -auto={T}:Add{B} -auto={T}:Add{R} -auto={T}:Add{G} -text=Enchant creature Enchanted creature can't attack or block. Enchanted creature has "{T}:Add one mana of any color to your mana pool." -mana={1}{G} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Utvara Scalper -abilities=flying,mustattack -text=Flying Utvara Scalper attacks each turn if able. -mana={1}{R} -type=Creature -subtype=Goblin Scout -power=1 -toughness=2 -[/card] -[card] -name=Vagrant Plowbeasts -auto={1}:regenerate target(creature[power>=5]) -text={1}: Regenerate target creature with power 5 or greater. -mana={5}{G}{W} -type=Creature -subtype=Beast -power=6 -toughness=6 -[/card] -[card] -name=Valeron Outlander -abilities=protection from black -text=Protection from black -mana={G}{W} -type=Creature -subtype=Human Scout -power=2 -toughness=2 -[/card] -[card] -name=Valiant Guard -mana={W} -type=Creature -subtype=Human Soldier -power=0 -toughness=3 -[/card] -[card] -name=Valley Rannet -autohand={2}{S}:moveTo(myhand) target(mountain,forest|mylibrary) -text=Mountaincycling {2}, forestcycling {2} ({2}, Discard this card: Search your library for a Mountain or Forest card, reveal it, and put it into your hand. Then shuffle your library.) -mana={4}{R}{G} -type=Creature -subtype=Beast -power=6 -toughness=3 -[/card] -[card] -name=Valleymaker -auto={T}{S(mountain|myBattlefield)}:Damage:3 target(creature) -auto={T}{S(forest|myBattlefield)}:Add {G}{G}{G} -text={T}, Sacrifice a Mountain: Valleymaker deals 3 damage to target creature. {T}, Sacrifice a Forest: Choose a player. That player adds {G}{G}{G} to his or her mana pool. -mana={5}{RG} -type=Creature -subtype=Giant Shaman -power=5 -toughness=5 -[/card] -[card] -name=Valorous Charge -auto=lord(creature[white]) 2/0 -text=White creatures get +2/+0 until end of turn. -mana={1}{W}{W} -type=Sorcery -[/card] -[card] -name=Vampire Aristocrat -auto={S(creature|myBattlefield)}:2/2 -text=Sacrifice a creature: Vampire Aristocrat gets +2/+2 until end of turn. -mana={2}{B} -type=Creature -subtype=Vampire Rogue -power=2 -toughness=2 -[/card] -[card] -name=Vampire Bats -abilities=flying -auto={B}:1/0 limit:2 -text=Flying (This creature can't be blocked except by creatures with flying or reach.) {B}: Vampire Bats gets +1/+0 until end of turn. Activate this ability no more than twice each turn. -mana={B} -type=Creature -subtype=Bat -power=0 -toughness=1 -[/card] -[card] -name=Vampire Hounds -auto={S(creature|myhand)}:2/2 -text=Discard a creature card: Vampire Hounds gets +2/+2 until end of turn. -mana={2}{B} -type=Creature -subtype=Vampire Hound -power=2 -toughness=2 -[/card] -[card] -name=Vampire Nighthawk -abilities=flying,deathtouch,lifelink -text=Flying Deathtouch (Creatures dealt damage by this creature are destroyed. You can divide this creature's combat damage among any of the creatures blocking or blocked by it.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) -mana={1}{B}{B} -type=Creature -subtype=Vampire Shaman -power=2 -toughness=3 -[/card] -[card] -name=Vampire's Bite -target=creature -kicker={2}{B} -auto=3/0 -auto=kicker lifelink -text=Kicker {2}{B} (You may pay an additional {2}{B} as you cast this spell.) Target creature gets +3/+0 until end of turn. If Vampire's Bite was kicked, that creature gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.) -mana={B} -type=Instant -[/card] -[card] -name=Vampiric Feast -target=creature,player -auto=damage:4 -auto=life:4 controller -text=Vampiric Feast deals 4 damage to target creature or player and you gain 4 life. -mana={5}{B}{B} -type=Sorcery -[/card] -[card] -name=Vampiric Link -target=creature -auto=lifelink -text=Enchant creature Enchanted creature has lifelink. -mana={B} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Vampiric Spirit -abilities=flying -auto=life:-4 -text=Flying When Vampiric Spirit enters the battlefield, you lose 4 life. -mana={2}{B}{B} -type=Creature -subtype=Spirit -power=4 -toughness=3 -[/card] -[card] -name=Vampiric Touch -auto=damage:2 opponent -auto=life:2 controller -text=Vampiric Touch deals 2 damage to target opponent and you gain 2 life. -mana={2}{B} -type=Sorcery -[/card] -[card] -name=Vampirism -target=creature -auto=foreach(other creature|myBattlefield) 1/1 -auto=lord(other creature|myBattlefield) -1/-1 -auto=@next upkeep:draw:1 controller -text=Enchant creature When Vampirism enters the battlefield, draw a card at the beginning of the next turn's upkeep. Enchanted creature gets +1/+1 for each other creature you control. Other creatures you control get -1/-1. -mana={1}{B} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Vanquish -target=creature[blocking] -auto=destroy -text=Destroy target blocking creature. -mana={2}{W} -type=Instant -[/card] -[card] -name=Vastwood Gorger -mana={5}{G} -type=Creature -subtype=Wurm -power=5 -toughness=6 -[/card] -[card] -name=Vault of Whispers -auto={T}:Add{B} -text=(Vault of Whispers isn't a spell.) {T}: Add {B} to your mana pool. -type=Artifact Land -[/card] -[card] -name=Vebulid -auto=counter(1/1) -auto=@each my upkeep:may counter(1/1) -auto=@each combatends:destroy all(vebuild[attacking;blocking]|myBattlefield) -text=Vebulid enters the battlefield with a +1/+1 counter on it. At the beginning of your upkeep, you may put a +1/+1 counter on Vebulid. When Vebulid attacks or blocks, destroy it at end of combat. -mana={B} -type=Creature -subtype=Horror -power=0 -toughness=0 -[/card] -[card] -name=Vectis Agents -auto={U}{B}:-2/0 && unblockable -text={U}{B}: Vectis Agents gets -2/-0 until end of turn and is unblockable this turn. -mana={3}{U}{B} -type=Artifact Creature -subtype=Human Rogue -power=4 -toughness=3 -[/card] -[card] -name=Vectis Silencers -auto={2}{B}:deathtouch -text={2}{B}: Vectis Silencers gains deathtouch until end of turn. (Whenever it deals damage to a creature, destroy that creature.) -mana={2}{U} -type=Artifact Creature -subtype=Human Rogue -power=1 -toughness=2 -[/card] -[card] -name=Vedalken AEthermage -abilities=flash -auto=moveto(ownerhand) target(sliver) -autohand={3}{S}:moveTo(myhand) target(wizard|mylibrary) -text=Flash (You may cast this spell any time you could cast an instant.) When Vedalken AEthermage enters the battlefield, return target Sliver to its owner's hand. Wizardcycling {3} ({3}, Discard this card: Search your library for a Wizard card, reveal it, and put it into your hand. Then shuffle your library.) -mana={1}{U} -type=Creature -subtype=Vedalken Wizard -power=1 -toughness=2 -[/card] -[card] -name=Vedalken Archmage -auto=@movedTo(artifact|mystack):draw:1 controller -text=Whenever you cast an artifact spell, draw a card. -mana={2}{U}{U} -type=Creature -subtype=Vedalken Wizard -power=0 -toughness=2 -[/card] -[card] -name=Vedalken Dismisser -auto=moveTo(ownerLibrary) target(creature) -text=When Vedalken Dismisser enters the battlefield, put target creature on top of its owner's library. -mana={5}{U} -type=Creature -subtype=Vedalken Wizard -power=2 -toughness=2 -[/card] -[card] -name=Vedalken Entrancer -auto={U}{T}:deplete:2 target(player) -text={U}, {T}: Target player puts the top two cards of his or her library into his or her graveyard. -mana={3}{U} -type=Creature -subtype=Vedalken Wizard -power=1 -toughness=4 -[/card] -[card] -name=Vedalken Heretic -auto=@damaged(player) from(this):may draw:1 controller -text=Whenever Vedalken Heretic deals damage to an opponent, you may draw a card. -mana={G}{U} -type=Creature -subtype=Vedalken Rogue -power=1 -toughness=1 -[/card] -[card] -name=Vedalken Mastermind -auto={U}{T}:moveTo(ownerhand) target(*|myBattlefield) -text={U}, {T}: Return target permanent you control to its owner's hand. -mana={U}{U} -type=Creature -subtype=Vedalken Wizard -power=1 -toughness=2 -[/card] -[card] -name=Vedalken Outlander -abilities=protection from red -text=Protection from red -mana={W}{U} -type=Artifact Creature -subtype=Vedalken Scout -power=2 -toughness=2 -[/card] -[card] -name=Veilstone Amulet -auto=@movedTo(*|mystack):lord(creature|myBattlefield) opponentshroud ueot -text=Whenever you cast a spell, creatures you control can't be the targets of spells or abilities your opponents control this turn. -mana={3} -type=Artifact -[/card] -[card] -name=Veldrane of Sengir -auto={1}{B}{B}:-3/0 && forestwalk -text={1}{B}{B}: Veldrane of Sengir gets -3/-0 and gains forestwalk until end of turn. -mana={5}{B}{B} -type=Legendary Creature -subtype=Human Rogue -power=5 -toughness=5 -[/card] -[card] -name=Vendetta -target=creature[-black] -auto=bury -auto=damage:t controller -text=Destroy target nonblack creature. It can't be regenerated. You lose life equal to that creature's toughness. -mana={B} -type=Instant -[/card] -[card] -name=Venerable Kumo -abilities=reach -auto=@movedTo(this|mygraveyard) from(myBattlefield):may moveTo(myhand) target(other spirit[manacost<=4]|mygraveyard) -text=Reach (This creature can block creatures with flying.) Soulshift 4 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 4 or less from your graveyard to your hand.) -mana={4}{G} -type=Creature -subtype=Spirit -power=2 -toughness=3 -[/card] -[card] -name=Venerable Monk -auto=life:2 controller -text=When Venerable Monk enters the battlefield, you gain 2 life. -mana={2}{W} -type=Creature -subtype=Human Monk Cleric -power=2 -toughness=2 -[/card] -[card] -name=Vengeance -target=creature[tapped] -auto=destroy -text=Destroy target tapped creature. -mana={3}{W} -type=Sorcery -[/card] -[card] -name=Vengeful Dead -auto=@movedto(zombie other|graveyard) from(battlefield): life:-1 opponent -auto=@movedto(this|graveyard) from(battlefield): life:-1 opponent -text=Whenever Vengeful Dead or another Zombie is put into a graveyard from the battlefield, each opponent loses 1 life. -mana={3}{B} -type=Creature -subtype=Zombie -power=3 -toughness=2 -[/card] -[card] -name=Vengeful Firebrand -auto=aslongas(warrior|mygraveyard) haste -auto={R}:1/0 -text=Vengeful Firebrand has haste as long as a Warrior card is in your graveyard. {R}: Vengeful Firebrand gets +1/+0 until end of turn. -mana={3}{R} -type=Creature -subtype=Elemental Warrior -power=5 -toughness=2 -[/card] -[card] -name=Venomous Dragonfly -abilities=flying -alias=1267 -text=Flying Whenever Venomous Dragonfly blocks or becomes blocked by a creature, destroy that creature at end of combat. -mana={3}{G} -type=Creature -subtype=Insect -power=1 -toughness=1 -[/card] -[card] -name=Venomous Fangs -target=creature -auto=deathtouch -text=Enchant creature Enchanted creature has deathtouch. (Whenever it deals damage to a creature, destroy that creature.) -mana={2}{G} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Venser's Diffusion -target=*[-land] -auto=moveTo(ownerhand) -text=Return target nonland permanent or suspended card to its owner's hand. -mana={2}{U} -type=Instant -[/card] -[card] -name=Venser's Sliver -mana={5} -type=Artifact Creature -subtype=Sliver -power=3 -toughness=3 -[/card] -[card] -name=Verdant Catacombs -auto={T}{S}:moveTo(myBattlefield) target(swamp,forest|mylibrary) && life:-1 controller -text={T}, Pay 1 Life, Sacrifice Verdant Catacombs: Search your library for a Swamp or Forest card and put it onto the battlefield. Then shuffle your library. -type=Land -[/card] -[card] -name=Verdant Embrace -target=creature -auto=3/3 -auto=@each upkeep:token(Saproling,Creature Saproling,1/1,green) -text=Enchant creature Enchanted creature gets +3/+3 and has "At the beginning of each upkeep, put a 1/1 green Saproling creature token onto the battlefield under your control." -mana={3}{G}{G} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Verdant Force -auto=@each upkeep:token(Saproling,Creature Saproling,1/1,green) -text=At the beginning of each upkeep, put a 1/1 green Saproling creature token onto the battlefield under your control. -mana={5}{G}{G}{G} -type=Creature -subtype=Elemental -power=7 -toughness=7 -[/card] -[card] -name=Verdigris -target=artifact -auto=destroy -text=Destroy target artifact. -mana={2}{G} -type=Instant -[/card] -[card] -name=Verduran Emissary -kicker={1}{R} -auto=kicker bury target(artifact) -text=Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.) When Verduran Emissary enters the battlefield, if the kicker cost was paid, destroy target artifact. It can't be regenerated. -mana={2}{G} -type=Creature -subtype=Human Wizard -power=2 -toughness=3 -[/card] -[card] -name=Verduran Enchantress -auto=@movedTo(enchantment|mystack):may draw:1 -text=Whenever you cast an enchantment spell, you may draw a card. -mana={1}{G}{G} -type=Creature -subtype=Human Druid -power=0 -toughness=2 -[/card] -[card] -name=Vermiculos -auto=@movedTo(artifact|battlefield):4/4 ueot -text=Whenever an artifact enters the battlefield, Vermiculos gets +4/+4 until end of turn. -mana={4}{B} -type=Creature -subtype=Horror -power=1 -toughness=1 -[/card] -[card] -name=Vertigo -target=creature[flying] -auto=damage:2 -auto=-flying -text=Vertigo deals 2 damage to target creature with flying. That creature loses flying until end of turn. -mana={R} -type=Instant -[/card] -[card] -name=Vesper Ghoul -auto={T}:Add{G} && life:-1 controller -auto={T}:Add{W} && life:-1 controller -auto={T}:Add{R} && life:-1 controller -auto={T}:Add{B} && life:-1 controller -auto={T}:Add{U} && life:-1 controller -text={T}, Pay 1 life: Add one mana of any color to your mana pool. -mana={2}{B} -type=Creature -subtype=Zombie Druid -power=1 -toughness=1 -[/card] -[card] -name=Vesuva -auto=tap -auto=may copy notatarget(land) -text=As Vesuva enters the battlefield, you may choose a land on the battlefield. If you do, Vesuva enters the battlefield tapped as a copy of the chosen land. -type=Land -[/card] -[card] -name=Veteran Armorer -auto=lord(creature|myBattlefield) 0/1 other -text=Other creatures you control get +0/+1. -mana={1}{W} -type=Creature -subtype=Human Soldier -power=2 -toughness=2 -[/card] -[card] -name=Veteran Armorsmith -auto=lord(soldier|myBattlefield) 0/1 other -text=Other Soldier creatures you control get +0/+1. -mana={W}{W} -type=Creature -subtype=Human Soldier -power=2 -toughness=3 -[/card] -[card] -name=Veteran Brawlers -auto=aslongas(land[-tapped]|opponentBattlefield) cantattack -auto=aslongas(land[-tapped]|myBattlefield) cantblock -text=Veteran Brawlers can't attack if defending player controls an untapped land. Veteran Brawlers can't block if you control an untapped land. -mana={1}{R} -type=Creature -subtype=Human Soldier -power=4 -toughness=4 -[/card] -[card] -name=Veteran Cavalier -abilities=vigilance -text=Vigilance (Attacking doesn't cause this creature to tap.) -mana={W}{W} -type=Creature -subtype=Human Knight -power=2 -toughness=2 -[/card] -[card] -name=Veteran Swordsmith -auto=lord(soldier|myBattlefield) 1/0 other -text=Other Soldier creatures you control get +1/+0. -mana={2}{W} -type=Creature -subtype=Human Soldier -power=3 -toughness=2 -[/card] -[card] -name=Veteran of the Depths -auto=@tapped(this):may counter(1/1,1) -text=Whenever Veteran of the Depths becomes tapped, you may put a +1/+1 counter on it. -mana={3}{W} -type=Creature -subtype=Merfolk Soldier -power=2 -toughness=2 -[/card] -[card] -name=Veteran's Reflexes -target=creature -auto=untap -auto=1/1 -text=Target creature gets +1/+1 until end of turn. Untap that creature. -mana={W} -type=Instant -[/card] -[card] -name=Vex -target=*|stack -auto=fizzle -auto=may draw:1 targetcontroller -text=Counter target spell. That spell's controller may draw a card. -mana={2}{U} -type=Instant -[/card] -[card] -name=Vexing Beetle -abilities=nofizzle -auto=aslongas(creature|opponentBattlefield) -3/-3 -text=Vexing Beetle can't be countered. Vexing Beetle gets +3/+3 as long as no opponent controls a creature. -mana={4}{G} -type=Creature -subtype=Insect -power=6 -toughness=6 -# P/T modified to make auto rule possible -[/card] -[card] -name=Viashino Bey -auto=aslongas(viashino bey[attacking]|myBattlefield) lord(creature|myBattlefield) mustattack -text=If Viashino Bey attacks, all creatures you control attack if able. -mana={2}{R}{R} -type=Creature -subtype=Viashino -power=4 -toughness=3 -[/card] -[card] -name=Viashino Bladescout -abilities=flash -auto=first strike target(creature) ueot -text=Flash (You may cast this spell any time you could cast an instant.) When Viashino Bladescout enters the battlefield, target creature gains first strike until end of turn. -mana={1}{R}{R} -type=Creature -subtype=Viashino Scout -power=2 -toughness=1 -[/card] -[card] -name=Viashino Cutthroat -abilities=haste -auto=@each my end:moveTo(myhand) -text=Haste At the beginning of the end step, return Viashino Cutthroat to its owner's hand. -mana={2}{R}{R} -type=Creature -subtype=Viashino -power=5 -toughness=3 -[/card] -[card] -name=Viashino Fangtail -auto={T}:Damage:1 target(creature,player) -text={T}: Viashino Fangtail deals 1 damage to target creature or player. -mana={2}{R}{R} -type=Creature -subtype=Viashino Warrior -power=3 -toughness=3 -[/card] -[card] -name=Viashino Grappler -auto={G}:trample -text={G}: Viashino Grappler gains trample until end of turn. -mana={2}{R} -type=Creature -subtype=Viashino -power=3 -toughness=1 -[/card] -[card] -name=Viashino Sandscout -abilities=haste -auto=@next end step:moveTo(hand) -text=Haste (This creature can attack and {T} as soon as it comes under your control.) At end of turn, return Viashino Sandscout to its owner's hand. (Return it only if it's in play.) -mana={1}{R} -type=Creature -subtype=Viashino Scout -power=2 -toughness=1 -[/card] -[card] -name=Viashino Sandstalker -abilities=haste -auto=@each my end:moveTo(myhand) -text=Haste (This creature can attack the turn it comes under your control.) At the beginning of the end step, return Viashino Sandstalker to its owner's hand. (Return it only if it's on the battlefield.) -mana={1}{R}{R} -type=Creature -subtype=Viashino Warrior -power=4 -toughness=2 -[/card] -[card] -name=Viashino Skeleton -auto={1}{B}{S(*|myhand)}:regenerate -text={1}{B}, Discard a card: Regenerate Viashino Skeleton. -mana={3}{R} -type=Creature -subtype=Viashino Skeleton -power=2 -toughness=1 -[/card] -[card] -name=Viashino Slasher -auto={R}:1/-1 -text={R}: Viashino Slasher gets +1/-1 until end of turn. -mana={1}{R} -type=Creature -subtype=Viashino Warrior -power=1 -toughness=2 -[/card] -[card] -name=Viashino Slaughtermaster -abilities=double strike -auto={B}{G}:1/1 limit:1 -text=Double strike {B}{G}: Viashino Slaughtermaster gets +1/+1 until end of turn. Play this ability only once each turn. -mana={1}{R} -type=Creature -subtype=Viashino Warrior -power=1 -toughness=1 -[/card] -[card] -name=Viashino Spearhunter -auto=first strike -text=First strike (This creature deals combat damage before creatures without first strike.) -mana={2}{R} -type=Creature -subtype=Viashino Warrior -power=2 -toughness=1 -[/card] -[card] -name=Viashino Warrior -mana={3}{R} -type=Creature -subtype=Viashino Warrior -power=4 -toughness=2 -[/card] -[card] -name=Viashino Weaponsmith -auto=rampage(2/2,0) -text=Whenever Viashino Weaponsmith becomes blocked, it gets +2/+2 until end of turn for each creature blocking it. -mana={3}{R} -type=Creature -subtype=Viashino -power=2 -toughness=2 -[/card] -[card] -name=Viashivan Dragon -abilities=flying -auto={R}:1/0 -auto={G}:0/1 -text=Flying {R}: Viashivan Dragon gets +1/+0 until end of turn. {G}: Viashivan Dragon gets +0/+1 until end of turn. -mana={2}{R}{R}{G}{G} -type=Creature -subtype=Dragon -power=4 -toughness=4 -[/card] -[card] -name=Vicious Hunger -target=creature -auto=damage:2 -auto=life:2 controller -text=Vicious Hunger deals 2 damage to target creature and you gain 2 life. -mana={B}{B} -type=Sorcery -[/card] -[card] -name=Vicious Kavu -auto=lord(vicious kavu[attacking]|mybattlefield) 2/0 -auto=lord(other vicious kavu[attacking]|mybattlefield) -2/0 -text=Whenever Vicious Kavu attacks, it gets +2/+0 until end of turn. -mana={1}{B}{R} -type=Creature -subtype=Kavu -power=2 -toughness=2 -[/card] -[card] -name=Victual Sliver -auto=lord(sliver) {2}{S}:life:4 -text=All Slivers have "{2}, Sacrifice this permanent: You gain 4 life." -mana={G}{W} -type=Creature -subtype=Sliver -power=2 -toughness=2 -[/card] -[card] -name=Vigilance -target=creature -auto=vigilance -text=Enchant Creature Enchanted Creature has vigilance. -mana={W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Vigilant Drake -abilities=flying -auto={2}{U}:untap -text=Flying {2}{U}: Untap Vigilant Drake. -mana={4}{U} -type=Creature -subtype=Drake -power=3 -toughness=3 -[/card] -[card] -name=Vigilant Martyr -auto={S}:regenerate target(creature) -text=Sacrifice Vigilant Martyr: Regenerate target creature. {W}{W}, {T}, Sacrifice Vigilant Martyr: Counter target spell that targets an enchantment. -mana={W} -type=Creature -subtype=Human Cleric -power=1 -toughness=1 -[/card] -[card] -name=Vigilant Sentry -auto=aslongas(*|mygraveyard) 1/1 >6 -auto=aslongas(*|mygraveyard) {T}:3/3 target(creature[attacking;blocking]) >6 -text=Threshold - As long as seven or more cards are in your graveyard, Vigilant Sentry gets +1/+1 and has "{T}: Target attacking or blocking creature gets +3/+3 until end of turn." -mana={1}{W}{W} -type=Creature -subtype=Human Nomad -power=2 -toughness=2 -[/card] -[card] -name=Village Elder -auto={G}{T}{S(forest|myBattlefield)}:regenerate target(creature) -text={G}, {T}, Sacrifice a Forest: Regenerate target creature. -mana={G} -type=Creature -subtype=Human Druid -power=1 -toughness=1 -[/card] -[card] -name=Villainous Ogre -abilities=cantblock -auto=aslongas(demon|myBattlefield) {B}:regenerate -text=Villainous Ogre can't block. As long as you control a Demon, Villainous Ogre has "{B}: Regenerate Villainous Ogre." -mana={2}{B} -type=Creature -subtype=Ogre Warrior -power=3 -toughness=2 -[/card] -[card] -name=Vindicate -target=* -auto=destroy -text=Destroy target permanent. -mana={1}{W}{B} -type=Sorcery -[/card] -[card] -name=Vindictive Mob -auto=moveTo(ownergraveyard) notatarget(creature) -auto=cantbeblockedby(saproling) -text=When Vindictive Mob enters the battlefield, sacrifice a creature. Vindictive Mob can't be blocked by Saprolings. -mana={4}{B}{B} -type=Creature -subtype=Human Berserker -power=5 -toughness=5 -[/card] -[card] -name=Vine Trellis -abilities=defender -auto={T}:Add {G} -text=Defender (This creature can't attack.) {T}: Add {G} to your mana pool. -mana={1}{G} -type=Creature -subtype=Plant Wall -power=0 -toughness=4 -[/card] -[card] -name=Vinelasher Kudzu -auto=@movedTo(land|myBattlefield):counter(1/1) -text=Whenever a land enters the battlefield under your control, put a +1/+1 counter on Vinelasher Kudzu. -mana={1}{G} -type=Creature -subtype=Plant -power=1 -toughness=1 -[/card] -[card] -name=Vines of Vastwood -target=creature -kicker={G} -auto=opponentshroud -auto=kicker 4/4 -text=Kicker {G} (You may pay an additional {G} as you cast this spell.) Target creature can't be the target of spells or abilities your opponents control this turn. If Vines of Vastwood was kicked, that creature gets +4/+4 until end of turn. -mana={G} -type=Instant -[/card] -[card] -name=Vintara Snapper -abilities=shroud -auto=aslongas(land[-tapped]|myBattlefield) -shroud -text=Vintara Snapper has shroud as long as you control no untapped lands. (It can't be the target of spells or abilities.) -mana={G}{G} -type=Creature -subtype=Turtle -power=2 -toughness=2 -[/card] -[card] -name=Violet Pall -target=creature[-black] -auto=destroy -auto=token(Faerie Rogue,Creature Faerie,1/1,flying black) -text=Destroy target nonblack creature. Put a 1/1 black Faerie Rogue creature token with flying onto the battlefield. -mana={4}{B} -type=Tribal Instant -subtype=Faerie -[/card] -[card] -name=Viridian Acolyte -auto={1}{T}:add{G} -auto={1}{T}:add{W} -auto={1}{T}:add{B} -auto={1}{T}:add{U} -auto={1}{T}:add{R} -text={1}, {T}: Add one mana of any color to your mana pool. -mana={G} -type=Creature -subtype=Elf Shaman -power=1 -toughness=1 -[/card] -[card] -name=Viridian Lorebearers -auto={3}{G}{T}:foreach(artifact|opponentBattlefield) 1/1 target(creature) -text={3}{G}, {T}, Target creature gets +X/+X until end of turn, where X is the number of artifacts your opponents control. -mana={3}{G} -type=Creature -subtype=Elf Shaman -power=3 -toughness=3 -[/card] -[card] -name=Viridian Scout -auto={2}{G}{S}:damage:2 target(creature[flying]) -text={2}{G}, Sacrifice Viridian Scout: Viridian Scout deals 2 damage to target creature with flying. -mana={3}{G} -type=Creature -subtype=Elf Warrior Scout -power=1 -toughness=2 -[/card] -[card] -name=Viridian Shaman -auto=destroy target(artifact) -text=When Viridian Shaman enters the battlefield, destroy target artifact. -mana={2}{G} -type=Creature -subtype=Elf Shaman -power=2 -toughness=2 -[/card] -[card] -name=Viridian Zealot -auto={1}{G}{S}:destroy target(artifact,enchantment) -text={1}{G}, Sacrifice Viridian Zealot: Destroy target artifact or enchantment. -mana={G}{G} -type=Creature -subtype=Elf Warrior -power=2 -toughness=1 -[/card] -[card] -name=Virtue's Ruin -auto=destroy all(creature[white]) -text=Destroy all white creatures. -mana={2}{B} -type=Sorcery -[/card] -[card] -name=Virtuous Charge -auto=lord(creature|myBattlefield) 1/1 -text=Creatures you control get +1/+1 until end of turn. -mana={2}{W} -type=Sorcery -[/card] -[card] -name=Visara the Dreadful -abilities=flying -auto={T}:bury target(creature) -text=Flying {T}: Destroy target creature. It can't be regenerated. -mana={3}{B}{B}{B} -type=Legendary Creature -subtype=Gorgon -power=5 -toughness=5 -[/card] -[card] -name=Viscerid Armor -target=creature -auto=1/1 -auto={1}{U}:moveto(ownerhand) -text=Enchant creature Enchanted creature gets +1/+1. {1}{U}: Return Viscerid Armor to its owner's hand. -mana={1}{U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Viscid Lemures -auto={0}:-1/-0 && swampwalk -text={0}: Viscid Lemures gets -1/-0 and gains swampwalk until end of turn. -mana={4}{B} -type=Creature -subtype=Spirit -power=4 -toughness=3 -[/card] -[card] -name=Viseling -auto=@each opponent upkeep:foreach(*|opponenthand) damage:1 opponent >4 -text=At the beginning of each opponent's upkeep, Viseling deals X damage to that player, where X is the number of cards in his or her hand minus 4. -mana={4} -type=Artifact Creature -subtype=Construct -power=2 -toughness=2 -[/card] -[card] -name=Vision Skeins -auto=draw:2 opponent -auto=draw:2 controller -text=Each player draws two cards. -mana={1}{U} -type=Instant -[/card] -[card] -name=Vitality Charm -auto=may token(Insect,creature insect, 1/1,green) -auto=may 1/1 && trample target(creature) -auto=may regenerate target(beast) -text=Choose one: Put a 1/1 green Insect creature token onto the battlefield; or target creature gets +1/+1 and gains trample until end of turn; or regenerate target Beast. -mana={G} -type=Instant -[/card] -[card] -name=Vitalize -auto=untap all(creature|myBattlefield) -text=Untap all creatures you control. -mana={G} -type=Instant -[/card] -[card] -name=Vitalizing Cascade -auto=life:3 -auto=life:X -text=You gain X plus 3 life. -mana={X}{G}{W} -type=Instant -[/card] -[card] -name=Vitalizing Wind -auto=lord(creature|myBattlefield) 7/7 ueot -text=Creatures you control get +7/+7 until end of turn. -mana={8}{G} -type=Instant -[/card] -[card] -name=Vithian Renegades -auto=destroy target(artifact) -text=When Vithian Renegades enters the battlefield, destroy target artifact. -mana={1}{R}{G} -type=Creature -subtype=Human Shaman -power=3 -toughness=2 -[/card] -[card] -name=Vitu-Ghazi, the City-Tree -auto={T}:Add {1} -auto={2}{G}{W}{T}:token(Saproling,creature saproling, 1/1, green) -text={T}: Add {1} to your mana pool. {2}{G}{W}, {T}: Put a 1/1 green Saproling creature token onto the battlefield. -type=Land -[/card] -[card] -name=Vivify -target=land -auto=becomes(Creature,3/3) ueot -auto=draw:1 controller -text=Target land becomes a 3/3 creature until end of turn. It's still a land. Draw a card. -mana={2}{G} -type=Instant -[/card] -[card] -name=Vizzerdrix -mana={6}{U} -type=Creature -subtype=Rabbit Beast -power=6 -toughness=6 -[/card] -[card] -name=Vodalian Knights -abilities=islandhome,first strike -auto={U}:flying -text=First strike Vodalian Knights can't attack unless defending player controls an Island. When you control no Islands, sacrifice Vodalian Knights. {U}: Vodalian Knights gains flying until end of turn. -mana={1}{U}{U} -type=Creature -subtype=Merfolk Knight -power=2 -toughness=2 -[/card] -[card] -name=Vodalian Merchant -auto=draw:1 -auto=moveTo(mygraveyard) notatarget(*|myhand) -text=When Vodalian Merchant enters the battlefield, draw a card, then discard a card. -mana={1}{U} -type=Creature -subtype=Merfolk -power=1 -toughness=2 -[/card] -[card] -name=Vodalian Serpent -abilities=cantattack -kicker={2} -auto=kicker counter(1/1,4) -auto=aslongas(island|opponentBattlefield) -cantattack -text=Kicker {2} (You may pay an additional {2} as you play this spell.) Vodalian Serpent can't attack unless defending player controls an Island. If the kicker cost was paid, Vodalian Serpent enters the battlefield with four +1/+1 counters on it. -mana={3}{U} -type=Creature -subtype=Serpent -power=2 -toughness=2 -[/card] -[card] -name=Vodalian Soldiers -mana={1}{U} -type=Creature -subtype=Merfolk Soldier -power=1 -toughness=2 -[/card] -[card] -name=Vodalian Zombie -abilities=protection from green -text=Protection from green -mana={U}{B} -type=Creature -subtype=Merfolk Zombie -power=2 -toughness=2 -[/card] -[card] -name=Voice of Duty -abilities=flying,protection from green -text=Flying, protection from green -mana={3}{W} -type=Creature -subtype=Angel -power=2 -toughness=2 -[/card] -[card] -name=Voice of Grace -abilities=flying,protection from black -text=Flying, protection from black -mana={3}{W} -type=Creature -subtype=Angel -power=2 -toughness=2 -[/card] -[card] -name=Voice of Law -abilities=flying,protection from red -text=Flying, protection from red -mana={3}{W} -type=Creature -subtype=Angel -power=2 -toughness=2 -[/card] -[card] -name=Voice of Reason -abilities=flying,protection from blue -text=Flying, protection from blue -mana={3}{W} -type=Creature -subtype=Angel -power=2 -toughness=2 -[/card] -[card] -name=Voice of Truth -abilities=flying,protection from white -text=Flying, protection from white -mana={3}{W} -type=Creature -subtype=Angel -power=2 -toughness=2 -[/card] -[card] -name=Volcanic Dragon -abilities=flying,haste -text=Flying,haste -mana={4}{R}{R} -type=Creature -subtype=Dragon -power=4 -toughness=4 -[/card] -[card] -name=Volcanic Eruption -target=mountains -alias=1231 -text=Destroy X target Mountains. Volcanic Eruption deals damage to each creature and player equal to the number of Mountains destroyed this way. -mana={X}{U}{U}{U} -type=Sorcery -[/card] -[card] -name=Volcanic Fallout -abilities=nofizzle -auto=damage:2 all(creature,player) -text=Volcanic Fallout can't be countered. Volcanic Fallout deals 2 damage to each creature and each player. -mana={1}{R}{R} -type=Instant -[/card] -[card] -name=Volcanic Geyser -target=creature,player -auto=damage:X -text=Volcanic Geyser deals X damage to target creature or player. -mana={X}{R}{R} -type=Instant -[/card] -[card] -name=Volcanic Hammer -target=creature,player -auto=damage:3 -text=Volcanic Hammer deals 3 damage to target creature or player. -mana={1}{R} -type=Sorcery -[/card] -[card] -name=Volcanic Island -auto={T}:Add {U} -auto={T}:Add {R} -type=Land -subtype=Island Mountain -[/card] -[card] -name=Volcanic Submersion -target=artifact,land -auto=destroy -autohand={2}:cycling -text=Destroy target artifact or land. Cycling {2} ({2}, Discard this card: Draw a card.) -mana={4}{R} -type=Sorcery -[/card] -[card] -name=Volcano Imp -abilities=flying -auto={1}{R}:first strike -text=Flying {1}{R}: Volcano Imp gains first strike until end of turn. -mana={3}{B} -type=Creature -subtype=Imp -power=2 -toughness=2 -[/card] -[card] -name=Volrath's Gardens -auto={2}:tap notatarget(creature[-tapped]|myBattlefield) && life:2 controller asSorcery -text={2}, Tap an untapped creature you control: You gain 2 life. Activate this ability only any time you could cast a sorcery. -mana={1}{G} -type=Enchantment -[/card] -[card] -name=Volrath's Stronghold -auto={T}:Add {1} -auto={1}{B}{T}:moveTo(myLibrary) target(creature|mygraveyard) -text={T}: Add {1} to your mana pool. {1}{B}, {T}: Put target creature card from your graveyard on top of your library. -type=Legendary Land -[/card] -[card] -name=Voltaic Construct -auto={2}:untap target(creature[artifact]) -text={2}: Untap target artifact creature. -mana={4} -type=Artifact Creature -subtype=Golem Construct -power=2 -toughness=2 -[/card] -[card] -name=Voltaic Key -auto={1}{T}:untap target(artifact) -text={1}, {T}: Untap target artifact. -mana={1} -type=Artifact -[/card] -[card] -name=Volunteer Militia -mana={W} -type=Creature -subtype=Human Soldier -power=1 -toughness=2 -[/card] -[card] -name=Voracious Cobra -auto=lord(voracious cobra[attacking;blocking]) deathtouch -auto=first strike -text=First strike Whenever Voracious Cobra deals combat damage to a creature, destroy that creature. -mana={2}{R}{G} -type=Creature -subtype=Snake -power=2 -toughness=2 -[/card] -[card] -name=Voracious Hatchling -abilities=lifelink -auto=@movedTo(*[white]|mystack):counter(-1/-1,-1) -auto=@movedTo(*[black]|mystack):counter(-1/-1,-1) -auto=counter(-1/-1,4) -text=Lifelink Voracious Hatchling enters the battlefield with four -1/-1 counters on it. Whenever you cast a white spell, remove a -1/-1 counter from Voracious Hatchling. Whenever you cast a black spell, remove a -1/-1 counter from Voracious Hatchling. -mana={3}{WB} -type=Creature -subtype=Elemental -power=6 -toughness=6 -[/card] -[card] -name=Vorosh the Hunter -#The comma needed to be stripped from the name to make the card work. -#Reintroducing it requires an update to PLC/_cards.dat as well. -#Please don't correct the card name by adding a "," because then the first auto line won't work anymore and even won't work when you add an "," there, too! (0.10.1) -abilities=flying -auto=aslongas(vorosh the hunter[attacking]|mybattlefield) lord(vorosh the hunter[attacking;-cloud]) {2}{G}:counter(1/1,6) -auto=@damaged(player) from(this):cloud -text=Flying -- Whenever Vorosh, the Hunter deals combat damage to a player, you may pay {2}{G}. If you do, put six +1/+1 counters on Vorosh. -mana={3}{G}{U}{B} -type=Legendary Creature -subtype=Dragon -power=6 -toughness=6 -[/card] -[card] -name=Votary of the Conclave -auto={2}{G}:regenerate -text={2}{G}: Regenerate Votary of the Conclave. -mana={W} -type=Creature -subtype=Human Soldier -power=1 -toughness=1 -[/card] -[card] -name=Vulshok Battlegear -auto={3}:equip -auto=3/3 -text=Equipped creature gets +3/+3. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.) -mana={3} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Vulshok Berserker -abilities=haste -text=Haste -mana={3}{R} -type=Creature -subtype=Human Berserker -power=3 -toughness=2 -[/card] -[card] -name=Vulshok Gauntlets -auto={3}:equip -auto=4/2 -auto=doesnotuntap -text=Equipped creature gets +4/+2 and doesn't untap during its controller's untap step. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.) -mana={2} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Vulshok Morningstar -auto={2}:equip -auto=2/2 -text=Equipped creature gets +2/+2. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) -mana={2} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Vulshok Sorcerer -abilities=haste -auto={T}:damage:1 target(creature,player) -text=Haste {T}: Vulshok Sorcerer deals 1 damage to target creature or player. -mana={1}{R}{R} -type=Creature -subtype=Human Shaman -power=1 -toughness=1 -[/card] -[card] -name=Vulturous Zombie -abilities=flying -auto=@movedTo(*|opponentgraveyard):counter(1/1) -text=Flying Whenever a card is put into an opponent's graveyard from anywhere, put a +1/+1 counter on Vulturous Zombie. -mana={3}{B}{G} -type=Creature -subtype=Plant Zombie -power=3 -toughness=3 -[/card] -[card] -name=Wake of Vultures -abilities=flying -auto={1}{B}{S(creature|myBattlefield)}:regenerate -text={1}{B}, Sacrifice a creature: Regenerate Wake of Vultures. -mana={3}{B} -type=Creature -subtype=Bird -power=3 -toughness=1 -[/card] -[card] -name=Wakestone Gargoyle -abilities=defender,flying -auto={1}{W}:lord(creature[defender]|myBattlefield) -defender -text=Defender (This creature can't attack.) Flying {1}{W}: Creatures you control with defender can attack this turn as though they didn't have defender. -mana={3}{W} -type=Creature -subtype=Gargoyle -power=3 -toughness=4 -[/card] -[card] -name=Walking Atlas -auto={T}:may moveTo(myBattlefield) target(land|myhand) -text={T}: You may put a land card from your hand onto the battlefield. -mana={2} -type=Artifact Creature -subtype=Construct -power=1 -toughness=1 -[/card] -[card] -name=Walking Dead -auto={B}:regenerate -text={B}: Regenerate Walking Dead. -mana={1}{B} -type=Creature -subtype=Zombie -power=1 -toughness=1 -[/card] -[card] -name=Walking Dream -abilities=unblockable -auto=aslongas(creature|opponentBattlefield) doesnotuntap >1 -text=Walking Dream is unblockable. Walking Dream doesn't untap during your untap step if an opponent controls two or more creatures. -mana={3}{U} -type=Creature -subtype=Illusion -power=3 -toughness=3 -[/card] -[card] -name=Walking Sponge -auto={T}:-flying target(creature) -auto={T}:-first strike target(creature) -auto={T}:-trample target(creature) -text={T}: Target creature loses flying, first strike, or trample until end of turn. -mana={1}{U} -type=Creature -subtype=Sponge -power=1 -toughness=1 -[/card] -[card] -name=Walking Wall -abilities=defender -auto={3}:-defender && 3/-1 limit:1 -text=Defender {3}: Walking Wall gets +3/-1 until end of turn and can attack this turn as though it didn't have defender. Activate this ability only once each turn. -mana={4} -type=Artifact Creature -subtype=Wall -power=0 -toughness=6 -[/card] -[card] -name=Wall of Air -abilities=defender,flying -text=Defender, flying (This creature can't attack, and it can block creatures with flying.) -mana={1}{U}{U} -type=Creature -subtype=Wall -power=1 -toughness=5 -[/card] -[card] -name=Wall of Blossoms -abilities=defender -auto=draw:1 controller -text=Defender When Wall of Blossoms enters the battlefield, draw a card. -mana={1}{G} -type=Creature -subtype=Plant Wall -power=0 -toughness=4 -[/card] -[card] -name=Wall of Bone -abilities=defender -auto={B}:Regenerate -text=Defender (This creature can't attack.) {B}: Regenerate Wall of Bone. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) -mana={2}{B} -type=Creature -subtype=Skeleton Wall -power=1 -toughness=4 -[/card] -[card] -name=Wall of Brambles -abilities=defender -auto={G}:regenerate -text=Defender (This creature can't attack.) {G}: Regenerate Wall of Brambles. -mana={2}{G} -type=Creature -subtype=Plant Wall -power=2 -toughness=3 -[/card] -[card] -name=Wall of Denial -abilities=defender,flying,shroud -text=Defender, flying, shroud -mana={1}{W}{U} -type=Creature -subtype=Wall -power=0 -toughness=8 -[/card] -[card] -name=Wall of Diffusion -abilities=defender,reachshadow -text=Defender (This creature can't attack.) Wall of Diffusion can block creatures with shadow as though they didn't have shadow. -mana={1}{R} -type=Creature -subtype=Wall -power=0 -toughness=5 -[/card] -[card] -name=Wall of Earth -abilities=defender -text=Defender (This creature can't attack.) -mana={1}{R} -type=Creature -subtype=Wall -power=0 -toughness=6 -[/card] -[card] -name=Wall of Faith -abilities=defender -auto={W}:0/1 -text=Defender (This creature can't attack.) {W}: Wall of Faith gets +0/+1 until end of turn. -mana={3}{W} -type=Creature -subtype=Wall -power=0 -toughness=5 -[/card] -[card] -name=Wall of Fire -abilities=defender -auto={R}:1/0 -text=Defender (This creature can't attack.) {R}: Wall of Fire gets +1/+0 until end of turn. -mana={1}{R}{R} -type=Creature -subtype=Wall -power=0 -toughness=5 -[/card] -[card] -name=Wall of Granite -abilities=defender -text=Defender (This creature can't attack.) -mana={2}{R} -type=Creature -subtype=Wall -power=0 -toughness=7 -[/card] -[card] -name=Wall of Heat -abilities=defender -text=Defender (This creature can't attack.) -mana={2}{R} -type=Creature -subtype=Wall -power=2 -toughness=6 -[/card] -[card] -name=Wall of Ice -abilities=defender -text=Defender (This creature can't attack.) -mana={2}{G} -type=Creature -subtype=Wall -power=0 -toughness=7 -[/card] -[card] -name=Wall of Junk -abilities=defender -auto=@each combatends:moveTo(ownerhand) all(wall of junk[blocking]) -text=Defender (This creature can't attack.) Whenever Wall of Junk blocks, return it to its owner's hand at end of combat. -mana={2} -type=Artifact Creature -subtype=Wall -power=0 -toughness=7 -[/card] -[card] -name=Wall of Kelp -abilities=defender -auto={U}{U}{T}:token(Kelp,creature plant wall,0/1,defender blue) -text=Defender (This creature can't attack.) {U}{U}, {T}: Put a 0/1 blue Plant Wall creature token with defender named Kelp onto the battlefield. -mana={U}{U} -type=Creature -subtype=Plant Wall -power=0 -toughness=3 -[/card] -[card] -name=Wall of Lava -abilities=defender -auto={R}:1/1 -text=Defender (This creature can't attack.) {R}: Wall of Lava gets +1/+1 until end of turn. -mana={1}{R}{R} -type=Creature -subtype=Wall -power=1 -toughness=3 -[/card] -[card] -name=Wall of Light -abilities=defender,protection from black -text=Defender (This creature can't attack.) Protection from black -mana={2}{W} -type=Creature -subtype=Wall -power=1 -toughness=5 -[/card] -[card] -name=Wall of Mulch -abilities=defender -auto={G}{S(wall|myBattlefield)}:draw:1 -text=(Walls can't attack.) {G}, Sacrifice a Wall: Draw a card. -mana={1}{G} -type=Creature -subtype=Wall -power=0 -toughness=4 -[/card] -[card] -name=Wall of Opposition -abilities=defender -auto={1}:1/0 -text=Defender (This creature can't attack.) {1}: Wall of Opposition gets +1/+0 until end of turn. -mana={3}{R}{R} -type=Creature -subtype=Wall -power=0 -toughness=6 -[/card] -[card] -name=Wall of Pine Needles -abilities=defender -auto={G}:regenerate -text=Defender (This creature can't attack.) {G}: Regenerate Wall of Pine Needles. -mana={3}{G} -type=Creature -subtype=Plant Wall -power=3 -toughness=3 -[/card] -[card] -name=Wall of Razors -abilities=defender,first strike -text=Defender, first strike -mana={1}{R} -type=Creature -subtype=Wall -power=4 -toughness=1 -[/card] -[card] -name=Wall of Roots -abilities=defender -auto={0}:counter(-0/-1,1) && Add{G} limit:1 -text=Defender Put a -0/-1 counter on Wall of Roots: Add {G} to your mana pool. Play this ability only once each turn. -mana={1}{G} -type=Creature -subtype=Plant Wall -power=0 -toughness=5 -[/card] -[card] -name=Wall of Spears -abilities=first strike,defender -text=Defender (This creature can't attack.) First strike -mana={3} -type=Artifact Creature -subtype=Wall -power=2 -toughness=3 -[/card] -[card] -name=Wall of Stone -abilities=defender -text=Defender (This creature can't attack.) -mana={1}{R}{R} -type=Creature -subtype=Wall -power=0 -toughness=8 -[/card] -[card] -name=Wall of Swords -abilities=defender,flying -text=Defender, flying (This creature can't attack, and it can block creatures with flying.) -mana={3}{W} -type=Creature -subtype=Wall -power=3 -toughness=5 -[/card] -[card] -name=Wall of Water -abilities=defender -auto={U}:1/0 -text=Defender (This creature can't attack.) {U}: Wall of Water gets +1/+0 until end of turn. -mana={1}{U}{U} -type=Creature -subtype=Wall -power=0 -toughness=5 -[/card] -[card] -name=Wall of Wonder -abilities=defender -auto={2}{U}{U}:4/-4 && -defender -text=Defender (This creature can't attack.) {2}{U}{U}: Wall of Wonder gets +4/-4 until end of turn and can attack this turn as though it didn't have defender. -mana={2}{U}{U} -type=Creature -subtype=Wall -power=1 -toughness=5 -[/card] -[card] -name=Wall of Wood -abilities=defender -text=Defender (This creature can't attack.) -mana={G} -type=Creature -subtype=Wall -power=0 -toughness=3 -[/card] -[card] -name=Wallop -target=creature[black;blue;flying] -auto=destroy -text=Destroy target blue or black creature with flying. -mana={1}{G} -type=Sorcery -[/card] -[card] -name=Wand of the Elements -auto={T}{S(island|myBattlefield)}:token(Elemental,Creature Elemental,2/2,flying blue) -auto={T}{S(mountain|myBattlefield)}:token(Elemental,Creature Elemental,3/3,red) -text={T}, Sacrifice an Island: Put a 2/2 blue Elemental creature token with flying onto the battlefield. {T}, Sacrifice a Mountain: Put a 3/3 red Elemental creature token onto the battlefield. -mana={4} -type=Artifact -[/card] -[card] -name=Wanderbrine Rootcutters -auto=cantbeblockedby(creature[green]) -text=Wanderbrine Rootcutters can't be blocked by green creatures. -mana={2}{UB}{UB} -type=Creature -subtype=Merfolk Rogue -power=3 -toughness=3 -[/card] -[card] -name=Wanderer's Twig -auto={1}{S}:moveTo(myhand) target(land[basic]|mylibrary) -text={1}, Sacrifice Wanderer's Twig: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library. -mana={1} -type=Artifact -[/card] -[card] -name=Wandering Ones -mana={U} -type=Creature -subtype=Spirit -power=1 -toughness=1 -[/card] -[card] -name=Wandering Stream -auto=aslongas(forest|myBattlefield) life:2 -auto=aslongas(mountain|myBattlefield) life:2 -auto=aslongas(swamp|myBattlefield) life:2 -auto=aslongas(island|myBattlefield) life:2 -auto=aslongas(plains|myBattlefield) life:2 -text=Domain - You gain 2 life for each basic land type among lands you control. -mana={2}{G} -type=Sorcery -[/card] -[card] -name=Wanderlust -target=creature -auto=@each targetcontroller upkeep:damage:1 targetController -text=Enchant creature At the beginning of the upkeep of enchanted creature's controller, Wanderlust deals 1 damage to that player. -mana={2}{G} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Wanderwine Hub -auto=tap -auto=aslongas(merfolk|myHand) untap -auto={T}:Add {W} -auto={T}:Add {U} -text=As Wanderwine Hub enters the battlefield, you may reveal a Merfolk card from your hand. If you don't, Wanderwine Hub comes into play tapped. {T}: Add {W} or {U} to your mana pool. -type=Land -[/card] -[card] -name=War Chariot -auto={3}{T}:trample target(creature) -text={3}, {T}: Target creature gains trample until end of turn. -mana={3} -type=Artifact -[/card] -[card] -name=War Mammoth -abilities=trample -text=Trample -mana={3}{G} -type=Creature -subtype=Elephant -power=3 -toughness=3 -[/card] -[card] -name=War-Torch Goblin -auto={R}{S}:Damage:2 target(creature[blocking]) -text={R}, Sacrifice War-Torch Goblin: War-Torch Goblin deals 2 damage to target blocking creature. -mana={R} -type=Creature -subtype=Goblin Warrior -power=1 -toughness=1 -[/card] -[card] -name=Warmth -auto=@movedTo(*[red]|opponentstack):life:2 -text=Whenever an opponent casts a red spell, you gain 2 life. -mana={1}{W} -type=Enchantment -[/card] -[card] -name=Warning -target=creature[attacking] -auto=preventAllCombatDamage from(mytgt) ueot -text=Prevent all combat damage that would be dealt by target attacking creature this turn. -mana={W} -type=Instant -[/card] -[card] -name=Warp Artifact -target=artifact -auto=@each targetController upkeep:damage:1 targetController -text=Enchant artifact At the beginning of the upkeep of enchanted artifact's controller, Warp Artifact deals 1 damage to that player. -mana={B}{B} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Warpath Ghoul -mana={2}{B} -type=Creature -subtype=Zombie -power=3 -toughness=2 -[/card] -[card] -name=Warren Instigator -abilities=double strike -auto=@damaged(player) from(this):may moveto(myBattlefield) target(creature[goblin]|myHand) -text=Double strike Whenever Warren Instigator deals damage to an opponent, you may put a Goblin creature card from your hand onto the battlefield. -mana={R}{R} -type=Creature -subtype=Goblin Berserker -power=1 -toughness=1 -[/card] -[card] -name=Warren-Scourge Elf -auto=protection from(goblin) -text=Protection from Goblins -mana={1}{G} -type=Creature -subtype=Elf Warrior -power=1 -toughness=1 -[/card] -[card] -name=Warrior Angel -abilities=flying,lifelink -text=Flying,lifelink -mana={4}{W}{W} -type=Creature -subtype=Angel Warrior -power=3 -toughness=4 -[/card] -[card] -name=Warrior's Charge -auto=lord(creature|myBattlefield) 1/1 -text=Creatures you control get +1/+1 until end of turn. -mana={2}{W} -type=Sorcery -[/card] -[card] -name=Warrior's Honor -auto=lord(creature|myBattlefield) 1/1 -text=Creatures you control get +1/+1 until end of turn. -mana={2}{W} -type=Instant -[/card] -[card] -name=Warthog -abilities=swampwalk -text=Swampwalk -mana={1}{G}{G} -type=Creature -subtype=Boar -power=3 -toughness=2 -[/card] -[card] -name=Wasp -abilities=flying -text=Flying -type=Artifact Creature -power=1 -toughness=1 -[/card] -[card] -name=Wasp Lancer -abilities=flying -text=Flying -mana={UB}{UB}{UB} -type=Creature -subtype=Faerie Soldier -power=3 -toughness=2 -[/card] -[card] -name=Wasteland -auto={T}:Add {1} -auto={T}{S}:destroy target(land[-basic]) -text={T}: Add {1} to your mana pool. {T}, Sacrifice Wasteland: Destroy target nonbasic land. -type=Land -[/card] -[card] -name=Watcher Sliver -auto=lord(sliver) 0/2 -text=All Sliver creatures get +0/+2. -mana={3}{W} -type=Creature -subtype=Sliver -power=2 -toughness=2 -[/card] -[card] -name=Watchwing Scarecrow -auto=aslongas(creature[blue]|myBattlefield) flying -auto=aslongas(creature[white]|myBattlefield) vigilance -text=Watchwing Scarecrow has vigilance as long as you control a white creature. Watchwing Scarecrow has flying as long as you control a blue creature. -mana={4} -type=Artifact Creature -subtype=Scarecrow -power=2 -toughness=4 -[/card] -[card] -name=Watchwolf -mana={G}{W} -type=Creature -subtype=Wolf -power=3 -toughness=3 -[/card] -[card] -name=Water Elemental -mana={3}{U}{U} -type=Creature -subtype=Elemental -power=5 -toughness=4 -[/card] -[card] -name=Water Wurm -auto=aslongas(island|opponentBattlefield) 0/1 -text=Water Wurm gets +0/+1 as long as an opponent controls an Island. -mana={U} -type=Creature -subtype=Wurm -power=1 -toughness=1 -[/card] -[card] -name=Waterfront Bouncer -auto={U}{T}{S(*|myhand)}:moveTo(ownerhand) target(creature) -text={U}{T}, Discard a card: Return target creature to its owner's hand. -mana={1}{U} -type=Creature -subtype=Merfolk Spellshaper -power=1 -toughness=1 -[/card] -[card] -name=Watery Grave -auto=tap -auto=may untap && life:-2 controller -auto={T}:Add {U} -auto={T}:Add {B} -text=({T}: Add {U} or {B} to your mana pool.) As Watery Grave comes into play, you may pay 2 life. If you don't, Watery Grave comes into play tapped. -type=Land -subtype=Island Swamp -[/card] -[card] -name=Waveskimmer Aven -abilities=flying,exalted -text=Flying Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) -mana={2}{G}{W}{U} -type=Creature -subtype=Bird Soldier -power=2 -toughness=4 -[/card] -[card] -name=Wayfarer's Bauble -auto={2}{T}{S}:moveTo(myBattlefield) target(land[basic]|mylibrary) && tap -text={2}, {T}, Sacrifice Wayfarer's Bauble: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library. -mana={1} -type=Artifact -[/card] -[card] -name=Wayfaring Giant -auto=aslongas(forest|myBattlefield}) 1/1 -auto=aslongas(island|myBattlefield) 1/1 -auto=aslongas(plains|myBattlefield) 1/1 -auto=aslongas(mountain|myBattlefield) 1/1 -auto=aslongas(swamp|myBattlefield) 1/1 -text=Domain - Wayfaring Giant gets +1/+1 for each basic land type among lands you control. -mana={5}{W} -type=Creature -subtype=Giant -power=1 -toughness=3 -[/card] -[card] -name=Wayward Soul -abilities=flying -auto={U}:moveTo(ownerLibrary) -text={U}: Put Wayward Soul on top of its owner's library. -mana={2}{U}{U} -type=Creature -subtype=Spirit -power=3 -toughness=2 -[/card] -[card] -name=Weakness -target=creature -auto=-2/-1 -text=Enchant creature Enchanted creature gets -2/-1. -mana={B} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Weakstone -auto=lord(creature[attacking]) -1/0 -text=Attacking creatures get -1/-0. -mana={4} -type=Artifact -[/card] -[card] -name=Weatherseed Elf -auto={T}:forestwalk target(creature) -text={T}: Target creature gains forestwalk until end of turn. -mana={G} -type=Creature -subtype=Elf -power=1 -toughness=1 -[/card] -[card] -name=Weatherseed Faeries -abilities=flying,protection from red -text=Flying, protection from red -mana={2}{U} -type=Creature -subtype=Faerie -power=2 -toughness=1 -[/card] -[card] -name=Weatherseed Treefolk -abilities=trample -auto=@movedTo(this|graveyard) from(battlefield):moveTo(myhand) notatarget(this|mygraveyard) -text=Trample When Weatherseed Treefolk is put into a graveyard from the battlefield, return Weatherseed Treefolk to its owner's hand. -mana={2}{G}{G}{G} -type=Creature -subtype=Treefolk -power=5 -toughness=3 -[/card] -[card] -name=Web -target=creature -auto=reach -auto=0/2 -text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature gets +0/+2 and has reach. (It can block creatures with flying.) -mana={G} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Wee Dragonauts -abilities=flying -auto=@movedTo(instant,sorcery|mystack):2/0 ueot -text=Flying. Whenever you cast an instant or sorcery spell, Wee Dragonauts gets +2/+0 until end of turn. -mana={1}{U}{R} -type=Creature -subtype=Faerie Wizard -power=1 -toughness=3 -[/card] -[card] -name=Weed-Pruner Poplar -auto=@each my upkeep:-1/-1 target(other creature) -text=At the beginning of your upkeep, target creature other than Weed-Pruner Poplar gets -1/-1 until end of turn. -mana={4}{B} -type=Creature -subtype=Treefolk Assassin -power=3 -toughness=3 -[/card] -[card] -name=Wei Ambush Force -auto=lord(wei ambush force[attacking]|mybattlefield) 2/0 -auto=lord(other wei ambush force[attacking]|mybattlefield) -2/0 -text=Whenever Wei Ambush Force attacks, it gets +2/+0 until end of turn. -mana={1}{B} -type=Creature -subtype=Human Soldier -power=1 -toughness=1 -[/card] -[card] -name=Wei Elite Companions -abilities=horsemanship -text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) -mana={4}{B} -type=Creature -subtype=Human Soldier -power=3 -toughness=3 -[/card] -[card] -name=Wei Infantry -mana={1}{B} -type=Creature -subtype=Human Soldier -power=2 -toughness=1 -[/card] -[card] -name=Wei Scout -abilities=horsemanship -text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) -mana={1}{B} -type=Creature -subtype=Human Soldier Scout -power=1 -toughness=1 -[/card] -[card] -name=Wei Strike Force -abilities=horsemanship -text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) -mana={2}{B} -type=Creature -subtype=Human Soldier -power=2 -toughness=1 -[/card] -[card] -name=Weirding Shaman -auto={3}{B}{S(goblin|myBattlefield)}:token(Goblin Rogue,Creature goblin,1/1,black)*2 -text={3}{B}, Sacrifice a Goblin: Put two 1/1 black Goblin Rogue creature tokens onto the battlefield. -mana={1}{B} -type=Creature -subtype=Goblin Shaman -power=2 -toughness=1 -[/card] -[card] -name=Welding Jar -auto={S}:regenerate target(artifact) -text=Sacrifice Welding Jar: Regenerate target artifact. -mana={0} -type=Artifact -[/card] -[card] -name=Welkin Guide -abilities=flying -auto=2/2 && flying target(creature) ueot -text=Flying. When Welkin Guide enters the battlefield, target creature gets +2/+2 and gains flying until end of turn. -mana={4}{W} -type=Creature -subtype=Bird Cleric -power=2 -toughness=2 -[/card] -[card] -name=Welkin Hawk -abilities=flying -auto=@movedTo(this|graveyard) from(battlefield):may moveTo(myHand) target(welkin hawk|mylibrary) -text=Flying When Welkin Hawk is put into a graveyard from the battlefield, you may search your library for a card named Welkin Hawk, reveal that card, put it into your hand, then shuffle your library. -mana={1}{W} -type=Creature -subtype=Bird -power=1 -toughness=1 -[/card] -[card] -name=Welkin Tern -abilities=flying,cloud -text=Flying Welkin Tern can block only creatures with flying. -mana={1}{U} -type=Creature -subtype=Bird -power=2 -toughness=1 -[/card] -[card] -name=Wellwisher -auto={T}:foreach(elf) life:1 controller -text={T}: You gain 1 life for each Elf on the battlefield. -mana={1}{G} -type=Creature -subtype=Elf -power=1 -toughness=1 -[/card] -[card] -name=Werebear -auto={T}:Add {G} -auto=aslongas(*|mygraveyard) 3/3 >6 -text={T}: Add {G} to your mana pool. Threshold - Werebear gets +3/+3 as long as seven or more cards are in your graveyard. -mana={1}{G} -type=Creature -subtype=Human Bear Druid -power=1 -toughness=1 -[/card] -[card] -name=Western Paladin -auto={B}{B}{T}:destroy target(creature[white]) -text={B}{B}, {T}: Destroy target white creature. -mana={2}{B}{B} -type=Creature -subtype=Zombie Knight -power=3 -toughness=3 -[/card] -[card] -name=Whalebone Glider -auto={2}{T}:flying target(creature[power<=3]) -text={2}, {T}: Target creature with power 3 or less gains flying until end of turn. -mana={2} -type=Artifact -[/card] -[card] -name=Wheel and Deal -auto=moveto(graveyard) all(*|opponenthand) -auto=draw:7 opponent -auto=draw:1 controller -text=Any number of target opponents each discards his or her hand and draws seven cards. Draw a card. -mana={3}{U} -type=Instant -[/card] -[card] -name=Wheel of Fortune -auto=moveto(opponentgraveyard) all(*|opponenthand) -auto=draw:7 opponent -auto=moveto(mygraveyard) all(*|myhand) -auto=draw:7 controller -text=Each player discards his or her hand and draws seven cards. -mana={2}{R} -type=Sorcery -[/card] -[card] -name=Where Ancients Tread -auto=@movedTo(creature[power>=5]|myBattlefield):may damage:5 target(creature,player) -text=Whenever a creature with power 5 or greater enters the battlefield under your control, you may have Where Ancients Tread deal 5 damage to target creature or player. -mana={4}{R} -type=Enchantment -[/card] -[card] -name=Whetstone -auto={3}:deplete:2 controller && deplete:2 opponent -text={3}: Each player puts the top two cards of his or her library into his or her graveyard. -mana={3} -type=Artifact -[/card] -[card] -name=Whimwader -abilities=cantattack -auto=aslongas(*[blue]|opponentBattlefield) -cantattack -text=Whimwader can't attack unless defending player controls a blue permanent. -mana={4}{U} -type=Creature -subtype=Elemental -power=6 -toughness=4 -[/card] -[card] -name=Whip Sergeant -auto={R}:haste target(creature) -text={R}: Target creature gains haste until end of turn. (It can attack this turn.) -mana={2}{R} -type=Creature -subtype=Human Soldier -power=2 -toughness=1 -[/card] -[card] -name=Whip Silk -target=creature -auto=reach -auto={G}:moveTo(ownerhand) -text=Enchant creature Enchanted creature has reach. (It can block creatures with flying.) {G}: Return Whip Silk to its owner's hand. -mana={G} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Whiptail Moloch -auto=damage:3 target(creature|myBattlefield) -text=When Whiptail Moloch enters the battlefield, it deals 3 damage to target creature you control. -mana={4}{R} -type=Creature -subtype=Lizard -power=6 -toughness=3 -[/card] -[card] -name=Whiptail Wurm -mana={6}{G} -type=Creature -subtype=Wurm -power=8 -toughness=5 -[/card] -[card] -name=Whiptongue Frog -auto={U}:flying -text={U}: Whiptongue Frog gains flying until end of turn. -mana={2}{U} -type=Creature -subtype=Frog -power=1 -toughness=3 -[/card] -[card] -name=Whirlwind -auto=destroy all(creature[flying]) -text=Destroy all creatures with flying. -mana={2}{G}{G} -type=Sorcery -[/card] -[card] -name=Whispering Shade -abilities=swampwalk -auto={B}:1/1 -text=Swampwalk {B}: Whispering Shade gets +1/+1 until end of turn -mana={3}{B} -type=Creature -subtype=Shade -power=1 -toughness=1 -[/card] -[card] -name=Whispersilk Cloak -auto={2}:equip -auto=unblockable -auto=shroud -text=Equipped creature is unblockable and has shroud. (It can't be the target of spells or abilities.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) -mana={3} -type=Artifact -subtype=Equipment -[/card] -[card] -name=White Knight -abilities=first strike,protection from black -text=First strike, protection from black -mana={W}{W} -type=Creature -subtype=Human Knight -power=2 -toughness=2 -[/card] -[card] -name=White Scarab -target=creature -auto=cantbeblockedby(creature[white]) -auto=aslongas(*[white]|opponentBattlefield) 2/2 -text=Enchant creature Enchanted creature can't be blocked by white creatures. Enchanted creature gets +2/+2 as long as an opponent controls a white permanent. -mana={W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=White Shield Crusader -abilities=protection from black -auto={W}:flying -auto={W}{W}:1/0 -text=Protection from black {W}: White Shield Crusader gains flying until end of turn. {W}{W}: White Shield Crusader gets +1/+0 until end of turn. -mana={W}{W} -type=Creature -subtype=Human Knight -power=2 -toughness=1 -[/card] -[card] -name=White Ward -target=creature -auto=protection from white -text=Enchant creature Enchanted creature has protection from white. This effect doesn't remove White Ward. -mana={W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Whitemane Lion -abilities=flash -auto=moveTo(ownerhand) notatarget(creature|myBattlefield) -text=Flash (You may cast this spell any time you could cast an instant.) When Whitemane Lion enters the battlefield, return a creature you control to its owner's hand. -mana={1}{W} -type=Creature -subtype=Cat -power=2 -toughness=2 -[/card] -[card] -name=Whiteout -auto=lord(creature) -flying -autograveyard={S(land[snow]|myBattlefield)}:moveTo(myhand) -text=All creatures lose flying until end of turn. Sacrifice a snow land: Return Whiteout from your graveyard to your hand. -mana={1}{G} -type=Instant -[/card] -[card] -name=Wicker Warcrawler -auto=@each combatends:counter(-1/-1) all(wicker warcrawler[attacking;blocking]|myBattlefield) && counter(1/1) all(other wicker warcrawler[attacking;blocking]|myBattlefield) -text=Whenever Wicker Warcrawler attacks or blocks, put a -1/-1 counter on it at end of combat. -mana={5} -type=Artifact Creature -subtype=Scarecrow -power=6 -toughness=6 -[/card] -[card] -name=Wielding the Green Dragon -target=creature -auto=4/4 -text=Target creature gets +4/+4 until end of turn. -mana={1}{G} -type=Sorcery -[/card] -[card] -name=Wild Aesthir -abilities=flying,first strike -auto={W}{W}:2/0 limit:1 -text=Flying, first strike {W}{W}: Wild Aesthir gets +2/+0 until end of turn. Activate this ability only once each turn. -mana={2}{W} -type=Creature -subtype=Bird -power=1 -toughness=1 -[/card] -[card] -name=Wild Cantor -auto={S}:Add {W} -auto={S}:Add {U} -auto={S}:Add {B} -auto={S}:Add {R} -auto={S}:Add {G} -text=Sacrifice Wild Cantor: Add one mana of any color to your mana pool. -mana={RG} -type=Creature -subtype=Human Druid -power=1 -toughness=1 -[/card] -[card] -name=Wild Colos -abilities=haste -text=haste -mana={2}{R} -type=Creature -subtype=Goat Beast -power=2 -toughness=2 -[/card] -[card] -name=Wild Elephant -abilities=trample -text=Trample -mana={3}{G} -type=Creature -subtype=Elephant -power=3 -toughness=3 -[/card] -[card] -name=Wild Griffin -abilities=flying -text=Flying (This creature can't be blocked except by creatures with flying or reach.) -mana={2}{W} -type=Creature -subtype=Griffin -power=2 -toughness=2 -[/card] -[card] -name=Wild Jhovall -mana={3}{R} -type=Creature -subtype=Cat -power=3 -toughness=3 -[/card] -[card] -name=Wild Nacatl -auto=aslongas(mountain|myBattlefield) 1/1 -auto=aslongas(plains|myBattlefield) 1/1 -text=Wild Nacatl gets +1/+1 as long as you control a Mountain. Wild Nacatl gets +1/+1 as long as you control a Plains. -mana={G} -type=Creature -subtype=Cat Warrior -power=1 -toughness=1 -[/card] -[card] -name=Wild Ox -abilities=swampwalk -text=Swampwalk -mana={3}{G} -type=Creature -subtype=Ox -power=3 -toughness=3 -[/card] -[card] -name=Wild Research -auto={1}{W}:moveTo(myHand) target(enchantment|myLibrary) && discard:1 -auto={1}{U}:moveTo(myHand) target(instant|myLibrary) && discard:1 -text={1}{W}: Search your library for an enchantment card and reveal that card. Put it into your hand, then discard a card at random. Then shuffle your library. {1}{U}: Search your library for an instant card and reveal that card. Put it into your hand, then discard a card at random. Then shuffle your library. -mana={2}{R} -type=Enchantment -[/card] -[card] -name=Wilderness Elemental -abilities=trample -auto=foreach(land[-basic]|opponentBattlefield) 1/0 -text=Trample Wilderness Elemental's power is equal to the number of nonbasic lands your opponents control. -mana={1}{R}{G} -type=Creature -subtype=Elemental -power=* -toughness=3 -[/card] -[card] -name=Wilderness Hypnotist -auto={T}:-2/0 target(creature[red;green]) -text={T}: Target red or green creature gets -2/-0 until end of turn. -mana={2}{U}{U} -type=Creature -subtype=Merfolk Wizard -power=1 -toughness=3 -[/card] -[card] -name=Wildfire Emissary -abilities=protection from white -auto={1}{R}:1/0 -text=Protection from white {1}{R}: Wildfire Emissary gets +1/+0 until end of turn. -mana={3}{R} -type=Creature -subtype=Efreet -power=2 -toughness=4 -[/card] -[card] -name=Wildsize -target=creature -auto=2/2 -auto=trample -auto=draw:1 -text=Target creature gets +2/+2 and gains trample until end of turn. Draw a card. -mana={2}{G} -type=Instant -[/card] -[card] -name=Wildslayer Elves -abilities=wither -text=Wither (This deals damage to creatures in the form of -1/-1 counters.) -mana={3}{G} -type=Creature -subtype=Elf Warrior -power=3 -toughness=3 -[/card] -[card] -name=Will-o'-the-Wisp -abilities=flying -auto={B}:regenerate -text=Flying (This creature can't be blocked except by creatures with flying.) {B}: Regenerate Will-o'-the-Wisp. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) -mana={B} -type=Creature -subtype=Spirit -power=0 -toughness=1 -[/card] -[card] -name=Willow Dryad -abilities=forestwalk -text=Forestwalk -mana={G} -type=Creature -subtype=Dryad -power=1 -toughness=1 -[/card] -[card] -name=Willow Elf -mana={G} -type=Creature -subtype=Elf -power=1 -toughness=1 -[/card] -[card] -name=Willow Faerie -abilities=flying -text=Flying -mana={1}{G} -type=Creature -subtype=Faerie -power=1 -toughness=2 -[/card] -[card] -name=Willow Priestess -auto={T}:moveTo(myBattlefield) target(faerie|myhand) -auto={2}{G}:protection from black target(creature[green]) -text={T}: You may put a Faerie permanent card from your hand onto the battlefield. {2}{G}: Target green creature gains protection from black until end of turn. -mana={2}{G}{G} -type=Creature -subtype=Faerie Druid -power=2 -toughness=2 -[/card] -[card] -name=Wilt-Leaf Cavaliers -abilities=vigilance -text=Vigilance -mana={GW}{GW}{GW} -type=Creature -subtype=Elf Knight -power=3 -toughness=4 -[/card] -[card] -name=Wind Dancer -auto={T}:flying target(creature) -text={T}: Target creature gains flying until end of turn. -mana={1}{U} -type=Creature -subtype=Faerie -power=1 -toughness=1 -[/card] -[card] -name=Wind Drake -abilities=flying -text=Flying -mana={2}{U} -type=Creature -subtype=Drake -power=2 -toughness=2 -[/card] -[card] -name=Wind Shear -auto=lord(creature[attacking;flying]) -2/-2 -auto=lord(creature[attacking;flying]) -flying -text=Attacking creatures with flying get -2/-2 and lose flying until end of turn. -mana={2}{G} -type=Instant -[/card] -[card] -name=Windbrisk Raptor -abilities=flying -auto=lord(creature[attacking]|myBattlefield) lifelink -text=Flyin Attacking creatures you control have lifelink. -mana={5}{W}{W} -type=Creature -subtype=Bird -power=5 -toughness=7 -[/card] -[card] -name=Windreaper Falcon -abilities=flying,protection from blue -text=Flying, protection from blue -mana={1}{R}{G} -type=Creature -subtype=Bird -power=1 -toughness=1 -[/card] -[card] -name=Windrider Eel -abilities=flying -auto=@movedTo(land|myBattlefield):2/2 ueot -text=Flying Landfall - Whenever a land enters the battlefield under your control, Windrider Eel gets +2/+2 until end of turn. -mana={3}{U} -type=Creature -subtype=Fish -power=2 -toughness=2 -[/card] -[card] -name=Windscouter -abilities=flying -auto=@each combatends:moveTo(ownerhand) all(windscouter[attacking;blocking]|myBattlefield) -text=Flying Whenever Windscouter attacks or blocks, return it to its owner's hand at end of combat. -mana={3}{U} -type=Creature -subtype=Human Scout -power=3 -toughness=3 -[/card] -[card] -name=Windseeker Centaur -abilities=vigilance -text=Vigilance -mana={1}{R}{R} -type=Creature -subtype=Centaur -power=2 -toughness=2 -[/card] -[card] -name=Windstorm -auto=damage:X all(creature[flying]) -text=Windstorm deals X damage to each creature with flying. -mana={X}{G} -type=Instant -[/card] -[card] -name=Windswept Heath -auto={T}{S}:moveTo(myBattlefield) target(forest,plains|mylibrary) && life:-1 controller -text={T}, Pay 1 life, Sacrifice Windswept Heath: Search your library for a Forest or Plains card and put it onto the battlefield. Then shuffle your library. -type=Land -[/card] -[card] -name=Windwright Mage -abilities=lifelink -auto=aslongas(artifact|mygraveyard) flying -text=Lifelink (Whenever this creature deals damage, you gain that much life.) Windwright Mage has flying as long as an artifact card is in your graveyard. -mana={W}{U}{B} -type=Artifact Creature -subtype=Human Wizard -power=2 -toughness=2 -[/card] -[card] -name=Wing Snare -target=creature[flying] -auto=destroy -text=Destroy target creature with flying. -mana={2}{G} -type=Sorcery -[/card] -[card] -name=Wing Storm -auto=foreach(creature[flying]|myBattlefield) damage:2 controller -auto=foreach(creature[flying]|opponentBattlefield) damage:2 opponent -text=Wing Storm deals damage to each player equal to twice the number of creatures with flying that player controls. -mana={2}{G} -type=Sorcery -[/card] -[card] -name=Winged Coatl -abilities=flash,flying,deathtouch -text=Flash. Flying. Deathtouch (Whenever this creature deals damage to a creature, destroy that creature.) -mana={1}{G}{U} -type=Creature -subtype=Snake -power=1 -toughness=1 -[/card] -[card] -name=Winged Sliver -auto=lord(sliver) flying -text=All Sliver creatures have flying. -mana={1}{U} -type=Creature -subtype=Sliver -power=1 -toughness=1 -[/card] -[card] -name=Wingrattle Scarecrow -auto=aslongas(creature[blue]|myBattlefield) flying -auto=aslongas(creature[black]|myBattlefield) persist -text=Wingrattle Scarecrow has flying as long as you control a blue creature. Wingrattle Scarecrow has persist as long as you control a black creature. (When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.) -mana={3} -type=Artifact Creature -subtype=Scarecrow -power=2 -toughness=2 -[/card] -[card] -name=Wings of Aesthir -target=creature -auto=flying -auto=first strike -auto=1/0 -text=Enchant creature Enchanted creature gets +1/+0 and has flying and first strike. -mana={W}{U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Wings of Hope -target=creature -auto=1/3 -auto=flying -text=Enchant creature Enchanted creature gets +1/+3 and has flying. -mana={W}{U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Winter's Grasp -target=land -auto=destroy -text=Destroy target land. -mana={1}{G}{G} -type=Sorcery -[/card] -[card] -name=Wipe Clean -target=enchantment -auto=moveto(exile) -autohand={3}:cycling -text=Exile target enchantment. Cycling {3} ({3}, Discard this card: Draw a card.) -mana={1}{W} -type=Instant -[/card] -[card] -name=Wirecat -auto=aslongas(enchantment|battlefield) cantattack -auto=aslongas(enchantment|battlefield) cantblock -text=Wirecat can't attack or block if an enchantment is in play. -mana={4} -type=Artifact Creature -subtype=Cat -power=4 -toughness=3 -[/card] -[card] -name=Wirewood Channeler -auto={T}:foreach(elf|myBattlefield) add:{W} -auto={T}:foreach(elf|myBattlefield) add:{U} -auto={T}:foreach(elf|myBattlefield) add:{B} -auto={T}:foreach(elf|myBattlefield) add:{R} -auto={T}:foreach(elf|myBattlefield) add:{G} -text={T}: Add X mana of any one color to your mana pool, where X is the number of Elves on the battlefield. -mana={3}{G} -type=Creature -subtype=Elf Druid -power=2 -toughness=2 -[/card] -[card] -name=Wirewood Elf -auto={T}:Add {G} -text={T}: Add {G} to your mana pool. -mana={1}{G} -type=Creature -subtype=Elf Druid -power=1 -toughness=2 -[/card] -[card] -name=Wirewood Guardian -autohand={2}{S}:moveTo(myhand) target(forest|mylibrary) -text=Forestcycling {2} ({2}, Discard this card: Search your library for a Forest card, reveal it, and put it into your hand. Then shuffle your library.) -mana={5}{G}{G} -type=Creature -subtype=Elf Mutant -power=6 -toughness=6 -[/card] -[card] -name=Wirewood Herald -auto=@movedto(this|graveyard) from(battlefield):may moveto(myhand) target(elf|mylibrary) -text=When Wirewood Herald is put into a graveyard from the battlefield, you may search your library for an Elf card, reveal that card, put it into your hand, then shuffle your library. -mana={1}{G} -type=Creature -subtype=Elf -power=1 -toughness=1 -[/card] -[card] -name=Wirewood Hivemaster -auto=@movedTo(elf[-token]|battlefield):may token(Insect,creature token insect, 1/1,green) -text=Whenever another nontoken Elf enters the battlefield, you may put a 1/1 green Insect creature token onto the battlefield. -mana={1}{G} -type=Creature -subtype=Elf -power=1 -toughness=1 -[/card] -[card] -name=Wirewood Lodge -auto={T}:Add {1} -auto={G}{T}:untap target(elf) -text={T}: Add {1} to your mana pool. {G}, {T}: Untap target Elf. -type=Land -[/card] -[card] -name=Wirewood Pride -target=creature -auto=foreach(elf) 1/1 -text=Target creature gets +X/+X until end of turn, where X is the number of Elves on the battlefield. -mana={G} -type=Instant -[/card] -[card] -name=Wirewood Savage -auto=@movedTo(beast|battlefield):may draw:1 -text=Whenever a Beast enters the battlefield, you may draw a card. -mana={2}{G} -type=Creature -subtype=Elf -power=2 -toughness=2 -[/card] -[card] -name=Wistful Selkie -auto=draw:1 -text=When Wistful Selkie enters the battlefield, draw a card. -mana={GU}{GU}{GU} -type=Creature -subtype=Merfolk Wizard -power=2 -toughness=2 -[/card] -[card] -name=Witch Engine -abilities=swampwalk -auto={T}:Add{B}{B}{B}{B} && moveTo(opponentBattlefield) -text=Swampwalk {T}: Add {B}{B}{B}{B} to your mana pool. Target opponent gains control of Witch Engine. (Play this ability only any time you could play an instant.) -mana={5}{B} -type=Creature -subtype=Horror -power=4 -toughness=4 -[/card] -[card] -name=Witch Hunter -auto={T}:damage:1 target(player) -auto={1}{W}{W}{T}:moveto(ownerHand) target(creature|opponentBattlefield) -text={T}: Witch Hunter deals 1 damage to target player. {1}{W}{W}, {T}: Return target creature an opponent controls to its owner's hand. -mana={2}{W}{W} -type=Creature -subtype=Human Cleric -power=1 -toughness=1 -[/card] -[card] -name=Witch-Maw Nephilim -auto=@movedTo(*|mystack):may counter(1/1,2) -auto=lord(witch-maw nephilim[attacking;power>=10]) trample -text=Whenever you cast a spell, you may put two +1/+1 counters on Witch-Maw Nephilim. Whenever Witch-Maw Nephilim attacks, it gains trample until end of turn if its power is 10 or greater. -mana={G}{W}{U}{B} -type=Creature -subtype=Nephilim -power=1 -toughness=1 -[/card] -[card] -name=Withered Wretch -auto={1}:moveTo(exile) target(*|graveyard) -text={1}: Exile target card in a graveyard. -mana={B}{B} -type=Creature -subtype=Zombie Cleric -power=2 -toughness=2 -[/card] -[card] -name=Withering Boon -target=creature|stack -auto=fizzle -auto=life:-3 controller -text=As an additional cost to play Withering Boon, pay 3 life. Counter target creature spell. -mana={1}{B} -type=Instant -[/card] -[card] -name=Wizard Mentor -auto={T}:moveTo(ownerhand) all(this) && moveTo(ownerhand) target(creature|myBattlefield) -text={T}: Return Wizard Mentor and target creature you control to their owner's hand. -mana={2}{U} -type=Creature -subtype=Human Wizard -power=2 -toughness=2 -[/card] -[card] -name=Wizards' School -auto={T}:Add{1} -auto={1}{T}:Add{U} -auto={2}{T}:Add{W} -auto={2}{T}:Add{B} -text={T}: Add {1} to your mana pool. {1}, {T}: Add {U} to your mana pool. {2}, {T}: Add {W} or {B} to your mana pool. -type=Land -[/card] -[card] -name=Wizened Cenn -auto=lord(kithkin|myBattlefield) 1/1 other -text=Other Kithkin creatures you control get +1/+1. -mana={W}{W} -type=Creature -subtype=Kithkin Cleric -power=2 -toughness=2 -[/card] -[card] -name=Woebearer -abilities=fear -auto=@damaged(player) from(this):may moveto(myhand) target(creature|myGraveyard) -text=Fear Whenever Woebearer deals combat damage to a player, you may return target creature card from your graveyard to your hand. -mana={4}{B} -type=Creature -subtype=Zombie -power=2 -toughness=3 -[/card] -[card] -name=Woeleecher -auto={W}{T}:counter(-1/-1,-1) target(creature) && life:2 controller -text={W}, {T}: Remove a -1/-1 counter from target creature. If you do, you gain 2 life. -mana={5}{W} -type=Creature -subtype=Elemental -power=3 -toughness=5 -[/card] -[card] -name=Wolverine Pack -auto=rampage(2/2,1) -text=Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.) -mana={2}{G}{G} -type=Creature -subtype=Wolverine -power=2 -toughness=4 -[/card] -[card] -name=Wood Elves -auto=may moveTo(mybattlefield) target(forest|myLibrary) -###Wood Elves ability should stay optional ("may") because when you are searching for sth in your library, the official rules say that you don'T have to find anything even if there is a legal target! -text=When Wood Elves enters the battlefield, search your library for a Forest card and put that card onto the battlefield. Then shuffle your library. -mana={2}{G} -type=Creature -subtype=Elf Scout -power=1 -toughness=1 -[/card] -[card] -name=Wooded Bastion -auto={T}:Add {1} -auto={GW}{T}:Add {G}{G} -auto={GW}{T}:Add {G}{W} -auto={GW}{T}:Add {W}{W} -text={T}: Add {1} to your mana pool. {GW}, {T}: Add {G}{G}, {G}{W}, or {W}{W} to your mana pool. -type=Land -[/card] -[card] -name=Wooded Foothills -auto={T}{S}:moveTo(myBattlefield) target(mountain,forest|mylibrary) && life:-1 controller -text={T}, Pay 1 life, Sacrifice Wooded Foothills: Search your library for a Mountain or Forest card and put it onto the battlefield. Then shuffle your library. -type=Land -[/card] -[card] -name=Wooden Sphere -alias=1142 -text=Whenever a player casts a green spell, you may pay {1}. If you do, you gain 1 life. -mana={1} -type=Artifact -[/card] -[card] -name=Woodfall Primus -abilities=persist,trample -auto=destroy target(*[-creature]) -text=Trample When Woodfall Primus enters the battlefield, destroy target noncreature permanent. Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) -mana={5}{G}{G}{G} -type=Creature -subtype=Treefolk Shaman -power=6 -toughness=6 -[/card] -[card] -name=Woodland Druid -mana={G} -type=Creature -subtype=Human Druid -power=1 -toughness=2 -[/card] -[card] -name=Woodwraith Corrupter -auto={1}{B}{G}{T}:target(land) becomes(Creature Elemental Horror,4/4,black,green) -text={1}{B}{G}, {T}: Target Forest becomes a 4/4 black and green Elemental Horror creature. It's still a land. -mana={3}{B}{B}{G} -type=Creature -subtype=Elemental Horror -power=3 -toughness=6 -[/card] -[card] -name=Woolly Mammoths -auto=aslongas(land[snow]|myBattlefield) trample -text=Woolly Mammoths has trample as long as you control a snow land. -mana={1}{G}{G} -type=Creature -subtype=Elephant -power=3 -toughness=2 -[/card] -[card] -name=Woolly Thoctar -mana={R}{G}{W} -type=Creature -subtype=Beast -power=5 -toughness=4 -[/card] -[card] -name=Word of Blasting -target=Wall -auto=bury -auto=damage:manacost targetcontroller -text=Destroy target Wall. It can't be regenerated. Word of Blasting deals damage equal to that Wall's converted mana cost to the Wall's controller. -mana={1}{R} -type=Instant -[/card] -[card] -name=Words of Wisdom -auto=draw:2 controller -auto=draw:1 opponent -text=You draw two cards, then each other player draws a card. -mana={1}{U} -type=Instant -[/card] -[card] -name=Workhorse -auto=counter(1/1,4) -auto={0}:counter(1/1,-1) && add{1} -text=Workhorse enters the battlefield with four +1/+1 counters on it. Remove a +1/+1 counter from Workhorse: Add {1} to your mana pool. -mana={6} -type=Artifact Creature -subtype=Horse -power=0 -toughness=0 -[/card] -[card] -name=Worldheart Phoenix -abilities=flying -autograveyard={W}{U}{B}{R}{G}:moveTo(myBattlefield) && counter(1/1,2) -text=Flying You may cast Worldheart Phoenix from your graveyard by paying {W}{U}{B}{R}{G} rather than paying its mana cost. If you do, it enters the battlefield with two +1/+1 counters on it. -mana={3}{R} -type=Creature -subtype=Phoenix -power=2 -toughness=2 -[/card] -[card] -name=Worm Harvest -auto=foreach(land|mygraveyard) token(Worm,creature worm, 1/1, black,green) -autograveyard={2}{BG}{BG}{BG}{S(land|myhand)}:foreach(land|mygraveyard) token(Worm,creature worm, 1/1, black,green) asSorcery -text=Put a 1/1 black and green Worm creature token onto the battlefield for each land card in your graveyard. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) -mana={2}{BG}{BG}{BG} -type=Sorcery -[/card] -[card] -name=Wormwood Dryad -auto={G}:forestwalk && damage:1 controller -auto={B}:swampwalk && damage:1 controller -text={G}: Wormwood Dryad gains forestwalk until end of turn and deals 1 damage to you. {B}: Wormwood Dryad gains swampwalk until end of turn and deals 1 damage to you. -mana={2}{G} -type=Creature -subtype=Dryad -power=3 -toughness=1 -[/card] -[card] -name=Wormwood Treefolk -auto={G}{G}:forestwalk && damage:2 controller -auto={G}{G}:swampwalk && damage:2 controller -text={G}{G}: Wormwood Treefolk gains forestwalk until end of turn and deals 2 damage to you. {B}{B}: Wormwood Treefolk gains swampwalk until end of turn and deals 2 damage to you. -mana={3}{G}{G} -type=Creature -subtype=Treefolk -power=4 -toughness=4 -[/card] -[card] -name=Worn Powerstone -auto=tap -auto={T}:Add {2} -text=Worn Powerstone enters the battlefield tapped. {T}: Add 2 Mana to your mana pool. -mana={3} -type=Artifact -[/card] -[card] -name=Worry Beads -auto=@each my upkeep:deplete:1 controller -auto=@each opponent upkeep:deplete:1 opponent -text=At the beginning of each player's upkeep, that player puts the top card of his or her library into his or her graveyard. -mana={3} -type=Artifact -[/card] -[card] -name=Wort, Boggart Auntie -abilities=fear -auto=@each my upkeep:may moveto(myhand) target(goblin|mygraveyard) -text=Fear At the beginning of your upkeep, you may return target Goblin card from your graveyard to your hand. -mana={2}{B}{R} -type=Legendary Creature -subtype=Goblin Shaman -power=3 -toughness=3 -[/card] -[card] -name=Wrath of God -auto=bury all(creature) -text=Destroy all creatures. They can't be regenerated. -mana={2}{W}{W} -type=Sorcery -[/card] -[card] -name=Wrath of Marit Lage -auto=tap all(creature[red]) -auto=lord(creature[red]) doesnotuntap -text=When Wrath of Marit Lage enters the battlefield, tap all red creatures. Red creatures don't untap during their controllers' untap steps. -mana={3}{U}{U} -type=Enchantment -[/card] -[card] -name=Wreak Havoc -abilities=nofizzle -target=artifact,land -auto=destroy -text=Wreak Havoc can't be countered by spells or abilities. Destroy target artifact or land. -mana={2}{R}{G} -type=Sorcery -[/card] -[card] -name=Wrecking Ball -target=creature,land -auto=destroy -text=Destroy target creature or land. -mana={2}{B}{R} -type=Instant -[/card] -[card] -name=Wretched Anurid -auto=@movedTo(other creature|battlefield):life:-1 controller -text=Whenever another creature enters the battlefield, you lose 1 life. -mana={1}{B} -type=Creature -subtype=Zombie Frog Beast -power=3 -toughness=3 -[/card] -[card] -name=Wu Admiral -auto=aslongas(island|opponentBattlefield) 1/1 -text=Wu Admiral gets +1/+1 as long as an opponent controls an Island. -mana={4}{U} -type=Creature -subtype=Human Soldier -power=3 -toughness=3 -[/card] -[card] -name=Wu Elite Cavalry -abilities=horsemanship -text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) -mana={3}{U} -type=Creature -subtype=Human Soldier -power=2 -toughness=3 -[/card] -[card] -name=Wu Infantry -mana={1}{U} -type=Creature -subtype=Human Soldier -power=2 -toughness=1 -[/card] -[card] -name=Wu Light Cavalry -abilities=horsemanship -text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) -mana={1}{U} -type=Creature -subtype=Human Soldier -power=1 -toughness=2 -[/card] -[card] -name=Wu Longbowman -auto={T}:damage:1 target(creature,player) myTurnOnly -text={T}: Wu Longbowman deals 1 damage to target creature or player. Activate this ability only during your turn, before attackers are declared. -mana={2}{U} -type=Creature -subtype=Human Soldier Archer -power=1 -toughness=1 -[/card] -[card] -name=Wu Warship -abilities=cantattack -auto=aslongas(island|opponentBattlefield) -cantattack -text=Wu Warship can't attack unless defending player controls an Island. -mana={2}{U} -type=Creature -subtype=Human Soldier -power=3 -toughness=3 -[/card] -[card] -name=Wurm's Tooth -auto=@movedTo(*[green]|stack): may life:1 controller -text=Whenever a player casts a green spell, you may gain 1 life. -mana={2} -type=Artifact -[/card] -[card] -name=Wurmweaver Coil -target=creature[green] -auto=6/6 -auto={G}{G}{G}{S}:token(Wurm,creature wurm,6/6,green) -text=Enchant green creature Enchanted creature gets +6/+6. {G}{G}{G}, Sacrifice Wurmweaver Coil: Put a 6/6 green Wurm creature token onto the battlefield. -mana={4}{G}{G} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Wydwen, the Biting Gale -abilities=flying,flash -auto={U}{B}:moveTo(ownerhand) && life:-1 controller -text=Flash,flying. {U}{B}, Pay 1 life: Return Wydwen, the Biting Gale to its owner's hand. -mana={2}{U}{B} -type=Legendary Creature -subtype=Faerie Wizard -power=3 -toughness=3 -[/card] -[card] -name=Wyluli Wolf -auto={T}:1/1 target(creature) -text={T}: Target creature gets +1/+1 until end of turn. -mana={1}{G} -type=Creature -subtype=Wolf -power=1 -toughness=1 -[/card] -[card] -name=Xanthic Statue -auto={5}:becomes(Artifact Creature Golem,8/8,trample) ueot -text={5}: Until end of turn, Xanthic Statue becomes an 8/8 Golem artifact creature with trample. -mana={8} -type=Artifact -[/card] -[card] -name=Xiahou Dun, the One-Eyed -abilities=horsemanship -auto={S}:moveTo(ownerhand) target(*[black]|mygraveyard) myTurnOnly -text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Sacrifice Xiahou Dun, the One-Eyed: Return target black card from your graveyard to your hand. Activate this ability only during your turn, before attackers are declared. -mana={2}{B}{B} -type=Legendary Creature -subtype=Human Soldier -power=3 -toughness=2 -[/card] -[card] -name=Xira Arien -abilities=flying -auto={B}{R}{G}{T}:draw:1 -text=Flying {B}{R}{G}, {T}: Target player draws a card. -mana={B}{R}{G} -type=Legendary Creature -subtype=Insect Wizard -power=1 -toughness=2 -[/card] -[card] -name=Xun Yu, Wei Advisor -auto={T}:2/0 target(creature|myBattlefield) myTurnOnly -text={T}: Target creature gets +2/+0 until end of turn. Activate this ability only during your turn, before attackers are declared. -mana={1}{B}{B} -type=Legendary Creature -subtype=Human Advisor -power=1 -toughness=1 -[/card] -[card] -name=Yavimaya Ancients -auto={G}:1/-2 -text={G}: Yavimaya Ancients gets +1/-2 until end of turn. -mana={3}{G}{G} -type=Creature -subtype=Treefolk -power=2 -toughness=7 -[/card] -[card] -name=Yavimaya Barbarian -abilities=protection from blue -text=Protection from blue -mana={R}{G} -type=Creature -subtype=Elf Barbarian -power=2 -toughness=2 -[/card] -[card] -name=Yavimaya Coast -auto={T}:Add {1} -auto={T}:Add {G} && Damage:1 controller -auto={T}:Add {U} && Damage:1 controller -text={T}: Add {1} to your mana pool. {T}: Add {G} or {U} to your mana pool. Yavimaya Coast deals 1 damage to you. -type=Land -[/card] -[card] -name=Yavimaya Dryad -abilities=forestwalk -auto=may moveTo(myBattlefield) target(forest|mylibrary) && tap -text=Forestwalk When Yavimaya Dryad enters the battlefield, you may search your library for a Forest card and put it onto the battlefield tapped under target player's control. If you do, shuffle your library. -mana={1}{G}{G} -type=Creature -subtype=Dryad -power=2 -toughness=1 -[/card] -[card] -name=Yavimaya Enchantress -auto=foreach(enchantment|battlefield) 1/1 -text=Yavimaya Enchantress gets +1/+1 for each enchantment on the battlefield. -mana={2}{G} -type=Creature -subtype=Human Druid -power=2 -toughness=2 -[/card] -[card] -name=Yavimaya Gnats -abilities=flying -auto={G}:regenerate -text=Flying {G}: Regenerate Yavimaya Gnats. -mana={2}{G} -type=Creature -subtype=Insect -power=0 -toughness=1 -[/card] -[card] -name=Yavimaya Hollow -auto={T}:Add {1} -auto={G}{T}:regenerate target(creature) -text={T}: Add {1} to your mana pool. {G}, {T}: Regenerate target creature. -type=Legendary Land -[/card] -[card] -name=Yavimaya Kavu -auto=foreach(creature[red]|battlefield) 1/0 -auto=foreach(creature[green]|battlefield) 0/1 -text=Yavimaya Kavu's power is equal to the number of red creatures on the battlefield. Yavimaya Kavu's toughness is equal to the number of green creatures on the battlefield. -mana={2}{R}{G} -type=Creature -subtype=Kavu -power=* -toughness=* -[/card] -[card] -name=Yavimaya Scion -auto=protection from(artifact) -text=Protection from artifacts -mana={4}{G} -type=Creature -subtype=Treefolk -power=4 -toughness=4 -[/card] -[card] -name=Yavimaya Wurm -abilities=trample -text=Trample -mana={4}{G}{G} -type=Creature -subtype=Wurm -power=6 -toughness=4 -[/card] -[card] -name=Yavimaya's Embrace -target=creature -auto=trample -auto=2/2 -alias=1194 -text=Enchant creature You control enchanted creature. Enchanted creature gets +2/+2 and has trample. -mana={5}{G}{U}{U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Yawgmoth's Edict -auto=@movedTo(*[white]|opponentStack):life:-1 opponent -auto=@movedTo(*[white]|opponentStack):life:1 controller -text=Whenever an opponent plays a white spell, that player loses 1 life and you gain 1 life. -mana={1}{B} -type=Enchantment -[/card] -[card] -name=Yellow Scarves Cavalry -abilities=horsemanship,cantblock -text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Yellow Scarves Cavalry can't block. -mana={1}{R} -type=Creature -subtype=Human Soldier -power=1 -toughness=1 -[/card] -[card] -name=Yellow Scarves General -abilities=horsemanship,cantblock -text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Yellow Scarves General can't block. -mana={3}{R} -type=Creature -subtype=Human Soldier -power=2 -toughness=2 -[/card] -[card] -name=Yellow Scarves Troops -abilities=cantblock -text=Yellow Scarves Troops can't block. -mana={1}{R} -type=Creature -subtype=Human Soldier -power=2 -toughness=2 -[/card] -[card] -name=Yoke of the Damned -target=creature -auto=@movedTo(graveyard) from(creature|battlefield):destroy -text=Enchant creature When a creature is put into a graveyard from the battlefield, destroy enchanted creature. -mana={1}{B} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Yoked Plowbeast -autohand={2}:cycling -text=Cycling {2} ({2}, Discard this card: Draw a card.) -mana={5}{W}{W} -type=Creature -subtype=Beast -power=5 -toughness=5 -[/card] -[card] -name=Yotian Soldier -abilities=vigilance -text=Vigilance -mana={3} -type=Artifact Creature -subtype=Soldier -power=1 -toughness=4 -[/card] -[card] -name=Young Wei Recruits -abilities=cantblock -text=Young Wei Recruits can't block. -mana={1}{B} -type=Creature -subtype=Human Soldier -power=2 -toughness=2 -[/card] -[card] -name=Youthful Knight -abilities=first strike -text=First strike (This creature deals combat damage before creatures without first strike.) -mana={1}{W} -type=Creature -subtype=Human Knight -power=2 -toughness=1 -[/card] -[card] -name=Yuan Shao's Infantry -abilities=unblockable -auto=aslongas(other creature[attacking]|myBattlefield) -unblockable -text=Whenever Yuan Shao's Infantry attacks alone, Yuan Shao's Infantry is unblockable this combat. -mana={3}{R} -type=Creature -subtype=Human Soldier -power=2 -toughness=2 -[/card] -[card] -name=Yuki-Onna -auto=destroy target(artifact) -auto=@movedto(arcane,spirit|mystack):may moveto(ownerhand) -text=When Yuki-Onna enters the battlefield, destroy target artifact. Whenever you cast a Spirit or Arcane spell, you may return Yuki-Onna to its owner's hand. -mana={3}{R} -type=Creature -subtype=Spirit -power=3 -toughness=1 -[/card] -[card] -name=Yukora, the Prisoner -auto=@movedto(this|mygraveyard):bury all(creature[-ogre]|myBattlefield) -text=When Yukora, the Prisoner leaves the battlefield, sacrifice all non-Ogre creatures you control. -mana={2}{B}{B} -type=Legendary Creature -subtype=Demon Spirit -power=5 -toughness=5 -[/card] -[card] -name=Zap -target=creature,player -auto=damage:1 -auto=draw:1 controller -text=Zap deals 1 damage to target creature or player. Draw a card. -mana={2}{R} -type=Instant -[/card] -[card] -name=Zealous Guardian -abilities=flash -text=Flash -mana={WU} -type=Creature -subtype=Kithkin Soldier -power=1 -toughness=1 -[/card] -[card] -name=Zealous Persecution -auto=lord(creature|myBattlefield) 1/1 -auto=lord(creature|opponentBattlefield) -1/-1 -text=Until end of turn, creatures you control get +1/+1 and creatures your opponents control get -1/-1. -mana={W}{B} -type=Instant -[/card] -[card] -name=Zebra Unicorn -abilities=lifelink -text=Lifelink (Whenever this creature deals damage, you gain that much life.) -mana={2}{G}{W} -type=Creature -subtype=Unicorn -power=2 -toughness=2 -[/card] -[card] -name=Zendikar Farguide -abilities=forestwalk -text=Forestwalk -mana={4}{G} -type=Creature -subtype=Elemental -power=3 -toughness=3 -[/card] -[card] -name=Zephid -abilities=flying,shroud -text=Flying, shroud -mana={4}{U}{U} -type=Creature -subtype=Illusion -power=3 -toughness=4 -[/card] -[card] -name=Zephid's Embrace -target=creature -auto=2/2 -auto=flying -auto=shroud -text=Enchant creature Enchanted creature gets +2/+2 and has flying and shroud. (It can't be the target of spells or abilities.) -mana={2}{U}{U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Zephyr Falcon -abilities=flying,vigilance -text=Flying, vigilance -mana={1}{U} -type=Creature -subtype=Bird -power=1 -toughness=1 -[/card] -[card] -name=Zephyr Net -target=creature -auto=flying -auto=defender -text=Enchant creature Enchanted creature has defender and flying. -mana={1}{U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Zephyr Sprite -abilities=flying -text=Flying -mana={U} -type=Creature -subtype=Faerie -power=1 -toughness=1 -[/card] -[card] -name=Zhang Fei, Fierce Warrior -abilities=horsemanship,vigilance -text=Vigilance; horsemanship (This creature can't be blocked except by creatures with horsemanship.) -mana={4}{W}{W} -type=Legendary Creature -subtype=Human Soldier Warrior -power=4 -toughness=4 -[/card] -[card] -name=Zhang He Wei General -#The comma needed to be stripped from the name to make the card work. -#Reintroducing it requires an update to PTK/_cards.dat as well. -#Please don't correct the card name by adding a "," because then the first auto line won't work anymore and even won't work when you add an "," there, too! (0.10.1) -abilities=horsemanship -auto=aslongas(zhang he wei general[attacking]|myBattlefield) lord(creature[-zhang he wei general]|myBattlefield) 0/1 -text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) -- Whenever Zhang He, Wei General attacks, each other creature you control gets +1/+0 until end of turn. -mana={3}{B}{B} -type=Legendary Creature -subtype=Human Soldier -power=4 -toughness=2 -[/card] -[card] -name=Zhao Zilong Tiger General -#The comma needed to be stripped from the name to make the card work. -#Reintroducing it requires an update to PTK/_cards.dat as well. -#Please don't correct the card name by adding a "," because then the first auto line won't work anymore and even won't work when you add an "," there, too! (0.10.1) -auto=lord(zhao zilong tiger general[blocking]|myBattlefield) 1/1 -auto=horsemanship -text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) -- Whenever Zhao Zilong, Tiger General blocks, it gets +1/+1 until end of turn. -mana={3}{W}{W} -type=Legendary Creature -subtype=Human Soldier Warrior -power=3 -toughness=3 -[/card] -[card] -name=Zhou Yu, Chief Commander -abilities=cantattack -auto=aslongas(island|opponentBattlefield) -cantattack -text=Zhou Yu, Chief Commander can't attack unless defending player controls an Island. -mana={5}{U}{U} -type=Legendary Creature -subtype=Human Soldier -power=8 -toughness=8 -[/card] -[card] -name=Zhuge Jin, Wu Strategist -auto={T}:unblockable target(creature) myTurnOnly -text={T}: Target creature is unblockable this turn. Activate this ability only during your turn, before attackers are declared. -mana={1}{U}{U} -type=Legendary Creature -subtype=Human Advisor -power=1 -toughness=1 -[/card] -[card] -name=Zo-Zu the Punisher -auto=@movedTo(land|myBattlefield):damage:2 controller -auto=@movedTo(land|opponentBattlefield):damage:2 opponent -text=Whenever a land enters the battlefield, Zo-Zu the Punisher deals 2 damage to that land's controller. -mana={1}{R}{R} -type=Legendary Creature -subtype=Goblin Warrior -power=2 -toughness=2 -[/card] -[card] -name=Zodiac Dog -abilities=mountainwalk -text=Mountainwalk -mana={2}{R} -type=Creature -subtype=Hound -power=2 -toughness=2 -[/card] -[card] -name=Zodiac Dragon -auto=@movedTo(this|mygraveyard) from(mybattlefield):may moveTo(ownerhand) -text=When Zodiac Dragon is put into your graveyard from the battlefield, you may return it to your hand. -mana={7}{R}{R} -type=Creature -subtype=Dragon -power=8 -toughness=8 -[/card] -[card] -name=Zodiac Goat -abilities=mountainwalk -text=Mountainwalk -mana={R} -type=Creature -subtype=Goat -power=1 -toughness=1 -[/card] -[card] -name=Zodiac Horse -abilities=islandwalk -text=Islandwalk -mana={3}{G} -type=Creature -subtype=Horse -power=3 -toughness=3 -[/card] -[card] -name=Zodiac Monkey -abilities=forestwalk -text=Forestwalk -mana={1}{G} -type=Creature -subtype=Ape -power=2 -toughness=1 -[/card] -[card] -name=Zodiac Ox -abilities=swampwalk -text=Swampwalk -mana={3}{G} -type=Creature -subtype=Ox -power=3 -toughness=3 -[/card] -[card] -name=Zodiac Pig -abilities=swampwalk -text=Swampwalk -mana={3}{B} -type=Creature -subtype=Boar -power=3 -toughness=3 -[/card] -[card] -name=Zodiac Rabbit -abilities=forestwalk -text=Forestwalk -mana={G} -type=Creature -subtype=Rabbit -power=1 -toughness=1 -[/card] -[card] -name=Zodiac Rat -abilities=swampwalk -text=Swampwalk -mana={B} -type=Creature -subtype=Rat -power=1 -toughness=1 -[/card] -[card] -name=Zodiac Rooster -abilities=plainswalk -text=Plainswalk -mana={1}{G} -type=Creature -subtype=Bird -power=2 -toughness=1 -[/card] -[card] -name=Zodiac Snake -abilities=swampwalk -text=Swampwalk -mana={2}{B} -type=Creature -subtype=Snake -power=2 -toughness=2 -[/card] -[card] -name=Zodiac Tiger -abilities=forestwalk -text=Forestwalk -mana={2}{G}{G} -type=Creature -subtype=Cat -power=3 -toughness=4 -[/card] -[card] -name=Zombie Cannibal -auto=@damaged(player) from(this):may moveto(exile) target(*|opponentgraveyard) -text=Whenever Zombie Cannibal deals combat damage to a player, you may remove target card in that player's graveyard from the game. -mana={B} -type=Creature -subtype=Zombie -power=1 -toughness=1 -[/card] -[card] -name=Zombie Goliath -mana={4}{B} -type=Creature -subtype=Zombie Giant -power=4 -toughness=3 -[/card] -[card] -name=Zombie Master -auto=lord(zombie) swampwalk other -auto=lord(zombie) {B}:regenerate other -text=OTher Zombie creatures have swampwalk. Other Zombies have "{B}: Regenerate this permanent." -mana={1}{B}{B} -type=Creature -subtype=Zombie -power=2 -toughness=3 -[/card] -[card] -name=Zombie Outlander -abilities=protection from green -text=Protection from green -mana={U}{B} -type=Creature -subtype=Zombie Scout -power=2 -toughness=2 -[/card] -[card] -name=Zombify -target=creature|mygraveyard -auto=moveTo(myBattlefield) -text=Return target creature card from your graveyard to the battlefield. -mana={3}{B} -type=Sorcery -[/card] -[card] -name=Zuberi, Golden Feather -abilities=flying -auto=lord(griffin) 1/1 other -text=Flying Other Griffin creatures get +1/+1. -mana={4}{W} -type=Legendary Creature -subtype=Griffin -power=3 -toughness=3 -[/card] -[card] -name=Zuo Ci, the Mocking Sage -abilities=opponentshroud -auto=cantbeblockedby(creature[horsemanship]) -text=Zuo Ci, the Mocking Sage can't be blocked by creatures with horsemanship. Zuo Ci can't be the target of spells or abilities your opponents control. -mana={1}{G}{G} -type=Legendary Creature -subtype=Human Advisor -power=1 -toughness=2 -[/card] -[card] -name=Zuran Orb -auto={S(land|myBattlefield)}:life:2 -text=Sacrifice a land: You gain 2 life. -mana={0} -type=Artifact -[/card] -[card] -name=Zuran Spellcaster -auto={T}:damage:1 target(creature,player) -text={T}: Zuran Spellcaster deals 1 damage to target creature or player. -mana={2}{U} -type=Creature -subtype=Human Wizard -power=1 -toughness=1 -[/card] +#Primitives Pack for Wagic the Homebrew. +#Please keep these card alphabetized, and try to have the "name=" line at the top of each card +[card] +name=AErathi Berserker +auto=rampage(3/3,1) +text=Rampage 3 (Whenever this creature becomes blocked, it gets +3/+3 until end of turn for each creature blocking it beyond the first.) +mana={2}{R}{R}{R} +type=Creature +subtype=Human Berserker +power=2 +toughness=4 +[/card] +[card] +name=AEther Charge +auto=@movedTo(beast|myBattlefield):may damage:4 opponent +text=Whenever a Beast enters the battlefield under your control, you may have it deal 4 damage to target opponent. +mana={4}{R} +type=Enchantment +[/card] +[card] +name=AEther Figment +abilities=unblockable +kicker={3} +auto=kicker counter(1/1,2) +text=Kicker {3} (You may pay an additional {3} as you cast this spell.) -- AEther Figment is unblockable. -- If AEther Figment was kicked, it enters the battlefield with two +1/+1 counters on it. +mana={1}{U} +type=Creature +subtype=Illusion +power=1 +toughness=1 +[/card] +[card] +name=AEther Mutation +target=creature +auto=moveTo(ownerhand) +auto=token(Saproling,Creature Saproling,1/1,green)*manacost +text=Return target creature to its owner's hand. Put X 1/1 green Saproling creature tokens onto the battlefield, where X is that creature's converted mana cost. +mana={3}{G}{U} +type=Sorcery +[/card] +[card] +name=AEther Shockwave +auto=may tap all(spirit) +auto=may tap all(creature[-spirit]) +text=Choose one - Tap all Spirits; or tap all non-Spirit creatures. +mana={3}{W} +type=Instant +[/card] +[card] +name=AEther Spellbomb +auto={U}{S}:moveTo(ownerhand) target(creature) +auto={1}{S}:draw:1 +text={U}, Sacrifice AEther Spellbomb: Return target creature to its owner's hand. -- {1}, Sacrifice AEther Spellbomb: Draw a card. +mana={1} +type=Artifact +[/card] +[card] +name=AEther Sting +auto=@movedTo(creature|opponentstack):life:-1 opponent +text=Whenever an opponent casts a creature spell, AEther Sting deals 1 damage to that player. +mana={3}{R} +type=Enchantment +[/card] +[card] +name=AEther Web +abilities=flash +target=creature +auto=1/1 +auto=reach +auto=reachshadow +text=Flash (You may cast this spell any time you could cast an instant.) -- Enchant creature -- Enchanted creature gets +1/+1, has reach, and can block creatures with shadow as though they didn't have shadow. (Creatures with reach can block creatures with flying.) +mana={1}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=AEtherflame Wall +abilities=defender,reachshadow +auto={R}:1/0 +text=Defender -- AEtherflame Wall can block creatures with shadow as though they didn't have shadow. -- {R}: AEtherflame Wall gets +1/+0 until end of turn. +mana={1}{R} +type=Creature +subtype=Wall +power=0 +toughness=4 +[/card] +[card] +name=Abandoned Outpost +auto=tap +auto={T}:Add {W} +auto={T}{S}:Add {B} +auto={T}{S}:Add {G} +auto={T}{S}:Add {R} +auto={T}{S}:Add {U} +auto={T}{S}:Add {W} +text=Abandoned Outpost enters the battlefield tapped. -- {T}: Add {W} to your mana pool. -- {T}, Sacrifice Abandoned Outpost: Add one mana of any color to your mana pool. +type=Land +[/card] +[card] +name=Abbey Gargoyles +abilities=Flying,protection from red +text=Flying, protection from red +mana={2}{W}{W}{W} +type=Creature +subtype=Gargoyle +power=3 +toughness=4 +[/card] +[card] +name=Abbey Matron +auto={W}{T}:0/3 +text={W}, {T}: Abbey Matron gets +0/+3 until end of turn. +mana={2}{W} +type=Creature +subtype=Human Cleric +power=1 +toughness=3 +[/card] +[card] +name=Aboshan's Desire +target=creature +auto=flying +auto=aslongas(*|mygraveyard) shroud >6 +text=Enchant creature -- Enchanted creature has flying. -- Threshold - Enchanted creature has shroud as long as seven or more cards are in your graveyard. (It can't be the target of spells or abilities.) +mana={U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Absolute Grace +auto=lord(creature) protection from black +text=All creatures have protection from black. +mana={1}{W} +type=Enchantment +[/card] +[card] +name=Absolute Law +auto=lord(creature) protection from red +text=All creatures have protection from red. +mana={1}{W} +type=Enchantment +[/card] +[card] +name=Absorb +target=*|stack +auto=fizzle +auto=life:3 controller +text=Counter target spell. You gain 3 life. +mana={W}{U}{U} +type=Instant +[/card] +[card] +name=Absorb Vis +target=player +auto=life:-4 +auto=life:4 controller +autohand={1}{B}{S}:moveTo(myhand) target(land[basic]|mylibrary) +text=Target player loses 4 life and you gain 4 life. -- Basic landcycling {1}{B} ({1}{B}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.) +mana={6}{B} +type=Sorcery +[/card] +[card] +name=Abyssal Nocturnus +auto=@movedTo(*|opponentgraveyard) from(opponenthand):2/2 ueot +auto=@movedTo(*|opponentgraveyard) from(opponenthand):fear ueot +text=Whenever an opponent discards a card, Abyssal Nocturnus gets +2/+2 and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) +mana={1}{B}{B} +type=Creature +subtype=Horror +power=2 +toughness=2 +[/card] +[card] +name=Academy Ruins +auto={T}:Add {1} +auto={1}{U}{T}:moveTo(mylibrary) target(artifact|mygraveyard) +text={T}: Add {1} to your mana pool. -- {1}{U}, {T}: Put target artifact card in your graveyard on top of your library. +type=Legendary Land +[/card] +[card] +name=Accelerate +target=creature +auto=haste +auto=draw:1 controller +text=Target creature gains haste until end of turn. -- Draw a card. +mana={1}{R} +type=Instant +[/card] +[card] +name=Accumulated Knowledge +auto=draw:1 +auto=foreach(Accumulated Knowledge|graveyard) draw:1 +text=Draw a card, then draw cards equal to the number of cards named Accumulated Knowledge in all graveyards. +mana={1}{U} +type=Instant +[/card] +[card] +name=Accursed Centaur +auto=bury notatarget(creature|myBattlefield) +text=When Accursed Centaur enters the battlefield, sacrifice a creature. +mana={B} +type=Creature +subtype=Zombie Centaur +power=2 +toughness=2 +[/card] +[card] +name=Acid Rain +auto=destroy all(forest) +text=Destroy all Forests. +mana={3}{U} +type=Sorcery +[/card] +[card] +name=Acidic Slime +abilities=deathtouch +auto=destroy target(artifact,enchantment,land) +text=Deathtouch (Creatures dealt damage by this creature are destroyed. You can divide this creature's combat damage among any of the creatures blocking or blocked by it.) -- When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land. +mana={3}{G}{G} +type=Creature +subtype=Ooze +power=2 +toughness=2 +[/card] +[card] +name=Acidic Sliver +auto=lord(sliver) {2}{S}:damage:2 target(creature,player) +text=All Slivers have "{2}, Sacrifice this permanent: This permanent deals 2 damage to target creature or player." +mana={B}{R} +type=Creature +subtype=Sliver +power=2 +toughness=2 +[/card] +[card] +name=Acidic Soil +auto=foreach(land|myBattlefield) damage:1 controller +auto=foreach(land|opponentBattlefield) damage:1 opponent +text=Acidic Soil deals damage to each player equal to the number of lands he or she controls. +mana={2}{R} +type=Sorcery +[/card] +[card] +name=Acolyte of Xathrid +auto={1}{B}{T}:life:-1 target(player) +text={1}{B}, {T}: Target player loses 1 life. +mana={B} +type=Creature +subtype=Human Cleric +power=0 +toughness=1 +[/card] +[card] +name=Acquire +target=artifact|opponentLibrary +auto=moveTo(myBattlefield) +text=Search target opponent's library for an artifact card and put that card onto the battlefield under your control. Then that player shuffles his or her library. +mana={3}{U}{U} +type=Sorcery +[/card] +[card] +name=Act of Treason +target=creature +auto=haste +auto=untap +alias=129767 +text=Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.) +mana={2}{R} +type=Sorcery +[/card] +[card] +name=Active Volcano +auto=may destroy target(*[blue]) +auto=may moveTo(ownerhand) target(island) +text=Choose one - Destroy target blue permanent; or return target Island to its owner's hand. +mana={R} +type=Instant +[/card] +[card] +name=Adamaro, First to Desire +auto=foreach(*|opponenthand) 1/1 +text=Adamaro, First to Desire's power and toughness are each equal to the number of cards in the hand of the opponent with the most cards in hand. +mana={1}{R}{R} +type=Legendary Creature +subtype=Spirit +power=* +toughness=* +[/card] +[card] +name=Adarkar Sentinel +auto={1}:0/1 +text={1}: Adarkar Sentinel gets +0/+1 until end of turn. +mana={5} +type=Artifact Creature +subtype=Soldier +power=3 +toughness=3 +[/card] +[card] +name=Adarkar Wastes +auto={T}:Add {1} +auto={T}:Add {W} && Damage:1 controller +auto={T}:Add {U} && Damage:1 controller +text={T}: Add {1} to your mana pool. -- {T}: Add {W} or {U} to your mana pool. Adarkar Wastes deals 1 damage to you. +type=Land +[/card] +[card] +name=Adun Oakenshield +auto={B}{R}{G}{T}:moveTo(myhand) target(creature|mygraveyard) +text={B}{R}{G}, {T}: Return target creature card from your graveyard to your hand. +mana={B}{R}{G} +type=Legendary Creature +subtype=Human Knight +power=1 +toughness=2 +[/card] +[card] +name=Advance Scout +abilities=first strike +auto={W}:first strike target(creature) +text=First strike -- {W}: Target creature gains first strike until end of turn. +mana={1}{W} +type=Creature +subtype=Human Soldier Scout +power=1 +toughness=1 +[/card] +[card] +name=Advanced Hoverguard +abilities=flying +auto={U}:shroud +text=Flying -- {U}: Advanced Hoverguard gains shroud until end of turn. (It can't be the target of spells or abilities.) +mana={3}{U} +type=Creature +subtype=Drone +power=2 +toughness=2 +[/card] +[card] +name=Adventuring Gear +auto={1}:equip +auto=@movedTo(land|myBattlefield):2/2 ueot +text=Landfall - Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) +mana={1} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Aegis of the Meek +auto={1}{T}: 1/2 target(creature[power=1;toughness=1]) +text={1}, {T}: Target 1/1 creature gets +1/+2 until end of turn. +mana={3} +type=Artifact +[/card] +[card] +name=Aeolipile +auto={1}{T}{S}:damage:2 target(creature,player) +text={1}, {T}, Sacrifice Aeolipile: Aeolipile deals 2 damage to target creature or player. +mana={2} +type=Artifact +[/card] +[card] +name=Aerie Mystics +abilities=flying +auto={1}{G}{U}:lord(creature|myBattlefield) shroud +text=Flying -- {1}{G}{U}: Creatures you control gain shroud until end of turn. +mana={4}{W} +type=Creature +subtype=Bird Wizard +power=3 +toughness=3 +[/card] +[card] +name=Aesthir Glider +abilities=flying,cantblock +text=Flying -- Aesthir Glider can't block. +mana={3} +type=Artifact Creature +subtype=Bird +power=2 +toughness=1 +[/card] +[card] +name=Afflict +target=creature +auto=-1/-1 +auto=draw:1 controller +text=Target creature gets -1/-1 until end of turn. -- Draw a card. +mana={2}{B} +type=Instant +[/card] +[card] +name=Aftershock +target=artifact,creature,land +auto=destroy +auto=damage:3 controller +text=Destroy target artifact, creature, or land. Aftershock deals 3 damage to you. +mana={2}{R}{R} +type=Sorcery +[/card] +[card] +name=Agent of Masks +auto=@each my upkeep:life:-1 opponent +auto=@each my upkeep:life:1 controller +text=At the beginning of your upkeep, each opponent loses 1 life. You gain life equal to the life lost this way. +mana={3}{W}{B} +type=Creature +subtype=Human Advisor +power=2 +toughness=3 +[/card] +[card] +name=Agent of Shauku +auto={S(land|myBattlefield)}:2/0 target(creature) +text={1}{B}, Sacrifice a land: Target creature gets +2/+0 until end of turn. +mana={1}{B} +type=Creature +subtype=Human Mercenary +power=1 +toughness=1 +[/card] +[card] +name=Agent of Stromgald +auto={R}:Add {B} +text={R}: Add {B} to your mana pool. +mana={R} +type=Creature +subtype=Human Knight +power=1 +toughness=1 +[/card] +[card] +name=Aggressive Urge +target=creature +auto=1/1 +auto=draw:1 controller +text=Target creature gets +1/+1 until end of turn. -- Draw a card. +mana={1}{G} +type=Instant +[/card] +[card] +name=Agonizing Demise +target=creature +kicker={1}{R} +auto=bury +auto=kicker damage:p targetcontroller +text=Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.) -- Destroy target nonblack creature. It can't be regenerated. If Agonizing Demise was kicked, it deals damage equal to that creature's power to the creature's controller. +mana={3}{B} +type=Instant +[/card] +[card] +name=Agrus Kos Wojek Veteran +#The comma needed to be stripped from the name to make the card work. +#Reintroducing it requires an update to RAV/_cards.dat as well. +auto=aslongas(agrus kos wojek veteran[attacking]|myBattlefield) lord(creature[red;attacking]) 2/0 +auto=aslongas(agrus kos wojek veteran[attacking]|myBattlefield) lord(creature[white;attacking]) 0/2 +text=Whenever Agrus Kos, Wojek Veteran attacks, attacking red creatures get +2/+0 and attacking white creatures get +0/+2 until end of turn. +mana={3}{R}{W} +type=Legendary Creature +subtype=Human Soldier +power=3 +toughness=3 +[/card] +[card] +name=Air Bladder +target=creature +auto=flying +auto=cloud +text=Enchant creature -- Enchanted creature has flying. -- Enchanted creature can block only creatures with flying. +mana={U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Air Elemental +abilities=flying +text=Flying +mana={3}{U}{U} +type=Creature +subtype=Elemental +power=4 +toughness=4 +[/card] +[card] +name=Airborne Aid +auto=foreach(bird|battlefield) draw:1 +text=Draw a card for each Bird on the battlefield. +mana={3}{U} +type=Sorcery +[/card] +[card] +name=Akki Avalanchers +auto={S(land|myBattlefield)}:2/0 limit:1 +text=Sacrifice a land: Akki Avalanchers gets +2/+0 until end of turn. Activate this ability only once each turn. +mana={R} +type=Creature +subtype=Goblin Warrior +power=1 +toughness=1 +[/card] +[card] +name=Akki Coalflinger +abilities=first strike +auto={R}{T}:lord(creature[attacking]) first strike +text=First strike -- {R}, {T}: Attacking creatures gain first strike until end of turn. +mana={1}{R}{R} +type=Creature +subtype=Goblin Shaman +power=2 +toughness=2 +[/card] +[card] +name=Akki Drillmaster +auto={T}:haste target(creature) +text={T}: Target creature gains haste until end of turn. +mana={2}{R} +type=Creature +subtype=Goblin Shaman +power=2 +toughness=2 +[/card] +[card] +name=Akki Raider +auto=@movedto(land|myGraveyard) from(Battlefield):1/0 ueot +auto=@movedto(land|opponentGraveyard) from(Battlefield):1/0 ueot +text=Whenever a land is put into a graveyard from the battlefield, Akki Raider gets +1/+0 until end of turn. +mana={1}{R} +type=Creature +subtype=Goblin Warrior +power=2 +toughness=1 +[/card] +[card] +name=Akki Rockspeaker +auto=Add{R} +text=When Akki Rockspeaker enters the battlefield, add {R} to your mana pool. +mana={1}{R} +type=Creature +subtype=Goblin Shaman +power=1 +toughness=1 +[/card] +[card] +name=Akki Underling +auto=aslongas(*|myHand) 2/1 >6 +auto=aslongas(*|myHand) first strike >6 +text=As long as you have seven or more cards in hand, Akki Underling gets +2/+1 and has first strike. +mana={1}{R} +type=Creature +subtype=Goblin Warrior +power=2 +toughness=1 +[/card] +[card] +name=Akoum Battlesinger +abilities=haste +auto=may lord(ally) 1/0 ueot +auto=@movedTo(other ally|myBattlefield):may lord(ally) 1/0 ueot +text=Haste -- Whenever Akoum Battlesinger or another Ally enters the battlefield under your control, you may have Ally creatures you control get +1/+0 until end of turn. +mana={1}{R} +type=Creature +subtype=Human Berserker Ally +power=1 +toughness=1 +[/card] +[card] +name=Akoum Refuge +auto=tap +auto=life:1 +auto={T}:Add {B} +auto={T}:Add {R} +text=Akoum Refuge enters the battlefield tapped. -- When Akoum Refuge enters the battlefield, you gain 1 life. -- {T}: Add {B} or {R} to your mana pool. +type=Land +[/card] +[card] +name=Akrasan Squire +abilities=exalted +text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) +mana={W} +type=Creature +subtype=Human Soldier +power=1 +toughness=1 +[/card] +[card] +name=Akroma's Blessing +auto=may lord(creature|myBattlefield) protection from white +auto=may lord(creature|myBattlefield) protection from blue +auto=may lord(creature|myBattlefield) protection from black +auto=may lord(creature|myBattlefield) protection from red +auto=may lord(creature|myBattlefield) protection from green +autohand={W}:cycling +text=Creatures you control gain protection from the color of your choice until end of turn. -- Cycling {W} ({W}, Discard this card: Draw a card.) +mana={2}{W} +type=Instant +[/card] +[card] +name=Akroma's Devoted +auto=lord(cleric) vigilance +text=Cleric creatures have vigilance. +mana={3}{W} +type=Creature +subtype=Human Cleric +power=2 +toughness=4 +[/card] +[card] +name=Akroma's Memorial +auto=lord(creature|myBattlefield) flying +auto=lord(creature|myBattlefield) first strike +auto=lord(creature|myBattlefield) vigilance +auto=lord(creature|myBattlefield) trample +auto=lord(creature|myBattlefield) haste +auto=lord(creature|myBattlefield) protection from red +auto=lord(creature|myBattlefield) protection from black +text=Creatures you control have flying, first strike, vigilance, trample, haste, and protection from black and from red. +mana={7} +type=Legendary Artifact +[/card] +[card] +name=Akroma's Vengeance +auto=destroy all(artifact,creature,enchantment) +autohand={3}:cycling +text=Destroy all artifacts, creatures, and enchantments. -- Cycling {3} ({3}, Discard this card: Draw a card.) +mana={4}{W}{W} +type=Sorcery +[/card] +[card] +name=Akroma, Angel of Wrath +abilities=flying,first strike,trample,haste,protection from black,protection from red,vigilance +text=Flying, first strike, vigilance, trample, haste, protection from black and from red +mana={5}{W}{W}{W} +type=Legendary Creature +subtype=Angel +power=6 +toughness=6 +[/card] +[card] +name=Akron Legionnaire +auto=lord(creature[-artifact;-Akron Legionnaire]|myBattlefield) cantattack +text=Except for creatures named Akron Legionnaire and artifact creatures, creatures you control can't attack. +mana={6}{W}{W} +type=Creature +subtype=Giant Soldier +power=8 +toughness=4 +[/card] +[card] +name=Aku Djinn +abilities=trample +auto=@each my upkeep:lord(creature|opponentBattlefield) counter(1/1) +text=Trample -- At the beginning of your upkeep, put a +1/+1 counter on each creature each opponent controls. +mana={3}{B}{B} +type=Creature +subtype=Djinn +power=5 +toughness=6 +[/card] +[card] +name=Alaborn Grenadier +abilities=vigilance +text=Vigilance +mana={W}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] +[card] +name=Alaborn Musketeer +abilities=reach +text=Reach (This creature can block creatures with flying.) +mana={1}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=1 +[/card] +[card] +name=Alaborn Trooper +mana={2}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=3 +[/card] +[card] +name=Alaborn Veteran +auto={T}:2/2 target(creature) myTurnOnly +text={T}: Target creature gets +2/+2 until end of turn. Activate this ability only during your turn, before attackers are declared. +mana={2}{W} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] +name=Aladdin's Lamp +alias=1092 +text={X}, {T}: The next time you would draw a card this turn, instead look at the top X cards of your library, put all but one of them on the bottom of your library in a random order, then draw a card. X can't be 0. +mana={10} +type=Artifact +[/card] +[card] +name=Aladdin's Ring +auto={8}{T}:damage:4 target(creature,player) +text={8}, {T}: Aladdin's Ring deals 4 damage to target creature or player. +mana={8} +type=Artifact +[/card] +[card] +name=Alarum +target=creature[-attacking] +auto=untap +auto=1/3 +text=Untap target nonattacking creature. It gets +1/+3 until end of turn. +mana={1}{W} +type=Instant +[/card] +[card] +name=Alert Shu Infantry +abilities=vigilance +text=Vigilance +mana={2}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] +[card] +name=Alexi's Cloak +abilities=flash +target=creature +auto=shroud +text=Flash -- Enchant creature -- Enchanted creature has shroud. (It can't be the target of spells or abilities.) +mana={1}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Algae Gharial +abilities=shroud +auto=@movedTo(graveyard) from(other creature|battlefield):may counter(1/1) +text=Shroud -- Whenever another creature is put into a graveyard from the battlefield, you may put a +1/+1 counter on Algae Gharial. +mana={3}{G} +type=Creature +subtype=Crocodile +power=1 +toughness=1 +[/card] +[card] +name=Ali Baba +auto={R}:tap target(wall) +text={R}: Tap target Wall. +mana={R} +type=Creature +subtype=Human Rogue +power=1 +toughness=1 +[/card] +[card] +name=Aliban's Tower +target=creature[blocking] +auto=3/1 +text=Target blocking creature gets +3/+1 until end of turn. +mana={1}{R} +type=Instant +[/card] +[card] +name=Allied Strategies +auto=aslongas(plains|myBattlefield) draw:1 +auto=aslongas(island|myBattlefield) draw:1 +auto=aslongas(swamp|myBattlefield) draw:1 +auto=aslongas(mountain|myBattlefield) draw:1 +auto=aslongas(forest|myBattlefield) draw:1 +text=Domain - Target player draws a card for each basic land type among lands he or she controls. +mana={4}{U} +type=Sorcery +[/card] +[card] +name=Alluring Siren +auto={T}:mustattack target(creature|opponentinplay) +text={T}: Target creature an opponent controls attacks you this turn if able. +mana={1}{U} +type=Creature +subtype=Siren +power=1 +toughness=1 +[/card] +[card] +name=Alpha Kavu +auto={1}{G}:-1/1 target(kavu) +text={1}{G}: Target Kavu creature gets -1/+1 until end of turn. +mana={2}{G} +type=Creature +subtype=Kavu +power=2 +toughness=2 +[/card] +[card] +name=Alpha Myr +mana={2} +type=Artifact Creature +subtype=Myr +power=2 +toughness=1 +[/card] +[card] +name=Altar's Light +target=artifact,enchantment +auto=moveTo(exile) +text=Exile target artifact or enchantment. +mana={2}{W}{W} +type=Instant +[/card] +[card] +name=Ambassador Laquatus +auto={3}:deplete:3 target(player) +text={3}: Target player puts the top three cards of his or her library into his or her graveyard. +mana={1}{U}{U} +type=Legendary Creature +subtype=Merfolk Wizard +power=1 +toughness=3 +[/card] +[card] +name=Ambassador Oak +auto=token(Elf Warrior,creature elf,1/1,green) +text=When Ambassador Oak enters the battlefield, put a 1/1 green Elf Warrior creature token onto the battlefield. +mana={3}{G} +type=Creature +subtype=Treefolk Warrior +power=3 +toughness=3 +[/card] +[card] +name=Ambition's Cost +auto=draw:3 +auto=life:-3 +text=You draw three cards and you lose 3 life. +mana={3}{B} +type=Sorcery +[/card] +[card] +name=Ambush +auto=lord(creature[blocking]) first strike +text=Blocking creatures gain first strike until end of turn. +mana={3}{R} +type=Instant +[/card] +[card] +name=Ambush Commander +auto=lord(forest|myBattlefield) becomes(Elf Creature,1/1,green) +auto={1}{G}{S(elf|myBattlefield)}:3/3 target(creature) +text=Forests you control are 1/1 green Elf creatures that are still lands. -- {1}{G}, Sacrifice an Elf: Target creature gets +3/+3 until end of turn. +mana={3}{G}{G} +type=Creature +subtype=Elf +power=2 +toughness=2 +[/card] +[card] +name=Ambush Party +abilities=first strike,haste +text=First strike, haste +mana={4}{R} +type=Creature +subtype=Human Rogue +power=3 +toughness=1 +[/card] +[card] +name=Amrou Kithkin +auto=cantbeblockedby(creature[power>=3]) +text=Amrou Kithkin can't be blocked by creatures with power 3 or greater. +mana={W}{W} +type=Creature +subtype=Kithkin +power=1 +toughness=1 +[/card] +[card] +name=Amrou Scout +auto={4}{T}:moveTo(myBattlefield) target(rebel[manacost<=3]|mylibrary) +text={4}, {T}: Search your library for a Rebel permanent card with converted mana cost 3 or less and put it onto the battlefield. Then shuffle your library. +mana={1}{W} +type=Creature +subtype=Kithkin Rebel Scout +power=2 +toughness=1 +[/card] +[card] +name=Amrou Seekers +abilities=intimidate +text=Amrou Seekers can't be blocked except by artifact creatures and/or white creatures. +mana={2}{W} +type=Creature +subtype=Kithkin Rebel +power=2 +toughness=2 +[/card] +[card] +name=Amugaba +abilities=flying +auto={2}{U}{S(*|myhand)}:moveTo(ownerhand) +text=Flying -- {2}{U}, Discard a card: Return Amugaba to its owner's hand. +mana={5}{U}{U} +type=Creature +subtype=Illusion +power=6 +toughness=6 +[/card] +[card] +name=Amulet of Unmaking +auto={5}{T}:moveTo(exile) all(this) && moveTo(exile) target(artifact,creature,land) asSorcery +text={5}, {T}, Exile Amulet of Unmaking: Exile target artifact, creature, or land. Activate this ability only any time you could cast a sorcery. +mana={5} +type=Artifact +[/card] +[card] +name=An-Havva Constable +auto=foreach(creature[green]|battlefield) 0/1 +text=An-Havva Constable's toughness is equal to 1 plus the number of green creatures on the battlefield. +mana={1}{G}{G} +type=Creature +subtype=Human +power=2 +toughness=1+* +[/card] +[card] +name=An-Havva Inn +auto=foreach(creature[green]|battlefield)life:1 controller +auto=life:1 controller +text=You gain X plus 1 life, where X is the number of green creatures on the battlefield. +mana={1}{G}{G} +type=Sorcery +[/card] +[card] +name=An-Havva Township +auto={T}:Add{1} +auto={1}{T}:Add{G} +auto={2}{T}:Add{R} +auto={2}{T}:Add{W} +text={T}: Add {1} to your mana pool. -- {1}, {T}: Add {G} to your mana pool. -- {2}, {T}: Add {R} or {W} to your mana pool. +type=Land +[/card] +[card] +name=Ana Disciple +auto={U}{T}:flying target(creature) +auto={B}{T}:-2/-0 target(creature) +text={U}, {T}: Target creature gains flying until end of turn. -- {B}, {T}: Target creature gets -2/-0 until end of turn. +mana={G} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Anaba Ancestor +auto={T}:1/1 target(other minotaur) +text={T}: Another target Minotaur creature gets +1/+1 until end of turn. +mana={1}{R} +type=Creature +subtype=Minotaur Spirit +power=1 +toughness=1 +[/card] +[card] +name=Anaba Bodyguard +abilities=first strike +text=First strike (This creature deals combat damage before creatures without first strike.) +mana={3}{R} +type=Creature +subtype=Minotaur +power=2 +toughness=3 +[/card] +[card] +name=Anaba Shaman +auto={R}{T}:damage:1 target(creature,player) +text={R}, {T}: Anaba Shaman deals 1 damage to target creature or player. +mana={3}{R} +type=Creature +subtype=Minotaur Shaman +power=2 +toughness=2 +[/card] +[card] +name=Anaba Spirit Crafter +auto=lord(minotaur) 1/0 +text=Minotaur creatures get +1/+0. +mana={2}{R}{R} +type=Creature +subtype=Minotaur Shaman +power=1 +toughness=3 +[/card] +[card] +name=Anaconda +abilities=swampwalk +text=Swampwalk (This creature is unblockable as long as defending player controls a Swamp.) +mana={3}{G} +type=Creature +subtype=Snake +power=3 +toughness=3 +[/card] +[card] +name=Anarchist +auto=may moveTo(myhand) target(sorcery|mygraveyard) +text=When Anarchist enters the battlefield, you may return target sorcery card from your graveyard to your hand. +mana={4}{R} +type=Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] +name=Anarchy +auto=destroy all(*[white]) +text=Destroy all white permanents. +mana={2}{R}{R} +type=Sorcery +[/card] +[card] +name=Ancestor's Chosen +abilities=first strike +auto=foreach(*|mygraveyard) life:1 +text=First strike (This creature deals combat damage before creatures without first strike.) -- When Ancestor's Chosen enters the battlefield, you gain 1 life for each card in your graveyard. +mana={5}{W}{W} +type=Creature +subtype=Human Cleric +power=4 +toughness=4 +[/card] +[card] +name=Ancestral Mask +target=creature +auto=foreach(other enchantment|battlefield) 2/2 +text=Enchant creature -- Enchanted creature gets +2/+2 for each other enchantment on the battlefield. +mana={2}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Ancestral Recall +target=player +auto=draw:3 +text=Target player draws three cards. +mana={U} +type=Instant +[/card] +[card] +name=Ancient Amphitheater +auto=tap +auto=aslongas(giant|myHand) untap +auto={T}:Add {R} +auto={T}:Add {W} +text=As Ancient Amphitheater enters the battlefield, you may reveal a Giant card from your hand. If you don't, Ancient Amphitheater enters the battlefield tapped. -- {T}: Add {R} or {W} to your mana pool. +type=Land +[/card] +[card] +name=Ancient Craving +auto=draw:3 +auto=life:-3 +text=You draw three cards and you lose 3 life. +mana={3}{B} +type=Sorcery +[/card] +[card] +name=Ancient Den +auto={T}:Add {W} +text=(Ancient Den isn't a spell.) -- {T}: Add {W} to your mana pool. +type=Artifact Land +[/card] +[card] +name=Ancient Runes +auto=@each my upkeep:foreach(artifact|myBattlefield) damage:1 controller +auto=@each opponent upkeep:foreach(artifact|opponentBattlefield) damage:1 opponent +text=At the beginning of each player's upkeep, Ancient Runes deals damage to that player equal to the number of artifacts he or she controls. +mana={2}{R} +type=Enchantment +[/card] +[card] +name=Ancient Silverback +auto={G}:regenerate +text={G}: Regenerate Ancient Silverback. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) +mana={4}{G}{G} +type=Creature +subtype=Ape +power=6 +toughness=5 +[/card] +[card] +name=Ancient Spider +abilities=first strike,reach +text=First strike; reach (This creature can block creatures with flying.) +mana={2}{G}{W} +type=Creature +subtype=Spider +power=2 +toughness=5 +[/card] +[card] +name=Ancient Spring +auto=tap +auto={T}:Add{U} +auto={T}{S}:Add{W}{B} +text=Ancient Spring enters the battlefield tapped. -- {T}: Add {U} to your mana pool. -- {T}, Sacrifice Ancient Spring: Add {W}{B} to your mana pool. +type=Land +[/card] +[card] +name=Ancient Tomb +auto={T}:Add {2} && Damage:2 controller +text={T}: Add {2} to your mana pool. Ancient Tomb deals 2 damage to you. +type=Land +[/card] +[card] +name=Angel of Despair +abilities=flying +auto=destroy target(*) +text=Flying -- When Angel of Despair enters the battlefield, destroy target permanent. +mana={3}{W}{W}{B}{B} +type=Creature +subtype=Angel +power=5 +toughness=5 +[/card] +[card] +name=Angel of Light +abilities=flying,vigilance +text=Flying, vigilance +mana={4}{W} +type=Creature +subtype=Angel +power=3 +toughness=3 +[/card] +[card] +name=Angel of Mercy +abilities=flying +auto=life:3 +text=Flying -- When Angel of Mercy enters the battlefield, you gain 3 life. +mana={4}{W} +type=Creature +subtype=Angel +power=3 +toughness=3 +[/card] +[card] +name=Angel of Retribution +abilities=flying,first strike +text=Flying, first strike +mana={6}{W} +type=Creature +subtype=Angel +power=5 +toughness=5 +[/card] +[card] +name=Angel's Feather +auto=@movedTo(*[white]|stack):may life:1 controller +text=Whenever a player casts a white spell, you may gain 1 life. +mana={2} +type=Artifact +[/card] +[card] +name=Angel's Mercy +auto=life:7 +text=You gain 7 life. +mana={2}{W}{W} +type=Instant +[/card] +[card] +name=Angelfire Crusader +auto={R}:1/0 +text={R}: Angelfire Crusader gets +1/+0 until end of turn. +mana={3}{W} +type=Creature +subtype=Human Soldier Knight +power=2 +toughness=3 +[/card] +[card] +name=Angelic Blessing +target=creature +auto=3/3 +auto=flying +text=Target creature gets +3/+3 and gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.) +mana={2}{W} +type=Sorcery +[/card] +[card] +name=Angelic Chorus +alias=129710 +text=Whenever a creature enters the battlefield under your control, you gain life equal to its toughness. +mana={3}{W}{W} +type=Enchantment +[/card] +[card] +name=Angelic Curator +abilities=flying +auto=protection from(artifact) +text=Flying, protection from artifacts +mana={1}{W} +type=Creature +subtype=Angel Spirit +power=1 +toughness=1 +[/card] +[card] +name=Angelic Page +abilities=flying +auto={T}:1/1 target(creature[attacking;blocking]) +text=Flying -- {T}: Target attacking or blocking creature gets +1/+1 until end of turn. +mana={1}{W} +type=Creature +subtype=Angel Spirit +power=1 +toughness=1 +[/card] +[card] +name=Angelic Shield +auto=lord(creature|myBattlefield) 0/1 +auto={S}:moveTo(ownerhand) target(creature) +text=Creatures you control get +0/+1. -- Sacrifice Angelic Shield: Return target creature to its owner's hand. +mana={W}{U} +type=Enchantment +[/card] +[card] +name=Angelic Voices +auto=lord(creature|myBattlefield) 1/1 +auto=aslongas(creature[-artifact;-white]|myBattlefield) lord(creature|myBattlefield) -1/-1 +text=Creatures you control get +1/+1 as long as you control no nonartifact, nonwhite creatures. +mana={2}{W}{W} +type=Enchantment +[/card] +[card] +name=Angelic Wall +abilities=defender,flying +text=Defender, flying (This creature can't attack, and it can block creatures with flying.) +mana={1}{W} +type=Creature +subtype=Wall +power=0 +toughness=4 +[/card] +[card] +name=Angelsong +auto=preventAllcombatDamage ueot +autohand={2}:cycling +text=Prevent all combat damage that would be dealt this turn. -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={1}{W} +type=Instant +[/card] +[card] +name=Angry Mob +abilities=trample +auto=foreach(swamp|opponentBattlefield) 1/1 ueot +auto=@movedto(swamp|opponentBattlefield):-1/-1 ueot +auto=@each my beginofturn:foreach(swamp|opponentBattlefield) 1/1 ueot +text=Trample -- As long as it's your turn, Angry Mob's power and toughness are each equal to 2 plus the number of Swamps your opponents control. As long as it's not your turn, Angry Mob's power and toughness are each 2. +mana={2}{W}{W} +type=Creature +subtype=Human +power=2+* +toughness=2+* +[/card] +[card] +name=Animate Artifact +target=artifact +auto=becomes(Creature,manacost/manacost) +text=Enchant artifact -- As long as enchanted artifact isn't a creature, it's an artifact creature with power and toughness each equal to its converted mana cost. +mana={3}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Animate Dead +target=creature|graveyard +alias=1143 +text=Enchant creature card in a graveyard -- When Animate Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Animate Dead." Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it. -- Enchanted creature gets -1/-0. +mana={1}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Animate Land +target=land +auto=becomes(Creature,3/3) ueot +text=Until end of turn, target land becomes a 3/3 creature that's still a land. +mana={G} +type=Instant +[/card] +[card] +name=Animate Wall +target=wall +auto=-defender +text=Enchant Wall -- Enchanted Wall can attack as though it didn't have defender. +mana={W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Ankh of Mishra +auto=@movedTo(land|opponentBattlefield):damage:2 opponent +auto=@movedTo(land|myBattlefield):damage:2 controller +text=Whenever a land enters the battlefield, Ankh of Mishra deals 2 damage to that land's controller. +mana={2} +type=Artifact +[/card] +[card] +name=Annex +target=Land +alias=1194 +text=Enchant land (Target a land as you cast this. This card enters the battlefield attached to that land.) -- You control enchanted land. +mana={2}{U}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Annihilate +target=creature[-black] +auto=bury +auto=draw:1 controller +text=Destroy target nonblack creature. It can't be regenerated. -- Draw a card. +mana={3}{B}{B} +type=Instant +[/card] +[card] +name=Annul +target=artifact,enchantment|stack +auto=fizzle +text=Counter target artifact or enchantment spell. +mana={U} +type=Instant +[/card] +[card] +name=Anodet Lurker +auto=@movedTo(this|graveyard) from(battlefield):life:3 controller +text=When Anodet Lurker is put into a graveyard from the battlefield, you gain 3 life. +mana={5} +type=Artifact Creature +subtype=Construct +power=3 +toughness=3 +[/card] +[card] +name=Ant Queen +auto={1}{G}:token(Insect,Creature Insect, 1/1,green) +text={1}{G}: Put a 1/1 green Insect creature token onto the battlefield. +mana={3}{G}{G} +type=Creature +subtype=Insect +power=5 +toughness=5 +[/card] +[card] +name=Antler Skulkin +auto={2}:persist target(creature) +text={2}: Target white creature gains persist until end of turn. (When it's put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) +mana={5} +type=Artifact Creature +subtype=Scarecrow +power=3 +toughness=3 +[/card] +[card] +name=Anurid Barkripper +auto=aslongas(*|mygraveyard) 2/2 >6 +text=Threshold - Anurid Barkripper gets +2/+2 as long as seven or more cards are in your graveyard. +mana={1}{G}{G} +type=Creature +subtype=Frog Beast +power=2 +toughness=2 +[/card] +[card] +name=Anurid Murkdiver +abilities=swampwalk +text=Swampwalk +mana={4}{B}{B} +type=Creature +subtype=Zombie Frog Beast +power=4 +toughness=3 +[/card] +[card] +name=Apocalypse +auto=moveTo(exile) all(*|battlefield) +auto=moveTo(mygraveyard) all(*|myhand) +text=Exile all permanents. You discard your hand. +mana={2}{R}{R}{R} +type=Sorcery +[/card] +[card] +name=Apothecary Initiate +alias=1114 +text=Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life. +mana={W} +type=Creature +subtype=Kithkin Cleric +power=1 +toughness=1 +[/card] +[card] +name=Apprentice Sorcerer +auto={T}:damage:1 target(creature,player) myTurnOnly +text={T}: Apprentice Sorcerer deals 1 damage to target creature or player. Activate this ability only during your turn, before attackers are declared. +mana={2}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Apprentice Wizard +auto={U}{T}:Add {3} +text={U}, {T}: Add {3} to your mana pool. +mana={1}{U}{U} +type=Creature +subtype=Human Wizard +power=0 +toughness=1 +[/card] +[card] +name=Araba Mothrider +abilities=flying +auto=rampage(1/1,0) +auto=rampage(-1/-1,1) +auto=lord(araba mothrider[blocking]|mybattlefield) 1/1 +auto=lord(other araba mothrider[blocking]|mybattlefield) -1/-1 +text=Flying -- Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) +mana={1}{W} +type=Creature +subtype=Human Samurai +power=1 +toughness=1 +[/card] +[card] +name=Arachnoid +abilities=reach +text=Reach (This creature can block creatures with flying.) +mana={6} +type=Artifact Creature +subtype=Spider +power=2 +toughness=6 +[/card] +[card] +name=Arbor Elf +auto={T}:untap target(forest) +text={T}: Untap target Forest. +mana={G} +type=Creature +subtype=Elf Druid +power=1 +toughness=1 +[/card] +[card] +name=Arcane Sanctum +auto=tap +auto={T}:Add {W} +auto={T}:Add {U} +auto={T}:Add {B} +text=Arcane Sanctum enters the battlefield tapped. -- {T}: Add {W}, {U}, or {B} to your mana pool. +type=Land +[/card] +[card] +name=Arcanis the Omnipotent +auto={T}:draw:3 +auto={2}{U}{U}:moveTo(ownerhand) +text={T}: Draw three cards. -- {2}{U}{U}: Return Arcanis the Omnipotent to its owner's hand. +mana={3}{U}{U}{U} +type=Legendary Creature +subtype=Wizard +power=3 +toughness=4 +[/card] +[card] +name=Archaeological Dig +auto={T}:Add{1} +auto={T}{S}:Add{W} +auto={T}{S}:Add{U} +auto={T}{S}:Add{B} +auto={T}{S}:Add{R} +auto={T}{S}:Add{G} +text={T}: Add {1} to your mana pool. -- {T}, Sacrifice Archaeological Dig: Add one mana of any color to your mana pool. +type=Land +[/card] +[card] +name=Archangel +abilities=flying,vigilance +text=Flying, vigilance +mana={5}{W}{W} +type=Creature +subtype=Angel +power=5 +toughness=5 +[/card] +[card] +name=Archdemon of Unx +abilities=flying,trample +auto=@each my upkeep:bury notatarget(creature[-zombie]|myBattlefield) && token(Zombie,creature zombie, 2/2,black) +text=Flying, trample -- At the beginning of your upkeep, sacrifice a non-Zombie creature, then put a 2/2 black Zombie creature token onto the battlefield. +mana={5}{B}{B} +type=Creature +subtype=Demon +power=6 +toughness=6 +[/card] +[card] +name=Archivist +auto={T}:draw:1 +text={T}: Draw a card. +mana={2}{U}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Archon of Justice +abilities=flying +abilities=flying +auto=@movedTo(this|graveyard) from(battlefield):moveTo(exile) target(*|battlefield) +text=Flying -- When Archon of Justice is put into a graveyard from the battlefield, exile target permanent. +mana={3}{W}{W} +type=Creature +subtype=Archon +power=4 +toughness=4 +[/card] +[card] +name=Arctic Flats +auto=tap +auto={T}:Add {G} +auto={T}:Add {W} +text=Arctic Flats enters the battlefield tapped. -- {T}: Add {G} or {W} to your mana pool. +type=Snow Land +[/card] +[card] +name=Ardent Militia +abilities=vigilance +text=Vigilance +mana={4}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=5 +[/card] +[card] +name=Ardent Soldier +kicker={2} +auto=vigilance +auto=kicker counter(1/1,1) +text=Kicker {2} (You may pay an additional {2} as you cast this spell.) -- Vigilance -- If Ardent Soldier was kicked, it enters the battlefield with a +1/+1 counter on it. +mana={1}{W} +type=Creature +subtype=Human Soldier +power=1 +toughness=2 +[/card] +[card] +name=Arena of the Ancients +auto=lord(creature[legendary]) doesnotuntap +auto=tap all(creature[legendary]) +text=Legendary creatures don't untap during their controllers' untap steps. -- When Arena of the Ancients enters the battlefield, tap all legendary creatures. +mana={3} +type=Artifact +[/card] +[card] +name=Arenson's Aura +auto={W}{S(enchantment|myBattlefield)}:destroy target(enchantment) +auto={3}{U}{U}:fizzle target(enchantment|stack) +text={W}, Sacrifice an enchantment: Destroy target enchantment. -- {3}{U}{U}: Counter target enchantment spell. +mana={2}{W} +type=Enchantment +[/card] +[card] +name=Argivian Archaeologist +auto={T}{W}{W}:moveto(myhand) target(artifact|mygraveyard) +text={W}{W}, {T}: Return target artifact card from your graveyard to your hand. +mana={1}{W}{W} +type=Creature +subtype=Human Artificer +power=1 +toughness=1 +[/card] +[card] +name=Argivian Find +target=artifact,enchantment|mygraveyard +auto=moveTo(myhand) +text=Return target artifact or enchantment card from your graveyard to your hand. +mana={W} +type=Instant +[/card] +[card] +name=Argivian Restoration +target=artifact|mygraveyard +auto=moveTo(myBattlefield) +text=Return target artifact card from your graveyard to the battlefield. +mana={2}{U}{U} +type=Sorcery +[/card] +[card] +name=Argothian Enchantress +abilities=shroud +auto=@movedTo(enchantment|mystack):draw:1 +text=Shroud (This permanent can't be the target of spells or abilities.) -- Whenever you cast an enchantment spell, draw a card. +mana={1}{G} +type=Creature +subtype=Human Druid +power=0 +toughness=1 +[/card] +[card] +name=Argothian Swine +abilities=trample +text=Trample +mana={3}{G} +type=Creature +subtype=Boar +power=3 +toughness=3 +[/card] +[card] +name=Arid Mesa +auto={T}{S}:moveTo(myBattlefield) target(mountain,plains|mylibrary) && life:-1 controller +text={T}, Pay 1 life, Sacrifice Arid Mesa: Search your library for a Mountain or Plains card and put it onto the battlefield. Then shuffle your library. +type=Land +[/card] +[card] +name=Ark of Blight +auto={3}{T}{S}:destroy target(land) +text={3}, {T}, Sacrifice Ark of Blight: Destroy target land. +mana={2} +type=Artifact +[/card] +[card] +name=Armadillo Cloak +target=creature +auto=2/2 +auto=trample +auto=lifelink +text=Enchant creature -- Enchanted creature gets +2/+2 and has trample. -- Whenever enchanted creature deals damage, you gain that much life. +mana={1}{G}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Armageddon +auto=destroy all(land) +text=Destroy all lands. +mana={3}{W} +type=Sorcery +[/card] +[card] +name=Armageddon Clock +alias=1095 +text=At the beginning of your upkeep, put a doom counter on Armageddon Clock. -- At the beginning of your draw step, Armageddon Clock deals damage to each player equal to the number of doom counters on it. -- {4}: Remove a doom counter from Armageddon Clock. Any player may activate this ability but only during any upkeep step. +mana={6} +type=Artifact +[/card] +[card] +name=Armed Response +target=creature[attacking] +auto=foreach(equipment|mybattlefield) damage:1 +text=Armed Response deals damage to target attacking creature equal to the number of Equipment you control. +mana={2}{W} +type=Instant +[/card] +[card] +name=Armistice +auto={3}{W}{W}:draw:1 controller && life:3 opponent +text={3}{W}{W}: You draw a card and target opponent gains 3 life. +mana={2}{W} +type=Enchantment +[/card] +[card] +name=Armor Sliver +auto=lord(sliver) {2}:0/1 +text=All Sliver creatures have "{2}: This creature gets +0/+1 until end of turn." +mana={2}{W} +type=Creature +subtype=Sliver +power=2 +toughness=2 +[/card] +[card] +name=Armor Thrull +auto={T}{S}:counter(1/2) target(creature) +text={T}, Sacrifice Armor Thrull: Put a +1/+2 counter on target creature. +mana={2}{B} +type=Creature +subtype=Thrull +power=1 +toughness=3 +[/card] +[card] +name=Armor of Faith +target=creature +auto=1/1 +auto={W}:0/1 +text=Enchant creature -- Enchanted creature gets +1/+1. -- {W}: Enchanted creature gets +0/+1 until end of turn. +mana={W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Armored Ascension +target=creature +auto=flying +auto=foreach(plains|mybattlefield) 1/1 +text=Enchant creature -- Enchanted creature gets +1/+1 for each Plains you control and has flying. +mana={3}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Armored Galleon +abilities=cantattack +auto=aslongas(island|opponentBattlefield) -cantattack +text=Armored Galleon can't attack unless defending player controls an Island. +mana={4}{U} +type=Creature +subtype=Human Pirate +power=5 +toughness=4 +[/card] +[card] +name=Armored Griffin +auto=flying,vigilance +text=Flying, vigilance +mana={3}{W} +type=Creature +subtype=Griffin +power=2 +toughness=3 +[/card] +[card] +name=Armored Guardian +auto={1}{W}{W}:protection from white target(creature|myBattlefield) +auto={1}{W}{W}:protection from blue target(creature|myBattlefield) +auto={1}{W}{W}:protection from black target(creature|myBattlefield) +auto={1}{W}{W}:protection from red target(creature|myBattlefield) +auto={1}{W}{W}:protection from green target(creature|myBattlefield) +auto={1}{U}{U}:shroud +text={1}{W}{W}: Target creature you control gains protection from the color of your choice until end of turn. -- {1}{U}{U}: Armored Guardian gains shroud until end of turn. (It can't be the target of spells or abilities.) +mana={3}{W}{U} +type=Creature +subtype=Cat Soldier +power=2 +toughness=5 +[/card] +[card] +name=Armored Pegasus +abilities=flying +text=Flying +mana={1}{W} +type=Creature +subtype=Pegasus +power=1 +toughness=2 +[/card] +[card] +name=Armorer Guildmage +auto={B}{T}:1/0 target(creature) +auto={G}{T}:0/1 target(creature) +text={B}, {T}: Target creature gets +1/+0 until end of turn. -- {G}, {T}: Target creature gets +0/+1 until end of turn. +mana={R} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Arms Dealer +auto={1}{R}{S(goblin|myBattlefield)}:Damage:4 target(creature) +text={1}{R}, Sacrifice a Goblin: Arms Dealer deals 4 damage to target creature. +mana={2}{R} +type=Creature +subtype=Goblin Rogue +power=1 +toughness=1 +[/card] +[card] +name=Army Ants +auto={T}{S(land|myBattlefield)}:destroy target(land) +text={T}, Sacrifice a land: Destroy target land. +mana={1}{B}{R} +type=Creature +subtype=Insect +power=1 +toughness=1 +[/card] +[card] +name=Army of Allah +auto=lord(creature[attacking]) 2/0 +text=Attacking creatures get +2/+0 until end of turn. +mana={1}{W}{W} +type=Instant +[/card] +[card] +name=Arrogant Vampire +abilities=flying +text=Flying +mana={3}{B}{B} +type=Creature +subtype=Vampire +power=4 +toughness=3 +[/card] +[card] +name=Artifact Blast +target=artifact|stack +auto=fizzle +text=Counter target artifact spell. +mana={R} +type=Instant +[/card] +[card] +name=Artifact Mutation +target=artifact +auto=bury +auto=token(Saproling,Creature Saproling,1/1,green)*manacost +text=Destroy target artifact. It can't be regenerated. Put X 1/1 green Saproling creature tokens onto the battlefield, where X is that artifact's converted mana cost. +mana={R}{G} +type=Instant +[/card] +[card] +name=Artifact Ward +target=creature +auto=protection from(artifact) +text=Enchant creature -- Enchanted creature has protection from artifacts. This effect doesn't remove Artifact Ward. +mana={W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Artificer's Intuition +auto={U}{S(artifact|myhand)}:moveTo(myhand) target(artifact[manacost<=1]|mylibrary) +text={U}, Discard an artifact card: Search your library for an artifact card with converted mana cost 1 or less, reveal that card, and put it into your hand. Then shuffle your library. +mana={1}{U} +type=Enchantment +[/card] +[card] +name=Ascendant Evincar +abilities=flying +auto=lord(creature[black]) 1/1 other +auto=lord(creature[-black]) -1/-1 +text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- Other black creatures get +1/+1. -- Nonblack creatures get -1/-1. +mana={4}{B}{B} +type=Legendary Creature +subtype=Vampire +power=3 +toughness=3 +[/card] +[card] +name=Asha's Favor +target=creature +auto=flying +auto=first strike +auto=vigilance +text=Enchant creature -- Enchanted creature has flying, first strike, and vigilance. +mana={2}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Ashcoat Bear +abilities=flash +text=Flash (You may cast this spell any time you could cast an instant.) +mana={1}{G} +type=Creature +subtype=Bear +power=2 +toughness=2 +[/card] +[card] +name=Ashen Firebeast +auto={1}{R}:damage:1 all(creature[-flying]) +text={1}{R}: Ashen Firebeast deals 1 damage to each creature without flying. +mana={6}{R}{R} +type=Creature +subtype=Elemental Beast +power=6 +toughness=6 +[/card] +[card] +name=Ashen Monstrosity +abilities=haste,mustattack +text=Haste -- Ashen Monstrosity attacks each turn if able. +mana={5}{R}{R} +type=Creature +subtype=Spirit +power=7 +toughness=4 +[/card] +[card] +name=Ashen Powder +target=creature|opponentgraveyard +auto=moveTo(myBattlefield) +text=Put target creature card from an opponent's graveyard onto the battlefield under your control. +mana={2}{B}{B} +type=Sorcery +[/card] +[card] +name=Ashenmoor Cohort +auto=aslongas(other creature[black]|myBattlefield) 1/1 +text=Ashenmoor Cohort gets +1/+1 as long as you control another black creature. +mana={5}{B} +type=Creature +subtype=Elemental Warrior +power=4 +toughness=3 +[/card] +[card] +name=Ashenmoor Gouger +abilities=cantblock +text=Ashenmoor Gouger can't block. +mana={BR}{BR}{BR} +type=Creature +subtype=Elemental Warrior +power=4 +toughness=4 +[/card] +[card] +name=Ashnod's Altar +auto={S(creature|myBattlefield)}:Add {2} +text=Sacrifice a creature: Add {2} to your mana pool. +mana={3} +type=Artifact +[/card] +[card] +name=Aspect of Mongoose +target=creature +auto=@movedTo(this|graveyard) from(battlefield):moveTo(myhand) notatarget(this|mygraveyard) +auto=shroud +text=Enchant creature -- Enchanted creature has shroud. (It can't be the target of spells or abilities.) -- When Aspect of Mongoose is put into a graveyard from the battlefield, return Aspect of Mongoose to its owner's hand. +mana={1}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Aspect of Wolf +target=creature +alias=1235 +text=Enchant creature -- Enchanted creature gets +X/+Y, where X is half the number of Forests you control, rounded down, and Y is half the number of Forests you control, rounded up. +mana={1}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Assassin's Blade +target=creature[-black;attacking] +auto=destroy +text=Cast Assassin's Blade only during the declare attackers step and only if you've been attacked this step. -- Destroy target nonblack attacking creature. +mana={1}{B} +type=Instant +[/card] +[card] +name=Assassinate +target=creature[tapped] +auto=destroy +text=Destroy target tapped creature. +mana={2}{B} +type=Sorcery +[/card] +[card] +name=Assault Zeppelid +abilities=flying,trample +text=Flying, trample +mana={2}{G}{U} +type=Creature +subtype=Beast +power=3 +toughness=3 +[/card] +[card] +name=Assembly-Worker +auto={T}:1/1 target(assembly-worker) +text={T}: Target Assembly-Worker creature gets +1/+1 until end of turn. +mana={3} +type=Artifact Creature +subtype=Assembly-Worker +power=2 +toughness=2 +[/card] +[card] +name=Atog +auto={S(artifact|myBattlefield)}:2/2 +text=Sacrifice an artifact: Atog gets +2/+2 until end of turn. +mana={1}{R} +type=Creature +subtype=Atog +power=1 +toughness=2 +[/card] +[card] +name=Attrition +auto={B}{S(creature|myBattlefield)}:destroy target(creature[-black]) +text={B}, Sacrifice a creature: Destroy target nonblack creature. +mana={1}{B}{B} +type=Enchantment +[/card] +[card] +name=Augur il-Vec +abilities=shadow +auto={S}:life:4 controller myUpkeepOnly +text=Shadow (This creature can block or be blocked by only creatures with shadow.) -- Sacrifice Augur il-Vec: You gain 4 life. Activate this ability only during your upkeep. +mana={1}{W} +type=Creature +subtype=Human Cleric +power=1 +toughness=3 +[/card] +[card] +name=Auntie's Hovel +auto=tap +auto=aslongas(goblin|myHand) untap +auto={T}:Add {B} +auto={T}:Add {R} +text=As Auntie's Hovel enters the battlefield, you may reveal a Goblin card from your hand. If you don't, Auntie's Hovel enters the battlefield tapped. -- {T}: Add {B} or {R} to your mana pool. +type=Land +[/card] +[card] +name=Aura Blast +target=enchantment +auto=destroy +auto=draw:1 controller +text=Destroy target enchantment. -- Draw a card. +mana={1}{W} +type=Instant +[/card] +[card] +name=Aura Extraction +target=enchantment +auto=moveTo(ownerhand) +autohand={2}:cycling +text=Put target enchantment on top of its owner's library. -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={1}{W} +type=Instant +[/card] +[card] +name=Aura Fracture +auto={S(land|myBattlefield)}:destroy target(enchantment) +text=Sacrifice a land: Destroy target enchantment. +mana={2}{W} +type=Enchantment +[/card] +[card] +name=Aura Mutation +target=enchantment +auto=destroy +auto=token(Saproling,Creature Saproling,1/1,green)*manacost +text=Destroy target enchantment. Put X 1/1 green Saproling creature tokens onto the battlefield, where X is that enchantment's converted mana cost. +mana={G}{W} +type=Instant +[/card] +[card] +name=Aura Shards +auto=@movedTo(creature|mybattlefield):may destroy target(artifact,enchantment) +text=Whenever a creature enters the battlefield under your control, you may destroy target artifact or enchantment. +mana={1}{G}{W} +type=Enchantment +[/card] +[card] +name=Aura Thief +abilities=flying +auto=@movedTo(this|graveyard) from(myBattlefield):moveTo(myBattlefield) all(enchantment[-aura]) +text=Flying -- When Aura Thief is put into a graveyard from the battlefield, you gain control of all enchantments. (You don't get to move Auras.) +mana={3}{U} +type=Creature +subtype=Illusion +power=2 +toughness=2 +[/card] +[card] +name=Auramancer +auto=may moveTo(myhand) target(enchantment|mygraveyard) +text=When Auramancer enters the battlefield, you may return target enchantment card from your graveyard to your hand. +mana={2}{W} +type=Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] +name=Auratog +auto={S(enchantment|myBattlefield)}:2/2 +text=Sacrifice an enchantment: Auratog gets +2/+2 until end of turn. +mana={1}{W} +type=Creature +subtype=Atog +power=1 +toughness=2 +[/card] +[card] +name=Auriok Champion +abilities=protection from black,protection from red +auto=@movedTo(creature|battlefield):may life:1 controller +text=Protection from black and from red -- Whenever another creature enters the battlefield, you may gain 1 life. +mana={W}{W} +type=Creature +subtype=Human Cleric +power=1 +toughness=1 +[/card] +[card] +name=Auriok Salvagers +auto={1}{W}:moveTo(myhand) target(artifact[manacost<=1]|mygraveyard) +text={1}{W}: Return target artifact card with converted mana cost 1 or less from your graveyard to your hand. +mana={3}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=4 +[/card] +[card] +name=Auriok Transfixer +auto={W}{T}:tap target(artifact) +text={W}, {T}: Tap target artifact. +mana={W} +type=Creature +subtype=Human Scout +power=1 +toughness=1 +[/card] +[card] +name=Autumn Willow +abilities=opponentshroud,shroud +auto={G}:-shroud +#Slightly borderline assumption you will never activate this ability to let the opponent target Autumn Willow +text=Shroud -- {G}: Until end of turn, Autumn Willow can be the target of spells and abilities controlled by target player as though it didn't have shroud. +mana={4}{G}{G} +type=Legendary Creature +subtype=Avatar +power=4 +toughness=4 +[/card] +[card] +name=Avarax +abilities=haste +auto=may moveTo(myhand) target(Avarax|mylibrary) +auto={1}{R}:1/0 +text=Haste -- When Avarax enters the battlefield, you may search your library for a card named Avarax, reveal it, and put it into your hand. If you do, shuffle your library. -- {1}{R}: Avarax gets +1/+0 until end of turn. +mana={3}{R}{R} +type=Creature +subtype=Beast +power=3 +toughness=3 +[/card] +[card] +name=Avarice Totem +auto={5}:moveto(mybattlefield) target(*[-land]|opponentbattlefield) && moveto(opponentbattlefield) all(this) +# Note: The term all(this) is a workaround for a current parser +# limitation. We cannot chain effects on a target card to effects +# on "this" - if we do it, the the parser confuses and ignores +# targets. But we CAN chain "target"ed effects to "all()" effects. +text={5}: Exchange control of Avarice Totem and target nonland permanent. +mana={1} +type=Artifact +[/card] +[card] +name=Aven Archer +abilities=flying +auto={2}{W}{T}:damage:2 target(creature[attacking;blocking]) +text=Flying -- {2}{W}, {T}: Aven Archer deals 2 damage to target attacking or blocking creature. +mana={3}{W}{W} +type=Creature +subtype=Bird Soldier Archer +power=2 +toughness=2 +[/card] +[card] +name=Aven Brigadier +abilities=flying +auto=lord(soldier) 1/1 other +auto=lord(bird) 1/1 other +text=Flying -- Other Bird creatures get +1/+1. -- Other Soldier creatures get +1/+1. +mana={3}{W}{W}{W} +type=Creature +subtype=Bird Soldier +power=3 +toughness=5 +[/card] +[card] +name=Aven Cloudchaser +abilities=flying +auto=destroy target(enchantment) +text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- When Aven Cloudchaser enters the battlefield, destroy target enchantment. +mana={3}{W} +type=Creature +subtype=Bird Soldier +power=2 +toughness=2 +[/card] +[card] +name=Aven Envoy +abilities=flying +text=Flying +mana={U} +type=Creature +subtype=Bird Soldier +power=0 +toughness=2 +[/card] +[card] +name=Aven Fisher +abilities=flying +auto=@movedTo(this|graveyard) from(battlefield):may draw:1 +text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- When Aven Fisher is put into a graveyard from the battlefield, you may draw a card. +mana={3}{U} +type=Creature +subtype=Bird Soldier +power=2 +toughness=2 +[/card] +[card] +name=Aven Flock +abilities=flying +auto={W}:0/1 +text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- {W}: Aven Flock gets +0/+1 until end of turn. +mana={4}{W} +type=Creature +subtype=Bird Soldier +power=2 +toughness=3 +[/card] +[card] +name=Aven Fogbringer +abilities=flying +auto=moveTo(ownerhand) target(land|battlefield) +text=Flying -- When Aven Fogbringer enters the battlefield, return target land to its owner's hand. +mana={3}{U} +type=Creature +subtype=Bird Wizard +power=2 +toughness=1 +[/card] +[card] +name=Aven Smokeweaver +abilities=flying,protection from red +text=Flying, protection from red +mana={2}{U}{U} +type=Creature +subtype=Bird Soldier +power=2 +toughness=3 +[/card] +[card] +name=Aven Squire +abilities=flying,exalted +text=Flying -- Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) +mana={1}{W} +type=Creature +subtype=Bird Soldier +power=1 +toughness=1 +[/card] +[card] +name=Aven Trailblazer +abilities=flying +auto=aslongas(forest|myBattlefield) 0/1 +auto=aslongas(island|myBattlefield) 0/1 +auto=aslongas(plains|myBattlefield) 0/1 +auto=aslongas(mountain|myBattlefield) 0/1 +auto=aslongas(swamp|myBattlefield) 0/1 +text=Flying -- Domain - Aven Trailblazer's toughness is equal to the number of basic land types among lands you control. +mana={2}{W} +type=Creature +subtype=Bird Soldier +power=2 +toughness=* +[/card] +[card] +name=Aven Trooper +abilities=flying +auto={2}{W}{S(*|myHand)}:1/2 +text=Flying -- {2}{W}, Discard a card: Aven Trooper gets +1/+2 until end of turn. +mana={3}{W} +type=Creature +subtype=Bird Soldier +power=1 +toughness=1 +[/card] +[card] +name=Avenger of Zendikar +auto=foreach(land|myBattlefield) token(Plant,creature plant, 0/1,green) +auto=@movedTo(land|myBattlefield):may counter(1/1) all(plant) +text=When Avenger of Zendikar enters the battlefield, put a 0/1 green Plant creature token onto the battlefield for each land you control. -- Landfall - Whenever a land enters the battlefield under your control, you may put a +1/+1 counter on each Plant creature you control. +mana={5}{G}{G} +type=Creature +subtype=Elemental +power=5 +toughness=5 +[/card] +[card] +name=Awakening +auto=@each upkeep:untap all(creature,land) +text=At the beginning of each upkeep, untap all creatures and lands. +mana={2}{G}{G} +type=Enchantment +[/card] +[card] +name=Axegrinder Giant +mana={4}{R}{R} +type=Creature +subtype=Giant Warrior +power=6 +toughness=4 +[/card] +[card] +name=Aysen Abbey +auto={T}:Add{1} +auto={1}{T}:Add{W} +auto={2}{T}:Add{G} +auto={2}{T}:Add{U} +text={T}: Add {1} to your mana pool. -- {1}, {T}: Add {W} to your mana pool. -- {2}, {T}: Add {G} or {U} to your mana pool. +type=Land +[/card] +[card] +name=Aysen Bureaucrats +auto={T}:tap target(creature[power<=2]) +text={T}: Tap target creature with power 2 or less. +mana={1}{W} +type=Creature +subtype=Human Advisor +power=1 +toughness=1 +[/card] +[card] +name=Aysen Crusader +auto=foreach(soldier|myBattlefield)1/1 +auto=foreach(warrior|myBattlefield)1/1 +text=Aysen Crusader's power and toughness are each equal to 2 plus the number of Soldiers and Warriors you control. +mana={2}{W}{W} +type=Creature +subtype=Human Knight +power=2+* +toughness=2+* +[/card] +[card] +name=Aysen Highway +auto=lord(creature[white])plainswalk +text=White creatures have plainswalk. +mana={3}{W}{W}{W} +type=Enchantment +[/card] +[card] +name=Ayumi, the Last Visitor +auto=aslongas(land[legendary]|opponentbattlefield) unblockable +text=Legendary landwalk +mana={3}{G}{G} +type=Legendary Creature +subtype=Spirit +power=7 +toughness=3 +[/card] +[card] +name=Azimaet Drake +abilities=flying +auto={U}:1/0 limit:1 +text=Flying -- {U}: Azimaet Drake gets +1/+0 until end of turn. Activate this ability only once each turn. +mana={2}{U} +type=Creature +subtype=Drake +power=1 +toughness=3 +[/card] +[card] +name=Azorius Chancery +auto=tap +auto=moveTo(ownerhand) notatarget(land|mybattlefield) +auto={T}:Add{W}{U} +text=Azorius Chancery enters the battlefield tapped. -- When Azorius Chancery enters the battlefield, return a land you control to its owner's hand. -- {T}: Add {W}{U} to your mana pool. +type=Land +[/card] +[card] +name=Azorius First-Wing +abilities=flying +auto=protection from(enchantment) +text=Flying, protection from enchantments +mana={W}{U} +type=Creature +subtype=Griffin +power=2 +toughness=2 +[/card] +[card] +name=Azorius Signet +auto={1}{T}:Add {W}{U} +text={1}, {T}: Add {W}{U} to your mana pool. +mana={2} +type=Artifact +[/card] +[card] +name=Azure Drake +abilities=flying +text=Flying (This creature can't be blocked except by creatures with flying or reach.) +mana={3}{U} +type=Creature +subtype=Drake +power=2 +toughness=4 +[/card] +[card] +name=Back to Basics +auto=lord(land[-basic]) doesnotuntap +text=Nonbasic lands don't untap during their controllers' untap steps. +mana={2}{U} +type=Enchantment +[/card] +[card] +name=Backlash +target=creature[-tapped] +auto=tap +auto=damage:p targetcontroller +text=Tap target untapped creature. That creature deals damage equal to its power to its controller. +mana={1}{B}{R} +type=Instant +[/card] +[card] +name=Bad Moon +auto=lord(creature[black]) 1/1 +text=Black creatures get +1/+1. +mana={1}{B} +type=Enchantment +[/card] +[card] +name=Bad River +auto=tap +auto={T}{S}:moveTo(myBattlefield) target(island,swamp|myLibrary) +text=Bad River enters the battlefield tapped. -- {T}, Sacrifice Bad River: Search your library for an Island or Swamp card and put it onto the battlefield. Then shuffle your library. +type=Land +[/card] +[card] +name=Badlands +auto={T}:Add {B} +auto={T}:Add {R} +type=Land +subtype=Swamp Mountain +[/card] +[card] +name=Balduvian Barbarians +mana={1}{R}{R} +type=Creature +subtype=Human Barbarian +power=3 +toughness=2 +[/card] +[card] +name=Balduvian Bears +mana={1}{G} +type=Creature +subtype=Bear +power=2 +toughness=2 +[/card] +[card] +name=Balduvian Conjurer +auto={T}:target(snow) becomes(Creature,2/2) ueot +text={T}: Target snow land becomes a 2/2 creature until end of turn. It's still a land. +mana={1}{U} +type=Creature +subtype=Human Wizard +power=0 +toughness=2 +[/card] +[card] +name=Balduvian Frostwaker +auto={U}{T}:target(land[snow]) becomes(Creature Elemental,2/2,flying,blue) +text={U}, {T}: Target snow land becomes a 2/2 blue Elemental creature with flying. It's still a land. +mana={2}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Balduvian Rage +target=creature[attacking] +auto=X/0 +auto=@next upkeep:draw:1 controller +text=Target attacking creature gets +X/+0 until end of turn. -- Draw a card at the beginning of the next turn's upkeep. +mana={X}{R} +type=Instant +[/card] +[card] +name=Balduvian Trading Post +auto=moveTo(graveyard) notatarget(mountain[-tapped]|myBattlefield) +auto=moveTo(graveyard) notatarget(this|myBattlefield) +auto=@movedTo(mountain[-tapped]|mygraveyard) from(myBattlefield):lord(this) {T}:Add{1}{R} && lord(this) {1}{T}:damage:1 target(creature[attacking]) +text=If Balduvian Trading Post would enter the battlefield, sacrifice an untapped Mountain instead. If you do, put Balduvian Trading Post onto the battlefield. If you don't, put it into its owner's graveyard. -- {T}: Add {1}{R} to your mana pool. -- {1}, {T}: Balduvian Trading Post deals 1 damage to target attacking creature. +type=Land +[/card] +[card] +name=Balduvian War-Makers +abilities=haste +auto=rampage(1/1,1) +text=Haste -- Rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.) +mana={4}{R} +type=Creature +subtype=Human Barbarian +power=3 +toughness=3 +[/card] +[card] +name=Balefire Liege +auto=lord(other creature[red]|myBattlefield) 1/1 +auto=lord(other creature[white]|myBattlefield) 1/1 +auto=@movedto(*[red]|mystack):damage:3 opponent +auto=@movedto(*[white]|mystack):life:3 controller +text=Other red creatures you control get +1/+1. -- Other white creatures you control get +1/+1. -- Whenever you cast a red spell, Balefire Liege deals 3 damage to target player. -- Whenever you cast a white spell, you gain 3 life. +mana={2}{RW}{RW}{RW} +type=Creature +subtype=Spirit Horror +power=2 +toughness=4 +[/card] +[card] +name=Baleful Stare +auto=foreach(mountain|opponenthand) draw:1 +auto=foreach(*[red]|opponenthand) draw:1 +text=Target opponent reveals his or her hand. You draw a card for each Mountain and red card in it. +mana={2}{U} +type=Sorcery +[/card] +[card] +name=Ball Lightning +abilities=trample,haste +auto=@next end:bury +text=Trample (If this creature would deal enough damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player or planeswalker.) -- Haste (This creature can attack and {T} as soon as it comes under your control.) -- At the beginning of the end step, sacrifice Ball Lightning. +mana={R}{R}{R} +type=Creature +subtype=Elemental +power=6 +toughness=1 +[/card] +[card] +name=Balloon Peddler +auto={U}{T}{S(*|myhand)}:flying target(creature) +text={U}, {T}, Discard a card: Target creature gains flying until end of turn. +mana={2}{U} +type=Creature +subtype=Human Spellshaper +power=2 +toughness=2 +[/card] +[card] +name=Ballynock Cohort +abilities=first strike +auto=aslongas(other creature[white]|myBattlefield) 1/1 +text=First strike -- Ballynock Cohort gets +1/+1 as long as you control another white creature. +mana={2}{W} +type=Creature +subtype=Kithkin Soldier +power=2 +toughness=2 +[/card] +[card] +name=Ballynock Trapper +auto={T}:tap target(creature) +auto=@movedTo(*[white]|mystack):may untap +text={T}: Tap target creature. -- Whenever you cast a white spell, you may untap Ballynock Trapper. +mana={3}{W} +type=Creature +subtype=Kithkin Soldier +power=2 +toughness=2 +[/card] +[card] +name=Baloth Woodcrasher +auto=@movedTo(land|myBattlefield):4/4 ueot +auto=@movedTo(land|myBattlefield):trample ueot +text=Landfall - Whenever a land enters the battlefield under your control, Baloth Woodcrasher gets +4/+4 and gains trample until end of turn. +mana={4}{G}{G} +type=Creature +subtype=Beast +power=4 +toughness=4 +[/card] +[card] +name=Balshan Collaborator +abilities=flying +auto={B}:1/1 +text=Flying -- {B}: Balshan Collaborator gets +1/+1 until end of turn. +mana={3}{U} +type=Creature +subtype=Bird Soldier +power=2 +toughness=2 +[/card] +[card] +name=Balshan Griffin +abilities=flying +auto={1}{U}{S(*|myhand)}:moveTo(hand) +text=Flying -- {1}{U}, Discard a card: Return Balshan Griffin to its owner's hand. +mana={3}{U}{U} +type=Creature +subtype=Griffin +power=3 +toughness=2 +[/card] +[card] +name=Balthor the Defiled +auto=lord(minion) 1/1 +auto={B}{B}{B}:moveTo(myBattlefield) all(creature[black;red]|mygraveyard) && moveTo(opponentBattlefield) all(creature[black;red]|opponentgraveyard) && moveTo(exile) all(this) limit:1 +text=Minion creatures get +1/+1. -- {B}{B}{B}, Exile Balthor the Defiled: Each player returns all black and all red creature cards from his or her graveyard to the battlefield. +mana={2}{B}{B} +type=Legendary Creature +subtype=Zombie Dwarf +power=2 +toughness=2 +[/card] +[card] +name=Balthor the Stout +auto=lord(barbarian)1/1 other +auto={R}:1/0 target(other barbarian) +text=Other Barbarian creatures get +1/+1. -- {R}: Another target Barbarian creature gets +1/+0 until end of turn. +mana={1}{R}{R} +type=Legendary Creature +subtype=Dwarf Barbarian +power=2 +toughness=2 +[/card] +[card] +name=Baneslayer Angel +abilities=flying,first strike,lifelink +auto=protection from(demon,dragon) +text=Flying, first strike, lifelink, protection from Demons and from Dragons +mana={3}{W}{W} +type=Creature +subtype=Angel +power=5 +toughness=5 +[/card] +[card] +name=Banewasp Affliction +target=creature +alias=1197 +text=Enchant creature -- When enchanted creature is put into a graveyard, that creature's controller loses life equal to its toughness. +mana={1}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Bant Battlemage +auto={G}{T}:trample target(creature) +auto={U}{T}:flying target(creature) +text={G}, {T}: Target creature gains trample until end of turn. -- {U}, {T}: Target creature gains flying until end of turn. +mana={2}{W} +type=Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] +name=Bant Panorama +auto={T}:Add {1} +auto={1}{T}{S}:moveTo(myBattlefield) target(forest,plains,island|mylibrary) && tap +text={T}: Add {1} to your mana pool. -- {1}, {T}, Sacrifice Bant Panorama: Search your library for a basic Forest, Plains, or Island card and put it onto the battlefield tapped. Then shuffle your library. +type=Land +[/card] +[card] +name=Bant Sojourners +auto=@movedTo(this|graveyard) from(battlefield):may token(Soldier,Creature Soldier,1/1,white) +autohand={2}{W}:cycling +autohand={2}{W}:token(Soldier,Creature Soldier,1/1,white) && cycling +text=When you cycle Bant Sojourners or it's put into a graveyard from the battlefield, you may put a 1/1 white Soldier creature token onto the battlefield. -- Cycling {2}{W} ({2}{W}, Discard this card: Draw a card.) +mana={1}{G}{W}{U} +type=Creature +subtype=Human Soldier +power=2 +toughness=4 +[/card] +[card] +name=Barbarian General +abilities=horsemanship +text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) +mana={4}{R} +type=Creature +subtype=Human Barbarian Soldier +power=3 +toughness=2 +[/card] +[card] +name=Barbarian Horde +mana={3}{R} +type=Creature +subtype=Human Barbarian Soldier +power=3 +toughness=3 +[/card] +[card] +name=Barbarian Lunatic +auto={2}{R}{S}:damage:2 target(creature) +text={2}{R}, Sacrifice Barbarian Lunatic: Barbarian Lunatic deals 2 damage to target creature. +mana={2}{R} +type=Creature +subtype=Human Barbarian +power=2 +toughness=1 +[/card] +[card] +name=Barbarian Riftcutter +auto={R}{S}:Destroy target(land) +text={R}, Sacrifice Barbarian Riftcutter: Destroy target land. +mana={4}{R} +type=Creature +subtype=Human Barbarian +power=3 +toughness=3 +[/card] +[card] +name=Barbarian Ring +auto={T}:Add {R} && damage:1 controller +auto=aslongas(*|mygraveyard) {R}{T}{S}:damage:2 target(creature,player) >6 +text={T}: Add {R} to your mana pool. Barbarian Ring deals 1 damage to you. -- Threshold - {R}, {T}, Sacrifice Barbarian Ring: Barbarian Ring deals 2 damage to target creature or player. Activate this ability only if seven or more cards are in your graveyard. +type=Land +[/card] +[card] +name=Barbary Apes +mana={1}{G} +type=Creature +subtype=Ape +power=2 +toughness=2 +[/card] +[card] +name=Barbed Sliver +auto=lord(sliver) {2}:1/0 +text=All Sliver creatures have "{2}: This creature gets +1/+0 until end of turn." +mana={2}{R} +type=Creature +subtype=Sliver +power=2 +toughness=2 +[/card] +[card] +name=Barbtooth Wurm +mana={5}{G} +type=Creature +subtype=Wurm +power=6 +toughness=4 +[/card] +[card] +name=Bargain +auto=draw:1 opponent +auto=life:7 controller +text=Target opponent draws a card. -- You gain 7 life. +mana={2}{W} +type=Sorcery +[/card] +[card] +name=Barkhide Mauler +autohand={2}:cycling +text=Cycling {2} ({2}, Discard this card: Draw a card.) +mana={4}{G} +type=Creature +subtype=Beast +power=4 +toughness=4 +[/card] +[card] +name=Barktooth Warbeard +mana={4}{B}{R}{R} +type=Legendary Creature +subtype=Human Warrior +power=6 +toughness=5 +[/card] +[card] +name=Barreling Attack +target=creature +auto=trample +auto=rampage(1/1,0) +text=Target creature gains trample until end of turn. When that creature becomes blocked this turn, it gets +1/+1 until end of turn for each creature blocking it. +mana={2}{R}{R} +type=Instant +[/card] +[card] +name=Barren Moor +auto=tap +auto={T}:Add {B} +autohand={B}:cycling +text=Barren Moor enters the battlefield tapped. -- {T}: Add {B} to your mana pool. -- Cycling {B} ({B}, Discard this card: Draw a card.) +type=Land +[/card] +[card] +name=Barrenton Cragtreads +auto=cantbeblockedby(creature[red]) +text=Barrenton Cragtreads can't be blocked by red creatures. +mana={2}{WU}{WU} +type=Creature +subtype=Kithkin Scout +power=3 +toughness=3 +[/card] +[card] +name=Barrin, Master Wizard +auto={2}{S(*|myBattlefield)}:moveTo(ownerhand) target(creature) +text={2}, Sacrifice a permanent: Return target creature to its owner's hand. +mana={1}{U}{U} +type=Legendary Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Basal Sliver +auto=lord(sliver) {S}:Add {B}{B} +text=All Slivers have "Sacrifice this permanent: Add {B}{B} to your mana pool." +mana={2}{B} +type=Creature +subtype=Sliver +power=2 +toughness=2 +[/card] +[card] +name=Basal Thrull +auto={S}:Add {B}{B} +text={T}, Sacrifice Basal Thrull: Add {B}{B} to your mana pool. +mana={B}{B} +type=Creature +subtype=Thrull +power=1 +toughness=2 +[/card] +[card] +name=Basalt Monolith +abilities=doesnotuntap +auto={3}:untap +auto={T}:add:{3} +text=Basalt Monolith doesn't untap during your untap step. -- {3}: Untap Basalt Monolith. -- {T}: Add {3} to your mana pool. +mana={3} +type=Artifact +[/card] +[card] +name=Basilisk Collar +auto={2}:equip +auto=deathtouch +auto=lifelink +text=Equipped creature has deathtouch and lifelink. -- Equip {2} +mana={1} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Battered Golem +abilities=doesnotuntap +auto=@movedTo(artifact|battlefield):may untap +text=Battered Golem doesn't untap during your untap step. -- Whenever an artifact enters the battlefield, you may untap Battered Golem. +mana={3} +type=Artifact Creature +subtype=Golem +power=3 +toughness=2 +[/card] +[card] +name=Battering Sliver +auto=lord(sliver) trample +text=All Sliver creatures have trample. +mana={5}{R} +type=Creature +subtype=Sliver +power=4 +toughness=4 +[/card] +[card] +name=Battle Frenzy +auto=lord(creature[green]|myBattlefield) 1/1 +auto=lord(creature[-green]|myBattlefield) 1/0 +text=Green creatures you control get +1/+1 until end of turn. -- Nongreen creatures you control get +1/+0 until end of turn. +mana={2}{R} +type=Instant +[/card] +[card] +name=Battle Hurda +abilities=first strike +text=First strike +mana={4}{W} +type=Creature +subtype=Giant +power=3 +toughness=3 +[/card] +[card] +name=Battle Mastery +target=creature +auto=double strike +text=Enchant creature -- Enchanted creature has double strike. +mana={2}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Battle Rampart +abilities=defender +auto={T}:haste target(creature) +text=Defender (This creature can't attack.) -- {T}: Target creature gains haste until end of turn. +mana={2}{R} +type=Creature +subtype=Wall +power=1 +toughness=3 +[/card] +[card] +name=Battle Squadron +abilities=flying +auto=foreach(creature|myBattlefield) 1/1 +text=Flying -- Battle Squadron's power and toughness are each equal to the number of creatures you control. +mana={3}{R}{R} +type=Creature +subtype=Goblin +power=* +toughness=* +[/card] +[card] +name=Battle Strain +auto=@each my combatdamage:foreach(creature[blocking]|opponentBattlefield) damage:1 opponent +auto=@each opponent combatdamage:foreach(creature[blocking]|myBattlefield) damage:1 controller +text=Whenever a creature blocks, Battle Strain deals 1 damage to that creature's controller. +mana={1}{R} +type=Enchantment +[/card] +[card] +name=Battle-Mad Ronin +abilities=mustattack +auto=rampage(2/2,0) +auto=rampage(-2/-2,1) +auto=lord(battle-mad ronin[blocking]|mybattlefield) 2/2 +auto=lord(other battle-mad ronin[blocking]|mybattlefield) -2/-2 +text=Bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.) -- Battle-Mad Ronin attacks each turn if able. +mana={1}{R} +type=Creature +subtype=Human Samurai +power=1 +toughness=1 +[/card] +[card] +name=Battlefield Forge +auto={T}:Add {1} +auto={T}:Add {R} && Damage:1 controller +auto={T}:Add {W} && Damage:1 controller +text={T}: Add {1} to your mana pool. -- {T}: Add {R} or {W} to your mana pool. Battlefield Forge deals 1 damage to you. +type=Land +[/card] +[card] +name=Battlefield Percher +abilities=flying,cloud +auto={1}{B}:1/1 +text=Flying -- Battlefield Percher can block only creatures with flying. -- {1}{B}: Battlefield Percher gets +1/+1 until end of turn. +mana={3}{B}{B} +type=Creature +subtype=Bird +power=2 +toughness=2 +[/card] +[card] +name=Battlegrowth +target=creature +auto=counter(1/1) +text=Put a +1/+1 counter on target creature. +mana={G} +type=Instant +[/card] +[card] +name=Battlewand Oak +auto=@movedTo(forest|myBattlefield):2/2 ueot +auto=@movedTo(treefolk|mystack):2/2 ueot +text=Whenever a Forest enters the battlefield under your control, Battlewand Oak gets +2/+2 until end of turn. -- Whenever you cast a Treefolk spell, Battlewand Oak gets +2/+2 until end of turn. +mana={2}{G} +type=Creature +subtype=Treefolk Warrior +power=1 +toughness=3 +[/card] +[card] +name=Battlewise Aven +abilities=flying +auto=aslongas(*|mygraveyard) 1/1 >6 +auto=aslongas(*|mygraveyard) first strike >6 +text=Flying -- Threshold - As long as seven or more cards are in your graveyard, Battlewise Aven gets +1/+1 and has first strike. +mana={3}{W} +type=Creature +subtype=Bird Soldier +power=2 +toughness=2 +[/card] +[card] +name=Bay Falcon +abilities=flying,vigilance +text=Flying, vigilance +mana={1}{U} +type=Creature +subtype=Bird +power=1 +toughness=1 +[/card] +[card] +name=Bayou +auto={T}:Add {B} +auto={T}:Add {G} +type=Land +subtype=Swamp Forest +[/card] +[card] +name=Bayou Dragonfly +abilities=flying,swampwalk +text=Flying, swampwalk +mana={1}{G} +type=Creature +subtype=Insect +power=1 +toughness=1 +[/card] +[card] +name=Bazaar Trader +auto={T}:moveTo(opponentBattlefield) target(artifact,creature,land|myBattlefield) +text={T}: Target player gains control of target artifact, creature, or land you control. +mana={1}{R} +type=Creature +subtype=Goblin +power=1 +toughness=1 +[/card] +[card] +name=Beacon Behemoth +auto={1}:vigilance target(creature[power>=5]) +text={1}: Target creature with power 5 or greater gains vigilance until end of turn. +mana={3}{G}{G} +type=Creature +subtype=Beast +power=5 +toughness=3 +[/card] +[card] +name=Beacon Hawk +abilities=flying +auto=@damaged(player) from(this):may untap target(creature) +auto={W}:0/1 +text=Flying -- Whenever Beacon Hawk deals combat damage to a player, you may untap target creature. -- {W}: Beacon Hawk gets +0/+1 until end of turn. +mana={1}{W} +type=Creature +subtype=Bird +power=1 +toughness=1 +[/card] +[card] +name=Beacon of Creation +auto=foreach(forest|mybattlefield) token(Insect,Creature insect,1/1,green) +auto=moveto(mylibrary) && shuffle +text=Put a 1/1 green Insect creature token onto the battlefield for each Forest you control. Shuffle Beacon of Creation into its owner's library. +mana={3}{G} +type=Sorcery +[/card] +[card] +name=Beacon of Destruction +target=creature,player +auto=damage:5 +alias=135262 +text=Beacon of Destruction deals 5 damage to target creature or player. Shuffle Beacon of Destruction into its owner's library. +mana={3}{R}{R} +type=Instant +[/card] +[card] +name=Beacon of Immortality +target=player +alias=130553 +text=Double target player's life total. Shuffle Beacon of Immortality into its owner's library. +mana={5}{W} +type=Instant +[/card] +[card] +name=Beacon of Unrest +target=creature,artifact|graveyard +auto=moveto(myBattlefield) +alias=135262 +text=Put target artifact or creature card in a graveyard onto the battlefield under your control. Shuffle Beacon of Unrest into its owner's library. +mana={3}{B}{B} +type=Sorcery +[/card] +[card] +name=Bear Cub +mana={1}{G} +type=Creature +subtype=Bear +power=2 +toughness=2 +[/card] +[card] +name=Beast of Burden +auto=foreach(creature|Battlefield) 1/1 +text=Beast of Burden's power and toughness are each equal to the number of creatures on the battlefield. +mana={6} +type=Artifact Creature +subtype=Golem +power=* +toughness=* +[/card] +[card] +name=Beasts of Bogardan +abilities=protection from red +auto=aslongas(*[white]|opponentBattlefield) 1/1 +text=Protection from red -- Beasts of Bogardan gets +1/+1 as long as an opponent controls a white permanent. +mana={4}{R} +type=Creature +subtype=Beast +power=3 +toughness=3 +[/card] +[card] +name=Beckon Apparition +target=*|graveyard +auto=moveTo(exile) +auto=token(Spirit,Token Spirit Creature, 1/1,white black flying) +text=Exile target card from a graveyard. Put a 1/1 white and black Spirit creature token with flying onto the battlefield. +mana={WB} +type=Instant +[/card] +[card] +name=Bedlam +auto=lord(creature) cantblock +text=Creatures can't block. +mana={2}{R}{R} +type=Enchantment +[/card] +[card] +name=Bee Sting +target=creature,player +auto=damage:2 +text=Bee Sting deals 2 damage to target creature or player. +mana={3}{G} +type=Sorcery +[/card] +[card] +name=Behemoth Sledge +auto={3}:equip +auto=2/2 +auto=lifelink +auto=trample +text=Equipped creature gets +2/+2 and has lifelink and trample. -- Equip {3} +mana={1}{G}{W} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Belbe's Percher +abilities=flying,cloud +text=Flying -- Belbe's Percher can block only creatures with flying. +mana={2}{B} +type=Creature +subtype=Bird +power=2 +toughness=2 +[/card] +[card] +name=Belligerent Hatchling +abilities=first strike +auto=@movedTo(*[red]|mystack):counter(-1/-1,-1) +auto=@movedTo(*[white]|mystack):counter(-1/-1,-1) +auto=counter(-1/-1,4) +text=First strike -- Belligerent Hatchling enters the battlefield with four -1/-1 counters on it. -- Whenever you cast a red spell, remove a -1/-1 counter from Belligerent Hatchling. -- Whenever you cast a white spell, remove a -1/-1 counter from Belligerent Hatchling. +mana={3}{RW} +type=Creature +subtype=Elemental +power=6 +toughness=6 +[/card] +[card] +name=Beloved Chaplain +auto=protection from(creature) +text=Protection from creatures +mana={1}{W} +type=Creature +subtype=Human Cleric +power=1 +toughness=1 +[/card] +[card] +name=Ben-Ben, Akki Hermit +auto={T}:foreach(mountain[-tapped]|myBattlefield) damage:1 target(creature[attacking]) +text={T}: Ben-Ben, Akki Hermit deals damage to target attacking creature equal to the number of untapped Mountains you control. +mana={2}{R}{R} +type=Legendary Creature +subtype=Goblin Shaman +power=1 +toughness=1 +[/card] +[card] +name=Benalish Emissary +kicker={1}{G} +auto=kicker destroy target(land) +text=Kicker {1}{G} (You may pay an additional {1}{G} as you cast this spell.) -- When Benalish Emissary enters the battlefield, if it was kicked, destroy target land. +mana={2}{W} +type=Creature +subtype=Human Wizard +power=1 +toughness=4 +[/card] +[card] +name=Benalish Heralds +auto={3}{U}{T}:Draw:1 +text={3}{U}, {T}: Draw a card. +mana={3}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=4 +[/card] +[card] +name=Benalish Knight +abilities=flash,first strike +text=Flash (You may cast this spell any time you could cast an instant.) -- First strike (This creature deals combat damage before creatures without first strike.) +mana={2}{W} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] +name=Benalish Lancer +kicker={2}{W} +auto=kicker counter(1/1,2) +auto=kicker first strike +text=Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.) -- If Benalish Lancer was kicked, it enters the battlefield with two +1/+1 counters on it and with first strike. +mana={2}{W} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] +name=Benalish Trapper +auto={W}{T}:tap target(creature) +text={W}, {T}: Tap target creature. +mana={1}{W} +type=Creature +subtype=Human Soldier +power=1 +toughness=2 +[/card] +[card] +name=Benevolent Bodyguard +auto={S}:protection from green target(creature|mybattlefield) +auto={S}:protection from black target(creature|mybattlefield) +auto={S}:protection from white target(creature|mybattlefield) +auto={S}:protection from red target(creature|mybattlefield) +auto={S}:protection from blue target(creature|mybattlefield) +text=Sacrifice Benevolent Bodyguard: Target creature you control gains protection from the color of your choice until end of turn. +mana={W} +type=Creature +subtype=Human Cleric +power=1 +toughness=1 +[/card] +[card] +name=Benthic Behemoth +abilities=islandwalk +text=Islandwalk +mana={5}{U}{U}{U} +type=Creature +subtype=Serpent +power=7 +toughness=6 +[/card] +[card] +name=Benthic Djinn +abilities=islandwalk +auto=@each my upkeep:life:-2 +text=Islandwalk -- At the beginning of your upkeep, you lose 2 life. +mana={2}{U}{B} +type=Creature +subtype=Djinn +power=5 +toughness=3 +[/card] +[card] +name=Bequeathal +target=creature +auto=@movedTo(mytgt|mygraveyard):draw:2 controller +text=Enchant creature -- When enchanted creature is put into a graveyard, you draw two cards. +mana={G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Berserk Murlodont +auto=lord(beast) rampage(1/1,0) +auto=rampage(1/1,0) +text=Whenever a Beast becomes blocked, it gets +1/+1 until end of turn for each creature blocking it. +mana={4}{G} +type=Creature +subtype=Beast +power=3 +toughness=3 +[/card] +[card] +name=Berserkers of Blood Ridge +auto=mustattack +text=Berserkers of Blood Ridge attacks each turn if able. +mana={4}{R} +type=Creature +subtype=Human Berserker +power=4 +toughness=4 +[/card] +[card] +name=Bestial Menace +auto=token(Snake,creature snake, 1/1,green) +auto=token(Wolf,creature wolf, 2/2,green) +auto=token(Elephant,creature elephant, 3/3,green) +text=Put a 1/1 green Snake creature token, a 2/2 green Wolf creature token, and a 3/3 green Elephant creature token onto the battlefield. +mana={3}{G}{G} +type=Sorcery +[/card] +[card] +name=Betrayal +target=creature|opponentBattlefield +auto=@tapped(mytgt):draw:1 controller +text=Enchant creature an opponent controls -- Whenever enchanted creature becomes tapped, you draw a card. +mana={U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Betrothed of Fire +target=creature +auto={S(creature[-tapped]|myBattlefield)}:2/0 +auto={S(mytgt)}:lord(creature|myBattlefield) 2/0 ueot +text=Enchant creature -- Sacrifice an untapped creature: Enchanted creature gets +2/+0 until end of turn. -- Sacrifice enchanted creature: Creatures you control get +2/+0 until end of turn. +mana={1}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Bewilder +target=creature +auto=-3/-0 +auto=draw:1 controller +text=Target creature gets -3/-0 until end of turn. -- Draw a card. +mana={2}{U} +type=Instant +[/card] +[card] +name=Bile Urchin +auto={S}:life:-1 target(player) +text=Sacrifice Bile Urchin: Target player loses 1 life. +mana={B} +type=Creature +subtype=Spirit +power=1 +toughness=1 +[/card] +[card] +name=Biomantic Mastery +auto=foreach(creature|battlefield) draw:1 +text=({(g/u)} can be paid with either {G} or {U}.) -- Draw a card for each creature target player controls, then draw a card for each creature another target player controls. +mana={4}{GU}{GU}{GU} +type=Sorcery +[/card] +[card] +name=Bird Maiden +abilities=flying +text=Flying +mana={2}{R} +type=Creature +subtype=Human Bird +power=1 +toughness=2 +[/card] +[card] +name=Birds of Paradise +abilities=flying +auto={T}:Add{G} +# put {G} first so that the AI can produce it. +auto={T}:Add{W} +auto={T}:Add{U} +auto={T}:Add{B} +auto={T}:Add{R} +text=Flying -- {T}: Add one mana of any color to your mana pool. +mana={G} +type=Creature +subtype=Bird +power=0 +toughness=1 +[/card] +[card] +name=Biting Tether +target=creature +auto=@each my upkeep:counter(-1/-1) +alias=1194 +text=Enchant creature -- You control enchanted creature. -- At the beginning of your upkeep, put a -1/-1 counter on enchanted creature. +mana={4}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Bitterblossom +auto=@each my upkeep:life:-1 controller +auto=@each my upkeep:token(Faerie,creature faerie,1/1,flying black) +text=At the beginning of your upkeep, you lose 1 life and put a 1/1 black Faerie Rogue creature token with flying onto the battlefield. +mana={1}{B} +type=Tribal Enchantment +subtype=Faerie +[/card] +[card] +name=Black Carriage +abilities=trample,doesnotuntap +auto={S(creature|myBattlefield)}:untap myUpkeepOnly +text=Trample -- Black Carriage doesn't untap during your untap step. -- Sacrifice a creature: Untap Black Carriage. Activate this ability only during your upkeep. +mana={3}{B}{B} +type=Creature +subtype=Horse +power=4 +toughness=4 +[/card] +[card] +name=Black Knight +abilities=first strike,protection from white +text=First strike (This creature deals combat damage before creatures without first strike.) -- Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.) +mana={B}{B} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] +name=Black Lotus +auto={T}{S}:add {W}{W}{W} +auto={T}{S}:add {U}{U}{U} +auto={T}{S}:add {B}{B}{B} +auto={T}{S}:add {R}{R}{R} +auto={T}{S}:add {G}{G}{G} +text={T}, Sacrifice Black Lotus: Add three mana of any one color to your mana pool. +mana={0} +type=Artifact +[/card] +[card] +name=Black Poplar Shaman +auto={2}{B}:regenerate target(treefolk) +text={2}{B}: Regenerate target Treefolk. +mana={2}{B} +type=Creature +subtype=Treefolk Shaman +power=1 +toughness=3 +[/card] +[card] +name=Black Scarab +target=creature +auto=cantbeblockedby(creature[black]) +auto=aslongas(*[black]|opponentBattlefield) 2/2 +text=Enchant creature -- Enchanted creature can't be blocked by black creatures. -- Enchanted creature gets +2/+2 as long as an opponent controls a black permanent. +mana={W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Black Vise +auto=@each opponent upkeep:foreach(*|opponenthand) damage:1 opponent >4 +text=As Black Vise enters the battlefield, choose an opponent. -- At the beginning of the chosen player's upkeep, Black Vise deals X damage to that player, where X is the number of cards in his or her hand minus 4. +mana={1} +type=Artifact +[/card] +[card] +name=Black Ward +target=creature +auto=protection from black +text=Enchant creature -- Enchanted creature has protection from black. This effect doesn't remove Black Ward. +mana={W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Blade Sliver +auto=lord(sliver) 1/0 +text=All Sliver creatures get +1/+0. +mana={2}{R} +type=Creature +subtype=Sliver +power=2 +toughness=2 +[/card] +[card] +name=Blade of the Sixth Pride +mana={1}{W} +type=Creature +subtype=Cat Rebel +power=3 +toughness=1 +[/card] +[card] +name=Bladetusk Boar +abilities=intimidate +text=Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) +mana={3}{R} +type=Creature +subtype=Boar +power=3 +toughness=2 +[/card] +[card] +name=Bladewing the Risen +abilities=flying +auto=may moveTo(myBattlefield) target(dragon[-instant;-sorcery]|mygraveyard) +auto={B}{R}:lord(dragon) 1/1 +text=Flying -- When Bladewing the Risen enters the battlefield, you may return target Dragon permanent card from your graveyard to the battlefield. -- {B}{R}: Dragon creatures get +1/+1 until end of turn. +mana={3}{B}{B}{R}{R} +type=Legendary Creature +subtype=Zombie Dragon +power=4 +toughness=4 +[/card] +[card] +name=Blanchwood Armor +target=creature +auto=foreach(forest|myBattlefield) 1/1 +text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) -- Enchanted creature gets +1/+1 for each Forest you control. +mana={2}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Blanchwood Treefolk +mana={4}{G} +type=Creature +subtype=Treefolk +power=4 +toughness=5 +[/card] +[card] +name=Blasted Landscape +auto={T}:Add {1} +autohand={2}:cycling +text={T}: Add {1} to your mana pool. -- Cycling {2} ({2}, Discard this card: Draw a card.) +type=Land +[/card] +[card] +name=Blaster Mage +auto={R}{T}{S(*|myhand)}:destroy target(wall) +text={R}, {T}, Discard a card: Destroy target Wall. +mana={2}{R} +type=Creature +subtype=Human Spellshaper +power=2 +toughness=2 +[/card] +[card] +name=Blasting Station +auto=@movedTo(creature|battlefield):may untap +auto={T}{S(creature|myBattlefield)}:damage:1 target(creature,player) +text={T}, Sacrifice a creature: Blasting Station deals 1 damage to target creature or player. -- Whenever a creature enters the battlefield, you may untap Blasting Station. +mana={3} +type=Artifact +[/card] +[card] +name=Blatant Thievery +target=*|opponentBattlefield +auto=moveTo(myBattlefield) +text=For each opponent, gain control of target permanent that player controls. (This effect lasts indefinitely.) +mana={4}{U}{U}{U} +type=Sorcery +[/card] +[card] +name=Blaze +target=creature,player +auto=damage:X +text=Blaze deals X damage to target creature or player. +mana={X}{R} +type=Sorcery +[/card] +[card] +name=Blazethorn Scarecrow +auto=aslongas(creature[red]|myBattlefield) haste +auto=aslongas(creature[green]|myBattlefield) wither +text=Blazethorn Scarecrow has haste as long as you control a red creature. -- Blazethorn Scarecrow has wither as long as you control a green creature. (It deals damage to creatures in the form of -1/-1 counters.) +mana={5} +type=Artifact Creature +subtype=Scarecrow +power=3 +toughness=3 +[/card] +[card] +name=Blazing Archon +abilities=flying +auto=lord(creature|opponentBattlefield) defender +text=Flying -- Creatures can't attack you. +mana={6}{W}{W}{W} +type=Creature +subtype=Archon +power=5 +toughness=6 +[/card] +[card] +name=Blessed Orator +auto=lord(creature|myBattlefield) 0/1 other +text=Other creatures you control get +0/+1. +mana={3}{W} +type=Creature +subtype=Human Cleric +power=1 +toughness=4 +[/card] +[card] +name=Blessed Reversal +auto=foreach(creature[attacking]|opponentBattlefield) life:3 +text=You gain 3 life for each creature attacking you. +mana={1}{W} +type=Instant +[/card] +[card] +name=Blessed Wine +auto=@next upkeep:draw:1 +auto=life:1 +text=You gain 1 life. -- Draw a card at the beginning of the next turn's upkeep. +mana={1}{W} +type=Instant +[/card] +[card] +name=Blessing +target=creature +auto={W}:1/1 +text=Enchant creature -- {W}: Enchanted creature gets +1/+1 until end of turn. +mana={W}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Blessing of Leeches +abilities=flash +target=creature +auto=@each my upkeep:life:-1 controller +auto={0}:regenerate +text=Flash -- Enchant creature -- At the beginning of your upkeep, you lose 1 life. -- {0}: Regenerate enchanted creature. +mana={2}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Blight +target=land +auto=@tapped(mytgt):destroy +text=Enchant land -- When enchanted land becomes tapped, destroy it. +mana={B}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Blight Sickle +auto={2}:equip +auto=wither +auto=1/0 +text=Equipped creature gets +1/+0 and has wither. (It deals damage to creatures in the form of -1/-1 counters.) -- Equip {2} +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Blighted Shaman +auto={T}{S(creature|myBattlefield)}:2/2 target(creature) +auto={T}{S(swamp|myBattlefield)}:1/1 target(creature) +text={T}, Sacrifice a Swamp: Target creature gets +1/+1 until end of turn. -- {T}, Sacrifice a creature: Target creature gets +2/+2 until end of turn. +mana={1}{B} +type=Creature +subtype=Human Cleric Shaman +power=1 +toughness=1 +[/card] +[card] +name=Blightsoil Druid +auto={T}:Add {G} && life:-1 controller +text={T}, Pay 1 life: Add {G} to your mana pool. +mana={1}{B} +type=Creature +subtype=Elf Druid +power=1 +toughness=2 +[/card] +[card] +name=Blightspeaker +auto={T}:life:-1 target(player) +auto={4}{T}:moveTo(myBattlefield) target(rebel[manacost<=3]|mylibrary) +text={T}: Target player loses 1 life. -- {4}, {T}: Search your library for a Rebel permanent card with converted mana cost 3 or less and put it onto the battlefield. Then shuffle your library. +mana={1}{B} +type=Creature +subtype=Human Rebel Cleric +power=1 +toughness=1 +[/card] +[card] +name=Blind Creeper +auto=@movedTo(*|stack):-1/-1 ueot +text=Whenever a player casts a spell, Blind Creeper gets -1/-1 until end of turn. +mana={1}{B} +type=Creature +subtype=Zombie Beast +power=3 +toughness=3 +[/card] +[card] +name=Blind Phantasm +mana={2}{U} +type=Creature +subtype=Illusion +power=2 +toughness=3 +[/card] +[card] +name=Blind with Anger +target=creature[-legendary] +auto=haste +auto=untap +alias=129767 +text=Untap target nonlegendary creature and gain control of it until end of turn. That creature gains haste until end of turn. +mana={3}{R} +type=Instant +subtype=Arcane +[/card] +[card] +name=Blind-Spot Giant +abilities=cantattack,cantblock +auto=aslongas(other giant|myBattlefield) -cantattack +auto=aslongas(other giant|myBattlefield) -cantblock +text=Blind-Spot Giant can't attack or block unless you control another Giant. +mana={2}{R} +type=Creature +subtype=Giant Warrior +power=4 +toughness=3 +[/card] +[card] +name=Blinding Light +auto=tap all(creature[-white]) +text=Tap all nonwhite creatures. +mana={2}{W} +type=Sorcery +[/card] +[card] +name=Blinding Mage +auto={W}{T}:tap target(creature) +text={W}, {T}: Tap target creature. +mana={1}{W} +type=Creature +subtype=Human Wizard +power=1 +toughness=2 +[/card] +[card] +name=Blinking Spirit +auto={0}:moveto(ownerhand) +text={0}: Return Blinking Spirit to its owner's hand. +mana={3}{W} +type=Creature +subtype=Spirit +power=2 +toughness=2 +[/card] +[card] +name=Blinkmoth Nexus +auto={T}:Add{1} +auto={1}:becomes(Blinkmoth Artifact Creature,1/1,flying) ueot +auto={1}{T}:1/1 target(blinkmoth) +text={T}: Add {1} to your mana pool. -- {1}: Blinkmoth Nexus becomes a 1/1 Blinkmoth artifact creature with flying until end of turn. It's still a land. -- {1}, {T}: Target Blinkmoth creature gets +1/+1 until end of turn. +type=Land +[/card] +[card] +name=Blinkmoth Well +auto={T}: Add {1} +auto={2}{T}:Tap target(artifact[-creature]) +text={T}: Add {1} to your mana pool. -- {2}, {T}: Tap target noncreature artifact. +type=Land +[/card] +[card] +name=Blister Beetle +auto=-1/-1 target(creature) ueot +text=When Blister Beetle enters the battlefield, target creature gets -1/-1 until end of turn. +mana={1}{B} +type=Creature +subtype=Insect +power=1 +toughness=1 +[/card] +[card] +name=Blistering Barrier +abilities=defender +text=Defender (This creature can't attack.) +mana={2}{R} +type=Creature +subtype=Wall +power=5 +toughness=2 +[/card] +[card] +name=Blistering Dieflyn +abilities=flying +auto={BR}:1/0 +text=Flying -- {(b/r)}: Blistering Dieflyn gets +1/+0 until end of turn. +mana={3}{R} +type=Creature +subtype=Imp +power=0 +toughness=1 +[/card] +[card] +name=Blizzard Elemental +abilities=flying +auto={3}{U}:untap +text=Flying -- {3}{U}: Untap Blizzard Elemental. +mana={5}{U}{U} +type=Creature +subtype=Elemental +power=5 +toughness=5 +[/card] +[card] +name=Bloated Toad +abilities=protection from blue +autohand={2}:cycling +text=Protection from blue -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={2}{G} +type=Creature +subtype=Frog +power=2 +toughness=2 +[/card] +[card] +name=Blockade Runner +auto={U}:unblockable +text={U}: Blockade Runner is unblockable this turn. +mana={3}{U} +type=Creature +subtype=Merfolk +power=2 +toughness=2 +[/card] +[card] +name=Blockbuster +auto={1}{R}{S}:damage:3 all(creature[tapped]) && damage:3 all(player) +text={1}{R}, Sacrifice Blockbuster: Blockbuster deals 3 damage to each tapped creature and each player. +mana={3}{R}{R} +type=Enchantment +[/card] +[card] +name=Blood Celebrant +auto={B}:Add {W} && life:-1 controller +auto={B}:Add {U} && life:-1 controller +auto={B}:Add {B} && life:-1 controller +auto={B}:Add {R} && life:-1 controller +auto={B}:Add {G} && life:-1 controller +text={B}, Pay 1 life: Add one mana of any color to your mana pool. +mana={B} +type=Creature +subtype=Human Cleric +power=1 +toughness=1 +[/card] +[card] +name=Blood Crypt +auto=tap +auto=may untap && life:-2 controller +auto={T}:Add {B} +auto={T}:Add {R} +text=({T}: Add {B} or {R} to your mana pool.) -- As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, Blood Crypt enters the battlefield tapped. +type=Land +subtype=Swamp Mountain +[/card] +[card] +name=Blood Knight +abilities=first strike,protection from white +text=First strike, protection from white +mana={R}{R} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] +name=Blood Pet +auto={S}:Add{B} +text=Sacrifice Blood Pet: Add {B} to your mana pool. +mana={B} +type=Creature +subtype=Thrull +power=1 +toughness=1 +[/card] +[card] +name=Blood Rites +auto={1}{R}{S(creature|myBattlefield}:damage:2 target(creature,player) +text={1}{R}, Sacrifice a creature: Blood Rites deals 2 damage to target creature or player. +mana={3}{R}{R} +type=Enchantment +[/card] +[card] +name=Blood Seeker +auto=@movedTo(creature|opponentBattlefield):may life:-1 opponent +text=Whenever a creature enters the battlefield under an opponent's control, you may have that player lose 1 life. +mana={1}{B} +type=Creature +subtype=Vampire Shaman +power=1 +toughness=1 +[/card] +[card] +name=Blood Tyrant +abilities=flying,trample +auto=@each my upkeep:life:-1 opponent && life:-1 controller +auto=@each my upkeep:counter(1/1,2) +text=Flying, trample -- At the beginning of your upkeep, each player loses 1 life. Put a +1/+1 counter on Blood Tyrant for each 1 life lost this way. -- Whenever a player loses the game, put five +1/+1 counters on Blood Tyrant. +mana={4}{U}{B}{R} +type=Creature +subtype=Vampire +power=5 +toughness=5 +[/card] +[card] +name=Blood Vassal +auto={S}:Add {B}{B} +text=Sacrifice Blood Vassal: Add {B}{B} to your mana pool. +mana={2}{B} +type=Creature +subtype=Thrull +power=2 +toughness=2 +[/card] +[card] +name=Bloodcurdling Scream +target=creature +auto=X/0 +text=Target creature gets +X/+0 until end of turn. +mana={X}{B} +type=Sorcery +[/card] +[card] +name=Bloodfire Colossus +auto={R}{S}:damage:6 all(creature,player) +text={R}, Sacrifice Bloodfire Colossus: Bloodfire Colossus deals 6 damage to each creature and each player. +mana={6}{R}{R} +type=Creature +subtype=Giant +power=6 +toughness=6 +[/card] +[card] +name=Bloodfire Dwarf +auto={R}{S}:damage:1 all(creature[-flying]) +text={R}, Sacrifice Bloodfire Dwarf: Bloodfire Dwarf deals 1 damage to each creature without flying. +mana={R} +type=Creature +subtype=Dwarf +power=1 +toughness=1 +[/card] +[card] +name=Bloodfire Kavu +auto={R}{S}:damage:2 all(creature) +text={R}, Sacrifice Bloodfire Kavu: Bloodfire Kavu deals 2 damage to each creature. +mana={2}{R}{R} +type=Creature +subtype=Kavu +power=2 +toughness=2 +[/card] +[card] +name=Bloodhall Ooze +auto=@each my upkeep:aslongas(*[black]|myBattlefield) may counter(1/1) +auto=@each my upkeep:aslongas(*[green]|myBattlefield) may counter(1/1) +text=At the beginning of your upkeep, if you control a black permanent, you may put a +1/+1 counter on Bloodhall Ooze. -- At the beginning of your upkeep, if you control a green permanent, you may put a +1/+1 counter on Bloodhall Ooze. +mana={R} +type=Creature +subtype=Ooze +power=1 +toughness=1 +[/card] +[card] +name=Bloodied Ghost +abilities=flying +auto=counter(-1/-1) +text=Flying -- Bloodied Ghost enters the battlefield with a -1/-1 counter on it. +mana={1}{WB}{WB} +type=Creature +subtype=Spirit +power=3 +toughness=3 +[/card] +[card] +name=Bloodmark Mentor +auto=lord(creature[red]|myBattlefield) first strike +text=Red creatures you control have first strike. +mana={1}{R} +type=Creature +subtype=Goblin Warrior +power=1 +toughness=1 +[/card] +[card] +name=Bloodpyre Elemental +auto={S}:damage:4 target(creature) asSorcery +text=Sacrifice Bloodpyre Elemental: Bloodpyre Elemental deals 4 damage to target creature. Activate this ability only any time you could cast a sorcery. +mana={4}{R} +type=Creature +subtype=Elemental +power=4 +toughness=1 +[/card] +[card] +name=Bloodrock Cyclops +abilities=mustattack +text=Bloodrock Cyclops attacks each turn if able. +mana={2}{R} +type=Creature +subtype=Cyclops +power=3 +toughness=3 +[/card] +[card] +name=Bloodshed Fever +target=creature +auto=mustattack +text=Enchant creature -- Enchanted creature attacks each turn if able. +mana={R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Bloodstained Mire +auto={T}{S}:moveTo(myBattlefield) target(swamp,mountain|mylibrary) && life:-1 controller +text={T}, Pay 1 life, Sacrifice Bloodstained Mire: Search your library for a Swamp or Mountain card and put it onto the battlefield. Then shuffle your library. +type=Land +[/card] +[card] +name=Bloodstone Cameo +auto={T}:Add {B} +auto={T}:Add {R} +text={T}: Add {B} or {R} to your mana pool. +mana={3} +type=Artifact +[/card] +[card] +name=Bloodthorn Taunter +abilities=haste +auto={T}:haste target(creature[power>=5]) +text=Haste -- {T}: Target creature with power 5 or greater gains haste until end of turn. +mana={1}{R} +type=Creature +subtype=Human Scout +power=1 +toughness=1 +[/card] +[card] +name=Blossoming Wreath +auto=foreach(creature|mygraveyard) life:1 controller +text=You gain life equal to the number of creature cards in your graveyard. +mana={G} +type=Instant +[/card] +[card] +name=Blue Elemental Blast +alias=1191 +text=Choose one - Counter target red spell; or destroy target red permanent. +mana={U} +type=Instant +[/card] +[card] +name=Blue Scarab +target=creature +auto=cantbeblockedby(creature[blue]) +auto=aslongas(*[blue]|opponentBattlefield) 2/2 +text=Enchant creature -- Enchanted creature can't be blocked by blue creatures. -- Enchanted creature gets +2/+2 as long as an opponent controls a blue permanent. +mana={W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Blue Ward +target=creature +auto=protection from blue +text=Enchant creature -- Enchanted creature has protection from blue. This effect doesn't remove Blue Ward. +mana={W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Blurred Mongoose +abilities=shroud,nofizzle +text=Blurred Mongoose can't be countered. -- Shroud (This permanent can't be the target of spells or abilities.) +mana={1}{G} +type=Creature +subtype=Mongoose +power=2 +toughness=1 +[/card] +[card] +name=Boa Constrictor +auto={T}:3/3 +text={T}: Boa Constrictor gets +3/+3 until end of turn. +mana={4}{G} +type=Creature +subtype=Snake +power=3 +toughness=3 +[/card] +[card] +name=Boartusk Liege +abilities=trample +auto=lord(creature[red]|myBattlefield) 1/1 other +auto=lord(creature[green]|myBattlefield) 1/1 other +text=Trample -- Other red creatures you control get +1/+1. -- Other green creatures you control get +1/+1. +mana={1}{RG}{RG}{RG} +type=Creature +subtype=Goblin Knight +power=3 +toughness=4 +[/card] +[card] +name=Body Double +auto=may copy notatarget(creature|graveyard) +text=You may have Body Double enter the battlefield as a copy of any creature card in a graveyard. +mana={4}{U} +type=Creature +subtype=Shapeshifter +power=0 +toughness=0 +[/card] +[card] +name=Body of Jukai +abilities=trample +auto=@movedTo(this|mygraveyard) from(myBattlefield):may moveTo(myhand) target(other spirit[manacost<=8]|mygraveyard) +text=Trample -- Soulshift 8 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 8 or less from your graveyard to your hand.) +mana={7}{G}{G} +type=Creature +subtype=Spirit +power=8 +toughness=5 +[/card] +[card] +name=Bog Elemental +abilities=protection from white +auto=@each my upkeep:moveTo(mygraveyard) notatarget(bog elemental,land|myBattlefield) +text=Protection from white -- At the beginning of your upkeep, sacrifice Bog Elemental unless you sacrifice a land. +mana={3}{B}{B} +type=Creature +subtype=Elemental +power=5 +toughness=4 +[/card] +[card] +name=Bog Glider +abilities=flying +auto={T}{S(land|myBattlefield)}:moveTo(myBattlefield) target(mercenary[manacost<=2]|mylibrary) +text=Flying -- {T}, Sacrifice a land: Search your library for a Mercenary permanent card with converted mana cost 2 or less and put that card onto the battlefield. Then shuffle your library. +mana={2}{B} +type=Creature +subtype=Human Mercenary +power=1 +toughness=1 +[/card] +[card] +name=Bog Gnarr +auto=@movedTo(*[black]|stack):2/2 ueot +text=Whenever a player casts a black spell, Bog Gnarr gets +2/+2 until end of turn. +mana={4}{G} +type=Creature +subtype=Beast +power=2 +toughness=2 +[/card] +[card] +name=Bog Imp +abilities=flying +text=Flying (This creature can't be blocked except by creatures with flying or reach.) +mana={1}{B} +type=Creature +subtype=Imp +power=1 +toughness=1 +[/card] +[card] +name=Bog Initiate +auto={1}:Add {B} +text={1}: Add {B} to your mana pool. +mana={1}{B} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Bog Raiders +abilities=swampwalk +text=Swampwalk +mana={2}{B} +type=Creature +subtype=Zombie +power=2 +toughness=2 +[/card] +[card] +name=Bog Rats +auto=cantbeblockedby(wall) +text=Bog Rats can't be blocked by Walls. +mana={B} +type=Creature +subtype=Rat +power=1 +toughness=1 +[/card] +[card] +name=Bog Serpent +abilities=swamphome +text=Bog Serpent can't attack unless defending player controls a Swamp. -- When you control no Swamps, sacrifice Bog Serpent. +mana={5}{B} +type=Creature +subtype=Serpent +power=5 +toughness=5 +[/card] +[card] +name=Bog Smugglers +abilities=swampwalk +text=Swampwalk +mana={1}{B}{B} +type=Creature +subtype=Human Mercenary +power=2 +toughness=2 +[/card] +[card] +name=Bog Tatters +abilities=swampwalk +text=Swampwalk +mana={4}{B} +type=Creature +subtype=Wraith +power=4 +toughness=2 +[/card] +[card] +name=Bog Witch +auto={B}{T}{S(*|myhand)}:Add {B}{B}{B} +text={B}, {T}, Discard a card: Add {B}{B}{B} to your mana pool. +mana={2}{B} +type=Creature +subtype=Human Spellshaper +power=1 +toughness=1 +[/card] +[card] +name=Bog Wraith +abilities=swampwalk +text=Swampwalk (This creature is unblockable as long as defending player controls a Swamp.) +mana={3}{B} +type=Creature +subtype=Wraith +power=3 +toughness=3 +[/card] +[card] +name=Bog Wreckage +auto=tap +auto={T}:Add {B} +auto={T}{S}:Add {B} +auto={T}{S}:Add {G} +auto={T}{S}:Add {R} +auto={T}{S}:Add {U} +auto={T}{S}:Add {W} +text=Bog Wreckage enters the battlefield tapped. -- {T}: Add {B} to your mana pool. -- {T}, Sacrifice Bog Wreckage: Add one mana of any color to your mana pool. +type=Land +[/card] +[card] +name=Bogardan Firefiend +auto=@movedTo(this|graveyard) from(battlefield):damage:2 target(creature) +text=When Bogardan Firefiend is put into a graveyard from the battlefield, it deals 2 damage to target creature. +mana={2}{R} +type=Creature +subtype=Elemental Spirit +power=2 +toughness=1 +[/card] +[card] +name=Bogardan Rager +abilities=flash +auto=4/0 target(creature) ueot +text=Flash (You may cast this spell any time you could cast an instant.) -- When Bogardan Rager enters the battlefield, target creature gets +4/+0 until end of turn. +mana={5}{R} +type=Creature +subtype=Elemental +power=3 +toughness=4 +[/card] +[card] +name=Boggart Arsonists +abilities=plainswalk +auto={2}{R}{S}:destroy target(scarecrow,plains) +text=Plainswalk -- {2}{R}, Sacrifice Boggart Arsonists: Destroy target Scarecrow or Plains. +mana={2}{R} +type=Creature +subtype=Goblin Rogue +power=2 +toughness=1 +[/card] +[card] +name=Boggart Birth Rite +target=goblin(mygraveyard) +auto=moveTo(myHand) +text=Return target Goblin card from your graveyard to your hand. +mana={B} +type=Tribal Sorcery +subtype=Goblin +[/card] +[card] +name=Boggart Forager +auto={R}{S}:shuffle target(player) +text={R}, Sacrifice Boggart Forager: Target player shuffles his or her library. +mana={R} +type=Creature +subtype=Goblin Rogue +power=1 +toughness=1 +[/card] +[card] +name=Boggart Loggers +abilities=forestwalk +auto={2}{B}{S}:destroy target(treefolk,forest) +text=Forestwalk -- {2}{B}, Sacrifice Boggart Loggers: Destroy target Treefolk or Forest. +mana={2}{B} +type=Creature +subtype=Goblin Rogue +power=2 +toughness=1 +[/card] +[card] +name=Boggart Ram-Gang +abilities=haste,wither +text=Haste -- Wither (This deals damage to creatures in the form of -1/-1 counters.) +mana={RG}{RG}{RG} +type=Creature +subtype=Goblin Warrior +power=3 +toughness=3 +[/card] +[card] +name=Boggart Shenanigans +auto=@movedTo(other goblin|graveyard) from(myBattlefield):may damage:1 target(player) +text=Whenever another Goblin you control is put into a graveyard from the battlefield, you may have Boggart Shenanigans deal 1 damage to target player. +mana={2}{R} +type=Tribal Enchantment +subtype=Goblin +[/card] +[card] +name=Boggart Sprite-Chaser +auto=aslongas(faerie|myBattlefield) 1/1 +auto=aslongas(faerie|myBattlefield) flying +text=As long as you control a Faerie, Boggart Sprite-Chaser gets +1/+1 and has flying. +mana={1}{R} +type=Creature +subtype=Goblin Warrior +power=1 +toughness=2 +[/card] +[card] +name=Boil +auto=destroy all(island) +text=Destroy all Islands. +mana={3}{R} +type=Instant +[/card] +[card] +name=Boiling Blood +target=creature +auto=mustattack +auto=draw:1 controller +text=Target creature attacks this turn if able. -- Draw a card. +mana={2}{R} +type=Instant +[/card] +[card] +name=Boiling Seas +auto=destroy all(island) +text=Destroy all Islands. +mana={3}{R} +type=Sorcery +[/card] +[card] +name=Bojuka Brigand +abilities=cantblock +auto=may counter(1/1) +auto=@movedTo(other ally|myBattlefield):may counter(1/1) +text=Bojuka Brigand can't block. -- Whenever Bojuka Brigand or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Bojuka Brigand. +mana={1}{B} +type=Creature +subtype=Human Warrior Ally +power=1 +toughness=1 +[/card] +[card] +name=Bola Warrior +auto={R}{T}{S(*|myhand)}:cantblock target(creature) +text={R}, {T}, Discard a card: Target creature can't block this turn. +mana={1}{R} +type=Creature +subtype=Human Spellshaper Warrior +power=1 +toughness=1 +[/card] +[card] +name=Bold Defense +kicker={3}{W} +auto=lord(creature|myBattlefield) 1/1 +auto=kicker lord(creature|myBattlefield) 1/1 +auto=kicker lord(creature|myBattlefield) first strike +text=Kicker {3}{W} (You may pay an additional {3}{W} as you cast this spell.) -- Creatures you control get +1/+1 until end of turn. If Bold Defense was kicked, instead creatures you control get +2/+2 and gain first strike until end of turn. +mana={2}{W} +type=Instant +[/card] +[card] +name=Bone Flute +auto={2}{T}:lord(creature) -1/0 ueot +text={2}, {T}: All creatures get -1/-0 until end of turn. +mana={3} +type=Artifact +[/card] +[card] +name=Bone Saw +auto={1}:equip +auto=1/0 +text=Equipped creature gets +1/+0. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) +mana={0} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Bonesplitter +auto={1}:equip +auto=2/0 +text=Equipped creature gets +2/+0. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) +mana={1} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Bonesplitter Sliver +auto=lord(sliver) 2/0 +text=All Sliver creatures get +2/+0. +mana={3}{R} +type=Creature +subtype=Sliver +power=2 +toughness=2 +[/card] +[card] +name=Book of Rass +auto={2}:draw:2 && life:-2 +text={2}, Pay 2 life: Draw a card. +mana={6} +type=Artifact +[/card] +[card] +name=Boomerang +target=* +auto=moveTo(ownerHand) +text=Return target permanent to its owner's hand. +mana={U}{U} +type=Instant +[/card] +[card] +name=Borborygmos +abilities=trample +auto=@damaged(player) from(this):lord(creature|mybattlefield) counter(1/1) +text=Trample -- Whenever Borborygmos deals combat damage to a player, put a +1/+1 counter on each creature you control. +mana={3}{R}{R}{G}{G} +type=Legendary Creature +subtype=Cyclops +power=6 +toughness=7 +[/card] +[card] +name=Border Guard +mana={2}{W} +type=Creature +subtype=Human Soldier +power=1 +toughness=4 +[/card] +[card] +name=Border Patrol +abilities=vigilance +text=Vigilance +mana={4}{W} +type=Creature +subtype=Human Nomad +power=1 +toughness=6 +[/card] +[card] +name=Borderland Behemoth +abilities=trample +auto=foreach(giant|myBattlefield) 4/4 other +text=Trample -- Borderland Behemoth gets +4/+4 for each other Giant you control. +mana={5}{R}{R} +type=Creature +subtype=Giant Warrior +power=4 +toughness=4 +[/card] +[card] +name=Borderland Ranger +auto=may moveTo(myHand) target(basic|myLibrary) +text=When Borderland Ranger enters the battlefield, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library. +mana={2}{G} +type=Creature +subtype=Human Scout +power=2 +toughness=2 +[/card] +[card] +name=Boreal Druid +auto={T}:Add {1} +text={T}: Add {1} to your mana pool. +mana={G} +type=Snow Creature +subtype=Elf Druid +power=1 +toughness=1 +[/card] +[card] +name=Boreal Shelf +auto=tap +auto={T}:Add {U} +auto={T}:Add {W} +text=Boreal Shelf enters the battlefield tapped. -- {T}: Add {W} or {U} to your mana pool. +type=Snow Land +[/card] +[card] +name=Boris Devilboon +auto={2}{B}{R}{T}:token(Minor Demon,creature demon, 1/1,black red) +text={2}{B}{R}, {T}: Put a 1/1 black and red Demon creature token named Minor Demon onto the battlefield. +mana={3}{B}{R} +type=Legendary Creature +subtype=Zombie Wizard +power=2 +toughness=2 +[/card] +[card] +name=Boros Garrison +auto=tap +auto=moveto(ownerhand) notatarget(land|myBattlefield) +auto={T}:Add {R}{W} +text=Boros Garrison enters the battlefield tapped. -- When Boros Garrison enters the battlefield, return a land you control to its owner's hand. -- {T}: Add {R}{W} to your mana pool. +type=Land +[/card] +[card] +name=Boros Guildmage +auto={1}{R}:haste target(creature) +auto={1}{W}:first strike target(creature) +text=({(r/w)} can be paid with either {R} or {W}.) -- {1}{R}: Target creature gains haste until end of turn. -- {1}{W}: Target creature gains first strike until end of turn. +mana={RW}{RW} +type=Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] +name=Boros Recruit +abilities=first strike +text=({(r/w)} can be paid with either {R} or {W}.) -- First strike +mana={RW} +type=Creature +subtype=Goblin Soldier +power=1 +toughness=1 +[/card] +[card] +name=Boros Signet +auto={1}{T}:Add {R}{W} +text={1}, {T}: Add {R}{W} to your mana pool. +mana={2} +type=Artifact +[/card] +[card] +name=Boros Swiftblade +abilities=double strike +text=Double strike +mana={R}{W} +type=Creature +subtype=Human Soldier +power=1 +toughness=2 +[/card] +[card] +name=Borrowing 100,000 Arrows +auto=foreach(creature[tapped]|opponentBattlefield) draw:1 controller +auto=draw:3 +text=Draw a card for each tapped creature target opponent controls. +mana={2}{U} +type=Sorcery +[/card] +[card] +name=Borrowing the East Wind +auto=damage:X all(player) +auto=damage:X all(creature[horsemanship]) +text=Borrowing the East Wind deals X damage to each creature with horsemanship and each player. +mana={X}{G}{G} +type=Sorcery +[/card] +[card] +name=Bottle Gnomes +auto={S}:life:3 +text=Sacrifice Bottle Gnomes: You gain 3 life. +mana={3} +type=Artifact Creature +subtype=Gnome +power=1 +toughness=3 +[/card] +[card] +name=Bottomless Pit +auto=@each my upkeep:discard:1 controller +auto=@each opponent upkeep:discard:1 opponent +text=At the beginning of each player's upkeep, that player discards a card at random. +mana={1}{B}{B} +type=Enchantment +[/card] +[card] +name=Bouncing Beebles +auto=aslongas(artifact|opponentBattlefield) unblockable +text=Bouncing Beebles is unblockable as long as defending player controls an artifact. +mana={2}{U} +type=Creature +subtype=Beeble +power=2 +toughness=2 +[/card] +[card] +name=Bound in Silence +target=creature +auto=cantattack +auto=cantblock +text=Enchant creature -- Enchanted creature can't attack or block. +mana={2}{W} +type=Tribal Enchantment +subtype=Rebel Aura +[/card] +[card] +name=Bountiful Harvest +auto=foreach(land|mybattlefield) life:1 +text=You gain 1 life for each land you control. +mana={4}{G} +type=Sorcery +[/card] +[card] +name=Braidwood Cup +auto={T}:life:1 +text={T}: You gain 1 life. +mana={3} +type=Artifact +[/card] +[card] +name=Braidwood Sextant +auto={2}{T}{S}:moveTo(myHand) target(land[basic]|myLibrary) +text={2}, {T}, Sacrifice Braidwood Sextant: Search your library for a basic land card, reveal that card, and put it into your hand. Then shuffle your library. +mana={1} +type=Artifact +[/card] +[card] +name=Braingeyser +target=player +auto=draw:X +text=Target player draws X cards. +mana={X}{U}{U} +type=Sorcery +[/card] +[card] +name=Bramble Creeper +auto=lord(bramble creeper[attacking]|mybattlefield) 5/0 +auto=lord(other bramble creeper[attacking]|mybattlefield) -5/0 +text=Whenever Bramble Creeper attacks, it gets +5/+0 until end of turn. +mana={4}{G} +type=Creature +subtype=Elemental +power=0 +toughness=3 +[/card] +[card] +name=Branded Brawlers +auto=aslongas(land[-tapped]|opponentBattlefield) cantattack +auto=aslongas(land[-tapped]|myBattlefield) cantblock +text=Branded Brawlers can't attack if defending player controls an untapped land. -- Branded Brawlers can't block if you control an untapped land. +mana={R} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] +[card] +name=Brass Gnat +abilities=flying,doesnotuntap +auto={1}:untap myUpkeepOnly +text=Flying -- Brass Gnat doesn't untap during your untap step. -- At the beginning of your upkeep, you may pay {1}. If you do, untap Brass Gnat. +mana={1} +type=Artifact Creature +subtype=Insect +power=1 +toughness=1 +[/card] +[card] +name=Brass Man +abilities=doesnotuntap +auto={1}:untap myUpkeepOnly +text=Brass Man doesn't untap during your untap step. -- At the beginning of your upkeep, you may pay {1}. If you do, untap Brass Man. +mana={1} +type=Artifact Creature +subtype=Construct +power=1 +toughness=3 +[/card] +[card] +name=Brass Secretary +auto={2}{S}:draw:1 +text={2}, Sacrifice Brass Secretary: Draw a card. +mana={3} +type=Artifact Creature +subtype=Construct +power=2 +toughness=1 +[/card] +[card] +name=Brassclaw Orcs +auto=lord(creature[power>=2]) cantbeblockedby(brassclaw orcs) +text=Brassclaw Orcs can't block creatures with power 2 or greater. +mana={2}{R} +type=Creature +subtype=Orc +power=3 +toughness=2 +[/card] +[card] +name=Bravado +target=creature +auto=foreach(creature|myBattlefield) 1/1 +auto=-1/-1 +text=Enchant creature -- Enchanted creature gets +1/+1 for each other creature you control. +mana={1}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Breach +target=creature +auto=2/0 +auto=fear +text=Target creature gets +2/+0 and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) +mana={2}{B} +type=Instant +[/card] +[card] +name=Break Asunder +target=artifact,enchantment +auto=destroy +autohand={2}:cycling +text=Destroy target artifact or enchantment. -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={2}{G}{G} +type=Sorcery +[/card] +[card] +name=Breath of Darigaaz +kicker={2} +auto=damage:1 all(creature[-flying]) +auto=damage:1 opponent +auto=damage:1 controller +auto=kicker damage:3 all(creature[-flying]) +auto=kicker damage:3 opponent +auto=kicker damage:3 controller +text=Kicker {2} (You may pay an additional {2} as you cast this spell.) -- Breath of Darigaaz deals 1 damage to each creature without flying and each player. If Breath of Darigaaz was kicked, it deals 4 damage to each creature without flying and each player instead. +mana={1}{R} +type=Sorcery +[/card] +[card] +name=Breath of Life +target=creature|mygraveyard +auto=moveTo(myBattlefield) +text=Return target creature card from your graveyard to the battlefield. +mana={3}{W} +type=Sorcery +[/card] +[card] +name=Breath of Malfegor +auto=damage:5 opponent +text=Breath of Malfegor deals 5 damage to each opponent. +mana={3}{B}{R} +type=Instant +[/card] +[card] +name=Breathstealer +auto={B}:1/-1 +text={B}: Breathstealer gets +1/-1 until end of turn. +mana={2}{B} +type=Creature +subtype=Nightstalker +power=2 +toughness=2 +[/card] +[card] +name=Breeding Pool +auto=tap +auto=may untap && life:-2 controller +auto={T}:Add {G} +auto={T}:Add {U} +text=({T}: Add {G} or {U} to your mana pool.) -- As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, Breeding Pool enters the battlefield tapped. +type=Land +subtype=Forest Island +[/card] +[card] +name=Briar Patch +auto=lord(creature[attacking]|opponentBattlefield) -1/0 +text=Whenever a creature attacks you, it gets -1/-0 until end of turn. +mana={1}{G}{G} +type=Enchantment +[/card] +[card] +name=Briar Shield +target=creature +auto=1/1 +auto={S}:3/3 +text=Enchant creature -- Enchanted creature gets +1/+1. -- Sacrifice Briar Shield: Enchanted creature gets +3/+3 until end of turn. +mana={G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Briarberry Cohort +abilities=flying +auto=aslongas(other creature[blue]|myBattlefield) 1/1 +text=Flying -- Briarberry Cohort gets +1/+1 as long as you control another blue creature. +mana={1}{U} +type=Creature +subtype=Faerie Soldier +power=1 +toughness=1 +[/card] +[card] +name=Briarknit Kami +auto=@movedto(arcane,spirit|mystack):counter(1/1) target(creature) +text=Whenever you cast a Spirit or Arcane spell, put a +1/+1 counter on target creature. +mana={3}{G}{G} +type=Creature +subtype=Spirit +power=3 +toughness=3 +[/card] +[card] +name=Bribery +target=creature|opponentLibrary +auto=moveTo(myBattlefield) +text=Search target opponent's library for a creature card and put that card onto the battlefield under your control. Then that player shuffles his or her library. +mana={3}{U}{U} +type=Sorcery +[/card] +[card] +name=Brightstone Ritual +auto=foreach(goblin|battlefield) Add:{R} +text=Add {R} to your mana pool for each Goblin on the battlefield. +mana={R} +type=Instant +[/card] +[card] +name=Brigid, Hero of Kinsbaile +abilities=first strike +auto={T}:damage:2 all(creature[attacking;blocking]|opponentBattlefield) +auto={T}:damage:2 all(creature[attacking;blocking]|myBattlefield) +text=First strike -- {T}: Brigid, Hero of Kinsbaile deals 2 damage to each attacking or blocking creature target player controls. +mana={2}{W}{W} +type=Legendary Creature +subtype=Kithkin Archer +power=2 +toughness=3 +[/card] +[card] +name=Brilliant Halo +target=creature +auto=@movedTo(this|graveyard) from(battlefield):moveTo(myhand) notatarget(this|mygraveyard) +auto=1/2 +text=Enchant creature -- Enchanted creature gets +1/+2. -- When Brilliant Halo is put into a graveyard from the battlefield, return Brilliant Halo to its owner's hand. +mana={1}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Brilliant Plan +auto=draw:3 +text=Draw three cards. +mana={4}{U} +type=Sorcery +[/card] +[card] +name=Brimstone Dragon +abilities=flying,haste +text=Flying, haste +mana={6}{R}{R} +type=Creature +subtype=Dragon +power=6 +toughness=6 +[/card] +[card] +name=Brine Shaman +auto={T}{S(creature|myBattlefield)}:2/2 target(creature) +auto={1}{U}{U}{S(creature|myBattlefield)}:fizzle target(creature|stack) +text={T}, Sacrifice a creature: Target creature gets +2/+2 until end of turn. -- {1}{U}{U}, Sacrifice a creature: Counter target creature spell. +mana={1}{B} +type=Creature +subtype=Human Cleric Shaman +power=1 +toughness=1 +[/card] +[card] +name=Brink of Disaster +target=creature,land +auto=@tapped(mytgt):destroy +text=Enchant creature or land -- When enchanted permanent becomes tapped, destroy it. +mana={2}{B}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Broken Fall +auto={0}:moveTo(ownerhand) all(this) && regenerate target(creature) limit:1 +text=Return Broken Fall to its owner's hand: Regenerate target creature. +mana={2}{G} +type=Enchantment +[/card] +[card] +name=Brooding Saurian +auto=@each my end:moveto(ownerBattlefield) all(*|Battlefield) +auto=@each opponent end:moveto(ownerBattlefield) all(*|Battlefield) +text=At the beginning of each end step, each player gains control of all nontoken permanents he or she owns. +mana={2}{G}{G} +type=Creature +subtype=Lizard +power=4 +toughness=4 +[/card] +[card] +name=Broodmate Dragon +abilities=flying +auto=token(Dragon,creature dragon, 4/4,flying red) +text=Flying -- When Broodmate Dragon enters the battlefield, put a 4/4 red Dragon creature token with flying onto the battlefield. +mana={3}{B}{R}{G} +type=Creature +subtype=Dragon +power=4 +toughness=4 +[/card] +[card] +name=Brothers of Fire +auto={1}{R}{R}:damage:1 target(creature,player) && damage:1 controller +text={1}{R}{R}: Brothers of Fire deals 1 damage to target creature or player and 1 damage to you. +mana={1}{R}{R} +type=Creature +subtype=Human Shaman +power=2 +toughness=2 +[/card] +[card] +name=Brushland +auto={T}:Add {1} +auto={T}:Add {G} && Damage:1 controller +auto={T}:Add {W} && Damage:1 controller +text={T}: Add {1} to your mana pool. -- {T}: Add {G} or {W} to your mana pool. Brushland deals 1 damage to you. +type=Land +[/card] +[card] +name=Brushwagg +auto=rampage(-2/2,0) +auto=rampage(2/-2,1) +auto=lord(brushwagg[blocking]|mybattlefield) -2/2 +auto=lord(other brushwagg[blocking]|mybattlefield) 2/-2 +text=Whenever Brushwagg blocks or becomes blocked, it gets -2/+2 until end of turn. +mana={1}{G}{G} +type=Creature +subtype=Brushwagg +power=3 +toughness=2 +[/card] +[card] +name=Brutal Nightstalker +auto=may discard:1 opponent +text=When Brutal Nightstalker enters the battlefield, you may have target opponent discard a card. +mana={3}{B}{B} +type=Creature +subtype=Nightstalker +power=3 +toughness=2 +[/card] +[card] +name=Brute Force +target=creature +auto=3/3 +text=Target creature gets +3/+3 until end of turn. +mana={R} +type=Instant +[/card] +[card] +name=Bubbling Beebles +auto=aslongas(enchantment|opponentBattlefield) unblockable +text=Bubbling Beebles is unblockable as long as defending player controls an enchantment. +mana={4}{U} +type=Creature +subtype=Beeble +power=3 +toughness=3 +[/card] +[card] +name=Bull Cerodon +abilities=vigilance,haste +text=Vigilance, haste +mana={4}{R}{W} +type=Creature +subtype=Beast +power=5 +toughness=5 +[/card] +[card] +name=Bull Hippo +abilities=Islandwalk +text=Islandwalk +mana={3}{G} +type=Creature +subtype=Hippo +power=3 +toughness=3 +[/card] +[card] +name=Bull Rush +target=creature +auto=2/0 +text=Target creature gets +2/+0 until end of turn. +mana={R} +type=Instant +[/card] +[card] +name=Bullwhip +auto={2}{T}:damage:1 target(creature) && mustattack ueot +text={2}, {T}: Bullwhip deals 1 damage to target creature. That creature attacks this turn if able. +mana={4} +type=Artifact +[/card] +[card] +name=Buoyancy +abilities=flash +target=creature +auto=flying +text=Flash -- Enchant creature -- Enchanted creature has flying. +mana={1}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Burden of Greed +target=opponent +auto=foreach(artifact[tapped]|opponentBattlefield)damage:1 +text=Target player loses 1 life for each tapped artifact he or she controls. +mana={3}{B} +type=Instant +[/card] +[card] +name=Burning Cloak +target=creature +auto=2/0 +auto=damage:2 +text=Target creature gets +2/+0 until end of turn. Burning Cloak deals 2 damage to that creature. +mana={R} +type=Sorcery +[/card] +[card] +name=Burning Fields +auto=Damage:5 opponent +text=Burning Fields deals 5 damage to target opponent. +mana={4}{R} +type=Sorcery +[/card] +[card] +name=Burning Inquiry +auto=draw:3 opponent +auto=draw:3 controller +auto=discard:3 opponent +auto=discard:3 controller +text=Each player draws three cards, then discards three cards at random. +mana={R} +type=Sorcery +[/card] +[card] +name=Burning Palm Efreet +auto={1}{R}{R}:damage:2 && -flying target(creature[flying]) +text={1}{R}{R}: Burning Palm Efreet deals 2 damage to target creature with flying and that creature loses flying until end of turn. +mana={2}{R}{R} +type=Creature +subtype=Efreet +power=2 +toughness=2 +[/card] +[card] +name=Burr Grafter +auto=@movedTo(this|mygraveyard) from(myBattlefield):may moveTo(myhand) target(other spirit[manacost<=3]|mygraveyard) +auto={S}:2/2 target(creature) +text=Sacrifice Burr Grafter: Target creature gets +2/+2 until end of turn. -- Soulshift 3 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 3 or less from your graveyard to your hand.) +mana={3}{G} +type=Creature +subtype=Spirit +power=2 +toughness=2 +[/card] +[card] +name=Burrenton Bombardier +abilities=flying +autohand={2}{W}{S}:counter(1/1,2) target(creature) +text=Flying -- Reinforce 2 - {2}{W} ({2}{W}, Discard this card: Put two +1/+1 counters on target creature.) +mana={2}{W} +type=Creature +subtype=Kithkin Soldier +power=2 +toughness=2 +[/card] +[card] +name=Burrowing +target=creature +auto=mountainwalk +text=Enchant creature -- Enchanted creature has mountainwalk. +mana={R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Burst Lightning +target=creature,player +kicker={4} +auto=damage:2 +auto=kicker damage:2 +text=Kicker {4} (You may pay an additional {4} as you cast this spell.) -- Burst Lightning deals 2 damage to target creature or player. If Burst Lightning was kicked, it deals 4 damage to that creature or player instead. +mana={R} +type=Instant +[/card] +[card] +name=Burst of Energy +target=* +auto=untap +text=Untap target permanent. +mana={W} +type=Instant +[/card] +[card] +name=Burst of Speed +auto=lord(creature|myBattlefield) haste +text=Creatures you control gain haste until end of turn. (They can attack and {T} even if they just came under your control.) +mana={R} +type=Sorcery +[/card] +[card] +name=Cabal Archon +auto={B}{S(cleric|myBattlefield)}:life:-2 target(player) && life:2 controller +text={B}, Sacrifice a Cleric: Target player loses 2 life and you gain 2 life. +mana={2}{B} +type=Creature +subtype=Human Cleric +power=2 +toughness=2 +[/card] +[card] +name=Cabal Coffers +auto={2}{T}:foreach(swamp|myBattlefield) add:{B} +text={2}, {T}: Add {B} to your mana pool for each Swamp you control. +type=Land +[/card] +[card] +name=Cabal Pit +auto={T}:Add {B} && damage:1 controller +auto=aslongas(*|mygraveyard) {B}{T}{S}:-2/-2 target(creature) >6 +text={T}: Add {B} to your mana pool. Cabal Pit deals 1 damage to you. -- Threshold - {B}, {T}, Sacrifice Cabal Pit: Target creature gets -2/-2 until end of turn. Activate this ability only if seven or more cards are in your graveyard. +type=Land +[/card] +[card] +name=Cabal Ritual +auto=Add{B}{B}{B} +auto=aslongas(*|mygraveyard) add{B}{B} >6 +text=Add {B}{B}{B} to your mana pool. -- Threshold - Add {B}{B}{B}{B}{B} to your mana pool instead if seven or more cards are in your graveyard. +mana={1}{B} +type=Instant +[/card] +[card] +name=Cabal Torturer +auto={B}{T}:-1/-1 target(creature) +auto=aslongas(*|mygraveyard) {3}{B}{B}{T}:-2/-2 target(creature) >6 +text={B}, {T}: Target creature gets -1/-1 until end of turn. -- Threshold - {3}{B}{B}, {T}: Target creature gets -2/-2 until end of turn. Activate this ability only if seven or more cards are in your graveyard. +mana={1}{B}{B} +type=Creature +subtype=Human Minion +power=1 +toughness=1 +[/card] +[card] +name=Cabal Trainee +auto={S}:-2/0 target(creature) +text=Sacrifice Cabal Trainee: Target creature gets -2/-0 until end of turn. +mana={B} +type=Creature +subtype=Human Minion +power=1 +toughness=1 +[/card] +[card] +name=Cache Raiders +auto=@each my upkeep:moveTo(ownerhand) notatarget(*|myBattlefield) +text=At the beginning of your upkeep, return a permanent you control to its owner's hand. +mana={3}{U}{U} +type=Creature +subtype=Merfolk Rogue +power=4 +toughness=4 +[/card] +[card] +name=Cackling Imp +abilities=flying +auto={T}:life:-1 target(player) +text=Flying -- {T}: Target player loses 1 life. +mana={2}{B}{B} +type=Creature +subtype=Imp +power=2 +toughness=2 +[/card] +[card] +name=Cadaverous Bloom +auto={0}:moveTo(exile) target(*|myhand) && add{B}{B} controller +auto={0}:moveTo(exile) target(*|myhand) && add{G}{G} controller +text=Exile a card from your hand: Add {B}{B} or {G}{G} to your mana pool. +mana={3}{B}{G} +type=Enchantment +[/card] +[card] +name=Cage of Hands +target=creature +auto=cantattack +auto=cantblock +auto={1}{W}:moveTo(ownerhand) +text=Enchant creature -- Enchanted creature can't attack or block. -- {1}{W}: Return Cage of Hands to its owner's hand. +mana={2}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Cagemail +target=creature +auto=2/2 +auto=cantattack +text=Enchant creature -- Enchanted creature gets +2/+2 and can't attack. +mana={1}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Caldera Lake +auto=tap +auto={T}:Add{1} +auto={T}:Add{U} && damage:1 controller +auto={T}:Add{R} && damage:1 controller +text=Caldera Lake enters the battlefield tapped. -- {T}: Add {1} to your mana pool. -- {T}: Add {U} or {R} to your mana pool. Caldera Lake deals 1 damage to you. +type=Land +[/card] +[card] +name=Call the Skybreaker +auto=token(Elemental,creature elemental, 5/5,flying red,blue) +autograveyard={5}{UR}{UR}{S(land|myhand)}:token(Elemental,creature elemental, 5/5,flying red,blue) asSorcery +text=Put a 5/5 blue and red Elemental creature token with flying onto the battlefield. -- Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) +mana={5}{UR}{UR} +type=Sorcery +[/card] +[card] +name=Call to Glory +auto=untap all(creature|myBattlefield) +auto=lord(samurai|myBattlefield) 1/1 +text=Untap all creatures you control. Samurai creatures you control get +1/+1 until end of turn. +mana={1}{W} +type=Instant +[/card] +[card] +name=Call to Heel +target=creature +auto=moveto(ownerhand) +auto=draw:1 targetController +text=Return target creature to its owner's hand. Its controller draws a card. +mana={1}{U} +type=Instant +[/card] +[card] +name=Caller of Gales +auto={1}{U}{T}:flying target(creature) +text={1}{U}, {T}: Target creature gains flying until end of turn. +mana={U} +type=Creature +subtype=Merfolk Wizard +power=1 +toughness=1 +[/card] +[card] +name=Calming Verse +auto=destroy all(enchantment|opponentBattlefield) +auto=aslongas(land[-tapped]|myBattlefield) destroy all(enchantment|myBattlefield) +text=Destroy all enchantments you don't control. Then, if you control an untapped land, destroy all enchantments you control. +mana={3}{G} +type=Sorcery +[/card] +[card] +name=Cancel +target=*|stack +auto=fizzle +text=Counter target spell. +mana={1}{U}{U} +type=Instant +[/card] +[card] +name=Canopy Cover +target=creature +auto=opponentshroud +auto=cantbeblockedby(creature[-flying;-reach]) +text=Enchant creature -- Enchanted creature can't be blocked except by creatures with flying or reach. -- Enchanted creature can't be the target of spells or abilities your opponents control. +mana={1}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Canopy Dragon +abilities=trample +auto={1}{G}:flying && -trample +text=Trample -- {1}{G}: Canopy Dragon gains flying and loses trample until end of turn. +mana={4}{G}{G} +type=Creature +subtype=Dragon +power=4 +toughness=4 +[/card] +[card] +name=Canopy Spider +abilities=reach +text=Reach (This creature can block creatures with flying.) +mana={1}{G} +type=Creature +subtype=Spider +power=1 +toughness=3 +[/card] +[card] +name=Canopy Surge +kicker={2} +auto=damage:1 all(creature[flying]) +auto=damage:1 all(player) +auto=kicker damage:3 all(creature[flying]) +auto=kicker damage:3 all(player) +text=Kicker {2} (You may pay an additional {2} as you cast this spell.) -- Canopy Surge deals 1 damage to each creature with flying and each player. If Canopy Surge was kicked, it deals 4 damage to each creature with flying and each player instead. +mana={1}{G} +type=Sorcery +[/card] +[card] +name=Cantivore +abilities=vigilance +auto=foreach(enchantment|graveyard) 1/1 +text=Vigilance -- Cantivore's power and toughness are each equal to the number of enchantment cards in all graveyards. +mana={1}{W}{W} +type=Creature +subtype=Lhurgoyf +power=* +toughness=* +[/card] +[card] +name=Canyon Drake +abilities=flying +auto={1}:2/0 && discard:1 +text=Flying -- {1}, Discard a card at random: Canyon Drake gets +2/+0 until end of turn. +mana={2}{R}{R} +type=Creature +subtype=Drake +power=1 +toughness=2 +[/card] +[card] +name=Canyon Minotaur +mana={3}{R} +type=Creature +subtype=Minotaur Warrior +power=3 +toughness=3 +[/card] +[card] +name=Canyon Wildcat +abilities=mountainwalk +text=Mountainwalk +mana={1}{R} +type=Creature +subtype=Cat +power=2 +toughness=1 +[/card] +[card] +name=Cao Ren, Wei Commander +abilities=horsemanship +auto=life:-3 +text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) -- When Cao Ren, Wei Commander enters the battlefield, you lose 3 life. +mana={2}{B}{B} +type=Legendary Creature +subtype=Human Soldier Warrior +power=3 +toughness=3 +[/card] +[card] +name=Capashen Knight +abilities=first strike +auto={1}{W}:1/0 +text=First strike -- {1}{W}: Capashen Knight gets +1/+0 until end of turn. +mana={1}{W} +type=Creature +subtype=Human Knight +power=1 +toughness=1 +[/card] +[card] +name=Capashen Standard +target=creature +auto=1/2 +auto={2}{S}:draw:1 controller +text=Enchant creature -- Enchanted creature gets +1/+1. -- {2}, Sacrifice Capashen Standard: Draw a card. +mana={W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Capashen Templar +auto={W}:0/1 +text={W}: Capashen Templar gets +0/+1 until end of turn. +mana={2}{W} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] +name=Capashen Unicorn +auto={1}{W}{T}{S}:Destroy target(enchantment,artifact) +text={1}{W}, {T}, Sacrifice Capashen Unicorn: Destroy target artifact or enchantment. +mana={1}{W} +type=Creature +subtype=Unicorn +power=1 +toughness=2 +[/card] +[card] +name=Capricious Sorcerer +auto={T}:Damage:1 target(creature,player) myTurnOnly +text={T}: Capricious Sorcerer deals 1 damage to target creature or player. Activate this ability only during your turn, before attackers are declared. +mana={2}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Captain Sisay +auto={T}:moveTo(myHand) target(*[legendary]|myLibrary) +text={T}: Search your library for a legendary card, reveal that card, and put it into your hand. Then shuffle your library. +mana={2}{G}{W} +type=Legendary Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] +[card] +name=Captain of the Watch +abilities=vigilance +auto=lord(soldier|myBattlefield) 1/1 other +auto=lord(soldier|myBattlefield) vigilance other +auto=token(Soldier,Creature Soldier,1/1,white)*3 +text=Vigilance (Attacking doesn't cause this creature to tap.) -- Other Soldier creatures you control get +1/+1 and have vigilance. -- When Captain of the Watch enters the battlefield, put three 1/1 white Soldier creature tokens onto the battlefield. +mana={4}{W}{W} +type=Creature +subtype=Human Soldier +power=3 +toughness=3 +[/card] +[card] +name=Captive Flame +auto={R}:1/0 target(creature) +text={R}: Target creature gets +1/+0 until end of turn. +mana={2}{R} +type=Enchantment +[/card] +[card] +name=Carapace +target=creature +auto=0/2 +auto={S}:regenerate +text=Enchant creature -- Enchanted creature gets +0/+2. -- Sacrifice Carapace: Regenerate enchanted creature. +mana={G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Caravan Hurda +abilities=lifelink +text=Lifelink (Damage dealt by this creature also causes you to gain that much life.) +mana={4}{W} +type=Creature +subtype=Giant +power=1 +toughness=5 +[/card] +[card] +name=Carnage Altar +auto={S(creature|myBattlefield)}:Draw:1 +text={3}, Sacrifice a creature: Draw a card. +mana={2} +type=Artifact +[/card] +[card] +name=Carnassid +abilities=trample +auto={1}{G}:regenerate +text=Trample -- {1}{G}: Regenerate Carnassid. +mana={4}{G}{G} +type=Creature +subtype=Beast +power=5 +toughness=4 +[/card] +[card] +name=Carnival of Souls +auto=@movedTo(creature|battlefield):life:-1 controller +auto=@movedTo(creature|battlefield):add{B} controller +text=Whenever a creature enters the battlefield, you lose 1 life and add {B} to your mana pool. +mana={1}{B} +type=Enchantment +[/card] +[card] +name=Carnivorous Plant +abilities=defender +text=Defender +mana={3}{G} +type=Creature +subtype=Plant Wall +power=4 +toughness=5 +[/card] +[card] +name=Carpet of Flowers +auto=@each my firstmain:may foreach(island|opponentbattlefield) Add{W} +auto=@each my firstmain:may foreach(island|opponentbattlefield) Add{U} +auto=@each my firstmain:may foreach(island|opponentbattlefield) Add{B} +auto=@each my firstmain:may foreach(island|opponentbattlefield) Add{R} +auto=@each my firstmain:may foreach(island|opponentbattlefield) Add{G} +text=At the beginning of each of your main phases, if you haven't added mana to your mana pool with Carpet of Flowers this turn, you may add up to X mana of any one color to your mana pool, where X is the number of Islands target opponent controls. +mana={G} +type=Enchantment +[/card] +[card] +name=Carrier Pigeons +abilities=flying +auto=@next upkeep:draw:1 +text=Flying -- When Carrier Pigeons enters the battlefield, draw a card at the beginning of the next turn's upkeep. +mana={3}{W} +type=Creature +subtype=Bird +power=1 +toughness=1 +[/card] +[card] +name=Carrion Ants +auto={1}:1/1 +text={1}: Carrion Ants gets +1/+1 until end of turn. +mana={2}{B}{B} +type=Creature +subtype=Insect +power=0 +toughness=1 +[/card] +[card] +name=Carrion Feeder +abilities=cantblock +auto={S(creature|myBattlefield)}:counter(1/1,1) +text=Carrion Feeder can't block. -- Sacrifice a creature: Put a +1/+1 counter on Carrion Feeder. +mana={B} +type=Creature +subtype=Zombie +power=1 +toughness=1 +[/card] +[card] +name=Carrion Howler +auto={0}:2/1 && life:-1 controller +text=Pay 1 life: Carrion Howler gets +2/-1 until end of turn. +mana={3}{B} +type=Creature +subtype=Zombie Wolf +power=2 +toughness=2 +[/card] +[card] +name=Carrion Wall +abilities=defender +auto={1}{B}:regenerate +text=Defender (This creature can't attack.) -- {1}{B}: Regenerate Carrion Wall. +mana={1}{B}{B} +type=Creature +subtype=Wall +power=3 +toughness=2 +[/card] +[card] +name=Cartographer +auto=may moveTo(myhand) target(land|mygraveyard) +text=When Cartographer enters the battlefield, you may return target land card from your graveyard to your hand. +mana={2}{G} +type=Creature +subtype=Human +power=2 +toughness=2 +[/card] +[card] +name=Carven Caryatid +abilities=defender +auto=draw:1 +text=Defender (This creature can't attack.) -- When Carven Caryatid enters the battlefield, draw a card. +mana={1}{G}{G} +type=Creature +subtype=Spirit +power=2 +toughness=5 +[/card] +[card] +name=Cascade Bluffs +auto={T}:Add {1} +auto={UR}{T}:Add {U}{U} +auto={UR}{T}:Add {U}{R} +auto={UR}{T}:Add {R}{R} +text={T}: Add {1} to your mana pool. -- {(u/r)}, {T}: Add {U}{U}, {U}{R}, or {R}{R} to your mana pool. +type=Land +[/card] +[card] +name=Castle +auto=lord(creature[-tapped]|myBattlefield) 0/2 +text=Untapped creatures you control get +0/+2. +mana={3}{W} +type=Enchantment +[/card] +[card] +name=Castle Raptors +abilities=flying +auto=lord(castle raptors[-tapped]) 0/2 +auto=lord(other castle raptors[-tapped]) 0/-2 +text=Flying -- As long as Castle Raptors is untapped, it gets +0/+2. +mana={4}{W} +type=Creature +subtype=Bird Soldier +power=3 +toughness=3 +[/card] +[card] +name=Castle Sengir +auto={T}:Add{1} +auto={1}{T}:Add{B} +auto={2}{T}:Add{U} +auto={2}{T}:Add{R} +text={T}: Add {1} to your mana pool. -- {1}, {T}: Add {B} to your mana pool. -- {2}, {T}: Add {U} or {R} to your mana pool. +type=Land +[/card] +[card] +name=Cat Warriors +abilities=forestwalk +text=Forestwalk +mana={1}{G}{G} +type=Creature +subtype=Cat Warrior +power=2 +toughness=2 +[/card] +[card] +name=Catastrophe +auto=may destroy all(land) +auto=may bury all(creature) +text=Destroy all lands or all creatures. Creatures destroyed this way can't be regenerated. +mana={4}{W}{W} +type=Sorcery +[/card] +[card] +name=Cateran Brute +auto={2}{T}:moveTo(myBattlefield) target(mercenary[manacost<=2]|mylibrary) +text={2}, {T}: Search your library for a Mercenary permanent card with converted mana cost 2 or less and put that card onto the battlefield. Then shuffle your library. +mana={2}{B} +type=Creature +subtype=Horror Mercenary +power=2 +toughness=2 +[/card] +[card] +name=Cateran Enforcer +abilities=fear +auto={4}{T}:moveTo(myBattlefield) target(mercenary[manacost<=4]|mylibrary) +text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- {4}, {T}: Search your library for a Mercenary permanent card with converted mana cost 4 or less and put that card onto the battlefield. Then shuffle your library. +mana={3}{B}{B} +type=Creature +subtype=Horror Mercenary +power=4 +toughness=3 +[/card] +[card] +name=Cateran Kidnappers +auto={3}{T}:moveTo(myBattlefield) target(mercenary[manacost<=3]|mylibrary) +text={3}, {T}: Search your library for a Mercenary permanent card with converted mana cost 3 or less and put that card onto the battlefield. Then shuffle your library. +mana={2}{B}{B} +type=Creature +subtype=Human Mercenary +power=4 +toughness=2 +[/card] +[card] +name=Cateran Overlord +auto={S(creature|myBattlefield)}:regenerate +auto={6}{T}:moveTo(myBattlefield) target(mercenary[manacost<=6]|mylibrary) +text=Sacrifice a creature: Regenerate Cateran Overlord. -- {6}, {T}: Search your library for a Mercenary permanent card with converted mana cost 6 or less and put that card onto the battlefield. Then shuffle your library. +mana={4}{B}{B}{B} +type=Creature +subtype=Horror Mercenary +power=7 +toughness=5 +[/card] +[card] +name=Cateran Persuader +auto={1}{T}:moveTo(myBattlefield) target(mercenary[manacost<=1]|mylibrary) +text={1}, {T}: Search your library for a Mercenary permanent card with converted mana cost 1 or less and put that card onto the battlefield. Then shuffle your library. +mana={B}{B} +type=Creature +subtype=Human Mercenary +power=2 +toughness=1 +[/card] +[card] +name=Cateran Slaver +abilities=swampwalk +auto={5}{T}:moveTo(myBattlefield) target(mercenary[manacost<=5]|mylibrary) +text=Swampwalk -- {5}, {T}: Search your library for a Mercenary permanent card with converted mana cost 5 or less and put that card onto the battlefield. Then shuffle your library. +mana={4}{B}{B} +type=Creature +subtype=Horror Mercenary +power=5 +toughness=5 +[/card] +[card] +name=Cateran Summons +target=mercenary|myLibrary +auto=moveTo(myHand) +text=Search your library for a Mercenary card, reveal that card, and put it into your hand. Then shuffle your library. +mana={B} +type=Sorcery +[/card] +[card] +name=Cathartic Adept +auto={T}:deplete:1 target(player) +text={T}: Target player puts the top card of his or her library into his or her graveyard. +mana={U} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Cathodion +auto=@movedTo(this|graveyard) from(battlefield):Add{3} +text=When Cathodion is put into a graveyard from the battlefield, add {3} to your mana pool. +mana={3} +type=Artifact Creature +subtype=Construct +power=3 +toughness=3 +[/card] +[card] +name=Cauldron Haze +target=creatures +auto=persist +text=Choose any number of target creatures. Each of those creatures gains persist until end of turn. (When it's put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) +mana={1}{WB} +type=Instant +[/card] +[card] +name=Caustic Crawler +auto=@movedTo(land|myBattlefield):may -1/-1 target(creature) ueot +text=Landfall - Whenever a land enters the battlefield under your control, you may have target creature get -1/-1 until end of turn. +mana={3}{B}{B} +type=Creature +subtype=Insect +power=4 +toughness=3 +[/card] +[card] +name=Caustic Rain +target=land +auto=moveTo(exile) +text=Exile target land. +mana={2}{B}{B} +type=Sorcery +[/card] +[card] +name=Caustic Wasps +abilities=flying +auto=@damaged(player) from(this):may destroy target(artifact|opponentbattlefield) +text=Flying -- Whenever Caustic Wasps deals combat damage to a player, you may destroy target artifact that player controls. +mana={2}{G} +type=Creature +subtype=Insect +power=1 +toughness=1 +[/card] +[card] +name=Cave People +auto=lord(cave people[attacking]|mybattlefield) 1/-2 +auto=lord(other people[attacking]|mybattlefield) -1/2 +auto={1}{R}{R}{T}:mountainwalk target(creature) +text=Whenever Cave People attacks, it gets +1/-2 until end of turn. -- {1}{R}{R}, {T}: Target creature gains mountainwalk until end of turn. +mana={1}{R}{R} +type=Creature +subtype=Human +power=1 +toughness=4 +[/card] +[card] +name=Cave Sense +target=creature +auto=1/1 +auto=mountainwalk +text=Enchant creature -- Enchanted creature gets +1/+1 and has mountainwalk. +mana={1}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Cave Tiger +auto=rampage(1/1,0) +text=Whenever Cave Tiger becomes blocked by a creature, Cave Tiger gets +1/+1 until end of turn. +mana={2}{G} +type=Creature +subtype=Cat +power=2 +toughness=2 +[/card] +[card] +name=Cavern Crawler +abilities=mountainwalk +auto={R}:1/-1 +text=Mountainwalk -- {R}: Cavern Crawler gets +1/-1 until end of turn. +mana={2}{R} +type=Creature +subtype=Insect +power=0 +toughness=3 +[/card] +[card] +name=Cavern Harpy +abilities=flying +auto=moveTo(ownerhand) notatarget(creature[blue;black]|myBattlefield) +auto={0}:moveTo(ownerhand) && life:-1 controller +text=Flying -- When Cavern Harpy enters the battlefield, return a blue or black creature you control to its owner's hand. -- Pay 1 life: Return Cavern Harpy to its owner's hand. +mana={U}{B} +type=Creature +subtype=Harpy Beast +power=2 +toughness=1 +[/card] +[card] +name=Cavern Thoctar +auto={1}{R}:1/0 +text={1}{R}: Cavern Thoctar gets +1/+0 until end of turn. +mana={5}{G} +type=Creature +subtype=Beast +power=5 +toughness=5 +[/card] +[card] +name=Caves of Koilos +auto={T}:Add {1} +auto={T}:Add {W} && Damage:1 controller +auto={T}:Add {B} && Damage:1 controller +text={T}: Add {1} to your mana pool. -- {T}: Add {W} or {B} to your mana pool. Caves of Koilos deals 1 damage to you. +type=Land +[/card] +[card] +name=Celestial Ancient +abilities=flying +auto=@movedTo(enchantment|mystack):all(creature|mybattlefield) counter(1/1,1) +text=Flying -- Whenever you cast an enchantment spell, put a +1/+1 counter on each creature you control. +mana={3}{W}{W} +type=Creature +subtype=Elemental +power=3 +toughness=3 +[/card] +[card] +name=Celestial Colonnade +auto=tap +auto={T}:Add{W} +auto={T}:Add{U} +auto={3}{W}{U}:becomes(Elemental Creature,4/4,flying,vigilance,white,blue) ueot +text=Celestial Colonnade enters the battlefield tapped. -- {T}: Add {W} or {U} to your mana pool. -- {3}{W}{U}: Until end of turn, Celestial Colonnade becomes a 4/4 white and blue Elemental creature with flying and vigilance. It's still a land. +type=Land +[/card] +[card] +name=Celestial Prism +auto={2}{T}:Add {B} +auto={2}{T}:Add {U} +auto={2}{T}:Add {G} +auto={2}{T}:Add {R} +auto={2}{T}:Add {W} +text={2}, {T}: Add one mana of any color to your mana pool. +mana={3} +type=Artifact +[/card] +[card] +name=Celestial Purge +target=*[black;red] +auto=moveTo(exile) +text=Exile target black or red permanent. +mana={1}{W} +type=Instant +[/card] +[card] +name=Cemetery Gate +abilities=defender,protection from black +text=Defender (This creature can't attack.) -- Protection from black +mana={2}{B} +type=Creature +subtype=Wall +power=0 +toughness=5 +[/card] +[card] +name=Cemetery Reaper +auto=lord(zombie|myBattlefield) 1/1 other +auto={2}{B}{T}:moveTo(Exile) target(creature|graveyard) && token(Zombie,Creature Zombie,2/2,black) +text=Other Zombie creatures you control get +1/+1. -- {2}{B}, {T}: Exile target creature card from a graveyard. Put a 2/2 black Zombie creature token onto the battlefield. +mana={1}{B}{B} +type=Creature +subtype=Zombie +power=2 +toughness=2 +[/card] +[card] +name=Cenn's Enlistment +auto=token(Kithkin Soldier,creature kithkin soldier, 1/1, white)*2 +autograveyard={3}{W}{S(land|myhand)}:token(Kithkin Soldier,creature kithkin soldier, 1/1, white)*2 asSorcery +text=Put two 1/1 white Kithkin Soldier creature tokens onto the battlefield. -- Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) +mana={3}{W} +type=Sorcery +[/card] +[card] +name=Centaur Archer +auto={T}:damage:1 target(creature[flying]) +text={T}: Centaur Archer deals 1 damage to target creature with flying. +mana={1}{R}{G} +type=Creature +subtype=Centaur Archer +power=3 +toughness=2 +[/card] +[card] +name=Centaur Courser +mana={2}{G} +type=Creature +subtype=Centaur Warrior +power=3 +toughness=3 +[/card] +[card] +name=Centaur Garden +auto={T}:Add {G} && damage:1 controller +auto=aslongas(*|mygraveyard) {G}{T}{S}:3/3 target(creature) >6 +text={T}: Add {G} to your mana pool. Centaur Garden deals 1 damage to you. -- Threshold - {G}, {T}, Sacrifice Centaur Garden: Target creature gets +3/+3 until end of turn. Activate this ability only if seven or more cards are in your graveyard. +type=Land +[/card] +[card] +name=Centaur Glade +auto={2}{G}{G}:token(Centaur,creature Centaur token,3/3,green) +text={2}{G}{G}: Put a 3/3 green Centaur creature token onto the battlefield. +mana={3}{G}{G} +type=Enchantment +[/card] +[card] +name=Centaur Rootcaster +auto=@damaged(player) from(this):may moveTo(myBattlefield) target(land[basic]|mylibrary) && tap +text=Whenever Centaur Rootcaster deals combat damage to a player, you may search your library for a basic land card and put that card onto the battlefield tapped. If you do, shuffle your library. +mana={3}{G} +type=Creature +subtype=Centaur Druid +power=2 +toughness=2 +[/card] +[card] +name=Centaur Safeguard +auto=@movedto(this|graveyard):may life:3 +text=({(g/w)} can be paid with either {G} or {W}.) -- When Centaur Safeguard is put into a graveyard from the battlefield, you may gain 3 life. +mana={2}{GW} +type=Creature +subtype=Centaur Warrior +power=3 +toughness=1 +[/card] +[card] +name=Centaur Veteran +abilities=trample +auto={G}{S(*|myhand)}:regenerate +text=Trample -- {G}, Discard a card: Regenerate Centaur Veteran. +mana={5}{G} +type=Creature +subtype=Centaur +power=3 +toughness=3 +[/card] +[card] +name=Cephalid Inkshrouder +auto={S(*|myHand)}:shroud && unblockable +text=Discard a card: Cephalid Inkshrouder gains shroud until end of turn and is unblockable this turn. (A permanent with shroud can't be the target of spells or abilities.) +mana={2}{U} +type=Creature +subtype=Cephalid +power=2 +toughness=1 +[/card] +[card] +name=Cephalid Pathmage +abilities=unblockable +auto={T}{S}:unblockable target(creature) +text=Cephalid Pathmage is unblockable. -- {T}, Sacrifice Cephalid Pathmage: Target creature is unblockable this turn. +mana={2}{U} +type=Creature +subtype=Cephalid Wizard +power=1 +toughness=2 +[/card] +[card] +name=Cephalid Retainer +auto={U}{U}:tap target(creature[-flying]) +text={U}{U}: Tap target creature without flying. +mana={2}{U}{U} +type=Creature +subtype=Cephalid +power=2 +toughness=3 +[/card] +[card] +name=Cephalid Scout +abilities=flying +auto={2}{U}{S(land|myBattlefield)}:draw:1 +text=Flying -- {2}{U}, Sacrifice a land: Draw a card. +mana={1}{U} +type=Creature +subtype=Cephalid Wizard Scout +power=1 +toughness=1 +[/card] +[card] +name=Cephalid Snitch +auto={S}:-protection from black target(creature) +text=Sacrifice Cephalid Snitch: Target creature loses protection from black until end of turn. +mana={1}{U} +type=Creature +subtype=Cephalid Wizard +power=1 +toughness=1 +[/card] +[card] +name=Ceremonial Guard +auto=@each combatends:destroy all(ceremonial guard[attacking;blocking]|myBattlefield) +text=When Ceremonial Guard attacks or blocks, destroy it at end of combat. +mana={2}{R} +type=Creature +subtype=Human Soldier +power=3 +toughness=4 +[/card] +[card] +name=Cerodon Yearling +abilities=vigilance,haste +text=Vigilance, haste +mana={R}{W} +type=Creature +subtype=Beast +power=2 +toughness=2 +[/card] +[card] +name=Cerulean Sphinx +abilities=flying +auto={U}:moveto(mylibrary) && shuffle +text=Flying -- {U}: Cerulean Sphinx's owner shuffles it into his or her library. +mana={4}{U}{U} +type=Creature +subtype=Sphinx +power=5 +toughness=5 +[/card] +[card] +name=Cerulean Wyvern +abilities=flying,protection from green +text=Flying, protection from green +mana={4}{U} +type=Creature +subtype=Drake +power=3 +toughness=3 +[/card] +[card] +name=Cessation +target=creature +auto=@movedTo(this|graveyard) from(battlefield):moveTo(myhand) notatarget(this|mygraveyard) +auto=cantattack +text=Enchant creature -- Enchanted creature can't attack. -- When Cessation is put into a graveyard from the battlefield, return Cessation to its owner's hand. +mana={2}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Ceta Disciple +auto={R}{T}:2/0 target(creature) +auto={G}{T}:Add {W} +auto={G}{T}:Add {U} +auto={G}{T}:Add {B} +auto={G}{T}:Add {R} +auto={G}{T}:Add {G} +text={R}, {T}: Target creature gets +2/+0 until end of turn. -- {G}, {T}: Add one mana of any color to your mana pool. +mana={U} +type=Creature +subtype=Merfolk Wizard +power=1 +toughness=1 +[/card] +[card] +name=Chain Reaction +auto=foreach(creature|battlefield) damage:1 all(creature) +text=Chain Reaction deals X damage to each creature, where X is the number of creatures on the battlefield. +mana={2}{R}{R} +type=Sorcery +[/card] +[card] +name=Chainbreaker +auto=counter(-1/-1,2) +auto={3}{T}:counter(-1/-1,-1) target(creature) +text=Chainbreaker enters the battlefield with two -1/-1 counters on it. -- {3}, {T}: Remove a -1/-1 counter from target creature. +mana={2} +type=Artifact Creature +subtype=Scarecrow +power=3 +toughness=3 +[/card] +[card] +name=Chainflinger +auto={1}{R}{T}:damage:1 target(creature,player) +auto=aslongas(*|mygraveyard) {2}{R}{T}:damage:2 target(creature,player) >6 +text={1}{R}, {T}: Chainflinger deals 1 damage to target creature or player. -- Threshold - {2}{R}, {T}: Chainflinger deals 2 damage to target creature or player. Activate this ability only if seven or more cards are in your graveyard. +mana={3}{R} +type=Creature +subtype=Beast +power=2 +toughness=2 +[/card] +[card] +name=Champion Lancer +auto=preventAllCombatDamage from(creature) to(this) +text=Prevent all damage that would be dealt to Champion Lancer by creatures. +mana={4}{W}{W} +type=Creature +subtype=Human Knight +power=3 +toughness=3 +[/card] +[card] +name=Champion's Victory +target=creature[attacking]|opponentBattlefield +auto=moveTo(ownerhand) +text=Cast Champion's Victory only during the declare attackers step and only if you've been attacked this step. -- Return target attacking creature to its owner's hand. +mana={U} +type=Instant +[/card] +[card] +name=Chandler +auto={R}{R}{R}{T}:destroy target(creature[artifact]) +text={R}{R}{R}, {T}: Destroy target artifact creature. +mana={4}{R} +type=Legendary Creature +subtype=Human Rogue +power=3 +toughness=3 +[/card] +[card] +name=Channel the Suns +auto=Add{W}{U}{B}{R}{G} +text=Add {W}{U}{B}{R}{G} to your mana pool. +mana={3}{G} +type=Sorcery +[/card] +[card] +name=Chaos Charm +auto=may destroy target(wall) +auto=may damage:1 target(creature) +auto=may haste target(creature) +text=Choose one - Destroy target Wall; or Chaos Charm deals 1 damage to target creature; or target creature gains haste until end of turn. +mana={R} +type=Instant +[/card] +[card] +name=Chaoslace +alias=1282 +text=Target spell or permanent becomes red. (Its mana symbols remain unchanged.) +mana={R} +type=Instant +[/card] +[card] +name=Chaosphere +auto=lord(creature[flying]) cloud +auto=lord(creature[-flying] reach +auto=@movedTo(enchantment[world]|battlefield):bury +text=Creatures with flying can block only creatures with flying. -- Creatures without flying have reach. (They can block creatures with flying.) +mana={2}{R} +type=World Enchantment +[/card] +[card] +name=Chaotic Backlash +target=player +auto=foreach(*[white;blue]|opponentBattlefield) damage:2 +text=Chaotic Backlash deals damage to target player equal to twice the number of white and/or blue permanents he or she controls. +mana={4}{R} +type=Instant +[/card] +[card] +name=Char +target=creature,player +auto=Damage:4 +auto=Damage:2 controller +text=Char deals 4 damage to target creature or player and 2 damage to you. +mana={2}{R} +type=Instant +[/card] +[card] +name=Char-Rumbler +abilities=double strike +auto={R}:1/0 +text=Double strike -- {R}: Char-Rumbler gets +1/+0 until end of turn. +mana={2}{R}{R} +type=Creature +subtype=Elemental +power=-1 +toughness=3 +[/card] +[card] +name=Charcoal Diamond +auto=tap +auto={T}:Add {B} +text=Charcoal Diamond enters the battlefield tapped. -- {T}: Add {B} to your mana pool. +mana={2} +type=Artifact +[/card] +[card] +name=Charging Bandits +auto=lord(charging paladin[attacking]|myBattlefield) 2/0 +auto=lord(other charging paladin[attacking]|myBattlefield) -2/0 +text=Whenever Charging Bandits attacks, it gets +2/+0 until end of turn. +mana={4}{B} +type=Creature +subtype=Human Rogue +power=3 +toughness=3 +[/card] +[card] +name=Charging Paladin +auto=lord(charging paladin[attacking]|myBattlefield) 0/3 +auto=lord(other charging paladin[attacking]|myBattlefield) 0/-3 +text=Whenever Charging Paladin attacks, it gets +0/+3 until end of turn. +mana={2}{W} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] +name=Charging Troll +abilities=vigilance +auto={G}:regenerate +text=Vigilance -- {G}: Regenerate Charging Troll. +mana={2}{G}{W} +type=Creature +subtype=Troll +power=3 +toughness=3 +[/card] +[card] +name=Charnelhoard Wurm +abilities=trample +auto=@damaged(player) from(this):may moveTo(myhand) target(*|mygraveyard) +text=Trample -- Whenever Charnelhoard Wurm deals damage to an opponent, you may return target card from your graveyard to your hand. +mana={4}{B}{R}{G} +type=Creature +subtype=Wurm +power=6 +toughness=6 +[/card] +[card] +name=Chartooth Cougar +auto={R}:1/0 +autohand={2}{S}:moveTo(myhand) target(mountain|mylibrary) +text={R}: Chartooth Cougar gets +1/+0 until end of turn. -- Mountaincycling {2} ({2}, Discard this card: Search your library for a Mountain card, reveal it, and put it into your hand. Then shuffle your library.) +mana={5}{R} +type=Creature +subtype=Cat Beast +power=4 +toughness=4 +[/card] +[card] +name=Chastise +target=creature[attacking] +auto=destroy +auto=life:p controller +text=Destroy target attacking creature. You gain life equal to its power. +mana={3}{W} +type=Instant +[/card] +[card] +name=Chieftain en-Dal +auto=aslongas(chieftain en-dal[attacking]|mybattlefield) lord(creature[attacking]) first strike +text=Whenever Chieftain en-Dal attacks, attacking creatures gain first strike until end of turn. +mana={1}{W}{W} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] +name=Child of Alara +abilities=trample +auto=@movedTo(this|graveyard) from(Battlefield):bury all(*[-land]|battlefield) +text=Trample -- When Child of Alara is put into a graveyard from the battlefield, destroy all nonland permanents. They can't be regenerated. +mana={W}{U}{B}{R}{G} +type=Legendary Creature +subtype=Avatar +power=6 +toughness=6 +[/card] +[card] +name=Child of Night +abilities=lifelink +text=Lifelink (Damage dealt by this creature also causes you to gain that much life.) +mana={1}{B} +type=Creature +subtype=Vampire +power=2 +toughness=1 +[/card] +[card] +name=Child of Thorns +auto={S}:1/1 target(creature) +text=Sacrifice Child of Thorns: Target creature gets +1/+1 until end of turn. +mana={G} +type=Creature +subtype=Spirit +power=1 +toughness=1 +[/card] +[card] +name=Childhood Horror +abilities=flying +auto=aslongas(*|mygraveyard) 2/2 >6 +auto=aslongas(*|mygraveyard) cantblock >6 +text=Flying -- Threshold - As long as seven or more cards are in your graveyard, Childhood Horror gets +2/+2 and can't block. +mana={3}{B} +type=Creature +subtype=Horror +power=2 +toughness=2 +[/card] +[card] +name=Chill to the Bone +target=creature[-snow] +auto=destroy +text=Destroy target nonsnow creature. +mana={3}{B} +type=Instant +[/card] +[card] +name=Chime of Night +target=creature +auto=@movedTo(this|graveyard) from(battlefield):destroy target(creature[-black]) +text=Enchant creature -- When Chime of Night is put into a graveyard from the battlefield, destroy target nonblack creature. +mana={1}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Chimeric Idol +auto={0}:tap all(land|myBattlefield) && becomes(Turtle Artifact Creature,3/3) ueot +text={0}: Tap all lands you control. Chimeric Idol becomes a 3/3 Turtle artifact creature until end of turn. +mana={3} +type=Artifact +[/card] +[card] +name=Chimeric Sphere +auto={2}:becomes(Construct Artifact Creature,2/1,flying) ueot +auto={2}:becomes(Construct Artifact Creature,3/2) ueot +text={2}: Until end of turn, Chimeric Sphere becomes a 2/1 Construct artifact creature with flying. -- {2}: Until end of turn, Chimeric Sphere becomes a 3/2 Construct artifact creature without flying. +mana={3} +type=Artifact +[/card] +[card] +name=Choke +auto=lord(island) doesnotuntap +text=Islands don't untap during their controllers' untap steps. +mana={2}{G} +type=Enchantment +[/card] +[card] +name=Chorus of Woe +auto=lord(creature|myBattlefield) 1/0 +text=Creatures you control get +1/+0 until end of turn. +mana={B} +type=Sorcery +[/card] +[card] +name=Chromatic Sphere +auto={1}{T}{S}:Add{G} && Draw:1 controller +auto={1}{T}{S}:Add{R} && Draw:1 controller +auto={1}{T}{S}:Add{U} && Draw:1 controller +auto={1}{T}{S}:Add{B} && Draw:1 controller +auto={1}{T}{S}:Add{W} && Draw:1 controller +text={1}, {T}, Sacrifice Chromatic Sphere: Add one mana of any color to your mana pool. Draw a card. +mana={1} +type=Artifact +[/card] +[card] +name=Chromatic Star +auto={1}{T}{S}:Add{W} && draw:1 controller +auto={1}{T}{S}:Add{U} && draw:1 controller +auto={1}{T}{S}:Add{B} && draw:1 controller +auto={1}{T}{S}:Add{R} && draw:1 controller +auto={1}{T}{S}:Add{G} && draw:1 controller +text={1}, {T}, Sacrifice Chromatic Star: Add one mana of any color to your mana pool. -- When Chromatic Star is put into a graveyard from the battlefield, draw a card. +mana={1} +type=Artifact +[/card] +[card] +name=Chub Toad +auto=rampage(2/2,0) +auto=rampage(-2/-2,1) +auto=lord(chub toad[blocking]|mybattlefield) 2/2 +auto=lord(other chub toad[blocking]|mybattlefield) -2/-2 +text=Whenever Chub Toad blocks or becomes blocked, it gets +2/+2 until end of turn. +mana={2}{G} +type=Creature +subtype=Frog +power=1 +toughness=1 +[/card] +[card] +name=Cinder Giant +auto=@each my upkeep:damage:2 all(other creature|myBattlefield) +text=At the beginning of your upkeep, Cinder Giant deals 2 damage to each other creature you control. +mana={3}{R} +type=Creature +subtype=Giant +power=5 +toughness=3 +[/card] +[card] +name=Cinder Pyromancer +auto={T}:damage:1 target(player) +auto=@movedTo(*[red]|mystack):may untap +text={T}: Cinder Pyromancer deals 1 damage to target player. -- Whenever you cast a red spell, you may untap Cinder Pyromancer. +mana={2}{R} +type=Creature +subtype=Elemental Shaman +power=0 +toughness=1 +[/card] +[card] +name=Cinder Storm +target=creature,player +auto=damage:7 +text=Cinder Storm deals 7 damage to target creature or player. +mana={6}{R} +type=Sorcery +[/card] +[card] +name=Cinder Wall +abilities=defender +auto=@each combatends:destroy all(cinder wall[attacking;blocking]|myBattlefield) +text=Defender (This creature can't attack.) -- When Cinder Wall blocks, destroy it at end of combat. +mana={R} +type=Creature +subtype=Wall +power=3 +toughness=3 +[/card] +[card] +name=Cinderbones +abilities=wither +auto={1}{B}:regenerate +text=Wither (This deals damage to creatures in the form of -1/-1 counters.) -- {1}{B}: Regenerate Cinderbones. +mana={2}{B} +type=Creature +subtype=Elemental Skeleton +power=1 +toughness=1 +[/card] +[card] +name=Circle of Protection: Black +alias=1335 +text={1}: The next time a black source of your choice would deal damage to you this turn, prevent that damage. +mana={1}{W} +type=Enchantment +[/card] +[card] +name=Circle of Protection: Blue +alias=1336 +text={1}: The next time a blue source of your choice would deal damage to you this turn, prevent that damage. +mana={1}{W} +type=Enchantment +[/card] +[card] +name=Circle of Protection: Green +alias=1337 +text={1}: The next time a green source of your choice would deal damage to you this turn, prevent that damage. +mana={1}{W} +type=Enchantment +[/card] +[card] +name=Circle of Protection: Red +alias=1338 +text={1}: The next time a red source of your choice would deal damage to you this turn, prevent that damage. +mana={1}{W} +type=Enchantment +[/card] +[card] +name=Circle of Protection: White +alias=1339 +text={1}: The next time a white source of your choice would deal damage to you this turn, prevent that damage. +mana={1}{W} +type=Enchantment +[/card] +[card] +name=Citadel of Pain +auto=@each my end:foreach(land[-tapped]|myBattlefield) damage:1 controller +auto=@each opponent end:foreach(land[-tapped]|opponentBattlefield) damage:1 opponent +text=At the beginning of each player's end step, Citadel of Pain deals X damage to that player, where X is the number of untapped lands he or she controls. +mana={2}{R} +type=Enchantment +[/card] +[card] +name=Citanul Druid +auto=@movedTo(artifact|opponentBattlefield):counter(1/1,1) +text=Whenever an opponent casts an artifact spell, put a +1/+1 counter on Citanul Druid. +mana={1}{G} +type=Creature +subtype=Human Druid +power=1 +toughness=1 +[/card] +[card] +name=Citanul Hierophants +auto=lord(creature|myBattlefield) {T}:Add{G} +text=Creatures you control have "{T}: Add {G} to your mana pool." +mana={3}{G} +type=Creature +subtype=Human Druid +power=3 +toughness=2 +[/card] +[card] +name=Citanul Woodreaders +kicker={2}{G} +auto=kicker draw:2 +text=Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) -- When Citanul Woodreaders enters the battlefield, if it was kicked, draw two cards. +mana={2}{G} +type=Creature +subtype=Human Druid +power=1 +toughness=4 +[/card] +[card] +name=City of Brass +auto=@tapped(this):damage:1 controller +auto={T}:Add {U} +auto={T}:Add {R} +auto={T}:Add {W} +auto={T}:Add {B} +auto={T}:Add {G} +text=Whenever City of Brass becomes tapped, it deals 1 damage to you. -- {T}: Add one mana of any color to your mana pool. +type=Land +[/card] +[card] +name=City of Traitors +auto=@movedTo(land|mybattlefield):bury +auto={T}:Add {2} +text=When you play another land, sacrifice City of Traitors. -- {T}: Add {2} to your mana pool. +type=Land +[/card] +[card] +name=Civic Guildmage +auto={G}{T}:0/1 target(creature) +auto={U}{T}:moveTo(ownerLibrary) target(creature|myBattlefield) +text={G}, {T}: Target creature gets +0/+1 until end of turn. -- {U}, {T}: Put target creature you control on top of its owner's library. +mana={W} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Civic Wayfinder +auto=may moveTo(myHand) target(land[basic]|myLibrary) +text=When Civic Wayfinder enters the battlefield, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library. +mana={2}{G} +type=Creature +subtype=Elf Warrior Druid +power=2 +toughness=2 +[/card] +[card] +name=Claws of Gix +auto={1}{S(*|myBattlefield)}:life:1 +text={1}, Sacrifice a permanent: You gain 1 life. +mana={0} +type=Artifact +[/card] +[card] +name=Claws of Valakut +target=creature +auto=foreach(mountain|myBattlefield) 1/0 +auto=first strike +text=Enchant creature -- Enchanted creature gets +1/+0 for each Mountain you control and has first strike. +mana={1}{R}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Claws of Wirewood +auto=damage:3 all(creature[flying]) +auto=damage:3 all(player) +autohand={2}:cycling +text=Claws of Wirewood deals 3 damage to each creature with flying and each player. -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={3}{G} +type=Sorcery +[/card] +[card] +name=Clay Statue +auto={2}:regenerate +text={2}: Regenerate Clay Statue. +mana={4} +type=Artifact Creature +subtype=Golem +power=3 +toughness=1 +[/card] +[card] +name=Cleanfall +auto=destroy all(enchantment) +text=Destroy all enchantments. +mana={2}{W} +type=Sorcery +subtype=Arcane +[/card] +[card] +name=Cleanse +auto=destroy all(creature[black]) +text=Destroy all black creatures. +mana={2}{W}{W} +type=Sorcery +[/card] +[card] +name=Clear +target=enchantment +auto=destroy +autohand={2}:cycling +text=Destroy target enchantment. -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={1}{W} +type=Instant +[/card] +[card] +name=Clickslither +abilities=haste +auto={S(goblin|myBattlefield)}:2/2 && trample +text=Haste -- Sacrifice a Goblin: Clickslither gets +2/+2 and gains trample until end of turn. +mana={1}{R}{R}{R} +type=Creature +subtype=Insect +power=3 +toughness=3 +[/card] +[card] +name=Cliff Threader +abilities=mountainwalk +text=Mountainwalk +mana={1}{W} +type=Creature +subtype=Kor Scout +power=2 +toughness=1 +[/card] +[card] +name=Cliffrunner Behemoth +auto=aslongas(*[red]|myBattlefield) haste +auto=aslongas(*[white]|myBattlefield) lifelink +text=Cliffrunner Behemoth has haste as long as you control a red permanent. -- Cliffrunner Behemoth has lifelink as long as you control a white permanent. +mana={3}{G} +type=Creature +subtype=Rhino Beast +power=5 +toughness=3 +[/card] +[card] +name=Clinging Darkness +target=creature +auto=-4/-1 +text=Enchant creature -- Enchanted creature gets -4/-1. +mana={1}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Cloak of Feathers +target=creature +auto=flying +auto=draw:1 controller +text=Target creature gains flying until end of turn. -- Draw a card. +mana={U} +type=Sorcery +[/card] +[card] +name=Cloak of Mists +target=creature +auto=unblockable +text=Enchant creature -- Enchanted creature is unblockable. +mana={1}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Clockwork Beast +alias=1101 +text=Clockwork Beast enters the battlefield with seven +1/+0 counters on it. -- At end of combat, if Clockwork Beast attacked or blocked this combat, remove a +1/+0 counter from it. -- {X}, {T}: Put up to X +1/+0 counters on Clockwork Beast. This ability can't cause the total number of +1/+0 counters on Clockwork Beast to be greater than seven. Activate this ability only during your upkeep. +mana={6} +type=Artifact Creature +subtype=Beast +power=0 +toughness=4 +[/card] +[card] +name=Clockwork Beetle +auto=counter(1/1,2) +auto=@each combatends:counter(1/1,-1) all(clockwork beetle[attacking;blocking]) && counter(1/1) all(other clockwork beetle[attacking;blocking]) +text=Clockwork Beetle enters the battlefield with two +1/+1 counters on it. -- Whenever Clockwork Beetle attacks or blocks, remove a +1/+1 counter from it at end of combat. +mana={1} +type=Artifact Creature +subtype=Insect +power=0 +toughness=0 +[/card] +[card] +name=Clockwork Condor +abilities=flying +auto=counter(1/1,3) +auto=@each combatends:counter(1/1,-1) all(clockwork condor[attacking;blocking]) && counter(1/1) all(other clockwork condor[attacking;blocking]) +text=Flying -- Clockwork Condor enters the battlefield with three +1/+1 counters on it. -- Whenever Clockwork Condor attacks or blocks, remove a +1/+1 counter from it at end of combat. +mana={4} +type=Artifact Creature +subtype=Bird +power=0 +toughness=0 +[/card] +[card] +name=Clockwork Dragon +abilities=flying +auto=counter(1/1,6) +auto={3}:counter(1/1) +auto=@each combatends:counter(1/1,-1) all(clockwork dragon[attacking;blocking]) && counter(1/1) all(other clockwork dragon[attacking;blocking]) +text=Flying -- Clockwork Dragon enters the battlefield with six +1/+1 counters on it. -- Whenever Clockwork Dragon attacks or blocks, remove a +1/+1 counter from it at end of combat. -- {3}: Put a +1/+1 counter on Clockwork Dragon. +mana={7} +type=Artifact Creature +subtype=Dragon +power=0 +toughness=0 +[/card] +[card] +name=Clockwork Gnomes +auto={3}{T}:regenerate target(creature[artifact]) +text={3}, {T}: Regenerate target artifact creature. +mana={4} +type=Artifact Creature +subtype=Gnome +power=2 +toughness=2 +[/card] +[card] +name=Clockwork Vorrac +abilities=trample +auto=counter(1/1,4) +auto={T}:counter(1/1) +auto=@each combatends:counter(1/1,-1) all(clockwork vorrac[attacking;blocking]) && counter(1/1) all(other clockwork vorrac[attacking;blocking]) +text=Trample -- Clockwork Vorrac enters the battlefield with four +1/+1 counters on it. -- Whenever Clockwork Vorrac attacks or blocks, remove a +1/+1 counter from it at end of combat. -- {T}: Put a +1/+1 counter on Clockwork Vorrac. +mana={5} +type=Artifact Creature +subtype=Boar Beast +power=0 +toughness=0 +[/card] +[card] +name=Clone +auto=may copy NotATarget(creature) +text=You may have Clone enter the battlefield as a copy of any creature on the battlefield. +mana={3}{U} +type=Creature +subtype=Shapeshifter +power=0 +toughness=0 +[/card] +[card] +name=Clot Sliver +auto=lord(sliver) {2}:regenerate +text=All Slivers have "{2}: Regenerate this permanent." +mana={1}{B} +type=Creature +subtype=Sliver +power=1 +toughness=1 +[/card] +[card] +name=Cloud Djinn +abilities=flying,cloud +text=Flying -- Cloud Djinn can block only creatures with flying. +mana={5}{U} +type=Creature +subtype=Djinn +power=5 +toughness=4 +[/card] +[card] +name=Cloud Dragon +abilities=cloud,flying +text=Flying -- Cloud Dragon can block only creatures with flying. +mana={5}{U} +type=Creature +subtype=Illusion Dragon +power=5 +toughness=4 +[/card] +[card] +name=Cloud Elemental +abilities=cloud,flying +text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- Cloud Elemental can block only creatures with flying. +mana={2}{U} +type=Creature +subtype=Elemental +power=2 +toughness=3 +[/card] +[card] +name=Cloud Pirates +abilities=cloud,flying +text=Flying -- Cloud Pirates can block only creatures with flying. +mana={U} +type=Creature +subtype=Human Pirate +power=1 +toughness=1 +[/card] +[card] +name=Cloud Spirit +abilities=cloud,flying +text=Flying -- Cloud Spirit can block only creatures with flying. +mana={2}{U} +type=Creature +subtype=Spirit +power=3 +toughness=1 +[/card] +[card] +name=Cloud Sprite +abilities=cloud,flying +text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- Cloud Sprite can block only creatures with flying. +mana={U} +type=Creature +subtype=Faerie +power=1 +toughness=1 +[/card] +[card] +name=Cloudchaser Eagle +abilities=flying +auto=destroy target(enchantment) +text=Flying -- When Cloudchaser Eagle enters the battlefield, destroy target enchantment. +mana={3}{W} +type=Creature +subtype=Bird +power=2 +toughness=2 +[/card] +[card] +name=Cloudcrown Oak +abilities=reach +text=Reach (This can block creatures with flying.) +mana={2}{G}{G} +type=Creature +subtype=Treefolk Warrior +power=3 +toughness=4 +[/card] +[card] +name=Cloudheath Drake +abilities=flying +auto={1}{W}:vigilance +text=Flying -- {1}{W}: Cloudheath Drake gains vigilance until end of turn. +mana={4}{U} +type=Artifact Creature +subtype=Drake +power=3 +toughness=3 +[/card] +[card] +name=Cloudpost +auto=tap +auto={T}:foreach(locus)add:{1} +text=Cloudpost enters the battlefield tapped. -- {T}: Add {1} to your mana pool for each Locus on the battlefield. +type=Land +subtype=Locus +[/card] +[card] +name=Cloudreach Cavalry +auto=aslongas(bird|myBattlefield) 2/2 +auto=aslongas(bird|myBattlefield) flying +text=As long as you control a Bird, Cloudreach Cavalry gets +2/+2 and has flying. +mana={1}{W} +type=Creature +subtype=Human Soldier +power=1 +toughness=1 +[/card] +[card] +name=Cloudseeder +abilities=flying +auto={U}{T}{S(*|myhand)}:token(Cloud Sprite,creature faerie, 1/1,flying,cloud blue) +text=Flying -- {U}, {T}, Discard a card: Put a 1/1 blue Faerie creature token named Cloud Sprite onto the battlefield. It has flying and "Cloud Sprite can block only creatures with flying." +mana={1}{U} +type=Creature +subtype=Faerie Spellshaper +power=1 +toughness=1 +[/card] +[card] +name=Clutch of the Undercity +target=* +auto=moveto(ownerhand) +auto=life:-3 targetController +autohand={1}{U}{B}{S}:moveTo(myhand) target(*[manacost=4]|mylibrary) asSorcery +text=Return target permanent to its owner's hand. Its controller loses 3 life. -- Transmute {1}{U}{B} ({1}{U}{B}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.) +mana={1}{U}{U}{B} +type=Instant +[/card] +[card] +name=Coal Golem +auto={3}{S}:Add {R}{R}{R} +text={3}, Sacrifice Coal Golem: Add {R}{R}{R} to your mana pool. +mana={5} +type=Artifact Creature +subtype=Golem +power=3 +toughness=3 +[/card] +[card] +name=Coast Watcher +abilities=Flying,protection from green +text=Flying, protection from green +mana={1}{U} +type=Creature +subtype=Bird Soldier +power=1 +toughness=1 +[/card] +[card] +name=Coastal Drake +abilities=flying +auto={1}{U}{T}:moveTo(ownerhand) target(kavu) +text=Flying -- {1}{U}, {T}: Return target Kavu to its owner's hand. +mana={2}{U} +type=Creature +subtype=Drake +power=2 +toughness=1 +[/card] +[card] +name=Coastal Hornclaw +auto={S(land|myBattlefield)}:flying +text=Sacrifice a land: Coastal Hornclaw gains flying until end of turn. +mana={4}{U} +type=Creature +subtype=Bird +power=3 +toughness=3 +[/card] +[card] +name=Coastal Piracy +auto=@damaged(player) from(creature|myBattlefield):may draw:1 controller +text=Whenever a creature you control deals combat damage to an opponent, you may draw a card. +mana={2}{U}{U} +type=Enchantment +[/card] +[card] +name=Coastal Tower +auto=tap +auto={T}:Add{W} +auto={T}:Add{U} +text=Coastal Tower enters the battlefield tapped. -- {T}: Add {W} or {U} to your mana pool. +type=Land +[/card] +[card] +name=Coastal Wizard +auto={T}:moveTo(ownerhand) all(this) && moveTo(ownerhand) target(creature) myTurnOnly +text={T}: Return Coastal Wizard and another target creature to their owners' hands. Activate this ability only during your turn, before attackers are declared. +mana={2}{U}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Cobalt Golem +auto={1}{U}:flying +text={1}{U}: Cobalt Golem gains flying until end of turn. +mana={4} +type=Artifact Creature +subtype=Golem +power=2 +toughness=3 +[/card] +[card] +name=Cockatrice +abilities=flying +alias=1238 +text=Flying -- Whenever Cockatrice blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat. +mana={3}{G}{G} +type=Creature +subtype=Cockatrice +power=2 +toughness=4 +[/card] +[card] +name=Cognivore +abilities=flying +auto=foreach(instant|graveyard) 1/1 +text=Flying -- Cognivore's power and toughness are each equal to the number of instant cards in all graveyards. +mana={6}{U}{U} +type=Creature +subtype=Lhurgoyf +power=* +toughness=* +[/card] +[card] +name=Coiled Tinviper +abilities=first strike +text=First strike +mana={3} +type=Artifact Creature +subtype=Snake +power=2 +toughness=1 +[/card] +[card] +name=Coiling Woodworm +auto=foreach(forest|battlefield) 1/0 +text=Coiling Woodworm's power is equal to the number of Forests on the battlefield. +mana={2}{G} +type=Creature +subtype=Insect Worm +power=* +toughness=1 +[/card] +[card] +name=Collapsing Borders +auto=@each my upkeep:aslongas(plains|myBattlefield) life:1 controller +auto=@each my upkeep:aslongas(island|myBattlefield) life:1 controller +auto=@each my upkeep:aslongas(swamp|myBattlefield) life:1 controller +auto=@each my upkeep:aslongas(mountain|myBattlefield) life:1 controller +auto=@each my upkeep:aslongas(forest|myBattlefield) life:1 controller +auto=@each my upkeep:life:-3 controller +auto=@each opponent upkeep:aslongas(plains|opponentBattlefield) life:1 opponent +auto=@each opponent upkeep:aslongas(island|opponentBattlefield) life:1 opponent +auto=@each opponent upkeep:aslongas(swamp|opponentBattlefield) life:1 opponent +auto=@each opponent upkeep:aslongas(mountain|opponentBattlefield) life:1 opponent +auto=@each opponent upkeep:aslongas(forest|opponentBattlefield) life:1 opponent +auto=@each opponent upkeep:life:-3 opponent +text=Domain - At the beginning of each player's upkeep, that player gains 1 life for each basic land type among lands he or she controls. Then Collapsing Borders deals 3 damage to him or her. +mana={3}{R} +type=Enchantment +[/card] +[card] +name=Collective Unconscious +auto=foreach(creature|myBattlefield)draw:1 +text=Draw a card for each creature you control. +mana={4}{G}{G} +type=Sorcery +[/card] +[card] +name=Colos Yearling +abilities=mountainwalk +auto={G}:1/0 +text=Mountainwalk -- {R}: Colos Yearling gets +1/+0 until end of turn. +mana={2}{R} +type=Creature +subtype=Goat Beast +power=1 +toughness=1 +[/card] +[card] +name=Colossal Might +target=creature +auto=4/2 +auto=trample +text=Target creature gets +4/+2 and gains trample until end of turn. +mana={R}{G} +type=Instant +[/card] +[card] +name=Colossus of Sardia +abilities=doesnotuntap,trample +auto={9}:untap myUpkeepOnly +text=Trample (If this creature would deal enough damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player or planeswalker.) -- Colossus of Sardia doesn't untap during your untap step. -- {9}: Untap Colossus of Sardia. Activate this ability only during your upkeep. +mana={9} +type=Artifact Creature +subtype=Golem +power=9 +toughness=9 +[/card] +[card] +name=Coma Veil +target=creature,artifact +auto=doesnotuntap +text=Enchant artifact or creature -- Enchanted permanent doesn't untap during its controller's untap step. +mana={4}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Commander Eesha +abilities=flying +auto=protection from(creature) +text=Flying, protection from creatures +mana={2}{W}{W} +type=Legendary Creature +subtype=Bird Soldier +power=2 +toughness=4 +[/card] +[card] +name=Commander Greven il-Vec +abilities=fear +auto=bury notatarget(creature|myBattlefield) +text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- When Commander Greven il-Vec enters the battlefield, sacrifice a creature. +mana={3}{B}{B}{B} +type=Legendary Creature +subtype=Human Warrior +power=7 +toughness=5 +[/card] +[card] +name=Complex Automaton +auto=@each my upkeep:aslongas(*|myBattlefield) moveTo(myhand) >6 +text=At the beginning of your upkeep, if you control seven or more permanents, return Complex Automaton to its owner's hand. +mana={4} +type=Artifact Creature +subtype=Golem +power=4 +toughness=4 +[/card] +[card] +name=Composite Golem +auto={S}:Add{W}{U}{B}{R}{G} +text=Sacrifice Composite Golem: Add {W}{U}{B}{R}{G} to your mana pool. +mana={6} +type=Artifact Creature +subtype=Golem +power=4 +toughness=4 +[/card] +[card] +name=Compost +auto=@movedTo(*[black]|opponentgraveyard):may draw:1 controller +text=Whenever a black card is put into an opponent's graveyard from anywhere, you may draw a card. +mana={1}{G} +type=Enchantment +[/card] +[card] +name=Compulsion +auto={1}{U}{S(*|myhand)}:draw:1 controller +auto={1}{U}{S}:draw:1 controller +text={1}{U}, Discard a card: Draw a card. -- {1}{U}, Sacrifice Compulsion: Draw a card. +mana={1}{U} +type=Enchantment +[/card] +[card] +name=Concentrate +auto=draw:3 +text=Draw three cards. +mana={2}{U}{U} +type=Sorcery +[/card] +[card] +name=Concordant Crossroads +auto=lord(creature) haste +auto=@movedTo(enchantment[world]|battlefield):bury +text=All creatures have haste. +mana={G} +type=World Enchantment +[/card] +[card] +name=Confessor +auto=@movedTo(*|mygraveyard) from(myhand):may life:1 controller +auto=@movedTo(*|opponentgraveyard) from(opponenthand):may life:1 controller +text=Whenever a player discards a card, you may gain 1 life. +mana={W} +type=Creature +subtype=Human Cleric +power=1 +toughness=1 +[/card] +[card] +name=Confiscate +target=* +alias=1194 +text=Enchant permanent (Target a permanent as you cast this. This card enters the battlefield attached to that permanent.) -- You control enchanted permanent. +mana={4}{U}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Congregate +target=player +auto=foreach(creature) life:2 +text=Target player gains 2 life for each creature on the battlefield. +mana={3}{W} +type=Instant +[/card] +[card] +name=Conquer +target=land +alias=1194 +text=Enchant land -- You control enchanted land. +mana={3}{R}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Conqueror's Pledge +kicker={6} +auto=token(Kor Soldier,Creature Kor Soldier,1/1,white)*6 +auto=kicker token(Kor Soldier,Creature Kor Soldier,1/1,white)*6 +text=Kicker {6} (You may pay an additional {6} as you cast this spell.) -- Put six 1/1 white Kor Soldier creature tokens onto the battlefield. If Conqueror's Pledge was kicked, put twelve of those tokens onto the battlefield instead. +mana={2}{W}{W}{W} +type=Sorcery +[/card] +[card] +name=Conservator +alias=1102 +text={3}, {T}: Prevent the next 2 damage that would be dealt to you this turn. +mana={4} +type=Artifact +[/card] +[card] +name=Constricting Tendrils +target=creature +auto=-3/-0 +autohand={2}:cycling +text=Target creature gets -3/-0 until end of turn. -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={U} +type=Instant +[/card] +[card] +name=Consume Spirit +target=creature,player +alias=1156 +text=Spend only black mana on X. -- Consume Spirit deals X damage to target creature or player and you gain X life. +mana={X}{1}{B} +type=Sorcery +[/card] +[card] +name=Consuming Bonfire +auto=may damage:4 target(creature[-elemental]) +auto=may damage:7 target(treefolk) +text=Choose one - Consuming Bonfire deals 4 damage to target non-Elemental creature; or Consuming Bonfire deals 7 damage to target Treefolk creature. +mana={3}{R}{R} +type=Tribal Sorcery +subtype=Elemental +[/card] +[card] +name=Consumptive Goo +auto={2}{B}{B}:counter(1/1) all(this) && -1/-1 target(creature) +text={2}{B}{B}: Target creature gets -1/-1 until end of turn. Put a +1/+1 counter on Consumptive Goo. +mana={B}{B} +type=Creature +subtype=Ooze +power=1 +toughness=1 +[/card] +[card] +name=Contemplation +auto=@movedTo(*|mystack):life:1 +text=Whenever you cast a spell, you gain 1 life. +mana={1}{W}{W} +type=Enchantment +[/card] +[card] +name=Control Magic +target=creature +alias=1194 +text=Enchant creature -- You control enchanted creature. +mana={2}{U}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Controlled Instincts +target=creature[green;red] +auto=doesnotuntap +text=Enchant red or green creature -- Enchanted creature doesn't untap during its controller's untap step. +mana={U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Conviction +target=creature +auto=1/3 +auto={W}:moveTo(ownerhand) +text=Enchant creature -- Enchanted creature gets +1/+3. -- {W}: Return Conviction to its owner's hand. +mana={1}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Copper Gnomes +auto={4}{S}:moveTo(myBattlefield) target(artifact|myhand) +text={4}, Sacrifice Copper Gnomes: You may put an artifact card from your hand onto the battlefield. +mana={2} +type=Artifact Creature +subtype=Gnome +power=1 +toughness=1 +[/card] +[card] +name=Copper Myr +auto={T}:Add {G} +text={T}: Add {G} to your mana pool. +mana={2} +type=Artifact Creature +subtype=Myr +power=1 +toughness=1 +[/card] +[card] +name=Copper Tablet +auto=@each opponent upkeep:damage:1 opponent +auto=@each my upkeep:damage:1 controller +text=At the beginning of each player's upkeep, Copper Tablet deals 1 damage to that player. +mana={2} +type=Artifact +[/card] +[card] +name=Copperhoof Vorrac +auto=foreach(*[-tapped]|opponentBattlefield) 1/1 +text=Copperhoof Vorrac gets +1/+1 for each untapped permanent your opponents control. +mana={3}{G}{G} +type=Creature +subtype=Boar Beast +power=2 +toughness=2 +[/card] +[card] +name=Coral Atoll +auto=tap +auto=aslongas(island[-tapped]|myBattlefield) moveTo(ownerhand) notatarget(island[-tapped]|myBattlefield) +auto=moveTo(graveyard) notatarget(this|myBattlefield) +auto=@movedTo(island[-tapped]|myhand) from(myBattlefield):lord(coral atoll) {T}:Add{1}{U} +text=Coral Atoll enters the battlefield tapped. -- When Coral Atoll enters the battlefield, sacrifice it unless you return an untapped Island you control to its owner's hand. -- {T}: Add {1}{U} to your mana pool. +type=Land +[/card] +[card] +name=Coral Eel +mana={1}{U} +type=Creature +subtype=Fish +power=2 +toughness=1 +[/card] +[card] +name=Coral Merfolk +mana={1}{U} +type=Creature +subtype=Merfolk +power=2 +toughness=1 +[/card] +[card] +name=Corrosive Mentor +auto=lord(creature[black]|myBattlefield) wither +text=Black creatures you control have wither. (They deal damage to creatures in the form of -1/-1 counters.) +mana={2}{B} +type=Creature +subtype=Elemental Rogue +power=1 +toughness=3 +[/card] +[card] +name=Corrupt +target=creature,player +auto=foreach(swamp|myBattlefield) damage:1 +auto=foreach(swamp|myBattlefield) life:1 controller +text=Corrupt deals damage equal to the number of Swamps you control to target creature or player. You gain life equal to the damage dealt this way. +mana={5}{B} +type=Sorcery +[/card] +[card] +name=Corrupt Eunuchs +auto=damage:2 target(creature) +text=When Corrupt Eunuchs enters the battlefield, it deals 2 damage to target creature. +mana={3}{R} +type=Creature +subtype=Human Advisor +power=2 +toughness=2 +[/card] +[card] +name=Corrupted Roots +target=forest,plains +auto=@tapped(mytgt):life:-2 targetController +text=Enchant Forest or Plains -- Whenever enchanted land becomes tapped, its controller loses 2 life. +mana={B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Cosi's Ravager +auto=@movedTo(land|myBattlefield):may damage:1 target(player) +text=Landfall - Whenever a land enters the battlefield under your control, you may have Cosi's Ravager deal 1 damage to target player. +mana={3}{R} +type=Creature +subtype=Elemental +power=2 +toughness=2 +[/card] +[card] +name=Council of Advisors +auto=draw:1 +text=When Council of Advisors enters the battlefield, draw a card. +mana={2}{U} +type=Creature +subtype=Human Advisor +power=1 +toughness=1 +[/card] +[card] +name=Counsel of the Soratami +auto=draw:2 +text=Draw two cards. +mana={2}{U} +type=Sorcery +[/card] +[card] +name=Counterspell +target=*|stack +auto=fizzle +text=Counter target spell. +mana={U}{U} +type=Instant +[/card] +[card] +name=Countersquall +target=*[-creature]|stack +auto=fizzle +auto=life:-2 targetController +text=Counter target noncreature spell. Its controller loses 2 life. +mana={U}{B} +type=Instant +[/card] +[card] +name=Courier Hawk +abilities=flying,vigilance +text=Flying, vigilance +mana={1}{W} +type=Creature +subtype=Bird +power=1 +toughness=2 +[/card] +[card] +name=Courier's Capsule +auto={1}{U}{T}{S}:Draw:2 +text={1}{U}, {T}, Sacrifice Courier's Capsule: Draw two cards. +mana={1}{U} +type=Artifact +[/card] +[card] +name=Court Archers +abilities=reach,exalted +text=Reach (This can block creatures with flying.) -- Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) +mana={2}{G} +type=Creature +subtype=Human Archer +power=1 +toughness=3 +[/card] +[card] +name=Court Homunculus +auto=aslongas(other artifact|myBattlefield) 1/1 +text=Court Homunculus gets +1/+1 as long as you control another artifact. +mana={W} +type=Artifact Creature +subtype=Homunculus +power=1 +toughness=1 +[/card] +[card] +name=Covert Operative +abilities=unblockable +text=Covert Operative is unblockable. +mana={4}{U} +type=Creature +subtype=Human Wizard +power=3 +toughness=2 +[/card] +[card] +name=Covetous Dragon +abilities=flying +auto=aslongas(artifact|myBattlefield) 96/95 +text=Flying -- When you control no artifacts, sacrifice Covetous Dragon. +mana={4}{R} +type=Creature +subtype=Dragon +power=-90 +toughness=-90 +# P/T modified to make auto rule possible +[/card] +[card] +name=Crabapple Cohort +auto=aslongas(other creature[green]|myBattlefield) 1/1 +text=Crabapple Cohort gets +1/+1 as long as you control another green creature. +mana={4}{G} +type=Creature +subtype=Treefolk Warrior +power=4 +toughness=4 +[/card] +[card] +name=Crackdown +auto=lord(creature[power>=3;-white]) doesnotuntap +text=Nonwhite creatures with power 3 or greater don't untap during their controllers' untap steps. +mana={2}{W} +type=Enchantment +[/card] +[card] +name=Crackling Club +target=creature +auto=1/0 +auto={S}:damage:1 target(creature) +text=Enchant creature -- Enchanted creature gets +1/+0. -- Sacrifice Crackling Club: Crackling Club deals 1 damage to target creature. +mana={R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Crafty Pathmage +auto={T}:unblockable target(creature[power<=2]) +text={T}: Target creature with power 2 or less is unblockable this turn. +mana={2}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Cranial Plating +auto=foreach(artifact|mybattlefield) 1/0 +auto={B}{B}:attach +auto={1}:equip +text=Equipped creature gets +1/+0 for each artifact you control. -- {B}{B}: Attach Cranial Plating to target creature you control. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Crash Landing +target=creature[flying] +auto=-flying +auto=foreach(forest|myBattlefield) damage:1 +text=Target creature with flying loses flying until end of turn. Crash Landing deals damage to that creature equal to the number of Forests you control. +mana={2}{G} +type=Instant +[/card] +[card] +name=Crash of Rhinos +abilities=trample +text=Trample +mana={6}{G}{G} +type=Creature +subtype=Rhino +power=8 +toughness=4 +[/card] +[card] +name=Crashing Centaur +auto={G}{S(*|myhand)}:trample +auto=aslongas(*|mygraveyard) 2/2 >6 +auto=aslongas(*|mygraveyard) shroud >6 +text={G}, Discard a card: Crashing Centaur gains trample until end of turn. -- Threshold - As long as seven or more cards are in your graveyard, Crashing Centaur gets +2/+2 and has shroud. (It can't be the target of spells or abilities.) +mana={4}{G}{G} +type=Creature +subtype=Centaur +power=3 +toughness=4 +[/card] +[card] +name=Craven Giant +abilities=cantblock +text=Craven Giant can't block. +mana={2}{R} +type=Creature +subtype=Giant +power=4 +toughness=1 +[/card] +[card] +name=Craven Knight +abilities=cantblock +text=Craven Knight can't block. +mana={1}{B} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] +name=Craw Giant +abilities=trample +auto=rampage(2/2,1) +text=Trample -- Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.) +mana={3}{G}{G}{G}{G} +type=Creature +subtype=Giant +power=6 +toughness=4 +[/card] +[card] +name=Craw Wurm +mana={4}{G}{G} +type=Creature +subtype=Wurm +power=6 +toughness=4 +[/card] +[card] +name=Crawling Filth +abilities=fear +auto=@movedTo(this|mygraveyard) from(myBattlefield):may moveTo(myhand) target(other spirit[manacost<=5]|mygraveyard) +text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- Soulshift 5 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 5 or less from your graveyard to your hand.) +mana={5}{B} +type=Creature +subtype=Spirit +power=2 +toughness=2 +[/card] +[card] +name=Crazed Goblin +abilities=mustattack +text=Crazed Goblin attacks each turn if able. +mana={R} +type=Creature +subtype=Goblin Warrior +power=1 +toughness=1 +[/card] +[card] +name=Crazed Skirge +abilities=flying,haste +text=Flying, haste +mana={3}{B} +type=Creature +subtype=Imp +power=2 +toughness=2 +[/card] +[card] +name=Creakwood Ghoul +auto={BG}{BG}:moveTo(exile) target(*|graveyard) && life:1 controller +text={(b/g){(b/g)}: Exile target card from a graveyard. You gain 1 life. +mana={4}{B} +type=Creature +subtype=Plant Zombie +power=3 +toughness=3 +[/card] +[card] +name=Creakwood Liege +auto=lord(creature[black]|myBattlefield) 1/1 other +auto=lord(creature[green]|myBattlefield) 1/1 other +auto=@each my upkeep:may token(Worm,Worm Creature, 1/1,green black) +text=Other black creatures you control get +1/+1. -- Other green creatures you control get +1/+1. -- At the beginning of your upkeep, you may put a 1/1 black and green Worm creature token onto the battlefield. +mana={1}{BG}{BG}{BG} +type=Creature +subtype=Horror +power=2 +toughness=2 +[/card] +[card] +name=Creature Bond +target=creature +auto=@movedto(mytgt|graveyard) from(Battlefield):damage:t targetController +text=Enchant creature -- When enchanted creature is put into a graveyard, Creature Bond deals damage equal to that creature's toughness to the creature's controller. +mana={1}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Creeping Mold +target=artifact,enchantment,land +auto=destroy +text=Destroy target artifact, enchantment, or land. +mana={2}{G}{G} +type=Sorcery +[/card] +[card] +name=Creeping Tar Pit +auto=tap +auto={T}:Add{U} +auto={T}:Add{B} +auto={1}{U}{B}:becomes(Elemental Creature,3/2,unblockable,blue,black) ueot +text=Creeping Tar Pit enters the battlefield tapped. -- {T}: Add {U} or {B} to your mana pool. -- {1}{U}{B}: Until end of turn, Creeping Tar Pit becomes a 3/2 blue and black Elemental creature and is unblockable. It's still a land. +type=Land +[/card] +[card] +name=Cremate +target=*|graveyard +auto=moveto(exile) +auto=draw:1 controller +text=Exile target card from a graveyard. -- Draw a card. +mana={B} +type=Instant +[/card] +[card] +name=Crenellated Wall +abilities=defender +auto={T}:0/4 target(creature) +text=Defender (This creature can't attack.) -- {T}: Target creature gets +0/+4 until end of turn. +mana={4} +type=Artifact Creature +subtype=Wall +power=0 +toughness=4 +[/card] +[card] +name=Crevasse +auto=lord(creature) -mountainwalk +text=Creatures with mountainwalk can be blocked as though they didn't have mountainwalk. +mana={2}{R} +type=Enchantment +[/card] +[card] +name=Crimson Acolyte +abilities=protection from red +auto={W}:protection from red target(creature) +text=Protection from red -- {W}: Target creature gains protection from red until end of turn. +mana={1}{W} +type=Creature +subtype=Human Cleric +power=1 +toughness=1 +[/card] +[card] +name=Crimson Kobolds +text=Crimson Kobolds is red. +mana={0} +color=red +type=Creature +subtype=Kobold +power=0 +toughness=1 +[/card] +[card] +name=Crimson Manticore +abilities=flying +auto={R}{T}:damage:1 target(creature[attacking;blocking]) +text=Flying -- {R}, {T}: Crimson Manticore deals 1 damage to target attacking or blocking creature. +mana={2}{R}{R} +type=Creature +subtype=Manticore +power=2 +toughness=2 +[/card] +[card] +name=Crookshank Kobolds +text=Crookshank Kobolds is red. +mana={0} +color=red +type=Creature +subtype=Kobold +power=0 +toughness=1 +[/card] +[card] +name=Crosis's Attendant +auto={1}{S}:Add {U}{B}{R} +text={1}, Sacrifice Crosis's Attendant: Add {U}{B}{R} to your mana pool. +mana={5} +type=Artifact Creature +subtype=Golem +power=3 +toughness=3 +[/card] +[card] +name=Crosis's Catacombs +auto=aslongas(land[-lair]|myBattlefield) moveTo(ownerhand) notatarget(land[-lair]|myBattlefield) +auto=moveTo(graveyard) notatarget(this|myBattlefield) +auto=@movedTo(land[-lair]|myhand) from(myBattlefield):lord(crosis's catacombs) {T}:Add{U} && lord(crosis's catacombs) {T}:Add{B} && lord(crosis's catacombs) {T}:Add{R} +text=When Crosis's Catacombs enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. -- {T}: Add {U}, {B}, or {R} to your mana pool. +type=Land +subtype=Lair +[/card] +[card] +name=Crosis's Charm +auto=may moveTo(ownerhand) target(*) +auto=may bury target(creature[black]) +auto=may destroy target(artifact) +text=Choose one - Return target permanent to its owner's hand; or destroy target nonblack creature, and it can't be regenerated; or destroy target artifact. +mana={U}{B}{R} +type=Instant +[/card] +[card] +name=Crossbow Ambush +auto=lord(creature|myBattlefield) reach +text=Creatures you control gain reach until end of turn. (They can block creatures with flying.) +mana={G} +type=Instant +[/card] +[card] +name=Crossbow Infantry +auto={T}:damage:1 target(creature[attacking;blocking]) +text={T}: Crossbow Infantry deals 1 damage to target attacking or blocking creature. +mana={1}{W} +type=Creature +subtype=Human Soldier Archer +power=1 +toughness=1 +[/card] +[card] +name=Crosswinds +auto=lord(creature[flying]) -2/0 +text=Creatures with flying get -2/-0. +mana={1}{G} +type=Enchantment +[/card] +[card] +name=Crovax, Ascendant Hero +auto=lord(creature[white]) 1/1 other +auto=lord(creature[-white]) -1/-1 +auto={0}:moveTo(ownerhand) && life:-2 controller +text=Other white creatures get +1/+1. -- Nonwhite creatures get -1/-1. -- Pay 2 life: Return Crovax, Ascendant Hero to its owner's hand. +mana={4}{W}{W} +type=Legendary Creature +subtype=Human +power=4 +toughness=4 +[/card] +[card] +name=Crowd Favorites +auto={3}{W}:tap target(creature) +auto={3}{W}:0/5 +text={3}{W}: Tap target creature. -- {3}{W}: Crowd Favorites gets +0/+5 until end of turn. +mana={6}{W} +type=Creature +subtype=Human Soldier +power=4 +toughness=4 +[/card] +[card] +name=Crowd of Cinders +abilities=fear +auto=foreach(*[black]|myBattlefield) 1/1 +text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- Crowd of Cinders's power and toughness are each equal to the number of black permanents you control. +mana={3}{B} +type=Creature +subtype=Elemental +power=* +toughness=* +[/card] +[card] +name=Crown of Flames +target=creature +auto={R}:1/0 +auto={R}:moveTo(ownerhand) +text=Enchant creature -- {R}: Enchanted creature gets +1/+0 until end of turn. -- {R}: Return Crown of Flames to its owner's hand. +mana={R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Crucible of Fire +auto=lord(dragon|myBattlefield) 3/3 +text=Dragon creatures you control get +3/+3. +mana={3}{R} +type=Enchantment +[/card] +[card] +name=Crumble +target=artifact +auto=bury +auto=life:manacost targetcontroller +text=Destroy target artifact. It can't be regenerated. That artifact's controller gains life equal to its converted mana cost. +mana={G} +type=Instant +[/card] +[card] +name=Crumbling Necropolis +auto=tap +auto={T}:Add {U} +auto={T}:Add {B} +auto={T}:Add {R} +text=Crumbling Necropolis enters the battlefield tapped. -- {T}: Add {U}, {B}, or {R} to your mana pool. +type=Land +[/card] +[card] +name=Crusade +auto=lord(creature[white]) 1/1 +text=White creatures get +1/+1. +mana={W}{W} +type=Enchantment +[/card] +[card] +name=Crusading Knight +abilities=protection from black +auto=foreach(swamp|opponentBattlefield) 1/1 +text=Protection from black -- Crusading Knight gets +1/+1 for each Swamp your opponents control. +mana={2}{W}{W} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] +name=Cryoclasm +target=plains,island +auto=destroy +auto=Damage:3 targetController +text=Destroy target Plains or Island. Cryoclasm deals 3 damage to that land's controller. +mana={2}{R} +type=Sorcery +[/card] +[card] +name=Crypt Angel +abilities=flying,protection from white +auto=moveTo(myhand) target(creature[blue;red]|mygraveyard) +text=Flying, protection from white -- When Crypt Angel enters the battlefield, return target blue or red creature card from your graveyard to your hand. +mana={4}{B} +type=Creature +subtype=Angel +power=3 +toughness=3 +[/card] +[card] +name=Crypt Creeper +auto={S}:moveTo(exile) target(*|graveyard) +text=Sacrifice Crypt Creeper: Exile target card from a graveyard. +mana={1}{B} +type=Creature +subtype=Zombie +power=2 +toughness=1 +[/card] +[card] +name=Crypt Ripper +abilities=haste +auto={B}:1/1 +text=Haste -- {B}: Crypt Ripper gets +1/+1 until end of turn. +mana={2}{B}{B} +type=Creature +subtype=Shade +power=2 +toughness=2 +[/card] +[card] +name=Crypt Sliver +auto=lord(sliver) {T}:regenerate target(sliver) +text=All Slivers have "{T}: Regenerate target Sliver." +mana={1}{B} +type=Creature +subtype=Sliver +power=1 +toughness=1 +[/card] +[card] +name=Crypt of Agadeem +auto=tap +auto={T}:Add {B} +auto={2}{T}:foreach(creature[black]|mygraveyard) Add {B} +text=Crypt of Agadeem enters the battlefield tapped. -- {T}: Add {B} to your mana pool. -- {2}, {T}: Add {B} to your mana pool for each black creature card in your graveyard. +type=Land +[/card] +[card] +name=Crystal Chimes +auto={3}{T}{S}:moveTo(myHand) all(enchantment|mygraveyard) +text={3}, {T}, Sacrifice Crystal Chimes: Return all enchantment cards from your graveyard to your hand. +mana={3} +type=Artifact +[/card] +[card] +name=Crystal Quarry +auto={T}:Add {1} +auto={5}{T}:Add {W}{U}{B}{R}{G} +text={T}: Add {1} to your mana pool. -- {5}, {T}: Add {W}{U}{B}{R}{G} to your mana pool. +type=Land +[/card] +[card] +name=Crystal Rod +alias=1103 +text=Whenever a player casts a blue spell, you may pay {1}. If you do, you gain 1 life. +mana={1} +type=Artifact +[/card] +[card] +name=Crystal Vein +auto={T}:Add {1} +auto={T}{S}:Add {2} +text={T}: Add {1} to your mana pool. -- {T}, Sacrifice Crystal Vein: Add {2} to your mana pool. +type=Land +[/card] +[card] +name=Crystalline Sliver +auto=lord(sliver) shroud +text=All Slivers have shroud. (They can't be the targets of spells or abilities.) +mana={W}{U} +type=Creature +subtype=Sliver +power=2 +toughness=2 +[/card] +[card] +name=Cudgel Troll +auto={G}:regenerate +text={G}: Regenerate Cudgel Troll. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) +mana={2}{G}{G} +type=Creature +subtype=Troll +power=4 +toughness=3 +[/card] +[card] +name=Culling Sun +auto=destroy all(creature[manacost<=3]) +text=Destroy each creature with converted mana cost 3 or less. +mana={2}{W}{W}{B} +type=Sorcery +[/card] +[card] +name=Culling the Weak +target=creature|myBattlefield +auto=bury +auto=Add {B}{B}{B}{B} +text=As an additional cost to cast Culling the Weak, sacrifice a creature. -- Add {B}{B}{B}{B} to your mana pool. +mana={B} +type=Instant +[/card] +[card] +name=Cultbrand Cinder +auto=counter(-1/-1) target(creature) +text=When Cultbrand Cinder enters the battlefield, put a -1/-1 counter on target creature. +mana={4}{BR} +type=Creature +subtype=Elemental Shaman +power=3 +toughness=3 +[/card] +[card] +name=Cumber Stone +auto=lord(creature|opponentBattlefield) -1/0 +text=Creatures your opponents control get -1/-0. +mana={3}{U} +type=Artifact +[/card] +[card] +name=Cunning Sparkmage +abilities=haste +auto={T}:damage:1 target(creature,player) +text=Haste -- {T}: Cunning Sparkmage deals 1 damage to target creature or player. +mana={2}{R} +type=Creature +subtype=Human Shaman +power=0 +toughness=1 +[/card] +[card] +name=Curiosity +target=creature +auto=@damaged(player) from(mytgt):may draw:1 controller +text=Enchant creature -- Whenever enchanted creature deals damage to an opponent, you may draw a card. +mana={U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Curse of Chains +target=creature +auto=@each upkeep:tap +text=Enchant creature -- At the beginning of each upkeep, tap enchanted creature. +mana={1}{WU} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Curse of Marit Lage +auto=tap all(island) +auto=lord(island) doesntuntap +text=When Curse of Marit Lage enters the battlefield, tap all Islands. -- Islands don't untap during their controllers' untap steps. +mana={3}{R}{R} +type=Enchantment +[/card] +[card] +name=Cursed Flesh +target=creature +auto=-1/-1 +auto=fear +text=Enchant creature -- Enchanted creature gets -1/-1 and has fear. (It can't be blocked except by artifact creatures and/or black creatures.) +mana={B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Cursed Land +target=land +auto=@each opponent upkeep:damage:1 targetController +text=Enchant land -- At the beginning of the upkeep of enchanted land's controller, Cursed Land deals 1 damage to that player. +mana={2}{B}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Cursed Ronin +auto=rampage(1/1,0) +auto=rampage(-1/-1,1) +auto=lord(cursed ronin[blocking]|mybattlefield) 1/1 +auto=lord(other cursed ronin[blocking]|mybattlefield) -1/-1 +auto={B}:1/1 +text=Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) -- {B}: Cursed Ronin gets +1/+1 until end of turn. +mana={3}{B} +type=Creature +subtype=Human Samurai +power=1 +toughness=1 +[/card] +[card] +name=Cylian Elf +mana={1}{G} +type=Creature +subtype=Elf Scout +power=2 +toughness=2 +[/card] +[card] +name=Cylian Sunsinger +auto={R}{G}{W}:lord(cylian sunsinger) 3/3 ueot +text={R}{G}{W}: Cylian Sunsinger and each other creature with the same name as it get +3/+3 until end of turn. +mana={1}{G} +type=Creature +subtype=Elf Shaman +power=2 +toughness=2 +[/card] +[card] +name=D'Avenant Archer +auto={T}:damage:1 target(creature[attacking;blocking]) +text={T}: D'Avenant Archer deals 1 damage to target attacking or blocking creature. +mana={2}{W} +type=Creature +subtype=Human Soldier Archer +power=1 +toughness=2 +[/card] +[card] +name=Daggerclaw Imp +abilities=flying,cantblock +text=Flying -- Daggerclaw Imp can't block. +mana={2}{B} +type=Creature +subtype=Imp +power=3 +toughness=1 +[/card] +[card] +name=Daily Regimen +target=creature +auto={1}{W}:counter(1/1) +text=Enchant creature -- {1}{W}: Put a +1/+1 counter on enchanted creature. +mana={W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Dakkon Blackblade +auto=foreach(land|myBattlefield) 1/1 +text=Dakkon Blackblade's power and toughness are each equal to the number of lands you control. +mana={2}{W}{U}{U}{B} +type=Legendary Creature +subtype=Human Warrior +power=* +toughness=* +[/card] +[card] +name=Dakmor Bat +abilities=flying +text=Flying +mana={1}{B} +type=Creature +subtype=Bat +power=1 +toughness=1 +[/card] +[card] +name=Dakmor Ghoul +auto=life:-2 opponent +auto=life:2 controller +text=When Dakmor Ghoul enters the battlefield, target opponent loses 2 life and you gain 2 life. +mana={2}{B}{B} +type=Creature +subtype=Zombie +power=2 +toughness=2 +[/card] +[card] +name=Dakmor Lancer +auto=destroy target(creature[-black]) +text=When Dakmor Lancer enters the battlefield, destroy target nonblack creature. +mana={4}{B}{B} +type=Creature +subtype=Human Knight +power=3 +toughness=3 +[/card] +[card] +name=Dakmor Plague +auto=damage:3 all(player,creature) +text=Dakmor Plague deals 3 damage to each creature and each player. +mana={3}{B}{B} +type=Sorcery +[/card] +[card] +name=Dakmor Scorpion +mana={1}{B} +type=Creature +subtype=Scorpion +power=2 +toughness=1 +[/card] +[card] +name=Dakmor Sorceress +auto=foreach(swamp|myBattlefield) 1/0 +text=Dakmor Sorceress's power is equal to the number of Swamps you control. +mana={5}{B} +type=Creature +subtype=Human Wizard +power=* +toughness=4 +[/card] +[card] +name=Damnation +auto=bury all(creature) +text=Destroy all creatures. They can't be regenerated. +mana={2}{B}{B} +type=Sorcery +[/card] +[card] +name=Dance of Shadows +auto=lord(creature|myBattlefield) 1/0 +auto=lord(creature|myBattlefield) fear +text=Creatures you control get +1/+0 and gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.) +mana={3}{B}{B} +type=Sorcery +subtype=Arcane +[/card] +[card] +name=Dancing Scimitar +abilities=flying +text=Flying (This creature can't be blocked except by creatures with flying or reach.) +mana={4} +type=Artifact Creature +subtype=Spirit +power=1 +toughness=5 +[/card] +[card] +name=Dandan +abilities=islandhome +text=Dandan can't attack unless defending player controls an Island. -- When you control no Islands, sacrifice Dandan. +mana={U}{U} +type=Creature +subtype=Fish +power=4 +toughness=1 +[/card] +[card] +name=Daraja Griffin +abilities=flying +auto={S}:destroy target(creature[black]) +text=Flying -- Sacrifice Daraja Griffin: Destroy target black creature. +mana={3}{W} +type=Creature +subtype=Griffin +power=2 +toughness=2 +[/card] +[card] +name=Darigaaz's Attendant +auto={1}{S}:Add {B}{R}{G} +text={1}, Sacrifice Darigaaz's Attendant: Add {B}{R}{G} to your mana pool. +mana={5} +type=Artifact Creature +subtype=Golem +power=3 +toughness=3 +[/card] +[card] +name=Darigaaz's Caldera +auto=aslongas(land[-lair]|myBattlefield) moveTo(ownerhand) notatarget(land[-lair]|myBattlefield) +auto=moveTo(graveyard) notatarget(this|myBattlefield) +auto=@movedTo(land[-lair]|myhand) from(myBattlefield):lord(darigaaz's caldera) {T}:Add{B} && lord(darigaaz's caldera) {T}:Add{R} && lord(darigaaz's caldera) {T}:Add{G} +text=When Darigaaz's Caldera enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. -- {T}: Add {B}, {R}, or {G} to your mana pool. +type=Land +subtype=Lair +[/card] +[card] +name=Darigaaz's Charm +auto=may moveTo(myhand) target(creature|mygraveyard) +auto=may damage:3 target(creature,player) +auto=may 3/3 target(creature) +text=Choose one - Return target creature card from your graveyard to your hand; or Darigaaz's Charm deals 3 damage to target creature or player; or target creature gets +3/+3 until end of turn. +mana={B}{R}{G} +type=Instant +[/card] +[card] +name=Daring Apprentice +auto={T}{S}:fizzle target(*|stack) +text={T}, Sacrifice Daring Apprentice: Counter target spell. +mana={1}{U}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Daring Leap +target=creature +auto=1/1 +auto=first strike +auto=flying +text=Target creature gets +1/+1 and gains flying and first strike until end of turn. +mana={1}{W}{U} +type=Instant +[/card] +[card] +name=Dark Banishing +target=creature[-black] +auto=bury +text=Destroy target nonblack creature. It can't be regenerated. +mana={2}{B} +type=Instant +[/card] +[card] +name=Dark Hatchling +abilities=flying +auto=bury target(creature[-black]) +text=Flying -- When Dark Hatchling enters the battlefield, destroy target nonblack creature. It can't be regenerated. +mana={4}{B}{B} +type=Creature +subtype=Horror +power=3 +toughness=3 +[/card] +[card] +name=Dark Heart of the Wood +auto={S(forest|myBattlefield)}:life:3 +text=Sacrifice a Forest: You gain 3 life. +mana={B}{G} +type=Enchantment +[/card] +[card] +name=Dark Offering +target=creature[-black] +auto=destroy +auto=life:3 controller +text=Destroy target nonblack creature. You gain 3 life. +mana={4}{B}{B} +type=Sorcery +[/card] +[card] +name=Dark Privilege +target=creature +auto=1/1 +auto={S(creature|myBattlefield)}:regenerate +text=Enchant creature -- Enchanted creature gets +1/+1. -- Sacrifice a creature: Regenerate enchanted creature. +mana={1}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Dark Ritual +auto=Add{B}{B}{B} +text=Add {B}{B}{B} to your mana pool. +mana={B} +type=Instant +[/card] +[card] +name=Dark Temper +target=creature +auto=aslongas(*[black]|myBattlefield) destroy +auto=damage:2 +text=Dark Temper deals 2 damage to target creature. If you control a black permanent, destroy the creature instead. +mana={2}{R} +type=Instant +[/card] +[card] +name=Darkheart Sliver +auto=lord(sliver) {S}:life:3 +text=All Slivers have "Sacrifice this permanent: You gain 3 life." +mana={B}{G} +type=Creature +subtype=Sliver +power=2 +toughness=2 +[/card] +[card] +name=Darkling Stalker +auto={B}:regenerate +auto={B}:1/1 +text={B}: Regenerate Darkling Stalker. -- {B}: Darkling Stalker gets +1/+1 until end of turn. +mana={3}{B} +type=Creature +subtype=Shade Spirit +power=1 +toughness=1 +[/card] +[card] +name=Darklit Gargoyle +abilities=flying +auto={B}:2/-1 +text=Flying -- {B}: Darklit Gargoyle gets +2/-1 until end of turn. +mana={1}{W} +type=Artifact Creature +subtype=Gargoyle +power=1 +toughness=2 +[/card] +[card] +name=Darkness +auto=preventAllcombatDamage ueot +text=Prevent all combat damage that would be dealt this turn. +mana={B} +type=Instant +[/card] +[card] +name=Darksteel Brute +abilities=indestructible +auto={3}:becomes(Beast Artifact Creature,2/2) ueot +text=Darksteel Brute is indestructible. ("Destroy" effects and lethal damage don't destroy it.) -- {3}: Darksteel Brute becomes a 2/2 Beast artifact creature until end of turn. +mana={2} +type=Artifact +[/card] +[card] +name=Darksteel Citadel +abilities=indestructible +auto={T}:add{1} +text=Darksteel Citadel is indestructible. ("Destroy" effects and lethal damage don't destroy it.) -- {T}: Add {1} to your mana pool. +type=Artifact Land +[/card] +[card] +name=Darksteel Forge +auto=lord(artifact|myBattlefield)indestructible +text=Artifacts you control are indestructible. ("Destroy" effects and lethal damage don't destroy them.) +mana={9} +type=Artifact +[/card] +[card] +name=Darksteel Gargoyle +abilities=flying,indestructible +text=Flying -- Darksteel Gargoyle is indestructible. ("Destroy" effects and lethal damage don't destroy it.) +mana={7} +type=Artifact Creature +subtype=Gargoyle +power=3 +toughness=3 +[/card] +[card] +name=Darksteel Ingot +abilities=indestructible +auto={T}:add{G} +auto={T}:add{W} +auto={T}:add{U} +auto={T}:add{R} +auto={T}:add{B} +text=Darksteel Ingot is indestructible. ("Destroy" effects and lethal damage don't destroy it.) -- {T}: Add one mana of any color to your mana pool. +mana={3} +type=Artifact +[/card] +[card] +name=Darkwatch Elves +abilities=protection from black +autohand={2}:cycling +text=Protection from black -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={2}{G} +type=Creature +subtype=Elf +power=2 +toughness=2 +[/card] +[card] +name=Darkwater Catacombs +auto={1}{T}:Add {U}{B} +text={1}, {T}: Add {U}{B} to your mana pool. +type=Land +[/card] +[card] +name=Darkwater Egg +auto={2}{T}{S}:Add {U}{B} && Draw:1 +text={2}, {T}, Sacrifice Darkwater Egg: Add {U}{B} to your mana pool. Draw a card. +mana={1} +type=Artifact +[/card] +[card] +name=Darting Merfolk +auto={U}:moveto(hand) +text={U}: Return Darting Merfolk to its owner's hand. +mana={1}{U} +type=Creature +subtype=Merfolk +power=1 +toughness=1 +[/card] +[card] +name=Daru Cavalier +abilities=first strike +auto=may moveTo(myhand) target(daru cavalier|mylibrary) +text=First strike -- When Daru Cavalier enters the battlefield, you may search your library for a card named Daru Cavalier, reveal it, and put it into your hand. If you do, shuffle your library. +mana={3}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] +[card] +name=Daru Encampment +auto={T}:Add {1} +auto={W}{T}:1/1 target(Soldier) +text={T}: Add {1} to your mana pool. -- {W}, {T}: Target Soldier creature gets +1/+1 until end of turn. +type=Land +[/card] +[card] +name=Dauntless Dourbark +auto=foreach(forest|myBattlefield) 1/1 +auto=foreach(treefolk|myBattlefield) 1/1 +auto=aslongas(treefolk|myBattlefield) trample other +text=Dauntless Dourbark's power and toughness are each equal to the number of Forests you control plus the number of Treefolk you control. -- Dauntless Dourbark has trample as long as you control another Treefolk. +mana={3}{G} +type=Creature +subtype=Treefolk Warrior +power=* +toughness=* +[/card] +[card] +name=Dauntless Escort +auto={S}:all(creature|myBattlefield) indestructible +text=Sacrifice Dauntless Escort: Creatures you control are indestructible this turn. +mana={1}{G}{W} +type=Creature +subtype=Rhino Soldier +power=3 +toughness=3 +[/card] +[card] +name=Dauthi Cutthroat +abilities=shadow +auto={1}{B}{T}:destroy target(creature[shadow]) +text=Shadow (This creature can block or be blocked by only creatures with shadow.) -- {1}{B}, {T}: Destroy target creature with shadow. +mana={1}{B} +type=Creature +subtype=Dauthi Minion +power=1 +toughness=1 +[/card] +[card] +name=Dauthi Embrace +auto={B}{B}:shadow target(creature) +text={B}{B}: Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.) +mana={2}{B} +type=Enchantment +[/card] +[card] +name=Dauthi Ghoul +abilities=shadow +auto=@movedTo(graveyard) from(creature[shadow]|battlefield):counter(1/1) +text=Shadow (This creature can block or be blocked by only creatures with shadow.) -- Whenever a creature with shadow is put into a graveyard from the battlefield, put a +1/+1 counter on Dauthi Ghoul. +mana={1}{B} +type=Creature +subtype=Dauthi Zombie +power=1 +toughness=1 +[/card] +[card] +name=Dauthi Horror +abilities=shadow +auto=cantbeblockedby(creature[white]) +text=Shadow (This creature can block or be blocked by only creatures with shadow.) -- Dauthi Horror can't be blocked by white creatures. +mana={1}{B} +type=Creature +subtype=Dauthi Horror +power=2 +toughness=1 +[/card] +[card] +name=Dauthi Jackal +abilities=shadow +auto={B}{B}{S}:destroy target(creature[blocking]) +text=Shadow (This creature can block or be blocked by only creatures with shadow.) -- {B}{B}, Sacrifice Dauthi Jackal: Destroy target blocking creature. +mana={2}{B} +type=Creature +subtype=Dauthi Hound +power=2 +toughness=1 +[/card] +[card] +name=Dauthi Marauder +abilities=shadow +text=Shadow (This creature can block or be blocked by only creatures with shadow.) +mana={2}{B} +type=Creature +subtype=Dauthi Minion +power=3 +toughness=1 +[/card] +[card] +name=Dauthi Mercenary +abilities=shadow +auto={1}{B}:1/0 +text=Shadow (This creature can block or be blocked by only creatures with shadow.) -- {1}{B}: Dauthi Mercenary gets +1/+0 until end of turn. +mana={2}{B} +type=Creature +subtype=Dauthi Knight Mercenary +power=2 +toughness=1 +[/card] +[card] +name=Dauthi Slayer +abilities=shadow,mustattack +text=Shadow (This creature can block or be blocked by only creatures with shadow.) -- Dauthi Slayer attacks each turn if able. +mana={B}{B} +type=Creature +subtype=Dauthi Soldier +power=2 +toughness=2 +[/card] +[card] +name=Dauthi Trapper +auto={T}:shadow target(creature) +text={T}: Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.) +mana={2}{B} +type=Creature +subtype=Dauthi Minion +power=1 +toughness=1 +[/card] +[card] +name=Dauthi Warlord +abilities=shadow +auto=foreach(creature[shadow]|battlefield) 1/0 +text=Shadow (This creature can block or be blocked by only creatures with shadow.) -- Dauthi Warlord's power is equal to the number of creatures with shadow on the battlefield. +mana={1}{B} +type=Creature +subtype=Dauthi Soldier +power=* +toughness=1 +[/card] +[card] +name=Dawnray Archer +abilities=exalted +auto={W}{T}:damage:1 target(creature[attacking;blocking]) +text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) -- {W}, {T}: Dawnray Archer deals 1 damage to target attacking or blocking creature. +mana={2}{U} +type=Creature +subtype=Human Archer +power=1 +toughness=1 +[/card] +[card] +name=Dawnstrider +auto={G}{T}{S(*|myhand)}:preventAllCombatDamage ueot +text={G}, {T}, Discard a card: Prevent all combat damage that would be dealt this turn. +mana={1}{G} +type=Creature +subtype=Dryad Spellshaper +power=1 +toughness=1 +[/card] +[card] +name=Day of Destiny +auto=lord(creature[legendary]|myBattlefield) 2/2 +text=Legendary creatures you control get +2/+2. +mana={3}{W} +type=Legendary Enchantment +[/card] +[card] +name=Day of Judgment +auto=destroy all(creature) +text=Destroy all creatures. +mana={2}{W}{W} +type=Sorcery +[/card] +[card] +name=Deadapult +auto={S(zombie|myBattlefield)}:Damage:2 target(creature,player) +text={R}, Sacrifice a Zombie: Deadapult deals 2 damage to target creature or player. +mana={2}{R} +type=Enchantment +[/card] +[card] +name=Deadfall +auto=lord(creature) -forestwalk +text=Creatures with forestwalk can be blocked as though they didn't have forestwalk. +mana={2}{G} +type=Enchantment +[/card] +[card] +name=Deadly Insect +abilities=shroud +text=Shroud (This permanent can't be the target of spells or abilities.) +mana={4}{G} +type=Creature +subtype=Insect +power=6 +toughness=1 +[/card] +[card] +name=Deadly Recluse +abilities=deathtouch,reach +text=Reach (This creature can block creatures with flying.) -- Deathtouch (Creatures dealt damage by this creature are destroyed. You can divide this creature's combat damage among any of the creatures blocking or blocked by it.) +mana={1}{G} +type=Creature +subtype=Spider +power=1 +toughness=2 +[/card] +[card] +name=Deadshot Minotaur +auto=damage:3 target(creature[flying]) +autohand={RG}:cycling +text=When Deadshot Minotaur enters the battlefield, it deals 3 damage to target creature with flying. -- Cycling {(r/g)} ({(r/g)}, Discard this card: Draw a card.) +mana={3}{R}{G} +type=Creature +subtype=Minotaur +power=3 +toughness=4 +[/card] +[card] +name=Death Baron +auto=lord(skeleton|myBattlefield) 1/1 +auto=lord(skeleton|myBattlefield) deathtouch +auto=lord(zombie|myBattlefield) 1/1 other +auto=lord(zombie|myBattlefield) deathtouch other +text=Skeleton creatures you control and other Zombie creatures you control get +1/+1 and have deathtouch. +mana={1}{B}{B} +type=Creature +subtype=Zombie Wizard +power=2 +toughness=2 +[/card] +[card] +name=Death Grasp +target=creature,player +auto=damage:X +auto=life:X controller +text=Death Grasp deals X damage to target creature or player. You gain X life. +mana={X}{W}{B} +type=Sorcery +[/card] +[card] +name=Death Mutation +target=creature[-black] +auto=bury +auto=token(Saproling,Creature Saproling,1/1,green)*manacost +text=Destroy target nonblack creature. It can't be regenerated. Put X 1/1 green Saproling creature tokens onto the battlefield, where X is that creature's converted mana cost. +mana={6}{B}{G} +type=Sorcery +[/card] +[card] +name=Death Pit Offering +auto=bury all(creature|mybattlefield) +auto=lord(creature|mybattlefield) 2/2 +text=When Death Pit Offering enters the battlefield, sacrifice all creatures you control. -- Creatures you control get +2/+2. +mana={2}{B}{B} +type=Enchantment +[/card] +[card] +name=Death Pulse +target=creature +auto=-4/-4 +autohand={1}{B}{B}:cycling +autohand={1}{B}{B}:-1/-1 target(creature) && cycling +text=Target creature gets -4/-4 until end of turn. -- Cycling {1}{B}{B} ({1}{B}{B}, Discard this card: Draw a card.) -- When you cycle Death Pulse, you may have target creature get -1/-1 until end of turn. +mana={2}{B}{B} +type=Instant +[/card] +[card] +name=Death Speakers +abilities=protection from black +text=Protection from black +mana={W} +type=Creature +subtype=Human Cleric +power=1 +toughness=1 +[/card] +[card] +name=Death Stroke +target=creature[tapped] +auto=destroy +text=Destroy target tapped creature. +mana={B}{B} +type=Sorcery +[/card] +[card] +name=Death Ward +target=creature +auto=regenerate +text=Regenerate target creature. +mana={W} +type=Instant +[/card] +[card] +name=Death's-Head Buzzard +abilities=flying +auto=@movedto(this|graveyard) from(battlefield):-1/-1 all(creature|Battlefield) ueot +text=Flying -- When Death's-Head Buzzard is put into a graveyard from the battlefield, all creatures get -1/-1 until end of turn. +mana={1}{B}{B} +type=Creature +subtype=Bird +power=2 +toughness=1 +[/card] +[card] +name=Deathbringer Liege +auto=lord(creature[black]|myBattlefield) 1/1 other +auto=lord(creature[white]|myBattlefield) 1/1 other +auto=@movedto(*[black]|mystack):may destroy target(creature[tapped]) +auto=@movedto(*[white]|mystack):may tap target(creature) +text=Other white creatures you control get +1/+1. -- Other black creatures you control get +1/+1. -- Whenever you cast a white spell, you may tap target creature. -- Whenever you cast a black spell, you may destroy target creature if it's tapped. +mana={2}{WB}{WB}{WB} +type=Creature +subtype=Horror +power=3 +toughness=4 +[/card] +[card] +name=Deathcurse Ogre +auto=@movedTo(this|graveyard) from(battlefield):life:-3 opponent && life:-3 controller +text=When Deathcurse Ogre is put into a graveyard from the battlefield, each player loses 3 life. +mana={5}{B} +type=Creature +subtype=Ogre Warrior +power=3 +toughness=3 +[/card] +[card] +name=Deathgreeter +auto=@movedTo(graveyard) from(other creature|battlefield):may life:1 +text=Whenever another creature is put into a graveyard from the battlefield, you may gain 1 life. +mana={B} +type=Creature +subtype=Human Shaman +power=1 +toughness=1 +[/card] +[card] +name=Deathgrip +auto={B}{B}:fizzle target(*[green]|stack) +text={B}{B}: Counter target green spell. +mana={B}{B} +type=Enchantment +[/card] +[card] +name=Deathlace +alias=1152 +text=Target spell or permanent becomes black. (Mana symbols on that permanent remain unchanged.) +mana={B} +type=Instant +[/card] +[card] +name=Deathmark +target=creature[green;white] +auto=destroy +text=Destroy target green or white creature. +mana={B} +type=Sorcery +[/card] +[card] +name=Deathmark Prelate +auto={2}{B}{T}{S(zombie|myBattlefield)}:destroy target(creature[-zombie]) asSorcery +text={2}{B}, {T}, Sacrifice a Zombie: Destroy target non-Zombie creature. It can't be regenerated. Activate this ability only any time you could cast a sorcery. +mana={3}{B} +type=Creature +subtype=Human Cleric +power=2 +toughness=3 +[/card] +[card] +name=Deathmask Nezumi +auto=aslongas(*|myHand) 2/1 >6 +auto=aslongas(*|myHand) fear >6 +text=As long as you have seven or more cards in hand, Deathmask Nezumi gets +2/+1 and has fear. (It can't be blocked except by artifact creatures and/or black creatures.) +mana={2}{B} +type=Creature +subtype=Rat Shaman +power=2 +toughness=2 +[/card] +[card] +name=Debtors' Knell +auto=@each my upkeep:moveTo(myBattlefield) target(creature|graveyard) +text=({(w/b)} can be paid with either {W} or {B}.) -- At the beginning of your upkeep, put target creature card in a graveyard onto the battlefield under your control. +mana={4}{WB}{WB}{WB} +type=Enchantment +[/card] +[card] +name=Deconstruct +target=artifact +auto=destroy +auto=Add:{G}{G}{G} +text=Destroy target artifact. Add {G}{G}{G} to your mana pool. +mana={2}{G} +type=Sorcery +[/card] +[card] +name=Decree of Annihilation +auto=moveTo(exile) all(artifact,creature,land|battlefield) +auto=moveTo(exile) all(*|mygraveyard) +auto=moveTo(exile) all(*|opponentgraveyard) +auto=moveTo(exile) all(*|myhand) +auto=moveTo(exile) all(*|opponenthand) +autohand={5}{R}{R}:destroy all(land) && cycling +text=Exile all artifacts, creatures, and lands from the battlefield, all cards from all graveyards, and all cards from all hands. -- Cycling {5}{R}{R} ({5}{R}{R}, Discard this card: Draw a card.) -- When you cycle Decree of Annihilation, destroy all lands. +mana={8}{R}{R} +type=Sorcery +[/card] +[card] +name=Decree of Savagery +auto=lord(creature|myBattlefield) counter(1/1,4) +autohand={4}{G}{G}:cycling +autohand={4}{G}{G}:counter(1/1,4) target(creature) && cycling +text=Put four +1/+1 counters on each creature you control. -- Cycling {4}{G}{G} ({4}{G}{G}, Discard this card: Draw a card.) -- When you cycle Decree of Savagery, you may put four +1/+1 counters on target creature. +mana={7}{G}{G} +type=Instant +[/card] +[card] +name=Dedicated Martyr +auto={W}{S}:life:3 +text={W}, Sacrifice Dedicated Martyr: You gain 3 life. +mana={W} +type=Creature +subtype=Human Cleric +power=1 +toughness=1 +[/card] +[card] +name=Deep-Sea Serpent +abilities=cantattack +auto=aslongas(island|opponentBattlefield) -cantattack +text=Deep-Sea Serpent can't attack unless defending player controls an Island. +mana={4}{U}{U} +type=Creature +subtype=Serpent +power=5 +toughness=5 +[/card] +[card] +name=Deep-Slumber Titan +abilities=doesnotuntap +auto=tap +auto=@damaged(this):untap +text=Deep-Slumber Titan enters the battlefield tapped. -- Deep-Slumber Titan doesn't untap during your untap step. -- Whenever Deep-Slumber Titan is dealt damage, untap it. +mana={2}{R}{R} +type=Creature +subtype=Giant Warrior +power=7 +toughness=7 +[/card] +[card] +name=Deepchannel Mentor +auto=lord(creature[blue]|myBattlefield) unblockable +text=Blue creatures you control are unblockable. +mana={5}{U} +type=Creature +subtype=Merfolk Rogue +power=2 +toughness=2 +[/card] +[card] +name=Deeptread Merrow +auto={U}:islandwalk +text={U}: Deeptread Merrow gains islandwalk until end of turn. +mana={1}{U} +type=Creature +subtype=Merfolk Rogue +power=2 +toughness=1 +[/card] +[card] +name=Deepwood Drummer +auto={G}{T}{S(*|myhand)}:2/2 target(creature) +text={G}, {T}, Discard a card: Target creature gets +2/+2 until end of turn. +mana={1}{G} +type=Creature +subtype=Human Spellshaper +power=1 +toughness=1 +[/card] +[card] +name=Deepwood Ghoul +auto={0}:regenerate && life:-2 controller +text=Pay 2 life: Regenerate Deepwood Ghoul. +mana={2}{B} +type=Creature +subtype=Zombie +power=2 +toughness=1 +[/card] +[card] +name=Deepwood Wolverine +auto=rampage(2/0,0) +auto=rampage(-2/0,1) +text=Whenever Deepwood Wolverine becomes blocked, it gets +2/+0 until end of turn. +mana={G} +type=Creature +subtype=Wolverine +power=1 +toughness=1 +[/card] +[card] +name=Defender of Chaos +abilities=flash,protection from white +text=Flash -- Protection from white +mana={2}{R} +type=Creature +subtype=Human Knight +power=2 +toughness=1 +[/card] +[card] +name=Defender of Law +abilities=flash,protection from red +text=Flash -- Protection from red +mana={2}{W} +type=Creature +subtype=Human Knight +power=2 +toughness=1 +[/card] +[card] +name=Defiant Elf +abilities=trample +text=Trample +mana={G} +type=Creature +subtype=Elf +power=1 +toughness=1 +[/card] +[card] +name=Defiant Falcon +abilities=flying +auto={4}{T}:moveTo(myBattlefield) target(rebel[manacost<=3]|mylibrary) +text=Flying -- {4}, {T}: Search your library for a Rebel permanent card with converted mana cost 3 or less and put that card onto the battlefield. Then shuffle your library. +mana={1}{W} +type=Creature +subtype=Rebel Bird +power=1 +toughness=1 +[/card] +[card] +name=Deft Duelist +abilities=first strike,shroud +text=First strike -- Shroud (This creature can't be the target of spells or abilities.) +mana={W}{U} +type=Creature +subtype=Human Rogue +power=2 +toughness=1 +[/card] +[card] +name=Dega Disciple +auto={B}{T}:-2/-0 target(creature) +auto={R}{T}:2/0 target(creature) +text={B}, {T}: Target creature gets -2/-0 until end of turn. -- {R}, {T}: Target creature gets +2/+0 until end of turn. +mana={W} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Dehydration +target=creature +auto=doesnotuntap +text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) -- Enchanted creature doesn't untap during its controller's untap step. +mana={3}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Deity of Scars +abilities=trample +auto=counter(-1/-1,2) +auto={BG}:counter(-1/-1,-1) && regenerate +text=Trample -- Deity of Scars enters the battlefield with two -1/-1 counters on it. -- {(b/g)}, Remove a -1/-1 counter from Deity of Scars: Regenerate Deity of Scars. +mana={BG}{BG}{BG}{BG}{BG} +type=Creature +subtype=Spirit Avatar +power=7 +toughness=7 +[/card] +[card] +name=Deja Vu +target=sorcery|myGraveyard +auto=moveTo(myHand) +text=Return target sorcery card from your graveyard to your hand. +mana={2}{U} +type=Sorcery +[/card] +[card] +name=Deluge +auto=tap all(creature[-flying]) +text=Tap all creatures without flying. +mana={2}{U} +type=Instant +[/card] +[card] +name=Delusions of Mediocrity +auto=life:10 +auto=@movedTo(this|graveyard,library,hand,exile) from(battlefield):life:-10 controller +text=When Delusions of Mediocrity enters the battlefield, you gain 10 life. -- When Delusions of Mediocrity leaves the battlefield, you lose 10 life. +mana={3}{U} +type=Enchantment +[/card] +[card] +name=Demolish +target=artifact,land +auto=destroy +text=Destroy target artifact or land. +mana={3}{R} +type=Sorcery +[/card] +[card] +name=Demon's Horn +auto=@movedTo(*[black]|stack):may life:1 controller +text=Whenever a player casts a black spell, you may gain 1 life. +mana={2} +type=Artifact +[/card] +[card] +name=Demon's Jester +abilities=flying +auto=aslongas(*|myhand)-2/-1 +text=Flying -- Hellbent - Demon's Jester gets +2/+1 as long as you have no cards in hand. +mana={3}{B} +type=Creature +subtype=Imp +power=4 +toughness=3 +# P/T modified to make auto rule possible +[/card] +[card] +name=Demonic Torment +target=creature +auto=cantattack +auto=preventAllCombatDamage from(mytgt) +text=Enchant creature -- Enchanted creature can't attack. -- Prevent all combat damage that would be dealt by enchanted creature. +mana={2}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Demonic Tutor +target=*|myLibrary +auto=moveTo(hand) +text=Search your library for a card and put that card into your hand. Then shuffle your library. +mana={1}{B} +type=Sorcery +[/card] +[card] +name=Demystify +target=enchantment +auto=destroy +text=Destroy target enchantment. +mana={W} +type=Instant +[/card] +[card] +name=Denizen of the Deep +auto=moveto(ownerHand) all(other creature|myBattlefield) +text=When Denizen of the Deep enters the battlefield, return each other creature you control to its owner's hand. +mana={6}{U}{U} +type=Creature +subtype=Serpent +power=11 +toughness=11 +[/card] +[card] +name=Dense Canopy +auto=lord(creature[flying]) cloud +text=Creatures with flying can block only creatures with flying. +mana={1}{G} +type=Enchantment +[/card] +[card] +name=Descendant of Masumaro +auto=@each my upkeep:foreach(*|myHand) counter(1/1,1) +auto=@each opponent upkeep:foreach(*|opponentHand) counter(1/1,-1) +text=At the beginning of your upkeep, put a +1/+1 counter on Descendant of Masumaro for each card in your hand, then remove a +1/+1 counter from Descendant of Masumaro for each card in target opponent's hand. +mana={2}{G} +type=Creature +subtype=Human Monk +power=1 +toughness=1 +[/card] +[card] +name=Desecration Elemental +abilities=fear +auto=@movedto(*|stack):moveTo(ownergraveyard) notatarget(creature|myBattlefield) +text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- Whenever a player casts a spell, sacrifice a creature. +mana={3}{B} +type=Creature +subtype=Elemental +power=8 +toughness=8 +[/card] +[card] +name=Desert +auto={T}:Add {1} +auto={T}:Damage:1 target(creature[attacking]) +text={T}: Add {1} to your mana pool. -- {T}: Desert deals 1 damage to target attacking creature. Activate this ability only during the end of combat step. +type=Land +subtype=Desert +[/card] +[card] +name=Desert Drake +abilities=flying +text=Flying +mana={3}{R} +type=Creature +subtype=Drake +power=2 +toughness=2 +[/card] +[card] +name=Desert Nomads +auto=aslongas(desert|opponentBattlefield) unblockable +auto=protection from(desert) +text=Desertwalk -- Prevent all damage that would be dealt to Desert Nomads by Deserts. +mana={2}{R} +type=Creature +subtype=Human Nomad +power=2 +toughness=2 +[/card] +[card] +name=Desert Sandstorm +auto=damage:1 all(creature) +text=Desert Sandstorm deals 1 damage to each creature. +mana={2}{R} +type=Sorcery +[/card] +[card] +name=Desert Twister +target=* +auto=destroy +text=Destroy target permanent. +mana={4}{G}{G} +type=Sorcery +[/card] +[card] +name=Deserted Temple +auto={T}:Add {1} +auto={1}{T}:Untap target(land) +text={T}: Add {1} to your mana pool. -- {1}, {T}: Untap target land. +type=Land +[/card] +[card] +name=Desolation Angel +abilities=flying +kicker={W}{W} +auto=kicker destroy all(land|opponentBattlefield) +auto=destroy all(land|myBattlefield) +text=Kicker {W}{W} (You may pay an additional {W}{W} as you cast this spell.) -- Flying -- When Desolation Angel enters the battlefield, destroy all lands you control. If it was kicked, destroy all lands instead. +mana={3}{B}{B} +type=Creature +subtype=Angel +power=5 +toughness=4 +[/card] +[card] +name=Desolation Giant +kicker={W}{W} +auto=kicker destroy all(creature|opponentBattlefield) +auto=destroy all(other creature|myBattlefield) +text=Kicker {W}{W} (You may pay an additional {W}{W} as you cast this spell.) -- When Desolation Giant enters the battlefield, destroy all other creatures you control. If it was kicked, destroy all other creatures instead. +mana={2}{R}{R} +type=Creature +subtype=Giant +power=3 +toughness=3 +[/card] +[card] +name=Desperate Charge +auto=lord(creature|myBattlefield) 2/0 +text=Creatures you control get +2/+0 until end of turn. +mana={2}{B} +type=Sorcery +[/card] +[card] +name=Despoil +target=land +auto=destroy +auto=life:-2 targetcontroller +text=Destroy target land. Its controller loses 2 life. +mana={3}{B} +type=Sorcery +[/card] +[card] +name=Despondency +target=creature +auto=@movedTo(this|graveyard) from(battlefield):moveTo(myhand) notatarget(this|mygraveyard) +auto=-2/0 +text=Enchant creature -- Enchanted creature gets -2/-0. -- When Despondency is put into a graveyard from the battlefield, return Despondency to its owner's hand. +mana={1}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Despotic Scepter +auto={T}:bury target(*|myBattlefield) +text={T}: Destroy target permanent you own. It can't be regenerated. +mana={1} +type=Artifact +[/card] +[card] +name=Devastate +target=land +auto=destroy +auto=damage:1 all(creature,player) +text=Destroy target land. Devastate deals 1 damage to each creature and each player. +mana={3}{R}{R} +type=Sorcery +[/card] +[card] +name=Devastation +auto=destroy all(creature,land) +text=Destroy all creatures and lands. +mana={5}{R}{R} +type=Sorcery +[/card] +[card] +name=Devoted Druid +auto={T}:Add {G} +auto={0}:counter(-1/-1) && untap +text={T}: Add {G} to your mana pool. -- Put a -1/-1 counter on Devoted Druid: Untap Devoted Druid. +mana={1}{G} +type=Creature +subtype=Elf Druid +power=0 +toughness=2 +[/card] +[card] +name=Devoted Hero +mana={W} +type=Creature +subtype=Elf Soldier +power=1 +toughness=2 +[/card] +[card] +name=Devoted Retainer +auto=rampage(1/1,0) +auto=rampage(-1/-1,1) +auto=lord(devoted retainer[blocking]|mybattlefield) 1/1 +auto=lord(other devoted retainer[blocking]|mybattlefield) -1/-1 +text=Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) +mana={W} +type=Creature +subtype=Human Samurai +power=1 +toughness=1 +[/card] +[card] +name=Devour in Shadow +target=creature +auto=destroy +auto=damage:t controller +text=Destroy target creature. It can't be regenerated. You lose life equal to that creature's toughness. +mana={B}{B} +type=Instant +[/card] +[card] +name=Devouring Deep +abilities=islandwalk +text=Islandwalk +mana={2}{U} +type=Creature +subtype=Fish +power=1 +toughness=2 +[/card] +[card] +name=Devouring Strossus +abilities=flying,trample +auto=@each my upkeep:moveTo(mygraveyard) notatarget(creature|myBattlefield) +auto={S(creature|myBattlefield)}:regenerate +text=Flying, trample -- At the beginning of your upkeep, sacrifice a creature. -- Sacrifice a creature: Regenerate Devouring Strossus. +mana={5}{B}{B}{B} +type=Creature +subtype=Horror +power=9 +toughness=9 +[/card] +[card] +name=Devout Lightcaster +abilities=protection from black +auto=moveTo(exile) target(*[black]) +text=Protection from black -- When Devout Lightcaster enters the battlefield, exile target black permanent. +mana={W}{W}{W} +type=Creature +subtype=Kor Cleric +power=2 +toughness=2 +[/card] +[card] +name=Devout Monk +auto=life:1 controller +text=When Devout Monk enters the battlefield, you gain 1 life. +mana={W} +type=Creature +subtype=Human Monk Cleric +power=1 +toughness=1 +[/card] +[card] +name=Devout Witness +auto={W}{T}{S(*|myhand)}:destroy target(artifact,enchantment) +text={1}{W}, {T}, Discard a card: Destroy target artifact or enchantment. +mana={2}{W} +type=Creature +subtype=Human Spellshaper +power=2 +toughness=2 +[/card] +[card] +name=Diabolic Machine +auto={3}:regenerate +text={3}: Regenerate Diabolic Machine. +mana={7} +type=Artifact Creature +subtype=Construct +power=4 +toughness=4 +[/card] +[card] +name=Diabolic Tutor +target=*|mylibrary +auto=moveTo(myHand) +text=Search your library for a card and put that card into your hand. Then shuffle your library. +mana={2}{B}{B} +type=Sorcery +[/card] +[card] +name=Diamond Kaleidoscope +auto={3}{T}:token(Prism,creature artifact prism, 0/1, artifact) +auto={S(prism|myBattlefield)}:Add {W} +auto={S(prism|myBattlefield)}:Add {U} +auto={S(prism|myBattlefield)}:Add {B} +auto={S(prism|myBattlefield)}:Add {R} +auto={S(prism|myBattlefield)}:Add {G} +text={3}, {T}: Put a 0/1 colorless Prism artifact creature token onto the battlefield. -- Sacrifice a Prism token: Add one mana of any color to your mana pool. +mana={4} +type=Artifact +[/card] +[card] +name=Didgeridoo +auto={3}:moveTo(myBattlefield) target(minotaur|myhand) +text={3}: You may put a Minotaur permanent card from your hand onto the battlefield. +mana={1} +type=Artifact +[/card] +[card] +name=Diligent Farmhand +auto={1}{G}{S}:moveTo(myBattlefield) target(land[basic]|myLibrary) && tap +text={1}{G}, Sacrifice Diligent Farmhand: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library. -- If Diligent Farmhand is in a graveyard, effects from spells named Muscle Burst count it as a card named Muscle Burst. +mana={G} +type=Creature +subtype=Human Druid +power=1 +toughness=1 +[/card] +[card] +name=Dimir Aqueduct +auto=tap +auto=moveto(ownerhand) notatarget(land|myBattlefield) +auto={T}:Add {U}{B} +text=Dimir Aqueduct enters the battlefield tapped. -- When Dimir Aqueduct enters the battlefield, return a land you control to its owner's hand. -- {T}: Add {U}{B} to your mana pool. +type=Land +[/card] +[card] +name=Dimir House Guard +abilities=fear +autohand={1}{B}{B}{S}:moveTo(myhand) target(*[manacost=4]|mylibrary) asSorcery +text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- Sacrifice a creature: Regenerate Dimir House Guard. -- Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.) +mana={3}{B} +type=Creature +subtype=Skeleton +power=2 +toughness=3 +[/card] +[card] +name=Dimir Infiltrator +abilities=unblockable +autohand={1}{U}{B}{S}:moveTo(myhand) target(*[manacost=2]|mylibrary) asSorcery +text=Dimir Infiltrator is unblockable. -- Transmute {1}{U}{B} ({1}{U}{B}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.) +mana={U}{B} +type=Creature +subtype=Spirit +power=1 +toughness=3 +[/card] +[card] +name=Dimir Signet +auto={1}{T}:Add {U}{B} +text={1}, {T}: Add {U}{B} to your mana pool. +mana={2} +type=Artifact +[/card] +[card] +name=Dingus Egg +auto=@movedTo(land|opponentgraveyard) from(opponentBattlefield):damage:2 opponent +auto=@movedTo(land|mygraveyard) from(myBattlefield):damage:2 controller +text=Whenever a land is put into a graveyard from the battlefield, Dingus Egg deals 2 damage to that land's controller. +mana={4} +type=Artifact +[/card] +[card] +name=Dingus Staff +auto=@movedTo(mygraveyard) from(creature|myBattlefield):life:-2 controller +auto=@movedTo(opponentgraveyard) from(creature|opponentBattlefield):life:-2 opponent +text=Whenever a creature is put into a graveyard from the battlefield, Dingus Staff deals 2 damage to that creature's controller. +mana={4} +type=Artifact +[/card] +[card] +name=Diplomatic Immunity +abilities=shroud +target=creature +auto=shroud +text=Enchant creature -- Shroud (This permanent can't be the target of spells or abilities.) -- Enchanted creature has shroud. +mana={1}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Dirge of Dread +auto=lord(creature) fear +autohand={1}{B}:cycling +autohand={1}{B}:fear target(creature) && cycling +text=All creatures gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.) -- Cycling {1}{B} ({1}{B}, Discard this card: Draw a card.) -- When you cycle Dirge of Dread, you may have target creature gain fear until end of turn. +mana={2}{B} +type=Sorcery +[/card] +[card] +name=Dirtcowl Wurm +auto=@movedTo(land|opponentbattlefield):counter(1/1) +text=Whenever an opponent plays a land, put a +1/+1 counter on Dirtcowl Wurm. +mana={4}{G} +type=Creature +subtype=Wurm +power=3 +toughness=4 +[/card] +[card] +name=Dirtwater Wraith +abilities=swampwalk +auto={B}:1/0 +text=Swampwalk -- {B}: Dirtwater Wraith gets +1/+0 until end of turn. +mana={3}{B} +type=Creature +subtype=Wraith +power=1 +toughness=3 +[/card] +[card] +name=Dirty Wererat +auto={B}{S(*|myhand)}:regenerate +auto=aslongas(*|mygraveyard) 2/2 >6 +auto=aslongas(*|mygraveyard) cantblock >6 +text={B}, Discard a card: Regenerate Dirty Wererat. -- Threshold - As long as seven or more cards are in your graveyard, Dirty Wererat gets +2/+2 and can't block. +mana={3}{B} +type=Creature +subtype=Human Rat Minion +power=2 +toughness=3 +[/card] +[card] +name=Disappear +target=creature +auto={U}:moveTo(ownerhand) all(this) && moveTo(ownerhand) +###Tested and working!!! Don't ask me why! :) +text=Enchant creature -- {U}: Return enchanted creature and Disappear to their owners' hands. +mana={2}{U}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Disciple of Grace +auto=protection from black +autohand={2}:cycling +text=Protection from black -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={1}{W} +type=Creature +subtype=Human Cleric +power=1 +toughness=2 +[/card] +[card] +name=Disciple of Law +auto=protection from red +autohand={2}:cycling +text=Protection from red -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={1}{W} +type=Creature +subtype=Human Cleric +power=1 +toughness=2 +[/card] +[card] +name=Disciple of Malice +auto=protection from white +autohand={2}:cycling +text=Protection from white -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={1}{B} +type=Creature +subtype=Human Cleric +power=1 +toughness=2 +[/card] +[card] +name=Disciple of Tevesh Szat +auto={T}:-1/-1 target(creature) +auto={4}{B}{B}{T}{S}:-6/-6 target(creature) +text={T}: Target creature gets -1/-1 until end of turn. -- {4}{B}{B}, {T}, Sacrifice Disciple of Tevesh Szat: Target creature gets -6/-6 until end of turn. +mana={2}{B}{B} +type=Creature +subtype=Human Cleric +power=3 +toughness=1 +[/card] +[card] +name=Disciple of the Vault +auto=@movedTo(graveyard) from(artifact|battlefield):may life:-1 opponent +text=Whenever an artifact is put into a graveyard from the battlefield, you may have target opponent lose 1 life. +mana={B} +type=Creature +subtype=Human Cleric +power=1 +toughness=1 +[/card] +[card] +name=Disease Carriers +auto=@movedTo(this|graveyard) from(battlefield):-2/-2 target(creature) +text=When Disease Carriers is put into a graveyard from the battlefield, target creature gets -2/-2 until end of turn. +mana={2}{B}{B} +type=Creature +subtype=Rat +power=2 +toughness=2 +[/card] +[card] +name=Disempower +target=artifact,enchantment +auto=moveTo(ownerLibrary) +text=Put target artifact or enchantment on top of its owner's library. +mana={1}{W} +type=Instant +[/card] +[card] +name=Disenchant +target=artifact,enchantment +auto=destroy +text=Destroy target artifact or enchantment. +mana={1}{W} +type=Instant +[/card] +[card] +name=Disentomb +target=creature|myGraveyard +auto=moveTo(myHand) +text=Return target creature card from your graveyard to your hand. +mana={B} +type=Sorcery +[/card] +[card] +name=Disfigure +target=creature +auto=-2/-2 +text=Target creature gets -2/-2 until end of turn. +mana={B} +type=Instant +[/card] +[card] +name=Dismantling Blow +target=artifact,enchantment +kicker={2}{U} +auto=destroy +auto=kicker draw:2 controller +text=Kicker {2}{U} (You may pay an additional {2}{U} as you cast this spell.) -- Destroy target artifact or enchantment. -- If Dismantling Blow was kicked, draw two cards. +mana={2}{W} +type=Instant +[/card] +[card] +name=Dismiss +target=*|stack +auto=fizzle +auto=draw:1 controller +text=Counter target spell. -- Draw a card. +mana={2}{U}{U} +type=Instant +[/card] +[card] +name=Disorder +auto=damage:2 all(creature[white]) +auto=aslongas(creature[white]|myBattlefield) damage:2 controller +auto=aslongas(creature[white]|opponentBattlefield) damage:2 opponent +text=Disorder deals 2 damage to each white creature and each player who controls a white creature. +mana={1}{R} +type=Sorcery +[/card] +[card] +name=Disorient +target=creature +auto=-7/-0 +text=Target creature gets -7/-0 until end of turn. +mana={3}{U} +type=Instant +[/card] +[card] +name=Dispel +target=instant|stack +auto=fizzle +text=Counter target instant spell. +mana={U} +type=Instant +[/card] +[card] +name=Dispeller's Capsule +auto={2}{W}{T}{S}:destroy target(artifact,enchantment) +text={2}{W}, {T}, Sacrifice Dispeller's Capsule: Destroy target artifact or enchantment. +mana={W} +type=Artifact +[/card] +[card] +name=Disperse +target=creature,artifact,enchantment +auto=moveTo(ownerHand) +text=Return target nonland permanent to its owner's hand. +mana={1}{U} +type=Instant +[/card] +[card] +name=Dispersing Orb +auto={3}{U}{S(*|myBattlefield)}:moveTo(ownerhand) target(*) +text={3}{U}, Sacrifice a permanent: Return target permanent to its owner's hand. +mana={3}{U}{U} +type=Enchantment +[/card] +[card] +name=Dive Bomber +abilities=flying +auto={T}{S}:damage:2 target(creature[attacking;blocking]) +text=Flying -- {T}, Sacrifice Dive Bomber: Dive Bomber deals 2 damage to target attacking or blocking creature. +mana={3}{W} +type=Creature +subtype=Bird Soldier +power=2 +toughness=2 +[/card] +[card] +name=Divebomber Griffin +abilities=flying +auto={T}{S}:Damage:3 target(creature[attacking;blocking]) +text=Flying -- {T}, Sacrifice Divebomber Griffin: Divebomber Griffin deals 3 damage to target attacking or blocking creature. +mana={3}{W}{W} +type=Creature +subtype=Griffin +power=3 +toughness=2 +[/card] +[card] +name=Divergent Growth +auto=lord(land|myBattlefield) {T}:add {G} +auto=lord(land|myBattlefield) {T}:add {W} +auto=lord(land|myBattlefield) {T}:add {B} +auto=lord(land|myBattlefield) {T}:add {U} +auto=lord(land|myBattlefield) {T}:add {R} +text=Until end of turn, lands you control gain "{T}: Add one mana of any color to your mana pool." +mana={G} +type=Instant +[/card] +[card] +name=Divination +auto=draw:2 +text=Draw two cards. +mana={2}{U} +type=Sorcery +[/card] +[card] +name=Divine Offering +target=artifact +auto=destroy +auto=life:manacost controller +text=Destroy target artifact. You gain life equal to its converted mana cost. +mana={1}{W} +type=Instant +[/card] +[card] +name=Divine Retribution +target=creature[attacking] +auto=foreach(creature[attacking]) damage:1 +text=Divine Retribution deals damage to target attacking creature equal to the number of attacking creatures. +mana={1}{W} +type=Instant +[/card] +[card] +name=Divine Sacrament +auto=lord(creature[white]) 1/1 +auto=aslongas(*|mygraveyard) lord(creature[white]) 1/1 >6 +text=White creatures get +1/+1. -- Threshold - White creatures get an additional +1/+1 as long as seven or more cards are in your graveyard. +mana={1}{W}{W} +type=Enchantment +[/card] +[card] +name=Divine Transformation +target=creature +auto=3/3 +text=Enchant creature -- Enchanted creature gets +3/+3. +mana={2}{W}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Divine Verdict +target=creature[attacking;blocking] +auto=destroy +text=Destroy target attacking or blocking creature. +mana={3}{W} +type=Instant +[/card] +[card] +name=Diving Griffin +abilities=flying,vigilance +text=Flying, vigilance +mana={1}{W}{W} +type=Creature +subtype=Griffin +power=2 +toughness=2 +[/card] +[card] +name=Dizzy Spell +target=creature +auto=-3/0 +autohand={1}{U}{U}{S}:moveTo(myhand) target(*[manacost=1]|mylibrary) asSorcery +text=Target creature gets -3/-0 until end of turn. -- Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.) +mana={U} +type=Instant +[/card] +[card] +name=Dizzying Gaze +target=creature|mybattlefield +auto={R}:damage:1 target(creature[flying]) +text=Enchant creature you control -- {R}: Enchanted creature deals 1 damage to target creature with flying. +mana={R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Djinn of the Lamp +abilities=flying +text=Flying +mana={5}{U}{U} +type=Creature +subtype=Djinn +power=5 +toughness=6 +[/card] +[card] +name=Dogpile +target=creature,player +auto=foreach(creature[attacking]|myBattlefield) damage:1 +text=Dogpile deals damage to target creature or player equal to the number of attacking creatures you control. +mana={3}{R} +type=Instant +[/card] +[card] +name=Dominaria's Judgment +auto=aslongas(plains|myBattlefield) lord(creature|myBattlefield) protection from white +auto=aslongas(island|myBattlefield) lord(creature|myBattlefield) protection from blue +auto=aslongas(swamp|myBattlefield) lord(creature|myBattlefield) protection from black +auto=aslongas(mountain|myBattlefield) lord(creature|myBattlefield) protection from red +auto=aslongas(forest|myBattlefield) lord(creature|myBattlefield) protection from green +text=Until end of turn, creatures you control gain protection from white if you control a Plains, from blue if you control an Island, from black if you control a Swamp, from red if you control a Mountain, and from green if you control a Forest. +mana={2}{W} +type=Instant +[/card] +[card] +name=Domineer +target=creature[artifact] +alias=1194 +text=Enchant artifact creature -- You control enchanted artifact creature. +mana={1}{U}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Donate +target=*|myBattlefield +auto=moveTo(opponentBattlefield) +text=Target player gains control of target permanent you control. +mana={2}{U} +type=Sorcery +[/card] +[card] +name=Doom Blade +target=creature[-black] +auto=destroy +text=Destroy target nonblack creature. +mana={1}{B} +type=Instant +[/card] +[card] +name=Doomed Necromancer +auto={B}{T}{S}:moveTo(myBattlefield) target(creature|mygraveyard) +text={B}, {T}, Sacrifice Doomed Necromancer: Return target creature card from your graveyard to the battlefield. +mana={2}{B} +type=Creature +subtype=Human Cleric Mercenary +power=2 +toughness=2 +[/card] +[card] +name=Dormant Sliver +auto=lord(sliver) defender +auto=@movedTo(sliver|myBattlefield):draw:1 controller +auto=@movedTo(sliver|opponentBattlefield):draw:1 opponent +text=All Sliver creatures have defender. -- All Slivers have "When this permanent enters the battlefield, draw a card." +mana={2}{G}{U} +type=Creature +subtype=Sliver +power=2 +toughness=2 +[/card] +[card] +name=Dormant Volcano +auto=tap +auto=aslongas(mountain[-tapped]|myBattlefield) moveTo(ownerhand) notatarget(mountain[-tapped]|myBattlefield) +auto=moveTo(graveyard) notatarget(this|myBattlefield) +auto=@movedTo(mountain[-tapped]|myhand) from(myBattlefield):lord(dormant volcano) {T}:Add{1}{R} +text=Dormant Volcano enters the battlefield tapped. -- When Dormant Volcano enters the battlefield, sacrifice it unless you return an untapped Mountain you control to its owner's hand. -- {T}: Add {1}{R} to your mana pool. +type=Land +[/card] +[card] +name=Dosan's Oldest Chant +auto=life:6 controller +auto=draw:1 controller +text=You gain 6 life. -- Draw a card. +mana={4}{G} +type=Sorcery +[/card] +[card] +name=Double Cleave +target=creature +auto=double strike +text=Target creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.) +mana={1}{RW} +type=Instant +[/card] +[card] +name=Doubtless One +abilities=lifelink +auto=foreach(cleric) 1/1 +text=Doubtless One's power and toughness are each equal to the number of Clerics on the battlefield. -- Whenever Doubtless One deals damage, you gain that much life. +mana={3}{W} +type=Creature +subtype=Cleric Avatar +power=* +toughness=* +[/card] +[card] +name=Douse +auto={1}{U}:fizzle target(*[red]|stack) +text={1}{U}: Counter target red spell. +mana={2}{U} +type=Enchantment +[/card] +[card] +name=Douse in Gloom +target=creature +auto=Damage:2 +auto=life:2 controller +text=Douse in Gloom deals 2 damage to target creature and you gain 2 life. +mana={2}{B} +type=Instant +[/card] +[card] +name=Downdraft +auto={G}:-flying target(creature) +auto={S}:Damage:2 all(creature[flying]) +text={G}: Target creature loses flying until end of turn. -- Sacrifice Downdraft: Downdraft deals 2 damage to each creature with flying. +mana={2}{G} +type=Enchantment +[/card] +[card] +name=Dowsing Shaman +auto={2}{G}{T}:moveTo(myhand) target(enchantment|mygraveyard) +text={2}{G}, {T}: Return target enchantment card from your graveyard to your hand. +mana={4}{G} +type=Creature +subtype=Centaur Shaman +power=3 +toughness=4 +[/card] +[card] +name=Draconian Cylix +auto={2}{T}:regenerate target(creature) && discard:1 +text={2}, {T}, Discard a card at random: Regenerate target creature. +mana={3} +type=Artifact +[/card] +[card] +name=Drag Down +target=creature +auto=aslongas(forest|myBattlefield) -1/-1 +auto=aslongas(island|myBattlefield) -1/-1 +auto=aslongas(plains|myBattlefield) -1/-1 +auto=aslongas(mountain|myBattlefield) -1/-1 +auto=aslongas(swamp|myBattlefield) -1/-1 +text=Domain - Target creature gets -1/-1 until end of turn for each basic land type among lands you control. +mana={2}{B} +type=Instant +[/card] +[card] +name=Dragon Blood +auto={3}{T}:counter(1/1) target(creature) +text={3}, {T}: Put a +1/+1 counter on target creature. +mana={3} +type=Artifact +[/card] +[card] +name=Dragon Engine +auto={2}:1/0 +text={2}: Dragon Engine gets +1/+0 until end of turn. +mana={3} +type=Artifact Creature +subtype=Construct +power=1 +toughness=3 +[/card] +[card] +name=Dragon Fodder +auto=token(Goblin,creature goblin, 1/1,red)*2 +text=Put two 1/1 red Goblin creature tokens onto the battlefield. +mana={1}{R} +type=Sorcery +[/card] +[card] +name=Dragon Mage +abilities=flying +auto=@damaged(player) from(this):moveto(graveyard) all(*|myhand) && draw:7 controller && moveto(graveyard) all(*|opponenthand) && draw:7 opponent +text=Flying -- Whenever Dragon Mage deals combat damage to a player, each player discards his or her hand and draws seven cards. +mana={5}{R}{R} +type=Creature +subtype=Dragon Wizard +power=5 +toughness=5 +[/card] +[card] +name=Dragon Roost +auto={5}{R}{R}:token(Dragon,creature dragon, 5/5,flying red) +text={5}{R}{R}: Put a 5/5 red Dragon creature token with flying onto the battlefield. (It can't be blocked except by creatures with flying or reach.) +mana={4}{R}{R} +type=Enchantment +[/card] +[card] +name=Dragon Whelp +abilities=flying +alias=1284 +text=Flying -- {R}: Dragon Whelp gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Dragon Whelp at the beginning of the next end step. +mana={2}{R}{R} +type=Creature +subtype=Dragon +power=2 +toughness=3 +[/card] +[card] +name=Dragon's Claw +auto=@movedTo(*[red]|stack):may life:1 controller +text=Whenever a player casts a red spell, you may gain 1 life. +mana={2} +type=Artifact +[/card] +[card] +name=Dragonmaster Outcast +auto=@each my upkeep:aslongas(land|myBattlefield) token(Dragon,creature dragon, 5/5,flying red) >5 +auto= +text=At the beginning of your upkeep, if you control six or more lands, put a 5/5 red Dragon creature token with flying onto the battlefield. +mana={R} +type=Creature +subtype=Human Shaman +power=1 +toughness=1 +[/card] +[card] +name=Dragonskull Summit +auto=tap +auto=aslongas(mountain,swamp|myBattelfield) untap +auto={T}:Add {B} +auto={T}:Add {R} +text=Dragonskull Summit enters the battlefield tapped unless you control a Swamp or a Mountain. -- {T}: Add {B} or {R} to your mana pool. +type=Land +[/card] +[card] +name=Dragonsoul Knight +abilities=first strike +auto={W}{U}{B}{R}{G}:5/3 && becomes(Dragon Creature,p/t,flying,trample) ueot +text=First strike -- {W}{U}{B}{R}{G}: Until end of turn, Dragonsoul Knight becomes a Dragon, gets +5/+3, and gains flying and trample. +mana={2}{R} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] +name=Dragonstalker +abilities=flying +auto=protection from(dragon) +text=Flying, protection from Dragons +mana={4}{W} +type=Creature +subtype=Bird Soldier +power=3 +toughness=3 +[/card] +[card] +name=Drain Life +grade=Borderline (can use non black mana) +target=creature,player +alias=1156 +text=Spend only black mana on X. -- Drain Life deals X damage to target creature or player. You gain life equal to the damage dealt, but not more life than the player's life total before Drain Life dealt damage or the creature's toughness. +mana={X}{1}{B} +type=Sorcery +[/card] +[card] +name=Drain the Well +target=land +auto=destroy +auto=life:2 controller +text=Destroy target land. You gain 2 life. +mana={2}{BG}{BG} +type=Sorcery +[/card] +[card] +name=Drake Familiar +abilities=flying +auto=moveTo(graveyard) notatarget(this|myBattlefield) +auto=moveTo(ownerhand) notatarget(enchantment|battlefield) +text=Flying -- When Drake Familiar enters the battlefield, sacrifice it unless you return an enchantment to its owner's hand. +mana={1}{U} +type=Creature +subtype=Drake +power=2 +toughness=1 +[/card] +[card] +name=Drake Hatchling +abilities=flying +auto={U}:1/0 limit:1 +text=Flying -- {U}: Drake Hatchling gets +1/+0 until end of turn. Activate this ability only once each turn. +mana={2}{U} +type=Creature +subtype=Drake +power=1 +toughness=3 +[/card] +[card] +name=Drake-Skull Cameo +auto={T}:Add {U} +auto={T}:Add {B} +text={T}: Add {U} or {B} to your mana pool. +mana={3} +type=Artifact +[/card] +[card] +name=Dramatic Entrance +target=creature[green]|myhand +auto=moveto(myBattlefield) +text=You may put a green creature card from your hand onto the battlefield. +mana={3}{G}{G} +type=Instant +[/card] +[card] +name=Dread Charge +auto=lord(creature|myBattlefield) cantbeblockedby(creature[-black]) +text=Until end of turn, black creatures you control can be blocked only by black creatures. +mana={3}{B} +type=Sorcery +[/card] +[card] +name=Dread Reaper +abilities=flying +auto=life:-5 +text=Flying -- When Dread Reaper enters the battlefield, you lose 5 life. +mana={3}{B}{B}{B} +type=Creature +subtype=Horror +power=6 +toughness=5 +[/card] +[card] +name=Dread Slag +abilities=trample +auto=foreach(*|myhand) -4/-4 +text=Trample -- Dread Slag gets -4/-4 for each card in your hand. +mana={3}{B}{R} +type=Creature +subtype=Horror +power=9 +toughness=9 +[/card] +[card] +name=Dread Statuary +auto={T}:Add{1} +auto={4}:becomes(Golem Artifact Creature,4/2) ueot +text={T}: Add {1} to your mana pool. -- {4}: Dread Statuary becomes a 4/2 Golem artifact creature until end of turn. It's still a land. +type=Land +[/card] +[card] +name=Dread Warlock +auto=cantbeblockedby(creature[-black]) +text=Dread Warlock can't be blocked except by black creatures. +mana={1}{B}{B} +type=Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] +name=Dread of Night +auto=lord(creature[white]) -1/-1 +text=White creatures get -1/-1. +mana={B} +type=Enchantment +[/card] +[card] +name=Dreadwing +auto={1}{U}{R}:3/0 && flying +text={1}{U}{R}: Dreadwing gets +3/+0 and gains flying until end of turn. +mana={B} +type=Creature +subtype=Zombie +power=1 +toughness=1 +[/card] +[card] +name=Dream Fracture +target=*|stack +auto=fizzle +auto=draw:1 controller +auto=draw:1 targetController +text=Counter target spell. Its controller draws a card. -- Draw a card. +mana={1}{U}{U} +type=Instant +[/card] +[card] +name=Dream Leash +target=*[tapped] +alias=1194 +text=Enchant permanent -- You can't choose an untapped permanent as Dream Leash's target as you cast Dream Leash. -- You control enchanted permanent. +mana={3}{U}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Dream Stalker +auto=moveTo(ownerhand) target(*|mybattlefield) +text=When Dream Stalker enters the battlefield, return a permanent you control to its owner's hand. +mana={1}{U} +type=Creature +subtype=Illusion +power=1 +toughness=5 +[/card] +[card] +name=Dreamborn Muse +auto=@each my upkeep:foreach(*|myhand) deplete:1 controller +auto=@each opponent upkeep:foreach(*|opponenthand) deplete:1 opponent +text=At the beginning of each player's upkeep, that player puts the top X cards of his or her library into his or her graveyard, where X is the number of cards in his or her hand. +mana={2}{U}{U} +type=Creature +subtype=Spirit +power=2 +toughness=2 +[/card] +[card] +name=Dredge +target=creature,land|mybattlefield +auto=bury +auto=draw:1 controller +text=Sacrifice a creature or land. -- Draw a card. +mana={B} +type=Instant +[/card] +[card] +name=Dreg Reaver +mana={4}{B} +type=Creature +subtype=Zombie Beast +power=4 +toughness=3 +[/card] +[card] +name=Drift of Phantasms +abilities=defender,flying +autohand={1}{U}{U}{S}:moveTo(myhand) target(*[manacost=3]|mylibrary) asSorcery +text=Defender (This creature can't attack.) -- Flying -- Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.) +mana={2}{U} +type=Creature +subtype=Spirit +power=0 +toughness=5 +[/card] +[card] +name=Drift of the Dead +abilities=defender +auto=foreach(land[snow]|myBattlefield) 1/1 +text=Defender (This creature can't attack.) -- Drift of the Dead's power and toughness are each equal to the number of snow lands you control. +mana={3}{B} +type=Creature +subtype=Wall +power=* +toughness=* +[/card] +[card] +name=Drifting Meadow +auto=tap +auto={T}:Add {W} +autohand={2}:cycling +text=Drifting Meadow enters the battlefield tapped. -- {T}: Add {W} to your mana pool. -- Cycling {2} ({2}, Discard this card: Draw a card.) +type=Land +[/card] +[card] +name=Drill-Skimmer +abilities=flying +auto=aslongas(other creature[artifact]|myBattlefield)shroud +text=Flying -- Drill-Skimmer has shroud as long as you control another artifact creature. (It can't be the target of spells or abilities.) +mana={4} +type=Artifact Creature +subtype=Thopter +power=2 +toughness=1 +[/card] +[card] +name=Dromad Purebred +auto=@damaged(this):life:1 controller +text=Whenever Dromad Purebred is dealt damage, you gain 1 life. +mana={4}{W} +type=Creature +subtype=Camel Beast +power=1 +toughness=5 +[/card] +[card] +name=Dromar's Attendant +auto={1}{S}:Add {W}{U}{B} +text={1}, Sacrifice Dromar's Attendant: Add {W}{U}{B} to your mana pool. +mana={5} +type=Artifact Creature +subtype=Golem +power=3 +toughness=3 +[/card] +[card] +name=Dromar's Cavern +auto=aslongas(land[-lair]|myBattlefield) moveTo(ownerhand) notatarget(land[-lair]|myBattlefield) +auto=moveTo(graveyard) notatarget(this|myBattlefield) +auto=@movedTo(land[-lair]|myhand) from(myBattlefield):lord(dromar's cavern) {T}:Add{W} && lord(dromar's cavern) {T}:Add{U} && lord(dromar's cavern) {T}:Add{B} +text=When Dromar's Cavern enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. -- {T}: Add {W}, {U}, or {B} to your mana pool. +type=Land +subtype=Lair +[/card] +[card] +name=Dromar's Charm +auto=may life:5 controller +auto=may fizzle target(*|stack) +auto=may -2/-2 target(creature) +text=Choose one - You gain 5 life; or counter target spell; or target creature gets -2/-2 until end of turn. +mana={W}{U}{B} +type=Instant +[/card] +[card] +name=Dromosaur +auto=rampage(2/-2,0) +auto=rampage(-2/2,1) +auto=lord(dromosaur[blocking]|mybattlefield) 2/-2 +auto=lord(other dromosaur[blocking]|mybattlefield) -2/2 +text=Whenever Dromosaur blocks or becomes blocked, it gets +2/-2 until end of turn. +mana={2}{R} +type=Creature +subtype=Lizard +power=2 +toughness=3 +[/card] +[card] +name=Drooling Ogre +auto=@movedto(*[artifact]|opponentstack):moveto(opponentBattlefield) +text=Whenever a player casts an artifact spell, that player gains control of Drooling Ogre. (This effect lasts indefinitely.) +mana={1}{R} +type=Creature +subtype=Ogre +power=3 +toughness=3 +[/card] +[card] +name=Dross Crocodile +mana={3}{B} +type=Creature +subtype=Zombie Crocodile +power=5 +toughness=1 +[/card] +[card] +name=Dross Harvester +abilities=protection from white +auto=@movedTo(graveyard) from(creature|battlefield):life:2 +auto=@each my end:life:-4 controller +text=Protection from white -- At the beginning of your end step, you lose 4 life. -- Whenever a creature is put into a graveyard from the battlefield, you gain 2 life. +mana={1}{B}{B} +type=Creature +subtype=Horror +power=4 +toughness=4 +[/card] +[card] +name=Dross Prowler +abilities=fear +text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) +mana={2}{B} +type=Creature +subtype=Zombie +power=2 +toughness=1 +[/card] +[card] +name=Dross Scorpion +auto=@movedTo(graveyard) from(creature[artifact]|battlefield):may untap target(artifact) +text=Whenever Dross Scorpion or another artifact creature is put into a graveyard from the battlefield, you may untap target artifact. +mana={4} +type=Artifact Creature +subtype=Scorpion +power=3 +toughness=1 +[/card] +[card] +name=Drove of Elves +abilities=opponentshroud +auto=foreach(*[green]|myBattlefield) 1/1 +text=Drove of Elves's power and toughness are each equal to the number of green permanents you control. -- Drove of Elves can't be the target of spells or abilities your opponents control. +mana={3}{G} +type=Creature +subtype=Elf +power=* +toughness=* +[/card] +[card] +name=Drowned +auto={B}:regenerate +text={B}: Regenerate Drowned. +mana={1}{U} +type=Creature +subtype=Zombie +power=1 +toughness=1 +[/card] +[card] +name=Drowned Catacomb +auto=tap +auto=aslongas(island,swamp|myBattelfield) untap +auto={T}:Add {U} +auto={T}:Add {B} +text=Drowned Catacomb enters the battlefield tapped unless you control an Island or a Swamp. -- {T}: Add {U} or {B} to your mana pool. +type=Land +[/card] +[card] +name=Drudge Reavers +abilities=flash +auto={B}:regenerate +text=Flash (You may cast this spell any time you could cast an instant.) -- {B}: Regenerate Drudge Reavers. +mana={3}{B} +type=Creature +subtype=Skeleton +power=2 +toughness=1 +[/card] +[card] +name=Drudge Skeletons +auto={B}:regenerate +text={B}: Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) +mana={1}{B} +type=Creature +subtype=Skeleton +power=1 +toughness=1 +[/card] +[card] +name=Druid Lyrist +auto={G}{T}{S}:destroy target(enchantment) +text={G}, {T}, Sacrifice Druid Lyrist: Destroy target enchantment. +mana={G} +type=Creature +subtype=Human Druid +power=1 +toughness=1 +[/card] +[card] +name=Druid of the Anima +auto={T}:Add {R} +auto={T}:Add {G} +auto={T}:Add {W} +text={T}: Add {R}, {G}, or {W} to your mana pool. +mana={1}{G} +type=Creature +subtype=Elf Druid +power=1 +toughness=1 +[/card] +[card] +name=Drumhunter +auto=@each my end:aslongas(creature[power>=5]|myBattlefield) may draw:1 +auto={T}:Add{1} +text=At the beginning of your end step, if you control a creature with power 5 or greater, you may draw a card. -- {T}: Add {1} to your mana pool. +mana={3}{G} +type=Creature +subtype=Human Druid Warrior +power=2 +toughness=2 +[/card] +[card] +name=Dry Spell +auto=damage:1 all(creature,player) +text=Dry Spell deals 1 damage to each creature and each player. +mana={1}{B} +type=Sorcery +[/card] +[card] +name=Dryad Sophisticate +auto=aslongas(land[-basic]|opponentBattlefield) unblockable +text=Nonbasic landwalk +mana={1}{G} +type=Creature +subtype=Dryad +power=2 +toughness=1 +[/card] +[card] +name=Dueling Grounds +auto=aslongas(creature[attacking]|battlefield) lord(creature[-attacking]|battlefield) cantattack +auto=aslongas(creature[blocking]|battlefield) lord(creature[-blocking]|battlefield) cantblock +text=No more than one creature can attack each turn. -- No more than one creature can block each turn. +mana={1}{G}{W} +type=Enchantment +[/card] +[card] +name=Duergar Assailant +auto={S}:damage:1 target(creature[attacking;blocking]) +text=Sacrifice Duergar Assailant: Duergar Assailant deals 1 damage to target attacking or blocking creature. +mana={RW} +type=Creature +subtype=Dwarf Soldier +power=1 +toughness=1 +[/card] +[card] +name=Duergar Cave-Guard +abilities=wither +auto={RW}:1/0 +text=Wither (This deals damage to creatures in the form of -1/-1 counters.) -- {(r/w)}: Duergar Cave-Guard gets +1/+0 until end of turn. +mana={3}{R} +type=Creature +subtype=Dwarf Warrior +power=1 +toughness=3 +[/card] +[card] +name=Dune-Brood Nephilim +auto=@damaged(player) from(this):foreach(land|myBattlefield) token(Sand,creature sand,1/1) +text=Whenever Dune-Brood Nephilim deals combat damage to a player, put a 1/1 colorless Sand creature token onto the battlefield for each land you control. +mana={B}{R}{G}{W} +type=Creature +subtype=Nephilim +power=3 +toughness=3 +[/card] +[card] +name=Dungeon Shade +abilities=flying +auto={B}:1/1 +text=Flying -- {B}: Dungeon Shade gets +1/+1 until end of turn. +mana={3}{B} +type=Creature +subtype=Shade Spirit +power=1 +toughness=1 +[/card] +[card] +name=Durkwood Boars +mana={4}{G} +type=Creature +subtype=Boar +power=4 +toughness=4 +[/card] +[card] +name=Dusk Imp +abilities=flying +text=Flying +mana={2}{B} +type=Creature +subtype=Imp +power=2 +toughness=1 +[/card] +[card] +name=Duskdale Wurm +abilities=trample +text=Trample +mana={5}{G}{G} +type=Creature +subtype=Wurm +power=7 +toughness=7 +[/card] +[card] +name=Duskmantle, House of Shadow +auto={T}:Add {1} +auto={U}{B}{T}:deplete:1 target(player) +text={T}: Add {1} to your mana pool. -- {U}{B}, {T}: Target player puts the top card of his or her library into his or her graveyard. +type=Land +[/card] +[card] +name=Duskrider Falcon +abilities=flying,protection from black +text=Flying, protection from black +mana={1}{W} +type=Creature +subtype=Bird +power=1 +toughness=1 +[/card] +[card] +name=Duskwalker +kicker={3}{B} +auto=kicker counter(1/1,2) +auto=kicker fear +text=Kicker {3}{B} (You may pay an additional {3}{B} as you cast this spell.) -- If Duskwalker was kicked, it enters the battlefield with two +1/+1 counters on it and with fear. (It can't be blocked except by artifact creatures and/or black creatures.) +mana={B} +type=Creature +subtype=Human Minion +power=1 +toughness=1 +[/card] +[card] +name=Dust Bowl +auto={T}:Add {1} +auto={3}{T}{S(land|myBattlefield)}:destroy target(land[-basic]) +text={T}: Add {1} to your mana pool. -- {3}, {T}, Sacrifice a land: Destroy target nonbasic land. +type=Land +[/card] +[card] +name=Dust Corona +target=creature +auto=2/0 +auto=cantbeblockedby(creatures[flying]) +text=Enchant creature -- Enchanted creature gets +2/+0 and can't be blocked by creatures with flying. +mana={R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Dwarven Armorer +auto={R}{T}{S(*|myhand)}:counter(0/1) target(creature) +auto={R}{T}{S(*|myhand)}:counter(1/0) target(creature) +text={R}, {T}, Discard a card: Put a +0/+1 counter or a +1/+0 counter on target creature. +mana={R} +type=Creature +subtype=Dwarf +power=0 +toughness=2 +[/card] +[card] +name=Dwarven Armory +auto={2}{S(land|myBattlefield):counter(2/2,1) target(creature) myUpkeepOnly +auto={2}{S(land|myBattlefield):counter(2/2,1) target(creature) OpponentUpkeepOnly +text={2}, Sacrifice a land: Put a +2/+2 counter on target creature. Activate this ability only during any upkeep step. +mana={2}{R}{R} +type=Enchantment +[/card] +[card] +name=Dwarven Demolition Team +auto={T}:destroy target(wall) +text={T}: Destroy target Wall. +mana={2}{R} +type=Creature +subtype=Dwarf +power=1 +toughness=1 +[/card] +[card] +name=Dwarven Grunt +abilities=mountainwalk +text=Mountainwalk +mana={R} +type=Creature +subtype=Dwarf +power=1 +toughness=1 +[/card] +[card] +name=Dwarven Lieutenant +auto={1}{R}:1/0 target(dwarf) +text={1}{R}: Target Dwarf creature gets +1/+0 until end of turn. +mana={R}{R} +type=Creature +subtype=Dwarf Soldier +power=1 +toughness=2 +[/card] +[card] +name=Dwarven Miner +auto={2}{R}{T}:destroy target(land[-basic]) +text={2}{R}, {T}: Destroy target nonbasic land. +mana={1}{R} +type=Creature +subtype=Dwarf +power=1 +toughness=2 +[/card] +[card] +name=Dwarven Nomad +auto={T}:unblockable target(creature[power<=2]) +text={T}: Target creature with power 2 or less is unblockable this turn. +mana={2}{R} +type=Creature +subtype=Dwarf Nomad +power=1 +toughness=1 +[/card] +[card] +name=Dwarven Patrol +auto=doesnotuntap +auto=@movedTo(*[-red]|mystack):untap +text=Dwarven Patrol doesn't untap during your untap step. -- Whenever you cast a nonred spell, untap Dwarven Patrol. +mana={2}{R} +type=Creature +subtype=Dwarf +power=4 +toughness=2 +[/card] +[card] +name=Dwarven Pony +auto={1}{R}{T}:mountainwalk target(dwarf) +text={1}{R}, {T}: Target Dwarf creature gains mountainwalk until end of turn. +mana={R} +type=Creature +subtype=Horse +power=1 +toughness=1 +[/card] +[card] +name=Dwarven Ruins +auto=tap +auto={T}:Add {R} +auto={T}{S}:Add {R}{R} +text=Dwarven Ruins enters the battlefield tapped. -- {T}: Add {R} to your mana pool. -- {T}, Sacrifice Dwarven Ruins: Add {R}{R} to your mana pool. +type=Land +[/card] +[card] +name=Dwarven Trader +mana={R} +type=Creature +subtype=Dwarf +power=1 +toughness=1 +[/card] +[card] +name=Dwarven Warriors +auto={T}:unblockable target(creature[power<=2]) +text={T}: Target creature with power 2 or less is unblockable this turn. +mana={2}{R} +type=Creature +subtype=Dwarf Warrior +power=1 +toughness=1 +[/card] +[card] +name=Dwarven Weaponsmith +auto={T}{S(artifact|myBattlefield)}:counter(1/1,1) target(creature) myUpkeepOnly +text={T}, Sacrifice an artifact: Put a +1/+1 counter on target creature. Activate this ability only during your upkeep. +mana={1}{R} +type=Creature +subtype=Dwarf Artificer +power=1 +toughness=1 +[/card] +[card] +name=Eager Cadet +mana={W} +type=Creature +subtype=Human Soldier +power=1 +toughness=1 +[/card] +[card] +name=Earnest Fellowship +auto=lord(creature[white]) protection from white +auto=lord(creature[blue]) protection from blue +auto=lord(creature[black]) protection from black +auto=lord(creature[red]) protection from red +auto=lord(creature[green]) protection from green +text=Each creature has protection from its colors. +mana={1}{W} +type=Enchantment +[/card] +[card] +name=Earth Elemental +mana={3}{R}{R} +type=Creature +subtype=Elemental +power=4 +toughness=5 +[/card] +[card] +name=Earth Surge +auto=lord(land[creature]) 2/2 +text=Each land gets +2/+2 as long as it's a creature. +mana={3}{G} +type=Enchantment +[/card] +[card] +name=Earthbind +target=creature +alias=1288 +text=Enchant creature -- When Earthbind enters the battlefield, if enchanted creature has flying, Earthbind deals 2 damage to that creature and Earthbind gains "Enchanted creature loses flying." +mana={R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Earthblighter +auto={2}{B}{T}{S(goblin|myBattlefield)}:destroy target(land) +text={2}{B}, {T}, Sacrifice a Goblin: Destroy target land. +mana={1}{B} +type=Creature +subtype=Human Cleric +power=1 +toughness=1 +[/card] +[card] +name=Earthbrawn +target=creature +auto=3/3 +autohand={1}{G}{S}:counter(1/1,1) target(creature) +text=Target creature gets +3/+3 until end of turn. -- Reinforce 1 - {1}{G} ({1}{G}, Discard this card: Put a +1/+1 counter on target creature.) +mana={1}{G} +type=Instant +[/card] +[card] +name=Earthquake +auto=damage:X all(creature[-flying]) +auto=damage:X all(player) +text=Earthquake deals X damage to each creature without flying and each player. +mana={X}{R} +type=Sorcery +[/card] +[card] +name=Earthshaker +auto=@movedTo(arcane,spirit|mystack):damage:2 all(creature[-flying]) +text=Whenever you cast a Spirit or Arcane spell, Earthshaker deals 2 damage to each creature without flying. +mana={4}{R}{R} +type=Creature +subtype=Spirit +power=4 +toughness=5 +[/card] +[card] +name=Eastern Paladin +auto={B}{B}{T}:destroy target(creature[green]) +text={B}{B}, {T}: Destroy target green creature. +mana={2}{B}{B} +type=Creature +subtype=Zombie Knight +power=3 +toughness=3 +[/card] +[card] +name=Ebon Drake +abilities=flying +auto=@movedTo(*|stack):life:-1 controller +text=Flying -- Whenever a player casts a spell, you lose 1 life. +mana={2}{B} +type=Creature +subtype=Drake +power=3 +toughness=3 +[/card] +[card] +name=Ebon Stronghold +auto=tap +auto={T}:Add {B} +auto={T}{S}:Add {B}{B} +text=Ebon Stronghold enters the battlefield tapped. -- {T}: Add {B} to your mana pool. -- {T}, Sacrifice Ebon Stronghold: Add {B}{B} to your mana pool. +type=Land +[/card] +[card] +name=Ebony Horse +auto={2}{T}:untap target(creature[attacking]|myBattlefield) && preventAllCombatDamage to(mytgt) ueot && preventAllCombatDamage from(mytgt) ueot +text={2}, {T}: Untap target attacking creature you control. Prevent all combat damage that would be dealt to and dealt by that creature this turn. +mana={3} +type=Artifact +[/card] +[card] +name=Ebony Owl Netsuke +auto=@each opponent upkeep:aslongas(*|opponenthand) damage:4 opponent >6 +text=At the beginning of each opponent's upkeep, if that player has seven or more cards in hand, Ebony Owl Netsuke deals 4 damage to him or her. +mana={2} +type=Artifact +[/card] +[card] +name=Ebony Rhino +abilities=trample +text=Trample +mana={7} +type=Artifact Creature +subtype=Rhino +power=4 +toughness=5 +[/card] +[card] +name=Ebony Treefolk +auto={B}{G}: 1/1 +text={B}{G}: Ebony Treefolk gets +1/+1 until end of turn. +mana={1}{B}{G} +type=Creature +subtype=Treefolk +power=3 +toughness=3 +[/card] +[card] +name=Eerie Procession +target=arcane|mylibrary +auto=moveto(myhand) +text=Search your library for an Arcane card, reveal that card, and put it into your hand. Then shuffle your library. +mana={2}{U} +type=Sorcery +subtype=Arcane +[/card] +[card] +name=Eiganjo Free-Riders +abilities=flying +auto=@each my upkeep:moveTo(ownerhand) notatarget(creature[white]|myBattlefield) +text=Flying -- At the beginning of your upkeep, return a white creature you control to its owner's hand. +mana={3}{W} +type=Creature +subtype=Human Soldier +power=3 +toughness=4 +[/card] +[card] +name=Eightfold Maze +target=creature[attacking]|opponentBattlefield +auto=destroy +text=Cast Eightfold Maze only during the declare attackers step and only if you've been attacked this step. -- Destroy target attacking creature. +mana={2}{W} +type=Instant +[/card] +[card] +name=Ekundu Cyclops +auto=aslongas(creature[attacking]|myBattlefield) mustattack +text=If a creature you control attacks, Ekundu Cyclops also attacks if able. +mana={3}{R} +type=Creature +subtype=Cyclops +power=3 +toughness=4 +[/card] +[card] +name=Ekundu Griffin +abilities=flying,first strike +text=Flying, first strike +mana={3}{W} +type=Creature +subtype=Griffin +power=2 +toughness=2 +[/card] +[card] +name=El-Hajjaj +abilities=lifelink +text=Whenever El-Hajjaj deals damage, you gain that much life. +mana={1}{B}{B} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Eladamri's Call +target=creature|mylibrary +auto=moveTo(myHand) +text=Search your library for a creature card, reveal that card, and put it into your hand. Then shuffle your library. +mana={G}{W} +type=Instant +[/card] +[card] +name=Eladamri's Vineyard +auto=@each my firstmain:add:{G}{G} +auto=@each opponent firstmain:add:{G}{G} opponent +text=At the beginning of each player's precombat main phase, add {G}{G} to that player's mana pool. +mana={G} +type=Enchantment +[/card] +[card] +name=Eladamri, Lord of Leaves +auto=lord(elf) forestwalk other +auto=lord(elf) shroud other +text=Other Elf creatures have forestwalk. -- Other Elves have shroud. (They can't be the targets of spells or abilities.) +mana={G}{G} +type=Legendary Creature +subtype=Elf Warrior +power=2 +toughness=2 +[/card] +[card] +name=Elder Druid +auto={3}{G}{T}:tap target(creature,artifact,land) +auto={3}{G}{T}:untap target(creature,artifact,land) +text={3}{G}, {T}: You may tap or untap target artifact, creature, or land. +mana={3}{G} +type=Creature +subtype=Elf Cleric Druid +power=2 +toughness=2 +[/card] +[card] +name=Electric Eel +auto=damage:1 controller +auto={R}{R}:2/0 && damage:1 controller +text=When Electric Eel enters the battlefield, it deals 1 damage to you. -- {R}{R}: Electric Eel gets +2/+0 until end of turn and deals 1 damage to you. +mana={U} +type=Creature +subtype=Fish +power=1 +toughness=1 +[/card] +[card] +name=Elephant Graveyard +auto={T}:Add {1} +auto={T}:Regenerate target(elephant) +text={T}: Add {1} to your mana pool. -- {T}: Regenerate target Elephant. +type=Land +[/card] +[card] +name=Elephant Guide +target=creature +auto=3/3 +auto=@movedto(mytgt|graveyard):token(Elephant,Creature Elephant,3/3,green) +text=Enchant creature -- Enchanted creature gets +3/+3. -- When enchanted creature is put into a graveyard, put a 3/3 green Elephant creature token onto the battlefield. +mana={2}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Elf Replica +auto={1}{G}{S}:destroy target(enchantment) +text={1}{G}, Sacrifice Elf Replica: Destroy target enchantment. +mana={3} +type=Artifact Creature +subtype=Elf +power=2 +toughness=2 +[/card] +[card] +name=Elfhame Palace +auto=tap +auto={T}:Add{G} +auto={T}:Add{W} +text=Elfhame Palace enters the battlefield tapped. -- {T}: Add {G} or {W} to your mana pool. +type=Land +[/card] +[card] +name=Elite Archers +auto={T}:damage:3 target(creature[attacking;blocking]) +text={T}: Elite Archers deals 3 damage to target attacking or blocking creature. +mana={5}{W} +type=Creature +subtype=Human Soldier Archer +power=3 +toughness=3 +[/card] +[card] +name=Elite Cat Warrior +abilities=forestwalk +text=Forestwalk +mana={2}{G} +type=Creature +subtype=Cat Warrior +power=2 +toughness=3 +[/card] +[card] +name=Elite Vanguard +mana={W} +type=Creature +subtype=Human Soldier +power=2 +toughness=1 +[/card] +[card] +name=Elixir of Vitality +auto=tap +auto={T}{S}:life:4 +auto={8}{T}{S}:life:8 +text=Elixir of Vitality enters the battlefield tapped. -- {T}, Sacrifice Elixir of Vitality: You gain 4 life. -- {8}, {T}, Sacrifice Elixir of Vitality: You gain 8 life. +mana={4} +type=Artifact +[/card] +[card] +name=Elven Cache +target=*|myGraveyard +auto=moveTo(myHand) +text=Return target card from your graveyard to your hand. +mana={2}{G}{G} +type=Sorcery +[/card] +[card] +name=Elven Fortress +auto={1}{G}:0/1 target(creature[blocking]) +text={1}{G}: Target blocking creature gets +0/+1 until end of turn. +mana={G} +type=Enchantment +[/card] +[card] +name=Elven Lyre +auto={1}{T}{S}:2/2 target(creature) +text={1}, {T}, Sacrifice Elven Lyre: Target creature gets +2/+2 until end of turn. +mana={2} +type=Artifact +[/card] +[card] +name=Elven Palisade +auto={S(forest|mybattlefield)}:-3/0 target(creature[attacking]) +text=Sacrifice a Forest: Target attacking creature gets -3/-0 until end of turn. +mana={G} +type=Enchantment +[/card] +[card] +name=Elven Riders +auto=cantbeblockedby(creature[-flying,-wall]) +text=Elven Riders can't be blocked except by Walls and/or creatures with flying. +mana={3}{G}{G} +type=Creature +subtype=Elf +power=3 +toughness=3 +[/card] +[card] +name=Elves of Deep Shadow +auto={T}:Add {B} && damage:1 controller +text={T}: Add {B} to your mana pool. Elves of Deep Shadow deals 1 damage to you. +mana={G} +type=Creature +subtype=Elf Druid +power=1 +toughness=1 +[/card] +[card] +name=Elvish Aberration +auto={T}:add{G}{G}{G} +autohand={2}{S}:moveTo(myhand) target(forest|mylibrary) +text={T}: Add {G}{G}{G} to your mana pool. -- Forestcycling {2} ({2}, Discard this card: Search your library for a Forest card, reveal it, and put it into your hand. Then shuffle your library.) +mana={5}{G} +type=Creature +subtype=Elf Mutant +power=4 +toughness=5 +[/card] +[card] +name=Elvish Archdruid +auto=lord(elf|myBattlefield) 1/1 other +auto={T}:foreach(elf|myBattlefield) add:{G} +text=Other Elf creatures you control get +1/+1. -- {T}: Add {G} to your mana pool for each Elf you control. +mana={1}{G}{G} +type=Creature +subtype=Elf Druid +power=2 +toughness=2 +[/card] +[card] +name=Elvish Archers +abilities=first strike +text=First strike +mana={1}{G} +type=Creature +subtype=Elf Archer +power=2 +toughness=1 +[/card] +[card] +name=Elvish Berserker +auto=rampage(1/1,0) +text=Whenever Elvish Berserker becomes blocked, it gets +1/+1 until end of turn for each creature blocking it. +mana={G} +type=Creature +subtype=Elf Berserker +power=1 +toughness=1 +[/card] +[card] +name=Elvish Champion +auto=lord(elf) 1/1 other +auto=lord(elf) forestwalk other +text=Other Elf creatures get +1/+1 and have forestwalk. (They're unblockable as long as defending player controls a Forest.) +mana={1}{G}{G} +type=Creature +subtype=Elf +power=2 +toughness=2 +[/card] +[card] +name=Elvish Eulogist +auto={S}:foreach(elf|mygraveyard) life:1 +text=Sacrifice Elvish Eulogist: You gain 1 life for each Elf card in your graveyard. +mana={G} +type=Creature +subtype=Elf Shaman +power=1 +toughness=1 +[/card] +[card] +name=Elvish Handservant +auto=@movedTo(giant|stack):may counter(1/1) +text=Whenever a player casts a Giant spell, you may put a +1/+1 counter on Elvish Handservant. +mana={G} +type=Creature +subtype=Elf Warrior +power=1 +toughness=1 +[/card] +[card] +name=Elvish Herder +auto={G}:trample target(creature) +text={G}: Target creature gains trample until end of turn. +mana={G} +type=Creature +subtype=Elf +power=1 +toughness=1 +[/card] +[card] +name=Elvish Hexhunter +auto={GW}{T}{S}:destroy target(enchantment) +text={(g/w)}, {T}, Sacrifice Elvish Hexhunter: Destroy target enchantment. +mana={GW} +type=Creature +subtype=Elf Shaman +power=1 +toughness=1 +[/card] +[card] +name=Elvish Lookout +abilities=shroud +text=Shroud (This permanent can't be the target of spells or abilities.) +mana={G} +type=Creature +subtype=Elf +power=1 +toughness=1 +[/card] +[card] +name=Elvish Lyrist +auto={G}{T}{S}:destroy target(enchantment) +text={G}, {T}, Sacrifice Elvish Lyrist: Destroy target enchantment. +mana={G} +type=Creature +subtype=Elf +power=1 +toughness=1 +[/card] +[card] +name=Elvish Pathcutter +auto={2}{G}:forestwalk target(elf) +text={2}{G}: Target Elf creature gains forestwalk until end of turn. +mana={3}{G} +type=Creature +subtype=Elf Scout +power=1 +toughness=2 +[/card] +[card] +name=Elvish Pioneer +auto=may moveTo(myBattlefield) target(land[basic]|myhand) && tap +text=When Elvish Pioneer enters the battlefield, you may put a basic land card from your hand onto the battlefield tapped. +mana={G} +type=Creature +subtype=Elf Druid +power=1 +toughness=1 +[/card] +[card] +name=Elvish Piper +auto={G}{T}:moveTo(myBattlefield) target(creature|myhand) +text={G}, {T}: You may put a creature card from your hand onto the battlefield. +mana={3}{G} +type=Creature +subtype=Elf Shaman +power=1 +toughness=1 +[/card] +[card] +name=Elvish Promenade +auto=foreach(elf|myBattlefield) token(Elf Warrior,creature Elf Warrior,1/1,green) +text=Put a 1/1 green Elf Warrior creature token onto the battlefield for each Elf you control. +mana={3}{G} +type=Tribal Sorcery +subtype=Elf +[/card] +[card] +name=Elvish Ranger +mana={2}{G} +type=Creature +subtype=Elf +power=4 +toughness=1 +[/card] +[card] +name=Elvish Scout +auto={G}{T}:untap target(creature[attacking]|myBattlefield) && preventAllCombatDamage to(mytgt) ueot && preventAllCombatDamage from(mytgt) ueot +text={G}, {T}: Untap target attacking creature you control. Prevent all combat damage that would be dealt to and dealt by it this turn. +mana={G} +type=Creature +subtype=Elf Scout +power=1 +toughness=1 +[/card] +[card] +name=Elvish Scrapper +auto={G}{T}{S}:destroy target(artifact) +text={G}, {T}, Sacrifice Elvish Scrapper: Destroy target artifact. +mana={G} +type=Creature +subtype=Elf +power=1 +toughness=1 +[/card] +[card] +name=Elvish Skysweeper +auto={4}{G}{S(creature|myBattlefield)}:Destroy target(creature[flying]) +text={4}{G}, Sacrifice a creature: Destroy target creature with flying. +mana={G} +type=Creature +subtype=Elf Warrior +power=1 +toughness=1 +[/card] +[card] +name=Elvish Spirit Guide +autohand={0}:moveto(exile) && add{G} +text=Exile Elvish Spirit Guide from your hand: Add {G} to your mana pool. +mana={2}{G} +type=Creature +subtype=Elf Spirit +power=2 +toughness=2 +[/card] +[card] +name=Elvish Vanguard +auto=@movedTo(other elf|battlefield):counter(1/1) +text=Whenever another Elf enters the battlefield, put a +1/+1 counter on Elvish Vanguard. +mana={1}{G} +type=Creature +subtype=Elf Warrior +power=1 +toughness=1 +[/card] +[card] +name=Elvish Visionary +auto=draw:1 +text=When Elvish Visionary enters the battlefield, draw a card. +mana={1}{G} +type=Creature +subtype=Elf Shaman +power=1 +toughness=1 +[/card] +[card] +name=Elvish Warrior +mana={G}{G} +type=Creature +subtype=Elf Warrior +power=2 +toughness=3 +[/card] +[card] +name=Embargo +auto=lord(*[-land]) doesnotuntap +auto=@each my upkeep:life:-2 controller +text=Nonland permanents don't untap during their controllers' untap steps. -- At the beginning of your upkeep, you lose 2 life. +mana={3}{U} +type=Enchantment +[/card] +[card] +name=Ember Beast +abilities=cantattack,cantblock +auto=aslongas(creature[attacking]|myBattlefield) -cantattack +auto=aslongas(creature[blocking]|myBattlefield) -cantblock +text=Ember Beast can't attack or block alone. +mana={2}{R} +type=Creature +subtype=Beast +power=3 +toughness=4 +[/card] +[card] +name=Ember Gale +auto=lord(creature|opponentBattlefield) cantblock +auto=damage:1 all(creature[white;blue]|opponentBattlefield) +text=Creatures target player controls can't block this turn. Ember Gale deals 1 damage to each white and/or blue creature that player controls. +mana={3}{R} +type=Sorcery +[/card] +[card] +name=Ember Shot +target=creature,player +auto=damage:3 +auto=draw:1 controller +text=Ember Shot deals 3 damage to target creature or player. -- Draw a card. +mana={6}{R} +type=Instant +[/card] +[card] +name=Ember Weaver +abilities=reach +auto=aslongas(*[red]|myBattlefield) 1/0 +auto=aslongas(*[red]|myBattlefield) first strike +text=Reach (This can block creatures with flying.) -- As long as you control a red permanent, Ember Weaver gets +1/+0 and has first strike. +mana={2}{G} +type=Creature +subtype=Spider +power=2 +toughness=3 +[/card] +[card] +name=Embermage Goblin +auto=may moveTo(myhand) target(embermage goblin|mylibrary) +auto={T}:damage:1 target(creature,player) +text=When Embermage Goblin enters the battlefield, you may search your library for a card named Embermage Goblin, reveal it, and put it into your hand. If you do, shuffle your library. -- {T}: Embermage Goblin deals 1 damage to target creature or player. +mana={3}{R} +type=Creature +subtype=Goblin Wizard +power=1 +toughness=1 +[/card] +[card] +name=Emberstrike Duo +auto=@movedTo(*[black]|mystack):1/1 ueot +auto=@movedTo(*[red]|mystack):first strike ueot +text=Whenever you cast a black spell, Emberstrike Duo gets +1/+1 until end of turn. -- Whenever you cast a red spell, Emberstrike Duo gains first strike until end of turn. +mana={1}{BR} +type=Creature +subtype=Elemental Warrior Shaman +power=1 +toughness=1 +[/card] +[card] +name=Emberwilde Augur +auto={S}:damage:3 target(player) myUpkeepOnly +text=Sacrifice Emberwilde Augur: Emberwilde Augur deals 3 damage to target player. Activate this ability only during your upkeep. +mana={1}{R} +type=Creature +subtype=Goblin Shaman +power=2 +toughness=1 +[/card] +[card] +name=Emblem of the Warmind +target=creature|myBattlefield +auto=lord(creature|myBattlefield) haste +text=Enchant creature you control -- Creatures you control have haste. +mana={1}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Emerald Charm +auto=may untap target(*) +auto=may destroy target(enchantment[-aura]) +auto=may -flying target(creature) +text=Choose one - Untap target permanent; or destroy target non-Aura enchantment; or target creature loses flying until end of turn. +mana={G} +type=Instant +[/card] +[card] +name=Emerald Dragonfly +abilities=flying +auto={G}{G}:first strike +text=Flying -- {G}{G}: Emerald Dragonfly gains first strike until end of turn. +mana={1}{G} +type=Creature +subtype=Insect +power=1 +toughness=1 +[/card] +[card] +name=Emerald Oryx +abilities=forestwalk +text=Forestwalk (This creature is unblockable as long as defending player controls a Forest.) +mana={3}{G} +type=Creature +subtype=Antelope +power=2 +toughness=3 +[/card] +[card] +name=Emeria Angel +abilities=flying +auto=@movedTo(land|myBattlefield):may token(Bird,creature bird, 1/1,flying white) +text=Flying -- Landfall - Whenever a land enters the battlefield under your control, you may put a 1/1 white Bird creature token with flying onto the battlefield. +mana={2}{W}{W} +type=Creature +subtype=Angel +power=3 +toughness=3 +[/card] +[card] +name=Emissary of Despair +abilities=flying +auto=@damaged(player) from(this):foreach(artifact|opponentbattlefield) life:-1 opponent +text=Flying -- Whenever Emissary of Despair deals combat damage to a player, that player loses 1 life for each artifact he or she controls. +mana={1}{B}{B} +type=Creature +subtype=Spirit +power=2 +toughness=1 +[/card] +[card] +name=Emissary of Hope +abilities=flying +auto=@damaged(player) from(this):foreach(artifact|opponentbattlefield) life:1 controller +text=Flying -- Whenever Emissary of Hope deals combat damage to a player, you gain 1 life for each artifact that player controls. +mana={1}{W}{W} +type=Creature +subtype=Spirit +power=2 +toughness=1 +[/card] +[card] +name=Emperor Crocodile +auto=aslongas(other creature|myBattlefield) 95/95 +text=When you control no other creatures, sacrifice Emperor Crocodile. +mana={3}{G} +type=Creature +subtype=Crocodile +power=-90 +toughness=-90 +# P/T modified to make auto rule possible +[/card] +[card] +name=Empress Galina +auto={U}{U}{T}:moveTo(myBattlefield) target(*[legendary]) +text={U}{U}, {T}: Gain control of target legendary permanent. (This effect lasts indefinitely.) +mana={3}{U}{U} +type=Legendary Creature +subtype=Merfolk +power=1 +toughness=3 +[/card] +[card] +name=Empty the Catacombs +auto=moveto(myHand) all(creature|myGraveyard) +auto=moveto(opponentHand) all(creature|opponentGraveyard) +text=Each player returns all creature cards from his or her graveyard to his or her hand. +mana={3}{B} +type=Sorcery +[/card] +[card] +name=Empty-Shrine Kannushi +auto=aslongas(*[red]|myBattlefield) protection from red +auto=aslongas(*[blue]|myBattlefield) protection from blue +auto=aslongas(*[green]|myBattlefield) protection from green +auto=aslongas(*[black]|myBattlefield) protection from black +auto=aslongas(*[white]|myBattlefield) protection from white +text=Empty-Shrine Kannushi has protection from the colors of permanents you control. +mana={W} +type=Creature +subtype=Human Cleric +power=1 +toughness=1 +[/card] +[card] +name=Empyrial Armor +target=creature +auto=foreach(*|myhand) 1/1 +text=Enchant creature -- Enchanted creature gets +1/+1 for each card in your hand. +mana={1}{W}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Empyrial Plate +auto={2}:equip +auto=foreach(*|myhand) 1/1 +text=Equipped creature gets +1/+1 for each card in your hand. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Enchantress's Presence +auto=@movedTo(enchantment|myBattlefield) from(mystack):draw:1 +text=Whenever you cast an enchantment spell, draw a card. +mana={2}{G} +type=Enchantment +[/card] +[card] +name=Endangered Armodon +auto=aslongas(creature[toughness<=2]|myBattlefield) -99/-99 +text=When you control a creature with toughness 2 or less, sacrifice Endangered Armodon. +mana={2}{G}{G} +type=Creature +subtype=Elephant +power=4 +toughness=5 +[/card] +[card] +name=Endless Cockroaches +auto=@movedTo(this|graveyard) from(battlefield):moveTo(myhand) notatarget(this|mygraveyard) +text=When Endless Cockroaches is put into a graveyard from the battlefield, return Endless Cockroaches to its owner's hand. +mana={1}{B}{B} +type=Creature +subtype=Insect +power=1 +toughness=1 +[/card] +[card] +name=Endless Wurm +abilities=trample +auto=@each my upkeep:moveTo(graveyard) notatarget(this,enchantment|myBattlefield) +text=Trample -- At the beginning of your upkeep, sacrifice Endless Wurm unless you sacrifice an enchantment. +mana={3}{G}{G} +type=Creature +subtype=Wurm +power=9 +toughness=9 +[/card] +[card] +name=Energizer +auto={2}{T}:counter(1/1) +text={2}, {T}: Put a +1/+1 counter on Energizer. +mana={4} +type=Artifact Creature +subtype=Juggernaut +power=2 +toughness=2 +[/card] +[card] +name=Energy Bolt +auto=may damage:X target(player) +auto=may life:X target(player) +text=Choose one - Energy Bolt deals X damage to target player; or target player gains X life. +mana={X}{R}{W} +type=Sorcery +[/card] +[card] +name=Energy Tap +target=creature|myBattlefield +alias=1480 +text=Tap target untapped creature you control. If you do, add {X} to your mana pool, where X is that creature's converted mana cost. +mana={U} +type=Sorcery +[/card] +[card] +name=Enervate +target=artifact,creature,land +auto=tap +auto=@next upkeep:draw:1 controller +text=Tap target artifact, creature, or land. -- Draw a card at the beginning of the next turn's upkeep. +mana={1}{U} +type=Instant +[/card] +[card] +name=Enfeeblement +target=creature +auto=-2/-2 +text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) -- Enchanted creature gets -2/-2. +mana={B}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Enormous Baloth +mana={6}{G} +type=Creature +subtype=Beast +power=7 +toughness=7 +[/card] +[card] +name=Enrage +target=creature +auto=X/0 +text=Target creature gets +X/+0 until end of turn. +mana={X}{R} +type=Instant +[/card] +[card] +name=Enslave +target=creature +auto=@each my upkeep:life:-1 opponent +alias=1194 +text=Enchant creature -- You control enchanted creature. -- At the beginning of your upkeep, enchanted creature deals 1 damage to its owner. +mana={4}{B}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Enslaved Dwarf +auto={R}{S}:1/0 && first strike target(creature[black]) +text={R}, Sacrifice Enslaved Dwarf: Target black creature gets +1/+0 and gains first strike until end of turn. +mana={R} +type=Creature +subtype=Dwarf +power=1 +toughness=1 +[/card] +[card] +name=Enslaved Scout +auto={2}:mountainwalk +text={2}: Enslaved Scout gains mountainwalk until end of turn. +mana={2}{R} +type=Creature +subtype=Goblin Scout +power=2 +toughness=2 +[/card] +[card] +name=Entangling Vines +target=creature[tapped] +auto=doesnotuntap +text=Enchant tapped creature -- Enchanted creature doesn't untap during its controller's untap step. +mana={3}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Entomb +target=*|myLibrary +auto=moveTo(myGraveyard) +text=Search your library for a card and put that card into your graveyard. Then shuffle your library. +mana={B} +type=Instant +[/card] +[card] +name=Envelop +target=sorcery|stack +auto=fizzle +text=Counter target sorcery spell. +mana={U} +type=Instant +[/card] +[card] +name=Ephemeron +abilities=flying +auto={S(*|myhand)}:moveTo(myhand) +text=Flying -- Discard a card: Return Ephemeron to its owner's hand. +mana={4}{U}{U} +type=Creature +subtype=Illusion +power=4 +toughness=4 +[/card] +[card] +name=Epic Proportions +abilities=flash +target=creature +auto=5/5 +auto=trample +text=Flash -- Enchant creature -- Enchanted creature gets +5/+5 and has trample. +mana={4}{G}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Erase +target=enchantment +auto=moveTo(exile) +text=Exile target enchantment. +mana={W} +type=Instant +[/card] +[card] +name=Erg Raiders +alias=1159 +text=At the beginning of your end step, if Erg Raiders didn't attack this turn, Erg Raiders deals 2 damage to you unless it came under your control this turn. +mana={1}{B} +type=Creature +subtype=Human Warrior +power=2 +toughness=3 +[/card] +[card] +name=Eron the Relentless +abilities=haste +auto={R}{R}{R}:regenerate +text=Haste -- {R}{R}{R}: Regenerate Eron the Relentless. +mana={3}{R}{R} +type=Legendary Creature +subtype=Human Rogue +power=5 +toughness=2 +[/card] +[card] +name=Errant Doomsayers +auto={T}:tap target(creature[toughness<=2]) +text={T}: Tap target creature with toughness 2 or less. +mana={1}{W} +type=Creature +subtype=Human Rebel +power=1 +toughness=1 +[/card] +[card] +name=Ertai, Wizard Adept +auto={2}{U}{U}{T}:fizzle target(*|stack) +text={2}{U}{U}, {T}: Counter target spell. +mana={2}{U} +type=Legendary Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Ertai, the Corrupted +auto={U}{T}{S(creature,enchantment|myBattlefield)}:fizzle target(*|stack) +text={U}, {T}, Sacrifice a creature or enchantment: Counter target spell. +mana={2}{W}{U}{B} +type=Legendary Creature +subtype=Human Wizard +power=3 +toughness=4 +[/card] +[card] +name=Escape Artist +abilities=unblockable +auto={U}{S(*|myhand)}:moveTo(ownerhand) +text=Escape Artist is unblockable. -- {U}, Discard a card: Return Escape Artist to its owner's hand. +mana={1}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Escape Routes +auto={2}{U}:moveTo(ownerhand) target(creature[white,black]|myBattlefield) +text={2}{U}: Return target white or black creature you control to its owner's hand. +mana={2}{U} +type=Enchantment +[/card] +[card] +name=Escaped Shapeshifter +auto=aslongas(creature[flying;-escaped shapeshifter]|opponentinplay) flying +auto=aslongas(creature[first strike;-escaped shapeshifter]|opponentinplay) first strike +auto=aslongas(creature[trample;-escaped shapeshifter]|opponentinplay) trample +auto=aslongas(creature[protection from black;-escaped shapeshifter]|opponentinplay) protection from black +auto=aslongas(creature[protection from blue;-escaped shapeshifter]|opponentinplay) protection from blue +auto=aslongas(creature[protection from red;-escaped shapeshifter]|opponentinplay) protection from red +auto=aslongas(creature[protection from white;-escaped shapeshifter]|opponentinplay) protection from white +auto=aslongas(creature[protection from green;-escaped shapeshifter]|opponentinplay) protection from green +text=As long as an opponent controls a creature with flying not named Escaped Shapeshifter, Escaped Shapeshifter has flying. The same is true for first strike, trample, and protection from any color. +mana={3}{U}{U} +type=Creature +subtype=Shapeshifter +power=3 +toughness=4 +[/card] +[card] +name=Esper Cormorants +abilities=flying +text=Flying +mana={2}{W}{U} +type=Artifact Creature +subtype=Bird +power=3 +toughness=3 +[/card] +[card] +name=Esper Panorama +auto={T}:Add {1} +auto={1}{T}{S}:moveTo(myBattlefield) target(plains,island,swamp|mylibrary) && tap +text={T}: Add {1} to your mana pool. -- {1}, {T}, Sacrifice Esper Panorama: Search your library for a basic Plains, Island, or Swamp card and put it onto the battlefield tapped. Then shuffle your library. +type=Land +[/card] +[card] +name=Esperzoa +abilities=flying +auto=@each my upkeep:moveTo(ownerhand) notatarget(artifact|myBattlefield) +text=Flying -- At the beginning of your upkeep, return an artifact you control to its owner's hand. +mana={2}{U} +type=Artifact Creature +subtype=Jellyfish +power=4 +toughness=3 +[/card] +[card] +name=Essence Drain +target=creature,player +auto=damage:3 +auto=life:3 controller +text=Essence Drain deals 3 damage to target creature or player and you gain 3 life. +mana={4}{B} +type=Sorcery +[/card] +[card] +name=Essence Flare +target=creature +auto=2/0 +auto=@each targetcontroller upkeep:counter(0/-1) +text=Enchant creature -- Enchanted creature gets +2/+0. -- At the beginning of the upkeep of enchanted creature's controller, put a -0/-1 counter on that creature. +mana={U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Essence Scatter +target=creature|stack +auto=fizzle +text=Counter target creature spell. +mana={1}{U} +type=Instant +[/card] +[card] +name=Essence Sliver +auto=lord(sliver) lifelink +text=Whenever a Sliver deals damage, its controller gains that much life. +mana={3}{W} +type=Creature +subtype=Sliver +power=3 +toughness=3 +[/card] +[card] +name=Essence Warden +auto=@movedTo(other creature|battlefield):life:1 controller +text=Whenever another creature enters the battlefield, you gain 1 life. +mana={G} +type=Creature +subtype=Elf Shaman +power=1 +toughness=1 +[/card] +[card] +name=Eternal Dragon +abilities=flying +autohand={2}{S}:moveTo(myhand) target(plains|mylibrary) +autograveyard={3}{W}{W}:moveTo(myhand) myUpkeepOnly +text=Flying -- {3}{W}{W}: Return Eternal Dragon from your graveyard to your hand. Activate this ability only during your upkeep. -- Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, and put it into your hand. Then shuffle your library.) +mana={5}{W}{W} +type=Creature +subtype=Dragon Spirit +power=5 +toughness=5 +[/card] +[card] +name=Eternal Warrior +target=creature +auto=vigilance +text=Enchant creature -- Enchanted creature has vigilance. +mana={R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Eternal Witness +auto=may moveTo(myhand) target(*|mygraveyard) +text=When Eternal Witness enters the battlefield, you may return target card from your graveyard to your hand. +mana={1}{G}{G} +type=Creature +subtype=Human Shaman +power=2 +toughness=1 +[/card] +[card] +name=Eternity Snare +target=creature +auto=doesnotuntap +auto=draw:1 controller +text=Enchant creature -- When Eternity Snare enters the battlefield, draw a card. -- Enchanted creature doesn't untap during its controller's untap step. +mana={5}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Ethercaste Knight +abilities=exalted +text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) +mana={W}{U} +type=Artifact Creature +subtype=Human Knight +power=1 +toughness=3 +[/card] +[card] +name=Ethereal Usher +auto={U}{T}:unblockable target(creature) +autohand={1}{U}{U}{S}:moveTo(myhand) target(*[manacost=6]|mylibrary) asSorcery +text={U}, {T}: Target creature is unblockable this turn. -- Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.) +mana={5}{U} +type=Creature +subtype=Spirit +power=2 +toughness=3 +[/card] +[card] +name=Ethereal Whiskergill +abilities=cantattack,flying +auto=aslongas(island|opponentBattlefield) -cantattack +text=Flying -- Ethereal Whiskergill can't attack unless defending player controls an Island. +mana={3}{U} +type=Creature +subtype=Elemental +power=4 +toughness=3 +[/card] +[card] +name=Etherium Astrolabe +abilities=flash +auto={B}{T}{S(artifact|myBattlefield)}:draw:1 +text=Flash -- {B}, {T}, Sacrifice an artifact: Draw a card. +mana={2}{U} +type=Artifact +[/card] +[card] +name=Ethersworn Adjudicator +abilities=flying +auto={1}{W}{B}{T}:destroy target(creature,enchantment) +auto={2}{U}:untap +text=Flying -- {1}{W}{B}, {T}: Destroy target creature or enchantment. -- {2}{U}: Untap Ethersworn Adjudicator. +mana={4}{U} +type=Artifact Creature +subtype=Vedalken Knight +power=4 +toughness=4 +[/card] +[card] +name=Evacuation +auto=moveTo(ownerhand) all(creature) +text=Return all creatures to their owners' hands. +mana={3}{U}{U} +type=Instant +[/card] +[card] +name=Evaporate +auto=damage:1 all(creature[white;blue]) +text=Evaporate deals 1 damage to each creature that's white or blue. +mana={2}{R} +type=Sorcery +[/card] +[card] +name=Everglades +auto=tap +auto=aslongas(swamp[-tapped]|myBattlefield) moveTo(ownerhand) notatarget(swamp[-tapped]|myBattlefield) +auto=moveTo(graveyard) notatarget(this|myBattlefield) +auto=@movedTo(swamp[-tapped]|myhand) from(myBattlefield):lord(everglades) {T}:Add{1}{B} +text=Everglades enters the battlefield tapped. -- When Everglades enters the battlefield, sacrifice it unless you return an untapped Swamp you control to its owner's hand. -- {T}: Add {1}{B} to your mana pool. +type=Land +[/card] +[card] +name=Evil Eye of Orms-by-Gore +auto=lord(creature[-eye]|myBattlefield) cantattack +auto=cantbeblockedby(creature[-wall]) +text=Non-Eye creatures you control can't attack. -- Evil Eye of Orms-by-Gore can't be blocked except by Walls. +mana={4}{B} +type=Creature +subtype=Eye +power=3 +toughness=6 +[/card] +[card] +name=Eviscerator +abilities=protection from white +auto=life:-5 controller +text=Protection from white -- When Eviscerator enters the battlefield, you lose 5 life. +mana={3}{B}{B} +type=Creature +subtype=Horror +power=5 +toughness=5 +[/card] +[card] +name=Evolution Charm +auto=may moveTo(myhand) target(land[basic]|mylibrary) +auto=may moveTo(myhand) target(creature|mygraveyard) +auto=may flying target(creature) +text=Choose one - Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library; or return target creature card from your graveyard to your hand; or target creature gains flying until end of turn. +mana={1}{G} +type=Instant +[/card] +[card] +name=Exalted Dragon +abilities=flying,cantattack +auto={S(land|myBattlefield)}:-cantattack +text=Flying -- Exalted Dragon can't attack unless you sacrifice a land. +mana={4}{W}{W} +type=Creature +subtype=Dragon +power=5 +toughness=5 +[/card] +[card] +name=Exclude +target=creature|stack +auto=fizzle +auto=draw:1 controller +text=Counter target creature spell. -- Draw a card. +mana={2}{U} +type=Instant +[/card] +[card] +name=Excommunicate +target=creature +auto=moveTo(ownerLibrary) +text=Put target creature on top of its owner's library. +mana={2}{W} +type=Sorcery +[/card] +[card] +name=Execute +target=creature[white] +auto=bury +auto=draw:1 controller +text=Destroy target white creature. It can't be regenerated. -- Draw a card. +mana={2}{B} +type=Instant +[/card] +[card] +name=Executioner's Capsule +auto={1}{B}{T}{S}:destroy target(creature[-black]) +text={1}{B}, {T}, Sacrifice Executioner's Capsule: Destroy target nonblack creature. +mana={B} +type=Artifact +[/card] +[card] +name=Exile +target=creature[-white;attacking] +auto=moveto(exile) +auto=life:t controller +text=Exile target nonwhite attacking creature. You gain life equal to its toughness. +mana={2}{W} +type=Instant +[/card] +[card] +name=Exiled Boggart +auto=@movedTo(this|graveyard) from(battlefield):moveTo(mygraveyard) notatarget(*|myhand) +text=When Exiled Boggart is put into a graveyard from the battlefield, discard a card. +mana={1}{B} +type=Creature +subtype=Goblin Rogue +power=2 +toughness=2 +[/card] +[card] +name=Exorcist +auto={1}{W}{T}:destroy target(creature[black]) +text={1}{W}, {T}: Destroy target black creature. +mana={W}{W} +type=Creature +subtype=Human Cleric +power=1 +toughness=1 +[/card] +[card] +name=Exoskeletal Armor +target=creature +auto=foreach(creature|graveyard) 1/1 +text=Enchant creature -- Enchanted creature gets +X/+X, where X is the number of creature cards in all graveyards. +mana={1}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Exotic Curse +target=creature +auto=aslongas(forest|mybattlefield) -1/-1 +auto=aslongas(mountain|mybattlefield) -1/-1 +auto=aslongas(plains|mybattlefield) -1/-1 +auto=aslongas(swamp|mybattlefield) -1/-1 +auto=aslongas(island|mybattlefield) -1/-1 +text=Enchant creature -- Domain - Enchanted creature gets -1/-1 for each basic land type among lands you control. +mana={2}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Exotic Disease +auto=aslongas(plains|myBattlefield) life:-1 opponent && life:1 controller +auto=aslongas(island|myBattlefield) life:-1 opponent && life:1 controller +auto=aslongas(swamp|myBattlefield) life:-1 opponent && life:1 controller +auto=aslongas(mountain|myBattlefield) life:-1 opponent && life:1 controller +auto=aslongas(forest|myBattlefield) life:-1 opponent && life:1 controller +text=Domain - Target player loses X life and you gain X life, where X is the number of basic land types among lands you control. +mana={4}{B} +type=Sorcery +[/card] +[card] +name=Expedition Map +auto={2}{T}{S}:moveTo(ownerhand) target(land|myLibrary) +text={2}, {T}, Sacrifice Expedition Map: Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library. +mana={1} +type=Artifact +[/card] +[card] +name=Expendable Troops +auto={T}{S}:damage:2 target(creature[attacking;blocking]) +text={T}, Sacrifice Expendable Troops: Expendable Troops deals 2 damage to target attacking or blocking creature. +mana={1}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=1 +[/card] +[card] +name=Explosive Growth +target=creature +kicker={5} +auto=2/2 +auto=kicker 3/3 +text=Kicker {5} (You may pay an additional {5} as you cast this spell.) -- Target creature gets +2/+2 until end of turn. If Explosive Growth was kicked, that creature gets +5/+5 until end of turn instead. +mana={G} +type=Instant +[/card] +[card] +name=Expunge +target=creature[-back;-artifact] +auto=bury +autohand={2}:cycling +text=Destroy target nonartifact, nonblack creature. It can't be regenerated. -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={2}{B} +type=Instant +[/card] +[card] +name=Extinguish +target=sorcery|stack +auto=fizzle +text=Counter target sorcery spell. +mana={1}{U} +type=Instant +[/card] +[card] +name=Extract +target=*|myLibrary,opponentLibrary +auto=moveTo(exile) +text=Search target player's library for a card and exile it. Then that player shuffles his or her library. +mana={U} +type=Sorcery +[/card] +[card] +name=Exuberant Firestoker +auto=@each my end:aslongas(creature[power>=5]|myBattlefield) may damage:2 target(player) +auto={T}:Add{1} +text=At the beginning of your end step, if you control a creature with power 5 or greater, you may have Exuberant Firestoker deal 2 damage to target player. -- {T}: Add {1} to your mana pool. +mana={2}{R} +type=Creature +subtype=Human Druid Shaman +power=1 +toughness=1 +[/card] +[card] +name=Eye for an Eye +alias=1344 +text=The next time a source of your choice would deal damage to you this turn, instead that source deals that much damage to you and Eye for an Eye deals that much damage to that source's controller. +mana={W}{W} +type=Instant +[/card] +[card] +name=Eye of Nowhere +target=* +auto=moveTo(ownerhand) +text=Return target permanent to its owner's hand. +mana={U}{U} +type=Sorcery +subtype=Arcane +[/card] +[card] +name=Eye of Ramos +auto={T}:Add {U} +auto={S}:Add {U} +text={T}: Add {U} to your mana pool. -- Sacrifice Eye of Ramos: Add {U} to your mana pool. +mana={3} +type=Artifact +[/card] +[card] +name=Eyeblight's Ending +target=creature[-elf] +auto=destroy +text=Destroy target non-Elf creature. +mana={2}{B} +type=Tribal Instant +subtype=Elf +[/card] +[card] +name=Fable of Wolf and Owl +auto=@movedTo(*[green]|mystack):may token(Wolf,creature wolf,2/2,green) +auto=@movedTo(*[blue]|mystack):may token(Bird,creature bird,1/1,flying blue) +text=Whenever you cast a green spell, you may put a 2/2 green Wolf creature token onto the battlefield. -- Whenever you cast a blue spell, you may put a 1/1 blue Bird creature token with flying onto the battlefield. +mana={3}{GU}{GU}{GU} +type=Enchantment +[/card] +[card] +name=Fabricate +target=artifact|myLibrary +auto=moveTo(myHand) +text=Search your library for an artifact card, reveal it, and put it into your hand. Then shuffle your library. +mana={2}{U} +type=Sorcery +[/card] +[card] +name=Face of Fear +auto={2}{B}{S(*|myhand)}:fear +text={2}{B}, Discard a card: Face of Fear gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) +mana={5}{B} +type=Creature +subtype=Horror +power=3 +toughness=4 +[/card] +[card] +name=Facevaulter +auto={B}{S(goblin|myBattlefield)}:2/2 +text={B}, Sacrifice a Goblin: Facevaulter gets +2/+2 until end of turn. +mana={B} +type=Creature +subtype=Goblin Warrior +power=1 +toughness=1 +[/card] +[card] +name=Fade from Memory +target=*|graveyard +auto=moveTo(exile) +autohand={B}:cycling +text=Exile target card from a graveyard. -- Cycling {B} ({B}, Discard this card: Draw a card.) +mana={B} +type=Instant +[/card] +[card] +name=Faerie Conclave +auto=tap +auto={T}:Add{U} +auto={1}{U}:becomes(Faerie Creature,2/1,flying,blue) ueot +text=Faerie Conclave enters the battlefield tapped. -- {T}: Add {U} to your mana pool. -- {1}{U}: Faerie Conclave becomes a 2/1 blue Faerie creature with flying until end of turn. It's still a land. (It can't be blocked except by creatures with flying or reach.) +type=Land +[/card] +[card] +name=Faerie Noble +abilities=flying +auto=lord(other faerie|myBattlefield) 0/1 +auto={T}:lord(other faerie|myBattlefield) 1/0 ueot +text=Flying -- Other Faerie creatures you control get +0/+1. -- {T}: Other Faerie creatures you control get +1/+0 until end of turn. +mana={2}{G} +type=Creature +subtype=Faerie +power=1 +toughness=2 +[/card] +[card] +name=Faerie Squadron +kicker={3}{U} +auto=kicker counter(1/1,2) +auto=kicker flying +text=Kicker {3}{U} (You may pay an additional {3}{U} as you cast this spell.) -- If Faerie Squadron was kicked, it enters the battlefield with two +1/+1 counters on it and with flying. +mana={U} +type=Creature +subtype=Faerie +power=1 +toughness=1 +[/card] +[card] +name=Faerie Swarm +abilities=flying +auto=foreach(*[blue]|myBattlefield) 1/1 +text=Flying -- Faerie Swarm's power and toughness are each equal to the number of blue permanents you control. +mana={3}{U} +type=Creature +subtype=Faerie +power=* +toughness=* +[/card] +[card] +name=Fallen Angel +abilities=flying +auto={S(creature|myBattlefield)}:2/1 +text=Flying -- Sacrifice a creature: Fallen Angel gets +2/+1 until end of turn. +mana={3}{B}{B} +type=Creature +subtype=Angel +power=3 +toughness=3 +[/card] +[card] +name=Fallen Ideal +target=creature +auto=@movedTo(this|graveyard) from(battlefield):moveTo(myhand) notatarget(this|mygraveyard) +auto=flying +auto={S(creature|myBattlefield)}:2/1 +text=Enchant creature -- Enchanted creature has flying and "Sacrifice a creature: This creature gets +2/+1 until end of turn." -- When Fallen Ideal is put into a graveyard from the battlefield, return Fallen Ideal to its owner's hand. +mana={2}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Fallow Earth +target=land +auto=moveTo(ownerLibrary) +text=Put target land on top of its owner's library. +mana={2}{G} +type=Sorcery +[/card] +[card] +name=Fallow Wurm +auto=moveTo(graveyard) notatarget(this|myBattlefield) +auto=moveTo(graveyard) notatarget(land|myhand) +text=When Fallow Wurm enters the battlefield, sacrifice it unless you discard a land card. +mana={2}{G} +type=Creature +subtype=Wurm +power=4 +toughness=4 +[/card] +[card] +name=Fallowsage +auto=@tapped(this):may draw:1 controller +text=Whenever Fallowsage becomes tapped, you may draw a card. +mana={3}{U} +type=Creature +subtype=Merfolk Wizard +power=2 +toughness=2 +[/card] +[card] +name=False Defeat +target=creature|mygraveyard +auto=moveTo(myBattlefield) +text=Return target creature card from your graveyard to the battlefield. +mana={3}{W} +type=Sorcery +[/card] +[card] +name=False Mourning +target=creature|mygraveyard +auto=moveTo(mylibrary) +text=Put target card from your graveyard on top of your library. +mana={G} +type=Sorcery +[/card] +[card] +name=False Prophet +auto=@movedTo(this|graveyard) from(battlefield):moveTo(exile) all(creature) +text=When False Prophet is put into a graveyard from the battlefield, exile all creatures. +mana={2}{W}{W} +type=Creature +subtype=Human Cleric +power=2 +toughness=2 +[/card] +[card] +name=False Summoning +target=creature|stack +auto=fizzle +text=Counter target creature spell. +mana={1}{U} +type=Instant +[/card] +[card] +name=Falter +auto=lord(creature[-flying]) cantblock +text=Creatures without flying can't block this turn. +mana={1}{R} +type=Instant +[/card] +[card] +name=Famine +auto=damage:3 all(creature,player) +text=Famine deals 3 damage to each creature and each player. +mana={3}{B}{B} +type=Sorcery +[/card] +[card] +name=Fanatical Devotion +auto={S(creature|mybattlefield)}:regenerate target(creature) +text=Sacrifice a creature: Regenerate target creature. +mana={2}{W} +type=Enchantment +[/card] +[card] +name=Fanatical Fever +target=creature +auto=trample +auto=3/0 +text=Target creature gets +3/+0 and gains trample until end of turn. +mana={2}{G}{G} +type=Instant +[/card] +[card] +name=Fang Skulkin +auto={2}:wither target(creature[black]) +text={2}: Target black creature gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.) +mana={2} +type=Artifact Creature +subtype=Scarecrow +power=2 +toughness=1 +[/card] +[card] +name=Fangren Hunter +abilities=trample +text=Trample +mana={3}{G}{G} +type=Creature +subtype=Beast +power=4 +toughness=4 +[/card] +[card] +name=Fangren Pathcutter +auto=@each combatblockers:aslongas(Fangren Pathcutter[attacking]) all(creature[attacking]) Trample ueot +# Note: Coded as a triggered conditional "all" effect. This +# makes sure that the effect doesn't get removed if Fangren +# Pathcutter leaves play. +# Note: above line does not give the Trample bonus when Fangren +# Pathcutter leaves play before the combatblockers step starts. +text=Whenever Fangren Pathcutter attacks, attacking creatures gain trample until end of turn. +mana={4}{G}{G} +type=Creature +subtype=Beast +power=4 +toughness=6 +[/card] +[card] +name=Farhaven Elf +auto=may moveTo(myBattlefield) target(basic|mylibrary) && tap +text=When Farhaven Elf enters the battlefield, you may search your library for a basic land card and put it onto the battlefield tapped. If you do, shuffle your library. +mana={2}{G} +type=Creature +subtype=Elf Druid +power=1 +toughness=1 +[/card] +[card] +name=Farmstead +target=land +alias=1345 +text=Enchant land -- Enchanted land has "At the beginning of your upkeep, you may pay {W}{W}. If you do, you gain 1 life." +mana={W}{W}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Farseek +target=plains,island,swamp,mountain|mylibrary +auto=moveto(myBattlefield) +auto=tap +text=Search your library for a Plains, Island, Swamp, or Mountain card and put it onto the battlefield tapped. Then shuffle your library. +mana={1}{G} +type=Sorcery +[/card] +[card] +name=Fastbond +alias=1243 +text=You may play any number of additional lands on each of your turns. -- Whenever you play a land, if it wasn't the first land you played this turn, Fastbond deals 1 damage to you. +mana={G} +type=Enchantment +[/card] +[card] +name=Fatal Attraction +target=creature +auto=damage:2 +auto=@each my upkeep:damage:4 +text=Enchant creature -- When Fatal Attraction enters the battlefield, it deals 2 damage to enchanted creature. -- At the beginning of your upkeep, Fatal Attraction deals 4 damage to enchanted creature. +mana={2}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Fault Line +auto=damage:X all(creature[-flying]) +auto=damage:X all(player) +text=Fault Line deals X damage to each creature without flying and each player. +mana={X}{R}{R} +type=Instant +[/card] +[card] +name=Fault Riders +auto={S(land|myBattlefield)}:2/0 && first strike limit:1 +text=Sacrifice a land: Fault Riders gets +2/+0 and gains first strike until end of turn. Activate this ability only once each turn. +mana={2}{R} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] +[card] +name=Fear +target=creature +auto=fear +text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) -- Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.) +mana={B}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Feast of Flesh +target=creature +auto=damage:1 +auto=life:1 controller +auto=foreach(Feast of Flesh|mygraveyard):damage:1 +auto=foreach(Feast of Flesh|opponentgraveyard):damage:1 +auto=foreach(Feast of Flesh|mygraveyard)life:1 controller +auto=foreach(Feast of Flesh|opponentgraveyard)life:1 controller +text=Feast of Flesh deals X damage to target creature and you gain X life, where X is 1 plus the number of cards named Feast of Flesh in all graveyards. +mana={B} +type=Sorcery +[/card] +[card] +name=Feast of the Unicorn +target=creature +auto=4/0 +text=Enchant creature -- Enchanted creature gets +4/+0. +mana={3}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Feast or Famine +auto=may token(Zombie,Creature Zombie,2/2,black) +auto=may bury target(creature[-black;-artifact]) +text=Choose one - Put a 2/2 black Zombie creature token onto the battlefield; or destroy target nonblack, nonartifact creature and it can't be regenerated. +mana={3}{B} +type=Instant +[/card] +[card] +name=Fecundity +auto=@movedTo(creature|mygraveyard) from(battlefield):may draw:1 controller +auto=@movedTo(creature|opponentgraveyard) from(battlefield):draw:1 opponent +text=Whenever a creature is put into a graveyard from the battlefield, that creature's controller may draw a card. +mana={2}{G} +type=Enchantment +[/card] +[card] +name=Feebleness +abilities=flash +target=creature +auto=-2/-1 +text=Flash (You may cast this spell any time you could cast an instant.) -- Enchant creature -- Enchanted creature gets -2/-1. +mana={1}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Feedback +target=enchantment +auto=@each my upkeep:damage:1 controller +text=Enchant enchantment -- At the beginning of the upkeep of enchanted enchantment's controller, Feedback deals 1 damage to that player. +mana={2}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Feedback Bolt +target=player +auto=foreach(artifact|myBattlefield) damage:1 +text=Feedback Bolt deals damage to target player equal to the number of artifacts you control. +mana={4}{R} +type=Instant +[/card] +[card] +name=Feeding Frenzy +target=creature +auto=foreach(zombie) -1/-1 +text=Target creature gets -X/-X until end of turn, where X is the number of Zombies on the battlefield. +mana={2}{B} +type=Instant +[/card] +[card] +name=Feldon's Cane +auto={T}:moveto(myLibrary) all(*|myGraveyard) && shuffle && moveto(exile) all(this) +text={T}, Exile Feldon's Cane: Shuffle your graveyard into your library. +mana={1} +type=Artifact +[/card] +[card] +name=Femeref Archers +auto={T}:damage:4 target(creature[attacking;flying]) +text={T}: Femeref Archers deals 4 damage to target attacking creature with flying. +mana={2}{G} +type=Creature +subtype=Human Archer +power=2 +toughness=2 +[/card] +[card] +name=Femeref Enchantress +auto=@movedTo(enchantment|graveyard) from(battlefield):draw:1 controller +text=Whenever an enchantment is put into a graveyard from the battlefield, draw a card. +mana={G}{W} +type=Creature +subtype=Human Druid +power=1 +toughness=2 +[/card] +[card] +name=Femeref Scouts +mana={2}{W} +type=Creature +subtype=Human Scout +power=1 +toughness=4 +[/card] +[card] +name=Fen Stalker +abilities=fear +auto=aslongas(land[-tapped]|myBattlefield) -fear +text=Fen Stalker has fear as long as you control no untapped lands. (It can't be blocked except by artifact creatures and/or black creatures.) +mana={3}{B} +type=Creature +subtype=Nightstalker +power=3 +toughness=2 +[/card] +[card] +name=Fencer Clique +abilities=flying +auto={U}:moveTo(ownerlibrary) +text=Flying -- {U}: Put Fencer Clique on top of its owner's library. +mana={2}{U}{U} +type=Creature +subtype=Faerie Soldier +power=3 +toughness=2 +[/card] +[card] +name=Feral Instinct +target=creature +auto=1/1 +auto=@next upkeep:draw:1 controller +text=Target creature gets +1/+1 until end of turn. -- Draw a card at the beginning of the next turn's upkeep. +mana={1}{G} +type=Instant +[/card] +[card] +name=Feral Lightning +auto=token(Elemental, Creature Elemental Kijhjjghtsdrw,3/1,haste red)*3 +auto=@next endofturn:moveto(exile) all(kijhjjghtsdrw) +text=Put three 3/1 red Elemental creature tokens with haste onto the battlefield. Exile them at the beginning of the next end step. +mana={3}{R}{R}{R} +type=Sorcery +[/card] +[card] +name=Feral Shadow +abilities=flying +text=Flying +mana={2}{B} +type=Creature +subtype=Nightstalker +power=2 +toughness=1 +[/card] +[card] +name=Fervent Charge +auto=lord(creature[attacking]|myBattlefield) 2/2 +text=Whenever a creature you control attacks, it gets +2/+2 until end of turn. +mana={1}{W}{B}{R} +type=Enchantment +[/card] +[card] +name=Fervor +auto=lord(creature|myBattlefield) haste +text=Creatures you control have haste. +mana={2}{R} +type=Enchantment +[/card] +[card] +name=Festercreep +auto=counter(1/1) +auto={1}{B}:counter(1/1,-1) all(this) && lord(creature) -1/-1 other +text=Festercreep enters the battlefield with a +1/+1 counter on it. -- {1}{B}, Remove a +1/+1 counter from Festercreep: All other creatures get -1/-1 until end of turn. +mana={1}{B} +type=Creature +subtype=Elemental +power=0 +toughness=0 +[/card] +[card] +name=Festering Evil +auto=@each my upkeep:damage:1 all(creature,player) +auto={B}{B}{S}:damage:3 all(creature,player) +text=At the beginning of your upkeep, Festering Evil deals 1 damage to each creature and each player. -- {B}{B}, Sacrifice Festering Evil: Festering Evil deals 3 damage to each creature and each player. +mana={3}{B}{B} +type=Enchantment +[/card] +[card] +name=Festering Goblin +auto=@movedTo(this|graveyard):-1/-1 target(creature) ueot +text=When Festering Goblin is put into a graveyard from the battlefield, target creature gets -1/-1 until end of turn. +mana={B} +type=Creature +subtype=Zombie Goblin +power=1 +toughness=1 +[/card] +[card] +name=Festival of Trokin +auto=foreach(creature|myBattlefield) life:2 +text=You gain 2 life for each creature you control. +mana={W} +type=Sorcery +[/card] +[card] +name=Fetid Heath +auto={T}:Add {1} +auto={WB}{T}:Add {W}{W} +auto={WB}{T}:Add {W}{B} +auto={WB}{T}:Add {B}{B} +text={T}: Add {1} to your mana pool. -- {(w/b)}, {T}: Add {W}{W}, {W}{B}, or {B}{B} to your mana pool. +type=Land +[/card] +[card] +name=Fetid Horror +auto={B}:1/1 +text={B}: Fetid Horror gets +1/+1 until end of turn. +mana={3}{B} +type=Creature +subtype=Shade Horror +power=1 +toughness=2 +[/card] +[card] +name=Fever Charm +auto=may haste target(creature) +auto=may 2/0 target(creature) +auto=may damage:3 target(creature[wizard]) +text=Choose one - Target creature gains haste until end of turn; or target creature gets +2/+0 until end of turn; or Fever Charm deals 3 damage to target Wizard creature. +mana={R} +type=Instant +[/card] +[card] +name=Fevered Convulsions +auto={2}{B}{B}:counter(-1/-1) target(creature) +text={2}{B}{B}: Put a -1/-1 counter on target creature. +mana={B}{B} +type=Enchantment +[/card] +[card] +name=Fevered Strength +target=Creature +auto=2/0 +auto=@next upkeep:draw:1 controller +text=Target creature gets +2/+0 until end of turn. -- Draw a card at the beginning of the next turn's upkeep. +mana={2}{B} +type=Instant +[/card] +[card] +name=Fiddlehead Kami +auto=@movedto(arcane,spirit|mystack):regenerate +text=Whenever you cast a Spirit or Arcane spell, regenerate Fiddlehead Kami. +mana={4}{G} +type=Creature +subtype=Spirit +power=3 +toughness=3 +[/card] +[card] +name=Field Marshal +auto=lord(soldier) 1/1 other +auto=lord(soldier) first strike other +text=Other Soldier creatures get +1/+1 and have first strike. (They deal combat damage before creatures without first strike.) +mana={1}{W}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] +[card] +name=Field of Reality +target=creature +auto=cantbeblockedby(spirit) +auto={1}{U}:moveTo(ownerhand) +text=Enchant creature -- Enchanted creature can't be blocked by Spirits. -- {1}{U}: Return Field of Reality to its owner's hand. +mana={2}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Field of Souls +auto=@movedTo(creature|mygraveyard) from(battlefield):token(Spirit,creature spirit, 1/1,flying white) +text=Whenever a nontoken creature is put into your graveyard from the battlefield, put a 1/1 white Spirit creature token with flying onto the battlefield. +mana={2}{W}{W} +type=Enchantment +[/card] +[card] +name=Fierce Empath +auto=may moveTo(myhand) target(creature[manacost>=6]|mylibrary) +text=When Fierce Empath enters the battlefield, you may search your library for a creature card with converted mana cost 6 or more, reveal it, put it into your hand, then shuffle your library. +mana={2}{G} +type=Creature +subtype=Elf +power=1 +toughness=1 +[/card] +[card] +name=Fiery Fall +target=creature +auto=damage:5 +autohand={1}{R}{S}:moveTo(myhand) target(land[basic]|mylibrary) +text=Fiery Fall deals 5 damage to target creature. -- Basic landcycling {1}{R} ({1}{R}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.) +mana={5}{R} +type=Instant +[/card] +[card] +name=Fiery Hellhound +auto={R}:1/0 +text={R}: Fiery Hellhound gets +1/+0 until end of turn. +mana={1}{R}{R} +type=Creature +subtype=Elemental Hound +power=2 +toughness=2 +[/card] +[card] +name=Fiery Mantle +target=creature +auto=@movedTo(this|graveyard) from(battlefield):moveTo(myhand) notatarget(this|mygraveyard) +auto={R}:1/0 +text=Enchant creature -- {R}: Enchanted creature gets +1/+0 until end of turn. -- When Fiery Mantle is put into a graveyard from the battlefield, return Fiery Mantle to its owner's hand. +mana={1}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Fighting Drake +abilities=flying +text=Flying +mana={2}{U}{U} +type=Creature +subtype=Drake +power=2 +toughness=4 +[/card] +[card] +name=Filigree Angel +abilities=flying +auto=foreach(artifact|myBattlefield) life:3 +text=Flying -- When Filigree Angel enters the battlefield, you gain 3 life for each artifact you control. +mana={5}{W}{W}{U} +type=Artifact Creature +subtype=Angel +power=4 +toughness=4 +[/card] +[card] +name=Filigree Sages +auto={2}{U}:untap target(artifact) +text={2}{U}: Untap target artifact. +mana={3}{U} +type=Artifact Creature +subtype=Vedalken Wizard +power=2 +toughness=3 +[/card] +[card] +name=Final Judgment +auto=moveto(exile) all(creature) +text=Exile all creatures. +mana={4}{W}{W} +type=Sorcery +[/card] +[card] +name=Final Revels +auto=may lord(creature) 2/0 +auto=may lord(creature) 0/-2 +text=Choose one - All creatures get +2/+0 until end of turn; or all creatures get -0/-2 until end of turn. +mana={4}{B} +type=Sorcery +[/card] +[card] +name=Fire Ambush +target=creature;player +auto=Damage:3 +text=Fire Ambush deals 3 damage to target creature or player. +mana={1}{R} +type=Sorcery +[/card] +[card] +name=Fire Ants +auto={T}:damage:1 all(creature[-flying]) other +text={T}: Fire Ants deals 1 damage to each other creature without flying. +mana={2}{R} +type=Creature +subtype=Insect +power=2 +toughness=1 +[/card] +[card] +name=Fire Bowman +auto={S}:damage:1 target(creature,player) myTurnOnly +text=Sacrifice Fire Bowman: Fire Bowman deals 1 damage to target creature or player. Activate this ability only during your turn, before attackers are declared. +mana={R} +type=Creature +subtype=Human Soldier Archer +power=1 +toughness=1 +[/card] +[card] +name=Fire Diamond +auto=tap +auto={T}:Add {R} +text=Fire Diamond enters the battlefield tapped. -- {T}: Add {R} to your mana pool. +mana={2} +type=Artifact +[/card] +[card] +name=Fire Dragon +abilities=flying +auto=foreach(mountain|myBattlefield) damage:1 target(creature) +text=Flying -- When Fire Dragon enters the battlefield, it deals damage equal to the number of Mountains you control to target creature. +mana={6}{R}{R}{R} +type=Creature +subtype=Dragon +power=6 +toughness=6 +[/card] +[card] +name=Fire Drake +abilities=flying +auto={R}:1/0 limit:1 +text=Flying -- {R}: Fire Drake gets +1/+0 until end of turn. Activate this ability only once each turn. +mana={1}{R}{R} +type=Creature +subtype=Drake +power=1 +toughness=2 +[/card] +[card] +name=Fire Elemental +mana={3}{R}{R} +type=Creature +subtype=Elemental +power=5 +toughness=4 +[/card] +[card] +name=Fire Imp +auto=damage:2 target(creature) +text=When Fire Imp enters the battlefield, it deals 2 damage to target creature. +mana={2}{R} +type=Creature +subtype=Imp +power=2 +toughness=1 +[/card] +[card] +name=Fire Snake +auto=@movedTo(this|mygraveyard) from(battlefield):destroy target(land) +text=When Fire Snake is put into a graveyard from the battlefield, destroy target land. +mana={4}{R} +type=Creature +subtype=Snake +power=3 +toughness=1 +[/card] +[card] +name=Fire Sprites +abilities=flying +auto={G}{T}:Add {R} +text=Flying -- {G}, {T}: Add {R} to your mana pool. +mana={1}{G} +type=Creature +subtype=Faerie +power=1 +toughness=1 +[/card] +[card] +name=Fire Tempest +auto=damage:6 all(creature,player) +text=Fire Tempest deals 6 damage to each creature and each player. +mana={5}{R}{R} +type=Sorcery +[/card] +[card] +name=Fire-Lit Thicket +auto={T}:Add{1} +auto={RG}{T}:Add {R}{R} +auto={RG}{T}:Add {R}{G} +auto={RG}{T}:Add {G}{G} +text={T}: Add {1} to your mana pool. -- {(r/g)}, {T}: Add {R}{R}, {R}{G}, or {G}{G} to your mana pool. +type=Land +[/card] +[card] +name=Fireball +target=players,creatures +alias=1291 +text=Fireball deals X damage divided evenly, rounded down, among any number of target creatures and/or players. -- Fireball costs {1} more to cast for each target beyond the first. +mana={X}{R} +type=Sorcery +[/card] +[card] +name=Firebrand Ranger +auto={G}{T}:moveTo(myBattlefield) target(land[basic]|myhand) +text={G}, {T}: You may put a basic land card from your hand onto the battlefield. +mana={1}{R} +type=Creature +subtype=Human Soldier +power=2 +toughness=1 +[/card] +[card] +name=Firebreathing +target=creature +auto={R}:1/0 +text=Enchant creature -- {R}: Enchanted creature gets +1/+0 until end of turn. +mana={R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Firefly +abilities=flying +auto={R}:1/0 +text=Flying -- {R}: Firefly gets +1/+0 until end of turn. +mana={3}{R} +type=Creature +subtype=Insect +power=1 +toughness=1 +[/card] +[card] +name=Firemane Angel +abilities=flying,first strike +auto=@each my upkeep:may life:1 controller +autograveyard={0}:life:1 controller limit:1 myUpkeepOnly +autograveyard={6}{R}{R}{W}{W}:moveTo(myBattlefield) myUpkeepOnly +text=Flying, first strike -- At the beginning of your upkeep, if Firemane Angel is in your graveyard or on the battlefield, you may gain 1 life. -- {6}{R}{R}{W}{W}: Return Firemane Angel from your graveyard to the battlefield. Activate this ability only during your upkeep. +mana={3}{R}{W}{W} +type=Creature +subtype=Angel +power=4 +toughness=3 +[/card] +[card] +name=Fires of Yavimaya +auto=lord(creature|myBattlefield) haste +auto={s}:2/2 target(creature) +text=Creatures you control have haste. -- Sacrifice Fires of Yavimaya: Target creature gets +2/+2 until end of turn. +mana={1}{R}{G} +type=Enchantment +[/card] +[card] +name=Firescreamer +auto={R}:1/0 +text={R}: Firescreamer gets +1/+0 until end of turn. +mana={3}{B} +type=Creature +subtype=Kavu +power=2 +toughness=2 +[/card] +[card] +name=Fireshrieker +auto={2}:equip +auto=double strike +text=Equipped creature has double strike. (It deals both first-strike and regular combat damage.) -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) +mana={3} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Fireslinger +auto={T}:damage:1 target(creature,player) && damage:1 controller +text={T}: Fireslinger deals 1 damage to target creature or player and 1 damage to you. +mana={1}{R} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Firewake Sliver +auto=lord(sliver) haste +auto=lord(sliver) {1}{S}:2/2 target(sliver) +text=All Sliver creatures have haste. -- All Slivers have "{1}, Sacrifice this permanent: Target Sliver creature gets +2/+2 until end of turn." +mana={1}{R}{G} +type=Creature +subtype=Sliver +power=1 +toughness=1 +[/card] +[card] +name=First Volley +target=creature +auto=damage:1 +auto=damage:1 targetController +text=First Volley deals 1 damage to target creature and 1 damage to that creature's controller. +mana={1}{R} +type=Instant +subtype=Arcane +[/card] +[card] +name=Fishliver Oil +target=creature +auto=islandwalk +text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) -- Enchanted creature has islandwalk. (This creature is unblockable as long as defending player controls an Island.) +mana={1}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Fissure +target=creature,land +auto=bury +text=Destroy target creature or land. It can't be regenerated. +mana={3}{R}{R} +type=Instant +[/card] +[card] +name=Fists of Ironwood +target=creature +auto=token(Saproling,creature saproling, 1/1,green)*2 +auto=trample +text=Enchant creature -- When Fists of Ironwood enters the battlefield, put two 1/1 green Saproling creature tokens onto the battlefield. -- Enchanted creature has trample. +mana={1}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Fists of the Anvil +target=creature +auto=4/0 +text=Target creature gets +4/+0 until end of turn. +mana={1}{R} +type=Instant +[/card] +[card] +name=Fit of Rage +target=creature +auto=3/3 +auto=first strike +text=Target creature gets +3/+3 and gains first strike until end of turn. +mana={1}{R} +type=Sorcery +[/card] +[card] +name=Flagstones of Trokair +auto={T}:Add {W} +auto=@movedTo(this|graveyard) from(battlefield):may moveTo(myBattlefield) target(plains|mylibrary) && tap +text={T}: Add {W} to your mana pool. -- When Flagstones of Trokair is put into a graveyard from the battlefield, you may search your library for a Plains card and put it onto the battlefield tapped. If you do, shuffle your library. +type=Legendary Land +[/card] +[card] +name=Flame Burst +target=creature,player +auto=Damage:2 +auto=foreach(Flame Burst|graveyard) Damage:1 +auto=foreach(Pardic Firecat|graveyard) Damage:1 +text=Flame Burst deals X damage to target creature or player, where X is 2 plus the number of cards named Flame Burst in all graveyards. +mana={1}{R} +type=Instant +[/card] +[card] +name=Flame Fusillade +auto=lord(creature|myBattlefield) {T}:damage:1 target(creature,player) +text=Until end of turn, permanents you control gain "{T}: This permanent deals 1 damage to target creature or player." +mana={3}{R} +type=Sorcery +[/card] +[card] +name=Flame Javelin +target=creature,player +auto=damage:4 +text=({(2/r)} can be paid with any two mana or with {R}. This card's converted mana cost is 6.) -- Flame Javelin deals 4 damage to target creature or player. +mana={2R}{2R}{2R} +type=Instant +[/card] +[card] +name=Flame Jet +target=player +auto=damage:3 +autohand={2}:cycling +text=Flame Jet deals 3 damage to target player. -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={1}{R} +type=Sorcery +[/card] +[card] +name=Flame Rift +auto=damage:4 opponent +auto=damage:4 controller +text=Flame Rift deals 4 damage to each player. +mana={1}{R} +type=Sorcery +[/card] +[card] +name=Flame Spirit +auto={R}:1/0 +text={R}: Flame Spirit gets +1/+0 until end of turn. +mana={4}{R} +type=Creature +subtype=Elemental Spirit +power=2 +toughness=3 +[/card] +[card] +name=Flamebreak +auto=damage:3 all(creature[-flying]) +auto=damage:3 all(player) +auto=lord(creature[-flying]) cantregenerate +text=Flamebreak deals 3 damage to each creature without flying and each player. Creatures dealt damage this way can't be regenerated this turn. +mana={R}{R}{R} +type=Sorcery +[/card] +[card] +name=Flamekin Brawler +auto={R}:1/0 +text={R}: Flamekin Brawler gets +1/+0 until end of turn. +mana={R} +type=Creature +subtype=Elemental Warrior +power=0 +toughness=2 +[/card] +[card] +name=Flamekin Spitfire +auto={3}{R}:damage 1 target(creature,player) +text={3}{R}: Flamekin Spitfire deals 1 damage to target creature or player. +mana={1}{R} +type=Creature +subtype=Elemental Shaman +power=1 +toughness=1 +[/card] +[card] +name=Flametongue Kavu +auto=damage:4 target(creature) +text=When Flametongue Kavu enters the battlefield, it deals 4 damage to target creature. +mana={3}{R} +type=Creature +subtype=Kavu +power=4 +toughness=2 +[/card] +[card] +name=Flamewave Invoker +auto={7}{R}:Damage:5 target(player) +text={7}{R}: Flamewave Invoker deals 5 damage to target player. +mana={2}{R} +type=Creature +subtype=Goblin Mutant +power=2 +toughness=2 +[/card] +[card] +name=Flaming Sword +abilities=flash +target=creature +auto=1/0 +auto=first strike +text=Flash -- Enchant creature -- Enchanted creature gets +1/+0 and has first strike. +mana={1}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Flare +target=creature,player +auto=damage:1 +auto=@next upkeep:draw:1 controller +text=Flare deals 1 damage to target creature or player. -- Draw a card at the beginning of the next turn's upkeep. +mana={2}{R} +type=Instant +[/card] +[card] +name=Flash Counter +target=instant|stack +auto=fizzle +text=Counter target instant spell. +mana={1}{U} +type=Instant +[/card] +[card] +name=Flash Flood +auto=may destroy target(*[red]) +auto=may moveTo(ownerhand) target(mountain) +text=Choose one - Destroy target red permanent; or return target Mountain to its owner's hand. +mana={U} +type=Instant +[/card] +[card] +name=Flashfires +auto=destroy all(plains) +text=Destroy all Plains. +mana={3}{R} +type=Sorcery +[/card] +[card] +name=Flashfreeze +target=*[red;green]|stack +auto=fizzle +text=Counter target red or green spell. +mana={1}{U} +type=Instant +[/card] +[card] +name=Fledgling Djinn +abilities=flying +auto=@each my upkeep:damage:1 controller +text=Flying -- At the beginning of your upkeep, Fledgling Djinn deals 1 damage to you. +mana={1}{B} +type=Creature +subtype=Djinn +power=2 +toughness=2 +[/card] +[card] +name=Fledgling Dragon +abilities=flying +auto=aslongas(*|mygraveyard) 3/3 >6 +auto=aslongas(*|mygraveyard) {R}:1/0 >6 +text=Flying -- Threshold - As long as seven or more cards are in your graveyard, Fledgling Dragon gets +3/+3 and has "{R}: Fledgling Dragon gets +1/+0 until end of turn." +mana={2}{R}{R} +type=Creature +subtype=Dragon +power=2 +toughness=2 +[/card] +[card] +name=Fledgling Griffin +abilities=flying +auto=@movedTo(land|myBattlefield):flying ueot +text=Landfall - Whenever a land enters the battlefield under your control, Fledgling Griffin gains flying until end of turn. +mana={1}{W} +type=Creature +subtype=Griffin +power=2 +toughness=2 +[/card] +[card] +name=Fledgling Imp +auto={B}{S(*|myhand)}:flying +text={B}, Discard a card: Fledgling Imp gains flying until end of turn. +mana={2}{B} +type=Creature +subtype=Imp +power=2 +toughness=2 +[/card] +[card] +name=Fleet-Footed Monk +auto=cantbeblockedby(creature[power>=2]) +text=Fleet-Footed Monk can't be blocked by creatures with power 2 or greater. +mana={1}{W} +type=Creature +subtype=Human Monk +power=1 +toughness=1 +[/card] +[card] +name=Fleetfoot Panther +abilities=flash +auto=moveTo(ownerhand) notatarget(creature[green;white]|myBattlefield) +text=Flash -- When Fleetfoot Panther enters the battlefield, return a green or white creature you control to its owner's hand. +mana={1}{G}{W} +type=Creature +subtype=Cat +power=3 +toughness=4 +[/card] +[card] +name=Fleeting Image +abilities=flying +auto={1}{U}:moveTo(myhand) +text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- {1}{U}: Return Fleeting Image to its owner's hand. +mana={2}{U} +type=Creature +subtype=Illusion +power=2 +toughness=1 +[/card] +[card] +name=Fleshformer +auto={W}{U}{B}{R}{G}:all(this) 2/2 && all(this) fear && -2/-2 target(creature) myTurnOnly +text={W}{U}{B}{R}{G}: Fleshformer gets +2/+2 and gains fear until end of turn. Target creature gets -2/-2 until end of turn. Activate this ability only during your turn. (A creature with fear can't be blocked except by artifact creatures and/or black creatures.) +mana={2}{B} +type=Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] +name=Fleshgrafter +auto={S(artifact|myhand)}:2/2 +text=Discard an artifact card: Fleshgrafter gets +2/+2 until end of turn. +mana={2}{B} +type=Creature +subtype=Human Warrior +power=2 +toughness=2 +[/card] +[card] +name=Fleshwrither +auto={1}{B}{B}{S}:moveTo(myBattlefield) target(*[manacost=4]|mylibrary) asSorcery +text=Transfigure {1}{B}{B} ({1}{B}{B}, Sacrifice this creature: Search your library for a creature card with the same converted mana cost as this creature and put that card onto the battlefield. Then shuffle your library. Transfigure only as a sorcery.) +mana={2}{B}{B} +type=Creature +subtype=Horror +power=3 +toughness=3 +[/card] +[card] +name=Flight +target=creature +auto=flying +text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) -- Enchanted creature has flying. (It can't be blocked except by creatures with flying or reach.) +mana={U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Flight of Fancy +target=creature +auto=draw:2 controller +auto=flying +text=Enchant creature -- When Flight of Fancy enters the battlefield, draw two cards. -- Enchanted creature has flying. +mana={3}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Flood +auto={U}{U}:tap target(creature[-flying]) +text={U}{U}: Tap target creature without flying. +mana={U} +type=Enchantment +[/card] +[card] +name=Flood Plain +auto=tap +auto={T}{S}:moveTo(myBattlefield) target(plains,island|myLibrary) +text=Flood Plain enters the battlefield tapped. -- {T}, Sacrifice Flood Plain: Search your library for a Plains or Island card and put it onto the battlefield. Then shuffle your library. +type=Land +[/card] +[card] +name=Flooded Grove +auto={T}:Add {1} +auto={GU}{T}:Add {G}{G} +auto={GU}{T}:Add {G}{U} +auto={GU}{T}:Add {U}{U} +text={T}: Add {1} to your mana pool. -- {(g/u)}, {T}: Add {G}{G}, {G}{U}, or {U}{U} to your mana pool. +type=Land +[/card] +[card] +name=Flooded Strand +auto={T}{S}:moveTo(myBattlefield) target(plains,island|mylibrary) && life:-1 controller +text={T}, Pay 1 life, Sacrifice Flooded Strand: Search your library for a Plains or Island card and put it onto the battlefield. Then shuffle your library. +type=Land +[/card] +[card] +name=Flow of Ideas +auto=foreach(island|myBattlefield) draw:1 +text=Draw a card for each Island you control. +mana={5}{U} +type=Sorcery +[/card] +[card] +name=Flowstone Blade +target=creature +auto={R}:1/-1 +text=Enchant creature -- {R}: Enchanted creature gets +1/-1 until end of turn. +mana={R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Flowstone Charger +auto=lord(flowstone charger[attacking]|myBattlefield) 3/-3 +auto=lord(other flowstone charger[attacking]|myBattlefield) -3/3 +text=Whenever Flowstone Charger attacks, it gets +3/-3 until end of turn. +mana={2}{R}{W} +type=Creature +subtype=Beast +power=2 +toughness=5 +[/card] +[card] +name=Flowstone Crusher +auto={R}:1/-1 +text={R}: Flowstone Crusher gets +1/-1 until end of turn. +mana={3}{R}{R} +type=Creature +subtype=Beast +power=4 +toughness=4 +[/card] +[card] +name=Flowstone Embrace +target=creature +auto={T}:2/-2 +text=Enchant creature -- {T}: Enchanted creature gets +2/-2 until end of turn. +mana={1}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Flowstone Giant +auto={R}:2/-2 +text={R}: Flowstone Giant gets +2/-2 until end of turn. +mana={2}{R}{R} +type=Creature +subtype=Giant +power=3 +toughness=3 +[/card] +[card] +name=Flowstone Hellion +abilities=haste +auto={0}:1/-1 +text=Haste -- {0}: Flowstone Hellion gets +1/-1 until end of turn. +mana={4}{R} +type=Creature +subtype=Hellion Beast +power=3 +toughness=3 +[/card] +[card] +name=Flowstone Mauler +abilities=trample +auto={R}:1/-1 +text=Trample -- {R}: Flowstone Mauler gets +1/-1 until end of turn. +mana={4}{R}{R} +type=Creature +subtype=Beast +power=4 +toughness=5 +[/card] +[card] +name=Flowstone Overseer +auto={R}{R}:1/-1 target(creature) +text={R}{R}: Target creature gets +1/-1 until end of turn. +mana={2}{R}{R}{R} +type=Creature +subtype=Beast +power=4 +toughness=4 +[/card] +[card] +name=Flowstone Shambler +auto={R}:1/-1 +text={R}: Flowstone Shambler gets +1/-1 until end of turn. +mana={2}{R} +type=Creature +subtype=Beast +power=2 +toughness=2 +[/card] +[card] +name=Flowstone Slide +auto=lord(creature) x/-x +text=All creatures get +X/-X until end of turn. +mana={X}{2}{R}{R} +type=Sorcery +[/card] +[card] +name=Flowstone Strike +target=creature +auto=haste +auto=1/-1 +text=Target creature gets +1/-1 and gains haste until end of turn. +mana={1}{R} +type=Instant +[/card] +[card] +name=Flowstone Surge +auto=lord(creature|myBattlefield) 1/-1 +text=Creatures you control get +1/-1. +mana={1}{R} +type=Enchantment +[/card] +[card] +name=Flowstone Thopter +auto={1}:1/-1 && flying +text={1}: Flowstone Thopter gets +1/-1 and gains flying until end of turn. +mana={7} +type=Artifact Creature +subtype=Thopter +power=4 +toughness=4 +[/card] +[card] +name=Flowstone Wall +abilities=defender +auto={R}:1/-1 +text=Defender (This creature can't attack.) -- {R}: Flowstone Wall gets +1/-1 until end of turn. +mana={2}{R} +type=Creature +subtype=Wall +power=0 +toughness=6 +[/card] +[card] +name=Flowstone Wyvern +abilities=flying +auto={R}:2/-2 +text=Flying -- {R}: Flowstone Wyvern gets +2/-2 until end of turn. +mana={3}{R}{R} +type=Creature +subtype=Drake +power=3 +toughness=3 +[/card] +[card] +name=Flurry of Wings +auto=foreach(creature[attacking]) token(Bird Soldier,Creature Bird Soldier,1/1,white flying) +text=Put X 1/1 white Bird Soldier creature tokens with flying onto the battlefield, where X is the number of attacking creatures. +mana={G}{W}{U} +type=Instant +[/card] +[card] +name=Flying Carpet +auto={2}{T}:flying target(creature) +text={2}, {T}: Target creature gains flying until end of turn. +mana={4} +type=Artifact +[/card] +[card] +name=Flying Men +abilities=flying +text=Flying +mana={U} +type=Creature +subtype=Human +power=1 +toughness=1 +[/card] +[card] +name=Fodder Cannon +auto={4}{T}{S(creature|myBattlefield)}:Damage:4 target(creature) +text={4}, {T}, Sacrifice a creature: Fodder Cannon deals 4 damage to target creature. +mana={4} +type=Artifact +[/card] +[card] +name=Fog +auto=preventAllcombatDamage ueot +text=Prevent all combat damage that would be dealt this turn. +mana={G} +type=Instant +[/card] +[card] +name=Fog Bank +abilities=flying,defender +auto=preventAllCombatDamage to(this) +auto=preventAllCombatDamage from(this) +text=Defender (This creature can't attack.) -- Flying -- Prevent all combat damage that would be dealt to and dealt by Fog Bank. +mana={1}{U} +type=Creature +subtype=Wall +power=0 +toughness=2 +[/card] +[card] +name=Fog Elemental +abilities=flying +auto=@each combatends:moveTo(ownerhand) all(fog elemental[attacking;blocking]|myBattlefield) +text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- When Fog Elemental attacks or blocks, sacrifice it at end of combat. +mana={2}{U} +type=Creature +subtype=Elemental +power=4 +toughness=4 +[/card] +[card] +name=Fog of Gnats +abilities=flying +auto={B}:regenerate +text=Flying -- {B}: Regenerate Fog of Gnats. +mana={B}{B} +type=Creature +subtype=Insect +power=1 +toughness=1 +[/card] +[card] +name=Folk of An-Havva +auto=lord(folk of an-havva[blocking]|mybattlefield) 2/0 +auto=lord(other folk of an-havva[blocking]|mybattlefield) -2/0 +text=Whenever Folk of An-Havva blocks, it gets +2/+0 until end of turn. +mana={G} +type=Creature +subtype=Human +power=1 +toughness=1 +[/card] +[card] +name=Folk of the Pines +auto={1}{G}:1/0 +text={1}{G}: Folk of the Pines gets +1/+0 until end of turn. +mana={4}{G} +type=Creature +subtype=Dryad +power=2 +toughness=5 +[/card] +[card] +name=Fomori Nomad +mana={4}{R} +type=Creature +subtype=Nomad Giant +power=4 +toughness=4 +[/card] +[card] +name=Font of Mythos +auto=@each my draw:draw:2 controller +auto=@each opponent draw:draw:2 opponent +text=At the beginning of each player's draw step, that player draws two additional cards. +mana={4} +type=Artifact +[/card] +[card] +name=Foot Soldiers +mana={3}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=4 +[/card] +[card] +name=Foratog +auto={G}{S(forest|myBattlefield)}:2/2 +text={G}, Sacrifice a Forest: Foratog gets +2/+2 until end of turn. +mana={2}{G} +type=Creature +subtype=Atog +power=1 +toughness=2 +[/card] +[card] +name=Forbidding Watchtower +auto=tap +auto={T}:Add{W} +auto={1}{W}:becomes(Soldier Creature,1/5,white) ueot +text=Forbidding Watchtower enters the battlefield tapped. -- {T}: Add {W} to your mana pool. -- {1}{W}: Forbidding Watchtower becomes a 1/5 white Soldier creature until end of turn. It's still a land. +type=Land +[/card] +[card] +name=Force of Nature +abilities=trample +alias=1245 +text=Trample (If this creature would deal enough damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player or planeswalker.) -- At the beginning of your upkeep, Force of Nature deals 8 damage to you unless you pay {G}{G}{G}{G}. +mana={2}{G}{G}{G}{G} +type=Creature +subtype=Elemental +power=8 +toughness=8 +[/card] +[card] +name=Force of Savagery +abilities=trample +text=Trample +mana={2}{G} +type=Creature +subtype=Elemental +power=8 +toughness=0 +[/card] +[card] +name=Forced Fruition +auto=@movedTo(*[-land]|opponentstack):draw:7 opponent +text=Whenever an opponent casts a spell, that player draws seven cards. +mana={4}{U}{U} +type=Enchantment +[/card] +[card] +name=Forced Retreat +target=creature|battlefield +auto=moveTo(ownerlibrary) +text=Put target creature on top of its owner's library. +mana={2}{U} +type=Sorcery +[/card] +[card] +name=Forest +auto={T}: Add {G} +text=G +type=Basic Land +subtype=Forest +[/card] +[card] +name=Forest Bear +mana={1}{G} +type=Creature +subtype=Bear +power=2 +toughness=2 +[/card] +[card] +name=Forgotten Cave +auto=tap +auto={T}:Add {R} +autohand={R}:cycling +text=Forgotten Cave enters the battlefield tapped. -- {T}: Add {R} to your mana pool. -- Cycling {R} ({R}, Discard this card: Draw a card.) +type=Land +[/card] +[card] +name=Forsaken City +abilities=doesnotuntap +auto={0}:untap all(this) && moveto(exile) target(*|myHand) limit:1 myUpkeepOnly +auto={T}:add{G} +auto={T}:add{W} +auto={T}:add{R} +auto={T}:add{B} +auto={T}:add{U} +text=Forsaken City doesn't untap during your untap step. -- At the beginning of your upkeep, you may exile a card from your hand. If you do, untap Forsaken City. -- {T}: Add one mana of any color to your mana pool. +type=Land +[/card] +[card] +name=Fortify +auto=may lord(creature|myBattlefield) 2/0 +auto=may lord(creature|myBattlefield) 0/2 +text=Choose one - Creatures you control get +2/+0 until end of turn; or creatures you control get +0/+2 until end of turn. +mana={2}{W} +type=Instant +[/card] +[card] +name=Fortitude +target=creature +auto=@movedTo(this|graveyard) from(battlefield):moveTo(myhand) notatarget(this|mygraveyard) +auto={S(forest|myBattlefield)}:regenerate +text=Enchant creature -- Sacrifice a Forest: Regenerate enchanted creature. -- When Fortitude is put into a graveyard from the battlefield, return Fortitude to its owner's hand. +mana={1}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Foul Familiar +abilities=cantblock +auto={B}:moveto(ownerhand) && life:-1 controller +text=Foul Familiar can't block. -- {B}, Pay 1 life: Return Foul Familiar to its owner's hand. +mana={2}{B} +type=Creature +subtype=Spirit +power=3 +toughness=1 +[/card] +[card] +name=Foul Imp +abilities=flying +auto=life:-2 controller +text=Flying -- When Foul Imp enters the battlefield, you lose 2 life. +mana={B}{B} +type=Creature +subtype=Imp +power=2 +toughness=2 +[/card] +[card] +name=Foul Spirit +abilities=flying +auto=bury notatarget(land|myBattlefield) +text=Flying -- When Foul Spirit enters the battlefield, sacrifice a land. +mana={2}{B} +type=Creature +subtype=Spirit +power=3 +toughness=2 +[/card] +[card] +name=Fountain Watch +auto=lord(artifact|myBattlefield) shroud +auto=lord(enchantment|myBattlefield) shroud +text=Artifacts and enchantments you control have shroud. (They can't be the targets of spells or abilities.) +mana={3}{W}{W} +type=Creature +subtype=Human Cleric +power=2 +toughness=4 +[/card] +[card] +name=Fountain of Youth +auto={2}{T}:life:1 +text={2}, {T}: You gain 1 life. +mana={0} +type=Artifact +[/card] +[card] +name=Foxfire +target=creature[attacking] +auto=untap +auto=preventAllCombatDamage to(mytgt) ueot +auto=preventAllCombatDamage from(mytgt) ueot +auto=@next upkeep:draw:1 controller +text=Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn. -- Draw a card at the beginning of the next turn's upkeep. +mana={2}{G} +type=Instant +[/card] +[card] +name=Foxfire Oak +auto={RG}{RG}{RG}:3/0 +text={(r/g){(r/g){(r/g)}: Foxfire Oak gets +3/+0 until end of turn. +mana={5}{G} +type=Creature +subtype=Treefolk Shaman +power=3 +toughness=6 +[/card] +[card] +name=Fracturing Gust +auto=foreach(artifact,enchantment) life:2 +auto=destroy all(artifact,enchantment) +text=Destroy all artifacts and enchantments. You gain 2 life for each permanent destroyed this way. +mana={2}{GW}{GW}{GW} +type=Instant +[/card] +[card] +name=Frazzle +target=*[-blue]|stack +auto=fizzle +text=Counter target nonblue spell. +mana={3}{U} +type=Instant +[/card] +[card] +name=Freewind Falcon +abilities=flying,protection from red +text=Flying, protection from red +mana={1}{W} +type=Creature +subtype=Bird +power=1 +toughness=1 +[/card] +[card] +name=Frenetic Raptor +auto=lord(beast) cantblock +text=Beasts can't block. +mana={5}{R} +type=Creature +subtype=Lizard Beast +power=6 +toughness=6 +[/card] +[card] +name=Fresh Volunteers +mana={1}{W} +type=Creature +subtype=Human Rebel +power=2 +toughness=2 +[/card] +[card] +name=Frightcrawler +abilities=fear +auto=aslongas(*|mygraveyard) 2/2 >6 +auto=aslongas(*|mygraveyard) cantblock >6 +text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- Threshold - As long as seven or more cards are in your graveyard, Frightcrawler gets +2/+2 and can't block. +mana={1}{B} +type=Creature +subtype=Horror +power=1 +toughness=1 +[/card] +[card] +name=Frog Tongue +target=creature +auto=reach +auto=draw:1 controller +text=Enchant creature -- When Frog Tongue enters the battlefield, draw a card. -- Enchanted creature has reach. (It can block creatures with flying.) +mana={G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Frontier Guide +auto={3}{G}{T}:moveTo(myBattlefield) target(land[basic]|myLibrary) && tap +text={3}{G}, {T}: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library. +mana={1}{G} +type=Creature +subtype=Elf Scout +power=1 +toughness=1 +[/card] +[card] +name=Frost Giant +auto=rampage(2/2,1) +text=Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.) +mana={3}{R}{R}{R} +type=Creature +subtype=Giant +power=4 +toughness=4 +[/card] +[card] +name=Frost Marsh +auto=tap +auto={T}:Add {U} +auto={T}:Add {B} +text=Frost Marsh enters the battlefield tapped. -- {T}: Add {U} or {B} to your mana pool. +type=Snow Land +[/card] +[card] +name=Frost Ogre +mana={3}{R}{R} +type=Creature +subtype=Ogre Warrior +power=5 +toughness=3 +[/card] +[card] +name=Frostling +auto={S}:damage:1 target(creature) +text=Sacrifice Frostling: Frostling deals 1 damage to target creature. +mana={R} +type=Creature +subtype=Spirit +power=1 +toughness=1 +[/card] +[card] +name=Frozen Shade +auto={B}:1/1 +text={B}: Frozen Shade gets +1/+1 until end of turn. +mana={2}{B} +type=Creature +subtype=Shade +power=0 +toughness=1 +[/card] +[card] +name=Frozen Solid +target=creature +auto=doesnotuntap +auto=@damaged(mytgt):destroy +text=Enchant creature -- Enchanted creature doesn't untap during its controller's untap step. -- When enchanted creature is dealt damage, destroy it. +mana={1}{U}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Fruition +auto=foreach(forest) life:1 +text=You gain 1 life for each Forest on the battlefield. +mana={G} +type=Sorcery +[/card] +[card] +name=Fugitive Wizard +mana={U} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Fulminator Mage +auto={S}:destroy target(land[-basic]) +text=Sacrifice Fulminator Mage: Destroy target nonbasic land. +mana={1}{BR}{BR} +type=Creature +subtype=Elemental Shaman +power=2 +toughness=2 +[/card] +[card] +name=Fungusaur +auto=@damaged(this):counter(1/1,1) +text=Whenever Fungusaur is dealt damage, put a +1/+1 counter on it. +mana={3}{G} +type=Creature +subtype=Fungus Lizard +power=2 +toughness=2 +[/card] +[card] +name=Furious Assault +auto=@movedTo(creature|mystack):damage:1 target(player) +text=Whenever you cast a creature spell, Furious Assault deals 1 damage to target player. +mana={2}{R} +type=Enchantment +[/card] +[card] +name=Furnace Brood +auto={R}:cantregenerate target(creature) +text={R}: Target creature can't be regenerated this turn. +mana={3}{R} +type=Creature +subtype=Elemental +power=3 +toughness=3 +[/card] +[card] +name=Furnace Spirit +abilities=haste +auto={R}:1/0 +text=Haste -- {R}: Furnace Spirit gets +1/+0 until end of turn. +mana={2}{R} +type=Creature +subtype=Spirit +power=1 +toughness=1 +[/card] +[card] +name=Furnace Whelp +abilities=flying +auto={R}:1/0 +text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- {R}: Furnace Whelp gets +1/+0 until end of turn. +mana={2}{R}{R} +type=Creature +subtype=Dragon +power=2 +toughness=2 +[/card] +[card] +name=Fury Sliver +auto=lord(sliver) double strike +text=All Sliver creatures have double strike. +mana={5}{R} +type=Creature +subtype=Sliver +power=3 +toughness=3 +[/card] +[card] +name=Fusion Elemental +mana={W}{U}{B}{R}{G} +type=Creature +subtype=Elemental +power=8 +toughness=8 +[/card] +[card] +name=Fyndhorn Bow +auto={3}{T}:first strike target(creature) +text={3}, {T}: Target creature gains first strike until end of turn. +mana={2} +type=Artifact +[/card] +[card] +name=Fyndhorn Brownie +auto={2}{G}{T}:untap target(creature) +text={2}{G}, {T}: Untap target creature. +mana={2}{G} +type=Creature +subtype=Ouphe +power=1 +toughness=1 +[/card] +[card] +name=Fyndhorn Elder +auto={T}:Add {G}{G} +text={T}: Add {G}{G} to your mana pool. +mana={2}{G} +type=Creature +subtype=Elf Druid +power=1 +toughness=1 +[/card] +[card] +name=Fyndhorn Elves +auto={T}:Add {G} +text={T}: Add {G} to your mana pool. +mana={G} +type=Creature +subtype=Elf Druid +power=1 +toughness=1 +[/card] +[card] +name=Gaea's Anthem +auto=lord(creature|myBattlefield) 1/1 +text=Creatures you control get +1/+1. +mana={1}{G}{G} +type=Enchantment +[/card] +[card] +name=Gaea's Avenger +auto=foreach(artifact|opponentBattlefield) 1/1 +text=Gaea's Avenger's power and toughness are each equal to 1 plus the number of artifacts your opponents control. +mana={1}{G}{G} +type=Creature +subtype=Treefolk +power=1+* +toughness=1+* +[/card] +[card] +name=Gaea's Cradle +auto={T}:foreach(creature|myBattlefield) add:{G} +text={T}: Add {G} to your mana pool for each creature you control. +type=Legendary Land +[/card] +[card] +name=Gaea's Embrace +target=creature +auto=3/3 +auto=trample +auto={G}:regenerate +text=Enchant creature -- Enchanted creature gets +3/+3 and has trample. -- {G}: Regenerate enchanted creature. +mana={2}{G}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Gaea's Might +target=creature +auto=aslongas(forest|myBattlefield) 1/1 +auto=aslongas(mountain|myBattlefield) 1/1 +auto=aslongas(plains|myBattlefield) 1/1 +auto=aslongas(swamp|myBattlefield) 1/1 +auto=aslongas(island|myBattlefield) 1/1 +text=Domain - Target creature gets +1/+1 until end of turn for each basic land type among lands you control. +mana={G} +type=Instant +[/card] +[card] +name=Gaea's Skyfolk +abilities=flying +text=Flying +mana={G}{U} +type=Creature +subtype=Elf Merfolk +power=2 +toughness=2 +[/card] +[card] +name=Gainsay +target=*[blue]|stack +auto=fizzle +text=Counter target blue spell. +mana={1}{U} +type=Instant +[/card] +[card] +name=Gale Force +auto=damage:5 all(creature[flying]) +text=Gale Force deals 5 damage to each creature with flying. +mana={4}{G} +type=Sorcery +[/card] +[card] +name=Galina's Knight +abilities=protection from red +text=Protection from red +mana={W}{U} +type=Creature +subtype=Merfolk Knight +power=2 +toughness=2 +[/card] +[card] +name=Gallantry +target=creature[blocking] +auto=4/4 +auto=draw:1 controller +text=Target blocking creature gets +4/+4 until end of turn. -- Draw a card. +mana={1}{W} +type=Instant +[/card] +[card] +name=Galvanic Key +abilities=flash +auto={3}{T}:Untap target(artifact) +text=Flash -- {3}, {T}: Untap target artifact. +mana={2} +type=Artifact +[/card] +[card] +name=Gamble +target=*|myLibrary +auto=moveTo(myHand) +auto=discard:1 +text=Search your library for a card, put that card into your hand, discard a card at random, then shuffle your library. +mana={R} +type=Sorcery +[/card] +[card] +name=Gang of Elk +auto=rampage(2/2,0) +text=Whenever Gang of Elk becomes blocked, it gets +2/+2 until end of turn for each creature blocking it. +mana={5}{G} +type=Creature +subtype=Elk Beast +power=5 +toughness=4 +[/card] +[card] +name=Gangrenous Zombies +auto={T}{S}:damage:1 all(creature,player) && aslongas(swamp[snow]|myBattlefield)damage:1 all(creature,player) +text={T}, Sacrifice Gangrenous Zombies: Gangrenous Zombies deals 1 damage to each creature and each player. If you control a snow Swamp, Gangrenous Zombies deals 2 damage to each creature and each player instead. +mana={1}{B}{B} +type=Creature +subtype=Zombie +power=2 +toughness=2 +[/card] +[card] +name=Gargoyle Castle +auto={T}:Add{1} +auto={5}{T}{S}:token(Gargoyle,Creature Gargoyle Artifact,3/4,flying artifact) +text={T}: Add {1} to your mana pool. -- {5}, {T}, Sacrifice Gargoyle Castle: Put a 3/4 colorless Gargoyle artifact creature token with flying onto the battlefield. +type=Land +[/card] +[card] +name=Gaseous Form +target=creature +auto=preventAllCombatDamage from(mytgt) +auto=preventAllCombatDamage to(mytgt) +text=Enchant creature -- Prevent all combat damage that would be dealt to and dealt by enchanted creature. +mana={2}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Gate to Phyrexia +auto={S(creature|myBattlefield)}:destroy target(artifact) limit:1 myUpkeepOnly +text=Sacrifice a creature: Destroy target artifact. Activate this ability only during your upkeep and only once each turn. +mana={B}{B} +type=Enchantment +[/card] +[card] +name=Gauntlet of Might +grade=2 +auto=lord(creature[red]) 1/1 +auto=lord(land[mountain]) {T}:add{R}{R} +#Note: Only works because there are no other cards implemented which change the mountain's mana outout. Also, you get a choice of either {R} or {R}{R} (instead of just adding one {R}) +text=Red creatures get +1/+1. -- Whenever a Mountain is tapped for mana, its controller adds {R} to his or her mana pool (in addition to the mana the land produces). +mana={4} +type=Artifact +[/card] +[card] +name=Gaze of Adamaro +target=player +alias=129750 +text=Gaze of Adamaro deals damage equal to the number of cards in target player's hand to that player. +mana={2}{R}{R} +type=Instant +subtype=Arcane +[/card] +[card] +name=Gelectrode +auto={T}:damage:1 target(creature,player) +auto=@movedTo(instant,sorcery|mystack):may untap +text={T}: Gelectrode deals 1 damage to target creature or player. -- Whenever you cast an instant or sorcery spell, you may untap Gelectrode. +mana={1}{U}{R} +type=Creature +subtype=Weird +power=0 +toughness=1 +[/card] +[card] +name=Gemhide Sliver +auto=lord(sliver) {T}:add {B} +auto=lord(sliver) {T}:add {U} +auto=lord(sliver) {T}:add {G} +auto=lord(sliver) {T}:add {R} +auto=lord(sliver) {T}:add {W} +text=All Slivers have "{T}: Add one mana of any color to your mana pool." +mana={1}{G} +type=Creature +subtype=Sliver +power=1 +toughness=1 +[/card] +[card] +name=Gempalm Avenger +autohand={2}{W}:lord(soldier|myinplay) 1/1 && lord(soldier|myinplay) first strike && cycling +text=Cycling {2}{W} ({2}{W}, Discard this card: Draw a card.) -- When you cycle Gempalm Avenger, Soldier creatures get +1/+1 and gain first strike until end of turn. +mana={5}{W} +type=Creature +subtype=Human Soldier +power=3 +toughness=5 +[/card] +[card] +name=Gempalm Incinerator +autohand={1}{R}:cycling +autohand={1}{R}:foreach(goblin|battlefield) damage:1 target(creature) && cycling +text=Cycling {1}{R} ({1}{R}, Discard this card: Draw a card.) -- When you cycle Gempalm Incinerator, you may have it deal X damage to target creature, where X is the number of Goblins on the battlefield. +mana={2}{R} +type=Creature +subtype=Goblin +power=2 +toughness=1 +[/card] +[card] +name=Gempalm Polluter +autohand={1}{B}:cycling +autohand={1}{B}:foreach(zombie|battlefield) life:-1 target(player) && cycling +text=Cycling {B}{B} ({B}{B}, Discard this card: Draw a card.) -- When you cycle Gempalm Polluter, you may have target player lose 1 life for each Zombie on the battlefield. +mana={5}{B} +type=Creature +subtype=Zombie +power=4 +toughness=3 +[/card] +[card] +name=Gempalm Sorcerer +autohand={2}{U}:lord(creature[wizard]) flying && cycling +text=Cycling {2}{U} ({2}{U}, Discard this card: Draw a card.) -- When you cycle Gempalm Sorcerer, Wizard creatures gain flying until end of turn. +mana={2}{U} +type=Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] +name=Gempalm Strider +autohand={2}{G}{G}:lord(creature[elf]) 2/2 && cycling +text=Cycling {2}{G}{G} ({2}{G}{G}, Discard this card: Draw a card.) -- When you cycle Gempalm Strider, Elf creatures get +2/+2 until end of turn. +mana={1}{G} +type=Creature +subtype=Elf +power=2 +toughness=2 +[/card] +[card] +name=General's Kabuto +auto={2}:equip +auto=shroud +auto=preventAllCombatDamage to(mytgt) +text=Equipped creature has shroud. (It can't be the target of spells or abilities.) -- Prevent all combat damage that would be dealt to equipped creature. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) +mana={4} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Genesis +autograveyard={2}{G}:moveTo(myhand) target(creature|mygraveyard) myUpkeepOnly +text=At the beginning of your upkeep, if Genesis is in your graveyard, you may pay {2}{G}. If you do, return target creature card from your graveyard to your hand. +mana={4}{G} +type=Creature +subtype=Incarnation +power=4 +toughness=4 +[/card] +[card] +name=Genju of the Cedars +target=forest +auto={2}:becomes(Spirit Creature,4/4,green) ueot +auto=@movedTo(mytgt|mygraveyard) from(battlefield):moveTo(myhand) all(this) +text=Enchant Forest -- {2}: Enchanted Forest becomes a 4/4 green Spirit creature until end of turn. It's still a land. -- When enchanted Forest is put into a graveyard, you may return Genju of the Cedars from your graveyard to your hand. +mana={G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Genju of the Falls +target=island +auto={2}:becomes(Spirit Creature,3/2,flying,blue) ueot +auto=@movedTo(mytgt|mygraveyard) from(battlefield):moveTo(myhand) all(this) +text=Enchant Island -- {2}: Enchanted Island becomes a 3/2 blue Spirit creature with flying until end of turn. It's still a land. -- When enchanted Island is put into a graveyard, you may return Genju of the Falls from your graveyard to your hand. +mana={U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Genju of the Fens +target=swamp +auto={2}:becomes(Spirit Creature,2/2,black) ueot +auto=@movedTo(mytgt|mygraveyard) from(battlefield):moveTo(myhand) all(this) +auto={B}:1/1(mytgt) +text=Enchant Swamp -- {2}: Until end of turn, enchanted Swamp becomes a 2/2 black Spirit creature with "{B}: This creature gets +1/+1 until end of turn." It's still a land. -- When enchanted Swamp is put into a graveyard, you may return Genju of the Fens from your graveyard to your hand. +mana={B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Genju of the Fields +target=plains +auto={2}:becomes(Spirit Creature,2/5,white) ueot +auto=@movedTo(mytgt|mygraveyard) from(battlefield):moveTo(myhand) all(this) +text=Enchant Plains -- {2}: Until end of turn, enchanted Plains becomes a 2/5 white Spirit creature with "Whenever this creaure deals damage, its controller gains that much life." It's still a land. -- When enchanted Plains is put into a graveyard, you may return Genju of the Fields from your graveyard to your hand. +mana={W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Genju of the Realm +target=land +auto={2}:becomes(Spirit Creature,8/12,trample,legendary) ueot +auto=@movedTo(mytgt|mygraveyard) from(battlefield):moveTo(myhand) all(this) +text=Enchant land -- {2}: Enchanted land becomes a legendary 8/12 Spirit creature with trample until end of turn. It's still a land. -- When enchanted land is put into a graveyard, you may return Genju of the Realm from your graveyard to your hand. +mana={W}{U}{B}{R}{G} +type=Legendary Enchantment +subtype=Aura +[/card] +[card] +name=Genju of the Spires +target=mountain +auto={2}:becomes(Spirit Creature,6/1,red) ueot +auto=@movedTo(mytgt|mygraveyard) from(battlefield):moveTo(myhand) all(this) +text=Enchant Mountain -- {2}: Enchanted Mountain becomes a 6/1 red Spirit creature until end of turn. It's still a land. -- When enchanted Mountain is put into a graveyard, you may return Genju of the Spires from your graveyard to your hand. +mana={R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Geothermal Crevice +auto=tap +auto={T}:Add{R} +auto={T}{s}:Add {B}{G} +text=Geothermal Crevice enters the battlefield tapped. -- {T}: Add {R} to your mana pool. -- {T}, Sacrifice Geothermal Crevice: Add {B}{G} to your mana pool. +type=Land +[/card] +[card] +name=Gerrard Capashen +auto=@each my upkeep:foreach(*|opponenthand) life:1 controller +auto=lord(gerrard capashen[attacking]) {3}{W}:tap target(creature) +auto=@each my combatends:lord(creature) protection from(gerrard capashen[tapped]) +text=At the beginning of your upkeep, you gain 1 life for each card in target opponent's hand. -- {3}{W}: Tap target creature. Activate this ability only if Gerrard Capashen is attacking. +mana={3}{W}{W} +type=Legendary Creature +subtype=Human Soldier +power=3 +toughness=4 +[/card] +[card] +name=Gerrard's Battle Cry +auto={2}{W}:lord(creature|mybattlefield) 1/1 +text={2}{W}: Creatures you control get +1/+1 until end of turn. +mana={W} +type=Enchantment +[/card] +[card] +name=Gerrard's Command +target=creature +auto=untap +auto=3/3 +text=Untap target creature. It gets +3/+3 until end of turn. +mana={G}{W} +type=Instant +[/card] +[card] +name=Gerrard's Irregulars +abilities=trample,haste +text=Trample, haste +mana={4}{R} +type=Creature +subtype=Human Soldier +power=4 +toughness=2 +[/card] +[card] +name=Gerrard's Wisdom +auto=foreach(*|myhand) life:2 controller +text=You gain 2 life for each card in your hand. +mana={2}{W}{W} +type=Sorcery +[/card] +[card] +name=Geth's Grimoire +auto=@movedto(*|graveyard) from(opponenthand):may draw:1 controller +text=Whenever an opponent discards a card, you may draw a card. +mana={4} +type=Artifact +[/card] +[card] +name=Geyser Glider +auto=@movedTo(land|myBattlefield):flying ueot +text=Landfall - Whenever a land enters the battlefield under your control, Geyser Glider gains flying until end of turn. +mana={3}{R}{R} +type=Creature +subtype=Elemental Beast +power=4 +toughness=4 +[/card] +[card] +name=Ghitu Encampment +auto=tap +auto={T}:Add{R} +auto={1}{R}:becomes(Soldier Creature,2/1,first strike,red) ueot +text=Ghitu Encampment enters the battlefield tapped. -- {T}: Add {R} to your mana pool. -- {1}{R}: Ghitu Encampment becomes a 2/1 red Warrior creature with first strike until end of turn. It's still a land. (It deals combat damage before creatures without first strike.) +type=Land +[/card] +[card] +name=Ghitu Firebreathing +abilities=flash +target=creature +auto={R}:1/0 +auto={R}:moveTo(ownerhand) +text=Flash (You may cast this spell any time you could cast an instant.) -- Enchant creature -- {R}: Enchanted creature gets +1/+0 until end of turn. -- {R}: Return Ghitu Firebreathing to its owner's hand. +mana={1}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Ghitu War Cry +auto={R}:1/0 target(creature) +text={R}: Target creature gets +1/+0 until end of turn. +mana={2}{R} +type=Enchantment +[/card] +[card] +name=Ghor-Clan Bloodscale +abilities=first strike +auto={3}{G}:2/2 limit:1 +text=First strike -- {3}{G}: Ghor-Clan Bloodscale gets +2/+2 until end of turn. Activate this ability only once each turn. +mana={3}{R} +type=Creature +subtype=Viashino Warrior +power=2 +toughness=1 +[/card] +[card] +name=Ghost Ship +abilities=flying +auto={U}{U}{U}:regenerate +text=Flying -- {U}{U}{U}: Regenerate Ghost Ship. +mana={2}{U}{U} +type=Creature +subtype=Spirit +power=2 +toughness=4 +[/card] +[card] +name=Ghost Tactician +auto={W}{T}{S(*|myhand)}:lord(creature|mybattlefield) 1/0 +text={W}, {T}, Discard a card: Creatures you control get +1/+0 until end of turn. +mana={4}{W} +type=Creature +subtype=Spirit Spellshaper +power=2 +toughness=5 +[/card] +[card] +name=Ghost Warden +auto={T}:1/1 target(creature) +text={T}: Target creature gets +1/+1 until end of turn. +mana={1}{W} +type=Creature +subtype=Spirit +power=1 +toughness=1 +[/card] +[card] +name=Ghost-Lit Nourisher +auto={2}{G}{T}:2/2 target(creature) +autohand={3}{G}{S}:4/4 target(creature) +text={2}{G}, {T}: Target creature gets +2/+2 until end of turn. -- Channel - {3}{G}, Discard Ghost-Lit Nourisher: Target creature gets +4/+4 until end of turn. +mana={2}{G} +type=Creature +subtype=Spirit +power=2 +toughness=1 +[/card] +[card] +name=Ghost-Lit Raider +auto={2}{R}{T}:damage:2 target(creature) +autohand={3}{R}{S}:damage:4 target(creature) +text={2}{R}, {T}: Ghost-Lit Raider deals 2 damage to target creature. -- Channel - {3}{R}, Discard Ghost-Lit Raider: Ghost-Lit Raider deals 4 damage to target creature. +mana={2}{R} +type=Creature +subtype=Spirit +power=2 +toughness=1 +[/card] +[card] +name=Ghost-Lit Redeemer +auto={W}{T}:life:2 +autohand={1}{W}{S}:life:4 +text={W}, {T}: You gain 2 life. -- Channel - {1}{W}, Discard Ghost-Lit Redeemer: You gain 4 life. +mana={W} +type=Creature +subtype=Spirit +power=1 +toughness=1 +[/card] +[card] +name=Ghostly Visit +target=creature[-black] +auto=destroy +text=Destroy target nonblack creature. +mana={2}{B} +type=Sorcery +[/card] +[card] +name=Ghosts of the Damned +auto={T}:-1/0 target(creature) +text={T}: Target creature gets -1/-0 until end of turn. +mana={1}{B}{B} +type=Creature +subtype=Spirit +power=0 +toughness=2 +[/card] +[card] +name=Ghoul's Feast +target=creature +auto=foreach(creature|mygraveyard) 1/0 +text=Target creature gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. +mana={1}{B} +type=Instant +[/card] +[card] +name=Giant Badger +auto=lord(giant badger[blocking]|mybattlefield) 2/2 +auto=lord(other giant badger[blocking]|mybattlefield) -2/-2 +text=Whenever Giant Badger blocks, it gets +2/+2 until end of turn. +mana={1}{G}{G} +type=Creature +subtype=Badger +power=2 +toughness=2 +[/card] +[card] +name=Giant Caterpillar +auto={G}{S}:token(Butterfly,creature insect, 1/1,flying green) +text={G}, Sacrifice Giant Caterpillar: Put a 1/1 green Insect creature token with flying named Butterfly onto the battlefield at the beginning of the next end step. +mana={3}{G} +type=Creature +subtype=Insect +power=3 +toughness=3 +[/card] +[card] +name=Giant Cockroach +mana={3}{B} +type=Creature +subtype=Insect +power=4 +toughness=2 +[/card] +[card] +name=Giant Crab +auto={U}:shroud +text={U}: Giant Crab gains shroud until end of turn. (It can't be the target of spells or abilities.) +mana={4}{U} +type=Creature +subtype=Crab +power=3 +toughness=3 +[/card] +[card] +name=Giant Growth +target=creature +auto=3/3 +text=Target creature gets +3/+3 until end of turn. +mana={G} +type=Instant +[/card] +[card] +name=Giant Mantis +abilities=reach +text=Reach (This creature can block creatures with flying.) +mana={3}{G} +type=Creature +subtype=Insect +power=2 +toughness=4 +[/card] +[card] +name=Giant Octopus +mana={3}{U} +type=Creature +subtype=Octopus +power=3 +toughness=3 +[/card] +[card] +name=Giant Scorpion +abilities=deathtouch +text=Deathtouch (Creatures dealt damage by this creature are destroyed. You can divide this creature's combat damage among any of the creatures blocking or blocked by it.) +mana={2}{B} +type=Creature +subtype=Scorpion +power=1 +toughness=3 +[/card] +[card] +name=Giant Solifuge +abilities=trample,haste,shroud +text=({(r/g)} can be paid with either {R} or {G}.) -- Trample; haste; shroud (This permanent can't be the target of spells or abilities.) +mana={2}{RG}{RG} +type=Creature +subtype=Insect +power=4 +toughness=1 +[/card] +[card] +name=Giant Spider +abilities=reach +text=Reach (This creature can block creatures with flying.) +mana={3}{G} +type=Creature +subtype=Spider +power=2 +toughness=4 +[/card] +[card] +name=Giant Strength +target=creature +auto=2/2 +text=Enchant creature -- Enchanted creature gets +2/+2. +mana={R}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Giant Tortoise +auto=lord(giant tortoise[-tapped]) 0/3 +auto=lord(other giant tortoise[-tapped]) 0/-3 +text=Giant Tortoise gets +0/+3 as long as it's untapped. +mana={1}{U} +type=Creature +subtype=Turtle +power=1 +toughness=1 +[/card] +[card] +name=Giant Trap Door Spider +auto={1}{R}{G}{T}:moveTo(exile) all(this) && moveTo(exile) target(creature[attacking;-flying|opponentBattlefield) +text={1}{R}{G}, {T}: Exile Giant Trap Door Spider and target creature without flying that's attacking you. +mana={1}{R}{G} +type=Creature +subtype=Spider +power=2 +toughness=3 +[/card] +[card] +name=Giant Warthog +abilities=trample +text=Trample +mana={5}{G} +type=Creature +subtype=Boar Beast +power=5 +toughness=5 +[/card] +[card] +name=Giant's Ire +target=player +auto=damage:4 +auto=aslongas(giant|myBattlefield) draw:1 controller +text=Giant's Ire deals 4 damage to target player. If you control a Giant, draw a card. +mana={3}{R} +type=Tribal Sorcery +subtype=Giant +[/card] +[card] +name=Gibbering Hyenas +auto=lord(creature[black]) cantbeblockedby(gibbering hyenas) +text=Gibbering Hyenas can't block black creatures. +mana={2}{G} +type=Creature +subtype=Hyena +power=3 +toughness=2 +[/card] +[card] +name=Gibbering Kami +abilities=flying +auto=@movedTo(this|mygraveyard) from(myBattlefield):may moveTo(myhand) target(other spirit[manacost<=3]|mygraveyard) +text=Flying -- Soulshift 3 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 3 or less from your graveyard to your hand.) +mana={3}{B} +type=Creature +subtype=Spirit +power=2 +toughness=2 +[/card] +[card] +name=Gift of Granite +abilities=flash +target=creature +auto=0/2 +text=Flash (You may cast this spell any time you could cast an instant.) -- Enchant creature -- Enchanted creature gets +0/+2. +mana={W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Gigapede +abilities=shroud +autograveyard={S(*|myhand)}:moveTo(myhand) myUpkeepOnly +text=Shroud (This permanent can't be the target of spells or abilities.) -- At the beginning of your upkeep, if Gigapede is in your graveyard, you may discard a card. If you do, return Gigapede to your hand. +mana={3}{G}{G} +type=Creature +subtype=Insect +power=6 +toughness=1 +[/card] +[card] +name=Gilded Lotus +auto={T}:Add {B}{B}{B} +auto={T}:Add {G}{G}{G} +auto={T}:Add {R}{R}{R} +auto={T}:Add {U}{U}{U} +auto={T}:Add {W}{W}{W} +text={T}: Add three mana of any one color to your mana pool. +mana={5} +type=Artifact +[/card] +[card] +name=Gilt-Leaf Palace +auto=tap +auto=aslongas(elf|myHand) untap +auto={T}:Add {B} +auto={T}:Add {G} +text=As Gilt-Leaf Palace enters the battlefield, you may reveal an Elf card from your hand. If you don't, Gilt-Leaf Palace enters the battlefield tapped. -- {T}: Add {B} or {G} to your mana pool. +type=Land +[/card] +[card] +name=Glacial Crevasses +auto={S(mountain[snow]|myBattlefield)}:preventAllcombatDamage ueot +text=Sacrifice a snow Mountain: Prevent all combat damage that would be dealt this turn. +mana={2}{R} +type=Enchantment +[/card] +[card] +name=Glacial Fortress +auto=tap +auto=aslongas(plains,island|myBattelfield) untap +auto={T}:Add {W} +auto={T}:Add {U} +text=Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island. -- {T}: Add {W} or {U} to your mana pool. +type=Land +[/card] +[card] +name=Glacial Wall +abilities=defender +text=Defender (This creature can't attack.) +mana={2}{U} +type=Creature +subtype=Wall +power=0 +toughness=7 +[/card] +[card] +name=Glade Gnarr +auto=@movedTo(*[blue]|stack):2/2 ueot +text=Whenever a player casts a blue spell, Glade Gnarr gets +2/+2 until end of turn. +mana={5}{G} +type=Creature +subtype=Beast +power=4 +toughness=4 +[/card] +[card] +name=Glass Golem +mana={5} +type=Artifact Creature +subtype=Golem +power=6 +toughness=2 +[/card] +[card] +name=Glassdust Hulk +auto=@movedTo(other artifact|myBattlefield):1/1 ueot +auto=@movedTo(other artifact|myBattlefield):unblockable ueot +autohand={WU}:cycling +text=Whenever another artifact enters the battlefield under your control, Glassdust Hulk gets +1/+1 until end of turn and is unblockable this turn. -- Cycling {(w/u)} ({(w/u)}, Discard this card: Draw a card.) +mana={3}{W}{U} +type=Artifact Creature +subtype=Golem +power=3 +toughness=4 +[/card] +[card] +name=Glaze Fiend +abilities=flying +auto=@movedTo(other artifact|myBattlefield):2/2 ueot +text=Flying -- Whenever another artifact enters the battlefield under your control, Glaze Fiend gets +2/+2 until end of turn. +mana={1}{B} +type=Artifact Creature +subtype=Illusion +power=0 +toughness=1 +[/card] +[card] +name=Gleam of Resistance +auto=lord(creature|myBattlefield) 1/2 +auto=untap all(creature|myBattlefield) +autohand={1}{W}{S}:moveTo(myhand) target(land[basic]|mylibrary) +text=Creatures you control get +1/+2 until end of turn. Untap those creatures. -- Basic landcycling {1}{W} ({1}{W}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.) +mana={4}{W} +type=Instant +[/card] +[card] +name=Glen Elendra Archmage +abilities=flying,persist +auto={U}{S}:fizzle target(*[-creature]|stack) +text=Flying -- {U}, Sacrifice Glen Elendra Archmage: Counter target noncreature spell. -- Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) +mana={3}{U} +type=Creature +subtype=Faerie Wizard +power=2 +toughness=2 +[/card] +[card] +name=Glen Elendra Liege +abilities=flying +auto=lord(creature[blue]|myinplay) 1/1 other +auto=lord(creature[black]|myinplay) 1/1 other +text=Flying -- Other blue creatures you control get +1/+1. -- Other black creatures you control get +1/+1. +mana={1}{UB}{UB}{UB} +type=Creature +subtype=Faerie Knight +power=2 +toughness=3 +[/card] +[card] +name=Glimmerdust Nap +target=creature[tapped] +auto=doesnotuntap +text=Enchant tapped creature -- Enchanted creature doesn't untap during its controller's untap step. +mana={2}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Glimmering Angel +abilities=flying +auto={U}:shroud +text=Flying -- {U}: Glimmering Angel gains shroud until end of turn. (It can't be the target of spells or abilities.) +mana={3}{W} +type=Creature +subtype=Angel +power=2 +toughness=2 +[/card] +[card] +name=Glimpse the Unthinkable +target=player +auto=deplete:10 +text=Target player puts the top ten cards of his or her library into his or her graveyard. +mana={U}{B} +type=Sorcery +[/card] +[card] +name=Glintwing Invoker +auto={7}{U}:3/3 && flying +text={7}{U}: Glintwing Invoker gets +3/+3 and gains flying until end of turn. +mana={4}{U} +type=Creature +subtype=Human Wizard Mutant +power=3 +toughness=3 +[/card] +[card] +name=Glitterfang +abilities=haste +auto=@next endofturn:moveto(ownerhand) +text=Haste -- At the beginning of the end step, return Glitterfang to its owner's hand. +mana={R} +type=Creature +subtype=Spirit +power=1 +toughness=1 +[/card] +[card] +name=Gloomwidow +abilities=reach,cloud +text=Reach -- Gloomwidow can't block creatures without flying. +mana={2}{G} +type=Creature +subtype=Spider +power=3 +toughness=3 +[/card] +[card] +name=Glorious Anthem +auto=lord(creature|myBattlefield) 1/1 +text=Creatures you control get +1/+1. +mana={1}{W}{W} +type=Enchantment +[/card] +[card] +name=Glorious Charge +auto=lord(creature|myBattlefield) 1/1 +text=Creatures you control get +1/+1 until end of turn. +mana={1}{W} +type=Instant +[/card] +[card] +name=Glory +abilities=flying +autograveyard={2}{W}:lord(creature|myBattlefield) protection from white ueot +autograveyard={2}{W}:lord(creature|myBattlefield) protection from blue ueot +autograveyard={2}{W}:lord(creature|myBattlefield) protection from black ueot +autograveyard={2}{W}:lord(creature|myBattlefield) protection from red ueot +autograveyard={2}{W}:lord(creature|myBattlefield) protection from green ueot +text=Flying -- {2}{W}: Creatures you control gain protection from the color of your choice until end of turn. Activate this ability only if Glory is in your graveyard. +mana={3}{W}{W} +type=Creature +subtype=Incarnation +power=3 +toughness=3 +[/card] +[card] +name=Glory Seeker +mana={1}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] +[card] +name=Glowing Anemone +auto=may moveto(ownerhand) target(land) +text=When Glowing Anemone enters the battlefield, you may return target land to its owner's hand. +mana={3}{U} +type=Creature +subtype=Jellyfish Beast +power=1 +toughness=3 +[/card] +[card] +name=Gluttonous Zombie +abilities=fear +text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) +mana={4}{B} +type=Creature +subtype=Zombie +power=3 +toughness=3 +[/card] +[card] +name=Gnarled Effigy +auto={4}{T}:counter(-1/-1) target(creature) +text={4}, {T}: Put a -1/-1 counter on target creature. +mana={4} +type=Artifact +[/card] +[card] +name=Gnarled Mass +mana={1}{G}{G} +type=Creature +subtype=Spirit +power=3 +toughness=3 +[/card] +[card] +name=Gnat Alley Creeper +auto=cantbeblockedby(creature[flying]) +text=Gnat Alley Creeper can't be blocked by creatures with flying. +mana={2}{R} +type=Creature +subtype=Human Rogue +power=3 +toughness=1 +[/card] +[card] +name=Goblin Artillery +auto={T}:damage:2 target(player,creature) && damage:3 controller +text={T}: Goblin Artillery deals 2 damage to target creature or player and 3 damage to you. +mana={1}{R}{R} +type=Creature +subtype=Goblin Warrior +power=1 +toughness=3 +[/card] +[card] +name=Goblin Assault +auto=lord(goblin) mustattack +auto=@each my upkeep:token(Goblin,Creature Goblin,1/1,haste red) +text=At the beginning of your upkeep, put a 1/1 red Goblin creature token with haste onto the battlefield. -- Goblin creatures attack each turn if able. +mana={2}{R} +type=Enchantment +[/card] +[card] +name=Goblin Balloon Brigade +auto={R}:flying +text={R}: Goblin Balloon Brigade gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.) +mana={R} +type=Creature +subtype=Goblin Warrior +power=1 +toughness=1 +[/card] +[card] +name=Goblin Berserker +abilities=first strike,haste +text=First strike, haste +mana={3}{R} +type=Creature +subtype=Goblin Berserker +power=2 +toughness=2 +[/card] +[card] +name=Goblin Bombardment +auto={S(creature|myBattlefield)}:damage:1 target(creature,player) +text=Sacrifice a creature: Goblin Bombardment deals 1 damage to target creature or player. +mana={1}{R} +type=Enchantment +[/card] +[card] +name=Goblin Brigand +abilities=mustattack +text=Goblin Brigand attacks each turn if able. +mana={1}{R} +type=Creature +subtype=Goblin Warrior +power=2 +toughness=2 +[/card] +[card] +name=Goblin Bully +mana={1}{R} +type=Creature +subtype=Goblin +power=2 +toughness=1 +[/card] +[card] +name=Goblin Burrows +auto={T}:Add {1} +auto={1}{R}{T}:2/0 target(goblin) +text={T}: Add {1} to your mana pool. -- {1}{R}, {T}: Target Goblin creature gets +2/+0 until end of turn. +type=Land +[/card] +[card] +name=Goblin Bushwhacker +kicker={R} +auto=kicker all(creature|myBattlefield) 1/0 ueot +auto=kicker all(creature|myBattlefield) haste ueot +text=Kicker {R} (You may pay an additional {R} as you cast this spell.) -- When Goblin Bushwhacker enters the battlefield, if it was kicked, creatures you control get +1/+0 and gain haste until end of turn. +mana={R} +type=Creature +subtype=Goblin Warrior +power=1 +toughness=1 +[/card] +[card] +name=Goblin Cannon +auto={2}:damage:1 target(creature,player) && bury all(this) +text={2}: Goblin Cannon deals 1 damage to target creature or player. Sacrifice Goblin Cannon. +mana={4} +type=Artifact +[/card] +[card] +name=Goblin Cavaliers +mana={2}{R} +type=Creature +subtype=Goblin +power=3 +toughness=2 +[/card] +[card] +name=Goblin Chariot +abilities=haste +text=Haste (This creature can attack the turn it comes under your control.) +mana={2}{R} +type=Creature +subtype=Goblin Warrior +power=2 +toughness=2 +[/card] +[card] +name=Goblin Chieftain +abilities=haste +auto=lord(goblin|myBattlefield) 1/1 other +auto=lord(goblin|myBattlefield) haste other +text=Haste (This creature can attack and {T} as soon as it comes under your control.) -- Other Goblin creatures you control get +1/+1 and have haste. +mana={1}{R}{R} +type=Creature +subtype=Goblin +power=2 +toughness=2 +[/card] +[card] +name=Goblin Chirurgeon +auto={S(goblin|myBattlefield)}:regenerate target(creature) +text=Sacrifice a Goblin: Regenerate target creature. +mana={R} +type=Creature +subtype=Goblin Shaman +power=0 +toughness=2 +[/card] +[card] +name=Goblin Clearcutter +auto={T}{S(forest|myBattlefield)}:Add {R}{R}{R} +auto={T}{S(forest|myBattlefield)}:Add {R}{R}{G} +auto={T}{S(forest|myBattlefield)}:Add {R}{G}{G} +auto={T}{S(forest|myBattlefield)}:Add {G}{G}{G} +text={T}, Sacrifice a Forest: Add three mana in any combination of {R} and/or {G} to your mana pool. +mana={3}{R} +type=Creature +subtype=Goblin +power=3 +toughness=3 +[/card] +[card] +name=Goblin Cohort +abilities=cantattack +auto=@movedTo(creature|mystack):-cantattack ueot +text=Goblin Cohort can't attack unless you've cast a creature spell this turn. +mana={R} +type=Creature +subtype=Goblin Warrior +power=2 +toughness=2 +[/card] +[card] +name=Goblin Commando +auto=damage:2 target(creature) +text=When Goblin Commando enters the battlefield, it deals 2 damage to target creature. +mana={4}{R} +type=Creature +subtype=Goblin +power=2 +toughness=2 +[/card] +[card] +name=Goblin Deathraiders +abilities=trample +text=Trample +mana={B}{R} +type=Creature +subtype=Goblin Warrior +power=3 +toughness=1 +[/card] +[card] +name=Goblin Digging Team +auto={T}{S}:destroy target(wall) +text={T}, Sacrifice Goblin Digging Team: Destroy target Wall. +mana={R} +type=Creature +subtype=Goblin +power=1 +toughness=1 +[/card] +[card] +name=Goblin Dirigible +abilities=doesnotuntap,flying +auto={4}:untap myUpkeepOnly +text=Flying -- Goblin Dirigible doesn't untap during your untap step. -- At the beginning of your upkeep, you may pay {4}. If you do, untap Goblin Dirigible. +mana={6} +type=Artifact Creature +subtype=Construct +power=4 +toughness=4 +[/card] +[card] +name=Goblin Elite Infantry +auto=rampage(-1/-1,0) +auto=rampage(1/1,1) +auto=lord(goblin elite infantry[blocking]|mybattlefield) -1/-1 +auto=lord(other goblin elite infantry[blocking]|mybattlefield) 1/1 +text=Whenever Goblin Elite Infantry blocks or becomes blocked, it gets -1/-1 until end of turn. +mana={1}{R} +type=Creature +subtype=Goblin Warrior +power=2 +toughness=2 +[/card] +[card] +name=Goblin Firebug +auto=@movedTo(this|exile,graveyard,hand,library) from(battlefield):moveTo(mygraveyard) notatarget(land|myBattlefield) +text=When Goblin Firebug leaves the battlefield, sacrifice a land. +mana={1}{R} +type=Creature +subtype=Goblin +power=2 +toughness=2 +[/card] +[card] +name=Goblin Firestarter +auto={S}:damage:1 target(creature,player) myTurnOnly +text=Sacrifice Goblin Firestarter: Goblin Firestarter deals 1 damage to target creature or player. Activate this ability only during your turn, before attackers are declared. +mana={R} +type=Creature +subtype=Goblin +power=1 +toughness=1 +[/card] +[card] +name=Goblin Gardener +auto=@movedTo(this|graveyard) from(battlefield):destroy target(land) +text=When Goblin Gardener is put into a graveyard from the battlefield, destroy target land. +mana={3}{R} +type=Creature +subtype=Goblin +power=2 +toughness=1 +[/card] +[card] +name=Goblin General +auto=aslongas(goblin general[attacking]|myBattlefield) lord(goblin|myBattlefield) 1/1 ueot +text=Whenever Goblin General attacks, Goblin creatures you control get +1/+1 until end of turn. +mana={1}{R}{R} +type=Creature +subtype=Goblin Warrior +power=1 +toughness=1 +[/card] +[card] +name=Goblin Glider +abilities=flying,cantblock +text=Flying -- Goblin Glider can't block. +mana={1}{R} +type=Creature +subtype=Goblin +power=1 +toughness=1 +[/card] +[card] +name=Goblin Hero +mana={2}{R} +type=Creature +subtype=Goblin +power=2 +toughness=2 +[/card] +[card] +name=Goblin King +auto=lord(goblin) 1/1 other +auto=lord(goblin) mountainwalk other +text=Other Goblin creatures get +1/+1 and have mountainwalk. (They're unblockable as long as defending player controls a Mountain.) +mana={1}{R}{R} +type=Creature +subtype=Goblin +power=2 +toughness=2 +[/card] +[card] +name=Goblin Lackey +auto=@damaged(player) from(this):may moveTo(myBattlefield) target(goblin[-instant;-sorcery]|myHand) +text=Whenever Goblin Lackey deals damage to a player, you may put a Goblin permanent card from your hand onto the battlefield. +mana={R} +type=Creature +subtype=Goblin +power=1 +toughness=1 +[/card] +[card] +name=Goblin Lookout +auto={T}{S(goblin|myBattlefield)}:lord(goblin) 2/0 ueot +text={T}, Sacrifice a Goblin: Goblin creatures get +2/+0 until end of turn. +mana={1}{R} +type=Creature +subtype=Goblin +power=1 +toughness=2 +[/card] +[card] +name=Goblin Lore +auto=draw:4 +auto=discard:3 +text=Draw four cards, then discard three cards at random. +mana={1}{R} +type=Sorcery +[/card] +[card] +name=Goblin Masons +auto=@movedTo(this|graveyard) from(battlefield):destroy target(wall) +text=When Goblin Masons is put into a graveyard from the battlefield, destroy target Wall. +mana={1}{R} +type=Creature +subtype=Goblin +power=2 +toughness=1 +[/card] +[card] +name=Goblin Matron +auto=may moveTo(myHand) target(goblin|mylibrary) +text=When Goblin Matron enters the battlefield, you may search your library for a Goblin card, reveal that card, and put it into your hand. If you do, shuffle your library. +mana={2}{R} +type=Creature +subtype=Goblin +power=1 +toughness=1 +[/card] +[card] +name=Goblin Mountaineer +abilities=mountainwalk +text=Mountainwalk +mana={R} +type=Creature +subtype=Goblin Scout +power=1 +toughness=1 +[/card] +[card] +name=Goblin Offensive +auto=token(Goblin,Creature Goblin,1/1,red)*x +text=Put X 1/1 red Goblin creature tokens onto the battlefield. +mana={X}{1}{R}{R} +type=Sorcery +[/card] +[card] +name=Goblin Outlander +abilities=protection from white +text=Protection from white +mana={B}{R} +type=Creature +subtype=Goblin Scout +power=2 +toughness=2 +[/card] +[card] +name=Goblin Piker +mana={1}{R} +type=Creature +subtype=Goblin Warrior +power=2 +toughness=1 +[/card] +[card] +name=Goblin Pyromancer +auto=lord(goblin) 3/0 ueot +auto=@next my endofturn:destroy all(goblin) +text=When Goblin Pyromancer enters the battlefield, Goblin creatures get +3/+0 until end of turn. -- At the beginning of the end step, destroy all Goblins. +mana={3}{R} +type=Creature +subtype=Goblin Wizard +power=2 +toughness=2 +[/card] +[card] +name=Goblin Raider +abilities=cantblock +text=Goblin Raider can't block. +mana={1}{R} +type=Creature +subtype=Goblin Warrior +power=2 +toughness=2 +[/card] +[card] +name=Goblin Replica +auto={3}{R}{S}:destroy target(artifact) +text={3}{R}, Sacrifice Goblin Replica: Destroy target artifact. +mana={3} +type=Artifact Creature +subtype=Goblin +power=2 +toughness=2 +[/card] +[card] +name=Goblin Roughrider +mana={2}{R} +type=Creature +subtype=Goblin Knight +power=3 +toughness=2 +[/card] +[card] +name=Goblin Ruinblaster +abilities=haste +kicker={R} +auto=kicker destroy target(land[-basic]) +text=Kicker {R} (You may pay an additional {R} as you cast this spell.) -- Haste -- When Goblin Ruinblaster enters the battlefield, if it was kicked, destroy target nonbasic land. +mana={2}{R} +type=Creature +subtype=Goblin Shaman +power=2 +toughness=1 +[/card] +[card] +name=Goblin Scouts +auto=token(Goblin Scout,creature token Goblin Scout, 1/1,mountainwalk red)*3 +text=Put three 1/1 red Goblin Scout creature tokens with mountainwalk onto the battlefield. +mana={3}{R}{R} +type=Sorcery +[/card] +[card] +name=Goblin Settler +auto=destroy taret(land) +text=When Goblin Settler enters the battlefield, destroy target land. +mana={3}{R} +type=Creature +subtype=Goblin +power=1 +toughness=1 +[/card] +[card] +name=Goblin Sharpshooter +abilities=doesnotuntap +auto={T}:Damage:1 target(creature,player) +auto=@movedTo(graveyard) from(creature|battlefield):untap +text=Goblin Sharpshooter doesn't untap during your untap step. -- Whenever a creature is put into a graveyard from the battlefield, untap Goblin Sharpshooter. -- {T}: Goblin Sharpshooter deals 1 damage to target creature or player. +mana={2}{R} +type=Creature +subtype=Goblin +power=1 +toughness=1 +[/card] +[card] +name=Goblin Shortcutter +auto=cantblock target(creature) ueot +text=When Goblin Shortcutter enters the battlefield, target creature can't block this turn. +mana={1}{R} +type=Creature +subtype=Goblin Scout +power=2 +toughness=1 +[/card] +[card] +name=Goblin Sky Raider +abilities=flying +text=Flying (This creature can't be blocked except by creatures with flying or reach.) +mana={2}{R} +type=Creature +subtype=Goblin Warrior +power=1 +toughness=2 +[/card] +[card] +name=Goblin Sledder +auto={S(goblin|mybattlefield)}:1/1 target(creature) +text=Sacrifice a Goblin: Target creature gets +1/+1 until end of turn. +mana={R} +type=Creature +subtype=Goblin +power=1 +toughness=1 +[/card] +[card] +name=Goblin Soothsayer +auto={R}{T}{S(goblin|myBattlefield)}:lord(creature[red]) 1/1 +text={R}, {T}, Sacrifice a Goblin: Red creatures get +1/+1 until end of turn. +mana={R} +type=Creature +subtype=Goblin Shaman +power=1 +toughness=1 +[/card] +[card] +name=Goblin Spelunkers +abilities=mountainwalk +text=Mountainwalk +mana={2}{R} +type=Creature +subtype=Goblin Warrior +power=2 +toughness=2 +[/card] +[card] +name=Goblin Striker +abilities=first strike,haste +text=First strike, haste +mana={1}{R} +type=Creature +subtype=Goblin Berserker +power=1 +toughness=1 +[/card] +[card] +name=Goblin Trenches +auto={2}{S(land|myBattlefield)}:token(Goblin Soldier,creature goblin soldier, 1/1,red white)*2 +text={2}, Sacrifice a land: Put two 1/1 red and white Goblin Soldier creature tokens onto the battlefield. +mana={1}{R}{W} +type=Enchantment +[/card] +[card] +name=Goblin Turncoat +auto={S(goblin|myBattlefield)}:regenerate +text=Sacrifice a Goblin: Regenerate Goblin Turncoat. +mana={1}{B} +type=Creature +subtype=Goblin Mercenary +power=2 +toughness=1 +[/card] +[card] +name=Goblin War Paint +target=creature +auto=haste +auto=2/2 +text=Enchant creature -- Enchanted creature gets +2/+2 and has haste. +mana={1}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Goblin War Strike +target=player +auto=foreach(goblin|myBattlefield) damage:1 +text=Goblin War Strike deals damage equal to the number of Goblins you control to target player. +mana={R} +type=Sorcery +[/card] +[card] +name=Goblin War Wagon +abilities=doesnotuntap +auto={2}:untap myUpkeepOnly +text=Goblin War Wagon doesn't untap during your untap step. -- At the beginning of your upkeep, you may pay {2}. If you do, untap Goblin War Wagon. +mana={4} +type=Artifact Creature +subtype=Juggernaut +power=3 +toughness=3 +[/card] +[card] +name=Goblin Welder +auto={T}{S(artifact|myBattlefield)}:moveto(myBattlefield) target(artifact|myGraveyard) +auto={T}{S(artifact|opponentBattlefield)}:moveto(opponentBattlefield) target(artifact|opponentGraveyard) +text={T}: Choose target artifact a player controls and target artifact card in that player's graveyard. If both targets are still legal as this ability resolves, that player simultaneously sacrifices the artifact and returns the artifact card to the battlefield. +mana={R} +type=Creature +subtype=Goblin Artificer +power=1 +toughness=1 +[/card] +[card] +name=Goblin Wizard +auto={T}:moveto(myBattlefield) target(goblin|myhand) +auto={R}:protection from white target(goblin) +text={T}: You may put a Goblin permanent card from your hand onto the battlefield. -- {R}: Target Goblin gains protection from white until end of turn. +mana={2}{R}{R} +type=Creature +subtype=Goblin Wizard +power=1 +toughness=1 +[/card] +[card] +name=Goblins of the Flarg +abilities=mountainwalk +auto=aslongas(dwarf|myBattlefield) -99/-99 +text=Mountainwalk -- When you control a Dwarf, sacrifice Goblins of the Flarg. +mana={R} +type=Creature +subtype=Goblin Warrior +power=1 +toughness=1 +[/card] +[card] +name=Godless Shrine +auto=tap +auto=may untap && life:-2 controller +auto={T}:Add {W} +auto={T}:Add {B} +text=({T}: Add {W} or {B} to your mana pool.) -- As Godless Shrine enters the battlefield, you may pay 2 life. If you don't, Godless Shrine enters the battlefield tapped. +type=Land +subtype=Plains Swamp +[/card] +[card] +name=Gods' Eye, Gate to the Reikai +auto={T}:Add {1} +auto=@movedto(this|mygraveyard) from(Battlefield):token(Spirit,Creature Spirit,1/1) +text={T}: Add {1} to your mana pool. -- When Gods' Eye, Gate to the Reikai is put into a graveyard from the battlefield, put a 1/1 colorless Spirit creature token onto the battlefield. +type=Legendary Land +[/card] +[card] +name=Godsire +abilities=vigilance +auto={T}:token(Beast,creature beast, 8/8,red green white) +text=Vigilance -- {T}: Put an 8/8 Beast creature token that's red, green, and white onto the battlefield. +mana={4}{R}{G}{G}{W} +type=Creature +subtype=Beast +power=8 +toughness=8 +[/card] +[card] +name=Godtracker of Jund +auto=@movedTo(creature[power>=5]|myBattlefield):may counter(1/1) +text=Whenever a creature with power 5 or greater enters the battlefield under your control, you may put a +1/+1 counter on Godtracker of Jund. +mana={1}{R}{G} +type=Creature +subtype=Elf Shaman +power=2 +toughness=2 +[/card] +[card] +name=Gold Myr +auto={T}:Add {W} +text={T}: Add {W} to your mana pool. +mana={2} +type=Artifact Creature +subtype=Myr +power=1 +toughness=1 +[/card] +[card] +name=Golden Bear +mana={3}{G} +type=Creature +subtype=Bear +power=4 +toughness=3 +[/card] +[card] +name=Goldmeadow Dodger +auto=cantbeblockedby(creature[power>=4]) +text=Goldmeadow Dodger can't be blocked by creatures with power 4 or greater. +mana={W} +type=Creature +subtype=Kithkin Rogue +power=1 +toughness=1 +[/card] +[card] +name=Goldmeadow Harrier +auto={W}{T}:tap target(creature) +text={W}, {T}: Tap target creature. +mana={W} +type=Creature +subtype=Kithkin Soldier +power=1 +toughness=1 +[/card] +[card] +name=Golgari Germination +auto=@movedto(graveyard) from(creature[-token]|myBattlefield):token(Saproling,creature saproling, 1/1,green) +text=Whenever a nontoken creature you control is put into a graveyard from the battlefield, put a 1/1 green Saproling creature token onto the battlefield. +mana={1}{B}{G} +type=Enchantment +[/card] +[card] +name=Golgari Guildmage +auto={4}{B}{S(creature|myBattlefield)}:moveto(myhand) target(creature|mygraveyard) +auto={4}{G}:counter(1/1) target(creature) +text=({(b/g)} can be paid with either {B} or {G}.) -- {4}{B}, Sacrifice a creature: Return target creature card from your graveyard to your hand. -- {4}{G}: Put a +1/+1 counter on target creature. +mana={BG}{BG} +type=Creature +subtype=Elf Shaman +power=2 +toughness=2 +[/card] +[card] +name=Golgari Rot Farm +auto=tap +auto=moveto(ownerhand) notatarget(land|myBattlefield) +auto={T}:Add {B}{G} +text=Golgari Rot Farm enters the battlefield tapped. -- When Golgari Rot Farm enters the battlefield, return a land you control to its owner's hand. -- {T}: Add {B}{G} to your mana pool. +type=Land +[/card] +[card] +name=Golgari Rotwurm +auto={B}{S(creature|myBattlefield)}:life:-1 target(player) +text={B}, Sacrifice a creature: Target player loses 1 life. +mana={3}{B}{G} +type=Creature +subtype=Zombie Wurm +power=5 +toughness=4 +[/card] +[card] +name=Golgari Signet +auto={1}{T}:Add {B}{G} +text={1}, {T}: Add {B}{G} to your mana pool. +mana={2} +type=Artifact +[/card] +[card] +name=Goliath Beetle +abilities=trample +text=Trample +mana={2}{G} +type=Creature +subtype=Insect +power=3 +toughness=1 +[/card] +[card] +name=Goliath Sphinx +abilities=flying +text=Flying +mana={5}{U}{U} +type=Creature +subtype=Sphinx +power=8 +toughness=7 +[/card] +[card] +name=Goliath Spider +abilities=reach +text=Reach (This creature can block creatures with flying.) +mana={6}{G}{G} +type=Creature +subtype=Spider +power=7 +toughness=6 +[/card] +[card] +name=Goretusk Firebeast +auto=damage:4 target(player) +text=When Goretusk Firebeast enters the battlefield, it deals 4 damage to target player. +mana={5}{R} +type=Creature +subtype=Elemental Boar Beast +power=2 +toughness=2 +[/card] +[card] +name=Gorgon Flail +auto={2}:equip +auto=1/1 +auto=deathtouch +text=Equipped creature gets +1/+1 and has deathtouch. (Creatures dealt damage by this creature are destroyed. You can divide its combat damage among any of the creatures blocking or blocked by it.) -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Gorilla Chieftain +auto={1}G}:regenerate +text={1}{G}: Regenerate Gorilla Chieftain. +mana={2}{G}{G} +type=Creature +subtype=Ape +power=3 +toughness=3 +[/card] +[card] +name=Gorilla Pack +abilities=foresthome +text=Gorilla Pack can't attack unless defending player controls a Forest. -- When you control no Forests, sacrifice Gorilla Pack. +mana={2}{G} +type=Creature +subtype=Ape +power=3 +toughness=3 +[/card] +[card] +name=Gorilla Warrior +mana={2}{G} +type=Creature +subtype=Ape Warrior +power=3 +toughness=2 +[/card] +[card] +name=Gosta Dirk +abilities=first strike +auto=lord(creature) -islandwalk +text=First strike -- Creatures with islandwalk can be blocked as though they didn't have islandwalk. +mana={3}{W}{W}{U}{U} +type=Legendary Creature +subtype=Human Warrior +power=4 +toughness=4 +[/card] +[card] +name=Grafted Skullcap +auto=@each my draw:draw:1 +auto=@each my end:moveTo(graveyard) all(*|myhand) +text=At the beginning of your draw step, draw an additional card. -- At the beginning of your end step, discard your hand. +mana={4} +type=Artifact +[/card] +[card] +name=Grand Coliseum +auto=tap +auto={T}:Add {1} +auto={T}:Add {B} && damage:1 controller +auto={T}:Add {G} && damage:1 controller +auto={T}:Add {R} && damage:1 controller +auto={T}:Add {U} && damage:1 controller +auto={T}:Add {W} && damage:1 controller +text=Grand Coliseum enters the battlefield tapped. -- {T}: Add {1} to your mana pool. -- {T}: Add one mana of any color to your mana pool. Grand Coliseum deals 1 damage to you. +type=Land +[/card] +[card] +name=Grandmother Sengir +auto={1}{B}{T}:-1/-1 target(creature) +text={1}{B}, {T}: Target creature gets -1/-1 until end of turn. +mana={4}{B} +type=Legendary Creature +subtype=Human Wizard +power=3 +toughness=3 +[/card] +[card] +name=Granger Guildmage +auto={W}{T}:first strike target(creature) +auto={R}{T}:damage:1 target(creature,player) && damage:1 controller +text={W}, {T}: Target creature gains first strike until end of turn. -- {R}, {T}: Granger Guildmage deals 1 damage to target creature or player and 1 damage to you. +mana={G} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Granite Gargoyle +abilities=flying +auto={R}:0/1 +text=Flying -- {R}: Granite Gargoyle gets +0/+1 until end of turn. +mana={2}{R} +type=Creature +subtype=Gargoyle +power=2 +toughness=2 +[/card] +[card] +name=Granite Grip +target=creature +auto=foreach(mountain|myBattlefield) 1/0 +text=Enchant creature -- Enchanted creature gets +1/+0 for each Mountain you control. +mana={2}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Granite Shard +auto={3}{T}:Damage:1 target(creature,player) +auto={R}{T}:Damage:1 target(creature,player) +text={3}, {T} or {R}, {T}: Granite Shard deals 1 damage to target creature or player. +mana={3} +type=Artifact +[/card] +[card] +name=Granulate +auto=destroy all(artifact[manacost<=4;-land]) +text=Destroy each nonland artifact with converted mana cost 4 or less. +mana={2}{R}{R} +type=Sorcery +[/card] +[card] +name=Grapeshot Catapult +auto={T}:Damage:1 target(creature[flying]) +text={T}: Grapeshot Catapult deals 1 damage to target creature with flying. +mana={4} +type=Artifact Creature +subtype=Construct +power=2 +toughness=3 +[/card] +[card] +name=Grappler Spider +abilities=reach +text=Reach (This creature can block creatures with flying.) +mana={1}{G} +type=Creature +subtype=Spider +power=2 +toughness=1 +[/card] +[card] +name=Grassland Crusader +auto={T}:2/2 target(elf,soldier) +text={T}: Target Elf or Soldier creature gets +2/+2 until end of turn. +mana={5}{W} +type=Creature +subtype=Human Cleric Soldier +power=2 +toughness=4 +[/card] +[card] +name=Grasslands +auto=tap +auto={T}{S}:moveTo(myBattlefield) target(plains,forest|myLibrary) +text=Grasslands enters the battlefield tapped. -- {T}, Sacrifice Grasslands: Search your library for a Forest or Plains card and put it onto the battlefield. Then shuffle your library. +type=Land +[/card] +[card] +name=Grave Robbers +auto={B}{T}:moveto(exile) target(artifact|graveyard) && life:2 controller +text={B}, {T}: Exile target artifact card from a graveyard. You gain 2 life. +mana={1}{B}{B} +type=Creature +subtype=Human Rogue +power=1 +toughness=1 +[/card] +[card] +name=Gravebind +target=creature +auto=cantregenerate +auto=@next upkeep:draw:1 controller +text=Target creature can't be regenerated this turn. -- Draw a card at the beginning of the next turn's upkeep. +mana={B} +type=Instant +[/card] +[card] +name=Graveborn Muse +auto=@each my upkeep:foreach(zombie|myBattlefield) draw:1 +auto=@each my upkeep:foreach(zombie|myBattlefield) life:-1 +text=At the beginning of your upkeep, you draw X cards and you lose X life, where X is the number of Zombies you control. +mana={2}{B}{B} +type=Creature +subtype=Zombie Spirit +power=3 +toughness=3 +[/card] +[card] +name=Gravedigger +auto=may moveTo(myhand) target(creature|mygraveyard) +text=When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand. +mana={3}{B} +type=Creature +subtype=Zombie +power=2 +toughness=2 +[/card] +[card] +name=Gravelgill Axeshark +abilities=persist +text=Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) +mana={4}{UB} +type=Creature +subtype=Merfolk Soldier +power=3 +toughness=3 +[/card] +[card] +name=Gravelgill Duo +auto=@movedTo(*[blue]|mystack):1/1 ueot +auto=@movedTo(*[blue]|mystack):fear ueot +text=Whenever you cast a blue spell, Gravelgill Duo gets +1/+1 until end of turn. -- Whenever you cast a black spell, Gravelgill Duo gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) +mana={2}{UB} +type=Creature +subtype=Merfolk Rogue Warrior +power=2 +toughness=1 +[/card] +[card] +name=Graven Cairns +auto={T}:Add {1} +auto={RB}{T}:Add {B}{B} +auto={RB}{T}:Add {B}{R} +auto={RB}{T}:Add {R}{R} +text={T}: Add {1} to your mana pool. -- {(b/r)}, {T}: Add {B}{B}, {B}{R}, or {R}{R} to your mana pool. +type=Land +[/card] +[card] +name=Gravity Sphere +auto=lord(creature) -flying +auto=@movedTo(enchantment[world]|battlefield):bury +text=All creatures lose flying. +mana={2}{R} +type=World Enchantment +[/card] +[card] +name=Gray Ogre +mana={2}{R} +type=Creature +subtype=Ogre +power=2 +toughness=2 +[/card] +[card] +name=Graypelt Hunter +auto=may counter(1/1) +auto=@movedTo(other ally|myBattlefield):may counter(1/1) +text=Trample -- Whenever Graypelt Hunter or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Graypelt Hunter. +mana={3}{G} +type=Creature +subtype=Human Warrior Ally +power=2 +toughness=2 +[/card] +[card] +name=Graypelt Refuge +auto=tap +auto=life:1 +auto={T}:Add {W} +auto={T}:Add {G} +text=Graypelt Refuge enters the battlefield tapped. -- When Graypelt Refuge enters the battlefield, you gain 1 life. -- {T}: Add {G} or {W} to your mana pool. +type=Land +[/card] +[card] +name=Grayscaled Gharial +abilities=islandwalk +text=Islandwalk +mana={U} +type=Creature +subtype=Crocodile +power=1 +toughness=1 +[/card] +[card] +name=Grazing Gladehart +auto=@movedTo(land|myBattlefield):may life:2 +text=Landfall - Whenever a land enters the battlefield under your control, you may gain 2 life. +mana={2}{G} +type=Creature +subtype=Antelope +power=2 +toughness=2 +[/card] +[card] +name=Great Defender +target=creature +auto=0/manacost +text=Target creature gets +0/+X until end of turn, where X is its converted mana cost. +mana={W} +type=Instant +[/card] +[card] +name=Great Furnace +auto={T}:Add{R} +text=(Great Furnace isn't a spell.) -- {T}: Add {R} to your mana pool. +type=Artifact Land +[/card] +[card] +name=Great Sable Stag +abilities=nofizzle,protection from black,protection from blue +text=Great Sable Stag can't be countered. -- Protection from blue and from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything blue or black.) +mana={1}{G}{G} +type=Creature +subtype=Elk +power=3 +toughness=3 +[/card] +[card] +name=Great Wall +auto=lord(creature) -plainswalk +text=Creatures with plainswalk can be blocked as though they didn't have plainswalk. +mana={2}{W} +type=Enchantment +[/card] +[card] +name=Greater Forgeling +auto={1}{R}:3/-3 +text={1}{R}: Greater Forgeling gets +3/-3 until end of turn. +mana={3}{R}{R} +type=Creature +subtype=Elemental +power=3 +toughness=4 +[/card] +[card] +name=Greed +auto={B}:draw:1 && life:-2 +text={B}, Pay 2 life: Draw a card. +mana={3}{B} +type=Enchantment +[/card] +[card] +name=Greel's Caress +abilities=flash +target=creature +auto=-3/-0 +text=Flash -- Enchant creature -- Enchanted creature gets -3/-0. +mana={1}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Green Scarab +target=creature +auto=cantbeblockedby(creature[green]) +auto=aslongas(*[green]|opponentBattlefield) 2/2 +text=Enchant creature -- Enchanted creature can't be blocked by green creatures. -- Enchanted creature gets +2/+2 as long as an opponent controls a green permanent. +mana={W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Green Ward +target=creature +auto=protection from green +text=Enchant creature -- Enchanted creature has protection from green. This effect doesn't remove Green Ward. +mana={W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Greenseeker +auto={G}{T}{S(*|myhand)}:moveTo(myHand) target(land[basic]|mylibrary) +text={G}, {T}, Discard a card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library. +mana={G} +type=Creature +subtype=Elf Spellshaper +power=1 +toughness=1 +[/card] +[card] +name=Greenweaver Druid +auto={T}:Add {G}{G} +text={T}: Add {G}{G} to your mana pool. +mana={2}{G} +type=Creature +subtype=Elf Druid +power=1 +toughness=1 +[/card] +[card] +name=Griffin Canyon +auto={T}:Add {1} +auto={T}:1/1 target(griffin) && untap +text={T}: Add {1} to your mana pool. -- {T}: Untap target Griffin. If it's a creature, it gets +1/+1 until end of turn. +type=Land +[/card] +[card] +name=Griffin Guide +target=creature +auto=2/2 +auto=flying +auto=@movedTo(mytgt|mygraveyard):token(Griffin,creature griffin, 2/2,flying, white) +text=Enchant creature -- Enchanted creature gets +2/+2 and has flying. -- When enchanted creature is put into a graveyard, put a 2/2 white Griffin creature token with flying onto the battlefield. +mana={2}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Griffin Sentinel +abilities=flying,vigilance +text=Flying -- Vigilance (Attacking doesn't cause this creature to tap.) +mana={2}{W} +type=Creature +subtype=Griffin +power=1 +toughness=3 +[/card] +[card] +name=Grim Monolith +abilities=doesnotuntap +auto={4}:untap +auto={T}:add:{3} +text=Grim Monolith doesn't untap during your untap step. -- {T}: Add {3} to your mana pool. -- {4}: Untap Grim Monolith. +mana={2} +type=Artifact +[/card] +[card] +name=Grim Tutor +auto=moveTo(myhand) target(*|myLibrary) +auto=life:-3 controller +text=Search your library for a card and put that card into your hand, then shuffle your library. You lose 3 life. +mana={1}{B}{B} +type=Sorcery +[/card] +[card] +name=Grimclaw Bats +abilities=flying +auto={B}:1/1 && life:-1 controller +text=Flying -- {B}, Pay 1 life: Grimclaw Bats gets +1/+1 until end of turn. +mana={1}{B} +type=Creature +subtype=Bat +power=1 +toughness=1 +[/card] +[card] +name=Grinding Station +auto=@movedTo(artifact|battlefield):may untap +auto={T}{S(artifact|myBattlefield)}:deplete:3 target(player) +text={T}, Sacrifice an artifact: Target player puts the top three cards of his or her library into his or her graveyard. -- Whenever an artifact enters the battlefield, you may untap Grinding Station. +mana={2} +type=Artifact +[/card] +[card] +name=Grinning Ignus +auto={R}:moveTo(ownerhand) && add{2}{R} asSorcery +text={R}, Return Grinning Ignus to its owner's hand: Add {2}{R} to your mana pool. Activate this ability only any time you could cast a sorcery. +mana={2}{R} +type=Creature +subtype=Elemental +power=2 +toughness=2 +[/card] +[card] +name=Gristle Grinner +auto=@movedto(creature|myGraveyard):2/2 ueot +auto=@movedto(creature|opponentGraveyard):2/2 ueot +text=Whenever a creature is put into a graveyard from the battlefield, Gristle Grinner gets +2/+2 until end of turn. +mana={4}{B} +type=Creature +subtype=Zombie +power=3 +toughness=3 +[/card] +[card] +name=Grixis Panorama +auto={T}:Add{1} +auto={1}{T}{S}:moveTo(myBattlefield) target(island,swamp,mountain|mylibrary) && tap +text={T}: Add {1} to your mana pool. -- {1}, {T}, Sacrifice Grixis Panorama: Search your library for a basic Island, Swamp, or Mountain card and put it onto the battlefield tapped. Then shuffle your library. +type=Land +[/card] +[card] +name=Grixis Sojourners +auto=@movedTo(this|graveyard) from(battlefield):may moveTo(exile) target(*|graveyard) +autohand={2}{B}:cycling +autohand={2}{B}:moveTo(exile) target(*|graveyard) && cycling +text=When you cycle Grixis Sojourners or it's put into a graveyard from the battlefield, you may exile target card from a graveyard. -- Cycling {2}{B} ({2}{B}, Discard this card: Draw a card.) +mana={1}{U}{B}{R} +type=Creature +subtype=Zombie Ogre +power=4 +toughness=3 +[/card] +[card] +name=Grizzled Leotau +mana={G}{W} +type=Creature +subtype=Cat +power=1 +toughness=5 +[/card] +[card] +name=Grizzly Bears +mana={1}{G} +type=Creature +subtype=Bear +power=2 +toughness=2 +[/card] +[card] +name=Ground Seal +auto=lord(*|graveyard) shroud +auto=draw:1 +text=When Ground Seal enters the battlefield, draw a card. -- Cards in graveyards can't be the targets of spells or abilities. +mana={1}{G} +type=Enchantment +[/card] +[card] +name=Groundbreaker +abilities=trample,haste +auto=@next endofturn:bury +text=Trample, haste -- At the beginning of the end step, sacrifice Groundbreaker. +mana={G}{G}{G} +type=Creature +subtype=Elemental +power=6 +toughness=1 +[/card] +[card] +name=Groundskeeper +auto={1}{G}:moveto(myhand) target(land[basic]|mygraveyard) +text={1}{G}: Return target basic land card from your graveyard to your hand. +mana={G} +type=Creature +subtype=Human Druid +power=1 +toughness=1 +[/card] +[card] +name=Grove of the Burnwillows +auto={T}:Add {1} +auto={T}:Add {R} && life:1 opponent +auto={T}:Add {G} && life:1 opponent +text={T}: Add {1} to your mana pool. -- {T}: Add {R} or {G} to your mana pool. Each opponent gains 1 life. +type=Land +[/card] +[card] +name=Gruul Guildmage +auto={3}{R}{S(land|myBattlefield)}:Damage:2 target(player) +auto={3}{G}:2/2 target(creature) +text=({(r/g)} can be paid with either {R} or {G}.) -- {3}{R}, Sacrifice a land: Gruul Guildmage deals 2 damage to target player. -- {3}{G}: Target creature gets +2/+2 until end of turn. +mana={RG}{RG} +type=Creature +subtype=Human Shaman +power=2 +toughness=2 +[/card] +[card] +name=Gruul Signet +auto={1}{T}:Add {R}{G} +text={1}, {T}: Add {R}{G} to your mana pool. +mana={2} +type=Artifact +[/card] +[card] +name=Gruul Turf +auto=tap +auto=moveTo(ownerhand) notatarget(land|mybattlefield) +auto={T}:Add{R}{G} +text=Gruul Turf enters the battlefield tapped. -- When Gruul Turf enters the battlefield, return a land you control to its owner's hand. -- {T}: Add {R}{G} to your mana pool. +type=Land +[/card] +[card] +name=Gruul War Plow +auto=lord(creature|myBattlefield) trample +auto={1}{R}{G}:becomes(Juggernautt Artifact Creature,4/4) ueot +text=Creatures you control have trample. -- {1}{R}{G}: Gruul War Plow becomes a 4/4 Juggernaut artifact creature until end of turn. +mana={4} +type=Artifact +[/card] +[card] +name=Guan Yu's 1,000-Li March +auto=destroy all(creature[tapped]) +text=Destroy all tapped creatures. +mana={4}{W}{W} +type=Sorcery +[/card] +[card] +name=Guardian Idol +auto=tap +auto={T}:Add{1} +auto={2}:becomes(Golem Artifact Creature,2/2) ueot +text=Guardian Idol enters the battlefield tapped. -- {T}: Add {1} to your mana pool. -- {2}: Guardian Idol becomes a 2/2 Golem artifact creature until end of turn. +mana={2} +type=Artifact +[/card] +[card] +name=Guardian of Cloverdell +auto=token(Kithkin Soldier,creature Kithkin Soldier,1/1,white)*3 +auto={G}{S(kithkin|myBattlefield)}:life:1 controller +text=When Guardian of Cloverdell enters the battlefield, put three 1/1 white Kithkin Soldier creature tokens onto the battlefield. -- {G}, Sacrifice a Kithkin: You gain 1 life. +mana={5}{G}{G} +type=Creature +subtype=Treefolk Shaman +power=4 +toughness=5 +[/card] +[card] +name=Guardian of Solitude +auto=@movedTo(arcane,spirit|mystack):flying target(creature) ueot +text=Whenever you cast a Spirit or Arcane spell, target creature gains flying until end of turn. +mana={1}{U} +type=Creature +subtype=Spirit +power=1 +toughness=2 +[/card] +[card] +name=Guardians of Akrasa +abilities=defender,exalted +text=Defender -- Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) +mana={2}{W} +type=Creature +subtype=Human Soldier +power=0 +toughness=4 +[/card] +[card] +name=Guided Strike +target=creature +auto=1/0 +auto=first strike +auto=draw:1 controller +text=Target creature gets +1/+0 and gains first strike until end of turn. -- Draw a card. +mana={1}{W} +type=Instant +[/card] +[card] +name=Guma +abilities=protection from blue +text=Protection from blue +mana={2}{R} +type=Creature +subtype=Cat +power=2 +toughness=2 +[/card] +[card] +name=Gustrider Exuberant +auto={S}:lord(creature[power>=5]|myBattlefield) flying ueot +text=Flying -- Sacrifice Gustrider Exuberant: Creatures you control with power 5 or greater gain flying until end of turn. +mana={2}{W} +type=Creature +subtype=Human Wizard +power=1 +toughness=2 +[/card] +[card] +name=Gutless Ghoul +auto={1}{S(creature|myBattlefield)}:life:2 controller +text={1}, Sacrifice a creature: You gain 2 life. +mana={2}{B} +type=Snow Creature +subtype=Zombie +power=2 +toughness=2 +[/card] +[card] +name=Guttural Response +target=instant[blue]|stack +auto=fizzle +text=Counter target blue instant spell. +mana={RG} +type=Instant +[/card] +[card] +name=Gwendlyn Di Corci +auto={T}:discard:1 target(player) myTurnOnly +text={T}: Target player discards a card at random. Activate this ability only during your turn. +mana={U}{B}{B}{R} +type=Legendary Creature +subtype=Human Rogue +power=3 +toughness=5 +[/card] +[card] +name=Haazda Exonerator +auto={T}{S}:destroy target(aura) +text={T}, Sacrifice Haazda Exonerator: Destroy target Aura. +mana={W} +type=Creature +subtype=Human Cleric +power=1 +toughness=1 +[/card] +[card] +name=Hada Freeblade +auto=may counter(1/1) +auto=@movedTo(other ally|myBattlefield):may counter(1/1) +text=Whenever Hada Freeblade or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Hada Freeblade. +mana={W} +type=Creature +subtype=Human Soldier Ally +power=0 +toughness=1 +[/card] +[card] +name=Hagra Crocodile +abilities=cantblock +auto=@movedTo(land|myBattlefield):2/2 ueot +text=Hagra Crocodile can't block. -- Landfall - Whenever a land enters the battlefield under your control, Hagra Crocodile gets +2/+2 until end of turn. +mana={3}{B} +type=Creature +subtype=Crocodile +power=3 +toughness=1 +[/card] +[card] +name=Hagra Diabolist +auto=may foreach(ally|myBattlefield) life:-1 opponent +auto=@movedTo(other ally|myBattlefield):foreach(ally|myBattlefield) life:-1 opponent +text=Whenever Hagra Diabolist or another Ally enters the battlefield under your control, you may have target player lose life equal to the number of Allies you control. +mana={4}{B} +type=Creature +subtype=Ogre Shaman Ally +power=3 +toughness=2 +[/card] +[card] +name=Hail Storm +auto=damage:2 all(creature[attacking]) +auto=damage:1 controller +auto=damage:1 all(creature|myBattlefield) +text=Hail Storm deals 2 damage to each attacking creature and 1 damage to you and each creature you control. +mana={1}{G}{G} +type=Instant +[/card] +[card] +name=Halberdier +abilities=first strike +text=First strike +mana={3}{R} +type=Creature +subtype=Human Barbarian +power=3 +toughness=1 +[/card] +[card] +name=Halcyon Glaze +auto=@movedTo(creature|mystack):becomes(Illusion Creature,4/4,flying) ueot +text=Whenever you cast a creature spell, Halcyon Glaze becomes a 4/4 Illusion creature with flying until end of turn. It's still an enchantment. +mana={1}{U}{U} +type=Enchantment +[/card] +[card] +name=Halimar Excavator +auto=foreach(ally|myBattlefield) deplete:1 target(player) +auto=@movedTo(other ally|myBattlefield):foreach(ally|myBattlefield) deplete:1 target(player) +text=Whenever Halimar Excavator or another Ally enters the battlefield under your control, target player puts the top X cards of his or her library into his or her graveyard, where X is the number of Allies you control. +mana={1}{U} +type=Creature +subtype=Human Wizard Ally +power=1 +toughness=3 +[/card] +[card] +name=Hallowed Fountain +auto=tap +auto=may untap && life:-2 controller +auto={T}:Add {W} +auto={T}:Add {U} +text=({T}: Add {W} or {U} to your mana pool.) -- As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, Hallowed Fountain enters the battlefield tapped. +type=Land +subtype=Plains Island +[/card] +[card] +name=Hallowed Ground +auto={W}{W}:moveTo(ownerhand) target(land[-snow]|myBattlefield) +text={W}{W}: Return target nonsnow land you control to its owner's hand. +mana={1}{W} +type=Enchantment +[/card] +[card] +name=Halo Hunter +abilities=intimidate +auto=destroy target(angel) +text=Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) -- When Halo Hunter enters the battlefield, destroy target Angel. +mana={2}{B}{B}{B} +type=Creature +subtype=Demon +power=6 +toughness=3 +[/card] +[card] +name=Hammer of Bogardan +target=creature,player +auto=damage:3 +autograveyard={2}{R}{R}{R}:moveTo(myhand) myUpkeepOnly +text=Hammer of Bogardan deals 3 damage to target creature or player. -- {2}{R}{R}{R}: Return Hammer of Bogardan from your graveyard to your hand. Activate this ability only during your upkeep. +mana={1}{R}{R} +type=Sorcery +[/card] +[card] +name=Hammerfist Giant +auto={T}:damage:4 all(creature[-flying]) && damage:4 all(player) +text={T}: Hammerfist Giant deals 4 damage to each creature without flying and each player. +mana={4}{R}{R} +type=Creature +subtype=Giant Warrior +power=5 +toughness=4 +[/card] +[card] +name=Hammerhead Shark +abilities=cantattack +auto=aslongas(island|opponentbattlefield) -cantattack +text=Hammerhead Shark can't attack unless defending player controls an Island. +mana={1}{U} +type=Creature +subtype=Fish +power=2 +toughness=3 +[/card] +[card] +name=Hana Kami +auto={1}{G}{S}:moveTo(myhand) target(arcane|mygraveyard) +text={1}{G}, Sacrifice Hana Kami: Return target Arcane card from your graveyard to your hand. +mana={G} +type=Creature +subtype=Spirit +power=1 +toughness=1 +[/card] +[card] +name=Hand of Cruelty +abilities=protection from white +auto=rampage(1/1,0) +auto=rampage(-1/-1,1) +auto=lord(hand of cruelty[blocking]|mybattlefield) 1/1 +auto=lord(other hand of cruelty[blocking]|mybattlefield) -1/-1 +text=Protection from white -- Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) +mana={B}{B} +type=Creature +subtype=Human Samurai +power=2 +toughness=2 +[/card] +[card] +name=Hand of Death +target=creature[-black] +auto=destroy +text=Destroy target nonblack creature. +mana={2}{B} +type=Sorcery +[/card] +[card] +name=Hand of Honor +abilities=protection from black +auto=rampage(1/1,0) +auto=rampage(-1/-1,1) +auto=lord(hand of honor[blocking]|mybattlefield) 1/1 +auto=lord(other hand of honor[blocking]|mybattlefield) -1/-1 +text=Protection from black -- Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) +mana={W}{W} +type=Creature +subtype=Human Samurai +power=2 +toughness=2 +[/card] +[card] +name=Hanna's Custody +auto=lord(artifact) shroud +text=All artifacts have shroud. (They can't be the targets of spells or abilities.) +mana={2}{W} +type=Enchantment +[/card] +[card] +name=Hanna, Ship's Navigator +auto={1}{W}{U}:moveTo(myhand) target(artifact,enchantment|mygraveyard) +text={1}{W}{U}, {T}: Return target artifact or enchantment card from your graveyard to your hand. +mana={1}{W}{U} +type=Legendary Creature +subtype=Human Artificer +power=1 +toughness=2 +[/card] +[card] +name=Harabaz Druid +auto={T}:foreach(ally|myBattlefield) add{W} +auto={T}:foreach(ally|myBattlefield) add{U} +auto={T}:foreach(ally|myBattlefield) add{B} +auto={T}:foreach(ally|myBattlefield) add{R} +auto={T}:foreach(ally|myBattlefield) add{G} +text={T}: Add X mana of any one color to your mana pool, where X is the number of Allies you control. +mana={1}{G} +type=Creature +subtype=Human Druid Ally +power=0 +toughness=1 +[/card] +[card] +name=Harbinger of Night +auto=@each my upkeep:all(creature) counter(-1/-1) +text=At the beginning of your upkeep, put a -1/-1 counter on each creature. +mana={2}{B}{B} +type=Creature +subtype=Spirit +power=2 +toughness=3 +[/card] +[card] +name=Harbinger of Spring +auto=protection from(creature[-spirit]) +auto=@movedTo(this|mygraveyard) from(myBattlefield):may moveTo(myhand) target(other spirit[manacost<=4]|mygraveyard) +text=Protection from non-Spirit creatures -- Soulshift 4 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 4 or less from your graveyard to your hand.) +mana={4}{G} +type=Creature +subtype=Spirit +power=2 +toughness=1 +[/card] +[card] +name=Harmattan Efreet +abilities=flying +auto={1}{U}{U}:flying target(creature) +text=Flying -- {1}{U}{U}: Target creature gains flying until end of turn. +mana={2}{U}{U} +type=Creature +subtype=Efreet +power=2 +toughness=2 +[/card] +[card] +name=Harmonic Convergence +auto=moveTo(ownerLibrary) all(enchantment) +text=Put all enchantments on top of their owners' libraries. +mana={2}{G} +type=Instant +[/card] +[card] +name=Harmonize +auto=draw:3 +text=Draw three cards. +mana={2}{G}{G} +type=Sorcery +[/card] +[card] +name=Harpoon Sniper +auto={W}{T}:foreach(merfolk|myBattlefield) damage:1 target(creature[attacking;blocking]) +text={W}, {T}: Harpoon Sniper deals X damage to target attacking or blocking creature, where X is the number of Merfolk you control. +mana={2}{W} +type=Creature +subtype=Merfolk Archer +power=2 +toughness=2 +[/card] +[card] +name=Harrier Griffin +abilities=flying +auto=@each my upkeep:tap target(creature) +text=Flying -- At the beginning of your upkeep, tap target creature. +mana={5}{W} +type=Creature +subtype=Griffin +power=3 +toughness=3 +[/card] +[card] +name=Haru-Onna +auto=draw:1 controller +auto=@movedto(arcane,spirit|mystack):may moveto(ownerhand) +text=When Haru-Onna enters the battlefield, draw a card. -- Whenever you cast a Spirit or Arcane spell, you may return Haru-Onna to its owner's hand. +mana={3}{G} +type=Creature +subtype=Spirit +power=2 +toughness=1 +[/card] +[card] +name=Harvest Gwyllion +abilities=wither +text=Wither (This deals damage to creatures in the form of -1/-1 counters.) +mana={2}{WB}{WB} +type=Creature +subtype=Hag +power=2 +toughness=4 +[/card] +[card] +name=Harvest Wurm +auto=moveTo(graveyard) notatarget(this|myBattlefield) +auto=moveTo(myhand) notatarget(land[basic]|mygraveyard) +text=When Harvest Wurm enters the battlefield, sacrifice it unless you return a basic land card from your graveyard to your hand. +mana={1}{G} +type=Creature +subtype=Wurm +power=3 +toughness=2 +[/card] +[card] +name=Hatching Plans +auto=@movedto(this|graveyard) from(mybattlefield):draw:3 +text=When Hatching Plans is put into a graveyard from the battlefield, draw three cards. +mana={1}{U} +type=Enchantment +[/card] +[card] +name=Hate Weaver +auto={2}:1/0 target(creature[blue;red]) +text={2}: Target blue or red creature gets +1/+0 until end of turn. +mana={1}{B} +type=Creature +subtype=Zombie Wizard +power=2 +toughness=1 +[/card] +[card] +name=Haunted Crossroads +auto={B}:moveTo(myLibrary) target(creature|myGraveyard) +text={B}: Put target creature card from your graveyard on top of your library. +mana={2}{B} +type=Enchantment +[/card] +[card] +name=Haunting Apparition +abilities=flying +auto=foreach(creature[green]|opponentgraveyard) 1/0 +text=Flying -- As Haunting Apparition enters the battlefield, choose an opponent. -- Haunting Apparition's power is equal to 1 plus the number of green creature cards in the chosen player's graveyard. +mana={1}{U}{B} +type=Creature +subtype=Spirit +power=1+* +toughness=2 +[/card] +[card] +name=Havenwood Battleground +auto=tap +auto={T}:Add {G} +auto={T}{S}:Add {G}{G} +text=Havenwood Battleground enters the battlefield tapped. -- {T}: Add {G} to your mana pool. -- {T}, Sacrifice Havenwood Battleground: Add {G}{G} to your mana pool. +type=Land +[/card] +[card] +name=Havenwood Wurm +abilities=flash,trample +text=Flash (You may cast this spell any time you could cast an instant.) -- Trample +mana={6}{G} +type=Creature +subtype=Wurm +power=5 +toughness=6 +[/card] +[card] +name=Havoc +auto=@movedTo(*[white]|opponentStack):life:-2 opponent +text=Whenever an opponent casts a white spell, he or she loses 2 life. +mana={1}{R} +type=Enchantment +[/card] +[card] +name=Havoc Demon +abilities=flying +auto=@movedTo(this|graveyard) from(battlefield):lord(creature) -5/-5 ueot +text=Flying -- When Havoc Demon is put into a graveyard from the battlefield, all creatures get -5/-5 until end of turn. +mana={5}{B}{B} +type=Creature +subtype=Demon +power=5 +toughness=5 +[/card] +[card] +name=Hawkeater Moth +abilities=flying,shroud +text=Flying; shroud (This permanent can't be the target of spells or abilities.) +mana={3}{G} +type=Creature +subtype=Insect +power=1 +toughness=2 +[/card] +[card] +name=Hazerider Drake +abilities=flying,protection from red +text=Flying, protection from red +mana={2}{W}{U} +type=Creature +subtype=Drake +power=2 +toughness=3 +[/card] +[card] +name=Hazy Homunculus +auto=aslongas(land[-tapped]|opponentBattlefield) unblockable +text=Hazy Homunculus is unblockable as long as defending player controls an untapped land. +mana={1}{U} +type=Creature +subtype=Homunculus Illusion +power=1 +toughness=1 +[/card] +[card] +name=Headless Horseman +mana={2}{B} +type=Creature +subtype=Zombie Knight +power=2 +toughness=2 +[/card] +[card] +name=Headlong Rush +auto=lord(creature[attacking]) first strike +text=Attacking creatures gain first strike until end of turn. +mana={1}{R} +type=Instant +[/card] +[card] +name=Headstone +target=*|graveyard +auto=moveto(exile) +auto=@next upkeep:draw:1 controller +text=Exile target card from a graveyard. -- Draw a card at the beginning of the next turn's upkeep. +mana={1}{B} +type=Instant +[/card] +[card] +name=Heal the Scars +target=creature +auto=regenerate +auto=life:t controller +text=Regenerate target creature. You gain life equal to that creature's toughness. +mana={3}{G} +type=Instant +[/card] +[card] +name=Heap Doll +auto={S}:moveTo(removedfromgame) target(*|graveyard) +text=Sacrifice Heap Doll: Exile target card from a graveyard. +mana={1} +type=Artifact Creature +subtype=Scarecrow +power=1 +toughness=1 +[/card] +[card] +name=Heart Sliver +auto=lord(sliver) haste +text=All Sliver creatures have haste. +mana={1}{R} +type=Creature +subtype=Sliver +power=1 +toughness=1 +[/card] +[card] +name=Heart Warden +auto={T}:Add {G} +auto={2}{S}:draw:1 +text={T}: Add {G} to your mana pool. -- {2}, Sacrifice Heart Warden: Draw a card. +mana={1}{G} +type=Creature +subtype=Elf Druid +power=1 +toughness=1 +[/card] +[card] +name=Heart of Ramos +auto={T}:Add {R} +auto={S}:Add {R} +text={T}: Add {R} to your mana pool. -- Sacrifice Heart of Ramos: Add {R} to your mana pool. +mana={3} +type=Artifact +[/card] +[card] +name=Heart of Yavimaya +auto=moveTo(graveyard) notatarget(this|myBattlefield) +auto=moveTo(graveyard) notatarget(forest[-tapped]|myBattlefield) +auto=@movedTo(forest[-tapped]|mygraveyard) from(myBattlefield):lord(this|myBattlefield) {T}:Add{G} && lord(this|myBattlefield) {T}:1/1 target(creature) +text=If Heart of Yavimaya would enter the battlefield, sacrifice a Forest instead. If you do, put Heart of Yavimaya onto the battlefield. If you don't, put it into its owner's graveyard. -- {T}: Add {G} to your mana pool. -- {T}: Target creature gets +1/+1 until end of turn. +type=Land +[/card] +[card] +name=Hearth Charm +auto=may destroy target(creature[artifact]) +auto=may lord(creature[attacking]) 1/0 +auto=may unblockable target(creature[power<=2]) +text=Choose one - Destroy target artifact creature; or attacking creatures get +1/+0 until end of turn; or target creature with power 2 or less is unblockable this turn. +mana={R} +type=Instant +[/card] +[card] +name=Hearthcage Giant +auto=token(Elemental Shaman,creature Elemental Shaman,3/1,red)*2 +auto={S(elemental|myBattlefield)}:3/1 target(creature[giant]) +text=When Hearthcage Giant enters the battlefield, put two 3/1 red Elemental Shaman creature tokens onto the battlefield. -- Sacrifice an Elemental: Target Giant creature gets +3/+1 until end of turn. +mana={6}{R}{R} +type=Creature +subtype=Giant Warrior +power=5 +toughness=5 +[/card] +[card] +name=Hearthfire Hobgoblin +abilities=double strike +text=Double strike +mana={RW}{RW}{RW} +type=Creature +subtype=Goblin Soldier +power=2 +toughness=2 +[/card] +[card] +name=Heartmender +abilities=persist +auto=@each my upkeep:all(creature|mybattlefield) counter(-1/-1,-1) +text=At the beginning of your upkeep, remove a -1/-1 counter from each creature you control. -- Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) +mana={2}{GW}{GW} +type=Creature +subtype=Elemental +power=2 +toughness=2 +[/card] +[card] +name=Heartstabber Mosquito +abilities=flying +kicker={2}{B} +auto=kicker destroy target(creature) +text=Kicker {2}{B} (You may pay an additional {2}{B} as you cast this spell.) -- Flying -- When Heartstabber Mosquito enters the battlefield, if it was kicked, destroy target creature. +mana={3}{B} +type=Creature +subtype=Insect +power=2 +toughness=2 +[/card] +[card] +name=Heartwood Dryad +abilities=reachshadow +text=Heartwood Dryad can block creatures with shadow as though they didn't have shadow. +mana={1}{G} +type=Creature +subtype=Dryad +power=2 +toughness=1 +[/card] +[card] +name=Heartwood Giant +auto={T}{S(forest|myBattlefield)}:damage:2 target(player) +text={T}, Sacrifice a Forest: Heartwood Giant deals 2 damage to target player. +mana={3}{G}{G} +type=Creature +subtype=Giant +power=4 +toughness=4 +[/card] +[card] +name=Heartwood Shard +auto={3}{T}:trample target(creature) +auto={G}{T}:trample target(creature) +text={3}, {T} or {G}, {T}: Target creature gains trample until end of turn. +mana={3} +type=Artifact +[/card] +[card] +name=Heartwood Storyteller +auto=@movedTo(*[-creature]|mystack):draw:1 opponent +auto=@movedTo(*[-creature]|opponentstack):may draw:1 controller +text=Whenever a player casts a noncreature spell, each of that player's opponents may draw a card. +mana={1}{G}{G} +type=Creature +subtype=Treefolk +power=2 +toughness=3 +[/card] +[card] +name=Heartwood Treefolk +abilities=forestwalk +text=Forestwalk +mana={2}{G}{G} +type=Creature +subtype=Treefolk +power=3 +toughness=4 +[/card] +[card] +name=Heat Ray +target=creature +auto=damage:X +text=Heat Ray deals X damage to target creature. +mana={X}{R} +type=Instant +[/card] +[card] +name=Heat of Battle +auto=@each my combatdamage:foreach(creature[blocking]|opponentBattlefield) damage:1 opponent +auto=@each opponent combatdamage:foreach(creature[blocking]|myBattlefield) damage:1 controller +text=Whenever a creature blocks, Heat of Battle deals 1 damage to that creature's controller. +mana={1}{R} +type=Enchantment +[/card] +[card] +name=Heavy Ballista +auto={T}:Damage:2 target(creature[attacking;blocking]) +text={T}: Heavy Ballista deals 2 damage to target attacking or blocking creature. +mana={3}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=3 +[/card] +[card] +name=Hedge Troll +auto=aslongas(plains|myBattlefield) 1/1 +auto={W}:regenerate +text=Hedge Troll gets +1/+1 as long as you control a Plains. -- {W}: Regenerate Hedge Troll. +mana={2}{G} +type=Creature +subtype=Troll Cleric +power=2 +toughness=2 +[/card] +[card] +name=Hedron Crab +auto=@movedTo(land|myBattlefield):deplete:3 opponent +text=Landfall - Whenever a land enters the battlefield under your control, target player puts the top three cards of his or her library into his or her graveyard. +mana={U} +type=Creature +subtype=Crab +power=0 +toughness=2 +[/card] +[card] +name=Hedron Rover +auto=@movedTo(land|myBattlefield):2/2 ueot +text=Landfall - Whenever a land enters the battlefield under your control, Hedron Rover gets +2/+2 until end of turn. +mana={4} +type=Artifact Creature +subtype=Construct +power=2 +toughness=2 +[/card] +[card] +name=Hedron Scrabbler +auto=@movedTo(land|myBattlefield):1/1 ueot +text=Landfall - Whenever a land enters the battlefield under your control, Hedron Scrabbler gets +1/+1 until end of turn. +mana={2} +type=Artifact Creature +subtype=Construct +power=1 +toughness=1 +[/card] +[card] +name=Heedless One +abilities=trample +auto=foreach(elf) 1/1 +text=Trample -- Heedless One's power and toughness are each equal to the number of Elves on the battlefield. +mana={3}{G} +type=Creature +subtype=Elf Avatar +power=* +toughness=* +[/card] +[card] +name=Heidar, Rimewind Master +auto=aslongas(*[snow]|myBattlefield) {2}{T}:moveTo(ownerhand) target(*) >3 +text={2}, {T}: Return target permanent to its owner's hand. Activate this ability only if you control four or more snow permanents. +mana={4}{U} +type=Legendary Creature +subtype=Human Wizard +power=3 +toughness=3 +[/card] +[card] +name=Heightened Awareness +auto=moveTo(mygraveyard) all(*|myhand) +auto=@each my draw:draw:1 +text=As Heightened Awareness enters the battlefield, discard your hand. -- At the beginning of your draw step, draw an additional card. +mana={3}{U}{U} +type=Enchantment +[/card] +[card] +name=Helionaut +abilities=flying +auto={1}{T}:Add {W} +auto={1}{T}:Add {U} +auto={1}{T}:Add {B} +auto={1}{T}:Add {R} +auto={1}{T}:Add {G} +text=Flying -- {1}, {T}: Add one mana of any color to your mana pool. +mana={2}{W} +type=Creature +subtype=Human Soldier +power=1 +toughness=2 +[/card] +[card] +name=Hell Swarm +auto=lord(creature) -1/0 +text=All creatures get -1/-0 until end of turn. +mana={B} +type=Instant +[/card] +[card] +name=Hell's Caretaker +auto={B}{T}{S(creature|myBattlefield)}:moveTo(myBattlefield) target(creature|mygraveyard) myUpkeepOnly +text={T}, Sacrifice a creature: Return target creature card from your graveyard to the battlefield. Activate this ability only during your upkeep. +mana={3}{B} +type=Creature +subtype=Horror +power=1 +toughness=1 +[/card] +[card] +name=Hellfire +auto=foreach(creature[-black]) damage:1 controller +auto=damage:3 controller +auto=destroy all(creature[-black]) +text=Destroy all nonblack creatures. Hellfire deals X plus 3 damage to you, where X is the number of creatures put into all graveyards this way. +mana={2}{B}{B}{B} +type=Sorcery +[/card] +[card] +name=Hellkite Overlord +abilities=flying,trample,haste +auto={R}:1/0 +auto={B}{G}:regenerate +text=Flying, trample, haste -- {R}: Hellkite Overlord gets +1/+0 until end of turn. -- {B}{G}: Regenerate Hellkite Overlord. +mana={4}{B}{R}{R}{G} +type=Creature +subtype=Dragon +power=8 +toughness=8 +[/card] +[card] +name=Helm of Kaldra +auto=first strike +auto=trample +auto=haste +auto={2}:equip +# Following line does not work yet: It's not possible to specify +# a target for an equip action. Even if that gets implemented, +# targetting a token that's just being created might not work. +# It currently doesn't matter though since the sword can't be +# implemented anyway. +# auto --- aslongas(Sword of Kaldra|mybattlefield) aslongas(Shield of Kaldra|mybattlefield) {1}:token(Kaldra,Creature Avatar,4/4,legendary) && attach target(Kaldra) +text=Equipped creature has first strike, trample, and haste. -- {1}: If you control Equipment named Helm of Kaldra, Sword of Kaldra, and Shield of Kaldra, put a legendary 4/4 colorless Avatar creature token named Kaldra onto the battlefield and attach those Equipment to it. -- Equip {2} +mana={3} +type=Legendary Artifact +subtype=Equipment +[/card] +[card] +name=Hematite Golem +auto={1}{R}:2/0 +text={1}{R}: Hematite Golem gets +2/+0 until end of turn. +mana={4} +type=Artifact Creature +subtype=Golem +power=1 +toughness=4 +[/card] +[card] +name=Henge Guardian +auto={2}:trample +text={2}: Henge Guardian gains trample until end of turn. +mana={5} +type=Artifact Creature +subtype=Dragon Wurm +power=3 +toughness=4 +[/card] +[card] +name=Henge of Ramos +auto={T}:Add {1} +auto={2}{T}:Add {W} +auto={2}{T}:Add {U} +auto={2}{T}:Add {B} +auto={2}{T}:Add {R} +auto={2}{T}:Add {G} +text={T}: Add {1} to your mana pool. -- {2}, {T}: Add one mana of any color to your mana pool. +type=Land +[/card] +[card] +name=Herbal Poultice +auto={3}{S}:regenerate target(creature) +text={3}, Sacrifice Herbal Poultice: Regenerate target creature. +mana={0} +type=Artifact +[/card] +[card] +name=Herd Gnarr +auto=@movedTo(other creature|myBattlefield):2/2 ueot +text=Whenever another creature enters the battlefield under your control, Herd Gnarr gets +2/+2 until end of turn. +mana={3}{G} +type=Creature +subtype=Beast +power=2 +toughness=2 +[/card] +[card] +name=Hero's Demise +target=creature[legendary] +auto=destroy +text=Destroy target legendary creature. +mana={1}{B} +type=Instant +[/card] +[card] +name=Hero's Resolve +target=creature +auto=1/5 +text=Enchant creature -- Enchanted creature gets +1/+5. +mana={1}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Heroes' Reunion +target=player +auto=life:7 +text=Target player gains 7 life. +mana={G}{W} +type=Instant +[/card] +[card] +name=Hibernation +auto=moveTo(ownerhand) all(*[green]) +text=Return all green permanents to their owners' hands. +mana={2}{U} +type=Instant +[/card] +[card] +name=Hidden Horror +auto=moveTo(graveyard) notatarget(this|myBattlefield) +auto=moveTo(graveyard) notatarget(creature|myhand) +text=When Hidden Horror enters the battlefield, sacrifice it unless you discard a creature card. +mana={1}{B}{B} +type=Creature +subtype=Horror +power=4 +toughness=4 +[/card] +[card] +name=Hidden Path +auto=lord(creature[green]) forestwalk +text=Green creatures have forestwalk. +mana={2}{G}{G}{G}{G} +type=Enchantment +[/card] +[card] +name=Hideous End +target=creature[-black] +auto=destroy +auto=life:-2 targetController +text=Destroy target nonblack creature. Its controller loses 2 life. +mana={1}{B}{B} +type=Instant +[/card] +[card] +name=High Market +auto={T}:Add {1} +auto={T}{S(creature|myBattlefield)}:life:1 +text={T}: Add {1} to your mana pool. -- {T}, Sacrifice a creature: You gain 1 life. +type=Land +[/card] +[card] +name=Highland Berserker +auto=may lord(ally|myBattlefield) first strike ueot +auto=@movedTo(other ally|myBattlefield):may lord(ally|myBattlefield) first strike ueot +text=Whenever Highland Berserker or another Ally enters the battlefield under your control, you may have Ally creatures you control gain first strike until end of turn. +mana={1}{R} +type=Creature +subtype=Human Berserker Ally +power=2 +toughness=1 +[/card] +[card] +name=Highland Giant +mana={2}{R}{R} +type=Creature +subtype=Giant +power=3 +toughness=4 +[/card] +[card] +name=Highland Weald +auto=tap +auto={T}:Add {R} +auto={T}:Add {G} +text=Highland Weald enters the battlefield tapped. -- {T}: Add {R} or {G} to your mana pool. +type=Snow Land +[/card] +[card] +name=Highway Robber +auto=life:-2 opponent +auto=life:2 controller +text=When Highway Robber enters the battlefield, target opponent loses 2 life and you gain 2 life. +mana={2}{B}{B} +type=Creature +subtype=Human Rogue Mercenary +power=2 +toughness=2 +[/card] +[card] +name=Hill Giant +mana={3}{R} +type=Creature +subtype=Giant +power=3 +toughness=3 +[/card] +[card] +name=Hillcomber Giant +abilities=mountainwalk +text=Mountainwalk +mana={2}{W}{W} +type=Creature +subtype=Giant Scout +power=3 +toughness=3 +[/card] +[card] +name=Hisoka's Defiance +target=spirit,arcane|stack +auto=fizzle +text=Counter target Spirit or Arcane spell. +mana={1}{U} +type=Instant +[/card] +[card] +name=Hissing Iguanar +auto=@movedTo(graveyard) from(other creature|battlefield):may damage:1 target(player) +text=Whenever another creature is put into a graveyard from the battlefield, you may have Hissing Iguanar deal 1 damage to target player. +mana={2}{R} +type=Creature +subtype=Lizard +power=3 +toughness=1 +[/card] +[card] +name=Hissing Miasma +auto=@each my blockers:foreach(creature[attacking]|opponentBattlefield) life:-1 opponent +text=Whenever a creature attacks you, its controller loses 1 life. +mana={1}{B}{B} +type=Enchantment +[/card] +[card] +name=Hoar Shade +auto={B}:1/1 +text={B}: Hoar Shade gets +1/+1 until end of turn. +mana={3}{B} +type=Creature +subtype=Shade +power=1 +toughness=2 +[/card] +[card] +name=Hobgoblin Dragoon +abilities=flying,first strike +text=Flying, first strike +mana={2}{RW} +type=Creature +subtype=Goblin Knight +power=1 +toughness=2 +[/card] +[card] +name=Hold the Line +auto=lord(creature[blocking]) 7/7 +text=Blocking creatures get +7/+7 until end of turn. +mana={1}{W}{W} +type=Instant +[/card] +[card] +name=Hollow Dogs +auto=lord(hollow dogs[attacking]|mybattlefield) 2/0 +auto=lord(other hollow dogs[attacking]|mybattlefield) -2/0 +text=Whenever Hollow Dogs attacks, it gets +2/+0 until end of turn. +mana={4}{B} +type=Creature +subtype=Zombie Hound +power=3 +toughness=3 +[/card] +[card] +name=Hollowborn Barghest +auto=@each my upkeep:life:-2 opponent +auto=@each my upkeep:aslongas(*|myhand):life:2 opponent +auto=@each opponent upkeep:life:-2 opponent +auto=@each opponent upkeep:aslongas(*|opponenthand):life:2 opponent +text=At the beginning of your upkeep, if you have no cards in hand, each opponent loses 2 life. -- At the beginning of each opponent's upkeep, if that player has no cards in hand, he or she loses 2 life. +mana={5}{B}{B} +type=Creature +subtype=Demon Hound +power=7 +toughness=6 +[/card] +[card] +name=Holy Armor +target=creature +auto={W}:0/1 +auto=0/2 +text=Enchant creature -- Enchanted creature gets +0/+2. -- {W}: Enchanted creature gets +0/+1 until end of turn. +mana={W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Holy Day +auto=preventAllcombatDamage ueot +text=Prevent all combat damage that would be dealt this turn. +mana={W} +type=Instant +[/card] +[card] +name=Holy Light +auto=lord(creature[-white]) -1/-1 +text=Nonwhite creatures get -1/-1 until end of turn. +mana={2}{W} +type=Instant +[/card] +[card] +name=Holy Strength +target=creature +auto=1/2 +text=Enchant creature -- Enchanted creature gets +1/+2. +mana={W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Homarid Shaman +auto={U}:tap target(creature[green]) +text={U}: Tap target green creature. +mana={2}{U}{U} +type=Creature +subtype=Homarid Shaman +power=2 +toughness=1 +[/card] +[card] +name=Honden of Cleansing Fire +auto=@each my upkeep:foreach(shrine|myBattlefield) life:2 +text=At the beginning of your upkeep, you gain 2 life for each Shrine you control. +mana={3}{W} +type=Legendary Enchantment +subtype=Shrine +[/card] +[card] +name=Honden of Infinite Rage +auto=@each my upkeep:foreach(shrine|myBattlefield) damage:1 target(creature,player) +text=At the beginning of your upkeep, Honden of Infinite Rage deals damage to target creature or player equal to the number of Shrines you control. +mana={2}{R} +type=Legendary Enchantment +subtype=Shrine +[/card] +[card] +name=Honden of Life's Web +auto=@each my upkeep:foreach(shrine|myBattlefield) token(Spirit,Creature Spirit,1/1,artifact) +text=At the beginning of your upkeep, put a 1/1 colorless Spirit creature token onto the battlefield for each Shrine you control. +mana={4}{G} +type=Legendary Enchantment +subtype=Shrine +[/card] +[card] +name=Honden of Seeing Winds +auto=@each my upkeep:foreach(shrine|myBattlefield) draw:1 +text=At the beginning of your upkeep, draw a card for each Shrine you control. +mana={4}{U} +type=Legendary Enchantment +subtype=Shrine +[/card] +[card] +name=Honor Guard +auto={W}:0/1 +text={W}: Honor Guard gets +0/+1 until end of turn. +mana={W} +type=Creature +subtype=Human Soldier +power=1 +toughness=1 +[/card] +[card] +name=Honor of the Pure +auto=lord(creature[white]|myBattlefield) 1/1 +text=White creatures you control get +1/+1. +mana={1}{W} +type=Enchantment +[/card] +[card] +name=Honor the Fallen +auto=foreach(creature|graveyard)life:1 +auto=moveTo(exile) all(creature|graveyard) +text=Exile all creature cards from all graveyards. You gain 1 life for each card exiled this way. +mana={1}{W} +type=Instant +[/card] +[card] +name=Honorable Scout +auto=foreach(creature[black]|opponentBattlefield) life:2 controller +auto=foreach(creature[red]|opponentBattlefield) life:2 controller +text=When Honorable Scout enters the battlefield, you gain 2 life for each black and/or red creature target opponent controls. +mana={W} +type=Creature +subtype=Human Soldier Scout +power=1 +toughness=1 +[/card] +[card] +name=Hooded Kavu +auto={B}:fear +text={B}: Hooded Kavu gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) +mana={2}{R} +type=Creature +subtype=Kavu +power=2 +toughness=2 +[/card] +[card] +name=Hoodwink +target=artifact,enchantment,land +auto=moveTo(ownerhand) +text=Return target artifact, enchantment, or land to its owner's hand. +mana={1}{U} +type=Instant +[/card] +[card] +name=Hoof Skulkin +auto={3}:1/1 target(creature[green]) +text={3}: Target green creature gets +1/+1 until end of turn. +mana={3} +type=Artifact Creature +subtype=Scarecrow +power=2 +toughness=2 +[/card] +[card] +name=Hope Charm +auto=may first strike target(creature) +auto=may life:2 target(player) +auto=may destroy target(aura) +text=Choose one - Target creature gains first strike until end of turn; or target player gains 2 life; or destroy target Aura. +mana={W} +type=Instant +[/card] +[card] +name=Hopping Automaton +auto={0}:-1/-1 && flying +text={0}: Hopping Automaton gets -1/-1 and gains flying until end of turn. +mana={3} +type=Artifact Creature +subtype=Construct +power=2 +toughness=2 +[/card] +[card] +name=Horde of Notions +abilities=vigilance,trample,haste +auto={W}{U}{B}{R}{G}:moveTo(myBattlefield) target(elemental|mygraveyard) +text=Vigilance, trample, haste -- {W}{U}{B}{R}{G}: You may play target Elemental card from your graveyard without paying its mana cost. +mana={W}{U}{B}{R}{G} +type=Legendary Creature +subtype=Elemental +power=5 +toughness=5 +[/card] +[card] +name=Horizon Canopy +auto={T}:Add {G} && life:-1 +auto={T}:Add {W} && life:-1 +auto={1}{T}{S}:Draw:1 +text={T}, Pay 1 life: Add {G} or {W} to your mana pool. -- {1}, {T}, Sacrifice Horizon Canopy: Draw a card. +type=Land +[/card] +[card] +name=Horizon Drake +abilities=flying +auto=protection from(land) +text=Flying, protection from lands +mana={1}{U}{U} +type=Creature +subtype=Drake +power=3 +toughness=1 +[/card] +[card] +name=Horizon Seed +auto=@movedTo(arcane,spirit|mystack):regenerate target(creature) +text=Whenever you cast a Spirit or Arcane spell, regenerate target creature. +mana={4}{W} +type=Creature +subtype=Spirit +power=2 +toughness=1 +[/card] +[card] +name=Horn of Greed +auto=@movedTo(land|myBattlefield):draw:1 controller +auto=@movedTo(land|opponentBattlefield):draw:1 opponent +text=Whenever a player plays a land, that player draws a card. +mana={3} +type=Artifact +[/card] +[card] +name=Horn of Ramos +auto={T}:Add {G} +auto={S}:Add {G} +text={T}: Add {G} to your mana pool. -- Sacrifice Horn of Ramos: Add {G} to your mana pool. +mana={3} +type=Artifact +[/card] +[card] +name=Horned Cheetah +abilities=lifelink +text=Whenever Horned Cheetah deals damage, you gain that much life. +mana={2}{G}{W} +type=Creature +subtype=Cat +power=2 +toughness=2 +[/card] +[card] +name=Horned Helm +auto=1/1 +auto=trample +auto={G}{G}:attach +auto={1}:equip +text=Equipped creature gets +1/+1 and has trample. -- {G}{G}: Attach Horned Helm to target creature you control. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Horned Kavu +auto=moveTo(ownerhand) notatarget(creature[red;green]|myBattlefield) +text=When Horned Kavu enters the battlefield, return a red or green creature you control to its owner's hand. +mana={R}{G} +type=Creature +subtype=Kavu +power=3 +toughness=4 +[/card] +[card] +name=Horned Sliver +auto=lord(sliver) trample +text=All Sliver creatures have trample. +mana={2}{G} +type=Creature +subtype=Sliver +power=2 +toughness=2 +[/card] +[card] +name=Horned Troll +auto={G}:regenerate +text={G}: Regenerate Horned Troll. +mana={2}{G} +type=Creature +subtype=Troll +power=2 +toughness=2 +[/card] +[card] +name=Horned Turtle +mana={2}{U} +type=Creature +subtype=Turtle +power=1 +toughness=4 +[/card] +[card] +name=Hornet Cobra +abilities=first strike +text=First strike +mana={1}{G}{G} +type=Creature +subtype=Snake +power=2 +toughness=1 +[/card] +[card] +name=Hornet Harasser +auto=@movedTo(this|graveyard) from(battlefield):-2/-2 target(creature) ueot +text=When Hornet Harasser is put into a graveyard from the battlefield, target creature gets -2/-2 until end of turn. +mana={2}{B}{B} +type=Creature +subtype=Goblin Shaman +power=2 +toughness=2 +[/card] +[card] +name=Horrible Hordes +auto=rampage(1/1,1) +text=Rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.) +mana={3} +type=Artifact Creature +subtype=Spirit +power=2 +toughness=2 +[/card] +[card] +name=Horror of Horrors +auto={S(swamp|myBattlefield)}:regenerate target(creature[black]) +text=Sacrifice a Swamp: Regenerate target black creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) +mana={3}{B}{B} +type=Enchantment +[/card] +[card] +name=Horseshoe Crab +auto={U}:untap +text={U}: Untap Horseshoe Crab. +mana={2}{U} +type=Creature +subtype=Crab +power=1 +toughness=3 +[/card] +[card] +name=Hoverguard Observer +abilities=flying,cloud +text=Flying -- Hoverguard Observer can block only creatures with flying. +mana={2}{U}{U} +type=Creature +subtype=Drone +power=3 +toughness=3 +[/card] +[card] +name=Howl from Beyond +target=creature +auto=X/0 +text=Target creature gets +X/+0 until end of turn. +mana={X}{B} +type=Instant +[/card] +[card] +name=Howl of the Night Pack +auto=foreach(forest|myBattlefield) token(Wolf,Creature Wolf,2/2,green) +text=Put a 2/2 green Wolf creature token onto the battlefield for each Forest you control. +mana={6}{G} +type=Sorcery +[/card] +[card] +name=Howling Banshee +abilities=flying +auto=life:-3 controller +auto=life:-3 opponent +text=Flying -- When Howling Banshee enters the battlefield, each player loses 3 life. +mana={2}{B}{B} +type=Creature +subtype=Spirit +power=3 +toughness=3 +[/card] +[card] +name=Howling Fury +target=creature +auto=4/0 +text=Target creature gets +4/+0 until end of turn. +mana={2}{B} +type=Sorcery +[/card] +[card] +name=Howling Mine +alias=1112 +text=At the beginning of each player's draw step, if Howling Mine is untapped, that player draws an additional card. +mana={2} +type=Artifact +[/card] +[card] +name=Hua Tuo, Honored Physician +auto={T}:moveTo(mylibrary) target(creature|mygraveyard) myTurnOnly +text={T}: Put target creature card from your graveyard on top of your library. Activate this ability only during your turn, before attackers are declared. +mana={1}{G}{G} +type=Legendary Creature +subtype=Human +power=1 +toughness=2 +[/card] +[card] +name=Hulking Cyclops +abilities=cantblock +text=Hulking Cyclops can't block. +mana={3}{R}{R} +type=Creature +subtype=Cyclops +power=5 +toughness=5 +[/card] +[card] +name=Hulking Goblin +abilities=cantblock +text=Hulking Goblin can't block. +mana={1}{R} +type=Creature +subtype=Goblin +power=2 +toughness=2 +[/card] +[card] +name=Hulking Ogre +abilities=cantblock +text=Hulking Ogre can't block. +mana={2}{R} +type=Creature +subtype=Ogre +power=3 +toughness=3 +[/card] +[card] +name=Humble Budoka +abilities=shroud +text=Shroud (This permanent can't be the target of spells or abilities.) +mana={1}{G} +type=Creature +subtype=Human Monk +power=2 +toughness=2 +[/card] +[card] +name=Hunding Gjornersen +auto=rampage(1/1,1) +text=Rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.) +mana={3}{W}{U}{U} +type=Legendary Creature +subtype=Human Warrior +power=5 +toughness=4 +[/card] +[card] +name=Hundred-Talon Kami +abilities=flying +auto=@movedTo(this|mygraveyard) from(myBattlefield):may moveTo(myhand) target(other spirit[manacost<=4]|mygraveyard) +text=Flying -- Soulshift 4 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 4 or less from your graveyard to your hand.) +mana={4}{W} +type=Creature +subtype=Spirit +power=2 +toughness=3 +[/card] +[card] +name=Hundroog +autohand={3}:cycling +text=Cycling {3} ({3}, Discard this card: Draw a card.) +mana={6}{G} +type=Creature +subtype=Beast +power=4 +toughness=7 +[/card] +[card] +name=Hunger of the Nim +target=creature +auto=foreach(artifact|myBattlefield)1/0 +text=Target creature gets +1/+0 until end of turn for each artifact you control. +mana={1}{B} +type=Sorcery +[/card] +[card] +name=Hungry Spriggan +abilities=trample +auto=lord(hungry spriggan[attacking]|mybattlefield) 3/3 +auto=lord(other hungry spriggan[attacking]|mybattlefield) -3/-3 +text=Trample -- Whenever Hungry Spriggan attacks, it gets +3/+3 until end of turn. +mana={2}{G} +type=Creature +subtype=Goblin Warrior +power=1 +toughness=1 +[/card] +[card] +name=Hunting Cheetah +auto=@damaged(player) from(this):may moveTo(myHand) target(forest|mylibrary) +text=Whenever Hunting Cheetah deals damage to an opponent, you may search your library for a Forest card, reveal that card, put it into your hand, then shuffle your library. +mana={2}{G} +type=Creature +subtype=Cat +power=2 +toughness=3 +[/card] +[card] +name=Hunting Drake +abilities=flying +auto=moveTo(ownerLibrary) target(creature[red;green]|battlefield) +text=Flying -- When Hunting Drake enters the battlefield, put target red or green creature on top of its owner's library. +mana={4}{U} +type=Creature +subtype=Drake +power=2 +toughness=2 +[/card] +[card] +name=Hunting Kavu +auto={1}{R}{G}{T}:moveTo(exile) all(this) && moveTo(exile) target(creature[attacking;-flying|opponentBattlefield) +text={1}{R}{G}, {T}: Exile Hunting Kavu and target creature without flying that's attacking you. +mana={1}{R}{G} +type=Creature +subtype=Kavu +power=2 +toughness=3 +[/card] +[card] +name=Hunting Triad +auto=token(Elf Warrior,Creature Elf Warrior,1/1,green)*3 +autohand={3}{G}{S}:counter(1/1,3) target(creature) +text=Put three 1/1 green Elf Warrior creature tokens onto the battlefield. -- Reinforce 3 - {3}{G} ({3}{G}, Discard this card: Put three +1/+1 counters on target creature.) +mana={3}{G} +type=Tribal Sorcery +subtype=Elf +[/card] +[card] +name=Hurkyl's Recall +target=player +alias=1202 +text=Return all artifacts target player owns to his or her hand. +mana={1}{U} +type=Instant +[/card] +[card] +name=Hurloon Minotaur +mana={1}{R}{R} +type=Creature +subtype=Minotaur +power=2 +toughness=3 +[/card] +[card] +name=Hurly-Burly +auto=may damage:1 all(creature(-flying) +auto=may damage:1 all(creature(flying) +text=Choose one - Hurly-Burly deals 1 damage to each creature without flying; or Hurly-Burly deals 1 damage to each creature with flying. +mana={1}{R} +type=Sorcery +[/card] +[card] +name=Hurr Jackal +auto={T}:cantregenerate target(creature) +text={T}: Target creature can't be regenerated this turn. +mana={R} +type=Creature +subtype=Hound +power=1 +toughness=1 +[/card] +[card] +name=Hurricane +auto=damage:X all(creature[flying]) +auto=damage:X all(player) +text=Hurricane deals X damage to each creature with flying and each player. +mana={X}{G} +type=Sorcery +[/card] +[card] +name=Hush +auto=destroy all(enchantment) +autohand={2}:cycling +text=Destroy all enchantments. -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={3}{G} +type=Sorcery +[/card] +[card] +name=Hyalopterous Lemure +auto={0}:-1/0 && flying +text={0}: Hyalopterous Lemure gets -1/-0 and gains flying until end of turn. +mana={4}{B} +type=Creature +subtype=Spirit +power=4 +toughness=3 +[/card] +[card] +name=Hydroblast +alias=1191 +text=Choose one - Counter target spell if it's red; or destroy target permanent if it's red. +mana={U} +type=Instant +[/card] +[card] +name=Hymn of Rebirth +target=creature|graveyard +auto=moveTo(myBattlefield) +text=Put target creature card in a graveyard onto the battlefield under your control. +mana={3}{G}{W} +type=Sorcery +[/card] +[card] +name=Hymn to Tourach +target=player +auto=discard:2 +text=Target player discards two cards at random. +mana={B}{B} +type=Sorcery +[/card] +[card] +name=Hyperion Blacksmith +auto={T}:tap target(artifact|opponentBattlefield) +auto={T}:untap target(artifact|opponentBattlefield) +text={T}: You may tap or untap target artifact an opponent controls. +mana={1}{R}{R} +type=Creature +subtype=Human Artificer +power=2 +toughness=2 +[/card] +[card] +name=Hypnotic Specter +abilities=flying +alias=1165 +text=Flying -- Whenever Hypnotic Specter deals damage to an opponent, that player discards a card at random. +mana={1}{B}{B} +type=Creature +subtype=Specter +power=2 +toughness=2 +[/card] +[card] +name=Icatian Crier +auto={1}{W}{T}{S(*|myhand)}:token(Citizen,creature citizen, 1/1, white) && token(Citizen,creature citizen, 1/1, white) +text={1}{W}, {T}, Discard a card: Put two 1/1 white Citizen creature tokens onto the battlefield. +mana={2}{W} +type=Creature +subtype=Human Spellshaper +power=1 +toughness=1 +[/card] +[card] +name=Icatian Lieutenant +auto={1}{W}:target(soldier) 1/0 +text={1}{W}: Target Soldier creature gets +1/+0 until end of turn. +mana={W}{W} +type=Creature +subtype=Human Soldier +power=1 +toughness=2 +[/card] +[card] +name=Icatian Priest +auto={1}{W}{W}:1/1 target(creature) +text={1}{W}{W}: Target creature gets +1/+1 until end of turn. +mana={W} +type=Creature +subtype=Human Cleric +power=1 +toughness=1 +[/card] +[card] +name=Icatian Scout +auto={1}{T}:first strike target(creature) +text={1}, {T}: Target creature gains first strike until end of turn. +mana={W} +type=Creature +subtype=Human Soldier Scout +power=1 +toughness=1 +[/card] +[card] +name=Icatian Town +auto=token(Citizen,creature human,1/1,white)*4 +text=Put four 1/1 white Citizen creature tokens onto the battlefield. +mana={5}{W} +type=Sorcery +[/card] +[card] +name=Ice Storm +target=land +auto=destroy +text=Destroy target land. +mana={2}{G} +type=Sorcery +[/card] +[card] +name=Icy Manipulator +auto={1}{T}:tap target(artifact,creature,land) +text={1}, {T}: Tap target artifact, creature, or land. +mana={4} +type=Artifact +[/card] +[card] +name=Identity Crisis +target=player +auto=moveTo(exile) all(*|hand) +auto=moveTo(exile) all(*|graveyard) +text=Exile all cards from target player's hand and graveyard. +mana={2}{W}{W}{B}{B} +type=Sorcery +[/card] +[card] +name=Idyllic Tutor +target=enchantment|myLibrary +auto=moveTo(myhand) target(enchantment|myLibrary) +text=Search your library for an enchantment card, reveal it, and put it into your hand. Then shuffle your library. +mana={2}{W} +type=Sorcery +[/card] +[card] +name=Igneous Golem +auto={2}:trample +text={2}: Igneous Golem gains trample until end of turn. +mana={5} +type=Artifact Creature +subtype=Golem +power=3 +toughness=4 +[/card] +[card] +name=Igneous Pouncer +abilities=haste +autohand={2}{S}:moveTo(myHand) target(mountain,swamp|myLibrary) +text=Haste -- Swampcycling {2}, mountaincycling {2} ({2}, Discard this card: Search your library for a Swamp or Mountain card, reveal it, and put it into your hand. Then shuffle your library.) +mana={4}{B}{R} +type=Creature +subtype=Elemental +power=5 +toughness=1 +[/card] +[card] +name=Ihsan's Shade +abilities=protection from white +text=Protection from white +mana={3}{B}{B}{B} +type=Legendary Creature +subtype=Shade Knight +power=5 +toughness=5 +[/card] +[card] +name=Iizuka the Ruthless +auto=rampage(2/2,0) +auto=rampage(-2/-2,1) +auto=lord(iizuka the ruthless[blocking]|mybattlefield) 2/2 +text=Bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.) -- {2}{R}, Sacrifice a Samurai: Samurai creatures you control gain double strike until end of turn. +mana={3}{R}{R} +type=Legendary Creature +subtype=Human Samurai +power=3 +toughness=3 +[/card] +[card] +name=Illuminated Wings +target=creature +auto=flying +auto={2}{S}:draw:1 +text=Enchant creature -- Enchanted creature has flying. -- {2}, Sacrifice Illuminated Wings: Draw a card. +mana={1}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Illumination +target=artifact,enchantment|stack +auto=fizzle +auto=life:manacost targetcontroller +text=Counter target artifact or enchantment spell. Its controller gains life equal to its converted mana cost. +mana={W}{W} +type=Instant +[/card] +[card] +name=Illusory Demon +abilities=flying +auto=@movedTo(*|mystack):bury +text=Flying -- When you cast a spell, sacrifice Illusory Demon. +mana={1}{U}{B} +type=Creature +subtype=Demon Illusion +power=4 +toughness=3 +[/card] +[card] +name=Imaginary Pet +auto=@each my upkeep:aslongas(*|myhand) moveTo(myHand) +text=At the beginning of your upkeep, if you have a card in hand, return Imaginary Pet to its owner's hand. +mana={1}{U} +type=Creature +subtype=Illusion +power=4 +toughness=4 +[/card] +[card] +name=Immaculate Magistrate +auto={T}:foreach(elf|myBattlefield) counter(1/1) target(creature) +text={T}: Put a +1/+1 counter on target creature for each Elf you control. +mana={3}{G} +type=Creature +subtype=Elf Shaman +power=2 +toughness=2 +[/card] +[card] +name=Immolation +target=creature +auto=2/-2 +text=Enchant creature -- Enchanted creature gets +2/-2. +mana={R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Imperial Recruiter +auto=may moveTo(myhand) target(creature[power<=2]|mylibrary) +text=When Imperial Recruiter enters the battlefield, search your library for a creature card with power 2 or less, reveal it, and put it into your hand. Then shuffle your library. +mana={2}{R} +type=Creature +subtype=Human Advisor +power=1 +toughness=1 +[/card] +[card] +name=Imperious Perfect +auto=lord(elf|myBattlefield) 1/1 other +auto={G}{T}:token(Elf Warrior,creature Elf Warrior,1/1,green) +text=Other Elf creatures you control get +1/+1. -- {G}, {T}: Put a 1/1 green Elf Warrior creature token onto the battlefield. +mana={2}{G} +type=Creature +subtype=Elf Warrior +power=2 +toughness=2 +[/card] +[card] +name=Implements of Sacrifice +auto={1}{T}{S}:Add {B}{B} +auto={1}{T}{S}:Add {U}{U} +auto={1}{T}{S}:Add {G}{G} +auto={1}{T}{S}:Add {R}{R} +auto={1}{T}{S}:Add {W}{W} +text={1}, {T}, Sacrifice Implements of Sacrifice: Add two mana of any one color to your mana pool. +mana={2} +type=Artifact +[/card] +[card] +name=Implode +target=land +auto=destroy +auto=draw:1 controller +text=Destroy target land. -- Draw a card. +mana={4}{R} +type=Sorcery +[/card] +[card] +name=Improvised Armor +target=creature +auto=2/5 +autohand={3}:cycling +text=Enchant creature -- Enchanted creature gets +2/+5. -- Cycling {3} ({3}, Discard this card: Draw a card.) +mana={3}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Incurable Ogre +mana={3}{R} +type=Creature +subtype=Ogre Mutant +power=5 +toughness=1 +[/card] +[card] +name=Indebted Samurai +auto=rampage(1/1,0) +auto=rampage(-1/-1,1) +auto=lord(indebted samurai[blocking]|mybattlefield) 1/1 +auto=lord(other indebted samurai[blocking]|mybattlefield) -1/-1 +auto=@movedTo(samurai|mygraveyard) from(myBattlefield):may counter(1/1) +text=Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) -- Whenever a Samurai you control is put into a graveyard from the battlefield, you may put a +1/+1 counter on Indebted Samurai. +mana={3}{W} +type=Creature +subtype=Human Samurai +power=2 +toughness=3 +[/card] +[card] +name=Independent Troops +mana={1}{R} +type=Creature +subtype=Human Soldier +power=2 +toughness=1 +[/card] +[card] +name=Indestructibility +target=creature +auto=indestructible +text=Enchant permanent -- Enchanted permanent is indestructible. (Effects that say "destroy" don't destroy that permanent. An indestructible creature can't be destroyed by damage.) +mana={3}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Indomitable Ancients +mana={2}{W}{W} +type=Creature +subtype=Treefolk Warrior +power=2 +toughness=10 +[/card] +[card] +name=Indomitable Will +abilities=flash +target=creature +auto=1/2 +text=Flash -- Enchant creature -- Enchanted creature gets +1/+2. +mana={1}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Indrik Stomphowler +auto=destroy target(artifact,enchantment) +text=When Indrik Stomphowler enters the battlefield, destroy target artifact or enchantment. +mana={4}{G} +type=Creature +subtype=Beast +power=4 +toughness=4 +[/card] +[card] +name=Inertia Bubble +target=artifact +auto=doesnotuntap +text=Enchant artifact -- Enchanted artifact doesn't untap during its controller's untap step. +mana={1}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Infantry Veteran +auto={T}:1/1 target(creature[attacking]) +text={T}: Target attacking creature gets +1/+1 until end of turn. +mana={W} +type=Creature +subtype=Human Soldier +power=1 +toughness=1 +[/card] +[card] +name=Infected Vermin +auto={2}{B}:damage:1 all(creature,player) +auto=aslongas(*|mygraveyard) {3}{B}:damage:3 all(creature,player) >6 +text={2}{B}: Infected Vermin deals 1 damage to each creature and each player. -- Threshold - {3}{B}: Infected Vermin deals 3 damage to each creature and each player. Activate this ability only if seven or more cards are in your graveyard. +mana={2}{B} +type=Creature +subtype=Rat +power=1 +toughness=1 +[/card] +[card] +name=Infectious Host +auto=@movedTo(this|graveyard) from(battlefield):life:-2 target(player) +text=When Infectious Host is put into a graveyard from the battlefield, target player loses 2 life. +mana={2}{B} +type=Creature +subtype=Zombie +power=1 +toughness=1 +[/card] +[card] +name=Infernal Medusa +alias=1267 +text=Whenever Infernal Medusa blocks a creature, destroy that creature at end of combat. -- Whenever Infernal Medusa becomes blocked by a non-Wall creature, destroy that creature at end of combat. +mana={3}{B}{B} +type=Creature +subtype=Gorgon +power=2 +toughness=4 +[/card] +[card] +name=Infernal Tribute +auto={2}{S(*[-token]|myBattlefield)}:draw:1 +text={2}, Sacrifice a nontoken permanent: Draw a card. +mana={B}{B}{B} +type=Enchantment +[/card] +[card] +name=Inferno +auto=damage:6 all(player,creature) +text=Inferno deals 6 damage to each creature and each player. +mana={5}{R}{R} +type=Instant +[/card] +[card] +name=Infest +auto=lord(creature) -2/-2 +text=All creatures get -2/-2 until end of turn. +mana={1}{B}{B} +type=Sorcery +[/card] +[card] +name=Infested Roothold +abilities=Defender +auto=protection from(artifact) +auto=@movedto(artifact|opponentBattlefield):may token(Insect,Creature Insect,1/1,green) +text=Defender (This creature can't attack.) -- Protection from artifacts -- Whenever an opponent casts an artifact spell, you may put a 1/1 green Insect creature token onto the battlefield. +mana={4}{G} +type=Creature +subtype=Wall +power=0 +toughness=3 +[/card] +[card] +name=Infiltrate +target=creature +auto=unblockable +text=Target creature is unblockable this turn. +mana={U} +type=Instant +[/card] +[card] +name=Infuse +auto=untap target(artifact,creature,land) +auto=@next upkeep:draw:1 +text=Untap target artifact, creature, or land. -- Draw a card at the beginning of the next turn's upkeep. +mana={2}{U} +type=Instant +[/card] +[card] +name=Inkfathom Infiltrator +abilities=unblockable,cantblock +text=Inkfathom Infiltrator can't block and is unblockable. +mana={UB}{UB} +type=Creature +subtype=Merfolk Rogue +power=2 +toughness=1 +[/card] +[card] +name=Inkwell Leviathan +abilities=islandwalk,trample,shroud +text=Islandwalk, trample, shroud +mana={7}{U}{U} +type=Artifact Creature +subtype=Leviathan +power=7 +toughness=11 +[/card] +[card] +name=Inner Calm, Outer Strength +target=creature +auto=foreach(*|myhand) 1/1 +text=Target creature gets +X/+X until end of turn, where X is the number of cards in your hand. +mana={2}{G} +type=Instant +subtype=Arcane +[/card] +[card] +name=Inner Fire +auto=foreach(*|myhand) Add:{R} +text=Add {R} to your mana pool for each card in your hand. +mana={3}{R} +type=Sorcery +[/card] +[card] +name=Inner-Chamber Guard +auto=rampage(2/2,0) +auto=rampage(-2/-2,1) +auto=lord(inner-chamber guard[blocking]|mybattlefield) 2/2 +auto=lord(other inner-chamber guard[blocking]|mybattlefield) -2/-2 +text=Bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.) +mana={1}{W} +type=Creature +subtype=Human Samurai +power=0 +toughness=2 +[/card] +[card] +name=Innocence Kami +auto={W}{T}:tap target(creature) +auto=@movedTo(spirit,arcane|mystack):untap +text={W}, {T}: Tap target creature. -- Whenever you cast a Spirit or Arcane spell, untap Innocence Kami. +mana={3}{W}{W} +type=Creature +subtype=Spirit +power=2 +toughness=3 +[/card] +[card] +name=Insight +auto=@movedTo(*[green]|opponentstack):draw:1 controller +text=Whenever an opponent casts a green spell, you draw a card. +mana={2}{U} +type=Enchantment +[/card] +[card] +name=Insolence +target=creature +alias=1218 +text=Enchant creature -- Whenever enchanted creature becomes tapped, Insolence deals 2 damage to that creature's controller. +mana={2}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Inspiration +target=player +auto=draw:2 +text=Target player draws two cards. +mana={3}{U} +type=Instant +[/card] +[card] +name=Inspirit +target=creature +auto=untap +auto=2/4 +text=Untap target creature. It gets +2/+4 until end of turn. +mana={2}{W} +type=Instant +[/card] +[card] +name=Instigator +auto={1}{B}{B}{T}{S(*|myhand)}:lord(creature|opponentBattlefield) mustattack ueot +text={1}{B}{B}, {T}, Discard a card: Creatures target player controls attack this turn if able. +mana={1}{B} +type=Creature +subtype=Human Spellshaper +power=1 +toughness=1 +[/card] +[card] +name=Instill Energy +target=creature +auto=haste +auto={0}:untap limit:1 myTurnOnly +text=Enchant creature -- Enchanted creature has haste. -- {0}: Untap enchanted creature. Activate this ability only during your turn and only once each turn. +mana={G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Intimidation +auto=lord(creature|myBattlefield) fear +text=Creatures you control have fear. (They can't be blocked except by artifact creatures and/or black creatures.) +mana={2}{B}{B}{B} +type=Enchantment +[/card] +[card] +name=Intimidation Bolt +target=creature +auto=damage:3 +auto=lord(creature) cantattack +text=Intimidation Bolt deals 3 damage to target creature. Other creatures can't attack this turn. +mana={1}{R}{W} +type=Instant +[/card] +[card] +name=Into the North +target=land[snow]|mylibrary +auto=moveto(mybattlefield) +auto=tap +text=Search your library for a snow land card and put it onto the battlefield tapped. Then shuffle your library. +mana={1}{G} +type=Sorcery +[/card] +[card] +name=Into the Roil +target=*[-land] +kicker={1}{U} +auto=moveTo(ownerhand) +auto=kicker draw:1 controller +text=Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) -- Return target nonland permanent to its owner's hand. If Into the Roil was kicked, draw a card. +mana={1}{U} +type=Instant +[/card] +[card] +name=Intrepid Hero +auto={T}:destroy target(creature[power>=4]) +text={T}: Destroy target creature with power 4 or greater. +mana={2}{W} +type=Creature +subtype=Human Soldier +power=1 +toughness=1 +[/card] +[card] +name=Intruder Alarm +auto=lord(creature) doesnotuntap +auto=@movedTo(creature|myBattlefield):untap all(creature) +auto=@movedTo(creature|opponentBattlefield):untap all(creature) +text=Creatures don't untap during their controllers' untap steps. -- Whenever a creature enters the battlefield, untap all creatures. +mana={2}{U} +type=Enchantment +[/card] +[card] +name=Inundate +auto=moveTo(ownerhand) all(creature[-blue]|battlefield) +text=Return all nonblue creatures to their owners' hands. +mana={3}{U}{U}{U} +type=Sorcery +[/card] +[card] +name=Invigorating Falls +auto=foreach(creature|myGraveyard)life:1 controller +auto=foreach(creature|opponentGraveyard)life:1 controller +text=You gain life equal to the number of creature cards in all graveyards. +mana={2}{G}{G} +type=Sorcery +[/card] +[card] +name=Invisibility +target=creature +auto=cantBeBlockedBy(creature[-wall]) +text=Enchant creature -- Enchanted creature can't be blocked except by Walls. +mana={U}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Invoke the Firemind +auto=may draw:X +auto=may damage:X target(creature,player) +text=Choose one - Draw X cards; or Invoke the Firemind deals X damage to target creature or player. +mana={X}{U}{U}{R} +type=Sorcery +[/card] +[card] +name=Iona's Judgment +target=creature,enchantment +auto=moveTo(exile) +text=Exile target creature or enchantment. +mana={4}{W} +type=Sorcery +[/card] +[card] +name=Ire of Kaminari +target=creature,player +auto=foreach(arcane|myGraveyard) damage:1 +text=Ire of Kaminari deals damage to target creature or player equal to the number of Arcane cards in your graveyard. +mana={3}{R} +type=Instant +subtype=Arcane +[/card] +[card] +name=Iridescent Angel +abilities=flying,protection from black,protection from blue,protection from green,protection from red,protection from white +text=Flying, protection from all colors +mana={5}{W}{U} +type=Creature +subtype=Angel +power=4 +toughness=4 +[/card] +[card] +name=Iron Lance +auto={3}{T}:first strike target(creature) +text={3}, {T}: Target creature gains first strike until end of turn. +mana={2} +type=Artifact +[/card] +[card] +name=Iron Myr +auto={T}:Add {R} +text={T}: Add {R} to your mana pool. +mana={2} +type=Artifact Creature +subtype=Myr +power=1 +toughness=1 +[/card] +[card] +name=Iron Star +alias=1113 +text=Whenever a player casts a red spell, you may pay {1}. If you do, you gain 1 life. +mana={1} +type=Artifact +[/card] +[card] +name=Iron Tusk Elephant +abilities=trample +text=Trample +mana={4}{W} +type=Creature +subtype=Elephant +power=3 +toughness=3 +[/card] +[card] +name=Iron Will +target=creature +auto=0/4 +autohand={2}:cycling +text=Target creature gets +0/+4 until end of turn. -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={W} +type=Instant +[/card] +[card] +name=Iron-Barb Hellion +abilities=haste,cantblock +text=Haste -- Iron-Barb Hellion can't block. +mana={5}{R} +type=Creature +subtype=Hellion Beast +power=5 +toughness=4 +[/card] +[card] +name=Ironclaw Buzzardiers +auto=lord(creature[power>=2]|opponentbattlefield) cantbeblockedby(ironclaw buzzardiers) +auto={R}:flying +text=Ironclaw Buzzardiers can't block creatures with power 2 or greater. -- {R}: Ironclaw Buzzardiers gains flying until end of turn. +mana={2}{R} +type=Creature +subtype=Orc Scout +power=2 +toughness=2 +[/card] +[card] +name=Ironclaw Orcs +auto=lord(creature[power>=2]|opponentbattlefield) cantbeblockedby(ironclaw orcs) +text=Ironclaw Orcs can't block creatures with power 2 or greater. +mana={1}{R} +type=Creature +subtype=Orc +power=2 +toughness=2 +[/card] +[card] +name=Ironroot Treefolk +mana={4}{G} +type=Creature +subtype=Treefolk +power=3 +toughness=5 +[/card] +[card] +name=Ironshell Beetle +auto=counter(1/1) target(creature) +text=When Ironshell Beetle enters the battlefield, put a +1/+1 counter on target creature. +mana={1}{G} +type=Creature +subtype=Insect +power=1 +toughness=1 +[/card] +[card] +name=Irradiate +target=creature +auto=foreach(artifact|myBattlefield) -1/-1 +text=Target creature gets -1/-1 until end of turn for each artifact you control. +mana={3}{B} +type=Instant +[/card] +[card] +name=Irrigation Ditch +auto=tap +auto={T}:Add {W} +auto={T}{S}:Add {G}{U} +text=Irrigation Ditch enters the battlefield tapped. -- {T}: Add {W} to your mana pool. -- {T}, Sacrifice Irrigation Ditch: Add {G}{U} to your mana pool. +type=Land +[/card] +[card] +name=Isamaru, Hound of Konda +mana={W} +type=Legendary Creature +subtype=Hound +power=2 +toughness=2 +[/card] +[card] +name=Isao Enlightened Bushi +#The comma needed to be stripped from the name to make the card work. +#Reintroducing it requires an update to BOK/_cards.dat as well. +#Please don't correct the card name by adding a "," because then the first auto line won't work anymore and even won't work when you add an "," there, too! (0.10.1) +abilities=nofizzle +auto=rampage(2/2,0) +auto=rampage(-2/-2,1) +auto=lord(isao enlighted bushi[blocking]|mybattlefield) 2/2 +auto={2}:regenerate target(samurai) +text=Isao, Enlightened Bushi can't be countered. -- Bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.) -- {2}: Regenerate target Samurai. +mana={2}{G} +type=Legendary Creature +subtype=Human Samurai +power=2 +toughness=1 +[/card] +[card] +name=Ishi-Ishi, Akki Crackshot +auto=@movedto(spirit,arcane|opponentstack):damage:2 opponent +text=Whenever an opponent casts a Spirit or Arcane spell, Ishi-Ishi, Akki Crackshot deals 2 damage to that player. +mana={1}{R} +type=Legendary Creature +subtype=Goblin Warrior +power=1 +toughness=1 +[/card] +[card] +name=Island +auto={T}: Add {U} +text=U +type=Basic Land +subtype=Island +[/card] +[card] +name=Island Fish Jasconius +abilities=islandhome,doesnotuntap +auto={U}{U}{U}:untap myUpkeepOnly +text=Island Fish Jasconius can't attack unless defending player controls an Island. -- Island Fish Jasconius doesn't untap during your untap step. -- At the beginning of your upkeep, you may pay {U}{U}{U}. If you do, untap Island Fish Jasconius. -- When you control no Islands, sacrifice Island Fish Jasconius. +mana={4}{U}{U}{U} +type=Creature +subtype=Fish +power=6 +toughness=8 +[/card] +[card] +name=Island Sanctuary +alias=1351 +text=If you would draw a card during your draw step, instead you may skip that draw. If you do, until your next turn, you can't be attacked except by creatures with flying and/or islandwalk. +mana={1}{W} +type=Enchantment +[/card] +[card] +name=Ivory Crane Netsuke +auto=@each my upkeep:aslongas(*|myhand) life:4 controller >6 +text=At the beginning of your upkeep, if you have seven or more cards in hand, you gain 4 life. +mana={2} +type=Artifact +[/card] +[card] +name=Ivory Cup +alias=1114 +text=Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life. +mana={1} +type=Artifact +[/card] +[card] +name=Ivory Guardians +abilities=protection from red +auto=aslongas(*[red]|opponentBattlefield) lord(ivory guardians) 1/1 +text=Protection from red -- Creatures named Ivory Guardians get +1/+1 as long as an opponent controls a nontoken red permanent. +mana={4}{W}{W} +type=Creature +subtype=Giant Cleric +power=3 +toughness=3 +[/card] +[card] +name=Ivory Tower +auto=@each my upkeep:foreach(*|myhand)life:1 controller >4 +text=At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus four. +mana={1} +type=Artifact +[/card] +[card] +name=Ivy Dancer +auto={T}:forestwalk target(creature) +text={T}: Target creature gains forestwalk until end of turn. +mana={2}{G} +type=Creature +subtype=Dryad Shaman +power=1 +toughness=2 +[/card] +[card] +name=Izzet Boilerworks +auto=tap +auto=moveTo(ownerhand) notatarget(land|mybattlefield) +auto={T}:Add{U}{R} +text=Izzet Boilerworks enters the battlefield tapped. -- When Izzet Boilerworks enters the battlefield, return a land you control to its owner's hand. -- {T}: Add {U}{R} to your mana pool. +type=Land +[/card] +[card] +name=Izzet Chronarch +auto=moveTo(myhand) target(instant,sorcery|mygraveyard) +text=When Izzet Chronarch enters the battlefield, return target instant or sorcery card from your graveyard to your hand. +mana={3}{U}{R} +type=Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] +name=Izzet Signet +auto={1}{T}:Add {U}{R} +text={1}, {T}: Add {U}{R} to your mana pool. +mana={2} +type=Artifact +[/card] +[card] +name=Jackal Familiar +abilities=cantattack,cantblock +auto=aslongas(creature[attacking]|myBattlefield) -cantattack +auto=aslongas(creature[blocking]|myBattlefield) -cantblock +text=Jackal Familiar can't attack or block alone. +mana={R} +type=Creature +subtype=Hound +power=2 +toughness=2 +[/card] +[card] +name=Jackalope Herd +auto=@movedTo(*|mystack):moveTo(ownerHand) +text=When you cast a spell, return Jackalope Herd to its owner's hand. +mana={3}{G} +type=Creature +subtype=Rabbit Beast +power=4 +toughness=5 +[/card] +[card] +name=Jacques le Vert +auto=lord(creature[green]|myBattlefield) 0/2 +text=Green creatures you control get +0/+2. +mana={1}{R}{G}{W} +type=Legendary Creature +subtype=Human Warrior +power=3 +toughness=2 +[/card] +[card] +name=Jade Idol +auto=@movedTo(spirit,arcane|mystack):becomes(Artifact Creature Spirit,4/4) ueot +text=Whenever you cast a Spirit or Arcane spell, Jade Idol becomes a 4/4 Spirit artifact creature until end of turn. +mana={4} +type=Artifact +[/card] +[card] +name=Jagwasp Swarm +abilities=flying +text=Flying +mana={3}{B} +type=Creature +subtype=Insect +power=3 +toughness=2 +[/card] +[card] +name=Jamuraan Lion +auto={W}{T}:cantblock target(creature) +text={W}, {T}: Target creature can't block this turn. +mana={2}{W} +type=Creature +subtype=Cat +power=3 +toughness=1 +[/card] +[card] +name=Jandor's Ring +alias=1117 +text={2}, {T}, Discard the last card you drew this turn: Draw a card. +mana={6} +type=Artifact +[/card] +[card] +name=Jandor's Saddlebags +auto={3}{T}:untap target(creature) +text={3}, {T}: Untap target creature. +mana={2} +type=Artifact +[/card] +[card] +name=Jareth Leonine Titan +#The comma needed to be stripped from the name to make the card work. +#Reintroducing it requires an update to ONS/_cards.dat as well. +#Please don't correct the card name by adding a "," because then the first auto line won't work anymore and even won't work when you add an "," there, too! (0.10.1) +auto=lord(jareth leonine titan[blocking]|mybattlefield) 7/7 +auto={W}:protection from white +auto={W}:protection from blue +auto={W}:protection from black +auto={W}:protection from red +auto={W}:protection from green +Whenever Jareth, Leonine Titan blocks, it gets +7/+7 until end of turn. -- {W}: Jareth gains protection from the color of your choice until end of turn. +mana={3}{W}{W}{W} +type=Legendary Creature +subtype=Cat Giant +power=4 +toughness=7 +[/card] +[card] +name=Jasmine Boreal +mana={3}{G}{W} +type=Legendary Creature +subtype=Human +power=4 +toughness=5 +[/card] +[card] +name=Jawbone Skulkin +auto={2}:haste target(creature[red]) +text={2}: Target red creature gains haste until end of turn. +mana={1} +type=Artifact Creature +subtype=Scarecrow +power=1 +toughness=1 +[/card] +[card] +name=Jaya Ballard, Task Mage +auto={R}{T}{S(*|myHand)}:destroy target(*[blue]) +auto={1}{R}{T}{S(*|myHand)}:damage:3 && cantregenerate target(creature,player) +auto={5}{R}{R}{S(*|myHand)}:damage:6 all(creature,player) +text={R}, {T}, Discard a card: Destroy target blue permanent. -- {1}{R}, {T}, Discard a card: Jaya Ballard, Task Mage deals 3 damage to target creature or player. A creature dealt damage this way can't be regenerated this turn. -- {5}{R}{R}, {T}, Discard a card: Jaya Ballard deals 6 damage to each creature and each player. +mana={1}{R}{R} +type=Legendary Creature +subtype=Human Spellshaper +power=2 +toughness=2 +[/card] +[card] +name=Jayemdae Tome +auto={4}{T}:draw:1 +text={4}, {T}: Draw a card. +mana={4} +type=Artifact +[/card] +[card] +name=Jedit Ojanen +mana={4}{W}{W}{U} +type=Legendary Creature +subtype=Cat Warrior +power=5 +toughness=5 +[/card] +[card] +name=Jedit Ojanen of Efrava +abilities=forestwalk +auto=@each my blockers:aslongas(jedit ojanen of efrava[attacking]|myBattlefield) token(Cat,creature cat, 2/2,green) +auto=@each opponent combatdamage:aslongas(jedit ojanen of efrava[blocking]|myBattlefield) token(Cat,creature cat, 2/2,green) +####Don't change the phase names! +text=Forestwalk -- Whenever Jedit Ojanen of Efrava attacks or blocks, put a 2/2 green Cat Warrior creature token with forestwalk onto the battlefield. +mana={3}{G}{G}{G} +type=Legendary Creature +subtype=Cat Warrior +power=5 +toughness=5 +[/card] +[card] +name=Jedit's Dragoons +abilities=vigilance +auto=life:4 +text=Vigilance -- When Jedit's Dragoons enters the battlefield, you gain 4 life. +mana={5}{W} +type=Creature +subtype=Cat Soldier +power=2 +toughness=5 +[/card] +[card] +name=Jenara, Asura of War +abilities=flying +auto={1}{W}:counter(1/1) +text=Flying -- {1}{W}: Put a +1/+1 counter on Jenara, Asura of War. +mana={G}{W}{U} +type=Legendary Creature +subtype=Angel +power=3 +toughness=3 +[/card] +[card] +name=Jerrard of the Closed Fist +mana={3}{R}{G}{G} +type=Legendary Creature +subtype=Human Knight +power=6 +toughness=5 +[/card] +[card] +name=Jeska, Warrior Adept +abilities=first strike,haste +auto={T}:damage:1 target(creature,player) +text=First strike, haste -- {T}: Jeska, Warrior Adept deals 1 damage to target creature or player. +mana={2}{R}{R} +type=Legendary Creature +subtype=Human Barbarian Warrior +power=3 +toughness=1 +[/card] +[card] +name=Jhessian Infiltrator +abilities=unblockable +text=Jhessian Infiltrator is unblockable. +mana={G}{U} +type=Creature +subtype=Human Rogue +power=2 +toughness=2 +[/card] +[card] +name=Jhessian Lookout +mana={1}{U} +type=Creature +subtype=Human Scout +power=2 +toughness=1 +[/card] +[card] +name=Jhessian Zombies +abilities=fear +autohand={2}{S}:moveTo(myhand) target(island,swamp|mylibrary) +text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- Islandcycling {2}, swampcycling {2} ({2}, Discard this card: Search your library for an Island or Swamp card, reveal it, and put it into your hand. Then shuffle your library.) +mana={4}{U}{B} +type=Creature +subtype=Zombie +power=2 +toughness=4 +[/card] +[card] +name=Jhoira's Toolbox +auto={2}:regenerate target(creature[artifact]) +text={2}: Regenerate target artifact creature. +mana={2} +type=Artifact Creature +subtype=Insect +power=1 +toughness=1 +[/card] +[card] +name=Jhovall Queen +abilities=vigilance +text=Vigilance +mana={4}{W}{W} +type=Creature +subtype=Cat Rebel +power=4 +toughness=7 +[/card] +[card] +name=Jhovall Rider +abilities=trample +text=Trample +mana={4}{W} +type=Creature +subtype=Human Rebel +power=3 +toughness=3 +[/card] +[card] +name=Jinxed Idol +auto=@each my upkeep:damage:2 controller +auto={S(creature|mybattlefield)}:moveTo(opponentBattlefield) +text=At the beginning of your upkeep, Jinxed Idol deals 2 damage to you. -- Sacrifice a creature: Target opponent gains control of Jinxed Idol. (This effect lasts indefinitely.) +mana={2} +type=Artifact +[/card] +[card] +name=Jodah's Avenger +auto={0}:double strike && -1/-1 +auto={0}:protection from red && -1/-1 +auto={0}:vigilance && -1/-1 +auto={0}:shadow && -1/-1 +text={0}: Until end of turn, Jodah's Avenger gets -1/-1 and gains your choice of double strike, protection from red, vigilance, or shadow. (A creature with shadow can block or be blocked by only creatures with shadow.) +mana={5}{U} +type=Creature +subtype=Shapeshifter +power=4 +toughness=4 +[/card] +[card] +name=Johtull Wurm +auto=rampage(-2/-1,1) +text=Whenever Johtull Wurm becomes blocked, it gets -2/-1 until end of turn for each creature blocking it beyond the first. +mana={5}{G} +type=Creature +subtype=Wurm +power=6 +toughness=6 +[/card] +[card] +name=Join the Ranks +auto=token(Soldier Ally,creature soldier ally, 1/1,white)*2 +text=Put two 1/1 white Soldier Ally creature tokens onto the battlefield. +mana={3}{W} +type=Instant +[/card] +[card] +name=Joiner Adept +auto=lord(land|myBattlefield) {T}:add{G} +auto=lord(land|myBattlefield) {T}:add{R} +auto=lord(land|myBattlefield) {T}:add{U} +auto=lord(land|myBattlefield) {T}:add{B} +auto=lord(land|myBattlefield) {T}:add{W} +text=Lands you control have "{T}: Add one mana of any color to your mana pool." +mana={1}{G} +type=Creature +subtype=Elf Druid +power=2 +toughness=1 +[/card] +[card] +name=Jokulhaups +auto=bury all(artifact,creature,land) +text=Destroy all artifacts, creatures, and lands. They can't be regenerated. +mana={4}{R}{R} +type=Sorcery +[/card] +[card] +name=Jolrael's Favor +abilities=flash +target=creature +auto={1}{G}:regenerate +text=Flash -- Enchant creature -- {1}{G}: Regenerate enchanted creature. +mana={1}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Jolt +auto=@next upkeep:draw:1 controller +auto=may tap target(artifact,creature,land) +auto=may untap target(artifact,creature,land) +text=You may tap or untap target artifact, creature, or land. -- Draw a card at the beginning of the next turn's upkeep. +mana={2}{U} +type=Instant +[/card] +[card] +name=Joraga Bard +auto=may lord(ally|myBattlefield) vigilance ueot +auto=@movedTo(other ally|myBattlefield):may lord(ally|myBattlefield) vigilance ueot +text=Whenever Joraga Bard or another Ally enters the battlefield under your control, you may have Ally creatures you control gain vigilance until end of turn. +mana={3}{G} +type=Creature +subtype=Elf Rogue Ally +power=1 +toughness=4 +[/card] +[card] +name=Journeyer's Kite +auto={3}{T}:moveTo(myHand) target(land[basic]|mylibrary) +text={3}, {T}: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library. +mana={2} +type=Artifact +[/card] +[card] +name=Joven +auto={R}{R}{R}{T}:destroy target(artifact[-creature]) +text={R}{R}{R}, {T}: Destroy target noncreature artifact. +mana={3}{R}{R} +type=Legendary Creature +subtype=Human Rogue +power=3 +toughness=3 +[/card] +[card] +name=Jovial Evil +auto=foreach(creature[white]|opponentBattlefield) damage:2 opponent +text=Jovial Evil deals X damage to target opponent, where X is twice the number of white creatures that player controls. +mana={2}{B} +type=Sorcery +[/card] +[card] +name=Joyous Respite +auto=foreach(land|myBattlefield) life:1 +text=You gain 1 life for each land you control. +mana={3}{G} +type=Sorcery +subtype=Arcane +[/card] +[card] +name=Judge of Currents +auto=@tapped(merfolk|mybattlefield):may life:1 controller +text=Whenever a Merfolk you control becomes tapped, you may gain 1 life. +mana={1}{W} +type=Creature +subtype=Merfolk Wizard +power=1 +toughness=1 +[/card] +[card] +name=Juggernaut +abilities=mustattack +auto=cantbeblockedby(wall) +text=Juggernaut attacks each turn if able. -- Juggernaut can't be blocked by Walls. +mana={4} +type=Artifact Creature +subtype=Juggernaut +power=5 +toughness=3 +[/card] +[card] +name=Jukai Messenger +abilities=forestwalk +text=Forestwalk +mana={G} +type=Creature +subtype=Human Monk +power=1 +toughness=1 +[/card] +[card] +name=Jump +target=creature +auto=flying +text=Target creature gains flying until end of turn. +mana={U} +type=Instant +[/card] +[card] +name=Jund Battlemage +auto={B}{T}:life:-1 target(player) +auto={G}{T}:token(Saproling,Creature Saproling,1/1,green) +text={B}, {T}: Target player loses 1 life. -- {G}, {T}: Put a 1/1 green Saproling creature token onto the battlefield. +mana={2}{R} +type=Creature +subtype=Human Shaman +power=2 +toughness=2 +[/card] +[card] +name=Jund Charm +auto=may moveTo(exile) all(*|opponentgraveyard) +auto=may moveTo(exile) all(*|mygraveyard) +auto=may damage:2 all(creature) +auto=may counter(1/1,2) target(creature) +text=Choose one - Exile all cards from target player's graveyard; or Jund Charm deals 2 damage to each creature; or put two +1/+1 counters on target creature. +mana={B}{R}{G} +type=Instant +[/card] +[card] +name=Jund Panorama +auto={T}:Add {1} +auto={1}{T}{S}:moveTo(myBattlefield) target(swamp,mountain,forest|mylibrary) && tap +text={T}: Add {1} to your mana pool. -- {1}, {T}, Sacrifice Jund Panorama: Search your library for a basic Swamp, Mountain, or Forest card and put it onto the battlefield tapped. Then shuffle your library. +type=Land +[/card] +[card] +name=Jund Sojourners +auto=@movedTo(this|graveyard) from(battlefield):may damage:1 target(creature,player) +autohand={2}{R}:cycling +autohand={2}{R}:damage:1 target(creature,player) && cycling +text=When you cycle Jund Sojourners or it's put into a graveyard from the battlefield, you may have it deal 1 damage to target creature or player. -- Cycling {2}{R} ({2}{R}, Discard this card: Draw a card.) +mana={B}{R}{G} +type=Creature +subtype=Viashino Shaman +power=3 +toughness=2 +[/card] +[card] +name=Jungle Barrier +abilities=defender +auto=draw:1 +text=Defender (This creature can't attack.) -- When Jungle Barrier enters the battlefield, draw a card. +mana={2}{G}{U} +type=Creature +subtype=Plant Wall +power=2 +toughness=6 +[/card] +[card] +name=Jungle Basin +auto=tap +auto=aslongas(forest[-tapped]|myBattlefield) moveTo(ownerhand) notatarget(forest[-tapped]|myBattlefield) +auto=moveTo(graveyard) notatarget(this|myBattlefield) +auto=@movedTo(forest[-tapped]|myhand) from(myBattlefield):lord(jungle basin) {T}:Add{1}{G} +text=Jungle Basin enters the battlefield tapped. -- When Jungle Basin enters the battlefield, sacrifice it unless you return an untapped Forest you control to its owner's hand. -- {T}: Add {1}{G} to your mana pool. +type=Land +[/card] +[card] +name=Jungle Lion +abilities=cantblock +text=Jungle Lion can't block. +mana={G} +type=Creature +subtype=Cat +power=2 +toughness=1 +[/card] +[card] +name=Jungle Patrol +auto={1}{G}{T}:token(Plant Wall,creature Plant Wall, 0/1,green defender) +auto={S(plant wall|myBattlefield)}:Add {R} +text={1}{G}, {T}: Put a 0/1 green Plant Wall creature token with defender onto the battlefield. -- Sacrifice a Plant Wall token: Add {R} to your mana pool. +mana={3}{G} +type=Creature +subtype=Human Soldier +power=3 +toughness=2 +[/card] +[card] +name=Jungle Shrine +auto=tap +auto={T}:Add {R} +auto={T}:Add {G} +auto={T}:Add {W} +text=Jungle Shrine enters the battlefield tapped. -- {T}: Add {R}, {G}, or {W} to your mana pool. +type=Land +[/card] +[card] +name=Jungle Troll +auto={GR}:regenerate +text={R}: Regenerate Jungle Troll. -- {G}: Regenerate Jungle Troll. +mana={1}{R}{G} +type=Creature +subtype=Troll +power=2 +toughness=1 +[/card] +[card] +name=Jungle Weaver +abilities=reach +autohand={2}:cycling +text=Reach (This can block creatures with flying.) -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={5}{G}{G} +type=Creature +subtype=Spider +power=5 +toughness=6 +[/card] +[card] +name=Jungle Wurm +auto=rampage(-1/-1,1) +text=Whenever Jungle Wurm becomes blocked, it gets -1/-1 until end of turn for each creature blocking it beyond the first. +mana={3}{G}{G} +type=Creature +subtype=Wurm +power=5 +toughness=5 +[/card] +[card] +name=Juniper Order Druid +auto={T}:Untap target(land) +text={T}: Untap target land. +mana={2}{G} +type=Creature +subtype=Human Cleric Druid +power=1 +toughness=1 +[/card] +[card] +name=Junk Diver +abilities=flying +auto=@movedTo(this|graveyard) from(battlefield):moveTo(myhand) target(other artifact|mygraveyard) +text=Flying -- When Junk Diver is put into a graveyard from the battlefield, return another target artifact card from your graveyard to your hand. +mana={3} +type=Artifact Creature +subtype=Bird +power=1 +toughness=1 +[/card] +[card] +name=Juntu Stakes +auto=lord(creature[power<=1]) doesnotuntap +text=Creatures with power 1 or less don't untap during their controllers' untap steps. +mana={2} +type=Artifact +[/card] +[card] +name=Just Fate +target=creature[attacking]|opponentBattlefield +auto=destroy +text=Cast Just Fate only during the declare attackers step and only if you've been attacked this step. -- Destroy target attacking creature. +mana={2}{W} +type=Instant +[/card] +[card] +name=Juvenile Gloomwidow +abilities=reach,wither +text=Reach (This can block creatures with flying.) -- Wither (This deals damage to creatures in the form of -1/-1 counters.) +mana={G}{G} +type=Creature +subtype=Spider +power=1 +toughness=3 +[/card] +[card] +name=Juzam Djinn +auto=@each my upkeep:damage:1 controller +text=At the beginning of your upkeep, Juzam Djinn deals 1 damage to you. +mana={2}{B}{B} +type=Creature +subtype=Djinn +power=5 +toughness=5 +[/card] +[card] +name=Jwar Isle Refuge +auto=tap +auto=life:1 +auto={T}:Add {U} +auto={T}:Add {B} +text=Jwar Isle Refuge enters the battlefield tapped. -- When Jwar Isle Refuge enters the battlefield, you gain 1 life. -- {T}: Add {U} or {B} to your mana pool. +type=Land +[/card] +[card] +name=Jwari Shapeshifter +auto=may copy NotATarget(ally) +text=You may have Jwari Shapeshifter enter the battlefield as a copy of any Ally creature on the battlefield. +mana={1}{U} +type=Creature +subtype=Shapeshifter Ally +power=0 +toughness=0 +[/card] +[card] +name=Kabira Crossroads +auto=tap +auto=life:2 +auto={T}:Add {W} +text=Kabira Crossroads enters the battlefield tapped. -- When Kabira Crossroads enters the battlefield, you gain 2 life. -- {T}: Add {W} to your mana pool. +type=Land +[/card] +[card] +name=Kabuto Moth +abilities=flying +auto={T}:1/2 target(creature) +text=Flying -- {T}: Target creature gets +1/+2 until end of turn. +mana={2}{W} +type=Creature +subtype=Spirit +power=1 +toughness=2 +[/card] +[card] +name=Kaervek's Hex +auto=damage:1 all(creature[-black]) +auto=damage:1 all(creature[green]) +text=Kaervek's Hex deals 1 damage to each nonblack creature and an additional 1 damage to each green creature. +mana={3}{B} +type=Sorcery +[/card] +[card] +name=Kagemaro's Clutch +target=creature +auto=foreach(*|myhand) -1/-1 +text=Enchant creature -- Enchanted creature gets -X/-X, where X is the number of cards in your hand. +mana={3}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Kagemaro, First to Suffer +auto=foreach(*|myhand) 1/1 +auto={B}{S}:foreach(*|myhand) -1/-1 all(creature) +text=Kagemaro, First to Suffer's power and toughness are each equal to the number of cards in your hand. -- {B}, Sacrifice Kagemaro: All creatures get -X/-X until end of turn, where X is the number of cards in your hand. +mana={3}{B}{B} +type=Legendary Creature +subtype=Demon Spirit +power=* +toughness=* +[/card] +[card] +name=Kaleidostone +auto=draw:1 +auto={5}{T}{S}:Add {W}{U}{B}{R}{G} +text=When Kaleidostone enters the battlefield, draw a card. -- {5}, {T}, Sacrifice Kaleidostone: Add {W}{U}{B}{R}{G} to your mana pool. +mana={2} +type=Artifact +[/card] +[card] +name=Kalonian Behemoth +abilities=shroud +text=Shroud (This creature can't be the target of spells or abilities.) +mana={5}{G}{G} +type=Creature +subtype=Beast +power=9 +toughness=9 +[/card] +[card] +name=Kamahl's Desire +target=creature +auto=first strike +auto=aslongas(*|mygraveyard) 3/0 >6 +text=Enchant creature -- Enchanted creature has first strike. -- Threshold - Enchanted creature gets +3/+0 as long as seven or more cards are in your graveyard. +mana={1}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Kamahl's Sledge +target=creature +auto=damage:4 +auto=aslongas(*|mygraveyard) damage:4 targetcontroller >6 +text=Kamahl's Sledge deals 4 damage to target creature. -- Threshold - If seven or more cards are in your graveyard, instead Kamahl's Sledge deals 4 damage to that creature and 4 damage to that creature's controller. +mana={5}{R}{R} +type=Sorcery +[/card] +[card] +name=Kamahl, Fist of Krosa +auto={G}{T}:target(land) becomes(Creature,1/1) ueot +auto={2}{G}{G}{G}:lord(creature|mybattlefield) 3/3 && lord(creature|mybattlefield) trample ueot +text={G}: Target land becomes a 1/1 creature until end of turn. It's still a land. -- {2}{G}{G}{G}: Creatures you control get +3/+3 and gain trample until end of turn. +mana={4}{G}{G} +type=Legendary Creature +subtype=Human Druid +power=4 +toughness=3 +[/card] +[card] +name=Kamahl, Pit Fighter +abilities=haste +auto={T}:Damage:3 target(creature,player) +text=Haste (This creature can attack and {T} as soon as it comes under your control.) -- {T}: Kamahl, Pit Fighter deals 3 damage to target creature or player. +mana={4}{R}{R} +type=Legendary Creature +subtype=Human Barbarian +power=6 +toughness=1 +[/card] +[card] +name=Kami of Ancient Law +auto={S}:destroy target(enchantment) +text=Sacrifice Kami of Ancient Law: Destroy target enchantment. +mana={1}{W} +type=Creature +subtype=Spirit +power=2 +toughness=2 +[/card] +[card] +name=Kami of Empty Graves +auto=@movedTo(this|mygraveyard) from(myBattlefield):may moveTo(myhand) target(other spirit[manacost<=3]|mygraveyard) +text=Soulshift 3 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 3 or less from your graveyard to your hand.) +mana={3}{B} +type=Creature +subtype=Spirit +power=4 +toughness=1 +[/card] +[card] +name=Kami of False Hope +auto={S}:preventAllcombatDamage ueot +text=Sacrifice Kami of False Hope: Prevent all combat damage that would be dealt this turn. +mana={W} +type=Creature +subtype=Spirit +power=1 +toughness=1 +[/card] +[card] +name=Kami of Fire's Roar +auto=@movedTo(arcane,spirit|mystack):cantblock target(creature) +text=Whenever you cast a Spirit or Arcane spell, target creature can't block this turn. +mana={3}{R} +type=Creature +subtype=Spirit +power=2 +toughness=3 +[/card] +[card] +name=Kami of Lunacy +abilities=flying +auto=@movedTo(this|mygraveyard) from(myBattlefield):may moveTo(myhand) target(other spirit[manacost<=5]|mygraveyard) +text=Flying -- Soulshift 5 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 5 or less from your graveyard to your hand.) +mana={4}{B}{B} +type=Creature +subtype=Spirit +power=4 +toughness=1 +[/card] +[card] +name=Kami of Old Stone +mana={3}{W} +type=Creature +subtype=Spirit +power=1 +toughness=7 +[/card] +[card] +name=Kami of Tattered Shoji +auto=@movedto(arcane,spirit|mystack):flying ueot +text=Whenever you cast a Spirit or Arcane spell, Kami of Tattered Shoji gains flying until end of turn. +mana={4}{W} +type=Creature +subtype=Spirit +power=2 +toughness=5 +[/card] +[card] +name=Kami of Twisted Reflection +auto={S}:moveTo(ownerhand) target(creature|mybattlefield) +text=Sacrifice Kami of Twisted Reflection: Return target creature you control to its owner's hand. +mana={1}{U}{U} +type=Creature +subtype=Spirit +power=2 +toughness=2 +[/card] +[card] +name=Kami of the Crescent Moon +auto=@each my draw:draw:1 controller +auto=@each opponent draw:draw:1 opponent +text=At the beginning of each player's draw step, that player draws an additional card. +mana={U}{U} +type=Legendary Creature +subtype=Spirit +power=1 +toughness=3 +[/card] +[card] +name=Kami of the Hunt +auto=@movedTo(arcane,spirit|mystack):1/1 ueot +text=Whenever you cast a Spirit or Arcane spell, Kami of the Hunt gets +1/+1 until end of turn. +mana={2}{G} +type=Creature +subtype=Spirit +power=2 +toughness=2 +[/card] +[card] +name=Kami of the Painted Road +auto=@movedTo(arcane,spirit|mystack):may protection from white ueot +auto=@movedTo(arcane,spirit|mystack):may protection from blue ueot +auto=@movedTo(arcane,spirit|mystack):may protection from black ueot +auto=@movedTo(arcane,spirit|mystack):may protection from red ueot +auto=@movedTo(arcane,spirit|mystack):may protection from green ueot +text=Whenever you cast a Spirit or Arcane spell, Kami of the Painted Road gains protection from the color of your choice until end of turn. +mana={4}{W} +type=Creature +subtype=Spirit +power=3 +toughness=3 +[/card] +[card] +name=Kami of the Palace Fields +abilities=flying,first strike +auto=@movedTo(this|mygraveyard) from(myBattlefield):may moveTo(myhand) target(other spirit[manacost<=5]|mygraveyard) +text=Flying, first strike -- Soulshift 5 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 5 or less from your graveyard to your hand.) +mana={5}{W} +type=Creature +subtype=Spirit +power=3 +toughness=2 +[/card] +[card] +name=Kami of the Waning Moon +abilities=flying +auto=@movedTo(arcane,spirit|mystack):fear target(creature) +text=Flying -- Whenever you cast a Spirit or Arcane spell, target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) +mana={2}{B} +type=Creature +subtype=Spirit +power=1 +toughness=1 +[/card] +[card] +name=Karakas +auto={T}:Add {W} +auto={T}:moveTo(ownerhand) target(creature[legendary]) +text={T}: Add {W} to your mana pool. -- {T}: Return target legendary creature to its owner's hand. +type=Legendary Land +[/card] +[card] +name=Karma +auto=@each my upkeep:foreach(swamp|myBattlefield) damage:1 controller +auto=@each opponent upkeep:foreach(swamp|opponentBattlefield) damage:1 opponent +text=At the beginning of each player's upkeep, Karma deals damage to that player equal to the number of Swamps he or she controls. +mana={2}{W}{W} +type=Enchantment +[/card] +[card] +name=Karn's Touch +target=artifact[-creature] +auto=becomes(Creature,manacost/manacost) ueot +text=Target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost until end of turn. (It retains its abilities.) +mana={U}{U} +type=Instant +[/card] +[card] +name=Karoo +auto=tap +auto=aslongas(plains[-tapped]|myBattlefield) moveTo(ownerhand) notatarget(plains[-tapped]|myBattlefield) +auto=moveTo(graveyard) notatarget(this|myBattlefield) +auto=@movedTo(plains[-tapped]|myhand) from(myBattlefield):lord(karoo) {T}:Add{1}{W} +text=Karoo enters the battlefield tapped. -- When Karoo enters the battlefield, sacrifice it unless you return an untapped Plains you control to its owner's hand. -- {T}: Add {1}{W} to your mana pool. +type=Land +[/card] +[card] +name=Karoo Meerkat +abilities=protection from blue +text=Protection from blue +mana={1}{G} +type=Creature +subtype=Mongoose +power=2 +toughness=1 +[/card] +[card] +name=Karplusan Forest +auto={T}:Add {1} +auto={T}:Add {R} && Damage:1 controller +auto={T}:Add {G} && Damage:1 controller +text={T}: Add {1} to your mana pool. -- {T}: Add {R} or {G} to your mana pool. Karplusan Forest deals 1 damage to you. +type=Land +[/card] +[card] +name=Karrthus, Tyrant of Jund +abilities=flying,haste +auto=moveTo(myBattlefield) all(dragon) +auto=untap all(dragon) +auto=lord(dragon|myBattlefield) haste other +text=Flying, haste -- When Karrthus, Tyrant of Jund enters the battlefield, gain control of all Dragons, then untap all Dragons. -- Other Dragon creatures you control have haste. +mana={4}{B}{R}{G} +type=Legendary Creature +subtype=Dragon +power=7 +toughness=7 +[/card] +[card] +name=Karstoderm +auto=counter(1/1,5) +auto=@movedto(artifact|myBattlefield):counter(1/1,-1) +auto=@movedto(artifact|opponentBattlefield):counter(1/1,-1) +text=Karstoderm enters the battlefield with five +1/+1 counters on it. -- Whenever an artifact enters the battlefield, remove a +1/+1 counter from Karstoderm. +mana={2}{G}{G} +type=Creature +subtype=Beast +power=0 +toughness=0 +[/card] +[card] +name=Kasimir the Lone Wolf +mana={4}{W}{U} +type=Legendary Creature +subtype=Human Warrior +power=5 +toughness=3 +[/card] +[card] +name=Kavu Aggressor +abilities=cantblock +kicker={4} +auto=kicker counter(1/1,1) +text=Kicker {4} (You may pay an additional {4} as you cast this spell.) -- Kavu Aggressor can't block. -- If Kavu Aggressor was kicked, it enters the battlefield with a +1/+1 counter on it. +mana={2}{R} +type=Creature +subtype=Kavu +power=3 +toughness=2 +[/card] +[card] +name=Kavu Climber +auto=draw:1 controller +text=When Kavu Climber enters the battlefield, draw a card. +mana={3}{G}{G} +type=Creature +subtype=Kavu +power=3 +toughness=3 +[/card] +[card] +name=Kavu Glider +auto={W}:0/1 +auto={U}:flying +text={W}: Kavu Glider gets +0/+1 until end of turn. -- {U}: Kavu Glider gains flying until end of turn. +mana={2}{R} +type=Creature +subtype=Kavu +power=2 +toughness=1 +[/card] +[card] +name=Kavu Lair +auto=@movedTo(creature[power>=4|myBattlefield):draw:1 controller +auto=@movedTo(creature[power>=4|opponentBattlefield):draw:1 opponent +text=Whenever a creature with power 4 or greater enters the battlefield, its controller draws a card. +mana={2}{G} +type=Enchantment +[/card] +[card] +name=Kavu Monarch +auto=lord(kavu) trample +auto=@movedTo(other kavu|battlefield):counter(1/1) +text=Kavu creatures have trample. -- Whenever another Kavu enters the battlefield, put a +1/+1 counter on Kavu Monarch. +mana={2}{R}{R} +type=Creature +subtype=Kavu +power=3 +toughness=3 +[/card] +[card] +name=Kavu Runner +abilities=haste +auto=aslongas(creature[blue;white]|opponentBattlefield) -haste +text=Kavu Runner has haste as long as no opponent controls a white or blue creature. +mana={3}{R} +type=Creature +subtype=Kavu +power=3 +toughness=3 +[/card] +[card] +name=Kavu Scout +auto=aslongas(forest|myBattlefield) 1/0 +auto=aslongas(island|myBattlefield) 1/0 +auto=aslongas(plains|myBattlefield) 1/0 +auto=aslongas(mountain|myBattlefield) 1/0 +auto=aslongas(swamp|myBattlefield) 1/0 +text=Domain - Kavu Scout gets +1/+0 for each basic land type among lands you control. +mana={2}{R} +type=Creature +subtype=Kavu Scout +power=0 +toughness=2 +[/card] +[card] +name=Kavu Titan +kicker={2}{G} +auto=kicker counter(1/1,3) +auto=kicker trample +text=Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) -- If Kavu Titan was kicked, it enters the battlefield with three +1/+1 counters on it and with trample. +mana={1}{G} +type=Creature +subtype=Kavu +power=2 +toughness=2 +[/card] +[card] +name=Kaysa +auto=lord(creature[green]|myBattlefield)1/1 +text=Green creatures you control get +1/+1. +mana={3}{G}{G} +type=Legendary Creature +subtype=Elf Druid +power=2 +toughness=3 +[/card] +[card] +name=Kazandu Blademaster +abilities=first strike,vigilance +auto=may counter(1/1) +auto=@movedTo(other ally|myBattlefield):counter(1/1) +text=First strike, vigilance -- Whenever Kazandu Blademaster or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Kazandu Blademaster. +mana={W}{W} +type=Creature +subtype=Human Soldier Ally +power=1 +toughness=1 +[/card] +[card] +name=Kazandu Refuge +auto=tap +auto=life:1 +auto={T}:Add {R} +auto={T}:Add {G} +text=Kazandu Refuge enters the battlefield tapped. -- When Kazandu Refuge enters the battlefield, you gain 1 life. -- {T}: Add {R} or {G} to your mana pool. +type=Land +[/card] +[card] +name=Kazuul Warlord +auto=may all(ally|myBattlefield) counter(1/1) +auto=@movedTo(ally|myBattlefield):may all(ally|myBattlefield) counter(1/1) +text=Whenever Kazuul Warlord or another Ally enters the battlefield under your control, you may put a +1/+1 counter on each Ally creature you control. +mana={4}{R} +type=Creature +subtype=Minotaur Warrior Ally +power=3 +toughness=3 +[/card] +[card] +name=Kederekt Parasite +auto=@movedTo(*|opponenthand) from(opponentlibrary):aslongas(*[red]|myBattlefield) may damage:1 opponent +text=Whenever an opponent draws a card, if you control a red permanent, you may have Kederekt Parasite deal 1 damage to that player. +mana={B} +type=Creature +subtype=Horror +power=1 +toughness=1 +[/card] +[card] +name=Keen Sense +target=creature +auto=@damaged(player) from(mytgt):may draw:1 controller +text=Enchant creature -- Whenever enchanted creature deals damage to an opponent, you may draw a card. +mana={G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Keen-Eyed Archers +abilities=reach +text=Reach (This creature can block creatures with flying.) +mana={2}{W} +type=Creature +subtype=Elf Archer +power=2 +toughness=2 +[/card] +[card] +name=Keeneye Aven +abilities=flying +autohand={2}:cycling +text=Flying -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={3}{U} +type=Creature +subtype=Bird Soldier +power=2 +toughness=3 +[/card] +[card] +name=Keening Banshee +abilities=flying +auto=-2/-2 target(creature) ueot +text=Flying -- When Keening Banshee enters the battlefield, target creature gets -2/-2 until end of turn. +mana={2}{B}{B} +type=Creature +subtype=Spirit +power=2 +toughness=2 +[/card] +[card] +name=Keep Watch +auto=foreach(creature[attacking]):draw:1 controller +text=Draw a card for each attacking creature. +mana={2}{U} +type=Instant +[/card] +[card] +name=Keeper of Kookus +auto={R}:protection from red +text={R}: Keeper of Kookus gains protection from red until end of turn. +mana={R} +type=Creature +subtype=Goblin +power=1 +toughness=1 +[/card] +[card] +name=Keepers of the Faith +mana={1}{W}{W} +type=Creature +subtype=Human Cleric +power=2 +toughness=3 +[/card] +[card] +name=Keiga, the Tide Star +abilities=flying +auto=@movedTo(this|graveyard) from(battlefield):moveTo(myBattlefield) target(creature) +text=Flying -- When Keiga, the Tide Star is put into a graveyard from the battlefield, gain control of target creature. +mana={5}{U} +type=Legendary Creature +subtype=Dragon Spirit +power=5 +toughness=5 +[/card] +[card] +name=Keldon Mantle +target=creature +auto={B}:regenerate +auto={R}:1/0 +auto={G}:trample +text=Enchant creature -- {B}: Regenerate enchanted creature. -- {R}: Enchanted creature gets +1/+0 until end of turn. -- {G}: Enchanted creature gains trample until end of turn. +mana={1}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Keldon Necropolis +auto={T}:Add {1} +auto={4}{R}{T}{S(creature|myBattlefield)}:Damage:2 target(creature,player) +text={T}: Add {1} to your mana pool. -- {4}{R}, {T}, Sacrifice a creature: Keldon Necropolis deals 2 damage to target creature or player. +type=Legendary Land +[/card] +[card] +name=Keldon Warlord +auto=foreach(creature[-wall]|myBattlefield) 1/1 +text=Keldon Warlord's power and toughness are each equal to the number of non-Wall creatures you control. +mana={2}{R}{R} +type=Creature +subtype=Human Barbarian +power=* +toughness=* +[/card] +[card] +name=Kelinore Bat +abilities=flying +text=Flying +mana={2}{B} +type=Creature +subtype=Bat +power=2 +toughness=1 +[/card] +[card] +name=Kelsinko Ranger +auto={1}{W}:first strike target(creature[green]) +text={1}{W}: Target green creature gains first strike until end of turn. +mana={W} +type=Creature +subtype=Human +power=1 +toughness=1 +[/card] +[card] +name=Khalni Garden +auto=tap +auto=token(Plant,creature plant, 0/1,green) +auto={T}:Add {G} +text=Khalni Garden enters the battlefield tapped. -- When Khalni Garden enters the battlefield, put a 0/1 green Plant creature token onto the battlefield. -- {T}: Add {G} to your mana pool. +type=Land +[/card] +[card] +name=Kher Keep +auto={T}:Add {1} +auto={1}{R}{T}:token(Kobolds of Kher Keep,creature kobold, 0/1, red) +text={T}: Add {1} to your mana pool. -- {1}{R}, {T}: Put a 0/1 red Kobold creature token named Kobolds of Kher Keep onto the battlefield. +type=Legendary Land +[/card] +[card] +name=Kiku's Shadow +target=creature +auto=damage:p +text=Target creature deals damage to itself equal to its power. +mana={B}{B} +type=Sorcery +[/card] +[card] +name=Killer Bees +abilities=flying +auto={G}:1/1 +text=Flying -- {G}: Killer Bees gets +1/+1 until end of turn. +mana={1}{G}{G} +type=Creature +subtype=Insect +power=0 +toughness=1 +[/card] +[card] +name=Killer Whale +auto={U}:flying +text={U}: Killer Whale gains flying until end of turn. +mana={3}{U}{U} +type=Creature +subtype=Whale +power=3 +toughness=5 +[/card] +[card] +name=Kindle +target=creature,player +auto=foreach(kindle|graveyard) damage:1 +auto=damage:2 +text=Kindle deals X damage to target creature or player, where X is 2 plus the number of cards named Kindle in all graveyards. +mana={1}{R} +type=Instant +[/card] +[card] +name=Kindled Fury +target=creature +auto=1/0 +auto=first strike +text=Target creature gets +1/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.) +mana={R} +type=Instant +[/card] +[card] +name=King Cheetah +abilities=shroud +text=Flash +mana={3}{G} +type=Creature +subtype=Cat +power=3 +toughness=2 +[/card] +[card] +name=King Crab +auto={1}{U}{T}:moveTo(ownerlibrary) target(creature[green]) +text={1}{U}, {T}: Put target green creature on top of its owner's library. +mana={4}{U}{U} +type=Creature +subtype=Crab +power=4 +toughness=5 +[/card] +[card] +name=King Suleiman +auto={T}:destroy target(djinn,efreet) +text={T}: Destroy target Djinn or Efreet. +mana={1}{W} +type=Creature +subtype=Human +power=1 +toughness=1 +[/card] +[card] +name=King's Assassin +auto={T}:destroy target(creature[tapped]) myTurnOnly +text={T}: Destroy target tapped creature. Activate this ability only during your turn, before attackers are declared. +mana={1}{B}{B} +type=Creature +subtype=Human Assassin +power=1 +toughness=1 +[/card] +[card] +name=Kingfisher +abilities=flying +auto=@movedTo(this|graveyard) from(battlefield):draw:1 controller +text=Flying -- When Kingfisher is put into a graveyard from the battlefield, draw a card. +mana={3}{U} +type=Creature +subtype=Bird +power=2 +toughness=2 +[/card] +[card] +name=Kinsbaile Cavalier +auto=lord(creature|mybattlefield) double strike +text=Knight creatures you control have double strike. +mana={3}{W} +type=Creature +subtype=Kithkin Knight +power=2 +toughness=2 +[/card] +[card] +name=Kinsbaile Skirmisher +auto=1/1 target(creature) ueot +text=When Kinsbaile Skirmisher enters the battlefield, target creature gets +1/+1 until end of turn. +mana={1}{W} +type=Creature +subtype=Kithkin Soldier +power=2 +toughness=2 +[/card] +[card] +name=Kird Ape +auto=aslongas(forest|myBattlefield) 1/2 +text=Kird Ape gets +1/+2 as long as you control a Forest. +mana={R} +type=Creature +subtype=Ape +power=1 +toughness=1 +[/card] +[card] +name=Kiri-Onna +auto=moveTo(ownerhand) target(creature) +auto=@movedto(arcane,spirit|mystack):may moveTo(ownerhand) +text=When Kiri-Onna enters the battlefield, return target creature to its owner's hand. -- Whenever you cast a Spirit or Arcane spell, you may return Kiri-Onna to its owner's hand. +mana={4}{U} +type=Creature +subtype=Spirit +power=2 +toughness=2 +[/card] +[card] +name=Kirtar's Desire +target=creature +auto=cantattack +auto=aslongas(*|mygraveyard) cantblock >6 +text=Enchant creature -- Enchanted creature can't attack. -- Threshold - Enchanted creature can't block as long as seven or more cards are in your graveyard. +mana={W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Kirtar's Wrath +auto=destroy all(creature) +auto=aslongas(*|mygraveyard) token(Spirit,creature token spirit, 1/1,white)*2 >6 +text=Destroy all creatures. They can't be regenerated. -- Threshold - If seven or more cards are in your graveyard, instead destroy all creatures, then put two 1/1 white Spirit creature tokens with flying onto the battlefield. Creatures destroyed this way can't be regenerated. +mana={4}{W}{W} +type=Sorcery +[/card] +[card] +name=Kiss of Death +auto=life:4 controller +auto=damage:4 opponent +text=Kiss of Death deals 4 damage to target opponent. You gain 4 life. +mana={4}{B}{B} +type=Sorcery +[/card] +[card] +name=Kiss of the Amesha +target=player +auto=life:7 +auto=draw:2 +text=Target player gains 7 life and draws two cards. +mana={4}{W}{U} +type=Sorcery +[/card] +[card] +name=Kitchen Finks +abilities=persist +auto=life:2 +text=When Kitchen Finks enters the battlefield, you gain 2 life. -- Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) +mana={1}{GW}{GW} +type=Creature +subtype=Ouphe +power=3 +toughness=2 +[/card] +[card] +name=Kitesail +auto={2}:equip +auto=1/0 +auto=deathtouch +text=Equipped creature gets +1/+0 and has flying. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Kithkin Daggerdare +auto={G}{T}:2/2 target(creature[attacking]) +text={G}, {T}: Target attacking creature gets +2/+2 until end of turn. +mana={1}{G} +type=Creature +subtype=Kithkin Soldier +power=1 +toughness=1 +[/card] +[card] +name=Kithkin Greatheart +auto=aslongas(giant|myBattlefield) 1/1 +auto=aslongas(giant|myBattlefield) first strike +text=As long as you control a Giant, Kithkin Greatheart gets +1/+1 and has first strike. +mana={1}{W} +type=Creature +subtype=Kithkin Soldier +power=2 +toughness=1 +[/card] +[card] +name=Kithkin Mourncaller +auto=@movedTo(kithkin[attacking]|mygraveyard) from(battlefield):may draw:1 +auto=@movedTo(elf[attacking]|mygraveyard) from(battlefield):may draw:1 +text=Whenever an attacking Kithkin or Elf is put into your graveyard from the battlefield, you may draw a card. +mana={2}{G} +type=Creature +subtype=Kithkin Scout +power=2 +toughness=2 +[/card] +[card] +name=Kithkin Rabble +abilities=vigilance +auto=foreach(*[white]|myBattlefield) 1/1 +text=Vigilance -- Kithkin Rabble's power and toughness are each equal to the number of white permanents you control. +mana={3}{W} +type=Creature +subtype=Kithkin +power=* +toughness=* +[/card] +[card] +name=Kithkin Shielddare +auto={W}{T}:2/2 target(creature[blocking]) +text={W}, {T}: Target blocking creature gets +2/+2 until end of turn. +mana={1}{W} +type=Creature +subtype=Kithkin Soldier +power=1 +toughness=1 +[/card] +[card] +name=Kithkin Spellduster +abilities=flying,persist +auto={1}{W}{S}:destroy target(enchantment) +text=Flying -- {1}{W}, Sacrifice Kithkin Spellduster: Destroy target enchantment. -- Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) +mana={4}{W} +type=Creature +subtype=Kithkin Wizard +power=2 +toughness=3 +[/card] +[card] +name=Kithkin Zealot +auto=foreach(*[red;black]|opponentbattlefield) life:1 +text=When Kithkin Zealot enters the battlefield, you gain 1 life for each black and/or red permanent target opponent controls. +mana={1}{W} +type=Creature +subtype=Kithkin Cleric +power=1 +toughness=3 +[/card] +[card] +name=Kitsune Blademaster +abilities=first strike +auto=rampage(1/1,0) +auto=rampage(-1/-1,1) +auto=lord(kitsune blademaster[blocking]|mybattlefield) 1/1 +auto=lord(other kitsune blademaster[blocking]|mybattlefield) -1/-1 +text=First strike -- Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) +mana={2}{W} +type=Creature +subtype=Fox Samurai +power=2 +toughness=2 +[/card] +[card] +name=Kitsune Dawnblade +auto=rampage(1/1,0) +auto=rampage(-1/-1,1) +auto=lord(kitsune dawnblade[blocking]|mybattlefield) 1/1 +auto=lord(other kitsune dawnblade[blocking]|mybattlefield) -1/-1 +auto=may tap target(creature) +text=Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) -- When Kitsune Dawnblade enters the battlefield, you may tap target creature. +mana={4}{W} +type=Creature +subtype=Fox Samurai +power=2 +toughness=3 +[/card] +[card] +name=Kitsune Diviner +auto={T}:tap target(spirit) +text={T}: Tap target Spirit. +mana={W} +type=Creature +subtype=Fox Cleric +power=0 +toughness=1 +[/card] +[card] +name=Kitsune Loreweaver +auto={1}{W}:foreach(*|myhand) 0/1 +text={1}{W}: Kitsune Loreweaver gets +0/+X until end of turn, where X is the number of cards in your hand. +mana={1}{W} +type=Creature +subtype=Fox Cleric +power=2 +toughness=1 +[/card] +[card] +name=Kitsune Riftwalker +auto=protection from(spirit,arcane) +text=Protection from Spirits and from Arcane +mana={1}{W}{W} +type=Creature +subtype=Fox Wizard +power=2 +toughness=1 +[/card] +[card] +name=Kiyomaro, First to Stand +auto=foreach(*|myhand) 1/1 +auto=aslongas(*|myhand) vigilance >3 +auto=@damaged(player) from(this):aslongas(*|myhand) life:7 controller >6 +auto=@damaged(creature) from(this):aslongas(*|myhand) life:7 controller >6 +text=Kiyomaro, First to Stand's power and toughness are each equal to the number of cards in your hand. -- As long as you have four or more cards in hand, Kiyomaro has vigilance. -- Whenever Kiyomaro deals damage, if you have seven or more cards in hand, you gain 7 life. +mana={3}{W}{W} +type=Legendary Creature +subtype=Spirit +power=* +toughness=* +[/card] +[card] +name=Kjeldoran Dead +auto=bury notatarget(creature|myBattlefield) +auto={B}:regenerate +text=When Kjeldoran Dead enters the battlefield, sacrifice a creature. -- {B}: Regenerate Kjeldoran Dead. +mana={B} +type=Creature +subtype=Skeleton +power=3 +toughness=1 +[/card] +[card] +name=Kjeldoran Frostbeast +alias=1267 +text=At end of combat, destroy all creatures blocking or blocked by Kjeldoran Frostbeast. +mana={3}{G}{W} +type=Creature +subtype=Elemental Beast +power=2 +toughness=4 +[/card] +[card] +name=Kjeldoran Gargoyle +auto=flying,first strike,lifelink +text=Flying, first strike -- Whenever Kjeldoran Gargoyle deals damage, you gain that much life. +mana={5}{W} +type=Creature +subtype=Gargoyle +power=3 +toughness=3 +[/card] +[card] +name=Kjeldoran Outpost +auto=moveTo(graveyard) notatarget(this|myBattlefield) +auto=moveTo(graveyard) notatarget(plains[-tapped]|myBattlefield) +auto=@movedTo(plains[-tapped]|mygraveyard) from(myBattlefield):lord(this|myBattlefield) {T}:Add{W} && lord(this|myBattlefield) {1}{W}{T}:token(Soldier,creature soldier, 1/1,white) +text=If Kjeldoran Outpost would enter the battlefield, sacrifice a Plains instead. If you do, put Kjeldoran Outpost onto the battlefield. If you don't, put it into its owner's graveyard. -- {T}: Add {W} to your mana pool. -- {1}{W}, {T}: Put a 1/1 white Soldier creature token onto the battlefield. +type=Land +[/card] +[card] +name=Kjeldoran Outrider +auto={W}:0/1 +text={W}: Kjeldoran Outrider gets +0/+1 until end of turn. +mana={1}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] +[card] +name=Kjeldoran War Cry +auto=lord(creature|myBattlefield) 1/1 +auto=foreach(Kjeldoran War Cry|myGraveyard) lord(creature|myBattlefield) 1/1 +auto=foreach(Kjeldoran War Cry|opponentGraveyard) lord(creature|myBattlefield) 1/1 +text=Creatures you control get +X/+X until end of turn, where X is 1 plus the number of cards named Kjeldoran War Cry in all graveyards. +mana={1}{W} +type=Instant +[/card] +[card] +name=Knight Errant +mana={1}{W} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] +name=Knight of Dawn +abilities=first strike +auto={W}{W}:protection from white +auto={W}{W}:protection from blue +auto={W}{W}:protection from black +auto={W}{W}:protection from red +auto={W}{W}:protection from green +text=First strike -- {W}{W}: Knight of Dawn gains protection from the color of your choice until end of turn. +mana={1}{W}{W} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] +name=Knight of Meadowgrain +abilities=first strike,lifelink +text=First strike -- Lifelink (Damage dealt by this creature also causes you to gain that much life.) +mana={W}{W} +type=Creature +subtype=Kithkin Knight +power=2 +toughness=2 +[/card] +[card] +name=Knight of Stromgald +abilities=protection from white +auto={B}:first strike +auto={B}{B}:1/0 +text=Protection from white -- {B}: Knight of Stromgald gains first strike until end of turn. -- {B}{B}: Knight of Stromgald gets +1/+0 until end of turn. +mana={B}{B} +type=Creature +subtype=Human Knight +power=2 +toughness=1 +[/card] +[card] +name=Knight of the Reliquary +auto=foreach(land|mygraveyard) 1/1 +auto={T}{S(forest,plains|myBattlefield)}:moveTo(myBattlefield) target(land|mylibrary) +text=Knight of the Reliquary gets +1/+1 for each land card in your graveyard. -- {T}, Sacrifice a Forest or Plains: Search your library for a land card, put it onto the battlefield, then shuffle your library. +mana={1}{G}{W} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] +name=Knight of the Skyward Eye +auto={3}{G}:3/3 limit:1 +text={3}{G}: Knight of the Skyward Eye gets +3/+3 until end of turn. Activate this ability only once each turn. +mana={1}{W} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] +name=Knight-Captain of Eos +auto=token(Soldier,creature soldier, 1/1,white)*2 +auto={W}{S(soldier|myBattlefield)}:preventAllcombatDamage ueot +text=When Knight-Captain of Eos enters the battlefield, put two 1/1 white Soldier creature tokens onto the battlefield. -- {W}, Sacrifice a Soldier: Prevent all combat damage that would be dealt this turn. +mana={4}{W} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] +name=Knighthood +auto=lord(creature|myBattlefield) first strike +text=Creatures you control have first strike. +mana={2}{W} +type=Enchantment +[/card] +[card] +name=Knotvine Mystic +auto={1}{T}:Add {R}{G}{W} +text={1}, {T}: Add {R}{G}{W} to your mana pool. +mana={R}{G}{W} +type=Creature +subtype=Elf Druid +power=2 +toughness=2 +[/card] +[card] +name=Knucklebone Witch +auto=@movedTo(goblin|graveyard) from(myBattlefield):may counter(1/1) +text=Whenever a Goblin you control is put into a graveyard from the battlefield, you may put a +1/+1 counter on Knucklebone Witch. +mana={B} +type=Creature +subtype=Goblin Shaman +power=1 +toughness=1 +[/card] +[card] +name=Kobold Drill Sergeant +auto=lord(kobold|myBattlefield) 0/1 other +auto=lord(kobold|myBattlefield) trample other +text=Other Kobold creatures you control get +0/+1 and have trample. +mana={1}{R} +type=Creature +subtype=Kobold Soldier +power=1 +toughness=2 +[/card] +[card] +name=Kobold Overlord +auto=lord(kobold|myBattlefield) first strike +text=First strike -- Other Kobold creatures you control have first strike. +mana={1}{R} +type=Creature +subtype=Kobold +power=1 +toughness=2 +[/card] +[card] +name=Kobold Taskmaster +auto=lord(kobold|myBattlefield) 1/0 other +text=Other Kobold creatures you control get +1/+0. +mana={1}{R} +type=Creature +subtype=Kobold +power=1 +toughness=2 +[/card] +[card] +name=Kobolds of Kher Keep +text=Kobolds of Kher Keep is red. +mana={0} +color=red +type=Creature +subtype=Kobold +power=0 +toughness=1 +[/card] +[card] +name=Kodama of the North Tree +abilities=shroud,trample +text=Trample; shroud (This permanent can't be the target of spells or abilities.) +mana={2}{G}{G}{G} +type=Legendary Creature +subtype=Spirit +power=6 +toughness=4 +[/card] +[card] +name=Kodama of the South Tree +auto=@movedTo(arcane,spirit|mystack):lord(creature|myBattlefield) 1/1 other ueot +auto=@movedTo(arcane,spirit|mystack):lord(creature|myBattlefield) trample other ueot +text=Whenever you cast a Spirit or Arcane spell, each other creature you control gets +1/+1 and gains trample until end of turn. +mana={2}{G}{G} +type=Legendary Creature +subtype=Spirit +power=4 +toughness=4 +[/card] +[card] +name=Kokusho, the Evening Star +abilities=flying +auto=@movedTo(this|graveyard) from(battlefield):life:5 controller +auto=@movedTo(this|graveyard) from(battlefield):life:-5 opponent +text=Flying -- When Kokusho, the Evening Star is put into a graveyard from the battlefield, each opponent loses 5 life. You gain life equal to the life lost this way. +mana={4}{B}{B} +type=Legendary Creature +subtype=Dragon Spirit +power=5 +toughness=5 +[/card] +[card] +name=Konda Lord of Eiganjo +#The comma needed to be stripped from the name to make the card work. +#Reintroducing it requires an update to CHK/_cards.dat as well. +#Please don't correct the card name by adding a "," because then the first auto line won't work anymore and even won't work when you add an "," there, too! (0.10.1) +abilities=vigilance,indestructible +auto=rampage(5/5,0) +auto=rampage(-5/-5,1) +auto=lord(konda lord of eiganjo[blocking]|mybattlefield) 5/5 +text=Vigilance (Attacking doesn't cause this creature to tap.) -- Bushido 5 (When this blocks or becomes blocked, it gets +5/+5 until end of turn.) -- Konda, Lord of Eiganjo is indestructible. +mana={5}{W}{W} +type=Legendary Creature +subtype=Human Samurai +power=3 +toughness=3 +[/card] +[card] +name=Konda's Hatamoto +auto=rampage(1/1,0) +auto=rampage(-1/-1,1) +auto=lord(konda's hatamoto[blocking]|mybattlefield) 1/1 +auto=lord(other konda's hatamoto[blocking]|mybattlefield) -1/-1 +auto=aslongas(samurai[legendary]|mybattlefield) 1/2 +auto=aslongas(samurai[legendary]|mybattlefield) vigilance +text=Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) -- As long as you control a legendary Samurai, Konda's Hatamoto gets +1/+2 and has vigilance. (Attacking doesn't cause this creature to tap.) +mana={1}{W} +type=Creature +subtype=Human Samurai +power=1 +toughness=2 +[/card] +[card] +name=Kongming's Contraptions +auto={T}:damage:2 target(creature[attacking]|opponentBattlefield) +text={T}: Kongming's Contraptions deals 2 damage to target attacking creature. Activate this ability only during the declare attackers step and only if you've been attacked this step. +mana={3}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=4 +[/card] +[card] +name=Kongming, "Sleeping Dragon" +auto=lord(creature|myBattlefield) 1/1 other +text=Other creatures you control get +1/+1. +mana={2}{W}{W} +type=Legendary Creature +subtype=Human Advisor +power=2 +toughness=2 +[/card] +[card] +name=Kookus +abilities=trample,mustattack +auto=@each my upkeep:damage:3 controller +auto=@each my upkeep:aslongas(Keeper of Kookus|myBattlefield) life:3 controller +auto=@each my upkeep:aslongas(Keeper of Kookus|myBattlefield) -mustattack ueot +auto={R}:1/0 +text=Trample -- At the beginning of your upkeep, if you don't control a creature named Keeper of Kookus, Kookus deals 3 damage to you and attacks this turn if able. -- {R}: Kookus gets +1/+0 until end of turn. +mana={3}{R}{R} +type=Creature +subtype=Djinn +power=3 +toughness=5 +[/card] +[card] +name=Kor Aeronaut +abilities=flying +kicker={1}{W} +auto=kicker flying target(creature) ueot +text=Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.) -- Flying -- When Kor Aeronaut enters the battlefield, if it was kicked, target creature gains flying until end of turn. +mana={W}{W} +type=Creature +subtype=Kor Soldier +power=2 +toughness=2 +[/card] +[card] +name=Kor Cartographer +auto=may moveTo(myBattlefield) target(plains|mylibrary) && tap +text=When Kor Cartographer enters the battlefield, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle your library. +mana={3}{W} +type=Creature +subtype=Kor Scout +power=2 +toughness=2 +[/card] +[card] +name=Kor Firewalker +abilities=protection from red +auto=@movedTo(*[red]|stack):may life:1 controller +text=Protection from red -- Whenever a player casts a red spell, you may gain 1 life. +mana={W}{W} +type=Creature +subtype=Kor Soldier +power=2 +toughness=2 +[/card] +[card] +name=Kor Sanctifiers +kicker={W} +auto=kicker destroy target(artifact,enchantment) +text=Kicker {W} (You may pay an additional {W} as you cast this spell.) -- When Kor Sanctifiers enters the battlefield, if it was kicked, destroy target artifact or enchantment. +mana={2}{W} +type=Creature +subtype=Kor Cleric +power=2 +toughness=3 +[/card] +[card] +name=Kor Skyfisher +abilities=flying +auto=moveTo(ownerhand) notatarget(*|myBattlefield) +text=Flying -- When Kor Skyfisher enters the battlefield, return a permanent you control to its owner's hand. +mana={1}{W} +type=Creature +subtype=Kor Soldier +power=2 +toughness=3 +[/card] +[card] +name=Kormus Bell +auto=lord(swamp) becomes(Creature,1/1) +alias=1121 +text=All Swamps are 1/1 creatures that are still lands. +mana={4} +type=Artifact +[/card] +[card] +name=Koskun Keep +auto={T}:Add{1} +auto={1}{T}:Add{R} +auto={2}{T}:Add{B} +auto={2}{T}:Add{G} +text={T}: Add {1} to your mana pool. -- {1}, {T}: Add {R} to your mana pool. -- {2}, {T}: Add {B} or {G} to your mana pool. +type=Land +[/card] +[card] +name=Kraken Hatchling +mana={U} +type=Creature +subtype=Kraken +power=0 +toughness=4 +[/card] +[card] +name=Kraken's Eye +auto=@movedTo(*[blue]|stack): may life:1 controller +text=Whenever a player casts a blue spell, you may gain 1 life. +mana={2} +type=Artifact +[/card] +[card] +name=Kranioceros +auto={1}{W}:0/3 +text={1}{W}: Kranioceros gets +0/+3 until end of turn. +mana={4}{R} +type=Creature +subtype=Beast +power=5 +toughness=2 +[/card] +[card] +name=Krark-Clan Grunt +auto={S(artifact|myBattlefield)}:1/0 && first strike +text=Sacrifice an artifact: Krark-Clan Grunt gets +1/+0 and gains first strike until end of turn. +mana={2}{R} +type=Creature +subtype=Goblin Warrior +power=2 +toughness=2 +[/card] +[card] +name=Krark-Clan Ironworks +auto={S(artifact|myBattlefield)}:Add:{2} +text=Sacrifice an artifact: Add {2} to your mana pool. +mana={4} +type=Artifact +[/card] +[card] +name=Krark-Clan Ogre +auto={R}{S(artifact|myBattlefield)}:cantblock target(creature) +text={R}, Sacrifice an artifact: Target creature can't block this turn. +mana={3}{R}{R} +type=Creature +subtype=Ogre +power=3 +toughness=3 +[/card] +[card] +name=Krark-Clan Shaman +auto={S(artifact|myBattlefield)}:damage:1 all(creature[-flying]) +text=Sacrifice an artifact: Krark-Clan Shaman deals 1 damage to each creature without flying. +mana={R} +type=Creature +subtype=Goblin Shaman +power=1 +toughness=1 +[/card] +[card] +name=Krark-Clan Stoker +auto={T}{S(artifact|myBattlefield)}:add {R}{R} +text={T}, Sacrifice an artifact: Add {R}{R} to your mana pool. +mana={2}{R} +type=Creature +subtype=Goblin Shaman +power=2 +toughness=2 +[/card] +[card] +name=Kris Mage +auto={R}{T}{S(*|myhand)}:damage:1 target(creature,player) +text={R}, {T}, Discard a card: Kris Mage deals 1 damage to target creature or player. +mana={R} +type=Creature +subtype=Human Spellshaper +power=1 +toughness=1 +[/card] +[card] +name=Krosan Archer +abilities=reach +auto={G}{S(*|myhand)}:0/2 +text=Reach (This creature can block creatures with flying.) -- {G}, Discard a card: Krosan Archer gets +0/+2 until end of turn. +mana={3}{G} +type=Creature +subtype=Centaur Archer +power=2 +toughness=3 +[/card] +[card] +name=Krosan Avenger +abilities=trample +auto=aslongas(*|mygraveyard) {1}{G}:regenerate >6 +text=Trample -- Threshold - {1}{G}: Regenerate Krosan Avenger. Activate this ability only if seven or more cards are in your graveyard. +mana={2}{G} +type=Creature +subtype=Human Druid +power=3 +toughness=1 +[/card] +[card] +name=Krosan Beast +auto=aslongas(*|mygraveyard) 7/7 >6 +text=Threshold - Krosan Beast gets +7/+7 as long as seven or more cards are in your graveyard. +mana={3}{G} +type=Creature +subtype=Squirrel Beast +power=1 +toughness=1 +[/card] +[card] +name=Krosan Constrictor +abilities=swampwalk +auto={T}:-2/0 target(creature[black]) +text=Swampwalk -- {T}: Target black creature gets -2/-0 until end of turn. +mana={3}{G} +type=Creature +subtype=Snake +power=2 +toughness=2 +[/card] +[card] +name=Krosan Groundshaker +auto={G}:trample target(beast) +text={G}: Target Beast creature gains trample until end of turn. +mana={4}{G}{G}{G} +type=Creature +subtype=Beast +power=6 +toughness=6 +[/card] +[card] +name=Krosan Tusker +autohand={2}{G}:cycling +autohand={2}{G}:moveTo(myhand) target(land[basic]|myLibrary) && cycling +text=Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.) -- When you cycle Krosan Tusker, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle your library. +mana={5}{G}{G} +type=Creature +subtype=Boar Beast +power=6 +toughness=5 +[/card] +[card] +name=Krosan Wayfarer +auto={S}:moveto(myBattlefield) target(land|myhand) +text=Sacrifice Krosan Wayfarer: You may put a land card from your hand onto the battlefield. +mana={G} +type=Creature +subtype=Human Druid +power=1 +toughness=1 +[/card] +[card] +name=Krovikan Mist +abilities=flying +auto=foreach(illusion|battlefield) 1/1 +text=Flying -- Krovikan Mist's power and toughness are each equal to the number of Illusions on the battlefield. +mana={1}{U} +type=Creature +subtype=Illusion +power=* +toughness=* +[/card] +[card] +name=Krovikan Scoundrel +mana={1}{B} +type=Creature +subtype=Human Rogue +power=2 +toughness=1 +[/card] +[card] +name=Kudzu +target=land +alias=1254 +text=Enchant land -- When enchanted land becomes tapped, destroy it. That land's controller attaches Kudzu to a land of his or her choice. +mana={1}{G}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Kurgadon +auto=@movedTo(creature[manacost>=6]|mystack):counter(1/1,3) +text=Whenever you cast a creature spell with converted mana cost 6 or more, put three +1/+1 counters on Kurgadon. +mana={4}{G} +type=Creature +subtype=Beast +power=3 +toughness=3 +[/card] +[card] +name=Kuro's Taken +auto=rampage(1/1,0) +auto=rampage(-1/-1,1) +auto=lord(kuro's taken[blocking]|mybattlefield) 1/1 +auto=lord(other kuro's taken[blocking]|mybattlefield) -1/-1 +auto={1}{B}:regenerate +text=Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) -- {1}{B}: Regenerate Kuro's Taken. +mana={1}{B} +type=Creature +subtype=Rat Samurai +power=1 +toughness=1 +[/card] +[card] +name=Kyren Glider +abilities=cantblock,flying +text=Flying -- Kyren Glider can't block. +mana={1}{R} +type=Creature +subtype=Goblin +power=1 +toughness=1 +[/card] +[card] +name=Kyren Sniper +auto=@each my upkeep:may damage:1 target(player) +text=At the beginning of your upkeep, you may have Kyren Sniper deal 1 damage to target player. +mana={2}{R} +type=Creature +subtype=Goblin +power=1 +toughness=1 +[/card] +[card] +name=Kyscu Drake +abilities=flying +auto={G}:0/1 limit:1 +auto=aslongas(viashivan dragon|mylibrary) {S(spitting drake|myBattlefield)}:moveTo(mygraveyard) all(this) && moveTo(myBattlefield) target(viashivan dragon|mylibrary) limit:1 +text=Flying -- {G}: Kyscu Drake gets +0/+1 until end of turn. Activate this ability only once each turn. -- Sacrifice Kyscu Drake and a creature named Spitting Drake: Search your library for a card named Viashivan Dragon and put that card onto the battlefield. Then shuffle your library. +mana={3}{G} +type=Creature +subtype=Drake +power=2 +toughness=2 +[/card] +[card] +name=Lace with Moonglove +target=creature +auto=deathtouch +auto=draw:1 controller +text=Target creature gains deathtouch until end of turn. (Creatures dealt damage by that creature are destroyed. You can divide its combat damage among any of the creatures blocking or blocked by it.) -- Draw a card. +mana={2}{G} +type=Instant +[/card] +[card] +name=Lady Caleria +auto={T}:damage:3 target(creature[attacking;blocking]) +text={T}: Lady Caleria deals 3 damage to target attacking or blocking creature. +mana={3}{G}{G}{W}{W} +type=Legendary Creature +subtype=Human Archer +power=3 +toughness=6 +[/card] +[card] +name=Lady Orca +mana={5}{B}{R} +type=Legendary Creature +subtype=Demon +power=7 +toughness=4 +[/card] +[card] +name=Lady Sun +auto={T}:moveTo(ownerhand) all(this) && moveTo(ownerhand) target(creature) myTurnOnly +text={T}: Return Lady Sun and another target creature to their owners' hands. Activate this ability only during your turn, before attackers are declared. +mana={1}{U}{U} +type=Legendary Creature +subtype=Human Advisor +power=1 +toughness=1 +[/card] +[card] +name=Lady Zhurong, Warrior Queen +abilities=horsemanship +text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) +mana={4}{G} +type=Legendary Creature +subtype=Human Soldier Warrior +power=4 +toughness=3 +[/card] +[card] +name=Lake of the Dead +auto=moveTo(graveyard) notatarget(this|myBattlefield) +auto=moveTo(graveyard) notatarget(swamp[-tapped]|myBattlefield) +auto=@movedTo(swamp[-tapped]|mygraveyard) from(myBattlefield):lord(this|myBattlefield) {T}:Add{B} && lord(this|myBattlefield) {T}{S(swamp|myBattlefield)}:Add{B}{B}{B}{B} +text=If Lake of the Dead would enter the battlefield, sacrifice a Swamp instead. If you do, put Lake of the Dead onto the battlefield. If you don't, put it into its owner's graveyard. -- {T}: Add {B} to your mana pool. -- {T}, Sacrifice a Swamp: Add {B}{B}{B}{B} to your mana pool. +type=Land +[/card] +[card] +name=Lance +target=creature +auto=first strike +text=Enchant creature -- Enchanted creature has first strike. +mana={W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Land Leeches +abilities=first strike +text=First strike +mana={1}{G}{G} +type=Creature +subtype=Leech +power=2 +toughness=2 +[/card] +[card] +name=Landbind Ritual +auto=foreach(plains|myBattlefield) life:2 controller +text=You gain 2 life for each Plains you control. +mana={3}{W}{W} +type=Sorcery +[/card] +[card] +name=Lantern Kami +abilities=flying +text=Flying +mana={W} +type=Creature +subtype=Spirit +power=1 +toughness=1 +[/card] +[card] +name=Last Breath +target=creature[power<=2] +auto=moveTo(exile) +auto=life:4 targetController +text=Exile target creature with power 2 or less. Its controller gains 4 life. +mana={1}{W} +type=Instant +[/card] +[card] +name=Last Caress +target=player +auto=damage:1 +auto=life:1 controller +auto=draw:1 controller +text=Target player loses 1 life and you gain 1 life. -- Draw a card. +mana={2}{B} +type=Sorcery +[/card] +[card] +name=Last Gasp +target=creature +auto=-3/-3 +text=Target creature gets -3/-3 until end of turn. +mana={1}{B} +type=Instant +[/card] +[card] +name=Last Stand +target=creature +auto=foreach(swamp|myBattlefield) life:-2 opponent +auto=foreach(mountain|myBattlefield) damage:1 +auto=foreach(forest|myBattlefield) token(Saproling,Creature Saproling,1/1,green) +auto=foreach(plains|myBattlefield) life:2 controller +auto=foreach(island|myBattlefield) draw:1 controller +text=Target opponent loses 2 life for each Swamp you control. Last Stand deals damage equal to the number of Mountains you control to target creature. Put a 1/1 green Saproling creature token onto the battlefield for each Forest you control. You gain 2 life for each Plains you control. Draw a card for each Island you control, then discard that many cards. +mana={W}{U}{B}{R}{G} +type=Sorcery +[/card] +[card] +name=Last Word +abilities=nofizzle +target=*|stack +auto=fizzle +text=Last Word can't be countered by spells or abilities. -- Counter target spell. +mana={2}{U}{U} +type=Instant +[/card] +[card] +name=Lat-Nam's Legacy +target=*|myHand +auto=moveto(mylibrary) && shuffle +auto=@next upkeep:draw:2 controller +text=Shuffle a card from your hand into your library. If you do, draw two cards at the beginning of the next turn's upkeep. +mana={1}{U} +type=Instant +[/card] +[card] +name=Launch +target=creature +auto=@movedTo(this|graveyard) from(battlefield):moveTo(myhand) notatarget(this|mygraveyard) +auto=flying +text=Enchant creature -- Enchanted creature has flying. -- When Launch is put into a graveyard from the battlefield, return Launch to its owner's hand. +mana={1}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Lava Axe +target=player +auto=damage:5 +text=Lava Axe deals 5 damage to target player. +mana={4}{R} +type=Sorcery +[/card] +[card] +name=Lava Flow +target=creature,land +auto=destroy +text=Destroy target creature or land. +mana={3}{R}{R} +type=Sorcery +[/card] +[card] +name=Lava Hounds +abilities=haste +auto=damage:4 controller +text=Haste -- When Lava Hounds enters the battlefield, it deals 4 damage to you. +mana={2}{R}{R} +type=Creature +subtype=Hound +power=4 +toughness=4 +[/card] +[card] +name=Lava Spike +target=player +auto=damage:3 +text=Lava Spike deals 3 damage to target player. +mana={R} +type=Sorcery +subtype=Arcane +[/card] +[card] +name=Lava Storm +auto=may damage:2 all(creature[attacking]) +auto=may damage:2 all(creature[blocking]) +text=Lava Storm deals 2 damage to each attacking creature or Lava Storm deals 2 damage to each blocking creature. +mana={3}{R}{R} +type=Instant +[/card] +[card] +name=Lava Zombie +auto=moveTo(ownerhand) notatarget(creature[black;red]|myBattlefield) +auto={2}:1/0 +text=When Lava Zombie enters the battlefield, return a black or red creature you control to its owner's hand. -- {2}: Lava Zombie gets +1/+0 until end of turn. +mana={1}{B}{R} +type=Creature +subtype=Zombie +power=4 +toughness=3 +[/card] +[card] +name=Lavaborn Muse +alias=130373 +text=At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, Lavaborn Muse deals 3 damage to him or her. +mana={3}{R} +type=Creature +subtype=Spirit +power=3 +toughness=3 +[/card] +[card] +name=Lawbringer +auto={T}{S}:moveTo(exile) target(creature[red]) +text={T}, Sacrifice Lawbringer: Exile target red creature. +mana={2}{W} +type=Creature +subtype=Kor Rebel +power=2 +toughness=2 +[/card] +[card] +name=Lay Waste +target=land +auto=destroy +autohand={2}:cycling +text=Destroy target land. -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={3}{R} +type=Sorcery +[/card] +[card] +name=Lay of the Land +target=land[basic]|myLibrary +auto=moveTo(myHand) +text=Search your library for a basic land card, reveal that card, and put it into your hand. Then shuffle your library. +mana={G} +type=Sorcery +[/card] +[card] +name=Leaden Fists +abilities=flash +target=creature +auto=3/3 +auto=doesnotuntap +text=Flash (You may cast this spell any time you could cast an instant.) -- Enchant creature -- Enchanted creature gets +3/+3 and doesn't untap during its controller's untap step. +mana={2}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Leaden Myr +auto={T}:Add {B} +text={T}: Add {B} to your mana pool. +mana={2} +type=Artifact Creature +subtype=Myr +power=1 +toughness=1 +[/card] +[card] +name=Leaf Dancer +abilities=forestwalk +text=Forestwalk +mana={1}{G}{G} +type=Creature +subtype=Centaur +power=2 +toughness=2 +[/card] +[card] +name=Leaf Gilder +auto={T}:Add {G} +text={T}: Add {G} to your mana pool. +mana={1}{G} +type=Creature +subtype=Elf Druid +power=2 +toughness=1 +[/card] +[card] +name=Leap +target=creature +auto=flying +auto=draw:1 controller +text=Target creature gains flying until end of turn. -- Draw a card. +mana={U} +type=Instant +[/card] +[card] +name=Leaping Lizard +auto={1}{G}:flying && 0/-1 +text={1}{G}: Leaping Lizard gains flying and gets -0/-1 until end of turn. +mana={1}{G}{G} +type=Creature +subtype=Lizard +power=2 +toughness=3 +[/card] +[card] +name=Leatherback Baloth +mana={G}{G}{G} +type=Creature +subtype=Beast +power=4 +toughness=5 +[/card] +[card] +name=Leechridden Swamp +auto=tap +auto={T}:Add {B} +auto=aslongas(*[black]|myBattlefield) {B}{T}:life:-1 opponent >1 +text=({T}: Add {B} to your mana pool.) -- Leechridden Swamp enters the battlefield tapped. -- {B}, {T}: Each opponent loses 1 life. Activate this ability only if you control two or more black permanents. +type=Land +subtype=Swamp +[/card] +[card] +name=Leering Emblem +auto={2}:equip +auto=@movedTo(*|mystack):2/2 ueot +text=Whenever you cast a spell, equipped creature gets +2/+2 until end of turn. -- Equip {2} +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Leering Gargoyle +abilities=flying +auto={T}:-2/2 && -flying +text=Flying -- {T}: Leering Gargoyle gets -2/+2 and loses flying until end of turn. +mana={1}{W}{U} +type=Creature +subtype=Gargoyle +power=2 +toughness=2 +[/card] +[card] +name=Legions of Lim-Dul +auto=aslongas(swamp[snow]|opponentBattlefield) unblockable +text=Snow swampwalk +mana={1}{B}{B} +type=Creature +subtype=Zombie +power=2 +toughness=3 +[/card] +[card] +name=Leonin Abunas +auto=lord(artifact|myBattlefield) opponentshroud +text=Artifacts you control can't be the targets of spells or abilities your opponents control. +mana={3}{W} +type=Creature +subtype=Cat Cleric +power=2 +toughness=5 +[/card] +[card] +name=Leonin Armorguard +auto=all(creature|myBattlefield) 1/1 ueot +text=When Leonin Armorguard enters the battlefield, creatures you control get +1/+1 until end of turn. +mana={2}{G}{W} +type=Creature +subtype=Cat Soldier +power=3 +toughness=3 +[/card] +[card] +name=Leonin Battlemage +auto={T}:1/1 target(creature) +auto=@movedto(*|mystack):may untap +text={T}: Target creature gets +1/+1 until end of turn. -- Whenever you cast a spell, you may untap Leonin Battlemage. +mana={3}{W} +type=Creature +subtype=Cat Wizard +power=2 +toughness=3 +[/card] +[card] +name=Leonin Bladetrap +abilities=flash +auto={S}:damage:2 all(creature[attacking;-flying]) +text=Flash -- {2}, Sacrifice Leonin Bladetrap: Leonin Bladetrap deals 2 damage to each attacking creature without flying. +mana={3} +type=Artifact +[/card] +[card] +name=Leonin Elder +auto=@movedTo(artifact|battlefield):may life:1 +text=Whenever an artifact enters the battlefield, you may gain 1 life. +mana={W} +type=Creature +subtype=Cat Cleric +power=1 +toughness=1 +[/card] +[card] +name=Leonin Scimitar +auto={1}:equip +auto=1/1 +text=Equipped creature gets +1/+1. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) +mana={1} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Leonin Skyhunter +abilities=flying +text=Flying (This creature can't be blocked except by creatures with flying or reach.) +mana={W}{W} +type=Creature +subtype=Cat Knight +power=2 +toughness=2 +[/card] +[card] +name=Leonin Sun Standard +auto={1}{W}:lord(creature|myBattlefield) 1/1 +text={1}{W}: Creatures you control get +1/+1 until end of turn. +mana={2} +type=Artifact +[/card] +[card] +name=Leshrac's Rite +target=creature +auto=swampwalk +text=Enchant creature -- Enchanted creature has swampwalk. +mana={B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Leveler +auto=moveTo(myExile) all(*|myLibrary) +text=When Leveler enters the battlefield, exile all cards from your library. +mana={5} +type=Artifact Creature +subtype=Juggernaut +power=10 +toughness=10 +[/card] +[card] +name=Levitation +auto=lord(creature|myBattlefield) flying +text=Creatures you control have flying. +mana={2}{U}{U} +type=Enchantment +[/card] +[card] +name=Ley Druid +auto={T}:untap target(land) +text={T}: Untap target land. +mana={2}{G} +type=Creature +subtype=Human Druid +power=1 +toughness=1 +[/card] +[card] +name=Lhurgoyf +auto=foreach(creature|graveyard) 1/1 +text=Lhurgoyf's power is equal to the number of creature cards in all graveyards and its toughness is equal to that number plus 1. +mana={2}{G}{G} +type=Creature +subtype=Lhurgoyf +power=* +toughness=1+* +[/card] +[card] +name=Liability +auto=@movedTo(*|opponentGraveyard) from(battlefield):life:-1 opponent +auto=@movedTo(*|myGraveyard) from(battlefield):life:-1 controller +text=Whenever a nontoken permanent is put into a player's graveyard from the battlefield, that player loses 1 life. +mana={1}{B}{B} +type=Enchantment +[/card] +[card] +name=Liberated Dwarf +auto={S}:1/0 && first strike target(creature[green]) +text={R}, Sacrifice Liberated Dwarf: Target green creature gets +1/+0 and gains first strike until end of turn. +mana={R} +type=Creature +subtype=Dwarf +power=1 +toughness=1 +[/card] +[card] +name=Lich Lord of Unx +auto={U}{B}{T}:token(Zombie Wizard,Creature Zombie Wizard,1/1,blue black) +auto={U}{U}{B}{B}:foreach(zombie|myBattlefield) life:-1 && foreach(zombie|myBattlefield) deplete:1 target(player) +text={U}{B}, {T}: Put a 1/1 blue and black Zombie Wizard creature token onto the battlefield. -- {U}{U}{B}{B}: Target player loses X life and puts the top X cards of his or her library into his or her graveyard, where X is the number of Zombies you control. +mana={1}{U}{B} +type=Creature +subtype=Zombie Wizard +power=2 +toughness=2 +[/card] +[card] +name=Lieutenant Kirtar +abilities=flying +auto={1}{W}{S}:moveTo(exile) target(creature[attacking]) +text=Flying -- {1}{W}, Sacrifice Lieutenant Kirtar: Exile target attacking creature. +mana={1}{W}{W} +type=Legendary Creature +subtype=Bird Soldier +power=2 +toughness=2 +[/card] +[card] +name=Life Burst +target=player +auto=life:4 +auto=foreach(life burst|graveyard) life:4 +text=Target player gains 4 life, then gains 4 life for each card named Life Burst in each graveyard. +mana={1}{W} +type=Instant +[/card] +[card] +name=Lifeblood +auto=@tapped(mountain|opponentBattlefield):life:1 controller +text=Whenever a Mountain an opponent controls becomes tapped, you gain 1 life. +mana={2}{W}{W} +type=Enchantment +[/card] +[card] +name=Lifeforce +auto={G}{G}:fizzle target(*[black]|stack) +text={G}{G}: Counter target black spell. +mana={G}{G} +type=Enchantment +[/card] +[card] +name=Lifegift +auto=@movedto(land|battlefield):may life:1 controller +text=Whenever a land enters the battlefield, you may gain 1 life. +mana={2}{G} +type=Enchantment +[/card] +[card] +name=Lifelace +alias=1257 +text=Target spell or permanent becomes green. (Mana symbols on that permanent remain unchanged.) +mana={G} +type=Instant +[/card] +[card] +name=Lifelink +target=creature +auto=lifelink +text=Enchant creature -- Enchanted creature has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.) +mana={W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Lifetap +auto=@tapped(forest|opponentBattlefield):life:1 controller +text=Whenever a Forest an opponent controls becomes tapped, you gain 1 life. +mana={U}{U} +type=Enchantment +[/card] +[card] +name=Light of Day +auto=lord(creature[black]) cantattack +auto=lord(creature[black]) cantblock +text=Black creatures can't attack or block. +mana={3}{W} +type=Enchantment +[/card] +[card] +name=Lightbringer +auto={T}{S}:moveTo(exile) target(creature[black]) +text={T}, Sacrifice Lightbringer: Exile target black creature. +mana={2}{W} +type=Creature +subtype=Kor Rebel +power=2 +toughness=2 +[/card] +[card] +name=Lightning Angel +abilities=flying,vigilance,haste +text=Flying, vigilance, haste +mana={1}{R}{W}{U} +type=Creature +subtype=Angel +power=3 +toughness=4 +[/card] +[card] +name=Lightning Blast +target=creature,player +auto=Damage:4 +text=Lightning Blast deals 4 damage to target creature or player. +mana={3}{R} +type=Instant +[/card] +[card] +name=Lightning Blow +target=creature +auto=first strike +auto=@next upkeep:draw:1 controller +text=Target creature gains first strike until end of turn. -- Draw a card at the beginning of the next turn's upkeep. +mana={1}{W} +type=Instant +[/card] +[card] +name=Lightning Bolt +target=creature,player +auto=damage:3 +text=Lightning Bolt deals 3 damage to target creature or player. +mana={R} +type=Instant +[/card] +[card] +name=Lightning Elemental +abilities=haste +text=Haste (This creature can attack and {T} as soon as it comes under your control.) +mana={3}{R} +type=Creature +subtype=Elemental +power=4 +toughness=1 +[/card] +[card] +name=Lightning Greaves +auto={0}:equip +auto=shroud +auto=haste +text=Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) -- Equip {0} ({0}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Lightning Helix +target=creature,player +auto=Damage:3 +auto=life:3 controller +text=Lightning Helix deals 3 damage to target creature or player and you gain 3 life. +mana={R}{W} +type=Instant +[/card] +[card] +name=Lightning Hounds +abilities=first strike +text=First strike +mana={2}{R}{R} +type=Creature +subtype=Hound +power=3 +toughness=2 +[/card] +[card] +name=Lightning Talons +target=creature +auto=3/0 +auto=first strike +text=Enchant creature -- Enchanted creature gets +3/+0 and has first strike. +mana={2}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Lim-Dul's High Guard +abilities=first strike +auto={1}{B}:regenerate +text=First strike -- {1}{B}: Regenerate Lim-Dul's High Guard. +mana={1}{B}{B} +type=Creature +subtype=Skeleton +power=2 +toughness=1 +[/card] +[card] +name=Limestone Golem +auto={2}{S}:draw:1 target(player) +text={2}, Sacrifice Limestone Golem: Target player draws a card. +mana={6} +type=Artifact Creature +subtype=Golem +power=3 +toughness=4 +[/card] +[card] +name=Lingering Tormentor +abilities=fear,persist +text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) +mana={3}{B} +type=Creature +subtype=Spirit +power=2 +toughness=2 +[/card] +[card] +name=Lion's Eye Diamond +auto={S}:add {W}{W}{W} && moveTo(mygraveyard) all(*|myhand) +auto={S}:add {U}{U}{U} && moveTo(mygraveyard) all(*|myhand) +auto={S}:add {B}{B}{B} && moveTo(mygraveyard) all(*|myhand) +auto={S}:add {R}{R}{R} && moveTo(mygraveyard) all(*|myhand) +auto={S}:add {G}{G}{G} && moveTo(mygraveyard) all(*|myhand) +text=Sacrifice Lion's Eye Diamond, Discard your hand: Add three mana of any one color to your mana pool. Activate this ability only any time you could cast an instant. +mana={0} +type=Artifact +[/card] +[card] +name=Lionheart Maverick +abilities=vigilance +auto={4}{W}:1/2 +text=Vigilance -- {4}{W}: Lionheart Maverick gets +1/+2 until end of turn. +mana={W} +type=Creature +subtype=Human Knight +power=1 +toughness=1 +[/card] +[card] +name=Lithatog +auto={S(artifact|myBattlefield)}:1/1 +auto={S(land|myBattlefield)}:1/1 +text=Sacrifice an artifact: Lithatog gets +1/+1 until end of turn. -- Sacrifice a land: Lithatog gets +1/+1 until end of turn. +mana={1}{R}{G} +type=Creature +subtype=Atog +power=1 +toughness=2 +[/card] +[card] +name=Lithophage +auto=@each my upkeep:bury notatarget(lithophage,mountain|myBattlefield) +text=At the beginning of your upkeep, sacrifice Lithophage unless you sacrifice a Mountain. +mana={3}{R}{R} +type=Creature +subtype=Insect +power=7 +toughness=7 +[/card] +[card] +name=Living Airship +abilities=flying +auto={2}{G}:regenerate +text=Flying -- {2}{G}: Regenerate Living Airship. +mana={3}{U} +type=Creature +subtype=Metathran +power=2 +toughness=3 +[/card] +[card] +name=Living Artifact +target=artifact +alias=1258 +text=Enchant artifact -- Whenever you're dealt damage, put that many vitality counters on Living Artifact. -- At the beginning of your upkeep, you may remove a vitality counter from Living Artifact. If you do, you gain 1 life. +mana={G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Living Lands +auto=lord(forest) becomes(Creature,1/1) +alias=1259 +text=All Forests are 1/1 creatures that are still lands. +mana={3}{G} +type=Enchantment +[/card] +[card] +name=Living Plane +auto=@movedTo(enchantment[world]|battlefield):bury +auto=lord(land) becomes(Creature,1/1) +alias=1533 +text=All lands are 1/1 creatures that are still lands. +mana={2}{G}{G} +type=World Enchantment +[/card] +[card] +name=Living Terrain +target=land +auto=becomes(Creature Treefolk,5/6,green) +text=Enchant land -- Enchanted land is a 5/6 green Treefolk creature that's still a land. +mana={2}{G}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Living Wall +abilities=defender +auto={1}:regenerate +text=Defender (This creature can't attack.) -- {1}: Regenerate Living Wall. +mana={4} +type=Artifact Creature +subtype=Wall +power=0 +toughness=6 +[/card] +[card] +name=Livonya Silone +abilities=first strike +auto=aslongas(land[legendary]|opponentBattlefield) unblockable +text=First strike, legendary landwalk +mana={2}{R}{R}{G}{G} +type=Legendary Creature +subtype=Human Warrior +power=4 +toughness=4 +[/card] +[card] +name=Lizard Warrior +mana={3}{R} +type=Creature +subtype=Lizard Warrior +power=4 +toughness=2 +[/card] +[card] +name=Llanowar Cavalry +auto={W}:vigilance +text={W}: Llanowar Cavalry gains vigilance until end of turn. +mana={2}{G} +type=Creature +subtype=Human Soldier +power=1 +toughness=4 +[/card] +[card] +name=Llanowar Dead +auto={T}:Add {B} +text={T}: Add {B} to your mana pool. +mana={B}{G} +type=Creature +subtype=Zombie Elf +power=2 +toughness=2 +[/card] +[card] +name=Llanowar Druid +auto={T}{S}:untap all(forest) +text={T}, Sacrifice Llanowar Druid: Untap all Forests. +mana={1}{G} +type=Creature +subtype=Elf Druid +power=1 +toughness=2 +[/card] +[card] +name=Llanowar Elite +abilities=trample +kicker={8} +auto=kicker counter(1/1,5) +text=Kicker {8} (You may pay an additional {8} as you cast this spell.) -- Trample -- If Llanowar Elite was kicked, it enters the battlefield with five +1/+1 counters on it. +mana={G} +type=Creature +subtype=Elf +power=1 +toughness=1 +[/card] +[card] +name=Llanowar Elves +auto={T}: Add {G} +text={T}: Add {G} to your mana pool. +mana={G} +type=Creature +subtype=Elf Druid +power=1 +toughness=1 +[/card] +[card] +name=Llanowar Knight +abilities=protection from black +text=Protection from black +mana={G}{W} +type=Creature +subtype=Elf Knight +power=2 +toughness=2 +[/card] +[card] +name=Llanowar Vanguard +auto={T}:0/4 +text={T}: Llanowar Vanguard gets +0/+4 until end of turn. +mana={2}{G} +type=Creature +subtype=Dryad +power=1 +toughness=1 +[/card] +[card] +name=Llanowar Wastes +auto={T}:Add {1} +auto={T}:Add {B} && Damage:1 controller +auto={T}:Add {G} && Damage:1 controller +text={T}: Add {1} to your mana pool. -- {T}: Add {B} or {G} to your mana pool. Llanowar Wastes deals 1 damage to you. +type=Land +[/card] +[card] +name=Loam Dweller +auto=@movedto(arcane,spirit|mystack):may moveto(myBattlefield) target(land|myhand) && tap +text=Whenever you cast a Spirit or Arcane spell, you may put a land card from your hand onto the battlefield tapped. +mana={1}{G} +type=Creature +subtype=Spirit +power=2 +toughness=2 +[/card] +[card] +name=Loam Lion +auto=aslongas(forest|myBattlefield) 1/2 +text=Loam Lion gets +1/+2 as long as you control a Forest. +mana={W} +type=Creature +subtype=Cat +power=1 +toughness=1 +[/card] +[card] +name=Loamdragger Giant +mana={4}{RG}{RG}{RG} +type=Creature +subtype=Giant Warrior +power=7 +toughness=6 +[/card] +[card] +name=Loch Korrigan +auto={UB}:1/1 +text={(u/b)}: Loch Korrigan gets +1/+1 until end of turn. +mana={3}{B} +type=Creature +subtype=Spirit +power=1 +toughness=1 +[/card] +[card] +name=Locust Swarm +abilities=flying +auto={G}:regenerate +auto={G}:untap limit:1 +text=Flying -- {G}: Regenerate Locust Swarm. -- {G}: Untap Locust Swarm. Activate this ability only once each turn. +mana={3}{G} +type=Creature +subtype=Insect +power=1 +toughness=1 +[/card] +[card] +name=Lonely Sandbar +auto=tap +auto={T}:Add {U} +autohand={U}:cycling +text=Lonely Sandbar enters the battlefield tapped. -- {T}: Add {U} to your mana pool. -- Cycling {U} ({U}, Discard this card: Draw a card.) +type=Land +[/card] +[card] +name=Longbow Archer +abilities=first strike,reach +text=First strike; reach (This creature can block creatures with flying.) +mana={W}{W} +type=Creature +subtype=Human Soldier Archer +power=2 +toughness=2 +[/card] +[card] +name=Looming Hoverguard +abilities=flying +auto=moveTo(ownerLibrary) target(artifact) +text=Flying -- When Looming Hoverguard enters the battlefield, put target artifact on top of its owner's library. +mana={4}{U}{U} +type=Creature +subtype=Drone +power=3 +toughness=3 +[/card] +[card] +name=Looming Shade +auto={B}:1/1 +text={B}: Looming Shade gets +1/+1 until end of turn. +mana={2}{B} +type=Creature +subtype=Shade +power=1 +toughness=1 +[/card] +[card] +name=Looter il-Kor +abilities=shadow +auto=@damaged(player) from(this):moveTo(mygraveyard) notatarget(*|myHand) +auto=@damaged(player) from(this):draw:1 controller +text=Shadow (This creature can block or be blocked by only creatures with shadow.) -- Whenever Looter il-Kor deals damage to an opponent, draw a card, then discard a card. +mana={1}{U} +type=Creature +subtype=Kor Rogue +power=1 +toughness=1 +[/card] +[card] +name=Lord Magnus +abilities=first strike +auto=lord(creature) -plainswalk +auto=lord(creature) -forestwalk +text=First strike -- Creatures with plainswalk can be blocked as though they didn't have plainswalk. -- Creatures with forestwalk can be blocked as though they didn't have forestwalk. +mana={3}{G}{W}{W} +type=Legendary Creature +subtype=Human Druid +power=4 +toughness=3 +[/card] +[card] +name=Lord of Atlantis +auto=lord(merfolk) 1/1 other +auto=lord(merfolk) islandwalk other +text=Other Merfolk creatures get +1/+1 and have islandwalk. +mana={U}{U} +type=Creature +subtype=Merfolk +power=2 +toughness=2 +[/card] +[card] +name=Lord of Extinction +auto=foreach(*|graveyard) 1/1 +text=Lord of Extinction's power and toughness are each equal to the number of cards in all graveyards. +mana={3}{B}{G} +type=Creature +subtype=Elemental +power=* +toughness=* +[/card] +[card] +name=Lord of the Pit +abilities=flying,trample +alias=1166 +text=Flying, trample -- At the beginning of your upkeep, sacrifice a creature other than Lord of the Pit. If you can't, Lord of the Pit deals 7 damage to you. +mana={4}{B}{B}{B} +type=Creature +subtype=Demon +power=7 +toughness=7 +[/card] +[card] +name=Lord of the Undead +auto=lord(zombie) 1/1 other +auto={1}{B}{T}:moveTo(myhand) target(zombie|mygraveyard) +text=Other Zombie creatures get +1/+1. -- {1}{B}, {T}: Return target Zombie card from your graveyard to your hand. +mana={1}{B}{B} +type=Creature +subtype=Zombie +power=2 +toughness=2 +[/card] +[card] +name=Lorescale Coatl +auto=@movedTo(*|myhand) from(mylibrary):may counter(1/1) +text=Whenever you draw a card, you may put a +1/+1 counter on Lorescale Coatl. +mana={1}{G}{U} +type=Creature +subtype=Snake +power=2 +toughness=2 +[/card] +[card] +name=Lost Order of Jarkeld +auto=foreach(creature|opponentbattlefield) 1/1 +text=As Lost Order of Jarkeld enters the battlefield, choose an opponent. -- Lost Order of Jarkeld's power and toughness are each equal to 1 plus the number of creatures the chosen player controls. +mana={2}{W}{W} +type=Creature +subtype=Human Knight +power=1+* +toughness=1+* +[/card] +[card] +name=Lost Soul +abilities=swampwalk +text=Swampwalk +mana={1}{B}{B} +type=Creature +subtype=Spirit Minion +power=2 +toughness=1 +[/card] +[card] +name=Lotus Guardian +abilities=flying +auto={T}:Add {W} +auto={T}:Add {U} +auto={T}:Add {B} +auto={T}:Add {R} +auto={T}:Add {G} +text=Flying -- {T}: Add one mana of any color to your mana pool. +mana={7} +type=Artifact Creature +subtype=Dragon +power=4 +toughness=4 +[/card] +[card] +name=Lotus Petal +auto={T}{S}:Add{G} +auto={T}{S}:Add{R} +auto={T}{S}:Add{U} +auto={T}{S}:Add{B} +auto={T}{S}:Add{W} +text={T}, Sacrifice Lotus Petal: Add one mana of any color to your mana pool. +mana={0} +type=Artifact +[/card] +[card] +name=Lovisa Coldeyes +auto=lord(warrior) 2/2 other +auto=lord(berserker) 2/2 other +auto=lord(barbarian) 2/2 other +text=Warrior, Berserker, and/or other Barbarian creatures get +2/+2 and have haste. +mana={3}{R}{R} +type=Legendary Creature +subtype=Human Barbarian +power=3 +toughness=3 +[/card] +[card] +name=Lowland Giant +mana={2}{R}{R} +type=Creature +subtype=Giant +power=4 +toughness=3 +[/card] +[card] +name=Loxodon Mender +auto={W}{T}:regenerate target(artifact) +text={W}, {T}: Regenerate target artifact. +mana={5}{W} +type=Creature +subtype=Elephant Cleric +power=3 +toughness=3 +[/card] +[card] +name=Loxodon Mystic +auto={W}{T}:tap target(creature) +text={W}, {T}: Tap target creature. +mana={3}{W}{W} +type=Creature +subtype=Elephant Cleric +power=3 +toughness=3 +[/card] +[card] +name=Loxodon Stalwart +abilities=Vigilance +auto={W}:0/1 +text=Vigilance -- {W}: Loxodon Stalwart gets +0/+1 until end of turn. +mana={3}{W}{W} +type=Creature +subtype=Elephant Soldier +power=3 +toughness=3 +[/card] +[card] +name=Loxodon Warhammer +auto={3}:equip +auto=3/0 +auto=lifelink +auto=trample +text=Equipped creature gets +3/+0 and has trample and lifelink. (If the creature would deal enough damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player or planeswalker. Damage dealt by the creature also causes its controller to gain that much life.) -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) +mana={3} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Loyal Gyrfalcon +abilities=defender,flying +auto=@movedTo(*[white]|mystack):-defender ueot +text=Defender, flying -- Whenever you cast a white spell, Loyal Gyrfalcon loses defender until end of turn. +mana={3}{W} +type=Creature +subtype=Bird +power=3 +toughness=3 +[/card] +[card] +name=Loyal Retainers +auto={S}:moveTo(myBattlefield) target(creature[legendary]|mygraveyard) myTurnOnly +text=Sacrifice Loyal Retainers: Return target legendary creature card from your graveyard to the battlefield. Activate this ability only during your turn, before attackers are declared. +mana={2}{W} +type=Creature +subtype=Human Advisor +power=1 +toughness=1 +[/card] +[card] +name=Lu Bu, Master-at-Arms +abilities=horsemanship,haste +text=Haste; horsemanship (This creature can't be blocked except by creatures with horsemanship.) +mana={5}{R} +type=Legendary Creature +subtype=Human Soldier Warrior +power=4 +toughness=3 +[/card] +[card] +name=Lu Meng, Wu General +abilities=horsemanship +text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) +mana={3}{U}{U} +type=Legendary Creature +subtype=Human Soldier +power=4 +toughness=4 +[/card] +[card] +name=Lu Su, Wu Advisor +auto={T}:Draw:1 myTurnOnly +text={T}: Draw a card. Activate this ability only during your turn, before attackers are declared. +mana={3}{U}{U} +type=Legendary Creature +subtype=Human Advisor +power=1 +toughness=2 +[/card] +[card] +name=Lu Xun, Scholar General +abilities=horsemanship +auto=@damaged(player) from(this):may draw:1 controller +text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) -- Whenever Lu Xun, Scholar General deals damage to an opponent, you may draw a card. +mana={2}{U}{U} +type=Legendary Creature +subtype=Human Soldier +power=1 +toughness=3 +[/card] +[card] +name=Lucent Liminid +abilities=flying +text=Flying +mana={3}{W}{W} +type=Enchantment Creature +subtype=Elemental +power=3 +toughness=3 +[/card] +[card] +name=Lull +auto=preventAllcombatDamage ueot +autohand={2}:cycling +text=Prevent all combat damage that would be dealt this turn. -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={1}{G} +type=Instant +[/card] +[card] +name=Lumbering Satyr +auto=lord(creature) forestwalk +text=All creatures have forestwalk. +mana={2}{G}{G} +type=Creature +subtype=Satyr Beast +power=5 +toughness=4 +[/card] +[card] +name=Lumengrid Sentinel +abilities=flying +auto=@movedTo(artifact|myBattlefield):may tap target(*) +text=Flying -- Whenever an artifact enters the battlefield under your control, you may tap target permanent. +mana={2}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=2 +[/card] +[card] +name=Lumengrid Warden +mana={1}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=3 +[/card] +[card] +name=Luminous Angel +abilities=flying +auto=@each my upkeep:may token(Spirit,Creature Spirit,1/1,white flying) +text=Flying -- At the beginning of your upkeep, you may put a 1/1 white Spirit creature token with flying onto the battlefield. +mana={4}{W}{W}{W} +type=Creature +subtype=Angel +power=4 +toughness=4 +[/card] +[card] +name=Lurking Nightstalker +auto=lord(lurking nightstalker[attacking]|mybattlefield) 2/0 +auto=lord(other lurking nightstalker[attacking]|mybattlefield) -2/0 +text=Whenever Lurking Nightstalker attacks, it gets +2/+0 until end of turn. +mana={B}{B} +type=Creature +subtype=Nightstalker +power=1 +toughness=1 +[/card] +[card] +name=Lynx +abilities=forestwalk +text=Forestwalk +mana={1}{G} +type=Creature +subtype=Cat +power=2 +toughness=1 +[/card] +[card] +name=Lys Alana Bowmaster +abilities=reach +auto=@movedTo(elf|mystack):may damage:2 target(creature[flying]) +text=Reach (This can block creatures with flying.) -- Whenever you cast an Elf spell, you may have Lys Alana Bowmaster deal 2 damage to target creature with flying. +mana={2}{G} +type=Creature +subtype=Elf Archer +power=2 +toughness=2 +[/card] +[card] +name=Lys Alana Huntmaster +auto=@movedTo(elf|mystack):may token(Elf Warrior,Creature Elf Warrior,1/1,green) +text=Whenever you cast an Elf spell, you may put a 1/1 green Elf Warrior creature token onto the battlefield. +mana={2}{G}{G} +type=Creature +subtype=Elf Warrior +power=3 +toughness=3 +[/card] +[card] +name=Lys Alana Scarblade +auto={T}{S(elf|myhand)}:foreach(elf|mybattlefield) -1/-1 target(creature) +text={T}, Discard an Elf card: Target creature gets -X/-X until end of turn, where X is the number of Elves you control. +mana={2}{B} +type=Creature +subtype=Elf Assassin +power=1 +toughness=1 +[/card] +[card] +name=Macetail Hystrodon +abilities=haste, first strike +autohand={3}:cycling +text=First strike, haste -- Cycling {3} ({3}, Discard this card: Draw a card.) +mana={6}{R} +type=Creature +subtype=Beast +power=4 +toughness=4 +[/card] +[card] +name=Mad Auntie +auto=lord(goblin|myBattlefield) 1/1 other +auto={T}:regenerate target(other goblin) +text=Other Goblin creatures you control get +1/+1. -- {T}: Regenerate another target Goblin. +mana={2}{B} +type=Creature +subtype=Goblin Shaman +power=2 +toughness=2 +[/card] +[card] +name=Madrush Cyclops +auto=lord(creature|myBattlefield) haste +text=Creatures you control have haste. +mana={1}{B}{R}{G} +type=Creature +subtype=Cyclops Warrior +power=3 +toughness=4 +[/card] +[card] +name=Mage il-Vec +auto={T}:damage:1 target(creature,player) && discard:1 controller +text={T}, Discard a card at random: Mage il-Vec deals 1 damage to target creature or player. +mana={2}{R} +type=Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] +name=Mage's Guile +target=creature +auto=shroud +autohand={U}:cycling +text=Target creature gains shroud until end of turn. (It can't be the target of spells or abilities.) -- Cycling {U} ({U}, Discard this card: Draw a card.) +mana={1}{U} +type=Instant +[/card] +[card] +name=Magefire Wings +target=creature +auto=2/0 +auto=flying +text=Enchant creature -- Enchanted creature gets +2/+0 and has flying. +mana={U}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Mageta's Boon +abilities=flash +target=creature +auto=1/2 +text=Flash -- Enchant creature -- Enchanted creature gets +1/+2. +mana={1}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Maggot Carrier +auto=life:-1 controller +auto=life:-1 opponent +text=When Maggot Carrier enters the battlefield, each player loses 1 life. +mana={B} +type=Creature +subtype=Zombie +power=1 +toughness=1 +[/card] +[card] +name=Maggot Therapy +abilities=flash +target=creature +auto=2/-2 +text=Flash -- Enchant creature -- Enchanted creature gets +2/-2. +mana={2}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Magistrate's Veto +auto=lord(creature[blue;white]) cantblock +text=White creatures and blue creatures can't block. +mana={2}{R} +type=Enchantment +[/card] +[card] +name=Magma Giant +auto=damage:2 all(creature,player) +text=When Magma Giant enters the battlefield, it deals 2 damage to each creature and each player. +mana={5}{R}{R} +type=Creature +subtype=Giant +power=5 +toughness=5 +[/card] +[card] +name=Magma Phoenix +abilities=flying +auto=@movedTo(this|graveyard) from(myBattlefield):damage:3 all(creature,player) +autograveyard={3}{R}{R}:moveTo(myhand) +text=Flying -- When Magma Phoenix is put into a graveyard from the battlefield, it deals 3 damage to each creature and each player. -- {3}{R}{R}: Return Magma Phoenix from your graveyard to your hand. +mana={3}{R}{R} +type=Creature +subtype=Phoenix +power=3 +toughness=3 +[/card] +[card] +name=Magma Vein +auto={R}{S(land|myBattlefield)}:damage:1 all(creature[-flying]) +text={R}, Sacrifice a land: Magma Vein deals 1 damage to each creature without flying. +mana={2}{R} +type=Enchantment +[/card] +[card] +name=Magnetic Flux +auto=lord(creature[artifact]|myBattlefield)flying +text=Artifact creatures you control gain flying until end of turn. +mana={2}{U} +type=Instant +[/card] +[card] +name=Magnify +auto=lord(creature) 1/1 +text=All creatures get +1/+1 until end of turn. +mana={G} +type=Instant +[/card] +[card] +name=Magnigoth Treefolk +auto=aslongas(plains|myBattlefield) plainswalk +auto=aslongas(island|myBattlefield) islandwalk +auto=aslongas(swamp|myBattlefield) swampwalk +auto=aslongas(mountain|myBattlefield) mountainwalk +auto=aslongas(forest|myBattlefield) forestwalk +text=Domain - For each basic land type among lands you control, Magnigoth Treefolk has landwalk of that type. +mana={4}{G} +type=Creature +subtype=Treefolk +power=2 +toughness=6 +[/card] +[card] +name=Magnivore +abilities=haste +auto=foreach(sorcery|graveyard) 1/1 +text=Haste (This creature can attack the turn it comes under your control.) -- Magnivore's power and toughness are each equal to the number of sorcery cards in all graveyards. +mana={2}{R}{R} +type=Creature +subtype=Lhurgoyf +power=* +toughness=* +[/card] +[card] +name=Magus of the Coffers +auto={2}{T}:foreach(swamp|myBattlefield) Add:{B} +text={2}, {T}: Add {B} to your mana pool for each Swamp you control. +mana={4}{B} +type=Creature +subtype=Human Wizard +power=4 +toughness=4 +[/card] +[card] +name=Magus of the Disk +auto=tap +auto={1}{T}:destroy all(artifact,creature,enchantment) +text=Magus of the Disk enters the battlefield tapped. -- {1}, {T}: Destroy all artifacts, creatures, and enchantments. +mana={2}{W}{W} +type=Creature +subtype=Human Wizard +power=2 +toughness=4 +[/card] +[card] +name=Magus of the Moat +auto=lord(creature[-flying]) cantattack +text=Creatures without flying can't attack. +mana={2}{W}{W} +type=Creature +subtype=Human Wizard +power=0 +toughness=3 +[/card] +[card] +name=Mahamoti Djinn +abilities=flying +text=Flying (This creature can't be blocked except by creatures with flying or reach.) +mana={4}{U}{U} +type=Creature +subtype=Djinn +power=5 +toughness=6 +[/card] +[card] +name=Major Teroh +abilities=flying +auto={3}{W}{W}{S}:moveto(exile) all(creature[black]) +text=Flying -- {3}{W}{W}, Sacrifice Major Teroh: Exile all black creatures. +mana={3}{W} +type=Legendary Creature +subtype=Bird Soldier +power=2 +toughness=3 +[/card] +[card] +name=Makindi Shieldmate +abilities=defender +auto=may counter(1/1) +auto=@movedTo(other ally|myBattlefield):may counter(1/1) +text=Defender -- Whenever Makindi Shieldmate or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Makindi Shieldmate. +mana={2}{W} +type=Creature +subtype=Kor Soldier Ally +power=0 +toughness=3 +[/card] +[card] +name=Malach of the Dawn +abilities=flying +auto={W}{W}{W}:regenerate +text=Flying -- {W}{W}{W}: Regenerate Malach of the Dawn. +mana={2}{W}{W} +type=Creature +subtype=Angel +power=2 +toughness=4 +[/card] +[card] +name=Malachite Golem +auto={1}{G}:trample +text={1}{G}: Malachite Golem gains trample until end of turn. +mana={6} +type=Artifact Creature +subtype=Golem +power=5 +toughness=3 +[/card] +[card] +name=Malakir Bloodwitch +abilities=flying,protection from white +auto=foreach(vampire|myBattlefield) life:-1 opponent +auto=foreach(vampire|myBattlefield) life:1 controller +text=Flying, protection from white -- When Malakir Bloodwitch enters the battlefield, each opponent loses life equal to the number of Vampires you control. You gain life equal to the life lost this way. +mana={3}{B}{B} +type=Creature +subtype=Vampire Shaman +power=4 +toughness=4 +[/card] +[card] +name=Malevolent Awakening +auto={1}{B}{B}{S(creature|myBattlefield)}:moveTo(myhand) target(creature|mygraveyard) +text={1}{B}{B}, Sacrifice a creature: Return target creature card from your graveyard to your hand. +mana={1}{B}{B} +type=Enchantment +[/card] +[card] +name=Man-o'-War +auto=moveTo(ownerhand) target(creature) +text=When Man-o'-War enters the battlefield, return target creature to its owner's hand. +mana={2}{U} +type=Creature +subtype=Jellyfish +power=2 +toughness=2 +[/card] +[card] +name=Mana Cylix +auto={1}{T}:Add {G} +auto={1}{T}:Add {R} +auto={1}{T}:Add {B} +auto={1}{T}:Add {U} +auto={1}{T}:Add {W} +text={1}, {T}: Add one mana of any color to your mana pool. +mana={1} +type=Artifact +[/card] +[card] +name=Mana Geyser +auto=foreach(land[tapped]|opponentBattlefield) add:{R} +text=Add {R} to your mana pool for each tapped land your opponents control. +mana={3}{R}{R} +type=Sorcery +[/card] +[card] +name=Mana Prism +auto={T}:Add {1} +auto={1}{T}:Add {B} +auto={1}{T}:Add {G} +auto={1}{T}:Add {R} +auto={1}{T}:Add {U} +auto={1}{T}:Add {W} +text={T}: Add {1} to your mana pool. -- {1}, {T}: Add one mana of any color to your mana pool. +mana={3} +type=Artifact +[/card] +[card] +name=Mana Short +target=player +alias=1209 +text=Tap all lands target player controls and empty his or her mana pool. +mana={2}{U} +type=Instant +[/card] +[card] +name=Mana Vault +auto=doesnotuntap +auto={4}:untap myUpkeepOnly +alias=1124 +text=Mana Vault doesn't untap during your untap step. -- At the beginning of your upkeep, you may pay {4}. If you do, untap Mana Vault. -- At the beginning of your draw step, if Mana Vault is tapped, it deals 1 damage to you. -- {T}: Add {3} to your mana pool. +mana={1} +type=Artifact +[/card] +[card] +name=Manabond +auto=@each my end:may moveTo(myBattlefield) all(land|myhand) && moveTo(mygraveyard) all(*[-land]|myhand) +text=At the beginning of your end step, you may reveal your hand and put all land cards from it onto the battlefield. If you do, discard your hand. +mana={G} +type=Enchantment +[/card] +[card] +name=Manacles of Decay +target=creature +auto=cantattack +auto={B}:-1/-1 +auto={R}:cantblock +text=Enchant creature -- Enchanted creature can't attack. -- {B}: Enchanted creature gets -1/-1 until end of turn. -- {R}: Enchanted creature can't block this turn. +mana={1}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Manaforce Mace +auto={3}:equip +auto=aslongas(forest|myBattlefield) 1/1 +auto=aslongas(mountain|myBattlefield) 1/1 +auto=aslongas(plains|myBattlefield) 1/1 +auto=aslongas(swamp|myBattlefield) 1/1 +auto=aslongas(island|myBattlefield) 1/1 +text=Domain - Equipped creature gets +1/+1 for each basic land type among lands you control. -- Equip {3} +mana={4} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Manakin +auto={T}:Add {1} +text={T}: Add {1} to your mana pool. +mana={2} +type=Artifact Creature +subtype=Construct +power=1 +toughness=1 +[/card] +[card] +name=Mangara of Corondor +auto={T}:moveTo(exile) all(this) && moveTo(exile) target(*) +text={T}: Exile Mangara of Corondor and target permanent. +mana={1}{W}{W} +type=Legendary Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Maniacal Rage +target=creature +auto=2/2 +auto=cantblock +text=Enchant creature -- Enchanted creature gets +2/+2 and can't block. +mana={1}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Manta Ray +abilities=islandhome +auto=cantbeblockedby(creature[-blue]) +text=Manta Ray can't attack unless defending player controls an Island. -- Manta Ray can't be blocked except by blue creatures. -- When you control no Islands, sacrifice Manta Ray. +mana={1}{U}{U} +type=Creature +subtype=Fish +power=3 +toughness=3 +[/card] +[card] +name=Manta Riders +auto={U}:flying +text={U}: Manta Riders gains flying until end of turn. +mana={U} +type=Creature +subtype=Merfolk +power=1 +toughness=1 +[/card] +[card] +name=Mantis Engine +auto={2}:flying +auto={2}:first strike +text={2}: Mantis Engine gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.) -- {2}: Mantis Engine gains first strike until end of turn. (It deals combat damage before creatures without first strike.) +mana={5} +type=Artifact Creature +subtype=Insect +power=3 +toughness=3 +[/card] +[card] +name=Mantle of Leadership +abilities=flash +target=Creature +auto=@movedTo(creature|myBattlefield):2/2 ueot +text=Flash (You may cast this spell any time you could cast an instant.) -- Enchant creature -- Whenever a creature enters the battlefield, enchanted creature gets +2/+2 until end of turn. +mana={1}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Marauding Knight +abilities=protection from white +auto=foreach(Plains|opponentBattlefield) 1/1 +text=Protection from white -- Marauding Knight gets +1/+1 for each Plains your opponents control. +mana={2}{B}{B} +type=Creature +subtype=Zombie Knight +power=2 +toughness=2 +[/card] +[card] +name=Maraxus of Keld +auto=foreach(artifact[-tapped]|myBattlefield) 1/1 +auto=foreach(creature[-tapped]|myBattlefield) 1/1 +auto=foreach(land[-tapped]|myBattlefield) 1/1 +text=Maraxus of Keld's power and toughness are each equal to the number of untapped artifacts, creatures, and lands you control. +mana={4}{R}{R} +type=Legendary Creature +subtype=Human Warrior +power=* +toughness=* +[/card] +[card] +name=Marble Chalice +auto={T}:life:1 +text={T}: You gain 1 life. +mana={2}{W} +type=Artifact +[/card] +[card] +name=Marble Diamond +auto=tap +auto={T}:Add {W} +text=Marble Diamond enters the battlefield tapped. -- {T}: Add {W} to your mana pool. +mana={2} +type=Artifact +[/card] +[card] +name=Marble Titan +auto=lord(creature[power>=3]) doesnotuntap +text=Creatures with power 3 or greater don't untap during their controllers' untap steps. +mana={3}{W} +type=Creature +subtype=Giant +power=3 +toughness=3 +[/card] +[card] +name=Marhault Elsdragon +auto=rampage(1/1,1) +text=Rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.) +mana={3}{R}{R}{G} +type=Legendary Creature +subtype=Elf Warrior +power=4 +toughness=6 +[/card] +[card] +name=Marisi's Twinclaws +abilities=double strike +text=Double strike +mana={2}{RW}{G} +type=Creature +subtype=Cat Warrior +power=2 +toughness=4 +[/card] +[card] +name=Marjhan +abilities=islandhome,doesnotuntap +auto={U}{U}{S(creature|myBattlefield)}:untap myUpkeepOnly +auto={U}{U}:damage:1 target(creature[attacking;-flying]) && -1/0 all(this) +text=Marjhan doesn't untap during your untap step. -- Marjhan can't attack unless defending player controls an Island. -- When you control no Islands, sacrifice Marjhan. -- {U}{U}, Sacrifice a creature: Untap Marjhan. Activate this ability only during your upkeep. -- {U}{U}: Marjhan gets -1/-0 until end of turn and deals 1 damage to target attacking creature without flying. +mana={5}{U}{U} +type=Creature +subtype=Leviathan +power=8 +toughness=8 +[/card] +[card] +name=Mark of Fury +target=creature +auto=haste +auto=@next endofturn:moveTo(ownerhand) all(this) +text=Enchant creature -- Enchanted creature has haste. -- At the beginning of the end step, return Mark of Fury to its owner's hand. +mana={R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Mark of Mutiny +target=creature +auto=untap +auto=haste +auto=counter(1/1) +alias=129767 +text=Gain control of target creature until end of turn. Put a +1/+1 counter on it and untap it. That creature gains haste until end of turn. +mana={2}{R} +type=Sorcery +[/card] +[card] +name=Marker Beetles +auto=@movedTo(this|graveyard) from(battlefield):1/1 target(creature|battlefield) ueot +auto={S}:draw:1 +text=When Marker Beetles is put into a graveyard from the battlefield, target creature gets +1/+1 until end of turn. -- {2}, Sacrifice Marker Beetles: Draw a card. +mana={1}{G}{G} +type=Creature +subtype=Insect +power=2 +toughness=3 +[/card] +[card] +name=Maro +auto=foreach(*|myhand) 1/1 +text=Maro's power and toughness are each equal to the number of cards in your hand. +mana={2}{G}{G} +type=Creature +subtype=Elemental +power=* +toughness=* +[/card] +[card] +name=Marrow-Gnawer +auto={T}{S(rat|myBattlefield)}:foreach(rat|myBattlefield) token(Rat,Creature Rat,1/1,black) +auto=lord(rat) fear +text=Rat creatures have fear. (They can't be blocked except by artifact creatures and/or black creatures.) -- {T}, Sacrifice a Rat: Put X 1/1 black Rat creature tokens onto the battlefield, where X is the number of Rats you control. +mana={3}{B}{B} +type=Legendary Creature +subtype=Rat Rogue +power=2 +toughness=3 +[/card] +[card] +name=Marsh Boa +abilities=swampwalk +text=Swampwalk +mana={G} +type=Creature +subtype=Snake +power=1 +toughness=1 +[/card] +[card] +name=Marsh Casualties +kicker={3} +auto=lord(creature|opponentBattlefield) -1/-1 +auto=kicker lord(creature|opponentBattlefield) -1/-1 +text=Kicker {3} (You may pay an additional {3} as you cast this spell.) -- Creatures target player controls get -1/-1 until end of turn. If Marsh Casualties was kicked, those creatures get -2/-2 until end of turn instead. +mana={B}{B} +type=Sorcery +[/card] +[card] +name=Marsh Flats +auto={T}{S}:moveTo(myBattlefield) target(plains,swamp|mylibrary) && life:-1 controller +text={T}, Pay 1 life, Sacrifice Marsh Flats: Search your library for a Plains or Swamp card and put it onto the battlefield. Then shuffle your library. +type=Land +[/card] +[card] +name=Marsh Gas +auto=lord(creature) -2/-0 +text=All creatures get -2/-0 until end of turn. +mana={B} +type=Instant +[/card] +[card] +name=Marsh Goblins +abilities=swampwalk +text=Swampwalk +mana={B}{R} +type=Creature +subtype=Goblin +power=1 +toughness=1 +[/card] +[card] +name=Marsh Lurker +auto={S(swamp|myBattlefield)}:fear +text=Sacrifice a Swamp: Marsh Lurker gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) +mana={3}{B} +type=Creature +subtype=Beast +power=3 +toughness=2 +[/card] +[card] +name=Marsh Threader +abilities=swampwalk +text=Swampwalk +mana={1}{W} +type=Creature +subtype=Kor Scout +power=2 +toughness=1 +[/card] +[card] +name=Marshdrinker Giant +auto=destroy target(island,swamp|opponentBattlefield) +text=When Marshdrinker Giant enters the battlefield, destroy target Island or Swamp an opponent controls. +mana={3}{G}{G} +type=Creature +subtype=Giant Warrior +power=4 +toughness=3 +[/card] +[card] +name=Martyred Rusalka +auto={W}{S(creature|myBattlefield)}:cantattack target(creature) +text={W}, Sacrifice a creature: Target creature can't attack this turn. +mana={W} +type=Creature +subtype=Spirit +power=1 +toughness=1 +[/card] +[card] +name=Mask of Law and Grace +target=creature +auto=protection from black +auto=protection from red +text=Enchant creature -- Enchanted creature has protection from black and from red. +mana={W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Mask of Riddles +auto={2}:equip +auto=fear +auto=@damaged(player) from(mytgt):may draw:1 controller +text=Equipped creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.) -- Whenever equipped creature deals combat damage to a player, you may draw a card. -- Equip {2} +mana={U}{B} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Masked Gorgon +auto=lord(creature[green;white] protection from(gorgon) +auto=aslongas(*|mygraveyard) protection from white >6 +auto=aslongas(*|mygraveyard) protection from green >6 +text=Green creatures and white creatures have protection from Gorgons. -- Threshold - Masked Gorgon has protection from green and from white as long as seven or more cards are in your graveyard. +mana={4}{B} +type=Creature +subtype=Gorgon +power=5 +toughness=5 +[/card] +[card] +name=Mass Calcify +auto=destroy all(creature[-white]) +text=Destroy all nonwhite creatures. +mana={5}{W}{W} +type=Sorcery +[/card] +[card] +name=Mass Hysteria +auto=lord(creature) haste +text=All creatures have haste. +mana={R} +type=Enchantment +[/card] +[card] +name=Mass of Ghouls +mana={3}{B}{B} +type=Creature +subtype=Zombie Warrior +power=5 +toughness=3 +[/card] +[card] +name=Master Decoy +auto={W}{T}:tap target(creature) +text={W}, {T}: Tap target creature. +mana={1}{W} +type=Creature +subtype=Human Soldier +power=1 +toughness=2 +[/card] +[card] +name=Master of Etherium +auto=lord(creature[artifact]|myBattlefield) 1/1 other +auto=foreach(artifact|myBattlefield) 1/1 +text=Master of Etherium's power and toughness are each equal to the number of artifacts you control. -- Other artifact creatures you control get +1/+1. +mana={2}{U} +type=Artifact Creature +subtype=Vedalken Wizard +power=* +toughness=* +[/card] +[card] +name=Masumaro, First to Live +auto=foreach(*|myhand) 2/2 +text=Masumaro, First to Live's power and toughness are each equal to twice the number of cards in your hand. +mana={3}{G}{G}{G} +type=Legendary Creature +subtype=Spirit +power=* +toughness=* +[/card] +[card] +name=Matca Rioters +auto=aslongas(forest|myBattlefield) 1/1 +auto=aslongas(island|myBattlefield) 1/1 +auto=aslongas(plains|myBattlefield) 1/1 +auto=aslongas(mountain|myBattlefield) 1/1 +auto=aslongas(swamp|myBattlefield) 1/1 +text=Domain - Matca Rioters's power and toughness are each equal to the number of basic land types among lands you control. +mana={2}{G} +type=Creature +subtype=Human Warrior +power=* +toughness=* +[/card] +[card] +name=Matopi Golem +auto={1}:regenerate && counter(-1/-1) +text={1}: Regenerate Matopi Golem. When it regenerates this way, put a -1/-1 counter on it. +mana={5} +type=Artifact Creature +subtype=Golem +power=3 +toughness=3 +[/card] +[card] +name=Mawcor +abilities=flying +auto={T}:damage:1 target(creature,player) +text=Flying -- {T}: Mawcor deals 1 damage to target creature or player. +mana={3}{U}{U} +type=Creature +subtype=Beast +power=3 +toughness=3 +[/card] +[card] +name=Maze of Ith +auto={2}{T}:untap target(creature[attacking]) && preventAllCombatDamage to(mytgt) ueot && preventAllCombatDamage from(mytgt) ueot +text={T}: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn. +type=Land +[/card] +[card] +name=Maze of Shadows +auto={T}:Add {1} +auto={T}:untap target(creature[attacking;shadow]) && preventAllCombatDamage to(mytgt) ueot && preventAllCombatDamage from(mytgt) ueot +text={T}: Add {1} to your mana pool. -- {T}: Untap target attacking creature with shadow. Prevent all combat damage that would be dealt to and dealt by that creature this turn. +type=Land +[/card] +[card] +name=Measure of Wickedness +auto=@next my endofturn:bury +auto=@next my endofturn:life:-8 controller +auto=@movedto(graveyard) from(* other|*):moveto(opponentBattlefield) +text=At the beginning of your end step, sacrifice Measure of Wickedness and you lose 8 life. -- Whenever another card is put into your graveyard from anywhere, target opponent gains control of Measure of Wickedness. +mana={3}{B} +type=Enchantment +[/card] +[card] +name=Medicine Bag +auto={1}{T}{S(*|myhand)}:regenerate target(creature) +text={1}, {T}, Discard a card: Regenerate target creature. +mana={3} +type=Artifact +[/card] +[card] +name=Meekstone +auto=lord(creature[power>=3]) doesnotuntap +text=Creatures with power 3 or greater don't untap during their controllers' untap steps. +mana={1} +type=Artifact +[/card] +[card] +name=Megatog +auto={S(artifact|myBattlefield)}:3/3 && trample +text=Sacrifice an artifact: Megatog gets +3/+3 and gains trample until end of turn. +mana={4}{R}{R} +type=Creature +subtype=Atog +power=3 +toughness=4 +[/card] +[card] +name=Megrim +auto=@movedTo(*|opponentgraveyard) from(opponenthand):damage:2 opponent +text=Whenever an opponent discards a card, Megrim deals 2 damage to that player. +mana={2}{B} +type=Enchantment +[/card] +[card] +name=Meishin, the Mind Cage +auto=foreach(*|myhand) lord(creature) -1/0 +text=All creatures get -X/-0, where X is the number of cards in your hand. +mana={4}{U}{U}{U} +type=Legendary Enchantment +[/card] +[card] +name=Melesse Spirit +abilities=flying,protection from black +text=Flying, protection from black +mana={3}{W}{W} +type=Creature +subtype=Angel Spirit +power=3 +toughness=3 +[/card] +[card] +name=Meloku the Clouded Mirror +abilities=flying +auto={1}:moveTo(ownerhand) target(land|mybattlefield) && token(Illusion,Creature Illusion,1/1,blue flying) +text=Flying -- {1}, Return a land you control to its owner's hand: Put a 1/1 blue Illusion creature token with flying onto the battlefield. +mana={4}{U} +type=Legendary Creature +subtype=Moonfolk Wizard +power=2 +toughness=4 +[/card] +[card] +name=Memory Erosion +auto=@movedTo(*|opponentstack):deplete:2 opponent +text=Whenever an opponent casts a spell, that player puts the top two cards of his or her library into his or her graveyard. +mana={1}{U}{U} +type=Enchantment +[/card] +[card] +name=Meng Huo's Horde +mana={4}{G} +type=Creature +subtype=Human Soldier +power=4 +toughness=5 +[/card] +[card] +name=Meng Huo, Barbarian King +auto=lord(creature[green]|myBattlefield) 1/1 other +text=Other green creatures you control get +1/+1. +mana={3}{G}{G} +type=Legendary Creature +subtype=Human Barbarian Soldier +power=4 +toughness=4 +[/card] +[card] +name=Mental Discipline +auto={1}{S(*|myhand)}:draw:1 +text={1}{U}, Discard a card: Draw a card. +mana={1}{U}{U} +type=Enchantment +[/card] +[card] +name=Mental Note +auto=deplete:2 controller +auto=draw:1 controller +text=Put the top two cards of your library into your graveyard. -- Draw a card. +mana={U} +type=Instant +[/card] +[card] +name=Mephitic Ooze +abilities=deathtouch +auto=foreach(artifact|myBattlefield)1/0 +text=Mephitic Ooze gets +1/+0 for each artifact you control. -- Whenever Mephitic Ooze deals combat damage to a creature, destroy that creature. The creature can't be regenerated. +mana={4}{B} +type=Creature +subtype=Ooze +power=0 +toughness=5 +[/card] +[card] +name=Mercadia's Downfall +auto=lord(creature[attacking]|myBattlefield) foreach(land[-basic]|opponentBattlefield) 1/0 +auto=lord(creature[attacking]|opponentBattlefield) foreach(land[-basic]|myBattlefield) 1/0 +text=Each attacking creature gets +1/+0 until end of turn for each nonbasic land defending player controls. +mana={2}{R} +type=Instant +[/card] +[card] +name=Mercenary Knight +auto=moveTo(graveyard) notatarget(this|myBattlefield) +auto=moveTo(graveyard) notatarget(*|myhand) +text=When Mercenary Knight enters the battlefield, sacrifice it unless you discard a creature card. +mana={2}{B} +type=Creature +subtype=Human Mercenary Knight +power=4 +toughness=4 +[/card] +[card] +name=Merchant Scroll +target=instant[blue]|mylibrary +auto=moveTo(myhand) +text=Search your library for a blue instant card, reveal that card, and put it into your hand. Then shuffle your library. +mana={1}{U} +type=Sorcery +[/card] +[card] +name=Merchant of Secrets +auto=draw:1 +text=When Merchant of Secrets enters the battlefield, draw a card. +mana={2}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Merfolk Assassin +auto={T}:destroy target(creature[islandwalk]) +text={T}: Destroy target creature with islandwalk. +mana={U}{U} +type=Creature +subtype=Merfolk Assassin +power=1 +toughness=2 +[/card] +[card] +name=Merfolk Seastalkers +abilities=islandwalk +auto={2}{U}:tap target(creature[-flying]) +text=Islandwalk -- {2}{U}: Tap target creature without flying. +mana={3}{U} +type=Creature +subtype=Merfolk Scout +power=2 +toughness=3 +[/card] +[card] +name=Merfolk Sovereign +auto=lord(merfolk|myBattlefield) 1/1 other +auto={T}:unblockable target(merfolk) other +text=Other Merfolk creatures you control get +1/+1. -- {T}: Target Merfolk creature is unblockable this turn. +mana={1}{U}{U} +type=Creature +subtype=Merfolk +power=2 +toughness=2 +[/card] +[card] +name=Merfolk Traders +auto=draw:1 +auto=moveTo(graveyard) notatarget(*|myhand) +text=When Merfolk Traders enters the battlefield, draw a card, then discard a card. +mana={1}{U} +type=Creature +subtype=Merfolk +power=1 +toughness=2 +[/card] +[card] +name=Merfolk of the Pearl Trident +mana={U} +type=Creature +subtype=Merfolk +power=1 +toughness=1 +[/card] +[card] +name=Merrow Commerce +auto=@each opponent beginofturn:may untap all(merfolk|myBattlefield) +#@each my end did not work! cleanup, too +text=At the beginning of your end step, untap all Merfolk you control. +mana={1}{U} +type=Tribal Enchantment +subtype=Merfolk +[/card] +[card] +name=Merrow Levitator +auto={T}:flying target(creature) +auto=@movedTo(*[blue]|mystack):may untap +text={T}: Target creature gains flying until end of turn. -- Whenever you cast a blue spell, you may untap Merrow Levitator. +mana={3}{U} +type=Creature +subtype=Merfolk Wizard +power=2 +toughness=3 +[/card] +[card] +name=Merrow Reejerey +auto=lord(merfolk|myBattlefield) 1/1 other +auto=@movedTo(merfolk|mystack):may tap target(*) +auto=@movedTo(merfolk|mystack):may untap target(*) +text=Other Merfolk creatures you control get +1/+1. -- Whenever you cast a Merfolk spell, you may tap or untap target permanent. +mana={2}{U} +type=Creature +subtype=Merfolk Soldier +power=2 +toughness=2 +[/card] +[card] +name=Merrow Witsniper +auto=deplete:1 target(player) +text=When Merrow Witsniper enters the battlefield, target player puts the top card of his or her library into his or her graveyard. +mana={U} +type=Creature +subtype=Merfolk Rogue +power=1 +toughness=1 +[/card] +[card] +name=Mesa Enchantress +auto=@movedTo(enchantment|mystack): may draw:1 controller +text=Whenever you cast an enchantment spell, you may draw a card. +mana={1}{W}{W} +type=Creature +subtype=Human Druid +power=0 +toughness=2 +[/card] +[card] +name=Mesa Falcon +abilities=flying +auto={1}{W}:0/1 +text=Flying -- {1}{W}: Mesa Falcon gets +0/+1 until end of turn. +mana={1}{W} +type=Creature +subtype=Bird +power=1 +toughness=1 +[/card] +[card] +name=Messenger Falcons +abilities=flying +auto=draw:1 +text=Flying -- When Messenger Falcons enters the battlefield, draw a card. +mana={2}{GU}{W} +type=Creature +subtype=Bird +power=2 +toughness=2 +[/card] +[card] +name=Metal Fatigue +auto=tap all(artifact) +text=Tap all artifacts. +mana={2}{W} +type=Instant +[/card] +[card] +name=Metallic Sliver +mana={1} +type=Artifact Creature +subtype=Sliver +power=1 +toughness=1 +[/card] +[card] +name=Metallurgeon +auto={W}{T}:Regenerate target(artifact) +text={W}, {T}: Regenerate target artifact. +mana={1}{W} +type=Artifact Creature +subtype=Human Artificer +power=1 +toughness=2 +[/card] +[card] +name=Metamorphic Wurm +auto=aslongas(*|mygraveyard) 4/4 >6 +text=Threshold - Metamorphic Wurm gets +4/+4 as long as seven or more cards are in your graveyard. +mana={3}{G}{G} +type=Creature +subtype=Elephant Wurm +power=3 +toughness=3 +[/card] +[card] +name=Metathran Soldier +abilities=unblockable +text=Metathran Soldier is unblockable. +mana={1}{U} +type=Creature +subtype=Metathran Soldier +power=1 +toughness=1 +[/card] +[card] +name=Metathran Zombie +auto={B}:regenerate +text={B}: Regenerate Metathran Zombie. +mana={1}{U} +type=Creature +subtype=Metathran Zombie +power=1 +toughness=1 +[/card] +[card] +name=Meteor Crater +auto=aslongas(*[white]|myBattlefield) {T}:Add {W} +auto=aslongas(*[blue]|myBattlefield) {T}:Add {U} +auto=aslongas(*[black]|myBattlefield) {T}:Add {B} +auto=aslongas(*[red]|myBattlefield) {T}:Add {R} +auto=aslongas(*[green]|myBattlefield) {T}:Add {G} +text={T}: Choose a color of a permanent you control. Add one mana of that color to your mana pool. +type=Land +[/card] +[card] +name=Midnight Banshee +abilities=wither +auto=@each my upkeep:all(creature[-black]) counter(-1/-1) +text=Wither (This deals damage to creatures in the form of -1/-1 counters.) -- At the beginning of your upkeep, put a -1/-1 counter on each nonblack creature. +mana={3}{B}{B}{B} +type=Creature +subtype=Spirit +power=5 +toughness=5 +[/card] +[card] +name=Midnight Charm +auto=may damage:1 target(creature) && life:1 controller +auto=may first strike target(creature) +auto=may tap target(creature) +text=Choose one - Midnight Charm deals 1 damage to target creature and you gain 1 life; or target creature gains first strike until end of turn; or tap target creature. +mana={B} +type=Instant +[/card] +[card] +name=Midnight Covenant +target=creature +auto={B}:1/1 +text=Enchant creature -- Enchanted creature has "{B}: This creature gets +1/+1 until end of turn." +mana={1}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Might Sliver +auto=lord(sliver) 2/2 +text=All Sliver creatures get +2/+2. +mana={4}{G} +type=Creature +subtype=Sliver +power=2 +toughness=2 +[/card] +[card] +name=Might Weaver +auto={2}:trample target(creature[red;white]) +text={2}: Target red or white creature gains trample until end of turn. (If the creature would deal enough damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player or planeswalker.) +mana={1}{G} +type=Creature +subtype=Human Wizard +power=2 +toughness=1 +[/card] +[card] +name=Might of Alara +target=Creature +auto=aslongas(forest|myBattlefield) 1/1 +auto=aslongas(mountain|myBattlefield) 1/1 +auto=aslongas(plains|myBattlefield) 1/1 +auto=aslongas(swamp|myBattlefield) 1/1 +auto=aslongas(island|myBattlefield) 1/1 +text=Domain - Target creature gets +1/+1 until end of turn for each basic land type among lands you control. +mana={G} +type=Instant +[/card] +[card] +name=Might of Oaks +target=creature +auto=7/7 +text=Target creature gets +7/+7 until end of turn. +mana={3}{G} +type=Instant +[/card] +[card] +name=Mightstone +auto=lord(creature[attacking]) 1/0 +text=Attacking creatures get +1/+0. +mana={4} +type=Artifact +[/card] +[card] +name=Mikokoro, Center of the Sea +auto={T}:Add {1} +auto={2}{T}:draw:1 controller && draw:1 opponent +text={T}: Add {1} to your mana pool. -- {2}, {T}: Each player draws a card. +type=Legendary Land +[/card] +[card] +name=Millikin +auto={T}:Add:{1} && deplete:1 controller +text={T}, Put the top card of your library into your graveyard: Add {1} to your mana pool. +mana={2} +type=Artifact Creature +subtype=Construct +power=0 +toughness=1 +[/card] +[card] +name=Millstone +auto={2}{T}:deplete:2 target(player) +text={2}, {T}: Target player puts the top two cards of his or her library into his or her graveyard. +mana={2} +type=Artifact +[/card] +[card] +name=Minamo, School at Water's Edge +auto={T}:Add{U} +auto={U}{T}:Untap target(*[legendary]) +text={T}: Add {U} to your mana pool. -- {U}, {T}: Untap target legendary permanent. +type=Legendary Land +[/card] +[card] +name=Mind Control +target=creature +alias=1194 +text=Enchant creature -- You control enchanted creature. +mana={3}{U}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Mind Knives +target=player +auto=discard:1 +text=Target opponent discards a card at random. +mana={1}{B} +type=Sorcery +[/card] +[card] +name=Mind Over Matter +auto={S(*|myhand)}:tap target(artifact,creature,land) +auto={S(*|myhand)}:untap target(artifact,creature,land) +text=Discard a card: You may tap or untap target artifact, creature, or land. +mana={2}{U}{U}{U}{U} +type=Enchantment +[/card] +[card] +name=Mind Shatter +target=player +alias=1167 +text=Target player discards X cards at random. +mana={X}{B}{B} +type=Sorcery +[/card] +[card] +name=Mind Spring +auto=draw:X controller +text=Draw X cards. +mana={X}{U}{U} +type=Sorcery +[/card] +[card] +name=Mind Stone +auto={T}:Add{1} +auto={1}{T}{S}:draw:1 +text={T}: Add {1} to your mana pool. -- {1}, {T}, Sacrifice Mind Stone: Draw a card. +mana={2} +type=Artifact +[/card] +[card] +name=Mind Twist +target=player +alias=1167 +text=Target player discards X cards at random. +mana={X}{B} +type=Sorcery +[/card] +[card] +name=Mindless Automaton +auto=counter(1/1,2) +auto={1}{S(*|myhand)}:counter(1/1) +auto={0}:counter(1/1,-2) && draw:1 controller +text=Mindless Automaton enters the battlefield with two +1/+1 counters on it. -- {1}, Discard a card: Put a +1/+1 counter on Mindless Automaton. -- Remove two +1/+1 counters from Mindless Automaton: Draw a card. +mana={4} +type=Artifact Creature +subtype=Construct +power=0 +toughness=0 +[/card] +[card] +name=Mindless Null +abilities=cantblock +auto=aslongas(vampire|myBattlefield) -cantblock +text=Mindless Null can't block unless you control a Vampire. +mana={2}{B} +type=Creature +subtype=Zombie +power=2 +toughness=2 +[/card] +[card] +name=Mindslicer +auto=@movedto(this|graveyard) from(battlefield):moveto(graveyard) all(*|myhand) +auto=@movedto(this|graveyard) from(battlefield):moveto(graveyard) all(*|opponenthand) +text=When Mindslicer is put into a graveyard from the battlefield, each player discards his or her hand. +mana={2}{B}{B} +type=Creature +subtype=Horror +power=4 +toughness=3 +[/card] +[card] +name=Mindwrack Liege +auto=lord(creature[blue]|myBattlefield) 1/1 other +auto=lord(creature[red]|myBattlefield) 1/1 other +auto={UR}{UR}{UR}{UR}:moveTo(myBattlefield) target(creature[blue;red]|myhand) +text=Other blue creatures you control get +1/+1. -- Other red creatures you control get +1/+1. -- {(u/r){(u/r){(u/r){(u/r)}: You may put a blue or red creature card from your hand onto the battlefield. +mana={3}{UR}{UR}{UR} +type=Creature +subtype=Horror +power=4 +toughness=4 +[/card] +[card] +name=Mine Bearer +auto={T}{S}:destroy target(creature[attacking]) +text={T}, Sacrifice Mine Bearer: Destroy target attacking creature. +mana={2}{W} +type=Creature +subtype=Human Soldier +power=1 +toughness=1 +[/card] +[card] +name=Minion of Leshrac +abilities=protection from black +auto={T}:destroy target(creature,land) +alias=2474 +text=Protection from black -- At the beginning of your upkeep, Minion of Leshrac deals 5 damage to you unless you sacrifice a creature other than Minion of Leshrac. If Minion of Leshrac deals damage to you this way, tap it. -- {T}: Destroy target creature or land. +mana={4}{B}{B}{B} +type=Creature +subtype=Demon Minion +power=5 +toughness=5 +[/card] +[card] +name=Minions' Murmurs +auto=foreach(creature|myBattlefield) draw:1 +auto=foreach(creature|myBattlefield) life:-1 +text=You draw X cards and you lose X life, where X is the number of creatures you control. +mana={2}{B}{B} +type=Sorcery +[/card] +[card] +name=Minotaur Tactician +abilities=haste +auto=aslongas(creature[white]|myBattlefield) 1/1 +auto=aslongas(creature[blue]|myBattlefield) 1/1 +text=Haste -- Minotaur Tactician gets +1/+1 as long as you control a white creature. -- Minotaur Tactician gets +1/+1 as long as you control a blue creature. +mana={3}{R} +type=Creature +subtype=Minotaur +power=1 +toughness=1 +[/card] +[card] +name=Minotaur Warrior +mana={2}{R} +type=Creature +subtype=Minotaur Warrior +power=2 +toughness=3 +[/card] +[card] +name=Miraculous Recovery +target=creature|mygraveyard +auto=moveTo(myBattlefield) +auto=counter(1/1) +text=Return target creature card from your graveyard to the battlefield with a +1/+1 counter on it. +mana={4}{W} +type=Instant +[/card] +[card] +name=Mire Blight +target=creature +auto=@damaged(mytgt):destroy(mytgt) +text=Enchant creature -- When enchanted creature is dealt damage, destroy it. +mana={B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Mire Boa +abilities=swampwalk +auto={G}:regenerate +text=Swampwalk -- {G}: Regenerate Mire Boa. +mana={1}{G} +type=Creature +subtype=Snake +power=2 +toughness=1 +[/card] +[card] +name=Mire Kavu +auto=aslongas(swamp|myBattlefield) 1/1 +text=Mire Kavu gets +1/+1 as long as you control a Swamp. +mana={3}{R} +type=Creature +subtype=Kavu +power=3 +toughness=2 +[/card] +[card] +name=Mire Shade +auto={B}{S(swamp|myBattlefield)}:counter(1/1) asSorcery +text={B}, Sacrifice a Swamp: Put a +1/+1 counter on Mire Shade. Activate this ability only any time you could cast a sorcery. +mana={1}{B} +type=Creature +subtype=Shade +power=1 +toughness=1 +[/card] +[card] +name=Mirri the Cursed +abilities=flying,first strike,haste +auto=@damaged(creature) from(this):counter(1/1,1) +text=Flying, first strike, haste -- Whenever Mirri the Cursed deals combat damage to a creature, put a +1/+1 counter on Mirri the Cursed. +mana={2}{B}{B} +type=Legendary Creature +subtype=Vampire Cat +power=3 +toughness=2 +[/card] +[card] +name=Mirri, Cat Warrior +abilities=first strike,forestwalk,vigilance +text=First strike, forestwalk, vigilance (This creature deals combat damage before creatures without first strike, it's unblockable as long as defending player controls a Forest, and attacking doesn't cause this creature to tap.) +mana={1}{G}{G} +type=Legendary Creature +subtype=Cat Warrior +power=2 +toughness=3 +[/card] +[card] +name=Mirror Wall +abilities=defender +auto={W}:-defender +text=Defender (This creature can't attack.) -- {W}: Mirror Wall can attack this turn as though it didn't have defender. +mana={3}{U} +type=Creature +subtype=Wall +power=3 +toughness=4 +[/card] +[card] +name=Mischievous Poltergeist +abilities=flying +auto={0}:regenerate && life:-1 controller +text=Flying -- Pay 1 life: Regenerate Mischievous Poltergeist. +mana={2}{B} +type=Creature +subtype=Spirit +power=1 +toughness=1 +[/card] +[card] +name=Misers' Cage +auto=@each opponent upkeep:aslongas(*|opponenthand) damage:2 opponent >4 +text=At the beginning of each opponent's upkeep, if that player has five or more cards in hand, Misers' Cage deals 2 damage to him or her. +mana={3} +type=Artifact +[/card] +[card] +name=Misery Charm +auto=may destroy target(cleric) +auto=may moveTo(myHand) target(cleric|myGraveyard) +auto=may life:-2 opponent +text=Choose one - Destroy target Cleric; or return target Cleric card from your graveyard to your hand; or target player loses 2 life. +mana={B} +type=Instant +[/card] +[card] +name=Misfortune's Gain +target=creature +auto=destroy && life:4 targetController +text=Destroy target creature. Its owner gains 4 life. +mana={3}{W} +type=Sorcery +[/card] +[card] +name=Mishra's Factory +auto={T}:add{1} +auto={1}:becomes(Artifact Creature Assembly-Worker,2/2) ueot +auto={T}:1/1 target(assembly-worker) +text={T}: Add {1} to your mana pool. -- {1}: Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land. -- {T}: Target Assembly-Worker creature gets +1/+1 until end of turn. +type=Land +[/card] +[card] +name=Misshapen Fiend +abilities=flying +text=Flying +mana={1}{B} +type=Creature +subtype=Horror Mercenary +power=1 +toughness=1 +[/card] +[card] +name=Mist Leopard +abilities=shroud +text=Shroud (This creature can't be the target of spells or abilities.) +mana={3}{G} +type=Creature +subtype=Cat +power=3 +toughness=2 +[/card] +[card] +name=Mistmeadow Skulk +abilities=lifelink +auto=protection from(*[manacost>=3]) +text=Lifelink, protection from converted mana cost 3 or greater +mana={1}{W} +type=Creature +subtype=Kithkin Rogue +power=1 +toughness=1 +[/card] +[card] +name=Mistral Charger +abilities=flying +text=Flying +mana={1}{W} +type=Creature +subtype=Pegasus +power=2 +toughness=1 +[/card] +[card] +name=Misty Rainforest +auto={T}{S}:moveTo(myBattlefield) target(forest,island|mylibrary) && life:-1 controller +text={T}, Pay 1 life, Sacrifice Misty Rainforest: Search your library for a Forest or Island card and put it onto the battlefield. Then shuffle your library. +type=Land +[/card] +[card] +name=Mnemonic Nexus +auto=moveto(opponentlibrary) all(*|opponentgraveyard) && shuffle opponent +auto=moveto(mylibrary) all(*|mygraveyard) && shuffle controller +text=Each player shuffles his or her graveyard into his or her library. +mana={3}{U} +type=Instant +[/card] +[card] +name=Mnemonic Sliver +auto=lord(sliver) {2}{S}:draw:1 +text=All Slivers have "{2}, Sacrifice this permanent: Draw a card." +mana={2}{U} +type=Creature +subtype=Sliver +power=2 +toughness=2 +[/card] +[card] +name=Moaning Spirit +abilities=flying +text=Flying +mana={2}{B} +type=Creature +subtype=Spirit +power=2 +toughness=1 +[/card] +[card] +name=Moat +auto=lord(creature[-flying]) cantattack +text=Creatures without flying can't attack. +mana={2}{W}{W} +type=Enchantment +[/card] +[card] +name=Mob Justice +target=player +auto=foreach(creature|myBattlefield) damage:1 +text=Mob Justice deals damage to target player equal to the number of creatures you control. +mana={1}{R} +type=Sorcery +[/card] +[card] +name=Mobile Fort +abilities=defender +auto={3}:3/-1 && -defender limit:1 +text=Defender (This creature can't attack.) -- {3}: Mobile Fort gets +3/-1 until end of turn and can attack this turn as though it didn't have defender. Activate this ability only once each turn. +mana={4} +type=Artifact Creature +subtype=Wall +power=0 +toughness=6 +[/card] +[card] +name=Mobilization +auto={2}{W}:token(Soldier,creature soldier, 1/1,white) +auto=lord(soldier) vigilance +text=Soldier creatures have vigilance. (Attacking doesn't cause them to tap.) -- {2}{W}: Put a 1/1 white Soldier creature token onto the battlefield. +mana={2}{W} +type=Enchantment +[/card] +[card] +name=Mobilize +auto=untap all(creature|myBattlefield) +text=Untap all creatures you control. +mana={G} +type=Sorcery +[/card] +[card] +name=Mogg Bombers +auto=@movedTo(creature|battlefield):bury all(this) && damage:3 target(player) +text=When another creature enters the battlefield, sacrifice Mogg Bombers. If you do, it deals 3 damage to target player. +mana={3}{R} +type=Creature +subtype=Goblin +power=3 +toughness=4 +[/card] +[card] +name=Mogg Conscripts +abilities=cantattack +auto=@movedTo(creature|mystack):-cantattack ueot +text=Mogg Conscripts can't attack unless you've cast a creature spell this turn. +mana={R} +type=Creature +subtype=Goblin +power=2 +toughness=2 +[/card] +[card] +name=Mogg Fanatic +auto={S}:Damage:1 target(creature,player) +text=Sacrifice Mogg Fanatic: Mogg Fanatic deals 1 damage to target creature or player. +mana={R} +type=Creature +subtype=Goblin +power=1 +toughness=1 +[/card] +[card] +name=Mogg Flunkies +abilities=cantattack,cantblock +auto=aslongas(creature[attacking]|myBattlefield) -cantattack +auto=aslongas(creature[blocking]|myBattlefield) -cantblock +text=Mogg Flunkies can't attack or block alone. +mana={1}{R} +type=Creature +subtype=Goblin +power=3 +toughness=3 +[/card] +[card] +name=Mogg Jailer +auto=aslongas(creature[power<=2;-tapped]|opponentBattlefield) cantattack +text=Mogg Jailer can't attack if defending player controls an untapped creature with power 2 or less. +mana={1}{R} +type=Creature +subtype=Goblin +power=2 +toughness=2 +[/card] +[card] +name=Mogg Raider +auto={S(goblin|myBattlefield)}:1/1 target(creature) +text=Sacrifice a Goblin: Target creature gets +1/+1 until end of turn. +mana={R} +type=Creature +subtype=Goblin +power=1 +toughness=1 +[/card] +[card] +name=Mogg Sentry +auto=@movedTo(*|opponentstack):2/2 ueot +text=Whenever an opponent casts a spell, Mogg Sentry gets +2/+2 until end of turn. +mana={R} +type=Creature +subtype=Goblin Warrior +power=1 +toughness=1 +[/card] +[card] +name=Mogg Squad +auto=foreach(creature|battlefield) -1/-1 other +text=Mogg Squad gets -1/-1 for each other creature on the battlefield. +mana={1}{R} +type=Creature +subtype=Goblin +power=3 +toughness=3 +[/card] +[card] +name=Moggcatcher +auto={3}{T}:moveTo(myBattlefield) target(goblin[-instant;-sorcery]|mylibrary) +text={3}, {T}: Search your library for a Goblin permanent card and put that card onto the battlefield. Then shuffle your library. +mana={2}{R}{R} +type=Creature +subtype=Human Mercenary +power=2 +toughness=2 +[/card] +[card] +name=Mold Adder +auto=@movedTo(*[black;blue]|opponentStack):may counter(1/1) +text=Whenever an opponent casts a blue or black spell, you may put a +1/+1 counter on Mold Adder. +mana={G} +type=Creature +subtype=Fungus Snake +power=1 +toughness=1 +[/card] +[card] +name=Mold Shambler +kicker={1}{G} +auto=kicker destroy target(*[-creature]) +text=Kicker {1}{G} (You may pay an additional {1}{G} as you cast this spell.) -- When Mold Shambler enters the battlefield, if it was kicked, destroy target noncreature permanent. +mana={3}{G} +type=Creature +subtype=Fungus Beast +power=3 +toughness=3 +[/card] +[card] +name=Molimo, Maro-Sorcerer +abilities=trample +auto=foreach(land|myBattlefield) 1/1 +text=Trample (If this creature would deal enough damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player or planeswalker.) -- Molimo, Maro-Sorcerer's power and toughness are each equal to the number of lands you control. +mana={4}{G}{G}{G} +type=Legendary Creature +subtype=Elemental +power=* +toughness=* +[/card] +[card] +name=Molten Frame +target=creature[artifact] +auto=destroy +autohand={2}:cycling +text=Destroy target artifact creature. -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={1}{R} +type=Instant +[/card] +[card] +name=Molten Ravager +auto={R}:1/0 +text={R}: Molten Ravager gets +1/+0 until end of turn. +mana={2}{R} +type=Creature +subtype=Elemental +power=0 +toughness=4 +[/card] +[card] +name=Molting Skin +auto={0}:moveTo(ownerhand) all(this) && regenerate target(creature) limit:1 +text=Return Molting Skin to its owner's hand: Regenerate target creature. +mana={2}{G} +type=Enchantment +[/card] +[card] +name=Monk Idealist +auto=moveTo(myhand) target(enchantment|mygraveyard) +text=When Monk Idealist enters the battlefield, return target enchantment card from your graveyard to your hand. +mana={2}{W} +type=Creature +subtype=Human Monk Cleric +power=2 +toughness=2 +[/card] +[card] +name=Monk Realist +auto=destroy target(enchantment) +text=When Monk Realist enters the battlefield, destroy target enchantment. +mana={1}{W} +type=Creature +subtype=Human Monk Cleric +power=1 +toughness=1 +[/card] +[card] +name=Mons's Goblin Raiders +mana={R} +type=Creature +subtype=Goblin +power=1 +toughness=1 +[/card] +[card] +name=Monsoon +auto=@each my endofturn:foreach(island[-tapped]|myBattlefield) damage:1 controller +auto=@each opponent endofturn:foreach(island[-tapped]|opponentBattlefield) damage:1 opponent +auto=@each my cleanup:tap all(island[-tapped]|myBattlefield) +auto=@each opponent cleanup:tap all(island[-tapped]|opponentBattlefield) +text=At the beginning of each player's end step, tap all untapped Islands that player controls and Monsoon deals X damage to the player, where X is the number of Islands tapped this way. +mana={2}{R}{G} +type=Enchantment +[/card] +[card] +name=Monstrify +target=creature +auto=4/4 +autograveyard={3}{G}{S(land|myhand)}:4/4 target(creature) asSorcery +text=Target creature gets +4/+4 until end of turn. -- Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) +mana={3}{G} +type=Sorcery +[/card] +[card] +name=Monstrous Carabid +abilities=mustattack +autohand={BR}:cycling +text=Monstrous Carabid attacks each turn if able. -- Cycling {(b/r)} ({(b/r)}, Discard this card: Draw a card.) +mana={3}{B}{R} +type=Creature +subtype=Insect +power=4 +toughness=4 +[/card] +[card] +name=Monstrous Growth +target=creature +auto=4/4 +text=Target creature gets +4/+4 until end of turn. +mana={1}{G} +type=Sorcery +[/card] +[card] +name=Moon Sprite +abilities=flying +text=Flying +mana={1}{G} +type=Creature +subtype=Faerie +power=1 +toughness=1 +[/card] +[card] +name=Moonglove Extract +auto={S}:damage:2 target(creature,player) +text=Sacrifice Moonglove Extract: Moonglove Extract deals 2 damage to target creature or player. +mana={3} +type=Artifact +[/card] +[card] +name=Moonglove Winnower +abilities=deathtouch +text=Deathtouch (Creatures dealt damage by this creature are destroyed. You can divide this creature's combat damage among any of the creatures blocking or blocked by it.) +mana={3}{B} +type=Creature +subtype=Elf Rogue +power=2 +toughness=3 +[/card] +[card] +name=Moonlit Strider +auto={S}:protection from white target(creature|myBattlefield) +auto={S}:protection from blue target(creature|myBattlefield) +auto={S}:protection from black target(creature|myBattlefield) +auto={S}:protection from red target(creature|myBattlefield) +auto={S}:protection from green target(creature|myBattlefield) +auto=@movedTo(this|mygraveyard) from(myBattlefield):may moveTo(myhand) target(other spirit[manacost<=3]|mygraveyard) +text=Sacrifice Moonlit Strider: Target creature you control gains protection from the color of your choice until end of turn. -- Soulshift 3 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 3 or less from your graveyard to your hand.) +mana={3}{W} +type=Creature +subtype=Spirit +power=1 +toughness=4 +[/card] +[card] +name=Moonlit Wake +auto=@movedTo(graveyard) from(creature|battlefield):life:1 controller +text=Whenever a creature is put into a graveyard from the battlefield, you gain 1 life. +mana={2}{W} +type=Enchantment +[/card] +[card] +name=Moonwing Moth +abilities=flying +auto={W}:0/1 +text=Flying -- {W}: Moonwing Moth gets +0/+1 until end of turn. +mana={1}{W}{W} +type=Creature +subtype=Insect +power=2 +toughness=1 +[/card] +[card] +name=Moor Fiend +abilities=swampwalk +text=Swampwalk +mana={3}{B} +type=Creature +subtype=Horror +power=3 +toughness=3 +[/card] +[card] +name=Moorish Cavalry +abilities=trample +text=Trample +mana={2}{W}{W} +type=Creature +subtype=Human Knight +power=3 +toughness=3 +[/card] +[card] +name=Morale +auto=lord(creature[attacking]) 1/1 +text=Attacking creatures get +1/+1 until end of turn. +mana={1}{W}{W} +type=Instant +[/card] +[card] +name=Morbid Bloom +target=creature|graveyard +auto=moveto(exile) +auto=token(Saproling,Creature Saproling,1/1,green)*t +text=Exile target creature card from a graveyard, then put X 1/1 green Saproling creature tokens onto the battlefield, where X is the exiled card's toughness. +mana={4}{B}{G} +type=Sorcery +[/card] +[card] +name=Morgue Thrull +auto={S}:deplete:3 controller +text=Sacrifice Morgue Thrull: Put the top three cards of your library into your graveyard. +mana={2}{B} +type=Creature +subtype=Thrull +power=2 +toughness=2 +[/card] +[card] +name=Morgue Toad +auto={S}:Add {U}{R} +text=Sacrifice Morgue Toad: Add {U}{R} to your mana pool. +mana={2}{B} +type=Creature +subtype=Frog +power=2 +toughness=2 +[/card] +[card] +name=Moriok Rigger +auto=@movedTo(artifact|graveyard) from(battlefield):may counter(1/1) +text=Whenever an artifact is put into a graveyard from the battlefield, you may put a +1/+1 counter on Moriok Rigger. +mana={2}{B} +type=Creature +subtype=Human Rogue Rigger +power=2 +toughness=2 +[/card] +[card] +name=Moriok Scavenger +auto=may moveTo(myhand) target(artifact|mygraveyard) +text=When Moriok Scavenger enters the battlefield, you may return target artifact creature card from your graveyard to your hand. +mana={3}{B} +type=Creature +subtype=Human Rogue +power=2 +toughness=3 +[/card] +[card] +name=Morningtide +auto=moveto(exile) all(*|graveyard) +text=Exile all cards from all graveyards. +mana={1}{W} +type=Sorcery +[/card] +[card] +name=Moroii +abilities=flying +auto=@each my upkeep:life:-1 controller +text=Flying -- At the beginning of your upkeep, you lose 1 life. +mana={2}{U}{B} +type=Creature +subtype=Vampire +power=4 +toughness=4 +[/card] +[card] +name=Morphling +auto={U}:untap +auto={U}:flying +auto={U}:shroud +auto={1}:1/-1 +auto={1}:-1/1 +text={U}: Untap Morphling. -- {U}: Morphling gains flying until end of turn. -- {U}: Morphling gains shroud until end of turn. (It can't be the target of spells or abilities.) -- {1}: Morphling gets +1/-1 until end of turn. -- {1}: Morphling gets -1/+1 until end of turn. +mana={3}{U}{U} +type=Creature +subtype=Shapeshifter +power=3 +toughness=3 +[/card] +[card] +name=Mortal Wound +target=creature +auto=@damaged(mytgt):destroy +text=Enchant creature -- When enchanted creature is dealt damage, destroy it. +mana={G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Mortify +target=creature,enchantment +auto=destroy +text=Destroy target creature or enchantment. +mana={1}{W}{B} +type=Instant +[/card] +[card] +name=Mortiphobia +auto={1}{B}{S(*|myHand)}:moveto(exile) target(*|graveyard) +auto={1}{B}{S}:moveto(exile) target(*|graveyard) +text={1}{B}, Discard a card: Exile target card from a graveyard. -- {1}{B}, Sacrifice Mortiphobia: Exile target card from a graveyard. +mana={1}{B}{B} +type=Enchantment +[/card] +[card] +name=Mortivore +auto={B}:regenerate +auto=foreach(creature|graveyard) 1/1 +text=Mortivore's power and toughness are each equal to the number of creature cards in all graveyards. -- {B}: Regenerate Mortivore. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) +mana={2}{B}{B} +type=Creature +subtype=Lhurgoyf +power=* +toughness=* +[/card] +[card] +name=Mosquito Guard +abilities=first strike +autohand={1}{W}{S}:counter(1/1,1) target(creature) +text=First strike -- Reinforce 1 - {1}{W} ({1}{W}, Discard this card: Put a +1/+1 counter on target creature.) +mana={W} +type=Creature +subtype=Kithkin Soldier +power=1 +toughness=1 +[/card] +[card] +name=Moss Diamond +auto=tap +auto={T}:Add {G} +text=Moss Diamond enters the battlefield tapped. -- {T}: Add {G} to your mana pool. +mana={2} +type=Artifact +[/card] +[card] +name=Moss Kami +abilities=trample +text=Trample +mana={5}{G} +type=Creature +subtype=Spirit +power=5 +toughness=5 +[/card] +[card] +name=Moss Monster +mana={3}{G}{G} +type=Creature +subtype=Elemental +power=3 +toughness=6 +[/card] +[card] +name=Mossfire Egg +auto={2}{T}{S}:Add{R}{G} && Draw:1 +text={2}, {T}, Sacrifice Mossfire Egg: Add {R}{G} to your mana pool. Draw a card. +mana={1} +type=Artifact +[/card] +[card] +name=Mossfire Valley +auto={1}{T}:Add {R}{G} +text={1}, {T}: Add {R}{G} to your mana pool. +type=Land +[/card] +[card] +name=Mosstodon +auto={1}:trample target(creature[power>=5]) +text={1}: Target creature with power 5 or greater gains trample until end of turn. +mana={4}{G} +type=Creature +subtype=Plant Elephant +power=5 +toughness=3 +[/card] +[card] +name=Mother of Runes +auto={T}:protection from white target(creature|myBattlefield) +auto={T}:protection from blue target(creature|myBattlefield) +auto={T}:protection from black target(creature|myBattlefield) +auto={T}:protection from red target(creature|myBattlefield) +auto={T}:protection from green target(creature|myBattlefield) +text={T}: Target creature you control gains protection from the color of your choice until end of turn. +mana={W} +type=Creature +subtype=Human Cleric +power=1 +toughness=1 +[/card] +[card] +name=Mothrider Samurai +abilities=flying +auto=rampage(1/1,0) +auto=rampage(-1/-1,1) +auto=lord(mothrider samurai[blocking]|mybattlefield) 1/1 +auto=lord(other mothrider samurai[blocking]|mybattlefield) -1/-1 +text=Flying -- Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) +mana={3}{W} +type=Creature +subtype=Human Samurai +power=2 +toughness=2 +[/card] +[card] +name=Mountain +auto={T}: Add {R} +text=R +type=Basic Land +subtype=Mountain +[/card] +[card] +name=Mountain Bandit +abilities=haste +text=Haste +mana={R} +type=Creature +subtype=Human Soldier Rogue +power=1 +toughness=1 +[/card] +[card] +name=Mountain Goat +abilities=mountainwalk +text=Mountainwalk +mana={R} +type=Creature +subtype=Goat +power=1 +toughness=1 +[/card] +[card] +name=Mountain Valley +auto=tap +auto={T}{S}:moveTo(myBattlefield) target(mountain,forest|myLibrary) +text=Mountain Valley enters the battlefield tapped. -- {T}, Sacrifice Mountain Valley: Search your library for a Mountain or Forest card and put it onto the battlefield. Then shuffle your library. +type=Land +[/card] +[card] +name=Mountain Yeti +abilities=mountainwalk,protection from white +text=Mountainwalk, protection from white +mana={2}{R}{R} +type=Creature +subtype=Yeti +power=3 +toughness=3 +[/card] +[card] +name=Mournful Zombie +auto={W}{T}:life:1 target(player) +text={W}, {T}: Target player gains 1 life. +mana={2}{B} +type=Creature +subtype=Zombie +power=2 +toughness=1 +[/card] +[card] +name=Mourning +target=creature +auto=-2/0 +auto={B}:moveTo(ownerhand) +text=Enchant creature -- Enchanted creature gets -2/-0. -- {B}: Return Mourning to its owner's hand. +mana={1}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Mourning Thrull +abilities=flying,lifelink +text=({(w/b)} can be paid with either {W} or {B}.) -- Flying -- Whenever Mourning Thrull deals damage, you gain that much life. +mana={1}{WB} +type=Creature +subtype=Thrull +power=1 +toughness=1 +[/card] +[card] +name=Mox Diamond +auto=moveTo(mygraveyard) notatarget(land|myhand) +auto=moveTo(mygraveyard) notatarget(this|myBattlefield) +auto=@movedTo(land|mygraveyard) from(myhand):lord(mox diamond) {T}:Add{W} && lord(mox diamond) {T}:Add{U} && lord(mox diamond) {T}:Add{B} && lord(mox diamond) {T}:Add{R} && lord(mox diamond) {T}:Add{G} +text=If Mox Diamond would enter the battlefield, you may discard a land card instead. If you do, put Mox Diamond onto the battlefield. If you don't, put it into its owner's graveyard. -- {T}: Add one mana of any color to your mana pool. +mana={0} +type=Artifact +[/card] +[card] +name=Mox Emerald +auto={T}:add{G} +text={T}: Add {G} to your mana pool. +mana={0} +type=Artifact +[/card] +[card] +name=Mox Jet +auto={T}:add{B} +text={T}: Add {B} to your mana pool. +mana={0} +type=Artifact +[/card] +[card] +name=Mox Pearl +auto={T}:add{W} +text={T}: Add {W} to your mana pool. +mana={0} +type=Artifact +[/card] +[card] +name=Mox Ruby +auto={T}:add{R} +text={T}: Add {R} to your mana pool. +mana={0} +type=Artifact +[/card] +[card] +name=Mox Sapphire +auto={T}:add{U} +text={T}: Add {U} to your mana pool. +mana={0} +type=Artifact +[/card] +[card] +name=Mtenda Griffin +abilities=flying +auto={W}{T}:moveTo(ownerhand) all(this) && moveTo(ownerhand) target(griffin|mygraveyard) myUpkeepOnly +text=Flying -- {W}, {T}: Return Mtenda Griffin to its owner's hand and return target Griffin card from your graveyard to your hand. Activate this ability only during your upkeep. +mana={3}{W} +type=Creature +subtype=Griffin +power=2 +toughness=2 +[/card] +[card] +name=Muck Rats +mana={B} +type=Creature +subtype=Rat +power=1 +toughness=1 +[/card] +[card] +name=Mudbrawler Cohort +abilities=haste +auto=aslongas(other creature[red]|myBattlefield) 1/1 +text=Haste -- Mudbrawler Cohort gets +1/+1 as long as you control another red creature. +mana={1}{R} +type=Creature +subtype=Goblin Warrior +power=1 +toughness=1 +[/card] +[card] +name=Mudbrawler Raiders +auto=cantbeblockedby(creature[blue]) +text=Mudbrawler Raiders can't be blocked by blue creatures. +mana={2}{RG}{RG} +type=Creature +subtype=Goblin Warrior +power=3 +toughness=3 +[/card] +[card] +name=Mudbutton Torchrunner +auto=@movedTo(this|graveyard)from(battlefield):damage:3 target(creature,player) +text=When Mudbutton Torchrunner is put into a graveyard from the battlefield, it deals 3 damage to target creature or player. +mana={2}{R} +type=Creature +subtype=Goblin Warrior +power=1 +toughness=1 +[/card] +[card] +name=Muddle the Mixture +target=instant,sorcery +auto=fizzle +autohand={1}{U}{U}{S}:moveTo(myhand) target(*[manacost=2]|mylibrary) asSorcery +text=Counter target instant or sorcery spell. -- Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.) +mana={U}{U} +type=Instant +[/card] +[card] +name=Multani, Maro-Sorcerer +abilities=shroud +auto=foreach(*|myhand) 1/1 +auto=foreach(*|opponenthand) 1/1 +text=Shroud (This permanent can't be the target of spells or abilities.) -- Multani's power and toughness are each equal to the total number of cards in all players' hands. +mana={4}{G}{G} +type=Legendary Creature +subtype=Elemental +power=* +toughness=* +[/card] +[card] +name=Mungha Wurm +auto=@each my untap:untap notatarget(land|myBattlefield) +auto=lord(land|myBattlefield) doesnotuntap +text=You can't untap more than one land during your untap step. +mana={2}{G}{G} +type=Creature +subtype=Wurm +power=6 +toughness=5 +[/card] +[card] +name=Murasa Pyromancer +auto=may foreach(ally|mybattlefield) damage:1 target(creature) +auto=@movedTo(ally|mybattlefield):may foreach(ally|mybattlefield) damage:1 target(creature) +text=Whenever Murasa Pyromancer or another Ally enters the battlefield under your control, you may have Murasa Pyromancer deal damage to target creature equal to the number of Allies you control. +mana={4}{R}{R} +type=Creature +subtype=Human Shaman Ally +power=3 +toughness=2 +[/card] +[card] +name=Murkfiend Liege +auto=@each opponent untap:untap all(creature[green;blue]|mybattlefield) +auto=lord(creature[green]|myBattlefield) 1/1 other +auto=lord(creature[blue]|myBattlefield) 1/1 other +text=Other green creatures you control get +1/+1. -- Other blue creatures you control get +1/+1. -- Untap all green and/or blue creatures you control during each other player's untap step. +mana={2}{GU}{GU}{GU} +type=Creature +subtype=Horror +power=4 +toughness=4 +[/card] +[card] +name=Murmuring Bosk +auto=tap +auto=aslongas(treefolk|myhand) untap +auto={T}:Add{G} +auto={T}:Add{W} && damage:1 controller +auto={T}:Add{B} && damage:1 controller +text=({T}: Add {G} to your mana pool.) -- As Murmuring Bosk enters the battlefield, you may reveal a Treefolk card from your hand. If you don't, Murmuring Bosk enters the battlefield tapped. -- {T}: Add {W} or {B} to your mana pool. Murmuring Bosk deals 1 damage to you. +type=Land +subtype=Forest +[/card] +[card] +name=Muscle Burst +target=creature +auto=3/3 +auto=foreach(muscle burst|graveyard) 1/1 +auto=foreach(diligent farmhand|graveyard) 1/1 +text=Target creature gets +X/+X until end of turn, where X is 3 plus the number of cards named Muscle Burst in all graveyards. +mana={1}{G} +type=Instant +[/card] +[card] +name=Muscle Sliver +auto=lord(sliver) 1/1 +text=All Sliver creatures get +1/+1. +mana={1}{G} +type=Creature +subtype=Sliver +power=1 +toughness=1 +[/card] +[card] +name=Mutilate +auto=foreach(swamp|myBattlefield)-1/-1 all(creature) +text=All creatures get -1/-1 until end of turn for each Swamp you control. +mana={2}{B}{B} +type=Sorcery +[/card] +[card] +name=Mycoid Shepherd +auto=@movedTo(this|graveyard) from(myBattlefield):may life:5 controller +auto=@movedTo(graveyard) from(other creature[power>=5]|myBattlefield):may life:5 controller +text=Whenever Mycoid Shepherd or another creature you control with power 5 or greater is put into a graveyard from the battlefield, you may gain 5 life. +mana={1}{G}{G}{W} +type=Creature +subtype=Fungus +power=5 +toughness=4 +[/card] +[card] +name=Myr Matrix +abilities=indestructible +auto=lord(Myr)1/1 +auto={5}:token(Myr,Artifact Creature Myr,1/1,artifact) +text=Myr Matrix is indestructible. ("Destroy" effects and lethal damage don't destroy it.) -- Myr creatures get +1/+1. -- {5}: Put a 1/1 colorless Myr artifact creature token onto the battlefield. +mana={5} +type=Artifact +[/card] +[card] +name=Myr Moonvessel +auto=@movedto(this|graveyard):add {1} +text=When Myr Moonvessel is put into a graveyard from the battlefield, add {1} to your mana pool. +mana={1} +type=Artifact Creature +subtype=Myr +power=1 +toughness=1 +[/card] +[card] +name=Myr Retriever +auto=@movedTo(this|graveyard) from(battlefield):moveTo(myhand) target(other artifact|mygraveyard) +text=When Myr Retriever is put into a graveyard from the battlefield, return another target artifact card from your graveyard to your hand. +mana={2} +type=Artifact Creature +subtype=Myr +power=1 +toughness=1 +[/card] +[card] +name=Myr Servitor +auto=@each my upkeep:moveTo(mybattlefield) all(myr servitor|mygraveyard) +auto=@each my upkeep:moveTo(opponentbattlefield) all(myr servitor|opponentgraveyard) +text=At the beginning of your upkeep, if Myr Servitor is on the battlefield, each player returns all cards named Myr Servitor from his or her graveyard to the battlefield. +mana={1} +type=Artifact Creature +subtype=Myr +power=1 +toughness=1 +[/card] +[card] +name=Mystic Crusader +abilities=protection from black,protection from red +auto=aslongas(*|mygraveyard) 1/1 >6 +auto=aslongas(*|mygraveyard) flying >6 +text=Protection from black and from red -- Threshold - As long as seven or more cards are in your graveyard, Mystic Crusader gets +1/+1 and has flying. +mana={1}{W}{W} +type=Creature +subtype=Human Nomad Mystic +power=2 +toughness=1 +[/card] +[card] +name=Mystic Decree +auto=lord(creature) -islandwalk +auto=lord(creature) -flying +auto=@movedTo(enchantment[world]|battlefield):bury +text=All creatures lose flying and islandwalk. +mana={2}{U}{U} +type=World Enchantment +[/card] +[card] +name=Mystic Denial +target=creature,sorcery|stack +auto=fizzle +text=Counter target creature or sorcery spell. +mana={1}{U}{U} +type=Instant +[/card] +[card] +name=Mystic Enforcer +abilities=protection from black +auto=aslongas(*|mygraveyard) 3/3 >6 +auto=aslongas(*|mygraveyard) flying >6 +text=Protection from black -- Threshold - As long as seven or more cards are in your graveyard, Mystic Enforcer gets +3/+3 and has flying. +mana={2}{G}{W} +type=Creature +subtype=Human Nomad Mystic +power=3 +toughness=3 +[/card] +[card] +name=Mystic Familiar +abilities=flying +auto=aslongas(*|mygraveyard) 1/1 >6 +auto=aslongas(*|mygraveyard) protection from black >6 +text=Flying -- Threshold - As long as seven or more cards are in your graveyard, Mystic Familiar gets +1/+1 and has protection from black. +mana={1}{W} +type=Creature +subtype=Bird +power=1 +toughness=2 +[/card] +[card] +name=Mystic Gate +auto={T}:Add {1} +auto={WU}{T}:Add {W}{W} +auto={WU}{T}:Add {W}{U} +auto={WU}{T}:Add {U}{U} +text={T}: Add {1} to your mana pool. -- {(w/u)}, {T}: Add {W}{W}, {W}{U}, or {U}{U} to your mana pool. +type=Land +[/card] +[card] +name=Mystic Melting +target=artifact,enchantment +auto=destroy +auto=@next upkeep:draw:1 controller +text=Destroy target artifact or enchantment. -- Draw a card at the beginning of the next turn's upkeep. +mana={3}{G} +type=Instant +[/card] +[card] +name=Mystic Penitent +abilities=vigilance +auto=aslongas(*|mygraveyard) 1/1 >6 +auto=aslongas(*|mygraveyard) flying >6 +text=Vigilance -- Threshold - As long as seven or more cards are in your graveyard, Mystic Penitent gets +1/+1 and has flying. +mana={W} +type=Creature +subtype=Human Nomad Mystic +power=1 +toughness=1 +[/card] +[card] +name=Mystic Restraints +abilities=flash +target=creature +auto=tap +auto=doesnotuntap +text=Flash -- Enchant creature -- When Mystic Restraints enters the battlefield, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step. +mana={2}{U}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Mystic Snake +abilities=flash +auto=fizzle target(*|stack) +text=Flash (You may cast this spell any time you could cast an instant.) -- When Mystic Snake enters the battlefield, counter target spell. +mana={1}{G}{U}{U} +type=Creature +subtype=Snake +power=2 +toughness=2 +[/card] +[card] +name=Mystic Zealot +auto=aslongas(*|mygraveyard) 1/1 >6 +auto=aslongas(*|mygraveyard) flying >6 +text=Threshold - As long as seven or more cards are in your graveyard, Mystic Zealot gets +1/+1 and has flying. +mana={3}{W} +type=Creature +subtype=Human Nomad Mystic +power=2 +toughness=4 +[/card] +[card] +name=Mythic Proportions +target=creature +auto=8/8 +auto=trample +text=Enchant creature -- Enchanted creature gets +8/+8 and has trample. +mana={4}{G}{G}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Nacatl Outlander +abilities=protection from blue +text=Protection from blue +mana={R}{G} +type=Creature +subtype=Cat Scout +power=2 +toughness=2 +[/card] +[card] +name=Nacatl Savage +auto=protection from(artifact) +text=Protection from artifacts +mana={1}{G} +type=Creature +subtype=Cat Warrior +power=2 +toughness=1 +[/card] +[card] +name=Nagao Bound by Honor +#The comma needed to be stripped from the name to make the card work. +#Reintroducing it requires an update to CHK/_cards.dat as well. +#Please don't correct the card name by adding a "," because then the first auto line won't work anymore and even won't work when you add an "," there, too! (0.10.1) +auto=rampage(1/1,0) +auto=rampage(-1/-1,1) +auto=lord(nagao bound by honor[blocking]|mybattlefield) 1/1 +auto=aslongas(nagao bound by honor[attacking]|myBattlefield) lord(samurai[attacking]|myBattlefield) 1/1 +text=Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) -- Whenever Nagao, Bound by Honor attacks, Samurai creatures you control get +1/+1 until end of turn. +mana={3}{W} +type=Legendary Creature +subtype=Human Samurai +power=3 +toughness=3 +[/card] +[card] +name=Nantuko Blightcutter +abilities=protection from black +auto=aslongas(*|mygraveyard) foreach(*[black]|opponentBattlefield) 1/1 >6 +text=Protection from black -- Threshold - Nantuko Blightcutter gets +1/+1 for each black permanent your opponents control as long as seven or more cards are in your graveyard. +mana={2}{G} +type=Creature +subtype=Insect Druid +power=2 +toughness=2 +[/card] +[card] +name=Nantuko Calmer +auto={G}{T}{S}:destroy target(enchantment) +auto=aslongas(*|mygraveyard) 1/1 >6 +text={G}, {T}, Sacrifice Nantuko Calmer: Destroy target enchantment. -- Threshold - Nantuko Calmer gets +1/+1 as long as seven or more cards are in your graveyard. +mana={2}{G}{G} +type=Creature +subtype=Insect Druid +power=2 +toughness=3 +[/card] +[card] +name=Nantuko Disciple +auto={G}{T}:2/2 target(creature) +text={G}, {T}: Target creature gets +2/+2 until end of turn. +mana={3}{G} +type=Creature +subtype=Insect Druid +power=2 +toughness=2 +[/card] +[card] +name=Nantuko Elder +auto={T}:Add {1}{G} +text={T}: Add {1}{G} to your mana pool. +mana={2}{G} +type=Creature +subtype=Insect Druid +power=1 +toughness=2 +[/card] +[card] +name=Nantuko Husk +auto={S(creature|myBattlefield)}:2/2 +text=Sacrifice a creature: Nantuko Husk gets +2/+2 until end of turn. +mana={2}{B} +type=Creature +subtype=Zombie Insect +power=2 +toughness=2 +[/card] +[card] +name=Nantuko Monastery +auto={T}:Add{1} +auto=aslongas(*|mygraveyard) {G}{W}:becomes(Creature Insect Monk,4/4,first strike,green,white) ueot >6 +text={T}: Add {1} to your mana pool. -- Threshold - {G}{W}: Nantuko Monastery becomes a 4/4 green and white Insect Monk creature with first strike until end of turn. It's still a land. Activate this ability only if seven or more cards are in your graveyard. +type=Land +[/card] +[card] +name=Nantuko Shade +auto={B}:1/1 +text={B}: Nantuko Shade gets +1/+1 until end of turn. +mana={B}{B} +type=Creature +subtype=Insect Shade +power=2 +toughness=1 +[/card] +[card] +name=Narcissism +auto={G}{S(*|myHand)}:2/2 target(creature) +auto={G}{S}:2/2 target(creature) +text={G}, Discard a card: Target creature gets +2/+2 until end of turn. -- {G}, Sacrifice Narcissism: Target creature gets +2/+2 until end of turn. +mana={2}{G} +type=Enchantment +[/card] +[card] +name=Narrow Escape +target=*|myBattlefield +auto=moveTo(ownerhand) +auto=life:4 controller +text=Return target permanent you control to its owner's hand. You gain 4 life. +mana={2}{W} +type=Instant +[/card] +[card] +name=Narwhal +abilities=first strike,protection from red +text=First strike, protection from red +mana={2}{U}{U} +type=Creature +subtype=Whale +power=2 +toughness=2 +[/card] +[card] +name=Nath of the Gilt-Leaf +auto=@each my upkeep:may discard:1 opponent +auto=@movedTo(*|opponentgraveyard) from(opponenthand):may token(Elf Warrior,Creature Elf Warrior,1/1,green) +text=At the beginning of your upkeep, you may have target opponent discard a card at random. -- Whenever an opponent discards a card, you may put a 1/1 green Elf Warrior creature token onto the battlefield. +mana={3}{B}{G} +type=Legendary Creature +subtype=Elf Warrior +power=4 +toughness=4 +[/card] +[card] +name=Nath's Buffoon +auto=protection from(elf) +text=Protection from Elves +mana={1}{B} +type=Creature +subtype=Goblin Rogue +power=1 +toughness=1 +[/card] +[card] +name=Natural Affinity +auto=lord(land) becomes(Creature,2/2) ueot +text=All lands become 2/2 creatures until end of turn. They're still lands. +mana={2}{G} +type=Instant +[/card] +[card] +name=Natural Emergence +auto=moveTo(ownerhand) notatarget(enchantment[red;green]|myBattlefield) +auto=@movedTo(enchantment[red;green]|myhand) from(myBattlefield):lord(land|myBattlefield) becomes(Creature,2/2,first strike) +text=When Natural Emergence enters the battlefield, return a red or green enchantment you control to its owner's hand. -- Lands you control are 2/2 creatures with first strike. They're still lands. +mana={2}{R}{G} +type=Enchantment +[/card] +[card] +name=Natural Spring +target=player +auto=life:8 +text=Target player gains 8 life. +mana={3}{G}{G} +type=Sorcery +[/card] +[card] +name=Naturalize +target=artifact,enchantment +auto=destroy +text=Destroy target artifact or enchantment. +mana={1}{G} +type=Instant +[/card] +[card] +name=Nature's Claim +target=artifact,enchantment +auto=destroy +auto=life:4 targetController +text=Destroy target artifact or enchantment. Its controller gains 4 life. +mana={G} +type=Instant +[/card] +[card] +name=Nature's Cloak +auto=lord(creature|myBattlefield) forestwalk +text=Green creatures you control gain forestwalk until end of turn. +mana={2}{G} +type=Sorcery +[/card] +[card] +name=Nature's Lore +target=forest|myLibrary +auto=moveTo(myBattlefield) +text=Search your library for a Forest card and put that card onto the battlefield. Then shuffle your library. +mana={1}{G} +type=Sorcery +[/card] +[card] +name=Nature's Resurgence +auto=foreach(creature|mygraveyard) draw:1 controller +auto=foreach(creature|opponentgraveyard) draw:1 opponent +text=Each player draws a card for each creature card in his or her graveyard. +mana={2}{G}{G} +type=Sorcery +[/card] +[card] +name=Nature's Revolt +auto=lord(land) becomes(Creature,2/2) +text=All lands are 2/2 creatures that are still lands. +mana={3}{G}{G} +type=Enchantment +[/card] +[card] +name=Nature's Ruin +auto=destroy all(creature[green]) +text=Destroy all green creatures. +mana={2}{B} +type=Sorcery +[/card] +[card] +name=Nature's Spiral +target=*|myGraveyard +auto=moveTo(myHand) +text=Return target permanent card from your graveyard to your hand. (A permanent card is an artifact, creature, enchantment, land, or planeswalker card.) +mana={1}{G} +type=Sorcery +[/card] +[card] +name=Nausea +auto=lord(creature) -1/-1 +text=All creatures get -1/-1 until end of turn. +mana={1}{B} +type=Sorcery +[/card] +[card] +name=Naya Battlemage +auto={R}{T}:2/0 target(creature) +auto={W}{T}:tap target(creature) +text={R}, {T}: Target creature gets +2/+0 until end of turn. -- {W}, {T}: Tap target creature. +mana={2}{G} +type=Creature +subtype=Human Shaman +power=2 +toughness=2 +[/card] +[card] +name=Naya Charm +auto=may damage:3 target(creature) +auto=may moveTo(ownerhand) target(*|graveyard) +auto=may tap all(creature|opponentBattlefield) +text=Choose one - Naya Charm deals 3 damage to target creature; or return target card in a graveyard to its owner's hand; or tap all creatures target player controls. +mana={R}{G}{W} +type=Instant +[/card] +[card] +name=Naya Panorama +auto={T}:Add{1} +auto={1}{T}{S}:moveTo(myBattlefield) target(mountain,forest,plains|mylibrary) && tap +text={T}: Add {1} to your mana pool. -- {1}, {T}, Sacrifice Naya Panorama: Search your library for a basic Mountain, Forest, or Plains card and put it onto the battlefield tapped. Then shuffle your library. +type=Land +[/card] +[card] +name=Naya Sojourners +auto=@movedTo(this|graveyard) from(battlefield):may counter(1/1) target(creature) +autohand={2}{G}:cycling +autohand={2}{G}:counter(1/1) target(creature) && cycling +text=When you cycle Naya Sojourners or it's put into a graveyard from the battlefield, you may put a +1/+1 counter on target creature. -- Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.) +mana={2}{R}{G}{W} +type=Creature +subtype=Elf Shaman +power=5 +toughness=3 +[/card] +[card] +name=Neck Snap +target=creature[attacking;blocking] +auto=destroy +text=Destroy target attacking or blocking creature. +mana={3}{W} +type=Instant +[/card] +[card] +name=Necrogenesis +auto={2}:moveTo(exile) target(creature|graveyard) && token(Saproling,creature saproling, 1/1,green) +text={2}: Exile target creature card from a graveyard. Put a 1/1 green Saproling creature token onto the battlefield. +mana={B}{G} +type=Enchantment +[/card] +[card] +name=Necromantic Thirst +target=creature +auto=@damaged(player) from(mytgt):may moveTo(myhand) target(creature|mygraveyard) +text=Enchant creature -- Whenever enchanted creature deals combat damage to a player, you may return target creature card from your graveyard to your hand. +mana={2}{B}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Necrosavant +autograveyard={3}{B}{B}{S(creature|myBattlefield)}:moveTo(myBattlefield) myUpkeepOnly +text={3}{B}{B}, Sacrifice a creature: Return Necrosavant from your graveyard to the battlefield. Activate this ability only during your upkeep. +mana={3}{B}{B}{B} +type=Creature +subtype=Zombie Giant +power=5 +toughness=5 +[/card] +[card] +name=Necrotic Sliver +auto=lord(sliver) {3}{S}:destroy target(*) +text=All Slivers have "{3}, Sacrifice this permanent: Destroy target permanent." +mana={1}{W}{B} +type=Creature +subtype=Sliver +power=2 +toughness=2 +[/card] +[card] +name=Nectar Faerie +abilities=flying +auto={B}{T}:lifelink target(faerie,elf) +text=Flying -- {B}, {T}: Target Faerie or Elf gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.) +mana={1}{B} +type=Creature +subtype=Faerie Wizard +power=1 +toughness=1 +[/card] +[card] +name=Need for Speed +auto={S(land|myBattlefield)}:haste target(creature) +text=Sacrifice a land: Target creature gains haste until end of turn. +mana={R} +type=Enchantment +[/card] +[card] +name=Needle Storm +auto=damage:4 all(creature[flying]) +text=Needle Storm deals 4 damage to each creature with flying. +mana={2}{G} +type=Sorcery +[/card] +[card] +name=Needlebug +abilities=flash +auto=protection from(artifact) +text=Flash -- Protection from artifacts +mana={4} +type=Artifact Creature +subtype=Insect +power=2 +toughness=2 +[/card] +[card] +name=Needlepeak Spider +abilities=reach +text=Reach (This creature can block creatures with flying.) +mana={3}{R} +type=Creature +subtype=Spider +power=4 +toughness=2 +[/card] +[card] +name=Needleshot Gourna +abilities=reach +text=Reach (This creature can block creatures with flying.) +mana={4}{G}{G} +type=Creature +subtype=Beast +power=3 +toughness=6 +[/card] +[card] +name=Negate +target=*[-creature]|stack +auto=fizzle +text=Counter target noncreature spell. +mana={1}{U} +type=Instant +[/card] +[card] +name=Nekrataal +abilities=first strike +auto=bury target(creature[-black,-artifact]) +text=First strike (This creature deals combat damage before creatures without first strike.) -- When Nekrataal enters the battlefield, destroy target nonartifact, nonblack creature. That creature can't be regenerated. +mana={2}{B}{B} +type=Creature +subtype=Human Assassin +power=2 +toughness=1 +[/card] +[card] +name=Nemata, Grove Guardian +auto={2}{G}:token(Saproling,creature saproling,1/1,green) +auto={S(saproling|myBattlefield)}:lord(saproling) 1/1 ueot +text={2}{G}: Put a 1/1 green Saproling creature token onto the battlefield. -- Sacrifice a Saproling: Saproling creatures get +1/+1 until end of turn. +mana={4}{G}{G} +type=Legendary Creature +subtype=Treefolk +power=4 +toughness=5 +[/card] +[card] +name=Nessian Courser +mana={2}{G} +type=Creature +subtype=Centaur Warrior +power=3 +toughness=3 +[/card] +[card] +name=Netherborn Phalanx +auto=foreach(creature|opponentBattlefield) life:-1 opponent +autohand={1}{B}{B}{S}:moveTo(myhand) target(*[manacost=6]|mylibrary) asSorcery +text=When Netherborn Phalanx enters the battlefield, each opponent loses 1 life for each creature he or she controls. -- Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.) +mana={5}{B} +type=Creature +subtype=Horror +power=2 +toughness=4 +[/card] +[card] +name=Netter en-Dal +auto={W}{T}{S(*|myhand)}:cantattack target(creature) +text={W}, {T}, Discard a card: Target creature can't attack this turn. +mana={W} +type=Creature +subtype=Human Spellshaper +power=1 +toughness=1 +[/card] +[card] +name=Nettle Sentinel +abilities=doesnotuntap +auto=@movedTo(*[green]|mystack):may untap +text=Nettle Sentinel doesn't untap during your untap step. -- Whenever you cast a green spell, you may untap Nettle Sentinel. +mana={G} +type=Creature +subtype=Elf Warrior +power=2 +toughness=2 +[/card] +[card] +name=Nettletooth Djinn +auto=@each my upkeep:damage:1 controller +text=At the beginning of your upkeep, Nettletooth Djinn deals 1 damage to you. +mana={3}{G} +type=Creature +subtype=Djinn +power=4 +toughness=4 +[/card] +[card] +name=Neurok Hoversail +auto={2}:equip +auto=flying +text=Equipped creature has flying. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) +mana={1} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Neurok Prodigy +abilities=flying +auto={S(artifact|myhand)}:moveto(ownerhand) +text=Flying -- Discard an artifact card: Return Neurok Prodigy to its owner's hand. +mana={2}{U} +type=Creature +subtype=Human Wizard +power=2 +toughness=1 +[/card] +[card] +name=Neurok Spy +auto=aslongas(artifact|opponentBattlefield) unblockable +text=Neurok Spy is unblockable as long as defending player controls an artifact. +mana={2}{U} +type=Creature +subtype=Human Rogue +power=2 +toughness=2 +[/card] +[card] +name=Neurok Stealthsuit +auto=shroud +auto={U}{U}:attach +auto={1}:equip +text=Equipped creature has shroud. (It can't be the target of spells or abilities.) -- {U}{U}: Attach Neurok Stealthsuit to target creature you control. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Nevinyrral's Disk +auto=tap +auto={1}{T}:destroy all(artifact,creature,enchantment) +text=Nevinyrral's Disk enters the battlefield tapped. -- {1}, {T}: Destroy all artifacts, creatures, and enchantments. +mana={4} +type=Artifact +[/card] +[card] +name=Nezumi Cutthroat +abilities=cantblock,fear +text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- Nezumi Cutthroat can't block. +mana={1}{B} +type=Creature +subtype=Rat Warrior +power=2 +toughness=1 +[/card] +[card] +name=Nezumi Ronin +auto=rampage(1/1,0) +auto=rampage(-1/-1,1) +auto=lord(nezumin ronin[blocking]|mybattlefield) 1/1 +auto=lord(other nezumi ronin[blocking]|mybattlefield) -1/-1 +text=Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) +mana={2}{B} +type=Creature +subtype=Rat Samurai +power=3 +toughness=1 +[/card] +[card] +name=Nezumi Shadow-Watcher +auto={S}:destroy target(ninja) +text=Sacrifice Nezumi Shadow-Watcher: Destroy target Ninja. +mana={B} +type=Creature +subtype=Rat Warrior +power=1 +toughness=1 +[/card] +[card] +name=Niall Silvain +auto={G}{G}{G}{G}{T}:regenerate target(creature) +text={G}{G}{G}{G}, {T}: Regenerate target creature. +mana={G}{G}{G} +type=Creature +subtype=Ouphe +power=2 +toughness=2 +[/card] +[card] +name=Night of Souls' Betrayal +auto=lord(creature) -1/-1 +text=All creatures get -1/-1. +mana={2}{B}{B} +type=Legendary Enchantment +[/card] +[card] +name=Night's Whisper +auto=draw:2 controller +auto=life:-2 controller +text=You draw two cards and you lose 2 life. +mana={1}{B} +type=Sorcery +[/card] +[card] +name=Nightguard Patrol +abilities=first strike,vigilance +text=First strike, vigilance +mana={2}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=1 +[/card] +[card] +name=Nightmare +abilities=flying +auto=foreach(swamp|myBattlefield) 1/1 +text=Flying -- Nightmare's power and toughness are each equal to the number of Swamps you control. +mana={5}{B} +type=Creature +subtype=Nightmare Horse +power=* +toughness=* +[/card] +[card] +name=Nightscape Apprentice +auto={U}{T}:moveTo(ownerLibrary) target(creature|myBattlefield) +auto={R}{T}:first strike target(creature) +text={U}, {T}: Put target creature you control on top of its owner's library. -- {R}, {T}: Target creature gains first strike until end of turn. +mana={B} +type=Creature +subtype=Zombie Wizard +power=1 +toughness=1 +[/card] +[card] +name=Nightscape Master +auto={U}{U}{T}:moveTo(ownerhand) target(creature) +auto={R}{R}{T}:Damage:2 target(creature) +text={U}{U}, {T}: Return target creature to its owner's hand. -- {R}{R}, {T}: Nightscape Master deals 2 damage to target creature. +mana={2}{B}{B} +type=Creature +subtype=Zombie Wizard +power=2 +toughness=2 +[/card] +[card] +name=Nightshade Stinger +abilities=flying,cantblock +text=Flying -- Nightshade Stinger can't block. +mana={B} +type=Creature +subtype=Faerie Rogue +power=1 +toughness=1 +[/card] +[card] +name=Nightsoil Kami +auto=@movedTo(this|mygraveyard) from(myBattlefield):may moveTo(myhand) target(other spirit[manacost<=5]|mygraveyard) +text=Soulshift 5 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 5 or less from your graveyard to your hand.) +mana={4}{G}{G} +type=Creature +subtype=Spirit +power=6 +toughness=4 +[/card] +[card] +name=Nightstalker Engine +auto=foreach(creature|myGraveyard) 1/0 +text=Nightstalker Engine's power is equal to the number of creature cards in your graveyard. +mana={4}{B} +type=Creature +subtype=Nightstalker +power=* +toughness=3 +[/card] +[card] +name=Nightwind Glider +abilities=flying,protection from black +text=Flying, protection from black +mana={2}{W} +type=Creature +subtype=Human Rebel +power=2 +toughness=1 +[/card] +[card] +name=Nikko-Onna +auto=destroy target(enchantment) +auto=@movedto(arcane,spirit|mystack):may moveTo(ownerhand) +text=When Nikko-Onna enters the battlefield, destroy target enchantment. -- Whenever you cast a Spirit or Arcane spell, you may return Nikko-Onna to its owner's hand. +mana={2}{W} +type=Creature +subtype=Spirit +power=2 +toughness=2 +[/card] +[card] +name=Nim Grotesque +auto=foreach(artifact|myBattlefield) 1/0 +text=Nim Grotesque gets +1/+0 for each artifact you control. +mana={6}{B} +type=Creature +subtype=Zombie +power=3 +toughness=6 +[/card] +[card] +name=Nim Lasher +auto=foreach(artifact|myBattlefield) 1/0 +text=Nim Lasher gets +1/+0 for each artifact you control. +mana={2}{B} +type=Creature +subtype=Zombie +power=1 +toughness=1 +[/card] +[card] +name=Nim Replica +auto={2}{B}{S}:-1/-1 target(creature) +text={2}{B}, Sacrifice Nim Replica: Target creature gets -1/-1 until end of turn. +mana={3} +type=Artifact Creature +subtype=Zombie +power=3 +toughness=1 +[/card] +[card] +name=Nim Shambler +auto=foreach(artifact|myBattlefield) 1/0 +auto={S(creature|myBattlefield)}:regenerate +text=Nim Shambler gets +1/+0 for each artifact you control. -- Sacrifice a creature: Regenerate Nim Shambler. +mana={2}{B}{B} +type=Creature +subtype=Zombie +power=2 +toughness=1 +[/card] +[card] +name=Nim Shrieker +abilities=flying +auto=foreach(artifact|myBattlefield) 1/0 +text=Flying -- Nim Shrieker gets +1/+0 for each artifact you control. +mana={3}{B} +type=Creature +subtype=Zombie +power=0 +toughness=1 +[/card] +[card] +name=Nimana Sell-Sword +auto=may counter(1/1) +auto=@movedTo(ally|myBattlefield):may counter(1/1) +text=Whenever Nimana Sell-Sword or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Nimana Sell-Sword. +mana={3}{B} +type=Creature +subtype=Human Warrior Ally +power=2 +toughness=2 +[/card] +[card] +name=Nimble Mongoose +abilities=shroud +auto=aslongas(*|mygraveyard) 2/2 >6 +text=Shroud (This permanent can't be the target of spells or abilities.) -- Threshold - Nimble Mongoose gets +2/+2 as long as seven or more cards are in your graveyard. +mana={G} +type=Creature +subtype=Mongoose +power=1 +toughness=1 +[/card] +[card] +name=Nimbus Maze +auto={T}:Add {1} +auto=aslongas(island|myBattlefield) {T}:Add {W} +auto=aslongas(plains|myBattlefield) {T}:Add {U} +text={T}: Add {1} to your mana pool. -- {T}: Add {W} to your mana pool. Activate this ability only if you control an Island. -- {T}: Add {U} to your mana pool. Activate this ability only if you control a Plains. +type=Land +[/card] +[card] +name=Nimbus Wings +target=creature +auto=1/2 +auto=flying +text=Enchant creature -- Enchanted creature gets +1/+2 and has flying. +mana={1}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Nip Gwyllion +abilities=lifelink +text=Lifelink (Damage dealt by this creature also causes you to gain that much life.) +mana={WB} +type=Creature +subtype=Hag +power=1 +toughness=1 +[/card] +[card] +name=No-Dachi +auto={3}:equip +auto=2/0 +auto=first strike +text=Equipped creature gets +2/+0 and has first strike. -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Nobilis of War +abilities=flying +auto=lord(creature[attacking]|myBattlefield) 2/0 +text=Flying -- Attacking creatures you control get +2/+0. +mana={RW}{RW}{RW}{RW}{RW} +type=Creature +subtype=Spirit Avatar +power=3 +toughness=4 +[/card] +[card] +name=Noble Hierarch +abilities=exalted +auto={T}:Add{G} +auto={T}:Add{W} +auto={T}:Add{U} +text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) -- {T}: Add {G}, {W}, or {U} to your mana pool. +mana={G} +type=Creature +subtype=Human Druid +power=0 +toughness=1 +[/card] +[card] +name=Noble Panther +auto={1}:first strike +text={1}: Noble Panther gains first strike until end of turn. +mana={1}{G}{W} +type=Creature +subtype=Cat +power=3 +toughness=3 +[/card] +[card] +name=Noble Steeds +auto={1}{W}:first strike target(creature) +text={1}{W}: Target creature gains first strike until end of turn. +mana={2}{W} +type=Enchantment +[/card] +[card] +name=Noble Templar +abilities=vigilance +autohand={2}{S}:moveTo(myhand) target(plains|mylibrary) +text=Vigilance -- Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, and put it into your hand. Then shuffle your library.) +mana={5}{W} +type=Creature +subtype=Human Cleric Soldier +power=3 +toughness=6 +[/card] +[card] +name=Nocturnal Raid +auto=lord(creature[black]) 2/0 +text=Black creatures get +2/+0 until end of turn. +mana={2}{B}{B} +type=Instant +[/card] +[card] +name=Noggle Bandit +auto=cantbeblockedby(creature[-defender]) +text=Noggle Bandit can't be blocked except by creatures with defender. +mana={1}{UR}{UR} +type=Creature +subtype=Noggle Rogue +power=2 +toughness=2 +[/card] +[card] +name=Noggle Bridgebreaker +auto=moveTo(ownerhand) notatarget(land|myBattlefield) +text=When Noggle Bridgebreaker enters the battlefield, return a land you control to its owner's hand. +mana={2}{UR}{UR} +type=Creature +subtype=Noggle Rogue +power=4 +toughness=3 +[/card] +[card] +name=Noggle Ransacker +auto=draw:2 controller +auto=draw:2 opponent +auto=discard:1 controller +auto=discard:1 opponent +text=When Noggle Ransacker enters the battlefield, each player draws two cards, then discards a card at random. +mana={2}{UR} +type=Creature +subtype=Noggle Rogue +power=2 +toughness=1 +[/card] +[card] +name=Nomad Stadium +auto={T}:Add {W} && damage:1 controller +auto=aslongas(*|mygraveyard) {W}{T}{S}:life:4 >6 +text={T}: Add {W} to your mana pool. Nomad Stadium deals 1 damage to you. -- Threshold - {W}, {T}, Sacrifice Nomad Stadium: You gain 4 life. Activate this ability only if seven or more cards are in your graveyard. +type=Land +[/card] +[card] +name=Nomadic Elf +auto={1}{G}:Add {W} +auto={1}{G}:Add {U} +auto={1}{G}:Add {B} +auto={1}{G}:Add {R} +auto={1}{G}:Add {G} +text={1}{G}: Add one mana of any color to your mana pool. +mana={1}{G} +type=Creature +subtype=Elf Nomad +power=2 +toughness=2 +[/card] +[card] +name=Northern Paladin +auto={W}{W}{T}:destroy target(*[black]) +text={W}{W}, {T}: Destroy target black permanent. +mana={2}{W}{W} +type=Creature +subtype=Human Knight +power=3 +toughness=3 +[/card] +[card] +name=Norwood Archers +abilities=reach +text=Reach (This creature can block creatures with flying.) +mana={3}{G} +type=Creature +subtype=Elf Archer +power=3 +toughness=3 +[/card] +[card] +name=Norwood Priestess +auto={T}:moveTo(myBattlefield) target(creature[green]|myHand) myTurnOnly +text={T}: You may put a green creature card from your hand onto the battlefield. Activate this ability only during your turn, before attackers are declared. +mana={2}{G}{G} +type=Creature +subtype=Elf Druid +power=1 +toughness=1 +[/card] +[card] +name=Norwood Ranger +mana={G} +type=Creature +subtype=Elf Scout +power=1 +toughness=2 +[/card] +[card] +name=Norwood Warrior +auto=rampage(1/1,0) +auto=rampage(-1/-1,1) +text=Whenever Norwood Warrior becomes blocked, it gets +1/+1 until end of turn. +mana={2}{G} +type=Creature +subtype=Elf Warrior +power=2 +toughness=2 +[/card] +[card] +name=Notorious Assassin +auto={2}{B}{T}{S(*|myhand)}:destroy target(creature[-black]) +text={2}{B}, {T}, Discard a card: Destroy target nonblack creature. It can't be regenerated. +mana={3}{B} +type=Creature +subtype=Human Spellshaper Assassin +power=2 +toughness=2 +[/card] +[card] +name=Nourish +auto=life:6 controller +text=You gain 6 life. +mana={G}{G} +type=Instant +[/card] +[card] +name=Nova Cleric +auto={2}{W}{T}{S}:destroy all(enchantment) +text={2}{W}, {T}, Sacrifice Nova Cleric: Destroy all enchantments. +mana={W} +type=Creature +subtype=Human Cleric +power=1 +toughness=2 +[/card] +[card] +name=Noxious Ghoul +auto=lord(creature[-zombie]) -1/-1 ueot +auto=@movedTo(other creature[zombie]|battlefield):lord(creature[-zombie]) -1/-1 ueot +text=Whenever Noxious Ghoul or another Zombie enters the battlefield, all non-Zombie creatures get -1/-1 until end of turn. +mana={3}{B}{B} +type=Creature +subtype=Zombie +power=3 +toughness=3 +[/card] +[card] +name=Noxious Hatchling +abilities=wither +auto=@movedTo(*[black]|mystack):counter(-1/-1,-1) +auto=@movedTo(*[green]|mystack):counter(-1/-1,-1) +auto=counter(-1/-1,4) +text=Noxious Hatchling enters the battlefield with four -1/-1 counters on it. -- Wither (This deals damage to creatures in the form of -1/-1 counters.) -- Whenever you cast a black spell, remove a -1/-1 counter from Noxious Hatchling. -- Whenever you cast a green spell, remove a -1/-1 counter from Noxious Hatchling. +mana={3}{BG} +type=Creature +subtype=Elemental +power=6 +toughness=6 +[/card] +[card] +name=Nuisance Engine +auto={2}{T}:token(Pest,artifact creature pest, 0/1, artifact) +text={2}, {T}: Put a 0/1 colorless Pest artifact creature token onto the battlefield. +mana={3} +type=Artifact +[/card] +[card] +name=Null Brooch +auto={2}{T}:fizzle target(*[-creature]|stack) && moveTo(graveyard) all(*|myhand) +text={2}, {T}, Discard your hand: Counter target noncreature spell. +mana={4} +type=Artifact +[/card] +[card] +name=Nulltread Gargantuan +auto=moveTo(ownerlibrary) notatarget(creature|myBattlefield) +text=When Nulltread Gargantuan enters the battlefield, put a creature you control on top of its owner's library. +mana={1}{G}{U} +type=Creature +subtype=Beast +power=5 +toughness=6 +[/card] +[card] +name=Numai Outcast +auto=rampage(1/1,0) +auto=rampage(-1/-1,1) +auto=lord(numai outcast[blocking]|mybattlefield) 1/1 +auto=lord(other numai outcast[blocking]|mybattlefield) -1/-1 +auto={B}:regenerate && life:-5 controller +text=Bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.) -- {B}, Pay 5 life: Regenerate Numai Outcast. +mana={3}{B} +type=Creature +subtype=Human Samurai +power=1 +toughness=1 +[/card] +[card] +name=Nut Collector +auto=@each my upkeep:may token(Squirrel,creature squirrel, 1/1,green) +auto=aslongas(*|mygraveyard) lord(squirrel) 2/2 >6 +text=At the beginning of your upkeep, you may put a 1/1 green Squirrel creature token onto the battlefield. -- Threshold - Squirrel creatures get +2/+2 as long as seven or more cards are in your graveyard. +mana={5}{G} +type=Creature +subtype=Human Druid +power=1 +toughness=1 +[/card] +[card] +name=Nyxathid +auto=foreach(*|opponenthand) -1/-1 +text=As Nyxathid enters the battlefield, choose an opponent. -- Nyxathid gets -1/-1 for each card in the chosen player's hand. +mana={1}{B}{B} +type=Creature +subtype=Elemental +power=7 +toughness=7 +[/card] +[card] +name=Oakenform +target=creature +auto=3/3 +text=Enchant creature -- Enchanted creature gets +3/+3. +mana={2}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Oakgnarl Warrior +abilities=vigilance,trample +text=Vigilance, trample +mana={5}{G}{G} +type=Creature +subtype=Treefolk Warrior +power=5 +toughness=7 +[/card] +[card] +name=Oathsworn Giant +abilities=vigilance +auto=lord(creature|myBattlefield) 0/2 other +auto=lord(creature|myBattlefield) vigilance other +text=Vigilance -- Other creatures you control get +0/+2 and have vigilance. +mana={4}{W}{W} +type=Creature +subtype=Giant Soldier +power=3 +toughness=4 +[/card] +[card] +name=Ob Nixilis, the Fallen +auto=@movedTo(land|myBattlefield):may counter(1/1,3) && life:-3 opponent +text=Landfall - Whenever a land enters the battlefield under your control, you may have target player lose 3 life. If you do, put three +1/+1 counters on Ob Nixilis, the Fallen. +mana={3}{B}{B} +type=Legendary Creature +subtype=Demon +power=3 +toughness=3 +[/card] +[card] +name=Obelisk of Bant +auto={T}:Add {G} +auto={T}:Add {W} +auto={T}:Add {U} +text={T}: Add {G}, {W}, or {U} to your mana pool. +mana={3} +type=Artifact +[/card] +[card] +name=Obelisk of Esper +auto={T}:Add {W} +auto={T}:Add {U} +auto={T}:Add {B} +text={T}: Add {W}, {U}, or {B} to your mana pool. +mana={3} +type=Artifact +[/card] +[card] +name=Obelisk of Grixis +auto={T}:Add {U} +auto={T}:Add {B} +auto={T}:Add {R} +text={T}: Add {U}, {B}, or {R} to your mana pool. +mana={3} +type=Artifact +[/card] +[card] +name=Obelisk of Jund +auto={T}:Add {B} +auto={T}:Add {R} +auto={T}:Add {G} +text={T}: Add {B}, {R}, or {G} to your mana pool. +mana={3} +type=Artifact +[/card] +[card] +name=Obelisk of Naya +auto={T}:Add {R} +auto={T}:Add {G} +auto={T}:Add {W} +text={T}: Add {R}, {G}, or {W} to your mana pool. +mana={3} +type=Artifact +[/card] +[card] +name=Obelisk of Undoing +auto={6}{T}:moveto(myhand) target(*|myBattlefield) +text={6}, {T}: Return target permanent you own and control to your hand. +mana={1} +type=Artifact +[/card] +[card] +name=Obliterate +abilities=nofizzle +auto=bury all(artifact,creature,land) +text=Obliterate can't be countered. -- Destroy all artifacts, creatures, and lands. They can't be regenerated. +mana={6}{R}{R} +type=Sorcery +[/card] +[card] +name=Oblivion Crown +abilities=flash +target=creature +auto={S(*|myhand)}:1/1 +text=Flash (You may cast this spell any time you could cast an instant.) -- Enchant creature -- Enchanted creature has "Discard a card: This creature gets +1/+1 until end of turn." +mana={1}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Oboro, Palace in the Clouds +auto={T}:Add {U} +auto={1}:moveto(ownerhand) +text={T}: Add {U} to your mana pool. -- {1}: Return Oboro, Palace in the Clouds to its owner's hand. +type=Legendary Land +[/card] +[card] +name=Obsianus Golem +mana={6} +type=Artifact Creature +subtype=Golem +power=4 +toughness=6 +[/card] +[card] +name=Obsidian Acolyte +abilities=protection from black +auto={W}:protection from black target(creature) +text=Protection from black -- {W}: Target creature gains protection from black until end of turn. +mana={1}{W} +type=Creature +subtype=Human Cleric +power=1 +toughness=1 +[/card] +[card] +name=Obsidian Giant +mana={4}{R} +type=Creature +subtype=Giant +power=4 +toughness=4 +[/card] +[card] +name=Odious Trow +auto={1}{BG}:regenerate +text={1}{(b/g)}: Regenerate Odious Trow. +mana={BG} +type=Creature +subtype=Troll +power=1 +toughness=1 +[/card] +[card] +name=Off Balance +target=creature +auto=cantattack +auto=cantblock +text=Target creature can't attack or block this turn. +mana={W} +type=Instant +[/card] +[card] +name=Ogre Arsonist +auto=destroy target(lad) +text=When Ogre Arsonist enters the battlefield, destroy target land. +mana={4}{R} +type=Creature +subtype=Ogre +power=3 +toughness=3 +[/card] +[card] +name=Ogre Berserker +abilities=haste +text=Haste +mana={4}{R} +type=Creature +subtype=Ogre Berserker +power=4 +toughness=2 +[/card] +[card] +name=Ogre Gatecrasher +auto=destroy target(creature[defender]) +text=When Ogre Gatecrasher enters the battlefield, destroy target creature with defender. +mana={3}{R} +type=Creature +subtype=Ogre Rogue +power=3 +toughness=3 +[/card] +[card] +name=Ogre Recluse +auto=@movedto(*|mystack):tap +auto=@movedto(*|opponentstack):tap +text=Whenever a player casts a spell, tap Ogre Recluse. +mana={3}{R} +type=Creature +subtype=Ogre Warrior +power=5 +toughness=4 +[/card] +[card] +name=Ogre Shaman +auto={2}:damage:2 target(creature,player) && discard:1 controller +text={2}, Discard a card at random: Ogre Shaman deals 2 damage to target creature or player. +mana={3}{R}{R} +type=Creature +subtype=Ogre Shaman +power=3 +toughness=3 +[/card] +[card] +name=Ogre Taskmaster +abilities=cantblock +text=Ogre Taskmaster can't block. +mana={3}{R} +type=Creature +subtype=Ogre +power=4 +toughness=3 +[/card] +[card] +name=Ogre Warrior +mana={3}{R} +type=Creature +subtype=Ogre Warrior +power=3 +toughness=3 +[/card] +[card] +name=Okina, Temple to the Grandfathers +auto={T}:Add {G} +auto={G}{T}:1/1 target(creature[legendary]) +text={T}: Add {G} to your mana pool. -- {G}, {T}: Target legendary creature gets +1/+1 until end of turn. +type=Legendary Land +[/card] +[card] +name=Old Ghastbark +mana={3}{GW}{GW} +type=Creature +subtype=Treefolk Warrior +power=3 +toughness=6 +[/card] +[card] +name=Omega Myr +mana={2} +type=Artifact Creature +subtype=Myr +power=1 +toughness=2 +[/card] +[card] +name=Ondu Cleric +auto=may foreach(ally|myBattlefield) life:1 +auto=@movedTo(other ally|myBattlefield):may foreach(ally|myBattlefield) life:1 +text=Whenever Ondu Cleric or another Ally enters the battlefield under your control, you may gain life equal to the number of Allies you control. +mana={1}{W} +type=Creature +subtype=Kor Cleric Ally +power=1 +toughness=1 +[/card] +[card] +name=One with Nothing +auto=moveto(mygraveyard) all(*|myhand) +text=Discard your hand. +mana={B} +type=Instant +[/card] +[card] +name=Oni Possession +target=creature +auto=@each my upkeep:moveTo(graveyard) notatarget(creature|myBattlefield) +auto=becomes(Creature Demon Spirit,p/t) +auto=3/3 +auto=trample +text=Enchant creature -- At the beginning of your upkeep, sacrifice a creature. -- Enchanted creature gets +3/+3 and has trample. -- Enchanted creature is a Demon Spirit. +mana={2}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Oni of Wild Places +abilities=haste +auto=@each my upkeep:moveTo(ownerhand) notatarget(creature[red]|myBattlefield) +text=Haste -- At the beginning of your upkeep, return a red creature you control to its owner's hand. +mana={5}{R} +type=Creature +subtype=Demon Spirit +power=6 +toughness=5 +[/card] +[card] +name=Onslaught +auto=@movedTo(creature|mystack):tap target(creature) +text=Whenever you cast a creature spell, tap target creature. +mana={R} +type=Enchantment +[/card] +[card] +name=Onulet +auto=@movedTo(this|graveyard) from(this|battlefield):life:2 controller +text=When Onulet is put into a graveyard from the battlefield, you gain 2 life. +mana={3} +type=Artifact Creature +subtype=Construct +power=2 +toughness=2 +[/card] +[card] +name=Onyx Goblet +auto={T}:life:-1 target(player) +text={T}: Target player loses 1 life. +mana={2}{B} +type=Artifact +[/card] +[card] +name=Oona's Gatewarden +abilities=flying,defender,wither +text=Defender, flying -- Wither (This deals damage to creatures in the form of -1/-1 counters.) +mana={UB} +type=Creature +subtype=Faerie Soldier +power=2 +toughness=1 +[/card] +[card] +name=Oona's Grace +target=player +auto=draw:1 +autograveyard={2}{U}{S(land|myhand)}:draw:1 target(player) +text=Target player draws a card. -- Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) +mana={2}{U} +type=Instant +[/card] +[card] +name=Open the Vaults +auto=moveTo(myBattlefield) all(artifact,enchantment|myGraveyard) +auto=moveTo(opponentBattlefield) all(artifact,enchantment|opponentGraveyard) +text=Return all artifact and enchantment cards from all graveyards to the battlefield under their owners' control. (Auras with nothing to enchant remain in graveyards.) +mana={4}{W}{W} +type=Sorcery +[/card] +[card] +name=Ophidian Eye +abilities=flash +target=creature +auto=@damaged(player) from(this):may draw:1 controller +text=Flash (You may cast this spell any time you could cast an instant.) -- Enchant creature -- Whenever enchanted creature deals damage to an opponent, you may draw a card. +mana={2}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Opportunity +target=player +auto=draw:4 +text=Target player draws four cards. +mana={4}{U}{U} +type=Instant +[/card] +[card] +name=Oran-Rief Recluse +abilities=reach +kicker={2}{G} +auto=kicker destroy target(creature[flying]) +text=Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) -- Reach (This creature can block creatures with flying.) -- When Oran-Rief Recluse enters the battlefield, if it was kicked, destroy target creature with flying. +mana={2}{G} +type=Creature +subtype=Spider +power=1 +toughness=3 +[/card] +[card] +name=Oran-Rief Survivalist +auto=may counter(1/1) +auto=@movedTo(ally|myBattlefield):may counter(1/1) +text=Whenever Oran-Rief Survivalist or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Oran-Rief Survivalist. +mana={1}{G} +type=Creature +subtype=Human Warrior Ally +power=1 +toughness=1 +[/card] +[card] +name=Oraxid +abilities=Protection from red +text=Protection from red +mana={3}{U} +type=Creature +subtype=Crab Beast +power=2 +toughness=3 +[/card] +[card] +name=Orbweaver Kumo +abilities=reach +auto=@movedTo(arcane,spirit|mystack):forestwalk ueot +text=Reach (This creature can block creatures with flying.) -- Whenever you cast a Spirit or Arcane spell, Orbweaver Kumo gains forestwalk until end of turn. +mana={4}{G}{G} +type=Creature +subtype=Spirit +power=3 +toughness=4 +[/card] +[card] +name=Orc General +auto={T}{S(orc other|myBattlefield)}:lord(orc) 1/1 other +auto={T}{S(goblin|myBattlefield)}:lord(orc) 1/1 other +text={T}, Sacrifice another Orc or Goblin: Other Orc creatures get +1/+1 until end of turn. +mana={2}{R} +type=Creature +subtype=Orc Warrior +power=2 +toughness=2 +[/card] +[card] +name=Orcish Artillery +auto={T}:damage:2 target(creature,player) && damage:3 controller +text={T}: Orcish Artillery deals 2 damage to target creature or player and 3 damage to you. +mana={1}{R}{R} +type=Creature +subtype=Orc Warrior +power=1 +toughness=3 +[/card] +[card] +name=Orcish Bloodpainter +auto={T}{S(creature|myBattlefield)}:damage:1 target(creature,player) +text={T}, Sacrifice a creature: Orcish Bloodpainter deals 1 damage to target creature or player. +mana={2}{R} +type=Creature +subtype=Orc Shaman +power=2 +toughness=1 +[/card] +[card] +name=Orcish Cannonade +target=creature,player +auto=damage:2 +auto=damage:3 controller +auto=draw:1 controller +text=Orcish Cannonade deals 2 damage to target creature or player and 3 damage to you. -- Draw a card. +mana={1}{R}{R} +type=Instant +[/card] +[card] +name=Orcish Cannoneers +auto={T}:damage:2 target(creature,player) && damage:3 controller +text={T}: Orcish Cannoneers deals 2 damage to target creature or player and 3 damage to you. +mana={1}{R}{R} +type=Creature +subtype=Orc Warrior +power=1 +toughness=3 +[/card] +[card] +name=Orcish Healer +auto={R}{R}{T}:cantregenerate target(creature) +auto={B}{B}{R}{T}:regenerate target(creature[black;green]) +auto={R}{G}{G}{T}:regenerate target(creature[black;green]) +text={R}{R}, {T}: Target creature can't be regenerated this turn. -- {B}{B}{R}, {T}: Regenerate target black or green creature. -- {R}{G}{G}, {T}: Regenerate target black or green creature. +mana={R}{R} +type=Creature +subtype=Orc Cleric +power=1 +toughness=1 +[/card] +[card] +name=Orcish Lumberjack +auto={T}{S(forest|myBattlefield)}:Add {G}{G}{G} +auto={T}{S(forest|myBattlefield)}:Add {G}{G}{R} +auto={T}{S(forest|myBattlefield)}:Add {G}{R}{R} +auto={T}{S(forest|myBattlefield)}:Add {R}{R}{R} +text={T}, Sacrifice a Forest: Add three mana in any combination of {R} and/or {G} to your mana pool. +mana={R} +type=Creature +subtype=Orc +power=1 +toughness=1 +[/card] +[card] +name=Orcish Mechanics +auto={T}{S(artifact|myBattlefield)}:damage:2 target(creature,player) +text={T}, Sacrifice an artifact: Orcish Mechanics deals 2 damage to target creature or player. +mana={2}{R} +type=Creature +subtype=Orc +power=1 +toughness=1 +[/card] +[card] +name=Orcish Oriflamme +auto=lord(creature[attacking]|myBattlefield) 1/0 +text=Attacking creatures you control get +1/+0. +mana={3}{R} +type=Enchantment +[/card] +[card] +name=Orcish Veteran +auto=lord(creature[white;power>=2]) cantbeblockedby(orcish veteran) +auto={R}:first strike +text=Orcish Veteran can't block white creatures with power 2 or greater. -- {R}: Orcish Veteran gains first strike until end of turn. +mana={2}{R} +type=Creature +subtype=Orc +power=2 +toughness=2 +[/card] +[card] +name=Order of Leitbur +abilities=protection from black +auto={W}:first strike +auto={W}{W}:1/0 +text=Protection from black -- {W}: Order of Leitbur gains first strike until end of turn. -- {W}{W}: Order of Leitbur gets +1/+0 until end of turn. +mana={W}{W} +type=Creature +subtype=Human Cleric Knight +power=2 +toughness=1 +[/card] +[card] +name=Order of the Ebon Hand +abilities=protection from white +auto={B}:first strike +auto={B}{B}:1/0 +text=Protection from white -- {B}: Order of the Ebon Hand gains first strike until end of turn. -- {B}{B}: Order of the Ebon Hand gets +1/+0 until end of turn. +mana={B}{B} +type=Creature +subtype=Cleric Knight +power=2 +toughness=1 +[/card] +[card] +name=Order of the Sacred Bell +mana={3}{G} +type=Creature +subtype=Human Monk +power=4 +toughness=3 +[/card] +[card] +name=Order of the Sacred Torch +auto={T}:fizzle target(*[black]|stack) && life:-1 controller +text={T}, Pay 1 life: Counter target black spell. +mana={1}{W}{W} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] +name=Order of the White Shield +abilities=protection from black +auto={W}:first strike +auto={W}{W}:1/0 +text=Protection from black -- {W}: Order of the White Shield gains first strike until end of turn. -- {W}{W}: Order of the White Shield gets +1/+0 until end of turn. +mana={W}{W} +type=Creature +subtype=Human Knight +power=2 +toughness=1 +[/card] +[card] +name=Ordered Migration +auto=aslongas(forest|myBattlefield) token(Bird,Creature Bird,1/1,blue flying) +auto=aslongas(mountain|myBattlefield) token(Bird,Creature Bird,1/1,blue flying) +auto=aslongas(island|myBattlefield) token(Bird,Creature Bird,1/1,blue flying) +auto=aslongas(swamp|myBattlefield) token(Bird,Creature Bird,1/1,blue flying) +auto=aslongas(plains|myBattlefield) token(Bird,Creature Bird,1/1,blue flying) +text=Domain - Put a 1/1 blue Bird creature token with flying onto the battlefield for each basic land type among lands you control. +mana={3}{W}{U} +type=Sorcery +[/card] +[card] +name=Ore Gorger +auto=@movedTo(spirit,arcane|mystack):may destroy target(land[-basic]) +text=Whenever you cast a Spirit or Arcane spell, you may destroy target nonbasic land. +mana={3}{R}{R} +type=Creature +subtype=Spirit +power=3 +toughness=1 +[/card] +[card] +name=Orgg +abilities=trample +auto=aslongas(creature[power>=3;-tapped]|opponentbattlefield]) cantattack +auto=lord(creature[power>=3]) cantbeblockedby(orgg) +text=Trample -- Orgg can't attack if defending player controls an untapped creature with power 3 or greater. -- Orgg can't block creatures with power 3 or greater. +mana={3}{R}{R} +type=Creature +subtype=Orgg +power=6 +toughness=6 +[/card] +[card] +name=Orim's Prayer +auto=@each blockers step:foreach(creature[attacking]|opponentbattlefield) life:1 +text=Whenever one or more creatures attack you, you gain 1 life for each attacking creature. +mana={1}{W}{W} +type=Enchantment +[/card] +[card] +name=Ornithopter +abilities=flying +text=Flying +mana={0} +type=Artifact Creature +subtype=Thopter +power=0 +toughness=2 +[/card] +[card] +name=Orochi Leafcaller +auto={G}:Add {W} +auto={G}:Add {U} +auto={G}:Add {B} +auto={G}:Add {R} +auto={G}:Add {G} +text={G}: Add one mana of any color to your mana pool. +mana={G} +type=Creature +subtype=Snake Shaman +power=1 +toughness=1 +[/card] +[card] +name=Orochi Sustainer +auto={T}:Add {G} +text={T}: Add {G} to your mana pool. +mana={1}{G} +type=Creature +subtype=Snake Shaman +power=1 +toughness=2 +[/card] +[card] +name=Oros the Avenger +#The comma needed to be stripped from the name to make the card work. +#Reintroducing it requires an update to PLC/_cards.dat as well. +#Please don't correct the card name by adding a "," because then the first auto line won't work anymore and even won't work when you add an "," there, too! (0.10.1) +abilities=flying +auto=aslongas(oros the avenger[attacking]|mybattlefield) lord(oros the avenger[attacking;-cloud]) {2}{W}:damage:3 all(creature[-white]) +auto=@damaged(player) from(this):cloud +text=Flying -- Whenever Oros, the Avenger deals combat damage to a player, you may pay {2}{W}. If you do, Oros deals 3 damage to each nonwhite creature. +mana={3}{W}{B}{R} +type=Legendary Creature +subtype=Dragon +power=6 +toughness=6 +[/card] +[card] +name=Orzhov Guildmage +auto={2}{W}:life:1 target(player) +auto={2}{B}:life:-1 controller && life:-1 opponent +text=({(w/b)} can be paid with either {W} or {B}.) -- {2}{W}: Target player gains 1 life. -- {2}{B}: Each player loses 1 life. +mana={WB}{WB} +type=Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] +name=Orzhov Signet +auto={1}{T}:Add {W}{B} +text={1}, {T}: Add {W}{B} to your mana pool. +mana={2} +type=Artifact +[/card] +[card] +name=Orzhova, the Church of Deals +auto={T}:Add {1} +auto={3}{W}{B}{T}:life:-1 target(player) && life:1 controller +text={T}: Add {1} to your mana pool. -- {3}{W}{B}, {T}: Target player loses 1 life and you gain 1 life. +type=Land +[/card] +[card] +name=Ostiary Thrull +auto={W}{T}:tap target(creature) +text={W}, {T}: Tap target creature. +mana={3}{B} +type=Creature +subtype=Thrull +power=2 +toughness=2 +[/card] +[card] +name=Otarian Juggernaut +auto=cantbeblockedby(wall) +auto=aslongas(*|mygraveyard) 3/0 >6 +auto=aslongas(*|mygraveyard) mustattack >6 +text=Otarian Juggernaut can't be blocked by Walls. -- Threshold - As long as seven or more cards are in your graveyard, Otarian Juggernaut gets +3/+0 and attacks each turn if able. +mana={4} +type=Artifact Creature +subtype=Juggernaut +power=2 +toughness=3 +[/card] +[card] +name=Outrider of Jhess +abilities=exalted +text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) +mana={3}{U} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] +name=Overbeing of Myth +auto=foreach(*|myhand) 1/1 +auto=@each my draw:draw:1 +text=Overbeing of Myth's power and toughness are each equal to the number of cards in your hand. -- At the beginning of your draw step, draw an additional card. +mana={GU}{GU}{GU}{GU}{GU} +type=Creature +subtype=Spirit Avatar +power=* +toughness=* +[/card] +[card] +name=Overeager Apprentice +auto={S}{S(*|myhand)}:Add {B}{B}{B} +text=Discard a card, Sacrifice Overeager Apprentice: Add {B}{B}{B} to your mana pool. +mana={2}{B} +type=Creature +subtype=Human Minion +power=1 +toughness=2 +[/card] +[card] +name=Overgrown Estate +auto={S(land|myBattlefield)}:life:3 +text=Sacrifice a land: You gain 3 life. +mana={B}{G}{W} +type=Enchantment +[/card] +[card] +name=Overgrown Tomb +auto=tap +auto=may untap && life:-2 controller +auto={T}:Add {G} +auto={T}:Add {B} +text=({T}: Add {B} or {G} to your mana pool.) -- As Overgrown Tomb enters the battlefield, you may pay 2 life. If you don't, Overgrown Tomb enters the battlefield tapped. +type=Land +subtype=Swamp Forest +[/card] +[card] +name=Overlaid Terrain +auto=moveTo(graveyard) all(land|myBattlefield) +auto=lord(land|myBattlefield) {T}:Add{W}{W} +auto=lord(land|myBattlefield) {T}:Add{U}{U} +auto=lord(land|myBattlefield) {T}:Add{B}{B} +auto=lord(land|myBattlefield) {T}:Add{R}{R} +auto=lord(land|myBattlefield) {T}:Add{G}{G} +text=As Overlaid Terrain enters the battlefield, sacrifice all lands you control. -- Lands you control have "{T}: Add two mana of any one color to your mana pool." +mana={2}{G}{G} +type=Enchantment +[/card] +[card] +name=Overrun +auto=lord(creature|myBattlefield) 3/3 +auto=lord(creature|myBattlefield) trample +text=Creatures you control get +3/+3 and gain trample until end of turn. (If a creature you control would deal enough damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player or planeswalker.) +mana={2}{G}{G}{G} +type=Sorcery +[/card] +[card] +name=Oversoul of Dusk +abilities=protection from blue,protection from black,protection from red +text=Protection from blue, from black, and from red +mana={GW}{GW}{GW}{GW}{GW} +type=Creature +subtype=Spirit Avatar +power=5 +toughness=5 +[/card] +[card] +name=Overwhelming Intellect +target=creature|stack +auto=fizzle +auto=draw:manacost controller +text=Counter target creature spell. Draw cards equal to that spell's converted mana cost. +mana={4}{U}{U} +type=Instant +[/card] +[card] +name=Owl Familiar +abilities=flying +auto=draw:1 +auto=moveTo(mygraveyard) notatarget(*|myhand) +text=Flying -- When Owl Familiar enters the battlefield, draw a card, then discard a card. +mana={1}{U} +type=Creature +subtype=Bird +power=1 +toughness=1 +[/card] +[card] +name=Oxidize +target=artifact +auto=bury +text=Destroy target artifact. It can't be regenerated. +mana={G} +type=Instant +[/card] +[card] +name=Oyobi, Who Split the Heavens +abilities=flying +auto=@movedto(arcane,spirit|mystack):token(Spirit,Creature Spirit,3/3,flying white) +text=Flying -- Whenever you cast a Spirit or Arcane spell, put a 3/3 white Spirit creature token with flying onto the battlefield. +mana={6}{W} +type=Legendary Creature +subtype=Spirit +power=3 +toughness=6 +[/card] +[card] +name=Pacifism +target=creature +auto=cantattack +auto=cantblock +text=Enchant creature -- Enchanted creature can't attack or block. +mana={1}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Paladin en-Vec +abilities=first strike,protection from black,protection from red +text=First strike, protection from black and from red (This creature deals combat damage before creatures without first strike. It can't be blocked, targeted, dealt damage, or enchanted by anything black or red.) +mana={1}{W}{W} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] +name=Paladin of Prahv +autohand={1}{W}:lifelink target(creature) limit:1 myUpkeepOnly +text=Whenever Paladin of Prahv deals damage, you gain that much life. -- Forecast - {1}{W}, Reveal Paladin of Prahv from your hand: Whenever target creature deals damage this turn, you gain that much life. (Activate this ability only during your upkeep and only once each turn.) +mana={4}{W}{W} +type=Creature +subtype=Human Knight +power=3 +toughness=4 +[/card] +[card] +name=Pale Bears +abilities=islandwalk +text=Islandwalk +mana={2}{G} +type=Creature +subtype=Bear +power=2 +toughness=2 +[/card] +[card] +name=Pale Recluse +abilities=reach +autohand={2}{S}:moveTo(myhand) target(plains,forest|mylibrary) +text=Reach (This can block creatures with flying.) -- Forestcycling {2}, plainscycling {2} ({2}, Discard this card: Search your library for a Forest or Plains card, reveal it, and put it into your hand. Then shuffle your library.) +mana={4}{G}{W} +type=Creature +subtype=Spider +power=4 +toughness=5 +[/card] +[card] +name=Paleoloth +auto=@movedTo(other creature[power>=5]|myBattlefield):may moveTo(myhand) target(creature|mygraveyard) +text=Whenever another creature with power 5 or greater enters the battlefield under your control, you may return target creature card from your graveyard to your hand. +mana={4}{G}{G} +type=Creature +subtype=Beast +power=5 +toughness=5 +[/card] +[card] +name=Pallimud +auto=foreach(land[tapped]|opponentBattlefield) 1/0 +text=As Pallimud enters the battlefield, choose an opponent. -- Pallimud's power is equal to the number of tapped lands the chosen player controls. +mana={2}{R} +type=Creature +subtype=Beast +power=* +toughness=3 +[/card] +[card] +name=Pang Tong, "Young Phoenix" +auto={T}:0/2 target(creature) myTurnOnly +text={T}: Target creature gets +0/+2 until end of turn. Activate this ability only during your turn, before attackers are declared. +mana={1}{W}{W} +type=Legendary Creature +subtype=Human Advisor +power=1 +toughness=2 +[/card] +[card] +name=Pangosaur +auto=@movedTo(land|battlefield):moveTo(ownerhand) +text=Whenever a player plays a land, return Pangosaur to its owner's hand. +mana={2}{G}{G} +type=Creature +subtype=Lizard +power=6 +toughness=6 +[/card] +[card] +name=Panic +target=creature +auto=cantblock +auto=@next upkeep:draw:1 controller +text=Cast Panic only during combat before blockers are declared. -- Target creature can't block this turn. -- Draw a card at the beginning of the next turn's upkeep. +mana={R} +type=Instant +[/card] +[card] +name=Panther Warriors +mana={4}{G} +type=Creature +subtype=Cat Warrior +power=6 +toughness=3 +[/card] +[card] +name=Paragon of the Amesha +abilities=first strike +auto={W}{U}{B}{R}{G}:3/3 && becomes(Angel Creature,p/t,flying,lifelink) ueot +text=First strike -- {W}{U}{B}{R}{G}: Until end of turn, Paragon of the Amesha becomes an Angel, gets +3/+3, and gains flying and lifelink. +mana={2}{W} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] +name=Parallectric Feedback +target=*|stack +auto=damage:manacost targetcontroller +text=Parallectric Feedback deals damage to target spell's controller equal to that spell's converted mana cost. +mana={3}{R} +type=Instant +[/card] +[card] +name=Paralyze +target=creature +auto=tap +auto=doesnotuntap +auto={4}:untap UpkeepOnly +text=Enchant creature -- When Paralyze enters the battlefield, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step. -- At the beginning of the upkeep of enchanted creature's controller, that player may pay {4}. If he or she does, untap the creature. +mana={B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Paralyzing Grasp +target=creature +auto=doesnotuntap +text=Enchant creature -- Enchanted creature doesn't untap during its controller's untap step. +mana={2}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Parapet Watchers +auto={WU}:0/1 +text={(w/u)}: Parapet Watchers gets +0/+1 until end of turn. +mana={2}{U} +type=Creature +subtype=Kithkin Soldier +power=2 +toughness=2 +[/card] +[card] +name=Parasitic Bond +target=creature +auto=@each targetcontroller upkeep:damage:2 targetController +text=Enchant creature -- At the beginning of the upkeep of enchanted creature's controller, Parasitic Bond deals 2 damage to that player. +mana={3}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Parasitic Strix +abilities=flying +auto=aslongas(*[black]|myBattlefield) life:2 controller +auto=aslongas(*[black]|myBattlefield) life:-2 opponent +text=Flying -- When Parasitic Strix enters the battlefield, if you control a black permanent, target player loses 2 life and you gain 2 life. +mana={2}{U} +type=Artifact Creature +subtype=Bird +power=2 +toughness=2 +[/card] +[card] +name=Parch +auto=may damage:2 target(creature,player) +auto=may damage:4 target(creature[blue]) +text=Choose one - Parch deals 2 damage to target creature or player; or Parch deals 4 damage to target blue creature. +mana={1}{R} +type=Instant +[/card] +[card] +name=Pardic Collaborator +abilities=first strike +auto={B}:1/1 +text=First strike -- {B}: Pardic Collaborator gets +1/+1 until end of turn. +mana={3}{R} +type=Creature +subtype=Human Barbarian +power=2 +toughness=2 +[/card] +[card] +name=Pardic Firecat +abilities=haste +text=Haste -- If Pardic Firecat is in a graveyard, effects from spells named Flame Burst count it as a card named Flame Burst. +mana={3}{R} +type=Creature +subtype=Elemental Cat +power=2 +toughness=3 +[/card] +[card] +name=Part the Veil +auto=moveTo(ownerhand) all(creature|myBattlefield) +text=Return all creatures you control to their owner's hand. +mana={3}{U} +type=Instant +subtype=Arcane +[/card] +[card] +name=Patagia Golem +auto={3}:flying +text={3}: Patagia Golem gains flying until end of turn. +mana={4} +type=Artifact Creature +subtype=Golem +power=2 +toughness=3 +[/card] +[card] +name=Patchwork Gnomes +auto={S(*|myhand)}:regenerate +text=Discard a card: Regenerate Patchwork Gnomes. +mana={3} +type=Artifact Creature +subtype=Gnome +power=2 +toughness=1 +[/card] +[card] +name=Path of Anger's Flame +auto=lord(creature|myBattlefield) 2/0 +text=Creatures you control get +2/+0 until end of turn. +mana={2}{R} +type=Instant +subtype=Arcane +[/card] +[card] +name=Path of Peace +target=creature +auto=destroy +auto=life:4 targetController +text=Destroy target creature. Its owner gains 4 life. +mana={3}{W} +type=Sorcery +[/card] +[card] +name=Patriarch's Desire +target=creature +auto=2/-2 +auto=aslongas(*|mygraveyard) 2/-2 >6 +text=Enchant creature -- Enchanted creature gets +2/-2. -- Threshold - Enchanted creature gets an additional +2/-2 as long as seven or more cards are in your graveyard. +mana={3}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Patrol Hound +auto={S(*|myhand)}:first strike +text=Discard a card: Patrol Hound gains first strike until end of turn. +mana={1}{W} +type=Creature +subtype=Hound +power=2 +toughness=2 +[/card] +[card] +name=Paupers' Cage +auto=@each opponent upkeep:aslongas(*|opponenthand) damage:2 opponent <3 +text=At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, Paupers' Cage deals 2 damage to him or her. +mana={3} +type=Artifact +[/card] +[card] +name=Pavel Maliki +auto={B}{R}:1/0 +text={B}{R}: Pavel Maliki gets +1/+0 until end of turn. +mana={4}{B}{R} +type=Legendary Creature +subtype=Human +power=5 +toughness=3 +[/card] +[card] +name=Peace of Mind +auto={W}{S(*|myhand)}:life:3 +text={W}, Discard a card: You gain 3 life. +mana={1}{W} +type=Enchantment +[/card] +[card] +name=Peach Garden Oath +auto=foreach(creature|myBattlefield) life:2 controller +text=You gain 2 life for each creature you control. +mana={W} +type=Sorcery +[/card] +[card] +name=Pearl Dragon +abilities=flying +auto={1}{W}:0/1 +text=Flying -- {1}{W}: Pearl Dragon gets +0/+1 until end of turn. +mana={4}{W}{W} +type=Creature +subtype=Dragon +power=4 +toughness=4 +[/card] +[card] +name=Pearled Unicorn +mana={2}{W} +type=Creature +subtype=Unicorn +power=2 +toughness=2 +[/card] +[card] +name=Pegasus Charger +abilities=flying,first strike +text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- First strike (This creature deals combat damage before creatures without first strike.) +mana={2}{W} +type=Creature +subtype=Pegasus +power=2 +toughness=1 +[/card] +[card] +name=Pegasus Refuge +auto={2}{S(*|myhand)}:token(Pegasus,Creature Pegasus, 1/1,flying white) +text={2}, Discard a card: Put a 1/1 white Pegasus creature token with flying onto the battlefield. +mana={3}{W} +type=Enchantment +[/card] +[card] +name=Pemmin's Aura +target=creature +auto={U}:untap mytgt +auto={U}:flying mytgt +auto={U}:shroud mytgt +auto={1}:+1/-1 mytgt +auto={1}:-1/+1 mytgt +text=Enchant creature -- {U}: Untap enchanted creature. -- {U}: Enchanted creature gains flying until end of turn. -- {U}: Enchanted creature gains shroud until end of turn. (It can't be the target of spells or abilities.) -- {1}: Enchanted creature gets +1/-1 or -1/+1 until end of turn. +mana={1}{U}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Pendelhaven +auto={T}:Add {G} +auto={T}:1/2 target(creature[power=1;toughness=1]) +text={T}: Add {G} to your mana pool. -- {T}: Target 1/1 creature gets +1/+2 until end of turn. +type=Legendary Land +[/card] +[card] +name=Pendelhaven Elder +auto={T}:lord(creature[power=1;toughness=1]|myBattlefield) 1/2 +text={T}: Each 1/1 creature you control gets +1/+2 until end of turn. +mana={1}{G} +type=Creature +subtype=Elf Shaman +power=1 +toughness=1 +[/card] +[card] +name=Pendrell Drake +auto=flying +autohand={2}:cycling +text=Flying -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={3}{U} +type=Creature +subtype=Drake +power=2 +toughness=3 +[/card] +[card] +name=Penumbra Bobcat +auto=@movedTo(this|graveyard) from(battlefield): token(Cat,Creature cat,2/1,black) +text=When Penumbra Bobcat is put into a graveyard from the battlefield, put a 2/1 black Cat creature token onto the battlefield. +mana={2}{G} +type=Creature +subtype=Cat +power=2 +toughness=1 +[/card] +[card] +name=Penumbra Kavu +auto=@movedTo(this|graveyard) from(battlefield): token(Kavu,Creature kavu,3/3,black) +text=When Penumbra Kavu is put into a graveyard from the battlefield, put a 3/3 black Kavu creature token onto the battlefield. +mana={4}{G} +type=Creature +subtype=Kavu +power=3 +toughness=3 +[/card] +[card] +name=Penumbra Spider +abilities=reach +auto=@movedTo(this|graveyard) from(battlefield):token(Spider,Creature spider,2/4,reach black) +text=Reach (This creature can block creatures with flying.) -- When Penumbra Spider is put into a graveyard from the battlefield, put a 2/4 black Spider creature token with reach onto the battlefield. +mana={2}{G}{G} +type=Creature +subtype=Spider +power=2 +toughness=4 +[/card] +[card] +name=Penumbra Wurm +abilities=trample +auto=@movedTo(this|graveyard) from(battlefield): token(Wurm,Creature wurm,6/6,trample,black) +text=Trample -- When Penumbra Wurm is put into a graveyard from the battlefield, put a 6/6 black Wurm creature token with trample onto the battlefield. +mana={5}{G}{G} +type=Creature +subtype=Wurm +power=6 +toughness=6 +[/card] +[card] +name=People of the Woods +auto=foreach(forest|myBattlefield) 0/1 +text=People of the Woods's toughness is equal to the number of Forests you control. +mana={G}{G} +type=Creature +subtype=Human +power=1 +toughness=* +[/card] +[card] +name=Peppersmoke +target=creature +auto=-1/-1 +auto=aslongas(faerie|myBattlefield) draw:1 +text=Target creature gets -1/-1 until end of turn. If you control a Faerie, draw a card. +mana={B} +type=Tribal Instant +subtype=Faerie +[/card] +[card] +name=Peregrine Mask +auto={2}:equip +auto=defender +auto=first strike +auto=flying +text=Equipped creature has defender, flying, and first strike. -- Equip {2} +mana={1} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Perilous Forays +auto={1}{S(creature|mybattlefield)}:moveTo(myBattlefield) target(basic|mylibrary) && tap +text={1}, Sacrifice a creature: Search your library for a land card with a basic land type and put it onto the battlefield tapped. Then shuffle your library. +mana={3}{G}{G} +type=Enchantment +[/card] +[card] +name=Perilous Research +target=*|myBattlefield +auto=bury +auto=draw:2 controller +text=Draw two cards, then sacrifice a permanent. +mana={1}{U} +type=Instant +[/card] +[card] +name=Perish +auto=bury all(creature[green]) +text=Destroy all green creatures. They can't be regenerated. +mana={2}{B} +type=Sorcery +[/card] +[card] +name=Persuasion +target=creature +alias=1194 +text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) -- You control enchanted creature. +mana={3}{U}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Pestermite +abilities=flash,flying +auto=may tap target(*) +auto=may untap target(*) +text=Flash -- Flying -- When Pestermite enters the battlefield, you may tap or untap target permanent. +mana={2}{U} +type=Creature +subtype=Faerie Rogue +power=2 +toughness=1 +[/card] +[card] +name=Pestilence +alias=1172 +text=At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pestilence. -- {B}: Pestilence deals 1 damage to each creature and each player. +mana={2}{B}{B} +type=Enchantment +[/card] +[card] +name=Pestilence Rats +auto=foreach(other rat) 1/0 +text=Pestilence Rats's power is equal to the number of other Rats on the battlefield. (For example, as long as there are two other Rats on the battlefield, Pestilence Rats's power and toughness are 2/3.) +mana={2}{B} +type=Creature +subtype=Rat +power=* +toughness=3 +[/card] +[card] +name=Pestilent Kathari +abilities=flying,deathtouch +auto={2}{R}:first strike +text=Flying -- Deathtouch (Creatures dealt damage by this creature are destroyed. You can divide this creature's combat damage among any of the creatures blocking or blocked by it.) -- {2}{R}: Pestilent Kathari gains first strike until end of turn. +mana={2}{B} +type=Creature +subtype=Bird Warrior +power=1 +toughness=1 +[/card] +[card] +name=Petrified Field +auto={T}:Add {1} +auto={T}{S}:moveTo(myhand) target(land|mygraveyard) +text={T}: Add {1} to your mana pool. -- {T}, Sacrifice Petrified Field: Return target land card from your graveyard to your hand. +type=Land +[/card] +[card] +name=Pewter Golem +auto={1}{B}:regenerate +text={1}{B}: Regenerate Pewter Golem. +mana={5} +type=Artifact Creature +subtype=Golem +power=4 +toughness=2 +[/card] +[card] +name=Phantatog +auto={S(enchantment|myBattlefield)}:1/1 +auto={S(*|myhand)}:1/1 +text=Sacrifice an enchantment: Phantatog gets +1/+1 until end of turn. -- Discard a card: Phantatog gets +1/+1 until end of turn. +mana={1}{W}{U} +type=Creature +subtype=Atog +power=1 +toughness=2 +[/card] +[card] +name=Phantom Monster +abilities=flying +text=Flying +mana={3}{U} +type=Creature +subtype=Illusion +power=3 +toughness=3 +[/card] +[card] +name=Phantom Warrior +abilities=unblockable +text=Phantom Warrior is unblockable. +mana={1}{U}{U} +type=Creature +subtype=Illusion Warrior +power=2 +toughness=2 +[/card] +[card] +name=Phantom Whelp +auto=@each combatends:moveTo(ownerhand) all(phantom whelp[attacking;blocking]|myBattlefield) +text=When Phantom Whelp attacks or blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.) +mana={1}{U} +type=Creature +subtype=Illusion Hound +power=2 +toughness=2 +[/card] +[card] +name=Phantom Wings +target=creature +auto=flying +auto={S}:moveTo(ownerhand) notatarget(mytgt) +text=Enchant creature -- Enchanted creature has flying. -- Sacrifice Phantom Wings: Return enchanted creature to its owner's hand. +mana={1}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Phyrexian Altar +auto={S(creature|myBattlefield)}:Add {W} +auto={S(creature|myBattlefield)}:Add {U} +auto={S(creature|myBattlefield)}:Add {B} +auto={S(creature|myBattlefield)}:Add {R} +auto={S(creature|myBattlefield)}:Add {G} +text=Sacrifice a creature: Add one mana of any color to your mana pool. +mana={3} +type=Artifact +[/card] +[card] +name=Phyrexian Arena +auto=@each my upkeep:draw:1 +auto=@each my upkeep:life:-1 +text=At the beginning of your upkeep, you draw a card and you lose 1 life. +mana={1}{B}{B} +type=Enchantment +[/card] +[card] +name=Phyrexian Battleflies +abilities=flying +auto={B}:1/0 limit:2 +text=Flying -- {B}: Phyrexian Battleflies gets +1/+0 until end of turn. Activate this ability no more than twice each turn. +mana={B} +type=Creature +subtype=Insect +power=0 +toughness=1 +[/card] +[card] +name=Phyrexian Bloodstock +auto=@moveTo(this|exile,graveyard,hand,library) from(battlefield):bury target(creature[white]) +text=When Phyrexian Bloodstock leaves the battlefield, destroy target white creature. It can't be regenerated. +mana={4}{B} +type=Creature +subtype=Zombie +power=3 +toughness=3 +[/card] +[card] +name=Phyrexian Broodlings +auto={1}{S(creature|myBattlefield)}:counter(1/1) +text={1}, Sacrifice a creature: Put a +1/+1 counter on Phyrexian Broodlings. +mana={1}{B}{B} +type=Creature +subtype=Minion +power=2 +toughness=2 +[/card] +[card] +name=Phyrexian Debaser +abilities=flying +auto={T}{S}:-2/-2 target(creature) +text=Flying -- {T}, Sacrifice Phyrexian Debaser: Target creature gets -2/-2 until end of turn. +mana={3}{B} +type=Creature +subtype=Carrier +power=2 +toughness=2 +[/card] +[card] +name=Phyrexian Defiler +auto={T}{S}:-3/-3 target(creature) +text={T}, Sacrifice Phyrexian Defiler: Target creature gets -3/-3 until end of turn. +mana={2}{B}{B} +type=Creature +subtype=Carrier +power=3 +toughness=3 +[/card] +[card] +name=Phyrexian Denouncer +auto={T}{S}:-1/-1 target(creature) +text={T}, Sacrifice Phyrexian Denouncer: Target creature gets -1/-1 until end of turn. +mana={1}{B} +type=Creature +subtype=Carrier +power=1 +toughness=1 +[/card] +[card] +name=Phyrexian Driver +auto=lord(other mercenary|myBattlefield) 1/1 ueot +text=When Phyrexian Driver enters the battlefield, all other Mercenary creatures get +1/+1 until end of turn. +mana={2}{B} +type=Creature +subtype=Zombie Mercenary +power=1 +toughness=1 +[/card] +[card] +name=Phyrexian Gargantua +auto=life:-2 +auto=draw:2 +text=When Phyrexian Gargantua enters the battlefield, you draw two cards and you lose 2 life. +mana={4}{B}{B} +type=Creature +subtype=Horror +power=4 +toughness=4 +[/card] +[card] +name=Phyrexian Ghoul +auto={S(creature|myBattlefield)}:2/2 +text=Sacrifice a creature: Phyrexian Ghoul gets +2/+2 until end of turn. +mana={2}{B} +type=Creature +subtype=Zombie +power=2 +toughness=2 +[/card] +[card] +name=Phyrexian Hulk +mana={6} +type=Artifact Creature +subtype=Golem +power=5 +toughness=4 +[/card] +[card] +name=Phyrexian Infiltrator +auto={2}{U}{U}:moveTo(myBattlefield) target(creature|opponentBattlefield) && moveto(opponentBattlefield) all(this) +text={2}{U}{U}: Exchange control of Phyrexian Infiltrator and target creature. (This effect lasts indefinitely.) +mana={2}{B} +type=Creature +subtype=Minion +power=2 +toughness=2 +[/card] +[card] +name=Phyrexian Lens +auto={T}:Add {B} && life:-1 controller +auto={T}:Add {U} && life:-1 controller +auto={T}:Add {G} && life:-1 controller +auto={T}:Add {R} && life:-1 controller +auto={T}:Add {W} && life:-1 controller +text={T}, Pay 1 life: Add one mana of any color to your mana pool. +mana={3} +type=Artifact +[/card] +[card] +name=Phyrexian Monitor +auto={B}:regenerate +text={B}: Regenerate Phyrexian Monitor. +mana={3}{B} +type=Creature +subtype=Skeleton +power=2 +toughness=2 +[/card] +[card] +name=Phyrexian Plaguelord +auto={T}{S}:-4/-4 target(creature) +auto={S(creature|myBattlefield)}:-1/-1 target(creature) +text={T}, Sacrifice Phyrexian Plaguelord: Target creature gets -4/-4 until end of turn. -- Sacrifice a creature: Target creature gets -1/-1 until end of turn. +mana={3}{B}{B} +type=Creature +subtype=Carrier +power=4 +toughness=4 +[/card] +[card] +name=Phyrexian Rager +auto=draw:1 +auto=life:-1 +text=When Phyrexian Rager enters the battlefield, you draw a card and you lose 1 life. +mana={2}{B} +type=Creature +subtype=Horror +power=2 +toughness=2 +[/card] +[card] +name=Phyrexian Reclamation +auto={1}{B}:moveTo(myhand) target(creature|mygraveyard) && life:-2 controller +text={1}{B}, Pay 2 life: Return target creature card from your graveyard to your hand. +mana={B} +type=Enchantment +[/card] +[card] +name=Phyrexian Tower +auto={T}:Add {1} +auto={T}{S(creature|myBattlefield)}:Add {B}{B} +text={T}: Add {1} to your mana pool. -- {T}, Sacrifice a creature: Add {B}{B} to your mana pool. +type=Legendary Land +[/card] +[card] +name=Phyrexian Vault +auto={2}{T}{S(creature|myBattlefield)}:draw:1 +text={2}, {T}, Sacrifice a creature: Draw a card. +mana={3} +type=Artifact +[/card] +[card] +name=Phyrexian Walker +mana={0} +type=Artifact Creature +subtype=Construct +power=0 +toughness=3 +[/card] +[card] +name=Pianna Nomad Captain +#The comma needed to be stripped from the name to make the card work. +#Reintroducing it requires an update to ODY/_cards.dat as well. +#Please don't correct the card name by adding a "," because then the first auto line won't work anymore and even won't work when you add an "," there, too! (0.10.1) +auto=aslongas(pianna nomad captain[attacking]|myBattlefield) lord(creature[attacking]) 1/1 +text=Whenever Pianna, Nomad Captain attacks, attacking creatures get +1/+1 until end of turn. +mana={1}{W}{W} +type=Legendary Creature +subtype=Human Nomad +power=2 +toughness=2 +[/card] +[card] +name=Piety +auto=lord(creature[blocking]) 0/3 +text=Blocking creatures get +0/+3 until end of turn. +mana={2}{W} +type=Instant +[/card] +[card] +name=Piety Charm +auto=may destroy target(aura) +auto=may target(creature[soldier]) 2/2 +auto=may lord(creature|myBattlefield) vigilance ueot +text=Choose one - Destroy target Aura attached to a creature; or target Soldier creature gets +2/+2 until end of turn; or creatures you control gain vigilance until end of turn. +mana={W} +type=Instant +[/card] +[card] +name=Pilgrim's Eye +abilities=flying +auto=moveTo(ownerhand) target(land[basic]|mylibrary) +text=Flying -- When Pilgrim's Eye enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library. +mana={3} +type=Artifact Creature +subtype=Thopter +power=1 +toughness=1 +[/card] +[card] +name=Pillage +target=artifact,land +auto=bury +text=Destroy target artifact or land. It can't be regenerated. +mana={1}{R}{R} +type=Sorcery +[/card] +[card] +name=Pillarfield Ox +mana={3}{W} +type=Creature +subtype=Ox +power=2 +toughness=4 +[/card] +[card] +name=Pillory of the Sleepless +target=creature +auto=cantattack +auto=cantblock +auto=@each targetcontroller upkeep:life:-1 targetController +text=Enchant creature -- Enchanted creature can't attack or block. -- Enchanted creature has "At the beginning of your upkeep, you lose 1 life." +mana={1}{W}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Pincer Spider +abilities=reach +kicker={3} +auto=kicker counter(1/1,1) +text=Kicker {3} (You may pay an additional {3} as you cast this spell.) -- Reach (This creature can block creatures with flying.) -- If Pincer Spider was kicked, it enters the battlefield with a +1/+1 counter on it. +mana={2}{G} +type=Creature +subtype=Spider +power=2 +toughness=3 +[/card] +[card] +name=Pincher Beetles +abilities=shroud +text=Shroud (This creature can't be the target of spells or abilities.) +mana={2}{G} +type=Creature +subtype=Insect +power=3 +toughness=1 +[/card] +[card] +name=Pine Barrens +auto=tap +auto={T}:Add{1} +auto={T}:Add{B} && damage:1 controller +auto={T}:Add{G} && damage:1 controller +text=Pine Barrens enters the battlefield tapped. -- {T}: Add {1} to your mana pool. -- {T}: Add {B} or {G} to your mana pool. Pine Barrens deals 1 damage to you. +type=Land +[/card] +[card] +name=Piranha Marsh +auto=tap +auto=life:-1 opponent +auto={T}:Add {B} +text=Piranha Marsh enters the battlefield tapped. -- When Piranha Marsh enters the battlefield, target player loses 1 life. -- {T}: Add {B} to your mana pool. +type=Land +[/card] +[card] +name=Pirate Ship +abilities=islandhome +auto={T}:damage:1 target(creature,player) +text=Pirate Ship can't attack unless defending player controls an Island. -- {T}: Pirate Ship deals 1 damage to target creature or player. -- When you control no Islands, sacrifice Pirate Ship. +mana={4}{U} +type=Creature +subtype=Human Pirate +power=4 +toughness=3 +[/card] +[card] +name=Pit Imp +abilities=flying +auto={B}:1/0 limit:2 +text=Flying -- {B}: Pit Imp gets +1/+0 until end of turn. Activate this ability no more than twice each turn. +mana={B} +type=Creature +subtype=Imp +power=0 +toughness=1 +[/card] +[card] +name=Pit Trap +auto={2}{T}{S}:bury target(creature[-flying;attacking]) +text={2}, {T}, Sacrifice Pit Trap: Destroy target attacking creature without flying. It can't be regenerated. +mana={2} +type=Artifact +[/card] +[card] +name=Pixie Queen +abilities=flying +auto={G}{G}{G}{T}:flying target(creature) +text=Flying -- {G}{G}{G}, {T}: Target creature gains flying until end of turn. +mana={2}{G}{G} +type=Creature +subtype=Faerie +power=1 +toughness=1 +[/card] +[card] +name=Plague Beetle +abilities=swampwalk +text=Swampwalk (This creature is unblockable as long as defending player controls a Swamp.) +mana={B} +type=Creature +subtype=Insect +power=1 +toughness=1 +[/card] +[card] +name=Plague Dogs +auto={2}{S}:draw:1 +auto=@movedTo(this|mygraveyard) from(battlefield):lord(creature) -1/-1 ueot +text=When Plague Dogs is put into a graveyard from the battlefield, all creatures get -1/-1 until end of turn. -- {2}, Sacrifice Plague Dogs: Draw a card. +mana={4}{B} +type=Creature +subtype=Zombie Hound +power=3 +toughness=3 +[/card] +[card] +name=Plague Rats +auto=foreach(plague rats) 1/1 +text=Plague Rats's power and toughness are each equal to the number of creatures named Plague Rats on the battlefield. +mana={2}{B} +type=Creature +subtype=Rat +power=* +toughness=* +[/card] +[card] +name=Plague Sliver +auto=@each my upkeep:foreach(sliver|myBattlefield) life:-1 controller +auto=@each opponent upkeep:foreach(sliver|opponentBattlefield) life:-1 opponent +text=All Slivers have "At the beginning of your upkeep, this permanent deals 1 damage to you." +mana={2}{B}{B} +type=Creature +subtype=Sliver +power=5 +toughness=5 +[/card] +[card] +name=Plague Spitter +auto=@each my upkeep:damage:1 all(creature,player) +auto=@movedTo(this|graveyard) from(battlefield):damage:1 all(creature,player) +text=At the beginning of your upkeep, Plague Spitter deals 1 damage to each creature and each player. -- When Plague Spitter is put into a graveyard from the battlefield, Plague Spitter deals 1 damage to each creature and each player. +mana={2}{B} +type=Creature +subtype=Horror +power=2 +toughness=2 +[/card] +[card] +name=Plague Wind +auto=bury all(creature|opponentBattlefield) +text=Destroy all creatures you don't control. They can't be regenerated. +mana={7}{B}{B} +type=Sorcery +[/card] +[card] +name=Plague Witch +auto={B}{T}{S(*|myhand)}:-1/-1 target(creature) +text={B}, {T}, Discard a card: Target creature gets -1/-1 until end of turn. +mana={1}{B} +type=Creature +subtype=Elf Spellshaper +power=1 +toughness=1 +[/card] +[card] +name=Plagued Rusalka +auto={B}{S(creature|myBattlefield)}:-1/-1 target(creature) +text={B}, Sacrifice a creature: Target creature gets -1/-1 until end of turn. +mana={B} +type=Creature +subtype=Spirit +power=1 +toughness=1 +[/card] +[card] +name=Plains +auto={T}: Add {W} +text=W +type=Basic Land +subtype=Plains +[/card] +[card] +name=Planar Cleansing +auto=destroy all(*[-land]) +text=Destroy all nonland permanents. +mana={3}{W}{W}{W} +type=Sorcery +[/card] +[card] +name=Planar Despair +auto=aslongas(swamp|myBattlefield) lord(creature) -1/-1 +auto=aslongas(mountain|myBattlefield) lord(creature) -1/-1 +auto=aslongas(forest|myBattlefield) lord(creature) -1/-1 +auto=aslongas(plains|myBattlefield) lord(creature) -1/-1 +auto=aslongas(island|myBattlefield) lord(creature) -1/-1 +text=Domain - All creatures get -1/-1 until end of turn for each basic land type among lands you control. +mana={3}{B}{B} +type=Sorcery +[/card] +[card] +name=Planar Portal +auto={6}{T}:moveTo(myHand) target(*|myLibrary) +text={6}, {T}: Search your library for a card and put that card into your hand. Then shuffle your library. +mana={6} +type=Artifact +[/card] +[card] +name=Plant Elemental +auto=moveTo(graveyard) notatarget(this|myBattlefield) +auto=moveTo(graveyard) notatarget(forest|myBattlefield) +text=When Plant Elemental enters the battlefield, sacrifice it unless you sacrifice a Forest. +mana={1}{G} +type=Creature +subtype=Plant Elemental +power=3 +toughness=4 +[/card] +[card] +name=Plasma Elemental +abilities=unblockable +text=Plasma Elemental is unblockable. +mana={5}{U} +type=Creature +subtype=Elemental +power=4 +toughness=1 +[/card] +[card] +name=Plateau +auto={T}:Add {W} +auto={T}:Add {R} +type=Land +subtype=Mountain Plains +[/card] +[card] +name=Plated Geopede +abilities=first strike +auto=@movedTo(land|myBattlefield):2/2 ueot +text=First strike -- Landfall - Whenever a land enters the battlefield under your control, Plated Geopede gets +2/+2 until end of turn. +mana={1}{R} +type=Creature +subtype=Insect +power=1 +toughness=1 +[/card] +[card] +name=Plated Rootwalla +auto={2}{G}:3/3 limit:1 +text={2}{G}: Plated Rootwalla gets +3/+3 until end of turn. Activate this ability only once each turn. +mana={4}{G} +type=Creature +subtype=Lizard +power=3 +toughness=3 +[/card] +[card] +name=Plated Slagwurm +abilities=opponentshroud +text=Plated Slagwurm can't be the target of spells or abilities your opponents control. +mana={4}{G}{G}{G} +type=Creature +subtype=Wurm +power=8 +toughness=8 +[/card] +[card] +name=Plated Sliver +auto=lord(sliver) 0/1 +text=All Sliver creatures get +0/+1. +mana={W} +type=Creature +subtype=Sliver +power=1 +toughness=1 +[/card] +[card] +name=Plated Spider +abilities=reach +text=Reach (This creature can block creatures with flying.) +mana={4}{G} +type=Creature +subtype=Spider +power=4 +toughness=4 +[/card] +[card] +name=Plated Wurm +mana={4}{G} +type=Creature +subtype=Wurm +power=4 +toughness=5 +[/card] +[card] +name=Pledge of Loyalty +target=creature +auto=aslongas(*[red]|mybattlefield) protection from red +auto=aslongas(*[green]|mybattlefield) protection from green +auto=aslongas(*[blue]|mybattlefield) protection from blue +auto=aslongas(*[black]|mybattlefield) protection from black +auto=aslongas(*[white]|mybattlefield) protection from white +text=Enchant creature -- Enchanted creature has protection from the colors of permanents you control. This effect doesn't remove Pledge of Loyalty. +mana={1}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Plover Knights +abilities=flying,first strike +text=Flying, first strike +mana={3}{W}{W} +type=Creature +subtype=Kithkin Knight +power=3 +toughness=3 +[/card] +[card] +name=Plumes of Peace +target=creature +auto=doesnotuntap +autohand={W}{U}:tap target(creature) limit:1 myUpkeepOnly +text=Enchant creature -- Enchanted creature doesn't untap during its controller's untap step. -- Forecast - {W}{U}, Reveal Plumes of Peace from your hand: Tap target creature. (Activate this ability only during your upkeep and only once each turn.) +mana={1}{W}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Plumeveil +abilities=flash,flying,defender +text=Flash -- Defender, flying +mana={WU}{WU}{WU} +type=Creature +subtype=Elemental +power=4 +toughness=4 +[/card] +[card] +name=Poison Arrow +target=creature[-black] +auto=destroy +auto=life:3 controller +text=Destroy target nonblack creature. You gain 3 life. +mana={4}{B}{B} +type=Sorcery +[/card] +[card] +name=Poison the Well +target=Land +auto=Damage:2 targetController +auto=destroy +text=Destroy target land. Poison the Well deals 2 damage to that land's controller. +mana={2}{BR}{BR} +type=Sorcery +[/card] +[card] +name=Poisonbelly Ogre +auto=@movedTo(other creature|myBattlefield):life:-1 controller +auto=@movedTo(other creature|opponentBattlefield):life:-1 opponent +text=Whenever another creature enters the battlefield, its controller loses 1 life. +mana={4}{B} +type=Creature +subtype=Ogre Warrior +power=3 +toughness=3 +[/card] +[card] +name=Polluted Bonds +auto=@movedTo(land|opponentBattlefield):life:-2 opponent +auto=@movedTo(land|opponentBattlefield):life:2 controller +text=Whenever a land enters the battlefield under an opponent's control, that player loses 2 life and you gain 2 life. +mana={3}{B}{B} +type=Enchantment +[/card] +[card] +name=Polluted Delta +auto={T}{S}:moveTo(myBattlefield) target(island,swamp|mylibrary) && life:-1 controller +text={T}, Pay 1 life, Sacrifice Polluted Delta: Search your library for an Island or Swamp card and put it onto the battlefield. Then shuffle your library. +type=Land +[/card] +[card] +name=Polluted Mire +auto=tap +auto={T}:Add {B} +autohand={2}:cycling +text=Polluted Mire enters the battlefield tapped. -- {T}: Add {B} to your mana pool. -- Cycling {2} ({2}, Discard this card: Draw a card.) +type=Land +[/card] +[card] +name=Pooling Venom +target=land +auto=@tapped(mytgt):life:-2 targetController +auto={3}{B}:destroy +text=Enchant land -- Whenever enchanted land becomes tapped, its controller loses 2 life. -- {3}{B}: Destroy enchanted land. +mana={1}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Poultice Sliver +auto=lord(sliver) {T}:regenerate target(sliver) +text=All Slivers have "{2}, {T}: Regenerate target Sliver." +mana={2}{W} +type=Creature +subtype=Sliver +power=2 +toughness=2 +[/card] +[card] +name=Pouncing Kavu +abilities=first strike +kicker={2}{R} +auto=kicker counter(1/1,2) +auto=kicker haste +text=Kicker {2}{R} (You may pay an additional {2}{R} as you cast this spell.) -- First strike -- If Pouncing Kavu was kicked, it enters the battlefield with two +1/+1 counters on it and with haste. +mana={1}{R} +type=Creature +subtype=Kavu +power=1 +toughness=1 +[/card] +[card] +name=Pouncing Wurm +kicker={2}{G} +auto=kicker haste +auto=kicker counter(1/1,3) +text=Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) -- If Pouncing Wurm was kicked, it enters the battlefield with three +1/+1 counters on it and with haste. +mana={3}{G} +type=Creature +subtype=Wurm +power=3 +toughness=3 +[/card] +[card] +name=Power Leak +target=enchantment +alias=1215 +text=Enchant enchantment -- At the beginning of the upkeep of enchanted enchantment's controller, that player may pay any amount of mana. Power Leak deals 2 damage to that player. Prevent X of that damage, where X is the amount of mana that player paid this way. +mana={1}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Power Matrix +auto={T}:1/1 && flying && first strike && trample target(creature) +text={T}: Target creature gets +1/+1 and gains flying, first strike, and trample until end of turn. +mana={4} +type=Artifact +[/card] +[card] +name=Pradesh Gypsies +auto={1}{G}{T}:-2/0 target(creature) +text={1}{G}, {T}: Target creature gets -2/-0 until end of turn. +mana={2}{G} +type=Creature +subtype=Human Nomad +power=1 +toughness=1 +[/card] +[card] +name=Predator's Strike +target=creature +auto=trample +auto=3/3 +text=Target creature gets +3/+3 and gains trample until end of turn. +mana={1}{G} +type=Instant +[/card] +[card] +name=Predator, Flagship +auto={2}:flying target(creature) +auto={5}{T}:destroy target(creature[flying]) +text={2}: Target creature gains flying until end of turn. -- {5}, {T}: Destroy target creature with flying. +mana={5} +type=Legendary Artifact +[/card] +[card] +name=Predatory Hunger +target=creature +auto=@movedTo(creature|opponentstack):counter(1/1) +text=Enchant creature -- Whenever an opponent casts a creature spell, put a +1/+1 counter on enchanted creature. +mana={G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Preemptive Strike +target=creature|stack +auto=fizzle +text=Counter target creature spell. +mana={1}{U} +type=Instant +[/card] +[card] +name=Presence of the Master +auto=@movedTo(enchantment|stack):fizzle all(enchantment|stack) +text=Whenever a player casts an enchantment spell, counter it. +mana={3}{W} +type=Enchantment +[/card] +[card] +name=Presence of the Wise +auto=foreach(*|myhand) life:2 controller +text=You gain 2 life for each card in your hand. +mana={2}{W}{W} +type=Sorcery +[/card] +[card] +name=Price of Progress +auto=foreach(land[-basic]|myBattlefield) damage:2 controller +auto=foreach(land[-basic]|opponentBattlefield) damage:2 opponent +text=Price of Progress deals damage to each player equal to twice the number of nonbasic lands that player controls. +mana={1}{R} +type=Instant +[/card] +[card] +name=Prickly Boggart +abilities=fear +text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) +mana={B} +type=Creature +subtype=Goblin Rogue +power=1 +toughness=1 +[/card] +[card] +name=Pride of the Clouds +abilities=flying +auto=foreach(other creature[flying]) 1/1 +autohand={2}{W}{U}:token(Bird,Creature Bird,1/1,blue,white flying) limit:1 myUpkeepOnly +text=Flying -- Pride of the Clouds gets +1/+1 for each other creature with flying on the battlefield. -- Forecast - {2}{W}{U}, Reveal Pride of the Clouds from your hand: Put a 1/1 white and blue Bird creature token with flying onto the battlefield. (Activate this ability only during your upkeep and only once each turn.) +mana={W}{U} +type=Creature +subtype=Elemental Cat +power=1 +toughness=1 +[/card] +[card] +name=Priest of Gix +auto=Add:{B}{B}{B} +text=When Priest of Gix enters the battlefield, add {B}{B}{B} to your mana pool. +mana={2}{B} +type=Creature +subtype=Human Cleric Minion +power=2 +toughness=1 +[/card] +[card] +name=Priest of Titania +auto={T}:foreach(elf)add:{G} +text={T}: Add {G} to your mana pool for each Elf on the battlefield. +mana={1}{G} +type=Creature +subtype=Elf Druid +power=1 +toughness=1 +[/card] +[card] +name=Primal Bellow +target=creature +auto=foreach(forest|myBattlefield) 1/1 +text=Target creature gets +1/+1 until end of turn for each Forest you control. +mana={G} +type=Instant +[/card] +[card] +name=Primal Boost +target=creature +auto=4/4 +autohand={2}{G}:cycling +autohand={2}{G}:1/1 target(creature) && cycling +text=Target creature gets +4/+4 until end of turn. -- Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.) -- When you cycle Primal Boost, you may have target creature get +1/+1 until end of turn. +mana={2}{G} +type=Instant +[/card] +[card] +name=Primal Frenzy +target=Creature +auto=trample +text=Enchant creature -- Enchanted creature has trample. +mana={G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Primal Order +auto=@each my upkeep:foreach(land[-basic]|myBattlefield):damage:1 controller +auto=@each opponent upkeep:foreach(land[-basic]|opponentBattlefield):damage:1 opponent +text=At the beginning of each player's upkeep, Primal Order deals damage to that player equal to the number of nonbasic lands he or she controls. +mana={2}{G}{G} +type=Enchantment +[/card] +[card] +name=Primal Rage +auto=lord(creature|myBattlefield) trample +text=Creatures you control have trample. (If a creature you control would deal enough damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player or planeswalker.) +mana={1}{G} +type=Enchantment +[/card] +[card] +name=Primeval Shambler +auto={B}:1/1 +text={B}: Primeval Shambler gets +1/+1 until end of turn. +mana={4}{B} +type=Creature +subtype=Horror Mercenary +power=3 +toughness=3 +[/card] +[card] +name=Primoc Escapee +abilities=flying +autohand={2}:cycling +text=Flying -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={6}{U} +type=Creature +subtype=Bird Beast +power=4 +toughness=4 +[/card] +[card] +name=Primordial Sage +auto=@movedTo(creature|mystack):may draw:1 +text=Whenever you cast a creature spell, you may draw a card. +mana={4}{G}{G} +type=Creature +subtype=Spirit +power=4 +toughness=5 +[/card] +[card] +name=Princess Lucrezia +auto={T}:Add {U} +text={T}: Add {U} to your mana pool. +mana={3}{U}{U}{B} +type=Legendary Creature +subtype=Human Wizard +power=5 +toughness=4 +[/card] +[card] +name=Prismatic Lens +auto={T}:Add {1} +auto={1}{T}:Add {G} +auto={1}{T}:Add {R} +auto={1}{T}:Add {B} +auto={1}{T}:Add {U} +auto={1}{T}:Add {W} +text={T}: Add {1} to your mana pool. -- {1}, {T}: Add one mana of any color to your mana pool. +mana={2} +type=Artifact +[/card] +[card] +name=Pristine Angel +abilities=flying +auto=lord(pristine angel[-tapped]) protection from(white) +auto=lord(pristine angel[-tapped]) protection from(blue) +auto=lord(pristine angel[-tapped]) protection from(black) +auto=lord(pristine angel[-tapped]) protection from(red) +auto=lord(pristine angel[-tapped]) protection from(green) +auto=lord(pristine angel[-tapped]) protection from(artifact) +auto=@movedTo(*|mystack):may untap +text=Flying -- As long as Pristine Angel is untapped, it has protection from artifacts and from all colors. -- Whenever you cast a spell, you may untap Pristine Angel. +mana={4}{W}{W} +type=Creature +subtype=Angel +power=4 +toughness=4 +[/card] +[card] +name=Privileged Position +auto=lord(*|mybattlefield) opponentshroud other +text=({(g/w)} can be paid with either {G} or {W}.) -- Other permanents you control can't be the targets of spells or abilities your opponents control. +mana={2}{GW}{GW}{GW} +type=Enchantment +[/card] +[card] +name=Prodigal Pyromancer +auto={T}:damage:1 target(creature,player) +text={T}: Prodigal Pyromancer deals 1 damage to target creature or player. +mana={2}{R} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Prodigal Sorcerer +auto={T}:damage:1 target(creature,player) +text={T}: Prodigal Sorcerer deals 1 damage to target creature or player. +mana={2}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Profane Prayers +target=creature,player +auto=foreach(cleric) damage:1 +auto=foreach(cleric) life:1 controller +text=Profane Prayers deals X damage to target creature or player and you gain X life, where X is the number of Clerics on the battlefield. +mana={2}{B}{B} +type=Sorcery +[/card] +[card] +name=Promise of Bunrei +auto=@movedto(graveyard) from(creature|myBattlefield):token(Spirit,Creature Spirit,1/1,)*4 +auto=@movedto(graveyard) from(creature|myBattlefield):bury +text=When a creature you control is put into a graveyard from the battlefield, sacrifice Promise of Bunrei. If you do, put four 1/1 colorless Spirit creature tokens onto the battlefield. +mana={2}{W} +type=Enchantment +[/card] +[card] +name=Promised Kannushi +auto=@movedTo(this|mygraveyard) from(myBattlefield):may moveTo(myhand) target(other spirit[manacost<=7]|mygraveyard) +text=Soulshift 7 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 7 or less from your graveyard to your hand.) +mana={G} +type=Creature +subtype=Human Druid +power=1 +toughness=1 +[/card] +[card] +name=Prosperity +auto=Draw:X controller +auto=Draw:X opponent +text=Each player draws X cards. +mana={X}{U} +type=Sorcery +[/card] +[card] +name=Protective Bubble +target=creature +auto=unblockable +auto=shroud +text=Enchant creature -- Enchanted creature is unblockable and has shroud. (It can't be the target of spells or abilities.) +mana={3}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Protomatter Powder +auto={4}{W}{T}{S}:moveTo(myBattlefield) target(artifact|mygraveyard) +text={4}{W}, {T}, Sacrifice Protomatter Powder: Return target artifact card from your graveyard to the battlefield. +mana={2}{U} +type=Artifact +[/card] +[card] +name=Prowess of the Fair +auto=@movedTo(graveyard) from(other elf|battlefield):may token(Elf Warrior,creature elf warrior,1/1,green) +text=Whenever another nontoken Elf is put into your graveyard from the battlefield, you may put a 1/1 green Elf Warrior creature token onto the battlefield. +mana={1}{B} +type=Tribal Enchantment +subtype=Elf +[/card] +[card] +name=Prowling Nightstalker +auto=cantbeblockedby(creature[-black] +text=Prowling Nightstalker can't be blocked except by black creatures. +mana={3}{B} +type=Creature +subtype=Nightstalker +power=2 +toughness=2 +[/card] +[card] +name=Psionic Blast +target=creature,player +auto=damage:4 && damage:2 controller +text=Psionic Blast deals 4 damage to target creature or player and 2 damage to you. +mana={2}{U} +type=Instant +[/card] +[card] +name=Psionic Entity +auto={T}:damage:2 target(creature,player) && damage:3 all(this) +text={T}: Psionic Entity deals 2 damage to target creature or player and 3 damage to itself. +mana={4}{U} +type=Creature +subtype=Illusion +power=2 +toughness=2 +[/card] +[card] +name=Psychic Drain +target=player +alias=89114 +text=Target player puts the top X cards of his or her library into his or her graveyard and you gain X life. +mana={X}{U}{B} +type=Sorcery +[/card] +[card] +name=Psychic Trance +auto=lord(wizard|myBattlefield) {T}:fizzle target(*|stack) +text=Until end of turn, Wizards you control gain "{T}: Counter target spell." +mana={2}{U}{U} +type=Instant +[/card] +[card] +name=Psychic Venom +target=land +auto=@tapped(mytgt):damage:2 targetController +text=Enchant land -- Whenever enchanted land becomes tapped, Psychic Venom deals 2 damage to that land's controller. +mana={1}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Pteron Ghost +abilities=flying +auto={S}:regenerate target(artifact) +text=Flying -- Sacrifice Pteron Ghost: Regenerate target artifact. +mana={1}{W} +type=Creature +subtype=Spirit +power=1 +toughness=1 +[/card] +[card] +name=Pull Under +target=creature +auto=-5/-5 +text=Target creature gets -5/-5 until end of turn. +mana={5}{B} +type=Instant +subtype=Arcane +[/card] +[card] +name=Pulsating Illusion +abilities=flying +auto={S(*|myhand)}:4/4 limit:1 +text=Flying -- Discard a card: Pulsating Illusion gets +4/+4 until end of turn. Activate this ability only once each turn. +mana={4}{U} +type=Creature +subtype=Illusion +power=0 +toughness=1 +[/card] +[card] +name=Puncture Blast +abilities=wither +target=creature,player +auto=damage:3 +text=Wither (This deals damage to creatures in the form of -1/-1 counters.) -- Puncture Blast deals 3 damage to target creature or player. +mana={2}{R} +type=Instant +[/card] +[card] +name=Puncture Bolt +target=creature +auto=damage:1 +auto=counter(-1/-1) +text=Puncture Bolt deals 1 damage to target creature. Put a -1/-1 counter on that creature. +mana={1}{R} +type=Instant +[/card] +[card] +name=Punish Ignorance +target=*|stack +auto=fizzle +auto=life:-3 targetController +auto=life:3 controller +text=Counter target spell. Its controller loses 3 life and you gain 3 life. +mana={W}{U}{U}{B} +type=Instant +[/card] +[card] +name=Puppet Conjurer +auto={U}{T}:token(Homonculus,Creature Homonclulus,0/1,blue) +auto=@each my upkeep:bury notatarget(homonculus|myBattlefield) +text={U}, {T}: Put a 0/1 blue Homunculus artifact creature token onto the battlefield. -- At the beginning of your upkeep, sacrifice a Homunculus. +mana={1}{B} +type=Artifact Creature +subtype=Human Wizard +power=1 +toughness=2 +[/card] +[card] +name=Puppet Strings +auto={2}{T}:tap target(creature) +auto={2}{T}:untap target(creature) +text={2}, {T}: You may tap or untap target creature. +mana={3} +type=Artifact +[/card] +[card] +name=Puppeteer +auto={U}{T}:tap target(creature) +auto={U}{T}:untap target(creature) +text={U}, {T}: You may tap or untap target creature. +mana={2}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=2 +[/card] +[card] +name=Purelace +alias=1358 +text=Target spell or permanent becomes white. (Mana symbols on that permanent remain unchanged.) +mana={W} +type=Instant +[/card] +[card] +name=Purge +target=creature[black;artifact] +auto=bury +text=Destroy target artifact creature or black creature. It can't be regenerated. +mana={1}{W} +type=Instant +[/card] +[card] +name=Purify +auto=destroy all(artifact,enchantment) +text=Destroy all artifacts and enchantments. +mana={3}{W}{W} +type=Sorcery +[/card] +[card] +name=Pus Kami +auto={B}{S}:destroy target(creature[-black]) +auto=@movedTo(this|mygraveyard) from(myBattlefield):may moveTo(myhand) target(other spirit[manacost<=6]|mygraveyard) +text={B}, Sacrifice Pus Kami: Destroy target nonblack creature. -- Soulshift 6 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 6 or less from your graveyard to your hand.) +mana={5}{B}{B} +type=Creature +subtype=Spirit +power=3 +toughness=3 +[/card] +[card] +name=Putrefy +target=creature,artifact +auto=bury +text=Destroy target artifact or creature. It can't be regenerated. +mana={1}{B}{G} +type=Instant +[/card] +[card] +name=Putrid Imp +auto={S(*|myHand)}:flying +auto=aslongas(*|mygraveyard) 1/1 >6 +auto=aslongas(*|mygraveyard) cantblock >6 +text=Discard a card: Putrid Imp gains flying until end of turn. -- Threshold - As long as seven or more cards are in your graveyard, Putrid Imp gets +1/+1 and can't block. +mana={B} +type=Creature +subtype=Zombie Imp +power=1 +toughness=1 +[/card] +[card] +name=Putrid Leech +auto={0}:2/2 && life:-2 limit:1 +text=Pay 2 life: Putrid Leech gets +2/+2 until end of turn. Activate this ability only once each turn. +mana={B}{G} +type=Creature +subtype=Zombie Leech +power=2 +toughness=2 +[/card] +[card] +name=Pygmy Allosaurus +abilities=swampwalk +text=Swampwalk +mana={2}{G} +type=Creature +subtype=Lizard +power=2 +toughness=2 +[/card] +[card] +name=Pygmy Kavu +auto=foreach(creature[black]|opponentBattlefield) draw:1 controller +text=When Pygmy Kavu enters the battlefield, draw a card for each black creature your opponents control. +mana={3}{G} +type=Creature +subtype=Kavu +power=1 +toughness=2 +[/card] +[card] +name=Pygmy Pyrosaur +abilities=cantblock +auto={R}:1/0 +text=Pygmy Pyrosaur can't block. -- {R}: Pygmy Pyrosaur gets +1/+0 until end of turn. +mana={1}{R} +type=Creature +subtype=Lizard +power=1 +toughness=1 +[/card] +[card] +name=Pygmy Razorback +abilities=trample +text=Trample +mana={1}{G} +type=Creature +subtype=Boar +power=2 +toughness=1 +[/card] +[card] +name=Pygmy Troll +auto=rampage(1/1,0) +auto={G}:regenerate +text=Whenever Pygmy Troll becomes blocked by a creature, Pygmy Troll gets +1/+1 until end of turn. -- {G}: Regenerate Pygmy Troll. +mana={1}{G} +type=Creature +subtype=Troll +power=1 +toughness=1 +[/card] +[card] +name=Pyknite +auto=@next upkeep:draw:1 +text=When Pyknite enters the battlefield, draw a card at the beginning of the next turn's upkeep. +mana={2}{G} +type=Creature +subtype=Ouphe +power=1 +toughness=1 +[/card] +[card] +name=Pyre Charger +abilities=haste +auto={R}:1/0 +text=Haste -- {R}: Pyre Charger gets +1/+0 until end of turn. +mana={R}{R} +type=Creature +subtype=Elemental Warrior +power=1 +toughness=1 +[/card] +[card] +name=Pyre Zombie +auto={1}{R}{R}{S}:damage:2 target(creature,player) +autograveyard={1}{B}{B}:moveTo(myhand) myUpkeepOnly +text=At the beginning of your upkeep, if Pyre Zombie is in your graveyard, you may pay {1}{B}{B}. If you do, return Pyre Zombie from your graveyard to your hand. -- {1}{R}{R}, Sacrifice Pyre Zombie: Pyre Zombie deals 2 damage to target creature or player. +mana={1}{B}{R} +type=Creature +subtype=Zombie +power=2 +toughness=1 +[/card] +[card] +name=Pyrite Spellbomb +auto={R}{S}:Damage:2 target(creature,player) +auto={1}{S}:draw:1 +text={R}, Sacrifice Pyrite Spellbomb: Pyrite Spellbomb deals 2 damage to target creature or player. -- {1}, Sacrifice Pyrite Spellbomb: Draw a card. +mana={1} +type=Artifact +[/card] +[card] +name=Pyroblast +alias=1312 +text=Choose one - Counter target spell if it's blue; or destroy target permanent if it's blue. +mana={R} +type=Instant +[/card] +[card] +name=Pyroclasm +auto=damage:2 all(creature) +text=Pyroclasm deals 2 damage to each creature. +mana={1}{R} +type=Sorcery +[/card] +[card] +name=Pyrostatic Pillar +auto=@movedTo(*[manacost<=3]|mystack):damage:2 controller +auto=@movedTo(*[manacost<=3]|opponentstack):damage:2 opponent +text=Whenever a player casts a spell with converted mana cost 3 or less, Pyrostatic Pillar deals 2 damage to that player. +mana={1}{R} +type=Enchantment +[/card] +[card] +name=Python +mana={1}{B}{B} +type=Creature +subtype=Snake +power=3 +toughness=2 +[/card] +[card] +name=Qasali Pridemage +abilities=exalted +auto={1}{S}:destroy target(artifact,enchantment) +text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) -- {1}, Sacrifice Qasali Pridemage: Destroy target artifact or enchantment. +mana={G}{W} +type=Creature +subtype=Cat Wizard +power=2 +toughness=2 +[/card] +[card] +name=Quagmire +auto=lord(creature) -swampwalk +text=Creatures with swampwalk can be blocked as though they didn't have swampwalk. +mana={2}{B} +type=Enchantment +[/card] +[card] +name=Quagmire Druid +auto={G}{T}{S(creature|myBattlefield)}:destroy target(enchantment) +text={G}, {T}, Sacrifice a creature: Destroy target enchantment. +mana={2}{B} +type=Creature +subtype=Zombie Druid +power=2 +toughness=2 +[/card] +[card] +name=Quicksand +auto={T}:Add{1} +auto={T}{S}:-1/-2 target(creature[attacking;-flying]) +text={T}: Add {1} to your mana pool. -- {T}, Sacrifice Quicksand: Target attacking creature without flying gets -1/-2 until end of turn. +type=Land +[/card] +[card] +name=Quicksilver Amulet +auto={4}{T}:moveTo(myBattlefield) target(creature|myhand) +text={4}, {T}: You may put a creature card from your hand onto the battlefield. +mana={4} +type=Artifact +[/card] +[card] +name=Quiet Purity +target=enchantment +auto=destroy +text=Destroy target enchantment. +mana={W} +type=Instant +subtype=Arcane +[/card] +[card] +name=Quill-Slinger Boggart +auto=@movedTo(kithkin|mystack):may life:-1 target(player) +auto=@movedTo(kithkin|opponentstack):may life:-1 target(player) +text=Whenever a player casts a Kithkin spell, you may have target player lose 1 life. +mana={3}{B} +type=Creature +subtype=Goblin Warrior +power=3 +toughness=2 +[/card] +[card] +name=Quilled Sliver +auto=lord(sliver) {T}:damage:1 target(creature[attacking;blocking]) +text=All Slivers have "{T}: This permanent deals 1 damage to target attacking or blocking creature." +mana={1}{W} +type=Creature +subtype=Sliver +power=1 +toughness=1 +[/card] +[card] +name=Quirion Druid +auto={G}{T}:target(land) becomes(Creature,2/2,green) +text={G}, {T}: Target land becomes a 2/2 green creature that's still a land. (This effect lasts indefinitely.) +mana={2}{G} +type=Creature +subtype=Elf Druid +power=1 +toughness=2 +[/card] +[card] +name=Quirion Dryad +auto=@movedTo(*[white;blue;black;red]|myStack):counter(1/1) +text=Whenever you cast a white, blue, black, or red spell, put a +1/+1 counter on Quirion Dryad. +mana={1}{G} +type=Creature +subtype=Dryad +power=1 +toughness=1 +[/card] +[card] +name=Quirion Trailblazer +target=land[basic] +auto=may moveTo(myBattlefield) && tap +text=When Quirion Trailblazer enters the battlefield, you may search your library for a basic land card and put that card onto the battlefield tapped. If you do, shuffle your library. +mana={3}{G} +type=Creature +subtype=Elf Scout +power=1 +toughness=2 +[/card] +[card] +name=Rabid Elephant +auto=rampage(2/2,0) +text=Whenever Rabid Elephant becomes blocked, it gets +2/+2 until end of turn for each creature blocking it. +mana={4}{G} +type=Creature +subtype=Elephant +power=3 +toughness=4 +[/card] +[card] +name=Rabid Rats +auto={T}:-1/-1 target(creature[blocking]) +text={T}: Target blocking creature gets -1/-1 until end of turn. +mana={1}{B} +type=Creature +subtype=Rat +power=1 +toughness=1 +[/card] +[card] +name=Rabid Wolverines +auto=rampage(1/1,0) +text=Whenever Rabid Wolverines becomes blocked by a creature, Rabid Wolverines gets +1/+1 until end of turn. +mana={3}{G}{G} +type=Creature +subtype=Wolverine +power=4 +toughness=4 +[/card] +[card] +name=Rackling +alias=1139 +text=At the beginning of each opponent's upkeep, Rackling deals X damage to that player, where X is 3 minus the number of cards in his or her hand. +mana={4} +type=Artifact Creature +subtype=Construct +power=2 +toughness=2 +[/card] +[card] +name=Radha Heir to Keld +#The comma needed to be stripped from the name to make the card work. +#Reintroducing it requires an update to PLC/_cards.dat as well. +#Please don't correct the card name by adding a "," because then the first auto line won't work anymore and even won't work when you add an "," there, too! (0.10.1) +auto=@each my blockers:aslongas(radha heir to keld[attacking]|myBattlefield) may add{R}{R} +auto={T}:Add{G} +text=Whenever Radha, Heir to Keld attacks, you may add {R}{R} to your mana pool. -- {T}: Add {G} to your mana pool. +mana={R}{G} +type=Legendary Creature +subtype=Elf Warrior +power=2 +toughness=2 +[/card] +[card] +name=Radiant Essence +auto=aslongas(*[black]|opponentBattlefield) 1/2 +text=Radiant Essence gets +1/+2 as long as an opponent controls a black permanent. +mana={1}{G}{W} +type=Creature +subtype=Spirit +power=2 +toughness=3 +[/card] +[card] +name=Radiant's Judgment +target=creature[power>=4] +auto=destroy +autohand={2}:cycling +text=Destroy target creature with power 4 or greater. -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={2}{W} +type=Instant +[/card] +[card] +name=Radiant, Archangel +abilities=flying,vigilance +auto=foreach(other creature[flying]) 1/1 +text=Flying, vigilance -- Radiant, Archangel gets +1/+1 for each other creature with flying on the battlefield. +mana={3}{W}{W} +type=Legendary Creature +subtype=Angel +power=3 +toughness=3 +[/card] +[card] +name=Radjan Spirit +auto={T}:-flying target(creature) +text={T}: Target creature loses flying until end of turn. +mana={3}{G} +type=Creature +subtype=Spirit +power=3 +toughness=2 +[/card] +[card] +name=Rage Reflection +auto=lord(creature|myBattlefield) double strike +text=Creatures you control have double strike. +mana={4}{R}{R} +type=Enchantment +[/card] +[card] +name=Rage Weaver +auto={2}:haste target(creature[green;black]) +text={2}: Target black or green creature gains haste until end of turn. (It can attack and {T} this turn.) +mana={1}{R} +type=Creature +subtype=Human Wizard +power=2 +toughness=1 +[/card] +[card] +name=Raging Bull +mana={2}{R} +type=Creature +subtype=Ox +power=2 +toughness=2 +[/card] +[card] +name=Raging Cougar +abilities=haste +text=Haste +mana={2}{R} +type=Creature +subtype=Cat +power=2 +toughness=2 +[/card] +[card] +name=Raging Goblin +abilities=haste +text=Haste (This creature can attack and {T} as soon as it comes under your control.) +mana={R} +type=Creature +subtype=Goblin Berserker +power=1 +toughness=1 +[/card] +[card] +name=Raging Gorilla +auto=rampage(2/-2,0) +auto=rampage(-2/2,1) +auto=lord(raging gorilla[blocking]|mybattlefield) 2/-2 +auto=lord(other raging gorilla[blocking]|mybattlefield) -2/2 +text=Whenever Raging Gorilla blocks or becomes blocked, it gets +2/-2 until end of turn. +mana={2}{R} +type=Creature +subtype=Ape +power=2 +toughness=3 +[/card] +[card] +name=Raging Kavu +abilities=flash,haste +text=Flash -- Haste +mana={1}{R}{G} +type=Creature +subtype=Kavu +power=3 +toughness=1 +[/card] +[card] +name=Raging Minotaur +abilities=haste +text=Haste +mana={2}{R}{R} +type=Creature +subtype=Minotaur Berserker +power=3 +toughness=3 +[/card] +[card] +name=Ragnar +auto={W}{U}{G}{T}:regenerate target(creature) +text={G}{W}{U}, {T}: Regenerate target creature. +mana={G}{W}{U} +type=Legendary Creature +subtype=Human Cleric +power=2 +toughness=2 +[/card] +[card] +name=Raiding Nightstalker +abilities=swampwalk +text=Swampwalk +mana={2}{B} +type=Creature +subtype=Nightstalker +power=2 +toughness=2 +[/card] +[card] +name=Rain of Blades +auto=damage:1 all(creature[attacking]) +text=Rain of Blades deals 1 damage to each attacking creature. +mana={W} +type=Instant +[/card] +[card] +name=Rain of Embers +auto=damage:1 all(creature,player) +text=Rain of Embers deals 1 damage to each creature and each player. +mana={1}{R} +type=Sorcery +[/card] +[card] +name=Rain of Filth +auto=lord(land|mybattlefield) {S}:Add{B} +text=Until end of turn, lands you control gain "Sacrifice this land: Add {B} to your mana pool." +mana={B} +type=Instant +[/card] +[card] +name=Rain of Tears +target=land +auto=destroy +text=Destroy target land. +mana={1}{B}{B} +type=Sorcery +[/card] +[card] +name=Raise Dead +target=creature|myGraveyard +auto=moveTo(myHand) +text=Return target creature card from your graveyard to your hand. +mana={B} +type=Sorcery +[/card] +[card] +name=Raise the Alarm +auto=token(Soldier,creature soldier, 1/1,white)*2 +text=Put two 1/1 white Soldier creature tokens onto the battlefield. +mana={1}{W} +type=Instant +[/card] +[card] +name=Rakdos Carnarium +auto=tap +auto=moveTo(ownerhand) notatarget(land|myBattlefield) +auto={T}:Add{B}{R} +text=Rakdos Carnarium enters the battlefield tapped. -- When Rakdos Carnarium enters the battlefield, return a land you control to its owner's hand. -- {T}: Add {B}{R} to your mana pool. +type=Land +[/card] +[card] +name=Rakdos Ickspitter +auto={T}:damage:1 target(creature) && life:-1 targetcontroller +text={T}: Rakdos Ickspitter deals 1 damage to target creature and that creature's controller loses 1 life. +mana={1}{B}{R} +type=Creature +subtype=Thrull +power=1 +toughness=1 +[/card] +[card] +name=Rakdos Pit Dragon +abilities=double strike +auto=aslongas(*|myHand) -double strike +auto={R}{R}:flying +auto={R}:1/0 +text={R}{R}: Rakdos Pit Dragon gains flying until end of turn. -- {R}: Rakdos Pit Dragon gets +1/+0 until end of turn. -- Hellbent - Rakdos Pit Dragon has double strike as long as you have no cards in hand. +mana={2}{R}{R} +type=Creature +subtype=Dragon +power=3 +toughness=3 +[/card] +[card] +name=Rakdos Signet +auto={1}{T}:Add {B}{R} +text={1}, {T}: Add {B}{R} to your mana pool. +mana={2} +type=Artifact +[/card] +[card] +name=Rakeclaw Gargantuan +auto={1}:first strike target(creature[power>=5]) +text={1}: Target creature with power 5 or greater gains first strike until end of turn. +mana={2}{R}{G}{W} +type=Creature +subtype=Beast +power=5 +toughness=3 +[/card] +[card] +name=Rakka Mar +abilities=haste +auto={R}{T}:token(Elemental,creature, 3/1,haste red) +text=Haste -- {R}, {T}: Put a 3/1 red Elemental creature token with haste onto the battlefield. +mana={2}{R}{R} +type=Legendary Creature +subtype=Human Shaman +power=2 +toughness=2 +[/card] +[card] +name=Rally +auto=lord(creature[blocking]) 1/1 +text=Blocking creatures get +1/+1 until end of turn. +mana={W}{W} +type=Instant +[/card] +[card] +name=Ramirez DePietro +abilities=first strike +text=First strike +mana={3}{U}{B}{B} +type=Legendary Creature +subtype=Human Pirate +power=4 +toughness=3 +[/card] +[card] +name=Ramosian Captain +abilities=first strike +auto={5}{T}:moveTo(myBattlefield) target(rebel[manacost<=4]|mylibrary) +text=First strike -- {5}, {T}: Search your library for a Rebel permanent card with converted mana cost 4 or less and put that card onto the battlefield. Then shuffle your library. +mana={1}{W}{W} +type=Creature +subtype=Human Rebel +power=2 +toughness=2 +[/card] +[card] +name=Ramosian Commander +auto={6}{T}:moveTo(myBattlefield) target(rebel[manacost<=5]|mylibrary) +text={6}, {T}: Search your library for a Rebel permanent card with converted mana cost 5 or less and put that card onto the battlefield. Then shuffle your library. +mana={2}{W}{W} +type=Creature +subtype=Human Rebel +power=2 +toughness=4 +[/card] +[card] +name=Ramosian Lieutenant +auto={4}{T}:moveTo(myBattlefield) target(rebel[manacost<=3]|mylibrary) +text={4}, {T}: Search your library for a Rebel permanent card with converted mana cost 3 or less and put that card onto the battlefield. Then shuffle your library. +mana={1}{W} +type=Creature +subtype=Human Rebel +power=1 +toughness=2 +[/card] +[card] +name=Ramosian Revivalist +auto={6}{T}:moveTo(myBattlefield) target(rebel[manacost<=5]|mygraveyard) +text={6}, {T}: Return target Rebel permanent card with converted mana cost 5 or less from your graveyard to the battlefield. +mana={3}{W} +type=Creature +subtype=Human Rebel Cleric +power=2 +toughness=2 +[/card] +[card] +name=Ramosian Sergeant +auto={3}{T}:moveTo(myBattlefield) target(rebel[manacost<=2]|mylibrary) +text={3}, {T}: Search your library for a Rebel permanent card with converted mana cost 2 or less and put that card onto the battlefield. Then shuffle your library. +mana={W} +type=Creature +subtype=Human Rebel +power=1 +toughness=1 +[/card] +[card] +name=Ramosian Sky Marshal +abilities=flying +auto={7}{T}:moveTo(myBattlefield) target(rebel[manacost<=6]|mylibrary) +text=Flying -- {7}, {T}: Search your library for a Rebel permanent card with converted mana cost 6 or less and put that card onto the battlefield. Then shuffle your library. +mana={3}{W}{W} +type=Creature +subtype=Human Rebel +power=3 +toughness=3 +[/card] +[card] +name=Rampaging Baloths +abilities=trample +auto=@movedTo(land|myBattlefield):token(Beast,Creature Beast,4/4,green) +text=Trample -- Landfall - Whenever a land enters the battlefield under your control, you may put a 4/4 green Beast creature token onto the battlefield. +mana={4}{G}{G} +type=Creature +subtype=Beast +power=6 +toughness=6 +[/card] +[card] +name=Rampant Growth +target=basic|myLibrary +auto=moveTo(myBattlefield) +auto=tap +text=Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library. +mana={1}{G} +type=Sorcery +[/card] +[card] +name=Rampart Crawler +auto=cantbeblockedby(wall) +text=Rampart Crawler can't be blocked by Walls. +mana={B} +type=Creature +subtype=Lizard Mercenary +power=1 +toughness=1 +[/card] +[card] +name=Rancid Earth +target=land +auto=destroy +auto=aslongas(*|mygraveyard) damage:1 all(creature,player) >6 +text=Destroy target land. -- Threshold - If seven or more cards are in your graveyard, instead destroy that land and Rancid Earth deals 1 damage to each creature and each player. +mana={1}{B}{B} +type=Sorcery +[/card] +[card] +name=Rancor +target=creature +auto=@movedTo(this|graveyard) from(battlefield):moveTo(myhand) notatarget(this|mygraveyard) +auto=2/0 +auto=trample +text=Enchant creature -- Enchanted creature gets +2/+0 and has trample. -- When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand. +mana={G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Ranger en-Vec +abilities=first strike +auto={G}:regenerate +text=First strike -- {G}: Regenerate Ranger en-Vec. +mana={1}{G}{W} +type=Creature +subtype=Human Soldier Archer +power=2 +toughness=2 +[/card] +[card] +name=Rappelling Scouts +abilities=flying +auto={2}{W}:protection from white +auto={2}{W}:protection from blue +auto={2}{W}:protection from black +auto={2}{W}:protection from red +auto={2}{W}:protection from green +text=Flying -- {2}{W}: Rappelling Scouts gains protection from the color of your choice until end of turn. +mana={2}{W}{W} +type=Creature +subtype=Human Rebel Scout +power=1 +toughness=4 +[/card] +[card] +name=Ratcatcher +abilities=fear +auto=@each my upkeep:may moveTo(myHand) target(rat|mylibrary) +text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- At the beginning of your upkeep, you may search your library for a Rat card, reveal it, and put it into your hand. If you do, shuffle your library. +mana={4}{B}{B} +type=Creature +subtype=Ogre Rogue +power=4 +toughness=4 +[/card] +[card] +name=Rath's Edge +auto={T}:Add {1} +auto={4}{T}{S(land|myBattlefield)}:damage:1 target(creature,player) +text={T}: Add {1} to your mana pool. -- {4}, {T}, Sacrifice a land: Rath's Edge deals 1 damage to target creature or player. +type=Legendary Land +[/card] +[card] +name=Rathi Assassin +auto={1}{B}{B}{T}:destroy target(creature[tapped;-black]) +auto={3}{T}:moveTo(myBattlefield) target(mercenary[manacost<=3]|mylibrary) +text={1}{B}{B}, {T}: Destroy target tapped nonblack creature. -- {3}, {T}: Search your library for a Mercenary permanent card with converted mana cost 3 or less and put that card onto the battlefield. Then shuffle your library. +mana={2}{B}{B} +type=Creature +subtype=Zombie Mercenary Assassin +power=2 +toughness=2 +[/card] +[card] +name=Rathi Fiend +auto=life:-3 controller && life:-3 opponent +auto={3}{T}:moveTo(myBattlefield) target(mercenary[manacost<=3]|mylibrary) +text=When Rathi Fiend enters the battlefield, each player loses 3 life. -- {3}, {T}: Search your library for a Mercenary permanent card with converted mana cost 3 or less and put that card onto the battlefield. Then shuffle your library. +mana={3}{B} +type=Creature +subtype=Horror Mercenary +power=2 +toughness=2 +[/card] +[card] +name=Rathi Intimidator +abilities=fear +auto={2}{T}:moveTo(myBattlefield) target(mercenary[manacost<=2]|mylibrary) +text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- {2}, {T}: Search your library for a Mercenary permanent card with converted mana cost 2 or less and put that card onto the battlefield. Then shuffle your library. +mana={1}{B}{B} +type=Creature +subtype=Horror Mercenary +power=2 +toughness=1 +[/card] +[card] +name=Rathi Trapper +auto={B}{T}:tap target(creature) +text={B}, {T}: Tap target creature. +mana={1}{B} +type=Creature +subtype=Human Rebel Rogue +power=1 +toughness=2 +[/card] +[card] +name=Rats of Rath +auto={B}:destroy target(artifact,creature,land|myBattlefield) +text={B}: Destroy target artifact, creature, or land you control. +mana={1}{B} +type=Creature +subtype=Rat +power=2 +toughness=1 +[/card] +[card] +name=Rattleblaze Scarecrow +auto=aslongas(creature[black]|myBattlefield) persist +auto=aslongas(creature[red]|myBattlefield) haste +text=Rattleblaze Scarecrow has persist as long as you control a black creature. (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) -- Rattleblaze Scarecrow has haste as long as you control a red creature. +mana={6} +type=Artifact Creature +subtype=Scarecrow +power=5 +toughness=3 +[/card] +[card] +name=Ravaged Highlands +auto=tap +auto={T}:Add {R} +auto={T}{S}:Add {B} +auto={T}{S}:Add {G} +auto={T}{S}:Add {R} +auto={T}{S}:Add {U} +auto={T}{S}:Add {W} +text=Ravaged Highlands enters the battlefield tapped. -- {T}: Add {R} to your mana pool. -- {T}, Sacrifice Ravaged Highlands: Add one mana of any color to your mana pool. +type=Land +[/card] +[card] +name=Ravages of War +auto=destroy all(land) +text=Destroy all lands. +mana={3}{W} +type=Sorcery +[/card] +[card] +name=Ravaging Horde +auto=destroy target(land) +text=When Ravaging Horde enters the battlefield, destroy target land. +mana={3}{R}{R} +type=Creature +subtype=Human Soldier +power=3 +toughness=3 +[/card] +[card] +name=Raven's Run Dragoon +auto=cantbeblockedby(creature[black]) +text=Raven's Run Dragoon can't be blocked by black creatures. +mana={2}{GW}{GW} +type=Creature +subtype=Elf Knight +power=3 +toughness=3 +[/card] +[card] +name=Ravenous Baboons +auto=destroy target(land[-basic]) +text=When Ravenous Baboons enters the battlefield, destroy target nonbasic land. +mana={3}{R} +type=Creature +subtype=Ape +power=2 +toughness=2 +[/card] +[card] +name=Ravenous Baloth +auto={S(beast|myBattlefield)}:life:4 +text=Sacrifice a Beast: You gain 4 life. +mana={2}{G}{G} +type=Creature +subtype=Beast +power=4 +toughness=4 +[/card] +[card] +name=Ravenous Skirge +abilities=flying +auto=lord(ravenous skirge[attacking]|mybattlefield) 2/0 +auto=lord(other ravenous skirge[attacking]|mybattlefield) -2/0 +text=Flying -- Whenever Ravenous Skirge attacks, it gets +2/+0 until end of turn. +mana={2}{B} +type=Creature +subtype=Imp +power=1 +toughness=1 +[/card] +[card] +name=Ray of Command +target=creature|opponentBattlefield +auto=untap +auto=haste +auto=@next endofturn:tap +alias=129767 +text=Untap target creature an opponent controls and gain control of it until end of turn. That creature gains haste until end of turn. When you lose control of the creature, tap it. +mana={3}{U} +type=Instant +[/card] +[card] +name=Ray of Erasure +target=player +auto=deplete:1 +auto=@next upkeep:draw:1 controller +text=Target player puts the top card of his or her library into his or her graveyard. -- Draw a card at the beginning of the next turn's upkeep. +mana={U} +type=Instant +[/card] +[card] +name=Razorclaw Bear +auto=rampage(2/2,0) +auto=rampage(-2/-2,1) +text=Whenever Razorclaw Bear becomes blocked, it gets +2/+2 until end of turn. +mana={2}{G}{G} +type=Creature +subtype=Bear +power=3 +toughness=3 +[/card] +[card] +name=Razorfin Hunter +auto={T}:damage:1 target(creature,player) +text={T}: Razorfin Hunter deals 1 damage to target creature or player. +mana={U}{R} +type=Creature +subtype=Merfolk Goblin +power=1 +toughness=1 +[/card] +[card] +name=Razorfoot Griffin +abilities=flying,first strike +text=Flying -- First strike (This creature deals combat damage before creatures without first strike.) +mana={3}{W} +type=Creature +subtype=Griffin +power=2 +toughness=2 +[/card] +[card] +name=Razorjaw Oni +auto=lord(creature[black]) cantblock +text=Black creatures can't block. +mana={3}{B} +type=Creature +subtype=Demon Spirit +power=4 +toughness=5 +[/card] +[card] +name=Razortooth Rats +abilities=fear +text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) +mana={2}{B} +type=Creature +subtype=Rat +power=2 +toughness=1 +[/card] +[card] +name=Reach Through Mists +auto=draw:1 +text=Draw a card. +mana={U} +type=Instant +subtype=Arcane +[/card] +[card] +name=Reality Anchor +target=creature +auto=-shadow +auto=draw:1 controller +text=Target creature loses shadow until end of turn. -- Draw a card. +mana={1}{G} +type=Instant +[/card] +[card] +name=Reanimate +target=creature|graveyard +auto=moveTo(myBattlefield) +auto=damage:manacost controller +text=Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its converted mana cost. +mana={B} +type=Sorcery +[/card] +[card] +name=Reaper King +auto=lord(creature[scarecrow]|myBattlefield) 1/1 other +auto=@movedTo(other scarecrow|myBattlefield):destroy target(*) +text=({(2/w)} can be paid with any two mana or with {W}. This card's converted mana cost is 10.) -- Other Scarecrow creatures you control get +1/+1. -- Whenever another Scarecrow enters the battlefield under your control, destroy target permanent. +mana={2W}{2U}{2B}{2R}{2G} +type=Legendary Artifact Creature +subtype=Scarecrow +power=6 +toughness=6 +[/card] +[card] +name=Rebuild +auto=moveTo(ownerhand) all(artifact) +autohand={2}:cycling +text=Return all artifacts to their owners' hands. -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={2}{U} +type=Instant +[/card] +[card] +name=Reckless Assault +auto={1}:damage:1 target(creature,player) && life:-2 controller +text={1}, Pay 2 life: Reckless Assault deals 1 damage to target creature or player. +mana={2}{B}{R} +type=Enchantment +[/card] +[card] +name=Reckless One +abilities=haste +auto=foreach(goblin) 1/1 +text=Haste -- Reckless One's power and toughness are each equal to the number of Goblins on the battlefield. +mana={3}{R} +type=Creature +subtype=Goblin Avatar +power=* +toughness=* +[/card] +[card] +name=Reclaim +target=*|mygraveyard +auto=moveTo(myLibrary) +text=Put target card from your graveyard on top of your library. +mana={G} +type=Instant +[/card] +[card] +name=Reclusive Wight +auto=@each my upkeep:aslongas(other *[-land]|mybattlefield) bury +text=At the beginning of your upkeep, if you control another nonland permanent, sacrifice Reclusive Wight. +mana={3}{B} +type=Creature +subtype=Zombie Minion +power=4 +toughness=4 +[/card] +[card] +name=Recollect +target=*|myGraveyard +auto=moveTo(myHand) +text=Return target card from your graveyard to your hand. +mana={2}{G} +type=Sorcery +[/card] +[card] +name=Reconstruction +target=artifact|myGraveyard +auto=moveTo(myHand) +text=Return target artifact card from your graveyard to your hand. +mana={U} +type=Sorcery +[/card] +[card] +name=Recover +target=creature|mygraveyard +auto=moveTo(myhand) +auto=draw:1 controller +text=Return target creature card from your graveyard to your hand. -- Draw a card. +mana={2}{B} +type=Sorcery +[/card] +[card] +name=Recumbent Bliss +target=creature +auto=cantattack +auto=cantblock +auto=@each my upkeep:may life:1 controller +text=Enchant creature -- Enchanted creature can't attack or block. -- At the beginning of your upkeep, you may gain 1 life. +mana={2}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Recurring Nightmare +auto={S(creature|myBattlefield)}:moveto(myhand) all(this) && moveto(myBattlefield) target(creature|mygraveyard) asSorcery +text=Sacrifice a creature, Return Recurring Nightmare to its owner's hand: Return target creature card from your graveyard to the battlefield. Activate this ability only any time you could cast a sorcery. +mana={2}{B} +type=Enchantment +[/card] +[card] +name=Red Cliffs Armada +abilities=cantattack +auto=aslongas(island|opponentBattlefield) -cantattack +text=Red Cliffs Armada can't attack unless defending player controls an Island. +mana={4}{U} +type=Creature +subtype=Human Soldier +power=5 +toughness=4 +[/card] +[card] +name=Red Elemental Blast +alias=1312 +text=Choose one - Counter target blue spell; or destroy target blue permanent. +mana={R} +type=Instant +[/card] +[card] +name=Red Scarab +target=creature +auto=cantbeblockedby(creature[red]) +auto=aslongas(*[red]|opponentBattlefield) 2/2 +text=Enchant creature -- Enchanted creature can't be blocked by red creatures. -- Enchanted creature gets +2/+2 as long as an opponent controls a red permanent. +mana={W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Red Ward +target=creature +auto=protection from red +text=Enchant creature -- Enchanted creature has protection from red. This effect doesn't remove Red Ward. +mana={W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Reduce to Dreams +auto=moveto(ownerhand) all(artifact,enchantment) +text=Return all artifacts and enchantments to their owners' hands. +mana={3}{U}{U} +type=Sorcery +[/card] +[card] +name=Redwood Treefolk +mana={4}{G} +type=Creature +subtype=Treefolk +power=3 +toughness=6 +[/card] +[card] +name=Reef Pirates +auto=@damaged(player) from(this):deplete:1 opponent +text=Whenever Reef Pirates deals damage to an opponent, that player puts the top card of his or her library into his or her graveyard. +mana={1}{U}{U} +type=Creature +subtype=Zombie Pirate +power=2 +toughness=2 +[/card] +[card] +name=Reflex Sliver +auto=lord(sliver) haste +text=All Sliver creatures have haste. +mana={3}{G} +type=Creature +subtype=Sliver +power=2 +toughness=2 +[/card] +[card] +name=Reflexes +target=creature +auto=first strike +text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) -- Enchanted creature has first strike. (It deals combat damage before creatures without first strike.) +mana={R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Refresh +target=creature +auto=regenerate +auto=draw:1 controller +text=Regenerate target creature. -- Draw a card. +mana={2}{G} +type=Instant +[/card] +[card] +name=Regal Force +auto=foreach(creature[green]|myBattlefield) draw:1 +text=When Regal Force enters the battlefield, draw a card for each green creature you control. +mana={4}{G}{G}{G} +type=Creature +subtype=Elemental +power=5 +toughness=5 +[/card] +[card] +name=Regal Unicorn +mana={2}{W} +type=Creature +subtype=Unicorn +power=2 +toughness=3 +[/card] +[card] +name=Regenerate +target=creature +auto=regenerate +text=Regenerate target creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) +mana={1}{G} +type=Instant +[/card] +[card] +name=Regeneration +target=creature +auto={G}:regenerate +text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) -- {G}: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) +mana={1}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Regress +target=* +auto=moveTo(ownerhand) +text=Return target permanent to its owner's hand. +mana={2}{U} +type=Instant +[/card] +[card] +name=Regrowth +target=*|myGraveyard +auto=moveTo(myHand) +text=Return target card from your graveyard to your hand. +mana={1}{G} +type=Sorcery +[/card] +[card] +name=Reiver Demon +abilities=flying +auto=@movedTo(this|myBattlefield) from(mystack):destroy all(creature[-black;-artifact]) +text=Flying -- When Reiver Demon enters the battlefield, if you cast it from your hand, destroy all nonartifact, nonblack creatures. They can't be regenerated. +mana={4}{B}{B}{B}{B} +type=Creature +subtype=Demon +power=6 +toughness=6 +[/card] +[card] +name=Rejuvenate +auto=life:6 +autohand={2}:cycling +text=You gain 6 life. -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={3}{G} +type=Sorcery +[/card] +[card] +name=Reki, the History of Kamigawa +auto=@movedto(*[legendary]|mystack):draw:1 controller +text=Whenever you cast a legendary spell, draw a card. +mana={2}{G} +type=Legendary Creature +subtype=Human Shaman +power=1 +toughness=2 +[/card] +[card] +name=Reknit +target=* +auto=regenerate +text=Regenerate target permanent. +mana={1}{GW} +type=Instant +[/card] +[card] +name=Relearn +target=instant,sorcery|mygraveyard +auto=moveTo(myhand) +text=Return target instant or sorcery card from your graveyard to your hand. +mana={1}{U}{U} +type=Sorcery +[/card] +[card] +name=Relentless Rats +auto=foreach(relentless rats) 1/1 other +text=Relentless Rats gets +1/+1 for each other creature on the battlefield named Relentless Rats. -- A deck can have any number of cards named Relentless Rats. +mana={1}{B}{B} +type=Creature +subtype=Rat +power=2 +toughness=2 +[/card] +[card] +name=Relic Barrier +auto={T}:tap target(artifact) +text={T}: Tap target artifact. +mana={2} +type=Artifact +[/card] +[card] +name=Reliquary Monk +auto=@movedTo(this|mygraveyard) from(battlefield):destroy target(artifact,enchantment) +text=When Reliquary Monk is put into a graveyard from the battlefield, destroy target artifact or enchantment. +mana={2}{W} +type=Creature +subtype=Human Monk Cleric +power=2 +toughness=2 +[/card] +[card] +name=Reminisce +target=player +# auto=moveTo(ownerlibrary) all(*|ownergraveyard) +# Found one hardcoded and one softcoded copy of the card - todo: check whether softcoding works +alias=129698 +text=Target player shuffles his or her graveyard into his or her library. +mana={2}{U} +type=Sorcery +[/card] +[card] +name=Remote Isle +auto=tap +auto={T}:Add {U} +autohand={2}:cycling +text=Remote Isle enters the battlefield tapped. -- {T}: Add {U} to your mana pool. -- Cycling {2} ({2}, Discard this card: Draw a card.) +type=Land +[/card] +[card] +name=Remove +target=creature[attacking]|opponentBattlefield +auto=moveTo(ownerHand) +text=Cast Remove only during the declare attackers step and only if you've been attacked this step. -- Return target attacking creature to its owner's hand. +mana={U} +type=Instant +[/card] +[card] +name=Remove Soul +target=creature|stack +auto=fizzle +text=Counter target creature spell. +mana={1}{U} +type=Instant +[/card] +[card] +name=Rend Flesh +target=creature[-spirit] +auto=destroy +text=Destroy target non-Spirit creature. +mana={2}{B} +type=Instant +subtype=Arcane +[/card] +[card] +name=Rend Spirit +target=spirit +auto=destroy +text=Destroy target Spirit. +mana={2}{B} +type=Instant +[/card] +[card] +name=Rendclaw Trow +abilities=wither,persist +text=Wither (This deals damage to creatures in the form of -1/-1 counters.) -- Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) +mana={2}{BG} +type=Creature +subtype=Troll +power=2 +toughness=2 +[/card] +[card] +name=Renegade Troops +abilities=haste +text=Haste +mana={4}{R} +type=Creature +subtype=Human Soldier +power=4 +toughness=2 +[/card] +[card] +name=Renewed Faith +auto=life:6 +autohand={1}{W}:cycling +autohand={1}{W}:life:2 && cycling +text=You gain 6 life. -- Cycling {1}{W} ({1}{W}, Discard this card: Draw a card.) -- When you cycle Renewed Faith, you may gain 2 life. +mana={2}{W} +type=Instant +[/card] +[card] +name=Renewing Dawn +auto=foreach(mountain|opponentBattlefield) life:2 +text=You gain 2 life for each Mountain target opponent controls. +mana={1}{W} +type=Sorcery +[/card] +[card] +name=Repel +target=creature +auto=moveTo(ownerLibrary) +text=Put target creature on top of its owner's library. +mana={3}{U} +type=Instant +[/card] +[card] +name=Repentance +target=creature +auto=damage:p +text=Target creature deals damage to itself equal to its power. +mana={2}{W} +type=Sorcery +[/card] +[card] +name=Repentant Blacksmith +abilities=protection from red +text=Protection from red +mana={1}{W} +type=Creature +subtype=Human +power=1 +toughness=2 +[/card] +[card] +name=Replenish +auto=moveTo(mybattlefield) all(enchantment|mygraveyard) +text=Return all enchantment cards from your graveyard to the battlefield. (Auras with nothing to enchant remain in your graveyard.) +mana={3}{W} +type=Sorcery +[/card] +[card] +name=Reprisal +target=creature[power>=4] +auto=bury +text=Destroy target creature with power 4 or greater. It can't be regenerated. +mana={1}{W} +type=Instant +[/card] +[card] +name=Repulse +target=creature +auto=moveTo(ownerhand) +auto=draw:1 controller +text=Return target creature to its owner's hand. -- Draw a card. +mana={2}{U} +type=Instant +[/card] +[card] +name=Rescind +target=* +auto=moveTo(ownerhand) +autohand={2}:cycling +text=Return target permanent to its owner's hand. -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={1}{U}{U} +type=Instant +[/card] +[card] +name=Rescue +target=*|myBattlefield +auto=moveTo(myhand) +text=Return target permanent you control to its owner's hand. +mana={U} +type=Instant +[/card] +[card] +name=Resilient Wanderer +abilities=first strike +auto={S(*|myhand)}:protection from white +auto={S(*|myhand)}:protection from blue +auto={S(*|myhand)}:protection from black +auto={S(*|myhand)}:protection from red +auto={S(*|myhand)}:protection from green +text=First strike -- Discard a card: Resilient Wanderer gains protection from the color of your choice until end of turn. +mana={2}{W}{W} +type=Creature +subtype=Human Nomad +power=2 +toughness=3 +[/card] +[card] +name=Resounding Roar +target=creature +auto=3/3 +autohand={5}{R}{G}{W}:cycling && 6/6 target(creature) +text=Target creature gets +3/+3 until end of turn. -- Cycling {5}{R}{G}{W} ({5}{R}{G}{W}, Discard this card: Draw a card.) -- When you cycle Resounding Roar, target creature gets +6/+6 until end of turn. +mana={1}{G} +type=Instant +[/card] +[card] +name=Resounding Scream +target=player +auto=discard:1 +autohand={5}{U}{B}{R}:cycling && discard:2 opponent +text=Target player discards a card at random. -- Cycling {5}{U}{B}{R} ({5}{U}{B}{R}, Discard this card: Draw a card.) -- When you cycle Resounding Scream, target player discards two cards at random. +mana={2}{B} +type=Sorcery +[/card] +[card] +name=Resounding Thunder +target=creature,player +auto=damage:3 +autohand={5}{B}{R}{G}:cycling && damage:6 target(creature,player) +text=Resounding Thunder deals 3 damage to target creature or player. -- Cycling {5}{B}{R}{G} ({5}{B}{R}{G}, Discard this card: Draw a card.) -- When you cycle Resounding Thunder, it deals 6 damage to target creature or player. +mana={2}{R} +type=Instant +[/card] +[card] +name=Respite +auto=preventAllcombatDamage ueot +auto=foreach(creature[attacking]) life:1 controller +text=Prevent all combat damage that would be dealt this turn. You gain 1 life for each attacking creature. +mana={1}{G} +type=Instant +[/card] +[card] +name=Resplendent Mentor +auto=lord(creature[white]|myBattlefield) {T}:life:1 +text=White creatures you control have "{T}: You gain 1 life." +mana={4}{W} +type=Creature +subtype=Kithkin Cleric +power=2 +toughness=2 +[/card] +[card] +name=Restless Apparition +abilities=persist +auto={WB}{WB}{WB}:3/3 +text={(w/b){(w/b){(w/b)}: Restless Apparition gets +3/+3 until end of turn. -- Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) +mana={WB}{WB}{WB} +type=Creature +subtype=Spirit +power=2 +toughness=2 +[/card] +[card] +name=Restless Bones +auto={3}{B}{T}:swampwalk target(creature) +auto={1}{B}:regenerate +text={3}{B}, {T}: Target creature gains swampwalk until end of turn. -- {1}{B}: Regenerate Restless Bones. +mana={2}{B} +type=Creature +subtype=Skeleton +power=1 +toughness=1 +[/card] +[card] +name=Restless Dead +auto={B}:regenerate +text={B}: Regenerate Restless Dead. +mana={1}{B} +type=Creature +subtype=Skeleton +power=1 +toughness=1 +[/card] +[card] +name=Restrain +target=creature[attacking] +auto=preventAllCombatDamage from(mytgt) ueot +auto=draw:1 controller +text=Prevent all combat damage that would be dealt by target attacking creature this turn. -- Draw a card. +mana={2}{W} +type=Instant +[/card] +[card] +name=Resurrection +target=creature|myGraveyard +auto=moveTo(myBattlefield) +text=Return target creature card from your graveyard to the battlefield. +mana={2}{W}{W} +type=Sorcery +[/card] +[card] +name=Resuscitate +auto=lord(creature|mybattlefield) {1}:regenerate +text=Until end of turn, creatures you control gain "{1}: Regenerate this creature." +mana={1}{G} +type=Instant +[/card] +[card] +name=Retaliation +auto=lord(creature|myBattlefield) rampage(1/1,0) +text=Creatures you control have "Whenever this creature becomes blocked by a creature, this creature gets +1/+1 until end of turn." +mana={2}{G} +type=Enchantment +[/card] +[card] +name=Retract +auto=moveto(ownerhand) all(artifact|myBattlefield) +text=Return all artifacts you control to their owner's hand. +mana={U} +type=Instant +[/card] +[card] +name=Retribution of the Meek +auto=bury all(creature[power>=4]) +text=Destroy all creatures with power 4 or greater. They can't be regenerated. +mana={2}{W} +type=Sorcery +[/card] +[card] +name=Return of the Nightstalkers +auto=moveTo(myBattlefield) all(nightstalker|myGraveyard) +auto=destroy all(swamp|myBattlefield) +text=Return all Nightstalker permanent cards from your graveyard to the battlefield. Then destroy all Swamps you control. +mana={5}{B}{B} +type=Sorcery +[/card] +[card] +name=Return to Battle +target=creature|mygraveyard +auto=moveTo(myhand) +text=Return target creature card from your graveyard to your hand. +mana={B} +type=Sorcery +[/card] +[card] +name=Revenant +abilities=flying +auto=foreach(creature|mygraveyard) 1/1 +text=Flying -- Revenant's power and toughness are each equal to the number of creature cards in your graveyard. +mana={4}{B} +type=Creature +subtype=Spirit +power=* +toughness=* +[/card] +[card] +name=Revered Dead +auto={W}:regenerate +text={W}: Regenerate Revered Dead. +mana={1}{W} +type=Creature +subtype=Spirit Soldier +power=1 +toughness=1 +[/card] +[card] +name=Reverence +auto=lord(creature[power<=2]|opponentBattlefield) cantattack +text=Creatures with power 2 or less can't attack you. +mana={2}{W}{W} +type=Enchantment +[/card] +[card] +name=Revive +target=*[green]|myGraveyard +auto=moveTo(myHand) +text=Return target green card from your graveyard to your hand. +mana={1}{G} +type=Sorcery +[/card] +[card] +name=Reviving Dose +auto=life:3 controller +auto=draw:1 controller +text=You gain 3 life. -- Draw a card. +mana={2}{W} +type=Instant +[/card] +[card] +name=Reya Dawnbringer +abilities=flying +auto=@each my upkeep:may moveto(myBattlefield) target(creature|myGraveyard) +text=Flying -- At the beginning of your upkeep, you may return target creature card from your graveyard to the battlefield. +mana={6}{W}{W}{W} +type=Legendary Creature +subtype=Angel +power=4 +toughness=6 +[/card] +[card] +name=Rhox Bodyguard +abilities=exalted +auto=life:3 +text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) -- When Rhox Bodyguard enters the battlefield, you gain 3 life. +mana={3}{G}{W} +type=Creature +subtype=Rhino Monk Soldier +power=2 +toughness=3 +[/card] +[card] +name=Rhox Brute +mana={2}{R}{G} +type=Creature +subtype=Rhino Warrior +power=4 +toughness=4 +[/card] +[card] +name=Rhox Charger +abilities=trample,exalted +text=Trample -- Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) +mana={3}{G} +type=Creature +subtype=Rhino Soldier +power=3 +toughness=3 +[/card] +[card] +name=Rhox Meditant +auto=aslongas(*[green]|myBattlefield) draw:1 +text=When Rhox Meditant enters the battlefield, if you control a green permanent, draw a card. +mana={3}{W} +type=Creature +subtype=Rhino Monk +power=2 +toughness=4 +[/card] +[card] +name=Rhox Pikemaster +abilities=first strike +auto=lord(soldiers|mybattlefield) first strike other +text=First strike (This creature deals combat damage before creatures without first strike.) -- Other Soldier creatures you control have first strike. +mana={2}{W}{W} +type=Creature +subtype=Rhino Soldier +power=3 +toughness=3 +[/card] +[card] +name=Rhox War Monk +abilities=lifelink +text=Lifelink +mana={G}{W}{U} +type=Creature +subtype=Rhino Monk +power=3 +toughness=4 +[/card] +[card] +name=Rib Cage Spider +abilities=reach +text=Reach (This creature can block creatures with flying.) +mana={2}{G} +type=Creature +subtype=Spider +power=1 +toughness=4 +[/card] +[card] +name=Ribbons of the Reikai +auto=foreach(spirit|myBattlefield):draw:1 controller +text=Draw a card for each Spirit you control. +mana={4}{U} +type=Sorcery +subtype=Arcane +[/card] +[card] +name=Ridge Rannet +autohand={2}:cycling +text=Cycling {2} ({2}, Discard this card: Draw a card.) +mana={5}{R}{R} +type=Creature +subtype=Beast +power=6 +toughness=4 +[/card] +[card] +name=Ridged Kusite +auto={1}{B}{T}{S(*|myhand)}:1/0 && first strike target(creature) +text={1}{B}, {T}, Discard a card: Target creature gets +1/+0 and gains first strike until end of turn. +mana={B} +type=Creature +subtype=Horror Spellshaper +power=1 +toughness=1 +[/card] +[card] +name=Ridgeline Rager +auto={R}:1/0 +text={R}: Ridgeline Rager gets +1/+0 until end of turn. +mana={2}{R} +type=Creature +subtype=Beast +power=1 +toughness=2 +[/card] +[card] +name=Ridgetop Raptor +abilities=double strike +text=Double strike (This creature deals both first-strike and regular combat damage.) +mana={3}{R} +type=Creature +subtype=Lizard Beast +power=2 +toughness=1 +[/card] +[card] +name=Riding Red Hare +target=creature +auto=3/3 +auto=horsemanship +text=Target creature gets +3/+3 and gains horsemanship until end of turn. (It can't be blocked except by creatures with horsemanship.) +mana={2}{W} +type=Sorcery +[/card] +[card] +name=Righteous Avengers +abilities=plainswalk +text=Plainswalk +mana={4}{W} +type=Creature +subtype=Human Soldier +power=3 +toughness=1 +[/card] +[card] +name=Righteous Cause +auto=@each blockers:foreach(creature[attacking]) life:1 +text=Whenever a creature attacks, you gain 1 life. +mana={3}{W}{W} +type=Enchantment +[/card] +[card] +name=Righteous Charge +auto=lord(creature|myBattlefield) 2/2 +text=Creatures you control get +2/+2 until end of turn. +mana={1}{W}{W} +type=Sorcery +[/card] +[card] +name=Righteous War +auto=lord(creature[white]|myBattlefield) protection from black +auto=lord(creature[black]|myBattlefield) protection from white +text=White creatures you control have protection from black. -- Black creatures you control have protection from white. +mana={1}{W}{B} +type=Enchantment +[/card] +[card] +name=Righteousness +target=creature[blocking] +auto=7/7 +text=Target blocking creature gets +7/+7 until end of turn. +mana={W} +type=Instant +[/card] +[card] +name=Rime Dryad +auto=aslongas(forest[snow]|opponentBattlefield) unblockable +text=Snow forestwalk +mana={G} +type=Creature +subtype=Dryad +power=1 +toughness=2 +[/card] +[card] +name=Rimewind Taskmage +auto=aslongas(*[snow]|myBattlefield) {1}{T}:tap target(*) >3 +auto=aslongas(*[snow]|myBattlefield) {1}{T}:untap target(*) >3 +text={1}, {T}: You may tap or untap target permanent. Activate this ability only if you control four or more snow permanents. +mana={1}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=2 +[/card] +[card] +name=Riot Spikes +target=creature +auto=2/-1 +text=({(b/r)} can be paid with either {B} or {R}.) -- Enchant creature -- Enchanted creature gets +2/-1. +mana={BR} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Rip-Clan Crasher +abilities=haste +text=Haste +mana={R}{G} +type=Creature +subtype=Human Warrior +power=2 +toughness=2 +[/card] +[card] +name=Riptide +auto=tap all(creature[blue]) +text=Tap all blue creatures. +mana={U} +type=Instant +[/card] +[card] +name=Riptide Crab +abilities=vigilance +auto=@movedTo(this|graveyard):draw:1 controller +text=Vigilance -- When Riptide Crab is put into a graveyard from the battlefield, draw a card. +mana={1}{W}{U} +type=Creature +subtype=Crab +power=1 +toughness=3 +[/card] +[card] +name=Riptide Director +auto={2}{U}{U}{T}:foreach(wizard|myBattlefield) draw:1 +text={2}{U}{U}, {T}: Draw a card for each Wizard you control. +mana={2}{U}{U} +type=Creature +subtype=Human Wizard +power=2 +toughness=3 +[/card] +[card] +name=Riptide Laboratory +auto={T}:Add {1} +auto={1}{U}{T}:moveTo(ownerhand) target(wizard|myBattlefield) +text={T}: Add {1} to your mana pool. -- {1}{U}, {T}: Return target Wizard you control to its owner's hand. +type=Land +[/card] +[card] +name=Rise of the Hobgoblins +auto={RW}:lord(creature[white;red]|myBattlefield) first strike +auto=Token(Goblin Soldier,Creature Goblin Soldier,1/1,red white)*x +text=When Rise of the Hobgoblins enters the battlefield, you may pay {X}. If you do, put X 1/1 red and white Goblin Soldier creature tokens onto the battlefield. -- {(r/w)}: Red creatures and white creatures you control gain first strike until end of turn. +mana={X}{RW}{RW} +# mana cost changed to make auto line work +type=Enchantment +[/card] +[card] +name=Rishadan Airship +abilities=flying,cloud +text=Flying -- Rishadan Airship can block only creatures with flying. +mana={2}{U} +type=Creature +subtype=Human Pirate +power=3 +toughness=1 +[/card] +[card] +name=Rishadan Port +auto={T}:Add {1} +auto={1}{T}:Tap target(land) +text={T}: Add {1} to your mana pool. -- {1}, {T}: Tap target land. +type=Land +[/card] +[card] +name=Rite of Flame +auto=Add{R}{R} +auto=foreach(Rite of Flame|myGraveyard) add{R} +auto=foreach(Rite of Flame|opponentGraveyard) add{R} +text=Add {R}{R} to your mana pool, then add {R} to your mana pool for each card named Rite of Flame in each graveyard. +mana={R} +type=Sorcery +[/card] +[card] +name=Rith's Attendant +auto={1}{S}:Add {R}{G}{W} +text={1}, Sacrifice Rith's Attendant: Add {R}{G}{W} to your mana pool. +mana={5} +type=Artifact Creature +subtype=Golem +power=3 +toughness=3 +[/card] +[card] +name=Rith's Grove +auto=aslongas(land[-lair]|myBattlefield) moveTo(ownerhand) notatarget(land[-lair]|myBattlefield) +auto=moveTo(graveyard) notatarget(this|myBattlefield) +auto=@movedTo(land[-lair]|myhand) from(myBattlefield):lord(rith's grove) {T}:Add{R} && lord(rith's grove) {T}:Add{G} && lord(rith's grove) {T}:Add{W} +text=When Rith's Grove enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. -- {T}: Add {R}, {G}, or {W} to your mana pool. +type=Land +subtype=Lair +[/card] +[card] +name=Ritual of Restoration +target=artifact|myGraveyard +auto=moveto(myHand) +text=Return target artifact card from your graveyard to your hand. +mana={W} +type=Sorcery +[/card] +[card] +name=Ritual of Steel +target=creature +auto=0/2 +auto=@next upkeep:draw:1 controller +text=Enchant creature -- When Ritual of Steel enters the battlefield, draw a card at the beginning of the next turn's upkeep. -- Enchanted creature gets +0/+2. +mana={2}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Riven Turnbull +auto={T}:Add {B} +text={T}: Add {B} to your mana pool. +mana={5}{U}{B} +type=Legendary Creature +subtype=Human Advisor +power=5 +toughness=7 +[/card] +[card] +name=River Bear +abilities=islandwalk +text=Islandwalk (This creature is unblockable as long as defending player controls an Island.) +mana={3}{G} +type=Creature +subtype=Bear +power=3 +toughness=3 +[/card] +[card] +name=River Boa +abilities=islandwalk +auto={G}:regenerate +text=Islandwalk -- {G}: Regenerate River Boa. +mana={1}{G} +type=Creature +subtype=Snake +power=2 +toughness=1 +[/card] +[card] +name=River Kaijin +mana={2}{U} +type=Creature +subtype=Spirit +power=1 +toughness=4 +[/card] +[card] +name=River Kelpie +abilities=persist +auto=@movedTo(creature,artifact,enchantment,land|battlefield) from(graveyard):draw:1 +auto=@movedTo(sorcery,instant|stack) from(graveyard):draw:1 +text=Whenever River Kelpie or another permanent is put onto the battlefield from a graveyard, draw a card. -- Whenever a player casts a spell from a graveyard, draw a card. -- Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) +mana={3}{U}{U} +type=Creature +subtype=Beast +power=3 +toughness=3 +[/card] +[card] +name=River Merfolk +auto={U}:mountainwalk +text={U}: River Merfolk gains mountainwalk until end of turn. +mana={U}{U} +type=Creature +subtype=Merfolk +power=2 +toughness=1 +[/card] +[card] +name=Roar of Reclamation +auto=moveTo(mybattlefield) all(artifact|mygraveyard) +auto=moveTo(opponentbattlefield) all(artifact|opponentgraveyard) +text=Each player returns all artifact cards from his or her graveyard to the battlefield. +mana={5}{W}{W} +type=Sorcery +[/card] +[card] +name=Roaring Slagwurm +auto=@each combatblockers:aslongas(Roaring Slagwurm[attacking]) tap all(artifact) +# Following should actually read this[attacking], but this isn't +# codeable yet. The workaround used here works because the effect +# (tap) is not cumulative. +text=Whenever Roaring Slagwurm attacks, tap all artifacts. +mana={5}{G}{G} +type=Creature +subtype=Wurm +power=6 +toughness=4 +[/card] +[card] +name=Robe of Mirrors +target=creature +auto=shroud +text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) -- Enchanted creature has shroud. (It can't be the target of spells or abilities.) +mana={U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Roc of Kher Ridges +abilities=flying +text=Flying +mana={3}{R} +type=Creature +subtype=Bird +power=3 +toughness=3 +[/card] +[card] +name=Rock Badger +abilities=mountainwalk +text=Mountainwalk (This creature is unblockable as long as defending player controls a Mountain.) +mana={4}{R} +type=Creature +subtype=Badger Beast +power=3 +toughness=3 +[/card] +[card] +name=Rock Basilisk +alias=1238 +text=Whenever Rock Basilisk blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat. +mana={4}{R}{G} +type=Creature +subtype=Basilisk +power=4 +toughness=5 +[/card] +[card] +name=Rockcaster Platoon +auto={4}{G}:damage:4 all(creature[flying],player) +text={4}{G}: Rockcaster Platoon deals 2 damage to each creature with flying and each player. +mana={5}{W}{W} +type=Creature +subtype=Rhino Soldier +power=5 +toughness=7 +[/card] +[card] +name=Rockslide Ambush +target=creature +auto=foreach(mountain|myBattlefield) damage:1 +text=Rockslide Ambush deals damage equal to the number of Mountains you control to target creature. +mana={1}{R} +type=Sorcery +[/card] +[card] +name=Rockslide Elemental +abilities=first strike +auto=@movedTo(graveyard) from(other creature|battlefield):may counter(1/1) +text=First strike -- Whenever another creature is put into a graveyard from the battlefield, you may put a +1/+1 counter on Rockslide Elemental. +mana={2}{R} +type=Creature +subtype=Elemental +power=1 +toughness=1 +[/card] +[card] +name=Rocky Tar Pit +auto=tap +auto={T}{S}:moveTo(myBattlefield) target(mountain,swamp|myLibrary) +text=Rocky Tar Pit enters the battlefield tapped. -- {T}, Sacrifice Rocky Tar Pit: Search your library for a Swamp or Mountain card and put it onto the battlefield. Then shuffle your library. +type=Land +[/card] +[card] +name=Rod of Ruin +auto={3}{T}:damage:1 target(creature,player) +text={3}, {T}: Rod of Ruin deals 1 damage to target creature or player. +mana={4} +type=Artifact +[/card] +[card] +name=Rofellos, Llanowar Emissary +auto={T}:foreach(forest|myBattlefield) add:{G} +text={T}: Add {G} to your mana pool for each Forest you control. +mana={G}{G} +type=Legendary Creature +subtype=Elf Druid +power=2 +toughness=1 +[/card] +[card] +name=Rogue Elephant +auto=moveTo(mygraveyard) notatarget(this,forest|myBattlefield) +text=When Rogue Elephant enters the battlefield, sacrifice it unless you sacrifice a Forest. +mana={G} +type=Creature +subtype=Elephant +power=3 +toughness=3 +[/card] +[card] +name=Rolling Earthquake +auto=damage:X all(player) +auto=damage:X all(creature[-horsemanship]) +text=Rolling Earthquake deals X damage to each creature without horsemanship and each player. +mana={X}{R} +type=Sorcery +[/card] +[card] +name=Rolling Stones +auto=lord(wall) -defender +text=Wall creatures can attack as though they didn't have defender. +mana={1}{W} +type=Enchantment +[/card] +[card] +name=Ronin Cavekeeper +auto=rampage(2/2,0) +auto=rampage(-2/-2,1) +auto=lord(ronin cavekeeper[blocking]|mybattlefield) 2/2 +auto=lord(other ronin cavekeeper[blocking]|mybattlefield) -2/-2 +text=Bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.) +mana={5}{R} +type=Creature +subtype=Human Samurai +power=4 +toughness=3 +[/card] +[card] +name=Ronin Houndmaster +abilities=haste +auto=rampage(1/1,0) +auto=rampage(-1/-1,1) +auto=lord(ronin houndmaster[blocking]|mybattlefield) 1/1 +auto=lord(other ronin houndmaster[blocking]|mybattlefield) -1/-1 +text=Haste -- Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) +mana={2}{R} +type=Creature +subtype=Human Samurai +power=2 +toughness=2 +[/card] +[card] +name=Ronom Unicorn +auto={S}:destroy target(enchantment) +text=Sacrifice Ronom Unicorn: Destroy target enchantment. +mana={1}{W} +type=Creature +subtype=Unicorn +power=2 +toughness=2 +[/card] +[card] +name=Roofstalker Wight +auto={1}{U}:flying +text={1}{U}: Roofstalker Wight gains flying until end of turn. +mana={1}{B} +type=Creature +subtype=Zombie +power=2 +toughness=1 +[/card] +[card] +name=Root Cage +auto=lord(mercenary) doesnotuntap +text=Mercenaries don't untap during their controllers' untap steps. +mana={1}{G} +type=Enchantment +[/card] +[card] +name=Root Greevil +auto={2}{G}{T}{S}:destroy all(enchantment[white]) +auto={2}{G}{T}{S}:destroy all(enchantment[blue]) +auto={2}{G}{T}{S}:destroy all(enchantment[black]) +auto={2}{G}{T}{S}:destroy all(enchantment[red]) +auto={2}{G}{T}{S}:destroy all(enchantment[green]) +text={2}{G}, {T}, Sacrifice Root Greevil: Destroy all enchantments of the color of your choice. +mana={3}{G} +type=Creature +subtype=Beast +power=2 +toughness=3 +[/card] +[card] +name=Root Spider +auto=lord(root spider[attacking]|mybattlefield) 1/0 && lord(root spider[attacking]|mybattlefield) first strike +auto=lord(other root spider[attacking]|mybattlefield) -1/0 +text=Whenever Root Spider blocks, it gets +1/+0 and gains first strike until end of turn. +mana={3}{G} +type=Creature +subtype=Spider +power=2 +toughness=2 +[/card] +[card] +name=Rootbound Crag +auto=tap +auto=aslongas(mountain,forest|myBattlefield) untap +auto={T}:Add {R} +auto={T}:Add {G} +text=Rootbound Crag enters the battlefield tapped unless you control a Mountain or a Forest. -- {T}: Add {R} or {G} to your mana pool. +type=Land +[/card] +[card] +name=Rootbreaker Wurm +abilities=trample +text=Trample (If this creature would deal enough damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player or planeswalker.) +mana={5}{G}{G} +type=Creature +subtype=Wurm +power=6 +toughness=6 +[/card] +[card] +name=Rootgrapple +target=*[-creature] +auto=destroy +auto=aslongas(treefolk|myBattlefield) draw:1 controller +text=Destroy target noncreature permanent. If you control a Treefolk, draw a card. +mana={4}{G} +type=Tribal Instant +subtype=Treefolk +[/card] +[card] +name=Rootrunner +auto={G}{G}{S}:moveTo(ownerlibrary) target(land) +auto=@movedTo(this|mygraveyard) from(myBattlefield):may moveTo(myhand) target(other spirit[manacost<=3]|mygraveyard) +text={G}{G}, Sacrifice Rootrunner: Put target land on top of its owner's library. -- Soulshift 3 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 3 or less from your graveyard to your hand.) +mana={2}{G}{G} +type=Creature +subtype=Spirit +power=3 +toughness=3 +[/card] +[card] +name=Roots +target=creature[-flying] +auto=tap +auto=doesnotuntap +text=Enchant creature without flying -- When Roots enters the battlefield, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step. +mana={3}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Rootwalla +auto={1}{G}:2/2 limit:1 +text={1}{G}: Rootwalla gets +2/+2 until end of turn. Activate this ability only once each turn. +mana={2}{G} +type=Creature +subtype=Lizard +power=2 +toughness=2 +[/card] +[card] +name=Rootwater Alligator +auto={S(forest|mybattlefield)}:regenerate +text=Sacrifice a Forest: Regenerate Rootwater Alligator. +mana={3}{G} +type=Creature +subtype=Crocodile +power=3 +toughness=2 +[/card] +[card] +name=Rootwater Commando +abilities=islandwalk +text=Islandwalk (This creature is unblockable as long as defending player controls an Island.) +mana={2}{U} +type=Creature +subtype=Merfolk +power=2 +toughness=2 +[/card] +[card] +name=Rootwater Diver +auto={T}{S}:moveTo(myhand) target(artifact|mygraveyard) +text={T}, Sacrifice Rootwater Diver: Return target artifact card from your graveyard to your hand. +mana={U} +type=Creature +subtype=Merfolk +power=1 +toughness=1 +[/card] +[card] +name=Rootwater Hunter +auto={T}:damage:1 target(creature,player) +text={T}: Rootwater Hunter deals 1 damage to target creature or player. +mana={2}{U} +type=Creature +subtype=Merfolk +power=1 +toughness=1 +[/card] +[card] +name=Rorix Bladewing +abilities=flying,haste +text=Flying, haste +mana={3}{R}{R}{R} +type=Legendary Creature +subtype=Dragon +power=6 +toughness=5 +[/card] +[card] +name=Roterothopter +abilities=flying +auto={2}:2/0 limit:2 +text=Flying -- {2}: Roterothopter gets +1/+0 until end of turn. Activate this ability no more than twice each turn. +mana={1} +type=Artifact Creature +subtype=Thopter +power=0 +toughness=2 +[/card] +[card] +name=Rotlung Reanimator +auto=@movedTo(this|graveyard) from(battlefield):token(Zombie,creature token Zombie, 2/2,black) +auto=@movedTo(graveyard) from(other cleric|battlefield):token(Zombie,creature token Zombie, 2/2,black) +text=Whenever Rotlung Reanimator or another Cleric is put into a graveyard from the battlefield, put a 2/2 black Zombie creature token onto the battlefield. +mana={2}{B} +type=Creature +subtype=Zombie Cleric +power=2 +toughness=2 +[/card] +[card] +name=Roughshod Mentor +auto=lord(creature[green]|myBattlefield) trample +text=Green creatures you control have trample. +mana={5}{G} +type=Creature +subtype=Giant Warrior +power=5 +toughness=4 +[/card] +[card] +name=Rowan Treefolk +mana={3}{G} +type=Creature +subtype=Treefolk +power=3 +toughness=4 +[/card] +[card] +name=Royal Assassin +auto={T}:destroy target(creature[tapped]) +text={T}: Destroy target tapped creature. +mana={1}{B}{B} +type=Creature +subtype=Human Assassin +power=1 +toughness=1 +[/card] +[card] +name=Royal Falcon +abilities=flying +text=Flying +mana={1}{W} +type=Creature +subtype=Bird +power=1 +toughness=1 +[/card] +[card] +name=Royal Trooper +auto=lord(royal trooper[blocking]) 2/2 +auto=lord(other royal trooper[blocking]) -2/-2 +text=Whenever Royal Trooper blocks, it gets +2/+2 until end of turn. +mana={2}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] +[card] +name=Rugged Prairie +auto={T}:Add {1} +auto={RW}{T}:Add {R}{R} +auto={RW}{T}:Add {R}{W} +auto={RW}{T}:Add {W}{W} +text={T}: Add {1} to your mana pool. -- {(r/w)}, {T}: Add {R}{R}, {R}{W}, or {W}{W} to your mana pool. +type=Land +[/card] +[card] +name=Ruination +auto=destroy all(land[-basic]) +text=Destroy all nonbasic lands. +mana={3}{R} +type=Sorcery +[/card] +[card] +name=Ruins of Trokair +auto=tap +auto={T}:Add {W} +auto={T}{S}:Add {W}{W} +text=Ruins of Trokair enters the battlefield tapped. -- {T}: Add {W} to your mana pool. -- {T}, Sacrifice Ruins of Trokair: Add {W}{W} to your mana pool. +type=Land +[/card] +[card] +name=Rumbling Slum +auto=@each my upkeep:damage:1 opponent +auto=@each my upkeep:damage:1 controller +text=At the beginning of your upkeep, Rumbling Slum deals 1 damage to each player. +mana={1}{R}{G}{G} +type=Creature +subtype=Elemental +power=5 +toughness=5 +[/card] +[card] +name=Rune-Cervin Rider +abilities=flying +auto={GW}{GW}:1/1 +text=Flying -- {(g/w){(g/w)}: Rune-Cervin Rider gets +1/+1 until end of turn. +mana={3}{W} +type=Creature +subtype=Elf Knight +power=2 +toughness=2 +[/card] +[card] +name=Runeclaw Bear +mana={1}{G} +type=Creature +subtype=Bear +power=2 +toughness=2 +[/card] +[card] +name=Rushwood Dryad +abilities=forestwalk +text=Forestwalk (This creature is unblockable as long as defending player controls a Forest.) +mana={1}{G} +type=Creature +subtype=Dryad +power=2 +toughness=1 +[/card] +[card] +name=Rushwood Elemental +abilities=trample +auto=@each my upkeep:may counter(1/1) +text=Trample -- At the beginning of your upkeep, you may put a +1/+1 counter on Rushwood Elemental. +mana={G}{G}{G}{G}{G} +type=Creature +subtype=Elemental +power=4 +toughness=4 +[/card] +[card] +name=Rushwood Herbalist +auto={G}{T}{S(*|myhand)}:regenerate target(creature) +text={G}, {T}, Discard a card: Regenerate target creature. +mana={2}{G} +type=Creature +subtype=Human Spellshaper +power=2 +toughness=2 +[/card] +[card] +name=Rustic Clachan +auto=tap +auto=aslongas(kithkin|myHand) untap +auto={T}:Add{W} +autohand={1}{W}{S}:counter(1/1,1) target(creature) +text=As Rustic Clachan enters the battlefield, you may reveal a Kithkin card from your hand. If you don't, Rustic Clachan enters the battlefield tapped. -- {T}: Add {W} to your mana pool. -- Reinforce 1 - {1}{W} ({1}{W}, Discard this card: Put a +1/+1 counter on target creature.) +type=Land +[/card] +[card] +name=Rustmouth Ogre +auto=@damaged(player) from(this):may destroy target(artifact|opponentBattlefield) +text=Whenever Rustmouth Ogre deals combat damage to a player, you may destroy target artifact that player controls. +mana={4}{R}{R} +type=Creature +subtype=Ogre +power=5 +toughness=4 +[/card] +[card] +name=Rustrazor Butcher +abilities=first strike,wither +text=First strike -- Wither (This deals damage to creatures in the form of -1/-1 counters.) +mana={1}{R} +type=Creature +subtype=Goblin Warrior +power=1 +toughness=2 +[/card] +[card] +name=Rustspore Ram +auto=destroy target(equipment) +text=When Rustspore Ram enters the battlefield, destroy target Equipment. +mana={4} +type=Artifact Creature +subtype=Sheep +power=1 +toughness=3 +[/card] +[card] +name=Ryusei, the Falling Star +abilities=flying +auto=@movedTo(this|graveyard) from(battlefield):damage:5 all(creature[-flying]) +text=Flying -- When Ryusei, the Falling Star is put into a graveyard from the battlefield, it deals 5 damage to each creature without flying. +mana={5}{R} +type=Legendary Creature +subtype=Dragon Spirit +power=5 +toughness=5 +[/card] +[card] +name=Sabertooth Nishoba +abilities=trample,protection from blue,protection from red +text=Trample, protection from blue and from red +mana={4}{G}{W} +type=Creature +subtype=Cat Beast Warrior +power=5 +toughness=5 +[/card] +[card] +name=Sabertooth Wyvern +abilities=flying,first strike +text=Flying, first strike +mana={4}{R} +type=Creature +subtype=Drake +power=3 +toughness=2 +[/card] +[card] +name=Sabretooth Tiger +abilities=first strike +text=First strike +mana={2}{R} +type=Creature +subtype=Cat +power=2 +toughness=1 +[/card] +[card] +name=Sacellum Archers +auto={R}{W}{T}:damage:2 target(creature[attacking;blocking]) +text={R}{W}, {T}: Sacellum Archers deals 2 damage to target attacking or blocking creature. +mana={2}{G} +type=Creature +subtype=Elf Archer +power=2 +toughness=3 +[/card] +[card] +name=Sachi, Daughter of Seshiro +auto=lord(snake|mybattlefield) 0/1 other +auto=lord(shaman|mybattlefield) {T}:Add{G}{G} +text=Other Snake creatures you control get +0/+1. -- Shamans you control have "{T}: Add {G}{G} to your mana pool." +mana={2}{G}{G} +type=Legendary Creature +subtype=Snake Shaman +power=1 +toughness=3 +[/card] +[card] +name=Sacred Foundry +auto=tap +auto=may untap && life:-2 controller +auto={T}:Add {R} +auto={T}:Add {W} +text=({T}: Add {R} or {W} to your mana pool.) -- As Sacred Foundry enters the battlefield, you may pay 2 life. If you don't, Sacred Foundry enters the battlefield tapped. +type=Land +subtype=Mountain Plains +[/card] +[card] +name=Sacred Knight +auto=cantbeblockedby(creature[red;black]) +text=Sacred Knight can't be blocked by black and/or red creatures. +mana={3}{W} +type=Creature +subtype=Human Knight +power=3 +toughness=2 +[/card] +[card] +name=Sacred Mesa +auto=@each my upkeep:bury notatarget(sacred mesa,pegasus|myBattlefield) +auto={1}{W}:token(Pegasus,creature pegasus, 1/1,white flying) +text=At the beginning of your upkeep, sacrifice Sacred Mesa unless you sacrifice a Pegasus. -- {1}{W}: Put a 1/1 white Pegasus creature token with flying onto the battlefield. +mana={2}{W} +type=Enchantment +[/card] +[card] +name=Sacred Nectar +auto=life:4 +text=You gain 4 life. +mana={1}{W} +type=Sorcery +[/card] +[card] +name=Sacrifice +target=creature|myBattlefield +alias=1176 +text=As an additional cost to cast Sacrifice, sacrifice a creature. -- Add to your mana pool an amount of black mana equal to the sacrificed creature's converted mana cost. +mana={B} +type=Instant +[/card] +[card] +name=Sadistic Glee +target=creature +auto=@movedTo(graveyard) from(creature|battlefield):counter(1/1) +text=Enchant creature -- Whenever a creature is put into a graveyard from the battlefield, put a +1/+1 counter on enchanted creature. +mana={B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Safehold Duo +auto=@movedTo(*[green]|mystack):1/1 ueot +auto=@movedTo(*[white]|mystack):vigilance ueot +text=Whenever you cast a green spell, Safehold Duo gets +1/+1 until end of turn. -- Whenever you cast a white spell, Safehold Duo gains vigilance until end of turn. +mana={3}{GW} +type=Creature +subtype=Elf Warrior Shaman +power=2 +toughness=4 +[/card] +[card] +name=Safehold Elite +abilities=persist +text=Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) +mana={1}{GW} +type=Creature +subtype=Elf Scout +power=2 +toughness=2 +[/card] +[card] +name=Safewright Quest +target=forest,plains|myLibrary +auto=moveTo(myHand) +text=Search your library for a Forest or Plains card, reveal it, and put it into your hand. Then shuffle your library. +mana={GW} +type=Sorcery +[/card] +[card] +name=Sage of Lat-Nam +auto={T}{S(artifact|myBattlefield)}:draw:1 +text={T}, Sacrifice an artifact: Draw a card. +mana={1}{U} +type=Creature +subtype=Human Artificer +power=1 +toughness=2 +[/card] +[card] +name=Sage's Knowledge +target=sorcery|mygraveyard +auto=moveTo(myhand) +text=Return target sorcery card from your graveyard to your hand. +mana={2}{U} +type=Sorcery +[/card] +[card] +name=Sakura-Tribe Elder +auto={S}:moveTo(myBattlefield) target(basic|mylibrary) && tap +text=Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library. +mana={1}{G} +type=Creature +subtype=Snake Shaman +power=1 +toughness=1 +[/card] +[card] +name=Sakura-Tribe Scout +auto={T}:moveto(myBattlefield) target(land|myHand) +text={T}: You may put a land card from your hand onto the battlefield. +mana={G} +type=Creature +subtype=Snake Shaman Scout +power=1 +toughness=1 +[/card] +[card] +name=Salt Flats +auto=tap +auto={T}:Add {1} +auto={T}:Add {W} && damage:1 controller +auto={T}:Add {B} && damage:1 controller +text=Salt Flats enters the battlefield tapped. -- {T}: Add {1} to your mana pool. -- {T}: Add {W} or {B} to your mana pool. Salt Flats deals 1 damage to you. +type=Land +[/card] +[card] +name=Salt Marsh +auto=tap +auto={T}:Add {U} +auto={T}:Add {B} +text=Salt Marsh enters the battlefield tapped. -- {T}: Add {U} or {B} to your mana pool. +type=Land +[/card] +[card] +name=Saltblast +target=*[-white] +auto=destroy +text=Destroy target nonwhite permanent. +mana={3}{W}{W} +type=Sorcery +[/card] +[card] +name=Saltfield Recluse +auto={T}:-2/-0 target(creature) +text={T}: Target creature gets -2/-0 until end of turn. +mana={2}{W} +type=Creature +subtype=Human Rebel Cleric +power=1 +toughness=2 +[/card] +[card] +name=Salvage +target=*|myGraveyard +auto=moveTo(myLibrary) +text=Put target card from your graveyard on top of your library. +mana={G} +type=Sorcery +[/card] +[card] +name=Salvage Slasher +auto=foreach(artifact|mygraveyard) 1/0 +text=Salvage Slasher gets +1/+0 for each artifact card in your graveyard. +mana={1}{B} +type=Artifact Creature +subtype=Human Rogue +power=1 +toughness=1 +[/card] +[card] +name=Salvaging Station +auto={T}:moveTo(myBattlefield) target(artifact[-creature;manacost<=1]|mygraveyard) +auto=@movedTo(creature|graveyard):may untap +text={T}: Return target noncreature artifact card with converted mana cost 1 or less from your graveyard to the battlefield. -- Whenever a creature is put into a graveyard from the battlefield, you may untap Salvaging Station. +mana={6} +type=Artifact +[/card] +[card] +name=Samurai Enforcers +auto=rampage(2/2,0) +auto=rampage(-2/-2,1) +auto=lord(samurai enforcers[blocking]|mybattlefield) 2/2 +auto=lord(other samurai enforcers[blocking]|mybattlefield) -2/-2 +text=Bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.) +mana={4}{W}{W} +type=Creature +subtype=Human Samurai +power=4 +toughness=4 +[/card] +[card] +name=Sanctum Gargoyle +abilities=flying +auto=may moveTo(myHand) target(artifact|mygraveyard) +text=Flying -- When Sanctum Gargoyle enters the battlefield, you may return target artifact card from your graveyard to your hand. +mana={3}{W} +type=Artifact Creature +subtype=Gargoyle +power=2 +toughness=3 +[/card] +[card] +name=Sanctum Plowbeast +abilities=defender +autohand={2}{S}:moveTo(myhand) target(plains,island|mylibrary) +text=Defender -- Plainscycling {2}, islandcycling {2} ({2}, Discard this card: Search your library for a Plains or Island card, reveal it, and put it into your hand. Then shuffle your library.) +mana={4}{W}{U} +type=Artifact Creature +subtype=Beast +power=3 +toughness=6 +[/card] +[card] +name=Sandbar Merfolk +autohand={2}:cycling +text=Cycling {2} ({2}, Discard this card: Draw a card.) +mana={U} +type=Creature +subtype=Merfolk +power=1 +toughness=1 +[/card] +[card] +name=Sandbar Serpent +autohand={2}:cycling +text=Cycling {2} ({2}, Discard this card: Draw a card.) +mana={4}{U} +type=Creature +subtype=Serpent +power=3 +toughness=4 +[/card] +[card] +name=Sandskin +target=creature +auto=preventAllCombatDamage from(mytgt) +auto=preventAllCombatDamage to(mytgt) +text=Enchant creature -- Prevent all combat damage that would be dealt to and dealt by enchanted creature. +mana={2}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Sandstone Warrior +abilities=first strike +auto={R}:1/0 +text=First strike (This creature deals combat damage before creatures without first strike.) -- {R}: Sandstone Warrior gets +1/+0 until end of turn. +mana={2}{R}{R} +type=Creature +subtype=Human Soldier Warrior +power=1 +toughness=3 +[/card] +[card] +name=Sandstorm +auto=damage:1 all(creature[attacking]) +text=Sandstorm deals 1 damage to each attacking creature. +mana={G} +type=Instant +[/card] +[card] +name=Sangrite Backlash +target=creature +auto=3/-3 +text=Enchant creature -- Enchanted creature gets +3/-3. +mana={BG}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Sangrite Surge +target=creature +auto=3/3 +auto=double strike +text=Target creature gets +3/+3 and gains double strike until end of turn. +mana={4}{R}{G} +type=Sorcery +[/card] +[card] +name=Sanguine Guard +abilities=first strike +auto={1}{B}:regenerate +text=First strike -- {1}{B}: Regenerate Sanguine Guard. +mana={1}{B}{B} +type=Creature +subtype=Zombie Knight +power=2 +toughness=2 +[/card] +[card] +name=Sanity Gnawers +auto=discard:1 target(player) +text=When Sanity Gnawers enters the battlefield, target player discards a card at random. +mana={1}{B}{R} +type=Creature +subtype=Rat +power=1 +toughness=1 +[/card] +[card] +name=Saprazzan Bailiff +auto=moveTo(exile) all(enchantment,artifact|graveyard) +auto=@movedTo(this|graveyard,exile,hand) from(myBattlefield):moveTo(myhand) all(artifact,enchantment|mygraveyard) && moveTo(opponenthand) all(artifact,enchantment|opponentgraveyard) +text=When Saprazzan Bailiff enters the battlefield, exile all artifact and enchantment cards from all graveyards. -- When Saprazzan Bailiff leaves the battlefield, return all artifact and enchantment cards from all graveyards to their owners' hands. +mana={3}{U}{U} +type=Creature +subtype=Merfolk +power=2 +toughness=2 +[/card] +[card] +name=Saprazzan Outrigger +auto=@each combatends:moveTo(ownerlibrary) all(saprazzan outrigger[attacking;blocking]|myBattlefield) +text=When Saprazzan Outrigger attacks or blocks, put it on top of its owner's library at end of combat. +mana={3}{U} +type=Creature +subtype=Merfolk +power=5 +toughness=5 +[/card] +[card] +name=Sapseep Forest +auto=tap +auto={T}:Add {G} +auto=aslongas(*[green]|myBattlefield) {G}{T}:life:1 controller >1 +text=({T}: Add {G} to your mana pool.) -- Sapseep Forest enters the battlefield tapped. -- {G}, {T}: You gain 1 life. Activate this ability only if you control two or more green permanents. +type=Land +subtype=Forest +[/card] +[card] +name=Sarcomite Myr +auto={2}:flying +auto={2}{S}:Draw:1 +text={2}: Sarcomite Myr gains flying until end of turn. -- {2}, Sacrifice Sarcomite Myr: Draw a card. +mana={2}{U} +type=Artifact Creature +subtype=Myr +power=2 +toughness=1 +[/card] +[card] +name=Savage Conception +auto=token(Beast,creature beast, 3/3,green) +autograveyard={3}{G}{G}{S(land|myhand)}:token(Beast,creature beast, 3/3,green) asSorcery +text=Put a 3/3 green Beast creature token onto the battlefield. -- Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) +mana={3}{G}{G} +type=Sorcery +[/card] +[card] +name=Savage Gorilla +auto={U}{B}{S}:-3/-3 target(creature) && draw:1 controller +text={U}{B}, {T}, Sacrifice Savage Gorilla: Target creature gets -3/-3 until end of turn. Draw a card. +mana={4}{G} +type=Creature +subtype=Ape +power=3 +toughness=3 +[/card] +[card] +name=Savage Hunger +target=creature +auto=1/0 +auto=trample +autohand={2}:cycling +text=Enchant creature -- Enchanted creature gets +1/+0 and has trample. -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={2}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Savage Lands +auto=tap +auto={T}:Add {B} +auto={T}:Add {R} +auto={T}:Add {G} +text=Savage Lands enters the battlefield tapped. -- {T}: Add {B}, {R}, or {G} to your mana pool. +type=Land +[/card] +[card] +name=Savage Offensive +kicker={G} +auto=lord(creature|myBattlefield) first strike +auto=kicker lord(creature|myBattlefield) 1/1 +text=Kicker {G} (You may pay an additional {G} as you cast this spell.) -- Creatures you control gain first strike until end of turn. If Savage Offensive was kicked, they get +1/+1 until end of turn. +mana={1}{R} +type=Sorcery +[/card] +[card] +name=Savage Silhouette +target=creature +auto=2/2 +auto={1}{G}:regenerate +text=Enchant creature -- Enchanted creature gets +2/+2 and has "{1}{G}: Regenerate this creature." +mana={2}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Savage Twister +auto=damage:X all(creature) +text=Savage Twister deals X damage to each creature. +mana={X}{R}{G} +type=Sorcery +[/card] +[card] +name=Savannah +auto={T}:Add {W} +auto={T}:Add {G} +type=Land +subtype=Forest Plains +[/card] +[card] +name=Savannah Lions +mana={W} +type=Creature +subtype=Cat +power=2 +toughness=1 +[/card] +[card] +name=Scabland +auto=tap +auto={T}:Add {1} +auto={T}:Add {R} && damage:1 controller +auto={T}:Add {W} && damage:1 controller +text=Scabland enters the battlefield tapped. -- {T}: Add {1} to your mana pool. -- {T}: Add {R} or {W} to your mana pool. Scabland deals 1 damage to you. +type=Land +[/card] +[card] +name=Scalding Tarn +auto={T}{S}:moveTo(myBattlefield) target(island,mountain|mylibrary) && life:-1 controller +text={T}, Pay 1 life, Sacrifice Scalding Tarn: Search your library for an Island or Mountain card and put it onto the battlefield. Then shuffle your library. +type=Land +[/card] +[card] +name=Scalding Tongs +auto=@each my upkeep:aslongas(*|myhand) damage:1 opponent <4 +text=At the beginning of your upkeep, if you have three or fewer cards in hand, Scalding Tongs deals 1 damage to target opponent. +mana={2} +type=Artifact +[/card] +[card] +name=Scalebane's Elite +abilities=protection from black +text=Protection from black +mana={3}{G}{W} +type=Creature +subtype=Human Soldier +power=4 +toughness=4 +[/card] +[card] +name=Scaled Hulk +auto=@movedto(spirit,arcane|myStack):2/2 ueot +text=Whenever you cast a Spirit or Arcane spell, Scaled Hulk gets +2/+2 until end of turn. +mana={5}{G} +type=Creature +subtype=Spirit +power=4 +toughness=4 +[/card] +[card] +name=Scaled Wurm +mana={7}{G} +type=Creature +subtype=Wurm +power=7 +toughness=6 +[/card] +[card] +name=Scar +target=creature +auto=counter(-1/-1) +text=Put a -1/-1 counter on target creature. +mana={BR} +type=Instant +[/card] +[card] +name=Scare Tactics +auto=lord(creature) 1/0 +text=Creatures you control get +1/+0 until end of turn. +mana={B} +type=Instant +[/card] +[card] +name=Scarecrone +auto={1}{S(scarecrow|myBattlefield)}:draw:1 +auto={4}{T}:moveTo(myBattlefield) target(artifact[creature]|mygraveyard) +text={1}, Sacrifice a Scarecrow: Draw a card. -- {4}, {T}: Return target artifact creature card from your graveyard to the battlefield. +mana={3} +type=Artifact Creature +subtype=Scarecrow +power=1 +toughness=2 +[/card] +[card] +name=Scarland Thrinax +auto={S(creature|myBattlefield)}:counter(1/1) +text=Sacrifice a creature: Put a +1/+1 counter on Scarland Thrinax. +mana={B}{R}{G} +type=Creature +subtype=Lizard +power=2 +toughness=2 +[/card] +[card] +name=Scarred Puma +abilities=cantattack +auto=aslongas(creature[green;attacking]|myBattlefield) -cantattack +auto=aslongas(creature[black;attacking]|myBattlefield) -cantattack +text=Scarred Puma can't attack unless a black or green creature also attacks. +mana={R} +type=Creature +subtype=Cat +power=2 +toughness=1 +[/card] +[card] +name=Scarred Vinebreeder +auto={2}{B}:3/3 && moveTo(myExile) target(elf|mygraveyard) +text={2}{B}, Exile an Elf card from your graveyard: Scarred Vinebreeder gets +3/+3 until end of turn. +mana={1}{B} +type=Creature +subtype=Elf Shaman +power=1 +toughness=1 +[/card] +[card] +name=Scarscale Ritual +target=creature|myBattlefield +auto=draw:2 +auto=counter(-1/-1) +text=As an additional cost to cast Scarscale Ritual, put a -1/-1 counter on a creature you control. -- Draw two cards. +mana={1}{UB} +type=Sorcery +[/card] +[card] +name=Scarwood Goblins +mana={R}{G} +type=Creature +subtype=Goblin +power=2 +toughness=2 +[/card] +[card] +name=Scarwood Hag +auto={G}{G}{G}{G}{T}:forestwalk target(creature) +auto={T}:-forestwalk target(creature) +text={G}{G}{G}{G}, {T}: Target creature gains forestwalk until end of turn. -- {T}: Target creature loses forestwalk until end of turn. +mana={1}{G} +type=Creature +subtype=Hag +power=1 +toughness=1 +[/card] +[card] +name=Scarwood Treefolk +auto=tap +text=Scarwood Treefolk enters the battlefield tapped. +mana={3}{G} +type=Creature +subtype=Treefolk +power=3 +toughness=5 +[/card] +[card] +name=Scathe Zombies +mana={2}{B} +type=Creature +subtype=Zombie +power=2 +toughness=2 +[/card] +[card] +name=Scattershot Archer +auto={T}:damage:1 all(creature[flying]) +text={T}: Scattershot Archer deals 1 damage to each creature with flying. +mana={G} +type=Creature +subtype=Elf Archer +power=1 +toughness=2 +[/card] +[card] +name=Scavenged Weaponry +target=creature +auto=1/1 +auto=draw:1 controller +text=Enchant creature -- When Scavenged Weaponry enters the battlefield, draw a card. -- Enchanted creature gets +1/+1. +mana={2}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Scavenger Drake +abilities=flying +auto=@movedTo(graveyard) from(other creature|battlefield):may counter(1/1) +text=Flying -- Whenever another creature is put into a graveyard from the battlefield, you may put a +1/+1 counter on Scavenger Drake. +mana={3}{B} +type=Creature +subtype=Drake +power=1 +toughness=1 +[/card] +[card] +name=Scavenger Folk +auto={G}{T}{S}:destroy target(artifact) +text={G}, {T}, Sacrifice Scavenger Folk: Destroy target artifact. +mana={G} +type=Creature +subtype=Human +power=1 +toughness=1 +[/card] +[card] +name=Scavenging Scarab +abilities=cantblock +text=Scavenging Scarab can't block. +mana={3}{B} +type=Creature +subtype=Insect +power=3 +toughness=3 +[/card] +[card] +name=Scepter of Dominance +auto={W}{T}:tap target(*) +text={W}, {T}: Tap target permanent. +mana={1}{W}{W} +type=Artifact +[/card] +[card] +name=Scepter of Insight +auto={3}{U}{T}:Draw:1 +text={3}{U}, {T}: Draw a card. +mana={1}{U}{U} +type=Artifact +[/card] +[card] +name=School of the Unseen +auto={T}:Add {1} +auto={2}{T}:Add {W} +auto={2}{T}:Add {U} +auto={2}{T}:Add {B} +auto={2}{T}:Add {R} +auto={2}{T}:Add {G} +text={T}: Add {1} to your mana pool. -- {2}, {T}: Add one mana of any color to your mana pool. +type=Land +[/card] +[card] +name=Scion of Darkness +abilities=trample +auto=@damaged(player) from(this):may moveTo(myBattlefield) target(creature|opponentgraveyard) +autohand={3}:cycling +text=Trample -- Whenever Scion of Darkness deals combat damage to a player, you may put target creature card from that player's graveyard onto the battlefield under your control. -- Cycling {3} ({3}, Discard this card: Draw a card.) +mana={5}{B}{B}{B} +type=Creature +subtype=Avatar +power=6 +toughness=6 +[/card] +[card] +name=Scion of Oona +abilities=flash,flying +auto=lord(faerie|myBattlefield) 1/1 other +auto=lord(faerie|myBattlefield) shroud other +text=Flash -- Flying -- Other Faerie creatures you control get +1/+1. -- Other Faeries you control have shroud. (A permanent with shroud can't be the target of spells or abilities.) +mana={2}{U} +type=Creature +subtype=Faerie Soldier +power=1 +toughness=1 +[/card] +[card] +name=Scion of the Wild +auto=foreach(creature|myBattlefield) 1/1 +text=Scion of the Wild's power and toughness are each equal to the number of creatures you control. +mana={1}{G}{G} +type=Creature +subtype=Avatar +power=* +toughness=* +[/card] +[card] +name=Scorched Rusalka +auto={R}{S(creature|myBattlefield)}:damage:1 target(player) +text={R}, Sacrifice a creature: Scorched Rusalka deals 1 damage to target player. +mana={R} +type=Creature +subtype=Spirit +power=1 +toughness=1 +[/card] +[card] +name=Scorching Spear +target=creature,player +auto=Damage:1 +text=Scorching Spear deals 1 damage to target creature or player. +mana={R} +type=Sorcery +[/card] +[card] +name=Scoria Cat +auto=aslongas(land[-tapped]|myBattlefield) -3/-3 +text=Scoria Cat gets +3/+3 as long as you control no untapped lands. +mana={3}{R}{R} +type=Creature +subtype=Cat +power=6 +toughness=6 +# P/T modified to make auto rule possible +[/card] +[card] +name=Scornful AEther-Lich +auto={W}{B}:fear && vigilance +text={W}{B}: Scornful AEther-Lich gains fear and vigilance until end of turn. (Attacking doesn't cause it to tap, and it can't be blocked except by artifact creatures and/or black creatures.) +mana={3}{U} +type=Artifact Creature +subtype=Zombie Wizard +power=2 +toughness=4 +[/card] +[card] +name=Scourge of Kher Ridges +abilities=flying +auto={1}{R}:damage:2 all(creature[-flying]) +auto={5}{R}:damage:6 all(other creature[flying]) +text=Flying -- {1}{R}: Scourge of Kher Ridges deals 2 damage to each creature without flying. -- {5}{R}: Scourge of Kher Ridges deals 6 damage to each other creature with flying. +mana={6}{R}{R} +type=Creature +subtype=Dragon +power=6 +toughness=6 +[/card] +[card] +name=Scourglass +auto={T}{S}:all(*[-artifact;-land]) destroy myUpkeepOnly +text={T}, Sacrifice Scourglass: Destroy all permanents except for artifacts and lands. Activate this ability only during your upkeep. +mana={3}{W}{W} +type=Artifact +[/card] +[card] +name=Scout's Warning +target=creature|myhand +auto=flash +auto=draw:1 controller +text=The next creature card you play this turn can be played as though it had flash. -- Draw a card. +mana={W} +type=Instant +[/card] +[card] +name=Scragnoth +abilities=nofizzle,protection from blue +text=Scragnoth can't be countered. -- Protection from blue +mana={4}{G} +type=Creature +subtype=Beast +power=3 +toughness=4 +[/card] +[card] +name=Scrap +target=artifact +auto=destroy +autohand={2}:cycling +text=Destroy target artifact. -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={2}{R} +type=Instant +[/card] +[card] +name=Scrapheap +auto=@movedTo(artifact,enchantment|mygraveyard) from(Battlefield):life:1 +text=Whenever an artifact or enchantment is put into your graveyard from the battlefield, you gain 1 life. +mana={3} +type=Artifact +[/card] +[card] +name=Screaming Fury +target=creature +auto=5/0 +auto=haste +text=Target creature gets +5/+0 and gains haste until end of turn. +mana={2}{R} +type=Sorcery +[/card] +[card] +name=Screaming Seahawk +abilities=flying +auto=may moveTo(myhand) target(screaming seahawk|mylibrary) +text=Flying -- When Screaming Seahawk enters the battlefield, you may search your library for a card named Screaming Seahawk, reveal it, and put it into your hand. If you do, shuffle your library. +mana={4}{U} +type=Creature +subtype=Bird +power=2 +toughness=2 +[/card] +[card] +name=Screams of the Damned +auto={1}{B}:exile target(*|mygraveyard) && damage:1 all(creature,player) +text={1}{B}, Exile a card from your graveyard: Screams of the Damned deals 1 damage to each creature and each player. +mana={3}{B}{B} +type=Enchantment +[/card] +[card] +name=Screeching Drake +abilities=flying +auto=draw:1 +auto=moveTo(mygraveyard) notatarget(*|myhand) +text=Flying -- When Screeching Drake enters the battlefield, draw a card, then discard a card. +mana={3}{U} +type=Creature +subtype=Drake +power=2 +toughness=2 +[/card] +[card] +name=Screeching Harpy +abilities=flying +auto={1}{B}:regenerate +text=Flying -- {1}{B}: Regenerate Screeching Harpy. +mana={2}{B}{B} +type=Creature +subtype=Harpy Beast +power=2 +toughness=2 +[/card] +[card] +name=Screeching Sliver +auto=lord(sliver) {T}:deplete:1 target(player) +text=All Slivers have "{T}: Target player puts the top card of his or her library into his or her graveyard." +mana={U} +type=Creature +subtype=Sliver +power=1 +toughness=1 +[/card] +[card] +name=Scrivener +auto=may moveTo(myhand) target(instant|mygraveyard) +text=When Scrivener enters the battlefield, you may return target instant card from your graveyard to your hand. +mana={4}{U} +type=Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] +name=Scroll of Origins +auto=aslongas(*|myhand) {2}{T}:draw:1 >6 +text={2}, {T}: Draw a card if you have seven or more cards in hand. +mana={2} +type=Artifact +[/card] +[card] +name=Scrubland +auto={T}:Add {B} +auto={T}:Add {W} +type=Land +subtype=Plains Swamp +[/card] +[card] +name=Scryb Sprites +abilities=flying +text=Flying +mana={G} +type=Creature +subtype=Faerie +power=1 +toughness=1 +[/card] +[card] +name=Sculpting Steel +auto=may copy notatarget(artifact) +text=You may have Sculpting Steel enter the battlefield as a copy of any artifact on the battlefield. +mana={3} +type=Artifact +[/card] +[card] +name=Scuttling Death +auto={S}:-1/-1 target(creature) +auto=@movedTo(this|mygraveyard) from(myBattlefield):may moveTo(myhand) target(other spirit[manacost<=4]|mygraveyard) +text=Sacrifice Scuttling Death: Target creature gets -1/-1 until end of turn. -- Soulshift 4 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 4 or less from your graveyard to your hand.) +mana={4}{B} +type=Creature +subtype=Spirit +power=4 +toughness=2 +[/card] +[card] +name=Scuzzback Marauders +abilities=trample,persist +text=Trample -- Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) +mana={4}{RG} +type=Creature +subtype=Goblin Warrior +power=5 +toughness=2 +[/card] +[card] +name=Scuzzback Scrapper +abilities=wither +text=Wither (This deals damage to creatures in the form of -1/-1 counters.) +mana={RG} +type=Creature +subtype=Goblin Warrior +power=1 +toughness=1 +[/card] +[card] +name=Scythe Tiger +abilities=shroud +auto=moveTo(mygraveyard) notatarget(this;land|myBattlefield) +text=Shroud (This creature can't be the target of spells or abilities.) -- When Scythe Tiger enters the battlefield, sacrifice it unless you sacrifice a land. +mana={G} +type=Creature +subtype=Cat +power=3 +toughness=2 +[/card] +[card] +name=Sea Eagle +abilities=flying +text=Flying +mana={1}{U} +type=Creature +subtype=Bird +power=1 +toughness=1 +[/card] +[card] +name=Sea Gate Loremaster +auto={T}:foreach(ally|myBattlefield) draw:1 controller +text={T}: Draw a card for each Ally you control. +mana={4}{U} +type=Creature +subtype=Merfolk Wizard Ally +power=1 +toughness=3 +[/card] +[card] +name=Sea Monster +abilities=cantattack +auto=aslongas(island|opponentBattlefield) -cantattack +text=Sea Monster can't attack unless defending player controls an Island. +mana={4}{U}{U} +type=Creature +subtype=Serpent +power=6 +toughness=6 +[/card] +[card] +name=Sea Scryer +auto={T}:Add {1} +auto={1}{T}:Add {U} +text={T}: Add {1} to your mana pool. -- {1}, {T}: Add {U} to your mana pool. +mana={1}{U} +type=Creature +subtype=Merfolk Wizard +power=1 +toughness=1 +[/card] +[card] +name=Sea Serpent +abilities=islandhome +text=Sea Serpent can't attack unless defending player controls an Island. -- When you control no Islands, sacrifice Sea Serpent. +mana={5}{U} +type=Creature +subtype=Serpent +power=5 +toughness=5 +[/card] +[card] +name=Sea Spirit +auto={U}:1/0 +text={U}: Sea Spirit gets +1/+0 until end of turn. +mana={4}{U} +type=Creature +subtype=Elemental Spirit +power=2 +toughness=3 +[/card] +[card] +name=Sea Sprite +abilities=flying,protection from red +text=Flying, protection from red +mana={1}{U} +type=Creature +subtype=Faerie +power=1 +toughness=1 +[/card] +[card] +name=Seafloor Debris +auto=tap +auto={T}:Add {U} +auto={T}{S}:Add {B} +auto={T}{S}:Add {G} +auto={T}{S}:Add {R} +auto={T}{S}:Add {U} +auto={T}{S}:Add {W} +text=Seafloor Debris enters the battlefield tapped. -- {T}: Add {U} to your mana pool. -- {T}, Sacrifice Seafloor Debris: Add one mana of any color to your mana pool. +type=Land +[/card] +[card] +name=Seahunter +auto={3}{T}:moveTo(myBattlefield) target(merfolk[-sorcery;-instant]|mylibrary) +text={3}, {T}: Search your library for a Merfolk permanent card and put that card onto the battlefield. Then shuffle your library. +mana={2}{U}{U} +type=Creature +subtype=Human Mercenary +power=2 +toughness=2 +[/card] +[card] +name=Seal of Cleansing +auto={S}:destroy target(artifact,enchantment) +text=Sacrifice Seal of Cleansing: Destroy target artifact or enchantment. +mana={1}{W} +type=Enchantment +[/card] +[card] +name=Seal of Doom +auto={S}:bury target(creature[-black]) +text=Sacrifice Seal of Doom: Destroy target nonblack creature. It can't be regenerated. +mana={2}{B} +type=Enchantment +[/card] +[card] +name=Seal of Fire +auto={S}:damage:2 target(creature,player) +text=Sacrifice Seal of Fire: Seal of Fire deals 2 damage to target creature or player. +mana={R} +type=Enchantment +[/card] +[card] +name=Seal of Primordium +auto={S}:destroy target(artifact,enchantment) +text=Sacrifice Seal of Primordium: Destroy target artifact or enchantment. +mana={1}{G} +type=Enchantment +[/card] +[card] +name=Seal of Removal +auto={S}:moveTo(ownerhand) target(creature) +text=Sacrifice Seal of Removal: Return target creature to its owner's hand. +mana={U} +type=Enchantment +[/card] +[card] +name=Seal of Strength +auto={S}:3/3 target(creature) +text=Sacrifice Seal of Strength: Target creature gets +3/+3 until end of turn. +mana={G} +type=Enchantment +[/card] +[card] +name=Searing Flesh +auto=damage:7 opponent +text=Searing Flesh deals 7 damage to target opponent. +mana={6}{R} +type=Sorcery +[/card] +[card] +name=Searing Wind +target=creature,player +auto=damage:10 +text=Searing Wind deals 10 damage to target creature or player. +mana={8}{R} +type=Instant +[/card] +[card] +name=Seascape Aerialist +auto=may lord(ally|myBattlefield) flying ueot +auto=@movedTo(other ally|myBattlefield):may lord(ally|myBattlefield) flying ueot +text=Whenever Seascape Aerialist or another Ally enters the battlefield under your control, you may have Ally creatures you control gain flying until end of turn. +mana={4}{U} +type=Creature +subtype=Merfolk Wizard Ally +power=2 +toughness=3 +[/card] +[card] +name=Seashell Cameo +auto={T}: Add {W} +auto={T}: Add {U} +text={T}: Add {W} or {U} to your mana pool. +mana={3} +type=Artifact +[/card] +[card] +name=Seaside Citadel +auto=tap +auto={T}:Add {G} +auto={T}:Add {W} +auto={T}:Add {U} +text=Seaside Citadel enters the battlefield tapped. -- {T}: Add {G}, {W}, or {U} to your mana pool. +type=Land +[/card] +[card] +name=Seaside Haven +auto={T}:Add {1} +auto={W}{U}{T}{S(bird|myBattlefield)}:draw:1 +text={T}: Add {1} to your mana pool. -- {W}{U}, {T}, Sacrifice a Bird: Draw a card. +type=Land +[/card] +[card] +name=Seat of the Synod +auto={T}:Add{U} +text=(Seat of the Synod isn't a spell.) -- {T}: Add {U} to your mana pool. +type=Artifact Land +[/card] +[card] +name=Secluded Glen +auto=tap +auto=aslongas(faerie|myHand) untap +auto={T}:Add{U} +auto={T}:Add{B} +text=As Secluded Glen enters the battlefield, you may reveal a Faerie card from your hand. If you don't, Secluded Glen enters the battlefield tapped. -- {T}: Add {U} or {B} to your mana pool. +type=Land +[/card] +[card] +name=Secluded Steppe +auto=tap +auto={T}:Add {W} +autohand={W}:cycling +text=Secluded Steppe enters the battlefield tapped. -- {T}: Add {W} to your mana pool. -- Cycling {W} ({W}, Discard this card: Draw a card.) +type=Land +[/card] +[card] +name=Second Thoughts +target=creature[attacking] +auto=moveTo(exile) +auto=draw:1 controller +text=Exile target attacking creature. -- Draw a card. +mana={4}{W} +type=Instant +[/card] +[card] +name=Sedge Sliver +auto=aslongas(swamp|myBattlefield) lord(sliver) 1/1 +auto=lord(sliver) {B}:regenerate +text=All Sliver creatures have "This creature gets +1/+1 as long as you control a Swamp." -- All Slivers have "{B}: Regenerate this permanent." +mana={2}{R} +type=Creature +subtype=Sliver +power=2 +toughness=2 +[/card] +[card] +name=Sedge Troll +auto={B}:regenerate +auto=aslongas(swamp|myBattlefield) 1/1 +text=Sedge Troll gets +1/+1 as long as you control a Swamp. -- {B}: Regenerate Sedge Troll. +mana={2}{R} +type=Creature +subtype=Troll +power=2 +toughness=2 +[/card] +[card] +name=Sedraxis Alchemist +auto=aslongas(*[blue]|myBattlefield) moveTo(ownerhand) target(*[-land]) +text=When Sedraxis Alchemist enters the battlefield, if you control a blue permanent, return target nonland permanent to its owner's hand. +mana={2}{B} +type=Creature +subtype=Zombie Wizard +power=2 +toughness=2 +[/card] +[card] +name=Seedborn Muse +auto=@each opponent untap:untap all(*|myBattlefield) +text=Untap all permanents you control during each other player's untap step. +mana={3}{G}{G} +type=Creature +subtype=Spirit +power=2 +toughness=4 +[/card] +[card] +name=Seedcradle Witch +auto={2}{G}{W}:3/3 && untap target(creature) +text={2}{G}{W}: Target creature gets +3/+3 until end of turn. Untap that creature. +mana={GW} +type=Creature +subtype=Elf Shaman +power=1 +toughness=1 +[/card] +[card] +name=Seeds of Innocence +alias=3410 +text=Destroy all artifacts. They can't be regenerated. The controller of each artifact destroyed this way gains life equal to its converted mana cost. +mana={1}{G}{G} +type=Sorcery +[/card] +[card] +name=Seeker +target=creature +auto=cantbeblockedby(creature[-artifact;-white]) +text=Enchant creature -- Enchanted creature can't be blocked except by artifact creatures and/or white creatures. +mana={2}{W}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Seeker of Skybreak +auto={T}:untap target(creature) +text={T}: Untap target creature. +mana={1}{G} +type=Creature +subtype=Elf +power=2 +toughness=1 +[/card] +[card] +name=Seething Pathblazer +auto={S(elemental|myBattlefield)}:2/0 && first strike +text=Sacrifice an Elemental: Seething Pathblazer gets +2/+0 and gains first strike until end of turn. +mana={2}{R} +type=Creature +subtype=Elemental Warrior +power=2 +toughness=2 +[/card] +[card] +name=Seething Song +auto=Add:{R}{R}{R}{R}{R} +text=Add {R}{R}{R}{R}{R} to your mana pool. +mana={2}{R} +type=Instant +[/card] +[card] +name=Segovian Leviathan +abilities=islandwalk +text=Islandwalk +mana={4}{U} +type=Creature +subtype=Leviathan +power=3 +toughness=3 +[/card] +[card] +name=Seismic Assault +auto={S(land|myhand)}:damage:2 target(creature,player) +text=Discard a land card: Seismic Assault deals 2 damage to target creature or player. +mana={R}{R}{R} +type=Enchantment +[/card] +[card] +name=Seismic Mage +auto={2}{R}{T}{S(*|myhand)}:destroy target(land) +text={2}{R}, {T}, Discard a card: Destroy target land. +mana={3}{R} +type=Creature +subtype=Human Spellshaper +power=1 +toughness=1 +[/card] +[card] +name=Seismic Shudder +auto=damage:1 all(creature[-flying]) +text=Seismic Shudder deals 1 damage to each creature without flying. +mana={1}{R} +type=Instant +[/card] +[card] +name=Seismic Spike +target=land +auto=destroy +auto=Add{R}{R} controller +text=Destroy target land. Add {R}{R} to your mana pool. +mana={2}{R}{R} +type=Sorcery +[/card] +[card] +name=Seismic Strike +target=creature +auto=foreach(mountain|myBattlefield) damage:1 +text=Seismic Strike deals damage to target creature equal to the number of Mountains you control. +mana={2}{R} +type=Instant +[/card] +[card] +name=Seizan, Perverter of Truth +auto=@each my upkeep:life:-2 controller && draw:2 controller +auto=@each opponent upkeep:life:-2 opponent && draw:2 opponent +text=At the beginning of each player's upkeep, that player loses 2 life and draws two cards. +mana={3}{B}{B} +type=Legendary Creature +subtype=Demon Spirit +power=6 +toughness=5 +[/card] +[card] +name=Sejiri Merfolk +auto=aslongas(plains|myBattlefield) first strike +auto=aslongas(plains|myBattlefield) lifelink +text=As long as you control a Plains, Sejiri Merfolk has first strike and lifelink. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.) +mana={1}{U} +type=Creature +subtype=Merfolk Soldier +power=2 +toughness=1 +[/card] +[card] +name=Sejiri Refuge +auto=tap +auto=life:1 controller +auto={T}:add{W} +auto={T}:add{U} +text=Sejiri Refuge enters the battlefield tapped. -- When Sejiri Refuge enters the battlefield, you gain 1 life. -- {T}: Add {W} or {U} to your mana pool. +type=Land +[/card] +[card] +name=Sejiri Steppe +auto=tap +auto=may protection from white target(creature) ueot +auto=may protection from blue target(creature) ueot +auto=may protection from black target(creature) ueot +auto=may protection from red target(creature) ueot +auto=may protection from green target(creature) ueot +auto={T}:Add {W} +text=Sejiri Steppe enters the battlefield tapped. -- When Sejiri Steppe enters the battlefield, target creature you control gains protection from the color of your choice until end of turn. -- {T}: Add {W} to your mana pool. +type=Land +[/card] +[card] +name=Sek'Kuar, Deathkeeper +auto=@movedto(myGraveyard) from(other creature|myBattlefield):token(Graveborn, Creature Graveborn,3/1,haste red black) +text=Whenever another nontoken creature you control is put into a graveyard from the battlefield, put a 3/1 black and red Graveborn creature token with haste onto the battlefield. +mana={2}{B}{R}{G} +type=Legendary Creature +subtype=Orc Shaman +power=4 +toughness=3 +[/card] +[card] +name=Selenia, Dark Angel +abilities=flying +auto={0}:moveTo(ownerhand) && life:-2 controller +text=Flying -- Pay 2 life: Return Selenia, Dark Angel to its owner's hand. +mana={3}{W}{B} +type=Legendary Creature +subtype=Angel +power=3 +toughness=3 +[/card] +[card] +name=Selesnya Evangel +auto={1}{T}:tap notatarget(creature[-tapped]|myBattlefield) && token(Saproling,creature saproling, 1/1, green) +text={1}, {T}, Tap an untapped creature you control: Put a 1/1 green Saproling creature token onto the battlefield. +mana={G}{W} +type=Creature +subtype=Elf Shaman +power=1 +toughness=2 +[/card] +[card] +name=Selesnya Guildmage +auto={3}{G}:token(saproling,creature saproling,1/1,green) +auto={3}{W}:lord(creature|myBattlefield) 1/1 +text=({(g/w)} can be paid with either {G} or {W}.) -- {3}{G}: Put a 1/1 green Saproling creature token onto the battlefield. -- {3}{W}: Creatures you control get +1/+1 until end of turn. +mana={GW}{GW} +type=Creature +subtype=Elf Wizard +power=2 +toughness=2 +[/card] +[card] +name=Selesnya Sanctuary +auto=tap +auto=moveto(ownerhand) notatarget(land|myBattlefield) +auto={T}:Add {G}{W} +text=Selesnya Sanctuary enters the battlefield tapped. -- When Selesnya Sanctuary enters the battlefield, return a land you control to its owner's hand. -- {T}: Add {G}{W} to your mana pool. +type=Land +[/card] +[card] +name=Selesnya Signet +auto={1}{T}:Add {G}{W} +text={1}, {T}: Add {G}{W} to your mana pool. +mana={2} +type=Artifact +[/card] +[card] +name=Sell-Sword Brute +auto=@movedto(this|graveyard) from(battlefield):damage:2 controller +text=When Sell-Sword Brute is put into a graveyard from the battlefield, it deals 2 damage to you. +mana={1}{R} +type=Creature +subtype=Human Mercenary +power=2 +toughness=2 +[/card] +[card] +name=Sengir Autocrat +auto=token(Serf,creature serf,0/1,black)*3 +auto=@movedTo(this|graveyard,exile,library,hand):moveTo(exile) all(serf) +text=When Sengir Autocrat enters the battlefield, put three 0/1 black Serf creature tokens onto the battlefield. -- When Sengir Autocrat leaves the battlefield, exile all Serf tokens. +mana={3}{B} +type=Creature +subtype=Human +power=2 +toughness=2 +[/card] +[card] +name=Sentinels of Glen Elendra +abilities=flash,flying +text=Flash -- Flying +mana={3}{U} +type=Creature +subtype=Faerie Soldier +power=2 +toughness=3 +[/card] +[card] +name=Serendib Efreet +abilities=flying +auto=@each my upkeep:damage:1 controller +text=Flying -- At the beginning of your upkeep, Serendib Efreet deals 1 damage to you. +mana={2}{U} +type=Creature +subtype=Efreet +power=3 +toughness=4 +[/card] +[card] +name=Serene Heart +auto=destroy all(aura) +text=Destroy all Auras. +mana={1}{G} +type=Instant +[/card] +[card] +name=Serene Offering +target=enchantment +alias=1607 +text=Destroy target enchantment. You gain life equal to its converted mana cost. +mana={1}{W} +type=Instant +[/card] +[card] +name=Serenity +auto=@each my upkeep:bury all(artifact,enchantment) +text=At the beginning of your upkeep, destroy all artifacts and enchantments. They can't be regenerated. +mana={1}{W} +type=Enchantment +[/card] +[card] +name=Serpent Assassin +auto=may destroy target(creature[-black]) +text=When Serpent Assassin enters the battlefield, you may destroy target nonblack creature. +mana={3}{B}{B} +type=Creature +subtype=Snake Assassin +power=2 +toughness=2 +[/card] +[card] +name=Serpent Skin +abilities=flash +target=creature +auto=1/1 +auto={G}:regenerate +text=Flash -- Enchant creature -- Enchanted creature gets +1/+1. -- {G}: Regenerate enchanted creature. +mana={2}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Serpent Warrior +auto=life:-controller +text=When Serpent Warrior enters the battlefield, you lose 3 life. +mana={2}{B} +type=Creature +subtype=Snake Warrior +power=3 +toughness=3 +[/card] +[card] +name=Serpent of the Endless Sea +abilities=cantattack +auto=aslongas(island|opponentBattlefield) -cantattack +auto=foreach(island|myBattlefield) 1/1 +text=Serpent of the Endless Sea's power and toughness are each equal to the number of Islands you control. -- Serpent of the Endless Sea can't attack unless defending player controls an Island. +mana={4}{U} +type=Creature +subtype=Serpent +power=* +toughness=* +[/card] +[card] +name=Serpentine Kavu +auto={R}:haste +text={R}: Serpentine Kavu gains haste until end of turn. +mana={4}{G} +type=Creature +subtype=Kavu +power=4 +toughness=4 +[/card] +[card] +name=Serra Advocate +abilities=flying +auto={T}:2/2 target(creature[attacking;blocking]) +text=Flying -- {T}: Target attacking or blocking creature gets +2/+2 until end of turn. +mana={3}{W} +type=Creature +subtype=Angel +power=2 +toughness=2 +[/card] +[card] +name=Serra Angel +abilities=flying,vigilance +text=Flying -- Vigilance (Attacking doesn't cause this creature to tap.) +mana={3}{W}{W} +type=Creature +subtype=Angel +power=4 +toughness=4 +[/card] +[card] +name=Serra Aviary +auto=lord(creature[flying]) 1/1 +auto=@movedTo(enchantment[world]|battlefield):bury +text=Creatures with flying get +1/+1. +mana={3}{W} +type=World Enchantment +[/card] +[card] +name=Serra Sphinx +abilities=vigilance,flying +text=Flying, vigilance +mana={3}{U}{U} +type=Creature +subtype=Sphinx +power=4 +toughness=4 +[/card] +[card] +name=Serra Zealot +abilities=first strike +text=First strike +mana={W} +type=Creature +subtype=Human Soldier +power=1 +toughness=1 +[/card] +[card] +name=Serra's Blessing +auto=lord(creature|myBattlefield) vigilance +text=Creatures you control have vigilance. (Attacking doesn't cause them to tap.) +mana={1}{W} +type=Enchantment +[/card] +[card] +name=Serra's Embrace +target=creature +auto=2/2 +auto=flying +auto=vigilance +text=Enchant creature -- Enchanted creature gets +2/+2 and has flying and vigilance. +mana={2}{W}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Serra's Sanctum +auto={T}:foreach(enchantment|myBattlefield)add:{W} +text={T}: Add {W} to your mana pool for each enchantment you control. +type=Legendary Land +[/card] +[card] +name=Serrated Biskelion +auto={T}:counter(-1/-1) all(this) && counter(-1/-1) target(creature) +text={T}: Put a -1/-1 counter on Serrated Biskelion and a -1/-1 counter on target creature. +mana={3} +type=Artifact Creature +subtype=Construct +power=2 +toughness=2 +[/card] +[card] +name=Seshiro the Anointed +auto=lord(snake|myBattlefield) 2/2 other +auto=@damaged(player) from(snake|myBattlefield):may draw:1 controller +text=Other Snake creatures you control get +2/+2. -- Whenever a Snake you control deals combat damage to a player, you may draw a card. +mana={4}{G}{G} +type=Legendary Creature +subtype=Snake Monk +power=3 +toughness=4 +[/card] +[card] +name=Seton's Scout +abilities=reach +auto=aslongas(*|mygraveyard) 2/2 >6 +text=Reach (This creature can block creatures with flying.) -- Threshold - Seton's Scout gets +2/+2 as long as seven or more cards are in your graveyard. +mana={1}{G} +type=Creature +subtype=Centaur Druid Scout Archer +power=2 +toughness=1 +[/card] +[card] +name=Seton, Krosan Protector +auto={0}:tap target(druid[-tapped]|myBattlefield) && add{G} +text=Tap an untapped Druid you control: Add {G} to your mana pool. +mana={G}{G}{G} +type=Legendary Creature +subtype=Centaur Druid +power=2 +toughness=2 +[/card] +[card] +name=Sever Soul +target=creature[-black] +auto=bury +auto=life:t controller +text=Destroy target nonblack creature. It can't be regenerated. You gain life equal to its toughness. +mana={3}{B}{B} +type=Sorcery +[/card] +[card] +name=Severed Legion +abilities=fear +text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) +mana={1}{B}{B} +type=Creature +subtype=Zombie +power=2 +toughness=2 +[/card] +[card] +name=Sewer Rats +auto={B}:1/0 && life:-1 controller limit:3 +text={B}, Pay 1 life: Sewer Rats gets +1/+0 until end of turn. Activate this ability no more than three times each turn. +mana={B} +type=Creature +subtype=Rat +power=1 +toughness=1 +[/card] +[card] +name=Sewerdreg +abilities=swampwalk +auto={S}:moveTo(exile) target(*|graveyard) +text=Swampwalk -- Sacrifice Sewerdreg: Exile target card from a graveyard. +mana={3}{B}{B} +type=Creature +subtype=Spirit +power=3 +toughness=3 +[/card] +[card] +name=Sewn-Eye Drake +abilities=flying,haste +text=Flying, haste +mana={2}{UR}{B} +type=Creature +subtype=Zombie Drake +power=3 +toughness=1 +[/card] +[card] +name=Shackles +target=creature +auto=doesnotuntap +auto={W}:moveTo(ownerhand) +text=Enchant creature -- Enchanted creature doesn't untap during its controller's untap step. -- {W}: Return Shackles to its owner's hand. +mana={2}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Shadow Guildmage +auto={U}{T}:moveTo(ownerlibrary) target(creature|myBattlefield) +auto={R}{T}:damage:1 target(creature,player) && damage:1 controller +text={U}, {T}: Put target creature you control on top of its owner's library. -- {R}, {T}: Shadow Guildmage deals 1 damage to target creature or player and 1 damage to you. +mana={B} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Shadow Lance +target=creature +auto={1}{B}:2/2 +auto=first strike +text=Enchant creature -- Enchanted creature has first strike. -- {1}{B}: Enchanted creature gets +2/+2 until end of turn. +mana={W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Shadow Rift +target=creature +auto=shadow +auto=draw:1 controller +text=Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.) -- Draw a card. +mana={U} +type=Instant +[/card] +[card] +name=Shadow Sliver +auto=lord(sliver) shadow +text=All Sliver creatures have shadow. (They can block or be blocked by only creatures with shadow.) +mana={2}{U} +type=Creature +subtype=Sliver +power=1 +toughness=1 +[/card] +[card] +name=Shadowblood Egg +auto={2}{T}{S}:Add {B}{R} && draw:1 +text={2}, {T}, Sacrifice Shadowblood Egg: Add {B}{R} to your mana pool. Draw a card. +mana={1} +type=Artifact +[/card] +[card] +name=Shadowblood Ridge +auto={1}{T}:Add {B}{R} +text={1}, {T}: Add {B}{R} to your mana pool. +type=Land +[/card] +[card] +name=Shadowfeed +target=*|graveyard +auto=moveto(exile) +auto=life:3 controller +text=Exile target card from a graveyard. You gain 3 life. +mana={B} +type=Instant +[/card] +[card] +name=Shadowmage Infiltrator +abilities=fear +auto=@damaged(player) from(this):may draw:1 controller +text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- Whenever Shadowmage Infiltrator deals combat damage to a player, you may draw a card. +mana={1}{U}{B} +type=Creature +subtype=Human Wizard +power=1 +toughness=3 +[/card] +[card] +name=Shadowstorm +auto=damage:2 all(creature[shadow]) +text=Shadowstorm deals 2 damage to each creature with shadow. +mana={R} +type=Sorcery +[/card] +[card] +name=Shambling Strider +auto={R}{G}:1/-1 +text={R}{G}: Shambling Strider gets +1/-1 until end of turn. +mana={4}{G}{G} +type=Creature +subtype=Yeti +power=5 +toughness=5 +[/card] +[card] +name=Shanodin Dryads +abilities=forestwalk +text=Forestwalk +mana={G} +type=Creature +subtype=Dryad +power=1 +toughness=1 +[/card] +[card] +name=Shaper Guildmage +auto={W}{T}:first strike target(creature) +auto={B}{T}:1/0 target(creature) +text={W}, {T}: Target creature gains first strike until end of turn. -- {B}, {T}: Target creature gets +1/+0 until end of turn. +mana={U} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Shard Phoenix +abilities=flying +auto={S}:damage:2 all(creature[-flying]) +autograveyard={R}{R}{R}:moveTo(myhand) myUpkeeponly +text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- Sacrifice Shard Phoenix: Shard Phoenix deals 2 damage to each creature without flying. -- {R}{R}{R}: Return Shard Phoenix from your graveyard to your hand. Activate this ability only during your upkeep. +mana={4}{R} +type=Creature +subtype=Phoenix +power=2 +toughness=2 +[/card] +[card] +name=Sharuum the Hegemon +abilities=flying +auto=may moveTo(myBattlefield) target(artifact|mygraveyard) +text=Flying -- When Sharuum the Hegemon enters the battlefield, you may return target artifact card from your graveyard to the battlefield. +mana={3}{W}{U}{B} +type=Legendary Artifact Creature +subtype=Sphinx +power=5 +toughness=5 +[/card] +[card] +name=Shatter +target=artifact +auto=destroy +text=Destroy target artifact. +mana={1}{R} +type=Instant +[/card] +[card] +name=Shatterskull Giant +mana={2}{R}{R} +type=Creature +subtype=Giant Warrior +power=4 +toughness=3 +[/card] +[card] +name=Shatterstorm +auto=bury all(artifact) +text=Destroy all artifacts. They can't be regenerated. +mana={2}{R}{R} +type=Sorcery +[/card] +[card] +name=Shauku's Minion +auto=damage:2 target(creature[white]) +text={B}{R}, {T}: Shauku's Minion deals 2 damage to target white creature. +mana={1}{B}{R} +type=Creature +subtype=Human Minion +power=2 +toughness=2 +[/card] +[card] +name=Shauku, Endbringer +abilities=flying +auto=@each my upkeep:life:-3 controller +auto=aslongas(other creature|battlefield) cantattack +auto={T}:counter(1/1) all(this) && moveTo(exile) target(creature) +text=Flying -- Shauku, Endbringer can't attack if there's another creature on the battlefield. -- At the beginning of your upkeep, you lose 3 life. -- {T}: Exile target creature and put a +1/+1 counter on Shauku. +mana={5}{B}{B} +type=Legendary Creature +subtype=Vampire +power=5 +toughness=5 +[/card] +[card] +name=Shell Skulkin +auto={3}:shroud target(creature[blue]) +text={3}: Target blue creature gains shroud until end of turn. +mana={4} +type=Artifact Creature +subtype=Scarecrow +power=3 +toughness=2 +[/card] +[card] +name=Sheltering Prayers +auto=aslongas(land|myBattlefield) lord(land[basic]|myBattlefield) shroud <4 +auto=aslongas(land|opponentBattlefield) lord(land[basic]|opponentBattlefield) shroud <4 +text=Basic lands each player controls have shroud as long as that player controls three or fewer lands. (They can't be the targets of spells or abilities.) +mana={W} +type=Enchantment +[/card] +[card] +name=Shepherd of Rot +auto={T}:foreach(zombie) life:-1 opponent && foreach(zombie) life:-1 controller +text={T}: Each player loses 1 life for each Zombie on the battlefield. +mana={1}{B} +type=Creature +subtype=Zombie Cleric +power=1 +toughness=1 +[/card] +[card] +name=Shepherd of the Lost +abilities=flying,first strike,vigilance +text=Flying, first strike, vigilance +mana={4}{W} +type=Creature +subtype=Angel +power=3 +toughness=3 +[/card] +[card] +name=Shield Mate +auto={S}:0/4 target(creature) +text=Sacrifice Shield Mate: Target creature gets +0/+4 until end of turn. +mana={W} +type=Creature +subtype=Human Soldier +power=1 +toughness=1 +[/card] +[card] +name=Shield Sphere +abilities=defender +auto=@each combatdamage:counter(0/-1) all(shield sphere[blocking]|myBattlefield) && counter(0/1) all(other shield sphere[blocking]|myBattlefield) +text=Defender -- Whenever Shield Sphere blocks, put a -0/-1 counter on it. +mana={0} +type=Artifact Creature +subtype=Wall +power=0 +toughness=6 +[/card] +[card] +name=Shield Wall +auto=lord(creature|myBattlefield) 0/2 +text=Creatures you control get +0/+2 until end of turn. +mana={1}{W} +type=Instant +[/card] +[card] +name=Shield of Duty and Reason +target=creature +auto=protection from blue +auto=protection from green +text=Enchant creature -- Enchanted creature has protection from green and from blue. +mana={W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Shield of Kaldra +auto=lord(sword of kaldra,shield of kaldra,helm of kaldra) indestructible +auto=indestructible +auto={4}:equip +text=Equipment named Sword of Kaldra, Shield of Kaldra, and Helm of Kaldra are indestructible. -- Equipped creature is indestructible. ("Destroy" effects and lethal damage don't destroy it.) -- Equip {4} +mana={4} +type=Legendary Artifact +subtype=Equipment +[/card] +[card] +name=Shielding Plax +target=creature +auto=opponentshroud +auto=draw:1 controller +text=({(g/u)} can be paid with either {G} or {U}.) -- Enchant creature -- When Shielding Plax enters the battlefield, draw a card. -- Enchanted creature can't be the target of spells or abilities your opponents control. +mana={2}{GU} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Shifting Sliver +auto=lord(sliver) cantbeblockedby(creature[-sliver]) +text=Slivers can't be blocked except by Slivers. +mana={3}{U} +type=Creature +subtype=Sliver +power=2 +toughness=2 +[/card] +[card] +name=Shimmering Barrier +auto=defender,first strike +autohand={2}:cycling +text=Defender (This creature can't attack.) -- First strike -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={1}{W} +type=Creature +subtype=Wall +power=1 +toughness=3 +[/card] +[card] +name=Shimmering Grotto +auto={T}:Add {1} +auto={1}{T}:Add {G} +auto={1}{T}:Add {R} +auto={1}{T}:Add {B} +auto={1}{T}:Add {U} +auto={1}{T}:Add {W} +text={T}: Add {1} to your mana pool. -- {1}, {T}: Add one mana of any color to your mana pool. +type=Land +[/card] +[card] +name=Shimmering Wings +target=creature +auto=flying +auto={U}:moveTo(ownerhand) +text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) -- Enchanted creature has flying. (It can't be blocked except by creatures with flying or reach.) -- {U}: Return Shimmering Wings to its owner's hand. +mana={U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Shinen of Fear's Chill +abilities=cantblock +autohand={1}{B}{S}:cantblock target(creature) +text=Shinen of Fear's Chill can't block. -- Channel - {1}{B}, Discard Shinen of Fear's Chill: Target creature can't block this turn. +mana={4}{B} +type=Creature +subtype=Spirit +power=3 +toughness=2 +[/card] +[card] +name=Shinen of Flight's Wings +abilities=flying +autohand={U}{S}:flying target(creature) +text=Flying -- Channel - {U}, Discard Shinen of Flight's Wings: Target creature gains flying until end of turn. +mana={4}{U} +type=Creature +subtype=Spirit +power=3 +toughness=3 +[/card] +[card] +name=Shinen of Fury's Fire +abilities=haste +autohand={R}{S}:haste target(creature) +text=Haste -- Channel - {R}, Discard Shinen of Fury's Fire: Target creature gains haste until end of turn. +mana={2}{R} +type=Creature +subtype=Spirit +power=2 +toughness=1 +[/card] +[card] +name=Shinen of Stars' Light +abilities=first strike +autohand={1}{W}{S}:first strike target(creature) +text=First strike -- Channel - {1}{W}, Discard Shinen of Stars' Light: Target creature gains first strike until end of turn. +mana={2}{W} +type=Creature +subtype=Spirit +power=2 +toughness=1 +[/card] +[card] +name=Shinka, the Bloodsoaked Keep +auto={T}:Add {R} +auto={R}{T}:first strike target(creature[legendary]) +text={T}: Add {R} to your mana pool. -- {R}, {T}: Target legendary creature gains first strike until end of turn. +type=Legendary Land +[/card] +[card] +name=Shiv's Embrace +target=creature +auto=2/2 +auto=flying +auto={R}:1/0 +text=Enchant creature -- Enchanted creature gets +2/+2 and has flying. -- {R}: Enchanted creature gets +1/+0 until end of turn. +mana={2}{R}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Shivan Dragon +abilities=flying +auto={R}:1/0 +text=Flying -- {R}: Shivan Dragon gets +1/+0 until end of turn. +mana={4}{R}{R} +type=Creature +subtype=Dragon +power=5 +toughness=5 +[/card] +[card] +name=Shivan Emissary +kicker={1}{B} +auto=kicker bury target(creature[-black]) +text=Kicker {1}{B} (You may pay an additional {1}{B} as you cast this spell.) -- When Shivan Emissary enters the battlefield, if it was kicked, destroy target nonblack creature. It can't be regenerated. +mana={2}{R} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Shivan Gorge +auto={T}:Add {1} +auto={2}{R}{T}:damage:1 opponent +text={T}: Add {1} to your mana pool. -- {2}{R}, {T}: Shivan Gorge deals 1 damage to each opponent. +type=Legendary Land +[/card] +[card] +name=Shivan Harvest +auto={1}{R}{S(creature|mybattlefield)}:destroy target(land[-basic]) +text={1}{R}, Sacrifice a creature: Destroy target nonbasic land. +mana={1}{R} +type=Enchantment +[/card] +[card] +name=Shivan Hellkite +abilities=flying +auto={1}{R}:Damage:1 target(creature,player) +text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- {1}{R}: Shivan Hellkite deals 1 damage to target creature or player. +mana={5}{R}{R} +type=Creature +subtype=Dragon +power=5 +toughness=5 +[/card] +[card] +name=Shivan Oasis +auto=tap +auto={T}:Add {R} +auto={T}:Add {G} +text=Shivan Oasis enters the battlefield tapped. -- {T}: Add {R} or {G} to your mana pool. +type=Land +[/card] +[card] +name=Shivan Phoenix +abilities=flying +auto=@movedTo(this|graveyard) from(battlefield):moveTo(myhand) notatarget(this|mygraveyard) +text=Flying -- When Shivan Phoenix is put into a graveyard from the battlefield, return Shivan Phoenix to its owner's hand. +mana={4}{R}{R} +type=Creature +subtype=Phoenix +power=3 +toughness=4 +[/card] +[card] +name=Shivan Reef +auto={T}:Add {1} +auto={T}:Add {U} && Damage:1 controller +auto={T}:Add {R} && Damage:1 controller +text={T}: Add {1} to your mana pool. -- {T}: Add {U} or {R} to your mana pool. Shivan Reef deals 1 damage to you. +type=Land +[/card] +[card] +name=Shivan Wurm +abilities=trample +auto=moveTo(ownerhand) notatarget(creature[red;green]|myBattlefield) +text=Trample -- When Shivan Wurm enters the battlefield, return a red or green creature you control to its owner's hand. +mana={3}{R}{G} +type=Creature +subtype=Wurm +power=7 +toughness=7 +[/card] +[card] +name=Shivan Zombie +abilities=protection from white +text=Protection from white +mana={B}{R} +type=Creature +subtype=Barbarian Zombie +power=2 +toughness=2 +[/card] +[card] +name=Shizo, Death's Storehouse +auto={T}:Add {B} +auto={B}{T}:fear target(creature[legendary]) +text={T}: Add {B} to your mana pool. -- {B}, {T}: Target legendary creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) +type=Legendary Land +[/card] +[card] +name=Shoal Serpent +abilities=defender +auto=@movedTo(land|myBattlefield):-defender ueot +text=Defender -- Landfall - Whenever a land enters the battlefield under your control, Shoal Serpent loses defender until end of turn. +mana={5}{U} +type=Creature +subtype=Serpent +power=5 +toughness=5 +[/card] +[card] +name=Shock +target=creature,player +auto=Damage:2 +text=Shock deals 2 damage to target creature or player. +mana={R} +type=Instant +[/card] +[card] +name=Shock Troops +auto={S}:Damage:2 target(creature,player) +text=Sacrifice Shock Troops: Shock Troops deals 2 damage to target creature or player. +mana={3}{R} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] +[card] +name=Shore Snapper +auto={U}:islandwalk +text={U}: Shore Snapper gains islandwalk until end of turn. +mana={2}{B} +type=Creature +subtype=Beast +power=2 +toughness=2 +[/card] +[card] +name=Shoreline Raider +auto=protection from(kavu) +text=Protection from Kavu +mana={2}{U} +type=Creature +subtype=Merfolk +power=2 +toughness=2 +[/card] +[card] +name=Shoreline Ranger +abilities=flying +autohand={2}{S}:moveTo(myhand) target(plains|mylibrary) +text=Flying -- Islandcycling {2} ({2}, Discard this card: Search your library for an Island card, reveal it, and put it into your hand. Then shuffle your library.) +mana={5}{U} +type=Creature +subtype=Bird Soldier +power=3 +toughness=4 +[/card] +[card] +name=Shoreline Salvager +auto=@damaged(player) from(this):aslongas(island|myBattlefield) draw:1 controller +text=Whenever Shoreline Salvager deals combat damage to a player, if you control an Island, you may draw a card. +mana={3}{B} +type=Creature +subtype=Surrakar +power=3 +toughness=3 +[/card] +[card] +name=Shoving Match +auto=lord(creature) {T}:tap target(creature) +text=Until end of turn, all creatures gain "{T}: Tap target creature." +mana={2}{U} +type=Instant +[/card] +[card] +name=Shriek of Dread +target=creature +auto=fear +text=Target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) +mana={1}{B} +type=Instant +[/card] +[card] +name=Shrieking Drake +abilities=flying +auto=moveTo(ownerhand) notatarget(creature|myBattlefield) +text=Flying -- When Shrieking Drake enters the battlefield, return a creature you control to its owner's hand. +mana={U} +type=Creature +subtype=Drake +power=1 +toughness=1 +[/card] +[card] +name=Shrieking Mogg +abilities=haste +auto=tap all(creature) other +text=Haste -- When Shrieking Mogg enters the battlefield, tap all other creatures. +mana={1}{R} +type=Creature +subtype=Goblin +power=1 +toughness=1 +[/card] +[card] +name=Shrieking Specter +abilities=flying +auto=@each combatblockers: foreach(shrieking specter[attacking]) discard:1 opponent +text=Flying -- Whenever Shrieking Specter attacks, defending player discards a card. +mana={5}{B} +type=Creature +subtype=Specter +power=2 +toughness=2 +[/card] +[card] +name=Shrink +target=creature +auto=-5/0 +text=Target creature gets -5/-0 until end of turn. +mana={G} +type=Instant +[/card] +[card] +name=Shu Cavalry +abilities=horsemanship +text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) +mana={2}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] +[card] +name=Shu Defender +auto=lord(shu defender[blocking]|mybattlefield) 0/2 +auto=lord(other shu defender[blocking]|mybattlefield) 0/-2 +text=Whenever Shu Defender blocks, it gets +0/+2 until end of turn. +mana={2}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] +[card] +name=Shu Elite Companions +abilities=horsemanship +text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) +mana={4}{W} +type=Creature +subtype=Human Soldier +power=3 +toughness=3 +[/card] +[card] +name=Shu Elite Infantry +mana={3}{W} +type=Creature +subtype=Human Soldier +power=3 +toughness=3 +[/card] +[card] +name=Shu Farmer +auto={T}:life:1 myTurnOnly +text={T}: You gain 1 life. Activate this ability only during your turn, before attackers are declared. +mana={1}{W} +type=Creature +subtype=Human +power=1 +toughness=1 +[/card] +[card] +name=Shu Foot Soldiers +mana={2}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=3 +[/card] +[card] +name=Shu General +abilities=horsemanship,vigilance +text=Vigilance; horsemanship (This creature can't be blocked except by creatures with horsemanship.) +mana={3}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] +[card] +name=Shu Grain Caravan +auto=life:2 +text=When Shu Grain Caravan enters the battlefield, you gain 2 life. +mana={2}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] +[card] +name=Shu Soldier-Farmers +auto=life:4 +text=When Shu Soldier-Farmers enters the battlefield, you gain 4 life. +mana={4}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=4 +[/card] +[card] +name=Shuko +auto={0}:equip +auto=1/0 +text=Equipped creature gets +1/+0. -- Equip {0} ({0}: Attach to target creature you control. Equip only as a sorcery.) +mana={1} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Sicken +target=creature +auto=-1/-1 +autohand={2}:cycling +text=Enchant creature -- Enchanted creature gets -1/-1. -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Sickle Ripper +abilities=wither +text=Wither (This deals damage to creatures in the form of -1/-1 counters.) +mana={1}{B} +type=Creature +subtype=Elemental Warrior +power=2 +toughness=1 +[/card] +[card] +name=Siege Mastodon +mana={4}{W} +type=Creature +subtype=Elephant +power=3 +toughness=5 +[/card] +[card] +name=Siege-Gang Commander +auto=token(Goblin,creature goblin, 1/1,red)*3 +auto={1}{R}{S(goblin|myBattlefield)}:Damage:2 target(creature,player) +text=When Siege-Gang Commander enters the battlefield, put three 1/1 red Goblin creature tokens onto the battlefield. -- {1}{R}, Sacrifice a Goblin: Siege-Gang Commander deals 2 damage to target creature or player. +mana={3}{R}{R} +type=Creature +subtype=Goblin +power=2 +toughness=2 +[/card] +[card] +name=Sighted-Caste Sorcerer +abilities=exalted +auto={U}:shroud +text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) -- {U}: Sighted-Caste Sorcerer gains shroud until end of turn. (It can't be the target of spells or abilities.) +mana={1}{W} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Sigil Blessing +target=creature|myBattlefield +auto=2/2 +auto=lord(creature|myBattlefield) 1/1 +text=Until end of turn, target creature you control gets +3/+3 and other creatures you control get +1/+1. +mana={G}{W} +type=Instant +[/card] +[card] +name=Sigil of the Empty Throne +auto=@movedTo(enchantment|mystack):token(Angel,Creature Angel,4/4,white flying) +text=Whenever you cast an enchantment spell, put a 4/4 white Angel creature token with flying onto the battlefield. +mana={3}{W}{W} +type=Enchantment +[/card] +[card] +name=Sigil of the Nayan Gods +target=creature +auto=foreach(creature|mybattlefield) 1/1 +autohand={GW}:cycling +text=Enchant creature -- Enchanted creature gets +1/+1 for each creature you control. -- Cycling {(g/w)} ({(g/w)}, Discard this card: Draw a card.) +mana={1}{G}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Sigiled Behemoth +abilities=exalted +text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) +mana={4}{G}{W} +type=Creature +subtype=Beast +power=5 +toughness=4 +[/card] +[card] +name=Sigiled Paladin +abilities=first strike,exalted +text=First strike -- Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) +mana={W}{W} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] +name=Sign in Blood +target=player +auto=draw:2 +auto=life:-2 +text=Target player draws two cards and loses 2 life. +mana={B}{B} +type=Sorcery +[/card] +[card] +name=Silent Arbiter +auto=aslongas(creature[attacking]|battlefield) lord(creature[-attacking]|battlefield) cantattack +auto=aslongas(creature[blocking]|battlefield) lord(creature[-blocking]|battlefield) cantblock +text=No more than one creature can attack each combat. -- No more than one creature can block each combat. +mana={4} +type=Artifact Creature +subtype=Construct +power=1 +toughness=5 +[/card] +[card] +name=Silent Attendant +auto={T}:life:1 +text={T}: You gain 1 life. +mana={2}{W} +type=Creature +subtype=Human Cleric +power=0 +toughness=2 +[/card] +[card] +name=Silhana Ledgewalker +abilities=opponentshroud +auto=cantbeblockedby(creature[-flying]) +text=Silhana Ledgewalker can't be blocked except by creatures with flying. -- Silhana Ledgewalker can't be the target of spells or abilities your opponents control. +mana={1}{G} +type=Creature +subtype=Elf Rogue +power=1 +toughness=1 +[/card] +[card] +name=Silk Net +target=creature +auto=1/1 +auto=reach +text=Target creature gets +1/+1 and gains reach until end of turn. (It can block creatures with flying.) +mana={G} +type=Instant +[/card] +[card] +name=Silkwing Scout +abilities=flying +auto={G}{S}:moveTo(myBattlefield) target(basic|mylibrary) && tap +text=Flying -- {G}, Sacrifice Silkwing Scout: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library. +mana={2}{U} +type=Creature +subtype=Faerie Scout +power=2 +toughness=1 +[/card] +[card] +name=Silt Crawler +auto=tap all(land|myBattlefield) +text=When Silt Crawler enters the battlefield, tap all lands you control. +mana={2}{G} +type=Creature +subtype=Beast +power=3 +toughness=3 +[/card] +[card] +name=Silver Drake +abilities=flying +auto=moveTo(ownerhand) notatarget(creature[white;blue]|myBattlefield) +text=Flying -- When Silver Drake enters the battlefield, return a white or blue creature you control to its owner's hand. +mana={1}{W}{U} +type=Creature +subtype=Drake +power=3 +toughness=3 +[/card] +[card] +name=Silver Erne +abilities=flying,trample +text=Flying, trample +mana={3}{U} +type=Creature +subtype=Bird +power=2 +toughness=2 +[/card] +[card] +name=Silver Knight +abilities=first strike,protection from red +text=First strike, protection from red +mana={W}{W} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] +name=Silver Myr +auto={T}:Add {U} +text={T}: Add {U} to your mana pool. +mana={2} +type=Artifact Creature +subtype=Myr +power=1 +toughness=1 +[/card] +[card] +name=Silver Seraph +abilities=flying +auto=aslongas(*|mygraveyard) lord(other creature|myBattlefield) 2/2 >6 +text=Flying -- Threshold - Other creatures you control get +2/+2 as long as seven or more cards are in your graveyard. +mana={5}{W}{W}{W} +type=Creature +subtype=Angel +power=6 +toughness=6 +[/card] +[card] +name=Silverback Ape +mana={3}{G}{G} +type=Creature +subtype=Ape +power=5 +toughness=5 +[/card] +[card] +name=Silvercoat Lion +mana={1}{W} +type=Creature +subtype=Cat +power=2 +toughness=2 +[/card] +[card] +name=Silvergill Douser +auto={T}:foreach(merfolk,faerie|myBattlefield) -1/0 target(creature) +text={T}: Target creature gets -X/-0 until end of turn, where X is the number of Merfolk and/or Faeries you control. +mana={1}{U} +type=Creature +subtype=Merfolk Wizard +power=1 +toughness=1 +[/card] +[card] +name=Silverglade Elemental +auto=may moveTo(myBattlefield) target(forest|myLibrary) +text=When Silverglade Elemental enters the battlefield, you may search your library for a Forest card and put that card onto the battlefield. If you do, shuffle your library. +mana={4}{G} +type=Creature +subtype=Elemental +power=4 +toughness=4 +[/card] +[card] +name=Silverglade Pathfinder +auto={1}{G}{T}{S(*|myHand)}:moveTo(myBattlefield) target(basic|myLibrary) && tap +text={1}{G}, {T}, Discard a card: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library. +mana={1}{G} +type=Creature +subtype=Dryad Spellshaper +power=1 +toughness=1 +[/card] +[card] +name=Silverstorm Samurai +abilities=flash +auto=rampage(1/1,0) +auto=rampage(-1/-1,1) +auto=lord(silverstorm samurai[blocking]|mybattlefield) 1/1 +auto=lord(other silverstorm samurai[blocking]|mybattlefield) -1/-1 +text=Flash -- Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) +mana={4}{W}{W} +type=Creature +subtype=Fox Samurai +power=3 +toughness=3 +[/card] +[card] +name=Silvos, Rogue Elemental +abilities=trample +auto={G}:regenerate +text=Trample -- {G}: Regenerate Silvos, Rogue Elemental. +mana={3}{G}{G}{G} +type=Legendary Creature +subtype=Elemental +power=8 +toughness=5 +[/card] +[card] +name=Sima Yi, Wei Field Marshal +auto=foreach(swamp|myBattlefield) 1/0 +text=Sima Yi, Wei Field Marshal's power is equal to the number of Swamps you control. +mana={5}{B} +type=Legendary Creature +subtype=Human Soldier +power=* +toughness=4 +[/card] +[card] +name=Simian Brawler +auto={S(land|myHand)}:1/1 +text=Discard a land card: Simian Brawler gets +1/+1 until end of turn. +mana={3}{G} +type=Creature +subtype=Ape Warrior +power=3 +toughness=3 +[/card] +[card] +name=Simian Spirit Guide +autohand={0}:moveTo(exile) && add{R} +text=Exile Simian Spirit Guide from your hand: Add {R} to your mana pool. +mana={2}{R} +type=Creature +subtype=Ape Spirit +power=2 +toughness=2 +[/card] +[card] +name=Simic Growth Chamber +auto=tap +auto=moveTo(ownerhand) notatarget(land|myBattlefield) +auto={T}:Add{G}{U} +text=Simic Growth Chamber enters the battlefield tapped. -- When Simic Growth Chamber enters the battlefield, return a land you control to its owner's hand. -- {T}: Add {G}{U} to your mana pool. +type=Land +[/card] +[card] +name=Simic Ragworm +auto={U}:untap +text={U}: Untap Simic Ragworm. +mana={3}{G} +type=Creature +subtype=Worm +power=3 +toughness=3 +[/card] +[card] +name=Simic Signet +auto={1}{T}:Add{G}{U} +text={1}, {T}: Add {G}{U} to your mana pool. +mana={2} +type=Artifact +[/card] +[card] +name=Simic Sky Swallower +abilities=flying,trample,shroud +text=Flying; trample; shroud (This permanent can't be the target of spells or abilities.) +mana={5}{G}{U} +type=Creature +subtype=Leviathan +power=6 +toughness=6 +[/card] +[card] +name=Simoon +auto=damage:1 all(creature|opponentBattlefield) +text=Simoon deals 1 damage to each creature target opponent controls. +mana={R}{G} +type=Instant +[/card] +[card] +name=Simulacrum +target=creature|myBattlefield +text=You gain life equal to the damage dealt to you this turn. Simulacrum deals damage to target creature you control equal to the damage dealt to you this turn. +mana={1}{B} +type=Instant +[/card] +[card] +name=Sinew Sliver +auto=lord(sliver) 1/1 +text=All Sliver creatures get +1/+1. +mana={1}{W} +type=Creature +subtype=Sliver +power=1 +toughness=1 +[/card] +[card] +name=Sinkhole +target=land +auto=destroy +text=Destroy target land. +mana={B}{B} +type=Sorcery +[/card] +[card] +name=Sir Shandlar of Eberyn +mana={4}{G}{W} +type=Legendary Creature +subtype=Human Knight +power=4 +toughness=7 +[/card] +[card] +name=Sire of the Storm +abilities=flying +auto=@movedTo(arcane,spirit|mystack):may draw:1 +text=Flying -- Whenever you cast a Spirit or Arcane spell, you may draw a card. +mana={4}{U}{U} +type=Creature +subtype=Spirit +power=3 +toughness=3 +[/card] +[card] +name=Sisay's Ring +auto={T}:Add {2} +text={T}: Add {2} to your mana pool. +mana={4} +type=Artifact +[/card] +[card] +name=Sisters of the Flame +auto={T}:Add {R} +text={T}: Add {R} to your mana pool. +mana={1}{R}{R} +type=Creature +subtype=Human Shaman +power=2 +toughness=2 +[/card] +[card] +name=Sivitri Scarzam +mana={5}{U}{B} +type=Legendary Creature +subtype=Human +power=6 +toughness=4 +[/card] +[card] +name=Sizzle +auto=damage:3 opponent +text=Sizzle deals 3 damage to each opponent. +mana={2}{R} +type=Sorcery +[/card] +[card] +name=Skarrg, the Rage Pits +auto={T}:Add {1} +auto={R}{G}{T}:1/1 && trample target(creature) +text={T}: Add {1} to your mana pool. -- {R}{G}, {T}: Target creature gets +1/+1 and gains trample until end of turn. +type=Land +[/card] +[card] +name=Skeletal Crocodile +mana={3}{B} +type=Creature +subtype=Crocodile Skeleton +power=5 +toughness=1 +[/card] +[card] +name=Skeletal Kathari +abilities=flying +auto={B}{S(creature|myBattlefield)}:regenerate +text=Flying -- {B}, Sacrifice a creature: Regenerate Skeletal Kathari. +mana={4}{B} +type=Creature +subtype=Bird Skeleton +power=3 +toughness=2 +[/card] +[card] +name=Skeletal Snake +mana={1}{B} +type=Creature +subtype=Snake Skeleton +power=2 +toughness=1 +[/card] +[card] +name=Skeletal Vampire +abilities=flying +auto=token(Bat,creature bat, 1/1,flying black)*2 +auto={3}{B}{B}{S(bat|myBattlefield)}:token(Bat,creature bat,1/1,flying black) && token(Bat,creature bat,1/1,flying black) +auto={S(bat|myBattlefield)}:regenerate +text=Flying -- When Skeletal Vampire enters the battlefield, put two 1/1 black Bat creature tokens with flying onto the battlefield. -- {3}{B}{B}, Sacrifice a Bat: Put two 1/1 black Bat creature tokens with flying onto the battlefield. -- Sacrifice a Bat: Regenerate Skeletal Vampire. +mana={4}{B}{B} +type=Creature +subtype=Vampire Skeleton +power=3 +toughness=3 +[/card] +[card] +name=Skeleton Shard +auto={3}{T}:moveTo(myhand) target(creature[artifact]|mygraveyard) +auto={B}{T}:moveTo(myhand) target(creature[artifact]|mygraveyard) +text={3}, {T} or {B}, {T}: Return target artifact creature card from your graveyard to your hand. +mana={3} +type=Artifact +[/card] +[card] +name=Skirge Familiar +abilities=flying +auto={S(*|myhand)}:Add{B} +text=Flying -- Discard a card: Add {B} to your mana pool. +mana={4}{B} +type=Creature +subtype=Imp +power=3 +toughness=2 +[/card] +[card] +name=Skirk Outrider +auto=aslongas(beast|myBattlefield) 2/2 +auto=aslongas(beast|myBattlefield) trample +text=As long as you control a Beast, Skirk Outrider gets +2/+2 and has trample. +mana={3}{R} +type=Creature +subtype=Goblin +power=2 +toughness=2 +[/card] +[card] +name=Skirk Prospector +auto={S(goblin|myBattlefield)}:Add {R} +text=Sacrifice a Goblin: Add {R} to your mana pool. +mana={R} +type=Creature +subtype=Goblin +power=1 +toughness=1 +[/card] +[card] +name=Skirk Shaman +abilities=intimidate +text=Skirk Shaman can't be blocked except by artifact creatures and/or red creatures. +mana={1}{R}{R} +type=Creature +subtype=Goblin Shaman +power=2 +toughness=2 +[/card] +[card] +name=Skittering Horror +auto=@movedTo(creature|mystack):bury +text=When you cast a creature spell, sacrifice Skittering Horror. +mana={2}{B} +type=Creature +subtype=Horror +power=4 +toughness=3 +[/card] +[card] +name=Skittering Monstrosity +auto=@movedTo(creature|mystack):bury +text=When you cast a creature spell, sacrifice Skittering Monstrosity. +mana={3}{B}{B} +type=Creature +subtype=Horror +power=5 +toughness=5 +[/card] +[card] +name=Skittering Skirge +abilities=flying +auto=@movedTo(creature|mystack):bury +text=Flying -- When you cast a creature spell, sacrifice Skittering Skirge. +mana={B}{B} +type=Creature +subtype=Imp +power=3 +toughness=2 +[/card] +[card] +name=Skittish Kavu +auto=aslongas(creature[blue;white]|opponentBattlefield) -1/-1 +text=Skittish Kavu gets +1/+1 as long as no opponent controls a white or blue creature. +mana={1}{R} +type=Creature +subtype=Kavu +power=2 +toughness=2 +# P/T modified to make auto rule possible +[/card] +[card] +name=Skred +target=creature +auto=foreach(snow|myBattlefield) damage:1 +text=Skred deals damage to target creature equal to the number of snow permanents you control. +mana={R} +type=Instant +[/card] +[card] +name=Skull Catapult +auto={1}{T}{S(creature|myBattlefield)}:Damage:2 target(creature,player) +text={1}, {T}, Sacrifice a creature: Skull Catapult deals 2 damage to target creature or player. +mana={4} +type=Artifact +[/card] +[card] +name=Skull Collector +auto=@each my upkeep:moveTo(ownerhand) notatarget(creature[black]|myBattlefield) +auto={1}{B}:regenerate +text=At the beginning of your upkeep, return a black creature you control to its owner's hand. -- {1}{B}: Regenerate Skull Collector. +mana={1}{B}{B} +type=Creature +subtype=Ogre Warrior +power=3 +toughness=3 +[/card] +[card] +name=Skull of Orm +auto={5}{T}:MoveTo(myHand) target(enchantment|myGraveyard) +text={5}, {T}: Return target enchantment card from your graveyard to your hand. +mana={3} +type=Artifact +[/card] +[card] +name=Skull of Ramos +auto={T}:Add {B} +auto={S}:Add {B} +text={T}: Add {B} to your mana pool. -- Sacrifice Skull of Ramos: Add {B} to your mana pool. +mana={3} +type=Artifact +[/card] +[card] +name=Skullcage +auto=@each opponent upkeep:aslongas(*|opponenthand) damage:2 opponent >4 +auto=@each opponent upkeep:aslongas(*|opponenthand) damage:2 opponent <3 +text=At the beginning of each opponent's upkeep, Skullcage deals 2 damage to that player unless he or she has exactly three or exactly four cards in hand. +mana={4} +type=Artifact +[/card] +[card] +name=Skullclamp +auto=1/-1 +auto=@movedto(mytgt|graveyard):draw:2 controller +auto={1}:equip +text=Equipped creature gets +1/-1. -- When equipped creature is put into a graveyard, draw two cards. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) +mana={1} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Skullmead Cauldron +auto={T}:life:1 +auto={T}{S(*|myhand)}:life:3 +text={T}: You gain 1 life. -- {T}, Discard a card: You gain 3 life. +mana={4} +type=Artifact +[/card] +[card] +name=Skulltap +target=creature|myBattlefield +auto=bury +auto=draw:2 controller +text=As an additional cost to cast Skulltap, sacrifice a creature. -- Draw two cards. +mana={1}{B} +type=Sorcery +[/card] +[card] +name=Sky Diamond +auto=tap +auto={T}:Add {U} +text=Sky Diamond enters the battlefield tapped. -- {T}: Add {U} to your mana pool. +mana={2} +type=Artifact +[/card] +[card] +name=Sky Ruin Drake +abilities=flying +text=Flying +mana={4}{U} +type=Creature +subtype=Drake +power=2 +toughness=5 +[/card] +[card] +name=Sky Spirit +abilities=flying,first strike +text=Flying, first strike +mana={1}{W}{U} +type=Creature +subtype=Spirit +power=2 +toughness=2 +[/card] +[card] +name=Sky Swallower +abilities=flying +auto=moveTo(opponentBattlefield) all(* other|myBattlefield) +text=Flying -- When Sky Swallower enters the battlefield, target opponent gains control of all other permanents you control. +mana={3}{U}{U} +type=Creature +subtype=Leviathan +power=8 +toughness=8 +[/card] +[card] +name=Sky Weaver +auto={2}:flying target(creature[white;black]) +text={2}: Target white or black creature gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.) +mana={1}{U} +type=Creature +subtype=Metathran Wizard +power=2 +toughness=1 +[/card] +[card] +name=Skycloud Egg +auto={2}{T}{S}:Add {W}{U} && draw:1 +text={2}, {T}, Sacrifice Skycloud Egg: Add {W}{U} to your mana pool. Draw a card. +mana={1} +type=Artifact +[/card] +[card] +name=Skycloud Expanse +auto={1}{T}:Add {W}{U} +text={1}, {T}: Add {W}{U} to your mana pool. +type=Land +[/card] +[card] +name=Skyhunter Patrol +abilities=flying,first strike +text=Flying, first strike (This creature can't be blocked except by creatures with flying or reach, and it deals combat damage before creatures without first strike.) +mana={2}{W}{W} +type=Creature +subtype=Cat Knight +power=2 +toughness=3 +[/card] +[card] +name=Skyhunter Prowler +abilities=flying,vigilance +text=Flying, vigilance (This creature can't be blocked except by creatures with flying or reach, and attacking doesn't cause this creature to tap.) +mana={2}{W} +type=Creature +subtype=Cat Knight +power=1 +toughness=3 +[/card] +[card] +name=Skyhunter Skirmisher +abilities=flying,double strike +text=Flying, double strike (This creature can't be blocked except by creatures with flying or reach, and it deals both first-strike and regular combat damage.) +mana={1}{W}{W} +type=Creature +subtype=Cat Knight +power=1 +toughness=1 +[/card] +[card] +name=Skyknight Legionnaire +abilities=flying,haste +text=Flying, haste +mana={1}{R}{W} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] +name=Skyscribing +auto=Draw:X controller +auto=Draw:X opponent +autohand={2}{U}:draw:1 controller && draw:1 opponent limit:1 myUpkeepOnly +text=Each player draws X cards. -- Forecast - {2}{U}, Reveal Skyscribing from your hand: Each player draws a card. (Activate this ability only during your upkeep and only once each turn.) +mana={X}{U}{U} +type=Sorcery +[/card] +[card] +name=Skyshaper +auto={S}:lord(creature|mybattlefield) flying +text=Sacrifice Skyshaper: Creatures you control gain flying until end of turn. +mana={2} +type=Artifact +[/card] +[card] +name=Skyshooter +abilities=reach +auto={T}{S}:destroy target(creature[flying;attacking;blocking]) +text=Reach (This creature can block creatures with flying.) -- {T}, Sacrifice Skyshooter: Destroy target attacking or blocking creature with flying. +mana={1}{G} +type=Creature +subtype=Centaur Archer +power=1 +toughness=2 +[/card] +[card] +name=Skyshroud Archer +auto={T}:-1/-1 target(creature[flying]) +text={T}: Target creature with flying gets -1/-1 until end of turn. +mana={G} +type=Creature +subtype=Elf Archer +power=1 +toughness=1 +[/card] +[card] +name=Skyshroud Blessing +auto=lord(land) shroud +auto=draw:1 controller +text=Lands gain shroud until end of turn. (They can't be the targets of spells or abilities.) -- Draw a card. +mana={1}{G} +type=Instant +[/card] +[card] +name=Skyshroud Elf +auto={T}:Add {G} +auto={1}:Add {W} +auto={1}:Add {R} +text={T}: Add {G} to your mana pool. -- {1}: Add {W} or {R} to your mana pool. +mana={1}{G} +type=Creature +subtype=Elf Druid +power=1 +toughness=1 +[/card] +[card] +name=Skyshroud Elite +auto=aslongas(land[-basic]|opponentBattlefield) 1/2 +text=Skyshroud Elite gets +1/+2 as long as an opponent controls a nonbasic land. +mana={G} +type=Creature +subtype=Elf +power=1 +toughness=1 +[/card] +[card] +name=Skyshroud Falcon +abilities=flying,vigilance +text=Flying, vigilance +mana={1}{W} +type=Creature +subtype=Bird +power=1 +toughness=1 +[/card] +[card] +name=Skyshroud Forest +auto=tap +auto={T}:Add {1} +auto={T}:Add {U} && damage:1 controller +auto={T}:Add {G} && damage:1 controller +text=Skyshroud Forest enters the battlefield tapped. -- {T}: Add {1} to your mana pool. -- {T}: Add {U} or {G} to your mana pool. Skyshroud Forest deals 1 damage to you. +type=Land +[/card] +[card] +name=Skyshroud Poacher +auto={3}{T}:moveTo(myBattlefield) target(elf[-sorcery;-instant]|mylibrary) +text={3}, {T}: Search your library for an Elf permanent card and put that card onto the battlefield. Then shuffle your library. +mana={2}{G}{G} +type=Creature +subtype=Human Rebel +power=2 +toughness=2 +[/card] +[card] +name=Skyshroud Ranger +auto={T}:moveTo(myBattlefield) target(land|myhand) asSorcery +text={T}: You may put a land card from your hand onto the battlefield. Activate this ability only any time you could cast a sorcery. +mana={G} +type=Creature +subtype=Elf +power=1 +toughness=1 +[/card] +[card] +name=Skyshroud Troll +auto={1}{G}:regenerate +text={1}{G}: Regenerate Skyshroud Troll. +mana={2}{G}{G} +type=Creature +subtype=Troll Giant +power=3 +toughness=3 +[/card] +[card] +name=Skyshroud Troopers +auto={T}:Add {G} +text={T}: Add {G} to your mana pool. +mana={3}{G} +type=Creature +subtype=Elf Druid Warrior +power=3 +toughness=3 +[/card] +[card] +name=Skyshroud Vampire +abilities=flying +auto={S(creature|myhand)}:2/2 +text=Flying -- Discard a creature card: Skyshroud Vampire gets +2/+2 until end of turn. +mana={3}{B}{B} +type=Creature +subtype=Vampire +power=3 +toughness=3 +[/card] +[card] +name=Skyshroud War Beast +abilities=trample +auto=foreach(land[-basic]|opponentBattlefield) 1/1 +text=Trample -- As Skyshroud War Beast enters the battlefield, choose an opponent. -- Skyshroud War Beast's power and toughness are each equal to the number of nonbasic lands the chosen player controls. +mana={1}{G} +type=Creature +subtype=Beast +power=* +toughness=* +[/card] +[card] +name=Skywing Aven +abilities=flying +auto={S(*|myHand)}:moveto(ownerhand) +text=Flying -- Discard a card: Return Skywing Aven to its owner's hand. +mana={2}{U} +type=Creature +subtype=Bird Soldier +power=2 +toughness=1 +[/card] +[card] +name=Slagwurm Armor +auto={3}:equip +auto=0/6 +text=Equipped creature gets +0/+6. -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) +mana={1} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Slashing Tiger +auto=rampage(2/2,0) +auto=rampage(-2/-2,1) +text=Whenever Slashing Tiger becomes blocked, it gets +2/+2 until end of turn. +mana={2}{G}{G} +type=Creature +subtype=Cat +power=3 +toughness=3 +[/card] +[card] +name=Slate of Ancestry +auto={4}{T}:moveTo(mygraveyard) all(*|myhand) && foreach(creature|myBattlefield) draw:1 +text={4}, {T}, Discard your hand: Draw a card for each creature you control. +mana={4} +type=Artifact +[/card] +[card] +name=Slaughter Cry +target=creature +auto=3/0 +auto=first strike +text=Target creature gets +3/+0 and gains first strike until end of turn. +mana={2}{R} +type=Instant +[/card] +[card] +name=Slave of Bolas +target=creature +auto=moveTo(myBattlefield) +auto=@next end:bury +auto=untap +auto=haste +text=Gain control of target creature. Untap that creature. It gains haste until end of turn. Sacrifice it at the beginning of the next end step. +mana={3}{UR}{B} +type=Sorcery +[/card] +[card] +name=Slay +target=creature[green] +auto=bury +auto=draw:1 controller +text=Destroy target green creature. It can't be regenerated. -- Draw a card. +mana={2}{B} +type=Instant +[/card] +[card] +name=Sleeper Agent +auto=moveto(opponentBattlefield) +auto=@each my upkeep:damage:2 Controller +text=When Sleeper Agent enters the battlefield, target opponent gains control of it. -- At the beginning of your upkeep, Sleeper Agent deals 2 damage to you. +mana={B} +type=Creature +subtype=Minion +power=3 +toughness=3 +[/card] +[card] +name=Sleeper's Guile +target=creature +auto=@movedTo(this|graveyard) from(battlefield):moveTo(myhand) notatarget(this|mygraveyard) +auto=fear +text=Enchant creature -- Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.) -- When Sleeper's Guile is put into a graveyard from the battlefield, return Sleeper's Guile to its owner's hand. +mana={2}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Sleeper's Robe +target=creature +auto=fear +auto=@damaged(player) from(mytgt):may draw:1 controller +text=Enchant creature -- Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.) -- Whenever enchanted creature deals combat damage to an opponent, you may draw a card. +mana={U}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Slice and Dice +auto=damage:4 all(creature) +autohand={2}{R}:cycling +autohand={2}{R}:damage:1 all(creature) && cycling +text=Slice and Dice deals 4 damage to each creature. -- Cycling {2}{R} ({2}{R}, Discard this card: Draw a card.) -- When you cycle Slice and Dice, you may have it deal 1 damage to each creature. +mana={4}{R}{R} +type=Sorcery +[/card] +[card] +name=Slingshot Goblin +auto={R}{T}:Damage:2 target(creature[blue]) +text={R}, {T}: Slingshot Goblin deals 2 damage to target blue creature. +mana={2}{R} +type=Creature +subtype=Goblin +power=2 +toughness=2 +[/card] +[card] +name=Slinking Giant +abilities=wither +auto=rampage(-3/0,0) +auto=rampage(3/0,1) +auto=lord(slinking giant[blocking]|mybattlefield) -3/0 +auto=lord(other slinking giant[blocking]|mybattlefield) 3/0 +text=Wither (This deals damage to creatures in the form of -1/-1 counters.) -- Whenever Slinking Giant blocks or becomes blocked, it gets -3/-0 until end of turn. +mana={2}{R}{R} +type=Creature +subtype=Giant Rogue +power=4 +toughness=4 +[/card] +[card] +name=Slinking Serpent +abilities=forestwalk +text=Forestwalk +mana={2}{U}{B} +type=Creature +subtype=Serpent +power=2 +toughness=3 +[/card] +[card] +name=Slinking Skirge +abilities=flying +auto={2}{S}:draw:1 +text=Flying -- {2}, Sacrifice Slinking Skirge: Draw a card. +mana={3}{B} +type=Creature +subtype=Imp +power=2 +toughness=1 +[/card] +[card] +name=Slippery Bogle +abilities=opponentshroud +text=Slippery Bogle can't be the target of spells or abilities your opponents control. +mana={GU} +type=Creature +subtype=Beast +power=1 +toughness=1 +[/card] +[card] +name=Slippery Karst +auto=tap +auto={T}:Add {G} +autohand={2}:cycling +text=Slippery Karst enters the battlefield tapped. -- {T}: Add {G} to your mana pool. -- Cycling {2} ({2}, Discard this card: Draw a card.) +type=Land +[/card] +[card] +name=Slipstream Eel +abilities=cantattack +auto=aslongas(island|opponentbattlefield) -cantattack +autohand={1}{U}:cycling +text=Slipstream Eel can't attack unless defending player controls an Island. -- Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.) +mana={5}{U}{U} +type=Creature +subtype=Fish Beast +power=6 +toughness=6 +[/card] +[card] +name=Sliptide Serpent +auto={3}{U}:moveTo(ownerhand) +text={3}{U}: Return Sliptide Serpent to its owner's hand. +mana={4}{U}{U} +type=Creature +subtype=Serpent +power=4 +toughness=4 +[/card] +[card] +name=Slith Ascendant +abilities=flying +auto=@damaged(player) from(this):counter(1/1,1) +text=Flying -- Whenever Slith Ascendant deals combat damage to a player, put a +1/+1 counter on it. +mana={1}{W}{W} +type=Creature +subtype=Slith +power=1 +toughness=1 +[/card] +[card] +name=Slith Bloodletter +auto=@damaged(player) from(this):counter(1/1,1) +auto={1}{B}:regenerate +text=Whenever Slith Bloodletter deals combat damage to a player, put a +1/+1 counter on it. -- {1}{B}: Regenerate Slith Bloodletter. +mana={B}{B} +type=Creature +subtype=Slith +power=1 +toughness=1 +[/card] +[card] +name=Slith Firewalker +abilities=haste +auto=@damaged(player) from(this):counter(1/1,1) +text=Haste -- Whenever Slith Firewalker deals combat damage to a player, put a +1/+1 counter on it. +mana={R}{R} +type=Creature +subtype=Slith +power=1 +toughness=1 +[/card] +[card] +name=Slith Predator +abilities=trample +auto=@damaged(player) from(this):counter(1/1,1) +text=Trample -- Whenever Slith Predator deals combat damage to a player, put a +1/+1 counter on it. +mana={G}{G} +type=Creature +subtype=Slith +power=1 +toughness=1 +[/card] +[card] +name=Slithering Shade +auto={B}:1/1 +auto=aslongas(*|myHand) defender +text=Defender (This creature can't attack.) -- {B}: Slithering Shade gets +1/+1 until end of turn. -- Hellbent - Slithering Shade can attack as though it didn't have defender as long as you have no cards in hand. +mana={B} +type=Creature +subtype=Shade +power=0 +toughness=1 +[/card] +[card] +name=Sliver Overlord +auto={3}:moveto(hand) target(sliver|myLibrary) +auto={3}:moveto(myBattlefield) target(sliver|battlefield) +text={3}: Search your library for a Sliver card, reveal that card, and put it into your hand. Then shuffle your library. -- {3}: Gain control of target Sliver. (This effect lasts indefinitely.) +mana={W}{U}{B}{R}{G} +type=Legendary Creature +subtype=Sliver Mutant +power=7 +toughness=7 +[/card] +[card] +name=Sliver Queen +auto={2}:token(Sliver,creature sliver, 1/1) +text={2}: Put a 1/1 colorless Sliver creature token onto the battlefield. +mana={W}{U}{B}{R}{G} +type=Legendary Creature +subtype=Sliver +power=7 +toughness=7 +[/card] +[card] +name=Sliversmith +auto={1}{T}{S(*|myhand)}:token(Metallic Sliver,artifact creature sliver, 1/1) +text={1}, {T}, Discard a card: Put a 1/1 colorless Sliver artifact creature token named Metallic Sliver onto the battlefield. +mana={2} +type=Artifact Creature +subtype=Spellshaper +power=1 +toughness=1 +[/card] +[card] +name=Slobad, Goblin Tinkerer +auto={S(artifact|myBattlefield)}:indestructible target(artifact) +text=Sacrifice an artifact: Target artifact is indestructible this turn. ("Destroy" effects and lethal damage don't destroy that artifact.) +mana={1}{R} +type=Legendary Creature +subtype=Goblin Artificer +power=1 +toughness=2 +[/card] +[card] +name=Sluggishness +target=creature +auto=@movedTo(this|graveyard) from(battlefield):moveTo(myhand) notatarget(this|mygraveyard) +auto=cantblock +text=Enchant creature -- Enchanted creature can't block. -- When Sluggishness is put into a graveyard from the battlefield, return Sluggishness to its owner's hand. +mana={1}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Smash +target=artifact +auto=destroy +auto=draw:1 controller +text=Destroy target artifact. -- Draw a card. +mana={2}{R} +type=Instant +[/card] +[card] +name=Smash to Smithereens +target=Artifact +auto=damage:3 targetController +auto=destroy +text=Destroy target artifact. Smash to Smithereens deals 3 damage to that artifact's controller. +mana={1}{R} +type=Instant +[/card] +[card] +name=Smokespew Invoker +auto={7}{B}:-3/-3 target(creature) +text={7}{B}: Target creature gets -3/-3 until end of turn. +mana={2}{B} +type=Creature +subtype=Zombie Mutant +power=3 +toughness=1 +[/card] +[card] +name=Smoldering Butcher +abilities=wither +text=Wither (This deals damage to creatures in the form of -1/-1 counters.) +mana={3}{B} +type=Creature +subtype=Elemental Warrior +power=4 +toughness=2 +[/card] +[card] +name=Smoldering Crater +auto=tap +auto={T}:Add {R} +autohand={2}:cycling +text=Smoldering Crater enters the battlefield tapped. -- {T}: Add {R} to your mana pool. -- Cycling {2} ({2}, Discard this card: Draw a card.) +type=Land +[/card] +[card] +name=Smoldering Spires +auto=tap +auto=cantblock target(creature) ueot +auto={T}:Add {R} +text=Smoldering Spires enters the battlefield tapped. -- When Smoldering Spires enters the battlefield, target creature can't block this turn. -- {T}: Add {R} to your mana pool. +type=Land +[/card] +[card] +name=Smoldering Tar +auto=@each my upkeep:life:-1 opponent +auto={S}:damage:4 target(creature) asSorcery +text=At the beginning of your upkeep, target player loses 1 life. -- Sacrifice Smoldering Tar: Smoldering Tar deals 4 damage to target creature. Activate this ability only any time you could cast a sorcery. +mana={2}{B}{R} +type=Enchantment +[/card] +[card] +name=Smother +target=creature[manacost<=3] +auto=bury +text=Destroy target creature with converted mana cost 3 or less. It can't be regenerated. +mana={1}{B} +type=Instant +[/card] +[card] +name=Snake Pit +auto=@movedTo(*[blue;black]|opponentstack):may token(Snake,Creature Snake,1/1,green) +text=Whenever an opponent casts a blue or black spell, you may put a 1/1 green Snake creature token onto the battlefield. +mana={3}{G} +type=Enchantment +[/card] +[card] +name=Snapping Creeper +abilities=reach +auto=@movedTo(land|myBattlefield):vigilance ueot +text=Landfall - Whenever a land enters the battlefield under your control, Snapping Creeper gains vigilance until end of turn. +mana={2}{G} +type=Creature +subtype=Plant +power=2 +toughness=3 +[/card] +[card] +name=Snapping Drake +abilities=flying +text=Flying +mana={3}{U} +type=Creature +subtype=Drake +power=3 +toughness=2 +[/card] +[card] +name=Sneaky Homunculus +auto=cantbeblockedby(creature[power>=2]) +text=Sneaky Homunculus can't block or be blocked by creatures with power 2 or greater. +mana={1}{U} +type=Creature +subtype=Homunculus Illusion +power=1 +toughness=1 +[/card] +[card] +name=Snow Fortress +abilities=defender +auto={1}:1/0 +auto={1}:0/1 +auto={3}:damage:1 target(creature[attacking;-flying]|opponentBattlefield) +text=Defender (This creature can't attack.) -- {1}: Snow Fortress gets +1/+0 until end of turn. -- {1}: Snow Fortress gets +0/+1 until end of turn. -- {3}: Snow Fortress deals 1 damage to target creature without flying that's attacking you. +mana={5} +type=Artifact Creature +subtype=Wall +power=0 +toughness=4 +[/card] +[card] +name=Snow Hound +auto={T}:moveTo(myhand) all(this) && moveTo(myhand) target(creature[green;blue]|myBattlefield) +text={1}, {T}: Return Snow Hound and target green or blue creature you control to their owner's hand. +mana={2}{W} +type=Creature +subtype=Hound +power=1 +toughness=1 +[/card] +[card] +name=Snow-Covered Forest +auto={T}:Add {G} +text=G +type=Basic Snow Land +subtype=Forest +[/card] +[card] +name=Snow-Covered Island +auto={T}:Add {U} +text=U +type=Basic Snow Land +subtype=Island +[/card] +[card] +name=Snow-Covered Mountain +auto={T}:Add {R} +text=R +type=Basic Snow Land +subtype=Mountain +[/card] +[card] +name=Snow-Covered Plains +auto={T}:Add {W} +text=W +type=Basic Snow Land +subtype=Plains +[/card] +[card] +name=Snow-Covered Swamp +auto={T}:Add {B} +text=B +type=Basic Snow Land +subtype=Swamp +[/card] +[card] +name=Soaring Hope +target=creature +auto=life:3 controller +auto=flying +auto={W}:moveTo(ownerlibrary) +text=Enchant creature -- When Soaring Hope enters the battlefield, you gain 3 life. -- Enchanted creature has flying. -- {W}: Put Soaring Hope on top of its owner's library. +mana={4}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Soaring Seacliff +auto=tap +auto=flying target(creature) ueot +auto={T}:Add {U} +text=Soaring Seacliff enters the battlefield tapped. -- When Soaring Seacliff enters the battlefield, target creature gains flying until end of turn. -- {T}: Add {U} to your mana pool. +type=Land +[/card] +[card] +name=Soilshaper +auto=@movedTo(spirit,arcane|mystack):target(land) becomes(Creature,3/3) ueot +text=Whenever you cast a Spirit or Arcane spell, target land becomes a 3/3 creature until end of turn. It's still a land. +mana={1}{G} +type=Creature +subtype=Spirit +power=1 +toughness=1 +[/card] +[card] +name=Sokenzan Bruiser +abilities=mountainwalk +text=Mountainwalk +mana={4}{R} +type=Creature +subtype=Ogre Warrior +power=3 +toughness=3 +[/card] +[card] +name=Sokenzan Spellblade +auto=rampage(1/1,0) +auto=rampage(-1/-1,1) +auto=lord(sokenzan spellblade[blocking]|mybattlefield) 1/1 +auto=lord(other sokenzan spellblade[blocking]|mybattlefield) -1/-1 +auto={1}{R}:foreach(*|myhand) 1/0 +text=Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) -- {1}{R}: Sokenzan Spellblade gets +X/+0 until end of turn, where X is the number of cards in your hand. +mana={4}{R} +type=Creature +subtype=Ogre Samurai Shaman +power=2 +toughness=3 +[/card] +[card] +name=Sol Ring +auto={T}:Add {2} +text={T}: Add {2} to your mana pool. +mana={1} +type=Artifact +[/card] +[card] +name=Sol'kanar the Swamp King +abilities=swampwalk +auto=@movedTo(*[black]|stack):life:1 +text=Swampwalk -- Whenever a player casts a black spell, you gain 1 life. +mana={2}{U}{B}{R} +type=Legendary Creature +subtype=Demon +power=5 +toughness=5 +[/card] +[card] +name=Solar Blast +target=creature,player +auto=damage:3 +autohand={1}{R}{R}:cycling +autohand={1}{R}{R}:damage:1 target(creature,player) && cycling +text=Solar Blast deals 3 damage to target creature or player. -- Cycling {1}{R}{R} ({1}{R}{R}, Discard this card: Draw a card.) -- When you cycle Solar Blast, you may have it deal 1 damage to target creature or player. +mana={3}{R} +type=Instant +[/card] +[card] +name=Soldevi Golem +auto={0}:untap all(this) && untap target(creature[tapped]|opponentBattlefield) myUpkeepOnly limit:1 +auto=doesnotuntap +text=Soldevi Golem doesn't untap during your untap step. -- At the beginning of your upkeep, you may untap target tapped creature an opponent controls. If you do, untap Soldevi Golem. +mana={4} +type=Artifact Creature +subtype=Golem +power=5 +toughness=3 +[/card] +[card] +name=Soldevi Steam Beast +auto={2}:regenerate +auto=@tapped(this):life:2 opponent +text=Whenever Soldevi Steam Beast becomes tapped, target opponent gains 2 life. -- {2}: Regenerate Soldevi Steam Beast. +mana={5} +type=Artifact Creature +subtype=Beast +power=4 +toughness=2 +[/card] +[card] +name=Soldier Replica +auto={1}{W}{S}:Damage:3 target(creature[attacking;blocking]) +text={1}{W}, Sacrifice Soldier Replica: Soldier Replica deals 3 damage to target attacking or blocking creature. +mana={3} +type=Artifact Creature +subtype=Soldier +power=1 +toughness=3 +[/card] +[card] +name=Solemn Offering +target=artifact,enchantment +auto=destroy +auto=life:4 controller +text=Destroy target artifact or enchantment. You gain 4 life. +mana={2}{W} +type=Sorcery +[/card] +[card] +name=Solemn Simulacrum +auto=may moveTo(myBattlefield) target(land[basic]|mylibrary) && tap +auto=@movedTo(this|graveyard) from(Battlefield):may draw:1 controller +text=When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card and put that card onto the battlefield tapped. If you do, shuffle your library. -- When Solemn Simulacrum is put into a graveyard from the battlefield, you may draw a card. +mana={4} +type=Artifact Creature +subtype=Golem +power=2 +toughness=2 +[/card] +[card] +name=Solidarity +auto=lord(creature|myBattlefield) 0/5 +text=Creatures you control get +0/+5 until end of turn. +mana={3}{W} +type=Instant +[/card] +[card] +name=Soltari Crusader +abilities=shadow +auto={1}{W}:1/0 +text=Shadow (This creature can block or be blocked by only creatures with shadow.) -- {1}{W}: Soltari Crusader gets +1/+0 until end of turn. +mana={2}{W} +type=Creature +subtype=Soltari Knight +power=2 +toughness=1 +[/card] +[card] +name=Soltari Emissary +auto={W}:shadow +text={W}: Soltari Emissary gains shadow until end of turn. (This creature can block or be blocked by only creatures with shadow.) +mana={1}{W} +type=Creature +subtype=Soltari Soldier +power=2 +toughness=1 +[/card] +[card] +name=Soltari Foot Soldier +abilities=shadow +text=Shadow (This creature can block or be blocked by only creatures with shadow.) +mana={W} +type=Creature +subtype=Soltari Soldier +power=1 +toughness=1 +[/card] +[card] +name=Soltari Lancer +abilities=shadow +auto=lord(soltari lancer[attacking]|myBattlefield) first strike +####This has been successfully tested because first strike is not cumulative. +text=Shadow (This creature can block or be blocked by only creatures with shadow.) -- Soltari Lancer has first strike as long as it's attacking. +mana={2}{W} +type=Creature +subtype=Soltari Knight +power=2 +toughness=2 +[/card] +[card] +name=Soltari Monk +abilities=shadow,protection from black +text=Protection from black -- Shadow (This creature can block or be blocked by only creatures with shadow.) +mana={W}{W} +type=Creature +subtype=Soltari Monk Cleric +power=2 +toughness=1 +[/card] +[card] +name=Soltari Priest +abilities=shadow,protection from red +text=Protection from red -- Shadow (This creature can block or be blocked by only creatures with shadow.) +mana={W}{W} +type=Creature +subtype=Soltari Cleric +power=2 +toughness=1 +[/card] +[card] +name=Soltari Trooper +abilities=shadow +auto=lord(soltari trooper[attacking]|mybattlefield) 1/1 +auto=lord(other soltari trooper[attacking]|mybattlefield) -1/-1 +text=Shadow (This creature can block or be blocked by only creatures with shadow.) -- Whenever Soltari Trooper attacks, it gets +1/+1 until end of turn. +mana={1}{W} +type=Creature +subtype=Soltari Soldier +power=1 +toughness=1 +[/card] +[card] +name=Soltari Visionary +abilities=shadow +auto=@damaged(player) from(this):destroy target(enchantment|opponentBattlefield) +text=Shadow (This creature can block or be blocked by only creatures with shadow.) -- Whenever Soltari Visionary deals damage to a player, destroy target enchantment that player controls. +mana={1}{W}{W} +type=Creature +subtype=Soltari Cleric +power=2 +toughness=2 +[/card] +[card] +name=Somnomancer +auto=may tap target(creature) +text=When Somnomancer enters the battlefield, you may tap target creature. +mana={1}{WU} +type=Creature +subtype=Kithkin Wizard +power=2 +toughness=1 +[/card] +[card] +name=Songs of the Damned +auto=foreach(creature|mygraveyard) add:{B} +text=Add {B} to your mana pool for each creature card in your graveyard. +mana={B} +type=Instant +[/card] +[card] +name=Soot Imp +abilities=flying +auto=@movedTo(*[-black]|mystack):life:-1 controller +auto=@movedTo(*[-black]|opponentstack):life:-1 opponent +text=Flying -- Whenever a player casts a nonblack spell, that player loses 1 life. +mana={1}{B}{B} +type=Creature +subtype=Imp +power=1 +toughness=2 +[/card] +[card] +name=Soothing Balm +target=player +auto=life:5 +text=Target player gains 5 life. +mana={1}{W} +type=Instant +[/card] +[card] +name=Sootstoke Kindler +abilities=haste +auto={T}:haste target(creature[black;red]) +text=Haste -- {T}: Target black or red creature gains haste until end of turn. +mana={1}{BR} +type=Creature +subtype=Elemental Shaman +power=1 +toughness=1 +[/card] +[card] +name=Sootwalkers +auto=cantbeblockedby(creature[white]) +text=Sootwalkers can't be blocked by white creatures. +mana={2}{BR}{BR} +type=Creature +subtype=Elemental Rogue +power=3 +toughness=3 +[/card] +[card] +name=Sophic Centaur +auto={2}{G}{G}{T}{S(*|myhand)}:foreach(*|myhand) life:2 controller +text={2}{G}{G}, {T}, Discard a card: You gain 2 life for each card in your hand. +mana={3}{G} +type=Creature +subtype=Centaur Spellshaper +power=1 +toughness=1 +[/card] +[card] +name=Soramaro, First to Dream +abilities=flying +auto=foreach(*|myhand) 1/1 +auto={4}:moveto(ownerhand) target(land|myBattlefield) && draw:1 controller +text=Flying -- Soramaro, First to Dream's power and toughness are each equal to the number of cards in your hand. -- {4}, Return a land you control to its owner's hand: Draw a card. +mana={4}{U}{U} +type=Legendary Creature +subtype=Spirit +power=* +toughness=* +[/card] +[card] +name=Soul Bleed +target=creature +auto=@each targetcontroller upkeep:life:-1 targetController +text=Enchant creature -- At the beginning of the upkeep of enchanted creature's controller, that player loses 1 life. +mana={2}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Soul Feast +target=player +auto=life:-4 +auto=life:4 controller +text=Target player loses 4 life and you gain 4 life. +mana={3}{B}{B} +type=Sorcery +[/card] +[card] +name=Soul Kiss +target=creature +auto={B}:2/2 && life:-1 controller limit:3 +text=Enchant creature -- {B}, Pay 1 life: Enchanted creature gets +2/+2 until end of turn. Activate this ability no more than three times each turn. +mana={2}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Soul Shepherd +auto={W}:Exile target(creature|mygraveyard) && life:1 controller +text={W}, Exile a creature card from your graveyard: You gain 1 life. +mana={1}{W} +type=Creature +subtype=Human Cleric +power=2 +toughness=1 +[/card] +[card] +name=Soul Shred +target=creature[-black] +auto=destroy +auto=life:3 controller +text=Soul Shred deals 3 damage to target nonblack creature. You gain 3 life. +mana={3}{B}{B} +type=Sorcery +[/card] +[card] +name=Soul Snuffers +auto=all(creature) counter(-1/-1) +text=When Soul Snuffers enters the battlefield, put a -1/-1 counter on each creature. +mana={2}{B}{B} +type=Creature +subtype=Elemental Shaman +power=3 +toughness=3 +[/card] +[card] +name=Soul Warden +auto=@movedTo(creature|battlefield):life:1 +text=Whenever another creature enters the battlefield, you gain 1 life. +mana={W} +type=Creature +subtype=Human Cleric +power=1 +toughness=1 +[/card] +[card] +name=Soul of Magma +auto=@movedTo(arcane,spirit|mystack):damage:1 target(creature) +text=Whenever you cast a Spirit or Arcane spell, Soul of Magma deals 1 damage to target creature. +mana={3}{R}{R} +type=Creature +subtype=Spirit +power=2 +toughness=2 +[/card] +[card] +name=Soul's Grace +target=creature +auto=life:p controller +text=You gain life equal to target creature's power. +mana={1}{W} +type=Instant +[/card] +[card] +name=Soul's Majesty +target=creature|myBattlefield +auto=draw:p controller +text=Draw cards equal to the power of target creature you control. +mana={4}{G} +type=Sorcery +[/card] +[card] +name=Soulblast +target=creature,player +alias=130369 +text=As an additional cost to cast Soulblast, sacrifice all creatures you control. -- Soulblast deals damage to target creature or player equal to the total power of the sacrificed creatures. +mana={3}{R}{R}{R} +type=Instant +[/card] +[card] +name=Soulcatcher +abilities=flying +auto=@movedTo(graveyard) from(creature[flying]|battlefield):counter(1/1) +text=Flying -- Whenever a creature with flying is put into a graveyard from the battlefield, put a +1/+1 counter on Soulcatcher. +mana={1}{W} +type=Creature +subtype=Bird Soldier +power=1 +toughness=1 +[/card] +[card] +name=Souldrinker +auto={0}:counter(1/1) && life:-3 controller +text=Pay 3 life: Put a +1/+1 counter on Souldrinker. +mana={3}{B} +type=Creature +subtype=Spirit +power=2 +toughness=2 +[/card] +[card] +name=Soulless One +auto=foreach(zombie|graveyard) 1/1 +auto=foreach(zombie) 1/1 +text=Soulless One's power and toughness are each equal to the number of Zombies on the battlefield plus the number of Zombie cards in all graveyards. +mana={3}{B} +type=Creature +subtype=Zombie Avatar +power=* +toughness=* +[/card] +[card] +name=Soulquake +auto=moveto(ownerhand) all(creature|battlefield) +auto=moveto(ownerhand) all(creature|graveyard) +text=Return all creatures on the battlefield and all creature cards in graveyards to their owners' hands. +mana={3}{U}{U}{B}{B} +type=Sorcery +[/card] +[card] +name=Soulscour +auto=destroy all(*[-artifact]) +text=Destroy all nonartifact permanents. +mana={7}{W}{W}{W} +type=Sorcery +[/card] +[card] +name=Soulsworn Jury +abilities=defender +auto={1}{U}{S}:fizzle target(creature|stack) +text=Defender (This creature can't attack.) -- {1}{U}, Sacrifice Soulsworn Jury: Counter target creature spell. +mana={2}{W} +type=Creature +subtype=Spirit +power=1 +toughness=4 +[/card] +[card] +name=Southern Elephant +mana={3}{G} +type=Creature +subtype=Elephant +power=3 +toughness=4 +[/card] +[card] +name=Southern Paladin +auto={W}{W}{T}:destroy target(*[red]) +text={W}{W}, {T}: Destroy target red permanent. +mana={2}{W}{W} +type=Creature +subtype=Human Knight +power=3 +toughness=3 +[/card] +[card] +name=Spark Elemental +abilities=trample,haste +auto=@next endofturn:bury +text=Trample, haste (If this creature would deal enough damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player or planeswalker. This creature can attack and {T} as soon as it comes under your control.) -- At the beginning of the end step, sacrifice Spark Elemental. +mana={R} +type=Creature +subtype=Elemental +power=3 +toughness=1 +[/card] +[card] +name=Spark Mage +auto=@damaged(player) from(this):may damage:1 target(creature|opponentBattlefield) +text=Whenever Spark Mage deals combat damage to a player, you may have Spark Mage deal 1 damage to target creature that player controls. +mana={R} +type=Creature +subtype=Dwarf Wizard +power=1 +toughness=1 +[/card] +[card] +name=Spark Spray +target=creature,player +auto=damage:1 +autohand={R}:cycling +text=Spark Spray deals 1 damage to target creature or player. -- Cycling {R} ({R}, Discard this card: Draw a card.) +mana={R} +type=Instant +[/card] +[card] +name=Sparkcaster +auto=moveTo(ownerhand) notatarget(creature[red;green]|myBattlefield) +auto=damage:1 opponent +text=When Sparkcaster enters the battlefield, return a red or green creature you control to its owner's hand. -- When Sparkcaster enters the battlefield, it deals 1 damage to target player. +mana={2}{R}{G} +type=Creature +subtype=Kavu +power=5 +toughness=3 +[/card] +[card] +name=Sparkmage Apprentice +auto=damage:1 target(creature,player) +text=When Sparkmage Apprentice enters the battlefield, it deals 1 damage to target creature or player. +mana={1}{R} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Sparksmith +auto={T}:foreach(goblin|battlefield) damage:1 target(creature) && foreach(goblin|battlefield) damage:1 controller +text={T}: Sparksmith deals X damage to target creature and X damage to you, where X is the number of Goblins on the battlefield. +mana={1}{R} +type=Creature +subtype=Goblin +power=1 +toughness=1 +[/card] +[card] +name=Sparring Collar +auto=first strike +auto={R}{R}:attach +auto={1}:equip +text=Equipped creature has first strike. -- {R}{R}: Attach Sparring Collar to target creature you control. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Sparring Golem +auto=rampage(1/1,0) +text=Whenever Sparring Golem becomes blocked, it gets +1/+1 until end of turn for each creature blocking it. +mana={3} +type=Artifact Creature +subtype=Golem +power=2 +toughness=2 +[/card] +[card] +name=Spawning Pool +auto=tap +auto={T}:Add{B} +auto={1}{B}:becomes(Skeleton Creature,1/1,black) ueot +auto=aslongas(creature[spawning pool]|myBattlefield) {B}:regenerate notatarget(creature[spawning pool]|myBattlefield)) +text=Spawning Pool enters the battlefield tapped. -- {T}: Add {B} to your mana pool. -- {1}{B}: Spawning Pool becomes a 1/1 black Skeleton creature with "{B}: Regenerate this creature" until end of turn. It's still a land. (If it regenerates, the next time it would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) +type=Land +[/card] +[card] +name=Spearbreaker Behemoth +abilities=indestructible +auto={1}:indestructible target(creature[power>=5]) +text=Spearbreaker Behemoth is indestructible. -- {1}: Target creature with power 5 or greater is indestructible this turn. +mana={5}{G}{G} +type=Creature +subtype=Beast +power=5 +toughness=5 +[/card] +[card] +name=Specter's Wail +target=player +auto=discard:1 +text=Target player discards a card at random. +mana={1}{B} +type=Sorcery +[/card] +[card] +name=Spectral Guardian +auto=aslongas(spectral guardian[-tapped]|myBattlefield) lord(artifact[-creature]) shroud +text=Noncreature artifacts have shroud as long as Spectral Guardian is untapped. (They can't be the targets of spells or abilities.) +mana={2}{W}{W} +type=Creature +subtype=Spirit +power=2 +toughness=3 +[/card] +[card] +name=Spectral Lynx +abilities=protection from green +auto={B}:regenerate +text=Protection from green -- {B}: Regenerate Spectral Lynx. +mana={1}{W} +type=Creature +subtype=Cat Spirit +power=2 +toughness=1 +[/card] +[card] +name=Spectral Procession +auto=token(Spirit,creature spirit, 1/1,flying white)*3 +text=({(2/w)} can be paid with any two mana or with {W}. This card's converted mana cost is 6.) -- Put three 1/1 white Spirit creature tokens with flying onto the battlefield. +mana={2W}{2W}{2W} +type=Sorcery +[/card] +[card] +name=Spectral Sliver +auto=lord(sliver) {2}:1/1 +text=All Sliver creatures have "{2}: This creature gets +1/+1 until end of turn." +mana={2}{B} +type=Creature +subtype=Sliver Spirit +power=2 +toughness=2 +[/card] +[card] +name=Spell Blast +alias=1224 +text=Counter target spell with converted mana cost X. +mana={X}{U} +type=Instant +[/card] +[card] +name=Spell Snare +target=*[manacost=2]|stack +auto=fizzle +text=Counter target spell with converted mana cost 2. +mana={U} +type=Instant +[/card] +[card] +name=Spellgorger Barbarian +auto=discard:1 controller +auto=@movedTo(this|graveyard,exile,library,hand) from(battlefield):draw:1 controller +text=When Spellgorger Barbarian enters the battlefield, discard a card at random. -- When Spellgorger Barbarian leaves the battlefield, draw a card. +mana={3}{R} +type=Creature +subtype=Human Nightmare Barbarian +power=3 +toughness=1 +[/card] +[card] +name=Spellshock +auto=@movedTo(*|mystack):damage:2 controller +auto=@movedTo(*|opponentstack):damage:2 opponent +text=Whenever a player casts a spell, Spellshock deals 2 damage to that player. +mana={2}{R} +type=Enchantment +[/card] +[card] +name=Sphinx Sovereign +abilities=flying +auto=@each my endofturn:aslongas(sphinx sovereign[-tapped]|myBattlefield) life:3 controller +auto=@each my endofturn:aslongas(sphinx sovereign[tapped]|myBattlefield) life:-3 opponent +text=Flying -- At the beginning of your end step, you gain 3 life if Sphinx Sovereign is untapped. Otherwise, each opponent loses 3 life. +mana={4}{W}{U}{U}{B} +type=Artifact Creature +subtype=Sphinx +power=6 +toughness=6 +[/card] +[card] +name=Sphinx Summoner +abilities=flying +auto=may moveTo(myHand) target(creature[artifact]|myLibrary) +text=Flying -- When Sphinx Summoner enters the battlefield, you may search your library for an artifact creature card, reveal it, and put it into your hand. If you do, shuffle your library. +mana={3}{U}{B} +type=Artifact Creature +subtype=Sphinx +power=3 +toughness=3 +[/card] +[card] +name=Sphinx of the Steel Wind +abilities=flying,first strike,vigilance,lifelink,protection from red,protection from green +text=Flying, first strike, vigilance, lifelink, protection from red and from green +mana={5}{W}{U}{B} +type=Artifact Creature +subtype=Sphinx +power=6 +toughness=6 +[/card] +[card] +name=Spidersilk Armor +auto=lord(creature|myBattlefield) 0/1 +auto=lord(creature|myBattlefield) reach +text=Creatures you control get +0/+1 and have reach. (They can block creatures with flying.) +mana={2}{G} +type=Enchantment +[/card] +[card] +name=Spidersilk Net +auto={2}:equip +auto=reach +auto=0/2 +text=Equipped creature gets +0/+2 and has reach. (It can block creatures with flying.) -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) +mana={0} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Spiderwig Boggart +auto=fear target(creature) ueot +text=When Spiderwig Boggart enters the battlefield, target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) +mana={2}{B} +type=Creature +subtype=Goblin Shaman +power=2 +toughness=2 +[/card] +[card] +name=Spinal Villain +auto={T}:destroy target(creature[blue]) +text={T}: Destroy target blue creature. +mana={2}{R} +type=Creature +subtype=Beast +power=1 +toughness=2 +[/card] +[card] +name=Spined Fluke +auto=bury notatarget(creature|myBattlefield) +auto={B}:regenerate +text=When Spined Fluke enters the battlefield, sacrifice a creature. -- {B}: Regenerate Spined Fluke. +mana={2}{B} +type=Creature +subtype=Worm Horror +power=5 +toughness=1 +[/card] +[card] +name=Spined Sliver +auto=lord(sliver) rampage(1/1,0) +text=Whenever a Sliver becomes blocked, that Sliver gets +1/+1 until end of turn for each creature blocking it. +mana={R}{G} +type=Creature +subtype=Sliver +power=2 +toughness=2 +[/card] +[card] +name=Spined Wurm +mana={4}{G} +type=Creature +subtype=Wurm +power=5 +toughness=4 +[/card] +[card] +name=Spineless Thug +abilities=cantblock +text=Spineless Thug can't block. +mana={1}{B} +type=Creature +subtype=Zombie Mercenary +power=2 +toughness=2 +[/card] +[card] +name=Spinneret Sliver +auto=lord(sliver) reach +text=All Sliver creatures have reach. (They can block creatures with flying.) +mana={1}{G} +type=Creature +subtype=Sliver +power=2 +toughness=2 +[/card] +[card] +name=Spiraling Embers +target=creature,player) +auto=foreach(*|myhand) damage:1 +text=Spiraling Embers deals damage to target creature or player equal to the number of cards in your hand. +mana={3}{R} +type=Sorcery +subtype=Arcane +[/card] +[card] +name=Spire Barrage +target=creature,player +auto=foreach(mountain|myBattlefield) damage:1 +text=Spire Barrage deals damage to target creature or player equal to the number of Mountains you control. +mana={4}{R} +type=Sorcery +[/card] +[card] +name=Spirit Link +target=creature +auto=lifelink +text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) -- Whenever enchanted creature deals damage, you gain that much life. +mana={W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Spirit Loop +target=creature|myBattlefield +auto=@movedTo(this|graveyard) from(battlefield):moveTo(myhand) notatarget(this|mygraveyard) +auto=lifelink +text=Enchant creature you control -- Whenever enchanted creature deals damage, you gain that much life. -- When Spirit Loop is put into a graveyard from the battlefield, return Spirit Loop to its owner's hand. +mana={1}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Spirit Shackle +target=creature +auto=@tapped(mytgt):counter(0/-2) +text=Enchant creature -- Whenever enchanted creature becomes tapped, put a -0/-2 counter on it. +mana={B}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Spirit Weaver +auto={2}:0/1 target(creature[green;blue]) +text={2}: Target green or blue creature gets +0/+1 until end of turn. +mana={1}{W} +type=Creature +subtype=Human Wizard +power=2 +toughness=1 +[/card] +[card] +name=Spirit of the Night +abilities=flying,trample,haste,protection from black +auto=lord(spirit of the night[attacking]|myBattlefield) first strike +text=Flying, trample, haste, protection from black -- Spirit of the Night has first strike as long as it's attacking. +mana={6}{B}{B}{B} +type=Legendary Creature +subtype=Demon Spirit +power=6 +toughness=5 +[/card] +[card] +name=Spiritual Guardian +auto=life:4 +text=When Spiritual Guardian enters the battlefield, you gain 4 life. +mana={3}{W}{W} +type=Creature +subtype=Spirit +power=3 +toughness=4 +[/card] +[card] +name=Spiritual Sanctuary +auto=@each my upkeep:aslongas(plains|myBattlefield) life:1 controller +auto=@each opponent upkeep:aslongas(plains|opponentBattlefield) life:1 opponent +text=At the beginning of each player's upkeep, if that player controls a Plains, he or she gains 1 life. +mana={2}{W}{W} +type=Enchantment +[/card] +[card] +name=Spiritualize +target=creature +auto=lifelink +auto=draw:1 controller +text=Until end of turn, whenever target creature deals damage, you gain that much life. -- Draw a card. +mana={2}{W} +type=Instant +[/card] +[card] +name=Spiteflame Witch +auto={B}{R}:life:-1 opponent && life:-1 player +text={B}{R}: Each player loses 1 life. +mana={1}{BR} +type=Creature +subtype=Elemental Shaman +power=2 +toughness=1 +[/card] +[card] +name=Spiteful Bully +auto=@each my upkeep:damage:3 target(creature|myBattlefield) +text=At the beginning of your upkeep, Spiteful Bully deals 3 damage to target creature you control. +mana={1}{B} +type=Creature +subtype=Zombie Mercenary +power=3 +toughness=3 +[/card] +[card] +name=Spiteful Visions +auto=@each my draw:draw:1 controller +auto=@each opponent draw:draw:1 opponent +auto=@movedTo(*|myhand) from(mylibrary):damage:1 controller +auto=@movedTo(*|opponenthand) from(opponentlibrary):damage:1 opponent +text=At the beginning of each player's draw step, that player draws an additional card. -- Whenever a player draws a card, Spiteful Visions deals 1 damage to that player. +mana={2}{BR}{BR} +type=Enchantment +[/card] +[card] +name=Spitting Drake +abilities=flying +auto={R}:1/0 limit:1 +text=Flying -- {R}: Spitting Drake gets +1/+0 until end of turn. Activate this ability only once each turn. +mana={3}{R} +type=Creature +subtype=Drake +power=2 +toughness=2 +[/card] +[card] +name=Spitting Earth +target=creature +auto=foreach(mountain|myBattlefield)damage:1 +text=Spitting Earth deals damage equal to the number of Mountains you control to target creature. +mana={1}{R} +type=Sorcery +[/card] +[card] +name=Spitting Sliver +auto=lord(sliver) first strike +text=All Sliver creatures have first strike. +mana={4}{B} +type=Creature +subtype=Sliver +power=3 +toughness=3 +[/card] +[card] +name=Spitting Spider +auto={S(land|myBattlefield)}:damage:1 all(creature[flying]) +text=Reach (This creature can block creatures with flying.) -- Sacrifice a land: Spitting Spider deals 1 damage to each creature with flying. +mana={3}{G}{G} +type=Creature +subtype=Spider +power=3 +toughness=5 +[/card] +[card] +name=Spoils of Evil +auto=foreach(artifact,creature|opponentgraveyard) add:{1} controller +auto=foreach(artifact,creature|opponentgraveyard) life:1 controller +text=For each artifact or creature card in target opponent's graveyard, add {1} to your mana pool and you gain 1 life. +mana={2}{B} +type=Instant +[/card] +[card] +name=Spoils of Victory +target=plains,island,swamp,mountain,forest|mylibrary +auto=moveTo|myBattlefield +text=Search your library for a Plains, Island, Swamp, Mountain, or Forest card and put that card onto the battlefield. Then shuffle your library. +mana={2}{G} +type=Sorcery +[/card] +[card] +name=Spontaneous Generation +auto=foreach(*|myhand) token(Saproling,creature saproling, 1/1,green) +text=Put a 1/1 green Saproling creature token onto the battlefield for each card in your hand. +mana={3}{G} +type=Sorcery +[/card] +[card] +name=Spore Burst +auto=aslongas(forest|myBattlefield) token(Saproling,Creature Saproling,1/1,green) +auto=aslongas(mountain|myBattlefield) token(Saproling,Creature Saproling,1/1,green) +auto=aslongas(plains|myBattlefield) token(Saproling,Creature Saproling,1/1,green) +auto=aslongas(swamp|myBattlefield) token(Saproling,Creature Saproling,1/1,green) +auto=aslongas(island|myBattlefield) token(Saproling,Creature Saproling,1/1,green) +text=Domain - Put a 1/1 green Saproling creature token onto the battlefield for each basic land type among lands you control. +mana={3}{G} +type=Sorcery +[/card] +[card] +name=Spore Frog +auto={S}:preventAllcombatDamage ueot +text=Sacrifice Spore Frog: Prevent all combat damage that would be dealt this turn. +mana={G} +type=Creature +subtype=Frog +power=1 +toughness=1 +[/card] +[card] +name=Spotted Griffin +abilities=flying +text=Flying +mana={3}{W} +type=Creature +subtype=Griffin +power=2 +toughness=3 +[/card] +[card] +name=Spreading Algae +target=swamp +auto=@tapped(mytgt):destroy +auto=@movedTo(this|mygraveyard) from(battlefield):moveTo(myhand) notatarget(this|mygraveyard) +text=Enchant Swamp -- When enchanted land becomes tapped, destroy it. -- When Spreading Algae is put into a graveyard from the battlefield, return Spreading Algae to its owner's hand. +mana={G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Spring of Eternal Peace +auto=life:8 +text=You gain 8 life. +mana={3}{G}{G} +type=Sorcery +[/card] +[card] +name=Springing Tiger +auto=aslongas(*|mygraveyard) 2/2 >6 +text=Threshold - Springing Tiger gets +2/+2 as long as seven or more cards are in your graveyard. +mana={3}{G} +type=Creature +subtype=Cat +power=3 +toughness=3 +[/card] +[card] +name=Springleaf Drum +auto={T}:tap target(creature[-tapped]|myBattlefield) && Add{B} +auto={T}:tap target(creature[-tapped]|myBattlefield) && Add{U} +auto={T}:tap target(creature[-tapped]|myBattlefield) && Add{G} +auto={T}:tap target(creature[-tapped]|myBattlefield) && Add{R} +auto={T}:tap target(creature[-tapped]|myBattlefield) && Add{W} +text={T}, Tap an untapped creature you control: Add one mana of any color to your mana pool. +mana={1} +type=Artifact +[/card] +[card] +name=Sprite Noble +abilities=flying +auto=lord(creature[flying]|myBattlefield) 0/1 other +auto={T}:lord(creature[flying]|myBattlefield) 1/0 other +text=Flying -- Other creatures you control with flying get +0/+1. -- {T}: Other creatures you control with flying get +1/+0 until end of turn. +mana={1}{U}{U} +type=Creature +subtype=Faerie +power=2 +toughness=2 +[/card] +[card] +name=Sprout +auto=token(Saproling,Creature Saproling,1/1,green) +text=Put a 1/1 green Saproling creature token onto the battlefield. +mana={G} +type=Instant +[/card] +[card] +name=Sprouting Thrinax +auto=@movedTo(this|graveyard):token(Saproling,creature saproling, 1/1,green)*3 +text=When Sprouting Thrinax is put into a graveyard from the battlefield, put three 1/1 green Saproling creature tokens onto the battlefield. +mana={B}{R}{G} +type=Creature +subtype=Lizard +power=3 +toughness=3 +[/card] +[card] +name=Spur Grappler +auto=aslongas(land[-tapped]|myBattlefield) -2/-1 +text=Spur Grappler gets +2/+1 as long as you control no untapped lands. +mana={2}{R} +type=Creature +subtype=Beast +power=4 +toughness=2 +# P/T modified to make auto rule possible +[/card] +[card] +name=Squall +auto=damage:2 all(creature[flying]) +text=Squall deals 2 damage to each creature with flying. +mana={2}{G} +type=Sorcery +[/card] +[card] +name=Squall Drifter +abilities=flying +auto={T}:Add {W} +text=Flying -- {W}, {T}: Tap target creature. +mana={1}{W} +type=Snow Creature +subtype=Elemental +power=1 +toughness=1 +[/card] +[card] +name=Squall Line +auto=damage:X all(creature[flying]) +auto=damage:X all(player) +text=Squall Line deals X damage to each creature with flying and each player. +mana={X}{G}{G} +type=Instant +[/card] +[card] +name=Squee, Goblin Nabob +autograveyard={0}:moveTo(myhand) myUpkeepOnly +text=At the beginning of your upkeep, you may return Squee, Goblin Nabob from your graveyard to your hand. +mana={2}{R} +type=Legendary Creature +subtype=Goblin +power=1 +toughness=1 +[/card] +[card] +name=Squire +mana={1}{W} +type=Creature +subtype=Human Soldier +power=1 +toughness=2 +[/card] +[card] +name=Squirming Mass +abilities=fear +text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) +mana={1}{B} +type=Creature +subtype=Horror +power=1 +toughness=1 +[/card] +[card] +name=Squirrel Mob +auto=foreach(squirrel|battlefield)1/1 other +text=Squirrel Mob gets +1/+1 for each other Squirrel on the battlefield. +mana={1}{G}{G} +type=Creature +subtype=Squirrel +power=2 +toughness=2 +[/card] +[card] +name=Squirrel Wrangler +auto={1}{G}{S(land|myBattlefield)}:token(Squirrel,creature squirrel,1/1,green)*2 +auto={1}{G}{S(land|myBattlefield)}:lord(squirrel) 1/1 ueot +text={1}{G}, Sacrifice a land: Put two 1/1 green Squirrel creature tokens onto the battlefield. -- {1}{G}, Sacrifice a land: Squirrel creatures get +1/+1 until end of turn. +mana={2}{G}{G} +type=Creature +subtype=Human Druid +power=2 +toughness=2 +[/card] +[card] +name=Staff of Domination +auto={1}:untap +auto={2}{T}:life:1 controller +auto={3}{T}:untap target(creature) +auto={4}{T}:tap target(creature) +auto={5}{T}:draw:1 controller +text={1}: Untap Staff of Domination. -- {2}, {T}: You gain 1 life. -- {3}, {T}: Untap target creature. -- {4}, {T}: Tap target creature. -- {5}, {T}: Draw a card. +mana={3} +type=Artifact +[/card] +[card] +name=Staff of Zegon +auto={3}{T}:-2/0 target(creature) +text={3}, {T}: Target creature gets -2/-0 until end of turn. +mana={4} +type=Artifact +[/card] +[card] +name=Stag Beetle +auto=foreach(other creature|battlefield) counter(1/1,1) +text=Stag Beetle enters the battlefield with X +1/+1 counters on it, where X is the number of other creatures on the battlefield. +mana={3}{G}{G} +type=Creature +subtype=Insect +power=0 +toughness=0 +[/card] +[card] +name=Stalker Hag +abilities=swampwalk,forestwalk +text=Swampwalk, forestwalk +mana={BG}{BG}{BG} +type=Creature +subtype=Hag +power=3 +toughness=2 +[/card] +[card] +name=Stalking Assassin +auto={3}{U}{T}:tap target(creature) +auto={3}{B}{T}:destroy target(creature[tapped]) +text={3}{U}, {T}: Tap target creature. -- {3}{B}, {T}: Destroy target tapped creature. +mana={1}{U}{B} +type=Creature +subtype=Human Assassin +power=1 +toughness=1 +[/card] +[card] +name=Stalking Bloodsucker +abilities=flying +auto={1}{B}{S(*|myhand)}:2/2 +text=Flying -- {1}{B}, Discard a card: Stalking Bloodsucker gets +2/+2 until end of turn. +mana={4}{B}{B} +type=Creature +subtype=Vampire +power=4 +toughness=4 +[/card] +[card] +name=Stalking Stones +auto={T}:Add{1} +auto={6}:becomes(Artifact Creature Elemental,3/3) +text={T}: Add {1} to your mana pool. -- {6}: Stalking Stones becomes a 3/3 Elemental artifact creature that's still a land. (This effect lasts indefinitely.) +type=Land +[/card] +[card] +name=Stalking Tiger +abilities=oneblocker +text=Stalking Tiger can't be blocked by more than one creature. +mana={3}{G} +type=Creature +subtype=Cat +power=3 +toughness=3 +[/card] +[card] +name=Stampede +auto=lord(creature|attacking) 1/0 +auto=lord(creature|attacking) trample +text=Attacking creatures get +1/+0 and gain trample until end of turn. +mana={1}{G}{G} +type=Instant +[/card] +[card] +name=Stampede Driver +auto={1}{G}{T}{S(*|myhand)}:lord(creature|myBattlefield) 1/1 && lord(creature|mybattlefield) trample +text={1}{G}, {T}, Discard a card: Creatures you control get +1/+1 and gain trample until end of turn. +mana={G} +type=Creature +subtype=Human Spellshaper +power=1 +toughness=1 +[/card] +[card] +name=Stampeding Rhino +abilities=trample +text=Trample (If this creature would deal enough damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player or planeswalker.) +mana={4}{G} +type=Creature +subtype=Rhino +power=4 +toughness=4 +[/card] +[card] +name=Stampeding Serow +abilities=trample +auto=@each my upkeep:moveTo(ownerhand) notatarget(creature[green]|myBattlefield) +text=Trample -- At the beginning of your upkeep, return a green creature you control to its owner's hand. +mana={2}{G}{G} +type=Creature +subtype=Antelope Beast +power=5 +toughness=4 +[/card] +[card] +name=Stampeding Wildebeests +abilities=trample +auto=@each my upkeep:moveto(myhand) notatarget(creature[green]|myBattlefield) +text=Trample (If this creature would deal enough damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player or planeswalker.) -- At the beginning of your upkeep, return a green creature you control to its owner's hand. +mana={2}{G}{G} +type=Creature +subtype=Antelope Beast +power=5 +toughness=4 +[/card] +[card] +name=Standing Stones +auto={T}:Add {W} && life:-1 controller +auto={T}:Add {U} && life:-1 controller +auto={T}:Add {B} && life:-1 controller +auto={T}:Add {R} && life:-1 controller +auto={T}:Add {G} && life:-1 controller +text={1}, {T}, Pay 1 life: Add one mana of any color to your mana pool. +mana={3} +type=Artifact +[/card] +[card] +name=Standing Troops +abilities=vigilance +text=Vigilance +mana={2}{W} +type=Creature +subtype=Human Soldier +power=1 +toughness=4 +[/card] +[card] +name=Stangg +auto=token(Stangg Twin,legendary creature human warrior, 3/4,red green) +auto=@movedTo(this|exile,graveyard,library,hand) from(battlefield):moveTo(exile) all(stangg twin) +auto=@movedTo(stangg twin|exile,graveyard,library,hand) from(battlefield):bury all(this) +text=When Stangg enters the battlefield, put a legendary 3/4 red and green Human Warrior creature token named Stangg Twin onto the battlefield. When Stangg leaves the battlefield, exile that token. When that token leaves the battlefield, sacrifice Stangg. +mana={4}{R}{G} +type=Legendary Creature +subtype=Human Warrior +power=3 +toughness=4 +[/card] +[card] +name=Star Compass +auto=tap +auto=aslongas(plains|myBattlefield) {T}:Add {W} +auto=aslongas(island|myBattlefield) {T}:Add {U} +auto=aslongas(swamp|myBattlefield) {T}:Add {B} +auto=aslongas(mountain|myBattlefield) {T}:Add {R} +auto=aslongas(forest|myBattlefield) {T}:Add {G} +text=Star Compass enters the battlefield tapped. -- {T}: Add to your mana pool one mana of any color a basic land you control could produce. +mana={2} +type=Artifact +[/card] +[card] +name=Starlight +auto=foreach(creature[black]|opponentBattlefield)life:3 +text=You gain 3 life for each black creature target opponent controls. +mana={1}{W} +type=Sorcery +[/card] +[card] +name=Starlight Invoker +auto={7}{W}:life:5 controller +text={7}{W}: You gain 5 life. +mana={1}{W} +type=Creature +subtype=Human Cleric Mutant +power=1 +toughness=3 +[/card] +[card] +name=Starlit Angel +abilities=flying +text=Flying +mana={3}{W}{W} +type=Creature +subtype=Angel +power=3 +toughness=4 +[/card] +[card] +name=Starstorm +auto=damage:X all(creature) +autohand={3}:cycling +text=Starstorm deals X damage to each creature. -- Cycling {3} ({3}, Discard this card: Draw a card.) +mana={X}{R}{R} +type=Instant +[/card] +[card] +name=Starved Rusalka +auto={G}{S(creature|myBattlefield)}:life:1 +text={G}, Sacrifice a creature: You gain 1 life. +mana={G} +type=Creature +subtype=Spirit +power=1 +toughness=1 +[/card] +[card] +name=Stasis +alias=1225 +text=Players skip their untap steps. -- At the beginning of your upkeep, sacrifice Stasis unless you pay {U}. +mana={1}{U} +type=Enchantment +[/card] +[card] +name=Staunch Defenders +auto=life:4 +text=When Staunch Defenders enters the battlefield, you gain 4 life. +mana={3}{W}{W} +type=Creature +subtype=Human Soldier +power=3 +toughness=4 +[/card] +[card] +name=Steadfast Guard +abilities=vigilance +text=Vigilance (Attacking doesn't cause this creature to tap.) +mana={W}{W} +type=Creature +subtype=Human Rebel +power=2 +toughness=2 +[/card] +[card] +name=Steadfastness +auto=lord(creature|myBattlefield) 0/3 +text=Creatures you control get +0/+3 until end of turn. +mana={1}{W} +type=Sorcery +[/card] +[card] +name=Steal Artifact +target=artifact +alias=1194 +text=Enchant artifact -- You control enchanted artifact. +mana={2}{U}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Steal Enchantment +target=enchantment +alias=1194 +text=Enchant enchantment -- You control enchanted enchantment. +mana={U}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Steam Blast +auto=damage:2 all(creature,player) +text=Steam Blast deals 2 damage to each creature and each player. +mana={2}{R} +type=Sorcery +[/card] +[card] +name=Steam Catapult +auto={T}:destroy target(creature[tapped]) myTurnOnly +text={T}: Destroy target tapped creature. Activate this ability only during your turn, before attackers are declared. +mana={3}{W}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=3 +[/card] +[card] +name=Steam Frigate +abilities=cantattack +auto=aslongas(island|opponentBattlefield) -cantattack +text=Steam Frigate can't attack unless defending player controls an Island. +mana={2}{U} +type=Creature +subtype=Human Pirate +power=3 +toughness=3 +[/card] +[card] +name=Steam Spitter +abilities=reach +auto={R}:1/0 +text=Reach (This creature can block creatures with flying.) -- {R}: Steam Spitter gets +1/+0 until end of turn. +mana={4}{G} +type=Creature +subtype=Spider +power=1 +toughness=5 +[/card] +[card] +name=Steam Vents +auto=tap +auto=may untap && life:-2 controller +auto={T}:Add {U} +auto={T}:Add {R} +text=({T}: Add {U} or {R} to your mana pool.) -- As Steam Vents enters the battlefield, you may pay 2 life. If you don't, Steam Vents enters the battlefield tapped. +type=Land +subtype=Island Mountain +[/card] +[card] +name=Steamclaw +auto={3}{T}:moveTo(exile) target(*|graveyard) +auto={1}{S}:moveTo(exile) target(*|graveyard) +text={3}, {T}: Exile target card from a graveyard. -- {1}, Sacrifice Steamclaw: Exile target card from a graveyard. +mana={2} +type=Artifact +[/card] +[card] +name=Steel Leaf Paladin +abilities=first strike +auto=moveTo(ownerhand) notatarget(creature[green;white]|myBattlefield) +text=First strike -- When Steel Leaf Paladin enters the battlefield, return a green or white creature you control to its owner's hand. +mana={4}{G}{W} +type=Creature +subtype=Elf Knight +power=4 +toughness=4 +[/card] +[card] +name=Steel Wall +abilities=defender +text=Defender (This creature can't attack.) +mana={1} +type=Artifact Creature +subtype=Wall +power=0 +toughness=4 +[/card] +[card] +name=Steelclad Serpent +abilities=cantattack +auto=aslongas(artifact|myBattlefield) other -cantattack +text=Steelclad Serpent can't attack unless you control another artifact. +mana={5}{U} +type=Artifact Creature +subtype=Serpent +power=4 +toughness=5 +[/card] +[card] +name=Steelshaper Apprentice +auto={W}{T}:moveTo(ownerhand) all(this) && moveTo(myhand) target(equipment|mylibrary) +text={W}, {T}, Return Steelshaper Apprentice to its owner's hand: Search your library for an Equipment card, reveal that card, and put it into your hand. Then shuffle your library. +mana={2}{W}{W} +type=Creature +subtype=Human Soldier +power=1 +toughness=3 +[/card] +[card] +name=Steelshaper's Gift +auto=moveTo(myhand) target(equipment|mylibrary) +text=Search your library for an Equipment card, reveal that card, and put it into your hand. Then shuffle your library. +mana={W} +type=Sorcery +[/card] +[card] +name=Stench of Decay +auto=lord(creature[-artifact]) -1/-1 +text=Nonartifact creatures get -1/-1 until end of turn. +mana={1}{B}{B} +type=Instant +[/card] +[card] +name=Steppe Lynx +auto=@movedTo(land|myBattlefield):2/2 ueot +text=Landfall - Whenever a land enters the battlefield under your control, Steppe Lynx gets +2/+2 until end of turn. +mana={W} +type=Creature +subtype=Cat +power=0 +toughness=1 +[/card] +[card] +name=Stern Judge +auto={T}:foreach(swamp|mybattlefield) damage:1 controller && foreach(swamp|opponentBattlefield) damage:1 opponent +text={T}: Each player loses 1 life for each Swamp he or she controls. +mana={2}{W} +type=Creature +subtype=Human Cleric +power=2 +toughness=2 +[/card] +[card] +name=Stern Marshal +auto={T}:2/2 target(creature) myTurnOnly +text={T}: Target creature gets +2/+2 until end of turn. Activate this ability only during your turn, before attackers are declared. +mana={2}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] +[card] +name=Stern Proctor +auto=moveTo(ownerhand) target(enchantment,artifact) +text=When Stern Proctor enters the battlefield, return target artifact or enchantment to its owner's hand. +mana={U}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=2 +[/card] +[card] +name=Steward of Valeron +abilities=vigilance +auto={T}:Add {G} +text=Vigilance -- {T}: Add {G} to your mana pool. +mana={G}{W} +type=Creature +subtype=Human Druid Knight +power=2 +toughness=2 +[/card] +[card] +name=Still Life +auto={G}{G}:becomes(Creature Centaur,4/3) ueot +text={G}{G}: Still Life becomes a 4/3 Centaur creature until end of turn. It's still an enchantment. +mana={1}{G}{G} +type=Enchantment +[/card] +[card] +name=Stillmoon Cavalier +abilities=protection from black,protection from white +auto={WB}:flying +auto={WB}:first strike +auto={WB}{WB}:+1/+0 +text=Protection from white and from black -- {(w/b)}: Stillmoon Cavalier gains flying until end of turn. -- {(w/b)}: Stillmoon Cavalier gains first strike until end of turn. -- {(w/b){(w/b)}: Stillmoon Cavalier gets +1/+0 until end of turn. +mana={1}{WB}{WB} +type=Creature +subtype=Zombie Knight +power=2 +toughness=1 +[/card] +[card] +name=Stinging Barrier +abilities=defender +auto={U}{T}:Damage:1 target(creature,player) +text=Defender (This creature can't attack.) -- {U}, {T}: Stinging Barrier deals 1 damage to target creature or player. +mana={2}{U}{U} +type=Creature +subtype=Wall +power=0 +toughness=4 +[/card] +[card] +name=Stirring Wildwood +auto=tap +auto={T}:Add{G} +auto={T}:Add{W} +auto={1}{G}{W}:becomes(Elemental Creature,3/4,reach,green,white) ueot +text=Stirring Wildwood enters the battlefield tapped. -- {T}: Add {G} or {W} to your mana pool. -- {1}{G}{W}: Until end of turn, Stirring Wildwood becomes a 3/4 green and white Elemental creature with reach. It's still a land. +type=Land +[/card] +[card] +name=Stoic Ephemera +abilities=flying,defender +auto=@each combatends:moveTo(ownergraveyard) all(stoic ephemera[attacking;blocking]|myBattlefield) +text=Defender (This creature can't attack.) -- Flying -- When Stoic Ephemera blocks, sacrifice it at end of combat. +mana={2}{W} +type=Creature +subtype=Spirit +power=5 +toughness=5 +[/card] +[card] +name=Stolen Grain +auto=damage:5 opponent +auto=life:5 controller +text=Stolen Grain deals 5 damage to target opponent. You gain 5 life. +mana={4}{B}{B} +type=Sorcery +[/card] +[card] +name=Stomping Ground +auto=tap +auto=may untap && life:-2 controller +auto={T}:Add {R} +auto={T}:Add {G} +text=({T}: Add {R} or {G} to your mana pool.) -- As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, Stomping Ground enters the battlefield tapped. +type=Land +subtype=Mountain Forest +[/card] +[card] +name=Stone Catapult +auto={T}:destroy target(creature[black;tapped]) myTurnOnly +text={T}: Destroy target tapped nonblack creature. Activate this ability only during your turn, before attackers are declared. +mana={4}{B} +type=Creature +subtype=Human Soldier +power=1 +toughness=2 +[/card] +[card] +name=Stone Kavu +auto={R}:1/0 +auto={W}:0/1 +text={R}: Stone Kavu gets +1/+0 until end of turn. -- {W}: Stone Kavu gets +0/+1 until end of turn. +mana={4}{G} +type=Creature +subtype=Kavu +power=3 +toughness=3 +[/card] +[card] +name=Stone Rain +target=land +auto=destroy +text=Destroy target land. +mana={2}{R} +type=Sorcery +[/card] +[card] +name=Stone Spirit +auto=cantbeblockedby(creature[flying]) +text=Stone Spirit can't be blocked by creatures with flying. +mana={4}{R} +type=Creature +subtype=Elemental Spirit +power=4 +toughness=3 +[/card] +[card] +name=Stone-Seeder Hierophant +auto=@movedto(land|myBattlefield):untap +auto={T}:untap target(land) +text=Whenever a land enters the battlefield under your control, untap Stone-Seeder Hierophant. -- {T}: Untap target land. +mana={2}{G}{G} +type=Creature +subtype=Human Druid +power=1 +toughness=1 +[/card] +[card] +name=Stone-Throwing Devils +abilities=first strike +text=First strike +mana={B} +type=Creature +subtype=Devil +power=1 +toughness=1 +[/card] +[card] +name=Stonebrow, Krosan Hero +abilities=trample +auto=lord(creature[attacking;trample]|myBattlefield) 2/2 +text=Trample -- Whenever a creature you control with trample attacks, it gets +2/+2 until end of turn. +mana={3}{R}{G} +type=Legendary Creature +subtype=Centaur Warrior +power=4 +toughness=4 +[/card] +[card] +name=Stoneforge Mystic +auto=may moveTo(myhand) target(equipment|mylibrary) +auto={1}{W}:moveTo(myBattlefield) target(equipment|myhand) +text=When Stoneforge Mystic enters the battlefield, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle your library. -- {1}{W}, {T}: You may put an Equipment card from your hand onto the battlefield. +mana={1}{W} +type=Creature +subtype=Kor Artificer +power=1 +toughness=2 +[/card] +[card] +name=Stonehands +target=creature +auto=0/2 +auto={R}:1/0 +text=Enchant creature -- Enchanted creature gets +0/+2. -- {R}: Enchanted creature gets +1/+0 until end of turn. +mana={2}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Stonewood Invoker +auto={7}{G}:5/5 +text={7}{G}: Stonewood Invoker gets +5/+5 until end of turn. +mana={1}{G} +type=Creature +subtype=Elf Mutant +power=2 +toughness=2 +[/card] +[card] +name=Stonework Puma +mana={3} +type=Artifact Creature +subtype=Cat Ally +power=2 +toughness=2 +[/card] +[card] +name=Stonybrook Angler +auto={1}{U}{T}:tap target(creature) +auto={1}{U}{T}:untap target(creature) +text={1}{U}, {T}: You may tap or untap target creature. +mana={1}{U} +type=Creature +subtype=Merfolk Wizard +power=1 +toughness=2 +[/card] +[card] +name=Stonybrook Schoolmaster +auto=@tapped(this):may token(Merfolk wizard,creature Merfolk Wizard,1/1,blue) +text=Whenever Stonybrook Schoolmaster becomes tapped, you may put a 1/1 blue Merfolk Wizard creature token onto the battlefield. +mana={2}{W} +type=Creature +subtype=Merfolk Wizard +power=1 +toughness=2 +[/card] +[card] +name=Storm Crow +abilities=flying +text=Flying (This creature can't be blocked except by creatures with flying or reach.) +mana={1}{U} +type=Creature +subtype=Bird +power=1 +toughness=2 +[/card] +[card] +name=Storm Front +auto={G}{G}:tap target(creature[flying]) +text={G}{G}: Tap target creature with flying. +mana={G} +type=Enchantment +[/card] +[card] +name=Storm Seeker +target=player +alias=129750 +text=Storm Seeker deals damage equal to the number of cards in target player's hand to that player. +mana={3}{G} +type=Instant +[/card] +[card] +name=Storm Shaman +auto={R}:1/0 +text={R}: Storm Shaman gets +1/+0 until end of turn. +mana={2}{R} +type=Creature +subtype=Human Cleric Shaman +power=0 +toughness=4 +[/card] +[card] +name=Storm Spirit +abilities=flying +auto={T}:damage:2 target(creature) +text=Flying -- {T}: Storm Spirit deals 2 damage to target creature. +mana={3}{G}{W}{U} +type=Creature +subtype=Elemental Spirit +power=3 +toughness=3 +[/card] +[card] +name=Stormcloud Djinn +abilities=flying,cloud +auto={R}{R}:2/0 && damage:1 controller +text=Flying -- Stormcloud Djinn can block only creatures with flying. -- {R}{R}: Stormcloud Djinn gets +2/+0 until end of turn and deals 1 damage to you. +mana={4}{U} +type=Creature +subtype=Djinn +power=3 +toughness=3 +[/card] +[card] +name=Stormfront Pegasus +abilities=flying +text=Flying +mana={1}{W} +type=Creature +subtype=Pegasus +power=2 +toughness=1 +[/card] +[card] +name=Stormscape Apprentice +auto={W}{T}:Tap target(creature) +auto={B}{T}:life:-1 target(player) +text={W}, {T}: Tap target creature. -- {B}, {T}: Target player loses 1 life. +mana={U} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Stormscape Master +auto={W}{W}{T}:protection from white target(creature) +auto={W}{W}{T}:protection from blue target(creature) +auto={W}{W}{T}:protection from black target(creature) +auto={W}{W}{T}:protection from red target(creature) +auto={W}{W}{T}:protection from green target(creature) +auto={B}{B}{T}:life:-2 target(player) && life:2 controller +text={W}{W}, {T}: Target creature gains protection from the color of your choice until end of turn. -- {B}{B}, {T}: Target player loses 2 life and you gain 2 life. +mana={2}{U}{U} +type=Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] +name=Stormwatch Eagle +abilities=flying +auto={S(land|myBattlefield)}:moveTo(ownerhand) +text=Flying -- Sacrifice a land: Return Stormwatch Eagle to its owner's hand. +mana={3}{U} +type=Creature +subtype=Bird +power=2 +toughness=1 +[/card] +[card] +name=Strafe +target=creature[-red] +auto=Damage:3 +text=Strafe deals 3 damage to target nonred creature. +mana={R} +type=Sorcery +[/card] +[card] +name=Strands of Night +auto={B}{B}{S(swamp|myBattlefield)}:moveTo(myBattlefield) target(creature|mygraveyard) && life:-2 controller +text={B}{B}, Pay 2 life, Sacrifice a Swamp: Return target creature card from your graveyard to the battlefield. +mana={2}{B}{B} +type=Enchantment +[/card] +[card] +name=Stratozeppelid +abilities=flying,cloud +text=Flying -- Stratozeppelid can block only creatures with flying. +mana={4}{U} +type=Creature +subtype=Beast +power=4 +toughness=4 +[/card] +[card] +name=Straw Golem +auto=@movedto(creature|opponentstack):bury +text=When an opponent casts a creature spell, sacrifice Straw Golem. +mana={1} +type=Artifact Creature +subtype=Golem +power=2 +toughness=3 +[/card] +[card] +name=Straw Soldiers +mana={1}{U} +type=Creature +subtype=Scarecrow Soldier +power=1 +toughness=3 +[/card] +[card] +name=Stream Hopper +auto={UR}:flying +text={(u/r)}: Stream Hopper gains flying until end of turn. +mana={UR} +type=Creature +subtype=Goblin +power=1 +toughness=1 +[/card] +[card] +name=Stream of Acid +auto=may destroy target(land) +auto=may destroy target(creature[-black]) +text=Destroy target land or nonblack creature. +mana={2}{B}{B} +type=Sorcery +[/card] +[card] +name=Stream of Life +target=player +auto=life:X +text=Target player gains X life. +mana={X}{G} +type=Sorcery +[/card] +[card] +name=Stream of Unconsciousness +target=creature +auto=-4/0 +auto=aslongas(wizard|myBattlefield) draw:1 controller +text=Target creature gets -4/-0 until end of turn. If you control a Wizard, draw a card. +mana={U} +type=Tribal Instant +subtype=Wizard +[/card] +[card] +name=Street Wraith +abilities=swampwalk +autohand={S}:life:-2 && draw:1 +text=Swampwalk -- Cycling - Pay 2 life. (Pay 2 life, Discard this card: Draw a card.) +mana={3}{B}{B} +type=Creature +subtype=Wraith +power=3 +toughness=4 +[/card] +[card] +name=Streetbreaker Wurm +mana={3}{R}{G} +type=Creature +subtype=Wurm +power=6 +toughness=4 +[/card] +[card] +name=Strength in Numbers +target=creature +auto=foreach(creature[attacking]) 1/1 +auto=trample +text=Until end of turn, target creature gains trample and gets +X/+X, where X is the number of attacking creatures. +mana={1}{G} +type=Instant +[/card] +[card] +name=Strength of Cedars +target=creature +auto=foreach(land|myBattlefield) 1/1 +text=Target creature gets +X/+X until end of turn, where X is the number of lands you control. +mana={4}{G} +type=Instant +subtype=Arcane +[/card] +[card] +name=Strength of Night +kicker={B} +auto=kicker lord(creature|myBattlefield) 1/1 +auto=lord(creature[zombie]|myBattlefield) 2/2 +text=Kicker {B} (You may pay an additional {B} as you cast this spell.) -- Creatures you control get +1/+1 until end of turn. If Strength of Night was kicked, Zombie creatures you control get an additional +2/+2 until end of turn. +mana={2}{G} +type=Instant +[/card] +[card] +name=Strength of Unity +target=creature +auto=aslongas(forest|myBattlefield) 1/1 +auto=aslongas(island|myBattlefield) 1/1 +auto=aslongas(plains|myBattlefield) 1/1 +auto=aslongas(mountain|myBattlefield) 1/1 +auto=aslongas(swamp|myBattlefield) 1/1 +text=Enchant creature -- Domain - Enchanted creature gets +1/+1 for each basic land type among lands you control. +mana={3}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Strip Mine +auto={T}:Add {1} +auto={T}{S}:destroy target(land) +text={T}: Add {1} to your mana pool. -- {T}, Sacrifice Strip Mine: Destroy target land. +type=Land +[/card] +[card] +name=Striped Bears +auto=draw:1 +text=When Striped Bears enters the battlefield, draw a card. +mana={3}{G} +type=Creature +subtype=Bear +power=2 +toughness=2 +[/card] +[card] +name=Stroke of Genius +target=player +auto=draw:X +text=Target player draws X cards. +mana={X}{2}{U} +type=Instant +[/card] +[card] +name=Stromgald Cabal +auto={T}:fizzle target(*[white]|stack) && life:-1 controller +text={T}, Pay 1 life: Counter target white spell. +mana={1}{B}{B} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] +name=Stromgald Crusader +abilities=protection from white +auto={B}:flying +auto={B}{B}:1/0 +text=Protection from white -- {B}: Stromgald Crusader gains flying until end of turn. -- {B}{B}: Stromgald Crusader gets +1/+0 until end of turn. +mana={B}{B} +type=Creature +subtype=Zombie Knight +power=2 +toughness=1 +[/card] +[card] +name=Strongarm Thug +auto=may moveto(myhand) target(mercenary|mygraveyard) +text=When Strongarm Thug enters the battlefield, you may return target Mercenary card from your graveyard to your hand. +mana={2}{B} +type=Creature +subtype=Human Mercenary +power=1 +toughness=1 +[/card] +[card] +name=Stronghold Assassin +auto={T}{S(creature|myBattlefield)}:destroy target(creature[-black]) +text={T}, Sacrifice a creature: Destroy target nonblack creature. +mana={1}{B}{B} +type=Creature +subtype=Zombie Assassin +power=2 +toughness=1 +[/card] +[card] +name=Stronghold Biologist +auto={U}{U}{T}{S(*|myhand)}:fizzle target(creature|stack) +text={U}{U}, {T}, Discard a card: Counter target creature spell. +mana={2}{U} +type=Creature +subtype=Human Spellshaper +power=1 +toughness=1 +[/card] +[card] +name=Stronghold Discipline +auto=foreach(creature|opponentBattlefield) life:-1 opponent +auto=foreach(creature|myBattlefield) life:-1 controller +text=Each player loses 1 life for each creature he or she controls. +mana={2}{B}{B} +type=Sorcery +[/card] +[card] +name=Stronghold Machinist +auto={U}{U}{T}{S(*|myhand)}:fizzle target(*[-creature]|stack) +text={U}{U}, {T}, Discard a card: Counter target noncreature spell. +mana={2}{U} +type=Creature +subtype=Human Spellshaper +power=1 +toughness=1 +[/card] +[card] +name=Stronghold Overseer +abilities=flying,shadow +auto={B}{B}:lord(creature[shadow]) 1/0 && lord(creature[-shadow]) -1/0 +text=Flying -- Shadow (This creature can block or be blocked by only creatures with shadow.) -- {B}{B}: Creatures with shadow get +1/+0 until end of turn and creatures without shadow get -1/-0 until end of turn. +mana={3}{B}{B}{B} +type=Creature +subtype=Demon +power=5 +toughness=5 +[/card] +[card] +name=Stronghold Taskmaster +auto=lord(creature[black]) -1/-1 other +text=Other black creatures get -1/-1. +mana={2}{B}{B} +type=Creature +subtype=Giant Minion +power=4 +toughness=3 +[/card] +[card] +name=Stronghold Zeppelin +abilities=flying,cloud +text=Flying -- Stronghold Zeppelin can block only creatures with flying. +mana={2}{U}{U} +type=Creature +subtype=Human +power=3 +toughness=3 +[/card] +[card] +name=Stun +target=creature +auto=cantblock +auto=draw:1 controller +text=Target creature can't block this turn. -- Draw a card. +mana={1}{R} +type=Instant +[/card] +[card] +name=Stun Sniper +auto={1}{T}:damage:1 target(creature) && tap +text={1}, {T}: Stun Sniper deals 1 damage to target creature. Tap that creature. +mana={R}{W} +type=Creature +subtype=Human Archer +power=1 +toughness=1 +[/card] +[card] +name=Sturdy Hatchling +auto={GU}:shroud +auto=@movedTo(*[blue]|mystack):counter(-1/-1,-1) +auto=@movedTo(*[green]|mystack):counter(-1/-1,-1) +auto=counter(-1/-1,4) +text=Sturdy Hatchling enters the battlefield with four -1/-1 counters on it. -- {(g/u)}: Sturdy Hatchling gains shroud until end of turn. -- Whenever you cast a green spell, remove a -1/-1 counter from Sturdy Hatchling. -- Whenever you cast a blue spell, remove a -1/-1 counter from Sturdy Hatchling. +mana={3}{GU} +type=Creature +subtype=Elemental +power=6 +toughness=6 +[/card] +[card] +name=Su-Chi +auto=@movedTo(this|graveyard):add {4} +text=When Su-Chi is put into a graveyard from the battlefield, add {4} to your mana pool. +mana={4} +type=Artifact Creature +subtype=Construct +power=4 +toughness=4 +[/card] +[card] +name=Subterranean Spirit +abilities=protection from red +auto={T}:damage:1 all(creature[-flying]) +text=Protection from red -- {T}: Subterranean Spirit deals 1 damage to each creature without flying. +mana={3}{R}{R} +type=Creature +subtype=Elemental Spirit +power=3 +toughness=3 +[/card] +[card] +name=Subversion +auto=@each my upkeep:life:1 controller +auto=@each my upkeep:life:-1 opponent +text=At the beginning of your upkeep, each opponent loses 1 life. You gain life equal to the life lost this way. +mana={3}{B}{B} +type=Enchantment +[/card] +[card] +name=Sudden Impact +target=player +alias=129750 +text=Sudden Impact deals damage equal to the number of cards in target player's hand to that player. +mana={3}{R} +type=Instant +[/card] +[card] +name=Sudden Strength +target=creature +auto=3/3 +auto=draw:1 controller +text=Target creature gets +3/+3 until end of turn. -- Draw a card. +mana={3}{G} +type=Instant +[/card] +[card] +name=Suicidal Charge +auto={S}:lord(creature|opponentBattlefield) -1/-1 && lord(creature|opponentBattlefield) mustattack +text=Sacrifice Suicidal Charge: Creatures your opponents control get -1/-1 until end of turn. Those creatures attack this turn if able. +mana={3}{B}{R} +type=Enchantment +[/card] +[card] +name=Suleiman's Legacy +auto=lord(djinn) -99/-99 +auto=lord(efreet) -99/-99 +text=When Suleiman's Legacy enters the battlefield, destroy all Djinns and Efreets. They can't be regenerated. -- Whenever a Djinn or Efreet enters the battlefield, destroy it. It can't be regenerated. +mana={R}{W} +type=Enchantment +[/card] +[card] +name=Sulfur Vent +auto=tap +auto={T}:Add {B} +auto={T}{S}:Add {U}{R} +text=Sulfur Vent enters the battlefield tapped. -- {T}: Add {B} to your mana pool. -- {T}, Sacrifice Sulfur Vent: Add {U}{R} to your mana pool. +type=Land +[/card] +[card] +name=Sulfurous Springs +auto={T}:Add {1} +auto={T}:Add {B} && Damage:1 controller +auto={T}:Add {R} && Damage:1 controller +text={T}: Add {1} to your mana pool. -- {T}: Add {B} or {R} to your mana pool. Sulfurous Springs deals 1 damage to you. +type=Land +[/card] +[card] +name=Summoner's Bane +target=creature|stack +auto=fizzle +auto=token(Illusion,Creature Illusion,2/2,blue) controller +text=Counter target creature spell. Put a 2/2 blue Illusion creature token onto the battlefield. +mana={2}{U}{U} +type=Instant +[/card] +[card] +name=Summoning Station +auto=@movedTo(artifact|graveyard) from(battlefield):may untap +auto={T}:token(Pincher,creature artifact pincher,2/2,artifact) +text={T}: Put a 2/2 colorless Pincher creature token onto the battlefield. -- Whenever an artifact is put into a graveyard from the battlefield, you may untap Summoning Station. +mana={7} +type=Artifact +[/card] +[card] +name=Sun Ce, Young Conquerer +abilities=horsemanship +auto=may moveto(ownerhand) target(creature|battlefield) +text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) -- When Sun Ce, Young Conquerer enters the battlefield, you may return target creature to its owner's hand. +mana={3}{U}{U} +type=Legendary Creature +subtype=Human Soldier +power=3 +toughness=3 +[/card] +[card] +name=Sun Quan, Lord of Wu +auto=lord(creature|mybattlefield) horsemanship +text=Creatures you control have horsemanship. (They can't be blocked except by creatures with horsemanship.) +mana={4}{U}{U} +type=Legendary Creature +subtype=Human Soldier +power=4 +toughness=4 +[/card] +[card] +name=Sunastian Falconer +auto={T}:Add {2} +text={T}: Add {2} to your mana pool. +mana={3}{R}{G} +type=Legendary Creature +subtype=Human Shaman +power=4 +toughness=4 +[/card] +[card] +name=Sunbeam Spellbomb +auto={W}{S}:life:5 controller +auto={1}{S}:draw:1 controller +text={W}, Sacrifice Sunbeam Spellbomb: You gain 5 life. -- {1}, Sacrifice Sunbeam Spellbomb: Draw a card. +mana={1} +type=Artifact +[/card] +[card] +name=Sunder +auto=moveTo(ownerhand) all(land) +text=Return all lands to their owners' hands. +mana={3}{U}{U} +type=Instant +[/card] +[card] +name=Sunder from Within +target=artifact,land +auto=destroy +text=Destroy target artifact or land. +mana={2}{R}{R} +type=Sorcery +subtype=Arcane +[/card] +[card] +name=Sunflare Shaman +auto={1}{R}{T}:foreach(elemental|mygraveyard) damage:1 target(creature,player) && foreach(elemental|mygraveyard) damage:1 all(this) +text={1}{R}, {T}: Sunflare Shaman deals X damage to target creature or player and X damage to itself, where X is the number of Elemental cards in your graveyard. +mana={1}{R} +type=Creature +subtype=Elemental Shaman +power=2 +toughness=1 +[/card] +[card] +name=Sunglasses of Urza +auto={W}:Add {R} +text=You may spend white mana as though it were red mana. +mana={3} +type=Artifact +[/card] +[card] +name=Sungrass Egg +auto={2}{T}{S}:Add{G}{W} && draw:1 +text={2}, {T}, Sacrifice Sungrass Egg: Add {G}{W} to your mana pool. Draw a card. +mana={1} +type=Artifact +[/card] +[card] +name=Sungrass Prairie +auto={1}{T}:Add {G}{W} +text={1}, {T}: Add {G}{W} to your mana pool. +type=Land +[/card] +[card] +name=Sunhome, Fortress of the Legion +auto={T}:Add {1} +auto={2}{R}{W}{T}:double strike target(creature) +text={T}: Add {1} to your mana pool. -- {2}{R}{W}, {T}: Target creature gains double strike until end of turn. +type=Land +[/card] +[card] +name=Sunken Ruins +auto={T}:Add {1} +auto={UB}{T}:Add {U}{U} +auto={UB}{T}:Add {U}{B} +auto={UB}{T}:Add {B}{B} +text={T}: Add {1} to your mana pool. -- {(u/b)}, {T}: Add {U}{U}, {U}{B}, or {B}{B} to your mana pool. +type=Land +[/card] +[card] +name=Sunlance +target=creature[-white] +auto=Damage:3 +text=Sunlance deals 3 damage to target nonwhite creature. +mana={W} +type=Sorcery +[/card] +[card] +name=Sunpetal Grove +auto=tap +auto=aslongas(forest,plains|myBattlefield) untap +auto={T}:Add {G} +auto={T}:Add {W} +text=Sunpetal Grove enters the battlefield tapped unless you control a Forest or a Plains. -- {T}: Add {G} or {W} to your mana pool. +type=Land +[/card] +[card] +name=Sunrise Sovereign +auto=lord(giant|myBattlefield) 2/2 other +auto=lord(giant|myBattlefield) trample other +text=Other Giant creatures you control get +2/+2 and have trample. +mana={5}{R} +type=Creature +subtype=Giant Warrior +power=5 +toughness=5 +[/card] +[card] +name=Sunscape Apprentice +auto={G}{T}:1/1 target(creature) +auto={U}{T}:moveTo(ownerLibrary) target(creature|myBattlefield) +text={G}, {T}: Target creature gets +1/+1 until end of turn. -- {U}, {T}: Put target creature you control on top of its owner's library. +mana={W} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Sunscape Master +auto={G}{G}{T}:lord(creature|myBattlefield) 2/2 +auto={U}{U}{T}:moveTo(ownerhand) target(creature) +text={G}{G}, {T}: Creatures you control get +2/+2 until end of turn. -- {U}{U}, {T}: Return target creature to its owner's hand. +mana={2}{W}{W} +type=Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] +name=Sunseed Nurturer +auto=@each my end:aslongas(creature[power>=5]|myBattlefield) may life:2 controller +auto={T}:Add{1} +text=At the beginning of your end step, if you control a creature with power 5 or greater, you may gain 2 life. -- {T}: Add {1} to your mana pool. +mana={2}{W} +type=Creature +subtype=Human Druid Wizard +power=1 +toughness=1 +[/card] +[card] +name=Sunstone +auto={2}{S(land[snow])}:preventAllcombatDamage ueot +text={2}, Sacrifice a snow land: Prevent all combat damage that would be dealt this turn. +mana={3} +type=Artifact +[/card] +[card] +name=Sunstrike Legionnaire +abilities=doesnotuntap +auto=@movedTo(creature|battlefield):untap +auto={T}:tap target(creature[manacost<=3]) +text=Sunstrike Legionnaire doesn't untap during your untap step. -- Whenever another creature enters the battlefield, untap Sunstrike Legionnaire. -- {T}: Tap target creature with converted mana cost 3 or less. +mana={1}{W} +type=Creature +subtype=Human Soldier +power=1 +toughness=2 +[/card] +[card] +name=Suntail Hawk +abilities=flying +text=Flying (This creature can't be blocked except by creatures with flying or reach.) +mana={W} +type=Creature +subtype=Bird +power=1 +toughness=1 +[/card] +[card] +name=Sunweb +abilities=defender +auto=lord(creature[power<=2]) cantbeblockedby(sunweb) +text=Defender (This creature can't attack.) -- Flying -- Sunweb can't block creatures with power 2 or less. +mana={3}{W} +type=Creature +subtype=Wall +power=5 +toughness=6 +[/card] +[card] +name=Surge of Thoughtweft +auto=lord(creature|myBattlefield) 1/1 +auto=aslongas(kithkin|myBattlefield) draw:1 controller +text=Creatures you control get +1/+1 until end of turn. If you control a Kithkin, draw a card. +mana={1}{W} +type=Tribal Instant +subtype=Kithkin +[/card] +[card] +name=Surrakar Banisher +auto=may moveTo(ownerhand) target(creature[tapped]) +text=When Surrakar Banisher enters the battlefield, you may return target tapped creature to its owner's hand. +mana={4}{U} +type=Creature +subtype=Surrakar +power=3 +toughness=3 +[/card] +[card] +name=Surrakar Marauder +auto=@movedTo(land|myBattlefield):intimidate ueot +text=Landfall - Whenever a land enters the battlefield under your control, Surrakar Marauder gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.) +mana={1}{B} +type=Creature +subtype=Surrakar +power=2 +toughness=1 +[/card] +[card] +name=Surveilling Sprite +abilities=flying +auto=@movedto(this|graveyard) from(battlefield):may draw:1 +text=Flying -- When Surveilling Sprite is put into a graveyard from the battlefield, you may draw a card. +mana={1}{U} +type=Creature +subtype=Faerie Rogue +power=1 +toughness=1 +[/card] +[card] +name=Survival of the Fittest +auto={G}{S(creature|myhand)}:moveTo(myhand) target(creature|myLibrary) +text={G}, Discard a creature card: Search your library for a creature card, reveal that card, and put it into your hand. Then shuffle your library. +mana={1}{G} +type=Enchantment +[/card] +[card] +name=Sustainer of the Realm +abilities=flying +auto=lord(sustainer of the realm[blocking]|mybattlefield) 0/2 +auto=lord(other sustainer of the realm[blocking]|mybattlefield) 0/-2 +text=Flying -- Whenever Sustainer of the Realm blocks, it gets +0/+2 until end of turn. +mana={2}{W}{W} +type=Creature +subtype=Angel +power=2 +toughness=3 +[/card] +[card] +name=Sustenance +auto={1}{S(land|myBattlefield)}:1/1 target(creature) +text={1}, Sacrifice a land: Target creature gets +1/+1 until end of turn. +mana={1}{G} +type=Enchantment +[/card] +[card] +name=Suture Spirit +abilities=flying +auto={WB}{WB}{WB}:Regenerate target(creature) +text=Flying -- {(w/b){(w/b){(w/b)}: Regenerate target creature. +mana={1}{W} +type=Creature +subtype=Spirit +power=1 +toughness=1 +[/card] +[card] +name=Svyelunite Priest +auto={U}{U}{T}:shroud target(creature) myUpkeepOnly +text={U}{U}, {T}: Target creature gains shroud until end of turn. Activate this ability only during your upkeep. (It can't be the target of spells or abilities.) +mana={1}{U} +type=Creature +subtype=Merfolk Cleric +power=1 +toughness=1 +[/card] +[card] +name=Svyelunite Temple +auto=tap +auto={T}:Add {U} +auto={T}{S}:Add {U}{U} +text=Svyelunite Temple enters the battlefield tapped. -- {T}: Add {U} to your mana pool. -- {T}, Sacrifice Svyelunite Temple: Add {U}{U} to your mana pool. +type=Land +[/card] +[card] +name=Swallowing Plague +target=creature +auto=damage:X +auto=life:X controller +text=Swallowing Plague deals X damage to target creature and you gain X life. +mana={X}{B}{B} +type=Sorcery +subtype=Arcane +[/card] +[card] +name=Swamp +auto={T}: Add {B} +text=B +type=Basic Land +subtype=Swamp +[/card] +[card] +name=Swarm of Rats +auto=foreach(rat|myBattlefield) 1/0 +text=Swarm of Rats's power is equal to the number of Rats you control. +mana={1}{B} +type=Creature +subtype=Rat +power=* +toughness=1 +[/card] +[card] +name=Swarmyard +auto={T}:Add {1} +auto={T}:regenerate target(insect) +auto={T}:regenerate target(rat) +auto={T}:regenerate target(spider) +auto={T}:regenerate target(squirrel) +text={T}: Add {1} to your mana pool. -- {T}: Regenerate target Insect, Rat, Spider, or Squirrel. +type=Land +[/card] +[card] +name=Swat +target=creature[power<=2] +auto=destroy +autohand={2}:cycling +text=Destroy target creature with power 2 or less. -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={1}{B}{B} +type=Instant +[/card] +[card] +name=Swift Silence +auto=foreach(other *|stack) draw:1 +auto=fizzle all(other *|stack) +text=Counter all other spells. Draw a card for each spell countered this way. +mana={2}{W}{U}{U} +type=Instant +[/card] +[card] +name=Swirling Sandstorm +auto=aslongas(*|mygraveyard) damage:5 all(creature[-flying]) >6 +text=Threshold - Swirling Sandstorm deals 5 damage to each creature without flying if seven or more cards are in your graveyard. +mana={3}{R} +type=Sorcery +[/card] +[card] +name=Sword Dancer +auto={W}{W}:-1/0 target(creature[attacking]) +text={W}{W}: Target attacking creature gets -1/-0 until end of turn. +mana={1}{W} +type=Creature +subtype=Human Rebel +power=1 +toughness=2 +[/card] +[card] +name=Sword of Light and Shadow +auto={2}:equip +auto=protection from white +auto=protection from black +auto=2/2 +auto=@damaged(player) from(mytgt):life:3 +auto=@damaged(player) from(mytgt):may moveTo(myhand) target(creature|mygraveyard) +text=Equipped creature gets +2/+2 and has protection from white and from black. -- Whenever equipped creature deals combat damage to a player, you gain 3 life and you may return up to one target creature card from your graveyard to your hand. -- Equip {2} +mana={3} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Sword of the Chosen +auto={T}:2/2 target(creature[legendary]) +text={T}: Target legendary creature gets +2/+2 until end of turn. +mana={2} +type=Legendary Artifact +[/card] +[card] +name=Swords to Plowshares +target=creature +auto=moveto(exile) +auto=life:p targetController +text=Exile target creature. Its controller gains life equal to its power. +mana={W} +type=Instant +[/card] +[card] +name=Sygg, River Guide +abilities=islandwalk +auto={1}{W}:protection from black target(merfolk|myBattlefield) +auto={1}{W}:protection from blue target(merfolk|myBattlefield) +auto={1}{W}:protection from green target(merfolk|myBattlefield) +auto={1}{W}:protection from red target(merfolk|myBattlefield) +auto={1}{W}:protection from white target(merfolk|myBattlefield) +text=Islandwalk -- {1}{W}: Target Merfolk you control gains protection from the color of your choice until end of turn. +mana={W}{U} +type=Legendary Creature +subtype=Merfolk Wizard +power=2 +toughness=2 +[/card] +[card] +name=Sylvan Basilisk +alias=135215 +text=Whenever Sylvan Basilisk becomes blocked by a creature, destroy that creature. +mana={3}{G}{G} +type=Creature +subtype=Basilisk +power=2 +toughness=4 +[/card] +[card] +name=Sylvan Bounty +target=player +auto=life:8 +autohand={1}{G}{S}:moveTo(myhand) target(land[basic]|mylibrary) +text=Target player gains 8 life. -- Basic landcycling {1}{G} ({1}{G}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.) +mana={5}{G} +type=Instant +[/card] +[card] +name=Sylvan Safekeeper +auto={S(land|myBattlefield)}:shroud target(creature) +text=Sacrifice a land: Target creature you control gains shroud until end of turn. (It can't be the target of spells or abilities.) +mana={G} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Sylvan Scrying +target=land|mylibrary +auto=moveTo(myHand) +text=Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library. +mana={1}{G} +type=Sorcery +[/card] +[card] +name=Sylvan Yeti +auto=foreach(*|myhand) 1/0 +text=Sylvan Yeti's power is equal to the number of cards in your hand. +mana={2}{G}{G} +type=Creature +subtype=Yeti +power=* +toughness=4 +[/card] +[card] +name=Symbiotic Beast +auto=@movedTo(this|graveyard) from(battlefield):token(Insect,creature insect, 1/1,green)*4 +text=When Symbiotic Beast is put into a graveyard from the battlefield, put four 1/1 green Insect creature tokens onto the battlefield. +mana={4}{G}{G} +type=Creature +subtype=Insect Beast +power=4 +toughness=4 +[/card] +[card] +name=Symbiotic Elf +auto=@movedTo(this|graveyard) from(battlefield):token(Insect,creature insect, 1/1,green)*2 +text=When Symbiotic Elf is put into a graveyard from the battlefield, put two 1/1 green Insect creature tokens onto the battlefield. +mana={3}{G} +type=Creature +subtype=Elf +power=2 +toughness=2 +[/card] +[card] +name=Symbiotic Wurm +auto=@movedTo(this|graveyard) from(battlefield):token(Insect,creature insect, 1/1,green)*7 +text=When Symbiotic Wurm is put into a graveyard from the battlefield, put seven 1/1 green Insect creature tokens onto the battlefield. +mana={5}{G}{G}{G} +type=Creature +subtype=Wurm +power=7 +toughness=7 +[/card] +[card] +name=Symbol of Unsummoning +target=creature +auto=moveTo(ownerhand) +auto=draw:1 controller +text=Return target creature to its owner's hand. -- Draw a card. +mana={2}{U} +type=Sorcery +[/card] +[card] +name=Synapse Sliver +auto=@damaged(player) from(sliver|myBattlefield):may draw:1 controller +auto=@damaged(player) from(sliver|opponentBattlefield):draw:1 opponent +text=Whenever a Sliver deals combat damage to a player, its controller may draw a card. +mana={4}{U} +type=Creature +subtype=Sliver +power=3 +toughness=3 +[/card] +[card] +name=Synchronous Sliver +auto=lord(sliver) vigilance +text=All Sliver creatures have vigilance. +mana={4}{U} +type=Creature +subtype=Sliver +power=3 +toughness=3 +[/card] +[card] +name=Syphon Life +target=player +auto=life:-2 && life:2 controller +autograveyard={1}{B}{B}{S(land|myhand)}:life:-2 && life:2 controller asSorcery +text=Target player loses 2 life and you gain 2 life. -- Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) +mana={1}{B}{B} +type=Sorcery +[/card] +[card] +name=Syphon Soul +auto=damage:2 opponent +auto=life:2 controller +text=Syphon Soul deals 2 damage to each other player. You gain life equal to the damage dealt this way. +mana={2}{B} +type=Sorcery +[/card] +[card] +name=Taiga +auto={T}:Add {R} +auto={T}:Add {G} +type=Land +subtype=Mountain Forest +[/card] +[card] +name=Tainted Field +auto={T}:Add {1} +auto=aslongas(swamp|myBattlefield) {T}:add{B} +auto=aslongas(swamp|myBattlefield) {T}:add{W} +text={T}: Add {1} to your mana pool. -- {T}: Add {W} or {B} to your mana pool. Activate this ability only if you control a Swamp. +type=Land +[/card] +[card] +name=Tainted Isle +auto={T}:Add {1} +auto=aslongas(swamp|myBattlefield) {T}:add{B} +auto=aslongas(swamp|myBattlefield) {T}:add{U} +text={T}: Add {1} to your mana pool. -- {T}: Add {U} or {B} to your mana pool. Activate this ability only if you control a Swamp. +type=Land +[/card] +[card] +name=Tainted Peak +auto={T}:Add {1} +auto=aslongas(swamp|myBattlefield) {T}:add{B} +auto=aslongas(swamp|myBattlefield) {T}:add{R} +text={T}: Add {1} to your mana pool. -- {T}: Add {B} or {R} to your mana pool. Activate this ability only if you control a Swamp. +type=Land +[/card] +[card] +name=Tainted Wood +auto={T}:Add {1} +auto=aslongas(swamp|myBattlefield) {T}:add{B} +auto=aslongas(swamp|myBattlefield) {T}:add{G} +text={T}: Add {1} to your mana pool. -- {T}: Add {B} or {G} to your mana pool. Activate this ability only if you control a Swamp. +type=Land +[/card] +[card] +name=Tajuru Archer +auto=may foreach(ally|mybattlefield) damage:1 target(creature[flying]) +auto=@movedTo(ally|mybattlefield):may foreach(ally|mybattlefield) damage:1 target(creature[flying]) +text=Whenever Tajuru Archer or another Ally enters the battlefield under your control, you may have Tajuru Archer deal damage to target creature with flying equal to the number of Allies you control. +mana={2}{G} +type=Creature +subtype=Elf Archer Ally +power=1 +toughness=2 +[/card] +[card] +name=Takeno's Cavalry +auto=rampage(1/1,0) +auto=rampage(-1/-1,1) +auto=lord(takeno's cavalry[blocking]|mybattlefield) 1/1 +auto=lord(other takeno's cavalry[blocking]|mybattlefield) -1/-1 +text=Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) -- {T}: Takeno's Cavalry deals 1 damage to target attacking or blocking Spirit. +mana={3}{W} +type=Creature +subtype=Human Samurai Archer +power=1 +toughness=1 +[/card] +[card] +name=Talas Air Ship +abilities=flying +text=Flying +mana={3}{U} +type=Creature +subtype=Human Pirate +power=3 +toughness=2 +[/card] +[card] +name=Talas Merchant +mana={1}{U} +type=Creature +subtype=Human Pirate +power=1 +toughness=3 +[/card] +[card] +name=Talas Researcher +auto={T}:Draw:1 myTurnOnly +text={T}: Draw a card. Activate this ability only during your turn, before attackers are declared. +mana={4}{U} +type=Creature +subtype=Human Pirate Wizard +power=1 +toughness=1 +[/card] +[card] +name=Talas Scout +abilities=flying +text=Flying +mana={1}{U} +type=Creature +subtype=Human Pirate Scout +power=1 +toughness=2 +[/card] +[card] +name=Talas Warrior +auto=unblockable +text=Talas Warrior is unblockable. +mana={1}{U}{U} +type=Creature +subtype=Human Pirate Warrior +power=2 +toughness=2 +[/card] +[card] +name=Talisman of Dominance +auto={T}:Add {1} +auto={T}:Add {U} && damage:1 controller +auto={T}:Add {B} && damage:1 controller +text={T}: Add {1} to your mana pool. -- {T}: Add {U} or {B} to your mana pool. Talisman of Dominance deals 1 damage to you. +mana={2} +type=Artifact +[/card] +[card] +name=Talisman of Impulse +auto={T}:Add {1} +auto={T}:Add {R} && damage:1 controller +auto={T}:Add {G} && damage:1 controller +text={T}: Add {1} to your mana pool. -- {T}: Add {R} or {G} to your mana pool. Talisman of Impulse deals 1 damage to you. +mana={2} +type=Artifact +[/card] +[card] +name=Talisman of Indulgence +auto={T}:Add {1} +auto={T}:Add {B} && damage:1 controller +auto={T}:Add {R} && damage:1 controller +text={T}: Add {1} to your mana pool. -- {T}: Add {B} or {R} to your mana pool. Talisman of Indulgence deals 1 damage to you. +mana={2} +type=Artifact +[/card] +[card] +name=Talisman of Progress +auto={T}:Add {1} +auto={T}:Add {W} && damage:1 controller +auto={T}:Add {U} && damage:1 controller +text={T}: Add {1} to your mana pool. -- {T}: Add {W} or {U} to your mana pool. Talisman of Progress deals 1 damage to you. +mana={2} +type=Artifact +[/card] +[card] +name=Talisman of Unity +auto={T}:Add {1} +auto={T}:Add {G} && damage:1 controller +auto={T}:Add {W} && damage:1 controller +text={T}: Add {1} to your mana pool. -- {T}: Add {G} or {W} to your mana pool. Talisman of Unity deals 1 damage to you. +mana={2} +type=Artifact +[/card] +[card] +name=Tallowisp +auto=@movedto(spirit,arcane|mystack):may moveto(myhand) target(aura|myLibrary) +text=Whenever you cast a Spirit or Arcane spell, you may search your library for an Aura card with enchant creature, reveal it, and put it into your hand. If you do, shuffle your library. +mana={1}{W} +type=Creature +subtype=Spirit +power=1 +toughness=3 +[/card] +[card] +name=Talon Sliver +auto=lord(sliver) first strike +text=All Sliver creatures have first strike. +mana={1}{W} +type=Creature +subtype=Sliver +power=1 +toughness=1 +[/card] +[card] +name=Talon Trooper +abilities=flying +text=Flying +mana={1}{W}{U} +type=Creature +subtype=Bird Scout +power=2 +toughness=3 +[/card] +[card] +name=Talonrend +abilities=flying +auto={UR}:1/-1 +text=Flying -- {(u/r)}: Talonrend gets +1/-1 until end of turn. +mana={4}{U} +type=Creature +subtype=Elemental +power=0 +toughness=5 +[/card] +[card] +name=Talruum Minotaur +abilities=haste +text=Haste +mana={2}{R}{R} +type=Creature +subtype=Minotaur Berserker +power=3 +toughness=3 +[/card] +[card] +name=Talus Paladin +auto=may counter(1/1) all(this) && lord(ally|myBattlefield) lifelink ueot +auto=@movedTo(other ally|myBattlefield):may counter(1/1) all(this) && lord(ally|myBattlefield) lifelink ueot +text=Whenever Talus Paladin or another Ally enters the battlefield under your control, you may have Allies you control gain lifelink until end of turn, and you may put a +1/+1 counter on Talus Paladin. +mana={3}{W} +type=Creature +subtype=Human Knight Ally +power=2 +toughness=3 +[/card] +[card] +name=Tangle Asp +alias=1238 +# Note: The alias isn't entirely correct since the Cockatrice's +# ability doesn't affect walls, but Tangle Asp's should. +text=Whenever Tangle Asp blocks or becomes blocked by a creature, destroy that creature at end of combat. +mana={1}{G} +type=Creature +subtype=Snake +power=1 +toughness=2 +[/card] +[card] +name=Tangle Spider +abilities=flash,reach +text=Flash (You may cast this spell any time you could cast an instant.) -- Reach (This creature can block creatures with flying.) +mana={4}{G}{G} +type=Creature +subtype=Spider +power=3 +toughness=4 +[/card] +[card] +name=Tanglebloom +auto={1}{T}:life:1 +text={1}, {T}: You gain 1 life. +mana={1} +type=Artifact +[/card] +[card] +name=Tanglesap +auto=preventAllCombatDamage from(creature[-trample]) ueot +text=Prevent all combat damage that would be dealt this turn by creatures without trample. +mana={1}{G} +type=Instant +[/card] +[card] +name=Tanglewalker +auto=aslongas(land[artifact]|opponentBattlefield) lord(creature|myBattlefield) unblockable +text=Each creature you control is unblockable as long as defending player controls an artifact land. +mana={2}{G} +type=Creature +subtype=Dryad +power=2 +toughness=2 +[/card] +[card] +name=Taoist Hermit +abilities=opponentshroud +text=Taoist Hermit can't be the target of spells or abilities your opponents control. +mana={2}{G} +type=Creature +subtype=Human Mystic +power=2 +toughness=2 +[/card] +[card] +name=Taoist Mystic +auto=cantbeblockedby(creature[horsemanship]) +text=Taoist Mystic can't be blocked by creatures with horsemanship. +mana={2}{G} +type=Creature +subtype=Human Mystic +power=2 +toughness=2 +[/card] +[card] +name=Tar Pitcher +auto={T}{S(goblin|myBattlefield)}:damage:2 target(creature,player) +text={T}, Sacrifice a Goblin: Tar Pitcher deals 2 damage to target creature or player. +mana={3}{R} +type=Creature +subtype=Goblin Shaman +power=2 +toughness=2 +[/card] +[card] +name=Tarfire +target=creature,player +auto=damage:2 +text=Tarfire deals 2 damage to target creature or player. +mana={R} +type=Tribal Instant +subtype=Goblin +[/card] +[card] +name=Tarmogoyf +auto=aslongas(artifact|graveyard) 1/1 +auto=aslongas(creature|graveyard) 1/1 +auto=aslongas(enchantment|graveyard) 1/1 +auto=aslongas(instant|graveyard) 1/1 +auto=aslongas(land|graveyard) 1/1 +auto=aslongas(sorcery|graveyard) 1/1 +auto=aslongas(tribal|graveyard) 1/1 +text=Tarmogoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1. (The card types are artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal.) +mana={1}{G} +type=Creature +subtype=Lhurgoyf +power=* +toughness=1+* +[/card] +[card] +name=Tarnished Citadel +auto={T}:Add {1} +auto={T}:Add {B} && Damage:3 controller +auto={T}:Add {G} && Damage:3 controller +auto={T}:Add {R} && Damage:3 controller +auto={T}:Add {U} && Damage:3 controller +auto={T}:Add {W} && Damage:3 controller +text={T}: Add {1} to your mana pool. -- {T}: Add one mana of any color to your mana pool. Tarnished Citadel deals 3 damage to you. +type=Land +[/card] +[card] +name=Tarpan +auto=@movedTo(this|graveyard) from(battlefield):life:1 controller +text=When Tarpan is put into a graveyard from the battlefield, you gain 1 life. +mana={G} +type=Creature +subtype=Horse +power=1 +toughness=1 +[/card] +[card] +name=Taste for Mayhem +target=creature +auto=4/0 +auto=aslongas(*|myhand)-2/0 +text=Enchant creature -- Enchanted creature gets +2/+0. -- Hellbent - Enchanted creature gets an additional +2/+0 as long as you have no cards in hand. +mana={R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Tattered Drake +abilities=flying +auto={B}:regenerate +text=Flying -- {B}: Regenerate Tattered Drake. +mana={4}{U} +type=Creature +subtype=Zombie Drake +power=2 +toughness=2 +[/card] +[card] +name=Tattermunge Duo +auto=@movedTo(*[red]|mystack):1/1 ueot +auto=@movedTo(*[green]|mystack):forestwalk ueot +text=Whenever you cast a red spell, Tattermunge Duo gets +1/+1 until end of turn. -- Whenever you cast a green spell, Tattermunge Duo gains forestwalk until end of turn. +mana={2}{RG} +type=Creature +subtype=Goblin Warrior Shaman +power=2 +toughness=3 +[/card] +[card] +name=Tattermunge Maniac +abilities=mustattack +text=Tattermunge Maniac attacks each turn if able. +mana={RG} +type=Creature +subtype=Goblin Warrior +power=2 +toughness=1 +[/card] +[card] +name=Tattermunge Witch +auto={R}{G}:lord(creature[blocked]) 1/0 && lord(creature[blocked]) trample +text={R}{G}: Each blocked creature gets +1/+0 and gains trample until end of turn. +mana={1}{RG} +type=Creature +subtype=Goblin Shaman +power=2 +toughness=1 +[/card] +[card] +name=Tattoo Ward +target=creature +auto=1/1 +auto=protection from(enchantment) +auto={S}:destroy target(enchantment) +text=Enchant creature -- Enchanted creature gets +1/+1 and has protection from enchantments. This effect doesn't remove Tattoo Ward. -- Sacrifice Tattoo Ward: Destroy target enchantment. +mana={2}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Tawnos's Wand +auto={T}:unblockable target(creature[power<=2]) +text={2}, {T}: Target creature with power 2 or less is unblockable this turn. +mana={4} +type=Artifact +[/card] +[card] +name=Teardrop Kami +auto={S}:tap target(creature) +auto={S}:untap target(creature) +text=Sacrifice Teardrop Kami: You may tap or untap target creature. +mana={U} +type=Creature +subtype=Spirit +power=1 +toughness=1 +[/card] +[card] +name=Tectonic Edge +auto={T}:Add{1} +auto=aslongas(land|opponentBattlefield) {1}{T}:destroy target(land[-basic] >3 +text={T}: Add {1} to your mana pool. -- {1}, {T}, Sacrifice Tectonic Edge: Destroy target nonbasic land. Activate this ability only if an opponent controls four or more lands. +type=Land +[/card] +[card] +name=Tectonic Instability +auto=@movedTo(land|opponentBattlefield):tap all(land|opponentBattlefield) +auto=@movedTo(land|myBattlefield):tap all(land|myBattlefield) +text=Whenever a land enters the battlefield, tap all lands its controller controls. +mana={2}{R} +type=Enchantment +[/card] +[card] +name=Teeka's Dragon +abilities=flying,trample +auto=rampage(4/4,1) +text=Flying; trample; rampage 4 (Whenever this creature becomes blocked, it gets +4/+4 until end of turn for each creature blocking it beyond the first.) +mana={9} +type=Artifact Creature +subtype=Dragon +power=5 +toughness=5 +[/card] +[card] +name=Teetering Peaks +auto=tap +auto=2/0 target(creature) ueot +auto={T}:Add {R} +text=Teetering Peaks enters the battlefield tapped. -- When Teetering Peaks enters the battlefield, target creature gets +2/+0 until end of turn. -- {T}: Add {R} to your mana pool. +type=Land +[/card] +[card] +name=Teferi's Care +auto={W}{S(enchantment|myBattlefield)}:destroy target(enchantment) +auto={3}{U}{U}:fizzle target(enchantment|stack) +text={W}, Sacrifice an enchantment: Destroy target enchantment. -- {3}{U}{U}: Counter target enchantment spell. +mana={2}{W} +type=Enchantment +[/card] +[card] +name=Tek +auto=aslongas(forest|myBattlefield) trample +auto=aslongas(island|myBattlefield) flying +auto=aslongas(plains|myBattlefield) 0/2 +auto=aslongas(mountain|myBattlefield) first strike +auto=aslongas(swamp|myBattlefield) 2/0 +text=Tek gets +0/+2 as long as you control a Plains, has flying as long as you control an Island, gets +2/+0 as long as you control a Swamp, has first strike as long as you control a Mountain, and has trample as long as you control a Forest. +mana={5} +type=Artifact Creature +subtype=Dragon +power=2 +toughness=2 +[/card] +[card] +name=Tel-Jilad Archers +abilities=reach +auto=protection from(artifact) +text=Protection from artifacts; reach (This creature can block creatures with flying.) +mana={4}{G} +type=Creature +subtype=Elf Archer +power=2 +toughness=4 +[/card] +[card] +name=Tel-Jilad Chosen +auto=protection from(artifact) +text=Protection from artifacts +mana={1}{G} +type=Creature +subtype=Elf Warrior +power=2 +toughness=1 +[/card] +[card] +name=Tel-Jilad Exile +auto={1}{G}:regenerate +text={1}{G}: Regenerate Tel-Jilad Exile. +mana={3}{G} +type=Creature +subtype=Troll Warrior +power=2 +toughness=3 +[/card] +[card] +name=Tel-Jilad Lifebreather +auto={G}{T}{S(forest|myBattlefield)}:regenerate target(creature) +text={G}, {T}, Sacrifice a Forest: Regenerate target creature. +mana={4}{G} +type=Creature +subtype=Troll Shaman +power=3 +toughness=2 +[/card] +[card] +name=Tel-Jilad Outrider +auto=protection from(artifact) +text=Protection from artifacts +mana={3}{G} +type=Creature +subtype=Elf Warrior +power=3 +toughness=1 +[/card] +[card] +name=Telekinetic Sliver +auto=lord(sliver) {T}:tap target(*) +text=All Slivers have "{T}: Tap target permanent." +mana={2}{U}{U} +type=Creature +subtype=Sliver +power=2 +toughness=2 +[/card] +[card] +name=Teleport +target=creature +auto=unblockable +text=Cast Teleport only after attackers are declared and before blockers are declared. -- Target creature is unblockable this turn. +mana={U}{U}{U} +type=Instant +[/card] +[card] +name=Telim'Tor's Darts +auto={2}{T}:damage:1 target(player) +text={2}, {T}: Telim'Tor's Darts deals 1 damage to target player. +mana={2} +type=Artifact +[/card] +[card] +name=Telim'Tor's Edict +target=*|myBattlefield +auto=moveTo(myexile) +auto=@next upkeep:draw:1 controller +text=Exile target permanent you own or control. -- Draw a card at the beginning of the next turn's upkeep. +mana={R} +type=Instant +[/card] +[card] +name=Teller of Tales +abilities=flying +auto=@movedTo(arcane,spirit|mystack):may tap target(creature) +auto=@movedTo(arcane,spirit|mystack):may untap target(creature) +text=Flying -- Whenever you cast a Spirit or Arcane spell, you may tap or untap target creature. +mana={3}{U}{U} +type=Creature +subtype=Spirit +power=3 +toughness=3 +[/card] +[card] +name=Tempest Drake +abilities=flying,vigilance +text=Flying, vigilance +mana={1}{W}{U} +type=Creature +subtype=Drake +power=2 +toughness=2 +[/card] +[card] +name=Tempest of Light +auto=destroy all(enchantment) +text=Destroy all enchantments. +mana={2}{W} +type=Instant +[/card] +[card] +name=Temple Acolyte +auto=life:3 +text=When Temple Acolyte enters the battlefield, you gain 3 life. +mana={1}{W} +type=Creature +subtype=Human Cleric +power=1 +toughness=3 +[/card] +[card] +name=Temple Elder +auto={T}:life:1 myTurnOnly +text={T}: You gain 1 life. Activate this ability only during your turn, before attackers are declared. +mana={2}{W} +type=Creature +subtype=Human Cleric +power=1 +toughness=2 +[/card] +[card] +name=Temple Garden +auto=tap +auto=may untap && life:-2 controller +auto={T}:Add {G} +auto={T}:Add {W} +text=({T}: Add {G} or {W} to your mana pool.) -- As Temple Garden enters the battlefield, you may pay 2 life. If you don't, Temple Garden enters the battlefield tapped. +type=Land +subtype=Forest Plains +[/card] +[card] +name=Temple of the False God +auto=aslongas(land|myBattlefield){T}:add{2} >5 +text={T}: Add {2} to your mana pool. Activate this ability only if you control five or more lands. +type=Land +[/card] +[card] +name=Temporal Adept +auto={U}{U}{U}{T}:moveTo(ownerhand) target(*) +text={U}{U}{U}, {T}: Return target permanent to its owner's hand. +mana={1}{U}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Temporal Eddy +target=creature,land +auto=moveTo(ownerlibrary) +text=Put target creature or land on top of its owner's library. +mana={2}{U}{U} +type=Sorcery +[/card] +[card] +name=Temporal Spring +target=creature +auto=moveTo(ownerLibrary) +text=Put target permanent on top of its owner's library. +mana={1}{G}{U} +type=Sorcery +[/card] +[card] +name=Tendrils of Corruption +target=creature +auto=foreach(swamp|myBattlefield) damage:1 +auto=foreach(swamp|myBattlefield) life:1 controller +text=Tendrils of Corruption deals X damage to target creature and you gain X life, where X is the number of Swamps you control. +mana={3}{B} +type=Instant +[/card] +[card] +name=Teneb the Harvester +#The comma needed to be stripped from the name to make the card work. +#Reintroducing it requires an update to PLC/_cards.dat as well. +#Please don't correct the card name by adding a "," because then the first auto line won't work anymore and even won't work when you add an "," there, too! (0.10.1) +abilities=flying +auto=aslongas(teneb the harvester[attacking]|mybattlefield) lord(teneb the harvester[attacking;-cloud]) {2}{B}:moveTo(myBattlefield) target(creature|graveyard) +auto=@damaged(player) from(this):cloud +text=Flying -- Whenever Teneb, the Harvester deals combat damage to a player, you may pay {2}{B}. If you do, put target creature card in a graveyard onto the battlefield under your control. +mana={3}{B}{G}{W} +type=Legendary Creature +subtype=Dragon +power=6 +toughness=6 +[/card] +[card] +name=Terashi's Grasp +target=artifact,enchantment +auto=destroy +auto=life:manacost controller +text=Destroy target artifact or enchantment. You gain life equal to its converted mana cost. +mana={2}{W} +type=Sorcery +subtype=Arcane +[/card] +[card] +name=Terashi's Verdict +target=creature[power<=3;attacking] +auto=destroy +text=Destroy target attacking creature with power 3 or less. +mana={1}{W} +type=Instant +subtype=Arcane +[/card] +[card] +name=Terminal Moraine +auto={2}{T}{S}:moveTo(myBattlefield) target(basic|mylibrary) && tap +text={T}: Add {1} to your mana pool. -- {2}, {T}, Sacrifice Terminal Moraine: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library. +type=Land +[/card] +[card] +name=Terminate +target=creature +auto=bury +text=Destroy target creature. It can't be regenerated. +mana={B}{R} +type=Instant +[/card] +[card] +name=Teroh's Faithful +auto=life:4 controller +text=When Teroh's Faithful enters the battlefield, you gain 4 life. +mana={3}{W} +type=Creature +subtype=Human Cleric +power=1 +toughness=4 +[/card] +[card] +name=Terra Eternal +auto=lord(land) indestructible +text=All lands are indestructible. +mana={2}{W} +type=Enchantment +[/card] +[card] +name=Terra Stomper +abilities=nofizzle,trample +text=Terra Stomper can't be countered. -- Trample +mana={3}{G}{G}{G} +type=Creature +subtype=Beast +power=8 +toughness=8 +[/card] +[card] +name=Terrain Generator +auto={T}:Add {1} +auto={2}{T}:moveTo(myBattlefield) target(land[basic]|myhand) &&tap +text={T}: Add {1} to your mana pool. -- {2}, {T}: You may put a basic land card from your hand onto the battlefield tapped. +type=Land +[/card] +[card] +name=Terramorphic Expanse +auto={T}{S}:moveTo(myBattlefield) target(basic|mylibrary) && tap +text={T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library. +type=Land +[/card] +[card] +name=Terrarion +auto=tap +auto={2}{T}{S}:Add {G}{G} +auto={2}{T}{S}:Add {G}{R} +auto={2}{T}{S}:Add {G}{U} +auto={2}{T}{S}:Add {G}{B} +auto={2}{T}{S}:Add {G}{W} +auto={2}{T}{S}:Add {R}{R} +auto={2}{T}{S}:Add {R}{U} +auto={2}{T}{S}:Add {R}{B} +auto={2}{T}{S}:Add {R}{W} +auto={2}{T}{S}:Add {U}{U} +auto={2}{T}{S}:Add {U}{B} +auto={2}{T}{S}:Add {U}{W} +auto={2}{T}{S}:Add {B}{B} +auto={2}{T}{S}:Add {B}{W} +auto={2}{T}{S}:Add {W}{W} +auto=@movedTo(this|graveyard) from(battlefield):draw:1 +text=Terrarion enters the battlefield tapped. -- {2}, {T}, Sacrifice Terrarion: Add two mana in any combination of colors to your mana pool. -- When Terrarion is put into a graveyard from the battlefield, draw a card. +mana={1} +type=Artifact +[/card] +[card] +name=Terravore +abilities=trample +auto=foreach(land|graveyard) 1/1 +text=Trample -- Terravore's power and toughness are each equal to the number of land cards in all graveyards. +mana={1}{G}{G} +type=Creature +subtype=Lhurgoyf +power=* +toughness=* +[/card] +[card] +name=Territorial Baloth +auto=@movedTo(land|myBattlefield):2/2 ueot +text=Landfall - Whenever a land enters the battlefield under your control, Territorial Baloth gets +2/+2 until end of turn. +mana={4}{G} +type=Creature +subtype=Beast +power=4 +toughness=4 +[/card] +[card] +name=Terror +target=creature[-black;-artifact] +auto=bury +text=Destroy target nonartifact, nonblack creature. It can't be regenerated. +mana={1}{B} +type=Instant +[/card] +[card] +name=Tethered Griffin +abilities=flying +auto=aslongas(enchantment|myBattlefield) 92/93 +text=Flying -- When you control no enchantments, sacrifice Tethered Griffin. +mana={W} +type=Creature +subtype=Griffin +power=-90 +toughness=-90 +# P/T modified to make auto rule possible +[/card] +[card] +name=Thalakos Drifters +auto={S(*|myhand)}:shadow +text=Discard a card: Thalakos Drifters gains shadow until end of turn. (This creature can block or be blocked by only creatures with shadow.) +mana={2}{U}{U} +type=Creature +subtype=Thalakos +power=3 +toughness=3 +[/card] +[card] +name=Thalakos Mistfolk +abilities=shadow +auto={U}:moveTo(ownerLibrary) +text=Shadow (This creature can block or be blocked by only creatures with shadow.) -- {U}: Put Thalakos Mistfolk on top of its owner's library. +mana={2}{U} +type=Creature +subtype=Thalakos Illusion +power=2 +toughness=1 +[/card] +[card] +name=Thalakos Scout +abilities=shadow +auto={S(*|myhand)}:moveTo(myhand) +text=Shadow (This creature can block or be blocked by only creatures with shadow.) -- Discard a card: Return Thalakos Scout to its owner's hand. +mana={2}{U} +type=Creature +subtype=Thalakos Soldier Scout +power=2 +toughness=1 +[/card] +[card] +name=Thalakos Seer +abilities=shadow +auto=@movedTo(this|graveyard,exile,library,hand):draw:1 +text=Shadow (This creature can block or be blocked by only creatures with shadow.) -- When Thalakos Seer leaves the battlefield, draw a card. +mana={U}{U} +type=Creature +subtype=Thalakos Wizard +power=1 +toughness=1 +[/card] +[card] +name=Thalakos Sentry +abilities=shadow +text=Shadow (This creature can block or be blocked by only creatures with shadow) +mana={1}{U} +type=Creature +subtype=Thalakos Soldier +power=1 +toughness=2 +[/card] +[card] +name=Thaumatog +auto={S(land|myBattlefield)}:1/1 +auto={S(enchantment|myBattlefield)}:1/1 +text=Sacrifice a land: Thaumatog gets +1/+1 until end of turn. -- Sacrifice an enchantment: Thaumatog gets +1/+1 until end of turn. +mana={1}{G}{W} +type=Creature +subtype=Atog +power=1 +toughness=2 +[/card] +[card] +name=The Brute +target=creature +auto=1/0 +auto={R}{R}{R}:regenerate +text=Enchant creature -- Enchanted creature gets +1/+0. -- {R}{R}{R}: Regenerate enchanted creature. +mana={1}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=The Hive +auto={5}{T}:token(Wasp,creature artifact insect, 1/1,flying artifact) +#auto={5},{T}:token(-1138) +#Todo: find a good way to reconcile the new token syntax with the new primitives/reprints structure +text={5}, {T}: Put a 1/1 colorless Insect artifact creature token with flying named Wasp onto the battlefield. (It can't be blocked except by creatures with flying or reach.) +mana={5} +type=Artifact +[/card] +[card] +name=The Lady of the Mountain +mana={4}{R}{G} +type=Legendary Creature +subtype=Giant +power=5 +toughness=5 +[/card] +[card] +name=The Rack +alias=1139 +text=As The Rack enters the battlefield, choose an opponent. -- At the beginning of the chosen player's upkeep, The Rack deals X damage to that player, where X is 3 minus the number of cards in his or her hand. +mana={1} +type=Artifact +[/card] +[card] +name=The Unspeakable +abilities=flying,trample +auto=@damaged(player) from(this):may moveto(myhand) target(arcane|mygraveyard) +text=Flying, trample -- Whenever The Unspeakable deals combat damage to a player, you may return target Arcane card from your graveyard to your hand. +mana={6}{U}{U}{U} +type=Legendary Creature +subtype=Spirit +power=6 +toughness=7 +[/card] +[card] +name=Theft of Dreams +auto=foreach(creature[tapped]|opponentBattlefield) draw:1 +text=Draw a card for each tapped creature target opponent controls. +mana={2}{U} +type=Sorcery +[/card] +[card] +name=Thelonite Druid +auto={1}{G}{T}{S(creature|myBattlefield)}:lord(forest|myBattlefield) becomes(Creature,2/3) ueot +text={1}{G}, {T}, Sacrifice a creature: Forests you control become 2/3 creatures until end of turn. They're still lands. +mana={2}{G} +type=Creature +subtype=Human Cleric Druid +power=1 +toughness=1 +[/card] +[card] +name=Thermal Blast +target=creature +auto=damage:3 +auto=aslongas(*|mygraveyard) damage:2 >6 +text=Thermal Blast deals 3 damage to target creature. -- Threshold - Thermal Blast deals 5 damage to that creature instead if seven or more cards are in your graveyard. +mana={4}{R} +type=Instant +[/card] +[card] +name=Thermal Glider +abilities=flying,protection from red +text=Flying, protection from red +mana={2}{W} +type=Creature +subtype=Human Rebel +power=2 +toughness=1 +[/card] +[card] +name=Thermal Navigator +auto={S(artifact|myBattlefield)}:flying +text=Sacrifice an artifact: Thermal Navigator gains flying until end of turn. +mana={3} +type=Artifact Creature +subtype=Construct +power=2 +toughness=2 +[/card] +[card] +name=Thicket Basilisk +alias=1267 +text=Whenever Thicket Basilisk blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat. +mana={3}{G}{G} +type=Creature +subtype=Basilisk +power=2 +toughness=4 +[/card] +[card] +name=Thief of Hope +auto=@movedTo(arcane,spirit|mystack):life:-1 opponent && life:1 controller +auto=@movedTo(this|mygraveyard) from(myBattlefield):may moveTo(myhand) target(other spirit[manacost<=2]|mygraveyard) +text=Whenever you cast a Spirit or Arcane spell, target opponent loses 1 life and you gain 1 life. -- Soulshift 2 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 2 or less from your graveyard to your hand.) +mana={2}{B} +type=Creature +subtype=Spirit +power=2 +toughness=2 +[/card] +[card] +name=Thieving Magpie +abilities=flying +auto=@damaged(player) from(this):draw:1 controller +text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- Whenever Thieving Magpie deals damage to an opponent, you draw a card. +mana={2}{U}{U} +type=Creature +subtype=Bird +power=1 +toughness=3 +[/card] +[card] +name=Thistledown Duo +auto=@movedTo(*[white]|mystack):1/1 ueot +auto=@movedTo(*[blue]|mystack):flying ueot +text=Whenever you cast a white spell, Thistledown Duo gets +1/+1 until end of turn. -- Whenever you cast a blue spell, Thistledown Duo gains flying until end of turn. +mana={2}{WU} +type=Creature +subtype=Kithkin Soldier Wizard +power=2 +toughness=2 +[/card] +[card] +name=Thistledown Liege +abilities=flash +auto=lord(creature[white]|myBattlefield) 1/1 other +auto=lord(creature[blue]|myBattlefield) 1/1 other +text=Flash -- Other white creatures you control get +1/+1. -- Other blue creatures you control get +1/+1. +mana={1}{WU}{WU}{WU} +type=Creature +subtype=Kithkin Knight +power=1 +toughness=3 +[/card] +[card] +name=Thornling +auto={G}:haste +auto={G}:trample +auto={G}:indestructible +auto={1}:+1/-1 +auto={1}:-1/+1 +text={G}: Thornling gains haste until end of turn. -- {G}: Thornling gains trample until end of turn. -- {G}: Thornling is indestructible this turn. -- {1}: Thornling gets +1/-1 until end of turn. -- {1}: Thornling gets -1/+1 until end of turn. +mana={3}{G}{G} +type=Creature +subtype=Elemental Shapeshifter +power=4 +toughness=4 +[/card] +[card] +name=Thornscape Apprentice +auto={W}{T}:tap target(creature) +auto={R}{T}:first strike target(creature) +text={W}, {T}: Tap target creature. -- {R}, {T}: Target creature gains first strike until end of turn. +mana={G} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Thornscape Master +auto={R}{R}{T}:Damage:2 target(creature) +auto={W}{W}{T}:protection from white target(creature) +auto={W}{W}{T}:protection from blue target(creature) +auto={W}{W}{T}:protection from black target(creature) +auto={W}{W}{T}:protection from red target(creature) +auto={W}{W}{T}:protection from green target(creature) +text={R}{R}, {T}: Thornscape Master deals 2 damage to target creature. -- {W}{W}, {T}: Target creature gains protection from the color of your choice until end of turn. +mana={2}{G}{G} +type=Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] +name=Thorntooth Witch +auto=@movedTo(treefolk|mystack):may 3/-3 target(creature) +text=Whenever you cast a Treefolk spell, you may have target creature get +3/-3 until end of turn. +mana={5}{B} +type=Creature +subtype=Treefolk Shaman +power=3 +toughness=4 +[/card] +[card] +name=Thornwatch Scarecrow +auto=aslongas(creature[green]|myBattlefield) wither +auto=aslongas(creature[white]|myBattlefield) vigilance +text=Thornwatch Scarecrow has wither as long as you control a green creature. (It deals damage to creatures in the form of -1/-1 counters.) -- Thornwatch Scarecrow has vigilance as long as you control a white creature. +mana={6} +type=Artifact Creature +subtype=Scarecrow +power=4 +toughness=4 +[/card] +[card] +name=Thornweald Archer +abilities=reach,deathtouch +text=Reach (This creature can block creatures with flying.) -- Deathtouch (Creatures dealt damage by this creature are destroyed. You can divide this creature's combat damage among any of the creatures blocking or blocked by it.) +mana={1}{G} +type=Creature +subtype=Elf Archer +power=2 +toughness=1 +[/card] +[card] +name=Thornwind Faeries +abilities=flying +auto={T}:damage:1 target(creature,player) +text=Flying -- {T}: Thornwind Faeries deals 1 damage to target creature or player. +mana={1}{U}{U} +type=Creature +subtype=Faerie +power=1 +toughness=1 +[/card] +[card] +name=Thoughtbind +target=*[manacost<=4]|stack +auto=fizzle +text=Counter target spell with converted mana cost 4 or less. +mana={2}{U} +type=Instant +[/card] +[card] +name=Thoughtlace +alias=1227 +text=Target spell or permanent becomes blue. (Mana symbols on that permanent remain unchanged.) +mana={U} +type=Instant +[/card] +[card] +name=Thoughtleech +auto=@tapped(island|opponentBattlefield):may life:1 controller +text=Whenever an Island an opponent controls becomes tapped, you may gain 1 life. +mana={G}{G} +type=Enchantment +[/card] +[card] +name=Thoughtweft Gambit +auto=tap all(creature|opponentBattlefield) +auto=untap all(creature|myBattlefield) +text=Tap all creatures your opponents control and untap all creatures you control. +mana={4}{WU}{WU} +type=Instant +[/card] +[card] +name=Thousand-legged Kami +auto=@movedTo(this|mygraveyard) from(myBattlefield):may moveTo(myhand) target(other spirit[manacost<=7]|mygraveyard) +text=Soulshift 7 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 7 or less from your graveyard to your hand.) +mana={6}{G}{G} +type=Creature +subtype=Spirit +power=6 +toughness=6 +[/card] +[card] +name=Thran Dynamo +auto={T}:Add {3} +text={T}: Add {3} to your mana pool. +mana={4} +type=Artifact +[/card] +[card] +name=Thrashing Wumpus +auto={B}:damage:1 all(creature,player) +text={B}: Thrashing Wumpus deals 1 damage to each creature and each player. +mana={3}{B}{B} +type=Creature +subtype=Beast +power=3 +toughness=3 +[/card] +[card] +name=Threads of Disloyalty +target=creature[manacost<=2] +alias=1194 +text=Enchant creature with converted mana cost 2 or less -- You control enchanted creature. +mana={1}{U}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Threaten +target=creature +auto=haste +auto=untap +alias=129767 +text=Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. (It can attack and {T} this turn.) +mana={2}{R} +type=Sorcery +[/card] +[card] +name=Three Visits +target=forest|mylibrary +auto=moveTo|myBattlefield +text=Search your library for a Forest card and put that card onto the battlefield. Then shuffle your library. +mana={1}{G} +type=Sorcery +[/card] +[card] +name=Thriss, Nantuko Primus +auto={G}{T}:5/5 target(creature) +text={G}, {T}: Target creature gets +5/+5 until end of turn. +mana={5}{G}{G} +type=Legendary Creature +subtype=Insect Druid +power=5 +toughness=5 +[/card] +[card] +name=Throne of Bone +alias=1140 +text=Whenever a player casts a black spell, you may pay {1}. If you do, you gain 1 life. +mana={1} +type=Artifact +[/card] +[card] +name=Thrull Retainer +target=creature +auto=1/1 +auto={S}:regenerate +text=Enchant creature -- Enchanted creature gets +1/+1. -- Sacrifice Thrull Retainer: Regenerate enchanted creature. +mana={B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Thunder Dragon +abilities=flying +auto=damage:3 all(creature[-flying]) +text=Flying -- When Thunder Dragon enters the battlefield, it deals 3 damage to each creature without flying. +mana={5}{R}{R} +type=Creature +subtype=Dragon +power=5 +toughness=5 +[/card] +[card] +name=Thunder Spirit +abilities=flying,first strike +text=Flying, first strike +mana={1}{W}{W} +type=Creature +subtype=Elemental Spirit +power=2 +toughness=2 +[/card] +[card] +name=Thunder Totem +auto={T}:Add{W} +auto={1}{W}{W}:becomes(Artifact Creature Spirit,2/2,flying,first strike,white) ueot +text={T}: Add {W} to your mana pool. -- {1}{W}{W}: Thunder Totem becomes a 2/2 white Spirit artifact creature with flying and first strike until end of turn. +mana={3} +type=Artifact +[/card] +[card] +name=Thunder Wall +abilities=defender,flying +auto={U}:1/1 +text=Defender (This creature can't attack.) -- Flying -- {U}: Thunder Wall gets +1/+1 until end of turn. +mana={1}{U}{U} +type=Creature +subtype=Wall +power=0 +toughness=2 +[/card] +[card] +name=Thunder of Hooves +auto=foreach(beast) damage:1 all(player,creature[-flying]) +text=Thunder of Hooves deals X damage to each creature without flying and each player, where X is the number of Beasts on the battlefield. +mana={3}{R} +type=Sorcery +[/card] +[card] +name=Thunderbolt +auto=may damage:3 target(player) +auto=may damage:4 target(creature[-flying]) +text=Choose one - Thunderbolt deals 3 damage to target player; or Thunderbolt deals 4 damage to target creature with flying. +mana={1}{R} +type=Instant +[/card] +[card] +name=Thundercloud Elemental +abilities=flying +auto={3}{U}:tap all(creature[toughness<=2]) +auto={3}{U}:lord(other creature) -flying ueot +text=Flying -- {3}{U}: Tap all creatures with toughness 2 or less. -- {3}{U}: All other creatures lose flying until end of turn. +mana={5}{U}{U} +type=Creature +subtype=Elemental +power=3 +toughness=4 +[/card] +[card] +name=Thundercloud Shaman +auto=foreach(giant|myBattlefield) damage:1 all(creature[-giant]) +text=When Thundercloud Shaman enters the battlefield, it deals damage equal to the number of Giants you control to each non-Giant creature. +mana={3}{R}{R} +type=Creature +subtype=Giant Shaman +power=4 +toughness=4 +[/card] +[card] +name=Thundering Giant +abilities=haste +text=Haste (This creature can attack and {T} as soon as it comes under your control.) +mana={3}{R}{R} +type=Creature +subtype=Giant +power=4 +toughness=3 +[/card] +[card] +name=Thundering Wurm +auto=moveTo(graveyard) notatarget(this|myBattlefield) +auto=moveTo(graveyard) notatarget(land|myhand) +text=When Thundering Wurm enters the battlefield, sacrifice it unless you discard a land card. +mana={2}{G} +type=Creature +subtype=Wurm +power=4 +toughness=4 +[/card] +[card] +name=Thundermare +abilities=haste +auto=tap all(other creature) +text=Haste (This creature can attack the turn it comes under your control.) -- When Thundermare enters the battlefield, tap all other creatures. +mana={5}{R} +type=Creature +subtype=Elemental Horse +power=5 +toughness=5 +[/card] +[card] +name=Thunderscape Apprentice +auto={B}{T}:life:-1 target(player) +auto={G}{T}:1/1 target(creature) +text={B}, {T}: Target player loses 1 life. -- {G}, {T}: Target creature gets +1/+1 until end of turn. +mana={R} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Thunderscape Master +auto={B}{B}{T}:life:-2 target(player) && life:2 controller +auto={G}{G}{T}:lord(creature|myBattlefield) 2/2 +text={B}{B}, {T}: Target player loses 2 life and you gain 2 life. -- {G}{G}, {T}: Creatures you control get +2/+2 until end of turn. +mana={2}{R}{R} +type=Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] +name=Thundersong Trumpeter +auto={T}:cantattack && cantblock target(creature) +text={T}: Target creature can't attack or block this turn. +mana={R}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=1 +[/card] +[card] +name=Tibor and Lumia +auto=@movedTo(*[blue]|mystack):flying target(creature) ueot +auto=@movedTo(*[red]|mystack):damage:1 all(creature[-flying]) +text=Whenever you cast a blue spell, target creature gains flying until end of turn. -- Whenever you cast a red spell, Tibor and Lumia deals 1 damage to each creature without flying. +mana={2}{U}{R} +type=Legendary Creature +subtype=Human Wizard +power=3 +toughness=3 +[/card] +[card] +name=Tidal Kraken +abilities=unblockable +text=Tidal Kraken is unblockable. +mana={5}{U}{U}{U} +type=Creature +subtype=Kraken +power=6 +toughness=6 +[/card] +[card] +name=Tideforce Elemental +auto={U}{T}:tap target(other creature) +auto={U}{T}:untap target(other creature) +auto=@movedTo(land|myBattlefield):may untap +text={U}, {T}: You may tap or untap another target creature. -- Landfall - Whenever a land enters the battlefield under your control, you may untap Tideforce Elemental. +mana={2}{U} +type=Creature +subtype=Elemental +power=2 +toughness=1 +[/card] +[card] +name=Tidehollow Strix +abilities=flying,deathtouch +text=Flying -- Deathtouch (Creatures dealt damage by this creature are destroyed. You can divide this creature's combat damage among any of the creatures blocking or blocked by it.) +mana={U}{B} +type=Artifact Creature +subtype=Bird +power=2 +toughness=1 +[/card] +[card] +name=Tidewater Minion +abilities=defender +auto={4}:-defender +auto={T}:untap target(*) +text=Defender (This creature can't attack.) -- {4}: Tidewater Minion loses defender until end of turn. -- {T}: Untap target permanent. +mana={3}{U}{U} +type=Creature +subtype=Elemental Minion +power=4 +toughness=4 +[/card] +[card] +name=Tidings +auto=draw:4 +text=Draw four cards. +mana={3}{U}{U} +type=Sorcery +[/card] +[card] +name=Tiger Claws +abilities=flash +target=creature +auto=1/1 +auto=trample +text=Flash -- Enchant creature -- Enchanted creature gets +1/+1 and has trample. +mana=mana={2}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Tigereye Cameo +auto={T}:Add {G} +auto={T}:Add {W} +text={T}: Add {G} or {W} to your mana pool. +mana={3} +type=Artifact +[/card] +[card] +name=Timber Protector +auto=lord(treefolk|myBattlefield) 1/1 other +auto=lord(treefolk,forest|myBattlefield) indestructible other +text=Other Treefolk creatures you control get +1/+1. -- Other Treefolk and Forests you control are indestructible. +mana={4}{G} +type=Creature +subtype=Treefolk Warrior +power=4 +toughness=6 +[/card] +[card] +name=Timberland Ruins +auto=tap +auto={T}:Add {G} +auto={T}{S}:Add {B} +auto={T}{S}:Add {G} +auto={T}{S}:Add {R} +auto={T}{S}:Add {U} +auto={T}{S}:Add {W} +text=Timberland Ruins enters the battlefield tapped. -- {T}: Add {G} to your mana pool. -- {T}, Sacrifice Timberland Ruins: Add one mana of any color to your mana pool. +type=Land +[/card] +[card] +name=Timberwatch Elf +auto={T}:foreach(elf) 1/1 target(creature) +text={T}: Target creature gets +X/+X until end of turn, where X is the number of Elves on the battlefield. +mana={2}{G} +type=Creature +subtype=Elf +power=1 +toughness=2 +[/card] +[card] +name=Time Ebb +target=creature +auto=moveTo(ownerLibrary) +text=Put target creature on top of its owner's library. +mana={2}{U} +type=Sorcery +[/card] +[card] +name=Time of Need +target=creature[legendary]|mylibrary +auto=moveTo(myHand) +text=Search your library for a legendary creature card, reveal it, and put it into your hand. Then shuffle your library. +mana={1}{G} +type=Sorcery +[/card] +[card] +name=Timetwister +auto=moveto(opponentgraveyard) all(*|opponenthand) +auto=moveto(opponentlibrary) all(*|opponentgraveyard) +auto=draw:7 opponent +auto=moveto(mygraveyard) all(*|myhand) +auto=moveto(mylibrary) all(*|mygraveyard) +auto=draw:7 controller +text=Each player shuffles his or her hand and graveyard into his or her library, then draws seven cards. (Then put Timetwister into its owner's graveyard.) +mana={2}{U} +type=Sorcery +[/card] +[card] +name=Timid Drake +abilities=flying +auto=@movedto(other creature|battlefield):moveto(ownerhand) +text=Flying -- When another creature enters the battlefield, return Timid Drake to its owner's hand. +mana={2}{U} +type=Creature +subtype=Drake +power=3 +toughness=3 +[/card] +[card] +name=Tinder Farm +auto=tap +auto={T}:Add {G} +auto={T}{S}:Add {R}{W} +text=Tinder Farm enters the battlefield tapped. -- {T}: Add {G} to your mana pool. -- {T}, Sacrifice Tinder Farm: Add {R}{W} to your mana pool. +type=Land +[/card] +[card] +name=Tireless Tribe +auto={S(*|myhand)}:0/4 +text=Discard a card: Tireless Tribe gets +0/+4 until end of turn. +mana={W} +type=Creature +subtype=Human Nomad +power=1 +toughness=1 +[/card] +[card] +name=Titania's Boon +auto=lord(creature|mybattlefield) counter(1/1) +text=Put a +1/+1 counter on each creature you control. +mana={3}{G} +type=Sorcery +[/card] +[card] +name=Titania's Chosen +auto=@movedTo(*[green]|opponentStack):counter(1/1) +auto=@movedTo(*[green]|myStack):counter(1/1) +text=Whenever a player casts a green spell, put a +1/+1 counter on Titania's Chosen. +mana={2}{G} +type=Creature +subtype=Elf Archer +power=1 +toughness=1 +[/card] +[card] +name=Titanic Ultimatum +auto=lord(creature|myBattlefield) 5/5 +auto=lord(creature|myBattlefield) lifelink +auto=lord(creature|myBattlefield) first strike +auto=lord(creature|myBattlefield) trample +text=Until end of turn, creatures you control get +5/+5 and gain first strike, lifelink, and trample. +mana={R}{R}{G}{G}{G}{W}{W} +type=Sorcery +[/card] +[card] +name=Titanium Golem +auto={1}{W}:first strike +text={1}{W}: Titanium Golem gains first strike until end of turn. +mana={5} +type=Artifact Creature +subtype=Golem +power=3 +toughness=3 +[/card] +[card] +name=Tivadar of Thorn +abilities=first strike,protection from red +auto=destroy target(goblin) +text=First strike, protection from red -- When Tivadar of Thorn enters the battlefield, destroy target Goblin. +mana={1}{W}{W} +type=Legendary Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] +name=Tivadar's Crusade +auto=destroy all(goblin) +text=Destroy all Goblins. +mana={1}{W}{W} +type=Sorcery +[/card] +[card] +name=To Arms! +auto=lord(creature|myBattlefield) untap +auto=draw:1 +text=Untap all creatures you control. -- Draw a card. +mana={1}{W} +type=Instant +[/card] +[card] +name=Tobias Andrion +mana={3}{W}{U} +type=Legendary Creature +subtype=Human Advisor +power=4 +toughness=4 +[/card] +[card] +name=Toil to Renown +auto=foreach(creature[tapped]|myBattlefield) life:1 +auto=foreach(artifact[tapped]|myBattlefield) life:1 +auto=foreach(land[tapped]|myBattlefield) life:1 +text=You gain 1 life for each tapped artifact, creature, and land you control. +mana={1}{G} +type=Sorcery +[/card] +[card] +name=Tolaria West +auto=tap +auto={T}:Add{U} +autohand={1}{U}{U}{S}:moveTo(myhand) target(*[manacost=0;land]|mylibrary) asSorcery +text=Tolaria West enters the battlefield tapped. -- {T}: Add {U} to your mana pool. -- Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with converted mana cost 0, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.) +type=Land +[/card] +[card] +name=Tolarian Academy +auto={T}:foreach(artifact|myBattlefield)add:{U} +text={T}: Add {U} to your mana pool for each artifact you control. +type=Legendary Land +[/card] +[card] +name=Tolarian Emissary +abilities=flying +kicker={1}{W} +auto=kicker destroy target(enchantment) +text=Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.) -- Flying -- When Tolarian Emissary enters the battlefield, if it was kicked, destroy target enchantment. +mana={2}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=2 +[/card] +[card] +name=Tolarian Sentinel +abilities=flying +auto={U}{T}{S(*|myhand)}:moveTo(ownerhand) target(*|myBattlefield) +text=Flying -- {U}, {T}, Discard a card: Return target permanent you control to its owner's hand. +mana={3}{U} +type=Creature +subtype=Human Spellshaper +power=1 +toughness=3 +[/card] +[card] +name=Tolarian Serpent +auto=@each my upkeep:deplete:7 controller +text=At the beginning of your upkeep, put the top seven cards of your library into your graveyard. +mana={5}{U}{U} +type=Creature +subtype=Serpent +power=7 +toughness=7 +[/card] +[card] +name=Tolsimir Wolfblood +auto=lord(creature[green]|myBattlefield) 1/1 other +auto=lord(creature[white]|myBattlefield) 1/1 other +auto={T}:token(Voja,creature wolf, 2/2,green white legendary) +text=Other green creatures you control get +1/+1. -- Other white creatures you control get +1/+1. -- {T}: Put a legendary 2/2 green and white Wolf creature token named Voja onto the battlefield. +mana={4}{G}{W} +type=Legendary Creature +subtype=Elf Warrior +power=3 +toughness=4 +[/card] +[card] +name=Tome Scour +target=player +auto=deplete:5 +text=Target player puts the top five cards of his or her library into his or her graveyard. +mana={U} +type=Sorcery +[/card] +[card] +name=Tonic Peddler +auto={W}{T}{S(*|myhand)}:life:3 +text={W}, {T}, Discard a card: Target player gains 3 life. +mana={1}{W} +type=Creature +subtype=Human Spellshaper +power=1 +toughness=1 +[/card] +[card] +name=Tooth of Ramos +auto={T}:Add {W} +auto={S}:Add {W} +text={T}: Add {W} to your mana pool. -- Sacrifice Tooth of Ramos: Add {W} to your mana pool. +mana={3} +type=Artifact +[/card] +[card] +name=Tor Giant +mana={3}{R} +type=Creature +subtype=Giant +power=3 +toughness=3 +[/card] +[card] +name=Tor Wauki +auto={T}:damage:2 target(creature[attacking;blocking]) +text={T}: Tor Wauki deals 2 damage to target attacking or blocking creature. +mana={2}{B}{B}{R} +type=Legendary Creature +subtype=Human Archer +power=3 +toughness=3 +[/card] +[card] +name=Torch Drake +abilities=flying +auto={1}{R}:1/0 +text=Flying -- {1}{R}: Torch Drake gets +1/+0 until end of turn. +mana={3}{U} +type=Creature +subtype=Drake +power=2 +toughness=2 +[/card] +[card] +name=Torii Watchward +abilities=vigilance +auto=@movedTo(this|mygraveyard) from(myBattlefield):may moveTo(myhand) target(other spirit[manacost<=4]|mygraveyard) +text=Vigilance (Attacking doesn't cause this creature to tap.) -- Soulshift 4 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 4 or less from your graveyard to your hand.) +mana={4}{W} +type=Creature +subtype=Spirit +power=3 +toughness=3 +[/card] +[card] +name=Torment +target=creature +auto=-3/0 +text=Enchant creature -- Enchanted creature gets -3/-0. +mana={1}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Tormented Angel +abilities=flying +text=Flying +mana={3}{W} +type=Creature +subtype=Angel +power=1 +toughness=5 +[/card] +[card] +name=Tormod's Crypt +auto={T}{S}:moveTo(exile) all(*|opponentgraveyard) +auto={T}{S}:moveTo(exile) all(*|mygraveyard) +text={T}, Sacrifice Tormod's Crypt: Exile all cards from target player's graveyard. +mana={0} +type=Artifact +[/card] +[card] +name=Torpor Dust +abilities=flash +target=creature +auto=-3/0 +text=Flash -- Enchant creature -- Enchanted creature gets -3/-0. +mana={2}{UB} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Torsten Von Ursus +mana={3}{G}{G}{W} +type=Legendary Creature +subtype=Human Soldier +power=5 +toughness=5 +[/card] +[card] +name=Tortoise Formation +auto=lord(creature|myBattlefield) shroud +text=Creatures you control gain shroud until end of turn. (They can't be the targets of spells or abilities.) +mana={3}{U} +type=Instant +[/card] +[card] +name=Torture +target=creature +auto={1}{B}:counter(-1/-1) +text=Enchant creature -- {1}{B}: Put a -1/-1 counter on enchanted creature. +mana={B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Tortured Existence +auto={S(creature|myhand)}:moveTo(myhand) target(creature|mygraveyard) +text={B}, Discard a creature card: Return target creature card from your graveyard to your hand. +mana={B} +type=Enchantment +[/card] +[card] +name=Totem Speaker +auto=@movedTo(beast|battlefield):may life:3 controller +text=Whenever a Beast enters the battlefield, you may gain 3 life. +mana={4}{G} +type=Creature +subtype=Elf Druid +power=3 +toughness=3 +[/card] +[card] +name=Touch of Brilliance +auto=Draw:2 +text=Draw two cards. +mana={3}{U} +type=Sorcery +[/card] +[card] +name=Touch of Death +target=player +auto=damage:1 +auto=@next upkeep:draw:1 controller +auto=life:1 controller +text=Touch of Death deals 1 damage to target player. You gain 1 life. -- Draw a card at the beginning of the next turn's upkeep. +mana={2}{B} +type=Sorcery +[/card] +[card] +name=Touch of Invisibility +target=Creature +auto=unblockable +auto=draw:1 controller +text=Target creature is unblockable this turn. -- Draw a card. +mana={3}{U} +type=Sorcery +[/card] +[card] +name=Touch of Vitae +target=creature +auto=@next upkeep:draw:1 +alias=1252 +text=Until end of turn, target creature gains haste and "{0}: Untap this creature. Activate this ability only once." -- Draw a card at the beginning of the next turn's upkeep. +mana={2}{G} +type=Instant +[/card] +[card] +name=Touchstone +auto={T}:tap target(artifact|opponentBattlefield) +text={T}: Tap target artifact you don't control. +mana={2} +type=Artifact +[/card] +[card] +name=Tower Drake +abilities=flying +auto={W}:0/1 +text=Flying -- {W}: Tower Drake gets +0/+1 until end of turn. +mana={2}{U} +type=Creature +subtype=Drake +power=2 +toughness=1 +[/card] +[card] +name=Tower Gargoyle +abilities=flying +text=Flying +mana={1}{W}{U}{B} +type=Artifact Creature +subtype=Gargoyle +power=4 +toughness=4 +[/card] +[card] +name=Tower of Champions +auto={8}{T}:6/6 target(creature) +text={8}, {T}: Target creature gets +6/+6 until end of turn. +mana={4} +type=Artifact +[/card] +[card] +name=Tower of Eons +auto={8}{T}:life:10 +text={8}, {T}: You gain 10 life. +mana={4} +type=Artifact +[/card] +[card] +name=Tower of Fortunes +auto={8}{T}:Draw:4 +text={8}, {T}: Draw four cards. +mana={4} +type=Artifact +[/card] +[card] +name=Tower of Murmurs +auto={8}{T}:deplete:8 target(player) +text={8}, {T}: Target player puts the top eight cards of his or her library into his or her graveyard. +mana={4} +type=Artifact +[/card] +[card] +name=Town Sentry +auto=lord(town sentry[blocking]|mybattlefield) 0/2 +auto=lord(other town sentry[blocking]|mybattlefield) 0/-2 +text=Whenever Town Sentry blocks, it gets +0/+2 until end of turn. +mana={2}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] +[card] +name=Toxic Iguanar +auto=aslongas(*[green]|myBattlefield) deathtouch +text=Toxic Iguanar has deathtouch as long as you control a green permanent. (Creatures dealt damage by this creature are destroyed. You can divide its combat damage among any of the creatures blocking or blocked by it.) +mana={R} +type=Creature +subtype=Lizard +power=1 +toughness=1 +[/card] +[card] +name=Toxic Stench +target=creature +auto=-1/-1 +auto=aslongas(*|mygraveyard) bury >6 +text=Target nonblack creature gets -1/-1 until end of turn. -- Threshold - If seven or more cards are in your graveyard, instead destroy that creature. It can't be regenerated. +mana={1}{B} +type=Instant +[/card] +[card] +name=Toxin Sliver +auto=lord(sliver[attacking;blocking]) deathtouch +text=Whenever a Sliver deals combat damage to a creature, destroy that creature. It can't be regenerated. +mana={3}{B} +type=Creature +subtype=Sliver +power=3 +toughness=3 +[/card] +[card] +name=Trade Routes +auto={1}:moveTo(ownerhand) target(land|myBattlefield) +auto={1}{S(land|myhand)}:draw:1 +text={1}: Return target land you control to its owner's hand. -- {1}, Discard a land card: Draw a card. +mana={1}{U} +type=Enchantment +[/card] +[card] +name=Tragic Poet +auto={T}{S}:moveTo(myhand) target(enchantment|mygraveyard) +text={T}, Sacrifice Tragic Poet: Return target enchantment card from your graveyard to your hand. +mana={W} +type=Creature +subtype=Human +power=1 +toughness=1 +[/card] +[card] +name=Trailblazer +target=creature +auto=unblockable +text=Target creature is unblockable this turn. +mana={2}{G}{G} +type=Instant +[/card] +[card] +name=Trailblazer's Boots +auto={2}:equip +auto=aslongas(land[-basic]|opponentBattlefield) unblockable +text=Equipped creature has nonbasic landwalk. (It's unblockable as long as defending player controls a nonbasic land.) -- Equip {2} +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Trained Armodon +mana={1}{G}{G} +type=Creature +subtype=Elephant +power=3 +toughness=3 +[/card] +[card] +name=Trained Cheetah +auto=rampage(1/1,0) +auto=rampage(-1/-1,1) +text=Whenever Trained Cheetah becomes blocked, it gets +1/+1 until end of turn. +mana={2}{G} +type=Creature +subtype=Cat +power=2 +toughness=2 +[/card] +[card] +name=Trained Jackal +mana={G} +type=Creature +subtype=Hound +power=1 +toughness=2 +[/card] +[card] +name=Trained Orgg +mana={6}{R} +type=Creature +subtype=Orgg +power=6 +toughness=6 +[/card] +[card] +name=Tranquil Domain +auto=destroy all(enchantment[-aura]) +text=Destroy all non-Aura enchantments. +mana={1}{G} +type=Instant +[/card] +[card] +name=Tranquil Grove +auto={1}{G}{G}:Destroy all(other enchantment) +text={1}{G}{G}: Destroy all other enchantments. +mana={1}{G} +type=Enchantment +[/card] +[card] +name=Tranquil Path +auto=destroy all(enchantment) +auto=draw:1 +text=Destroy all enchantments. -- Draw a card. +mana={4}{G} +type=Sorcery +[/card] +[card] +name=Tranquil Thicket +auto=tap +auto={T}:Add {G} +autohand={G}:cycling +text=Tranquil Thicket enters the battlefield tapped. -- {T}: Add {G} to your mana pool. -- Cycling {G} ({G}, Discard this card: Draw a card.) +type=Land +[/card] +[card] +name=Tranquility +auto=Destroy all(enchantment) +text=Destroy all enchantments. +mana={2}{G} +type=Sorcery +[/card] +[card] +name=Transluminant +auto={W}{S}:token(Spirit,creature spirit, 1/1,flying white) +text={W}, Sacrifice Transluminant: Put a 1/1 white Spirit creature token with flying onto the battlefield at the beginning of the next end step. +mana={1}{G} +type=Creature +subtype=Dryad Shaman +power=2 +toughness=2 +[/card] +[card] +name=Trapjaw Kelpie +abilities=flash,persist +text=Flash -- Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) +mana={4}{GU}{GU} +type=Creature +subtype=Beast +power=3 +toughness=3 +[/card] +[card] +name=Trapmaker's Snare +target=trap|mylibrary +auto=moveTo(myhand) +text=Search your library for a Trap card, reveal it, and put it into your hand. Then shuffle your library. +mana={1}{U} +type=Instant +[/card] +[card] +name=Traproot Kami +abilities=defender,reach +auto=foreach(forest|Battlefield) 0/1 +text=Defender; reach (This creature can block creatures with flying.) -- Traproot Kami's toughness is equal to the number of Forests on the battlefield. +mana={G} +type=Creature +subtype=Spirit +power=0 +toughness=* +[/card] +[card] +name=Traumatic Visions +target=*|stack +auto=fizzle +autohand={1}{U}{S}:moveTo(myhand) target(land[basic]|mylibrary) +text=Counter target spell. -- Basic landcycling {1}{U} ({1}{U}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.) +mana={3}{U}{U} +type=Instant +[/card] +[card] +name=Traumatize +target=player +alias=129774 +text=Target player puts the top half of his or her library, rounded down, into his or her graveyard. +mana={3}{U}{U} +type=Sorcery +[/card] +[card] +name=Treasure Hunter +auto=may moveTo(myhand) target(artifact|mygraveyard) +text=When Treasure Hunter enters the battlefield, you may return target artifact card from your graveyard to your hand. +mana={2}{W} +type=Creature +subtype=Human +power=2 +toughness=2 +[/card] +[card] +name=Treasure Trove +auto={2}{U}{U}:draw:1 +text={2}{U}{U}: Draw a card. +mana={2}{U}{U} +type=Enchantment +[/card] +[card] +name=Tree Monkey +abilities=reach +text=Reach (This creature can block creatures with flying.) +mana={G} +type=Creature +subtype=Ape +power=1 +toughness=1 +[/card] +[card] +name=Tree of Tales +auto={T}:Add{G} +text=(Tree of Tales isn't a spell.) -- {T}: Add {G} to your mana pool. +type=Artifact Land +[/card] +[card] +name=Treefolk Seedlings +auto=foreach(forest|myBattlefield) 0/1 +text=Treefolk Seedlings's toughness is equal to the number of Forests you control. +mana={2}{G} +type=Creature +subtype=Treefolk +power=2 +toughness=* +[/card] +[card] +name=Treetop Bracers +target=creature +auto=1/1 +auto=cantbeblockedby(creature[-flying]) +text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) -- Enchanted creature gets +1/+1 and can't be blocked except by creatures with flying. +mana={1}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Treetop Rangers +auto=cantbeblockedby(creature[-flying]) +text=Treetop Rangers can't be blocked except by creatures with flying. +mana={2}{G} +type=Creature +subtype=Elf +power=2 +toughness=2 +[/card] +[card] +name=Treetop Scout +auto=cantbeblockedby(creature[-flying]) +text=Treetop Scout can't be blocked except by creatures with flying. +mana={G} +type=Creature +subtype=Elf Scout +power=1 +toughness=1 +[/card] +[card] +name=Treetop Sentinel +abilities=flying,protection from green +text=Flying, protection from green +mana={2}{U}{U} +type=Creature +subtype=Bird Soldier +power=2 +toughness=3 +[/card] +[card] +name=Treetop Village +auto=tap +auto={T}:Add{G} +auto={1}{G}:becomes(Ape Creature,3/3,trample,green) ueot +text=Treetop Village enters the battlefield tapped. -- {T}: Add {G} to your mana pool. -- {1}{G}: Treetop Village becomes a 3/3 green Ape creature with trample until end of turn. It's still a land. (If it would deal enough damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player or planeswalker.) +type=Land +[/card] +[card] +name=Tremor +auto=damage:1 all(creature[-flying]) +text=Tremor deals 1 damage to each creature without flying. +mana={R} +type=Sorcery +[/card] +[card] +name=Trench Wurm +auto={2}{R}{T}:destroy target(land[-basic]) +text={2}{R}, {T}: Destroy target nonbasic land. +mana={3}{B} +type=Creature +subtype=Wurm +power=3 +toughness=3 +[/card] +[card] +name=Trenching Steed +auto={S(land|myBattlefield)}:0/3 +text=Sacrifice a land: Trenching Steed gets +0/+3 until end of turn. +mana={3}{W} +type=Creature +subtype=Horse Rebel +power=2 +toughness=3 +[/card] +[card] +name=Trespasser il-Vec +auto={S(*|myhand)}:shadow +text=Discard a card: Trespasser il-Vec gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.) +mana={2}{B} +type=Creature +subtype=Human Rogue +power=3 +toughness=1 +[/card] +[card] +name=Tresserhorn Sinks +auto=tap +auto={T}:Add {B} +auto={T}:Add {R} +text=Tresserhorn Sinks enters the battlefield tapped. -- {T}: Add {B} or {R} to your mana pool. +type=Snow Land +[/card] +[card] +name=Treva's Attendant +auto={1}{S}:Add {G}{W}{U} +text={1}, Sacrifice Treva's Attendant: Add {G}{W}{U} to your mana pool. +mana={5} +type=Artifact Creature +subtype=Golem +power=3 +toughness=3 +[/card] +[card] +name=Treva's Ruins +auto=aslongas(land[-lair]|myBattlefield) moveTo(ownerhand) notatarget(land[-lair]|myBattlefield) +auto=moveTo(graveyard) notatarget(this|myBattlefield) +auto=@movedTo(land[-lair]|myhand) from(myBattlefield):lord(treva's ruins) {T}:Add{G} && lord(treva's ruins) {T}:Add{W} && lord(treva's ruins) {T}:Add{U} +text=When Treva's Ruins enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. -- {T}: Add {G}, {W}, or {U} to your mana pool. +type=Land +subtype=Lair +[/card] +[card] +name=Tribal Flames +target=creature,player +auto=aslongas(forest|myBattlefield) damage:1 +auto=aslongas(mountain|myBattlefield) damage:1 +auto=aslongas(plains|myBattlefield) damage:1 +auto=aslongas(island|myBattlefield) damage:1 +auto=aslongas(swamp|myBattlefield) damage:1 +text=Domain - Tribal Flames deals X damage to target creature or player, where X is the number of basic land types among lands you control. +mana={1}{R} +type=Sorcery +[/card] +[card] +name=Tribal Golem +auto=aslongas(beast|myBattlefield) trample +auto=aslongas(goblin|myBattlefield) haste +auto=aslongas(soldier|myBattlefield) first strike +auto=aslongas(wizard|myBattlefield) flying +auto=aslongas(zombie|myBattlefield) {B}:regenerate +text=Tribal Golem has trample as long as you control a Beast, haste as long as you control a Goblin, first strike as long as you control a Soldier, flying as long as you control a Wizard, and "{B}: Regenerate Tribal Golem" as long as you control a Zombie. +mana={6} +type=Artifact Creature +subtype=Golem +power=4 +toughness=4 +[/card] +[card] +name=Trickster Mage +auto={U}{T}{S(*|myhand)}:tap target(artifact,creature,land) +auto={U}{T}{S(*|myhand)}:untap target(artifact,creature,land) +text={U}, {T}, Discard a card: You may tap or untap target artifact, creature, or land. +mana={U} +type=Creature +subtype=Human Spellshaper +power=1 +toughness=1 +[/card] +[card] +name=Triclopean Sight +abilities=flash +target=creature +auto=untap +auto=1/1 +auto=vigilance +text=Flash -- Enchant creature -- When Triclopean Sight enters the battlefield, untap enchanted creature. -- Enchanted creature gets +1/+1 and has vigilance. +mana={1}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Trinket Mage +auto=may moveTo(myhand) target(artifact[manacost<=1]|mylibrary) +text=When Trinket Mage enters the battlefield, you may search your library for an artifact card with converted mana cost 1 or less, reveal that card, and put it into your hand. If you do, shuffle your library. +mana={2}{U} +type=Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] +name=Trip Noose +auto={2}{T}:tap target(creature) +text={2}, {T}: Tap target creature. +mana={2} +type=Artifact +[/card] +[card] +name=Trip Wire +target=creature[horsemanship] +auto=destroy +text=Destroy target creature with horsemanship. +mana={2}{G} +type=Sorcery +[/card] +[card] +name=Trokin High Guard +mana={3}{W} +type=Creature +subtype=Human Knight +power=3 +toughness=3 +[/card] +[card] +name=Troll Ascetic +abilities=opponentshroud +auto={1}{G}:regenerate +text=Troll Ascetic can't be the target of spells or abilities your opponents control. -- {1}{G}: Regenerate Troll Ascetic. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) +mana={1}{G}{G} +type=Creature +subtype=Troll Shaman +power=3 +toughness=2 +[/card] +[card] +name=Troll-Horn Cameo +auto={T}:Add {R} +auto={T}:Add {G} +text={T}: Add {R} or {G} to your mana pool. +mana={3} +type=Artifact +[/card] +[card] +name=Trolls of Tel-Jilad +auto={1}{G}:regenerate target(creature[green]) +text={1}{G}: Regenerate target green creature. +mana={5}{G}{G} +type=Creature +subtype=Troll Shaman +power=5 +toughness=6 +[/card] +[card] +name=Tromp the Domains +auto=aslongas(plains|myBattlefield) lord(creature|myBattlefield) 1/1 +auto=aslongas(forest|myBattlefield) lord(creature|myBattlefield) 1/1 +auto=aslongas(mountain|myBattlefield) lord(creature|myBattlefield) 1/1 +auto=aslongas(swamp|myBattlefield) lord(creature|myBattlefield) 1/1 +auto=aslongas(island|myBattlefield) lord(creature|myBattlefield) 1/1 +auto=lord(creature|myBattlefield) trample +text=Domain - Until end of turn, creatures you control gain trample and get +1/+1 for each basic land type among lands you control. +mana={5}{G} +type=Sorcery +[/card] +[card] +name=Tropical Island +auto={T}:Add {U} +auto={T}:Add {G} +type=Land +subtype=Forest Island +[/card] +[card] +name=Tropical Storm +auto=damage:X all(creature[flying]) +auto=damage:1 all(creature[blue]) +text=Tropical Storm deals X damage to each creature with flying and 1 additional damage to each blue creature. +mana={X}{G} +type=Sorcery +[/card] +[card] +name=Troublesome Spirit +abilities=flying +auto=@each my end:tap all(land|myBattlefield) +text=Flying -- At the beginning of your end step, tap all lands you control. +mana={2}{U}{U} +type=Creature +subtype=Spirit +power=3 +toughness=4 +[/card] +[card] +name=Trumpet Blast +auto=lord(creature[attacking]) 2/0 +text=Attacking creatures get +2/+0 until end of turn. +mana={2}{R} +type=Instant +[/card] +[card] +name=Trusty Machete +auto={2}:equip +auto=2/1 +text=Equipped creature gets +2/+1. -- Equip {2} +mana={1} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Trygon Predator +abilities=flying +auto=@damaged(player) from(this):may destroy target(artifact,enchantment) +text=Flying -- Whenever Trygon Predator deals combat damage to a player, you may destroy target artifact or enchantment that player controls. +mana={1}{G}{U} +type=Creature +subtype=Beast +power=2 +toughness=3 +[/card] +[card] +name=Tsabo Tavoc +abilities=first strike +auto=protection from(creature[legendary]) +auto={B}{B}:bury target(creature[legendary]) +text=First strike, protection from legendary creatures -- {B}{B}, {T}: Destroy target legendary creature. It can't be regenerated. +mana={5}{B}{R} +type=Legendary Creature +subtype=Horror +power=7 +toughness=4 +[/card] +[card] +name=Tsunami +auto=destroy all(island) +text=Destroy all Islands. +mana={3}{G} +type=Sorcery +[/card] +[card] +name=Tukatongue Thallid +auto=@movedTo(this|graveyard) from(battlefield):token(Saproling,creature Saproling,1/1,green) +text=When Tukatongue Thallid is put into a graveyard from the battlefield, put a 1/1 green Saproling creature token onto the battlefield. +mana={G} +type=Creature +subtype=Fungus +power=1 +toughness=1 +[/card] +[card] +name=Tuknir Deathlock +abilities=flying +auto={R}{G}{T}:2/2 target(creature) +text=Flying -- {R}{G}, {T}: Target creature gets +2/+2 until end of turn. +mana={R}{R}{G}{G} +type=Legendary Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] +name=Tuktuk Grunts +abilities=haste +auto=may counter(1/1) +auto=@movedTo(other ally|myBattlefield):counter(1/1) +text=Haste -- Whenever Tuktuk Grunts or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Tuktuk Grunts. +mana={4}{R} +type=Creature +subtype=Goblin Warrior Ally +power=2 +toughness=2 +[/card] +[card] +name=Tundra +auto={T}:Add {U} +auto={T}:Add {W} +type=Land +subtype=Plains Island +[/card] +[card] +name=Tundra Wolves +abilities=first strike +text=First strike (This creature deals combat damage before creatures without first strike.) +mana={W} +type=Creature +subtype=Wolf +power=1 +toughness=1 +[/card] +[card] +name=Tunnel +target=wall +auto=bury +text=Destroy target Wall. It can't be regenerated. +mana={R} +type=Instant +[/card] +[card] +name=Tunneler Wurm +auto={S(*|myhand)}:regenerate +text=Discard a card: Regenerate Tunneler Wurm. +mana={6}{G}{G} +type=Creature +subtype=Wurm +power=6 +toughness=6 +[/card] +[card] +name=Turn to Dust +target=equipment +auto=destroy +auto=add:{G} +text=Destroy target Equipment. Add {G} to your mana pool. +mana={G} +type=Instant +[/card] +[card] +name=Turntimber Grove +auto=tap +auto=1/1 target(creature) ueot +auto={T}:Add {G} +text=Turntimber Grove enters the battlefield tapped. -- When Turntimber Grove enters the battlefield, target creature gets +1/+1 until end of turn. -- {T}: Add {G} to your mana pool. +type=Land +[/card] +[card] +name=Turntimber Ranger +auto=counter(1/1) +auto=may token(Wolf,Creature Wolf,2/2,green) +auto=@movedTo(ally|myBattlefield):may token(Wolf,Creature Wolf,2/2,green) && counter(1/1) +text=Whenever Turntimber Ranger or another Ally enters the battlefield under your control, you may put a 2/2 green Wolf creature token onto the battlefield. If you do, put a +1/+1 counter on Turntimber Ranger. +mana={3}{G}{G} +type=Creature +subtype=Elf Scout Ally +power=2 +toughness=2 +[/card] +[card] +name=Twiddle +auto=may tap target(artifact,creature,land) +auto=may untap target(artifact,creature,land) +text=You may tap or untap target artifact, creature, or land. +mana={U} +type=Instant +[/card] +[card] +name=Twilight Mire +auto={T}:Add {1} +auto={BG}{T}:Add {B}{B} +auto={BG}{T}:Add {B}{G} +auto={BG}{T}:Add {G}{G} +text={T}: Add {1} to your mana pool. -- {(b/g)}, {T}: Add {B}{B}, {B}{G}, or {G}{G} to your mana pool. +type=Land +[/card] +[card] +name=Twinblade Slasher +abilities=wither +auto={1}{G}:2/2 limit:1 +text=Wither (This deals damage to creatures in the form of -1/-1 counters.) -- {1}{G}: Twinblade Slasher gets +2/+2 until end of turn. Activate this ability only once each turn. +mana={G} +type=Creature +subtype=Elf Warrior +power=1 +toughness=1 +[/card] +[card] +name=Twisted Abomination +auto={B}:regenerate +autohand={2}{S}:moveTo(myhand) target(swamp|mylibrary) +text={B}: Regenerate Twisted Abomination. -- Swampcycling {2} ({2}, Discard this card: Search your library for a Swamp card, reveal it, and put it into your hand. Then shuffle your library.) +mana={5}{B} +type=Creature +subtype=Zombie Mutant +power=5 +toughness=3 +[/card] +[card] +name=Twisted Experiment +target=creature +auto=3/-1 +text=Enchant creature -- Enchanted creature gets +3/-1. +mana={1}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Twitch +auto=may tap target(artifact,creature,land) +auto=may untap target(artifact,creature,land) +auto=draw:1 controller +text=You may tap or untap target artifact, creature, or land. -- Draw a card. +mana={2}{U} +type=Instant +[/card] +[card] +name=Typhoon +auto=foreach(island|opponentBattlefield) damage:1 opponent +text=Typhoon deals damage to each opponent equal to the number of Islands that player controls. +mana={2}{G} +type=Sorcery +[/card] +[card] +name=Tyrranax +auto={1}{G}:-1/1 +text={1}{G}: Tyrranax gets -1/+1 until end of turn. +mana={4}{G}{G} +type=Creature +subtype=Beast +power=5 +toughness=4 +[/card] +[card] +name=Uktabi Faerie +abilities=flying +auto={3}{G}{S}:destroy target(artifact) +text=Flying -- {3}{G}, Sacrifice Uktabi Faerie: Destroy target artifact. +mana={1}{G} +type=Creature +subtype=Faerie +power=1 +toughness=1 +[/card] +[card] +name=Uktabi Orangutan +auto=destroy target(artifact) +text=When Uktabi Orangutan enters the battlefield, destroy target artifact. +mana={2}{G} +type=Creature +subtype=Ape +power=2 +toughness=2 +[/card] +[card] +name=Uktabi Wildcats +auto=foreach(forest|myBattlefield) 1/1 +auto={G}{S(forest|myBattlefield)}:regenerate +text=Uktabi Wildcats's power and toughness are each equal to the number of Forests you control. -- {G}, Sacrifice a Forest: Regenerate Uktabi Wildcats. +mana={4}{G} +type=Creature +subtype=Cat +power=* +toughness=* +[/card] +[card] +name=Umara Raptor +abilities=flying +auto=may counter(1/1) +auto=@movedTo(other ally|myBattlefield):counter(1/1) +text=Flying -- Whenever Umara Raptor or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Umara Raptor. +mana={2}{U} +type=Creature +subtype=Bird Ally +power=1 +toughness=1 +[/card] +[card] +name=Unbender Tine +auto={T}:Untap target(other *) +text={T}: Untap another target permanent. +mana={2}{W}{U} +type=Artifact +[/card] +[card] +name=Uncontrollable Anger +abilities=flash +target=creature +auto=2/2 +auto=mustattack +text=Flash (You may cast this spell any time you could cast an instant.) -- Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) -- Enchanted creature gets +2/+2 and attacks each turn if able. +mana={2}{R}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Uncontrolled Infestation +target=land[-basic] +auto=@tapped(mytgt):destroy +text=Enchant nonbasic land -- When enchanted land becomes tapped, destroy it. +mana={1}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Undead Gladiator +autohand={1}{B}:cycling +autograveyard={1}{B}{S(*|myhand):moveTo(myBattlefield) myUpkeepOnly +text={1}{B}, Discard a card: Return Undead Gladiator from your graveyard to your hand. Activate this ability only during your upkeep. -- Cycling {1}{B} ({1}{B}, Discard this card: Draw a card.) +mana={1}{B}{B} +type=Creature +subtype=Zombie Barbarian +power=3 +toughness=1 +[/card] +[card] +name=Undead Slayer +auto={W}{T}:moveTo(Exile) target(Skeleton,Vampire,Zombie) +text={W}, {T}: Exile target Skeleton, Vampire, or Zombie. +mana={2}{W} +type=Creature +subtype=Human Cleric +power=2 +toughness=2 +[/card] +[card] +name=Undercity Shade +abilities=fear +auto={B}:1/1 +text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- {B}: Undercity Shade gets +1/+1 until end of turn. +mana={4}{B} +type=Creature +subtype=Shade +power=1 +toughness=1 +[/card] +[card] +name=Underground River +auto={T}:Add {1} +auto={T}:Add {U} && Damage:1 controller +auto={T}:Add {B} && Damage:1 controller +text={T}: Add {1} to your mana pool. -- {T}: Add {U} or {B} to your mana pool. Underground River deals 1 damage to you. +type=Land +[/card] +[card] +name=Underground Sea +auto={T}:Add {B} +auto={T}:Add {U} +type=Land +subtype=Island Swamp +[/card] +[card] +name=Undermine +target=*|stack +auto=fizzle +auto=life:-3 targetController +text=Counter target spell. Its controller loses 3 life. +mana={U}{U}{B} +type=Instant +[/card] +[card] +name=Undertaker +auto={B}{T}{S(*|myhand)}:moveTo(ownerhand) target(creature|mygraveyard) +text={B}, {T}, Discard a card: Return target creature card from your graveyard to your hand. +mana={1}{B} +type=Creature +subtype=Human Spellshaper +power=1 +toughness=1 +[/card] +[card] +name=Undertow +auto=lord(creature) -islandwalk +text=Creatures with islandwalk can be blocked as though they didn't have islandwalk. +mana={2}{U} +type=Enchantment +[/card] +[card] +name=Underworld Dreams +auto=@movedTo(*|opponenthand) from(opponentlibrary):damage:1 opponent +text=Whenever an opponent draws a card, Underworld Dreams deals 1 damage to him or her. +mana={B}{B}{B} +type=Enchantment +[/card] +[card] +name=Undying Beast +auto=@movedTo(this|graveyard) from(battlefield):moveTo(mylibrary) notatarget(this|mygraveyard) +text=When Undying Beast is put into a graveyard from the battlefield, put Undying Beast on top of its owner's library. +mana={3}{B} +type=Creature +subtype=Beast +power=3 +toughness=2 +[/card] +[card] +name=Undying Rage +target=creature +auto=@movedTo(this|graveyard) from(battlefield):moveTo(myhand) notatarget(this|mygraveyard) +auto=2/2 +auto=cantblock +text=Enchant creature -- Enchanted creature gets +2/+2 and can't block. -- When Undying Rage is put into a graveyard from the battlefield, return Undying Rage to its owner's hand. +mana={2}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Unearth +target=creature[manacost<=3]|mygraveyard +auto=moveTo(myBattlefield) +autohand={2}:cycling +text=Return target creature card with converted mana cost 3 or less from your graveyard to the battlefield. -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={B} +type=Sorcery +[/card] +[card] +name=Unholy Grotto +auto={T}:Add {1} +auto={B}{T}:moveTo(mylibrary) target(zombie|mygraveyard) +text={T}: Add {1} to your mana pool. -- {B}, {T}: Put target Zombie card from your graveyard on top of your library. +type=Land +[/card] +[card] +name=Unholy Strength +target=creature +auto=2/1 +text=Enchant creature -- Enchanted creature gets +2/+1. +mana={B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Unlikely Alliance +auto={1}{W}:0/2 target(creature[-attacking;-blocking]) +text={1}{W}: Target nonattacking, nonblocking creature gets +0/+2 until end of turn. +mana={1}{W} +type=Enchantment +[/card] +[card] +name=Unmake +target=creature +auto=moveTo(exile) +text=Exile target creature. +mana={WB}{WB}{WB} +type=Instant +[/card] +[card] +name=Unnatural Speed +target=creature +auto=haste +text=Target creature gains haste until end of turn. +mana={R} +type=Instant +subtype=Arcane +[/card] +[card] +name=Unquestioned Authority +target=creature +auto=draw:1 controller +auto=protection from(creature) +text=Enchant creature -- When Unquestioned Authority enters the battlefield, draw a card. -- Enchanted creature has protection from creatures. +mana={2}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Unseen Walker +abilities=forestwalk +auto={1}{G}{G}:forestwalk target(creature) +text=Forestwalk -- {1}{G}{G}: Target creature gains forestwalk until end of turn. +mana={1}{G} +type=Creature +subtype=Dryad +power=1 +toughness=1 +[/card] +[card] +name=Unspeakable Symbol +auto={0}:counter(1/1,1) target(creature) && life:-3 controller +text=Pay 3 life: Put a +1/+1 counter on target creature. +mana={1}{B}{B} +type=Enchantment +[/card] +[card] +name=Unstable Mutation +target=creature +auto=3/3 +auto=@each targetcontroller upkeep:counter(-1/-1) +text=Enchant creature -- Enchanted creature gets +3/+3. -- At the beginning of the upkeep of enchanted creature's controller, put a -1/-1 counter on that creature. +mana={U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Unsummon +target=creature +auto=moveTo(ownerHand) +text=Return target creature to its owner's hand. +mana={U} +type=Instant +[/card] +[card] +name=Untamed Wilds +target=basic|myLibrary +auto=moveTo(myBattlefield) +text=Search your library for a basic land card and put that card onto the battlefield. Then shuffle your library. +mana={2}{G} +type=Sorcery +[/card] +[card] +name=Unwilling Recruit +target=creature +auto=haste +auto=untap +auto=X/0 +alias=129767 +text=Gain control of target creature until end of turn. Untap that creature. It gets +X/+0 and gains haste until end of turn. +mana={X}{R}{R}{R} +type=Sorcery +[/card] +[card] +name=Unworthy Dead +auto={B}:regenerate +text={B}: Regenerate Unworthy Dead. +mana={1}{B} +type=Creature +subtype=Skeleton +power=1 +toughness=1 +[/card] +[card] +name=Unyaro Bee Sting +target=creature,player +auto=damage:2 +text=Unyaro Bee Sting deals 2 damage to target creature or player. +mana={3}{G} +type=Sorcery +[/card] +[card] +name=Unyaro Bees +abilities=flying +auto={G}:1/1 +auto={3}{G}{S}:Damage:2 target(creature,player) +text=Flying -- {G}: Unyaro Bees gets +1/+1 until end of turn. -- {3}{G}, Sacrifice Unyaro Bees: Unyaro Bees deals 2 damage to target creature or player. +mana={G}{G}{G} +type=Creature +subtype=Insect +power=0 +toughness=1 +[/card] +[card] +name=Unyaro Griffin +abilities=flying +auto={S}:fizzle target(instant[red],sorcery[red]|stack) +text=Flying -- Sacrifice Unyaro Griffin: Counter target red instant or sorcery spell. +mana={3}{W} +type=Creature +subtype=Griffin +power=2 +toughness=2 +[/card] +[card] +name=Updraft +target=creature +auto=flying +auto=@next upkeep:draw:1 controller +text=Target creature gains flying until end of turn. -- Draw a card at the beginning of the next turn's upkeep. +mana={1}{U} +type=Instant +[/card] +[card] +name=Upheaval +auto=moveTo(ownerhand) all(*|battlefield) +text=Return all permanents to their owners' hands. +mana={4}{U}{U} +type=Sorcery +[/card] +[card] +name=Uproot +target=land +auto=moveto(ownerlibrary) +text=Put target land on top of its owner's library. +mana={3}{G} +type=Sorcery +subtype=Arcane +[/card] +[card] +name=Ur-Drago +abilities=first strike +auto=lord(creature) -swampwalk +text=First strike -- Creatures with swampwalk can be blocked as though they didn't have swampwalk. +mana={3}{U}{U}{B}{B} +type=Legendary Creature +subtype=Elemental +power=4 +toughness=4 +[/card] +[card] +name=Ur-Golem's Eye +auto={T}:add{2} +text={T}: Add {2} to your mana pool. +mana={4} +type=Artifact +[/card] +[card] +name=Urborg +auto={T}:Add {B} +auto={T}:-swampwalk target(creature) +auto={T}:-first strike target(creature) +text={T}: Add {B} to your mana pool. -- {T}: Target creature loses first strike or swampwalk until end of turn. +type=Legendary Land +[/card] +[card] +name=Urborg Drake +abilities=flying,mustattack +text=Flying -- Urborg Drake attacks each turn if able. +mana={1}{U}{B} +type=Creature +subtype=Drake +power=2 +toughness=3 +[/card] +[card] +name=Urborg Elf +auto={T}:Add {U} +auto={T}:Add {B} +auto={T}:Add {G} +text={T}: Add {G}, {U}, or {B} to your mana pool. +mana={1}{G} +type=Creature +subtype=Elf Druid +power=1 +toughness=1 +[/card] +[card] +name=Urborg Emissary +kicker={1}{U} +auto=kicker moveTo(ownerhand) target(*|battlefield)) +text=Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) -- When Urborg Emissary enters the battlefield, if it was kicked, return target permanent to its owner's hand. +mana={2}{B} +type=Creature +subtype=Human Wizard +power=3 +toughness=1 +[/card] +[card] +name=Urborg Mindsucker +auto={B}{S}:discard:1 opponent asSorcery +text={B}, Sacrifice Urborg Mindsucker: Target opponent discards a card at random. Activate this ability only any time you could cast a sorcery. +mana={2}{B} +type=Creature +subtype=Horror +power=2 +toughness=2 +[/card] +[card] +name=Urborg Shambler +auto=lord(creature[black]) -1/-1 other +text=Other black creatures get -1/-1. +mana={2}{B}{B} +type=Creature +subtype=Horror +power=4 +toughness=3 +[/card] +[card] +name=Urborg Skeleton +kicker={3} +auto=kicker counter(1/1,1) +auto={B}:regenerate +text=Kicker {3} (You may pay an additional {3} as you cast this spell.) -- {B}: Regenerate Urborg Skeleton. -- If Urborg Skeleton was kicked, it enters the battlefield with a +1/+1 counter on it. +mana={B} +type=Creature +subtype=Skeleton +power=0 +toughness=1 +[/card] +[card] +name=Urborg Stalker +auto=@each my upkeep:aslongas(*[-black;-land]|myBattlefield) damage:1 controller +auto=@each opponent upkeep:aslongas(*[-black;-land]|opponentBattlefield) damage:1 opponent +text=At the beginning of each player's upkeep, if that player controls a nonblack, nonland permanent, Urborg Stalker deals 1 damage to that player. +mana={3}{B} +type=Creature +subtype=Horror +power=2 +toughness=4 +[/card] +[card] +name=Urborg Syphon-Mage +auto={2}{B}{T}{S(*|myhand)}:life:-2 opponent && life:2 controller +text={2}{B}, {T}, Discard a card: Each other player loses 2 life. You gain life equal to the life lost this way. +mana={2}{B} +type=Creature +subtype=Human Spellshaper +power=2 +toughness=2 +[/card] +[card] +name=Urborg Volcano +auto=tap +auto={T}:Add {B} +auto={T}:Add {R} +text=Urborg Volcano enters the battlefield tapped. -- {T}: Add {B} or {R} to your mana pool. +type=Land +[/card] +[card] +name=Ursapine +auto={G}:1/1 target(creature) +text={G}: Target creature gets +1/+1 until end of turn. +mana={3}{G}{G} +type=Creature +subtype=Beast +power=3 +toughness=3 +[/card] +[card] +name=Urza's Factory +auto={T}:Add {1} +auto={7}{T}:token(Assembly-Worker,creature artifact, 2/2, artifact) +text={T}: Add {1} to your mana pool. -- {7}, {T}: Put a 2/2 colorless Assembly-Worker artifact creature token onto the battlefield. +type=Land +subtype=Urza's +[/card] +[card] +name=Urza's Mine +auto={T}:add {1} && aslongas(Urza's Power Plant|myinplay)aslongas(Urza's Tower|myinplay) add{1} +text={T}: Add {1} to your mana pool. If you control an Urza's Power-Plant and an Urza's Tower, add {2} to your mana pool instead. +type=Land +subtype=Urza's Mine +[/card] +[card] +name=Urza's Power Plant +auto={T}:add {1} && aslongas(Urza's Mine|myinplay)aslongas(Urza's Tower|myinplay) add{1} +text={T}: Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Tower, add {2} to your mana pool instead. +type=Land +subtype=Urza's Power-Plant +[/card] +[card] +name=Urza's Tower +auto={T}:add {1} && aslongas(Urza's Power Plant|myinplay)aslongas(Urza's Mine|myinplay) add{2} +text={T}: Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Power-Plant, add {3} to your mana pool instead. +type=Land +subtype=Urza's Tower +[/card] +[card] +name=Uthden Troll +auto={R}:Regenerate +text={R}: Regenerate Uthden Troll. +mana={2}{R} +type=Creature +subtype=Troll +power=2 +toughness=2 +[/card] +[card] +name=Utopia Tree +auto={T}:Add {W} +auto={T}:Add {U} +auto={T}:Add {B} +auto={T}:Add {R} +auto={T}:Add {G} +text={T}: Add one mana of any color to your mana pool. +mana={1}{G} +type=Creature +subtype=Plant +power=0 +toughness=2 +[/card] +[card] +name=Utopia Vow +target=creature +auto=cantattack +auto=cantblock +auto={T}:Add{W} +auto={T}:Add{U} +auto={T}:Add{B} +auto={T}:Add{R} +auto={T}:Add{G} +text=Enchant creature -- Enchanted creature can't attack or block. -- Enchanted creature has "{T}: Add one mana of any color to your mana pool." +mana={1}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Utvara Scalper +abilities=flying,mustattack +text=Flying -- Utvara Scalper attacks each turn if able. +mana={1}{R} +type=Creature +subtype=Goblin Scout +power=1 +toughness=2 +[/card] +[card] +name=Vagrant Plowbeasts +auto={1}:regenerate target(creature[power>=5]) +text={1}: Regenerate target creature with power 5 or greater. +mana={5}{G}{W} +type=Creature +subtype=Beast +power=6 +toughness=6 +[/card] +[card] +name=Valeron Outlander +abilities=protection from black +text=Protection from black +mana={G}{W} +type=Creature +subtype=Human Scout +power=2 +toughness=2 +[/card] +[card] +name=Valiant Guard +mana={W} +type=Creature +subtype=Human Soldier +power=0 +toughness=3 +[/card] +[card] +name=Valley Rannet +autohand={2}{S}:moveTo(myhand) target(mountain,forest|mylibrary) +text=Mountaincycling {2}, forestcycling {2} ({2}, Discard this card: Search your library for a Mountain or Forest card, reveal it, and put it into your hand. Then shuffle your library.) +mana={4}{R}{G} +type=Creature +subtype=Beast +power=6 +toughness=3 +[/card] +[card] +name=Valleymaker +auto={T}{S(mountain|myBattlefield)}:Damage:3 target(creature) +auto={T}{S(forest|myBattlefield)}:Add {G}{G}{G} +text={T}, Sacrifice a Mountain: Valleymaker deals 3 damage to target creature. -- {T}, Sacrifice a Forest: Choose a player. That player adds {G}{G}{G} to his or her mana pool. +mana={5}{RG} +type=Creature +subtype=Giant Shaman +power=5 +toughness=5 +[/card] +[card] +name=Valorous Charge +auto=lord(creature[white]) 2/0 +text=White creatures get +2/+0 until end of turn. +mana={1}{W}{W} +type=Sorcery +[/card] +[card] +name=Vampire Aristocrat +auto={S(creature|myBattlefield)}:2/2 +text=Sacrifice a creature: Vampire Aristocrat gets +2/+2 until end of turn. +mana={2}{B} +type=Creature +subtype=Vampire Rogue +power=2 +toughness=2 +[/card] +[card] +name=Vampire Bats +abilities=flying +auto={B}:1/0 limit:2 +text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- {B}: Vampire Bats gets +1/+0 until end of turn. Activate this ability no more than twice each turn. +mana={B} +type=Creature +subtype=Bat +power=0 +toughness=1 +[/card] +[card] +name=Vampire Hounds +auto={S(creature|myhand)}:2/2 +text=Discard a creature card: Vampire Hounds gets +2/+2 until end of turn. +mana={2}{B} +type=Creature +subtype=Vampire Hound +power=2 +toughness=2 +[/card] +[card] +name=Vampire Nighthawk +abilities=flying,deathtouch,lifelink +text=Flying -- Deathtouch (Creatures dealt damage by this creature are destroyed. You can divide this creature's combat damage among any of the creatures blocking or blocked by it.) -- Lifelink (Damage dealt by this creature also causes you to gain that much life.) +mana={1}{B}{B} +type=Creature +subtype=Vampire Shaman +power=2 +toughness=3 +[/card] +[card] +name=Vampire's Bite +target=creature +kicker={2}{B} +auto=3/0 +auto=kicker lifelink +text=Kicker {2}{B} (You may pay an additional {2}{B} as you cast this spell.) -- Target creature gets +3/+0 until end of turn. If Vampire's Bite was kicked, that creature gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.) +mana={B} +type=Instant +[/card] +[card] +name=Vampiric Feast +target=creature,player +auto=damage:4 +auto=life:4 controller +text=Vampiric Feast deals 4 damage to target creature or player and you gain 4 life. +mana={5}{B}{B} +type=Sorcery +[/card] +[card] +name=Vampiric Link +target=creature +auto=lifelink +text=Enchant creature -- Whenever enchanted creature deals damage, you gain that much life. +mana={B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Vampiric Spirit +abilities=flying +auto=life:-4 +text=Flying -- When Vampiric Spirit enters the battlefield, you lose 4 life. +mana={2}{B}{B} +type=Creature +subtype=Spirit +power=4 +toughness=3 +[/card] +[card] +name=Vampiric Touch +auto=damage:2 opponent +auto=life:2 controller +text=Vampiric Touch deals 2 damage to target opponent and you gain 2 life. +mana={2}{B} +type=Sorcery +[/card] +[card] +name=Vampirism +target=creature +auto=foreach(other creature|myBattlefield) 1/1 +auto=lord(other creature|myBattlefield) -1/-1 +auto=@next upkeep:draw:1 controller +text=Enchant creature -- When Vampirism enters the battlefield, draw a card at the beginning of the next turn's upkeep. -- Enchanted creature gets +1/+1 for each other creature you control. -- Other creatures you control get -1/-1. +mana={1}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Vanquish +target=creature[blocking] +auto=destroy +text=Destroy target blocking creature. +mana={2}{W} +type=Instant +[/card] +[card] +name=Vastwood Gorger +mana={5}{G} +type=Creature +subtype=Wurm +power=5 +toughness=6 +[/card] +[card] +name=Vault of Whispers +auto={T}:Add{B} +text=(Vault of Whispers isn't a spell.) -- {T}: Add {B} to your mana pool. +type=Artifact Land +[/card] +[card] +name=Vebulid +auto=counter(1/1) +auto=@each my upkeep:may counter(1/1) +auto=@each combatends:destroy all(vebuild[attacking;blocking]|myBattlefield) +text=Vebulid enters the battlefield with a +1/+1 counter on it. -- At the beginning of your upkeep, you may put a +1/+1 counter on Vebulid. -- When Vebulid attacks or blocks, destroy it at end of combat. +mana={B} +type=Creature +subtype=Horror +power=0 +toughness=0 +[/card] +[card] +name=Vectis Agents +auto={U}{B}:-2/0 && unblockable +text={U}{B}: Vectis Agents gets -2/-0 until end of turn and is unblockable this turn. +mana={3}{U}{B} +type=Artifact Creature +subtype=Human Rogue +power=4 +toughness=3 +[/card] +[card] +name=Vectis Silencers +auto={2}{B}:deathtouch +text={2}{B}: Vectis Silencers gains deathtouch until end of turn. (Creatures dealt damage by this creature are destroyed. You can divide its combat damage among any of the creatures blocking or blocked by it.) +mana={2}{U} +type=Artifact Creature +subtype=Human Rogue +power=1 +toughness=2 +[/card] +[card] +name=Vedalken AEthermage +abilities=flash +auto=moveto(ownerhand) target(sliver) +autohand={3}{S}:moveTo(myhand) target(wizard|mylibrary) +text=Flash (You may cast this spell any time you could cast an instant.) -- When Vedalken AEthermage enters the battlefield, return target Sliver to its owner's hand. -- Wizardcycling {3} ({3}, Discard this card: Search your library for a Wizard card, reveal it, and put it into your hand. Then shuffle your library.) +mana={1}{U} +type=Creature +subtype=Vedalken Wizard +power=1 +toughness=2 +[/card] +[card] +name=Vedalken Archmage +auto=@movedTo(artifact|mystack):draw:1 controller +text=Whenever you cast an artifact spell, draw a card. +mana={2}{U}{U} +type=Creature +subtype=Vedalken Wizard +power=0 +toughness=2 +[/card] +[card] +name=Vedalken Dismisser +auto=moveTo(ownerLibrary) target(creature) +text=When Vedalken Dismisser enters the battlefield, put target creature on top of its owner's library. +mana={5}{U} +type=Creature +subtype=Vedalken Wizard +power=2 +toughness=2 +[/card] +[card] +name=Vedalken Entrancer +auto={U}{T}:deplete:2 target(player) +text={U}, {T}: Target player puts the top two cards of his or her library into his or her graveyard. +mana={3}{U} +type=Creature +subtype=Vedalken Wizard +power=1 +toughness=4 +[/card] +[card] +name=Vedalken Heretic +auto=@damaged(player) from(this):may draw:1 controller +text=Whenever Vedalken Heretic deals damage to an opponent, you may draw a card. +mana={G}{U} +type=Creature +subtype=Vedalken Rogue +power=1 +toughness=1 +[/card] +[card] +name=Vedalken Mastermind +auto={U}{T}:moveTo(ownerhand) target(*|myBattlefield) +text={U}, {T}: Return target permanent you control to its owner's hand. +mana={U}{U} +type=Creature +subtype=Vedalken Wizard +power=1 +toughness=2 +[/card] +[card] +name=Vedalken Outlander +abilities=protection from red +text=Protection from red +mana={W}{U} +type=Artifact Creature +subtype=Vedalken Scout +power=2 +toughness=2 +[/card] +[card] +name=Veilstone Amulet +auto=@movedTo(*|mystack):lord(creature|myBattlefield) opponentshroud ueot +text=Whenever you cast a spell, creatures you control can't be the targets of spells or abilities your opponents control this turn. +mana={3} +type=Artifact +[/card] +[card] +name=Veldrane of Sengir +auto={1}{B}{B}:-3/0 && forestwalk +text={1}{B}{B}: Veldrane of Sengir gets -3/-0 and gains forestwalk until end of turn. +mana={5}{B}{B} +type=Legendary Creature +subtype=Human Rogue +power=5 +toughness=5 +[/card] +[card] +name=Vendetta +target=creature[-black] +auto=bury +auto=damage:t controller +text=Destroy target nonblack creature. It can't be regenerated. You lose life equal to that creature's toughness. +mana={B} +type=Instant +[/card] +[card] +name=Venerable Kumo +abilities=reach +auto=@movedTo(this|mygraveyard) from(myBattlefield):may moveTo(myhand) target(other spirit[manacost<=4]|mygraveyard) +text=Reach (This creature can block creatures with flying.) -- Soulshift 4 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 4 or less from your graveyard to your hand.) +mana={4}{G} +type=Creature +subtype=Spirit +power=2 +toughness=3 +[/card] +[card] +name=Venerable Monk +auto=life:2 controller +text=When Venerable Monk enters the battlefield, you gain 2 life. +mana={2}{W} +type=Creature +subtype=Human Monk Cleric +power=2 +toughness=2 +[/card] +[card] +name=Vengeance +target=creature[tapped] +auto=destroy +text=Destroy target tapped creature. +mana={3}{W} +type=Sorcery +[/card] +[card] +name=Vengeful Dead +auto=@movedto(zombie other|graveyard) from(battlefield): life:-1 opponent +auto=@movedto(this|graveyard) from(battlefield): life:-1 opponent +text=Whenever Vengeful Dead or another Zombie is put into a graveyard from the battlefield, each opponent loses 1 life. +mana={3}{B} +type=Creature +subtype=Zombie +power=3 +toughness=2 +[/card] +[card] +name=Vengeful Firebrand +auto=aslongas(warrior|mygraveyard) haste +auto={R}:1/0 +text=Vengeful Firebrand has haste as long as a Warrior card is in your graveyard. -- {R}: Vengeful Firebrand gets +1/+0 until end of turn. +mana={3}{R} +type=Creature +subtype=Elemental Warrior +power=5 +toughness=2 +[/card] +[card] +name=Venomous Dragonfly +abilities=flying +alias=1267 +text=Flying -- Whenever Venomous Dragonfly blocks or becomes blocked by a creature, destroy that creature at end of combat. +mana={3}{G} +type=Creature +subtype=Insect +power=1 +toughness=1 +[/card] +[card] +name=Venomous Fangs +target=creature +auto=deathtouch +text=Enchant creature -- Whenever enchanted creature deals damage to a creature, destroy the other creature. +mana={2}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Venser's Diffusion +target=*[-land] +auto=moveTo(ownerhand) +text=Return target nonland permanent or suspended card to its owner's hand. +mana={2}{U} +type=Instant +[/card] +[card] +name=Venser's Sliver +mana={5} +type=Artifact Creature +subtype=Sliver +power=3 +toughness=3 +[/card] +[card] +name=Verdant Catacombs +auto={T}{S}:moveTo(myBattlefield) target(swamp,forest|mylibrary) && life:-1 controller +text={T}, Pay 1 life, Sacrifice Verdant Catacombs: Search your library for a Swamp or Forest card and put it onto the battlefield. Then shuffle your library. +type=Land +[/card] +[card] +name=Verdant Embrace +target=creature +auto=3/3 +auto=@each upkeep:token(Saproling,Creature Saproling,1/1,green) +text=Enchant creature -- Enchanted creature gets +3/+3 and has "At the beginning of each upkeep, put a 1/1 green Saproling creature token onto the battlefield." +mana={3}{G}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Verdant Force +auto=@each upkeep:token(Saproling,Creature Saproling,1/1,green) +text=At the beginning of each upkeep, put a 1/1 green Saproling creature token onto the battlefield. +mana={5}{G}{G}{G} +type=Creature +subtype=Elemental +power=7 +toughness=7 +[/card] +[card] +name=Verdigris +target=artifact +auto=destroy +text=Destroy target artifact. +mana={2}{G} +type=Instant +[/card] +[card] +name=Verduran Emissary +kicker={1}{R} +auto=kicker bury target(artifact) +text=Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.) -- When Verduran Emissary enters the battlefield, if it was kicked, destroy target artifact. It can't be regenerated. +mana={2}{G} +type=Creature +subtype=Human Wizard +power=2 +toughness=3 +[/card] +[card] +name=Verduran Enchantress +auto=@movedTo(enchantment|mystack):may draw:1 +text=Whenever you cast an enchantment spell, you may draw a card. +mana={1}{G}{G} +type=Creature +subtype=Human Druid +power=0 +toughness=2 +[/card] +[card] +name=Vermiculos +auto=@movedTo(artifact|battlefield):4/4 ueot +text=Whenever an artifact enters the battlefield, Vermiculos gets +4/+4 until end of turn. +mana={4}{B} +type=Creature +subtype=Horror +power=1 +toughness=1 +[/card] +[card] +name=Vertigo +target=creature[flying] +auto=damage:2 +auto=-flying +text=Vertigo deals 2 damage to target creature with flying. That creature loses flying until end of turn. +mana={R} +type=Instant +[/card] +[card] +name=Vesper Ghoul +auto={T}:Add{G} && life:-1 controller +auto={T}:Add{W} && life:-1 controller +auto={T}:Add{R} && life:-1 controller +auto={T}:Add{B} && life:-1 controller +auto={T}:Add{U} && life:-1 controller +text={T}, Pay 1 life: Add one mana of any color to your mana pool. +mana={2}{B} +type=Creature +subtype=Zombie Druid +power=1 +toughness=1 +[/card] +[card] +name=Vesuva +auto=tap +auto=may copy notatarget(land) +text=You may have Vesuva enter the battlefield tapped as a copy of any land on the battlefield. +type=Land +[/card] +[card] +name=Veteran Armorer +auto=lord(creature|myBattlefield) 0/1 other +text=Other creatures you control get +0/+1. +mana={1}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] +[card] +name=Veteran Armorsmith +auto=lord(soldier|myBattlefield) 0/1 other +text=Other Soldier creatures you control get +0/+1. +mana={W}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=3 +[/card] +[card] +name=Veteran Brawlers +auto=aslongas(land[-tapped]|opponentBattlefield) cantattack +auto=aslongas(land[-tapped]|myBattlefield) cantblock +text=Veteran Brawlers can't attack if defending player controls an untapped land. -- Veteran Brawlers can't block if you control an untapped land. +mana={1}{R} +type=Creature +subtype=Human Soldier +power=4 +toughness=4 +[/card] +[card] +name=Veteran Cavalier +abilities=vigilance +text=Vigilance (Attacking doesn't cause this creature to tap.) +mana={W}{W} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] +name=Veteran Swordsmith +auto=lord(soldier|myBattlefield) 1/0 other +text=Other Soldier creatures you control get +1/+0. +mana={2}{W} +type=Creature +subtype=Human Soldier +power=3 +toughness=2 +[/card] +[card] +name=Veteran of the Depths +auto=@tapped(this):may counter(1/1,1) +text=Whenever Veteran of the Depths becomes tapped, you may put a +1/+1 counter on it. +mana={3}{W} +type=Creature +subtype=Merfolk Soldier +power=2 +toughness=2 +[/card] +[card] +name=Veteran's Reflexes +target=creature +auto=untap +auto=1/1 +text=Target creature gets +1/+1 until end of turn. Untap that creature. +mana={W} +type=Instant +[/card] +[card] +name=Vex +target=*|stack +auto=fizzle +auto=may draw:1 targetcontroller +text=Counter target spell. That spell's controller may draw a card. +mana={2}{U} +type=Instant +[/card] +[card] +name=Vexing Beetle +abilities=nofizzle +auto=aslongas(creature|opponentBattlefield) -3/-3 +text=Vexing Beetle can't be countered. -- Vexing Beetle gets +3/+3 as long as no opponent controls a creature. +mana={4}{G} +type=Creature +subtype=Insect +power=6 +toughness=6 +# P/T modified to make auto rule possible +[/card] +[card] +name=Viashino Bey +auto=aslongas(viashino bey[attacking]|myBattlefield) lord(creature|myBattlefield) mustattack +text=If Viashino Bey attacks, all creatures you control attack if able. +mana={2}{R}{R} +type=Creature +subtype=Viashino +power=4 +toughness=3 +[/card] +[card] +name=Viashino Bladescout +abilities=flash +auto=first strike target(creature) ueot +text=Flash (You may cast this spell any time you could cast an instant.) -- When Viashino Bladescout enters the battlefield, target creature gains first strike until end of turn. +mana={1}{R}{R} +type=Creature +subtype=Viashino Scout +power=2 +toughness=1 +[/card] +[card] +name=Viashino Cutthroat +abilities=haste +auto=@each my end:moveTo(myhand) +text=Haste -- At the beginning of the end step, return Viashino Cutthroat to its owner's hand. +mana={2}{R}{R} +type=Creature +subtype=Viashino +power=5 +toughness=3 +[/card] +[card] +name=Viashino Fangtail +auto={T}:Damage:1 target(creature,player) +text={T}: Viashino Fangtail deals 1 damage to target creature or player. +mana={2}{R}{R} +type=Creature +subtype=Viashino Warrior +power=3 +toughness=3 +[/card] +[card] +name=Viashino Grappler +auto={G}:trample +text={G}: Viashino Grappler gains trample until end of turn. +mana={2}{R} +type=Creature +subtype=Viashino +power=3 +toughness=1 +[/card] +[card] +name=Viashino Sandscout +abilities=haste +auto=@next end step:moveTo(hand) +text=Haste (This creature can attack and {T} as soon as it comes under your control.) -- At the beginning of the end step, return Viashino Sandscout to its owner's hand. (Return it only if it's on the battlefield.) +mana={1}{R} +type=Creature +subtype=Viashino Scout +power=2 +toughness=1 +[/card] +[card] +name=Viashino Sandstalker +abilities=haste +auto=@each my end:moveTo(myhand) +text=Haste (This creature can attack the turn it comes under your control.) -- At the beginning of the end step, return Viashino Sandstalker to its owner's hand. (Return it only if it's on the battlefield.) +mana={1}{R}{R} +type=Creature +subtype=Viashino Warrior +power=4 +toughness=2 +[/card] +[card] +name=Viashino Skeleton +auto={1}{B}{S(*|myhand)}:regenerate +text={1}{B}, Discard a card: Regenerate Viashino Skeleton. +mana={3}{R} +type=Creature +subtype=Viashino Skeleton +power=2 +toughness=1 +[/card] +[card] +name=Viashino Slasher +auto={R}:1/-1 +text={R}: Viashino Slasher gets +1/-1 until end of turn. +mana={1}{R} +type=Creature +subtype=Viashino Warrior +power=1 +toughness=2 +[/card] +[card] +name=Viashino Slaughtermaster +abilities=double strike +auto={B}{G}:1/1 limit:1 +text=Double strike -- {B}{G}: Viashino Slaughtermaster gets +1/+1 until end of turn. Activate this ability only once each turn. +mana={1}{R} +type=Creature +subtype=Viashino Warrior +power=1 +toughness=1 +[/card] +[card] +name=Viashino Spearhunter +auto=first strike +text=First strike (This creature deals combat damage before creatures without first strike.) +mana={2}{R} +type=Creature +subtype=Viashino Warrior +power=2 +toughness=1 +[/card] +[card] +name=Viashino Warrior +mana={3}{R} +type=Creature +subtype=Viashino Warrior +power=4 +toughness=2 +[/card] +[card] +name=Viashino Weaponsmith +auto=rampage(2/2,0) +text=Whenever Viashino Weaponsmith becomes blocked by a creature, Viashino Weaponsmith gets +2/+2 until end of turn. +mana={3}{R} +type=Creature +subtype=Viashino +power=2 +toughness=2 +[/card] +[card] +name=Viashivan Dragon +abilities=flying +auto={R}:1/0 +auto={G}:0/1 +text=Flying -- {R}: Viashivan Dragon gets +1/+0 until end of turn. -- {G}: Viashivan Dragon gets +0/+1 until end of turn. +mana={2}{R}{R}{G}{G} +type=Creature +subtype=Dragon +power=4 +toughness=4 +[/card] +[card] +name=Vicious Hunger +target=creature +auto=damage:2 +auto=life:2 controller +text=Vicious Hunger deals 2 damage to target creature and you gain 2 life. +mana={B}{B} +type=Sorcery +[/card] +[card] +name=Vicious Kavu +auto=lord(vicious kavu[attacking]|mybattlefield) 2/0 +auto=lord(other vicious kavu[attacking]|mybattlefield) -2/0 +text=Whenever Vicious Kavu attacks, it gets +2/+0 until end of turn. +mana={1}{B}{R} +type=Creature +subtype=Kavu +power=2 +toughness=2 +[/card] +[card] +name=Victual Sliver +auto=lord(sliver) {2}{S}:life:4 +text=All Slivers have "{2}, Sacrifice this permanent: You gain 4 life." +mana={G}{W} +type=Creature +subtype=Sliver +power=2 +toughness=2 +[/card] +[card] +name=Vigilance +target=creature +auto=vigilance +text=Enchant creature -- Enchanted creature has vigilance. (Attacking doesn't cause it to tap.) +mana={W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Vigilant Drake +abilities=flying +auto={2}{U}:untap +text=Flying -- {2}{U}: Untap Vigilant Drake. +mana={4}{U} +type=Creature +subtype=Drake +power=3 +toughness=3 +[/card] +[card] +name=Vigilant Martyr +auto={S}:regenerate target(creature) +text=Sacrifice Vigilant Martyr: Regenerate target creature. -- {W}{W}, {T}, Sacrifice Vigilant Martyr: Counter target spell that targets an enchantment. +mana={W} +type=Creature +subtype=Human Cleric +power=1 +toughness=1 +[/card] +[card] +name=Vigilant Sentry +auto=aslongas(*|mygraveyard) 1/1 >6 +auto=aslongas(*|mygraveyard) {T}:3/3 target(creature[attacking;blocking]) >6 +text=Threshold - As long as seven or more cards are in your graveyard, Vigilant Sentry gets +1/+1 and has "{T}: Target attacking or blocking creature gets +3/+3 until end of turn." +mana={1}{W}{W} +type=Creature +subtype=Human Nomad +power=2 +toughness=2 +[/card] +[card] +name=Village Elder +auto={G}{T}{S(forest|myBattlefield)}:regenerate target(creature) +text={G}, {T}, Sacrifice a Forest: Regenerate target creature. +mana={G} +type=Creature +subtype=Human Druid +power=1 +toughness=1 +[/card] +[card] +name=Villainous Ogre +abilities=cantblock +auto=aslongas(demon|myBattlefield) {B}:regenerate +text=Villainous Ogre can't block. -- As long as you control a Demon, Villainous Ogre has "{B}: Regenerate Villainous Ogre." +mana={2}{B} +type=Creature +subtype=Ogre Warrior +power=3 +toughness=2 +[/card] +[card] +name=Vindicate +target=* +auto=destroy +text=Destroy target permanent. +mana={1}{W}{B} +type=Sorcery +[/card] +[card] +name=Vindictive Mob +auto=moveTo(ownergraveyard) notatarget(creature) +auto=cantbeblockedby(saproling) +text=When Vindictive Mob enters the battlefield, sacrifice a creature. -- Vindictive Mob can't be blocked by Saprolings. +mana={4}{B}{B} +type=Creature +subtype=Human Berserker +power=5 +toughness=5 +[/card] +[card] +name=Vine Trellis +abilities=defender +auto={T}:Add {G} +text=Defender (This creature can't attack.) -- {T}: Add {G} to your mana pool. +mana={1}{G} +type=Creature +subtype=Plant Wall +power=0 +toughness=4 +[/card] +[card] +name=Vinelasher Kudzu +auto=@movedTo(land|myBattlefield):counter(1/1) +text=Whenever a land enters the battlefield under your control, put a +1/+1 counter on Vinelasher Kudzu. +mana={1}{G} +type=Creature +subtype=Plant +power=1 +toughness=1 +[/card] +[card] +name=Vines of Vastwood +target=creature +kicker={G} +auto=opponentshroud +auto=kicker 4/4 +text=Kicker {G} (You may pay an additional {G} as you cast this spell.) -- Target creature can't be the target of spells or abilities your opponents control this turn. If Vines of Vastwood was kicked, that creature gets +4/+4 until end of turn. +mana={G} +type=Instant +[/card] +[card] +name=Vintara Snapper +abilities=shroud +auto=aslongas(land[-tapped]|myBattlefield) -shroud +text=Vintara Snapper has shroud as long as you control no untapped lands. (It can't be the target of spells or abilities.) +mana={G}{G} +type=Creature +subtype=Turtle +power=2 +toughness=2 +[/card] +[card] +name=Violet Pall +target=creature[-black] +auto=destroy +auto=token(Faerie Rogue,Creature Faerie,1/1,flying black) +text=Destroy target nonblack creature. Put a 1/1 black Faerie Rogue creature token with flying onto the battlefield. +mana={4}{B} +type=Tribal Instant +subtype=Faerie +[/card] +[card] +name=Viridian Acolyte +auto={1}{T}:add{G} +auto={1}{T}:add{W} +auto={1}{T}:add{B} +auto={1}{T}:add{U} +auto={1}{T}:add{R} +text={1}, {T}: Add one mana of any color to your mana pool. +mana={G} +type=Creature +subtype=Elf Shaman +power=1 +toughness=1 +[/card] +[card] +name=Viridian Lorebearers +auto={3}{G}{T}:foreach(artifact|opponentBattlefield) 1/1 target(creature) +text={3}{G}, {T}: Target creature gets +X/+X until end of turn, where X is the number of artifacts your opponents control. +mana={3}{G} +type=Creature +subtype=Elf Shaman +power=3 +toughness=3 +[/card] +[card] +name=Viridian Scout +auto={2}{G}{S}:damage:2 target(creature[flying]) +text={2}{G}, Sacrifice Viridian Scout: Viridian Scout deals 2 damage to target creature with flying. +mana={3}{G} +type=Creature +subtype=Elf Warrior Scout +power=1 +toughness=2 +[/card] +[card] +name=Viridian Shaman +auto=destroy target(artifact) +text=When Viridian Shaman enters the battlefield, destroy target artifact. +mana={2}{G} +type=Creature +subtype=Elf Shaman +power=2 +toughness=2 +[/card] +[card] +name=Viridian Zealot +auto={1}{G}{S}:destroy target(artifact,enchantment) +text={1}{G}, Sacrifice Viridian Zealot: Destroy target artifact or enchantment. +mana={G}{G} +type=Creature +subtype=Elf Warrior +power=2 +toughness=1 +[/card] +[card] +name=Virtue's Ruin +auto=destroy all(creature[white]) +text=Destroy all white creatures. +mana={2}{B} +type=Sorcery +[/card] +[card] +name=Virtuous Charge +auto=lord(creature|myBattlefield) 1/1 +text=Creatures you control get +1/+1 until end of turn. +mana={2}{W} +type=Sorcery +[/card] +[card] +name=Visara the Dreadful +abilities=flying +auto={T}:bury target(creature) +text=Flying -- {T}: Destroy target creature. It can't be regenerated. +mana={3}{B}{B}{B} +type=Legendary Creature +subtype=Gorgon +power=5 +toughness=5 +[/card] +[card] +name=Viscerid Armor +target=creature +auto=1/1 +auto={1}{U}:moveto(ownerhand) +text=Enchant creature -- Enchanted creature gets +1/+1. -- {1}{U}: Return Viscerid Armor to its owner's hand. +mana={1}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Viscid Lemures +auto={0}:-1/-0 && swampwalk +text={0}: Viscid Lemures gets -1/-0 and gains swampwalk until end of turn. +mana={4}{B} +type=Creature +subtype=Spirit +power=4 +toughness=3 +[/card] +[card] +name=Viseling +auto=@each opponent upkeep:foreach(*|opponenthand) damage:1 opponent >4 +text=At the beginning of each opponent's upkeep, Viseling deals X damage to that player, where X is the number of cards in his or her hand minus 4. +mana={4} +type=Artifact Creature +subtype=Construct +power=2 +toughness=2 +[/card] +[card] +name=Vision Skeins +auto=draw:2 opponent +auto=draw:2 controller +text=Each player draws two cards. +mana={1}{U} +type=Instant +[/card] +[card] +name=Vitality Charm +auto=may token(Insect,creature insect, 1/1,green) +auto=may 1/1 && trample target(creature) +auto=may regenerate target(beast) +text=Choose one - Put a 1/1 green Insect creature token onto the battlefield; or target creature gets +1/+1 and gains trample until end of turn; or regenerate target Beast. +mana={G} +type=Instant +[/card] +[card] +name=Vitalize +auto=untap all(creature|myBattlefield) +text=Untap all creatures you control. +mana={G} +type=Instant +[/card] +[card] +name=Vitalizing Cascade +auto=life:3 +auto=life:X +text=You gain X plus 3 life. +mana={X}{G}{W} +type=Instant +[/card] +[card] +name=Vitalizing Wind +auto=lord(creature|myBattlefield) 7/7 ueot +text=Creatures you control get +7/+7 until end of turn. +mana={8}{G} +type=Instant +[/card] +[card] +name=Vithian Renegades +auto=destroy target(artifact) +text=When Vithian Renegades enters the battlefield, destroy target artifact. +mana={1}{R}{G} +type=Creature +subtype=Human Shaman +power=3 +toughness=2 +[/card] +[card] +name=Vitu-Ghazi, the City-Tree +auto={T}:Add {1} +auto={2}{G}{W}{T}:token(Saproling,creature saproling, 1/1, green) +text={T}: Add {1} to your mana pool. -- {2}{G}{W}, {T}: Put a 1/1 green Saproling creature token onto the battlefield. +type=Land +[/card] +[card] +name=Vivify +target=land +auto=becomes(Creature,3/3) ueot +auto=draw:1 controller +text=Target land becomes a 3/3 creature until end of turn. It's still a land. -- Draw a card. +mana={2}{G} +type=Instant +[/card] +[card] +name=Vizzerdrix +mana={6}{U} +type=Creature +subtype=Rabbit Beast +power=6 +toughness=6 +[/card] +[card] +name=Vodalian Knights +abilities=islandhome,first strike +auto={U}:flying +text=First strike -- Vodalian Knights can't attack unless defending player controls an Island. -- When you control no Islands, sacrifice Vodalian Knights. -- {U}: Vodalian Knights gains flying until end of turn. +mana={1}{U}{U} +type=Creature +subtype=Merfolk Knight +power=2 +toughness=2 +[/card] +[card] +name=Vodalian Merchant +auto=draw:1 +auto=moveTo(mygraveyard) notatarget(*|myhand) +text=When Vodalian Merchant enters the battlefield, draw a card, then discard a card. +mana={1}{U} +type=Creature +subtype=Merfolk +power=1 +toughness=2 +[/card] +[card] +name=Vodalian Serpent +abilities=cantattack +kicker={2} +auto=kicker counter(1/1,4) +auto=aslongas(island|opponentBattlefield) -cantattack +text=Kicker {2} (You may pay an additional {2} as you cast this spell.) -- Vodalian Serpent can't attack unless defending player controls an Island. -- If Vodalian Serpent was kicked, it enters the battlefield with four +1/+1 counters on it. +mana={3}{U} +type=Creature +subtype=Serpent +power=2 +toughness=2 +[/card] +[card] +name=Vodalian Soldiers +mana={1}{U} +type=Creature +subtype=Merfolk Soldier +power=1 +toughness=2 +[/card] +[card] +name=Vodalian Zombie +abilities=protection from green +text=Protection from green +mana={U}{B} +type=Creature +subtype=Merfolk Zombie +power=2 +toughness=2 +[/card] +[card] +name=Voice of Duty +abilities=flying,protection from green +text=Flying, protection from green +mana={3}{W} +type=Creature +subtype=Angel +power=2 +toughness=2 +[/card] +[card] +name=Voice of Grace +abilities=flying,protection from black +text=Flying, protection from black +mana={3}{W} +type=Creature +subtype=Angel +power=2 +toughness=2 +[/card] +[card] +name=Voice of Law +abilities=flying,protection from red +text=Flying, protection from red +mana={3}{W} +type=Creature +subtype=Angel +power=2 +toughness=2 +[/card] +[card] +name=Voice of Reason +abilities=flying,protection from blue +text=Flying, protection from blue +mana={3}{W} +type=Creature +subtype=Angel +power=2 +toughness=2 +[/card] +[card] +name=Voice of Truth +abilities=flying,protection from white +text=Flying, protection from white +mana={3}{W} +type=Creature +subtype=Angel +power=2 +toughness=2 +[/card] +[card] +name=Volcanic Dragon +abilities=flying,haste +text=Flying, haste +mana={4}{R}{R} +type=Creature +subtype=Dragon +power=4 +toughness=4 +[/card] +[card] +name=Volcanic Eruption +target=mountains +alias=1231 +text=Destroy X target Mountains. Volcanic Eruption deals damage to each creature and each player equal to the number of Mountains destroyed this way. +mana={X}{U}{U}{U} +type=Sorcery +[/card] +[card] +name=Volcanic Fallout +abilities=nofizzle +auto=damage:2 all(creature,player) +text=Volcanic Fallout can't be countered. -- Volcanic Fallout deals 2 damage to each creature and each player. +mana={1}{R}{R} +type=Instant +[/card] +[card] +name=Volcanic Geyser +target=creature,player +auto=damage:X +text=Volcanic Geyser deals X damage to target creature or player. +mana={X}{R}{R} +type=Instant +[/card] +[card] +name=Volcanic Hammer +target=creature,player +auto=damage:3 +text=Volcanic Hammer deals 3 damage to target creature or player. +mana={1}{R} +type=Sorcery +[/card] +[card] +name=Volcanic Island +auto={T}:Add {U} +auto={T}:Add {R} +type=Land +subtype=Island Mountain +[/card] +[card] +name=Volcanic Submersion +target=artifact,land +auto=destroy +autohand={2}:cycling +text=Destroy target artifact or land. -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={4}{R} +type=Sorcery +[/card] +[card] +name=Volcano Imp +abilities=flying +auto={1}{R}:first strike +text=Flying -- {1}{R}: Volcano Imp gains first strike until end of turn. +mana={3}{B} +type=Creature +subtype=Imp +power=2 +toughness=2 +[/card] +[card] +name=Volrath's Gardens +auto={2}:tap notatarget(creature[-tapped]|myBattlefield) && life:2 controller asSorcery +text={2}, Tap an untapped creature you control: You gain 2 life. Activate this ability only any time you could cast a sorcery. +mana={1}{G} +type=Enchantment +[/card] +[card] +name=Volrath's Stronghold +auto={T}:Add {1} +auto={1}{B}{T}:moveTo(myLibrary) target(creature|mygraveyard) +text={T}: Add {1} to your mana pool. -- {1}{B}, {T}: Put target creature card from your graveyard on top of your library. +type=Legendary Land +[/card] +[card] +name=Voltaic Construct +auto={2}:untap target(creature[artifact]) +text={2}: Untap target artifact creature. +mana={4} +type=Artifact Creature +subtype=Golem Construct +power=2 +toughness=2 +[/card] +[card] +name=Voltaic Key +auto={1}{T}:untap target(artifact) +text={1}, {T}: Untap target artifact. +mana={1} +type=Artifact +[/card] +[card] +name=Volunteer Militia +mana={W} +type=Creature +subtype=Human Soldier +power=1 +toughness=2 +[/card] +[card] +name=Voracious Cobra +auto=lord(voracious cobra[attacking;blocking]) deathtouch +auto=first strike +text=First strike -- Whenever Voracious Cobra deals combat damage to a creature, destroy that creature. +mana={2}{R}{G} +type=Creature +subtype=Snake +power=2 +toughness=2 +[/card] +[card] +name=Voracious Hatchling +abilities=lifelink +auto=@movedTo(*[white]|mystack):counter(-1/-1,-1) +auto=@movedTo(*[black]|mystack):counter(-1/-1,-1) +auto=counter(-1/-1,4) +text=Lifelink -- Voracious Hatchling enters the battlefield with four -1/-1 counters on it. -- Whenever you cast a white spell, remove a -1/-1 counter from Voracious Hatchling. -- Whenever you cast a black spell, remove a -1/-1 counter from Voracious Hatchling. +mana={3}{WB} +type=Creature +subtype=Elemental +power=6 +toughness=6 +[/card] +[card] +name=Vorosh the Hunter +#The comma needed to be stripped from the name to make the card work. +#Reintroducing it requires an update to PLC/_cards.dat as well. +#Please don't correct the card name by adding a "," because then the first auto line won't work anymore and even won't work when you add an "," there, too! (0.10.1) +abilities=flying +auto=aslongas(vorosh the hunter[attacking]|mybattlefield) lord(vorosh the hunter[attacking;-cloud]) {2}{G}:counter(1/1,6) +auto=@damaged(player) from(this):cloud +text=Flying -- Whenever Vorosh, the Hunter deals combat damage to a player, you may pay {2}{G}. If you do, put six +1/+1 counters on Vorosh. +mana={3}{G}{U}{B} +type=Legendary Creature +subtype=Dragon +power=6 +toughness=6 +[/card] +[card] +name=Votary of the Conclave +auto={2}{G}:regenerate +text={2}{G}: Regenerate Votary of the Conclave. +mana={W} +type=Creature +subtype=Human Soldier +power=1 +toughness=1 +[/card] +[card] +name=Vulshok Battlegear +auto={3}:equip +auto=3/3 +text=Equipped creature gets +3/+3. -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) +mana={3} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Vulshok Berserker +abilities=haste +text=Haste +mana={3}{R} +type=Creature +subtype=Human Berserker +power=3 +toughness=2 +[/card] +[card] +name=Vulshok Gauntlets +auto={3}:equip +auto=4/2 +auto=doesnotuntap +text=Equipped creature gets +4/+2 and doesn't untap during its controller's untap step. -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Vulshok Morningstar +auto={2}:equip +auto=2/2 +text=Equipped creature gets +2/+2. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Vulshok Sorcerer +abilities=haste +auto={T}:damage:1 target(creature,player) +text=Haste -- {T}: Vulshok Sorcerer deals 1 damage to target creature or player. +mana={1}{R}{R} +type=Creature +subtype=Human Shaman +power=1 +toughness=1 +[/card] +[card] +name=Vulturous Zombie +abilities=flying +auto=@movedTo(*|opponentgraveyard):counter(1/1) +text=Flying -- Whenever a card is put into an opponent's graveyard from anywhere, put a +1/+1 counter on Vulturous Zombie. +mana={3}{B}{G} +type=Creature +subtype=Plant Zombie +power=3 +toughness=3 +[/card] +[card] +name=Wake of Vultures +abilities=flying +auto={1}{B}{S(creature|myBattlefield)}:regenerate +text=Flying -- {1}{B}, Sacrifice a creature: Regenerate Wake of Vultures. +mana={3}{B} +type=Creature +subtype=Bird +power=3 +toughness=1 +[/card] +[card] +name=Wakestone Gargoyle +abilities=defender,flying +auto={1}{W}:lord(creature[defender]|myBattlefield) -defender +text=Defender (This creature can't attack.) -- Flying -- {1}{W}: Creatures you control with defender can attack this turn as though they didn't have defender. +mana={3}{W} +type=Creature +subtype=Gargoyle +power=3 +toughness=4 +[/card] +[card] +name=Walking Atlas +auto={T}:may moveTo(myBattlefield) target(land|myhand) +text={T}: You may put a land card from your hand onto the battlefield. +mana={2} +type=Artifact Creature +subtype=Construct +power=1 +toughness=1 +[/card] +[card] +name=Walking Dead +auto={B}:regenerate +text={B}: Regenerate Walking Dead. +mana={1}{B} +type=Creature +subtype=Zombie +power=1 +toughness=1 +[/card] +[card] +name=Walking Dream +abilities=unblockable +auto=aslongas(creature|opponentBattlefield) doesnotuntap >1 +text=Walking Dream is unblockable. -- Walking Dream doesn't untap during your untap step if an opponent controls two or more creatures. +mana={3}{U} +type=Creature +subtype=Illusion +power=3 +toughness=3 +[/card] +[card] +name=Walking Sponge +auto={T}:-flying target(creature) +auto={T}:-first strike target(creature) +auto={T}:-trample target(creature) +text={T}: Target creature loses flying, first strike, or trample until end of turn. +mana={1}{U} +type=Creature +subtype=Sponge +power=1 +toughness=1 +[/card] +[card] +name=Walking Wall +abilities=defender +auto={3}:-defender && 3/-1 limit:1 +text=Defender -- {3}: Walking Wall gets +3/-1 until end of turn and can attack this turn as though it didn't have defender. Activate this ability only once each turn. +mana={4} +type=Artifact Creature +subtype=Wall +power=0 +toughness=6 +[/card] +[card] +name=Wall of Air +abilities=defender,flying +text=Defender, flying (This creature can't attack, and it can block creatures with flying.) +mana={1}{U}{U} +type=Creature +subtype=Wall +power=1 +toughness=5 +[/card] +[card] +name=Wall of Blossoms +abilities=defender +auto=draw:1 controller +text=Defender (This creature can't attack.) -- When Wall of Blossoms enters the battlefield, draw a card. +mana={1}{G} +type=Creature +subtype=Plant Wall +power=0 +toughness=4 +[/card] +[card] +name=Wall of Bone +abilities=defender +auto={B}:Regenerate +text=Defender (This creature can't attack.) -- {B}: Regenerate Wall of Bone. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) +mana={2}{B} +type=Creature +subtype=Skeleton Wall +power=1 +toughness=4 +[/card] +[card] +name=Wall of Brambles +abilities=defender +auto={G}:regenerate +text=Defender (This creature can't attack.) -- {G}: Regenerate Wall of Brambles. +mana={2}{G} +type=Creature +subtype=Plant Wall +power=2 +toughness=3 +[/card] +[card] +name=Wall of Denial +abilities=defender,flying,shroud +text=Defender, flying, shroud +mana={1}{W}{U} +type=Creature +subtype=Wall +power=0 +toughness=8 +[/card] +[card] +name=Wall of Diffusion +abilities=defender,reachshadow +text=Defender (This creature can't attack.) -- Wall of Diffusion can block creatures with shadow as though they didn't have shadow. +mana={1}{R} +type=Creature +subtype=Wall +power=0 +toughness=5 +[/card] +[card] +name=Wall of Earth +abilities=defender +text=Defender (This creature can't attack.) +mana={1}{R} +type=Creature +subtype=Wall +power=0 +toughness=6 +[/card] +[card] +name=Wall of Faith +abilities=defender +auto={W}:0/1 +text=Defender (This creature can't attack.) -- {W}: Wall of Faith gets +0/+1 until end of turn. +mana={3}{W} +type=Creature +subtype=Wall +power=0 +toughness=5 +[/card] +[card] +name=Wall of Fire +abilities=defender +auto={R}:1/0 +text=Defender (This creature can't attack.) -- {R}: Wall of Fire gets +1/+0 until end of turn. +mana={1}{R}{R} +type=Creature +subtype=Wall +power=0 +toughness=5 +[/card] +[card] +name=Wall of Granite +abilities=defender +text=Defender (This creature can't attack.) +mana={2}{R} +type=Creature +subtype=Wall +power=0 +toughness=7 +[/card] +[card] +name=Wall of Heat +abilities=defender +text=Defender (This creature can't attack.) +mana={2}{R} +type=Creature +subtype=Wall +power=2 +toughness=6 +[/card] +[card] +name=Wall of Ice +abilities=defender +text=Defender (This creature can't attack.) +mana={2}{G} +type=Creature +subtype=Wall +power=0 +toughness=7 +[/card] +[card] +name=Wall of Junk +abilities=defender +auto=@each combatends:moveTo(ownerhand) all(wall of junk[blocking]) +text=Defender (This creature can't attack.) -- Whenever Wall of Junk blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.) +mana={2} +type=Artifact Creature +subtype=Wall +power=0 +toughness=7 +[/card] +[card] +name=Wall of Kelp +abilities=defender +auto={U}{U}{T}:token(Kelp,creature plant wall,0/1,defender blue) +text=Defender (This creature can't attack.) -- {U}{U}, {T}: Put a 0/1 blue Plant Wall creature token with defender named Kelp onto the battlefield. +mana={U}{U} +type=Creature +subtype=Plant Wall +power=0 +toughness=3 +[/card] +[card] +name=Wall of Lava +abilities=defender +auto={R}:1/1 +text=Defender (This creature can't attack.) -- {R}: Wall of Lava gets +1/+1 until end of turn. +mana={1}{R}{R} +type=Creature +subtype=Wall +power=1 +toughness=3 +[/card] +[card] +name=Wall of Light +abilities=defender,protection from black +text=Defender (This creature can't attack.) -- Protection from black +mana={2}{W} +type=Creature +subtype=Wall +power=1 +toughness=5 +[/card] +[card] +name=Wall of Mulch +abilities=defender +auto={G}{S(wall|myBattlefield)}:draw:1 +text=Defender (This creature can't attack.) -- {G}, Sacrifice a Wall: Draw a card. +mana={1}{G} +type=Creature +subtype=Wall +power=0 +toughness=4 +[/card] +[card] +name=Wall of Opposition +abilities=defender +auto={1}:1/0 +text=Defender (This creature can't attack.) -- {1}: Wall of Opposition gets +1/+0 until end of turn. +mana={3}{R}{R} +type=Creature +subtype=Wall +power=0 +toughness=6 +[/card] +[card] +name=Wall of Pine Needles +abilities=defender +auto={G}:regenerate +text=Defender (This creature can't attack.) -- {G}: Regenerate Wall of Pine Needles. +mana={3}{G} +type=Creature +subtype=Plant Wall +power=3 +toughness=3 +[/card] +[card] +name=Wall of Razors +abilities=defender,first strike +text=Defender (This creature can't attack.) -- First strike +mana={1}{R} +type=Creature +subtype=Wall +power=4 +toughness=1 +[/card] +[card] +name=Wall of Roots +abilities=defender +auto={0}:counter(-0/-1,1) && Add{G} limit:1 +text=Defender -- Put a -0/-1 counter on Wall of Roots: Add {G} to your mana pool. Activate this ability only once each turn. +mana={1}{G} +type=Creature +subtype=Plant Wall +power=0 +toughness=5 +[/card] +[card] +name=Wall of Spears +abilities=first strike,defender +text=Defender (This creature can't attack.) -- First strike +mana={3} +type=Artifact Creature +subtype=Wall +power=2 +toughness=3 +[/card] +[card] +name=Wall of Stone +abilities=defender +text=Defender (This creature can't attack.) +mana={1}{R}{R} +type=Creature +subtype=Wall +power=0 +toughness=8 +[/card] +[card] +name=Wall of Swords +abilities=defender,flying +text=Defender, flying (This creature can't attack, and it can block creatures with flying.) +mana={3}{W} +type=Creature +subtype=Wall +power=3 +toughness=5 +[/card] +[card] +name=Wall of Water +abilities=defender +auto={U}:1/0 +text=Defender (This creature can't attack.) -- {U}: Wall of Water gets +1/+0 until end of turn. +mana={1}{U}{U} +type=Creature +subtype=Wall +power=0 +toughness=5 +[/card] +[card] +name=Wall of Wonder +abilities=defender +auto={2}{U}{U}:4/-4 && -defender +text=Defender (This creature can't attack.) -- {2}{U}{U}: Wall of Wonder gets +4/-4 until end of turn and can attack this turn as though it didn't have defender. +mana={2}{U}{U} +type=Creature +subtype=Wall +power=1 +toughness=5 +[/card] +[card] +name=Wall of Wood +abilities=defender +text=Defender (This creature can't attack.) +mana={G} +type=Creature +subtype=Wall +power=0 +toughness=3 +[/card] +[card] +name=Wallop +target=creature[black;blue;flying] +auto=destroy +text=Destroy target blue or black creature with flying. +mana={1}{G} +type=Sorcery +[/card] +[card] +name=Wand of the Elements +auto={T}{S(island|myBattlefield)}:token(Elemental,Creature Elemental,2/2,flying blue) +auto={T}{S(mountain|myBattlefield)}:token(Elemental,Creature Elemental,3/3,red) +text={T}, Sacrifice an Island: Put a 2/2 blue Elemental creature token with flying onto the battlefield. -- {T}, Sacrifice a Mountain: Put a 3/3 red Elemental creature token onto the battlefield. +mana={4} +type=Artifact +[/card] +[card] +name=Wanderbrine Rootcutters +auto=cantbeblockedby(creature[green]) +text=Wanderbrine Rootcutters can't be blocked by green creatures. +mana={2}{UB}{UB} +type=Creature +subtype=Merfolk Rogue +power=3 +toughness=3 +[/card] +[card] +name=Wanderer's Twig +auto={1}{S}:moveTo(myhand) target(land[basic]|mylibrary) +text={1}, Sacrifice Wanderer's Twig: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library. +mana={1} +type=Artifact +[/card] +[card] +name=Wandering Ones +mana={U} +type=Creature +subtype=Spirit +power=1 +toughness=1 +[/card] +[card] +name=Wandering Stream +auto=aslongas(forest|myBattlefield) life:2 +auto=aslongas(mountain|myBattlefield) life:2 +auto=aslongas(swamp|myBattlefield) life:2 +auto=aslongas(island|myBattlefield) life:2 +auto=aslongas(plains|myBattlefield) life:2 +text=Domain - You gain 2 life for each basic land type among lands you control. +mana={2}{G} +type=Sorcery +[/card] +[card] +name=Wanderlust +target=creature +auto=@each targetcontroller upkeep:damage:1 targetController +text=Enchant creature -- At the beginning of the upkeep of enchanted creature's controller, Wanderlust deals 1 damage to that player. +mana={2}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Wanderwine Hub +auto=tap +auto=aslongas(merfolk|myHand) untap +auto={T}:Add {W} +auto={T}:Add {U} +text=As Wanderwine Hub enters the battlefield, you may reveal a Merfolk card from your hand. If you don't, Wanderwine Hub enters the battlefield tapped. -- {T}: Add {W} or {U} to your mana pool. +type=Land +[/card] +[card] +name=War Chariot +auto={3}{T}:trample target(creature) +text={3}, {T}: Target creature gains trample until end of turn. +mana={3} +type=Artifact +[/card] +[card] +name=War Mammoth +abilities=trample +text=Trample +mana={3}{G} +type=Creature +subtype=Elephant +power=3 +toughness=3 +[/card] +[card] +name=War-Torch Goblin +auto={R}{S}:Damage:2 target(creature[blocking]) +text={R}, Sacrifice War-Torch Goblin: War-Torch Goblin deals 2 damage to target blocking creature. +mana={R} +type=Creature +subtype=Goblin Warrior +power=1 +toughness=1 +[/card] +[card] +name=Warmth +auto=@movedTo(*[red]|opponentstack):life:2 +text=Whenever an opponent casts a red spell, you gain 2 life. +mana={1}{W} +type=Enchantment +[/card] +[card] +name=Warning +target=creature[attacking] +auto=preventAllCombatDamage from(mytgt) ueot +text=Prevent all combat damage that would be dealt by target attacking creature this turn. +mana={W} +type=Instant +[/card] +[card] +name=Warp Artifact +target=artifact +auto=@each targetController upkeep:damage:1 targetController +text=Enchant artifact -- At the beginning of the upkeep of enchanted artifact's controller, Warp Artifact deals 1 damage to that player. +mana={B}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Warpath Ghoul +mana={2}{B} +type=Creature +subtype=Zombie +power=3 +toughness=2 +[/card] +[card] +name=Warren Instigator +abilities=double strike +auto=@damaged(player) from(this):may moveto(myBattlefield) target(creature[goblin]|myHand) +text=Double strike -- Whenever Warren Instigator deals damage to an opponent, you may put a Goblin creature card from your hand onto the battlefield. +mana={R}{R} +type=Creature +subtype=Goblin Berserker +power=1 +toughness=1 +[/card] +[card] +name=Warren-Scourge Elf +auto=protection from(goblin) +text=Protection from Goblins +mana={1}{G} +type=Creature +subtype=Elf Warrior +power=1 +toughness=1 +[/card] +[card] +name=Warrior Angel +abilities=flying,lifelink +text=Flying -- Whenever Warrior Angel deals damage, you gain that much life. +mana={4}{W}{W} +type=Creature +subtype=Angel Warrior +power=3 +toughness=4 +[/card] +[card] +name=Warrior's Charge +auto=lord(creature|myBattlefield) 1/1 +text=Creatures you control get +1/+1 until end of turn. +mana={2}{W} +type=Sorcery +[/card] +[card] +name=Warrior's Honor +auto=lord(creature|myBattlefield) 1/1 +text=Creatures you control get +1/+1 until end of turn. +mana={2}{W} +type=Instant +[/card] +[card] +name=Warthog +abilities=swampwalk +text=Swampwalk +mana={1}{G}{G} +type=Creature +subtype=Boar +power=3 +toughness=2 +[/card] +[card] +name=Wasp +abilities=flying +text=Flying +type=Artifact Creature +power=1 +toughness=1 +[/card] +[card] +name=Wasp Lancer +abilities=flying +text=Flying +mana={UB}{UB}{UB} +type=Creature +subtype=Faerie Soldier +power=3 +toughness=2 +[/card] +[card] +name=Wasteland +auto={T}:Add {1} +auto={T}{S}:destroy target(land[-basic]) +text={T}: Add {1} to your mana pool. -- {T}, Sacrifice Wasteland: Destroy target nonbasic land. +type=Land +[/card] +[card] +name=Watcher Sliver +auto=lord(sliver) 0/2 +text=All Sliver creatures get +0/+2. +mana={3}{W} +type=Creature +subtype=Sliver +power=2 +toughness=2 +[/card] +[card] +name=Watchwing Scarecrow +auto=aslongas(creature[blue]|myBattlefield) flying +auto=aslongas(creature[white]|myBattlefield) vigilance +text=Watchwing Scarecrow has vigilance as long as you control a white creature. -- Watchwing Scarecrow has flying as long as you control a blue creature. +mana={4} +type=Artifact Creature +subtype=Scarecrow +power=2 +toughness=4 +[/card] +[card] +name=Watchwolf +mana={G}{W} +type=Creature +subtype=Wolf +power=3 +toughness=3 +[/card] +[card] +name=Water Elemental +mana={3}{U}{U} +type=Creature +subtype=Elemental +power=5 +toughness=4 +[/card] +[card] +name=Water Wurm +auto=aslongas(island|opponentBattlefield) 0/1 +text=Water Wurm gets +0/+1 as long as an opponent controls an Island. +mana={U} +type=Creature +subtype=Wurm +power=1 +toughness=1 +[/card] +[card] +name=Waterfront Bouncer +auto={U}{T}{S(*|myhand)}:moveTo(ownerhand) target(creature) +text={U}, {T}, Discard a card: Return target creature to its owner's hand. +mana={1}{U} +type=Creature +subtype=Merfolk Spellshaper +power=1 +toughness=1 +[/card] +[card] +name=Watery Grave +auto=tap +auto=may untap && life:-2 controller +auto={T}:Add {U} +auto={T}:Add {B} +text=({T}: Add {U} or {B} to your mana pool.) -- As Watery Grave enters the battlefield, you may pay 2 life. If you don't, Watery Grave enters the battlefield tapped. +type=Land +subtype=Island Swamp +[/card] +[card] +name=Waveskimmer Aven +abilities=flying,exalted +text=Flying -- Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) +mana={2}{G}{W}{U} +type=Creature +subtype=Bird Soldier +power=2 +toughness=4 +[/card] +[card] +name=Wayfarer's Bauble +auto={2}{T}{S}:moveTo(myBattlefield) target(land[basic]|mylibrary) && tap +text={2}, {T}, Sacrifice Wayfarer's Bauble: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library. +mana={1} +type=Artifact +[/card] +[card] +name=Wayfaring Giant +auto=aslongas(forest|myBattlefield}) 1/1 +auto=aslongas(island|myBattlefield) 1/1 +auto=aslongas(plains|myBattlefield) 1/1 +auto=aslongas(mountain|myBattlefield) 1/1 +auto=aslongas(swamp|myBattlefield) 1/1 +text=Domain - Wayfaring Giant gets +1/+1 for each basic land type among lands you control. +mana={5}{W} +type=Creature +subtype=Giant +power=1 +toughness=3 +[/card] +[card] +name=Wayward Soul +abilities=flying +auto={U}:moveTo(ownerLibrary) +text=Flying -- {U}: Put Wayward Soul on top of its owner's library. +mana={2}{U}{U} +type=Creature +subtype=Spirit +power=3 +toughness=2 +[/card] +[card] +name=Weakness +target=creature +auto=-2/-1 +text=Enchant creature -- Enchanted creature gets -2/-1. +mana={B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Weakstone +auto=lord(creature[attacking]) -1/0 +text=Attacking creatures get -1/-0. +mana={4} +type=Artifact +[/card] +[card] +name=Weatherseed Elf +auto={T}:forestwalk target(creature) +text={T}: Target creature gains forestwalk until end of turn. +mana={G} +type=Creature +subtype=Elf +power=1 +toughness=1 +[/card] +[card] +name=Weatherseed Faeries +abilities=flying,protection from red +text=Flying, protection from red +mana={2}{U} +type=Creature +subtype=Faerie +power=2 +toughness=1 +[/card] +[card] +name=Weatherseed Treefolk +abilities=trample +auto=@movedTo(this|graveyard) from(battlefield):moveTo(myhand) notatarget(this|mygraveyard) +text=Trample -- When Weatherseed Treefolk is put into a graveyard from the battlefield, return Weatherseed Treefolk to its owner's hand. +mana={2}{G}{G}{G} +type=Creature +subtype=Treefolk +power=5 +toughness=3 +[/card] +[card] +name=Web +target=creature +auto=reach +auto=0/2 +text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) -- Enchanted creature gets +0/+2 and has reach. (It can block creatures with flying.) +mana={G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Wee Dragonauts +abilities=flying +auto=@movedTo(instant,sorcery|mystack):2/0 ueot +text=Flying -- Whenever you cast an instant or sorcery spell, Wee Dragonauts gets +2/+0 until end of turn. +mana={1}{U}{R} +type=Creature +subtype=Faerie Wizard +power=1 +toughness=3 +[/card] +[card] +name=Weed-Pruner Poplar +auto=@each my upkeep:-1/-1 target(other creature) +text=At the beginning of your upkeep, target creature other than Weed-Pruner Poplar gets -1/-1 until end of turn. +mana={4}{B} +type=Creature +subtype=Treefolk Assassin +power=3 +toughness=3 +[/card] +[card] +name=Wei Ambush Force +auto=lord(wei ambush force[attacking]|mybattlefield) 2/0 +auto=lord(other wei ambush force[attacking]|mybattlefield) -2/0 +text=Whenever Wei Ambush Force attacks, it gets +2/+0 until end of turn. +mana={1}{B} +type=Creature +subtype=Human Soldier +power=1 +toughness=1 +[/card] +[card] +name=Wei Elite Companions +abilities=horsemanship +text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) +mana={4}{B} +type=Creature +subtype=Human Soldier +power=3 +toughness=3 +[/card] +[card] +name=Wei Infantry +mana={1}{B} +type=Creature +subtype=Human Soldier +power=2 +toughness=1 +[/card] +[card] +name=Wei Scout +abilities=horsemanship +text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) +mana={1}{B} +type=Creature +subtype=Human Soldier Scout +power=1 +toughness=1 +[/card] +[card] +name=Wei Strike Force +abilities=horsemanship +text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) +mana={2}{B} +type=Creature +subtype=Human Soldier +power=2 +toughness=1 +[/card] +[card] +name=Weirding Shaman +auto={3}{B}{S(goblin|myBattlefield)}:token(Goblin Rogue,Creature goblin,1/1,black)*2 +text={3}{B}, Sacrifice a Goblin: Put two 1/1 black Goblin Rogue creature tokens onto the battlefield. +mana={1}{B} +type=Creature +subtype=Goblin Shaman +power=2 +toughness=1 +[/card] +[card] +name=Welding Jar +auto={S}:regenerate target(artifact) +text=Sacrifice Welding Jar: Regenerate target artifact. +mana={0} +type=Artifact +[/card] +[card] +name=Welkin Guide +abilities=flying +auto=2/2 && flying target(creature) ueot +text=Flying -- When Welkin Guide enters the battlefield, target creature gets +2/+2 and gains flying until end of turn. +mana={4}{W} +type=Creature +subtype=Bird Cleric +power=2 +toughness=2 +[/card] +[card] +name=Welkin Hawk +abilities=flying +auto=@movedTo(this|graveyard) from(battlefield):may moveTo(myHand) target(welkin hawk|mylibrary) +text=Flying -- When Welkin Hawk is put into a graveyard from the battlefield, you may search your library for a card named Welkin Hawk, reveal that card, put it into your hand, then shuffle your library. +mana={1}{W} +type=Creature +subtype=Bird +power=1 +toughness=1 +[/card] +[card] +name=Welkin Tern +abilities=flying,cloud +text=Flying -- Welkin Tern can block only creatures with flying. +mana={1}{U} +type=Creature +subtype=Bird +power=2 +toughness=1 +[/card] +[card] +name=Wellwisher +auto={T}:foreach(elf) life:1 controller +text={T}: You gain 1 life for each Elf on the battlefield. +mana={1}{G} +type=Creature +subtype=Elf +power=1 +toughness=1 +[/card] +[card] +name=Werebear +auto={T}:Add {G} +auto=aslongas(*|mygraveyard) 3/3 >6 +text={T}: Add {G} to your mana pool. -- Threshold - Werebear gets +3/+3 as long as seven or more cards are in your graveyard. +mana={1}{G} +type=Creature +subtype=Human Bear Druid +power=1 +toughness=1 +[/card] +[card] +name=Western Paladin +auto={B}{B}{T}:destroy target(creature[white]) +text={B}{B}, {T}: Destroy target white creature. +mana={2}{B}{B} +type=Creature +subtype=Zombie Knight +power=3 +toughness=3 +[/card] +[card] +name=Whalebone Glider +auto={2}{T}:flying target(creature[power<=3]) +text={2}, {T}: Target creature with power 3 or less gains flying until end of turn. +mana={2} +type=Artifact +[/card] +[card] +name=Wheel and Deal +auto=moveto(graveyard) all(*|opponenthand) +auto=draw:7 opponent +auto=draw:1 controller +text=Any number of target opponents each discards his or her hand and draws seven cards. -- Draw a card. +mana={3}{U} +type=Instant +[/card] +[card] +name=Wheel of Fortune +auto=moveto(opponentgraveyard) all(*|opponenthand) +auto=draw:7 opponent +auto=moveto(mygraveyard) all(*|myhand) +auto=draw:7 controller +text=Each player discards his or her hand and draws seven cards. +mana={2}{R} +type=Sorcery +[/card] +[card] +name=Where Ancients Tread +auto=@movedTo(creature[power>=5]|myBattlefield):may damage:5 target(creature,player) +text=Whenever a creature with power 5 or greater enters the battlefield under your control, you may have Where Ancients Tread deal 5 damage to target creature or player. +mana={4}{R} +type=Enchantment +[/card] +[card] +name=Whetstone +auto={3}:deplete:2 controller && deplete:2 opponent +text={3}: Each player puts the top two cards of his or her library into his or her graveyard. +mana={3} +type=Artifact +[/card] +[card] +name=Whimwader +abilities=cantattack +auto=aslongas(*[blue]|opponentBattlefield) -cantattack +text=Whimwader can't attack unless defending player controls a blue permanent. +mana={4}{U} +type=Creature +subtype=Elemental +power=6 +toughness=4 +[/card] +[card] +name=Whip Sergeant +auto={R}:haste target(creature) +text={R}: Target creature gains haste until end of turn. (It can attack this turn.) +mana={2}{R} +type=Creature +subtype=Human Soldier +power=2 +toughness=1 +[/card] +[card] +name=Whip Silk +target=creature +auto=reach +auto={G}:moveTo(ownerhand) +text=Enchant creature -- Enchanted creature has reach. (It can block creatures with flying.) -- {G}: Return Whip Silk to its owner's hand. +mana={G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Whiptail Moloch +auto=damage:3 target(creature|myBattlefield) +text=When Whiptail Moloch enters the battlefield, it deals 3 damage to target creature you control. +mana={4}{R} +type=Creature +subtype=Lizard +power=6 +toughness=3 +[/card] +[card] +name=Whiptail Wurm +mana={6}{G} +type=Creature +subtype=Wurm +power=8 +toughness=5 +[/card] +[card] +name=Whiptongue Frog +auto={U}:flying +text={U}: Whiptongue Frog gains flying until end of turn. +mana={2}{U} +type=Creature +subtype=Frog +power=1 +toughness=3 +[/card] +[card] +name=Whirlwind +auto=destroy all(creature[flying]) +text=Destroy all creatures with flying. +mana={2}{G}{G} +type=Sorcery +[/card] +[card] +name=Whispering Shade +abilities=swampwalk +auto={B}:1/1 +text=Swampwalk -- {B}: Whispering Shade gets +1/+1 until end of turn. +mana={3}{B} +type=Creature +subtype=Shade +power=1 +toughness=1 +[/card] +[card] +name=Whispersilk Cloak +auto={2}:equip +auto=unblockable +auto=shroud +text=Equipped creature is unblockable. -- Equipped creature has shroud. (It can't be the target of spells or abilities.) -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) +mana={3} +type=Artifact +subtype=Equipment +[/card] +[card] +name=White Knight +abilities=first strike,protection from black +text=First strike (This creature deals combat damage before creatures without first strike.) -- Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.) +mana={W}{W} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] +name=White Scarab +target=creature +auto=cantbeblockedby(creature[white]) +auto=aslongas(*[white]|opponentBattlefield) 2/2 +text=Enchant creature -- Enchanted creature can't be blocked by white creatures. -- Enchanted creature gets +2/+2 as long as an opponent controls a white permanent. +mana={W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=White Shield Crusader +abilities=protection from black +auto={W}:flying +auto={W}{W}:1/0 +text=Protection from black -- {W}: White Shield Crusader gains flying until end of turn. -- {W}{W}: White Shield Crusader gets +1/+0 until end of turn. +mana={W}{W} +type=Creature +subtype=Human Knight +power=2 +toughness=1 +[/card] +[card] +name=White Ward +target=creature +auto=protection from white +text=Enchant creature -- Enchanted creature has protection from white. This effect doesn't remove White Ward. +mana={W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Whitemane Lion +abilities=flash +auto=moveTo(ownerhand) notatarget(creature|myBattlefield) +text=Flash (You may cast this spell any time you could cast an instant.) -- When Whitemane Lion enters the battlefield, return a creature you control to its owner's hand. +mana={1}{W} +type=Creature +subtype=Cat +power=2 +toughness=2 +[/card] +[card] +name=Whiteout +auto=lord(creature) -flying +autograveyard={S(land[snow]|myBattlefield)}:moveTo(myhand) +text=All creatures lose flying until end of turn. -- Sacrifice a snow land: Return Whiteout from your graveyard to your hand. +mana={1}{G} +type=Instant +[/card] +[card] +name=Wicker Warcrawler +auto=@each combatends:counter(-1/-1) all(wicker warcrawler[attacking;blocking]|myBattlefield) && counter(1/1) all(other wicker warcrawler[attacking;blocking]|myBattlefield) +text=Whenever Wicker Warcrawler attacks or blocks, put a -1/-1 counter on it at end of combat. +mana={5} +type=Artifact Creature +subtype=Scarecrow +power=6 +toughness=6 +[/card] +[card] +name=Wielding the Green Dragon +target=creature +auto=4/4 +text=Target creature gets +4/+4 until end of turn. +mana={1}{G} +type=Sorcery +[/card] +[card] +name=Wild Aesthir +abilities=flying,first strike +auto={W}{W}:2/0 limit:1 +text=Flying, first strike -- {W}{W}: Wild Aesthir gets +2/+0 until end of turn. Activate this ability only once each turn. +mana={2}{W} +type=Creature +subtype=Bird +power=1 +toughness=1 +[/card] +[card] +name=Wild Cantor +auto={S}:Add {W} +auto={S}:Add {U} +auto={S}:Add {B} +auto={S}:Add {R} +auto={S}:Add {G} +text=({(r/g)} can be paid with either {R} or {G}.) -- Sacrifice Wild Cantor: Add one mana of any color to your mana pool. +mana={RG} +type=Creature +subtype=Human Druid +power=1 +toughness=1 +[/card] +[card] +name=Wild Colos +abilities=haste +text=Haste +mana={2}{R} +type=Creature +subtype=Goat Beast +power=2 +toughness=2 +[/card] +[card] +name=Wild Elephant +abilities=trample +text=Trample +mana={3}{G} +type=Creature +subtype=Elephant +power=3 +toughness=3 +[/card] +[card] +name=Wild Griffin +abilities=flying +text=Flying (This creature can't be blocked except by creatures with flying or reach.) +mana={2}{W} +type=Creature +subtype=Griffin +power=2 +toughness=2 +[/card] +[card] +name=Wild Jhovall +mana={3}{R} +type=Creature +subtype=Cat +power=3 +toughness=3 +[/card] +[card] +name=Wild Nacatl +auto=aslongas(mountain|myBattlefield) 1/1 +auto=aslongas(plains|myBattlefield) 1/1 +text=Wild Nacatl gets +1/+1 as long as you control a Mountain. -- Wild Nacatl gets +1/+1 as long as you control a Plains. +mana={G} +type=Creature +subtype=Cat Warrior +power=1 +toughness=1 +[/card] +[card] +name=Wild Ox +abilities=swampwalk +text=Swampwalk +mana={3}{G} +type=Creature +subtype=Ox +power=3 +toughness=3 +[/card] +[card] +name=Wild Research +auto={1}{W}:moveTo(myHand) target(enchantment|myLibrary) && discard:1 +auto={1}{U}:moveTo(myHand) target(instant|myLibrary) && discard:1 +text={1}{W}: Search your library for an enchantment card and reveal that card. Put it into your hand, then discard a card at random. Then shuffle your library. -- {1}{U}: Search your library for an instant card and reveal that card. Put it into your hand, then discard a card at random. Then shuffle your library. +mana={2}{R} +type=Enchantment +[/card] +[card] +name=Wilderness Elemental +abilities=trample +auto=foreach(land[-basic]|opponentBattlefield) 1/0 +text=Trample -- Wilderness Elemental's power is equal to the number of nonbasic lands your opponents control. +mana={1}{R}{G} +type=Creature +subtype=Elemental +power=* +toughness=3 +[/card] +[card] +name=Wilderness Hypnotist +auto={T}:-2/0 target(creature[red;green]) +text={T}: Target red or green creature gets -2/-0 until end of turn. +mana={2}{U}{U} +type=Creature +subtype=Merfolk Wizard +power=1 +toughness=3 +[/card] +[card] +name=Wildfire Emissary +abilities=protection from white +auto={1}{R}:1/0 +text=Protection from white -- {1}{R}: Wildfire Emissary gets +1/+0 until end of turn. +mana={3}{R} +type=Creature +subtype=Efreet +power=2 +toughness=4 +[/card] +[card] +name=Wildsize +target=creature +auto=2/2 +auto=trample +auto=draw:1 +text=Target creature gets +2/+2 and gains trample until end of turn. -- Draw a card. +mana={2}{G} +type=Instant +[/card] +[card] +name=Wildslayer Elves +abilities=wither +text=Wither (This deals damage to creatures in the form of -1/-1 counters.) +mana={3}{G} +type=Creature +subtype=Elf Warrior +power=3 +toughness=3 +[/card] +[card] +name=Will-o'-the-Wisp +abilities=flying +auto={B}:regenerate +text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- {B}: Regenerate Will-o'-the-Wisp. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) +mana={B} +type=Creature +subtype=Spirit +power=0 +toughness=1 +[/card] +[card] +name=Willow Dryad +abilities=forestwalk +text=Forestwalk +mana={G} +type=Creature +subtype=Dryad +power=1 +toughness=1 +[/card] +[card] +name=Willow Elf +mana={G} +type=Creature +subtype=Elf +power=1 +toughness=1 +[/card] +[card] +name=Willow Faerie +abilities=flying +text=Flying +mana={1}{G} +type=Creature +subtype=Faerie +power=1 +toughness=2 +[/card] +[card] +name=Willow Priestess +auto={T}:moveTo(myBattlefield) target(faerie|myhand) +auto={2}{G}:protection from black target(creature[green]) +text={T}: You may put a Faerie permanent card from your hand onto the battlefield. -- {2}{G}: Target green creature gains protection from black until end of turn. +mana={2}{G}{G} +type=Creature +subtype=Faerie Druid +power=2 +toughness=2 +[/card] +[card] +name=Wilt-Leaf Cavaliers +abilities=vigilance +text=Vigilance +mana={GW}{GW}{GW} +type=Creature +subtype=Elf Knight +power=3 +toughness=4 +[/card] +[card] +name=Wind Dancer +auto={T}:flying target(creature) +text=Flying -- {T}: Target creature gains flying until end of turn. +mana={1}{U} +type=Creature +subtype=Faerie +power=1 +toughness=1 +[/card] +[card] +name=Wind Drake +abilities=flying +text=Flying +mana={2}{U} +type=Creature +subtype=Drake +power=2 +toughness=2 +[/card] +[card] +name=Wind Shear +auto=lord(creature[attacking;flying]) -2/-2 +auto=lord(creature[attacking;flying]) -flying +text=Attacking creatures with flying get -2/-2 and lose flying until end of turn. +mana={2}{G} +type=Instant +[/card] +[card] +name=Windbrisk Raptor +abilities=flying +auto=lord(creature[attacking]|myBattlefield) lifelink +text=Flying -- Attacking creatures you control have lifelink. +mana={5}{W}{W} +type=Creature +subtype=Bird +power=5 +toughness=7 +[/card] +[card] +name=Windreaper Falcon +abilities=flying,protection from blue +text=Flying, protection from blue +mana={1}{R}{G} +type=Creature +subtype=Bird +power=1 +toughness=1 +[/card] +[card] +name=Windrider Eel +abilities=flying +auto=@movedTo(land|myBattlefield):2/2 ueot +text=Flying -- Landfall - Whenever a land enters the battlefield under your control, Windrider Eel gets +2/+2 until end of turn. +mana={3}{U} +type=Creature +subtype=Fish +power=2 +toughness=2 +[/card] +[card] +name=Windscouter +abilities=flying +auto=@each combatends:moveTo(ownerhand) all(windscouter[attacking;blocking]|myBattlefield) +text=Flying -- Whenever Windscouter attacks or blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.) +mana={3}{U} +type=Creature +subtype=Human Scout +power=3 +toughness=3 +[/card] +[card] +name=Windseeker Centaur +abilities=vigilance +text=Vigilance +mana={1}{R}{R} +type=Creature +subtype=Centaur +power=2 +toughness=2 +[/card] +[card] +name=Windstorm +auto=damage:X all(creature[flying]) +text=Windstorm deals X damage to each creature with flying. +mana={X}{G} +type=Instant +[/card] +[card] +name=Windswept Heath +auto={T}{S}:moveTo(myBattlefield) target(forest,plains|mylibrary) && life:-1 controller +text={T}, Pay 1 life, Sacrifice Windswept Heath: Search your library for a Forest or Plains card and put it onto the battlefield. Then shuffle your library. +type=Land +[/card] +[card] +name=Windwright Mage +abilities=lifelink +auto=aslongas(artifact|mygraveyard) flying +text=Lifelink (Damage dealt by this creature also causes you to gain that much life.) -- Windwright Mage has flying as long as an artifact card is in your graveyard. +mana={W}{U}{B} +type=Artifact Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] +name=Wing Snare +target=creature[flying] +auto=destroy +text=Destroy target creature with flying. +mana={2}{G} +type=Sorcery +[/card] +[card] +name=Wing Storm +auto=foreach(creature[flying]|myBattlefield) damage:2 controller +auto=foreach(creature[flying]|opponentBattlefield) damage:2 opponent +text=Wing Storm deals damage to each player equal to twice the number of creatures with flying that player controls. +mana={2}{G} +type=Sorcery +[/card] +[card] +name=Winged Coatl +abilities=flash,flying,deathtouch +text=Flash -- Flying -- Deathtouch (Creatures dealt damage by this creature are destroyed. You can divide this creature's combat damage among any of the creatures blocking or blocked by it.) +mana={1}{G}{U} +type=Creature +subtype=Snake +power=1 +toughness=1 +[/card] +[card] +name=Winged Sliver +auto=lord(sliver) flying +text=All Sliver creatures have flying. +mana={1}{U} +type=Creature +subtype=Sliver +power=1 +toughness=1 +[/card] +[card] +name=Wingrattle Scarecrow +auto=aslongas(creature[blue]|myBattlefield) flying +auto=aslongas(creature[black]|myBattlefield) persist +text=Wingrattle Scarecrow has flying as long as you control a blue creature. -- Wingrattle Scarecrow has persist as long as you control a black creature. (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) +mana={3} +type=Artifact Creature +subtype=Scarecrow +power=2 +toughness=2 +[/card] +[card] +name=Wings of Aesthir +target=creature +auto=flying +auto=first strike +auto=1/0 +text=Enchant creature -- Enchanted creature gets +1/+0 and has flying and first strike. +mana={W}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Wings of Hope +target=creature +auto=1/3 +auto=flying +text=Enchant creature -- Enchanted creature gets +1/+3 and has flying. +mana={W}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Winter's Grasp +target=land +auto=destroy +text=Destroy target land. +mana={1}{G}{G} +type=Sorcery +[/card] +[card] +name=Wipe Clean +target=enchantment +auto=moveto(exile) +autohand={3}:cycling +text=Exile target enchantment. -- Cycling {3} ({3}, Discard this card: Draw a card.) +mana={1}{W} +type=Instant +[/card] +[card] +name=Wirecat +auto=aslongas(enchantment|battlefield) cantattack +auto=aslongas(enchantment|battlefield) cantblock +text=Wirecat can't attack or block if an enchantment is on the battlefield. +mana={4} +type=Artifact Creature +subtype=Cat +power=4 +toughness=3 +[/card] +[card] +name=Wirewood Channeler +auto={T}:foreach(elf|myBattlefield) add:{W} +auto={T}:foreach(elf|myBattlefield) add:{U} +auto={T}:foreach(elf|myBattlefield) add:{B} +auto={T}:foreach(elf|myBattlefield) add:{R} +auto={T}:foreach(elf|myBattlefield) add:{G} +text={T}: Add X mana of any one color to your mana pool, where X is the number of Elves on the battlefield. +mana={3}{G} +type=Creature +subtype=Elf Druid +power=2 +toughness=2 +[/card] +[card] +name=Wirewood Elf +auto={T}:Add {G} +text={T}: Add {G} to your mana pool. +mana={1}{G} +type=Creature +subtype=Elf Druid +power=1 +toughness=2 +[/card] +[card] +name=Wirewood Guardian +autohand={2}{S}:moveTo(myhand) target(forest|mylibrary) +text=Forestcycling {2} ({2}, Discard this card: Search your library for a Forest card, reveal it, and put it into your hand. Then shuffle your library.) +mana={5}{G}{G} +type=Creature +subtype=Elf Mutant +power=6 +toughness=6 +[/card] +[card] +name=Wirewood Herald +auto=@movedto(this|graveyard) from(battlefield):may moveto(myhand) target(elf|mylibrary) +text=When Wirewood Herald is put into a graveyard from the battlefield, you may search your library for an Elf card, reveal that card, put it into your hand, then shuffle your library. +mana={1}{G} +type=Creature +subtype=Elf +power=1 +toughness=1 +[/card] +[card] +name=Wirewood Hivemaster +auto=@movedTo(elf[-token]|battlefield):may token(Insect,creature token insect, 1/1,green) +text=Whenever another nontoken Elf enters the battlefield, you may put a 1/1 green Insect creature token onto the battlefield. +mana={1}{G} +type=Creature +subtype=Elf +power=1 +toughness=1 +[/card] +[card] +name=Wirewood Lodge +auto={T}:Add {1} +auto={G}{T}:untap target(elf) +text={T}: Add {1} to your mana pool. -- {G}, {T}: Untap target Elf. +type=Land +[/card] +[card] +name=Wirewood Pride +target=creature +auto=foreach(elf) 1/1 +text=Target creature gets +X/+X until end of turn, where X is the number of Elves on the battlefield. +mana={G} +type=Instant +[/card] +[card] +name=Wirewood Savage +auto=@movedTo(beast|battlefield):may draw:1 +text=Whenever a Beast enters the battlefield, you may draw a card. +mana={2}{G} +type=Creature +subtype=Elf +power=2 +toughness=2 +[/card] +[card] +name=Wistful Selkie +auto=draw:1 +text=When Wistful Selkie enters the battlefield, draw a card. +mana={GU}{GU}{GU} +type=Creature +subtype=Merfolk Wizard +power=2 +toughness=2 +[/card] +[card] +name=Witch Engine +abilities=swampwalk +auto={T}:Add{B}{B}{B}{B} && moveTo(opponentBattlefield) +text=Swampwalk -- {T}: Add {B}{B}{B}{B} to your mana pool. Target opponent gains control of Witch Engine. (Activate this ability only any time you could cast an instant.) +mana={5}{B} +type=Creature +subtype=Horror +power=4 +toughness=4 +[/card] +[card] +name=Witch Hunter +auto={T}:damage:1 target(player) +auto={1}{W}{W}{T}:moveto(ownerHand) target(creature|opponentBattlefield) +text={T}: Witch Hunter deals 1 damage to target player. -- {1}{W}{W}, {T}: Return target creature an opponent controls to its owner's hand. +mana={2}{W}{W} +type=Creature +subtype=Human Cleric +power=1 +toughness=1 +[/card] +[card] +name=Witch-Maw Nephilim +auto=@movedTo(*|mystack):may counter(1/1,2) +auto=lord(witch-maw nephilim[attacking;power>=10]) trample +text=Whenever you cast a spell, you may put two +1/+1 counters on Witch-Maw Nephilim. -- Whenever Witch-Maw Nephilim attacks, it gains trample until end of turn if its power is 10 or greater. +mana={G}{W}{U}{B} +type=Creature +subtype=Nephilim +power=1 +toughness=1 +[/card] +[card] +name=Withered Wretch +auto={1}:moveTo(exile) target(*|graveyard) +text={1}: Exile target card from a graveyard. +mana={B}{B} +type=Creature +subtype=Zombie Cleric +power=2 +toughness=2 +[/card] +[card] +name=Withering Boon +target=creature|stack +auto=fizzle +auto=life:-3 controller +text=As an additional cost to cast Withering Boon, pay 3 life. -- Counter target creature spell. +mana={1}{B} +type=Instant +[/card] +[card] +name=Wizard Mentor +auto={T}:moveTo(ownerhand) all(this) && moveTo(ownerhand) target(creature|myBattlefield) +text={T}: Return Wizard Mentor and target creature you control to their owner's hand. +mana={2}{U} +type=Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] +name=Wizards' School +auto={T}:Add{1} +auto={1}{T}:Add{U} +auto={2}{T}:Add{W} +auto={2}{T}:Add{B} +text={T}: Add {1} to your mana pool. -- {1}, {T}: Add {U} to your mana pool. -- {2}, {T}: Add {W} or {B} to your mana pool. +type=Land +[/card] +[card] +name=Wizened Cenn +auto=lord(kithkin|myBattlefield) 1/1 other +text=Other Kithkin creatures you control get +1/+1. +mana={W}{W} +type=Creature +subtype=Kithkin Cleric +power=2 +toughness=2 +[/card] +[card] +name=Woebearer +abilities=fear +auto=@damaged(player) from(this):may moveto(myhand) target(creature|myGraveyard) +text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- Whenever Woebearer deals combat damage to a player, you may return target creature card from your graveyard to your hand. +mana={4}{B} +type=Creature +subtype=Zombie +power=2 +toughness=3 +[/card] +[card] +name=Woeleecher +auto={W}{T}:counter(-1/-1,-1) target(creature) && life:2 controller +text={W}, {T}: Remove a -1/-1 counter from target creature. If you do, you gain 2 life. +mana={5}{W} +type=Creature +subtype=Elemental +power=3 +toughness=5 +[/card] +[card] +name=Wolverine Pack +auto=rampage(2/2,1) +text=Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.) +mana={2}{G}{G} +type=Creature +subtype=Wolverine +power=2 +toughness=4 +[/card] +[card] +name=Wood Elves +auto=may moveTo(mybattlefield) target(forest|myLibrary) +###Wood Elves ability should stay optional ("may") because when you are searching for sth in your library, the official rules say that you don'T have to find anything even if there is a legal target! +text=When Wood Elves enters the battlefield, search your library for a Forest card and put that card onto the battlefield. Then shuffle your library. +mana={2}{G} +type=Creature +subtype=Elf Scout +power=1 +toughness=1 +[/card] +[card] +name=Wooded Bastion +auto={T}:Add {1} +auto={GW}{T}:Add {G}{G} +auto={GW}{T}:Add {G}{W} +auto={GW}{T}:Add {W}{W} +text={T}: Add {1} to your mana pool. -- {(g/w)}, {T}: Add {G}{G}, {G}{W}, or {W}{W} to your mana pool. +type=Land +[/card] +[card] +name=Wooded Foothills +auto={T}{S}:moveTo(myBattlefield) target(mountain,forest|mylibrary) && life:-1 controller +text={T}, Pay 1 life, Sacrifice Wooded Foothills: Search your library for a Mountain or Forest card and put it onto the battlefield. Then shuffle your library. +type=Land +[/card] +[card] +name=Wooden Sphere +alias=1142 +text=Whenever a player casts a green spell, you may pay {1}. If you do, you gain 1 life. +mana={1} +type=Artifact +[/card] +[card] +name=Woodfall Primus +abilities=persist,trample +auto=destroy target(*[-creature]) +text=Trample -- When Woodfall Primus enters the battlefield, destroy target noncreature permanent. -- Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) +mana={5}{G}{G}{G} +type=Creature +subtype=Treefolk Shaman +power=6 +toughness=6 +[/card] +[card] +name=Woodland Druid +mana={G} +type=Creature +subtype=Human Druid +power=1 +toughness=2 +[/card] +[card] +name=Woodwraith Corrupter +auto={1}{B}{G}{T}:target(land) becomes(Creature Elemental Horror,4/4,black,green) +text={1}{B}{G}, {T}: Target Forest becomes a 4/4 black and green Elemental Horror creature. It's still a land. +mana={3}{B}{B}{G} +type=Creature +subtype=Elemental Horror +power=3 +toughness=6 +[/card] +[card] +name=Woolly Mammoths +auto=aslongas(land[snow]|myBattlefield) trample +text=Woolly Mammoths has trample as long as you control a snow land. +mana={1}{G}{G} +type=Creature +subtype=Elephant +power=3 +toughness=2 +[/card] +[card] +name=Woolly Thoctar +mana={R}{G}{W} +type=Creature +subtype=Beast +power=5 +toughness=4 +[/card] +[card] +name=Word of Blasting +target=Wall +auto=bury +auto=damage:manacost targetcontroller +text=Destroy target Wall. It can't be regenerated. Word of Blasting deals damage equal to that Wall's converted mana cost to the Wall's controller. +mana={1}{R} +type=Instant +[/card] +[card] +name=Words of Wisdom +auto=draw:2 controller +auto=draw:1 opponent +text=You draw two cards, then each other player draws a card. +mana={1}{U} +type=Instant +[/card] +[card] +name=Workhorse +auto=counter(1/1,4) +auto={0}:counter(1/1,-1) && add{1} +text=Workhorse enters the battlefield with four +1/+1 counters on it. -- Remove a +1/+1 counter from Workhorse: Add {1} to your mana pool. +mana={6} +type=Artifact Creature +subtype=Horse +power=0 +toughness=0 +[/card] +[card] +name=Worldheart Phoenix +abilities=flying +autograveyard={W}{U}{B}{R}{G}:moveTo(myBattlefield) && counter(1/1,2) +text=Flying -- You may cast Worldheart Phoenix from your graveyard by paying {W}{U}{B}{R}{G} rather than paying its mana cost. If you do, it enters the battlefield with two +1/+1 counters on it. +mana={3}{R} +type=Creature +subtype=Phoenix +power=2 +toughness=2 +[/card] +[card] +name=Worm Harvest +auto=foreach(land|mygraveyard) token(Worm,creature worm, 1/1, black,green) +autograveyard={2}{BG}{BG}{BG}{S(land|myhand)}:foreach(land|mygraveyard) token(Worm,creature worm, 1/1, black,green) asSorcery +text=Put a 1/1 black and green Worm creature token onto the battlefield for each land card in your graveyard. -- Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) +mana={2}{BG}{BG}{BG} +type=Sorcery +[/card] +[card] +name=Wormwood Dryad +auto={G}:forestwalk && damage:1 controller +auto={B}:swampwalk && damage:1 controller +text={G}: Wormwood Dryad gains forestwalk until end of turn and deals 1 damage to you. -- {B}: Wormwood Dryad gains swampwalk until end of turn and deals 1 damage to you. +mana={2}{G} +type=Creature +subtype=Dryad +power=3 +toughness=1 +[/card] +[card] +name=Wormwood Treefolk +auto={G}{G}:forestwalk && damage:2 controller +auto={G}{G}:swampwalk && damage:2 controller +text={G}{G}: Wormwood Treefolk gains forestwalk until end of turn and deals 2 damage to you. -- {B}{B}: Wormwood Treefolk gains swampwalk until end of turn and deals 2 damage to you. +mana={3}{G}{G} +type=Creature +subtype=Treefolk +power=4 +toughness=4 +[/card] +[card] +name=Worn Powerstone +auto=tap +auto={T}:Add {2} +text=Worn Powerstone enters the battlefield tapped. -- {T}: Add {2} to your mana pool. +mana={3} +type=Artifact +[/card] +[card] +name=Worry Beads +auto=@each my upkeep:deplete:1 controller +auto=@each opponent upkeep:deplete:1 opponent +text=At the beginning of each player's upkeep, that player puts the top card of his or her library into his or her graveyard. +mana={3} +type=Artifact +[/card] +[card] +name=Wort, Boggart Auntie +abilities=fear +auto=@each my upkeep:may moveto(myhand) target(goblin|mygraveyard) +text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- At the beginning of your upkeep, you may return target Goblin card from your graveyard to your hand. +mana={2}{B}{R} +type=Legendary Creature +subtype=Goblin Shaman +power=3 +toughness=3 +[/card] +[card] +name=Wrath of God +auto=bury all(creature) +text=Destroy all creatures. They can't be regenerated. +mana={2}{W}{W} +type=Sorcery +[/card] +[card] +name=Wrath of Marit Lage +auto=tap all(creature[red]) +auto=lord(creature[red]) doesnotuntap +text=When Wrath of Marit Lage enters the battlefield, tap all red creatures. -- Red creatures don't untap during their controllers' untap steps. +mana={3}{U}{U} +type=Enchantment +[/card] +[card] +name=Wreak Havoc +abilities=nofizzle +target=artifact,land +auto=destroy +text=Wreak Havoc can't be countered by spells or abilities. -- Destroy target artifact or land. +mana={2}{R}{G} +type=Sorcery +[/card] +[card] +name=Wrecking Ball +target=creature,land +auto=destroy +text=Destroy target creature or land. +mana={2}{B}{R} +type=Instant +[/card] +[card] +name=Wretched Anurid +auto=@movedTo(other creature|battlefield):life:-1 controller +text=Whenever another creature enters the battlefield, you lose 1 life. +mana={1}{B} +type=Creature +subtype=Zombie Frog Beast +power=3 +toughness=3 +[/card] +[card] +name=Wu Admiral +auto=aslongas(island|opponentBattlefield) 1/1 +text=Wu Admiral gets +1/+1 as long as an opponent controls an Island. +mana={4}{U} +type=Creature +subtype=Human Soldier +power=3 +toughness=3 +[/card] +[card] +name=Wu Elite Cavalry +abilities=horsemanship +text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) +mana={3}{U} +type=Creature +subtype=Human Soldier +power=2 +toughness=3 +[/card] +[card] +name=Wu Infantry +mana={1}{U} +type=Creature +subtype=Human Soldier +power=2 +toughness=1 +[/card] +[card] +name=Wu Light Cavalry +abilities=horsemanship +text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) +mana={1}{U} +type=Creature +subtype=Human Soldier +power=1 +toughness=2 +[/card] +[card] +name=Wu Longbowman +auto={T}:damage:1 target(creature,player) myTurnOnly +text={T}: Wu Longbowman deals 1 damage to target creature or player. Activate this ability only during your turn, before attackers are declared. +mana={2}{U} +type=Creature +subtype=Human Soldier Archer +power=1 +toughness=1 +[/card] +[card] +name=Wu Warship +abilities=cantattack +auto=aslongas(island|opponentBattlefield) -cantattack +text=Wu Warship can't attack unless defending player controls an Island. +mana={2}{U} +type=Creature +subtype=Human Soldier +power=3 +toughness=3 +[/card] +[card] +name=Wurm's Tooth +auto=@movedTo(*[green]|stack): may life:1 controller +text=Whenever a player casts a green spell, you may gain 1 life. +mana={2} +type=Artifact +[/card] +[card] +name=Wurmweaver Coil +target=creature[green] +auto=6/6 +auto={G}{G}{G}{S}:token(Wurm,creature wurm,6/6,green) +text=Enchant green creature -- Enchanted creature gets +6/+6. -- {G}{G}{G}, Sacrifice Wurmweaver Coil: Put a 6/6 green Wurm creature token onto the battlefield. +mana={4}{G}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Wydwen, the Biting Gale +abilities=flying,flash +auto={U}{B}:moveTo(ownerhand) && life:-1 controller +text=Flash -- Flying -- {U}{B}, Pay 1 life: Return Wydwen, the Biting Gale to its owner's hand. +mana={2}{U}{B} +type=Legendary Creature +subtype=Faerie Wizard +power=3 +toughness=3 +[/card] +[card] +name=Wyluli Wolf +auto={T}:1/1 target(creature) +text={T}: Target creature gets +1/+1 until end of turn. +mana={1}{G} +type=Creature +subtype=Wolf +power=1 +toughness=1 +[/card] +[card] +name=Xanthic Statue +auto={5}:becomes(Artifact Creature Golem,8/8,trample) ueot +text={5}: Until end of turn, Xanthic Statue becomes an 8/8 Golem artifact creature with trample. +mana={8} +type=Artifact +[/card] +[card] +name=Xiahou Dun, the One-Eyed +abilities=horsemanship +auto={S}:moveTo(ownerhand) target(*[black]|mygraveyard) myTurnOnly +text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) -- Sacrifice Xiahou Dun, the One-Eyed: Return target black card from your graveyard to your hand. Activate this ability only during your turn, before attackers are declared. +mana={2}{B}{B} +type=Legendary Creature +subtype=Human Soldier +power=3 +toughness=2 +[/card] +[card] +name=Xira Arien +abilities=flying +auto={B}{R}{G}{T}:draw:1 +text=Flying -- {B}{R}{G}, {T}: Target player draws a card. +mana={B}{R}{G} +type=Legendary Creature +subtype=Insect Wizard +power=1 +toughness=2 +[/card] +[card] +name=Xun Yu, Wei Advisor +auto={T}:2/0 target(creature|myBattlefield) myTurnOnly +text={T}: Target creature you control gets +2/+0 until end of turn. Activate this ability only during your turn, before attackers are declared. +mana={1}{B}{B} +type=Legendary Creature +subtype=Human Advisor +power=1 +toughness=1 +[/card] +[card] +name=Yavimaya Ancients +auto={G}:1/-2 +text={G}: Yavimaya Ancients gets +1/-2 until end of turn. +mana={3}{G}{G} +type=Creature +subtype=Treefolk +power=2 +toughness=7 +[/card] +[card] +name=Yavimaya Barbarian +abilities=protection from blue +text=Protection from blue +mana={R}{G} +type=Creature +subtype=Elf Barbarian +power=2 +toughness=2 +[/card] +[card] +name=Yavimaya Coast +auto={T}:Add {1} +auto={T}:Add {G} && Damage:1 controller +auto={T}:Add {U} && Damage:1 controller +text={T}: Add {1} to your mana pool. -- {T}: Add {G} or {U} to your mana pool. Yavimaya Coast deals 1 damage to you. +type=Land +[/card] +[card] +name=Yavimaya Dryad +abilities=forestwalk +auto=may moveTo(myBattlefield) target(forest|mylibrary) && tap +text=Forestwalk -- When Yavimaya Dryad enters the battlefield, you may search your library for a Forest card and put it onto the battlefield tapped under target player's control. If you do, shuffle your library. +mana={1}{G}{G} +type=Creature +subtype=Dryad +power=2 +toughness=1 +[/card] +[card] +name=Yavimaya Enchantress +auto=foreach(enchantment|battlefield) 1/1 +text=Yavimaya Enchantress gets +1/+1 for each enchantment on the battlefield. +mana={2}{G} +type=Creature +subtype=Human Druid +power=2 +toughness=2 +[/card] +[card] +name=Yavimaya Gnats +abilities=flying +auto={G}:regenerate +text=Flying -- {G}: Regenerate Yavimaya Gnats. +mana={2}{G} +type=Creature +subtype=Insect +power=0 +toughness=1 +[/card] +[card] +name=Yavimaya Hollow +auto={T}:Add {1} +auto={G}{T}:regenerate target(creature) +text={T}: Add {1} to your mana pool. -- {G}, {T}: Regenerate target creature. +type=Legendary Land +[/card] +[card] +name=Yavimaya Kavu +auto=foreach(creature[red]|battlefield) 1/0 +auto=foreach(creature[green]|battlefield) 0/1 +text=Yavimaya Kavu's power is equal to the number of red creatures on the battlefield. -- Yavimaya Kavu's toughness is equal to the number of green creatures on the battlefield. +mana={2}{R}{G} +type=Creature +subtype=Kavu +power=* +toughness=* +[/card] +[card] +name=Yavimaya Scion +auto=protection from(artifact) +text=Protection from artifacts +mana={4}{G} +type=Creature +subtype=Treefolk +power=4 +toughness=4 +[/card] +[card] +name=Yavimaya Wurm +abilities=trample +text=Trample +mana={4}{G}{G} +type=Creature +subtype=Wurm +power=6 +toughness=4 +[/card] +[card] +name=Yavimaya's Embrace +target=creature +auto=trample +auto=2/2 +alias=1194 +text=Enchant creature -- You control enchanted creature. -- Enchanted creature gets +2/+2 and has trample. +mana={5}{G}{U}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Yawgmoth's Edict +auto=@movedTo(*[white]|opponentStack):life:-1 opponent +auto=@movedTo(*[white]|opponentStack):life:1 controller +text=Whenever an opponent casts a white spell, that player loses 1 life and you gain 1 life. +mana={1}{B} +type=Enchantment +[/card] +[card] +name=Yellow Scarves Cavalry +abilities=horsemanship,cantblock +text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) -- Yellow Scarves Cavalry can't block. +mana={1}{R} +type=Creature +subtype=Human Soldier +power=1 +toughness=1 +[/card] +[card] +name=Yellow Scarves General +abilities=horsemanship,cantblock +text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) -- Yellow Scarves General can't block. +mana={3}{R} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] +[card] +name=Yellow Scarves Troops +abilities=cantblock +text=Yellow Scarves Troops can't block. +mana={1}{R} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] +[card] +name=Yoke of the Damned +target=creature +auto=@movedTo(graveyard) from(creature|battlefield):destroy +text=Enchant creature -- When a creature is put into a graveyard from the battlefield, destroy enchanted creature. +mana={1}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Yoked Plowbeast +autohand={2}:cycling +text=Cycling {2} ({2}, Discard this card: Draw a card.) +mana={5}{W}{W} +type=Creature +subtype=Beast +power=5 +toughness=5 +[/card] +[card] +name=Yotian Soldier +abilities=vigilance +text=Vigilance +mana={3} +type=Artifact Creature +subtype=Soldier +power=1 +toughness=4 +[/card] +[card] +name=Young Wei Recruits +abilities=cantblock +text=Young Wei Recruits can't block. +mana={1}{B} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] +[card] +name=Youthful Knight +abilities=first strike +text=First strike (This creature deals combat damage before creatures without first strike.) +mana={1}{W} +type=Creature +subtype=Human Knight +power=2 +toughness=1 +[/card] +[card] +name=Yuan Shao's Infantry +abilities=unblockable +auto=aslongas(other creature[attacking]|myBattlefield) -unblockable +text=Whenever Yuan Shao's Infantry attacks alone, Yuan Shao's Infantry is unblockable this combat. +mana={3}{R} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] +[card] +name=Yuki-Onna +auto=destroy target(artifact) +auto=@movedto(arcane,spirit|mystack):may moveto(ownerhand) +text=When Yuki-Onna enters the battlefield, destroy target artifact. -- Whenever you cast a Spirit or Arcane spell, you may return Yuki-Onna to its owner's hand. +mana={3}{R} +type=Creature +subtype=Spirit +power=3 +toughness=1 +[/card] +[card] +name=Yukora, the Prisoner +auto=@movedto(this|mygraveyard):bury all(creature[-ogre]|myBattlefield) +text=When Yukora, the Prisoner leaves the battlefield, sacrifice all non-Ogre creatures you control. +mana={2}{B}{B} +type=Legendary Creature +subtype=Demon Spirit +power=5 +toughness=5 +[/card] +[card] +name=Zap +target=creature,player +auto=damage:1 +auto=draw:1 controller +text=Zap deals 1 damage to target creature or player. -- Draw a card. +mana={2}{R} +type=Instant +[/card] +[card] +name=Zealous Guardian +abilities=flash +text=Flash +mana={WU} +type=Creature +subtype=Kithkin Soldier +power=1 +toughness=1 +[/card] +[card] +name=Zealous Persecution +auto=lord(creature|myBattlefield) 1/1 +auto=lord(creature|opponentBattlefield) -1/-1 +text=Until end of turn, creatures you control get +1/+1 and creatures your opponents control get -1/-1. +mana={W}{B} +type=Instant +[/card] +[card] +name=Zebra Unicorn +abilities=lifelink +text=Whenever Zebra Unicorn deals damage, you gain that much life. +mana={2}{G}{W} +type=Creature +subtype=Unicorn +power=2 +toughness=2 +[/card] +[card] +name=Zendikar Farguide +abilities=forestwalk +text=Forestwalk +mana={4}{G} +type=Creature +subtype=Elemental +power=3 +toughness=3 +[/card] +[card] +name=Zephid +abilities=flying,shroud +text=Flying; shroud (This permanent can't be the target of spells or abilities.) +mana={4}{U}{U} +type=Creature +subtype=Illusion +power=3 +toughness=4 +[/card] +[card] +name=Zephid's Embrace +target=creature +auto=2/2 +auto=flying +auto=shroud +text=Enchant creature -- Enchanted creature gets +2/+2 and has flying and shroud. (It can't be the target of spells or abilities.) +mana={2}{U}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Zephyr Falcon +abilities=flying,vigilance +text=Flying, vigilance +mana={1}{U} +type=Creature +subtype=Bird +power=1 +toughness=1 +[/card] +[card] +name=Zephyr Net +target=creature +auto=flying +auto=defender +text=Enchant creature -- Enchanted creature has defender and flying. +mana={1}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Zephyr Sprite +abilities=flying +text=Flying +mana={U} +type=Creature +subtype=Faerie +power=1 +toughness=1 +[/card] +[card] +name=Zhang Fei, Fierce Warrior +abilities=horsemanship,vigilance +text=Vigilance; horsemanship (This creature can't be blocked except by creatures with horsemanship.) +mana={4}{W}{W} +type=Legendary Creature +subtype=Human Soldier Warrior +power=4 +toughness=4 +[/card] +[card] +name=Zhang He Wei General +#The comma needed to be stripped from the name to make the card work. +#Reintroducing it requires an update to PTK/_cards.dat as well. +#Please don't correct the card name by adding a "," because then the first auto line won't work anymore and even won't work when you add an "," there, too! (0.10.1) +abilities=horsemanship +auto=aslongas(zhang he wei general[attacking]|myBattlefield) lord(creature[-zhang he wei general]|myBattlefield) 0/1 +text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) -- Whenever Zhang He, Wei General attacks, each other creature you control gets +1/+0 until end of turn. +mana={3}{B}{B} +type=Legendary Creature +subtype=Human Soldier +power=4 +toughness=2 +[/card] +[card] +name=Zhao Zilong Tiger General +#The comma needed to be stripped from the name to make the card work. +#Reintroducing it requires an update to PTK/_cards.dat as well. +#Please don't correct the card name by adding a "," because then the first auto line won't work anymore and even won't work when you add an "," there, too! (0.10.1) +auto=lord(zhao zilong tiger general[blocking]|myBattlefield) 1/1 +auto=horsemanship +text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) -- Whenever Zhao Zilong, Tiger General blocks, it gets +1/+1 until end of turn. +mana={3}{W}{W} +type=Legendary Creature +subtype=Human Soldier Warrior +power=3 +toughness=3 +[/card] +[card] +name=Zhou Yu, Chief Commander +abilities=cantattack +auto=aslongas(island|opponentBattlefield) -cantattack +text=Zhou Yu, Chief Commander can't attack unless defending player controls an Island. +mana={5}{U}{U} +type=Legendary Creature +subtype=Human Soldier +power=8 +toughness=8 +[/card] +[card] +name=Zhuge Jin, Wu Strategist +auto={T}:unblockable target(creature) myTurnOnly +text={T}: Target creature is unblockable this turn. Activate this ability only during your turn, before attackers are declared. +mana={1}{U}{U} +type=Legendary Creature +subtype=Human Advisor +power=1 +toughness=1 +[/card] +[card] +name=Zo-Zu the Punisher +auto=@movedTo(land|myBattlefield):damage:2 controller +auto=@movedTo(land|opponentBattlefield):damage:2 opponent +text=Whenever a land enters the battlefield, Zo-Zu the Punisher deals 2 damage to that land's controller. +mana={1}{R}{R} +type=Legendary Creature +subtype=Goblin Warrior +power=2 +toughness=2 +[/card] +[card] +name=Zodiac Dog +abilities=mountainwalk +text=Mountainwalk +mana={2}{R} +type=Creature +subtype=Hound +power=2 +toughness=2 +[/card] +[card] +name=Zodiac Dragon +auto=@movedTo(this|mygraveyard) from(mybattlefield):may moveTo(ownerhand) +text=When Zodiac Dragon is put into your graveyard from the battlefield, you may return it to your hand. +mana={7}{R}{R} +type=Creature +subtype=Dragon +power=8 +toughness=8 +[/card] +[card] +name=Zodiac Goat +abilities=mountainwalk +text=Mountainwalk +mana={R} +type=Creature +subtype=Goat +power=1 +toughness=1 +[/card] +[card] +name=Zodiac Horse +abilities=islandwalk +text=Islandwalk +mana={3}{G} +type=Creature +subtype=Horse +power=3 +toughness=3 +[/card] +[card] +name=Zodiac Monkey +abilities=forestwalk +text=Forestwalk (This creature is unblockable as long as defending player controls a Forest.) +mana={1}{G} +type=Creature +subtype=Ape +power=2 +toughness=1 +[/card] +[card] +name=Zodiac Ox +abilities=swampwalk +text=Swampwalk +mana={3}{G} +type=Creature +subtype=Ox +power=3 +toughness=3 +[/card] +[card] +name=Zodiac Pig +abilities=swampwalk +text=Swampwalk +mana={3}{B} +type=Creature +subtype=Boar +power=3 +toughness=3 +[/card] +[card] +name=Zodiac Rabbit +abilities=forestwalk +text=Forestwalk +mana={G} +type=Creature +subtype=Rabbit +power=1 +toughness=1 +[/card] +[card] +name=Zodiac Rat +abilities=swampwalk +text=Swampwalk +mana={B} +type=Creature +subtype=Rat +power=1 +toughness=1 +[/card] +[card] +name=Zodiac Rooster +abilities=plainswalk +text=Plainswalk +mana={1}{G} +type=Creature +subtype=Bird +power=2 +toughness=1 +[/card] +[card] +name=Zodiac Snake +abilities=swampwalk +text=Swampwalk +mana={2}{B} +type=Creature +subtype=Snake +power=2 +toughness=2 +[/card] +[card] +name=Zodiac Tiger +abilities=forestwalk +text=Forestwalk +mana={2}{G}{G} +type=Creature +subtype=Cat +power=3 +toughness=4 +[/card] +[card] +name=Zombie Cannibal +auto=@damaged(player) from(this):may moveto(exile) target(*|opponentgraveyard) +text=Whenever Zombie Cannibal deals combat damage to a player, you may exile target card from that player's graveyard. +mana={B} +type=Creature +subtype=Zombie +power=1 +toughness=1 +[/card] +[card] +name=Zombie Goliath +mana={4}{B} +type=Creature +subtype=Zombie Giant +power=4 +toughness=3 +[/card] +[card] +name=Zombie Master +auto=lord(zombie) swampwalk other +auto=lord(zombie) {B}:regenerate other +text=Other Zombie creatures have swampwalk. -- Other Zombies have "{B}: Regenerate this permanent." +mana={1}{B}{B} +type=Creature +subtype=Zombie +power=2 +toughness=3 +[/card] +[card] +name=Zombie Outlander +abilities=protection from green +text=Protection from green +mana={U}{B} +type=Creature +subtype=Zombie Scout +power=2 +toughness=2 +[/card] +[card] +name=Zombify +target=creature|mygraveyard +auto=moveTo(myBattlefield) +text=Return target creature card from your graveyard to the battlefield. +mana={3}{B} +type=Sorcery +[/card] +[card] +name=Zuberi, Golden Feather +abilities=flying +auto=lord(griffin) 1/1 other +text=Flying -- Other Griffin creatures get +1/+1. +mana={4}{W} +type=Legendary Creature +subtype=Griffin +power=3 +toughness=3 +[/card] +[card] +name=Zuo Ci, the Mocking Sage +abilities=opponentshroud +auto=cantbeblockedby(creature[horsemanship]) +text=Zuo Ci, the Mocking Sage can't be blocked by creatures with horsemanship. -- Zuo Ci can't be the target of spells or abilities your opponents control. +mana={1}{G}{G} +type=Legendary Creature +subtype=Human Advisor +power=1 +toughness=2 +[/card] +[card] +name=Zuran Orb +auto={S(land|myBattlefield)}:life:2 +text=Sacrifice a land: You gain 2 life. +mana={0} +type=Artifact +[/card] +[card] +name=Zuran Spellcaster +auto={T}:damage:1 target(creature,player) +text={T}: Zuran Spellcaster deals 1 damage to target creature or player. +mana={2}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card]