- Added -O2 option in the PSP Makefile. In my tests, this highly increases the probability of getting a purple screen. Fixing this bug is THE priority :)
This commit is contained in:
wagic.the.homebrew@gmail.com
2009-10-29 13:12:16 +00:00
parent 32ab4a6c1c
commit d7dae0dcd9
3 changed files with 3 additions and 3 deletions

View File

@@ -35,7 +35,7 @@ PSP_EBOOT_ICON = icon.png
#PSP_EBOOT_ICON1 = icon1.pmf
PSP_EBOOT_UNKPNG = pic0.png
PSP_EBOOT_PIC1 = pic1.png
CFLAGS = -G0 -DPSPFW3XX -DDEVHOOK
CFLAGS = -O2 -G0 -DPSPFW3XX -DDEVHOOK
INCDIR = ../../JGE/include ../../JGE/include/psp ../../JGE/include/psp/freetype2 ../../JGE/src
LIBDIR = ../../JGE/lib/psp
else

View File

@@ -131,7 +131,7 @@ void GameApp::Create()
resources.RetrieveTexture("wood.png",RETRIEVE_MANAGE);
resources.RetrieveTexture("gold.png",RETRIEVE_MANAGE);
resources.RetrieveTexture("goldglow.png",RETRIEVE_MANAGE);
resources.RetrieveTexture("backdrop.jpg",RETRIEVE_MANAGE,TEXTURE_SUB_5551);
resources.RetrieveTexture("backdrop.jpg",RETRIEVE_MANAGE);
resources.RetrieveTexture("handback.png",RETRIEVE_MANAGE);
resources.RetrieveTexture("BattleIcon.png",RETRIEVE_MANAGE);
resources.RetrieveTexture("DefenderIcon.png",RETRIEVE_MANAGE);

View File

@@ -592,7 +592,7 @@ string WResourceManager::avatarFile(const string filename){
string WResourceManager::cardFile(const string filename){
char buf[512];
string::size_type i;
string::size_type i = 0;
string set;
JFileSystem* fs = JFileSystem::GetInstance();