Erwan
- Added -O2 option in the PSP Makefile. In my tests, this highly increases the probability of getting a purple screen. Fixing this bug is THE priority :)
This commit is contained in:
@@ -35,7 +35,7 @@ PSP_EBOOT_ICON = icon.png
|
||||
#PSP_EBOOT_ICON1 = icon1.pmf
|
||||
PSP_EBOOT_UNKPNG = pic0.png
|
||||
PSP_EBOOT_PIC1 = pic1.png
|
||||
CFLAGS = -G0 -DPSPFW3XX -DDEVHOOK
|
||||
CFLAGS = -O2 -G0 -DPSPFW3XX -DDEVHOOK
|
||||
INCDIR = ../../JGE/include ../../JGE/include/psp ../../JGE/include/psp/freetype2 ../../JGE/src
|
||||
LIBDIR = ../../JGE/lib/psp
|
||||
else
|
||||
|
||||
@@ -131,7 +131,7 @@ void GameApp::Create()
|
||||
resources.RetrieveTexture("wood.png",RETRIEVE_MANAGE);
|
||||
resources.RetrieveTexture("gold.png",RETRIEVE_MANAGE);
|
||||
resources.RetrieveTexture("goldglow.png",RETRIEVE_MANAGE);
|
||||
resources.RetrieveTexture("backdrop.jpg",RETRIEVE_MANAGE,TEXTURE_SUB_5551);
|
||||
resources.RetrieveTexture("backdrop.jpg",RETRIEVE_MANAGE);
|
||||
resources.RetrieveTexture("handback.png",RETRIEVE_MANAGE);
|
||||
resources.RetrieveTexture("BattleIcon.png",RETRIEVE_MANAGE);
|
||||
resources.RetrieveTexture("DefenderIcon.png",RETRIEVE_MANAGE);
|
||||
|
||||
@@ -592,7 +592,7 @@ string WResourceManager::avatarFile(const string filename){
|
||||
|
||||
string WResourceManager::cardFile(const string filename){
|
||||
char buf[512];
|
||||
string::size_type i;
|
||||
string::size_type i = 0;
|
||||
string set;
|
||||
JFileSystem* fs = JFileSystem::GetInstance();
|
||||
|
||||
|
||||
Reference in New Issue
Block a user