Added 22 successfully tested cards based on rev2286.

Example code:

[card]
name=Serra Avatar
auto=thisforeach(controllerlife) 1/1
autograveyard=moveTo(ownerlibrary) && shuffle
text=Serra Avatar's power and toughness are each equal to your life total. -- When Serra Avatar is put into a graveyard from anywhere, shuffle it into its owner's library.
mana={4}{W}{W}{W}
type=Creature
subtype=Avatar
power=*
toughness=*
[/card]

[card]
name=Divinity of Pride
abilities=flying,lifelink
auto=this(controllerlife > 24) 4/4
text=Flying, lifelink -- Divinity of Pride gets +4/+4 as long as you have 25 or more life.
mana={WB}{WB}{WB}{WB}{WB}
type=Creature
subtype=Spirit Avatar
power=4
toughness=4
[/card]
This commit is contained in:
solo81@web.de
2010-09-18 18:05:37 +00:00
parent 279dcaebbe
commit d7b649ed1c
2 changed files with 227 additions and 216 deletions

View File

@@ -259,6 +259,16 @@ power=2
toughness=2
[/card]
[card]
name=Abyssal Persecutor
abilities=flying,trample,cantwin
text=Flying, trample -- You can't win the game and your opponents can't lose the game.
mana={2}{B]{B}
type=Creature
subtype=Demon
power=6
toughness=6
[/card]
[card]
name=Academy Ruins
auto={T}:Add {1}
auto={1}{U}{T}:moveTo(mylibrary) target(artifact|mygraveyard)
@@ -292,7 +302,7 @@ type=Instant
[/card]
[card]
name=Accursed Centaur
auto=bury notatarget(creature|myBattlefield)
auto=moveTo(mygraveyard) notatarget(creature|myBattlefield)
text=When Accursed Centaur enters the battlefield, sacrifice a creature.
mana={B}
type=Creature
@@ -642,7 +652,7 @@ name=Air Servant
abilities=flying
auto={2}{U}:tap target(creature[flying])
text={2}{U}:Tap target creature with flying.
mana={1}{U}{U}
mana={}{U}
type=Creature
subtype=Elemental
power=4
@@ -2068,7 +2078,7 @@ toughness=0
[card]
name=Arcbound Crusher
abilities=trample
auto=@movedTo(other artifact|myBattlefield):counter(1/1,1)
auto=@movedTo(other artifact|battlefield):counter(1/1,1)
auto=counter(1/1,1)
auto=@movedTo(this|mygraveyard) from(myBattlefield):may thisforeach(counter{1/1.1}) counter(1/1,1) target(creature[artifact])
text=Trample -- Whenever another artifact enters the battlefield, put a +1/+1 counter on Arcbound Crusher. -- Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.)
@@ -2404,6 +2414,16 @@ mana={6}
type=Artifact
[/card]
[card]
name=Armament Master
auto=thisforeach(equip) lord(other kor|myBattlefield) 2/2
text=Other Kor creatures you control get +2/+2 for each Equipment attached to Armament Master.
mana={W}{W}
type=Creature
subtype=Kor Soldier
power=2
toughness=2
[/card]
[card]
name=Armed Response
target=creature[attacking]
auto=foreach(equipment|mybattlefield) damage:1
@@ -3434,7 +3454,7 @@ toughness=2
[/card]
[card]
name=Balduvian Dead
auto={2}{R}{E(creature|mygraveyard):token(3066111111)
auto={2}{R}{E(creature|mygraveyard):token(graveborn,creature zombie,3/1,blackred,treason,unearth,haste)
text={2}{R}, Exile a creature card from your graveyard: Put a 3/1 black and red Graveborn creature token with haste onto the battlefield. Sacrifice it at the beginning of the next end step.
mana={3}{B}
type=Creature
@@ -6521,7 +6541,7 @@ power=2
toughness=2
[/card]
[card]
name=Brindle Boa
name=Brindle Boar
auto={S}:life:4
text=Sacrifice Brindle Boar: You gain 4 life.
mana={2}{G}
@@ -9778,6 +9798,21 @@ type=Enchantment
subtype=Aura
[/card]
[card]
name=Convalescence
auto=@each my upkeep:this(controllerlife < 11) life:1
text=At the beginning of your upkeep, if you have 10 or less life, you gain 1 life.
mana={1}{W}
type=Enchantment
[/card]
[card]
name=Convalescent Care
auto=@each my upkeep:this(controllerlife < 6) life:3
auto=@each my upkeep:this(controllerlife < 6) draw:1
text=At the beginning of your upkeep, if you have 5 or less life, you gain 3 life and draw a card.
mana={1}{W}{W}
type=Enchantment
[/card]
[card]
name=Conviction
target=creature
auto=1/3
@@ -9903,7 +9938,7 @@ power=3
toughness=3
[/card]
[card]
name=Corpse Hatch
name=Corpsehatch
target=creature[-black]
auto=destroy
auto=Token(-193507)*2
@@ -11697,6 +11732,16 @@ power=2
toughness=1
[/card]
[card]
name=Death's Shadow
auto=thisforeach(controllerlife) -1/-1
text=Death's Shadow gets -X/-X, where X is your life total.
mana={B}
type=Creature
subtype=Avatar
power=13
toughness=13
[/card]
[card]
name=Deathbringer Liege
auto=lord(creature[black]|myBattlefield) 1/1 other
auto=lord(creature[white]|myBattlefield) 1/1 other
@@ -12974,6 +13019,17 @@ mana={3}{W}
type=Instant
[/card]
[card]
name=Divinity of Pride
abilities=flying,lifelink
auto=this(controllerlife > 24) 4/4
text=Flying, lifelink -- Divinity of Pride gets +4/+4 as long as you have 25 or more life.
mana={WB}{WB}{WB}{WB}{WB}
type=Creature
subtype=Spirit Avatar
power=4
toughness=4
[/card]
[card]
name=Diving Griffin
abilities=flying,vigilance
text=Flying, vigilance
@@ -16601,14 +16657,6 @@ type=Enchantment
subtype=Aura
[/card]
[card]
name=Feast of Blood
auto=choice name(2/2 black Zombie creature token) && token(Zombie,Creature Zombie,2/2,black)
auto=choice name(bury target nonblack, nonartifact creature) bury target(creature[-black;-artifact])
text=Choose one — Put a 2/2 black Zombie creature token onto the battlefield; or destroy target nonblack, nonartifact creature and it can't be regenerated.
mana={3}{B}
type=Instant
[/card]
[card]
name=Feast of Flesh
target=creature
auto=damage:1
@@ -16689,6 +16737,17 @@ mana={1}
type=Artifact
[/card]
[card]
name=Felidar Sovereign
abilities=vigilance,lifelink
auto=@each my upkeep:this(controllerlife > 39) wingame
text=Vigilance, lifelink -- At the beginning of your upkeep, if you have 40 or more life, you win the game.
mana={4}{W}{W}
type=Creature
subtype=Cat Beast
power=4
toughness=6
[/card]
[card]
name=Femeref Archers
auto={T}:damage:4 target(creature[attacking;flying])
text={T}: Femeref Archers deals 4 damage to target attacking creature with flying.
@@ -20752,6 +20811,15 @@ power=2
toughness=2
[/card]
[card]
name=Golem-Skin Gauntlets
auto={2}:equip
auto=thisforeach(equip) 1/0
text=Equipped creature gets +1/+0 for each Equipment attached to it. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
mana={1}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Golgari Germination
auto=@movedto(graveyard) from(creature[-token]|myBattlefield):token(Saproling,creature saproling, 1/1,green)
text=Whenever a nontoken creature you control is put into a graveyard from the battlefield, put a 1/1 green Saproling creature token onto the battlefield.
@@ -20933,6 +21001,16 @@ power=4
toughness=4
[/card]
[card]
name=Graceful Adept
abilities=nomaxhand
text=You have no maximum hand size.
mana={2}{U}
type=Creature
subtype=Human Wizard
power=1
toughness=3
[/card]
[card]
name=Grafted Skullcap
auto=@each my draw:draw:1
auto=@each my end:moveTo(graveyard) all(*|myhand)
@@ -21089,17 +21167,6 @@ mana={B}
type=Instant
[/card]
[card]
name=Graveborn Token Balduvian Dead
type=Creature
subtype=Graveborn
auto=@next end:moveTo(exile)
abilities=haste
text=Haste
power=3
toughness=1
color=redblack
[/card]
[card]
name=Graveborn Muse
auto=@each my upkeep:foreach(zombie|myBattlefield) draw:1
auto=@each my upkeep:foreach(zombie|myBattlefield) life:-1
@@ -21732,6 +21799,17 @@ mana={1}{W}
type=Instant
[/card]
[card]
name=Guul Draz Vampire
auto=this(opponentlife < 11) 2/1
auto=this(opponentlife < 11) intimidate
text=As long as an opponent has 10 or less life, Guul Draz Vampire gets +2/+1 and has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
mana={B}
type=Creature
subtype=Vampire Rogue
power=1
toughness=1
[/card]
[card]
name=Guma
abilities=protection from blue
text=Protection from blue
@@ -22989,6 +23067,14 @@ mana={1}{B}{B}
type=Instant
[/card]
[card]
name=Hidetsugu's Second Rite
target=player
auto=this(opponentlife = 10) damage:10
text=If target player has exactly 10 life, Hidetsugu's Second Rite deals 10 damage to that player.
mana={3}{R}
type=Instant
[/card]
[card]
name=High Market
auto={T}:Add {1}
auto={T}{S(creature|myBattlefield)}:life:1
@@ -25324,7 +25410,7 @@ toughness=5
[card]
name=Jedit Ojanen of Efrava
abilities=forestwalk
auto=@each my blockers:aslongas(jedit ojanen of efrava[attacking]|myBattlefield) token(Cat,creature cat, 2/2,green)
auto=@each my blockers:aslongas(jedit ojanen of efrava[attacking]|myBattlefield) token(Cat Warrior,creature cat warrior, 2/2,green)
auto=@each opponent combatdamage:aslongas(jedit ojanen of efrava[blocking]|myBattlefield) token(Cat,creature cat, 2/2,green)
####Don't change the phase names!
text=Forestwalk -- Whenever Jedit Ojanen of Efrava attacks or blocks, put a 2/2 green Cat Warrior creature token with forestwalk onto the battlefield.
@@ -27243,7 +27329,7 @@ name=Kjeldoran Outpost
auto=aslongas(plains|mybattlefield) moveto(myhand) notatarget(plains|mybattlefield) oneshot && counter(0/0,-1,payment)
auto=moveto(mygraveyard) target(this|mybattlefield)
auto=this(counter{0/0.1.payment}<1) {T}:Add{W}
auto=this(counter{0/0.1.payment}<1) {T}:{1}{W}{T}:token(Soldier,creature soldier, 1/1,white)
auto=this(counter{0/0.1.payment}<1) {1}{W}{T}:token(Soldier,creature soldier, 1/1,white)
text=If Kjeldoran Outpost would enter the battlefield, sacrifice a Plains instead. If you do, put Kjeldoran Outpost onto the battlefield. If you don't, put it into its owner's graveyard. -- {T}: Add {W} to your mana pool. -- {1}{W}, {T}: Put a 1/1 white Soldier creature token onto the battlefield.
type=Land
[/card]
@@ -27580,7 +27666,7 @@ toughness=2
[/card]
[card]
name=Kor Hookmaster
auto=tap && frozen target(creature)
auto=frozen target(creature) && tap
text=When Kor Hookmaster enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
mana={2}{W}
type=Creature
@@ -28666,6 +28752,7 @@ auto=@movedTo(*|graveyard):all(trigger) moveTo(exile)
text=If Leyline of the Void is in your opening hand, you may begin the game with it on the battlefield. -- If a card would be put into an opponent's graveyard from anywhere, exile it instead.
mana={2}{B}{B}
type=Enchantment
subtype=Leyline
[/card]
[card]
name=Lhurgoyf
@@ -29623,6 +29710,16 @@ power=3
toughness=3
[/card]
[card]
name=Loxodon Punisher
auto=thisforeach(equip) 2/2
text=Loxodon Punisher gets +2/+2 for each Equipment attached to it.
mana={3}{W}
type=Creature
subtype=Elephant Soldier
power=2
toughness=2
[/card]
[card]
name=Loxodon Stalwart
abilities=Vigilance
auto={W}:0/1
@@ -29776,7 +29873,7 @@ power=1
toughness=1
[/card]
[card]
name=Lust of War
name=Lust for War
target=creature
auto=mustattack
auto=@tapped(mytgt):damage:3 targetController
@@ -33118,6 +33215,16 @@ power=3
toughness=3
[/card]
[card]
name=Myr Adapter
auto=thisforeach(equip) 1/1
text=Myr Adapter gets +1/+1 for each Equipment attached to it.
mana={3}
type=Artifact Creature
subtype=Myr
power=1
toughness=1
[/card]
[card]
name=Myr Enforcer
abilities=affinityartifacts
text=Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)
@@ -33637,6 +33744,13 @@ power=5
toughness=3
[/card]
[card]
name=Near-Death Experience
auto=@each my upkeep:this(controllerlife = 1) wingame
text=At the beginning of your upkeep, if you have exactly 1 life, you win the game.
mana={2}{W}{W}{W}
type=Enchantment
[/card]
[card]
name=Neck Snap
target=creature[attacking;blocking]
auto=destroy
@@ -38282,7 +38396,7 @@ power=0
toughness=1
[/card]
[card]
name=Puncture Blast
name=Punctute Blast
abilities=wither
target=creature,player
auto=damage:3
@@ -38300,7 +38414,7 @@ mana={1}{R}
type=Instant
[/card]
[card]
name=Puncture Light
name=Puncturing Light
target=creature[attacking;blocking;power<=3]
auto=destroy
text=Destroy target attacking or blocking creature with power 3 or less.
@@ -38496,7 +38610,7 @@ toughness=1
[/card]
[card]
name=Pyretic Ritual
auto={R}{R}{R}
auto=add{R}{R}{R}
text=Add {R}{R}{R} to your mana pool.
mana={1}{R}
type=Instant
@@ -39639,6 +39753,14 @@ power=3
toughness=4
[/card]
[card]
name=Razor Pendulum
auto=@each my end:this(controllerlife < 6) damage:2 controller
auto=@each opponent end:this(opponentlife < 6) damage:2 opponent
text=At the beginning of each player's end step, if that player has 5 or less life, Razor Pendulum deals 2 damage to him or her.
mana={4}
type=Artifact
[/card]
[card]
name=Razormane Masticore
auto=first strike
auto=upcost[{S(*|myhand)}] moveTo(graveyard)
@@ -40163,6 +40285,13 @@ power=2
toughness=2
[/card]
[card]
name=Reliquary Tower
abilities=nomaxhand
auto={T}:Add{1}
text=You have no maximum hand size. -- {T}: Add {1} to your mana pool.
type=Land
[/card]
[card]
name=Reminisce
target=player
# auto=moveTo(ownerlibrary) all(*|ownergraveyard)
@@ -41779,6 +41908,16 @@ power=1
toughness=3
[/card]
[card]
name=Ruthless Cullblade
auto=this(opponentlife < 11) 2/1
text=Ruthless Cullblade gets +2/+1 as long as an opponent has 10 or less life.
mana={1}{B}
type=Creature
subtype=Vampire Warrior
power=2
toughness=1
[/card]
[card]
name=Ryusei, the Falling Star
abilities=flying
auto=@movedTo(this|graveyard) from(battlefield):damage:5 all(creature[-flying])
@@ -43025,6 +43164,7 @@ auto=@each myupkeep:aslongas(land|mybattlefield) counter(1/1,4) >4
text=At the beginning of your upkeep, if you control five or more lands, put four +1/+1 counters on Scute Mob.
type=Creature
subtype=Insect
mana={G}
power=1
toughness=1
[/card]
@@ -43737,6 +43877,29 @@ power=4
toughness=4
[/card]
[card]
name=Serra Ascendant
abilities=lifelink
auto=this(controllerlife >29) 5/5
auto=this(controllerlife >29) flying
text=Lifelink -- As long as you have 30 or more life, Serra Ascendant gets +5/+5 and has flying.
mana={W}
type=Creature
subtype=Human Monk
power=1
toughness=1
[/card]
[card]
name=Serra Avatar
auto=thisforeach(controllerlife) 1/1
autograveyard=moveTo(ownerlibrary) && shuffle
text=Serra Avatar's power and toughness are each equal to your life total. -- When Serra Avatar is put into a graveyard from anywhere, shuffle it into its owner's library.
mana={4}{W}{W}{W}
type=Creature
subtype=Avatar
power=*
toughness=*
[/card]
[card]
name=Serra Aviary
auto=lord(creature[flying]) 1/1
auto=@movedTo(enchantment[world]|battlefield):bury
@@ -44905,7 +45068,7 @@ type=Sorcery
[/card]
[card]
name=Silence
auto=nospell opponent
auto=nospells opponent
text=Your opponents can't cast spells this turn. (Spells cast before this resolves are unaffected.)
mana={W}
type=Instant
@@ -47033,7 +47196,7 @@ mana={3}{R}{R}{R}
type=Instant
[/card]
[card]
name=Soulbound Guardian
name=Soulbound Guardians
abilities=defender,flying
text=Defender, Flying
mana={4}{W}
@@ -47401,6 +47564,13 @@ mana={U}
type=Instant
[/card]
[card]
name=Spellbook
abilities=nomaxhand
text=You have no maximum hand size.
mana={0}
type=Artifact
[/card]
[card]
name=Spellgorger Barbarian
auto=discard:1 controller
auto=@movedTo(this|graveyard,exile,library,hand) from(battlefield):draw:1 controller
@@ -48679,7 +48849,7 @@ type=Instant
[/card]
[card]
name=Steelshaper Apprentice
auto={W}{T}:moveTo(ownerhand) all(this) && moveTo(myhand) target(equipment|mylibrary)
auto={H}{W}{T}:moveTo(myhand) target(equipment|mylibrary)
text={W}, {T}, Return Steelshaper Apprentice to its owner's hand: Search your library for an Equipment card, reveal that card, and put it into your hand. Then shuffle your library.
mana={2}{W}{W}
type=Creature
@@ -50247,7 +50417,7 @@ type=Instant
[/card]
[card]
name=Sylvan Ranger
auto=may moveTo(myhand) target(land[basic]|mylibrary) && tap
auto=may moveTo(myhand) target(land[basic]|mylibrary)
text=When Sylvan Ranger enters the battlefield, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library.
mana={1}{G}
type=Creature
@@ -51363,6 +51533,13 @@ mana={1}{B}
type=Instant
[/card]
[card]
name=Test of Endurance
auto=@each my upkeep:this(controllerlife > 49) wingame
text=At the beginning of your upkeep, if you have 50 or more life, you win the game.
mana={2}{W}{W}
type=Enchantment
[/card]
[card]
name=Testament of Faith
auto={X}:becomes(Creature Wall,*/*,defender) ueot && thisforeach(X) all(this) 1/1
text={X}: Testament of Faith becomes an X/X Wall creature with defender until end of turn. It's still an enchantment.
@@ -52499,7 +52676,7 @@ auto=moveto(mygraveyard) all(*|myhand)
auto=moveto(mylibrary) all(*|mygraveyard) && shuffle
auto=draw:7 controller
text=Each player shuffles his or her hand and graveyard into his or her library, then draws seven cards. Exile Time Reversal.
mana={2}{U}
mana={3}{U}{U}
type=Sorcery
[/card]
[card]
@@ -52912,9 +53089,9 @@ mana={B}
type=Enchantment
[/card]
[card]
name=Totem-Guard Hartbeest
name=Totem-Guide Hartbeest
auto=moveTo(myhand) target(aura|myLibrary)
text=When Totem-Guard Hartbeest enters the battlefield, you may search you library for an aura card, reveal it, put it into your hand and shuffle your library.
text=When Totem-Guide Hartbeest enters the battlefield, you may search you library for an aura card, reveal it, put it into your hand and shuffle your library.
mana={4}{W}
type=Creature
subtype=Antelope
@@ -54750,6 +54927,16 @@ power=2
toughness=2
[/card]
[card]
name=Vampire Lacerator
auto=@each my upkeep:this(opponentlife > 10) life:-1 controller
text=At the beginning of your upkeep, you lose 1 life unless an opponent has 10 or less life.
mana={B}
type=Creature
subtype=Vampire Warrior
power=2
toughness=2
[/card]
[card]
name=Vampire Nighthawk
abilities=flying,deathtouch,lifelink
text=Flying -- Deathtouch (Creatures dealt damage by this creature are destroyed. You can divide this creature's combat damage among any of the creatures blocking or blocked by it.) -- Lifelink (Damage dealt by this creature also causes you to gain that much life.)
@@ -59483,7 +59670,7 @@ power=3
toughness=4
[/card]
[card]
name=Zof Enforcer
name=Zof Shade
auto={2}{B}:2/2
text={2}{B}:Zof Shade gets +2/+2 until end of turn.
mana={3}{B}