Added 22 successfully tested cards based on rev2286.

Example code:

[card]
name=Serra Avatar
auto=thisforeach(controllerlife) 1/1
autograveyard=moveTo(ownerlibrary) && shuffle
text=Serra Avatar's power and toughness are each equal to your life total. -- When Serra Avatar is put into a graveyard from anywhere, shuffle it into its owner's library.
mana={4}{W}{W}{W}
type=Creature
subtype=Avatar
power=*
toughness=*
[/card]

[card]
name=Divinity of Pride
abilities=flying,lifelink
auto=this(controllerlife > 24) 4/4
text=Flying, lifelink -- Divinity of Pride gets +4/+4 as long as you have 25 or more life.
mana={WB}{WB}{WB}{WB}{WB}
type=Creature
subtype=Spirit Avatar
power=4
toughness=4
[/card]
This commit is contained in:
solo81@web.de
2010-09-18 18:05:37 +00:00
parent 279dcaebbe
commit d7b649ed1c
2 changed files with 227 additions and 216 deletions
-176
View File
@@ -172,15 +172,6 @@ power=2
toughness=2
[/card]
[card]
name=Abyssal Persecutor
text=Flying, trample -- You can't win the game and your opponents can't lose the game.
mana={2}{B]{B}
type=Creature
subtype=Demon
power=6
toughness=6
[/card]
[card]
name=Abyssal Specter
text=Flying -- Whenever Abyssal Specter deals damage to a player, that player discards a card.
mana={2}{B}{B}
@@ -1153,15 +1144,6 @@ power=6
toughness=6
[/card]
[card]
name=Armament Master
text=Other Kor creatures you control get +2/+2 for each Equipment attached to Armament Master.
mana={W}{W}
type=Creature
subtype=Kor Soldier
power=2
toughness=2
[/card]
[card]
name=Armillary Sphere
text={2}, {T}, Sacrifice Armillary Sphere: Search your library for up to two basic land cards, reveal them, and put them into your hand. Then shuffle your library.
mana={2}
@@ -5588,7 +5570,6 @@ type=Instant
[/card]
[card]
name=Conundrum Sphinx
abilities=flying
text=Flying -- Whenever Conundrum Sphinx attacks, each player names a card. Then each player reveals the top card of his or her library. If the card a player revealed is the card he or she named, that player puts that card into his or her hand. If it's not, that player puts it on the bottom of his or her library.
mana={2}{U}{U}
type=Creature
@@ -5597,18 +5578,6 @@ power=4
toughness=4
[/card]
[card]
name=Convalescence
text=At the beginning of your upkeep, if you have 10 or less life, you gain 1 life.
mana={1}{W}
type=Enchantment
[/card]
[card]
name=Convalescent Care
text=At the beginning of your upkeep, if you have 5 or less life, you gain 3 life and draw a card.
mana={1}{W}{W}
type=Enchantment
[/card]
[card]
name=Conversion
text=At the beginning of your upkeep, sacrifice Conversion unless you pay {W}{W}. -- All Mountains are Plains.
mana={2}{W}{W}
@@ -6929,15 +6898,6 @@ mana={2}{B}
type=Sorcery
[/card]
[card]
name=Death's Shadow
text=Death's Shadow gets -X/-X, where X is your life total.
mana={B}
type=Creature
subtype=Avatar
power=13
toughness=13
[/card]
[card]
name=Death-Mask Duplicant
text=Imprint - {1}: Exile target creature card from your graveyard. -- As long as a card exiled with Death-Mask Duplicant has flying, Death-Mask Duplicant has flying. The same is true for fear, first strike, double strike, haste, landwalk, protection, and trample.
mana={7}
@@ -7847,16 +7807,6 @@ power=1
toughness=1
[/card]
[card]
name=Divinity of Pride
abilities=flying,lifelink
text=Flying, lifelink -- Divinity of Pride gets +4/+4 as long as you have 25 or more life.
mana={WB}{WB}{WB}{WB}{WB}
type=Creature
subtype=Spirit Avatar
power=4
toughness=4
[/card]
[card]
name=Djinn Illuminatus
text=({(u/r)} can be paid with either {U} or {R}.) -- Flying -- Each instant and sorcery spell you cast has replicate. The replicate cost is equal to its mana cost. (When you cast it, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
mana={5}{UR}{UR}
@@ -10268,15 +10218,6 @@ mana={R}
type=Instant
[/card]
[card]
name=Felidar Sovereign
text=Vigilance, lifelink -- At the beginning of your upkeep, if you have 40 or more life, you win the game.
mana={4}{W}{W}
type=Creature
subtype=Cat Beast
power=4
toughness=6
[/card]
[card]
name=Fellwar Stone
text={T}: Add to your mana pool one mana of any color that a land an opponent controls could produce.
mana={2}
@@ -10284,8 +10225,6 @@ type=Artifact
[/card]
[card]
name=Femeref Knight
abilities=flanking
auto={W}:vigilance
text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) -- {W}: Femeref Knight gains vigilance until end of turn.
mana={2}{W}
type=Creature
@@ -12960,13 +12899,6 @@ power=2
toughness=2
[/card]
[card]
name=Golem-Skin Gauntlets
text=Equipped creature gets +1/+0 for each Equipment attached to it. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
mana={1}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Golgari Brownscale
text=When Golgari Brownscale is put into your hand from your graveyard, you gain 2 life. -- Dredge 2 (If you would draw a card, instead you may put exactly two cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)
mana={1}{G}{G}
@@ -13079,15 +13011,6 @@ mana={3}{R}
type=Instant
[/card]
[card]
name=Graceful Adept
text=You have no maximum hand size.
mana={2}{U}
type=Creature
subtype=Human Wizard
power=1
toughness=3
[/card]
[card]
name=Graceful Antelope
text=Plainswalk -- Whenever Graceful Antelope deals combat damage to a player, you may have target land become a Plains until Graceful Antelope leaves the battlefield.
mana={2}{W}{W}
@@ -13772,9 +13695,6 @@ toughness=4
[/card]
[card]
name=Guul Draz Specter
auto=aslongas(*|opponenthand):-3/-3
# above rule would need P/T to be modified to 5/5 to work
alias=1165
text=Flying -- Guul Draz Specter gets +3/+3 as long as an opponent has no cards in hand. -- Whenever Guul Draz Specter deals combat damage to a player, that player discards a card.
mana={2}{B}{B}
type=Creature
@@ -13783,15 +13703,6 @@ power=2
toughness=2
[/card]
[card]
name=Guul Draz Vampire
text=As long as an opponent has 10 or less life, Guul Draz Vampire gets +2/+1 and has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
mana={B}
type=Creature
subtype=Vampire Rogue
power=1
toughness=1
[/card]
[card]
name=Gwyllion Hedge-Mage
text=When Gwyllion Hedge-Mage enters the battlefield, if you control two or more Plains, you may put a 1/1 white Kithkin Soldier creature token onto the battlefield. -- When Gwyllion Hedge-Mage enters the battlefield, if you control two or more Swamps, you may put a -1/-1 counter on target creature.
mana={2}{WB}
@@ -14477,12 +14388,6 @@ type=Instant
subtype=Arcane
[/card]
[card]
name=Hidetsugu's Second Rite
text=If target player has exactly 10 life, Hidetsugu's Second Rite deals 10 damage to that player.
mana={3}{R}
type=Instant
[/card]
[card]
name=High Ground
text=Each creature you control can block an additional creature.
mana={W}
@@ -18510,15 +18415,6 @@ power=4
toughness=4
[/card]
[card]
name=Loxodon Punisher
text=Loxodon Punisher gets +2/+2 for each Equipment attached to it.
mana={3}{W}
type=Creature
subtype=Elephant Soldier
power=2
toughness=2
[/card]
[card]
name=Loyal Sentry
text=When Loyal Sentry blocks a creature, destroy that creature and Loyal Sentry.
mana={W}
@@ -21094,15 +20990,6 @@ power=8
toughness=8
[/card]
[card]
name=Myr Adapter
text=Myr Adapter gets +1/+1 for each Equipment attached to it.
mana={3}
type=Artifact Creature
subtype=Myr
power=1
toughness=1
[/card]
[card]
name=Myr Incubator
text={6}, {T}, Sacrifice Myr Incubator: Search your library for any number of artifact cards, exile them, then put that many 1/1 colorless Myr artifact creature tokens onto the battlefield. Then shuffle your library.
mana={6}
@@ -21359,16 +21246,12 @@ type=Instant
[/card]
[card]
name=Nature's Blessing
auto={G}{W}{S(*|myHand)}:counter(1/1,1) target(creature)
text={G}{W}, Discard a card: Put a +1/+1 counter on target creature or that creature gains banding, first strike, or trample. (This effect lasts indefinitely. Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
mana={2}{G}{W}
type=Enchantment
[/card]
[card]
name=Nature's Chosen
target=creature|myBattlefield
auto=lord(mytgt) {0}:untap limit:1 myturnonly
auto=aslongas(mytgt[white])lord(mytgt){T}:untap target(artifact,creature,land) limit:1
text=Enchant creature you control -- Enchanted creature has "{0}: Untap this creature. Activate this ability only during your turn and only once each turn." -- As long as enchanted creature is white, it has "{T}: Untap target artifact, creature, or land. Activate this ability only once each turn."
mana={G}
type=Enchantment
@@ -25679,12 +25562,6 @@ type=Artifact
subtype=Equipment
[/card]
[card]
name=Razor Pendulum
text=At the beginning of each player's end step, if that player has 5 or less life, Razor Pendulum deals 2 damage to him or her.
mana={4}
type=Artifact
[/card]
[card]
name=Razorgrass Screen
text=Defender (This creature can't attack.) -- Razorgrass Screen blocks each turn if able.
mana={1}
@@ -26063,11 +25940,6 @@ mana={1}
type=Artifact
[/card]
[card]
name=Reliquary Tower
text=You have no maximum hand size. -- {T}: Add {1} to your mana pool.
type=Land
[/card]
[card]
name=Remand
text=Counter target spell. If that spell is countered this way, put it into its owner's hand instead of into that player's graveyard. -- Draw a card.
mana={1}{U}
@@ -27417,15 +27289,6 @@ power=4
toughness=4
[/card]
[card]
name=Ruthless Cullblade
text=Ruthless Cullblade gets +2/+1 as long as an opponent has 10 or less life.
mana={1}{B}
type=Creature
subtype=Vampire Warrior
power=2
toughness=1
[/card]
[card]
name=Rysorian Badger
text=Whenever Rysorian Badger attacks and isn't blocked, you may exile up to two target creature cards from defending player's graveyard. If you do, you gain 1 life for each card exiled this way and Rysorian Badger assigns no combat damage this turn.
mana={2}{G}
@@ -28731,24 +28594,6 @@ power=2
toughness=3
[/card]
[card]
name=Serra Ascendant
text=Lifelink -- As long as you have 30 or more life, Serra Ascendant gets +5/+5 and has flying.
mana={W}
type=Creature
subtype=Human Monk
power=1
toughness=1
[/card]
[card]
name=Serra Avatar
text=Serra Avatar's power and toughness are each equal to your life total. -- When Serra Avatar is put into a graveyard from anywhere, shuffle it into its owner's library.
mana={4}{W}{W}{W}
type=Creature
subtype=Avatar
power=*
toughness=*
[/card]
[card]
name=Serra Avenger
text=You can't cast Serra Avenger during your first, second, or third turns of the game. -- Flying, vigilance
mana={W}{W}
@@ -30750,12 +30595,6 @@ type=Artifact
subtype=Equipment
[/card]
[card]
name=Spellbook
text=You have no maximum hand size.
mana={0}
type=Artifact
[/card]
[card]
name=Spellbound Dragon
text=Flying -- Whenever Spellbound Dragon attacks, draw a card, then discard a card. Spellbound Dragon gets +X/+0 until end of turn, where X is the discarded card's converted mana cost.
mana={3}{U}{R}
@@ -33054,12 +32893,6 @@ mana={4}{R}{R}
type=Enchantment
[/card]
[card]
name=Test of Endurance
text=At the beginning of your upkeep, if you have 50 or more life, you win the game.
mana={2}{W}{W}
type=Enchantment
[/card]
[card]
name=Test of Faith
text=Prevent the next 3 damage that would be dealt to target creature this turn, and put a +1/+1 counter on that creature for each 1 damage prevented this way.
mana={1}{W}
@@ -34934,15 +34767,6 @@ power=2
toughness=1
[/card]
[card]
name=Vampire Lacerator
text=At the beginning of your upkeep, you lose 1 life unless an opponent has 10 or less life.
mana={B}
type=Creature
subtype=Vampire Warrior
power=2
toughness=2
[/card]
[card]
name=Vampire Nocturnus
text=Play with the top card of your library revealed. -- As long as the top card of your library is black, Vampire Nocturnus and other Vampire creatures you control get +2/+1 and have flying.
mana={1}{B}{B}{B}
+227 -40
View File
@@ -259,6 +259,16 @@ power=2
toughness=2
[/card]
[card]
name=Abyssal Persecutor
abilities=flying,trample,cantwin
text=Flying, trample -- You can't win the game and your opponents can't lose the game.
mana={2}{B]{B}
type=Creature
subtype=Demon
power=6
toughness=6
[/card]
[card]
name=Academy Ruins
auto={T}:Add {1}
auto={1}{U}{T}:moveTo(mylibrary) target(artifact|mygraveyard)
@@ -292,7 +302,7 @@ type=Instant
[/card]
[card]
name=Accursed Centaur
auto=bury notatarget(creature|myBattlefield)
auto=moveTo(mygraveyard) notatarget(creature|myBattlefield)
text=When Accursed Centaur enters the battlefield, sacrifice a creature.
mana={B}
type=Creature
@@ -642,7 +652,7 @@ name=Air Servant
abilities=flying
auto={2}{U}:tap target(creature[flying])
text={2}{U}:Tap target creature with flying.
mana={1}{U}{U}
mana={}{U}
type=Creature
subtype=Elemental
power=4
@@ -2068,7 +2078,7 @@ toughness=0
[card]
name=Arcbound Crusher
abilities=trample
auto=@movedTo(other artifact|myBattlefield):counter(1/1,1)
auto=@movedTo(other artifact|battlefield):counter(1/1,1)
auto=counter(1/1,1)
auto=@movedTo(this|mygraveyard) from(myBattlefield):may thisforeach(counter{1/1.1}) counter(1/1,1) target(creature[artifact])
text=Trample -- Whenever another artifact enters the battlefield, put a +1/+1 counter on Arcbound Crusher. -- Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.)
@@ -2404,6 +2414,16 @@ mana={6}
type=Artifact
[/card]
[card]
name=Armament Master
auto=thisforeach(equip) lord(other kor|myBattlefield) 2/2
text=Other Kor creatures you control get +2/+2 for each Equipment attached to Armament Master.
mana={W}{W}
type=Creature
subtype=Kor Soldier
power=2
toughness=2
[/card]
[card]
name=Armed Response
target=creature[attacking]
auto=foreach(equipment|mybattlefield) damage:1
@@ -3434,7 +3454,7 @@ toughness=2
[/card]
[card]
name=Balduvian Dead
auto={2}{R}{E(creature|mygraveyard):token(3066111111)
auto={2}{R}{E(creature|mygraveyard):token(graveborn,creature zombie,3/1,blackred,treason,unearth,haste)
text={2}{R}, Exile a creature card from your graveyard: Put a 3/1 black and red Graveborn creature token with haste onto the battlefield. Sacrifice it at the beginning of the next end step.
mana={3}{B}
type=Creature
@@ -6521,7 +6541,7 @@ power=2
toughness=2
[/card]
[card]
name=Brindle Boa
name=Brindle Boar
auto={S}:life:4
text=Sacrifice Brindle Boar: You gain 4 life.
mana={2}{G}
@@ -9778,6 +9798,21 @@ type=Enchantment
subtype=Aura
[/card]
[card]
name=Convalescence
auto=@each my upkeep:this(controllerlife < 11) life:1
text=At the beginning of your upkeep, if you have 10 or less life, you gain 1 life.
mana={1}{W}
type=Enchantment
[/card]
[card]
name=Convalescent Care
auto=@each my upkeep:this(controllerlife < 6) life:3
auto=@each my upkeep:this(controllerlife < 6) draw:1
text=At the beginning of your upkeep, if you have 5 or less life, you gain 3 life and draw a card.
mana={1}{W}{W}
type=Enchantment
[/card]
[card]
name=Conviction
target=creature
auto=1/3
@@ -9903,7 +9938,7 @@ power=3
toughness=3
[/card]
[card]
name=Corpse Hatch
name=Corpsehatch
target=creature[-black]
auto=destroy
auto=Token(-193507)*2
@@ -11697,6 +11732,16 @@ power=2
toughness=1
[/card]
[card]
name=Death's Shadow
auto=thisforeach(controllerlife) -1/-1
text=Death's Shadow gets -X/-X, where X is your life total.
mana={B}
type=Creature
subtype=Avatar
power=13
toughness=13
[/card]
[card]
name=Deathbringer Liege
auto=lord(creature[black]|myBattlefield) 1/1 other
auto=lord(creature[white]|myBattlefield) 1/1 other
@@ -12974,6 +13019,17 @@ mana={3}{W}
type=Instant
[/card]
[card]
name=Divinity of Pride
abilities=flying,lifelink
auto=this(controllerlife > 24) 4/4
text=Flying, lifelink -- Divinity of Pride gets +4/+4 as long as you have 25 or more life.
mana={WB}{WB}{WB}{WB}{WB}
type=Creature
subtype=Spirit Avatar
power=4
toughness=4
[/card]
[card]
name=Diving Griffin
abilities=flying,vigilance
text=Flying, vigilance
@@ -16601,14 +16657,6 @@ type=Enchantment
subtype=Aura
[/card]
[card]
name=Feast of Blood
auto=choice name(2/2 black Zombie creature token) && token(Zombie,Creature Zombie,2/2,black)
auto=choice name(bury target nonblack, nonartifact creature) bury target(creature[-black;-artifact])
text=Choose one — Put a 2/2 black Zombie creature token onto the battlefield; or destroy target nonblack, nonartifact creature and it can't be regenerated.
mana={3}{B}
type=Instant
[/card]
[card]
name=Feast of Flesh
target=creature
auto=damage:1
@@ -16689,6 +16737,17 @@ mana={1}
type=Artifact
[/card]
[card]
name=Felidar Sovereign
abilities=vigilance,lifelink
auto=@each my upkeep:this(controllerlife > 39) wingame
text=Vigilance, lifelink -- At the beginning of your upkeep, if you have 40 or more life, you win the game.
mana={4}{W}{W}
type=Creature
subtype=Cat Beast
power=4
toughness=6
[/card]
[card]
name=Femeref Archers
auto={T}:damage:4 target(creature[attacking;flying])
text={T}: Femeref Archers deals 4 damage to target attacking creature with flying.
@@ -20752,6 +20811,15 @@ power=2
toughness=2
[/card]
[card]
name=Golem-Skin Gauntlets
auto={2}:equip
auto=thisforeach(equip) 1/0
text=Equipped creature gets +1/+0 for each Equipment attached to it. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
mana={1}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Golgari Germination
auto=@movedto(graveyard) from(creature[-token]|myBattlefield):token(Saproling,creature saproling, 1/1,green)
text=Whenever a nontoken creature you control is put into a graveyard from the battlefield, put a 1/1 green Saproling creature token onto the battlefield.
@@ -20933,6 +21001,16 @@ power=4
toughness=4
[/card]
[card]
name=Graceful Adept
abilities=nomaxhand
text=You have no maximum hand size.
mana={2}{U}
type=Creature
subtype=Human Wizard
power=1
toughness=3
[/card]
[card]
name=Grafted Skullcap
auto=@each my draw:draw:1
auto=@each my end:moveTo(graveyard) all(*|myhand)
@@ -21089,17 +21167,6 @@ mana={B}
type=Instant
[/card]
[card]
name=Graveborn Token Balduvian Dead
type=Creature
subtype=Graveborn
auto=@next end:moveTo(exile)
abilities=haste
text=Haste
power=3
toughness=1
color=redblack
[/card]
[card]
name=Graveborn Muse
auto=@each my upkeep:foreach(zombie|myBattlefield) draw:1
auto=@each my upkeep:foreach(zombie|myBattlefield) life:-1
@@ -21732,6 +21799,17 @@ mana={1}{W}
type=Instant
[/card]
[card]
name=Guul Draz Vampire
auto=this(opponentlife < 11) 2/1
auto=this(opponentlife < 11) intimidate
text=As long as an opponent has 10 or less life, Guul Draz Vampire gets +2/+1 and has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
mana={B}
type=Creature
subtype=Vampire Rogue
power=1
toughness=1
[/card]
[card]
name=Guma
abilities=protection from blue
text=Protection from blue
@@ -22989,6 +23067,14 @@ mana={1}{B}{B}
type=Instant
[/card]
[card]
name=Hidetsugu's Second Rite
target=player
auto=this(opponentlife = 10) damage:10
text=If target player has exactly 10 life, Hidetsugu's Second Rite deals 10 damage to that player.
mana={3}{R}
type=Instant
[/card]
[card]
name=High Market
auto={T}:Add {1}
auto={T}{S(creature|myBattlefield)}:life:1
@@ -25324,7 +25410,7 @@ toughness=5
[card]
name=Jedit Ojanen of Efrava
abilities=forestwalk
auto=@each my blockers:aslongas(jedit ojanen of efrava[attacking]|myBattlefield) token(Cat,creature cat, 2/2,green)
auto=@each my blockers:aslongas(jedit ojanen of efrava[attacking]|myBattlefield) token(Cat Warrior,creature cat warrior, 2/2,green)
auto=@each opponent combatdamage:aslongas(jedit ojanen of efrava[blocking]|myBattlefield) token(Cat,creature cat, 2/2,green)
####Don't change the phase names!
text=Forestwalk -- Whenever Jedit Ojanen of Efrava attacks or blocks, put a 2/2 green Cat Warrior creature token with forestwalk onto the battlefield.
@@ -27243,7 +27329,7 @@ name=Kjeldoran Outpost
auto=aslongas(plains|mybattlefield) moveto(myhand) notatarget(plains|mybattlefield) oneshot && counter(0/0,-1,payment)
auto=moveto(mygraveyard) target(this|mybattlefield)
auto=this(counter{0/0.1.payment}<1) {T}:Add{W}
auto=this(counter{0/0.1.payment}<1) {T}:{1}{W}{T}:token(Soldier,creature soldier, 1/1,white)
auto=this(counter{0/0.1.payment}<1) {1}{W}{T}:token(Soldier,creature soldier, 1/1,white)
text=If Kjeldoran Outpost would enter the battlefield, sacrifice a Plains instead. If you do, put Kjeldoran Outpost onto the battlefield. If you don't, put it into its owner's graveyard. -- {T}: Add {W} to your mana pool. -- {1}{W}, {T}: Put a 1/1 white Soldier creature token onto the battlefield.
type=Land
[/card]
@@ -27580,7 +27666,7 @@ toughness=2
[/card]
[card]
name=Kor Hookmaster
auto=tap && frozen target(creature)
auto=frozen target(creature) && tap
text=When Kor Hookmaster enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
mana={2}{W}
type=Creature
@@ -28666,6 +28752,7 @@ auto=@movedTo(*|graveyard):all(trigger) moveTo(exile)
text=If Leyline of the Void is in your opening hand, you may begin the game with it on the battlefield. -- If a card would be put into an opponent's graveyard from anywhere, exile it instead.
mana={2}{B}{B}
type=Enchantment
subtype=Leyline
[/card]
[card]
name=Lhurgoyf
@@ -29623,6 +29710,16 @@ power=3
toughness=3
[/card]
[card]
name=Loxodon Punisher
auto=thisforeach(equip) 2/2
text=Loxodon Punisher gets +2/+2 for each Equipment attached to it.
mana={3}{W}
type=Creature
subtype=Elephant Soldier
power=2
toughness=2
[/card]
[card]
name=Loxodon Stalwart
abilities=Vigilance
auto={W}:0/1
@@ -29776,7 +29873,7 @@ power=1
toughness=1
[/card]
[card]
name=Lust of War
name=Lust for War
target=creature
auto=mustattack
auto=@tapped(mytgt):damage:3 targetController
@@ -33118,6 +33215,16 @@ power=3
toughness=3
[/card]
[card]
name=Myr Adapter
auto=thisforeach(equip) 1/1
text=Myr Adapter gets +1/+1 for each Equipment attached to it.
mana={3}
type=Artifact Creature
subtype=Myr
power=1
toughness=1
[/card]
[card]
name=Myr Enforcer
abilities=affinityartifacts
text=Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)
@@ -33637,6 +33744,13 @@ power=5
toughness=3
[/card]
[card]
name=Near-Death Experience
auto=@each my upkeep:this(controllerlife = 1) wingame
text=At the beginning of your upkeep, if you have exactly 1 life, you win the game.
mana={2}{W}{W}{W}
type=Enchantment
[/card]
[card]
name=Neck Snap
target=creature[attacking;blocking]
auto=destroy
@@ -38282,7 +38396,7 @@ power=0
toughness=1
[/card]
[card]
name=Puncture Blast
name=Punctute Blast
abilities=wither
target=creature,player
auto=damage:3
@@ -38300,7 +38414,7 @@ mana={1}{R}
type=Instant
[/card]
[card]
name=Puncture Light
name=Puncturing Light
target=creature[attacking;blocking;power<=3]
auto=destroy
text=Destroy target attacking or blocking creature with power 3 or less.
@@ -38496,7 +38610,7 @@ toughness=1
[/card]
[card]
name=Pyretic Ritual
auto={R}{R}{R}
auto=add{R}{R}{R}
text=Add {R}{R}{R} to your mana pool.
mana={1}{R}
type=Instant
@@ -39639,6 +39753,14 @@ power=3
toughness=4
[/card]
[card]
name=Razor Pendulum
auto=@each my end:this(controllerlife < 6) damage:2 controller
auto=@each opponent end:this(opponentlife < 6) damage:2 opponent
text=At the beginning of each player's end step, if that player has 5 or less life, Razor Pendulum deals 2 damage to him or her.
mana={4}
type=Artifact
[/card]
[card]
name=Razormane Masticore
auto=first strike
auto=upcost[{S(*|myhand)}] moveTo(graveyard)
@@ -40163,6 +40285,13 @@ power=2
toughness=2
[/card]
[card]
name=Reliquary Tower
abilities=nomaxhand
auto={T}:Add{1}
text=You have no maximum hand size. -- {T}: Add {1} to your mana pool.
type=Land
[/card]
[card]
name=Reminisce
target=player
# auto=moveTo(ownerlibrary) all(*|ownergraveyard)
@@ -41779,6 +41908,16 @@ power=1
toughness=3
[/card]
[card]
name=Ruthless Cullblade
auto=this(opponentlife < 11) 2/1
text=Ruthless Cullblade gets +2/+1 as long as an opponent has 10 or less life.
mana={1}{B}
type=Creature
subtype=Vampire Warrior
power=2
toughness=1
[/card]
[card]
name=Ryusei, the Falling Star
abilities=flying
auto=@movedTo(this|graveyard) from(battlefield):damage:5 all(creature[-flying])
@@ -43025,6 +43164,7 @@ auto=@each myupkeep:aslongas(land|mybattlefield) counter(1/1,4) >4
text=At the beginning of your upkeep, if you control five or more lands, put four +1/+1 counters on Scute Mob.
type=Creature
subtype=Insect
mana={G}
power=1
toughness=1
[/card]
@@ -43737,6 +43877,29 @@ power=4
toughness=4
[/card]
[card]
name=Serra Ascendant
abilities=lifelink
auto=this(controllerlife >29) 5/5
auto=this(controllerlife >29) flying
text=Lifelink -- As long as you have 30 or more life, Serra Ascendant gets +5/+5 and has flying.
mana={W}
type=Creature
subtype=Human Monk
power=1
toughness=1
[/card]
[card]
name=Serra Avatar
auto=thisforeach(controllerlife) 1/1
autograveyard=moveTo(ownerlibrary) && shuffle
text=Serra Avatar's power and toughness are each equal to your life total. -- When Serra Avatar is put into a graveyard from anywhere, shuffle it into its owner's library.
mana={4}{W}{W}{W}
type=Creature
subtype=Avatar
power=*
toughness=*
[/card]
[card]
name=Serra Aviary
auto=lord(creature[flying]) 1/1
auto=@movedTo(enchantment[world]|battlefield):bury
@@ -44905,7 +45068,7 @@ type=Sorcery
[/card]
[card]
name=Silence
auto=nospell opponent
auto=nospells opponent
text=Your opponents can't cast spells this turn. (Spells cast before this resolves are unaffected.)
mana={W}
type=Instant
@@ -47033,7 +47196,7 @@ mana={3}{R}{R}{R}
type=Instant
[/card]
[card]
name=Soulbound Guardian
name=Soulbound Guardians
abilities=defender,flying
text=Defender, Flying
mana={4}{W}
@@ -47401,6 +47564,13 @@ mana={U}
type=Instant
[/card]
[card]
name=Spellbook
abilities=nomaxhand
text=You have no maximum hand size.
mana={0}
type=Artifact
[/card]
[card]
name=Spellgorger Barbarian
auto=discard:1 controller
auto=@movedTo(this|graveyard,exile,library,hand) from(battlefield):draw:1 controller
@@ -48679,7 +48849,7 @@ type=Instant
[/card]
[card]
name=Steelshaper Apprentice
auto={W}{T}:moveTo(ownerhand) all(this) && moveTo(myhand) target(equipment|mylibrary)
auto={H}{W}{T}:moveTo(myhand) target(equipment|mylibrary)
text={W}, {T}, Return Steelshaper Apprentice to its owner's hand: Search your library for an Equipment card, reveal that card, and put it into your hand. Then shuffle your library.
mana={2}{W}{W}
type=Creature
@@ -50247,7 +50417,7 @@ type=Instant
[/card]
[card]
name=Sylvan Ranger
auto=may moveTo(myhand) target(land[basic]|mylibrary) && tap
auto=may moveTo(myhand) target(land[basic]|mylibrary)
text=When Sylvan Ranger enters the battlefield, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library.
mana={1}{G}
type=Creature
@@ -51363,6 +51533,13 @@ mana={1}{B}
type=Instant
[/card]
[card]
name=Test of Endurance
auto=@each my upkeep:this(controllerlife > 49) wingame
text=At the beginning of your upkeep, if you have 50 or more life, you win the game.
mana={2}{W}{W}
type=Enchantment
[/card]
[card]
name=Testament of Faith
auto={X}:becomes(Creature Wall,*/*,defender) ueot && thisforeach(X) all(this) 1/1
text={X}: Testament of Faith becomes an X/X Wall creature with defender until end of turn. It's still an enchantment.
@@ -52499,7 +52676,7 @@ auto=moveto(mygraveyard) all(*|myhand)
auto=moveto(mylibrary) all(*|mygraveyard) && shuffle
auto=draw:7 controller
text=Each player shuffles his or her hand and graveyard into his or her library, then draws seven cards. Exile Time Reversal.
mana={2}{U}
mana={3}{U}{U}
type=Sorcery
[/card]
[card]
@@ -52912,9 +53089,9 @@ mana={B}
type=Enchantment
[/card]
[card]
name=Totem-Guard Hartbeest
name=Totem-Guide Hartbeest
auto=moveTo(myhand) target(aura|myLibrary)
text=When Totem-Guard Hartbeest enters the battlefield, you may search you library for an aura card, reveal it, put it into your hand and shuffle your library.
text=When Totem-Guide Hartbeest enters the battlefield, you may search you library for an aura card, reveal it, put it into your hand and shuffle your library.
mana={4}{W}
type=Creature
subtype=Antelope
@@ -54750,6 +54927,16 @@ power=2
toughness=2
[/card]
[card]
name=Vampire Lacerator
auto=@each my upkeep:this(opponentlife > 10) life:-1 controller
text=At the beginning of your upkeep, you lose 1 life unless an opponent has 10 or less life.
mana={B}
type=Creature
subtype=Vampire Warrior
power=2
toughness=2
[/card]
[card]
name=Vampire Nighthawk
abilities=flying,deathtouch,lifelink
text=Flying -- Deathtouch (Creatures dealt damage by this creature are destroyed. You can divide this creature's combat damage among any of the creatures blocking or blocked by it.) -- Lifelink (Damage dealt by this creature also causes you to gain that much life.)
@@ -59483,7 +59670,7 @@ power=3
toughness=4
[/card]
[card]
name=Zof Enforcer
name=Zof Shade
auto={2}{B}:2/2
text={2}{B}:Zof Shade gets +2/+2 until end of turn.
mana={3}{B}