J :
* Remove a useless debug print
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@@ -99,7 +99,6 @@ void GuiHandSelf::Repos()
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if (Closed == state && OptionClosedHand::VISIBLE == options[Options::CLOSEDHAND].number)
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if (Closed == state && OptionClosedHand::VISIBLE == options[Options::CLOSEDHAND].number)
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{
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{
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float dist = 180.0 / cards.size(); if (dist > 20) dist = 20.0; else y = 40.0;
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float dist = 180.0 / cards.size(); if (dist > 20) dist = 20.0; else y = 40.0;
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cout << dist << endl;
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for (vector<CardView*>::iterator it = cards.begin(); it != cards.end(); ++it)
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for (vector<CardView*>::iterator it = cards.begin(); it != cards.end(); ++it)
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{
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{
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(*it)->x = ClosedRowX; (*it)->y = y;
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(*it)->x = ClosedRowX; (*it)->y = y;
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