Added/fixed some primitives, improved Deck Editor to allow user to choose commanders from collection and add them to their decks. Implemented command color identity rule and single card instance limitation for Commander Format game mode.

This commit is contained in:
valfieri
2020-12-07 19:25:06 +01:00
parent ced2c85076
commit d6a1a8eda8
8 changed files with 322 additions and 93 deletions

View File

@@ -33,7 +33,8 @@ enum
SBMENU_CHOICE = 802,
SBMENU_ADD_NORMAL = 803,
SBMENU_ADD_SB = 804,
SBMENU_ADD_CANCEL = 805
SBMENU_ADD_CMD = 805,
SBMENU_ADD_CANCEL = 806
};
// enums for menu options
@@ -75,7 +76,7 @@ private:
DeckViewerStages mStage;
JMusic * bgMusic;
InteractiveButton *toggleDeckButton, *sbButton, *sellCardButton, *statsPrevButton, *filterButton, *toggleViewButton, *toggleUpButton, *toggleDownButton, *toggleLeftButton, *toggleRightButton;
InteractiveButton *toggleDeckButton, *sb_cmd_Button, *sellCardButton, *statsPrevButton, *filterButton, *toggleViewButton, *toggleUpButton, *toggleDownButton, *toggleLeftButton, *toggleRightButton;
WGuiFilters * filterMenu;
WSrcDeckViewer * source;
@@ -89,6 +90,7 @@ private:
DeckDataWrapper * myDeck;
DeckDataWrapper * myCollection;
DeckDataWrapper * mySideboard;
DeckDataWrapper * myCommandZone;
StatsWrapper * mStatsWrapper;
int hudAlpha;
@@ -112,6 +114,7 @@ private:
void setupView(AvailableView view, DeckDataWrapper *deck);
void toggleView();
void insertSideBoard();
void insertCommandZone();
public:
GameStateDeckViewer(GameApp* parent);
virtual ~GameStateDeckViewer();
@@ -119,11 +122,12 @@ public:
void updateFilters();
void rebuildFilters();
void toggleCollection();
void toggleSideBoard();
void toggleSB_CMD();
void Start();
virtual void End();
void addRemove(MTGCard * card);
void SBaddRemove(MTGCard * card);
void CMDaddRemove(MTGCard * card);
void choiceAddRemove(MTGCard * card);
virtual void Update(float dt);
void renderOnScreenBasicInfo();